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"from": "human",
"prefix": "Bitzeralisis:",
"value": " L IBRA: THE EYE OF MILANDRO S \n Chapter 1: Flipsided \n\"Halt!\" \"In the name of the King!\" \"Surrender now or die!\"\n\nYou run. You run fast. You run until you can't run no more. You're stranded at a large four-way intersection, panting with exhaustion, with nowhere else to go: for, on every possible escape route, there is a group of soldiers, chasing a lowly commoner just like you.\n\nYou four are cornered.\n\n What do you do? ",
"loss": false
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"from": "human",
"prefix": "nerulean:",
"value": " Jesse's head whips around in bafflement, staring at the guards ahead of him as he brings himself to a slightly flailing stop. How did he let himself get so thoroughly surrounded? He staggers to get his balance back and then raises both hands into the air, although without any particular sense of urgency.\n\n\" Woah, woah, okay, \" he says, taking a step towards the guard who yelled the ultimatum. \" No need to get cranky. I don't know why you guys are chasing me, but I haven't done anything wrong, \" today, at least. \" I think you must have got the wrong guy. \"",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " \"Smeg!\" the huge Grekkin Darcy swore. It was what the fishmongers of the town said when they'd become covered in fish guts, but he felt it was appropriate here too.\n\nHe looked at the faces of the other people there, and noticed they didn't seem to want to vomit because of his stench. Grekkin guessed this was probably due to the distraction the guards provided, though it was worded much more simply in his thick skull.\n\nThe scrawny one begane to talk, but Grekkin wasn't one to stick around in a tough patch like this. When the fish is too big, you've got to cut the line, every good fisherman knew this. He pulled out the large hook on his belt, tied it to the rope with astounding speed and tossed the hook up to a window, quickly scaling the wall.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " \" Gods flog this day until it rains like bleedin! Not what I wanted tah do! \"\n\nDol eyes the men with him. The one climbing up the building wouldn't be much help, but maybe that human could hit something with a stick. The elf? Strange little man. Maybe he could use him as a shield, strap the little guy's shirt to his forearms.\n\nQuietly, so as not to attract attention from the guards, he whispers to the human:\n\n\" These guy's don't usually bargain, from what I've heard. Maybe we can run into a corner shop and move tah defense. I'm pretty handy with mah hammer. \"\n\nHe rests his hand on the hammer's head, able ready it in a moment's notice.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Before Darcy's hook even hits the rooftop, the rope is severed by a thrown sword.\n\n\"Do not mock our skills, traitors!\" shouts the leader-looking-est soldier. \"We were commissioned to destroy you, and only you, for treason against the king! There's no mistaking when one've's got a picture, no?\" He holds up a Wanted poster with very accurate drawings of you four on it. Now that he mentions it, you finally notice that hundreds of those posters have been placed up around the walls of the city. Looks like disbelief kept you from spotting them before. Seems that all the dirty looks people have been giving you have finally been justified.\n\nYou hear a window shatter. Behind you, one of the corner shops' windows shatter into pieces as a dreadfully powerful-looking fiery laser of magic fires out from it. The laser splits and strikes four of the guards, who fly backwards with intense momentum, crashing into the various buildings on the opposite side of the street. As the falling glass clears, you see a peasant-looking person standing dramatically and acting way cooler than he should be.\n\nHe appears next to the four in a blink. \"Come, come!\" he shouts, magically dragging the four into the shop. He fires more lasers from red, mystical, floating symbols out at the remaining soldiers as he throws you a bit too forcefully into the cellar of the shop. \"In! In!\" he shoos you, waving his hands at you. A large, concrete trapdoor lays open in front of you, stairs leading downwards inside.\n\nThe soldiers advance menacingly. They look hurt, but not as hurt as if they had been unarmored. Looks like all that metal isn't useless after all.\n\nSuddenly breaking his fifteen-second streak of using primitive wording, the man snaps out in an almost snake-like way: \"It is our last hope! Go to the Flipside! Seek out E—\"\n\nA sword is skewered through him.\n\nHe looks at you pleadingly. \"P- p- please. G- go. For the s- sake of us- s all...\" he sputters, coughing out blood. \"I w- will h- hold them of- ff... do not w- worry b- about me...\"",
"loss": true
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{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " \"A snap of the line?\" Grekkin says, surprised at the physics defying sword that cut his rope before it even went taut.\n\nBut before he even got the chance to make another toss Grekkin was pulled in a previously unnoticed cornershop. Before the peasant even gets the chance to tel him to do so Grekkin runs off into trapdoor. The sewers, the underground, he'd be able to escape the guards there. He knew the place like no other.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Elos'dans, who has been cowering and shaking this entire time, finally manages to find speech when the four get pulled inside. He speaks quickly, and in a high voice. His sentences string together, as he goes from one to the next without ever really finishing any one thought.\n\n \"What has been going on - getting pulled from one place to another - everywhere nobody makes sense and -EEEP!\" He screams as the magician gets stabbed in the chest. He makes no hesitation and dives for the portal to the underground.",
"loss": true
},
{
"from": "human",
"prefix": "nerulean:",
"value": " Curiouser and curiouser, but Jesse does not pause to try and figure things out: when one person is trying to kill you and another is trying to save you, there is really only one choice to take. He makes a bolt for the rabbit hole, scurrying in after the genori.\n\n\" Not my day, \" he mutters under his breath.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " \" Eh? \"\n\nDol grabs his hammer from his belt, after being thrown down. He fends off any advancing guards as he attempts to close the trapdoor on top of them.\n\n\" Dying down here is better than a stab through the stomach and torture later! \"\n\nIf he fells any guards, he drags the body down with him. Their armaments would be better used by him.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " As the four rush into the door, the man's eyes turn deep and flaming for a second. He suddenly bursts into flames, roaring in anger, turning into flames, spiraling flames, that burst outwards at the soldiers, forming into the shape of a phoenix, with the burnt shadow of the man at the center, slowly dissipating into nothing, and burning all the soldiers to death—\n\nThe leader-looking soldier advances menacingly at the phoenix, shouting over the noise of the roaring flames: \"I knew it! I knew you were part of the rebel conspiracy! But I had no proof, I could not get you executed, stupid old man, I knew it, your past was too prestigious, and the abandonment of all that power just stood out! Why else would someone like you give up all that fame and fortune but—\"\n\nWhile the leader is shouting at the old man, a guard makes his final leap for the four. He is crushed by a ton of concrete as Dol hits the lever that evidently closes the trapdoor. The guard grunts in pain, and lets out a deep breath, moaning. He doesn't seem to be dead, but nonetheless, Dol drags the unconscious body down with him, unclogging the door and ultimately closing it once and for all.\n\nThe lever doesn't seem to work in reverse.\n\nA final explosion and a hawk-like screech is heard, muffled, through the door.\n\n\"... absurd... powerful... ... stupid old man... ... ...my good sword, too!\" you hear the same leader-like soldier from before say, behind the trapdoor.\n\nIn the opposite direction are more stairs, leading about twenty feet down over the span of thirty feet to an eerily white, wooden, and old door. Almost everything except for the aforementioned door is concrete. A few lit torches hang on the walls.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin gave the guard a swift kick to the ribs. He then took one of the torches and took a few steps towards the door.\n\n \"The net won't hold, I'm afraid. They'll get through soon enough. If we're in any luck that door'll lead to the underground, water where I can find all the good fish. We should take that guard with us to question him later. I know I'd like to punch some information out of him. Or just plain punch him, really. They call me Grekkin, by the way. Who are you fellows?\" \n\nHoping the others would follow, Grekkin grabbed hold of the guard's feet and started dragging him down the stairs, towards the door.",
"loss": true
},
{
"from": "human",
"prefix": "nerulean:",
"value": " Jesse grabs another torch off the walls and looks around, running a few steps ahead of Grekkin and checking for anything irregular in the concrete. He gives the door a glance for a moment, then turns back towards the others.\n\n\" I'm Jesse. Don't suppose any of you know what's going on here? I mean, no offence, \" he says with a grin that might seem a little optimistic given their current situation, \" but I've never even seen any of you before. What were we doing on the same poster? \"",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin raised an eyebrow.\n \"You've never seen me? I'm in the marketplace every day! I sell the best fish in town. Everyone knows me\" \n\nArriving at the end of the hallway Grekkin drops the guard for a few seconds as he opens the door.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " \" I'm Dol Mar, but you probably haven't heard of me. I just do a little metalwork in town. Grekkin, I mighta bought fish from yah once or twice, but I'm not really in enough money to frequent your establishment.\n\nAnyway. The poster? I have no idea. Probably some simploid burercrat tryin to make some arrests tah look good. However, that flamin pheonix man person hints slightly at somethin a bit more. Whatever it is, we should just keep low, and try tah figure out what in the blazes is goin on. \"\n\nHe doesn't move to the door, and instead checks the guard for any useful or dangerous things, like a weapon. Or information.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " From the guard, Dol is able to retrieve a longsword and two daggers of different types. He also has two potions, one murky-blue and the other grey and thick, a scroll with a magic symbol drawn on it, and a wand. Dol is about to turn away when he spots an anomaly on the guard's wrist. Knowing that the armor there wouldn't have a bulge unless it was really, really badly crafted, he examines it... and it turns out to be a hidden wrist blade.\n\nThe concrete is old from age, not use. Nothing seems to be growing on it, though. Similarly, the wooden door is dry and crackled. But nothing is growing on it.\n\nThe door opens. A warm but dry breeze washes over the party. Behind it is, oddly enough, a hallway with rough, whitewashed walls. The uneven hallway is littered with broken wood, apparently the result of concrete seeping in from the various other rooms the hallway was connected to by doors. It's oddly house-like. The roofs and walls have been slightly compressed and cracked by the weight of the concrete. The floor here is fuzzy, a thick, rice-colored carpet. The place is strangely devoid, as if it had been ransacked at a time far in the past... there are also empty wooden cabinets and broken shelves lining the right side of the hallway, which is the direction it jaggedly curves in. About ten, fifteen feet long, the whole area is covered by a strangely thick dust. At the end is a balcony and staircase, and small, unobstructed double-doors leading to the left.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin picks up the guard and tosses him onto the area of dust.\n \"Never trust the dark patches of water\" \n\nHe then continued into the hallway and looked at the balcony, stairs and door.\n\n((Do the stairs lead up to the balcony, or are they a different thing entirely? It wasn't quite clear))\n\nIn case the balcony isn't connected to the stairs, Grekkin tosses up his hook and climbs up, inviting the others to join him. Otherwise he'll opent he door.",
"loss": true
},
{
"from": "human",
"prefix": "nerulean:",
"value": " \" Now that's just weird, \" says Jesse, hanging back with Dol and watching as he examines the guard, though he is clearly commenting on what is revealed beyond the door as well. \" This whole thing is just weird. I'd feel better with something sharp about my person. You going to do anything with those little pointies you've got there? \" His tone is casual: it is, of course, finders keepers, and if Dol wants to keep the daggers then he'll get no argument from Jesse.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " \" Nah, everyone help yourselves. I have my hammer. \"\n\nDol looks down at the guard's wrist blade, and decides to try and remove it. Very carefully.\n\n\" After I'm done, Grekkin, can I borrow some rope? \"\n\nHe sounds a little uncomfortable calling a person by his race's name.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Originally Posted by deepsear \n \" Nah, everyone help yourselves. I have my hammer. \"\n\nDol looks down at the guard's wrist blade, and decides to try and remove it. Very carefully.\n\n\" After I'm done, Grekkin, can I borrow some rope? \"\n\nHe sounds a little uncomfortable calling a person by his race's name. \n \n\n((Grekkin's human, actually. He just looks a lot like a Grekkin, and he's even stupider than most. And he reeks))\n\n \"Why do you need the rope?\" Grekkin asked",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " ((I guess what I meant to say was he felt uncomfortable calling a person Grekkin, Dol's race name, like if you were to call someone Human Jones. Sorry if that was vague.))\n\n\" I just need it to tie this bugger up. That way he'll be a little more managable when he wakes up. \"\n\nDol spreads the loot on the guard to one side, in plain view of everyone, and begins to take off the wrist blade.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " During the introductions (yes, I'm retconning)\n\n \"I am Elos'dans, and it's a name you'd do well to remember, for I'll be a world-renowned inventor someday!\" He strikes the crystal on top of a short stick against the wall, and it begins to glow. Then it sputters out.\n\n \"At least, I would be if I weren't a fugitive now.\" \n_______________________________\n\n \"Give me those magical items, I'll see if I can't tell what they do. I think we'll need all the help we can get.\" The Cerulean adjusts a pair of spectacles on his eyes, and gathers the potions, the scroll, and the wand. He attempts to analyze them quickly, but stuffs them in his pack after a minute (at most) regardless.\n\n \"We should get moving. I'm worried that trapdoor won't hold long.\" With that, he follows Grekkin.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " The stairs lead down from the balcony, to a lower floor. The stairs themselves have carpets, and turns sharply right at the last few steps. The railing for the stairs is wood, though the balcony's is a small wall. At the bottom of the stairs is a small elevated section, one step above the rest; facing it from the bottom of the stairs, there are two large double doors at the end and sections of carpet, one large room and another blocked-off hallway, to the left and right, respectively. Or, a bird's eye view:\n\n \n\nIn the door to the left, there is a large room that's (in my bird's eye's sense) vertically up and down, with the upper right corner connected to the entrance. A small door to the north is blocked, but one of the windows is broken, where there seems to be a small concrete passage leading into the darkness.\n\nOne of the potions seems to be of healing, and the scroll has some fire-property spells on them.",
"loss": true
},
{
"from": "human",
"prefix": "nerulean:",
"value": " Jesse reaches down for the daggers, picking them up and quickly checking that they're sharp before stuffing them both into subtle loops in his belt that now look suspiciously like they were intended to hold daggers, even though they didn't before. \" Thanks, \" he says with a grin at Dol. \" Those could come in handy. \"\n\n((I'm assuming Grekkin and Elos have gone down the stairs from the balcony we came out onto. If that's not the case, ignore this next bit.))\n\nJesse begins to follow after the others, but pauses along the way at the double doors to the left, opening the first one and sticking just his head inside to see what he can spot.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Originally Posted by Bitzeralisis \n In the upstairs door to the left, there is a large room that's (in my bird's eye's sense) vertically up and down, with the upper right corner connected to the entrance. A small door to the north is blocked, but one of the eastern windows is broken (it's pretty large), where there seems to be a small concrete passage leading into the darkness. \n \n\nThe whole room is empty and bare, as if it were plundered a long time ago. The walls and floors seem eerily used, and once again, everything is covered in dust.\n\nThe lower floor carpeted room is placed horizontally (bird's-eye perspective, again) and is quite large (about twice as long and high as the part you can see in the bird's eye). It seems to be made of two parts, cut in half up-and-down by a not-so-protruding-and-obvious arch. The arch itself is small and looks exactly like the walls; it's wooden and whitewashed. As explained, the whole place is bare and dust-covered. There is a door at the bottom-right of the left part of that room, which won't open. Also, some windows line the east, north, and west walls of this room; all of them are blocked by a solid wall of concrete.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin looked out both windows, the downstairs one first. Supposing they led to the street (an unlikely fact due to the route we have taken, but the city might have height differences, I suppose) Grekkin went inside again and slapped the tied-up guard until he woke up.\n\n \"We need some answers, slimeguts\" \nGrekkin took out his hook to be slightly more convincing in his argument, though merely being around Grekkin was practically torture with that smell of his.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " The passages in the windows both lead to the sewers.\n\nThe soldier panics for a second, then regains his senses. He makes a flicking motion with his wrist, and plunges the wrist dagger into Grekkin's chest. Wait, what wrist dagger? Oh, right. You removed it. The soldier decides to revert to panicking.\n\n\"What? What do you want to know, traitors?\"",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " \"Why are the guards after us, smegging codfish?\" \nGrekkin let the hook gleam in the light of his torch, and seemed to be considering which part of the guard to open up first.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " Dol chuckles at the guard, with his attempted attack. He watches on, prepared to intervene if it actually got to killing. He didn't like that.\n\nLooking behind him, he sees the guard's longsword, and hefts it, checking for balance and craftsmanship. Satisfied, he takes it and vows to examine it later for any possible reverse engineering opportunities.\n\nDeciding to help out, Dol walks in front of the guard, out of Grekkin's way, and checks the edge of the blade, trying to look dangerous. Not hard, when you're black-skinned, muscular, and have large fangs.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " \"Conspiring against my King!\" shouts the guard loudly! \"Conspiring! Plans to rid my Liege from this world! You—\" The guard takes in a sharp breath, and coughs. He looks around. \"You shall face the vengeance of my Liege when you are taken to captivity! Soon, my Liege's most elite soldiers will strike down upon your filthy bodies! Soon, you shall be punished with not death, but worse, as a puppet to draw magic from...\"\n\nA puppet to draw magic from. That was the worst fate of all. Megenihood. It is only spoken of in books. It is only experienced by the worst of the worst. It is when they chain you up in a dungeon, feeding you only the worst of food, dressing you in nothing but a single cloth. But such is not as bad as what the guards decide to do to you, playing with you as if you were a toy and not a being with rights. They use the natural factories of your body, drawing the mana that naturally builds up in one using dark magics and rituals, treating you as nothing but another processing unit to gather mana from.\n\n\"...and blah blah blah, punishment blah blah blah blah yabber yabber rant...\"\n\nYou're starting to get annoyed at the ceaselessly talking guard.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin plunged the hook in the guard's leg and pulled, slowly.\n \"If you don't tell me what I want to know, I'll gut you like a fish, slimeguts. Why do they think we have it in for the king? What proof do they have? Who set you up to this?\" ",
"loss": true
},
{
"from": "human",
"prefix": "nerulean:",
"value": " While the guard rants, Jesse takes some quiet steps towards the stairs, padding half way down them to get a proper look at the lower floor. He's good at casing a joint and is looking for signs of what this odd underground building might be used for, and where any of the exits may lead.\n\nHearing Grekkin interrupt the guard, though, he turns around to look back up the stairs, hoping things won't get too messy.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " The guard's loyalty wavers. \"I don't know what the king wants you for. 'Treason,' said my superiors. I don't care what the reason is! I am completely loyal... to... my king... uuuhhhhhh...\" he moans. \"I don't know.\"",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Originally Posted by Bitzeralisis \n The guard's loyalty wavers. \"I don't know what the king wants you for. 'Treason,' said my superiors. I don't care what the reason is! I am completely loyal... to... my king... uuuhhhhhh...\" he moans. \"I don't know.\" \n \n\n \"Where did the order come from? Who was the first one to mention this treason ? What rumours have you heard?\" \nGrekkin doesn't tug on the hook any further. He seems to be weighing the guard's answers.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " \"The order was relayed directly from the king! There's no doubt; I saw him with my own eyes ordering my superiors to hunt you down!\" he shouts indignantly, a little insulted.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin tugged on the hook.\n \"Are you sure, slimeguts? Are you sure it wasn't someone else? Or did someone put this silly idea into the king's head? A councellor? A noble of some sort perhaps?\" \nGrekkin twisted the hook some more. He was tugging at muscles the man needed to walk now. One more jab, and he'd be disabled for the rest of his life.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " \"I don't know nothing!\" shouts the man, wincing from the pain. His face forms a desperate expression. \"I swear!\"\n\nYou hear voices in the distance. Wait, what? Voices? They're unintelligible, threatening-sounding, and coming from beep within the upstairs window-passage. Some light footsteps are heard. Whoever is in that passage seems to be coming this way.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin drags the guard through the other window and smiles.\n \"I know my way through the sewers, we're safe here\" he says to the others. Then he quietly closes the window behind them, drags away the guard and continues to question him in some corner.\n\n \"Where did the order come from, slimeguts?\" \nThe hook digs into the guard's other leg, slicing open the flesh.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " \"The king! The king! I myself doubt his reasons, but... but...\" he utters, fighting against himself in his mind. There seems to be something he wants to say, but for some reason, he is too afraid to say it.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " \"But? Look, slimeguts, we can be here all day, and if you don't want me to go around snapping every muscle in your pathetic body, slowly , you might want to talk. You'll talk eventually anyways. You might as well do it now, before I've made you into a plant, a fish on the dry\" ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " \"I... I... the king is evil! Corrupt! Eye... eye of... Eye of Melandros... Libra... LIBRA IS COMING AND WE ARE ALL DOOMED! \" the man's eyes roll up into their sockets, and he spasms uncontrollably, as if some evil force were possessing him. A signet on the back of his hand starts glowing red, and a portal begins forming.\n\nSomewhere in the distance upstairs, in the room where the window was closed, there comes an angry noise and the sound of the window shattering.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " \"When the fish stirs, you need to gut it quickly...\" \nGrekkin spoke as he quickly jabbed the hook in the guard's throat and sliced it open. He didn't know what was happening, and he didn't want to know. If the king truly was evil, there was nothing he'd be able to do about it, as a poor fishsalesman. He gave the body a shove and it fell into the sewage water with a muffled splash.\n\n \"We need to get out of here, guys. I know the way from here to my cabin. It's connected to the sewers because I work in here. I've got plenty of sails stored there and in my boat below it. We should go pick some up and parachute out of this city. I don't think we have a chance when the truly big fish stirs\" ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Electricity rumbles around the dead guard. \"The penalty for treason is death...\" \n\nSomewhere upstairs, the voice yells something.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Elos tries to quickly get all his effects in order.\n\n \"I'll follow anywhere at this point, but ease up on the fish references. Half of them barely make sense anyway.\" He inches away from the portal without taking his eyes off it.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Grekkin shrugs.\n \"Fish is all I know. I grew up on it. I make my bread selling and catching fish. When I need to relax, I go fish. It comes natural to me. But let's go, this place seems to be getting dangerous\" \n\nGrekkin ran through the tunnels quickly. He knew his way. He was heading for the underground access to his hut, where his boat lay. The boat had sails in it, even though they were of no use in the sewers. It also had some supplies, fishing gear and plenty of rope. His hut upstiars was quite small, and really didn't contain much more than a small stove, a stack of wood, a hammock, his butchering gear and, again, some sails and ropes. It was home to him though, and it felt like the logical place to run when in danger. It was unlikely anyone had found the shack he lived in anyways.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " Dol looked sadly at the dead guard.\n\nDid it really have to end this way?\n\nHe glanced at Grekkin making his getaway, gathered up the unclaimed items, and moved after him.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " The guard floats upwards out of the water, electricity crackling around him... a demonic voice speaks from nowhere, though it does seem to originate from the guard.\n\n \"You will die!\" \n\nHe is immediately blasted by a large shard of ice, coming from around the corner. \"A dead guard! They have to be around here somewhere!\" Two people come floating out of the passageway, wearing strange cloaks and both wielding longswords. \"Get them!\" They charge.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Still running. Should they get too close, Grekkin will jump into the water and try to make a get away under water.",
"loss": true
},
{
"from": "human",
"prefix": "deepsear:",
"value": " Backpedaling, Dol raises the longsword above his head to strike down any opposition.\n\n\" I'll be blasted if any damn sorcs get my hide! \"\n\nIf the others in the group are behind him, he stops to let them pass so he can stay at the back of the group.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " \"Are they the ones?\" \"Yes, they're the ones.\" \"Net! Use a net!\"\n\nOne of them throws a net, but misses.\n\n\"Idiot! Can't you throw properly?\"\n\nYou're still running. Three choices: run, fight, or surrender.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Originally Posted by Bitzeralisis \n \"Are they the ones?\" \"Yes, they're the ones.\" \"Net! Use a net!\"\n\nOne of them throws a net, but misses.\n\n\"Idiot! Can't you throw properly?\"\n\nYou're still running. Three choices: run, fight, or surrender. \n \n\n((No, no, Grekkin will jump in the water if they get too close...))",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Sam vs Kor - Rematch\n\n Arena Tournament, Round 33: Sam the Psion vs. Kor \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n Round Award: 600 GP for First\n Round Award: 300 GP for Second\n\n theterran - Sam the Psion \n Bayar - Kor Battleborn \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "theterran:",
"value": " Rolling Initiative.\n\n (1d20-3)[ 0 ] \n\nBetween Matches, I bought a powerstone of Vigor, a powerstone of Force Screen, and a powerstone of Energy Missile.",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " You are Sam and I am Kor. Kor doesnt know what he should buy for this match...he is still thinking.\n\nNot rolling Initiative since I auto-won it.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Originally Posted by bayar \n Not rolling Initiative since I auto-won it. \n \n\nSo you can beat a 0? 😉",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Hmm...I will buy 2 least crystals of return and a Sugliin (total 635 GP). Still thinking what I need to buy...",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Meh. Think that I bought enough ****.\n\n Kor - Round 1 \nStarting in Y14, double-move to N12. Sling in hands.\n\nEnd turn.\n\nStats:\n \n Spoiler \nHP: 14/14\nAC: 15 T: 11 FF:14\nSpeed: 40\nWielding: Sling\nRage: Not active\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n Kor is the winner by way of TKO! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: Zanzabar vs. The Unstoppable Force \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n The Unstoppable Force - SamtheCleric \n Zanzabar - edroux \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I shall be your undoing!\n\n[roll0]\n\nI'm going to hold off on purchases until I see what you purchase.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I shall be your undoing with the correct dice roll!\n\n (1d20+1)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Originally Posted by SamTheCleric \n I shall be your undoing!\n\n (1d20+4)[ 21 ] \n\nI'm going to hold off on purchases until I see what you purchase. \n \n\nSneaky bastard! That's what I was going to do.\n\nInitiative:\n (1d20+4)[ 21 ] \n\nI'll consider my purchases in the morning.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Alright, I'm gonna buy a crawling tattoo of Mind Thrust, but I reserve the right to make additional purchases, depending on what you do.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Purchases:\n\nPotion of Shield of Faith (+2) - 50g\nPotion of Repair Light Damage - 50g\nTanglefoot Bag - 50g\n--\nTotal: 150g",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Alright, I'm claiming my reserved right and picking up an additional tattoo. This one will be of Body Equilibrium.\n\nThat makes:\n50gp Mind Thrust\n300gp Body Equilibrium\n350gp total",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ah, so you're gonna pull a jesus and walk on water.\n\nBring it on.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Okie. Assuming you're done with your purchases...\n\nZanzabar Round 1:\n \n Spoiler \n\nStart in M2, crossbow ready.\nDouble move to F11.\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Unstoppable Force - Round 1 \n\nSystems Online.\n\n \n Spoiler \nStart in M-24 with Potion of SoF +2 in one hand, Shield in the other. Swift action to Initiate Stance of Clarity with Zanzabar as my target. Double move to G-21\n \n\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: G-21\nHP: 15/15\nAC: 26, Touch 16, FF 25\nStance: Stance of Clarity\nManeuvers Readies: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 2\n\n \n Spoiler \n\nSingle move to F17.\n \n\n\nNeed LOS. Not done yet.",
"loss": true
},
{
"from": "human",
"prefix": "Mavian:",
"value": " High Ref Mav: \n\n@Zanzabar\n \n Spoiler \n\nNo LoS\n \n\n\n@TUF\n \n Spoiler \n\nNo LoS\n \n\n\n@Refs\n \n Spoiler \n\nWhen I modeled it out in paint, there was no LoS\n \n\n\nStill edrouxs turn.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Spoiler \n\nSingle move to I16\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 2 \n\nTracking target's movement.\n\n \n Spoiler \nDrink Potion of Shield of Faith, Move to D18\n \n\n\nNeed Line of Sight\n\nStats:\n \n Spoiler \n\nPosition: D-18\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readies: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 10/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Initiate ref Fly \n\nZZ \n Spoiler \n Nada. You don't see jack.\n \n\n\nTUF \n Spoiler \n Nothing. no Los.\n \n\n\n@V: Cheers mate!",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Thanks, FlyMolo.\n\nEnd of my turn.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 3:\n\n \n Spoiler \n\nMove action to retrieve smokestick.\n \n\n\nIf LOS:\n \n Spoiler \n\nActivate smokestick.\n \n\n\nIf no LOS:\n \n Spoiler \n\nActivate smokestick.\n \n\n\nDone after check.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\n ",
"loss": true
},
{
"from": "human",
"prefix": "Mavian:",
"value": " @Zanzabar\n \n Spoiler \n\nNo LoS\n \n\n\n\n@TUF\n \n Spoiler \n\nNo LoS\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Thanks, Mavian.\n\n TUF - Round 3 \n\nArea Flooding Imminent.\n\n \n Spoiler \nMove to D14 drawing a Javelin on the move.\n\nIf LOS:\n \n Spoiler \nThrow Javelin\n \n\n\nIF No LOS:\n \n Spoiler \nMove to G17\n \n\n \n\n\nNeed line of Sight check please.\n\nStats:\n \n Spoiler \n\nPosition: D-14 or G-17\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readies: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 9/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "Mavian:",
"value": " High Ref Mav: *press pause for a second* Just a second while I get some clarification on something.\n\n@Zanzabar\n \n Spoiler \n\nWhat squares does your smoke occupy?\n \n\n\n@TUF\n \n Spoiler \n\nSo, do I still get the Punch and Pie?\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " @Mavian:\n \n Spoiler \nYes, but only half as much... When the check is complete, I'll give you the other half. 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " @Mav\n \n Spoiler \n\nWhoops, forgot about that. I15-16 and J15-16.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Mavian:",
"value": " High Ref Mav:\n\n@Zanzabar\nLoS Established with TUF in D17\n\n@TUF\nYou see Zanzabar standing in a cloud of smoke in I15, when you reach D17.\n\nIt is still TUF's turn, as he has the rest of his move action, and a standard action to take.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Hmm, fog cloud states that I can't use sight to pinpoint him, so drawing line of effect with a ranged weapon would be impossible.\n\nContinue my move, end in G17.\n\nYour turn.\n\nStats\n \n Spoiler \n\nPosition: G-17\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readies: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 9/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Got a ref question before I take my move:\n@refs\n \n Spoiler \n\nThe different heights listed are in ranges. When figuring for potential falling damage, should I calculate from the highest point of my starting range to the lowest point of my ending range?\n \n\n\n@Sam\nProbably won't post again until morning unless I have some extra time when I get to campus.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " I'll go ahead and take my shot now since the ref question concerns my movement anyway. Maybe I'll get lucky and it won't make a difference. 😁\n\nI'll expend my psionic focus and attack with my eldritch blast using Psionic Shot. Since this is within Point Blank range, we'll also be looking at +1 attack/damage.\n\nAttack:\n (1d20+5)[ 19 ] \nDamage:\n (3d6+1)[ 12 ] \n\nEDIT: Blast! Looks like I need that ref check after all. \n\nEDIT: Scratch all that. I can't target him because of the smoke.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ouch. Beat the touch AC by 1... and Dropped me to 3 hp.\n\nQuestion: I was in G-17 and you in I-15... would you need to move closer to shoot? I would think you'd have to be right on the ledge.\n\nIf nothing else I should get cover.. which would make you miss.\n\nRef check!",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " I'll post a request to have a ref look at it. I might have to roll a miss chance for cover or something.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Well, since you're still in the Fog Cloud... I don't think you could target me, regardless of your position.\n\n\n \n Originally Posted by SRD \n A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can’t use sight to locate the target) \n \n\nOr I'd get a 50% miss chance... which I'm ok with... 🙂",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " If that's the case, we might have to roll back a bit and let you re-take your last action. We'll see what the refs say and figure it out.",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Ref Bayar \n\nFrom the top of my mind, I would say it is 20 % since there is only a 5 ft distancebeetween you two.\n\nThe ledge...I dont have a bloody idea 😁. Probably, but cant be sure... he would get a bonus for being on higher ground and a penalty for cover rules.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nYou do not need Line of Sight to something to have Line of Effect. The shot was legal.\n\nZanzabar only has concealment as far as I can tell. He can see the Unstoppable Force well enough to target him without guessing squares.\n\nHowever, the Unstoppable Force has low wall cover as far as I can tell, and he has concealment relative to Zanzabar because of the smoke cloud (it goes both ways). The cover means that Zanzabar misses, but even if he didn't he'd still need to roll for concealment.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Fair enough. I'll take my miss, but I will need my question from post #25 answered before I take the rest of my move.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Thank you Bayar and Kyeudo.\n\nOh, and Bayar, you don't get +1 to attack rolls at higher ground on ranged attacks... that came up in my last match. Combat Modifiers \n\nSo, the shot misses... play resumes and its still Zanzabar's turn, I believe. 🙂",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nYou do not need Line of Sight to something to have Line of Effect. The shot was legal.\n\nZanzabar only has concealment as far as I can tell. He can see the Unstoppable Force well enough to target him without guessing squares.\n\nHowever, the Unstoppable Force has low wall cover as far as I can tell, and he has concealment relative to Zanzabar because of the smoke cloud (it goes both ways). The cover means that Zanzabar misses, but even if he didn't he'd still need to roll for concealment.",
"loss": true
},
{
"from": "human",
"prefix": "Mavian:",
"value": " High Ref Mav:\n\n@Edroux\n \n Spoiler \n\nHighest to Lowest\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Sweet! Here's the rest of round 4:\n\nSingle move to O17. I will have to jump down from the 25ft area to the 15 foot area on the way. Here's my DC 15 jump check to avoid falling damage: (1d20-1)[ 12 ] \n EDIT: Failed the check. Here's my falling damage: [roll]1d6[/roll]\n \nWhy does that never work?\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\nPosition: O17\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Failed the check. Here's my falling damage: (1d6)[ 1 ] \n\nEDIT:\nNew stats:\n \n Spoiler \n\nHP: 7/8\nAC: 17\nPosition: O17\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Unstoppable Force \n\n\"Target evading capture. Initiate pursuit programming.\"\n\n \n Spoiler \nMove to K18. Initiate Sudden Leap to jump off the ledge (hopefully)\n\n (1d20)[ 7 ] \n \n\n\nI come flying through the air and heroically land in K18 L18.\n\n\"Target spotted\"\n\nThrow the javelin.\n\n[roll]1d20[/roll]\nDamage: [roll]1d6+3[/roll]",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Argh, I did it too. You can't edit in die rolls.\n\nThrow the Javelin.\n\n (1d20)[ 11 ] \nDamage: (1d6+3)[ 5 ] \n\nYour Turn\n\nstats:\n \n Spoiler \n\nPosition: L-18\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readies: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 8/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 5:\n*blows a raspberry at TUF*\n\nStandard action:\nActivate body equilibrium tattoo.\n\nMove action:\nSingle move to S22.\n\nStats:\n \n Spoiler \n\nHP: 7/8\nAC: 17\nPosition: S22\nEffects:\n body equilibrium (1/300)\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF Round 5 \n\nFive foot step to L19\n\nDraw out the Alchemist's Spark.\n\nThrow it (touch attack, -4 for range)\n\n (1d20-4)[ 15 ] \nDamage (1d8)[ 7 ] \n\nEnd Turn",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Sam and I already discussed this, so we're on the same page, but here's a little clarification for anyone that may be watching.\n\nWhen I took falling damage back in round 4, I incorrectly marked it as lethal damage.\n\n\n Originally posted by SRD\n \nIf a character deliberately jumps instead of merely slipping or falling, the damage is the same but the first 1d6 is nonlethal damage. \n\nWhich means that after I take damage from TUF's alchemist's spark, I am actually at 1hp currently and have 1 point of nonlethal damage, which makes me staggered , not disabled.\n\n\n Originally posted by SRD \n\nWhen your nonlethal damage equals your current hit points, you’re staggered. You can only take a standard action or a move action in each round. \n\nSo for anyone keeping score, I will be able to attack without killing myself.\n\nAnd without further ado...\n\nZanzabar Round 6:\nGasping and cursing under his breath the whole way, Zanzabar will make a single move to T20\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: T20\n body equilibrium (2/300)\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 6 \n\n\"Water level rising. Target evading capture. Presence of wild animals detected in water.\"\n\nPull out a javelin, Throw it. -2 for range increment.\n\n (1d20-2)[ 4 ] \nDamage: (1d6+3)[ 7 ] \n\nEnd turn.\n\nStats:\n \n Spoiler \n\nPosition: L-18\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 6/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Quick note:\nI had my last move marked as T20. It should have been T19. I wouldn't have been able to get to T20.\n\nZanzabar Round 7:\nSingle move to Z18.\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: T20\n body equilibrium (2/300)\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " ... You can only move at half speed. 😦\n\nOn Staggered:\n\n Staggered\nBeing staggered is identical to being disabled (see above), except that if a character’s condition worsens, he becomes unconscious instead of dying. \n\nDisabled:\n\n A disabled character is conscious, but can only take a single move action or standard action each turn (nor can he take full-round actions). He moves at half speed. Taking a move action doesn’t risk further injury, but performing any standard action (or any other action the GM deems strenuous, including some free actions such as casting a quickened spell) worsens the character’s condition to dying (unless the action involved healing; see below). ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Where are you getting that from? I don't see it in the entry for staggered on the SRD.\n\nEDIT:\nHere's the direct link to the staggered entry in the condition summary.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Injury and Condition Summary \n\nRight here. :) \n\nIgnore that.\n\nI just realized that was a page in a variant rule. Your move was legal. I'll take my turn now.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 7 \n\n\"Visual lost. 83% chance target eaten by wild beasts.\"\n\n \n Spoiler \nDouble move to J18 pulling out a javelin on the way\n \n\n\nYour turn.\n\n((Hmm. Your tattoo will wear off before your non lethal damage... I really hope you don't turn this into a war of attrition.))\n\nStats:\n \n Spoiler \n\nPosition: L-18\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 6/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 8\nSingle move to Z12.\n\nEnd turn.\n\n((By my reckoning, you should be able to see the top of my head now, given how much the water level has risen. EDIT: I intend to make this a war of shooting you from as far away as possible, actually. 😁))\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: T20\n body equilibrium (4/300)\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " ((Eldritch blast only has a range of 30... so... that must mean you're gonna try to break my rediculous AC!))\n\nGood point about the walking on water thing. You would see me at J18 with a javelin in hand.\n\nDouble move to K10.\n\nYour turn.\n\nStats\n \n Spoiler \nPosition: K-10\nHP: 15/15\nAC: 28, Touch 18, FF 27\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 5/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " ((60ft, actually, but that still puts you out of range.))\n\nZanzabar Round 9:\nAttack with light crossbow.\nAttack:\n (1d20+4)[ 17 ] \nDamage:\n (1d8)[ 4 ] \n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: T20\n body equilibrium (5/300)\nbolts used - 1\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 9 \n\nK10 to Z12... that's 75 feet. So that puts me at a -4 on my attack roll for this javelin throw.\n\n (1d20-4)[ 3 ] \nDamage: (1d6+3)[ 6 ] \n\nThen I fall prone in my square. (K10)\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: K-10\nHP: 15/15\nAC: Vs Range - 32, Touch 22, FF 31. Vs Melee - 24, T 14, FF 23\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 4/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 10:\nReload crossbow.\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: Z12\n body equilibrium (6/300)\nbolts used - 1\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 10 \n\nPull out last Javelin.\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: K-10, Prone.\nHP: 15/15\nAC: Vs Range - 30, Touch 20, FF 29. Vs Melee - 22, T 12, FF 21\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 3/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 11:\nReady action:\n \n Spoiler \n\nWhen he stands, I shoot.\nAttack:\n (1d20+4)[ 21 ] \nDamage:\n (1d8)[ 3 ] \n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: Z12\n body equilibrium (7/300)\nbolts used - 1\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I can only assume your readied action is for me to stand up... so go ahead and take your shot.\n\nI stand up (move action), throw the javelin (standard action) and then fall prone (free action).\n\n (1d20-4)[ 1 ] \n (1d6+3)[ 4 ] \n\nEDIT: A ONE. you're kidding me, right?!\n\nStats:\n \n Spoiler \n\nPosition: K-10, Prone.\nHP: 15/15\nAC: Vs Range - 30, Touch 20, FF 29. Vs Melee - 22, T 12, FF 21\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 2/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " My readied shot goes careening off into the wild blue yonder.\n\nZanzabar Round 12:\nMove action to reload crossbow.\nFree action to wonder how long it takes for a living construct to drown.\n\nDone.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: Z12\n body equilibrium (8/300)\nbolts used - 2\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 12 \n\nStand up, single move to I10.\n\nYour turn.\n\n[stats]\n \n Spoiler \nPosition: I-10\nHP: 15/15\nAC: 26, Touch 18, FF 25\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 2/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 13:\n\nSingle move to V12.\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: V12\n body equilibrium (9/300)\nbolts used - 2\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 13 \n\nFull Round Action to go into Total Defense.\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: I-10 - Total Defense\nHP: 15/15\nAC: 30, Touch 22, FF 29\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\nBuffs: Shield of Faith 1/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 14:\nAttack with light crossbow.\nAttack:\n (1d20+4)[ 8 ] \nDamage:\n (1d8)[ 7 ] \n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered \nAC: 17\nPosition: V12\n body equilibrium (10/300)\nbolts used - 3\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 14 \n\nMove to K11, pulling out a thunderstone on the move.\n\nThrow it at the warlock's square. (-4 for range increment.)\n\nVs AC 5\n (1d20-4)[ 9 ] \n\nDC 15 fort save or be deafened.\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: K11\nHP: 15/15\nAC: 26, Touch 16, FF 25\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Meh. I'm not so worried.\n\nFort save:\n (1d20+2)[ 13 ] \n\nZanzabar Round 15:\nReload crossbow.\n\nEnd turn.\n\nStats:\n\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: V12\n body equilibrium (11/300)\nbolts used - 3\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 15 \n\nPull out Alchemist's Frost\n\nTarget intersection at U/V 12/13\nAC 5. exactly at 5 range increments, -8 to hit.\n\nIf it hits, it does 1 point of splash damage to each of those squares.\n\n (1d20-8)[ -3 ] \n\n*crosses fingers*",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " So it misses.\n\nScatter (skipping across the water)\n\n1 is towards me, going clockwise.\n (1d8)[ 8 ] \n\nIt will go 5 squares out... so its impossible to hurt either of us... i demand it kill a shark!\n\nYour turn.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 16:\nAttack with light crossbow.\nAttack:\n[roll]1d20+4[/spoiler]\nDamage:\n[roll]1d8[/spoiler]\n\nEnd turn.\n\nStats:\n\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: V12\n body equilibrium (12/300)\nbolts used - 4\n \n \n\nBrain freeze... Let's try that again.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 16:\nAttack with light crossbow.\nAttack:\n (1d20+4)[ 14 ] \nDamage:\n (1d8)[ 4 ] \n\nEnd turn.\n\nStats:\n\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: V12\n body equilibrium (12/300)\nbolts used - 4\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 17 \n\nOk well I'm out of things to throw at you... this is gonna come down to if you can kill me before you walk on water wears off.\n\nI go total defense. Forever.\n\nStats:\n \n Spoiler \nPosition: K11 - Total Defense\nHP: 15/15\nAC: 30, Touch 20, FF 29\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " For the sake of expediency, I'll do this all in one post.\n\nReloading and firing 15 more times will take me 30 rounds.\nHere are my attack rolls (numbered by round number for convenience).\n\nRound 17 - (1d20+4)[ 19 ] \nRound 19 - (1d20+4)[ 8 ] \nRound 21 - (1d20+4)[ 22 ] \nRound 23 - (1d20+4)[ 17 ] \nRound 25 - (1d20+4)[ 17 ] \nRound 27 - (1d20+4)[ 10 ] \nRound 29 - (1d20+4)[ 9 ] \nRound 31 - (1d20+4)[ 24 ] \nRound 33 - (1d20+4)[ 14 ] \nRound 35 - (1d20+4)[ 7 ] \nRound 37 - (1d20+4)[ 5 ] \nRound 39 - (1d20+4)[ 21 ] \nRound 41 - (1d20+4)[ 24 ] \nRound 43 - (1d20+4)[ 9 ] \nRound 45 - (1d20+4)[ 18 ] \n\nI'll roll damage if any of those hits.\n\nStats after 30 rounds:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: V12\n body equilibrium (42/300)\nbolts used - 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Looks like 2 of those connected. Here's crit confirmation (ha!) and damage for them.\n\nRound 31:\nDamage:\n (1d8)[ 1 ] \nConfirm:\n (1d20+4)[ 12 ] \nCrit damage:\n (1d8)[ 8 ] \n\nRound 41:\nDamage:\n (1d8)[ 8 ] \nConfirm:\n (1d20+4)[ 13 ] \nCrit damage:\n (1d8)[ 3 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Roll to confirm those 2 hits.\n\nEDIT: Round 31 doesnt get through my DR.\n\nTake 6 points of damage in round 41.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 45 \n\nPull out potion and drink it.\n\n (1d8+1)[ 2 ] \n\nYour turn.\n\nStats:\n \n Spoiler \nPosition: K11\nHP: 11/15\nAC: 26, Touch 16, FF 25\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 46:\n\nSingle move to Q16.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: Q16\n body equilibrium (43/300)\nbolts used - 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 46 \n\n\"Autobots, transform and roll-out!\"\n\nFalling prone in my square, completely submerging myself in the water. Since Warforged don't have to breathe, I can stay that way indefinately.\n\nReady an action:\n \n Spoiler \nIf he comes within 5' of me, I will stand up.\n \n\n\n Attacks from Land\nCharacters swimming, floating, or treading water on the surface, or wading in water at least chest deep, have improved cover (+8 bonus to AC, +4 bonus on Reflex saves) from opponents on land. Landbound opponents who have freedom of movement effects ignore this cover when making melee attacks against targets in the water. A completely submerged creature has total cover against opponents on land unless those opponents have freedom of movement effects. Magical effects are unaffected except for those that require attack rolls (which are treated like any other effects) and fire effects. \n\n\n\n Total Cover\nIf you don’t have line of effect to your target he is considered to have total cover from you. You can’t make an attack against a target that has total cover. \n\nStats\n \n Spoiler \n\nPosition: K11 - Prone\nHP: 11/15\nAC: 26, Touch 16, FF 25\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Hokay. I'm gonna have to get a ref's opinion before I can proceed. I need to know exactly how far I can see.\n\nFor reference:\n\n Originally posted by SRD \n\nHow far you can see underwater depends on the water’s clarity. As a guideline, creatures can see 4d8×10 feet if the water is clear, and 1d8×10 feet if it’s murky. Moving water is always murky, unless it’s in a particularly large, slow-moving river. ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nYou are not underwater, so I don't see what the problem is. Even if you were, the water is clear, not murky, so the minimum possible sight range is sufficent where you two are standing/prone.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I think the idea is that he's going to go underwater, since he can't target me from the surface.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " That was the plan. Just wanted to make sure I was able to see him when I dive.\n\nThat said...\n\nZanzabar Round 47:\nFree action to fall prone.\nStandard action to fire an eldritch blast.\nAttack:(Between range penalties and his ridiculous AC, I need a natural 20 to hit, so I'm just going to roll a straight d20. Makes it easier to see.)\n (1d20)[ 20 ] \nDamage:\n[/roll]1d6[/roll]\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: Q16\n body equilibrium (44/300)\nbolts used - 19\nHolding breath (1/28)\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Woot!\nHere's damage and a crit confirmation.\n\nDamage:\n (1d6)[ 3 ] \nConfirm:\n (1d20)[ 20 ] \nCrit damage:\n (1d6)[ 5 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " You've got to be kidding me\n\nOk, Light fortification to negate the crit. 1-25% negates it.\n\n (1d100)[ 86 ] \n\nWill edit in my turn once I see the results.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Stand, move to J17\n\n80% chance I'm attacked by sharks\n\n1-80 is an attack.\n (1d100)[ 67 ] \n\nMy ac vs them is 20 22.\n\n (1d20+4)[ 7 ] \nDamage: (1d6+1)[ 5 ] \n\nI fear this is the end of me.\n\nYour turn.\n\nStats:\n\n \n Spoiler \n\nPosition: K11 - Prone\nHP: 3/15\nAC: 26, Touch 16, FF 25\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 48:\nAttack with eldritch blast.\nAttack:\n (1d20)[ 15 ] \nDamage:\n (1d6)[ 2 ] \n\nEnd turn.\n\nStats:\n\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: Q16\n body equilibrium (45/300)\nbolts used - 19\nHolding breath (2/28)\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 48 \n\n\"Blubbb! Blub blub blub!! BLUUUUUUUB!\"* (*Sharks! I hate Sharks! BASTARD!)\n\nI move to H-18 and then dip around the corner out of sight.\n\n \n Spoiler \n\nContinue Move to D17\n \n\n\n80% chance of a shark attack. 1-80 is an attack.\n (1d100)[ 19 ] \nVs AC 22\n (1d20+4)[ 20 ] \nDamage\n (1d6+1)[ 2 ] \n\nYour Turn.\n\nStats\n \n Spoiler \n\nPosition: D17\nHP: 3/15\nAC: 26, Touch 16, FF 25\nStance: Stance of Clarity\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 49:\n\n \n Spoiler \n\nMove action to stand up.\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: Q16\n body equilibrium (46/300)\nbolts used - 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 49 \n \n Spoiler \nSwift action to turn off the stance. Double Move to G-17\n \n\n\n80% chance of a shark attack.\n (1d100)[ 49 ] \nAC 24\n (1d20+4)[ 6 ] \nDamage (1d6+1)[ 2 ] \n\nYour turn.\n\nStats\n \n Spoiler \n\nPosition: G17\nHP: 3/15\nAC: 26, Touch 16, FF 25\nStance: None\nManeuvers Readied: Sudden Leap , Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 50:\n\n \n Spoiler \n\nSingle move to K14.\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: K14\n body equilibrium (47/300)\nbolts used - 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 50 \n \n Spoiler \nMove to J17... 20' of movement used, 10' left.\n \n\n\nNeed Line of Sight.\n\nStats:\n \n Spoiler \n\nPosition: J17\nHP: 3/15\nAC: 26, Touch 16, FF 25\nStance: None\nManeuvers Readied: Sudden Leap, Moment of Perfect Mind, Charging Minotaur\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nI think we have LoS again, although I am clueless as to why LoS was lost.\nTUF is in J17, Zanzabar is in K14.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I was around the corner, underwater :)\n\nI continue my move to K15 J15 and Attack. (cant stand in K15)\n\nSLAM ATTACK!\n (1d20+4)[ 15 ] \nDamage: (1d4+3)[ 6 ] \n\nThe sharks may get me!\n\n (1d100)[ 22 ] 1-80 gets me.\n (1d20+4)[ 18 ] vs AC 24\n (1d6+1)[ 3 ] Damage\n\n*crosses fingers*\n\nStats:\n \n Spoiler \n\nPosition: J14\nAC: 24\nHP: 3/15\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Try again dude. K15 is off a ledge.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I amended it in my post. J15. Still adjacent to K14.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Got a ref question yet again.\n\nIs a 5 foot step a free action, move, standard or full? The description on this table in the SRD says \"No action\" which isn't entirely helpful.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Operating on the assumption that a 5ft step is a free action and I am currently capable of taking one and then attacking (because Sam recommended it himself)...\n\nZanzabar Round 51:\n5ft step to L14\nAttack with eldritch blast (still need a nat 20 to hit)\nAttack:\n (1d20)[ 3 ] \nDamage:\n (1d6+1)[ 3 ] (point blank)\n\nStats:\n \n Spoiler \n\nHP: 1/8 + 1 point nonlethal - staggered , deafened \nAC: 17\nPosition: Q16\n body equilibrium (49/300)\nbolts used - 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 51 \n\n5-ft step to J 14\nSwift action to initiate the Stance of Clarity against Zanzabar\nMove action to draw my longsword.\nStandard action to throw my longsword, -4 for improvised weapon.\n\n (1d20-4)[ 16 ] vs AC 17\n (1d8+3)[ 9 ] damage\n\nFree Action to fall prone (underwater)\n\nSigh. Your turn.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Can't confirm the crit... but I believe that's game. You were just impaled by a thrown sword.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " A natural 20 works both ways...\n\nGG.\n\nBastard. 😉",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " It only took FIFTY ONE rounds. Jeebus.\n\nI'm buying a rowboat for next round.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nWell, that was suitably epic an end to this match.\n\n The Unstoppable Force is the Winner! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Fisher:",
"value": " Playtest \nThe industrial sector was once the thriving center of Kuma City. Businesses flourished and provided jobs to more than 60% of the city inhabitants. Unfortunately, it wasn't meant to last.\n\nOn a crisp summer night, one of the industrial sector's research buildings collapsed due to an unknown explosion. While few were harmed due to the collapse, it was the after effects that did the most damage. The research lab had been working on something, something that threw any machine, robot, android, or cybernetic device that came into contact into a wild frenzy. Numerous machines stored in the lab became infected and began destroying what remained of the industrial sector.\n\nMonths have passed and the entire sector is now under quarantine. The only few allowed within are those trained to hunt down the turned machines and put an end to whatever it is controlling them. Your squad was patrolling near an abandoned parking garage when you received the following command from control:\n\n ++Mobile Squad Three, this is HQ. We've got a report of a rogue walker near your position. Take it out before it can cause any real damage. Over.++ \n\nSpeeding quickly into the former parking garage you spot your target. Unfortunately, it does the same and begins to charge forward!\n\n Map \n \n Spoiler \n \n\nBrown Hexes: Pillars. Impassable.\nBlue Hexes: Water. 2x MA cost\nGrayish Hexes: Concrete Rubble. Impassable.\nRubble Strewn Hexes: Various Rubble and Debris. 2x MA cost.\n \n\n OOC \n \n Spoiler \n\n-As the GM, I'll be rolling Initiative and Evasion Rolls. When posting your actual \"Actions\" I'd prefer it in the following form, spoilered.\n \n Spoiler \n\n Free Action : (If Any Taken)\n Action 1: Attack Roll and Random Location Roll (1d10. See Combat Info for facts regarding the Random Hit chart.\n Action 2: \n \n\nInclude dice roles within this space when posting. When attacking, you make the following roll:\n Mecha Reflexes(MR) = Reflexes - MV\nAttack Roll =MR + Skill + 1d10 \nEx. Mecha Gunnery\n MR(4) + Gunnery(8) + 1d10 \n\nIf your weapon or attack has +/- points in Weapon Accuracy(WA) you will add or subtract that from your total. If you are making a called shot, you will also need to subtract the appropriate amount. See combat info for more info on called shots.\n\n\n-If, when making an attack check, you roll a 10 you make a \"Critical Hit\". When this happens you roll another d10 and add that to your previous roll. On the other hand, if you roll a 1, you make a \"Critical Failure.\" In this case you roll 1d10 and subtract that from your previous total.\n \n\n OOC 2 \n \n Spoiler \n\nThe walker is a roadstriker scale mecha. You gain +3 to all attack rolls against it. For reference, the scale goes:\n\n1/10: Human Scale\n1/5: Roadstriker Scale\n1/1: Mecha Scale\n \n\n Initiative \n \n Spoiler \n\nJabu (Green)\nFendrin (Yellow)\nGhal Marak (Red)\nRogue Walker (Large Hex Shape\n ",
"loss": false
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nThe often loud and brash showboat, Roland Montague, always seemed particularly quiet and unassuming when out on these patrols. The man hardly spoke a word, and almost seemed lost when marching along in his vibrantly colored green and white Colichemarde -type Battle Armor. When the HUD before his eyes pings the maddened machine up ahead, his personality seemed to take a 180 degree turn.\n\n \"Ha-hah! Another piece of scrap awaiting its death blow from Roland Montague! Harass it from the southwest, lads; I'll flank it from the north!\" He turns and marches a few feet to the northwest, when suddenly his armor becomes little more than a green blur as it zooms through the air itself in the blink of an eye. He reappears several meters away behind a nearby pillar, and he readies himself to continue his charge.\n\n \n Spoiler \nOOC:\n Free action: Walk - turn to face northeast, walk 2 hexes to 0706.\n Action 1: Activate 'Double-Step', flash to 1005 (facing northeast)\n Action 2: Have a gander at this thing - Int (7) + Awareness (1) + 1d10 = (1d10+8)[ 18 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Spoiler \nOOC:\nThe first roll of the game is a 10? How very auspicious. 😁\n (1d10)[ 3 ] + 18 = Total Awareness\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony Smith \n\nTony, as usual, is lost in thought about how to further modify his and his teammates suits to make them safer and more effective. When the broadcast comes over the radio, his attention snaps to the present, where it should have been all along. Watching Roland zip off, he is reinded just how much he dislikes the other man's flashy style. Still, he gets the job done, and that's what matters he thinks to himself.\n\n \"Roger that, Ro.\" Then, displaying the natural speed that, he is told, could have made him an olympic athlete if it weren't for certain 'blemishes' on his criminal record, he dashes south and then activates his navy blue and grey suit's tread system and glides along the floor to the southwest as graceful as a figure skater, even over the rubble scattered about.\n\n \n Spoiler \nOOC:\n Free action: Walk - face SW, walk 3 hexes to 0109.\n Action 1: Activate 'Skating', skate 1 hexes to 0012, face S, skate 6 hexes to 0016\n Action 2: Attempt to identify the enemy: - Int (8) + Edu (5) + 1d10 = (1d10+13)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason grumbled. \" Yeah yeah, I'm goin'. \" He didn't care one way or another what they did, so long as they got to shoot it. Though if he had his way, they would have just bombarded the whole place from a distance with the biggest guns they've got. Pushing that out of his mind, he smiled as he pictured the perfect day on the firing range. His heavy black and orange suit lumbered down into position midway between the others. \" Hey, anybody got a good sight on it? \"\n\n\n Free Action : Walk - Turn South, Walk 1 hexes to 0309\n Action 1 : Walk - Turn Southeast, Walk 2 hexes to 0510\n Action 2 : Identifying the enemy: - Int (7) + Edu (5) + 1d10 = (1d10+12)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Round 2 \nConfused by your movements the walker slows as it approaches, taking stock of the situation. As it walks beneath a flickering lamp, it's tall, humanoid form is revealed . It's lanky arms and legs belie an enormous strength implied by it's large, bulging shoulders. The walkers arms are long to the point where it's huge, robotic hands drag along the floor as it walks. Several metal plates were deformed and twisted and where there was once a faceplate was now a mouth filled with metallic razor sharp teeth. It's blank, dull eyes held an eerie blue glow that stared about the room.\n\nWhat was most startling, Jason and Tony realized from the markings on the few remaining pieces of armor, was that this was once a standard cleaning android. The type that was responsible for sweeping, washing, and sanitizing streets and buildings. The type of machine oft known for overheating near the end of a job. Whatever it was that had taken over the machines had changed this droid for the worst. If it hadn't been for those markings it would've been unrecognizable compared to it's former self.\n\nAlthough it is quite formidable looking, it doesn't appear to be holding or carrying any form of weapons. However, it only reminds you of past jobs were you faced drones and machines that were seemingly even more harmless, but proved far more dangerous in the end.\n\n Map \n \n Spoiler \n \n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAs the electronic Frankenstein begins to slow, Roland begins running forward to the next column. The Colichemarde begins to hum as power flows into its servos, helping to thrust the armor forward. After rounding the closest column, Roland cuts south to begin charging towards the target.\n\n \n Spoiler \nOOC:\nAction 1: Run to 1204, turn to face southeast, run to 1405\nAction 2: Run to 1505, turn to face south, run to 1509\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony Smith \n I'll draw it this way, so they can flank it. \nTony ducks around the mound of concrete rubble and launches a small salvo of missiles at the crazed machine, then skates south to a protected position.\n\n \n Spoiler \n\nFree Action: turn NE, walk to 0415\nAction 1: Fire 5 missiles (25 remaining) at the enemy mech\n Ref(9) - suit(2) + mecha missile skill(3)+scale mod (3) -> 1d10+13\n missile_attack - (1d10+13)[ 16 ] \n location_roll - (1d10)[ 1 ] \nAction 2: Turn South, skate 4 to 0419, turn SE, skate 1 to 0519\nEDIT: what is it with the 3s?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason laughed. \" Aw man! This thing is awesome! If it wasn't so murder happy I would want one. \" He raised his shotgun and looked down the sights at Frankenmech.\n\n \n Spoiler \n\n Free Action : Walk - Walk 1 hexes to 0611\n Action 1 : Aim at Frankenmech\n Action 2 : Aim again (if I can, if not then nothing)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Round 3 \nShielding itself with it's arms, the missiles detonate against organic metal. The walker, clearly enraged by the attack, charges forward. Though it hoped to mete out some punishment, Tony's speed proved to his advantage and the walker lost it's target.\n\nBut the battle wasn't over. The walker may have lost one target, but it found another in the form of the nearby Jason. Pulling it's arm back, as if to make a punch, its shoulder and arm bulged and contorted strangely. Suddenly, it's hand rushed out like a shot: stretching 5 meters, 10 meters, then 20 meters. Next thing Jason knew, the hand was grappled about him, slamming him into the pillar behind him.\n\n Map \n \n Spoiler \n \n \n\n OOC \n \n Spoiler \nGhal your currently grappled and can't move. To escape make a Mecha Piloting roll vs 15. Each attempt takes one action\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAs the deformed droid starts to lumber towards the others, Roland once again engages his Dash thrusters, blinking instantly over the debris before him and towards their opponent. The machine's unexpected strike against Baker greatly alarmed him, but the Colichemarde 's neural uplink kept his adrenaline levels down and his emotions in check. Half out of habit and half out of the need to embolden himself, he continued to wear the 'brave face' that he was notorious for.\n\n \"Ho ho! Looks like we need to show him what happens when you try to 'reach out and touch someone'! Have at him!\" With that, he charges straight up to the corrupted machine, brandishing his long, gleaming blade.\n\n \n Spoiler \nOOC:\nAction 1: Double-step 4 hexes to 1212, facing southwest\nAction 2: Run 6 hexes to 0615\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n\nHearing and feeling the impact of the mech's extended arm crash into Jason, Tony turns and steps out from his hiding space.\n I've got to make this shot count! \nTaking is time, he aims at the the giant mech, then releases a barrage of missiles.\n\n \n Spoiler \nOOC:\nFree Action: Face SW, step 1 hex to 0420, Face N\nAction 1: Aim\nAction 2: Fire 20 missiles (5 remaining)\nRef(9) - suit(2) + mecha missile skill(3)+scale mod (3)+ aim(1) -> 1d10+14\n attack - (1d10+14)[ 18 ] (+5 luck + flanking bonus)\n hit_location - (1d10)[ 2 ] \nOh I hope the flanking bonus is good... in other news I've upgraded from a 3 to a 4... 🫤\n\nNotes:\n5 missiles remaining\n2 luck remaining\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\n\" Augh! \" The air nocked out of him, Jason struggled to keep it together and fight back. Pushing against the pillar with his legs, he tried to wrench himself out of it's clutch. \" Ugh... need... shotgun!! \"\n\n \n Spoiler \n\n Free Action :\n Action 1 : Trying to get loose (Meka Pilot+1)+(Reflex+7)+(Luck+3)+1d10 = [1d10+11]\n Action 2 : Try to get loose again(if still not lose) [+8] / If free, then turn Southeast and Shoot at Frankenmech (MR4) + (MG2) + (Luck2) + 1d10 = [1d10+8] / Hit location: [1d10]\n\nLuck left: 5\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Round 4 \nUnable to respond in time the missiles detonate as they cascade along the walker's body. When the dust settles the monster stands battered and broken but not out of the fight quite yet. Meanwhile, Jason manages to escape from the monster's grasp but while wrenching away from the walker fails to connect with the shotgun.\n\nThe walker shrieks in pain and agony. In desperation it turns towards Tony and lets out a ferocious howl. As it screams a faint, yellow glow begins to grow in the back of the walker's throat. Reacting quickly, Tony narrowly avoids the beam of energy that issues from within the walker's mouth; The attack leaving a large hole in the wall behind him.\n\nEnraged at the missed shot, the Walker spun about 180 degrees and noticed Roland standing nearby. Lashing out with it's extendable arm again, he attempted to nab Roland before he could evade. Before the attack could reach the Colichemarde , however, the suit dashes atop the monsters arm and leaps off unharmed.\n\n\n Map \n \n Spoiler \n \n \n\n OOC \n \n Spoiler \n\nHad the forsight to make the map last night so I could update today between classes. Post was kinda on the run, so my apologies for any spelling, grammer, or sentence mistakes. 😎\n\nGhal: Need to wait 2 rounds (This one and then the next) before you can fire the shotgun again.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAs their foe's telescoping arm shoots forward, Roland laughs into the Comm. \"That move is a rerun, chump! Here's something you haven't seen!\" With a quick hop he launches himself onto the appendage and charges full-tilt into the machine. As he draws in close, his sword whistles through the air as it swings left and right at the droid's arm.\n\n \n Spoiler \nOOC: I won't ever bother mentioning flanking/rear bonuses. Right now he's facing me (I think), but I'll leave those to Fisher.\nAction 1: Attack! Called shot on the creature's arm MRef (7) + MMelee (3) + Size (3) + 1d10 = (1d10+13)[ 17 ] \nAction 2: Another called shot on the creature's arm! MRef (7) + MMelee (3) + Size (3) + 1d10 = (1d10+13)[ 14 ] \nFree Action: Turn to face South, walk 1 hex, turn to face northwest\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Spoiler \nOOC:\nSweet! Critical failure on attack roll 2! Also, I didn't roll that 3d6+1 damage for either attack. Guess I'll leave that to Fisher, as well.\n\nCritical Failure total = 14 - (1d10)[ 8 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony Smith \n \"Huh, yeah, you think so. I ain't afraid of your stanky breath!\" \n I'll save the rest of the missiles for later. Blasty-blasty time! \n \n Spoiler \nOOC:\n Action 1: Fire gatling gun at enemy torso:\nRef(9)-suit(2)+mecha gunnery skill(3)+scale mod (3)-torso shot(3) -> 1d10+10\n attack1 - (1d10+10)[ 16 ] :: damage1 - (1d6+1)[ 6 ] \n attack2 - (1d10+10)[ 11 ] :: damage2 - (1d6+1)[ 3 ] \n attack3 - (1d10+10)[ 19 ] :: damage3 - (1d6+1)[ 5 ] \n Action 2: Fire gatling gun at enemy torso:\nRef(9)-suit(2)+mecha gunnery skill(3)+scale mod (3)-torso shot(3) -> 1d10+10\n attack4 - (1d10+10)[ 14 ] :: damage4 - (1d6+1)[ 7 ] \n attack5 - (1d10+10)[ 15 ] :: damage5 - (1d6+1)[ 5 ] \n attack6 - (1d10+10)[ 16 ] :: damage6 - (1d6+1)[ 7 ] \n Free action: face NE, walk 1 hex to 0519, face NW.\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Spoiler \nspeaking of critical failures on attack #2... 🤨\ncritical failure total: 11 - (1d10)[ 2 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason stomped in frustration. \" Argh! Poor aim! \" Turning around, he lumbered over to take cover behind a pillar.\n\n \n Spoiler \n\nFree Action: N/A\nAction 1: Walk - Turn Southwest, Walk 2 to hex 0812\nAction 2: Walk - Turn South, Walk 1 to hex 0813, Turn East\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Round 4 \nThe team's flurry of attacks take their toll on the rogue and it falls to the ground, defeated in a burst of smoke. Moments after the machine was destroyed, the verification call buzzed over your comms:\n\n ++Good job team, sensors show a stop in all of the ro....e walker's activity. There s..ems to be so me sort ..f interference, how...er, I'm going t.. t ry to change the f...ld. Contact aga... ++\n\nThe buzz from the comm cuts off completely after that. Soon after the communication loss, more complications begin to occur. Your vision begins to become hazy, your suit spasms out of your control, and the armor on each suit begins to warp and change. As you collapse to the ground, you realize your NFF had failed!\n\nYou awake, some time later, and notice two scarecrows rising from the ground nearby. Surveying your surroundings, you find your allies gone: captured, killed, or escaped you don't know. As you ponder what to do, your suit seems to jerk out of your control. The target sensor highlights the two nearby scarecrows and the suit charges in to battle.\n\n Map \n \n Spoiler \n \n \n\n OOC \n \n Spoiler \n\n NPF: N anomachine F ilter F ield. Scientists concluded that the changes taking place throughout the city are a partial result of a mass outbreak of nanomachines under the control of some third party. The NF field blocks nanomachines and prevents them from affecting your powersuits.\n\n Rogue Scales \nScarecrow: Humanoid Scale\nWalker: Roadstriker Scale\nGiant: Mecha Scale\n\nWhen the rogue walker was destroyed it released a counter field that nulled each individual NFF long enough for the machines to attack and take control.\n \n\n OOC 2 \n Spoiler \n\nPVP begins!\n\nThe nanomachine spores affect your suits in the following ways:\n Jabu: Dash ability is 6 instead of 4.\n Fendrin: Shard Missiles. Same stats as your former missile launcher, maximum of 6 per round.\n Ghal: Shotgun no longer has a recharge time. -1 to attack roll\n All: Loss of communications and inability to distinguish friend from foe. Eject armor will jam if attempted.\n\nIf your desperate to get out of the suit you can try a mecha tech roll to escape.\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n What the <bleep>'s going on? \n \"Ro! Jay! HQ! Anyone?\" \n Damn, coms are down. Guess I'm on my own. I'd better put some distance between me and those 'crows 'till I can get a clear picture of what's goin' on. \n\nActivating his rollers, he skates away from the two enemy mechs.\n\n \n Spoiler \n\n Action 1: Face SE, skate 2 hexes to 0720. Face NE, skate 4 hexes to 1120.\n Action 2: Skate 8 hexes to 1920\n Free Action: Face N, walk 3 hexes to 1917\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nWhen Roland finally comes to, the first thing that he notices is that he is alone. It's both a relief and a burden to him; he can at last shut up and stop putting up that obnoxious facade. However, both the persona and his allies give him something that he is greatly missing at the moment - courage.\n\nHe begins to breath quickly inside his suit. His thoughts race about the fate of his compatriots, and the fate of himself. God, I wish the Emotional Stabilizers would kick in right now! Suddenly, his sensors ping something. Two hostiles have suddenly appeared from the ground. Their locations reminded him of something. That's where Tony and Jason were, last time I saw... A surge of ice pumps through his veins and he draws in a shallow breath. No! The machines must have killed them! They've been possessed! His sensors ping the two as foes again. Suddenly it feels like the Emotional Stabilizer kicked in, and he has a clear image of what he must do. I have to avenge them. \n\nRoland blazes forward through space (and time, nearly) to appear instantaneously behind the corrupted shell that once was his squadmate. With an almost paranoid shout, he screams. \"I'll kill you all YOU MONSTERS! \" He sends his blade twisting into the rear of the enemy before him.\n\n \n Spoiler \nOOC: Now it's finished!\nAction 1: Activate Double-Step; move 5 hexes to 0912 (facing southwest)\nAction 2: Attack the perceived foe! (Rolls will be posted after I finish this edit - not like I can put them into this message anymore, anyways.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Spoiler \nOOC from above:\nAttack roll: MR (7) + MM (3) + Luck (1) + 1d10 = (1d10+11)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason sluggishly pushed his powersuit to get to his feet, and looked around. \" Wha-what the hell? Guys? Guys?!? Where are you?!?! \" Then he spotted the Scarecrows. \" Rrrgh. Darn it all. \" Raising his shotgun, Jason stepped forward and spun around, shooting at the one slipping up behind him.\n\n \n Spoiler \n\nFree:Walk - One Hex to 0713, Turn Northeast\nAction 1: Aim\nAction 2: Shoot at Nega-Roland (MR4) + (MG2) + (Luck3) + 1d10 = (1d10+9)[ 17 ] / Hit location: (1d10)[ 8 ] \n\n2 luck left\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Pvp Round 2 \nSeething with fury, Roland's swing flies high and nearly decapitates the rogue opponent. As he stepped back, large chunks of metal crumbled from the rogues scalp. For a brief instant, he could swear he saw a tuft of human hair showing through the cracks of the battered helm.\n\nBefore Roland could contemplate the fact any further, Jason swung about his shotgun. Though weakened by the attack, he wasn't about to allow some random scarecrow put him down. Aiming carefully, Jason shot off a blast of condensed energy from the gun's barrel. With a bit of luck, the ball of energy connected and released a burst of electric fire which encompassed his opponent completely.\n\n Map \n \n Spoiler \n \n \n\n Hit Charts! \n \n Spoiler \n\nBelow is a listing of your suit's hit points.\n\nGhal\n{table] Servo | Hits \nHead|1/15\nTorso|35/35\nL.Arm|17/17\nR.Arm|17/17\nL.Leg|17/17\nR.Leg|17/17[/table]\n\nJabu\n{table] Servo | Hits \nHead|7/10\nTorso|22/25\nL.Arm|12/15\nR.Arm|9/12\nL.Leg|9/12\nR.Leg|9/12[/table]\n \n\n Initiative \n \n Spoiler \n\nFendrin\nGhal\nJabu\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n They're fighting each other? Good. Strange though. Must be some nano-mutation causing them to go beserk. \n \n Spoiler \n\n Free Action: Walk 4 hexes to 1913.\n Action 1: Skate 8 hexes to 1905\n Action 2: Skate 2 hexes to 1903, face NW, Skate to 1401\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason reeled from the blow to his head. He wasn’t sure, but he could swear that he felt blood trickling down his back. \" Haha! It’ll take more than that! \" Despite his bold words, he felt like he would fall over any second. Pushing aside his discomfort and dizziness, he readied his shotgun... well... whatever the hell it was now, and fired again. He'd have to figure out what happened to his gun later, not that he didn't like it.\n\n \n Spoiler \nFree:\nAction 1: Aim again\nAction 2: Shoot again. (MR4) + (MG2) + 1d10 = (1d10+6)[ 16 ] / Hit location: (1d10)[ 7 ] \n\nYou know, I'm not exactly sure where the Aiming modifier enters the equation.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nRoland marches forward through the blistering fire, swinging his blade frantically through the flames that encapsulate his armor. His hands are beginning to quake and all sounds of the world and drowned out by his own heartbeat; he can hear it pounding in his head, it feels like. \"DIE!!\" His targetting computer seemingly giving him the idea, he focuses his strikes towards the arm that seems to be emitting the devastating fire.\n\n \n Spoiler \nOOC:\nFree action: Walk forward one hex to 0813\nAction 1: Sword attack - MR (7) + MechaMelee (3) + 1d10 = (1d10+10)[ 19 ] \nAction 2: Sword attack - MR (7) + MechaMelee (3) + 1d10 = (1d10+10)[ 13 ] \nBoth attacks are called shots against the arm servo holding the shotgun\n\n Edit: I just read that it's a 2-handed weapon. Okay, both attacks are targetting the left arm, then. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Pvp Round 2 \nSimultaneously Roland and Jason struck one another. In a blaze of fire and a flash of steel, organic metal and bits of steel dispersed into the air raising a cloud of smoke. When the dust had settled the two still stood, but Jason had lost use of his left-arm which now hung limp at his side. Electricity sparked from the overstressed motors as Jason attempted to move the damaged arm.\n\n OOC \n \n Spoiler \nGhal: With the \"loss\" of the arm you don't have enough space for the shotgun. Since it's your only weapon, however, I'll allow you to still use it at a -3 penalty.\n \n\n Map \n \n Spoiler \n \n \n\n Hit Charts \n \n Spoiler \n\n\nGhal\n{table] Servo | Hits \nHead|1/15\nTorso|35/35\nL.Arm|0/17\nR.Arm|17/17\nL.Leg|17/17\nR.Leg|17/17[/table]\n\nJabu\n{table] Servo | Hits \nHead|7/10\nTorso|19/25\nL.Arm|9/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n \n\n Initiative \n \n Spoiler \n\nFendrin\nGhal\nJabu\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n The one that used to be Jay is clearly in trouble. I'd better start working on the one that used to be Ro. \n\nTony skates to where he has a clear shot. Turning, he fires his remaining missiles at the back of the Ro-beast.\n\n Wait a minute, I thought I only had 5 left? \n\nDashing around a pillar, he watches with shock as one by one his missile count rises back to 6.\n\n \n Spoiler \nOOC:\nAction 1: Skate to 1200, face SW, skate to 0802, face S\nAction 2: Fire 6 missiles\nRef(9) - suit(2) + mecha missile skill(3) -> 1d10+10\n attack - (1d10+10)[ 14 ] (+ flanking bonus)\n location - (1d10)[ 6 ] \nFree Action: Turn NW, walk to 0601, Turn SE\n\nNotes:\n2 luck remaining\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason screamed as he fell back against the support column. Feeling the numbness spreading up his arm, he knew he didn't have much longer to win this fight. \" UUUAAAAHG!! Damn you!! \" He knew it would be useless to run, seeing that it was more or less the same power suit that Roland used. So he did the only thing he could do, and shot his gun at it. \" DIE!! \"\n\n \n Spoiler \nFree:\nAction 1: Aim\nAction 2: Shoot (MR4) + (MG2) + Luck 2 + 1d10 = (1d10+5)[ 9 ] / Hit location: (1d10)[ 1 ] \n\nI deducted 3 from the modifiers, which would have made it a +8.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nIt was almost as if there was a second pair of eyes watching him, and a separate intelligence warning him of his impending danger. With a deft roll he quickly hits the ground and pops back to his feet less than a meter away, narrowly avoiding both the fiery blast and the unseen attack from the rear.\n\n But if I didn't see it, how could I have... His suit's targetting systems bring up the new assailant. It looks so familiar, but so...wrong. So different. \"Damnit! It got both of them! Why couldn't it have just killed me? I'll make them pay! They'll pay!!\" \n\nWith a sharp twist he tears himself away from his melee and begins zooming northwards towards his new attacker.\n\n \n Spoiler \nOOC:\nAction 1: Double-step to 1108, facing north\nAction 2: Walk north 6 hexes to 1102\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " OOC \n \n Spoiler \n\nSorry for the quick post everyone, had to type it up quick before work. I wanted to have the basic stuff out at least so things could continue. I'll fill in with text later, most likely when I get home from work.\n\nFendrin: You didn't have enough MA to get to 0601, so I had to cut you short. Can only move 1/2 MA as a free action.\n \n\n Map \n \n Spoiler \n \n \n\n Initiative \n \n Spoiler \n\nFendrin: (1d10+7)[ 8 ] \nJabu: (1d10+7)[ 16 ] \nGhal: (1d10+4)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAs he rapidly closes the gap with the remains of his other friend, Roland dodges behind a pillar. He feels an almost predatory satisfaction as he readies himself to make his attack. He can't recall the last time he felt this way in a fight. So...alive. With a maniacal grin, he sends his armor zooming through space to appear behind his next target, swinging his blade to end the mockery of what was once Tony.\n\n \n Spoiler \nOOC:\nAction 1 - Double-step 6 hexes to 0500, facing southeast\nAction 2 - Attack! MR (7) + MM (3) + 1d10 = (1d10+10)[ 12 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " OOC: \n Spoiler \n Hmm, I don't see anyway to do this without a double post. So be it.\n\nEvade: Ref [9] + Mecha Pilot (skill+template) [4] - MV [2] + d10 = d10+11\n evade - (1d10+11)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n\nFeeling the jarring impact of sword-on-leg, Tony knew he was in a fight for his life. Kill or be killed.\nInstinctively, he staggers forward a few steps, then turns and blasts the Ro-beast with his gattling-laser.\nKnowing that distance is the only thing that can save him, he quickly turns and skates away.\n\nOOC\n \n Spoiler \n\n Free Action: Move to 0802, face NW.\n\n 1st Action: Fire gattling gun at Roland. \n attack - (1d10+10)[ 14 ] \n damage - (1d6+1)[ 6 ] \n location - (1d10)[ 9 ] \n attack - (1d10+10)[ 17 ] \n damage - (1d6+1)[ 6 ] \n location - (1d10)[ 6 ] \n attack - (1d10+10)[ 15 ] \n damage - (1d6+1)[ 7 ] \n location - (1d10)[ 2 ] \n \n 2nd Action: Face SE, Skate to 1405, face NW\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nToo late after Roland rematerialized, the nanomachine in front of him began to step forward to move out of reach of his weapon. Roland's sword slashed into the metal leg as his enemy moved away, but his foe seemed to have used the force of the blow against him. It quickly spun around and began firing bolts of energy at him. Roland quickly juked to the side to avoid the first blast, but the ghost of Tony soon had him back in its field of fire. He reflexively lifted his left arm to shield his face, and blasts soon rocked his battlesuit. Roland screamed inside his armor, but another pulse from the Emotional Stabilizers cooled the blood pumping through him. He brought his arm back down from before his face to see his attacker fleeing the scene. He gritted his teeth. You won't get away that easy... \n \n Spoiler \nOOC: I think I'll throw my own personal Hit Chart up so that Fisher has one less thing to do.\n\n Colichemarde Hit Table \n{table] Servo | Hits \nHead|7/10\nTorso|13/25\nL.Arm|2/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason, seeing his opponent easily dodge his shot and run off after the other scarecrow, decides that he needs to even the field a bit. He turned his back on the fight in progress and stumbled away to a good-looking spot for a last stand, his right hand dragging his gun behind him.\n\n \n Spoiler \n\nFree: Turn South\nAction 1: Walk to - Hex 0718\nAction 2: Turn North\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Pvp Round 4 \nThe collatoral damage to the parking structure continues to increase as the three scarecrows fight one another. The building had already deteriorated mostly due to months of battles, nanomachines harvesting the inherent materials, and occupation by various scarecrows and walkers to the point the structural integrity had weakened considerably. As bullets and blades were swung through the air dirt and bits of other debris began to rain from the ceiling.\n\n OOC \n Map \n \n Spoiler \n \n \n\n Hit Charts \n \n Spoiler \n\n\nGhal\n{table] Servo | Hits \nHead|1/15\nTorso|35/35\nL.Arm|0/17\nR.Arm|17/17\nL.Leg|17/17\nR.Leg|17/17[/table]\n\nJabu\n{table] Servo | Hits \nHead|7/10\nTorso|13/25\nL.Arm|2/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n\nFendrin\n{table] Servo | Hits \nHead|7/7\nTorso|20/20\nL.Arm|12/12\nR.Arm|15/15\nL.Leg|6/15\nR.Leg|15/15[/table]\n \n\n Initiative \n \n Spoiler \n\nFendrin\nGhal\nJabu\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n Eat missile... spike... whatever. \nTony fires his six spikes at the infected Colichemarde, then turns and dashes away.\n\n \n Spoiler \n\n Action 1: launch 6 missile-spikes at Roland\n attack - (1d10+10)[ 13 ] \n hit_location - (1d10)[ 6 ] \n damage - (6d4)[ 1 ][ 3 ][ 2 ][ 1 ][ 1 ][ 3 ](11) \n Free Action: Turn SE, Move to 1706\n\n Action 2: Turn S, Move to 1713, Face NW (note: using natural MA, not skating)\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAs the skating speedy nanomachine fires another volley of its organic-looking missiles, Roland reacts a split-second too late. The first is a glancing blow on his already-weakened left arm. Roland throws himself backwards in a panic, fearing that he would loose the appendage. Fortunately as he rolled over backwards, the remaining projectiles fly over him, and he ends his roll in a crouch, ready to spring back onto the attack.\n\n \n Spoiler \nOOC:\n\n Colichemarde Hit Table \n{table] Servo | Hits \nHead|7/10\nTorso|13/25\nL.Arm|1/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Spoiler \n\n \n Originally Posted by TheGreatJabu \n Roland Montague \n\nAs the skating nanomachine fires another volley of its organic-looking missiles... \n \n\nJust a quick clarification: The suits are infected with nanomachines which change their appearance and abilities. If it was a skating nanomachine you wouldn't be able to see it. 😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason collapsed against the rubble, gasping in pain. The numbness in his arm has given way to searing pain. He still couldn't even move it. It's probably all broken up. His chest and back felt wet, probably from the cut on his scalp. He shook his head and stood up again. He can't let this pain get to him. Chuckling at his fatalism, he walked further into the debris.\n\n \n Spoiler \nFree: Nothing\nAction1: Walk - Turn South, Walk to 0719, Turn South West, Walk to 0620\nAction2: Nothing\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAs Roland finally managed to recover from the flurry of attacks, his prey was barreling away from him. Damn him! Running back to his 'friend' to dig in and wait for me, are they? Well, I'll just have to cut him down before he gets there! \n\nStanding upright, Roland swings his blade out to the side and begins charging forward, working to close the gap between he and his foe while maintaining cover from either.\n\n \n Spoiler \nOOC:\nBoth actions - running 9 hexes to 1405 - plenty left over for the penalty caused by the one hex of rubble I go through\n\n Colichemarde Hit Table \n{table] Servo | Hits \nHead|7/10\nTorso|13/25\nL.Arm|1/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Pvp Round 5 \nThe building supports continued to groan as the battle rages on, issuing forth additional debris from the ceiling. One of Tony missiles, dodged by Roland, glanced off a support beam. The impact caused the rumblings within the parking garage to worsen, momentarily.\n\n OOC \n Map \n \n Spoiler \n \n \n\n Hit Charts \n \n Spoiler \n\n\nGhal\n{table] Servo | Hits \nHead|1/15\nTorso|35/35\nL.Arm|0/17\nR.Arm|17/17\nL.Leg|17/17\nR.Leg|17/17[/table]\n\nJabu\n{table] Servo | Hits \nHead|7/10\nTorso|13/25\nL.Arm|1/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n\nFendrin\n{table] Servo | Hits \nHead|7/7\nTorso|20/20\nL.Arm|12/12\nR.Arm|15/15\nL.Leg|6/15\nR.Leg|15/15[/table]\n \n\n Initiative \n \n Spoiler \n\nFendrin: (1d10+7)[ 13 ] \nGhal: (1d10+4)[ 14 ] \nJabu: (1d10+7)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason Baker \n\nJason stopped to catch his breath and consider his options.\n\n \n Spoiler \nNo actions taken\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nRoland begins to walk forward in his armor slowly. Inside his suit, Roland was beginning to feel a sickening numbness in his being; it's as though the Emotional Stabilizer had gone into overdrive, leaving him feeling hollow. He no longer cared if he was killed. He just wanted this to end. He would make it end. He flashes forward through space with his blade held forward, materializing before his fleeing opponent and thrusting his weapon directly at its weakened left leg.\n\n \n Spoiler \nOOC:\nFree action - Walk 3 hexes to 1706\nAction 1 - Double-step 6 hexes to 1712, facing south\nAction 2 - Called Shot on Left Leg; MR (7) + MM (3) + Luck (2) + 1d10 = (1d10+12)[ 22 ] \n Hit Chart \n{table] Servo | Hits \nHead|7/10\nTorso|13/25\nL.Arm|1/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|6/12[/table]\n\n Luck Remaining: 3\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Spoiler \nOOC: Oww! Guess using that Luck was overkill.\nAttack roll on Left Leg - 22 + (1d10)[ 6 ] = Total Modifier\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " OOC: \n Spoiler \nUmm... yeah, I'm not going to waste my last luck on this, as I would STILL need to roll 10.\n\nEvade: Ref [9] + Mecha Pilot (skill+template) [4] - MV [2] + d10 = d10+11\n evade - (1d10+11)[ 19 ] \n\nYou know, it would be a bit faster if you roll your damage roll at the same time as your attack roll. I don't want to post my action until I know how much damage Tony sustained.\n \n filler for length ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Spoiler \nSince Jabu hasn't rolled yet, here's the roll for damage.\n\n (3d6+3)[ 20 ] \n\nEdit: Fendrin, only the suit part is damaged. Though injured, your character still has their left leg. Walking MA is now +2 and the Skating MA is +3.\n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n Augh! I can't keep running. His damn Collie has gotten faster. I have to end this soon, one way or another. If I can take out his sword-arm... but if this fails, I'm probably a goner. \n \n Spoiler \n\n Free Action: Step to 1613, Face N, Step to 1612, Face SE\n Action 1: Gatling laser, called shot on right arm.\n1d10+9[ref]+3[skill]+2[luck]+1[rear attack]-2[MV]-3[called shot] = 1d10+11\n attack1 - (1d10+11)[ 21 ] \n damage1 - (1d6+1)[ 2 ] \n damage2 - (1d6+1)[ 3 ] \n damage3 - (1d6+1)[ 4 ] \n Action 2: Gatling laser, called shot on right arm.\n1d10+9[ref]+3[skill]+1[rear attack]-2[MV]-3[called shot] = 1d10+9\n attack2 - (1d10+9)[ 13 ] \n damage4 - (1d6+1)[ 4 ] \n damage5 - (1d6+1)[ 2 ] \n damage6 - (1d6+1)[ 5 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Spoiler \nBooyah! I needed that 10.\n attack1prime - (1d10+21)[ 24 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Spoiler \nEvasion Roll - not terribly likely to help! MR (7) + MP (3) + 1d10 = (1d10+10)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Pvp Round 5 \n OOC \n \n Spoiler \nSorry for the quick post everyone. I'm due at work in a short while. In the meantime, here's the map and initiative for the next round. I'll wait to update the Hit Charts once I know the final outcome of Fendrin's last attack.\n \n\n Map \n \n Spoiler \n \n \n\n Hit Charts \n \n Spoiler \n\n\nGhal\n{table] Servo | Hits \nHead|1/15\nTorso|35/35\nL.Arm|0/17\nR.Arm|17/17\nL.Leg|17/17\nR.Leg|17/17[/table]\n\nJabu\n{table] Servo | Hits \nHead|7/10\nTorso|9/25\nL.Arm|0/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|3/12[/table]\n\nFendrin\n{table] Servo | Hits \nHead|7/7\nTorso|20/20\nL.Arm|12/12\nR.Arm|15/15\nL.Leg|0/15\nR.Leg|15/15[/table]\n \n\n Initiative \n \n Spoiler \n\nGhal: (1d10+4)[ 9 ] \nJabu: (1d10+7)[ 8 ] \nFendrin: (1d10+7)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n I can finish this. I must. And then... \nHe blasts the infected Colichemarde, then turns and runs.\n\nOOC\n \n Spoiler \n\n 1st Action: Fire gattling gun at Roland.\n1d10+9[ref]+3[skill]+1[rear attack]-2[MV] = attack - (1d10+11)[ 15 ] \n \n location - (1d10)[ 1 ] Head \n location - (1d10)[ 5 ] Right Arm \n location - (1d10)[ 5 ] Right Arm \n \n 2nd Action: Fire gattling gun at Roland.\n1d10+9[ref]+3[skill]+1[rear attack]-2[MV] = attack - (1d10+11)[ 13 ] \n \n location - (1d10)[ 8 ] Right Leg \n location - (1d10)[ 8 ] Right Leg \n location - (1d10)[ 4 ] Torso \n \n Free Action: Face NE Move to 1811, face S.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAfter several moments of being raked with fire from behind, warning claxons blaze as his armor registers critical damage to his sword-arm and heavy damage to all other servos. In the split-second between vollies Roland lunges himself forward into a roll, avoiding the next wave of blasts as they burn through the air above him.",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Meanwhile, Back at the Battle... \nAs the battle rages the support beams continue to groan and the building shakes from the damage sustained. Debris begins to fall from the ceiling, nearly striking the combatants fighting within the garage's belly. Falling plaster and stone is not the only thing one should be worried about at a time like this, however. No, it is what might hear the noise and commotion that one should worry about.\n\nAs if on cue, several mechanical roars can be heard in the far off distance. Sounds like that service drone wasn't the only walker in the neighborhood.\n\n \n Spoiler \n\n OOC \nJust a quick update to keep the ball rolling. 🙂\n\nSorry if the turn swap has confused anyone. At this point, I don't mind if either Ghal or Jabu decide to take their turn first.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Roland Montague \n\nAll of Roland's displays are flashing red as his suit's only armed appendage is blasted into slag. He grimaces with pain as he struggles to move the arm, but at this point it was numb from the pain - he hoped. His breathing starts to become ragged, and despair starts to creep into his mind. This is it. Even if I can stop these things, there's more out there! I won't make it back! \n\nSuddenly, his visual display zooms in on something nearby on the ground. A glint of metal. My sword... He reaches out with his remaining good arm and grips the blade in hand. Once he has it, he quickly spins about and slings it ungracefully at his nearby foe.\n\n \n Spoiler \nAction 1: Pick up broken blade\nFree: Turn to face NE, move 1 hex\nAction 2: Sword attack - Called Shot on right arm\n(MR) 7 + (MM) 3 - WA (2) + 1d10 = (1d10+8)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n What the heck, that's crazy... aaugh! \nTony watches the injured suit-creature pick up the broken blade and lunge at him. Surprised, he evades a millisecond too late.\n \n Spoiler \nEvade: Ref [9] + Mecha Pilot (skill+template) [4] - MV [2] + d10 = d10+11\n (1d10+11)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ghal Marak:",
"value": " Jason \n\nJason qickly decided that his shelter is not exactly as sound as he thought it was, and moved away from it.\n\n \n Spoiler \n\nFree: Nothing\nAction1: Walk - Turn North East, Walk to 0918\nAction2: Nothing\n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " After several intense shakes the building begins to steady itself. For the time being the threat of a collapse and, to a minor extent, falling debris has been halted. In the distance, however, the howling of rogue machines can still be heard. A noise that steadily seems to be drawing nearer.\n\n Map \n \n Spoiler \n \n \n\n Hit Charts \n \n Spoiler \n\n\nGhal\n{table] Servo | Hits \nHead|1/15\nTorso|35/35\nL.Arm|0/17\nR.Arm|17/17\nL.Leg|17/17\nR.Leg|17/17[/table]\n\nJabu\n{table] Servo | Hits \nHead|7/10\nTorso|9/25\nL.Arm|0/15\nR.Arm|6/12\nL.Leg|6/12\nR.Leg|3/12[/table]\n\nFendrin\n{table] Servo | Hits \nHead|7/7\nTorso|20/20\nL.Arm|12/12\nR.Arm|5/15\nL.Leg|0/15\nR.Leg|15/15[/table]\n \n\n Initiative \n \n Spoiler \n\nGhal: (1d10+4)[ 14 ] \nJabu: (1d10+7)[ 16 ] \nFendrin: (1d10+7)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "fendrin:",
"value": " Tony \n I've got to get out of here... but I can't leave them like this. Besides, I can't go back like this. \nHe dashes behind his teammate's heavily damaged form and lets loose another\nbarrage of weapon's fire at his back.\n\nOOC\n \n Spoiler \n\n Free Action: Face W Move to 1611, face SE.\n\n 1st Action: Fire gattling gun at Roland.\n1d10+9[ref]+3[skill]+1[rear attack]-2[MV] = (1d10+11)[ 13 ] \n \n location - (1d10)[ 6 ] Left Arm \n location - (1d10)[ 2 ] Torso \n location - (1d10)[ 8 ] Right Leg \n \n 2nd Action: Fire gattling gun at Roland.\n1d10+9[ref]+3[skill]+1[rear attack]-2[MV] = (1d10+11)[ 19 ] \n \n location - (1d10)[ 9 ] Left Leg \n location - (1d10)[ 9 ] Left Leg \n location - (1d10)[ 10 ] Left Leg \n \n ",
"loss": true
},
{
"from": "human",
"prefix": "Fisher:",
"value": " Spoiler \n\nJust a quick reminder. 🙂\n\nJabu your next, then Ghal.\n\n (1d10)[ 10 ] \n (1d10)[ 6 ] \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Map: \n Spoiler \n\n \n \n\n\nDracotaur is in V-W 9-10 (Large size). Initiative - (1d20+4)[ 8 ] \nSpellscale is in X10. Initiative - (1d20+8)[ 18 ] \nDry Lich is in W11. Initiative - (1d20+1)[ 3 ] \nDrow is in X11. Initiative - (1d20+6)[ 25 ] ",
"loss": false
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Initiative:\n\n Initiative - (1d20+4)[ 7 ] \n Initiative - (1d20+8)[ 10 ] \n Initiative - (1d20+1)[ 5 ] \n Initiative - (1d20+6)[ 22 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Gaijin Guy Jim:",
"value": " Paldin in d10 (1d20+2)[ 14 ] \nAdept in d11 (1d20+7)[ 10 ] \nFavoured Soul c10 (1d20+1)[ 19 ] \nRouge in c11 (1d20+9)[ 27 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Order:\n\nRogue\nNinja\nFavored Soul\nPaladin\nAdept\nSpellscale\nDracotaur\nDry Lich",
"loss": true
},
{
"from": "human",
"prefix": "Gaijin Guy Jim:",
"value": " Rogue moves to a18",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Ninja moves to Q14 and casts darkness centered on the PQ 14-15 junction. 20 ft radius.",
"loss": true
},
{
"from": "human",
"prefix": "Gaijin Guy Jim:",
"value": " Favoured Soul moves to E14, and casts...daylight on the darkness.\n\nPaladin stays at D10 and calls his Drakkensteed mount.\n\nAdept flies 20ft up and 10 feet to F11 and casts voidsense.",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Spellscale flies 20ft up and forward to V10. He casts Devil's Sight on himself.\n\nDracotaur moves to L-M 9-10 and speaks a word in Draconic, causing his chain and armor burst into flame.\n\nDry Lich moves to S11 and casts Divine Power on himself.\n\n END ROUND 1 ",
"loss": true
},
{
"from": "human",
"prefix": "Gaijin Guy Jim:",
"value": " Rogue moves to H20",
"loss": true
},
{
"from": "human",
"prefix": "Gaijin Guy Jim:",
"value": " spot check (1d20+21)[ 38 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Drow moves to Q17, spends a swift action to turn invisible, and fires hand crossbow at the rogue.\n\n Hide - (1d20+42)[ 62 ] \n Attack - (1d20+19)[ 32 ] \n Crit Check - (1d20+19)[ 24 ] \n Damage - (1d4+6)[ 7 ] \n Sudden Strike - (7d6)[ 21 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Gaijin Guy Jim:",
"value": " Favoured Soul moves to I14 and casts Flame Strike on Warlock.\n (14d6)[ 35 ] \n\nPaladin mounts his Drakkensteed(at e-f 9-10) and moves to (j-k 9-10)\n\nAdept moves to j11 and uses a breath weapon with shaped breath with lightning breath and entangling exhalation.\n (7d6)[ 25 ] \n (1d6)[ 4 ] \n (1d4)[ 4 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Warlock Save - (1d20+13)[ 30 ] \n Draco Save - (1d20+9)[ 21 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Dracotaurs AoOs:\n\n Attack - (1d20+20)[ 25 ] \n Crit - (1d20+20)[ 31 ] \n Damage - (2d6+15)[ 22 ] \n Fire Damage - (2d6)[ 5 ] \n Attack - (1d20+20)[ 30 ] \n Crit - (1d20+20)[ 25 ] \n Damage - (2d6+15)[ 24 ] \n Fire Damage - (2d6)[ 4 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Spellscale moves to P11 and fires an Eldritch Blast at the flying gnome.\n Touch Attack - (1d20+21)[ 33 ] \n Damage - (9d6)[ 40 ] \n\nThe Dracotaur takes a 5ft step back towards M-N 9-10 and full attacks the paladin.\n\n Attack - (1d20+20)[ 34 ] \n Crit - (1d20+20)[ 38 ] \n Damage - (2d6+15)[ 23 ] \n Fire Damage - (2d6)[ 7 ] \n Attack - (1d20+15)[ 24 ] \n Crit - (1d20+15)[ 24 ] \n Damage - (2d6+15)[ 20 ] \n Fire Damage - (2d6)[ 5 ] \n\nThe lich moves to O11 and casts Spell Resistance on the Dracotaur, granting him SR 25.\n\n End Round 2 ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Fannir vs. Broken-Stick Ragefire \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Fannir - Stupnick \n Broken-Stick Ragefire - KoG \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Fannir\n\nrolling initiative\n (1d20)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Broken Stick\n\n Initiative - (1d20+2)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " wow what initiative rolls for two people with no bonus..LOL\n\ni will begin in X10, with a shield on my arm and a scroll in that hand.\n\ni will begin casting a spell\n\nstats\n \n Spoiler \n\nLocation: X10\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 6\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1x2\n1D-Summon Monster 1\nCurrently Casting Summon Monster 1, DMM Extended 8 rounds, with Beckon the frost on it.\n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Well, I have a +2, but those were some very high rolls. Onto the carnage!\n\nI'll begin in D-11 armed with my Longbow.\n\nI\"ll ready an action to fire my longbow.\n\nAttack with Longbow\n \n Spoiler \nWill fire just before my next round.\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " i finish casting my spell and move out of your LOS at the Z line to the north, so the last place you see me is Z7, then i step behind the building\n\nactions\n \n Spoiler \n\nSummon fiendish web spinner small monstrous spider in Z6, i will be in Z5.\nThe spider will cover Y7/8 & Z7/8 with web, DC 20 spot check to notice.\n \n\n\nstats\n \n Spoiler \n\nLocation: Z5\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 4\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1x2\n1D- Summon Monster 1 \n\nSpider 1- 1/8 rounds\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +2, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Gah, can't see the map at school since they blocked photobucket, so I've got to wait until I'm home to calculate my movements... 🫤\n\nSince you moved out of my LOS before my turn, I will not be taking my readied action.\n\n \n Spoiler \nDouble Move though B6 to D2\n \n\n\nStats:\n \n Spoiler \n\nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 3\n\nactions\n \n Spoiler \n\n5ft step to Z4\ni will begin casting another summon monster 1 spells DMM'd\n\nspider 1 will move through me and cover Y1/2, Z1/2 in web as well.\n \n\n\nStats\n \n Spoiler \n\nLocation: Z4\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 4\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1x2\n1D- Summon Monster 1 \n\nSpider 1- 2/8 rounds\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +4, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Spoiler \nTaking a 5 foot step to D1. At this point, I'd like to know if LOS has been established again, or if I need to make a spot check.\n \n\n\nWaiting for Responce",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " @KoG:\n\n \n Spoiler \nYou see a lot of webbing covering Y1 and Z1, but no line of sight to anyone\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " @Sam\n \n Spoiler \n\nif a LOS check is asked for, you need to post a response to both of us rember, b/c now he knows that i prolly can't see him\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Continuing\n\n \n Spoiler \nDouble-move; D1 to I-1 to J7\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 4\n\nActions\n \n Spoiler \n\nAnother spider identical to the first appears in Z5, the other spider in Z3, me in Z4. both spiders ready an action to charge him if he is in LOS. and hide in the squares they are in.\nSpider 1 3/8 Rounds\n (1d20+11)[ 20 ] \nSpider 2 1/8 Rounds\n (1d20+11)[ 17 ] \n\nmy action is i will begin casting another spell\n \n\n\nStats\n \n Spoiler \n\nLocation: Z4\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 2\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1 x2 \n1D- Summon Monster 1 \n\nSpider1 3/8 6hp\nSpider2 1/8 6hp\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +4, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Exciting so far, isn't it?\n\nActions\n \n Spoiler \nDouble-move: J7 to N11 to Q16\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " well... come and get me : )\n\nActions\n \n Spoiler \n\ni will finish casting my summon monster 1 spell extended DMM again..\na spider will appear in Y4 above me.\n\ni will then swap the scroll to my hand and begin casting that.\nSpider 1 4/8 maintains readied action\nSpider 2 2/8 maintains readied action\nSpider 3 1/8 moves to X4 and will ready the same action as the others\n (1d20+11)[ 17 ] <-- his hide roll\n\noh don't forget, he's gotta be getting close to me now... the web on the ground can only be seen by a DC20 spot check... don't forget the penalties for ranged : )\n \n\n\n\nStats\n \n Spoiler \n\nLocation: Z4\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 0/6\nSpells:\n0-Cure Minor Wounds x3\n1- Summon Monster 1x2 \n1D- Summon Monster 1 \n\nSpider1 4/8 6hp\nSpider2 2/8 6hp\nSpider3 1/8 6hp\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +4, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Oh, I'm coming, just you wait 😉\n\nActions:\n \n Spoiler \nDouble Move: Q16 to T20 to X18\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " well.. cmon!!!\n\nactions\n \n Spoiler \n\ni will finish casting summon monster 2 spell\na spider will appear in Z10 with the command of find and kill my opponent.\nthis is a hunting spider, which has a base speed of 40, but can not range attack with webbing.\n\ni will then swap the scroll to my hand and begin casting that.\nSpider 1 5/8 maintains readied action\nSpider 2 3/8 maintains readied action\nSpider 3 2/8 maintains readied action\nSpider 4 1/3 is hunting him down.\n\noh don't forget, he's gotta be getting close to me now... the web on the ground can only be seen by a DC20 spot check... don't forget the penalties for ranged : )\n \n\n\n\nstats\n \n Spoiler \n\nLocation: Z4\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 0/6\nSpells:\n0-Cure Minor Wounds x3\n 1-Summon Monster 1x2\n1D-Summon Monster 1 \n\nSpider1 5/8 6hp\nSpider2 3/8 6hp\nSpider3 2/8 6hp\n \n Spoiler \n\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +4, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\nSpider4 1/3 11HP\n \n Spoiler \n\n2d8+2 (11 hp)\n40 ft. (8 squares), climb 20 ft.\n14 (+3 Dex, +1 natural), touch 13, flat-footed 11\n+1/+1\nBite +4 melee (1d6 plus poison DC12 1d4str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits\nFort +4, Ref +3, Will +0\nStr 11, Dex 17, Con 12, Int Ø, Wis 10, Cha 2\nClimb +11, Hide +7*, Jump +10*, Spot +8*\nWeapon Finesse\n \n\n\nHe will find him by\nTremorsense (Ex)\nA monstrous spider can detect and pinpoint any creature or object within 60 feet in contact with the ground, or within any range in contact with the spider’s webs.\n\nwith where he is summoned his tremorsense covers till the N column. so if he is on this side of the map the spider will charge and attack this round if he cna get to him. else he will hide and attack the second he knows he can.. he's a hunter remember :)\n \n\n[/spoiler]\n\nNeed a ref",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " You first! Better yet....\n\nActions:\n \n Spoiler \nMove action to Z20, Free Action to drop prone\n \n\n\nLOS check now. ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " well i never said it was your go.. i am waiting for a ref check.. as stated.. so your post is invalid.",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " I'm sorry. Apologies.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " KoG \n Spoiler \n You must be in X18, neh? You see a spider in Z10, and Fannir in Z4.\n \n\n\nStupnick \n Spoiler \n You spot BSR in X18.\n \n\n\nSpider spots KoG, charges him.",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Originally Posted by FlyMolo \n Spider spots KoG, charges him. \n \n\nRef Question\n \n Spoiler \nWhat size is the spider charging me? Can I get cover from around the corner if it attacks form Y17?\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Spider charges you\n\nends it's move in Y18 and attacks\n (1d20+6)[ 12 ] \n (1d6)[ 5 ] \nDC 12 fort save or (1d4)[ 3 ] strength damage\n\nnot done yet... need ref again\n\n \n Spoiler \n\nsince LOS was established before my action, can i ammend my actions?\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " On an attack of 12, your spider does not hit. How big is it by the way?",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " the spider is medium sized.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Originally Posted by stupnick \n \n Spoiler \n\nsince LOS was established before my action, can i ammend my actions?\n \n \n \n\n \n Spoiler \nYes, technically. But I really don't recommend it. It's unnecessary bother, and you stand ahead at this point anyway.\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " ok... ty so much\n\nyour up griffon",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\n@stupnick \n Spoiler \nSMI says, \"[the summoned monster] attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions.\"\n\nDo you speak spiderish?\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Alright then, time to do stuff.\n\nActions: Since your spider has LOS...\n\nI'm dropping my Longbow as a free action. I'm drawing my Halberd as a Move Action, and I'm attacking with it.\n\nAttacking the Spider at Y18\n Attack - (1d20+6)[ 22 ] \n Damage - (1d8+7)[ 12 ] \n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nEnd of turn.\n\nDon't forget he has a -2 AC after his charge.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " @Maurkov\n \n Spoiler \n\nno i can not..lol\n\nbut the reason i am running them like i am, is b/c of the type of spider i summoned, and what the monster manual description is.\n\na web spinning spider lays traps and lies in wait. so that is what they are doing.\n\nthe hunting spiders rove and stalk there opponents, so that is what he is doing.\n\npersonally i wouldn't mind if a GM wants to run the spiders, but that would take a LONG LONG time to do.\n\nplease correct as you would like tho.\n \n\n\nwaiting on response to take my turn",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\n@stupnick \n Spoiler \nI did some research, and you're in luck. These are fiendish spiders. The fiendish template bestows and INT of 3. Here , it says that any creature with an INT of 3 understands at least one language, common if not otherwise noted. I think fiendish creatures should understand infernal, but that's not mentioned in the template, so common it is.\n\nHowever, I disallow having spiders spin sheets of web as a standard action. Real spiders take hours to build their traps. If you want to argue it, That's cool. I'll explain my reasoning based on RAW and then we'll get Kyeudo. If you don't, I need to inform KoG.\n \n\n\nLooks like the question I came to answer has already been answered. Play on.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Ref's\n \n Spoiler \n\nyes i would like to argue that...\n\naccording to the game it says it's the same as there webbing ability, which is a standard action to use, it produces the same amount of web, and has the same effect. it also has it's area determained by it's size, and personally that's what it can do in 1 action, if it is given time it could lay a trap covering the whole arena...\n\nalso why would you need to inform KoG? he should have no idea that they are there, unless he has made an ENORMOUS spot check, as stated DC 20 + ranged modifiers, and at his range i believe it's should have been at least 25 if not more. now with his modifier of +2 that means he has no idea that webs are there w/o reading my spoilers.\n \n\n\nref'in issue going on here",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\n@stupnick \n Spoiler \n\n according to the game it says \n\n Link and quote?\n\n\n also why would you need to inform KoG? \n\n I believe another ref made an error. If I am wrong, and the web trap is allowed, we can deal with that.\n\nNow then. If you look here , we see that using a special ability is usually a standard action-- not \"always\", \"usually\".\n\nNow compare supernatural ability to extraordinary ability:\n\n Supernatural Abilities\n\nUsing a supernatural ability is usually a standard action (unless defined otherwise by the ability’s description) . Its use cannot be disrupted, does not require concentration, and does not provoke attacks of opportunity.\n\nExtraordinary Abilities\n\nUsing an extraordinary ability is usually not an action because most extraordinary abilities automatically happen in a reactive fashion. Those extraordinary abilities that are actions are usually standard actions that cannot be disrupted, do not require concentration, and do not provoke attacks of opportunity. \nThat \"unless defined otherwise\" clause is conspicuously missing from the Extraordinary Abilities. They take as long as they take.\n\nNext, I point out the ambiguity of the spider entry. Because of the paragraph breaks, it isn't even clear that the sheet web is part of the Web(Ex) entry.\n\nSo that's the wiggle I see in the RAW. Appealing to reality , \"An orb web might take 30 minutes to build, but a typical funnel web spider will keep adding to its sheet web for days or weeks.\"\n\nNow lets ask Kyeudo to take a look.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nAlright, it apears that Stupnick has been acting on some false information. Most of the match has proceeded on illegal actions.\n\nTo be specific: Web-spinning spiders do not spin sheet webs as standard actions. Such an action takes too long to be within the scope of a summon spell(as all that came with the creature disapears when the spell left, including webbing).\n\nWe are rewinding back to here:\n\n \n Originally Posted by stupnick \n i finish casting my spell and move out of your LOS at the Z line to the north, so the last place you see me is Z7, then i step behind the building\n\nactions\n \n Spoiler \n\nSummon fiendish web spinner small monstrous spider in Z6, i will be in Z5.\nThe spider will cover Y7/8 & Z7/8 with web, DC 20 spot check to notice.\n \n\n\nstats\n \n Spoiler \n\nLocation: Z5\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 4\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1x2\n1D- Summon Monster 1 \n\nSpider 1- 1/8 rounds\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +2, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\nyour go \n \n\nStupnick can redo his action and we will continue from there.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " @ref's\n \n Spoiler \n\nyes i would prefer to get more opinions on this as it is not defined by the monsters entry.\n\nIn the description of the creature\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nWeb-spinners often create sheets of sticky webbing from 5 to 60 feet square, depending on the size of the spider. They usually position these sheets to snare flying creatures but can also try to trap prey on the ground. Approaching creatures must succeed on a DC 20 Spot check to notice a web; otherwise they stumble into it and become trapped as though by a successful web attack. Attempts to escape or burst the webbing gain a +5 bonus if the trapped creature has something to walk on or grab while pulling free. Each 5-foot section has the hit points given on the table, and sheet webs have damage reduction 5/—.\n\nA monstrous spider can move across its own web at its climb speed and can pinpoint the location of any creature touching its web.\n \n\n\nit says shooting them is similiar to an attack with a net. but says nothing of placing them on the ground. one would assume that it would take the same amount of time to shoot that at a square of coverage. now since it says that they can entangle a create 1 size large, i would rule that the amount of webbing that is produce per shot/coverage would be the size of that creature\n\nTiny -5x5 since they can do small.\nSmall -5x10, but since it's sq'rd.. it would be either 5x5 or 10x5 (might have to adjust the coverage area) since they can cover medium creatures\nMedium -10x10 since they can cover large creatures\nLarge -15x15 since they can do huge\nHuge -20x20 since they can do Gargantuan\nGargantuan -40x40 since they can do Colossal\nColossal -60x60 since that's where it tops out.\n\nnow that stretches the limit from 5ft sq to 60ft sq, and follows the entry.\n\nalso now you will want to look, a small spider can do let's say 5x5 so that means in 1 day it can cover 200ft total. now for a creature the size of a small dog that would be a good equivalent.\n\nNow if you want to go down in size, a normal everyday spider is fine sized, using these rules, they could cover 8/25ths of a square. since a diminutive creature is 1/25 of a square. which means about 6in-12in sq in 1 day.. which is a very close real life equivalent...\n \n\n\n@refs #2\n \n Spoiler \n\ncan we not rewind, if you decide that no, they can not place traps, then we can just say the webbing isn't on the ground and it didn't take 1 of there web shootings.. and continue from there. now i know where he is and my spiders can charge him and shoot web at him to trap him.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\n1st, I read the complete discription of the spider. The webbing attacks similarity to a net has nothing to do with the discussion of the spider. Your assumptions also have no bearing. The spider can not spin sheet webs in the match.\n\n2nd, we rewind by default. The changes in your actions because the spider was not setting traps most definately will alter the course of the map and likely the outcome. If KoG wants to continue sans traps, that could be allowed.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " i will be restarting from round 2. i will post those actions w/in an hour, just have to drive to work.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 2 Rewind \n\ni finish casting my spell and move out of your LOS at the Z line to the north, so the last place you see me is Z7, then i step behind the building\n\nactions\n \n Spoiler \n\nI summon a spider in Z6, then I take a double move to Z2.\nto the spider \"protect me till i command otherwise\"\nthe spider will move to Z3 in support.\n \n\n\nstats\n \n Spoiler \n\nLocation: Z5\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 4\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1x2\n1D- Summon Monster 1 \n\nSpider 1- 1/8 rounds\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +2, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\n\nyour go\n\nyou are still in your starting square, where you had your bow in your hand.",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Thank you for the reminder, and you should be sure to double check your spoiler tags before you post. I'll do my best to ignore it.\n\nActions:\n \n Spoiler \nDouble move: From D11 to B6 to D2\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " ty : )\n\nactions\n \n Spoiler \n\ncasting another spell.\n\nspider will ready an action to web him, and the spider has tremor sense so he will know if he is w/in 60ft of our position.\n \n\n\nstats\n \n Spoiler \n\nLocation: Z2\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 4\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1x2\n1D- Summon Monster 1 \n\nSpider 1- 2/8 rounds\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +2, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " No problem. 🙂\n\nActions:\n \n Spoiler \nTaking a 5-foot step to D1 and calling for LOS\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n \n\n\nWaiting for Ref before continuing.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@KoG:\n \n Spoiler \nYou see him at Z2, he has cover relative to you.\n \n\n\n@Stupnick\n \n Spoiler \nYou see him at D1.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\n@stupnick \n Spoiler \nNo LoS.\n\n You have to choose which spell you're casting when you being casting. I know you've pretty much only got SMI's prepared, but it helps the poor overworked refs.\n \n\n\n@KoG \n Spoiler \nNo LoS.\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Refs:\n \n Spoiler \nSo.... We have two different conclusions here. Which one should I be paying attention to?\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " two different LOS checks from two ref's both with different things..LOL this is interesting...\n\nalso\n@ref's\n \n Spoiler \n\nsorry, i figured since it was the only spell mem'd it would be obvious. but i will list\n ",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\nI was ninja'd by KoG (and Sam). Sam's call is correct.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " 😁 Ninja Ref to the Rescue!",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Alright then\n\nActions:\nContinuing Move to I1\n\nTaking a shot at Fannir.\n\n Attack - (1d20+3)[ 9 ] \n Damage - (1d8+2)[ 6 ] \n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n19 Arrows remaining (+1 recoverable on 50% if a miss; Calling low- (1d100)[ 2 ] )\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " you lose sight of me again\n\nactions\n \n Spoiler \n\na Small Fiendish Viper appears in Z4.\ni take a 5 ft step to Z3 and begin casting my spell from the scroll\nthe spider will 5ft step to z2 and hide (1d20+15)[ 34 ] \n\nboth vermin will ready actions to attack him if he comes close. the spider will web him if he is w/in 30 feet and reachable. the snake will move to attack him next round.\n \n\n\nStats\n \n Spoiler \n\n\nLocation: Z3\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 2\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1 x2 \n1D- Summon Monster 1 \n\nSpider1- 3/8 rounds\n \n Spoiler \n\n1d8+2 (6 hp)\n30 ft. (6 squares), climb 20 ft.\n14 (+1 size, +3 Dex), touch 14, flat-footed 11\n+0/-6\nBite +4 melee (1d4+1d6cold plus poison DC12 1d3str)\nDarkvision 60 ft., tremorsense 60 ft., vermin traits, cold subtype\nFort +2, Ref +3, Will +0\nStr 11, Dex 17, Con 14, Int Ø, Wis 10, Cha 2\nClimb +13, Hide +11*, Jump 0*, Spot +4*\nWeapon Finesse\nWeb\n \n Spoiler \n\nWeb (Ex)\nBoth types of monstrous spiders often wait in their webs or in trees, then lower themselves silently on silk strands and leap onto prey passing beneath. A single strand is strong enough to support the spider and one creature of the same size. Web-spinners can throw a web eight times per day. This is similar to an attack with a net but has a maximum range of 50 feet, with a range increment of 10 feet, and is effective against targets up to one size category larger than the spider. An entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below. The check DCs are Constitution-based, and the Strength check DC includes a +4 racial bonus.\n\nEscape Artist DC12 Break DC16 HP4\n \n\n \n\nSnake1 -1/8\n http://www.d20srd.org/srd/monsters/snake.htm#viperSnake \n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Awww, but don't you want to come out and play? 😏\n\nAction:\n \n Spoiler \nMoving to J7, requesting LOS\n \n\n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n19 Arrows remaining, Unbroken on Z2\n \n\n\nCalling in the refs once more.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The line of sight train pulls into the station...\n\n@KoG\n \n Spoiler \nNo LoS\n \n\n\n@Stupnick\n \n Spoiler \nNo LoS.\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Further Actions\n \n Spoiler \nDouble Move to O9\n \n\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n19 Arrows remaining, Unbroken on Z2\n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " ref please\n \n Spoiler \n\ni ask my spider, who understands common, if he is within 60ft, and if so point to the direction. he has tremor sense.\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Need some clarification.\n\n@stupnick:\n \n Spoiler \nWhere is your spider?\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " @Sam\n \n Spoiler \n\nhe is located in Z2, which means he has tremor sense out to the N line. and down to the 14 line as well..\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " @Stupnick\n \n Spoiler \nYour spider looks towards the southwest\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Actions\n \n Spoiler \n\nfinishing casting my spell (1d3)[ 2 ] scorpions appear in Z7, Z8, Z9 respectively.\nthey will charge him.\n\ni tell both my viper and spider to charge him as well\ni begin casting another summon monster spell\n \n\n\n\npost again in a second.. seeing results of a roll",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " 2 scorpions appear in Z7 and Z8, both small sized.\n\nLooking right at you, they charge you (if able, will get a ref to clarify this)\n\nScorpion1\n (1d20+3)[ 13 ] \n (1d3-1)[ 2 ] min 1\nif that hits, grapple roll\n (1d20-4)[ 12 ] (it's 1d20+bab+str mod, so 1d20+6 for you)\nand if that wins\nyou take (1d3-1)[ 0 ] min 1 more damage\n\nScorpion2\n (1d20+3)[ 8 ] \n (1d3-1)[ 0 ] min 1\nif that hits, grapple roll\n (1d20-4)[ -1 ] (it's 1d20+bab+str mod, so 1d20+6 for you)\nand if that wins\nyou take (1d3-1)[ 2 ] min 1 more damage\n\nYou then see a small snake slither out around the corner ending in U7\n\nThen a spider comes crawling around the corner ending in X7 and launches webbing at you,\n Ranged Touch - (1d20+4)[ 24 ] \n-2 if in W or V\n-4 if in T or U\n-6 if in R or S\n-8 if in P or Q\n-10 if in N or O\n\nstats\n \n Spoiler \n\nLocation: Z3\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 2\nSpells:\n0-Cure Minor Wounds x3\n1-Summon Monster 1 x2 \n1D- Summon Monster 1 \n\nSpider1- 4/8 rounds 6hp\n http://www.d20srd.org/srd/monsters/monstrousSpider.htm \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\nSnake1 -2/8 6hp\n http://www.d20srd.org/srd/monsters/snake.htm#viperSnake \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\nScorpion1 -1/3 6hp\nScorption2 -1/3 6hp\n http://www.d20srd.org/srd/monsters/m...usScorpion.htm \n \n\n\nyour go",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " since the net hit you, auto hit with a nat 20...\n\nyou are entangled \n\n \n Originally Posted by SRD \n Entangled\nThe character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a -2 penalty on all attack rolls and a -4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a Concentration check (DC 15 + the spell’s level) or lose the spell. \n \n\nAn entangled creature can escape with a successful Escape Artist check or burst it with a Strength check. Both are standard actions whose DCs are given in the table below.\n\nEscape Artist DC12 Break DC16\n\nwhether you can move or not when entangled by a spider, it is up to the ref's",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Good job there on the reveal. Perhaps I should ask you for tips later for my Psionic Shaper?\n\nCurrently, I'm in O9. I don't think your scorpions have enough movement to make the charge from Z. I'll let you decide what they're doing or determime if they can make it before doing anything.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " both of the scorpions are 50ft away from you, with a charge of 60ft, they can easily reach you. but they missed. but you have two scropions on you, in P8 and P9\n\nas for psionics, i really don't know much about them.. im sorry..LOL\n\nthat's the one thing i try to stay away from. i am attempting to play 1 in a pbp, but that's my first time with them.",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Alright then. My assumption was that being small, they'd have 20ft movement, not 30.\n\nBeing the first and possibly only thing to do, I'll go and try a strength check for the Break DC\n\n Strength Check - (1d20+5)[ 20 ] \n\nChecking for results.",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Alright, 20. That beats the DC so I'm free as an orc now.\n\nFinally, I shall take a move action to I-10.\n\nStats:\n \n Spoiler \nHp: 10/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n19 Arrows remaining, Unbroken on Z2\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Alright, moving out of the attack range of the scorpions warrents AoO\n\nScoprion1\n (1d20+1)[ 10 ] \n (1d3-1)[ 0 ] min 1\nif that hits\n[/roll]1d20-4[/roll] Grapple check (1d20+6 for you)\nif that wins\n (1d20-1)[ 10 ] min 1\nand you are grappled and can't move\n\nScoprion2\n (1d20+1)[ 13 ] \n (1d3-1)[ 0 ] min 1\nif that hits\n[/roll]1d20-4[/roll] Grapple check (1d20+6 for you)\nif that wins\n (1d20-1)[ 2 ] min 1\nand you are grappled and can't move\n\nthose are the AoO...\n\nonce this is resolved, then i will take my action",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Both Scorpions have missed and do not get to grapple.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " ok well my scorpions official suck...LOL\n\nA new spider appears in Z9, you see me appear out at Z7 hear me so \"new spider get behind him, trap him in\" The spider takes off in a full run and ends in H9.\n\n\"Spider\" pointing at the first spider, \"Web him up\"\nThe spider moves forward and launches another web at you.\n ranged touch - (1d20-6)[ 4 ] includes +4 bonus to hit, -10 ranged penalty\n\nif he hits, you lose -4 to dex, and technically -2 to ac b/c of that for the scorpions\n\n\"scoprions charge him.\" Both scorpions charge you.\n\nScorpion1\n (1d20+3)[ 10 ] \n (1d3-1)[ 0 ] min 1\nif that hits, grapple check (1d20-4)[ 11 ] you roll 1d20+6\nif he wins you take (1d3-1)[ 1 ] min 1, and you are grappled\n\nScorpion2\n (1d20+3)[ 23 ] \n (1d3-1)[ 1 ] min 1\nif that hits, grapple check (1d20-4)[ -2 ] you roll 1d20+6\nif he wins you take (1d3-1)[ 0 ] min 1, and you are grappled\n\n\"Snake get in position to strike next round\"\nThe snake runs to J11\n\ni then finish my movement and go back behind the building.\n\nhere is an updated map of where my monsters end up\n \n Spoiler \n\n \n \n\n\nstats\n \n Spoiler \n\nLocation: Z5\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 0\nSpells:\n0-Cure Minor Wounds x3\n 1-Summon Monster 1x2\n1D-Summon Monster 1 \n\nSpider1- 5/8 rounds 6hp\n http://www.d20srd.org/srd/monsters/monstrousSpider.htm \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\nSpider2- 1/8 rounds 6hp\n http://www.d20srd.org/srd/monsters/monstrousSpider.htm \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\nSnake1 -3/8 6hp\n http://www.d20srd.org/srd/monsters/snake.htm#viperSnake \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\nScorpion1 -2/3 6hp\nScorption2 -2/3 6hp\n http://www.d20srd.org/srd/monsters/m...usScorpion.htm \n \n\n\nyour go once we resolve this",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " confirming critical for scorpion 2\n[/roll]1d20+3[/roll]\nif so, you take an additional (1d3-1)[ 0 ] min 1",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " damnit..LOL\n (1d20+3)[ 12 ] \n\nsorry for triplepost",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Thank you very much for the map! The primary won't load at school, and I've been operating half-blind for the last 2 rounds. 😁\n\nAlrighty then. One of the scorpions manages to hit, but does not confirm. I take 1 point of damage and must beat a -2 grappple check\n\n Grapple - (1d20+6)[ 12 ] \n\nThat scorpion is owned grapplewise without even thinking about it. No grapple for him.\n\nI begin my turn and start with a 5-foot step to H10. I'll drop my Longbow as a free actions, and use my move action to draw my Halberd of Doom TM \n\nHalberd of Doom TM drawn, I'll attack the spider presently beside me at H9.\n Attack - (1d20+6)[ 25 ] \n Damage - (1d8+7)[ 14 ] \n\nStats:\n \n Spoiler \nHp: 9/10\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n19 Arrows remaining, Unbroken on Z2\nLongbow on ground at H10\n \n\n\nIf I don't critical, it's your turn once agian. I hope I splatter that spider 😛",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " congratz, you have splattered a spider.\n\nSpider 1 moves forward to L8, and once again attempts to attack you with his webbing, only 5 more after this one\n ranged touch - (1d20+2)[ 17 ] +4 hit, -2 ranged\n\nif he hits, you lose -4 to dex, and technically -2 to ac b/c of that for the scorpions\n\nboth scorpions advance up and attack, this time getting there full round of attacks.\nScorp1\n Claw1 - (1d20+1)[ 5 ] \n (1d3-1)[ 2 ] min1\nif that hits (1d20-4)[ 4 ] vs your 1d20+6\nif he wins (1d3-1)[ 0 ] min 1\n Claw2 - (1d20+1)[ 18 ] \n (1d3-1)[ 2 ] min1\nif that hits (1d20-4)[ 10 ] vs your 1d20+6\nif he wins (1d3-1)[ 0 ] min 1\n Tail Sting - (1d20-4)[ 2 ] \n (1d3-1)[ 2 ] min 1\nif that hits Fort save DC 12 or (1d2)[ 1 ] con damage\n\nScorp2\n Claw1 - (1d20+1)[ 7 ] \n (1d3-1)[ 0 ] min1\nif that hits (1d20-4)[ 12 ] vs your 1d20+6\nif he wins (1d3-1)[ 2 ] min 1\n Claw2 - (1d20+1)[ 10 ] \n (1d3-1)[ 2 ] min1\nif that hits (1d20-4)[ 13 ] vs your 1d20+6\nif he wins (1d3-1)[ 0 ] min 1\n Tail Sting - (1d20-4)[ 15 ] \n (1d3-1)[ 2 ] min 1\nif that hits Fort save DC 12 or (1d2)[ 1 ] con damage\n\nThe snake advances up on you\nSnake 1\n (1d20+4)[ 23 ] \n (1d2)[ 2 ] and (1d6)[ 6 ] cold damage\nif that hits Fort save DC 12 or (1d6)[ 6 ] con damage\n\nstats\n \n Spoiler \n\nLocation: Z5\nHP: 8\nAC: 15 T: 10 F: 15\nTurn Attempts 0\nSpells:\n0-Cure Minor Wounds x3\n 1-Summon Monster 1x2\n1D-Summon Monster 1 \n\nSpider1- 6/8 rounds 6hp\n http://www.d20srd.org/srd/monsters/monstrousSpider.htm \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\n\nSnake1 -4/8 6hp\n http://www.d20srd.org/srd/monsters/snake.htm#viperSnake \nAugment Summoning and Beckon The Frost (+4str/con +1d6 Cold)\n\nScorpion1 -3/3 6hp\nScorption2 -3/3 6hp\n http://www.d20srd.org/srd/monsters/m...usScorpion.htm \n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Independant of the grapple check and fort saves, you deal 12 damage on 3 attacks, rendering me unconscious.\n\nPrior to going unconscious, Grapple - (1d20+4)[ 17 ] :: -2 from the net I'd think.\n\n Fortitude - (1d20+4)[ 22 ] - For 1 con damage\n Fortitude - (1d20+4)[ 7 ] - for 6 con damage",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " I suppose I spend my turn bleeding. Here's hoping your summons dissapear in a few rounds...\n\nStats:\n \n Spoiler \nHp: -6/7\nAC: Full AC 16, Flat-Footed 14, Touch 12 (+4 Armor, +2 Dex)\n\n+2 to Bluff, Listen, Spot, Sense Motive and Survival Checks against humans, +2 to damage rolls\n19 Arrows remaining, Unbroken on Z2\nLongbow on ground at H10\n6 Con damage\n \n\n\nGo.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " well if you are in the negatives, you are out : )\n\nand btw.. the summons last a little while longer. 2 rounds for the spider, 4 rounds for the snake, the scorpions are gone tho.\n\ngood fight tho. it's hard to take out an army of monsters at level 1",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Indeed. I suppose if I used the full benifits of Combat Expertise active, I'd have enough AC and HP left to survive long enough to wait it out, drink a potion, than tan your humans puny hide. I enjoyed the fight as it was though, and maybe I'll last the loser bracket long enough to fight again.\n\nSo then, you win. Call in the ref and claim your gold! 😁",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " I call this match in favor of Stupnick's menagerie, and Stupnick. Collect your booty.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Graybacca:",
"value": " It was yet another long tiring day on the Eden II Base, so you all have no problem falling into a deep sleep in your cabins on the base...\n Boom! Your all Jolted from sleep by a series of massive explosions. The Base alarm siren blasts through every room. Commander Drayson's voice comes on over the intercom speakers: Eden Base is under attack. All personnel must evacuate the base and are to proceed to the the rendezvous points. I repeat, the Imperials are attacking. Evacuate the base... The intercom is cut off by another Explosions.\n\nYou Quickly Grab your belongings and stumble out of your quarters. the Corridor outside is filled with base personnel running in the every direction. The ground Shakes with every new explosions, sending cascades of duracrete dust down from the celling. the Illumination panels flicker on and off.\n\n\n(OK everyone here you go: you've got four possible directions to go.\n \n Head for the Command center. \n Go grab some supplies before evacuating. \n Head for the Hanger Bay. \n Head for the back door. \n \n😎\n Base Map )\n\n ",
"loss": false
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Selia, having made sure her room was as close to the hanger as possible, heads towards the hanger as the sirens sound, trying to make sure that all the fighters she is responsible for are good to take off.",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nAwakening with a ground shaking explosion, Karloth barely has the foresight to dress and grab his equipment before making his way to the door. Watching the chaos in the hallways he squeezes into a spot between two beings heading towards the command post.\n\nAs he finally makes his way through the falling duracrete and darkened hallways to the heart of the base, Karloth immediately heads for a large bank of computers. He pulls out his datapad with a few wires from his slicers kit and proceeds to download what vital information he can. With the limited processing power from the handheld device and small storage capacity of the ten empty disks in his pocket it won't be much, but he hopes it will be enough. As soon as all ten disks are full he pulls the wires from the computer and his datapad, hits the self destruct under the guarded switch and watches the sparks fly out of the back of his former workstation. I've always wanted to do that. \n\n((ooc: This is for my computer use and gather info check if you want it. If not then disregard. 🙂 ))",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Chadin \n Snore. Possibility droning out the alarms, Chadin snores on his bed with silk sheets, dreaming of his home-planet and going back when he's done here..\n\n Eden Base is under attack. All personnel must evacuate the base and are to proceed to the the rendezvous points. I repeat, the Imperials are attacking. Evacuate the base... \n\nIt took it a couple of times over the loudspeaker, but eventually Chadin was jarred awake. What?! Imperials?! Here?! Were his first thoughts as he struggled quickly to put his clothes on and stuffed everything into a bag. \"Oh, blast it, where is my good Datapad?\" He exclaimed, cursing and throwing his basic one in instead.\n\nHe knew he couldn't stay around here long. First they would destroy all defensives, then execute everyone- even him! He couldn't let them see him. Exiting his chambers he looked left and right- why did it have to be now? He was brushed aside by some personal and, with a sigh of regret, ran to the Command Center.",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n Eden Base is under attack. All personnel must evacuate the base and are to proceed to the rendezvous points. I repeat, the Imperials are attacking. \n\nWaking from his well deserved sleep, Damian immediatly sits op in his bed and grabs his blaster pistol. \"Ophelia! We've got to get the kids to safety!\" were his first words as Ophelia awoke at all the noise.\n\nGetting his cloths on in a rush, he felt a stab of emotional pain as Christie and Charles started to cry. Ophelia hurried over to them, saying that they need to be strong right now, and everything is going to be okay.\n\n \"You take Cristie and Charles to the Command Center, I'll run for supplies\" Damian said over the ear deafening sound of the warning klaxon.\nOphelia looked at him with concern in her eyes, and said \"Don't be too long\" , while she wrapped her arms protectively around their children.\nDamian kneeled down beside her and said \"You know I wouldn't let you go on your own, unless I belived it was the only right thing to do\" he kissed her on her cheek and looked at Cristie and Charles. \"Now be good and do as your mother says. I won't be gone for long, so I'll see you soon\". \nDamian smiled, stood up and grabbed his packback, then he sprinted down the hallway, towards the storage bay.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nAs soon as the first few explosions are heard, Joorn wakes up with a jolt. Even if his mind doesn't comprehend immediately what is going on, his experience tells him quickly enough. Danger .\nPrioritizing his survival before anything else at the moment, he quickly grabs his gear, swings his rifle over his shoulder, and runs toward the storage bay. If all comes to worse, having supplies might be the difference between life and death.",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " With the station shaking at it's core all around him, Dra Ven calls to his races pragmatic roots. Dressing and verifying he has all of the essentials that he kept close in his kit, he hauls for the Hanger and gets into the nearest small transport he sees and hops into the pilot seat and starts the pre-flight checks. As soon as he gets past the basics, he throws it into auto and gets back to the ramp and starts signaling at whomever comes rolling by that they need to get on board and quick!\n\n[spoiler]\nUse Computer (if there is a pass-key) (d20+7)[ 26 ] \nPilot (to begin pre-flight) (d20+9)[ 29 ] ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara never slept well on such dry planets, but this night was especially disturbing for having been plagued by nightmares and horrible dreams where she was constantly hunted by the Empire.\n\nShe awoke with a start, her skin comfortably moist. She decided it must be time to be up and about so she rose and got dressed. Just as she clipped her utility belt on, the explosions started and the intercom blared out orders.\n\nJesara wasn't especially good at anything in particular around the base, she acted more as a general laborer, so she figured it would be her task to load supplies for the evacuation. She leaves her quarters and walks calmly to the Storage Bay and begins hauling them down to the Flight Deck, using whatever mechanical aids are available. Not sure what to bring first, she picks whatever container 'feels like' it needs to be evacuated.\n\nSoon enough, the Mon Calamari woman arrives in the Docking Bay with her first load of supplies, where she inquires, \" Do we have time to acquire more supplies, or is the destruction of the base imminent? \"",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel, starting up fighters whose pilots hadn't arrived yet, finishes with one, swinging out of the cockpit and calling towards the Mon Calamari, \"By the sound of it, they're almost through the shield. Some supplies aren't worth your life, get out of here while you can.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Selia & Dra Ven \n\nAs Selia and Dra Ven race from there quarters and down the hallway to the hanger bay the base is again Rocked by another explosions, as the base takes another, the hit is so violent that it sends both Selia and Dra Ven to the floor at the same time the sealing above there heads collapse sealing off All access to the Hanger bay they both manged to avoid most the larger chunk of the falling Debris but Selia was hit hard in the back of the shoulder sending her to the ground ( 6 HP dmg ), Dra Ven is hit in the small of his back and is also knocked to the ground ( 4 HP dmg ).\n\n Jesara & Joorn & Damian \n\nAs Jesara & Joorn & Damian all run for the storage Bay the Base continues to shake and rumble from the bombardment, as you all arrive at the storage Bay, is in shambles as some crate have falling over from the bombardment, there are base personal open and handing out Field Kits, Food and water, spare clothing, power packs, and fusion lantern. Jesara Quickly grabs several things for the pilots and then rush back into the hallway and heads for the Hanger bay shes about half way there when the sealing collapsed blocking all access to the Hanger bay.\n\n\n Karloth & Chadin & Damian's Family \n\nKarloth & Chadin & Damian's Famaly alll enter the command center witch is a den of controlled kaos as damage reports and orders are yelled back and forth, i the middle of it is Commander Drayson, Damian's wife and kids quickly move to her station witch is right next to Commander Drayson, Karloth quickly move s to and undamaged console near the edge of the room and quickly find that there's a star destroyer in orbit bombarding the base and that fighters and bombers are on there way. Chadin just listens to the reports and hears, Damian's wife say, Commander we just lost communication with the shield control bunker and the ION cannon control. Commander Drayson relays, Sound the main evacuation alarms we won't last lo... his words are cut off as the command center take s direct hit, and the roof collapses on top of him and all the officer's in the middle of the command center including Damian's Family killing all of them. Both Karloth & Chadin where untouched by the roof collapse.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nAfter grabbing some extra water and an extra power pack from the storage bay, Joorn starts to make his way to the hangar only to find that the way is blocked.\nHe mutters softly, and decides that if he can not escape using the starships, then he'll have to make due with merely hiding somewhere outside the base. He then starts to run towards the back door.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel pushes herself up groaning, rubbing her shoulder, which is starting to ooze red onto her shirt and bare arm. \"that's gonna leave a mark.\" She offers her right, nonbleeding arm to the fallen Kel Dor. \"We're not getting out that way. I hope some of the pilots got to their fighters.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara stops when she comes upon the collapse passageway. Seeing there was no way through, she uses her commlink to call to the command center(or whoever is listening to the standard Rebel channel), [ The passage to the docking bay has collapsed. Everyone will need to evacuate out the other way. Any ships waiting in the docking bay should launch, no one else is coming. ]\n\nJesara, seeing some people hurt by falling debris( Sel and Dra Ven ), abandons her supplies and moves to help them up. \" Come with me, this way is blocked. We'll evacuate out the personnel entrance. \" Jesara corrals them back the way she came, stopping briefly at the Storage Bay to get whatever supplies are being handed out for herself and the two injured Rebels.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"I figured that\" Sel replies, helping up the Kel Dor, then retrieving her flight suit and helmet, which she had dropped. Considering the alarming shaking of the base, she puts on the helmet and picks up as many supplies as she can handle, consenting to be herded for the moment.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nTired, startled, and a little hung over from celebrating, Cheelo falls out of bed, still wearing his flightsuit from the night before. Gfresh! Taking a moment longer than he should to realize what's going on, he jumps into action, grabbing his belongings in a half-panic. This isn't how it's supposed to happen! Jactna! Cheelo bolts out of his room, instinctively heading for the Hanger.\n\nHe turns the corner and sees the collapsed ceiling and the injured personnel running his way. He looks at them, almost pleading, almost enraged. The hanger? How do we... Isn't there another way? ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven takes Selia's offered hand and gets up, shaking off the impact. Glaring at the rubble and letting out a grunt that comes accross more as a growl, he heads towards the personel exit, drawing his weapon and keeps with his newfound allies.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe Mon Calamari dips her head and looks away slightly at Sel's harsh response. Of course you did. Humans... so rude. Jesara continues with her original plan of escape, but tries to maintain her calm and be patient with the rest of the base's occupants as the scramble, running in fear.\n\nWhen the Human and Kel Dor move off, Jesara follows, stopping momentarily at the Storage Bay to get survival supplies.",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nWhen the speakers began shouting orders Lyn slowly opened her eyes, she had already been up for what must have been an hour, meditating. She quickly rose to her feet and grabbed her lightsaber, the only personal item she owned except the clothes she was wearing, tucking it away in it's hidden pocket inside her wide, right sleeve. Lyn had only been to the base for 68 hours now and she still had only a fleeting idea about the layout of this base.\n\nLyn took some time to make sure she hadn't forgot something, which in itself would have been a feat since she didn't own anything. She then opened the door and started running towards the hangar Bay only to see the roof fall down and almost hitting two people, a Human and a Kel Dor. Suddenly a Mon Calamari come into view, and started helping the two wounded rebels. She says something about personnel entrance and then started moving towards Lyn. As they walked past she decided her best shot was probably to follow them and leave the base before the roof decided it would be fun to fall over the short Twi'lek.",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nDamian picks up severel power packs(3) and a single days worth of field rations. He quickly stuffs the things in his backpack, then hurries off towards the command center.\n\nPushing his way past all the people running towards the backdoor, Damian suddenly has a feeling that something is terribly wrong. Not only are the 'civilians' that live on the station running for their lives, most of the pilots run the opposite way of the docking bay, and the medical staff is also evacuating. There better be a good explanation for all this he thinks as he steps into the command center. Or rather, whats left of it.\n\nDamian stares in horrible disbelief at the scene in front of him. Not only was the center of the room destroyed by the huge chunks of rock that had fallen, there was no sign of his family being nearby.\nFor a moment, he didn't think. He was awake and seeing, hearing, even feeling the terrible fate that had befallen his family, yet it was as if he was sleeping. Nothing was real.\n\nReality suddenly became solid, and his mind awoke. He knew that Ophelia would do anything to help commander Drayson, and that she would stand almost shoulder to shoulder with him in the center of the room, keeping track of damage inflicted to the station via the main computer.\nHe also knew that she would have kept Cristie and Charles right besides her, guarding them with her life.\n\nDamian fell to his knees, his ability to think rationally drowned in the feelings of enormous loss that all people feel when they lose their loved ones. He was unable to face the scene of his family's death, so he look at the floor, trying to find solace in it's grayish surface. He felt the hot tears he shred falling from his cheeks, and he saw them slowly dotting the floor, so that even that was tainted by his loss.\n\nHe closed his eyes, and for the first time in his life, he felt that he truly hated the Empire.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Chadin \n\nAn epic string of curses escaped Chadin's lips as rubble fell down everywhere- hell, it even looked like a few kids have been crushed! There was noting like watching some kids get crushed to death to make even an arrogant pretty boy solemn for the moment.\n\n \"Oh.. Force help us...\" He mumbled to himself, aghast. Stepping backwards, mumbling to himself at the sheer horror of watching these people he had been with all this time convert from living, breathing, humans to masses of mush and blood dotting the floor. He had never seen anyone die.\n\nOnly an accidental stumbling over the man who had lost just his family, Damian, broke him from his shock. Falling to the floor beside him, he grabbed at his collar and struggled to get up. \"We've got to get the hell out of here!\" He said, too loud and, with a quick look around, started toward the back door.",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n Something bumped into him. Damian looked up to see what it was, and he saw that it was some one .\nHe looked at the person and discovered, much to his surprise, that the person was still living. Well, at least he spoke.\nBut Damian didn't hear his words. They were lost to him, as lost as his family.\nHe had loved them, and he suddenly realised the full magnitude of the situation. They where dead, and he would never see them again. Never hear them laugh or call his name, never see them smile.\nHe rose.\nHis body was not his own to control.\nFor some reason he couldn't explain, something in him told him that he needed to move.\nHe realised that there was an emotion he had all but forgotten, burried deep beneath the rolling waves of sorrow and anger.\n\nIt was fear.\n\nDamian started to run, his legs leading him clumsily out of the command center. He didn't know where he was running to, and he didn't care. He needed to get away! This was all just a bad dream, and he was going to wake up any minute now.\nHe never woke. But his legs ran, and they decided to follow that young man right in front of him.",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nThe falling debris in the room made it difficult to see anything for a short while, but when the smoke and dust settled somewhat he could see that there was very little of the room left except for him and and two humans over by the only remaining exit. We've got to get out of here. There are Tie fighters and bombers inbound, and an ISD in orbit, and we've lost shield control and the Ion cannon. Taking out his comm unit he presses the button for a broadband communication. This is the sole remaining survivor in the command station. He pauses to let that fact sink in. We've lost shield control, and the Ion cannon. To all pilots, we have fighters and bombers inbound and an ISD in orbit. Flee if you can, and may the force be with us all. \n\nAt that he sees a human slumped over in the doorway with another younger human trying to get him to his feet. I don't know what you've lost here this day, but there isn't any time for mourning, he says to him as he brushes past him in his own attempt at escape.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Standing dumbly for a second, Cheelo snaps around as the last person passes him, away from the blocked tunnel. He takes off down the hallway to the common lounge. He looks around, trying to figure out where to go. What to do? Where to go? How to prepare? His head perks up slightly. He looks around, orientates himself, and runs down to the vehicle bay to see what options might there lie.",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " As you all Make you way toward the Back entrance you pass the storage bay as you all turn the corner in the hallway the base is rocked hard by a direct hit ahead of you the the Stone overhead splits open and collapses...\n\n\n\n((OK post your rolls in this tread:\n\nAnd i need a dexterity check and a Perception check.))",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Gfresh! \n\n[OOC: Straight DEX: (d20+4)[ 14 ] , Perception: (d20+6)[ 24 ] ]",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " OOC:\n\nDex: (d20+4)[ 24 ] \nPer: (d20)[ 6 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " \"Blast!\" \n\n(OOC:\n\nDex: (d20+1)[ 19 ] \nPer: (d20+6)[ 8 ] )",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Dex: (1d20+3)[ 8 ] \nPer: (1d20+5)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara moves with calm determination towards the exit. Slow and steady wins the race \n \n Spoiler \n\n \"Dex\" - (1d20+2)[ 11 ] \n \"Perception\" - (1d20+13)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n Oh shi-! \n \n Spoiler \nDex: (1d20+3)[ 21 ] \nPer: (1d20+7)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " ((ooc: dex - (1d20+4)[ 18 ] perception - (1d20+6)[ 12 ] Please let something not bad happen to my character even though I know I'm probably gonna flub both of these rolls.))",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii\n \n \n Spoiler \n\n \"Dexterity\" - (1d20+2)[ 9 ] \n \"Perception\" - (1d20+6)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n Dex - (1d20+2)[ 6 ] \n Per - (1d20+7)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " As you all skid to a stop the Bombardment Suddenly intensified, causing the floor to ungulate and the lights to flicker on and off, it sends Selia, Jesara, Lyn Meii. Damian, and Cheelo to there knees as they lose there balance, the other manage to re-tine there footing, as the Bombardment moves away the lights fail plunging you in darkness, you hear the tunnel behind you collapse, as the Bombardment subsides for the moment, some emergency lighting flickers to life, as yo dust yourselves off you all begin to look for a way out, almost simultaneously, Jesara, Joorn, Cheelo, and Damian, spot near the top of the collapse sealing in front of the some light picking though, it might be possible to shift the large rock at the top aside and climb your way to freedom.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Come on! Quick! Cheelo scrambles up to the light. Before the whole thing comes down on us! He starts dragging rubble out of the way as best he can.",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nAs the floor starts shaking Lyn Meii completely loses her foothold and falls to her knees, she swears in Mando'a \" Oritsir \". When she stands up and hears the tunnel collapse behind her she panics for a moment, before Cheelo shouts, \" Come on! Quick! Before the whole thing comes down on us! \".\nLyn climbs up the rubble and helps Cheelo clear a path.\n\n\n \n Spoiler \n\nDont know if you need a str check, but I'll make one just in case.\n str - (1d20+3)[ 22 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nWhen the floor twists and turns out from underneath Jesara, she instinctively drops down to lower her center of gravity. Once is stops and a way out is visible, she helps the others climb up the pile of debris towards the light. Once everyone else is clear, she follows.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Successfully maintaining his balance, Joorn quickly spots the small source of light. He runs toward it and starts helping those that are already trying to clear the rubble.\n\n \n Spoiler \nWell, a str check seems logical in this situation.\n (1d20+2)[ 5 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nIn the darkness Karloth takes out his glowrod to get a better look around. He quickly follows the others up the rudimentary shaft once he sees where they're going. Once he makes his way up he gives everything he has to help budge the large rock blocking their exit.\n\n strength - (1d20)[ 1 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nDra Ven braces himself as the room shakes and covers his head when the roof comes down on him, Not again... . Waiting until the rumbling stops, he looks around in the darkness and sees nothing until someone clicks on a glowrod. As his eyes adjust to the light, he takes up the rear and follows the rest of the group up the shaft.\n\n \n Spoiler \nIf the group still hasn't gotten the rock moved, Dra Ven will add his bulk to the battle. str check: (d20+3)[ 4 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Spoiler \n(( OOC Oh, yeah... duh. (d20)[ 20 ] ))\n ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " with in a few minute, between the efforts of Lyn Meii and Cheelo they easily shove the large rock aside, letting in the sunlight as you climb out into the bottom of a turbolaser strike, as you look a round to you right you see some TIEs in the direction of the hanger bay, it looks like a pair of fighter escorting some bomber, as they make a turn to make another run, you suddenly you see a lone X-wing shot out of the hanger bay, it stays close to the ground and then quickly disappears. to you left is the Edan II forest and safety.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe last one out, Jesara climbs out of the hole without assistance to see everyone standing around. She immediately notices the TIE fighters and says, \" Excellent. At least some of our pilots made it out. We should seek cover before the TIE fighters decide to hunt us down. \"\n\nJesara takes a look at this disabled turbolaser and adds, \" I don't believe that is functional. Is anyone familiar with the external terrain? \"",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nTaking a look around he's glad to see the lone X-wing pilot taking what he can only assume is his advice and fleeing instead of fighting. Thank the gods, he may live to see another day. Upon further examination the only viable option of escape is into the totally unfamiliar forest. BLAST IT! I should have paid closer attention in survival school, he thinks to himself. No, no I'm afraid I don't know a thing about this blasted planet. Get me around a computer and we'll be fine, out here, I'm of little use to any of you. It looks like that forest is going to be our safest bet though. ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " ((OOC I don't suppose any operational vehicles were left in the vehicle bay, eh?))\n\nCheelo brandishes his carbine and looks around. They'll be coming for the base after they've bombarded it to their satisfaction. We can run away like frightened prey, or we can set an ambush and turn the hunt on them. There's only a few entrances; We can stake out one and wait for our enemy to invade, to turn their backs to us. Then we strike! \n\n(( OOC Survival check for the terrain: (d20+11)[ 22 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nLooking curiously at the Rodian, Dra Ven shakes his head. If it's a Star Destroyer up there, they can have 10,000 Stormtroopers on the ground in a matter of hours far better equipped than us. It's pointless for us to ambush a few dozen when hundreds will take their place. Lets get away from here as quickly as we can and wait this out to the best of our ability. With any luck, we should be able to come back and salvage something or repair the communications gear to get a signal out to be rescued.\n\nAs they say- those who run live to fight another day... ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " ...My people do not say such things. He shrugs. However, you do make sense. Fighting the troops with our numbers might be satisfying, but it will hardly fix the actual problem. No, you're completely right; we have to destroy that star destroyer. ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " \"Destroy a Star Destroyer? Are you insane?\" Chadin asked, finally catching up after having managed to not help at all with the heavy lifting. \"The empire is way to strong to take on..\" \n \n\"Our best bet bet is to run mindlessly into the forest and hide, gibbering, hoping they don't find us.\" He said, rubbing his hands together, obviously joking, and looking for a better plan.",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\n\" I also think moving towards the forest would be the best idea. As long as we try to get as much cover as possible, I for one don't want fighters and bombers noticing us \". Lyn raises her head and looks for the trio in the sky.\n\nShe takes her lightsaber from the secret pocket in her sleeve and looks at it. \nI wonder if this can protect from fighter lasers? She slowly shakes her head, I don't really feel like trying. \nShe takes one last look at the lightsaber and leaves it in her hand before she raises her head.\n\" We should get going as soon as possible, we need cover. \"",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " The Death Star was many times larger than any star destroyer, and that was destroyed. Anyways, we'd have to have a plan. Cheelo looks to the sky, following Lyn's gaze. In the mean time, sure, let's take refuge in the forest. ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nEven though he still feels a slight stab of irritation from not being able to help with the boulder at all, Joorn still feels a small amount of hope when he sees the forest.\n Now there's a nice change of pace. Even if the fighters leave, they'll soon send troops to scout the surrounding forests in hope of capturing any suvivors. Best find some good cover, and fast.\n\nMaybe we can sneak aboard some transport and flee, I don't know. But right now, surviving is the first priority. \n\nHe pulls out his blaster pistol, since it will be easier to run with a small pistol when compared to the sniper on his back.",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn takes a look at Cheelo.\n\" It is true that the Death star was destroyed, but as far as I know the rebels needed more than... \" Lyn seems to be counting the people around her. \" ...nine people to destroy it, not to talk about fighters and bombers, which we don't have. \" She shakes her head and looks at Cheelo again, \" No, I think the idea of destroying the Star Destroyer is a rather silly one, all we can do now is run and hide. \"\nShe looks at all the people around her again, I don't know any of these people... \n\" My name is Lyn by the way \" she says while looking towards the forest.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Oh, uh, I'm Cheelo. Yeah, well, see... His brow furrows in thought for a second then frowns. ...let's get moving. No reason to give them a sitting target. ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nAlready running towards the trees, he turns his head and shouts Are you guys comin' or not?! and then continues running.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " After clambering out, the short young woman takes a second to examine her bloody arm, which has begun to scab over under a layer of dust. She then pronounces, \"Good t' meetcha. Call me Sel.\" She pulls the blaster at her hip, \"If we're lucky we can 'borrow' a hyperspace worthy shuttle from the stormies.\" She then starts to jog after the others",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara listens the opinions, but does not constrain herself as to not being able to destroy a star destroyer. Eventually she says, \" Discretion would seem to be wise. We should seek cover in the forest. \"\n\nJesara looks around and says, \" At the very least we should move away from this area. The Imperials are bound to explore the area immediately around this base. \"\n\nJesara moves with the others towards the trees, but at a casual pace. No rush.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo follows Joorn, carbine still in hand. Coming, yes. 😩",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " \"Chadin, charmed.\" He said, jogging up with the rest, and directing a nod at the ladies.",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " You make your way down the and pass the personal entrance that looks to have takeing strike from the turbolaser, You dash off into the dense forest, worried that the fighter might have seen you or another bombardment. peering up into the sky you see the white silver of a Star Destroyer in orbit. Several points on it flash green, Turbolaser bolts which rain down on the base, basting the ruins with every hit.\n\n \"Halt Right There!\" Off to one side is two squads of 4 white-armored Imperial scout Troopers. they're picking their way through the dense forest undergrowth, trying to catch up to you. \"Stop those Rebels!\" their Commander Shouts. The trooper open fire.\n\n\n((OK roll your initiative))",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Init: (d20+9)[ 23 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " \"Oh.. no, stormtroopers!\" Chadin exclaimed, begging some unknown deity that they wouldn't see him or worse, remember who he was.\n\n \n Spoiler \n (d20+6)[ 11 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Ah HA! \n\n((OOC Initiative: (d20+9)[ 25 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " \" Damnit \"\n\n\n \n Spoiler \n initiative - (1d20+2)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nSeeing the cluster of stormtroopers picking their way through the bushes, she tosses a frag grenade over to them and then pauses behind a tree to avoid as much of the debris as possible.\n\n \n Spoiler \n\n \"Initiative\" - (1d20+7)[ 21 ] \n\nFrag Grenade - 2 square burst RADIUS! Try to include as many as possible in the blast.\nUsing the force on the Attack\n[roll=\"Attack\"]1d20+1d8+3[/roll]\n \"Damage\" - (4d6)[ 15 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Sigh... \n \n Spoiler \nInit: (1d20+8)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nWatching the Mon Calamari toss the grenade he dives for cover behind the largest tree in his vicinity before the weapon explodes. Hitting the ground he draws his pistol just waiting for the blaster bolts to start flying. Well that was one hell of a surprise . \n initiative - (1d20+4)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo brings up his blaster carbine and takes immediate aim at the nearest threat.\n\n((OOC 2 Swift actions to aim with scope.\n\nStandard Action: Fire at nearest trooper.\n\n Attack - (d20+4)[ 24 ] \n Damage - (3d8)[ 18 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"Damn\" Selia hefts her blaster as the troopers appear...\n\ninit: (d20+8)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn takes cover behind a large tree and holds her lightsaber close to her chest.\n \n Spoiler \nLyn will wait until one of the stormtroopers come close or until one of the others charge into melee, then she'll attack to.\n\n Attack - (1d20+4)[ 18 ] \n[rollv=Damage]2d8[rollv]\n\nTurns out I have no idea if you add strength to lightsaber damage. If you do add +3\n ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " \"Just like I said... they're already here.\"\n\nDra takes aim and fires\nAttack: (d20+5)[ 19 ] \nDmg: (3d8)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nWithout saying anything, Joorn calmly raises his pistol and fires at the closest of the stormtroopers.\n\n \n Spoiler \nAttack: (1d20+3)[ 21 ] \nDamage: (3d6)[ 11 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " As the others open fire, Sel levels her pistol and sstarts to squeeze off shots...\n\n Attack - (1d20+3)[ 19 ] \n Damage - (3d8)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nFollowing the others as in a stupor, Damian didn't react at all to them introduceing themselves. He stared at the star destroyer, his mind trying to find some kind of stability in all this chaos.\n\nAs the other survivors began the walk towards the forest, Damian follow without a word. Not really looking where he was going, he almost bumped into severel trees.\n\n \"Halt Right There!\" \n Initiative - (1d20+7)[ 10 ] \nThe words were like a catalyst, triggering something in him that he felt he had forgotten.\nHe quickly whirled behind a tree, taking cover as a refleks. His rifle was in his hands almost as soon as he heard the faint, but distinctive sound of a grenade being primed.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " With a sigh, or squeek, of resolve, Chadin hides and only sometimes shoots at them from the safety of his hiding place with his normal blaster.\n\nAttack - (1d20+1)[ 15 ] \nDamage - (3d6)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nPeeking out from behind his cover, Karloth squeezes off a shot at one of the stormtroopers in the first squad. BLAST! How did they find us so fast unless they knew where to look? He doesn't even pay any attention to his own internal voice due to the sudden appearance of the empires elite troopers bearing down on their position.\n\n(( attack - (1d20+4)[ 17 ] , damage - (3d8)[ 13 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\n\" I don't think they knew were to look. They probably just sent out scouting teams to search the woods in case someone managed to flee the scene, at least thats what I'd do and probably what any commander would. \" She speaks calmly without looking at Karloth. Her eyes closed it looks like she is trying to concentrate on her breathing and listen for footsteps closing in.\n\n(( Perception - (1d20+6)[ 10 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " All thou the imperials got the drop on the Rebel and managed to fire first but missed, the rebel were quick to retaliate, Cheelo his aim true puts a blaster bolt right though the head of the lead trooper in group 1 killing him, Dra Ven aim is also true and put a blaster bolt though a trooper chest in group 1, killing him, Jesara tosses her frag grenade at the second group of trooper they see it coming and attempt to leap to safety but the frag grenade goes off all the troopers in group 2 are caught in the edge of the blast ( 7 dmg ), Karloth looking out from behind his cover he shots and kills one trooper from group 2, Lyn gets luck and one of the troopers from Group 2 moves near to her cover she come out swinging and separates the troopers head from the rest of his body, Selia fire her aim is true and strikes a trooper from Group 1 in the chest killing him, The last trooper from group 1 returns fire hitting Selia hard ( 13 Dmg ), Joorn fire at the last trooper from group 1 and hits him hard but the trooper still stands ( 8 dmg ), the two remaining trooper from group 2 return fire and hit Damian ( 15 Dmg ) and Karloth ( 15 Dmg ), Chadin fires hitting one the remanding troopers from group 2 killing him.\n\n\n\n\n{table=head]Character | HP's left\nSelia | 7/20 hp\nDamian | 11/26 hp\nKarloth | 3/18 hp\nTrooper G1| 4/12 hp\nTrooper G2| 5/12 hp\n[/table]",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel catches the blaster bolt in the thigh, letting out a half-gast, half-squeak and diving to the ground, trying to make herself as small a target as possible in the undergrowth.\n\n(OOC: move to the closest place I can get full cover by diving prone, then dive down.)",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Seeing that Sel is in hurt pretty badly, Dra Ven pushes her behind him \"Stay behind me!\" and opens fire again on the Troopers.\n\nHarms Way: Swfit action, I'll be taking any attacks aimed at Sel for this round.\n\nAttack: (d20+5)[ 11 ] \nDamage: (3d8)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nDamian had tried to take cover behind one of the trees, but he was just a bit too large. One of the troopers hit him in his exposed shoulder, and Damian stumbled a few steps forward as the unexpected pain tore at his shoulder.\nSeeing an opportunity to 'pacify' one of the rebels, another trooper shot at Damian. The blaster bolt hit Damian just beneath the other shot, and Damian tumbled to the ground.\n\nTrying to at least do some damage before he was to be killed by these damn troopers, Damian took a few shots at them as he rose and tool cover again.\n\n Attack - (1d20+2)[ 20 ] \n Damage - (3d8)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn quickly looks out from behind her cover and notices the two remaining 'Troopers. She quickly charges one of them (G2) and attempts to cut him down before he can squeeze of another shot. All the while keeping her blade between herself and any blaster shots aimed towards her.\n\n((If the forest is not obstructed terrain she will charge, otherwise just normal attack.\n attack - (1d20+4)[ 22 ] <= If charge she gains +2\n Damage - (2d8+3)[ 6 ][ 4 ](13) \n\nIn case she gets shot she will use Deflect\n Use the force - (1d20+8)[ 18 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nAnnoyed at the stormtrooper he hit because he survived, he fires yet another round at him. Just die already! \n\n\nAttack: (1d20+3)[ 13 ] \nDamage: (3d6)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara, not entirely happy with the results of that grenade blast, decides not to press her luck. She remain concealed behind a tree, hopefully. She pulls out her stun baton and readies herself to attack any troopers which approach this close.\n\nRolls :\n \n Spoiler \n\n \"Perception\" - (1d20+13)[ 26 ] To detect the trooper(if needed)\n \"Attack\" - (1d20+2)[ 15 ] Smack him with a stun baton\n \"Damage - (1d6+1)[ 6 ] \n \"Stun Damage - (2d6)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nSomewhere between a scream and a whimper, Karloth takes the troopers blaster shot to the side of his ribcage. Both his momentum from trying to duck the shot and the actual shot itself spin him around and down to the ground. Never had he felt such searing pain before in all his life. He lays on the ground in the fetal position trying to make the pain go away.\n\n((Taking one swift action the next 3 rounds to improve his condition. Since he was almost mortally wounded I'll say it would take someone at least that long to snap out of the pain.))",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo hoots as the first trooper goes limp, then falls to a knee to take his next shot.\n\n(( Perception - (d20+6)[ 9 ] ))\n\nCheelo spots Sel hurt and opens fire on her attacker, hollering a curse in Rodese. Golo nochta mootoe, ne linga sochack! \n\n(( Attack - (d20+4)[ 23 ] , Damage - (3d8)[ 16 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Chadin \n \"Oh force help me..\" Chadin mumbled to himself hiding behind his tree, rubbing his hands together around his gun. He had never actually killed someone before! Sure, he carried a gun.. but..\n\nGlancing over, he noticed one of his allies mortally wounded and, swallowing his reservations, peaked out and fired wildly into the crowd of stormtroopers again.\n\n Attack: (1d20+1)[ 8 ] \n Damage: (3d6)[ 11 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Again with great skill Cheelo kills another trooper, moments later between the efforts of Jesara & Lyn Meii the last trooper falls, you know that with the speed this fight happened the troopers never had a chance to call for reinforcements but you also realize that there are bound to be other patrols in the area, so there is not much time to stand about.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nOnce the troopers are all down Jesara quickly moves to the nearest couple and recovers some essential supplies(3 frag grenades, 2 rifles, and 2 utility belts(with medpac))\n\nOnce she has the gear, she slings the utility belts over her shoulder like a bandoleer, slings one of the rifles, clips the grenades onto her belt, readies the other rifle and continues to flee with the rest of the rebels.\n\n Why does that woman have a lightsaber? Is she a Jedi? Am I not the last? Perhaps she simply killed a Jedi and took it from them. ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nRunning up to one of the troopers as soon as the last of the group hits the ground, Dra Ven starts ripping equipment from the corpse. Working with practiced efficiency of one that is used to donning armour himself, he removes the troopers armour, blaster and utility belt.\n\nTossing the gear into his pack, he moves back to Sel and hands her the Med kit from the utility belt, \"I was never great with first aid kid, and you're looking a little on the rough side. We're going to need to take a run for it, and who knows how many other troopers there are out there, so stay close by me and I'll try to make sure you don't take any more shots. \n\nPutting the Stormtroopers helmet on, he listens to the Comm chatter for any signs that the firefight was caught by any of the other patrols.\n\nOOC: Dra Ven will stay by Sel and keep the Harm's Way going on her, even if she objects. He will keep the comm. active on the Stormtrooper's helmet to listen in on their chatter.",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nLaying in the fetal position for what seemed like hours, Karloth finally manages the strength to lift his head to look around. Seeing the others move about as if the immediate danger had passed. Gingerly picking himself off the forest floor he peeks from behind the tree he had fallen behind to see all the troopers laying dead and at weird angles. Moving slowly over to one of the troopers he takes their E-11 blaster, belt with their supplies, and removes the helmet to retrieve the integrated comm unit.\n\n((Since combat is over I assume I don't need to worry about rounds. If that's not the case then I'll spend 2 swift actions recovering to my normal condition, and the last swift action as using \"second wind\", thus bringing my HP up to 13 out of 18. Then I'll move over to the dead trooper to remove his belongings.))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"I'm useless with these things. I fix machines, not people.\" She pulls herself up, leaning on Dra-Ven's arm, \"And who are you calling kid?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Alright then... Time to get moving. If we're lucky, no one heard anything from our fighting, but I'd rather not take that risk. \n\nFollowing his own advise, he quickly continues in the direction they were running before. Though, not before he grabs another spare power pack from the troopers.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"Any of you good with a medpack?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Ah ja! You see? One way or another, the Hunt comes. Cheelo finds the trooper he shot in the head and takes a couple spare power packs, the rifle, and a frag grenade. Yes, Let's go! ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nSeeing Sel limping, Jesara nods and says, \" I have received training on the use of a medpac. \" Jesara motions to Dra Ven to set Sel down so that Jesara can have better access. Jesara does her best, given the unfamiliar alien physiology.\n\n \n Spoiler \n\n \"Treat Injury\" - (1d20+8)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nPanting from the excitement of the battle, and from the pain of his wounds, Damian slowly walks towards the injured girl.\n\n \"I'm a professional physician\" he says as he sits besides the two women. \"If you want me to take a look at it I will, but it seems like this young lady knowes what she is doing\". ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn retracts the blade of her lightsaber and puts it back in her secret pocket. She then goes over to the headless trooper and takes the utility belt and rifle, Still having the stern face she had during the battle. She silently starts walking of following Joorn.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara smiles and sighs in relief when the doctor shows up. \" Thank you doctor. I'm not sure I've got this right. \" Jesara backs away and allows the doctor to do his work. Jesara goes back to watching for more approaching stormtroopers.",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nAs soon as the flurry of activity subsides, Dra Ven puts his fist in the air and looks around, Alright- we need to keep moving. There's a lot of chatter right now, and I honestly can't tell who's comin or goin right now. Lets get into the deep woods and figure out where we're going to go from there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel sighs as the anestetic numbs the pain in her leg, the bacta patches speed the healing, and she can walk decently again. \"Thanks\" she smiles at the Mon Calamari, then limps off, holding onto Dra Ven's shoulder.\n\nShe whispers into his ear, \"And just cause I'm short doesn't mean I'm a kid.\" \n\nOOC: now at 13 HP",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nGrinning, Dra Ven helps support Sel and chuckles a bit, \"Sure thing... kid.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe Mon Calamari nods at Dra Ven, readies her new found rifle and moves out in the direction indicated. She keeps an eye out for approaching troops.\n\n \n Spoiler \n\n \"Perception\" - (1d20+13)[ 24 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " As you all make your way deeper into the dense forest, night begins to fall with in the hour the night is lite only by pale moon light.\n\n\n...... Fade Out .... End Part 1: Assault on Edan II \n...... Fade In .... Begin Part 2: Defeated! \n\n\nYou gaze thought the fading mist of your own breath in to the Edan night. It's cold: cold and eerily silent on the edge of the deep forest. The pristine atmosphere of Edan II -unmolested by industrial pollution- let the star shine in perfect clarity. As you look up to the myriad of distant suns, and the war which you know is occurring between them, you wonder if you'll ever be among the stars again.\n\nIt has been four days since the Imperials siege of Edan Base. The Sky slowly changes hues, lighting from a midnight black to a deep blue. The dawn is coming - and with it another day of survival on a lonely world. You've heard of a major settlement on this continent and one that lies to the south. With any luck you'll find fuel and weapon, spare equipment and Rebel sympathizers there.\n\nYou Remember hering Commander Drayson mentioning five rendezvous points scattered around the planet. Perhaps your fellow rebels are waiting for you at one of them.\n\nBut there will be no escape as long as that Star Destroyer is in orbit. In the deepest part of your minds, you know that you'll have to deal with the Imperial Star Destroyer Havoc before you can leave this world.\n\nThe faintest crest of the sun rises over the Eastern mountain range, and the chirping of a hundred Edan birds begins to fill the silence...\n\n\n((OK so for all intents and purpose your all healed up, also go ahead and add a level every one.))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Selia sleeps curled up beside Dra-Ven, snoring softly. Her head rests on her folded flight suit, and she doesn't seem bothered by the lack of bedding, perhaps comforted by the soft, constant hum of the Kel-Dor's breath mask. As the first rays of sun peek through the leaves, she turns, averting her eyes and trying to catch a few more minutes of sleep. She gives up after a few seconds, rising and shaking the dew off of her clothes with a sigh.\n\nHP: (1d6+2)[ 5 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nUp before the morning sun still feeling weak as a baby bantha in a krayt dragons maw, Karloth is sweeping through the data disks he loaded with information during the attack on their old station. Finally taking a break to rest his eyes he looks up at the pre-dawn sky and still sees the gray wedge shaped Imp star in orbit. Wish I had a real computer terminal with me, I'd find all sorts of things about you, he says more to himself than the stiring group.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nDuring these past days, Cheelo has been keeping an eye out for chances at fresh food, to supplement the meager rations brought with during the evacuation of the base. No reason to starve when we've got an entire Star Destroyer anxious to kill us first. Sometimes walking to the side of the group to gain some distance from the sound of their trek, he looks at the various flora and hopes for the occasional fauna.\n\n \n Spoiler \n If you want a check per day, here they are. If not, just take the first one. I guess today would be day five?\nDay One Survival [roll]d20+12[/roll]\nDay Two Survival [roll]d20+12[/roll]\nDay Three Survival [roll]d20+12[/roll]\nDay Four Survival [roll]d20+12[/roll]\nDay Five Survival [roll]d20+12[/roll]\n \n\n\nAs dawn breaks, Cheelo sits up with a grown and brushes the dew from his flight suit. So... any suggestions of where we should go? We've got options. I say we make our way to the closest settlement. They'll have transport there. ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nNot unfamiliar with surviving in the wilderness by himself, this was a small ordeal. Joorn's still as calm as anyone could possibly be under the circumstances.\n\nHe looks at Cheelo when he speaks, and answers.\n The closest settlement would indeed be the best option right now. Although, we cannot forget that there's almost certainly Imperials there as well. ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " As they say, \"with newoongall above and ghest behind, I'll take my chances with the Hutt,\" eh? We'll be seeing Imperials no matter where we go. ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"Imperials come from the Impstar-Deuce, in shuttles. Most standard shuttles have hyperspace capability and ample feul. All we'd have to do would be to wait until the big triangle in the sky orbits to the other side, then run. Unless they're in geosychronous, but we should still be able to get around the planet if we disable the transponder and fly low.\" She shrugs, offering her ideas to the group before gravitating to the furriest member and his datapad. \"What do you want to know? I know a little about them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara, unhappy with the dryness of the air and its affect on her skin, has been irritable. Her only solace is her meditation and the calming effect of standing guard.\n\nWhen the subject of a destination comes up, Jesara says, \" A possibility it remains, that an imperial shuttle is present at the remains of our old base. It is also possible, however unlikely, that a functional ship remains buried in the facility. \" Her thoughts drift off for the moment and then she finally adds, just before walking off on guard duty, \" I have little knowledge of this planet. Unless we meet up with a local, I think returning to our former base may be our only option. \"\n\n \n Spoiler \n\n \"HP\" - (1d10)[ 8 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nDamian has been very quiet the last couple of days, not speaking with anybody unless they started a conversation with him. He helps finding sustenance in the wilderness and treating injuries, but right now he acts more like a droid then a human.\n\nAs the conversation turns to their destination, Damian approches the others and listens.",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nDra Ven spends the next few days in deep contemplation of their options. Weiging each one against his rather stern logic, he spends more time musing with himself than actually communicating with the rest of his new found companions.\n\nHowever, the little human female by the name of Sel has taken a shine to him. Beyond that, for some reason unknowable even to himself, he somehow feels obligated to her. As if that moment he jumped in front of her and made the realization that he would take a blaster bolt to the chest for someone he barely knew might have awakened something he has yet to understand.\n\nAs the conversation turns towards ideas and hopes of escape or revenge on the imperials, he can't help but identify with Joorn. \"We need to head towards the nearest settlement and see if we can find a sympathizer or other way off planet. The handful of us alone can't take this on. We need cover or escape, and a city can do one, the other, or both.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara nods and says, \" Indeed that is more desirable than what would seem to be an inevitable battle, but the question remains.. do you have knowledge of the planet or of the location of the nearest settlement? Without such, we might wander through the wilderness for weeks. \"",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " ((you know if any of you want to do a knowledge check to see what know about the planet and if venom gives me a use computer check on is datapad he might have something, and also i need a perception check.))",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara tries to recall what she knows about the planet while looking around on guard duty.\n\nRolls :\n \n Spoiler \n\n \"KnowledgeOfThisPlanet\" - (1d20+5)[ 20 ] \n \"Perception\" - (1d20+14)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n Hmm, oh so do I miss ,Selia is it. Turning his attention away from his datapad for a few brief seconds. I know it's an Imperial Star Destoyer, and the compliment they usually carry, save for special missions. I was just wondering which ship it actually is, and possibly the captain. If I knew that I could give everyone here a better idea of what to expect from the man. Is he a base coward when faced with the slightest bit of opposition, or is he a blood thirsty killer that would sacrifice his ship to get us rebels? Sliding the disks in and out of his datapad he searches deeper for answers. I just hope what little data I was able to recover can help. \n \n Spoiler \n Here are my rolls. I'll edit this post with a bit of roleplay later when I'm not rushed for time.\n ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Knowledge: (d20+5)[ 16 ] \nPerception: (d20+6)[ 23 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel thinks it's too quiet, used to the endless humming of machinery. Her ears are fine tuned by the slight paranoia induced by the odd noises all around.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n \n Spoiler \nPerception: (1d20+8)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Perception: (d20+0)[ 13 ] \nKnowledge: Eden II (d20+2)[ 17 ] \nHit Points: (d10+2)[ 8 ] \nBonus Soldier Feat: Precise Shot",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nDamian looks through his supplies, actively avoiding the current conversation as he didn't actually know anything about this planet.\n\n Perception - (1d20+8)[ 22 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Let's head toward the nearest settlement, but we'd best have a good story when a handful of armed strangers emerge from nowhere. ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n Hmmm, I don't know about that my green friend. If I were trying to capture any survivors I'd have have the nearest settlement swarming with troopers. He pauses briefly, But that's just me. ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " For those that made Knowledge check\n \n Spoiler \nyou know that this plant has two continents with two major city on the the continents that the base was on one to the south and one to the East both of witch are over a 1000 km, you also know that is a third city on the other continents. you also know that there are several small farming communities around the continents.\n\nFor Jesara\n \n Spoiler \nYou also know that there are some very dangerous creatures like the white and black-striped Snow tigers that like to hunt in packs\n \n\n \n\n\nKarloth find on data pad MAP\n \n Spoiler \n \n \n\n\nPerception check got 10 and over\n \n Spoiler \nYou hear soft growling sounds\n \n\nPerception check got 15 and over\n \n Spoiler \nyou see a movement out of corner of your eye.\n \n\nPerception check got 20 and over\n \n Spoiler \nyou each spot a snow tiger that's preparing to pounce on you and the others.\n \n\n\n\n((OK give me your Initiative check and actions.))",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nInitiative: (1d20+9)[ 12 ] \n\nJoorn draws his pistol, and fires at the tiger.\n\n \n Spoiler \nAttack: (1d20+4)[ 12 ] \nDamage: (3d6)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nSensing the Tiger about to pouch, Jesara calls out, \" Watch out! A pack of Snow Tigers! \" Jesara readies herself, clears her mind and fires her blaster at the pouching tiger.\n\nRolls :\n \n Spoiler \n\n \"Initiative\" - (1d20+8)[ 21 ] \n \"Attack\" - (1d20+4)[ 20 ] + Force Point\n \"Force Point\" - (1d8)[ 6 ] (using strong with the force to get a d8)\n \"Damage\" - (3d8+1)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nDra Ven hears the soft growling and draws his blaster, moving closer to Sel. With Jesara's shout and Joorn drawing his blaster, his worry is confirmed- it's something else trying to kill them now. \"Sel- stay close!\" \n \n Spoiler \n\nHarms Way- Sel\ninit. (d20+9)[ 17 ] \nattack (Nearest to him and Sel) (d20+6)[ 9 ] \ndamage (3d8)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nSpotting the Tiger just as Jesara yells a warning, Damian quickly steps between the others and this beast. \"Stay out of it's reach! \" is all he says as he pulls the trigger on his rifle.\n\n Initiative - (1d20+8)[ 15 ] \n Attack - (1d20+3)[ 6 ] (+1 if within 30ft)\n Damage - (3d8)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel snatches her pistol from it's holster, flicking the safety off with her thumb and spinning, shooting at the first patch or four legged white fur she finds. As she spins she drops to her knee, crouching behind Dra-Ven.\n\nInitiative: (d20+9)[ 28 ] \nAttack: (d20+5)[ 16 ] \nDamage: (3d8+1)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " When Jesara shouts Lyn quickly gets her lightsaber out and attacks the Snow Tiger.\n\n Attack - (1d20+6)[ 23 ] \n Damage - (2d8+3)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nSeeing movement out of his peripheral vision Karloth slowly moves his hand to his pistol. Unbuttoning the holster he slowly draws his weapon readying himself for any danger.\n\n \n Spoiler \n Initiative - (1d20+5)[ 8 ] \n Attack - (1d20+4)[ 11 ] \n Damage - (3d8)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Looks like the Imperials will have to wait! Cheelo draws his carbine and brings it up to face the nearest snow tiger.\n\n(( Initiative - (d20+10)[ 18 ] \n Attack - (d20+5)[ 24 ] \n Damage - (3d8+1)[ 16 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Surprise round \n\n\nSelia, Jesara, And Damian each spot a snow tiger as it prepares to pounce, with lighting speed they drew there weapons, Jesara manges to get a Warning out to the others just as the tiger pounce, Selia, Jesara, And Damian each mange to get a shot off that Strikes a tiger in mid leap knocking then back, A tiger leaps at Cheelo but misses by a large margin thanks to Cheelos quick reflexes Cheelo also manges to get a shot off that wounds the tiger, the others are not as lucky, Jooran in the middle of drawing his weapon is slammed by a tiger but luck is on his side and his weapon discharged it grazed the tiger and causes the Tiger moves away, Chadin is not so lucky Caught totally unaware he take the full force of the unexpected attack.\n\n\n\nsnow tiger 1 HP 4 of 24\nsnow tiger 2 HP 5 of 24\nsnow tiger 3 HP 3 of 24\nsnow tiger 4 HP 7 of 24\nsnow tiger 5 HP 8 of 24\nsnow tiger 6 HP 24 of 24\n\nJoorn HP dmg 9\nChadin HP Dmg 19 at 0 HP Dieing",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo spins around to face his attacker and fires again.\n\n(( Attack - (d20+5)[ 10 ] \nadd a Force Point Force - (d6)[ 3 ] \n Damage - (3d8+1)[ 16 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nFeeling empowered by the previous attack, Jesara continues to fire the rifle at the leaping snow tigers.\n\n\n \n Spoiler \n\nShoot the same tiger. Not sure which one it is. It should have 7 hp left..\n\n \"Attack\" - (1d20-1)[ 3 ] \n \"Damage\" - (3d8+1)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Selia winces as the impeccably dressed man catches the brunt of the tiger's pounce. She fires at the tiger looming over him, hoping to kill it before it can make sure he's dead.\n\nAttack: (d20+5)[ 20 ] \nDamage: (3d8+2)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nJoorn looks at his wound with a sour face. Since it doesn't seem life-threatening, he immediately aims the pistol at the tiger that almost killed the man called Chadin.\n\n\nAttack: (1d20+4)[ 10 ] \nDamage: (3d6)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn charges up her blade and charges the uninjured tiger.\n\n Attack - (1d20+6)[ 12 ] +2 if I can charge\n Damage - (2d8+3)[ 8 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nAs Dra Ven watches a the tigers attack around him, he makes a split second decision. Moving in closer to the tiger that hasa ravaged the dapper lad. Getting as close as needed, he aims down the length of his barrel. Taking a deep breath, Dra Ven lets it out slowly and as his lungs empty, he squeezes the trigger with purpose. \"Beast- your hide will make a GREAT blanket!\" \n\nAttacking the Tiger that attacked Chadin\nAttack: (d20+7)[ 23 ] (+6 base attack, +1 Point Blank Shot, Precise shot = no firing into melee)\nDamage: (3d8+1)[ 23 ] (+1 damage for Point Blank Shot)",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nCursing their luck, or lack there of, Damian seeks to finish one of the tigers that seems to be the most wounded.\n\n Attack - (1d20+4)[ 23 ] \n Damage - (3d8+1)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nWielding his pistol wildly at any of the remaining beasts he squeezes off a shot.\n\n Attack - (1d20+5)[ 21 ] \n Damage - (3d8)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Although you are all some what frazzled by the swiftness of the Tigers attack, though shear luck or the force, you manage to finish off the tigers before there able to regroup and renew there attack.\n\n\n(( OK you guys have a chose to make, A temp to save Chadin or let him die since we have not heard a word from Tichrondrius, or he could spend a force point to save himself))",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nWith the tigers gones, Jesara relaxes and slings he new rifle. Looking around she realizes how much of the battle she missed when she was focused on the tiger. She makes her way around the group tending to the wounded, including Chadin.\n\n \n Spoiler \n\n \"Treat Injury\" - (1d20+9)[ 15 ] - Joorn\n \"Treat Injury\" - (1d20+9)[ 24 ] - Chadin\n \"Treat Injury\" - (1d20+9)[ 20 ] - Anyone else?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nCheelo scans the forest, watching for any sign of danger while Jesara looks over Chadin and Joorn, watching for any nasty surprises that may come. \"These predators, are they the most challenging hunt this planet has, or are there things more dangerous?\" he asks with the slightest hint of hesitation in his voice.\n\n(( Perception1 - (d20+7)[ 22 ] \nIf the result is less than 18, I'll reroll using Heightened Awareness.\n Perception2 - (d20+7)[ 26 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nDamian looked around and asked \"is anyone hurt?\". \nHe quickly spots Chadin, lying seriously wounded on the ground , and runs over to him.\nHe quickly unpacks his med-pac and tries to save the man's life.\n\n Firstaid - (1d20+13)[ 26 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel whispers \"Ow\" and slips foreward availing herself to those treating Chadin to hold any tools or apparatus needed.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nJoorn keeps still while letting one of the others treat him, while keeping an eye out for tigers. Or worse.\n\nPerception: (1d20+8)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nAs she works on the injured, her sideways looking eyes focus on Cheelo and she says calmly, \" I've heard there are several dangerous predators native to the planet. Those tigers are just one of them. \"\n\nAs she wraps up her bandaging, she adds, \" A show of force should frighten away most beasts, but it is apt to attract the imperial troops. \"",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nPulling out his vibroblade, Dra Ven starts carving at one of the tigers. Working quickly, he makes several jagged cuts and removes all four paws and several large patches of fur. \"I told you you'd make a nice blanket- but adornments for my new armour will be suitable.\" \n\nOOC: if there is enough time, and you'd deem that he had enough skill, he'd attempt to skin a second tiger as a whole blanket length of fur.",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Cheelo and Joorn scans the area but don't see any future danger to the group at this time\n\n\nJesara is able to quickly treat Joorn and heal all his woulds. (Joorn is now back at full HP)\n\n\nDamian and Jesara then set to work on Chadin with help form Sel, it take over an hour and half to repair the damage done to him, from the bite at the base of his neck, and the deep laceration from the tigers claw, and the four to six broken ribs. after hes been stabilized Chadin remains unconscious for at least the next the four hours.\n\n\nIn the mean time Dra Ven Skins the two Tigers. (he also probably has time to skin a third and a fourth or just the the third one and cook one for a hot meal)",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel whipes her bloody hands off on the foliage, then notices Dra Ven's grisly work and wrinkles her nose. \"Is that completely necessary?\" she says, eyeing the paws.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nWithout taking his eyes from watching the surrounding forests, Cheelo half-mutters, \"He prevailed in the Hunt. It's his right.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe Mon Calamari looks at Dra Ven and Cheelo and says, \" It may be his right, but if he intents to take those bloody hides with him, he will be giving away our position. Soon enough the scent of death will emanate from the hides. That will attract more animals. Animals which we may not prevail over. \" She pauses and then adds, \" Perhaps worse than that, if the Empire suspects we are out here, they may attempt to utilize animals to track us down. \"\n\nShe looks at the corpses, and adds, \" I would have thought that the rest of you would like to recover a day or two food supply from these fallen beasts. Such things do not sit well in my stomach. \"",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"That, and it's gross.\" She uses a little water from her canteen to get the last of the blood off her hands. The time in the wilds has actually made her cleaner, and she now only smells mildly of sweat instead of the stronger industrial odor she had at first. Her hair is still hopelessly tangled, looking as if it would take shaving to get all the oil and grime out of it.",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nPiling the hides, Dra Ven starts dismembering one of the tigers and slicing it into steaks. \"There is a method ot my madness, I assure you. These furs can very well be useful in the long run. If someone would like to start a fire, we can get a decent meal out of this, as well as a few days rations.\" \n \"Also- if the Empire decides to track us at all, it woul be through the small army of probe droids waiting in orbit. I am much less worried about them coming down with a pack of hounds.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel seems fascinated by the macabre display of slicing the tiger, \"People eat that?\" she expresses incredulously.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nJoorn grins a little at Sel.\n People will eat almost anything to stay alive. ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"But food comes in bars! I've never seen anything like that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n \"Before food came in bars and people lived in glass towers that reached to the sky, we lived and died by what we could fend off of the land,\n\n\"Sadly the Empire looks down on that kind of living, and those species that still find it to be a preferable way of life.\" \n\nLaying out the carved meat on a piece of fur, he leaves it to be cooked and takes a look around for the nearest body of water while staying within shouting distance.\n\n- if there is a body of water within a short distance (no more than a 5-10 minute walk) he will take the skins to the water, scrape off whatever is left on them in terms of meat, and wash them clean.\n\n- if there is no water nearby, he will return to the camp and do the same work sans water, tossing the detrius of his skinning into the fire.\n\n- he never holsters his weapon, keeping a good look out for anything.\nIf needed: Perception: (d20)[ 3 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"I haven't lived in any glass towers, but everything I've eaten has come from a factory somewhere. I never really thought about where it came from before that.\" The gears turning in her mind are almost visible behind her eyes as this new information clicks into place. \"I'd guessed it was mined or something, like glitterstim.\" she pauses, pondering, \"Does that mean you eat plants too? Some parts of some rations look kinda like bits of plants.\" Her curiosity immediately overcomes disgust and she follows closely behind Dra Ven, examining the meat and his work closely.",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " There's a stream about 8 meters away.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe Mon Calamari snorts in disgust at the sights. Not one to lead, she allows the other to do as they wish. Tiger doesn't seem much like fish food, so she avoids consuming too much for fear of what it might do to her digestive system. The force is powerful, but still, one must eat.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nHaving no problem with eating meat, or plants for that matter, Joorn helps cook the tiger-beefs.\n\n We need to keep up our strength, should we encounter imperials in the settlement, and why waste food when it literally jumped into our arms? ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Technically, I think it jumped at our throats. But food is food.\" Cheelo shrugs and helps as he can with the cooking. \"I assume we are making camp while we recover and prepare?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nWatching the spectacle of the scouts skinning the tigers and slicing them into manageable sized bits to cook later he almost starts to feel queasy. I think I have to second Sels sentiments earlier. I've never thought of where my foodbars came from, but I guess since we're fresh out of those I'll eat my fair share of this bounty, he says while trying not to look at the tiger carcases. When we're ready to find a settlement I came across a map of Edan in my datapad. I think that should help us find our way a little easier. ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"Do you eat it like that? It's a bit... bloody...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Well, you can... But it's common to cook it, first.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"Oh, that explains it. This actually explains a lot.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo's ears shift to the sides slightly and he moves his head slowly forward and down, as if examining Sel closer; a common rodian expression of puzzlement. \"You've honestly never explored the wilds? Hunted and known what it is to be victorious? Have you never experienced the Hunt?\" Cheelo's expression brightens. \"Well, aren't you in luck! It's a whole new experience, no, a whole new life! You'll never know another thrill like the Hunt, and you'll wonder what your life was before it. And you've got me to show you how it's done! Karloth, you too! You'll be warriors in no time!\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara listens in to Cheelo's conversation, but keeps her thoughts to herself. Pah. Exploration. Hunting. Thrills. A jedi craves not these things. Warriors? Why would they want to be warriors? Wars do not make one great. \n\nJesara tries not to impose her will upon others and simply sits and mediates, listening to the forest and its sounds.\n\n \"Perception\" - (1d20+14)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"The wilds on Kessel don't have trees, or much oxygen. And the few hunts I've been in have been on the- uh, recieving end.\" She muses, \"And my goal isn't to become a warrior anyway. I want a ship, though, at this rate, I'll prolly have to steal one.\" she shrugs, \"Unless one of you knows where I could find a freighter for a couple hundred credits? Help fulfill a sweet little girl's dream?\" She laughs, though it's easy to detect a twinge of bitterness in her voice.",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nEven though they had allready done everything they could for Joorn, Damian kept his place by his side. Damian is clearly concerned, but doesn't remark on it.\n\nWhen Cheelo begins to descripe how the hunt feels like, Damian looks up slightly smiling.\n\" Yeah, I remember what it was like to hunt. It gave you quite a thrill.\nBut I never liked the part where you killed your game\" he says with a shrug.\n \"And as you can see, I'm better at saving lives then I am at wielding a blaster\". ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Ah, but the Hunt can extend into space! That's what I'm trying to do. I'm going to prove that dogfighting in starfighters is as true to the Hunt as any ghest-slay. If we can get us a ship, I'll show you what I can really do!\" Cheelo grins. (for a Rodian) \"Last I heard there were some Imperials taking over this planet. I'm sure one of them has a shiny starship we could borrow.\" He turns to Damian. \"Ah, yes. It is quite sad when the Hunt has to end, isn't it? But, such are things. You did well, friend. You did very well.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nJoorn smiles at Cheelo's passion for hunting.\n\n Hunting is indeed thrilling. Though, I prefer it when I'm hundreds of yards away, looking at an imperial through my scope, before shooting him in the head. Now that's hunting. \n\nHis hand unconsciously reach out and touches his rifle.",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n Warriors? Not for me thanks. But don't mistake my lack of proficiency with weapons as a lack of knowledge of hunting. It's just that my prey is all trapped inside computers, and my weapons are my brains, slicers kit, datapad, and computers. He says still looking away from the bloody meat, and down towards his datapad again.\n\n \n Spoiler \n Use Computer - (1d20+13)[ 29 ] Trying to discern our exact location on the map\n ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nAs the talk of hunting continues to flood her senses, Jesara becomes more and more nervous. Mon Calamari are obviously prey, not predators, as evidenced from the position of their eyes. Not only was hunting not in her instinct, it was against her teachings.\n\nWith a sigh, she tries to resume her focus on meditation.",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " It is almost noon by the time you finish cooking all the stake you estimate you have at least three to four days of food be for it starts to spoil. Chadin is up and about, there is still plenty of light left to move on and with the new information that Karloth has found you just have to pick a direction to go in. Jesara while meditating hears for just a moment far off in the distance the unmistakable sound of a speeder bike engine.\n\n\n\n ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"Am I the only one of us who'll have something productive to do after the war?\" she smiles, \"I don't think they're overly fond of shooting people in the head when it's peaceful.\" \n\nShe tries the steaks, delighted by the new flavors and textures, though she voices the opinion that \"It's a little hard to chew.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo laughs. \"When has the galaxy ever been at peace?\" ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"I prefer not to shoot people. I shoot when I have to, but it's not what I love. I love my machines and my ships and my hyperdrives. I tinker, I may mess with a blaster, but it's really for the love of the blaster, not what it does. I'm with the rebellion out of loyalty, and because when this is over, I can make the galaxy a better place, not by removing bad people from it, but by adding good things to it.\n \"The ship's just what I want for myself. A ship is freedom. A ship is the ability to travel where you will, to make your own way. Something of my own, that I can play with the bits of however I want, not to someone's specifications. I've never been able to do that, I've never had much of any of those things.\" She smiles and sighs a little as she pours heart out. She reaches out to warm her hands at the fire, instinctively comforted by the crackling warmth projecting it's glow through her fingers onto her cheeks. \"I guess we all need a dream.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n I have something of a grudge against the Empire, but that's about the only reason that I'm with this rebellion. After the war, if I'm still alive, I'll probably turn to bounty hunting or something like that. \n\nAfter staring into the fire for a few moments, he also adds:\n\n It's about time to leave, don't you think? Let's just go with the closest settlement from here. We don't have the time to be picky. ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n When as there been peace? Someone needs more schooling. The Jedi have been the guardians of peace in the galaxy for thousands of years. \n\nJesara stands up smoothly and approaches the war party and holds up a hand, which hopefully silences the discussion long enough for Jesara to say, \" I hear a speeder bike nearby. We should take cover. \" Jesara glances at the cooking fire and then up in the air at the smoke trail and adds, \" Your roast tiger meal may have given away our position to the Imperials. \"\n\nJesara moves over and grabs her rifle, then takes cover behind a large tree, listening for further speeder bike sounds.\n\n \"Perception\" - (1d20+14)[ 25 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nRolling the skins away, Dra Ven comes back from the stream. \"We should eat and get a move on,\" turning to Karloth, \"do we have any idea how close it is to the nearest settlement? If at all possible, we need to get a move on as soon as Joorn feels he's ready to move.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " As Jesara listens for the speeder bike sounds, she hears that it is very far in the distance the engine sounds fade in and out as it move in most likely a grid pattern.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo strains to listen.\n\n(( Perception1 - (d20+7)[ 23 ] if result is less than 20, then reroll.\n Perception2 - (d20+7)[ 10 ] ))\n\n \"Hey, you think we could, you know, borrow some speeders?\" Cheelo waggles his blaster carbine skyward, as if his meaning wasn't clear enough.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"If there aren't enough for all of us, they'll probably know exactly where we are.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara twists head big head around listening to the surrounding and says, \" It sounds like the speeders are going back and forth along predictable routes. Probably a search grid. I doubt they are searching with a large enough force that we will all be able to ride. \"\n\n We should move away from this area before they find us. ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n Well looking at the map it seems the only viable option is a settlement to the west and just a bit north of our position. However it's an imperial stronghold, those of us that aren't human are going to be too easy to spot. Perhaps if we make it there in the darkest part of the night we might have a chance to all sneak in, but that's a long shot. Every other city is over one thousand kilometers away, we wouldn't be able to make that with Chadin in his current condition and those blasted tigers, or worse, out there. He says with a sigh. Looks like we're going to have to walk into their trap to get some speeders or possibly a shuttle. ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n We might be able to set up an ambush. If we're lucky, there's enough speeders to go around. Might be that we'll have to sit two and two on em, but at least the travelling will be quicker. At least we can't run from them, since they're much quicker than we could ever hope to be. \n\nHe swings his rifle into his hands.\n\n So, how about it? His smile almost looks cruel.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo turns to Joorn. \"You had me at 'ambush'.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " ((Guys you DO NOT know where any of the Imperial base are at ALL you Know is where the larger cities are the closes one is about 14 days walk (Fortuna City) and in that last post i said Chadin was up and about and moving good to walk with some help))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " (OOC: I think he meant that it's likely to be an imperial stronghold at the time.)\n\n \"If we chose to ambush the searchers, we're gambling on there being enough to carry us. If we choose that route, we have to take them down quick, hopefully while they're stopped and not going headlong through the trees. We take them out before they can call for help, then we need to get the bike comms disabled too, so they can't track us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Well that's easy! We just have to give them a reason to stop. We'd just have to hide and wait.\" Cheelo looks around, his gaze stopping on the tigers. \"You think some skinned tigers hung up to dry is enough reason to stop?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n Sounds like reason enough to stop to me, if only to check it out. We could hide in the trees or in the undergrowth. And then, catch them completely of guard. We should be able to take em down without a single shot fired from their side. \n\nHe says this while tinkering with his rifle, checking ammo and the scope and so on.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"It has to be something intresting enough to get them to stop, but routine enough they won't call it in. If we know where they're going based on the grid, they'd probably slow down enough that we don't damage the speeders for some fallen logs.\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe Mon Calamari stands stunned for a while as everyone discusses going out of their way to attack the Imperials. Finally she can't take it any more and marches over and says, \" I fail to see how attacking this patrol leads to our escape from the planet. It just serves to inform the Imperials of our exact location. It feels as if your anger and desires for revenge is clouding your judgement. \"",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \" What? \" Cheelo looks dumbfounded.\n\n \"The longer we're exposed, the more likely it is we'll be set upon by the Empire. Walking will take us almost three weeks to get to a city. With some speeder bikes, the same trip will take less than a day . Gfersh! Even if there's less than enough speeder bikes to carry us all at once, we'd still be faster to travel back and forth by speeder bike, ferrying ourselves with a few pilots. I'm not excited to be dying anytime soon but, as I see it, us setting upon a scouting team on our terms is a lot safer than strolling through the forest with an army hovering over our heads, potentially striking at any time during our several week trip. That's fighting on their terms.\" \n\nCheelo throws his arms up. \"The less time we spend out here, in the open, the safer we are. The more time we spend on this planet, the greater the chances we'll be caught or killed. This isn't about killing some Imperials, though I shouldn't have to remind you they're here to kill us. It's about staying safe. A quick target is harder to hit, harder to track, harder to hunt. We're being hunted right now! Don't forget that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nSitting quietly while the group discusses their options, Dra Ven's typical dark logic sits and starts to grind away. Taking a deep breath and letting it out slowly, which is cued by a loud hissing and spray of vapor from his breath mask, Dra Ven stands up. \"Logically, we need a vehical. There's no other way about it. The closest settlement is over two weeks away, which in that time the Imperials will find us. There is no doubt. There are 10,000 soldiers- just soldiers- waiting to come down here and take care of what they started with that bombardment. So without getting some way to get to some kind of urban cover quickly, we're dead. Period. \n\n\"So it leaves us two options. We return to the base, ready to have a firefight with whatever forces the imperials have left behind- an option that would no doubt be fun, but dangerous. Second is we ambush the speeders and get someplace quick.\n\n\"Either way, there is a decision to be made, and made quickly.\"",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n Perhaps it would be quicker if we just held a quick vote. Either you're for the ambush or you're not. Since it was my idea to begin with, I think you already know my vote. \n\nHe looks briefly at all of his companions.\n\n After this is done, we might want to choose a leader as well. Quick decisions might be the difference between life or death. ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nWithout hesitation, Dra Ven nods to Joorn, \"I agree. The ambush is the right choice as far as my eyes can see. We have opportunity and suprise on our side.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"I believe it's obvious I'm in favor of an ambush. Also, yes, if we're going to work together, we should elect a leader, but after we deal with this.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " ((OOC: Ok, my fault for the imperial stronghold bit.😳 I'd like to thank everyone for ignoring that part 🙂))\n\n Karloth \n\nSpeaking to the group, I too wish for the non violent path, he says looking to the Mon Calamari, But unfortunately I must agree with the hunters here. Speed is of the essence. We can't let the imperials set up an ambush in the cities, and the shorter amount of time we give them, the less time they'll have of doing so. Walking isn't an option here. I wouldn't walk the thousand kilometers on Coruscant, let alone a wild planet such as this. We need speeders. ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara's fish like eye narrows it's focus and he says, \" Patience. What does it matter if it takes 2 or 3 weeks? Any large settlement is likely to have already attracted the attention of the imperials and thus be fortified. Moving to such a place would not seem to be safer than wandering the wilds. \"\n\nThe Mon Calamari adjusts her stance and steps back, not used to such attention, and says, \" I do not doubt that we could easily kill the Imperial patrol. What I doubt is whether such an action would further our long term goals. As soon as the patrol failed to check in, the commanders would know exactly where we are and would send reinforcements. We might as well just send up flares and wait for them. \"\n\nThe Mon Calamari twists her head around as she listens to the speeder search and she adds, \" Even if we managed to all escape the area on the speeders, their power signature would act like a homing beacon. \" She looks to Dra Ven and says, \" Only extremists think there are two choices. Infinite choices exist. One must just quiet their mind to begin to see them. Attack should always be the last option considered, not the first and definately not the only option. \"",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nArching his eyebrow at Jesara, Dra Ven shakes his head, \"Unfortunately Jesara, we lack the luxuries of time and consideration of infinate options,\" pointing in the direction of the patrol, \"There is an Imperial ARMY coming after us! As far as I could tell as we left the station, we were it . There were no other survivors, and we took out their first on the scene. They are coming after us . It may only be a matter of time before they send down more than just speeders and Stormtrooper patrols- before we see Walkers, Imperial installations, and TIE runs looking for us. We need to get off planet as quickly as possible, and sadly- that does leave us with few options.\" \n\nEdging closer to Sel as he can hear the speeders getting closer, he cradles his weapon in his arms, \"So unless you have something more useful than more questions- we need to decide on a plan of action NOW. We don't have to kill the speeder crews, all of us have weapons capable of stun. But we need to do something soon.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nTurning to look at Jesara, he calmly says Looks like we're setting up an ambush. You're free to run, hide or help us. I care little what happends to you should you choose to leave our company. \n\nHe looks at the ones who already agreed with him on the ambush.\n\n Time to get this done. Let's hang up those skins, and maybe scatter some gear that might indicate that there's rebels in the area. ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n \"Dra Ven brings up an excellent point; what if we are the only survivors? The issue of time becomes important well beyond our own lives. We owe it to the Alliance to report what happened here. Information is your first and foremost tool in any struggle.\" \n\nScratching his head, Cheelo turns to Joorn. \"Now, enough with that. We're on the same side here! We might have different views, but we are allies. We look out for each other, even in disagreement.\" \n\nStopping, he turns his free hand palm up and calms his voice. \"We have little time. Let's deal with the problem at hand, and it is a problem one way or another. Joorn, are you sure we should put out gear? We don't want them reporting in, just stopping for a bit.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n They might not stop at all, if it only looks like a regular hunting party's camp. But sure, them reporting would be bad. \n\nIf he's sorry for his earlier behaviour, it doesn't show on his face at all.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"They're likely to report a camp, but if we can get them before they do, we're ok...\" she shugs \"they'd need very good sensors down here to spot us with all their patrols around, they'd need to fly things over us to do that, giving us time to power down the bikes and hide.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nShooting a look at Joorn for his statements, Dra Ven returns to silence and gets to work. Putting some grunt into it, he pulls all of the corpses one next to the other next to the fire pit and sticks his virbroblade into the chest of one of them.\n\n \"The only obvious equipment that I have that I am not wearing is the pieces of stormtrooper armour in my pack. Sadly- I doubt that laying that about the site would be the best idea.\" ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn finally speaks after having stayed quiet, and clearly deep in thought, for hours.\n\" Dra Ven, you think to highly of us. What reason does the Imperials have looking for us? \" She throws her head back to get the tentacles away from her face. \" The fact that this place isn't crawling with Imps is enough to prove that we do not in fact have an army after us, I'd bet all my credits that they don't even know we exist. \"",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo begins helping Dra Ven. \"Yes, but the Imperials think very little of us. Tell me, does a exterminator on Coruscant know the name of each duracrete worm he kills? No, he doesn't even think of them having names or identities. They are pests and are to be eradicated. To the Empire, we are worms.\" ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn Sighs.\n\" Does an exterminator on Corusant try to kill worms he does not know exist? \"\nShe mimics Cheelos voice \" To the empire we do not exist. \"",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nThe Mon Calamari gurgles a bit in disagreement and says, \" The local commander will probably wonder who killed that first group of troops and made off with their gear. I agree that we are likely, not their top priority, but I'm feel confident that they know some rebels remain alive. \" After a pause, she says, \" Speaking of their gear, their utility belts have cable dispensers. \"\n\nJesara pauses again and addss, \" As a compromise to the stay and hide versus ambush discussion, we could stay here and tie lengths of cable between all these trees. If the speeders come nearby, the cable will knock them off their speeders, relatively unharmed, but certainly in no condition to resist us. \"\n\nJesara then motions to the ample undergrowth and says, \" We would simply need to wait in the bushes. If they try to enter the camp, we have them. If they pass us by, well, then it is the will of the force. \"",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n The cable idea isn't bad, but there is a problem with it. The speeders will most likely crash after their pilots are knocked off of them. Thus, it would actually be better to simply hide rather than to go with that plan. ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"We need the speeders undamaged. I can fix one if it's just a little bumped, but going at speed through the trees is likely to leave one useless after a crash.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n \"I don't think too highly of us- I've simply seen how the Imperials operate in my own experiance. Once they know of the most meager threat or nusance, they go after it. The more elusive the target, the more passionate the hunt. We might not have the whole army after us right now, but sooner or later- especially with there being a lightsaber wielding companion among us- they will be.\" \n \"As far as incapacitating the speeder crews, I do believe all of us have weapons capable of Stun- we won't kill anyone, and it'll be safer than allowing the speeders to run off on their own without drivers.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Fine, excellent ! It's a plan.\" Cheelo says, obviously getting anxious about the dwindling time. \"The cable is a good idea, but we're after those speeders intact. Nevertheless, let's set some up in the direction away from which they'll be coming, in case they run. Otherwise, everyone set your blasters to stun,\" he pauses to click his carbine over to stun, \"and we'll knock them out. Unless anyone has any major objections or ideas, we'd best get ready.\" He continues making the tigers interesting.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nAfter switching his rifle to stun, he looks around.\n\n Best find a place to hide then... Luckily, forests provide a lot of cover. \n\n\n\n((I'll just use Perception to find a good hiding spot, where I can safely aim at the troopers when they arrive.\n\n (1d20+8)[ 16 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel nods and goes to ground in the forest.\n\nTake 20 on hide, for 29.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara sighs. Some life forms must obviously learn from failure. Let us just hope they live to learn. \n\nAs she ponders the plan she fumbles with her new blaster to see if she can figure out how to make it go on stun. As she deals with it, she accidentally fires her blaster. Fortunately it was pointed skyward. Ah, but it was a stun shot, so all is well.\n\n If we stun these speeder pilots, aren't the speeders then without a pilot? How is that different from just using the rope? I guess, the difference is... boys with toys. These guys just want to be able to use their guns. \n\nJesara sighs again, oblivious to any stares she is getting about the random shot she just fired, and listens to try and figure out which direction the speeders will finally approach from.\n\n \"Perception\" - (1d20+14)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Hearing the stun shot, Cheelo cringes for a second, but doesn't bother looking back to see who fired. Nobody's yelling and it was a stun shot. Everything's fine. After he's adequately satisfied with the display, Cheelo finds suitable cover with a view of the \"camp.\" Double checking the stun setting, he makes certain he's well hidden.\n\n(( Taking 20 on Stealth for a total of 30 .\n Perception1 - (d20+7)[ 12 ] and if the result is less than 18, reroll:\n Perception2 - (d20+7)[ 21 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nNot willing to participate in the argument, Damian stands and thinks about the last couple of days of his life. Sure, he didn't like to kill people, not even animals, but these were imperials. They had taken his family.\n They took my family from me, it's only fair if I get revenge... \n\nLooking up as they speak about stun setting, he mumbles something about imperials not deserving stun. He takes his rifle and stares at it for a long moment, then he flips the setting to stun.\n\n I won't kill. Not for revenge, and certainly not for a couple of bikes... \n\n((Take 20 on stealth for a total of 28))",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nSliding his weapon to stun, Dra Ven moves into the bushes and settles in to wait.\n\nOOC:\n\nTaking 20 on hide for 24\nPerception (d20)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " A hiss comes from the bushes, \"Blasters are loud!\" ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn still has her blaster strapped on her back as she hides herself. She grabs the lightsaber and stays ready.\n\" I am far from proficient with rifles, I'll just keep out of the way and help with lethal force if that would be required. \"\n\nTake 20: Stealth - (d20+3)[ 23 ]",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nFully cognizant that she stands no chance of hiding, she at least stands aside in the bushes with her rifle. If I don't even try, I'll never hear the end of it. I wonder how far the stun bolt goes? It didn't seem to powerful. \n \n Spoiler \n\n \"Stealth\" - (1d20+3)[ 11 ] \n \"Perception\" - (1d20+14)[ 25 ] \n \"Initiative\" - (1d20+8)[ 24 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nTurning off his datapad for the moment as he doesn't wanting it to make any noise when the imperials hopefully show, he slides it into his pocket. Looking at his blaster he finally finds the switch turning it to the stun setting. Gathering some local flora he plucks them from the ground and proceeds to lay behind a fallen log using the plants as camouflage. I'll just pop out when the shooting starts, he thinks to himself.\n\n\n \n Spoiler \n Stealth - (1d20+10)[ 14 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\n((This is only if I found a decent hiding place with my perception from earlier.))\n\n\nSpotting a good enough place to hide Joorn quickly moves to it and does what he can to become one with the surroundings.\n\n \n Spoiler \nTake 20 on stealth, for a total of 29. (assuming that the speeders still sound pretty far off.)\nIf I don't have the time, go with this roll: (1d20+9)[ 25 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " For the most part you all find suitable cover, for your ambush but you wind up waiting for nearly and two hours before you see your first Imperial Scout he come in on the right side of the camp and he seem to miss the camp totally. Its another fifteen minutes before the next scout comes though this one come straight though the middle of the camp, he in and out of the camp with in moments but you hear him throttle down the engine and he again approaches the camp at a slower speed.\n\n\n((OK post your action.\n\nOK just to let you know I'll be away this weekend and will be without a computer, i'll post when i get back.))",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\n'Hiding' in the bushes and unfamiliar with such tactics, Jesara waits until she feels the time is right(she holds her action till someone else shoots first). Once the moment is upon her she fires at the trooper. I'd feel much better about this if I was shooting at the speeder instead. \n \n Spoiler \n\n \"Attack\" - (1d20-1)[ 14 ] \n \"Stun Damage\" - (3d8+1)[ 6 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nWaiting for the scout to return, Cheelo takes a deep breath. Once the scout is in sight again, he takes careful aim and waits. If the scout dismounts, he'll wait until he's a few steps from the bike. If the scout doesn't dismount within a few seconds or reaches for his comm, Cheelo fires then. I sure hope this works. \n\n(( Aiming ignores any cover bonus.\n Initiative - (d20+10)[ 23 ] \n Attack - (d20+5)[ 18 ] \n Damage - (2d8+1)[ 16 ] (Stun) ))",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " The Scout trooper cruise into the center of the camp and comes to a stop, with out getting off the bike he swings his body around this way and that looking around the area, then you hear him say, TK-228 to base , he must of used the tongue switch to activate his helmet comm, Sir i have what seems to be a hunters camp in grid 221-Alpha requesting assistance to search the area. Roger that. Once he off the comm Cheelo fire and Mir seconds later so dose Jesara both shot hit him square in the upper body knocking him senseless he falls to the ground.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara stands up in the bushes and says, mostly to herself, and with a fair amount of sarcasm, \" Okay, lets all pile onto the speeder and get out of here. \"\n\nShe then moves over and takes the rifle, grenades, and utility belt from the trooper and then heads back to the bushes.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo makes a raspberry sound with his snout, clearly something of irritation. \"Watch yourself. He called for reinforcements; more bikes are on the way.\" Peeking his head up and putting a hand to his ear stalk, he listens intently for the sound of anything approaching.\n\n(( Perception1 - (d20+7)[ 16 ] and if the result is less than 18, reroll:\n Perception2 - (d20+7)[ 13 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " \"More of them, but they don't know there's hostiles... someone get in some of our salvaged armor, quick! I'm too short, but, if we're lucky, we can get all the bikes we need.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Cheelo hears the sound of several engines approaching and one of them sounds bigger then a speeder bike.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Aww poodoo... Jesara, don't worry about seating. We've got company inbound, and it ain't just speeders!\" Cheelo clicks his blaster carbine over to the lethal setting. \"I think we're past the stun setting!\" Cheelo ducks down again, hoping for any element of surprise he can get.\n\n(( ooc: I doubt there's time to take 20 on hide again. I didn't move from my spot, but I'll roll again incase. Stealth - (d20+10)[ 26 ] \nAnd I know it's coming. Initiative - (d20+10)[ 18 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nQuietly, Joorn flips his rifle back to the lethal setting. This'll be interesting... he mumbles to himself.\n\n \n Spoiler \nMight as well: Initiative (1d20+9)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel sighs as noone even considers her, then moves the speeder and scout out of the action, going over to Jesara and asking, \"Any decent explosives in the stuff you've been grabbing?\" ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n Dagnabit, how did she see me? Jesara tries to stay hidden in the bush and whispers, \" Nothing special, just their standard issue grenade. If you are a better throw than me you are welcome to it. \" She rolls the grenade from the trooper(assuming he had his standard issue one), out of the bush to the feet of Sel.\n\nHearing the direction to go lethal, Jesara fumbles with the blaster settings and hopes it is set to the correct setting.",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nLaying there behind the log Karloth was sound asleep as laying in one spot for more than two hours had gotten past the point of boredom, but perks up once he hears the sound of speeders pass through the camp. Crawling to the end of the fallen log he peeks his head around to try and get a better look at what's happening in the camp.\n\n \n Spoiler \n Stealth - (1d20+10)[ 21 ] Perception - (1d20+7)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nDra Ven sits in wait while the others go about the initial business. Hearing the noise of multiple speeders inbound, he shakes his head, I knew this was the way it would go... Switching his blaster from stun to the standard settings, he lets out a long hissing breath. \"If you have a moral disagreement with the use of leathal means- you are more than welcome to keep it to stun.\" \n\nInit: (d20+9)[ 27 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Cazziuz:",
"value": " Damian \n\nKeeping his position, and not flipping the setting to lethal, Damian waits for the speeders to get into line of sight.",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " With in five minutes the imperial backup arrive it 0ne four passenger land speeder, with 3 scout trooper and an imperial officer, a long with five scout troopers on bikes. Upon getting out of the speeder the imperial officer sees the downed trooper, he point to two biker scout and say, You two get back to base camp and see if they've gotten that comm array repaired yet and report to Havoc that we may have found some of the escaped rebels , those two trooper get on there bike and head of toward the northeast. to the other trooper the officer says, the rest of you spreed out .",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nSeeing the enemy start to disperse, Jesara acts before they spread out too much, tossing a grenade, hopeful she can disable the officer and confuse the unit. For the tadpoles! \n \n Spoiler \n\n \"Initiative\" - (1d20+8)[ 9 ] \n\nUse Force Feat \"Battle Strike\"\n \"Use the Force\" - (1d20+8)[ 27 ] DC 25... if so +1 to hit, +3d6 damage\n\nTry to hit Officer and one subordinate as they disperse(avoid the speeder)\n \"Grenade Toss\" - (1d20+4)[ 11 ] + Force Point\n \"Force Point\" - (1d8)[ 4 ] \n \"Grenade Blast\" - (4d6+1)[ 16 ] \n \"Extra Battle Strike Damage\" - (1d6)[ 2 ] \n\nTotal Attack : 11+4+1 = 16\nTotal Damage : 16+2+4+6 = 28 (half damage if Ref Def > 16)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nSidling closer to Sel, Dra Ven opens fire on the subordinate trooper riding on the speeder bike.\n\nto hit: (d20+6)[ 10 ] \ndamage: (3d8)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " OOC: And here I thought I hid the enemy trooper... *grumps*\n\nSel opens fire on one of the two troopers being sent back to their base with her blaster set on lethal. They can't have that.\n\nAttack: (d20+5)[ 9 ] \nDamage: (3d8+2)[ 21 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " OOC: And a force point on that attack roll, I believe we're allowed to use them after we see the roll.\n\n (1d6+1)[ 3 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nTaking aim at the two scouts sent to report, Cheelo hesitates a split second, worried about priorities. We can't be found, but there's a lot... Before much of a thought on the matter can get through his head, Selia's shot at the one of them prompts him to action. He fires at the other scout.\n\n(( Initiative - (d20+10)[ 21 ] \n Attack - (d20+5)[ 10 ] , aiming ignores cover.\n Damage - (3d8+1)[ 17 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " (( Add a Force Point to that attack roll. Force - (d6)[ 4 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nKnowing that those two scouts can absolutely not be allowed to report back, he takes aim and fires at one of them.\n\n((Initiative: (1d20+9)[ 19 ] \nAttack: (1d20+4)[ 15 ] Add force point to that attack roll: (1d6)[ 4 ] \nDamage: (3d8)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\nLyn sprints out of cover and slashes one of the soldiers staying with the officer, first once and the retracts her blade and extends the other one cutting him again.\n\n Attack 1 - (1d20+1)[ 8 ] \n Damage 1 - (2d8+3)[ 1 ][ 1 ](5) \n Attack 2 - (1d20+1)[ 19 ] \n Damage 2 - (2d8+3)[ 6 ][ 2 ](11) ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " ((add a force point to attack 1 (1d6)[ 6 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Suddenly Selia come up from her cover and fires on the troopers sent report in that are zooming a way at a 100+ km her shot is almost perfect unfortunately it miss by inches over the troopers right shoulder, Dar Ven fires next but his shot miss by over a meter or more, Cheelo fires next is slightly better the Selia but still a miss, Joorn fires the next shot and his shot is the best of them all as his shot hits one of the troopers in the back, making the trooper involuntary jerk the controls he hits a tree and explodes, the troopers with the officer final return fire but there poly placed and miss, unfortunately the officer has better luck then his trooper and hits Dra Ven in his left shoulder (6 hp DMG), Jesara then toss her grenade in the middle of the troopers it explodes, killing three trooper out right and wounding the officer and the last trooper near the officer, then suddenly Lyn Meii sprints out and finish of the trooper.\n\n\n(( leaving the wounded officer and the trooper that got away on the bike))",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\n\" Get him! \" Lyn shouts and points towards the soldier speeding away.\n\nShe quickly runs up to the officer and points the tip of her blade at the officers chest.\n\n\" You stay very still \" Her voice is no more than a growl.\n\n \n Spoiler \n\nIf the officer moves she will cut him down\n Attack - (1d20+6)[ 12 ] \n Damage - (2d8+4)[ 7 ] (forgot to add half my level to damage last time)\n ",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara breaks cover and starts to close on the wounded officer, her rifle pointed staight at his chest, commanding him, \" Drop your weapon and surrender. \"\n\n \n Spoiler \n\nIF he surrenders (or is dead by the time I get to go)\nMove up, taking his weapon, gear, commlink, away from him.\nThen, recover replacement frag grenades from the downed troopers.\n\nIF he does NOT surrender\n \"Shoot him\" - (1d20-1)[ 8 ] \n \"Damage\" - (3d8+1)[ 15 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n \"Get on! Get on now!\" Cheelo exclaims, pointing and running to the nearest speeder bike. He jumps on and powers it up.\n\n(( If nobody is already joining him this round, or if the speeder only seats one, he'll take off immediately after the scout. Otherwise he'll let them get seated before he does the next actions.\n\nImmediately he'll use Increase Vehicle Speed (p172, DC 20) to get up to speed. Pilot - (d20+15)[ 32 ] \n\nThen he'll use All-Out Movement if it's safe to try and catch up with the trooper. ))",
"loss": true
},
{
"from": "human",
"prefix": "Venom:",
"value": " Karloth \n\nPopping up from behind the log after hearing the grenade explode he sees a flurry of action. Some are headed over to the wounded trooper, to ultimately finish the last moments of his life, while others are keeping the officer alive. Hearing Cheelo yell to get on the bike he does just that without really thinking. What's going on? he calls out to the excited Rodian.",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nIf the speeder seats two, Dra Ven will hop on and hold tight.\n\nIf not-\n\nDra Ven takes the shot to the shoulder with a grunt and moves out of cover. Aiming at the Imperial Officer, Dra Ven speaks low and slow, \"It would be in your best interest to put your weapon down. Now .\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " \"Hang on tight and do your best to shoot the scout!\" Cheelo says as he kicks the speeder into motion.",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nSeeing that the commander is now under decent guard, he tries to aim after the speeder that drove away.\n\n((OOC: If it is still possible to see the scout using the scope, I'll try to shoot him.\n\n Attack - (1d20+4)[ 18 ] \n Damage - (3d8+1)[ 14 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Selia jumps onto the speeder she hid in the foliage, kicking off the brake and shooting out of the bushes, shedding leaves as she accellerates.\n\nShe quickly checks out the onboard weaponry, assuming it's a standard imperial 74-Z, she finds the blaster cannon, turning it on the enemy speeder.\n\nRide: (d20+9)[ 14 ] \nAttack: (d20+5)[ 6 ] (I think I am calculating my modifier right, +1 BAB+2 int mod+2 from being trained in pilot.\nDamage: (4d10+1)[ 22 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " (( OOC Should Cheelo catch up to the scout enough to make a shot...\n Attack - (d20+3)[ 13 ] (Doesn't include any ranged modifiers.)\n Damage - (4d10+1)[ 28 ] \n\nedit: Attack should be 2 higher ( 15 ); I forgot the vehicles INT bonus.))",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " (( OOC Heck, I'll use a Force Point. Force - (d6)[ 2 ] \n\nThat gives a total Attack of 17 ))",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " OOC: OK before i post who's are on the two speeder bike that holds a pilot ans passenger, and who's on the 4 passenger land speeder with blaster cannon",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nFailing to see the enemy with his sniper, Joorn quickly changes his tactics and jumps on the bike that Selia has started up.\n\n Go go go! ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " OOC: Dra Ven is on the back of the speeder bike with Cheelo",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " Cheelo & Dra Ven take off after the scout on one bike moments later so dose Selia & Joorn on the other bike.\n\nmeanwhile Jesara & Lyn Meii deal with the Imperial officer, at their demands for his surrender he responds Never, you rebel scum! he attempt to fire at Jesara but Jesara & Lyn Meii are faster, Lyn Meii slash hem across the chest, and Jesara shot takes him square in the face he falls to the ground dead.",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara shakes her head at the man's willingness to pass beyond. \" What a waste. \" She walks up and takes the man's commlink and listens for traffic regarding the situation while she gather's supplies from the fallen troopers, taking their utility belts(with medpac) and the officer's blaster pistol.\n\nLooking around, the Mon Calamari climbs into the passenger seat on the 4 person speeder and says, \" We should probably follow... in case the wander into an ambush. Anyone know how to use either of these? \" She gestures to the pilot seat and the blaster cannon.",
"loss": true
},
{
"from": "human",
"prefix": "pinkbunny:",
"value": " Sel zooms through the foliage, firing again at the fleeing biker.\n\nAttack: (d20+5)[ 21 ] \nDamage: (4d10+1)[ 26 ] ",
"loss": true
},
{
"from": "human",
"prefix": "eex:",
"value": " Lyn Meii \n\n\" Unfortunately I have no idea whatsoever on how to drive pretty much anything. \" As she talks she seats herself next to Jesara and puts the lightsaber in her hidden pocket in her sleeve.",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n\nPressing the speeder on, he tries his best to keep the scout in his sights. \"Come on... Come on.....\" Finding what he thinks to be an opportunity, he fires the speeder's blaster.\n\n(( Pilot - (d20+15)[ 16 ] (general pilot skill, whatever you may need it for)\n\n Attack - (d20+5)[ 13 ] (Doesn't include any ranged modifiers.)\n Damage - (4d10+1)[ 18 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nJesara's eyes rotate around to see if anyone else might know how to operate the device with proficiency. Not seeing any immediate volunteers, Jesara says, \" Our intention is not to engage in battle, so our mediocre skills should prove to be sufficient. Unless anyone objects, I'll drive. \" Jesara hops over into the driver seat and calls out, \" Hop in. \" Jesara fires up the engine and waits for everyone to get on board and inquires, \" Does this thing have any sensors we can use to track the bikes with? \"\n\nJesara focuses her mind in preparation. Do or Do not. There is no try. If I keep to low speeds, I should not have any trouble avoiding trees. ",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nDoing his best to lean only slightly so as to keep the bike in balance, Dra Ven fires at the escaping trooper\n\nAttack: (d20+6)[ 23 ] \nDamage: [/roll]3d8[/roll]",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " woops\n\ndamage: (3d8)[ 21 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nUsing his pistol, since firing with a rifle from the back of a speeder bike is most likely a very bad idea, he aims at the enemy bike and shoots at it.\n\n(( Attack - (1d20+4)[ 5 ] \n Damage - (3d6+1)[ 10 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Graybacca:",
"value": " A you give chase to the lone scout he has manged to stay at about medium to long range as most of your fire goes harmlessly by him, he quickly turn in his seat and fire his hand blaster at you witch streak in between the two bike then Dra Ven gets his shot off, and it miss the troopers leg and strike the bike in it's engine the bike begins to blow black smoke as it enters a small clearing it the wood.\n\nmeanwhile Jesara find it easy to follow her other company's from all the noise there making,",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n Ah, yes... this isn't so hard. \n\nJesara continues to pilot the vehicle containing the rest of the team as it makes it way slowly through the forest in pursuit of the mobile battle.\n\n \n Spoiler \n\n \"Perception\" - (1d20+14)[ 15 ] Just in case\nPilot... take a 10 for a 13.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Quixotico:",
"value": " Cheelo \n \"We have to make sure. We can't take chances on them finding us.\" Gunning the speeder into the clearing, he makes every attempt to close the distance between him and the scout, taking advantage of the clearing.\n\n((OOC Pilot - (d20+15)[ 35 ] (Natural 20 !)\n\nAssuming I can take a shot, I will, but closing the distance is priority.\n Attack - (d20+5)[ 12 ] (Doesn't include any ranged modifiers.)\n Damage - (4d10+1)[ 33 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " Jesara \n\nStill piloting the speeder, if you can call it that, Jesara turns to the passengers and suggests, \" Maybe one of you can use the comm system in this thing to jam the speeder bike or track them somehow? \"",
"loss": true
},
{
"from": "human",
"prefix": "Sayn:",
"value": " Joorn \n\nOnce again, Joorn fires his pistol at the enemy speeder.\n\n(( Attack - (1d20+4)[ 16 ] \n Damage - (3d6+1)[ 13 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Derwood:",
"value": " Dra Ven \n\nLetting out a howl of frustration, Dra Ven lets out a long deep breath of vapor and fires at the fleeing trooper.\n\n (d20+6)[ 11 ] \n (3d8)[ 11 ] ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " (A little Backhistory)\n \n Spoiler \nIt has only been a year since the end of the Great Naval War that pitted the two greatest human nations, Brittania and Hispaniola against one another. Neither could maintain any advantage for long, and the other countries refused to get involved in the conflict.\nAn armistice was eventually signed, allowing Britannia to resume their arms trade with Ollandia and Azach, while opening up new routes to Francais. Hispaniola was given colonial rights to a newly discovered island that lay between the two nation's territories. Both sides were happy with the arrangement, though both still wished that they had gained more from the conflict. Much tension still remains between the two countries, and they eye one another warily.\nDuring the conflict, corsair crews of Kobolds, Orcs, and Goblins were allowed to strengthen and grow, facing little resistance from the civilized world. Little has yet been done even after the warabout the terror that they have unleashed on the world. Most of that work has been left to privateer crews originally left out of work following the Britannian/Hispaniolan war.\n\nThe elves remained isolated in their undersea kingdom, dealing little with the upside world. The Aventi were still scattered and trying to rebuild their civilization, destroyed by hostile Sahuagin and Kuo-Toa tribes. The Dwarves and Gnomes continued to strive to perfect their gunpowder weapons, making incredible profits by selling their arms and ordinance to any willing to pay their exorbitant fees.\n \n\n\n(Current Situation)\nAll you hear are the seabirds chirping and the waves washing against the sandy beach.\nAll you feel is sand within every inch of your clothes, a head that aches, a stomach that turns violently, and a mouth filled with the bitter taste of saltwater.\nThe sun is high, and hot, the air is very humid. You lift yourself to a sitting position and see six people lying near you. You recognize nearly all of them as having been aboard the General Taylor carrying a shipment of arms to the Human Nation of Ollandia. You were attacked by three ships crewed by those foul beasts of the Kurtulmak Coast. You don't know why they sank the ship rather than plundering it and putting the crew to the sword, maybe you were all putting up too good of a fight, maybe it had been an accident. No, that couldn't be it, the Kobolds are too professional in their piratical raids for that to happen.\n\nThe last thing you remember was a massive explosion. Both Gil and Simone were knocked unconscious by the blast so that their normal affinity with water mattered little, though it probably did save their lives. The rest of you, Jasper, Maximillian, Theodore, and Trueno surely only survived by dumb luck.\n\nYou stand and meet together on the beach, each of you only carrying what you managed to grab before being swallowed up by the briny drink. None of you recognize the island, and you do not know whose territory you have been forced into. You were only five days from Ollandia proper, so this may be their territory. It may also be claimed by the monstrous races. Either way, you need to find a way off soon.\n\nThe beach runs North and South until eventually curving to the West. A dense jungle forms a line along the beach about fifty feet from the shoreline. There are no paths that you can see, indeed, there are no signs that this island is inhabited at all...",
"loss": false
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n\nThe half-elf lies face down on the sandy beach only a few feet from the sea, close enough so that every wave covers him in salty water. To the seabirds hovering above he looks to be dead, it is only under closer inspection that his chest appears to be moving slightly. After lying there for a long time he manages to wake up and with much groaning and muffled swearing he pushes himself into a sitting position. Most of his equipment seemed to be lost to the sea, he had one bag of shots and one corked tube full of powder, but from the looks of it no gun to fire with. Sighing deeply at his misfortune he pulls off his knee high buckled leather boots and drains them of the water they contained. A big grin spreads across his face when, as well as the water, his final pistol fell out of his left boot, the place he always kept it in.\n\nHis happiness at this discovery helped him to put up with all of his pain; his blinding headache, violently churning stomach and a stinging burn coming from a cut on his arm. Thinking to himself that it'd do no good to just sit and mope about his problems, Simone drags himself onto his bare feet, carrying his boots and pistol in hand, and stumbles further up the beach. It was only now that he noticed the other people who had apparently survived the shipwreck. \"What a fine day this is turning out to be. Makes you happy to be alive, eh?\" His voice is quite soft and clipped when compared to his fairly muscular build and strange. alien features, it would not be expected to be coming from his mouth. \"So.. any ideas of how we're gonna sort out this mess?\" ",
"loss": true
},
{
"from": "human",
"prefix": "mainiac:",
"value": " Jasper rose to his knees and gave a course and ragged cough with the aftertaste of seawater in it. \"Happy now sister?\" He asked the ocean rhetorically before bowing his head to the harsh rays of the sun.\n\"Are you men alright?\" he called to the others figures strewn about the beach. He got to his feet and went man to man, checking to see if they were still breathing. He moved slowly but felt his strength slowly returning to him as he made the rounds. He's strong enough to offer a hand up to the others as they find their own ways back to their feet at least. And his spirits are high enough that he can force a rueful smile back at Simone \"It's always a good day to be alive, good sir.\"\nWith everyone standing, Jasper looks about at the dazed bunch he has before him. \"Greatings and good fortune, everyone.\" he announced without a trace of irony. \"I am Jasper, one of the passengers on board. I don't imagine any of you know this island?\" Jasper did not look too surprised by the negative responses. \"Well, if we can all walk, I suggest we move inland into the wood. We need to look to finding some food in the jungle and building a fire to attract attention tonight.\"",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\nHearing the birds and the waves, Trueno slowly opens his eyes. Pirates. Why did it have to be pirates? Why couldn't it have been a storm? Even the worst hurricane would have been better. For me at least. The pounding in Trueno head slowly dies away as he sits up. Looking down to see that he still has his holy symbol around his neck, he smiles and holds it close to his chest. He looks around and notices that his backpack close by. He picks it up and looks around. Seeing others on the beach, he quickly gets up to see if they need help. As he is checking everyone, he begins to talk, to no one in particular.\n\n\" Thank Procan that we have survived. It is only with his help that we were able to make it to this...land. I am Trueno, a missionary for the Storm God, Procan. \"",
"loss": true
},
{
"from": "human",
"prefix": "Job:",
"value": " Maximilian Marcos \n Well I’m thinking. Max muses to himself as the sound and heat of the mid-day beach return him to consciousness. Let’s see if I can make something of it. Max stands with a groan and begins to inspect his person. He is immediately relieved to find his spell book intact, if damp and covered with sand, everything else is secondary. Lastly his hand falls on an empty scabbard with a heavy sigh, it would seem the sea has claimed all of you father. \n\nAs Jasper approached, Max thanked him for the concern and told him he was alright. During the conversation max also sent out a small metal impulse, if that tiny bat of his had survived the night he should come soon.\n\nNow with the survivors all together Max introduces himself: “Maximilian Marcos, at your service, good to see some of us made it.” With that Max speaks an incantation and sand and salt begins to peels off him as if repulsed, he then directs the spell to do the same to the others. He does not ask permission, but simply moves on if someone protests.\n\nOOC: \n Spoiler \nCast Prestidigitation.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil kneels on the beach rifling through what little he could gather before the blast and what he scavenged from the water. Lying everything along the ground he puts his chin on his hand, What do we have here? A rapier, not mine, that one is probably still stuck in the Kobold I stabbed... oh well, good to have a familiar weapon. A kukri, nice for cutting the foilage. Apart from that, random trinkets, did get some food... he reaches down for the soggy loaves of bread. Brushing off the sand, he reluctantly takes a bite. His face cringes but he makes the effort to swallow. He licks his lips, spitting out the remainder of the food patting his clothes... Wait, wait, wait, what was that? He feels something hard in his pocket, he lifts out a metal flask, he uncorks the top, smelling the opening. Please don't tell me you too were spoiled by the sea... he takes a small drink and a smile spreads across his face.\n\nQuickly, he shoves the kukri in his boot and grabs the rest of his possessions. He walks over to the group of the other survivors, passing by Maximillian he gives him a pat on the back, \"Well, fellas, I don't know how to remedy this situation.\" He drops his gear on the ground sifting through for the bread and flask; when he finds them, he extends his hands to the group. \"However, I have some dreadfully soggy bread to fill our bellies. And a bit of delicious rum to wash down the salty flavor.\" He looks around, waiting for someone to take them.",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\n\" Let me see that bread. \" After Trueno takes the soggy bread, he prays, \" O great and powerful Procan. I thank you for allowing us to come through the terrible attack alive. I know that you are at work right now, showing us a new path for our lives. Please let this path begin with a decent meal so that we can have the strength to continue. May the storm of our lives be in Your control. Amen. \"\n\nDuring the prayer, the crested wave around Trueno's neck begins to glow. Then that power shifts from the amulet to the soggy bread. Slowly, the surrounding people are aware of the bread becoming fresh like it just come out of the oven. Once Trueno finishes, he passes around the bread only taking what he feels is necessary for him.\n\n \n Spoiler \n\nTrueno uses Purify Food and Drink on the bread.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Theodore \n\nThe large man lay sprawled face-down in the sand. It was some time before the warm rays of the sun rouse him from his stupor. As he sits upright, sand pours from his garment and from his now matted black hair. A moment later he removes an oilskin pouch from beneath himself, the contents of which reveal to be another functional pistol. Seeing others rousing themselves, he stands and shakes a bit more sand from his hair and beard.\n\n Theodore Tuttor at you service, such as it is. I was hired to safeguard the cargo, apparently my skills were not sufficient. \n\nHe shrugs and accepts the services of the mage in removing the substantial buildup of sand he had accumulated. When the bread comes around, he takes a piece and washes it down gratefully with a swig of rum.\n\n \nWell, we're alive. Going to need some water, that rum will just dry us out. ",
"loss": true
},
{
"from": "human",
"prefix": "mainiac:",
"value": " \"Don't be overly concerned. We'll find water soon enough I'm sure.\" As if to prove his confidence, Jasper took the flask and took a short sip from it, then handed it back with a smile.\n\"But I agree that we should start looking. I'll see what I can find, anyone want to join me?\"\nJasper looks to see who takes him up on his offer.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil's eyes are still locked on Trueno as he bites into the warm bread. It's a welcome flavor compared to the small taste he had earlier. He kneels back down to his gear and looks back up to Trueno, \"Here's another loaf of bread and a hunk of cheese. I can't do much with 'em, maybe you'll have a lot better luck.\" \n\nHe stands back up, wiping the dust from his knees, \"Sorry, lads, I must be the rude one. The name's Gil, Gil Lokhart. Nice to meet ya.\" He glances around the island, then looks back down to his pile, \"I managed to swipe some stuff from the water. It's not much but we should be able to get use out of some of it. It's probably best to look for water and shelter why will still have daylight,\" he pauses, takes the flask from Jasper and takes another sip of rum.\n\nHe looks back to the beach where they washed up from the sea, \"For now, I'm gonna make a quick scan across shallows. Hopefully there's something of use I can find down there.\" \n\nWith this, Gil shoves the rapier into the sand. He crouches down, takes the kukri from his boot and puts it in his mouth. After taking off his boots, he removes his leather jerkin and starts walking towards the water.",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n\nSimone smiles broadly as Maximilian's magic dries the saltwater from his clothes and brushes off the sand. \"Thank you kindly, I appreciate it\" . Simone loved being under the waves, but he always swam in just his underclothes that he could switch out when he got back on land, he hated being soaking wet and on shore at the same time. As he slips his boots back on he introduces himself properly, \"I'm called Simone, Simone La'Quella. It's good to see others made it.\" \n\nHe gladly takes a bite out of the bread as it comes around and savors the mouthful of rum, it could be their last in a while. He waves his pistol in the air while saying \"I'm sorry to say this is all I washed up with, everything else I own... owned.. is probably still in my bunk. I could always take a swim down there at some point, there should be a lot of useful things left on it.\" He then sits and thinks to himself about how good that plan is, he has little idea where the boat is, how far down it sunk or what kinds of aquatic monstrosities were now residing it it. But, with the risks came the chance of huge gains, anything could have survived relatively intact.",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\nTrueno gladly accepts the bread and cheese. He places them in his backpack saying, \" I will save these for later. It would be no point to eat everything we have right now. \"\n\n\" I know that we should investigate around us. I am very interested in what can be found. However, I do not like the idea of someone going off alone. We should pair up, just like thunder and lightning. So I say we should decide together on where we go to investigate this strange land. \"",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil overhears the last statement from Trueno before he hits the waves. He considers it for a moment, since he can remember he has wandered alone; however, those were in more civilized areas. And these weren't exactly familiar waters, besides, it'd give him someone to talk with and make the situation seem less dire. Retracing Trueno's words, he jogs back to the group, taking the kukri from his teeth along the way.\n\n \"Thunder and lightning, eh? I like the sound of that. Give me a chance to actually talk with the crew I've been working with for so long.\" He gives a quick look to the Elf, \"Simone, is it? I'm thinking we can check the shallows off the island; try to find anything salvageable that could have washed up from the ship. With it already being midday, maybe a little later, I'm not sure we will have time to search the deeper waters for the wreckage.\" \n\nGil kneels down again, sifting through what he has already found (a bucket, twenty-five feet of rope, a hammer, four pitons, two square-yards of canvas, and a cloth sack filled with ten candles) he takes the cloth sack and dumps the candles. As he stands he ties the sack firmly to his belt and motions to the pile, \"This is all I've gathered so far. There's not much but maybe we can find some use for it.\" He pulls the rapier from the scabbard in the sand and inspects the blade.",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n \"Simone it is, aye. Your idea sounds good to me anyway, and I think you're right about the wreckage, we can always go another day. It's not like we're going to be rushing of any time soon.\" A grim smile spreads across his face at the last comment, at the prospect of being stranded here finally sinks in. Once again he slips off his boots, filling one with his gun and ammunition before removing his leather breastplate and white shirt leaving him bare chested. He then takes off his trousers to reveal a tight pair of leggings made from the distinctive, shimmering grey material that could only be sharkskin. \"They dry off quicker ya see, I don't mind swimming in these\" he says with a smile on his face. \"Well Gil, I'm ready when you are. Shall we get going?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Theodore \n I'm not too keen on getting back in the water just yet, but it's a good idea to get all the gear we can. I am up for some dryer exploration though. ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil eyes the leggings Simone is wearing, \"Now aren't those somethin'? They dry quicker, you say? Might need to invest in some of those.\" He tears a strand of cloth from his tattered shirt, then removes it tossing it next to his boots and rapier. With the cloth, he ties his long, sandy hair back. \"As for these regular pants, they chafe something terrible once you're out of the water.\" \n\nHe gives Simone a smile and a nod then motions towards the waterfront. Before leaving, he looks back to the rest of the crew, \"We'll probably be gone for awhile; maybe even close to sunset. Try to find a place close to the beach to set camp. I don't know about the rest of you, but I'm not too keen on the idea of camping too far inland. At least, not until I know more about this island.\"\n \nHe turns back to Simone and starts jogging for the water. Although being stranded is grim, a smile still spreads across his face. He's been around water all his life... there are worst places he could be stranded.",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n \"Like he says, who knows how long we could be away for. I wish you all the best of luck with what you do, be safe, we'll try to be.\" With a final nod to his new companions he turns and jogs after Gil, running for quite a few steps to catch up with him.\n\n \n Spoiler \n search - (1d20+1)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Job:",
"value": " Max\n\n “Well that should do the trick” Max says as he motions the spell to move inland, “while those two are out searching I’ll try and clear a campsite near the shore, best I stay close by, I’m expecting someone to drop in, and I’d hate for him to miss us.” Max opens and fiddles with his book for a bit, but ultimately returns it to his side disappointed. He walks off to the tree line and begins using his spell to slowly clear debris from the ground as he steps into the forest.\n\nOOC: \n Spoiler \nsurvival check: (1d20)[ 12 ] to identify a good nearby campsite\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n\nAs he jogs along the beach with Gil he notices more and more the kukri in Gil's hand, and the lack of any weaponry in his own. This thought started to worry him, he didn't want to have survived the shipwreck to be taken down by some animal or worse on the beach. \"Gil, you know that sword you managed to find? Would ya mind me borrowing it for a little while, till I can grab a big stick or something from inland? I'd grab my pistol, but it would do us no good underwater.\" \n \n Spoiler \nIf Gil says yes then Simone will sprint back to their items and grab the rapier and then sprint back, moving as fast as he is able to. If not he'll then put all his efforts into finding something he can use as an improvised weapon.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil stops running when he hears Simone, he looks back and chuckles, \"Now where the Hell are my manners? Sure thing, I'll wait here for you then we can get back on track. Typically, I use a rapier myself but it's a bit awkward to swim with it strapped to your hip. But, sure, no telling what's lurking in these waters.\" \n\nWhen Simone turns to jog back down the beach, Gil kneels down and draws various designs in the sand with the kukri. As Simone returns, he stands and jogs back towards the water. While on his face he shows signs of being carefree, in his mind he thinks about the dangers that may lie ahead...\n\n \n Spoiler \n Search - (1d20+2)[ 4 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n\nSimone comes jogging back just as quickly as he'd said he would. He has the rapier strapped to his hip and in his hand he carries his gun, the shots and powder for which hang loosely across his chest in their bandoleer. \"Thanks a lot Gil!\" he says, smiling happily. \"I have no idea how to use it, I'll probably hurt myself more than anything else, but I'm glad to have it anyway. Figured I might as well bring my gun too, I can't see it working underwater but at least I could club someone with it if need be.\" He laughs a little to himself at this before going back to their search again.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " He chuckles with Simone about the pistol, \"Yeah, might be a bit hard to swing against the current. As for the rapier, don't mention it. Better safe than sorry, right?\" Gil looks back to the beach and then to Simone, \"Ready to get things started?\" \n \n Spoiler \nOnce Simone is ready, Gil will venture into the shallows. Since we decided on take 10, I will do so giving me a total of a 12 Search. Still won't find much, but maybe a little bit of something.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Gil and Simone\n\n \n Spoiler \nYou swim through the shallows, noticing that a large coral reef surrounds much of the island, but apparently the island is far enough from where the wreck of the ship sunk because you are completely unable to locate anything to scavenge. You witness a few sea creatures sailing by. Even a large shark passes, but it ignores the two of you completely. On the opposite end of the island you do see a small sailing vessel approaching the island proper. It's only a small pinnace, but upon further careful exploration you notice that it is crewed entirely by kobolds. You are not able to get an exact count of how many there are, but each is armed to the teeth with pistols, swords, and kobold carbines... Their leader is dressed simply and carries only a small spear.\n \n\n\nTheodore, Max, Trueno, and Jasper\n \n Spoiler \nAfter watching Simone and Gil leave the beach and enter the waves, the four of you move inland, heading West, and searching for a suitable campsite where to base the party's operations. Max clears away a workable path through the dense vegitation and undergrowth of the jungle, which can be easily followed by Gil and Simone when they return from the sea. It is filled with large, fruit bearing trees and you can you see countless small animals scurrying around. At least you won't have to worry about food for the time being. After approximately two hours of working your way through the four of you eventually come across a small clearing filled with what appears to be the remains of a large stone structure of some kind. Only the base remains relatively intact. The stones that stand form a large ring around the clearing itself and has done a fair job of keeping the trees and larger animals of the jungle out. As to who the structure once belonged to, its impossible to tell at first glance. The stone ring stands about five feet tall at its highest and there are three points to the East, West, and Northern edge that have completely eroded, allowing easy access.\n(A knowledge: History, Knowledge: Architecture check, or a Bardic Knowledge check might glean some information about the ruins. Each person rolling can only do one of the three mentioned.)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil has his kukri clenched between his teeth, wringing out his pants on the beach, and staring warily at the approaching Kobold vessel. Taking the kukri from his teeth, he walks to Simone, \"On a typical day, I'd feel comfortable scouting ahead to the ship, take a headcount, then gather up the other fellas...\" He pauses for a moment, thinking of the kukri held firmly in his hand. Then he looks over to Simone, glancing at the rapier and pistol and continues, \"...but today I somehow feel ill-equipped. We should go back around to the rest of the crew. It may be close to sundown when we arrive, but at least we know the general location of the ship. Could always attack at nightfall or at dawn?\" \n\nGil looks to the water then to the pants he just wringed out, \"Mind if we take the beach going back? I'd like to give my pants some time to dry.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Job:",
"value": " Max \n\nMax steps tentatively into the clearing and begins to examine the ruins from a distance. After several moments of silent deliberation he turns to his companions with a combination of concern and excitement. “These are Azikistani ruins…predecessors of the Azach, which is peculiar, considering our supposed proximity to Ollandia.” Max momentarily breaks eye contact, and makes some odd gestures with his hands, as if trying to mold his thoughts. “Either we aren’t where we think we are, or this island is very out of place and unexplored” he turns his back and slowly wanders further into the clearing “that, or they all got killed by the undead.” \n\nOOC: \n Spoiler \n ready to cast sheild, or grease should Max spot anything threatening\n ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Theodore \n\nTheodore simply comes to a stop and waits for his companions to make sense of the ruins. I have no knowledge of such things, buildings are either standing or useless. Might be able to make a shelter here though. He is about to voice this thought, when Max comes to his conclusion regarding the structure.\n\n What's that about undead? From the looks of it, this has been abandoned for a good long while. Should be careful regardless. \n\nWith this he pulls out his pistol and loads a shot, cocking the hammer halfway. Hope it didn't get wet. ",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\nTrueno has been following along with the rest of the group. He was happy to see the fruit in the trees. Good. I do not need to waste any of my spells with useless food ones. I hope we find fresh water soon too. That will make my job a lot easier. I wonder if I should ask Procan for... Trueno is interrupted with his thoughts by the mention of Azikistani and undead. His smile quickly fades. He starts to looking around the area as he grips his trident tighter. The silver crested wave around his necks starts to give a faint glow.\n\n \n Spoiler \n\nSpot check (1d20+3)[ 23 ] - for the forest around the ruins\nKnowledge (religion) check (1d20+5)[ 7 ] - for Azikistani beliefs\nready to cast Entropic Shield if notices danger coming\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone La'Quella \n\nAs Gil was wringing out his pants Simone was busy cleaning his pistol using the small scrap of cloth he kept in the bullet pouch. When the barrel was sufficiently dry he took out the lead ball, rubbed it dry and then switched it for another anyway. He pulled back the hammer just as Gil walked back over to him and listened to what he had to say.\n\n \"I know what you mean, I can't say I fancy attacking an entire ship with just one pistol and a couple of blades. We should get back anyway, think up a plan, that ship looked far too equipped for my liking. Anyway, lets get back. The beach you say? Then lets go!\" He then smiles to Gil and motioning back towards the direction they started from began jogging back to where they left the others.",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " (if no one has any objections, I will push things forward a little.)\n\nGil and Simone return to the beach where the six of you had awoken. They follow the cleared path created by Maximillian and quickly find the stone ruins where you have established your campsite. By now it is is approaching sundown. The two swimmers relate their discovery of the Kobold Pinnace ship that has anchored, and the crew that has gone ashore on the opposite end of the island.\n\nYou know that Pinnaces are small ships, the smallest class capable of travelling across the open ocean. It only requires a trained crew of four men to operate, with a full capacity of fifteen crew members. You are pretty sure that the ship was filled to capacity with kobolds, so that would mean that you are facing roughly double the max human capacity in kobolds on the island. Individually they are quite frail and easy to dispatch, but with nearly thirty roaming around and bristling with guns and swords you are facing a real challenge to what is, perhaps, the only way off the island.",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\n(I wanted to move on but I was waiting for the results from my checks. See Spoiler, TwoBit)\n\nTrueno quietly listens to the tale of the pirates from the swimmers. If I have proven my valor to Procan earlier, I would have slightly better spells. However, this does not mean I am useless. Even the smallest gust of wind can change an entire storm. Clearing his throat to get everyone's attention, he states,\n\n\" I suggest that we rest for the night but with someone keeping watch. I know that some of the spellcasters like myself should only take the first or last watch. \"",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil \n\nGil leans against a tree focusing on the conversation taking place. Removing his left boot he dumps out the remaining bits of sand; he kneels down to put it back on before fitting the kukri back around the strap. Wiping the dust from his hands he walks back to the crew, \"While I agree that we should attack them together, I think it may be best to do it under the cover of night. I don't know too much about Kobolds; however, I do know it's easier to make the size of our troupe appear larger in the moonlight. Also, nothing hurts worse than the element of surprise. It may be too hard to attack in the light. Plus, we don't know how long they will make this island their port. I say we get the ship tonight, find out what supplies we will need on board, then prepare ourselves for the venture home.\" \n\nFeeling a bit foolish on his opinion, Gil returns to leaning on a tree and crossing his arms across his chest. Either I'll have all their support... or I may be deserted on this island come morning... \n\nHe gives a quick look to Simone, \"By the way, can I get that rapier back now. It'd be a bit more comforting to have a larger weapon at my side.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n\nSimone sits on the beach near the others, once again wearing the rest of his clothes and his boots. After putting the hammer on his pistol back down he put it back in his boot and unbuckled the rapier he had borrowed. \"Thank you\" he says as he passes it back to its owner, \"I was glad to have it. If you see something I could swing like a club, please shout up.\" \n \"It's pretty clear that we need to attack those kobolds, we need that boat. All im thinking though, can we actually beat them? There were a lot and unlike us they were actually armed pretty well. I'm not saying we shouldn't fight them, I just think we should sort out some form of plan before we do. I do agree with fighting them tonight though, the darkness should hopefully help us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Theodore \n\nTheodore sits with the group and thoroughly inspects his singular pistol. He checks the lock and trigger for rust. With a bit of his shirt and a stick, he cleans the barrel as best he can. He looks up for a moment as the conversation turns toward the koblods.\n\n I would say we targeting the ship is a good idea. If the majority have gone to shore, we might stand a chance of overpowering the few remaining guards. If we do things right, we might be able to cast off before the kobolds know what is going on. I would like to know why they are here though... \n\nAs he trails off, he returns to cleaning his weapon.",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " It is now very dark and you are all quite tired. Hunting kobolds right now may not be the best of ideas for the moment.\nThe jungle seems to come alive with noise, mostly insects, but you swear you can detect the sounds of something larger stalking through the trees, shuffling past the undergrowth. The sound soon tapers off though. Whatever it was, it is gone now.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil leans against the tree, his bowed down, a slight snore is heard from his mouth and he darts back to attention. He looks around to see if anyone noticed the approaches them again, \"On second thought, I'm feeling a little exhausted. We've been out in the scorching sun today for several hours. We've yet to find a proper water source and, honestly, considering what we've recently gone through. A nice meal to restore our energy, a quick amount of rest, and then we should suffer the Kobolds. Now, what is there to eat around here?\" \n\nHe begins looking about the trees for fruit, then he hears the loud noise from the forest and jumps back from the tree line, \"What the bloody hell was that!?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n \"I gotta say Gil, I agree with you. I don't think any of us are in a good enough state to fight these kobolds. We should get at least a little rest before we do anything about this little situation... What do we got to eat around here? An' what're these ruins we're camping in? I've never seen anythin' like them.\" \n\nAt the sound of the large animal and Gil's outburst Simone quickly leaps to his feet and readies his pistol to fire. He keeps it pointing ahead of him as he stares into the darkness, trying to pinpoint where the sound came from. As it tapers off he relaxes a little and lowers his pistol, keeping the hammer pulled back however. \"Well it's gone at least. We'd just better hope it doesn't come back...\" ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " The night passes unevenfully. You keep your regular watches, allowing the spellcasters to get their full nights rest. And despite the occasional rustle in the brush and the constant calls of the insects, nothing significant occurs.\n\nHowever, in the very early morning hours just as the sun begins to rise you hear a sharp yapping howl that is quickly silenced. The howl came from the North of you, and was relatively close.",
"loss": true
},
{
"from": "human",
"prefix": "Job:",
"value": " Max \n “Well gentlemen, seems we have a problem.” max says as he readies his things. “Now that we are all secure, lets procure some transportation.” ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n\nThe half-elf's ears prick up at the sound of the howl, and then the lack of it. His mind begins to think of all the possibilities; it could have just been a predator catching its breakfast, but what if it was a kobold hunting party sent to search for food. He didn't like the latter possibility, with the relative closeness to them he'd much rather it be something not armed with weaponry better than their own. He didn't like the idea of it being a predator either, but that was, hopefully, the lesser of the two evils.\n\n \"So what's the plan then? Are we going to go at those kobolds now, before they get a chance to leave? I'm open to any suggestions on how we should proceed, and if anyone has a clue what kind of animal that was, I'd like to know...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Theodore \n\nThe night's sleep was a bit fitful, not for the noise, but for the lack thereof. Theodore had grown quite accostomed to the creaking and groaning of a ship at sea, and his body had difficulty adjusting to a bed that did not move. Still, his weariness allowed him to gain enough rest to take his watch and rise with the group in the morning.\n\nAt the strange howls and yappings, he loads and readies his pistol. Turning to Simone he speaks in a calm tone.\n\n Sounds like the kind of animal you can shoot. We'll avoid it if we can, but our main priority is the ship. ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil \n\nGil comes from a hidden part behind a few trees tightening the belt around his pants. He gives everyone a warning, \"I'd stay clear of those bushes if I were...\" his voice is cut off by the sharp howl. His eyes dart to the northern edge where it came from, he remains silent, eyes fixed to the trees. After Simone and Theodore speak, he gives his own thoughts, \"I'm not sure what kind of animal it was... to be honest, I'm not entirely sure I want to know. We need to get moving soon before the Kobolds have a chance to break shore. As much as I love this island, I'd feel much more comfortable on a ship... even if it is a Kobold vessel.\" ",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\nWaking up from a long, deep sleep, Trueno yawns loudly. \" Excuse me, friends. I did not realize how tired I was from our excitement yesterday. Thank Procan for safety through the night. \" He then turns and goes through his daily meditation to the Lord of Storms.\n\nOnce done, Trueno turns back and pulls out the sea damaged food and an empty waterskin. Bowing his head, he prays, \" O great and powerful Procan, we are thankful of your protection through the night. We now ask you for your help with the needs of the flesh. Grant us strength through this food and give us decent drink that will not hinder our actions. May the storms of our lives be in Your control. Amen. \"\n\nLike the day before, the crested wave around Trueno necks glows. But this time there were two distinct flashes of power that drift to toward the objects. One touches the bread and cheese which make them fresh and decent to eat; the other touches the waterskin which swells from the power. Trueno passes the the bread, cheese, and waterskin around the group. After taking his share of course.\n\n \n Spoiler \nTrueno uses Purify Food and Drink and Create Water .\n \n\n \n Spoiler \nOOC -- Sorry for the disappearance. However there was warning in my sig that I would be unable to post. It took longer than I thought though.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Job:",
"value": " Max \n “Thank you friend” Max pleasantly offers as Trueno’s bounty makes its rounds. “But all this aside we really must make haste, I’m ready to move”\n \nHe fidgets constantly, occasionally stealing glances into his book. I would appear the night has taken a toll on the calm he had exhibited the day before.\n\n “Anyone dealt with kobolds before? We should speak of a strategy as we move to spy their ship”\n \nBefore they depart Max steals to the back of the crowd and removes his bat from a special perch on the inside of his jacket. Max is aware the tiny creature can’t perceive his meaning, but he speaks hoping his sentiment will be enough “Bit, stay close and out of sight, if you spot trouble come and find me…I would not ask you to fly in daylight but we are in need of you, I apologize” with a gently lift he send the bat flying, and returns to his companions.",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\n\" You are welcome my friend. \" Turning away from Max, Trueno asks \" What noise are you talking about? Was I really that tired that I did not notice it? \" He then listens to the descriptions of the howl from his comrades. \"That sounds very interesting.\" He then ponders for a little bit if he can recall any knowledge of a creature making that sound. If he does remember, he relates the information to his companions.\n\n\" Now I have not been in many fights. And certainly few with kobolds. However, if we follow Procan and He grants us His protection, we should be able to win. During my daily devotion to Him, I was given the spell camoflouge spell. That might have been Procan's push for us to take a similar approach. \"\n\n \n Spoiler \nChecks for the noise\nKnowledge (religion) (1d20+5)[ 15 ] \nKnowledge (nature) (1d20+3)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n \"Thank you kindly friend\" Simone says, a smile on his face, as the food and drink was passed his way. \"I'm ready to move too, the sooner we get going, the sooner we get off this island.\" \n\nHe stands from his sitting position and stretches out his body, his stance giving away his eagerness to get moving. \"I've found the best way to fight kobolds, is just like fighting anything else. Shoot before they do and aim better than they can.\" ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " You all cautiously approach the direction where the howl came from. It isn't long before you find the body of a kobold pirate lying in the thick underbrush. His body is twisted in several unnatural positions and large chunks of its flesh are torn away.\n\nIt is still in possession of its arms, a small short sword and small flintlock pistol. A small pouch with nine balls inside and a powder horn adorn its belt.\nA small trail of pressed down brush leads away from the body, along with a line of more blood. It appears that someone was dragged away from this site, to the West.\nThe kobolds seem to have come from the North, judging from the cut-away brush in that direction. Though it is day, the thick canopy above makes it quite dark at this location.\n\n Trueno \n \n Spoiler \nJudging by the marks and the manner of the kobolds death, and the unmistakable scent of death and disease in the air, you believe this to be the work of ghouls...\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n \"Now that ain't a nice way to die from the looks of things. It might be one less kobold for us to fight, but what killed it? Looking at this mangled thing, I'd much rather have fought it than whatever killed it... He steals his eyes away from the gruesome sight and stares at the trail of blood, \"does anyone fancy following that?\" ",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\n\" Ghouls. \" answers Trueno in a sobered voice. \" Dear Procan. No one deserves that. \" Turning away Trueno continues, \" We need to burn the body. Just in case... \" His voice trails off. He goes not want to think any more about it.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil looks at the body and trail of blood. His right hand reaches to his rapier, \"I'm not sure if we have much of a choice. If he kept a Kobold alive it must've been for a reason. Although, I don't know much of these ghouls... I know I don't fancy getting close to one,\" he glances down, realizing he is already gripping his rapier, \"...yet I don't think I'm left with much of a choice.\" ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " You all hear more howling, a bit farther off this time but from more than one source now. It is followed by the familiar sound of gunfire and battle. You hear the kobolds yapping, almost in panic.\n\nTo anyone whose character knows Draconic:\n \n Spoiler \nThe kobolds are basically yelling things like \"What the hell are those things?\" And \"shoot them! Shoot them!\" and also \"There are too many of them, we need to get back to the ship!\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n \"Well what've we got here...\" Simone says in a voice about as loud as a mutter as he hears the conflict. \"Sounds to me that those kobolds are in trouble, but thats all I can tell, anyone understand what theyre yapping about? Whatever it is we should go check things out, could be the opportunity we're after to grab that boat from under them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Job:",
"value": " Max \n\nAs the sound of the yapping passes over them, Max mouths back the syllables silently trying to decode them. A look of surprise crosses his face before he speaks.\n\n “They are being attacked, and overrun by the ghouls! They are going to retreat; we need to head them off now!”\n \nBefore he can gage the response Max departs swiftly in the direction of the sounds.\n\n \n Spoiler \n ready to cast shield at the first indication of trouble\n ",
"loss": true
},
{
"from": "human",
"prefix": "TKDfirefly:",
"value": " Trueno \n\nScared by the sudden sounds of battle, Trueno jumps and looks away from the corpse. \" Dear Procan. There are more than I could have thought. \" Shaking his head as if it helps to clear it, he continues, \" Come on men. It is time we face this storm. \" Trueno starts to follow Max into the woods. While he is running, he begin to pull his holy symbol from his neck but pauses. He turns his backpack around and checks the front pocket. \" It survived. I almost forgot about this. \" Trueno pulls a flask that glows from within and puts it his pocket. The crested wave starts to glow as if it too is preparing for a battle. Trueno seems excited and nervous of the coming fight.\n\n \n Spoiler \nReady to cast Magic Weapon on the trident.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " Simone \n \"They're retreating?! Damn it!\" Before following he quickly scoops up the kobolds equipment; slinging its belt over one of his shoulders as a makeshift and rather clunky bandoleer. Ensuring that the newfound pistol and dagger were securely fastened to himself Simone runs after the other two as they head towards the conflict, pulling back the hammer on his pistol as they do so, ready to fire the minute they see the kobolds.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Gil \n \"Retreating!? Damn... at least we have a speed advantage.\" Gil decides to take the rear of the group, opting to do what little he can to advancing Kobolds. His rapier readied, he draws the kukri from his boot and follows the other crew.\n\n \n Spoiler \n\n Spot - (1d20+1)[ 13 ] \n Listen - (1d20+1)[ 10 ] \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 39: Phelonius vs. Glunk \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Phelonius - SamtheCleric \n Glunk - SoD \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Initiative: (1d20+3)[ 4 ] \n\nPurchases to be determined.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk \n initiative - (1d20+2)[ 6 ] \n\nNo additional purchases.\n\nBought some stuff before the match.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I'll just buy another scroll of Invisibility.\n\nLooks like you're up first.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk, round 1 \n\nOKsies, I'll start in Y14, with my great falchion (and my five clubs) sheathed.\n\n''Grah, I will crush you, little pixie!''\n\nGlunk: Standard Action: tap crawling tattoo, thinking go to the pixie thing, fly, fly away! .\n\nBattle Stats:\n \n Spoiler \nHP: 16/26\nAC: 15\nTouch: 12\nFlat-footed 13\nPosition: Y14.\n \n\n\nCrawling Tattoo: Jump off Glunks arm, and move to S14.\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: S14\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Phelonius - Round 1 \n\n\"Another thick witted barbarian type? You orcs breed like rabbits!\"\n\nStart in B13 with a scroll in hand.\n\n \n Spoiler \nInvisibility\n \n\n\nDouble move to I-10\n\nYour Turn\n\nStats:\n \n Spoiler \n\nPosition: I-10\nHP: 7\nAC: 14, Touch 14, Flat Footed 11\nSpells:\n1st - Sleep, Color Spray, Lesser Cold Orb\n0 - Daze, Daze, Acid Splash\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk, round II \n\n''Grah, Glunk not breed with rabbit, Glunk too big! Heh, you the right size for a rabbit though.''\n\nStandard Action, tap other tattoo.\n\nBattle Stats:\n \n Spoiler \nHP: 16/26\nAC: 15\nTouch: 12\nFlat-footed 13\nPosition: Y14.\n \n\n\nCrawling Tattoo I: double move to I11.\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: I11\n \n\n\nCrawling Tattoo II: Jump off Glunks arm, and move to T12.\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: T12\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Phelonius - Round 2 \n\n\"Please keep your hands... weapons... and disturbing animated tattoos to yourself!\"\n\nCast from the scroll\n\nDC 4\nCaster Level Check: (1d20+1)[ 13 ] \n\nIf successful, turns invisible.\n\n \n Spoiler \nMove to L-12\n \n\n\nYour turn, comrade.\n\nStats:\n \n Spoiler \n\nPosition: L-12\nHP: 7\nAC: 14, Touch 14, Flat Footed 11\nSpells:\n1st - Sleep, Color Spray, Lesser Cold Orb\n0 - Daze, Daze, Acid Splash\nBuffs: Invisibility 30/30\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk, round III \n\n''Huh? Where little pixie go?''\n\nMove Action to unsheath Great Falchion.\n\nReady Action: \n Spoiler \nIf I hear him move near me, move action to X6. How loud is casting a spell, I wonder? Hmm. If need be: listen - (1d20-6)[ 1 ] \n \n\n\nBattle Stats:\n \n Spoiler \nHP: 16/26\nAC: 15\nTouch: 12\nFlat-footed 13\nPosition: Y14.\n \n\n\nCrawling Tattoo I: move to I10 (if you're still there, you get an attack of opportunity) and attacks (or move around oddly if you're not there any more). Attack vs. touch AC: (1d20+6)[ 23 ] if that hits, I'll say 51-100 hits (1d100)[ 87 ] . If it hits, make a will save (DC 11) or suffer (1d10)[ 6 ] damage.\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: I10\n \n\n\nCrawling Tattoo II: Jump off Glunks arm, and move to O12.\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: O12\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Phelonius - Round 3 \n\n((Boy am I glad I wasn't in that square! o_O))\n\n \n Spoiler \nMove to P-12. Begin casting Sleep\n \n\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: P-12\nHP: 7\nAC: 14, Touch 14, Flat Footed 11\nSpells:\n1st - Sleep , Color Spray, Lesser Cold Orb\n0 - Daze, Daze, Acid Splash\nBuffs: Invisibility 29/30\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk IV \n\n''Where are you hiding, little pixie? Glunk brings gifts!''\n\nBecause it's worth a try: spot - (1d20-6)[ -4 ] if I see you anywhere, I attack if you're within reach of me (within five feet). If I don't see you, I swing wildly at X13 attack - (1d20+9)[ 12 ] again, 51-100 hits (1d100)[ 89 ] damage - (1d12+10)[ 21 ] , then move action to V20.\n\nBattle Stats:\n \n Spoiler \nHP: 16/26\nAC: 15\nTouch: 12\nFlat-footed 13\nPosition: V20.\n \n\n\nCrawling Tattoo I: move to K13, attack/wobble attack - (1d20+6)[ 16 ] (1d100)[ 70 ] will 11 or (1d10)[ 8 ] .\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: K13\n \n\n\nCrawling Tattoo II: move in O12, and attack/wobble attack - (1d20+6)[ 25 ] (1d100)[ 100 ] ref 15 or electricity - (3d6)[ 6 ] (the save is for half damage).\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: O12\n \n\n\nEdit: for future reference, all tattoo attacks are against touch AC, and on all d% hits, I'll assume that 51-100 hits. I like big numbers.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Phelonius - Round 4 \n\n\"Keep those things off of me!\"\n\nI reappear in P12 as my sleep spell finishes casting, targetted on the glass at T/U 21/22, covering you in its area. DC 14 Will Save.\n\nWill complete my turn after the will save.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk \n will - (1d20-2)[ 18 ] \n\n''Grah! Glunk not like!''",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " \"Huh. That's not good.\"\n\nMove to S15\n\nCast Daze. \n\nDC 13 Will Save.\n\nEnd Turn.\n\nstats:\n \n Spoiler \n\nPosition: S-15\nHP: 7\nAC: 14, Touch 14, Flat Footed 11\nSpells:\n1st - Sleep, Color Spray, Lesser Cold Orb\n0 - Daze, Daze , Acid Splash\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk, round V \n will - (1d20-2)[ 1 ] \n\n''Grah, play fair, pixie!''\n\n If I suceed, I rage and move to T15, swing my falchion as wildly as I can: attack - (1d20+7)[ 9 ] damage - (1d12+15)[ 27 ] . \n\nBattle Stats:\n \n Spoiler \nHP: 18/18\nAC: 13\nTouch: 10\nFlat-footed 11\nDaze: 1/1\nPosition: V20.\n \n\n\nCrawling Tattoo I: double move to S15, provoking AoOs..\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: S15\n \n\n\nCrawling Tattoo II: charge to S15, and attack attack - (1d20+8)[ 10 ] electricity - (3d6)[ 13 ] ref 15 for half.\n\nStats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 16.\nAttack bonus: +6\nPosition: O12\n \n\n\nEdit: wait, that should be a will with 1d20, not 1d20-2...oh well, still a failure. Also added in my battle stats.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Phelonius - Round 5 \n\n(The tattoo missed me)\n\nSingle Move to V18 (possibly provoking from the tattoo... do they threaten?)\n\nCast Color Spray on the Dazed orc. DC 17 Will Save.\n\n(*crosses fingers*)\n\nStats:\n \n Spoiler \n\nPosition: V-18\nHP: 7\nAC: 14, Touch 14, Flat Footed 11\nSpells:\n1st - Sleep, Color Spray , Lesser Cold Orb\n0 - Daze, Daze, Acid Splash\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk \n will - (1d20-2)[ 5 ] in advance: oh dear...\n\nAnd I don't think they threaten (they're fine sized). But fortunatly: I don't need to conentrate on them, so I think they still go about their buisness while I'm unconcious. Just saw on the SRD though, you don't get a reflex save for half damage (powers that normally allow a Reflex saving throw automatically affect the touched target).\n\nMy turn now, if I suceed, I rage and five foot step forward before attacking with my falchion attack - (1d20+7)[ 27 ] damage - (1d12+15)[ 23 ] . \n\nBattle Stats: [spoiler]HP: 16/16\nAC: 15 (9 vs melee, 17 vs ranged)\nTouch: -\nFlat-footed: -\nUnconcious, blind and stunned: 1/6\nPosition: V20.\n\nEither way:\n\nCrawling Tattoo 1: moves to V18, attack - (1d20+6)[ 8 ] will save 11 or suffer (1d10)[ 8 ] damage.\n\nBattle Stats:\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: V18\n \n\n\nCrawling Tattoo 2: moves to V18, attack - (1d20+6)[ 7 ] suffer (3d6)[ 13 ] electricity damage if it hits.\n\nBattle Stats:\n \n Spoiler \nCrawling Tattoo of Energy Missle.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: V18\n \n\n\nEdit: so how long am I unconcious/blind/stunned? Or should I roll that bit?",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Oh jeebus am I glad you failed that save... you would've crit me.\n\nUnconscious, Blind and Stunned: (2d4)[ 6 ] \nBlind and Stunned: (2d4)[ 2 ] \nAnd then Stunned for 1 round after that.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Ooh dear...ah well, neither of the tattoos hit, so that makes it your turn. But my tattoos should work even though I'm out of it for now, so they'll still do stuff.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Phelonius - Round 6 \n\n\"Get them off of me!\"\n\nCast Lesser Cold Orb on Glunk\n\n (1d20+3)[ 5 ] \nDamage: (1d8)[ 2 ] \n\nEDIT: Touch attack against your Touch AC of Base -9 (-5 Dex, -2 Blind, -2 Stun)\n\nMove to X-21\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: X-21\nHP: 7\nAC: 14, Touch 14, Flat Footed 11\nSpells:\n1st - Sleep, Color Spray, Lesser Cold Orb \n0 - Daze, Daze , Acid Splash\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Glunk, round VII \n\nA five should be a miss, seeing as unconcious (prone?) +4 against ranged.\n\nFree action: speak (sort of) ''Zzzzzzzz*snort*''\n\nBattle Stats: \n Spoiler \nHP: 16/16\nAC: 15 (9 vs melee, 17 vs ranged)\nTouch: -\nFlat-footed: -\nUnconcious, blind and stunned: 2/6\nPosition: V20.\n \n\n\nCrawling tattoo 1: charge to X21, and attack: attack - (1d20+8)[ 25 ] will 11 or (1d10)[ 4 ] damage.\n\nStats\n \n Spoiler \nCrawling Tattoo of Mind Thrust.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 16.\nAttack bonus: +6\nPosition: X21\n \n\n\nCrawling tattoo 1: charge to X21, and attack: attack - (1d20+8)[ 26 ] for electricity - (3d6)[ 13 ] \n \n Spoiler \nCrawling Tattoo of Energy Missle.\nFine Construct, hardness 5.\nHP: 5/5\nAC: 18.\nAttack bonus: +6\nPosition: V18\n \n\n\n(come on little guys!)\n\nYour turn.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The -4 to attack rolls on prone targets doesn't apply to someone who is unconscious.\n\nNot that it matters...\n\nYour tattoo's just gave me the ole \"who's your father\"...\n\nGood Match.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Same to you. I'll say this though, if I hadn't faced Adum earlier and seen the crawling tattoos in action...I honestly had no idea what to do to face you. I thought of grabbing a potion of spider climb, and running up the wall out of your colour spray reach, but then I realised that the walls here are only 10 feet high.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Yeah... those crawling tattoos are nasty. And since they are objects, they only take 1/4 damage from cold. Blech! Guess I need to get a different attack spell for them.\n\nI'm sure I'll see you in the Finals... just need to come up with a different strategy. You're a tricksy little hobbit.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " I think magic missle might be your best bet, it affects objects, right?\n\n\n \n Originally Posted by SamTheCleric \n You're a tricksy little hobbit. \n \n\nInteresting you should say that, the other day a friend of mine called me a pirate hobbit...",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " You don't level up mid-round.\n\nCan't magic missile... evocation is banned.\n\nHowever... they ARE effected by illusions. I could just put a silent image of me somewhere and they could go after it\n\nHOLD IT.\n\nMatch MAY not be over.\n\nI activate Brief Figment as an immediate action when the energy missile tattoo attacks, giving a 50% miss chance.\n\nWill Save for the mind thrust\n\n (1d20+2)[ 18 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " OK, same as before, 51-100=hit.\n\n (1d100)[ 20 ] \n\nAnd sorry, I somehow thought I'd been in another round...not sure how that happened...\n\n*bites fingernails in anticipation as page loads*\n\nCor, this is exciting, eh?",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ok, Question.\n\nBrief Figment gives a single mirror image. You hit the mirror image... does that expend the tattoo?",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Uh, depends on your interpretation:\n\n\n\n \n Originally Posted by SRD \n The wearer of a crawling tattoo can tap the tattoo as a standard action that provokes attacks of opportunity, mentally specifying a target (to which the wearer must have line of sight). Instead of manifesting its stored power, the tattoo animates, drops to the ground, and scuttles toward the target. The original wearer need no longer concentrate on the tattoo once animated. \n \n\n\n \n Originally Posted by SRD \n A crawling tattoo must enter the target’s square to attack and thus provokes attacks of opportunity as it passes through the target’s threatened area. The tattoo makes one touch attack per round thereafter until it strikes its target or is destroyed. On a successful attack, the power scribed in the crawling tattoo affects the target if the target fails the appropriate saving throw; however, powers that normally allow a Reflex saving throw automatically affect the touched target. Crawling tattoos can ferry beneficial powers as well as harmful ones, and a target can allow the tattoo’s touch attack to succeed if he or she desires. \n \n\nOn one hand, I specified you as the target, on the other hand it thinks you are the target even though you're not, and it does say that they are affected by illusions. However, it says it discharges when it hits the target, not what it thinks the target is, but it shouldn't know the difference...it could easily work either way...I know how I'd translate it, but I'm biased at the moment, as are you...call in a ref?",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Yeah, let's get a ref in here... I can't make my next move till I know what that little bugger is doing.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Right, well, seeing as we're on a ref break, I'm off and probably won't be able to get back until tomorrow morning (14+ hours). I may be able to get here later tonight, but no promises. If nothings happened in the next 4 hours or so, nothings going to happen for a lot longer.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " No worries, we all have a real life outside of the arena. We had a good run of 7 rounds already... so that's something. 😁",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nWell, since it isn't directly called out in RAW, I can't officially rule, but I'll throw my opinion out. Brief figment lasts ...until it is struck. So the tattoo does actually \"hit\" it. The tattoo can't discern between the image and the real, so even if it were intelligent, it would still think it was hitting it's original target. I say, since the tattoo attacks and hits what it 'thinks' is the target, it pops its power on it.",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Bugger. I was hoping that, as an illusion, it wouldn't actually strike.\n\nYou've got four rounds while I'm unconcious, blind and stunned, then another two while I'm blind and stunned to do what you want.\n\nThis is going to hurt...",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Round 7 \n\n5 ft step to W-20, Pull out Crossbow, Load Crossbow.\n\n Round 8 \n\nInitiate a coup de grace with the crossbow\n\nDamage: (2d6)[ 7 ] \n\nDC 10+Damage Dealt Fortitude save or die.\n\n Round 9 \n\n5 ft step to V-19, Reload Crossbow\n\n Round 10 \n\nInitiate a coup de grace with the crossbow\n\nDamage: (2d6)[ 5 ] \n\nDC 10+Damage Dealt Fortitude save or die\n\n...\n\nThats my 4 \"free\" unconscious rounds",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " OK, fort save 1, against DC 17 (1d20+6)[ 24 ] \n\nAgainst DC 15: (1d20+6)[ 11 ] \n\n''Gragh, Glunk hurt dead!''\n\nBattle Stats: \n Spoiler \nHP: -10/16\nAC: 12\nTouch: -\nFlat-footed: -\nBlind and stunned: 1/2\nDead: 1/infinity\nPosition: V20.\n \n\n I'm pretty sure I can talk whilst stunned, but that's about it... Irrelevant. I'm even surer I can't take actions whilst dead. Good game, mate.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Excellent match. I got extremely lucky... those tattoos arent nice. 😦\n\nWell played. You were the opponent I was most scared of. I hope I don't have to fight you in the finals.... cause... I dont want to have to go through that again. 😉",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Ref Bayar \n\nAfter the first attack, SOD wakes up. The second Coup de grace was illegal.\n\n\nAlso, there isnt anything in the Sleep spell description that the target actually falls to the ground sleeping or that he just stands on his feet sleeping.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Um, Bayar. It wasnt the sleep spell... it was Color Spray. He was Unconscious for those rounds where he was CdG'd.\n\nIts legal, I promise.\n\n😁\n\n \n Originally Posted by Color Spray \n A vivid cone of clashing colors springs forth from your hand, causing creatures to become stunned, perhaps also blinded, and possibly knocking them unconscious.\n\nEach creature within the cone is affected according to its Hit Dice.\n\n2 HD or less\n The creature is unconscious, blinded, and stunned for 2d4 rounds , then blinded and stunned for 1d4 rounds, and then stunned for 1 round. (Only living creatures are knocked unconscious.) \n \n\n\n \n Originally Posted by Unconscious \n Knocked out and helpless . Unconsciousness can result from having current hit points between -1 and -9, or from nonlethal damage in excess of current hit points \n \n\n\n \n Originally Posted by Helpless \n A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexterity of 0 (-5 modifier). Melee attacks against a helpless target get a +4 bonus (equivalent to attacking a prone target). Ranged attacks gets no special bonus against helpless targets. Rogues can sneak attack helpless targets.\n\nAs a full-round action, an enemy can use a melee weapon to deliver a coup de grace to a helpless foe. An enemy can also use a bow or crossbow, provided he is adjacent to the target. The attacker automatically hits and scores a critical hit. (A rogue also gets her sneak attack damage bonus against a helpless foe when delivering a coup de grace.) If the defender survives, he must make a Fortitude save (DC 10 + damage dealt) or die. \n ",
"loss": true
},
{
"from": "human",
"prefix": "SoD:",
"value": " Originally Posted by bayar \n Ref Bayar \n\nAfter the first attack, SOD wakes up. The second Coup de grace was illegal.\n\n\nAlso, there isnt anything in the Sleep spell description that the target actually falls to the ground sleeping or that he just stands on his feet sleeping. \n \n\n\n \n Originally Posted by SamTheCleric \n Um, Bayar. It wasnt the sleep spell... it was Color Spray. He was Unconscious for those rounds where he was CdG'd.\n\nIts legal, I promise.\n\n😁 \n \n\nBut, but, but the ref said...ah damn it, I knew I shouldn't've took the honest trait. Sams right, guv. I'm out of it.",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\nPhelonius wins and collects the spoils.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Team Tenmai - 7:30 AM\n\nThe forest is long and very boring. Little happens during your trip, and the rain only serves to create a problem in tracking where there had been none before. You strain to spot each set of boot prints, and tracking the wayward Kyusuki chuunin becomes significantly harder.\n\nAs time passes, you eventually come to rest inside a small clearing. The rain is beating down too much to continue, and the tracks are becoming almost unnoticeable. You do, however, guess that was heading toward Konohagakure. It's weird that he can get this far without the use of his eyes. Everyone but Kyoshin is feeling the burn of leaping as long as you did, and everyone's muscles are screaming for rest.\n\n Konohagakure (Miya Uchiha) - 7:30 AM\n\nTwo ANBU openly walk you to the village's northern gate. One of them, the man carrying the umbrella and wearing the Kuma mask, is deathly silent. You can scarcely hear the sound of his boots in the dirt. The other, the woman wearing the Tora mask, makes atleast an attempt at small talk. You pass by a young kunoichi in a poncho and wearing a sakkat, which was a strange choice of headdress here in Konoha. The ANBU don't stop to look at her, and she quickly ducks into a nearby restaurant.\n\nThey stop at the village gate, and the Tora masked ANBU nudges you onward. It's all too obvious that she's telling you to leave, and fully expects you to get to Haigakure by yourself. The only thing they don't say is \" don't return \"..\n\n Konohagakure (Sayuri Kyusuki) - 7:30 AM\n\nYou dodge and weave through the academy crowd to get to the front of the line, and then quietly pass the woman a 500 pound note. She calmly takes your order and then passes you change. After about ten minutes, she gives you a bowl of spicy chicken boiled with noodles. You turn around to note that the restaurant is mostly full, but there is a half-empty booth in the far back. The other half of that booth is occupied by a young boy and two girls, one of which is drawing in a large notepad. The boy and the other girl are just looking bored, and you suspect they're waiting on a jounin.",
"loss": false
},
{
"from": "human",
"prefix": "Gengy:",
"value": " \"Well, this is...\" Taking a deep breath for air, Kyoshin continues, \"...kinda fun. I bet... I bet... *gasp* that this is what... intense training with Kurina-sensei is like.\" \n\nKyoshin stands himself up to his full height, just about six and a half feet. He leans back against a clearing and pushes his wet black hair - from the rain and from sweat - back behind his headband, trying to keep it out of his innocent looking face.\n\n \"Does anyone want something to eat?\" For once, Kyoshin manages to get a whole sentence out without his nervous pausing. Partly it's because his two cell mates are here. Partly it's because the other two people have helped him train for the past week or so. But the real reason is because Kyoshin is hungry, and even though his body is one huge sculpture of muscles, he still runs on his stomach.\n\nFiddling with the latches of his large shoulder bag, Kyoshin pulls out a handful of succulent looking apples, offering them to anyone who wants one.",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Miya \n What a drag... \n\nThe sour thought was the only one going through her head at moment as Kuma and Tora lead her through the village to the northern gate. Being kicked out to live with distant relatives? There was no reason too! Sure she had gotten a bit rough with her team mate but it didn't require such drastic measures. Irately brushing some of her light blue hair away from her much darker blue eyes, the girl crossed her arms in a huff. Much of said long blue hair was pulled back into two buns at the back of her head to keep it from dangling down, a deep blue ribbon used to tie it in place and the rest of her head down. Wooden sandals were noisy on the ground but at that point in time she really didn't care.\n\nMany people would have described Miya as 'cute' or 'pretty' but it was her personality that always seemed to inevitably draw people to her. It was infectious and made her likable, even after they found out more about the real her. A mostly empty backpack was over her shoulders only holding her 'allowance' from the clan, some changes of clothes, and some ninja tools. Eyes resolutely focused straight ahead, refusing to acknowledge the ANBU when she attempted to speak to her, acting much like an in-mate sentenced to death and walking to the noose. Only one thing drew her eye and it was the oddly dressed girl sneaking into a restaurant like she had something to hide.\n\n Idiot...you could have at least disguised yourself or looked less obvious...how is it somebody like you gets to stay but I have to leave? It's just not fair! Teeth ground together as irritation boiled over into a burning anger but she managed to compose herself as curiousness won out over anger. Who on earth was that? It bugged her...so she stopped when she was nudged by Tora-ANBU, tapping a finger against her lips then turning around to face them.\n\n\" It's going to be a long trip to Haigakure isn't it? Can I just grab something quick to eat along the way, then I promise I'll get out. Please? \" It was instinct to put a pleading tone into her voice...after all it worked on her parents. Waiting until she had their permission before entering the restaurant as well and making a bee-line for the counter while keeping an eye out for the stranger. Nothing fancy, just some riceballs to go, but she watched the oddly dressed one the entire time as her ANBU escort watched her. Finally she had her snack and stuffed the bag it came in down into her backpack and pulled out a slender tube. A flute.\n\nEyes glittering, wondering if this other would notice or even care, as she set her lips to it and began to play. Cheerful and upbeat, almost a marching tune, and completely unlike the dreary surroundings at all. Definitely not played at her best but it was an acceptable performance and soon she was marching right back out of the restaurant and out to the gate, glaring at the ANBU some as she took her first step out of the village...then another. Soon she was just walking along the path...well...this wasn't so hard. Maybe things would turn out for the best.\n\n \n Spoiler \n\nFlute: (1d20+12)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Natsumi glares openly at Kyoshin. She leans back against a tree interlocking her fingers above her head. The sudden urge to stab her teamate to see if his tough skin was still working passes. Her breath returns to her enough that she can talk. \"Fun?\" She shakes her head, water dropping off her green hair. \"Kurina.. *gasp* Kurina would make us.. Carry a tree.. While doing this.\" \n\nThe tall kunoichi opens her mouth and looks up letting the rain fall into her mouth for a while before talking again. \"You know, we'll probably have to face Leematsu again.\" She looks around at the four other ninja here. \"Anyone have any ideas on how we'll do that?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin sat back against a tree, head leaned back, breathing softly but obviously exhausted. He had pushed hard in the beginning, eager to catch up to Kuro, but had suffered for it as the chase turned out to be a long one. \" I have a few ideas. Nothing that will work, though. \"",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri \n “Thank-you very much.” Her courtesy was clearly and precisely spoken soft as the music a girl was playing. Stealing her foam bowl off the counter before the cook could say anything made for a fast escape. Telling her how awful she sounded might not be the best way to have an accomplice. Sayuri had a way with getting due attention. She followed the ANBU-bad girl trio to the gate and tried to catch up before her partner in crime got away. “Please follow me I’ll be your chaperone. There’s no mistaking tatty hair with awful music.” \n\nThrough the ANBU passed the sentries with a sympathetic glance in their direction that almost showed off the smile she was trying to tug back to apathetic. She went in a direction that wasn’t Haigakure, definitely, as long as that girl followed...",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai looks around and then shrugs. \"I'm not even sure how we'll find him if we have to deal with him again. I think if we can actually see him, we might be able to deal with him. Any ideas on how to deal with the tricks?\"",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " \"I don't know of any ways out of Genjutsu once your caught... but I still think Leematsu-san isn't a bad person, just confused. Matasu, on the other hand...\" Kyoshin finishes off his third apple, and carefully places the seeds into their proper place. Now rested and no longer as hungry, the large genin stands up, and turns toward the direction of Konoha. His fists tighten as he thinks about Matasu, and the innocence on his face hardens. \"I don't forgive traitors.\" \n\nHis body relaxes as he turns back to the others. \"Do the rest of you need more time, or shall we go?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin stands up, breathes out, and settles himself. \" I am ready. \" From his shaking legs, though, he is clearly not.",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai nods \"I could probably go faster and I can ride the wind. I'll be alright, I don't think we should hurry so much that we aren't all in a condition to fight in case we do run into Leematsu or Matasu again\"",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Miya \n\n\" Chaperon? To where? I can't go back into the village at the moment. \" A bit...irately to the suggestion that she needed a chaperon to get around but she did stop to listen. After all this girl was interesting, obviously not from Konoha...where was the harm in hearing her out? Lowering the flute and only holding it in one hand, casually glancing back then to the bizarre hat and dress.\n\n\" More importantly, who are you? \" Inquisitively but about with the subtly of a bull in the china shop. Best to get some straight answers right off the bat anyway.",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri – Rain and Song and Tricks \n\nSo it was a good thing she wasn’t standing very close. She couldn’t stand gross smells and bad breath. Strolling just a bit more casually was like soaking in the hot spring.\n “It’s awful walking in rain my skin crawls. During a downpour the road always looks like messy makeup, so wise travellers always find shelter before they hit stone bottom.” \nIf she went faster than she should the stray droplets would torture her. Too slow and everything started to look... like an old trick in the book.\n “Some people would think it was rude you were asking for their names without giving your own. We’ll be polite and show professional courtesy today.” \nShe had to be careful not to slip on this green stuff growing on the tree. There were sticks and sharp thorns, leaves, mud; the idea of hiding from a rain storm in some damp cave was more adventurous when she wasn’t trying to find the cavern. \n Spoiler \n (1d20+8)[ 25 ] – (Bluff) Silk sleeves for a silk smooth tongue eating silky hair\n ",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Natsumi pushes off the tree she was leaning again. Her arms go slack against her sides. \"Lets atleast start walking. Some movement is better then none.\" One booted foot infront of the next she goes. Is it wrong that she want's to strangle her teachers? With a sigh she starts talking again. \"Well, our first problem with Leematsu is knowing who is who. During his last trick he duplicated Shunrai and Kurina very well, he just didn't know their reactions well enough. So we have to know who is who. The best way I can think of to do this is number and movement code. Lets say plus three.\" She ducks under a low branch but continues on.\n\n \"Example being, if I verbally tell Shunrai-san the number 4. She holds up 7 fingers. Four plus three, seven. If I hold up 4 fingers, Shunrai would verbally tell me 7. The plus three may confuse him into thinking we established a code. The verbal to movement will lets us know pretty quickly if we're dealing with a fake. Most would be expecting a verbal responce to a verbal code.\" She looks back at the others, to see what they think.",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai nods and follows Natsumi \"That sounds like more of a plan than I had come up with, you've proven the better ninja so far so I'll follow your lead.\"",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " Kyoshin nods, \"Fine with me.\" \n\nThe large genin keeps his eyes open for any surprises as they walk, ready to defend himself or any of the others.",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " \"As for dealing with his Genjutsu...\" She sighs, arms crossing infront of her chest. \"I can remove an effect. But it's hard. I also have to be certain there is a genjutsu effecting someone. If I'm not certain, it's like washing laundry blindfolded. I can't tell if I'm cleaning dirt, or already clean cloths.\" Natsumi hangs back to walk with the group, watching to see when they're recovered enough from sprint to start again.",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin nods. \" I don't know much about genjutsu - and less about codes, but that seems to be a good one. We should keep going. We have to find Kuro-sama. \" Shin seems determined.",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Miya \n\n\" Wouldn't it have been so much simpler if you had just said 'I'm looking for a cave'? \" She said a bit sarcastically as as the other lead her away from the village in search of shelter. It was hard not to be when wet cold droplets of water were falling from the sky to mercilessly pelt her as if she was a foe. This was a strange strange person leading her around like she knew where she was going but it never once seemed to enter her mind it was a bad idea to keep following them.\n\nAs fun as it was to mock, sort of, this stranger the Uchiha girl was still troubled by her rather pressing problems. Like finding a place to live and getting there alive. Supposedly she had family in Haigakure...but she wasn't entirely willing to trust that information considering it had come from her own family. \" Professional courtesy it is. My name is Uchiha Miya, it's a pleasure. Can I ask what your name is? \" She asked overly-sweetly, the over-perceptive able to note a well-hidden hint of scorn in how she said all that.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Konohagakure - 7:45 AM\n\nUnfortunately for the pair leaving the Leaf Village, there would be little respite from the rain. Caves in the area were sparse, especially so to someone alien to the entire region. The trees offered alittle comfort, but only when traveling on foot which slowed them down considerably. Unfortunately, Sayuri simply wandered aimlessly for a time before settling on a large fallen tree trunk that had been eaten away by time and termites.\n\nThe tree trunk is as cozy as one can get inside the rotting remains of a majestic titan of the forest. The rain is no longer pelting, but most things have long since been soaked. A few scattered branches can be made into a fire, if either of you had Katon affinity.\n\n Haigakure - 9:30 AM\n\nThe group travels slow by foot, but an hour later they're able to continue leaping. Their travel is much slower than it normally would be, as the rain has begin destroying the trail left behind by Kuro-sensei. Eventually the group comes to rest in a small clearing where you find several tattered bandages and the battle vest your sensei wore. Apparently he was shedding weight to make things easier, though the bandages appear tainted with new blood. You begin travel anew.\n\n Konohagakure - 9:30 AM\n\nThe rain finally stops, and the two of you hear the thud of boot steps as someone stops outside the tree trunk. You sneak a peek outside, and can see a young black-haired man talking with someone hidden behind a tree trunk. The man is wearing a pair of black jeans, and the tattered remains of several once pristine bandages. His back is covered in patchwork scars, but you easily pick out four gashes that are still bleeding. The shinobi seems to ignore his wounds, and just continues a conversation you can't hear without skipping a beat. He rubs the back of his head, then lets out a nervous laugh that only barely reaches your trunk hideaway. He flashes a quick grin then follows the unseen person toward Konohagakure. You wait a bit longer for your clothes to dry out..\n\n Konohagakure - 9:45 AM\n\nYour group arrives just outside the gates to Konohagakure. The pathway is muddy and unclear, but you assume that this was Kuro-sensei's final destination. A pair of chuunin block your path into the city proper, but quickly produce a clipboard and pen. \" Haigakure shinobi huh? Well, you gotta sign in like everyone else. And you're obligated to go introduce yourself to the Police Captain on duty. It's the law and all that jazz. \"\n\nJust twenty feet away, hidden inside a small collapsed tree trunk, are two young girls who are finally dry after the downpour. They both poke out their heads and note the large crowd of shinobi gathered at the front gate, one of which is wearing an odd headband that both of you recognize as a Haigakure headband.",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri – Rain, rain... go away... \n\nA dish best served warm. Uchiha Miya was going to be steaming by morning and she’d savour the vengeful sweet aroma. Sayuri plucked a mostly dry sleeping bag from her sack and snuggled with her accomplice, being sure to give her the damp side so all her exile’s tears wouldn’t show up as easily at sunrise.\nSayuri jolted her awake every once in a while, after all, she was having trouble sleeping in a tree trunk too. Before Uchiha-san closed her eyes Sayuri tried to play a trivia game with her; with geography at the top of her list she was sure to learn where to find Otogakure.\n\n Sayuri – Quiet as a Cat \n\nShe was still smiling at her own clever answer when a thump sound woke her up that meant-\n\nMakar-sama wasn’t coming to wake her up. Relieved, she let her contented smile show. Uchiha-san was so plucky she’d asked her, ‘Can I ask what your name is?’ \nInching around the side of the skeleton tree trunk would have been easier if everything was dry.\n ‘You should know you’re a big girl.’ \nHer jingasa hid her face long enough for her to recover her dignity. She wasn’t here to see her brother who’d be disappointed if he saw. Sayuri crept back into the tree trunk and listened to the rain. Before she was resting again it decided to stop. She had to imagine a swarm of termites chasing her out of shelter to walk on the slicked grass heedlessly. Sayuri sank back in the shadows and went out the other side of the tree. “Just like a breeze.” She told the Uchiha.\n\nShe’d sneak off before anyone noticed them. \n Spoiler \n (1d20+17)[ 27 ] – Hide (Concealment +5)\n (1d20+12)[ 15 ] - Move Silently\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin shifts his weight uncomfortably, and then steps forward. \" Excuse me, but have you seen a black-haired Haigakure chuunin, about so high, wearing dark colours and with wounds? May have signed as Kyusuke Kuro? \" As much as Shin doesn't want to reveal their mission, a kind of desperation leads him to give them the description, hoping against hope that Kuro may have let himself be seen entering the village of leaves.\n\n \n Spoiler \n Spot - (1d20+3)[ 15 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " \"He's seriously injured... or at least, we thought he was. He left the hospital while wounded and is probably still bleeding.\" Kyoshin steps forward, to Shin's side, the big genin's hands visible, his face as innocent as possible. The last thing wanted here is for the Leaf Village to get the wrong idea. \"We think he's probably chasing after his sister, who's also gone missing.\" \n\nKyoshin gives the guard a rough description of Sayuri.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Team Tenmai \n\nThe chuunin that spoke last time scratched his chin, then looked at his companion. \" Well, I remember a girl like that once.. She went outside I think, but with the rain and all she probably didn't go far, ya know? \" The gray-clad chuunin butts in when his friend just shrugs and smiles. \" As for the guy, no. We haven't seen a Haigakure chuunin around these parts. 'Specially not someone like Kyusuki. If we did, we'd have to arrest him, and honestly I'm not gonna try and fight a chuunin from Haigakure no matter who they are. Hell, we even let that girl go--The one with the sakkat? But I digress. No, we haven't seen the guy you're looking for, but we have seen the girl and she left with.. uh.. one of our exiles. \"",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai steps forward and signs in \"Well it certainly seems appropriate that Sayuri would have been here and left a confusing mess in her wake. I do feel sorry for your exile though.\" She steps out of the way after signing in. \"Would you happen to know anything about a Kurina that might have shown up here around a week ago? We'd really not like to stay and cause any more problems for your village searching than we have to, I very much dislike troubling others I have no conflict with\"",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Natsumi signs her name neatly. But remains quiet, her team mates already having asked the questions she'd ask. She does glance around though. More because she's worried about running into Matasu or Leematsu then bumping into their teachers, although that would be nice.\n\n \n Spoiler \nSpot: (1d20+14)[ 4 ](18) \nListen: (1d20+11)[ 15 ](26) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " Kyoshin sighs to himself for not asking about Kurina himself, but looks over at Shin and then at Kuro. He is about to say something when he sees Natsumi sign herself in.\n\nThe big genin huddles forward and looks at his tall teammate, \"Are we going in?\" \n \n Spoiler \nSpot - (1d20+8)[ 8 ](16) \nListen - (1d20+2)[ 10 ](12) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Uchiha Miya \n\nIt was not a very nice beginning to her exile, that's all that Miya could think as she was forced to sleep on a rather unpleasant wet side for reasons she couldn't begin to fathom. Sentiment? From a shinobi? How...unpleasant. Instead she was awake most of the night and begrudgingly played the game of geography. Why on earth would somebody actually want to go to the Sound? It was a miserable miserable place from what she had heard.\n\nThe encounter, if it could be called that, with the strangers one of whom she recognized was quickly forgotten as she watched the crowd trying to get past the gate. Konoha sure was getting busy these days...and so very interesting...but when her 'dear' chaperone turned and began to sneak away Miya figured...well...if her new friend, and she used the term lightly, didn't want them to see her then she probably didn't want to be seen with her by them either. Luck was with her and she moved nimbly after the other but quiet...not so much..\n\n \n Spoiler \nHide: (1d20+1)[ 21 ] \nMove Silently: (1d20+1)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Team Tenmai \n\n\" You mean Kurina of the Makatsui clan, right? Sure, she had a house around here somewhere. I don't remember where she lived precisely, but it doesn't matter since she left for Haigakure. \"\n\nKyoshin and Natsumi hear the sound of a pair of snapping tree twigs. When they look back, the only thing they see is a large hollowed out tree. Natsumi hears the sound of footsteps heading away from the tree trunk, and picks out two distinct sets of footsteps.\n\n Exiles \n\nAs you attempt to sneak away, you both step on the exact same moderately dry twig. The resounding snap is amplified in the confined space which makes it audible outside the tree trunk. Fortunately, they're still hidden away from the eyes of the group at the gate. Both girls sneak out the back and start heading north slowly.",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin perks up at the mention of Kurina. \" Do you know anyone who would know more about her, or where that house is? Please, it's really important! \"",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " What the...? What was that? Do we go find out, or do we go see if Kurina-sensei is here? Kyoshin turns toward the snapping sound, noticing that Natsumi heard it too. The large genin looks at his teammate, a question in his eyes. His hands reach for his shoulder sack, and deftly undo the clasps as he rummages for something. Finding it, Kyoshin inclines his head towards the sound, and raises his eyebrows at Natsumi in a 'just say the word' motion.\n\n \n Spoiler \nAlienRat, it's your call. Kyoshin has something up his sleeve, but I'll let you decide whether or not I should let it go. It may very well be useless.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri – Ploy a Game \n\nLegends were right – there was a nifty magic ninja power for being sneaky. Feet were good for all kinds of things but the trickiest feet of all were...\n\nThey weren’t as lucky, leaves, no footprints. She was on the edge of a forest and three steps ahead of a broken bunch. Sayuri slunk around the base of three giant trees to hop across to another part of their blended shadow.\nShe knew little tricks like this were supposed to confuse trackers. Shinobi knew they were meant to make someone think the tracks stopped like the person disappeared. The cleverest part of hers was how she made them face the tree before she hopped away. After she stuck her foot on the trunk to make them think she walked up instead of hopping away Sayuri made sure her new set of footprints finished off closer together. Now when the Haigakure group found these they’d think she jumped into the trees like in the Marathon.\n\nSayuri hopped backwards over her footprints against the tree so she could throw a special blanket on. \n Spoiler \n Heroic Surge: Move Action\nKakuremino no Jutsu (I’m allowed to take ten on my perform check)\n\n Note: Kakureimino no Jutsu needs a full round action to be used properly. A full round is I think six seconds. You might catch her while she’s getting the blanket ready. I’ll be hiding in plain sight as long as I’m successful. As long as I don’t move this technique gives a Hide+4 bonus.\n ",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " \"Well Kyoshin.. It would be rather hard for us to go in and look for Kurina-sensei without actually going inside..\" She glances over toward the noise. Could be anything, or anyone making those foot steps. She glances at Kyoshin when he makes his motion. Well, since she really isn't talking to the guards this shouldn't seem to odd. She spreads her fingers in a \"wait\" motion to the large young man. Then points to where she heard the footfalls going and makes her way over there herself.\n\n \n Spoiler \nAnother spot/listen to see if we notice them?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " His grip not relaxing at all, Kyoshin nods and says, \"Oh, yeah. Right. Silly me.\" \n\nThe big genin gives the guards a friendly smirk, which looks stupid on such a large kid as Kyoshin, and then signs his name and backs up... so that he's next to Natsumi.",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Miya \n\nWhen the twig broke she froze for a long second to hear if anybody was coming closer and then decided...why wait? One hand came up in front of her in the classic chakra-focusing sign and then a gust of leaves and she was gone. Not too far though, just into the edge of the woods behind some cover that bought her valuable time. Valuable time to flash through a different set of seals that had her image change in a poof of smoke.\n\nWhen that had quickly faded all that was left was a brown little rabbit, wiggling it's nose as it hopped a couple of steps and darted over to a different tree. Not as intricate a deception as her companion's which might lead those pursuing them in a different direction but it would seem as if she had simply...disappeared...unless they found where she had re-appeared then she might need to move again but for now it was enough to conceal herself under any foliage she could find and still keep an eye on where she had last seen Sayuri...\n\n \n Spoiler \n\nSh-J: (1d20+10)[ 14 ] \nHen: (1d20+10)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nThe dark-clad Genin's eyes flicker between Natsumi and Kyoshin, and then return to the gate guard. \" Well, I guess i'll sign in then. If you know anyone who can help me with finding Makatsui Kurina's house, that would be greatly appreciated. \" Shin signs his name with a flourish, and flashes his pearly whites at the two chuunin. Turning, he walks slowly towards where Natsumi and Kyoshin have moved, taking care not to make to much sound with his steps.\n\n \n Spoiler \nMove to the back of the group, moving silently.\n\n Move Silently - (1d20+13)[ 16 ] \n\nUse Sense Chakra.\n\nSensing for signatures in the direction Natsumi pointed. Plus, y'know, any non-visible signatures in the area, like shinobi waiting to ambush us or anything.\n\n Wisdom - (1d20)[ 15 ] - To sense active techniques.\n\nEDIT: Shin has a range of 35ft on sense chakra.\n ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Team Tenmai \n\nThe chuunin doesn't know anyone who would remember, as he remarks that Kurina's decision to leave for Haigakure was not very popular among the leaf-shinobi. Kyoshin and Natsumi hear the sound of footsteps inside the log and then a rush of wind and the scattering of leaves.\n\nNatsumi finds nothing when she looks into the log, but Kyoshin notes part of the west side of the log looks kinda funny--almost as if it he could peel it like a banana.\n\nShin notes several chakra signatures in the area. His companions in the log show up as soft blue \"ghosts\" that match their normal body shapes. He also notes a third \"ghost\" that he doesn't recognize. Beyond that, he sees several animals with very faint chakra energies, then happens upon a bunny-shaped chakra \"ghost\" that is significantly larger than any other animal present.\n\n Miya and Sayuri \n\nYou both hear--and in Miya's case, see--the approach of Natsumi and Kyoshin. The heavy genin's footsteps causes the fallen tree to crunch and crack under his weight. Natsumi, on the other hand, is accompanied by the familiar clank of metal hitting metal as her weapons bounce together.",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " Kyoshin pulls out a carrot from his shoulder sack, and, before eating it, the tip almost seems to point directly at the tree just long enough for Natsumi to catch. Kyoshin gulps down the carrot and reaches into his sack once more for a tomato.\n\nWith one hand, he holds the tomato out threateningly.\n\nWith the other, he peels off the log piece like he has peeled away so many bananas; with practiced ease and lightning speed. The bananas never stand a chance, and neither does the fake bark.\n\n \"Come out slowly or I swear, this tomato will... um...\" Kyoshin pauses, though whether it's because he can't think of anything threatening to say, or because he sees who was under the tarp, no one knows.",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\n\" Sayuri-san. Shin says, his voice slightly, coolly, surprised, surprise which swiftly turns to warmth. \" You are here too! Good to see you. \" He gives her a beaming smile, which behind a patina of calm nervously fades away, and then turns to look, faintly puzzled at the rabbit. \" Sayuri-san and... companion? \" He raises his thin black eyebrows tremulously, a traditional inquiry.",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri \n\nThe Kyusuki daughter wears a spitefully cool expression in the shadow of a hand she’s using to accentuate her face. Quick as a Shinobi she steals the gossamer blanket back through the big dopey Genin’s fingers.\n “Kyo-chan,” Tonelessly poignant. If he wanted to he could follow her hand along the slowly agonizing path it took from mystifying her expression to touching him on the tip of his nose with a solitary finger. “think about it.” \nIts tepid greetings for an unwanted house pest preferably gone; stale anger and glittery irritation consumes the space between them. Free as the wind she’s listening to Shin, a polite pause for half a heartbeat after his words fade away finished. It’s hard to feel like she isn’t already thinking about a zillion other things she’d rather be doing. Stirring the calm water of her brain and learning and knowing and reciting and working after new things while she talks.\n “We’re supposed to keep a secret. Kuro-sama hasn’t been this way. These so-called four sharpest Genin in our village are dull like this stick.” Brushing passed Kyoshin brings her closer to Natsumi and Shin so she can crouch to pick up a long, thin broken branch. As sharp as the ends are you get the feeling her words are supposed to be a not-very-veiled insult. Sayuri starts scratching graceful curves in the mud – calligraphy she hardly bothers to look at while she scans between Shin and Natsumi.\n\n If you tell everyone how many ninja can just leave for no good reason we won’t have a home to take anyone back to! \n\nHer eyes linger on Shin for a second longer but her calligraphy hardly suffers for it. “Mother implies I should marry you even if I’m half as old as you are. There’s no way that would happen when you’re as drab as everyone else. You won’t be taking me home.” \nSayuri smears the message and with her next step turns to face Kyoshin with a glare. She doesn’t spare him another word and instead opts to give her apparent attention to Natsumi. “While you search inside Konohagakure with the others the Shimura child can follow me.” \n Spoiler \n Craft (Calligraphy) - 10+11=21\n ",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " While everyone else is running off Shunrai decides to keep the guards occupied \"So can either of you recommend any places to eat while we're here? It was a bit of a run to get here and I'm pretty sure we all want to be well fed whenever we catch up to our targets. I'm sort of determined to keep my record of not having eaten any of Kurina's cooking.\" She sighs and shakes her head a bit \"Ever since seeing that look in Kyo's eyes after each time he's recovered from having some makes me believe there are things worse than death.\" She lowers her head for a moment of silence before returning her eyes to them \"Oh and is there anything else we should do or know about while we're here? I mean I can't imagine anyone thinking a couple of kids like us are important enough to even take notice of or able to cause more trouble than possibly some noise but I figure we might as well be as diplomatic about this as we can be despite the fact that none of us are great in the area of social skills. Kinda sad really considering we're also hunting down people that totally outclass us to the point that we'll only find them if they come looking for us\"",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " Kyoshin puts the tomato away, saving the threat of it's arguable fruit/vegetable destruction for some other time, and watches Sayuri.\n\n \"Uh, that stick isn't all that... oh.\" Kyoshin blushes, embarrassed. Understanding now, he watches Sayuri with the same amazement and confusion being around her usual evokes; lots of confusion, with a little bit of amazement, mixed with a tiny trace of relief of not being her direct teammate, and an equally tiny trace of regret for having those thoughts of relief.\n\nKyoshin looks at Shin. \"You wanna go with her? I thought Kuro-sensei was supposedly after her... but if we found her first, I guess not. Which means it's something... or someone... else that made Kuro-sensei leave the... er...\" \n\nRemembering the calligraphy on the ground, Kyoshin puts his hand to his mouth, and shuts himself up.\n\n \"Nevermind. But Natsumi-san is right. I think we need to at least check Konaha, and gather what info we can.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Guards \n\n\" Of course I know where to find great places to eat at. One place I suggest is the grillhouse down the road from here. They serve some pretty good sirloin. \" The other chuunin just remains quiet. \" The other stuff you can just ask the Police captain. Like my friend said earlier, all visiting Haigakure shinobi need to visit the captain to inform him of their arrival. \"",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " \"We'll have to check that out, after visiting the captain of course. I don't suppose we can get a guide there? I mean I wouldn't want us to get lost and not go through the proper procedures promptly.\" She smiles to him and rocks back on her heels, wondering what's taking so long.",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Natsumi's fingers pry under her forehead protector to rub at her forehead. Well, they atleast found Sayuri, not part of their mission, but something. She glances over at Kyoshin. Her voice is kept low though. \"He wouldn't be looking for her, he was gone before he knew.\" Her eyes settle on Sayuri. \"Dispite your belief, Tenmai sent us here. She told us to be freindly, and cooperate. The war is over.\" The tall girl shrugs and nods toward the guards. \"We're cooperating.\" \n\nShe then turns and takes a step back toward where Shunrai is, but pauses near Shin. \"Your mission is your own. And she is your team, good luck.\" Onward she goes back to the guards.\n\n \"Sorry to leave you Shunrai-san. I thought I saw a couple mushrooms Shin might be interested in.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai smiles to Natsumi \"If they are the sort of mushrooms I think you might be talking about, I hope Shin keeps them to himself as much as I hope Kurina keeps her cooking to herself. This really friendly guy here has just been telling me about a good place to get some food\"",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin's eyebrows raised so high he nearly fell backward off the log he was sitting on, the self-same hiding-log that Miya and Sayuri had hidden themselves on. \" Me... \" His suddenly blank face, previously minding it's own business, conceals an obvious swirl of thoughts and emotions, mainly shock and confusion. Shin is still struggling to assimilate this new information kami, what? , and keep his balance on the log, as one by one both Kyoshin and Natsumi abandon him to the clutches of Sayuri and her pet rabbit. He nearly gets up and follows them, a half-hearted \" Wait... \" escaping his lips as walk out of hearing towards Shunrai and the konoha gate guards.\n\nAfter looking around, seeing no way to exit the situation, and no means of escape, he hangs his head slightly, and turns vaguely in Sayuri's direction. \" O-ahhh... It's good to see you're alright? \"",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri \n\nAdjusting her jingasa very precisely so it seemed to float on her head Sayuri listened. So busy kneeling to set the stick down she hadn’t another thing to do. Walking away leaving tracks in the mud jingling her weapons with every step; Nakamura-san looked a bit strange to her. “You have good luck too Nakamura-san!” Sayuri didn’t smile.\n\nFrowning at all the muck sticking to her sandals she took time for a little stretching. This was pulling on the limits of her patience. By the time Sayuri was finished her arms were crossed underneath her chest and she was standing there trying to ward off the chill. A furtive glance was the only cue Kyoshin got before the spot she was in before suddenly looked empty. Ten feet away Sayuri was already gliding off into the forest sunrise around the great wall on her way to a different gate. \n Spoiler \n Shodan Kousoku until it wears off then jogging for two minutes. I’ll gradually turn toward the forest and jog for another minute before I begin a brisk march in that same diagonal direction until I’m able to find the road. I’ll follow the forest exactly along the edge before it meets the open space where the road will be. My general direction would be Otogakure with a preference for any hot spring towns I find along the way\n \n Interlude \n\nRushing through a quick series of fake hand signs before she raced into the forest gave her no time to think about the funny looks the others could give her if they were following along. She was careful not to confuse the smoke bomb she took from her pouch with something else. That would have been embarrassing. When she was immersed a little more in the forest she mixed the chemicals in the bomb and broke it open next to a copse of especially damp trees.\nThe smoke was getting thick enough for her to move – she arranged herself in the proper stance and took a deep breath from inside her clothes.\n\n “Haya!” She brushed the tree with a gentleness belying her speed. There was no questioning the sizzle of searing air burning at the trees. She ‘tried to set them on fire’ twice more before she went sliding a few steps back to go through another set of hand signs.\nKnowing how carefully she should count in the smoke a Sayuri thick as smoke appeared. She was into the next set of signs without stopping to look at her double mostly because she needed the charm of three Sayuri girls in one spot at the same time.\n\nAs they’d expect of a ridiculous dream like this one Sayuri sat down and tried not to cry her head off next to the trees. She was ‘thinking’. By then Sayuri was already hidden somewhere in the trees while the clone Sayuri was creeping very carefully around the bottom of the trees. She was a ‘ninja’.\nHer eyes were watering so much she practically couldn’t see. And the Burning!\n She tried to breathe calmly, it wasn’t exactly easy concentrating on a clone, sneaking through the trees and trying not to cough at the same time.\n\nSeconds after the real Sayuri and the clone Sayuri were creeping and ‘creeping’ away the weeping Sayuri would turn into a log with a pile of leaves near it. As anyone following might expect from an academy student in too deep hot water.\nKunoichi-and-not-there crept through the forest as quietly as she could. When she saw the road all the mud she’d been scratching her skin for finally made sense. She chanced waiting on the idea she wouldn’t smell so strongly like smoke.\n\nThe Clone took six steps along the edge of the forest and vanished in a small cloud of dense fog. \n Spoiler \nSayuri is hurt with (2d4)[ 2 ] Stamina damage.\nI’ve used a smoke bomb, Bunshin no Jutsu and Kawarimi no Jutsu as part of my deception. Kawarimi no Jutsu lets me make a Hide check.\n\n (1d20+12)[ 32 ] – Hide \n (1d20+12)[ 18 ] – Move Silently \nI’ll also be concentrating for one full round once I’ve settled on one spot to wait so I can Suppress Chakra on myself. Then I’ll concentrate for five more to lower my Chakra signature again.\n \n Breathing and rubbing at her eyes with one hand Sayuri willed herself to be a little less noticeable. Acting like everything depended on it might make her thoughts real. When she was absolutely certain several minutes passed, she counted to ten five hundred times before she looked around then moved again. She crept like a small animal from place to place through the edge of the forest. \n Spoiler \n (1d20+12)[ 21 ] – Hide \n (1d20+12)[ 19 ] – Move Silently \nBunshin no Jutsu\nLetting go of my Chakra suppression\n \nLater she pushed her hands together to make the seals for another Clone and sent it along the edge of the forest close to the road, tired and stumbling and walking slowly. Someone looking for her without seeing the real Sayuri yet knew exactly how she felt. It didn’t take someone like Kuro-sama to know she wouldn’t be able to keep up if the not-there-her walked any faster. If no one tried to ambush her doppelganger by the time it disappeared like the last one she’d have to search carefully before she moved on.\nWhen she was satisfied she wouldn’t find any close by Hunter-nin looking for Uchiha-san she stood up carefully and walked along the road. She was tired of being scratched and dirtied. Praying to the heavens above a hot spring or some water would show up the Kyusuki-hime tried not to think about her dirty clothes while she thought about everything else.",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " Kyoshin wanders over to Natsumi and Shunrai, not intentionally leaving Shin to his fate, but still doing it.\n\n \"Well, no sense in waiting. Shall we go in?\" With a bob of his head to the guards, Kyoshin gets ready to follow the girls in. \n\n(OOC: Curse you, simu-post!)\n\nKyoshin waves the smoke from his eyes and coughs once, then sighs. With a shrug at Shin, the large genin says, \"I guess you're with us?\" \n\nPatting Shin on the shoulder, Kyoshin wander over to Natsumi and Shunrai.\n\n \"Sayuri-san is gone again. Do we go in, or go after her?\" Looking at the girls' expressions, Kyoshin grins. \"Right. In we go, I guess. No sense in waiting, not if Kurina-sensei's in there.\" \n\nWith a bob of his head to the guards, Kyoshin gets ready to follow the girls in.",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nShin looked up, narrowing his eyes, cryptic words of warning to Kyoshin his only warning before Sayuri suddenly blurred and disappeared in a rush of speed. He stood up in an instant, confused thoughts rushing through his mind before crystallizing into a single action. Words from Kyoshin ripped to bits on the wind of his passage, vision closing in to a tunnel as his mouth became a single, narrow, line. \" Nidan Kousoku. \" The Shin-shaped blur rocketed into the forest after Sayuri.\n\nAnd right into a smoke bomb. Coughing, he staggers out of the smoke cloud, then, his thoughts coalesce again. Damn it. Damn it! Looking around wildly, he focusses his perceptions, looking around for any trace of Sayuri, or the enemy shinobi even now springing from ambush.\n\n \n Spoiler \n Spot - (1d20+5)[ 10 ](15) \n\nActivating Sense Chakra .\n\nSorry Faith, but we'll have to roll back the action till now. :p Feel free to post Sayuri's reaction to a Shin chasing her.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Spoiler \nThings that take place during an Interlude are implied ‘in the middle’. If you follow Sayuri assume anything underneath the second heading happens while on the road. Not immediately in other words.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Spoiler \nUmm, okay. So.. you just walk off? I guess Shin gets up and follows you then? Um?...\n\nCause he wouldn't have gotten up, activated a technique, if she just stood up and started walking off. He would have gotten up, hurried after her, and asked where she was going. I also think Kyoshin wouldn't have said that.\n\nEDIT: Oh, okay, I see. She activates Shoudan Kousoku, and then jogs off, and later on tries to shake any pursuit with the smoke bomb. Right. Um. So... since there's no smoke bomb, Shin catches up easily with Sayuri? And she says...?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Spoiler \n Sayuri: \". . .\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Spoiler \nI guess I should just write a post detailing Shin's reaction to your first action, then. And we'll work from there.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Miya \n\nIt frustrated her when the one picked her out despite her disguise, frustrating but not angering and so the only action the rabbit took at the moment was to glare malevolently at the one who had done it. Not that she was going to stay there when her 'companion' suddenly took off away from these that supposedly knew her and were on good terms with them. With a poof of smoke the rabbit disappeared to reveal that surprisingly pretty kunoichi standing were once there had been just a rabbit.\n\nCoolly looking over those who had gathered before a frosty grin came to her lips. Turning she simply began to walk down the road...no intricate deceptions or fail-safes since, after all, why would they have any interest in her? Before she got too far though looked over her shoulder to those curious others, same chilly smile on her face. A quick and subtle glance around to gauge how close Sayuri might be...if she could hear and waiting until she had passed beyond to speak.\n\n\" Don't follow us to Otagakure...I doubt your going to get a very warm welcome from the natives...or us. \" It was a rather ominous statement to make but she paused for just a moment to look at Natsumi and give a subtle knowing wink before turning back around and following along the road she best thought that her newest companion would take figuring that she would catch up eventually...after all the girl was using up chakra like crazy and would need to stop to rest eventually. By then Miya should be able to close the distance and find out just what sort of game she was involved in because if nothing else, it was exciting.",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nAs Sayuri starts to leave, Shin looks a bit worried and makes as if to stand up. Sayuri drifts away, as if in a dream, faster than anyone has any right to drift. \" Sayuri. \" He calls out, and then looks anguished. \" Sayuri! \" Shin looks from Kyoshin and the rest to the rapidly disappearing Sayuri for a moment, and then is up and chasing after her. \" Sayuri-san! Hey! Sayuri-san! \" He pauses for a moment, and swears. \" Kami... \" His eyes narrow, slightly, and then close, focussing. Everything slows down, and Shin is moving forward, head down into wind that suddenly seems the consistency of warm butter, chakra flowing through his veins, mark burning at his wrist.\n\n \n Spoiler \nNidan Kousoku to try and catch up with Sayuri. Do I need to roll something, or does the better technique win? :p He's going to try and put a hand on her shoulder, kind of thing. We'll see where that goes.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri \n\nIt wasn’t going to work whatever he might be thinking it was hard for her to talk going this fast. Shin’s hand fell across her body for all the frostbite it got. If he’d humour the thought – he went fingers first on a cold shoulder.\n “I’m not speaking to you.” She was slowing down and her tone was childish. She didn’t spare any more words when they found the road leading in the right cardinal direction. This time it was a ‘look’, familiar as a child’s crying face trying to show little emotion when the world was harsh treatment. \n Spoiler \nBluff – (1d20+8)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\n\" Sayuri... \" Something of entreaty enters Shins faintly breathless tone, his hand still on the kunoichi's shoulder. After a few more moments to get his breath back, the black-haired genin, letting go of Sayuri's shoulder and staggering for a moment, blinks, looks around at the road and shrubbery, and turns his gaze back to Sayuri. \" Where are we going? \" He's a bit plaintive, at this stage.\n\n \n Spoiler \n Sense Motive - (1d20+0)[ 4 ](4) \n ",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Spoiler \nooc: Sorry for the delay, wanted to wait and see if we'd have a Shin or a ninja rabbit following us into the city. Then the weekend hit...\n \n\n\nNatsumi nod politely to the two guards. \"If you could point us to where the captain is we'll be on our way.\" Then provided the guards atleast point in a general direction the young womans starts walking. She keeps pace to remain near Kyoshin and Shunrai. Once away from the guards and around a corner she whispers to her two team mates just loud enough for them to hear. \"Though I don't agree with Sayuri fully. Perhaps it'd be best if we do just what we have to do. Introduce ourselves to the police chief. Lets try not to volunteer any information we don't have to.\" \n\nHer head turns, eyes scanning to see if they're being followed. Just feeling oddly paranoid since she's not in her own town. \"If pressed we're on a mission from Tenmai. If pressed further, we're supposed to recover Kurina's cook book, Kurina may have the book, we don't know why we're getting the book. That sounds like a suitably mind numbing mission genin would get.\" Some days, she wishes they actually got missions like that. Oh well.",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai follows into the city and listens to Natsumi's suggestions. \"As long as the guards at the gate don't pass on what they know that might work. Are we leaving Kuro to his team and focusing on Kurina?\"",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " \"No. I don't think we should do that. If we see Kuro-sensei, we need to help him, or at least see if he's still injured. If it comes down to seeing Kuro-sensei and Kurina-sensei at the same time, however, and they split up...\" Kyoshin looks down at his two teammates. His jaw becomes set as he frowns.\n\n \"...then I think... then I think we need to pursue Kurina-sensei first. If we can snap her out of whatever mood she's in, she'll help us with Kuro-sensei.\" \n\nThe big genin bows his head to the guards as he walks by, and then laces his fingers behind his large skull, walking in a relaxed, nonthreatening manner behind Natsumi and Shunrai. Anyone with eyes in their head, however, can tell that the overly large genin is constantly scanning the area in front of the group for anything odd.",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri \n\nMorose determination and a spark of desire to keep the chills away; she walked the long road without a word. Unheard, her reasons and methods kept secret.",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Natsumi looks over to Shunrai. \"With luck, we won't be the most odd or stressful thing they'll have to deal with today. Looking for Kurina, Kurina's cook book. Could be an easy mistake.\" She shrugs, then thinks about the other question. \"I agree with Kyoshin. If we find Kuro, we'll help him of course. This all means we need to actually find one of the Sensei's. This is just Tenmai's best guess.\" She shakes her head. \"Besides, I'm sure once Shin tells Sayuri Kuro went missing she'll... Never mind. I'm not sure what she's doing originally let alone what she'll do now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Konohagakure \n\nTeam Kurina heads inside the \"greatest ninja village\" in order to find their lost sensei. Unfortunately, local customs have them heading to the police station first. The squat blue police station is a mere two-stories tall, round, and rather long since it reaches across two whole blocks. A lone kid sits in front of the station and lazily carves a wooden block into a more recognizable shape. He looks up when you approach, then looks back down to his block. After a full second, the kid does an immediate double--then a triple--take and hops to his feet. \" Ash-nin! Don't think you're gonna sneak in here without me noticing! \" The kid reaches for his hip pouch and draws a shiny black kunai from it.\n\n Traveling from Konohagakure \n\nShin, Sayuri, and Miya travel toward the Valley of the End, where both statues had long since been damaged by unknown shinobi in a battle shortly before the rise of the Sixth Hokage. Travel is slow, due to the rain-slickened tree branches surrounding--and giving the name of--Konohagakure. The group is obviously not traveling by road, since no roads lead to the Valley and few people would want to go to Otogakure.",
"loss": true
},
{
"from": "human",
"prefix": "Gengy:",
"value": " \"Oi, he caught us. I guess we'd better turn ourselves in. This is the closest police station, right?\" Kyoshin grins and walks right on past the boy with the kunai, not worried in the slightest. He reaches for the door, and, acting the gentleman, holds it open for the two ladies. \"After you, fellow Ash spies. Let us hope they don't check the gate that we cleverly signed in at and received instructions from.\" \n\nA truly observant person would also notice that as Kyoshin holds open the door, he puts himself between the girls and the kid with the kunai. Looking down over his shoulder, Kyoshin adds, \"You know, since you caught us, perhaps you should escort us to the captain? He'd probably want to know right away.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Phecto:",
"value": " Shunrai looks at the kid, then at Kyoshin. \"Yeah, we're totally spy material. Who would have thought our sheer averageness would fail to let us blend in.\" She seems rather unconcerned about the kid as well, after all she's still wrapped in the winds protective embrace. She walks on in and waits inside for the others, it might be best to let Natsumi do the talking.",
"loss": true
},
{
"from": "human",
"prefix": "AlienRat:",
"value": " Natsumi glares slightly at Kyoshin. Of course, he would be good with kids. She of course dislikes them with a passion. She didn't like being one, and she still has flash backs of trying to heal injured children at Tenmai's. Oh the screaming... \n\nHer eyes close for a few seconds, as Shunrai beats her to the sarcastic come back. Damn. Then in a calm normal tone she says. \"Also, perhaps our escort could provide us with his name? It'd be rude to escort spys otherwise.\" Better to be safe then sorry, since the odds are high the kid is related to someone who works at the police station.",
"loss": true
},
{
"from": "human",
"prefix": "Faithdreamer:",
"value": " Sayuri \n “Chu!” Her seventh sneeze in the Valley of the End of good health. She spared a while to admire the water, the cliffs and what was left of the statues even though she wasn’t here for them. Scrolls of ninja history painted a picture in her mind of the brutal power of the ‘greatest’ ninja. She thought it was little better than buffoonery. There was a reason Genin were always taught about the importance of shadows. Students who mastered Shadow Arts were praised very highly. Sayuri didn’t have a very good relationship with shadows and she’d never discovered the ‘knack’ for shaping them. She never needed those honours – she was already a rare Genius who ‘knew it was bad manners to eclipse her classmates like that’.\nHer feet came stomping on the First Hokage’s stone head with all the evil intent of a vandal. Not that she was going to deface it any further, she was thwacking the stone head more as a ha, loser, serves you right. \nSayuri didn’t want to peer over the edge in case she got vertigo. Or maybe the angry spirit of the First Hokage might shove her over the cliff into the water. She plunked down on the head and asked the Uchiha something.\n\n “What kinds of masks do Hunter-nin in your village wear?” ",
"loss": true
},
{
"from": "human",
"prefix": "Rejakor:",
"value": " Shimura Shin \n\nAfter a few rapidly dwindling questions, Shin has lapsed into semi-silence for the impromptu Sayuri-trip. Keeping up with and aiding Sayuri and Miya like they are a real three-man-team, Shin becomes impassiver and impassiver, the glimmerings of emotion disappearing behind a mask of the quintessential shinobi.\n\nStanding on the head of the shadow-hokage of konoha, the very edge staring out into the rain and the spray, Shin is silent, and still.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Team Kurina: The Hunt for the Red Shinobi !\n\n Team Kuro: Flight to the Land of Sound !",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Ornixen vs. Chile VI \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Ornixen - Arayl \n Chile VI - Chilepepper \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Initiative (1d20+1)[ 5 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Arayl:",
"value": " Initiative\n (1d20+2)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " I'll be starting in C10, unarmed. You are up first. Good luck.\n\nrefs \n Spoiler \n\nAcid Splash x3, Daze x2\nFist of stone x2, exp.retreat, enlarge person\n ",
"loss": true
},
{
"from": "human",
"prefix": "Arayl:",
"value": " Ornixen\n\nI'll start in X10 with my crossbow out and loaded.\n\nStats\n \n Spoiler \nLocation: X10\nHP: 11/11\nAC: 14 (10 +2 Dex+1 Size +1 natural)\nSaves: 5/2/2\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " You won initiative, you need to take your first move.",
"loss": true
},
{
"from": "human",
"prefix": "Arayl:",
"value": " Ornixen\n\nOrnixen moves to R10.\n\n \n Spoiler \nReady a shot at opponent as soon as sanctuary effect ends\n \n\n\nStats\n \n Spoiler \nLocation: X10\nHP: 11/11\nAC: 14 (10 +2 Dex+1 Size +1 natural)\nSaves: 5/2/2\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " For future reference, you can take a second move action if you aren't taking a standard action. That is, unless you are readying an action, in which case, you have to state that outside of spoilers.\n\nRound 1\nI make an unfamiliar gesture and say something you don't understand.\n \n Spoiler \nToo bad he doesn't have spellcraft. I'm casting expeditious retreat.\n \n\n\nI start moving north. You lose sight of me as I leave B6, continuing north.\n\n \n Spoiler \n...to B5 and back to B6. Hide (1d20+1)[ 8 ] \nWe've got some new refs so I want to be sure they know: if my opponent doesn't roll a reactive spot, refs roll it for him (he has a +4). Don't ask him to roll one, it gives away metagame info.\n \n\n\nstats for refs \n Spoiler \n\nHP 9/9\nAC 11 T11 F10\nSpells: Acid Splash, AS, AS, Daze, D\n Fist of stone, FoS, Exp.Retreat , Enlarge Person\nEffects: Exp.Retreat 1/20\nPostion: B6, hiding\nToad: Hiding in a pocket, full cover\n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n Chile VI is the winner by way of TKO! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: MuShu vs. Wolf \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n MuShu - TheTerran \n Wolf - Slash \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "theterran:",
"value": " I'm here. Just about timed out of this one!\n\n Initiative - (1d20+4)[ 18 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nMuShu is the winner by way of TKO!",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Bloody Chaplain:",
"value": " “Hey buddy, your gonna be ok.” The Navy Medic whispered softly, his blue uniform was stained with the Marines blood.\n\n“Doc, I don’t feel no pain, trust me, I’m running on fumes, the drugs is all that keeping me alive. We got some worse wounded down the hall.” The Marine replied just as softly.\n\nCaptain Murggus didn’t want to believe the Marine would die, but he’d seen enough combat to know a dead man when he saw him. The Marine’s chest plate was just a pile of twisted crap; his left foot gone from mid-thigh down, both of the arms were also just twisted piles of flesh and armor. “Chaplain Oduss is here, do you need him?” He asked the dying Marine.\n\n“Yes’r, I think I do.” A bad sign the Marine was starting to slur, the shock was wearing off. The Captain nodded and signaled the Chaplain over. His white and blue armor was specifically designed to bring comfort to the dying. He crouched next to the Marine and started conversing with him.\n\n“Captain.” Another Marine trudged up the hall dragging one of his wounded compatriots by the arms.\n\n“Lieutenant.” Murggus replied.\n\nThe Marine dropped the wounded man. “Down the hall we got some trouble, a cannon, its holding us up sir. The Ghurshea have the area zoned, we’ve only lost about ten men sir, but we need to take that hall. It leads right to the fighter storage deck, it also leads to the barracks and control deck.”\n\n“Thank you, stay here.” Murggus looked at the assembled Marines, almost all had the dull green armor of the Tenth Regiment, scattered around were some Flame-Marines, their heavier red versions of the servo armor containing gas tanks connected to the wrist mounted flamethrowers. “Alright, all Marines who can fight with me, stay on my ass at all times.” He looked down at his special 30mm assault rifle and slammed back the bolt. “Move out!” With that he took off down the hall towards the in ship fighting.\n\nAfter a few minutes of running Murggus ordered a stop at a three way split in the corridor. “Somebody take five men down the right, three men with me up the middle, the rest of you go left.” He ordered, he swung his weapon around, cleared the area and again started running down the hall.",
"loss": false
}
] |
[
{
"from": "human",
"prefix": "Brickwall:",
"value": " Mars Day, 28 Descending earth, 768\n\nIt's a bright, sunny morning in Epischa. People are happily walking off to their jobs, full of delicious breakfast consisting of fresh fruit and bacon. You know this because you have just partaken in such a breakfast at the local inn, served to you by an attractive girl named Crystal Waters. Though the inn was busy, most of the patrons have left now. A couple people still remain, but the most prominent group is the five sitting together at one table. Stone Dust Lion, Huang, and Xan are conversing with their new friends, Grinning-Fox Shin and Ji Chan-woo. A few mercenaries sit about, a couple of them trying to hit on Crystal Waters, but are for the most part still nursing headaches from last night's surprisingly strong drinks.\n\nThe town, as you've noticed, is built entirely of stone structures that look older than the Empress. Food is a bit pricey, but you can find most anything man-made here cheaper than you'd expect, and of good quality. In the center of town stands a statue of a male clad in heavy armor, weilding a preposterously sized ornate axe, standing beside a simhata. He has short hair, and distinctively masculine features. His forehead appears to have been chipped. Those who can read Old Realm recognize the glyph at the base as the name \"Ahemann\".\n\nCrystal Waters comes to take your empty plates, bending over enough to show off her cleavage quite indecently. She gives Shin a smile and a wink before taking the dishes back to the kitchen.",
"loss": false
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin fails to notice Crystal Waters and turns away, scratching his head nonchalantly. He adjusts his cobalt-tinted glasses and knots his ponytail tightly, securing it with a chopstick: on a lesser man, this would look foolishly feminine. Perhaps it is Shin's confident posture, or perhaps it is the fact that he seems...a bit blurry. Whatever the reason, he carries himself with the air of a man who simply doesn't care, at least so far as others are concerned.\n \n\"If you don't mind me asking,\" he begins, \"what brings the three of you to Epischa? The ladies? Because,\" and he leans in, motioning for them to come closer, \"I think that one likes you, Huang.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Xan looks both a bit uncomfortable and more than a bit out of place, to be seated in an inn. His ragged clothing, long hair and beard do stand out, and he has siturated himself in the place at the table that offers the most concealment possible, as little as that may be.\n\nHe gives the appearance of studiously avoiding looking at the patrons of the tavern, but anyone who paid close attention to him would realize that he is carefully monitoring everything that happens around him, without drawing attention to the fact.\n\nWhen Shin speaks, Xan seems almost startled, as if he is unused to conversation. He guffaws quietly at the suggestion of seeking female companionship, as though he finds the concept ludicrous. Inwardly, he is relieved that Shin addresses his comments about the subject to Huang. After all, even if he had any desire to pursue such a subject, his appearance was not exactly designed to attract that sort or attention. Or any attention at all, really.\n\nWhich brings him back to his discomfort with being in such an exposed position. But still...\n\nHe clears his throat to speak, his voice cracking as if from long disuse. \"What brings me here? I had some... Difficulties... in Nexus, and found myself with a sudden and urgent need to travel. I have had no particular destination in mind, so I suppose you would have to say fate or chance has brought me to this point.\" ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\n\" Nexus, really? I've never been, \" Ji says absently, while staring intently at the stonework. \" Could swear I recognize this stonework from somwhere... Shin do you recognize this construction? Nevermind, I guess that isn't really your area anyway... \"\n\nJi lifts his hands briefly from the large leather satchel in his lap to adjust his sleeves and push up his spectacles. \" That name, Ahemann, that I know I recognize. And with the... hmm, \" he says as he lays his hands back onto his satchel, still largely ignoring everyone in favor of his intent examination of Epischa's stonework.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nHaving listened with amusement to Ji's musings on the architecture of Epischa, Lion leans forward, looking at all of his newly acquired aquintancies in turn.\n Fate, you say? I suppose that's as good a reason as any to be on the road. Now, pers'nally me and my men here... Lion waves vaguely towards the mercenaries sitting around the room,\n who incidentally have no sense whatsoever of when to stop drinking , are here in business. \nLion leans backwards on his chair, and smiles.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang had wolfed down his breakfast with impressive speed, as if subconsciously afraid the cook would change his mind. When finished, he seemed to relax somewhat, just sitting back and enjoying the scene before him. He raises his eyebrows at Shin's comment. \"Really? She looked to have an eye on you from where I'm sitting.\" Huang gestured grandly \"And I must admit that I share my reasons for being here with Stone Dust Lion. The excavation team pays much better than any job back in Nexus.\" ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nWith a sudden smile and a snap of his fingers Ji says, \" That's right, Ahemann was the one who killed- oh it doesn't really matter anyway. Still this is an odd place... \" Ji trails off somewhat, seeming to suddenly notice the people at the table with him again. With a small embarrassed smile and nod of his head, he looks to Huang and Stone Dust Lion. \" I apologize, my mind wandered for a moment there. Might I ask whom your respective employers are? \"",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Shin \n \n\"Are you alright, Ji? You seem a bit distracted,\" Shin says, fingering the clasps of the pack at his feet. A thin bar of black jade protrudes from it, slipping just above the table and putting it, regrettably, in view. Satisfied, he turns his attention to the architecture. He quickly withdraws a fine ivory flute from his pack and taps it lightly against the wall, setting his ear to the nearest stud.\n \n\"You're right...this place is old. Echoes like this went out of fashion with the Great Contagion.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang shrugged his shoulders. \"In this town? Who else but Opulent Star? Not that it really matters. I dig where they tell me. But what brings you here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n ...who else but Opulent Star? Indeed. Not that it really matters... ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis tilts his head curiously.\n\n \"Who is this Opulent Star?\" \n\nHe frowns, considering the possibility that he is revealing a bit much ignorance.\n\n \"Forgive me, I made the decision to travel here rather on the spur of the moment. I'm not familiar with... Much of anywhere aside from Nexus. And then it was only my own neighborhood.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n \"He's the local Scavenger Lord. He's hiring people to work at the excavation site up north,\" Huang looks over at Stone Dust Lion, \"and apparently mercenaries as well.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nVengeful Mantis follows Huang's glance. \"How odd. Surely he does not expect such men to dig?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion laughs. Well, i certainly hope not. I'm not one for digging, and those wouldn't know the difference between a shovel and a stick if it hit them in the face. No, it would appear that our dear employer expects some sort of trouble. With what, well i don't know. ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nSmoothly ignoring the questions directed toward him by letting the conversation continue around him, Ji waits for a pause to speak. \" If they are going to the trouble of excavating it, it is likely that others would want whatever it is they are going after. I've some small curiosity as to what it might be actually. Wouldn't mind getting to take a look at the area being excavated... We don't do a lot of excavating back home, not that I would have had time to gawk if we did, \" says Ji with a sigh. \" Have I mentioned how much I'm enjoying being away from my regular duties? \" Ji asks for what must be at least the third time this morning alone, half-grinning at Shin while he does so.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis rests his chin on the knuckles of his left hand.\n\n \"Interesting.\" \n \"I am curious now myself. I wonder if Opulent Star needs any additional help.\" He directs a questioning look towards Stone Dust Lion., before continuing with a mocking sigh. \"I would have to give up the glamorous life of a beggar of course. But then, somehow I don't think I will have much success in that particular field after being seen associating with such august personages as yourselves.\" \n\nHe chuckles, and gestures to the others at the table.\n\n \"That being the case, I may as well earn some real coin for once.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion looks at Vengeful Mantis with a calculating look, and chuckles. Though it would be a pity indeed for you to abandon such an esteemed path of life, i would not object to your company. I can of course not speak for my employer, but i can put a word in for you. ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang brightens at the possibility of a mercenary job. \"I have some skill with a blade myself; the product of a...misspent childhood. And mercenary work pays better than digging holes.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Shin \n\nGrinning-Fox shin smiles to Ji, eyes glittering with mischief behind his glasses. With a single swift motion, he pulls out the black jade sanxian from his pack, strangely careful not to touch the thin, glittering strings.\n\n \"Sounds like fun. If you all would be amenable to the work, I could certainly do with a glimpse at whatever it is they're digging up. Seems like fun...for a while. But I do think I've heard a song about this fellow, Opulent Star. If you want, I could share it while we go search him out,\" he says, smiling wide enough to show all his teeth.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis grins at Stone Dust Lion.\n\n \"That would be quite kind of you. Normally I am loathe to be so... visible. My current career allows me the luxury of going largely unnoticed.\" \n \"However, that seems to be incompatible with a continued acquaintanceship with you fine people, and while I have known none of you for long, and some of you for mere short hours, I must confess I feel a certain kinship with you.\" \n\nHe glances at Stone Dust Lion before looking around the table consideringly.\n\n \"I must admit I had not expected to find others who I could say that of. Therefore it seems I am forced to renounce my decadent lifestyle.\" \n\nHe laughs softly.\n\nAs Shin draws forth his instrument and offers to play, he nods, clapping his hands together.\n\n \"Ah, you play? Wonderful, I am certain a song would liven up our morning.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion looks at Shin with a thoughtful frown.\n A song of our employer? He must be well-known then, strange that i had not heard of him before... But you'll certainly hear no objections from me. A song is always nice. \nThen he turns towards his men and bellows:\n You lot pipe down too! Take the opportunity to hear some music when you have the chance! ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin's smile subdues itself as the room quiets down a bit, and he makes a few quick adjustments to the instrument. Satisfied, he adjusts his posture and strums the thin chords of the sanxians once to measure the sound. Immediately after, his hands begin moving like lightning, possessed by motion. The warbling sound of the sanxian fills the room like light from a candle: faint, but all-encompassing. The room feels dimmer, like starlight. The chords fall into a pattern quickly, a pleasant, brisk melody like a hectic summer day and then, instantly, Shin slows to a subtler speed.\n\n Fruitless mountaintop,\nWhere have all your peaches gone?\nYour soil is empty now.\n\nFruitless mountaintop,\nWeeping, crowned by softest snow,\nThis, sadly, is your Fate.\n\nFruitless mountaintop,\nAll things are governed now\nBy our opulent stars.\n\nHeavenly dancers:\nThe lives of man and peach\nAre beyond their cares.\n \nShin punctuates his performance with one last flourish of the sanxian's triplet chords and looks up with a bittersweet smirk.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " When the song ends, murmurs of approval rise from the half-awake mercenaries. A few seconds later, a man comes out from the kitchen. Some of you recognize him as the man who tends the bar, Adamant Flame. He has a distinctively average physical build, and looks perhaps 40, though he's shaven. He's gently coaxing along a beautiful young lady, one who looks much like the waitress Crystal Waters. She, however, obviously doesn't pay much attention to her grooming, and she's still wearing an apron dirty from kitchen duty. She barely shuffles along, and keeps her eyes pinned to the floor. Flame finally manages to bring her over to the table.\n\n\"Young master poet,\" Flame says, without taking his eyes off the young lady, \"My daughter, Rainbow Blade, is a bit of a poetry enthusiast, and would like to say something to you. Dear?\" There's a beat of silence, but finally, Blade manages to mumble something.\n\n \"You sing beautifully. Thank you for playing at our inn.\" Without hesitation, she flees with remarkable speed back to the kitchen, and slams the door. She might have been blushing, but her hair was in front of her hung-down face, so you really couldn't tell from looking.\n\n\"I apologize for her,\" Flame says, finally facing the table as a whole. Without the coddling tone in his voice, you finally recognize that he has a very soft voice, even when speaking at a normal volume, one that makes you just a little sleepy, \"Every day, she just finds it a little harder to talk to anyone. I hope we haven't upset you.\"",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \n\"Bothered? Not at all...if you don't mind, I would like to talk to this young lady. No one should be so bound by their own anxiety. If you don't mind, of course,\" he adds, nodding respectfully towards Flame but making it clear that he's going to speak to her no matter how he responds. He stops at Ji's side and taps his shoulder, giving him a quick grin as he pulls out a thin band of cloth and ties it over his forehead with a wink. Shouldn't have cinched it so much with Tangled Stars, he thinks to himself as he follows after Rainbow Blade as best he can, adjusting his dark blue sunglasses to sit on the tip of his nose.",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nJi furrows his brow as Shin walks off toward the girl. \" How does he always manage that? \" says Ji with a wistful sigh. \" I've got paperwork to finish anyway... \" Ji opens his satchel to remove a sheaf of paper and a beautiful silver brush, and starts quickly writing something.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang sits up as the song comes to a close. \"I don't know much about music, but that sounded incredible.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis nods approvingly, cutting small pieces of fruit from the scraps of the breakfast and slipping them to the mouse in his ragged cloak when the bartender is not looking.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nShaking his head slightly, as if trying to clear it, Lion gets up from his chair. He looks at Shin shortly, and then walks over to his men.\n Right, you lot! Break's over! Get up, get ready, lots of work today! Oh don't give me that look Yan, you having too much to drink is noones fault but your own. Move it! \nAs his men clears out of the room, Lion turns towards his newly-made aquintancies.\n As i said, i'll talk to my employer and see what i can do. Hopefully, we shall have the opportunity to work together. Now, i must see to it that my men don't trip on their own swords. If you see Opulent Star, tell him i'll be outside. Be well. \nAnd with those words, he exits the building.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Flame doesn't try to stop Shin from going to the kitchen.\n\n\"Poor fool's just wasting his time. My daughter barely talks to me. I doubt she'll talk to a stranger.\" After Lion gets up, he addresses the rest of the table. \"That man just say he was looking for Opulent Star? Lemme guess, more mercenaries? Or is someone actually going to try to pick a fight with the big boss himself?\"\n\n Kitchen \n \n Spoiler \nAs Shin enters the kitchen, he notices the lone figure of Rainbow Blade washing the numerous dishes from breakfast. Other than that, however, the kitchen is immaculately clean, though the stocks seem minimal, barely enough to last the week. Except, of course, the monstrous amount of alcoholic beverages and ingredients.\n \n\n Outside \n\nThe town looks exactly as described earlier, and the streets are filled with people headed to work in the morning.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin enters quietly, letting his hair down as he does so, careful to try and cover his forehead additionally. He bows lightly and coughs a bit to draw her attention, then stands perfectly straight, wearing his confidence lightly.\n\n \"Do you believe in Heaven, Rainbow Blade?\" he asks, smiling widely in accordance with his name. This would be a magnificent lie. Without waiting for her to answer, he nods his head and mutters: \"Yes, I think you do. There are gods of love and confidence, you know, all watching mortal actions with the greatest of interest. But there are so many, and so few gods...My mom told me these things,\" he adds, winking.\n\n \"What would you do if I told you that Heaven thought you were special? If I told you that you could be bolder. No one should be so afraid of the world,\" he says, offering her his hand. In that same instant, he worked a simple Sidereal magic, weaving lesser Fates to lesser ends to make her see him as what he claimed.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang looks confused. \"Why would someone want to pick a fight with Opulent Star?\" ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis laughs at Huang's question.\n\n \"When you're on top, there's always someone who want to pick a fight with you. I may not know much about this area, but that's true anywhere.\" \n\nHe grins, and then shifts his focus to Adamant Flame.\n\n \"Don't worry though, Lion is already employed by Opulent Star. I don't think he's looking to pick a fight with the provider of his paycheck. But you say there are other mercenaries in town? It sounds as though our benefactor is worried about fairly serious trouble if that's the case.\"\n\n\"I wonder what has him so concerned.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " \"Probably the excavation. I heard there's been a lot of injuries. Maybe they unearthed something they shouldn't have. Tomb lizards, possibly. I don't really care to pry into the man's business. If you want to find out, you should probably head over there yourselves.\"\n\nFlame heads back to the bar to bus it.\n\n Kitchen \n \n Spoiler \nThere's a silence before she even seems to acknowledge that Shin said something. \"I'm not afraid,\" she says just as softly as before, and still without looking in his direction.\n ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \n\"If you're not afraid, what are you, then? You won't look at me, you won't speak to your father...something is not right, then.\" \n\nShin lowers his head carefully, trying to catch Rainbow's eyes.\n \n\"Something isn't right, or I wouldn't be here, would I?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Kitchen \n \n Spoiler \nAnother silence. \"Things haven't been right. Not for a long time. Why come now? You're too late.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis grins at Huang and shrugs at Adamant Flame's words.\n\n \"I believe he's right Huang. I probably should go take a look at this site, don't you think?\" \n\nMantis takes up his walking stick and rises. He bows to the bartender on his way out, saying, \"Thank you for your hospitality, kind sir.\" \n\nOutside he allows himself to fall into his beggar's persona, slouching in his rags and avoiding eye contact with the people on the street as he makes his way through the town, listening for any bits of information as he seeks the excavation site.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang hesitates for a few moments as Vengeful Mantis leaves, then appears to come to some sort of decision. He dons his traveller's cloak and moves swiftly after the beggar (stopping to leave a few coins for Adamant Flame and his daughter on the table).\n\n \"Wait a moment. I wish to investigate as well. Perhaps we should travel together?\" ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \n\"It may be too late,\" Shin says, feigning acceptance. \"But how can we know if you won't explain the problem? I can help, if you'll let me try,\" he finishes, then laces his fingers together, imploringly.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Kitchen \n \n Spoiler \n \"She's gone. She's gone and she's never coming back. Dad knows it. Everyone does.\" At this point, she seems to be working faster, or maybe more furiously. Not that Shin can really tell.\n ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis looks back as Huang bustles out after him, and grins. He stops and waits for the man to catch up to him.\n\n \"Ah well.\" He murmurs softly as Huang draws abreast. \"I had hoped to play the role of the beggar and see what rumors drifted my way. No one takes note of a beggar's presence. But...\" He looks Huang up and down. \"I don't think anyone is going to be taken in by my act with you along.\" \n\nHe shrugs and straightens his posture.\n\n \"It matters not, I'd rather be in the company of my new friends, anyway. I am Xan to most, as that is how my parents named me. But since we are going to be friends, you should know that my true name is Vengeful Mantis.\" \n\nHe smiles crookedly, and offers the man his hand.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nWhen Vengeful Mantis and Huang exit the inn Lion approaches them, having set his men to prepare for the day.\n So, where are you two off to now? If you're going to look for the digging site, i'd come along if you don't mind. I'm getting sick of waiting for this guy to show up... ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis chuckles softly as Stone Dust Lion approaches just as he's offering Huang his hand.\n\n \"Ah, Lion! Well, seeing as my cover is apparently blown anyway, I suppose the more, the merrier. I just finished telling Huang that since I have such a promising feeling about all of you, I've decided to let you all call me Vengeful Mantis, it's my true name, you see.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n An honour. Now, i don't suppose any of you know the way to the digging site? \nLion says, and looks around a bit, as if subcociously hoping to find a sign or something marked \"Digging Site\".",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis tilts his head to the side, a gesture curiously reminiscent of his namesake.\n\n \"You mean to say that Opulent Star hired your company to provide security without informing you the location of that which you are to secure? That seems most inefficient.\"\n\n\"But no matter. In a town as small as this, it can be assumed that everyone knows everything about any occurrences of note. We need only take one of the locals aside and ask for directions!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion shrugs.\n\n Well, i suppose he thought i'd find my way. Now if he tells me it was because \"i didn't ask\" when we find him, i think i'll have to kick someone. But anyway, let's have a look around town, shall we? You're probably right, someone should know where the site is. ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \n\"And who is she? \" Shin asks, careful with the tone of his voice. He didn't want to probe too ferociously, he had to temper his questions with softness.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Kitchen \n \n Spoiler \nShe finally pauses her work for a moment. \"My mother,\" she says in a very soft voice. She puts down whatever she was washing, and turns to head out of the kitchen, hair still obscuring her face entirely.\n ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nComing out of the Inn as the discussion turns to the question of the location of the digging site, Ji says \" give me just a moment and I can retrieve the location for you. \" He then raises his left hand up and quietly mumbles something to himself against the back of his hand. A moment later he he looks up as if surprised by something and says, \" I mean, I think I remember where it was. We, umm, or at least I overheard someone talking about it earlier. Shin and myself that is. \" Ji gives a nervous little laugh and tugs on his shirt cuffs to adjust his sleeves. \" It is this way I believe, \" he says, pushing up his glasses.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nShooting a bemused look towards Ji Chan-wook Lion walks a few steps in the direction he indicates.\n All right then, let's be off. The sooner the better! ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis nods. \"Indeed! We should be off. I am intrigued by this excavation, as well as this Opulent Star, and I should like to see both. I certainly have nothing better to do.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning Fox Shin \n\nShin lowers his head, uncertain of his next course of action...his mission certainly meant for him to help the broader swath of this town, and not this one girl. Nonetheless, he resolved to come back later, once he was certain the more immediate problem of Opulent Star was dealt with.\n\nHe quickly makes his way out of the Inn, careful to dodge Rainbow's father for fear of betraying what has just happened, and searches the roadways for any sign of Ji.",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nHanging back a few steps while the others head off toward the site, Ji looks repeatedly back over his shoulder as he walks. His brow furrows and he gives a small sigh. With a frown he hurries to catch up with the others, looking back over his shoulder one last time. A huge grin blossoms on his face when he catches sight of Shin, and he begins to half turn so as to wave but he somehow manages to get his feet tangled up and fall heavily onto the cobblestone street. \" Oh, Malfeas! \" Ji exclaims, holding his left elbow and looking around for his spectacles. \" Nice one, Ji, this is sure to impress... \" he mutters, with an irritated shake of his head.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \n\"Ever the optimist, Ji?\" Shin asks as he approaches, offering a hand to help his comrade up. He smiles knowingly and looks back towards the inn, then turns in the direction of their new compatriots, already on the horizon of his field of view.\n \n\"We should get going,\" he says, \"I don't want to miss what's going to happen next. It'll be even better than the last time Mars took the lead: you remember the riots, right?\" he asks, and his smile curves downward, his feigned anticipation fades. \"We're going to have our work cut out for us...but so are they, aren't they?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Scene 2 - The Excavation \n\nThe group of semi-companions walks north of the village, and as they expected, soon come upon the dig site. As they approach, they notice some sort of commotion going on. The guards are not posted, and everyone seems to be gathered around something. That something is screaming bloody murder too, apparently. The crowd is too thick to see anything for now, but at least they safely make their way into the giant pit.\n\nInside the excavation site, there are tons of cranes, pulleys, and countless shovels and makeshift workshops. Tents and firepits are here too. The workers must camp here. Or rather, the slaves, as you can see countless people chained up, holding poor digging tools, working slowly at one wall. And at the wall is a large gateway, currently closed with a door that defies the word \"ornate\" to even describe its handles. It's mostly gold, or at least gold-plated, with imagery of celestial bodies and events, mostly the sun. It looks like it took an artisan years to work even a square foot of the metalwork of it. Every figure appears lifelike, though not the right size, and also completely golden. There are old realm inscriptions all over it, and also worked into the art itself. What lies beyond the gate, you cannot tell. The wall must have gone inwards, and none of it has been unearthed yet, though they probably didn't try too hard after the gate was open.\n\nBut why stare at the pretty door? There's still some guy screaming like Malfeas itself were gnawing at his groin, and that's got to be more interesting, because everyone is staring or panicking.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis looks about, trying to discern the source of the man's distress.\n\n \"I say, that fellow seems to be rather upset, doesn't he? What in Creation do you suppose is going on?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nWithout more than a moments hesitation Lion walks forward, raising his voice to make sure his words are audible.\n All right, what's going on here!? ",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\nA physician leans over the screaming laborer, and his long-fingered hands dance over the edges of his wound.\nHis hands are already darkened, and his face is serene, frozen in a mask of concentration.\n\n\" His wound is not entirely natural, I believe. It will require considerable resources. \"\nHe smiles ruefully, his lip curling ever-so-slightly, as he turns to those standing nearby.\n\" Mine, not yours. \"\n\nHe folds his hands; they unfold a moment later in a suggestion of a lotus pose.\nFor a moment's time, there is a suggestion of waving grasses in the earth around his feet, but this, of course, is entirely impossible.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis trails along in Stone Dust Lion's wake, never one to pass up an excuse to sate his curiosity. He quickly takes on his practiced air of inconspicuousness, knowing that Lion's presence would distract others from his own, less imposing form, and takes the opportunity to examine the screaming man, as well as the area immediately around him.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang follows the others, but stays clear of the groaning man, preferring to watch from further away. He knew little of treating wounds or illnesses, so he stayed away in case the invisible biting demons infected him as well.",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nJi peers briefly at the wounded man. \" That looks uncomfortable... \" he whispers with a grimace. Then he begins looking around, trying to determine what might have wounded the poor soul.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \n\"Lovely,\" Shin says with a grimace as he looks over Sanguine Blossom's shoulder for only a brief moment. \"What's happened here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\nThe physician reaches into his satchel- a box of some green material covered in leather- and removes a beautifully carved jade case. Within are a number of glimmering needles; he selects two that shine like water under moonlight, and without hesitation, plunges them into the victim's collarbone and groin.\n\nA pair of golden needles prick his temples, sliding in swiftly; two of jade transfix his wrists.\n\n\" He has been poisoned. The compound is fusing with his blood. A very painful way to die. \"\nHe pauses, and one with a particular grasp of motive might perhaps think it is to allow others to guess at ill-purposes for the needles.\n\" However, I suspect I will be able to...redirect his life using these, to counteract the effect. \"\n\nAs he says this, he adjusts his deep crimson headband, which seems to glimmer. The area around him wavers as if in sun-dappled shade.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Some of the crowd parts away from the oncoming (and loud and pushy and armed) foreigners, but there's still very little room to squeeze through. Even so, they manage to get to the center, where the strange man with the headband is already beginning to test the wounded explorer for Essence flow points.\n\nIt's not even half a minute before a voice booms over the crowd - literally. What sounds like an explosion coming from the end of camp opposite the gates begins to form words that would probably deafen you if you were closer.\n\n \"Why am I being disturbed from my rest so early in the morning, and why in all the Malfean realms are the gates closed?!\" \n\nThe others scatter in fear from the oncoming of a man who appears...significantly less intimidating than he sounded. He's a bit shorter than average, thin and wiry, and has dusky gray hair that looks very messy at this point. He's only wearing a bedrobe, but he's also holding a discus of blue jade that only the most uneducated would fail to recognize as an Infinite Jade Chakram. That's probably because he also has blue-tinted skin and a slight chill around him. Clearly, he's a Terrestrial, and that would probably explain the voice you heard earlier, since the one he uses next is of a normal volume.\n\n \"Someone got hurt? Damn you incompetent fools! If you can't keep yourselves alive, we'll never finish exploring this place! And I can't pay for a god-blooded doctor to come around treating the results of your mistakes! If I do, it's coming out of your salaries!\" \n\nAs he's finishing, a man a bit taller than him but no less skinny comes up carrying an armload of things, mostly books and large scrolls of parchment. He places a pair of glasses and a cloak around the Exalt. \"Sir,\" he says somewhat meekly, and with an odd nasal voice, \"it's your responsibility to map out the site. If they ran into anything, the map you made led them into it.\" He continues attempting to arrange all the things in his pile correctly, but the Dragon-Blood pushes with one arm and sends them all flying. The attendant sighs and begins picking things up immediately.\n\n \"Well, what are you five doing just standing around, gawking? I don't allow visitors, so unless you've come to do business, get out before I get the guards to show you out.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion takes a deep breath, visibly calming himself down before speaking.\n I assume you're Opulent Star? My name is Stone Dust Lion, and i believe you've hired both me and my men, who at the moment remain in Epischa. ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nMeekly dropping his gaze and stepping back, Ji says very quietly, \" Pay me no mind, just an unimportant file clerk, \" as he fades into the background...",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin's titular smile fades as Ji recedes into the background, and from the corner of his mouth he manages to just mutter the word \"cheater\" before turning his attention back to the Exalt before them.\n \n\"He's not Opulent Star, Lion,\" Shin says calmly, shooting a glance back towards the physician.\n\n The message only said there'd be an Earth aspect for them to deal with, but I suppose that was unfounded optimism, Shin thinks to himself, sizing up the short, blue man before him.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " The loud man seems somewhat less angry when Lion starts talking, but Shin undoes that quickly enough.\n\n \"What do you mean I'm not Opulent Star! I happen to be an expert at quite a few things, but foremost among them would be knowing my own name!\" He strides forward, shoving the musician aside rather purposefully, and gets in Lion's face as best he can. \"Well, why don't you go back to town and gather your men so you can do the job I've already paid you for? It won't take you long, and hopefully by then someone will have told me what the hell is going on!\" There don't seem to be any volunteers for that last bit, as everyone seems to be suddenly very busy with their work.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nWith a quite notable stiffness Lion glares at Opulent Star for a moment before nodding and turning away, heading back to town.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis smiles expansively.\n\n \"Ah, of course you know your own name. You strike me as a man who knows many, many things. A learned and wise man if ever there was one. My friend Stone Dust Lion has told us all what a generous employer and cunning seeker of relics you are.\" \n\n\"I must say though, his words did not do your impressive presence justice. And this excavation,\" Mantis gestures widely, seemingly completely unconcerned with his ragged and travelworn clothing, \"is quite the expert work, if I may say so.\" \n \"You'll forgive me for tagging along, I hope. It's simply that after all the tales I'd heard, I just had to see your work. It also occurred to me, since I've heard so many people speak of your equitable and magnanimous treatment of employees, and your wise and insightful concern for security... Well it seemed to me that you might have a need for a person of my particular skills, so I thought to offer my services.\" \n \"Ah, but where are my manners? You must think me an artless oaf. Allow me to introduce myself. I am called Xan.\" \n\nMantis bows to the Dragon Blooded scavenger lord with a surprisingly practiced flourish.\n\n \"Please forgive the brevity of my nomenclature, my parents were from the realm, never left it in their hearts, you understand.\" \n\nHe turns a dazzling smile on the man, his attitude that of a courtier, rather than a beggar.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Opulent Star makes a huffing noise. \"Particular skills? What are those, being a worthless piece of crap with an ego malfunction? Get back to the streets and let the commoners kick you as they pass you by, before I decide to give you any special attention.\" \n\nHe seems to be fed up with the outsiders for now, and heads off to oversee some people. In other words, yell at them. It gets muddled over the sounds of resumed work, though.",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\nThe physician leans back and folds his hands; his brow is creased in thought, and he seems to be checking the weight of his sleeves- possibly explained if he has any tricks up them. He appears somewhat fatigued by his stresses, and his fine clothes are slightly damp with sweat- although the odor is by no means unpleasant, as if he extrudes lilac instead of perspiration.\n\n Who would poison this man? Why? And why such a potent tincture, when likely far less would have done simply to ensure his death? Was it even a poisoner at all, or is some inhuman agency at work? A device? A trap? A... \nHis thoughts tumble off into an interlinked lattice of associations and conjectures, while his eyes continue to devour the progress of his patient, noting minuscule fluctuations in breathing and pulse.\n\nHe notices the newcomers to the scene with little true apparent interest, though this is more in the nature of a venerable gentleman who does not wish to give too much indulgence to the young than of any true rudeness. He does, however, seem to be biting his lip at Xan's pronouncements. He turns to the others- newcomers and any still hanging about alike- and raises his voice politely, a surprisingly strong, clear tone from such a slight man.\n\n\" I suppose it would be another in a long line of needless optimisms to suggest that any of you have a particular insight into how this man received his wound? I am only curious, you understand. It has no bearing on the treatment, only my own peace of mind. \"\nHe looses a sotto voce sigh and cracks his knuckles.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang had hung back during Opulent Star's...speech. He seems to be just like those Guild members back in Nexus; putting himself above the common folk while they starve. But, I cannot jump to a conclusion just yet. Angry is not evil. Sanguine Blossoms' question snaps him from his revere. \"My apologies, we only recently arrived. But your magics were able to contain the demons within this poor man, at least?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\nSanguine smiles and taps a finger against his cheek, ruefully.\n\" A surprisingly apropos description of his malady, though I have the profoundest doubts that was by intent. Yes, I was able to ease his...discomfort. But it is not something I can do every hour of the day. \"\n\nHis smile fades and he returns to his previous, thoughtful expression.\n\" So; you are not, I think, true lackeys of our dear opulent star, may the spirits bless him and keep his soul pure. Why then are you here? \"",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n \"Well, I was originally here to find work digging, honoured one, but a friend of mine told me that Opulent Star was hiring mercenaries.\" Huang shrugs. \"It seems a bit odd, though. Why would a digging site have need of warriors?\" \n\nHuang blushes as he rememberes his manners and hastily bows. \"I apologize, wise one, but I get ahead of myself sometimes. I am Huang, and it is an honour to meet you. ",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\n\" Honored and wise are titles I neither crave nor deserve. You are more likely to win glory than I, if you are, as you say, a warrior- and welcome you are to it. \"\n\nHe lifts one long, pale eyebrow and waves to take in his patient and the site itself in one fell swoop, while returning the bow with reasonable grace.\n\n\" As to why they require warriors, I have some ideas. \"",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " As Stone Dust Lion heads toward the exit of the encampment, he hears the sound of armored feet at a hastened march (called a 'frenzied dash' in less disciplined circles). His mercenaries come flowing down the ramp into the site loudly. The one in front sees Lion coming towards them, and begins screeching to a halt, only to be carried forward by the momentum of his peers.\n\nThe group of around 20 soldiers begins tumbling in a giant, unbelievable jumble. Screams and yelps are heard as they descend roughly down the hill. They finally skid and stop about two feet in front of Stone Dust Lion. Various cries including \"Okay, who did that?\", \"Did somebody catch the standard on that army?\" and \"Whoever that is, hands off!\" are heard, intermingled with general moans of pain. Finally, the one from the front (recognizable by his distinctive conically crowned helmet) crawls into a standing position and salutes weakly.\n\n\"Sir,\" he says with stiff formality, \"sorry to keep you waiting, we didn't see you leave.\"",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion sighs and takes a deep breath before speaking.\n No problem, i didn't tell you, so... Just... next time, do try to make a more disciplined entrance. You're just lucky our employer left. It's not good for your reputation, this kind of thing. Anyway. Let's get to it. Two lines of ten! Straighten that belt, Yan! Can't have you looking like you fell down a flight of stairs! Weapons straight!... \n\nLion shouts a few more orders and when his men are arreanged with satisfactory order, he turns back to the encampment to find Opulent Star. As he passes the others he pauses momentarily. When he speaks, he adresses Huang and Mantis.\n It would seem my employer is not the kind to listen to the suggestions of those he have hired. If you wish, i shall still try to speak to him, but i don't think i will yield much success. ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang nods at Stone Dust's words. \"If you could, I would be most grateful, though you should not feel obligated. Your own employment should come first.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n \"If he doesn't take suggestions, then don't offer them,\" Shin says as he approaches Lion with an annoyed look still gleaming in his eyes. He waves a hand inclusively towards them all, then nods knowingly.\n\n \"Let's just go. Exact a higher price as if Lion's troops were more numerous. I doubt this Opulent Star fellow--\" he shoots the Immaculate a nasty look from a safe distance, \"--if that really is his name...Anyway, I doubt he'd either notice or care. He's got his own to worry about.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n That's an idea, of course. It might just work. You should know i am to lying what rocks are to flying, though. \nLion shrugs.\n But if you want to tag along, then do so, by all means. Now let's get going. \nAnd then he begins to march off to find Opulent Star. He'd be where someone's shouting, probably.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis laughs softly. \"Then do not lie, friend Lion. Simply consider us to be members of your mercenary band, and then your charge is both fair and honest, is it not?\" His eyes smile along with his lips at the idea of such lawyerly mischief.\n\nHe lowers his voice to a conspiratorial murmur. \"I must say, I am not terribly impressed with master Star yet. But perhaps he has unseen depths. Truly well hidden depths. But either way, money is money, and I must confess I am curious as to the object of this particular excavation.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion smiles.\n I was not intending to, but should it become an issue, it is only fair that i warn you. And indeed, these depths are truly experts of camoflauge. ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\n\" I myself am curious as to what precisely is being excavated. I daresay those hidden depths might hold more of interest than Opulent Star, \" says Ji with a sardonic grin, to whomever is still noticing him. \" Were I more than a humble bureaucrat I might be tempted to look into things a bit more closely. Almost seems as though they could be uncovering something dangerous, \" Ji glances significantly at Shin as he says the last.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning Fox Shin \n\nShin considers Ji's innuendo for a moment, then raises an eyebrow and shifts his glance to each of his companions in turn.\n \n<<Do any of you speak, by any chance, the language of the Old Realm?>> he asks in the very language he inquires about.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang stares blankly as Shin starts spouting gibberish.",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\nSanguine gives a mirthless chuckle, twitching his queue back over his shoulder with an impatient gesture.\n\n\" I would say their excavation of something dangerous is more certainty than supposition. \"\n\n<< Not a thing, I think, for scholars, mercenaries, and diplomats to inquire about. But I think, somehow, you are not such. >>",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion gives Shin a puzzled look.\n Uh... I'm sorry, what was that you said? ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Mantis contemplates feigning ignorance, for a moment, since it's apparent (To him at least) that he might get to hear something secret... But decides that he likes his new friends too much.\n\nHe grins wryly at Shin. <<Mother insisted on it.>> ",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin\n\nShin glances from Sanguine Blossoms to Mantis, and his smile wilts like a cut flower.\n \n<<Right. Right. Well, then, that's good. Because it looks like that may be a useful skill. My own Old Realm is a little bit...>> he breaks off, then begins in what sounds like a different dialect:\n\n <<High Realm, then?>> ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Mantis grins mischievously.\n\n <<Would you be happier if I pretended I didn't speak it?>> , he asks, in the new dialect.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning Fox Shin \n \n\"Ah. You speak that as well,\" Shin says, and his cheeks flush with a strange mixture of annoyance and embarrasment, as if he suddenly realized how very opaque he was being. \"Good. Good. One...one never knows what one will encounter. In ruins.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nAs the others chatter in languages unknown, Lion has been looking for his employer, and though he would not admit it, even to himself, he was a bit reluctant. The man was... Overbearing might be the word.\nAs he finds him, he approaches with certain steps, hiding his hesitation well. He clears his throat rather loudly before speaking up:\n My men are here. We are ready to begin whatever assignment you have for us, sir! ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " With minimal searching, the group finds Opulent Star's tent. Guards currently seem to be on duty, and aren't letting anyone inside. However, at the address, the Terrestrial's assistant from before comes out, carrying a new armload.\n\n\"Sorry, he won't come out. He's busy looking over the blueprints. Something went wrong in his planning, and we're still gathering reports, but whatever it was, it looks like it took out that explorer. I have a map here that should show you where they found it, let me just-\" he doesn't finish, as the pile of assorted lore comes tumbling out of his hands as he tries to reach for a sheet of paper. He sighs, and pulls a large sheet off the ground. \"Just follow the map to the portion that hasn't been drawn in yet. Er...okay, well, that's a lot of them. But there's that hallway there that cuts off abruptly. That's where we think the problem was.\"\n\nThe assistant is right about one thing. This map looks severely incomplete. Plenty of hallways have dead ends drawn at them, which is totally senseless for most designs. Stairs lead to other sections of the map that don't exist yet. The section he is refering to is obvious enough, though. You don't know what the scale is, but judging by the width he assigned to the large gate you notice, you're guessing this complex is grand indeed.",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine \n\nThe physician stands, drawing himself up to his full height with ponderous dignity.\n\n If you have no objections, I will accompany you. \"\nHe pulls his case closed, packing his implement carefully, inspecting each. He slides his hands along his patient's neck, checking pulse, vitals.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin adjusts his glasses slowly as he peeks at the map, looking rather unaffected by the scale of the complex. He doesn't notice the dead ends, and instead sets his hand on his head and ruffles his hair, altogether bored.\n \n\"Are we going in, or are you lot going to stare at that rubbish map until all the stars fall out of heaven?\" ",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n\nMantis shrugs and grins. \"I'm ready whenever the rest of you lot are.\" ",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\n\" Well then, let us get to exploring, \" Ji says, grinning and straightening his sleeves with little tugs at the cuffs.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion nods and swings his arms around, warming them up a bit.\n Right you are. All right men, you heard. Drop all unneccessary equipment and get ready! It's time to get to work! ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " The mercenaries seem to have finished ordering themselves from the previous disaster. They're as ready as they'll get.",
"loss": true
},
{
"from": "human",
"prefix": "GammaPaladin:",
"value": " Vengeful Mantis \n \"Ah, why don't you let me help you with those.\" Mantis says to Opulent Star's assistant, and without waiting for an answer, he starts gathering up the items the man dropped, surreptitiously examining them as he hands them to him one at a time.",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine \n\nSanguine nods and makes his way to the gate, inspecting it carefully. After an almost unseemly short period, he turns to the rest.\n\n\" We are agreed on a policy of exploration, yes? I see no real cause for delay. \"\nHe appears strangely agitated, flushed.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " The documents look...extremely boring. A good half of them involve math, ranging from accounting to motonic physics, and everything in between. The rest are journals and maps. Not that Mantis, quick as his eyes are, can really get detailed looks, as the assistant is startlingly quick in picking the various items up. A lot of practice. He thanks Mantis quickly and ducks inside the tent. Muffled yelling and another explosion of books is heard by all in the vicinity.\n________________________\n\nThe gate is, upon closer inspection, exactly what it appears to be from a distant inspection. It's incredibly ornate, and depicts multiple scenes of both daily life and war in the First Age (quite obviously from that era, so much that only the most intensely uneducated person would be unable to guess that). Any of the various inscriptions in Old Realm are prayers to the Unconquered Sun, and some various gods. None of them are standard prayers, and they are all written with poetry that only an Exalt could hope to craft.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion takes the map and gives it a cursory glance. Then he sets off with determined steps towards the gate, beckoning the others to follow. He moves like an arrow, eyes fixed on the gate, making not even the slightest of efforts to move out of peoples way.\n\nAs he reaches the gate he pauses momentarily and makes sure everyone's there, before heading in.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin smiles as he examines the door's writing, and comments--surely louder than he'd intended-- \"Cute. In an amatuerish sort of way.\" \n\nHe blinks, then realizes that perhaps that shouldn't have been something to say aloud, and promptly tries to create a distraction by gesturing for them to pull open the gate, plucking away on his sanxian:\n\n Covetous deep ruins,\nWhite-hot wonders held too long\nBurn the master's hand.\n\nCovetous deep ruins,\nHis hand gropes the burning flame,\nGreat, Opulent fool. \n \n Spoiler \n\nShin's burning just one little mote this time, and he's still singing about Opulent Star...he really must not like that fellow.\n\nParadox: (1d10)[ 1 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine \n\nSanguine's lip curls slightly at the ditty as he makes final checks to his equipment before following Lion at a discreet distance; with a gentle tug at his wrist, he frees a short length of knotted string; each knot contains a golden-hued needle, its tip blackened with some crusted substance.\n\n\" We are, it seems, a talented group. Like those that crafted this gate. \"\nHe gives a quick glance to his companions, ensuring the less-than-subtle implication is received.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n \"I have some small talents, honoured mage, but I doubt they would help me craft a gate.\" \n\nAs he approaches the gate, Huang draws two daggers from places of concealment, and places them in more easily accessible pockets. He takes a closer look at the gate, ignoring the incomprehensible poetry and checking for more prosaic obstacles, such as locks.",
"loss": true
},
{
"from": "human",
"prefix": "demihappycow:",
"value": " Ji Chan-wook \n\nApproaching the gate, Ji adjusts his coat and spectacles. \" Let us see if we can't get this, ahh, open then, \" he says with a slightly nervous chuckle and a small grin.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n Right you are. \nLion approaches the gate and looks for a suitable place to push, or pull. Or maybe kick. You never know with these ancient gate type things. They are tricky, they are.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " There are some golden handles that, upon inspection, look incredibly obvious, as if someone had told you about them before, though you can't recall such happening. It feels like it was in some other world or time, and echoes across to you.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nLion blinks and shakes his head, shaking off a sudden uncomfortable feeling. What just happened? Something wrong with his eyes?\n\nAfter coming to his senses again Lion grabs the handles of the door and pulls hard, assuming them to be heavy.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " The gate takes effort to pull, but once it starts moving, it seems to glide on its own, as does its twin door. It must be some mechanical contraption. However, nobody's thoughts are on that, as the light shines into the door to reveal a giant creature. It appears to be an amalgam of lion and scorpion. It has a mane and fangs, and powerful legs with rending claws, but it his chitonous plates like a suit of armor, and a tail whips around with a poisonous barb at the end. Its shining black eyes stare pitilessly at the group in front of it. It bends forward and lets loose a bellowing roar, but a hideous shriek pierces through it. It crouches low.",
"loss": true
},
{
"from": "human",
"prefix": "GryffonDurime:",
"value": " Grinning-Fox Shin \n\nShin smiles crazily as he tightens his grip on the neck of Tangled Stars. He plays three simple notes, the rough beginnings of one of the many war-hymns of Mars. He briefly entertains the thought of a stronger defense, but the faint blue glimmer is still warm and prickly on his forehead.\n \n\"Come, now, gentlemen: this looks like a job for mercenaries and soldiers, not bureaucrats and musicians,\" he says swiftly, sharing a quick glance with Ji. After, he whispers softly to himself: \n \n\"...not a job for the Viziers either. Let's see how these Lawgivers do.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine Blossoms \n\n\" It is poisonous. Take great care. \"\n\nThe physician takes a step back, squaring his stance, and draws forth two needles caked with black, dried venom, one in each crabbed hand. His eyes narrow and his lips thin to a hard, pale line.\n\n Then again, so am I. ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " The lion/scorpion wastes no time on dramatic show. It springs forward and brings its deadly tail to bear on the closest enemy. It swings in from the side, venomous tip promising agony and death.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Huang \n\nHuang is shocked by the ferocity of the creature's attack, but quickly draws one of his daggers. He closely watches the creature's movements, looking for vulnerabilities, or even just a pattern to its movements.",
"loss": true
},
{
"from": "human",
"prefix": "Rockbird:",
"value": " Stone Dust Lion \n\nCursing himself silently for opening the doors so carelessly, Lion tries to avoid the attack. But he is too late, too unprepared, and as the attack closes he shuts his eyes and takes a deep breath.\n I guess i have no choice... \nSwiftly, he moves his hands and strikes them together at chest-height. He looks at the oncoming attack with determination, and as it strikes him what should have been rending his flesh simply grazes it and slides off harmlessly. Still the force of the attack is not lessened, and Lion is sent flying into one of the great doors. There he gets up slowly, shaking his head at his own stupidity still.\n Men, stay back. I'll take this. \nHe says, drawing his sword.",
"loss": true
},
{
"from": "human",
"prefix": "Shiny, Bearer of the Pokystick:",
"value": " Sanguine \n\nThe exalted physician drops into a horse stance, lowering his line-of-sight still further, until it nearly falls within the sphere of the hideous creature's eyes.\n\nHis arm shoots out, braced, straight; a needle between two fingers. He is poised to move, meditative- his eyes are slits, his concentration profound, and small motions prove he is tracking the opponent with every fiber of his being.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Your journey ends in Medro, capital and jewel of the Empire. After a few days of rest, your minds turn towards your next adventure. Somewhat conveniently, as these things sometimes go, the innkeeper informs you of a letter left in his care for you. Sealed with the imperial seal itself, the letter looks quite impressive. The innkeeper leaves you in private to peruse its contents which are as follows:\n\n \"Please meet this evening at Duke Morland's estate. The party bearing this missive should present it at the gates, and you shall be escorted in. The good duke wishes to discuss with you a matter of importance, and one you should find most lucrative. Dinner is at seven, and you are expected to dress as befits a ducal dinner.\" ",
"loss": false
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " \"I do so love it when things work out like this.\" Evi's green eyes flash as she gets her chance to read the note. \"A ducal invitation is certainly a lovely starting point for our next story. But I think we may need to change our current mode of dress...\" She eyes her own travelling leathers for a moment, sniffs thoughtfully, then smiles at the rest of the party. \"I believe that a visit to the tailor may be in order, ladies and gentlemen.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Urgh,\" grunts Ovurka, distastefully, looking over the letter with her lips moving slightly. \"Tailers? We gotta be all in fancy colors now?\" She looks sullen about the concept, and looks gloomily at the ragged clothes she is so proud to wear. After a moment, she asks, \"Evi? What is 'luckertive'?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Although she'd been the one to negotiate the deal that brought them to Medro, Betsy didn't want to go there. As soon as the city came into view, her mouth shut, the small smile she usually wore evaporated, and her responses to questions turned into little more than half-hearted gestures. Which, of course, was fully expected. Cities had that effect on her for some reason that she was entirely unwilling to discuss.\n\nShe'd pulled her hood up over her head as they passed through the gates and kept her gaze fixed firmly downwards. As soon as rooms were secured at an inn, she'd disappeared into hers, and hadn't even come out for meals. Which was unusual. Normally, she'd at least sit and enjoy the company. Not here, though. Not in Medro.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan eyes the invitation suspiciously for a bit. It was curious, but came with the territory he expected. A little more public in appearance than he liked on other people's terms. Betsy's withdraw into quiet made him uneasy as well, but hell, how often did they get into a major city.\n\n \"Sounds very lucrative indeed,\" he says to the others with a slight shrug. \"I suppose worst case we turn him down then make a run for the gates to escape Medro,\" he says with a grin. \"We should look presentable as well,\" he agrees. \"I should have the proper attire,\" he adds with mischievous addition to his grin.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe burly bald dwarf looked up and around at his companions. At the talk of \"proper attire\" for the ducal affair, he haphazardly combed his fingers through his thick beard, checking for remnants of lunch. He glanced down at his plate armour.\n\n Presentable. Right! I'll get some polish for the armour. I may have to go with the traditional axe for dining, but I'm sure the duke will find a hammer acceptable, don't you think? It's been a while since...er, a long time since...I've never had dinner with a duke. Any pointers? ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly. \"You may wish to not bring any large, overly intimidating weapons,\" he says, chuckling softly. \"I doubt the duke would welcome anyone fully and visibly armed,\" he says with a smile. \"Probably should go for regular clothes too.\" ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " \"Lucrative means that we will be paid well, Ovurka. And I think that we could all use a little extra jingle in our purses. Even if we have to sacrifice our fashion individuality briefly.\" She looks at the orc speculatively for a moment. \"I think that a rich brown might work best for you, with your lovely eyes. And for you, Orwell, definitely a deep blue.\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Polishing up his breastplate and smiling at how Evi and Ovurka are getting along, considering some of the... troubles they had when they first met, Gilad chimes in.\n \"While I tend to agree that the duke may not appreciate us walking in looking like an invading force, it occurs to me that going into this situation unarmed may be more dangerous than incurring his displeasure by arriving prepared. He must know we are adventurers and that we travel armed, the worst he can do is force us to leave our weaponry in his care while we share his table.\nBesides, I'd sooner go without my right hand than without my blade.\" \n\nLooking around at his assembled companions, he adds,\n \"Anyone who wants to avoid offending the duke, need not follow my example.\" smirking, he finishes \"You can tell him it's an elf thing\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " \"We should also ask around about this Duke Morland, perhaps when the innkeeper returns\" \n \n Spoiler \n\nmaybe someone with higher charisma should deal with the innkeeper on the gather information check. do we have a \"leader\"?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n Regular...clothes? But these are my regular clothes. Hey, Evi! I could mend up my old robes if you can make em blue. \nHe tries to be coy, but it just comes off as avuncular. Then Gilad's comment sinks in.\n\n You think maybe it'll be dangerous? But we haven't even had time to offend anyone. Here anyway. Lately. I haven't been around for years. And that was an accident that time, easily explained. Seriously, though, you think this could be dangerous? ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \nDuantan chuckles softly. \"It won't be dangerous,\" he says. \"If it were going to be, we would have been picked up by guards, not invited to dinner,\" he says shaking his head.\n\n \"I'll make a few inquiries around town and see if I can get a feeling for what we can expect from him though,\" he says. \" I'll need something to keep myself occupied while you all are making yourself pretty,\" he says with a grin towards the dwarf. \"I'll see if Betsy needs anything while we're here as well,\" he adds, glancing to the others.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " \"Yes, Betsy...\nYou've been with her the longest, do you have any insight on why her behavior has suddenly taken such a turn for the melancholy? She's usually so cheerful\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin snorts a little at Duantan's comment about Orwell making himself pretty. \"I don't think we'll have time for that. And if Betsy wants to sit up in her room and stew, she's welcome to it. There's a whole city out here to enjoy, even a nice ducal dinner tonight. She's a grown woman and if its what she wants I see no reason to bother her until we're ready to go. I can probably find a nice shop to buy some good clothes if anybody's interested. It's been a while since I've been here, but this is where I was trained. Used to know my way around pretty well too.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka looks a little sheepish when Evi compliments her eyes. \"Er... Yeah. Maybe. Brown, I can put up with, I think.\" After all, brown was what she normally wore... it just wasn't brown in a fancy way. It was the good, honest brown of undyed clothing that didn't think too highly of itself to get dirty now and then.\n \"Well, I will go with you, Evi. You know more about pretty clothes than me. You can probably say what looks good better. To a duke, you know.\" Ovurka pauses, and addresses the group at large. \"Should we wait and see if Betsy is gonna come with us? She looks pretty in the clothes she already has, but she might still want to come. It must be boring just sitting in her room alla time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " \"Good idea, Ovuka. Duantan, could you ask Betsy if she'd like to join us please?\" Evi's mind is already spinning with ideas for redressing those members of the party who might be willing to let her, and her hands begin twitching as if she is already writing it all down. \"Corwin, any ideas on where we should go?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan nods slightly. \"I'll be back down in a bit, with or with out the Priestess.\" He stands and gives a slight grin and strides up to the rooms. He pauses as he gets to one, looking at it curiously for a moment before knocking twice and waiting by the door.\n\nOnce she answer the door..\n\n \"It would seem that we have been invited to dinner with the Duke,\" he says, raising his eyebrow slightly. \"The others are going to get more suitable attire and wondered if you would like to accompany them for assistance. I'm going to do a little asking about about him, so we both could do that if you would prefer,\" he says, smiling to her as he explains everything.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy only opens the door the most minimal amount required to see out. Once she sees who it is, though, she opens it a little bit more. \"The Duke? Us?\" She frowns and looks at the floor. \"I don't know if I should go out. If anyone recognizes me- I mean,\" a light blush forms on her cheeks, \"not that I'm important or anything, but it might be kind of...um...awkward,\" she finishes lamely.\n\n \"I'm supposed to be dead.\" With a light sigh, she looks over at the wall beside her, still frowning. \"And I'd rather stay that way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin lets the front legs of his chair drop to the ground with a thud. (He had been leaning it back against the wall behind him. \"Sure, let's see for the ladies...\" he begins naming places and giving a some general directions to each one. As he does so, he counts them off on his fingers.\n\n \n Spoiler \n This is assuming that his knowledge: local roll is good enough to get some names. Even if it's not, I suppose he could name places have closed up shop in the time since he's been in town. Here's a roll in case you want it. (1d20+10)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan smiles slightly. \"Well, if you're supposed to bed dead, no one will be expecting to see you,\" he says. He steps closer to the door, but not close enough to encroach on her too much and speaks softer. \"If you do not wish to get anything for yourself, that is fine, you have always looked lovely,\" he says quietly. \"I could use your assistance in getting to know our possible benefactor a bit though.\" He smiles to her. \"Just about the inn a bit and maybe a few close places,\" he adds.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe forge-priest looks a bit shy as he asks Ovurka.\n\n Mind if I tag along? It's been a long time since I've been in Medro, and it would be delightful to be able to reacquaint myself. Last time I was here, I mostly saw thes three plague-ridden flophouses down the east side. Amazing what a little gangrene can...never mind. ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \"Oh, um.\" Betsy blushes a little more. \"That...makes sense...I guess. Just a minute.\" She disappears, but leaves the door hanging open, then reappears with her cloak on her arm and steps out, closing and locking the door behind herself. \"People like the Duke. Or, they used to, anyway.\" She looks just about anywhere but actually at Duantan, favoring the floor. \"There's been a rumor that he had a hand in the Emperor's assassination, trying to take the throne for himself, but, you know, there's always rumors, right? The higher you are, the more people want to pull you down, I guess.\" \n\nBetsy drapes her cloak over herself, pulling the hood up over her head, hoping that will be good enough, and that this isn't a huge mistake.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Well I don't mind,\" says Ovurka, shrugging as she looks down at the dwarf. \"It's Evi to talk to. New clothes...\" she starts to grumble, but her words drift off as she sees Betsy walking down the stairs. She smiles at Betsy reassuringly, but says nothing more.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " \"well, if everyone else is going to go shopping, i think i'll stay here for my reverie, i haven't had a complete one in several days.\" ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " \"The more the merrier, I say. We'll leave you to your rest though. Is there anything that we can pick up for you while we're out?\" Evi begins the surprisingly quick process of getting ready to go: grabbing her cloak, checking to make sure that Duantan hasn't reappropriated her coin pouch again, and smoothing her hair. \"Shall we then?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nTurning to bow to Evi, Orwell inadvertantly allows his hammer to swing into Ovurka.\n\n All set...oh, sorry. Again. \n\nHe follows the ladies out.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka pushes Orwell's hammer gently away, with a slightly awkward and amused smile at the clumsy dwarf. \"Look out where you are swinging that thing, Orwell. You could hurt somebody with it.\" \nShe follows Evi and ((when we get there)) allows herself to be redressed in finer clothes - but objects to any sort of plume or even slightly extravagant decoration with a pleading look, and flatly refuses to remove the strips of tattered rad fabric that encircle her ankles.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Originally Posted by Serpent Stare \n \"Look out where you are swinging that thing, Orwell. You could hurt somebody with it.\" \n \n\nFollowing, Orwell murmurs: Yeah. I get that a lot. ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin stands up and says, \"I guess I'll go along then too. A new outfit is not a bad idea.\" He looks back at Gilad, \"See you later then,\" and follows Evi, Ovurka, and Orwell out. Feh. New suit for the duke. Why can't people like him just accept everyone as they are? They always seem to take such a high and mighty attitude. Oh well, I could use them anyway. Some of my older clothes are beginning to show their wear. ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nThe smile Ovurka gives Betsy is returned with the most minute shadow of the same that flickers for only a moment across Betsy's face. \"Women warriors are not required to wear dresses. I'm sure they know we aren't, ah,\" she blushes light pink, \"courtiers. I would try brown with red highlights first, Ovurka.\" \n\nShe grips Duantan's arm tightly, letting him lead as always. She keeps her head down and adjusts the hood several more times than is really necessary, just to be on the safe side.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Several hours of shopping eventually pay off, and, thanks to Betsy and Evi's advice, the group as a whole is presentable for a ducal dinner, although Orwell, perhaps, only just barely. Betsy's fears appear unfounded as noone appeared to recognize her.\n\nOnce you arrive at the duke's estates, you're asked to surrender your weapons at the door, receiving assurances they will be kept in good care. (I'll assume everyone hands over their weapons without a fuss. Let me know if someone wouldn't.) The manor house is lavishly decorated-- apparently being part of a branch of the Imperial family has more than its share of luxuries. The dining hall is a wide, airy room, with one wall entirely glass-- looking out into the estate's gardens. The duke and his wife are already seated when you are brought in. Each place setting has a placard with your name on it. The duke is a brown-haired man with a hawk-like nose and a well-kept goatee. His wife appears about five years younger than he, and just barely in her twenties. The pair of them are dressed in silks, in the blue and green of his house, practically crusted with gems.\n\nAfter you're seated, as the food trays are being brought out, Duke Morland says, speaking in a reedy baritone voice, \"Thank you for coming. I expect you wonder how I have heard of your group. I have more than a passing acquaintance with Jerl Korwyn. I understand you agreed to do some dangerous work for him a few months previous, and he spoke well of you. He informed me you'd be in Medro to deliver his cargo, so I kept a watch out-- so to speak. If you're interested in more work in a slightly different vein, I'd be pleased to offer it to you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Not quite glaring, but definitely focusing a penetrating gaze upon the duke, Gilad waits for further explanation.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nThe walk had a mildly positive effect on Betsy. She at least seemed a little less nervous when she and Duantan returned. She offers to assist first Evi and Ovurka with getting themselves ready for the dinner, but then asks Orwell rather timidly if she can help him 'straighten out a little'.\n\nArriving dressed as usual, but with and handful of the hair that normally hangs at either side of her face braided back, Betsy grips Duantan's arm very tightly. She sits at her place, face stuck in a neutral mask. Hearing the words 'interested in work', she looks up from her plate and at the Duke's mouth. \"My Lord, we are honored by your notice. The least we can provide in return is our utmost attention to your offer.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin has dressed up a little for the meal, but not much. He didn't really see the point in getting all fancied up for a noble. Nonetheless he did look a little better than normal. His new clothing was neat and clean, their red and black coloration matched his hair and eyes well. His normally wild hair showed some sign of being pressed down for the occasion.\n\nWhen the guards requested he hand over his weapon, he handed over his spear without any difficulty. In fact, he had a bit of a smirk on his face as he did so. \"Just so long as they don't take away real weapons that reside in my mind.\" \n\nHe listened to the duke while quietly beginning to eat the food that was placed before him. When it is obvious the duke was waiting for more people to respond, Corwin says \"Yeah, what...\" He pauses to swallow the bit of roll that had been in his mouth. \"What do you need?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan arrives specifically dressed in nobles clothing. A dark jacket cuts off exactly at his waist over a clean white shirt with pleated front. Black pants with a small bit of embroidery matching a bit on the jacket adorn his legs. His hair is slicked back and tied, but his normal blue tinted spectacles are still sitting on the ridge of his nose.\n\nAs they enter, he smiles a bit, producing a pair of daggers, obviously not the silver pair he normally wields, and continues on into the dinner with Betsy at his arm. He makes a point of pulling her chair out and waiting for her to sit before sitting himself, presenting a very different air about himself.\n\nHe smiles to the Duke as he listens, tilting his head curiously. \"It is an honor to be spoke of so highly. What might we do for you?\" he says, casting a glance towards Corwin.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi sits quietly in her pale green gown - the exact color of her eyes - and takes in all the details of her surroundings. Those who take the time to look notice her right hand twitching, as if she were writing something down. As each person talks, she switches her focus to them.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Morland nods approvingly at the general mood of agreeable but waiting to hear more. \"An Imperial patrol spotted the ruins of a castle in the mountains, a couple days journey south of Aldar. We're uncertain if it was old Dominion, Empire, or Tirene-- the patrol didn't have time to do much in the way of exploring, and there were signs of wild animals in the area. I'd like your group to explore the ruins and report back to the Imperial Commander in Aldar, Rik Selkirk. If they are in good enough shape to warrant repair, we may turn it into an Imperial outpost.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetsy takes a little food - just enough so that it looks like she's actually interested in eating it, but not enough to be even half of a hearty meal. \"An abandoned keep sounds like it has the potential to be dangerous, which naturally explains our presence. Is this something that requires discretion, or perhaps just a degree of finesse that the military could not provide?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka sits uncomfortably at the table, feeling overwhelmed by the whole situation and very carefully trying to avoid giving any indication of how much the room and all of its contents alienated and disgusted her. She was dressed in respectable garments of neat, rich brown and autumn red, the ragged red strip she usually used to tie back her hair replaced by a dark wine-colored ribbon. She takes a good, solid helping of food and looks up at the duke quietly, occasionally glancing to her comrades when they speak, and nodding every so often to show that she's still paying attention. In these clothes, in this house, she feels horribly out of place, and very vulnerable. Especially without her axe. She wishes she had her axe with her. Then everything would be a little less frightening.\n\nAfter listening silently for some time, she finally speaks, to ask a question. \"Ah, excuse me... But what kind of animals? Um... Sir.\" she says, hesitantly. \"Is there something parpendicully nasty there, that the soldj... that the patrol wanted to leave quickly because of?\" She feels embarrassed and dull-witted, unpleasantly aware that that hadn't come out quite right. Nervousness and the presence of posh people always left her feeling clumsy and tongue-tied.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Intimidating, if not entirely fashionable, in his freshly polished breastplate over a black tunic, Gilad smiles over to Ovurka. Knowing how nervous she is about being forced into formal situations as well as her aversion to being looked down upon merely because of her racial stereotypes his smile reflects some of the pride he has in her for showing the initiative to ask her question.\n\nAfter reaching out to pat her hand reassuringly, he returns his penetrating gaze to the Duke, arching one eyebrow in an expression almost daring him to mock Ovurka's timidity or mispronunciation.\n\n \"Yes, why COULDN'T the squad have done the investigation? I can't imagine they would stumble across previously unknown ruins and just turn around and head home without showing any interest in them.\" \n \n Spoiler \n\nsense motive check on his answer to that question\n (1d20+3)[ 10 ] \neven if he's not bluffing (and thus no check required) i'd like to know if i can read anything off of him\n ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin sits quietly munching a roll, waiting for the Duke to answer the questions that have been posed to him. I wish I could get a spell or two off without anyone noticing. A Truth Read or even a Mindspeak could be so useful right about now, but the Duke might just decide to kick me out if I tried it. ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " A servant standing by the door looks appalled at Ovurka's use of the wrong title but both duke and duchess seem unconcerned. \"There wasn't a tracker in the group, so they weren't able to identify the animal tracks-- but I'm told they were quite large. Perhaps two feet long or longer. The patrol had a specific mission which they had to fulfill in a short span of time-- they didn't have time for side trips, regardless. As to why I'm looking to recruit you instead of relying on the armies well, the truth is, what with the losses from the war and the subsequent insurrections and petty nobles scheming for territory, the armies are stretched about as far as they can go. I don't have the military resources to spare for what may be an extended mission. Financial resources are another matter entirely. You'll be well-paid for your efforts.\" \n\nGilad: \n Spoiler \nAs far as Gilad can tell, the duke is being open, honest, and courteous. He obviously wasn't pleased with Betsy's question and the subsequent admission about the limits of the military, but he dealt with it graciously enough. And he's quite clearly unconcerned about any breaches of etiquette that may occur on the part of the group.\n ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy\n \n Extended mission, out in the middle of nowhere...sounds perfect. I wonder if I can convince anyone to bring pillows. Betsy takes a small bite of something on her plate, not remotely interested in the food itself, just in the appearance of politeness. \"I'm afraid, Your Grace, that I must insist upon engaging in the unpleasantness of specifics regarding the financial issue. Let us dispense with that matter so we can enjoy the evening with it behind us.\" \n\nThe irony of the last statement is certainly not lost on Betsy. As if she could possibly actually enjoy something like this. She may look and act like she belongs here, and in a sense, she does, but it's not where she wants to be by any stretch of the imagination. Ovurka is certainly not enjoying it, either, and Betsy wishes for just a moment that she felt like she could show the other woman that she understands.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi realizes that she has fallen behind everyone else in her zeal to remember all of the details of the evening. She begins to eat the food offered, taking small bites and rolling each around her mouth to enjoy all the nuances of the food. When Betsy brings up money, however, she starts to choke on the bite in her mouth. Way to go, Betsy! Show that noble where he stands! Hope I can tell her that later. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nHe was a naked dwarf at a dinner party. Or might as well be, without his hammer OR his plate armour. Ah well. No one seemed to be making any complaints about this long blue shirt/dress/robe thing that Evi had picked out for him.\n\nAt least the food had been excellent, and the servants had been most accommodating in continuing to, er, serve. And the potatoes had been particularly good.\n\nAh! But the conversation had seemed to swung away from any topic he could contribute to. He had nodded his interest in the project, and would put his best towards it. Betsy would be so much better at extor arranging for a reasonable deal for them all.\n\nOrwell reached for a fourth roll.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka chances a little, embarrassed, and utterly grateful smile at Gilad for his support, and cuts off another bite of meat to chew, waiting for the duke's answer. All the while, she wonders vaguely whether or not it would be a really bad idea to bring up the questions of what kind of animal has feet two feet long while in the presence of the duke. She decides against it. Perhaps she'll bring it up later, when they're all well away from all this.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"Twenty-five thousand imperials,\" he says, using one of the colloquialisms for Empire-minted gold coins. \"Each.\" He arches an eyebrow at Betsy with a genteel smile. \"I trust you will find that an agreeable amount? And if, for some reason, you meet with ill fate, it will be paid posthumously to a designee of your choice.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan sits quietly, eating from his own plate slowly, listening to the conversation and paying attention to each speaker in turn. His eyebrow goes up slightly at the amount. It was definitely no pittance. Betsy was handling the negotiations quite well enough without interjection it seemed.\n\nHe raises his eyebrow, looking to the Duke again. \"What of salvage we might find inside?\" he asks curiously. \"Your plans are mostly concerned with the building itself, correct?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka chokes on her food as she hears the duke's reply. Twenty five thousand ... She coughs a few times and finally manages to get the chunk of meat dislodged from her throat. Chewing carefully and re-swallowing, she looks around urgently at her companions with the amazed expression never leaving her face.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetsy effects a very tiny frown that passes quickly. That he is offering so much is disturbing. She doesn’t bother with the math to figure out how much the total amount is, as that's irrelevant. What isn't irrelevant is the implication of such a sum. She churns the possibilities briefly, and doesn’t much care for everything she can think of. Negotiating for higher pay is probably a waste of time and effort, as he's undoubtedly got more experience at holding onto his money than she does in getting people to part with it. Still…it's tough to just take the first offer. You never just take the first offer. It's always a calculated lowball. He probably thinks we'll be too dazzled by the idea of that much to ask for more. It won't come until some unspecified time in the future, though. Who knows what he will consider 'success'. Extended mission, after all. \n\nWith one tiny nod in Duantan's direction, she looks back to the Duke, all business. \"Your Grace, we are, naturally, willing and proud to do our part in your name and in the name of the Empire. How could we, as loyal subjects, possibly refuse to rise to this challenge? We cannot. Your offer is generous and speaks to the truth of the words spoken by citizens here, that you are a wise and benevolent leader. While I am certain you have the best interests of all the Empire in mind, it is of, course, my place to have the best interests of our team in mind.\" She pauses for just a moment, taking a moment to glance at the Duchess.\n\n \"Thirty thousand each, full salvage rights, and food and water supplies for the trip to the place and one additional week, for ourselves and our animals.\" She says this implacably, as if it is not open for further negotiation. Despite the fact that she fully expects him to counter with a compromise number.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin, who happened to be drinking from his wine when the duke's offer was made, made a small choking noise as his gulp went down harder than expected. His eyes also momentarily grew at the offer of twenty-five thousand. That could fund my needs for quite awhile. I don't care about all that extra money, but who knows what interesting trinkets we might find in an old castle that nobody has been to in memory. Probably not much, but I'd hate to have to hand over any interesting little items to the duke where I'd never get a chance to look at them or study them again. ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Despite being impressed by the duke's offer, Gilad's outward appearance does not show it.\n\nNodding slightly when Betsy ups the amount, he wonders what could possibly make the duke so desperate to have these ruins investigated. Clearly he has at least some suspicion as to the importance of these ruins, even if he is unwilling to share his knowledge with the group.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nOrwell is distracted from the conversation by Ogurka's choking, and is halfway out of his chair to help her when she takes care of herself. Only then do the words penetrate.\n\n Twenty-five thousand Imperials. Now, are those the copper ones or the...no, wait! Yeersh! That's gold. That's enough for a new hospital, with a decent set of...wait...Betsy's asking for MORE. O holy Maker, please forgive our temerity, and know that we will craft of this a thing of beauty. \n\nNervously, Orwell munches on his roll.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"Twenty-five thousand,\" the duke counters. \"Although I will agree to providing supplies for yourselves and your mounts for the journey. As to salvage-- any items of historical significance will need to remain in Imperial control. Any simple wealth or weapons-- those are yours, if any such exist. Have we an accord?\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " \"One third payment up front then,\" \n\nGilad jumps in.\n\n \"To allow us to purchase extra equipment which would not normally be considered standard supplies. Spell scrolls, fresh armor and weaponry and the like. Things of greater expense than mere packhorses and trail rations.\" \n\nKnowing that he may be overstepping his bounds by jumping in to the bargaining, Gilad still shows no worry on his grim visage.\n\n His lordship is being more than generous with the fee, but if he is this desparate, it may be dangerous, and better to go prepared for the worst he thinks to himself\n\n \"And we will need a description of this mysterious footprint. Something more than 'two feet long', if you please.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan nods slightly as the Duke lays out his counter offer. As Gilad speaks up, Duantan's foot swings upward, catching his knee with the tip of his boot. \"Fifty eight thousand is a bit pricey don't you think?\" he hisses quietly under his breath. \"Full supplies, save those of historical significance, and what you have laid out would be very generous,\" he says, nodding to the duke.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nSome concession is better than no concession, and although Betsy had expected a middle number to be offered, she is willing to accept that she was wrong. The salvage would possibly turn out to be worth more than the extra she'd requested, anyway. Possibly. She opens her mouth to accept the offer, but Gilad jumps in, and she just looks down at her plate and blushes light pink.\n\n How do I fix this? The question sits in her mind for a few beats, and she nods with Duantan. By moving on, that's how. \"My apologies, Your Grace. On behalf of the team, I accept your terms with thanks for your largess. We are quite prepared to handle the task you've set forth, and to begin on this mission in the morning, without any need for re-equipping.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin's face falls when he hears about the duke's unwillingness to part with items of historical significance. But those are almost certain to be the most interesting. What do I care about some rusted old weapons? \n\nRealizing that Betsy seems unwilling to push the Duke further on the issue of salvage, Corwin decides he must speak up. \"I hope we'll at least have open permission to study such historical artifacts then. Why go on such dangerous missions if there isn't at least the opportunity to satiate one's curiousity? The money is certainly alluring, but there is more to life than money.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf nods emphatically at Betsy's acceptance.\n\n Yes, thanks! Sounds like it could be of historical interest too! ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka gives Gilad a surprised, uncomfortable look, impressed and a little worried about his daring. She hopes that he's not overstepping too far, and that things are recoverable if he is. She feels a little uncomfortable about starting right away when Betsy suggests it. What about time to talk and be certain about things? What about time to figure out a plan? ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi's eyes light up, not at the talk of money but rather at the talk of salvage. The duke's constraint about items of \"historical importance\" seems to her easy enough to get around, but does leave open to question the most important type of salvage from her perspective. \"Pardon me, your grace, you have been most generous in your offer. However, as a simple slave to text, I feel I must inquire as to the disposition of any books or non-magical scrolls that might be found. After all, their historical importance is often in the eyes of the reader, rather than those of the public.\" Evi is as polite and soft-spoken as possible, following in Betsy's thus-far successful footsteps, but it is clear that this is an issue near and dear to her bookish heart.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin leans back in his chair with a small satisfied grin at Evi. \"Exactly,\" he says turning back to the Duke. \"Even if such items must eventually be turned over to the state, we must retain the right to at least study those items before that time, perhaps making copies for our own interests.\" His tone is considerably more insistant than the demure one the ladies had adopted.\n\n And that's why I like Evi. He must agree to at least our requests. If he didn't, how would he know if we read them anyway? ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"Of course, you're welcome to read or study anything you find. But leave those items in the castle, do not claim them for your own. It appears we have a bargain then, do we not?\" He appears inclined to ignore the minor disagreements among the group in favor of reaching an accord.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi returns Corwin's grin with one of her own when she hears what the Duke has to say, then turns and nods at Betsy happily.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nWith a light nod, Betsy says evenly, \"Yes, we do. Would you please enlighten us as to the specific conditions we must meet to have this task considered complete?\" With this, she lowers her gaze back to the plate and starts carefully and meticulously arranging the remaining food so it looks like she has eaten more than she actually has.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Morland nods. \"The task is simple. Explore the keep thoroughly, and make note of its condition. Leave items of historical value where they are for the time being. Once you've finished, report to Commander Selkirk as to the condition of the keep. If it's habitable, what repairs are needed, that sort of thing. If you encounter anything hostile along the way, you're allowed to deal with it in whatever manner you see fit.\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Nodding, yet clearly disappointed that the team will be putting forth all the effort before any sign of payment, Gilad puts down his fork and reaches for his goblet of wine.\n\nLooking around at his companions, it is apparent that he thinks everything is settled as far as the negotiations and terms.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nIf there is anything else to discuss at this point, it probably doesn't require Betsy to say anything. She's asked all the questions she's likely to think of, and is already starting to think that maybe she was a little too forward with the Duke. She has to do her job, and he doesn't seem put off by any of it, but there is still that niggling doubt, just starting to eat away at her. At least some part of her is enjoying a meal.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The duchess speaks up for the first time. \"Since you seem to have worked out the details, perhaps you could regale us with tales of your past adventures?\" she inquires, seemingly eager to hear some story or other.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Turning to the duchess, proud to relive one of his most heroic moments, gilad begins his tale...\n\n \"This tale does not include the entire party, merely myself and Ovurka here, \" \nnodding towards his valued orcish companion\n \"But one night, not more than a year past, we were travelling together as mercenaries in the troop known as the Silver Shadows. Our small patrol was ambushed by a large troop of goblins, we later found out they were a full forty-three creatures strong. Our patrol of 6 managed to find defensible ground and we set up a makeshift defense behind a heavily wooded thicket. We lost many good men that night, I cannot lie, however at the end of the night, only the two of us,\" \nthis time grabbing Ovurka's hand and a tear falling from his eye, clearly mourning those who had fallen,\n \"still stood. Our blades running red with their blood, we had killed them all, every last one of them coming at us. To this day I'm not sure what drove the last goblin to continue his assualt on his own. Perhaps it was anger, perhaps a chance at vengeance for his fallen clan. But our four comrades lay dead at our backs, Bows broken or tossed aside, wounds bound as best we could, but slain in the tremendous assault nonetheless. We stayed with the Shadows another 4 months, but at the end off our contracts we struck out on our own, together. It truly was miraculous, the gods smiled upon us that day.\"\n \nAt this point he trails off, allowing for his companions to share similar tales if they so choose, but clearly done with his own reminiscence.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf doesn't think to rise from his seat, and it wouldn't add much to his height if he did, but he does speak up.\n\n Witch Head. \n\nSeeing that that doesn't really tell the story, he takes a sip of water and continues.\n\n I travelled alone for a while before I was lucky enough to meet these fine folks. Came to the village of Paltry. I think it's probably under your protection, Duke, but I don't expect you to have visited. It's basically a handful of huts, a shrine and a big silo, really, serving the farmers there-abouts. Well, when I got there, four of the kids had taken ill with Witch Head. Seems like a cold at first, and then your face kind of breaks out in these nasty sores, pus everywhere. Nasty thing. One of the kids had died from it already.\n\nI got lucky, had read about Witch Head, and was able to find some Cooper's Weed to help settle the sores. Didn't explain where it'd come from, though, till we noticed a tang in the stream-water. Turns out there'd been some kind of battle upstream, musta been some dead bodies in the water, polluting everything.\n\nI stayed there four weeks, after trekking upstream to bury the bodies. Helped them build a cartesian well, away from the stream, so's they weren't so dependent on the stream water. Cute kids, there. Hung around, once they got better. Some even helped with the well, in their fashion. That was...nice. \n\nHis voice has gotten quieter. He looks up, embarrassed.\n\n Sorry, your Ladyship. I don't think that was quite the adventure tales you were asking for. But...well, it felt good. Important, you know? ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The duchess listens raptly to all the stories, although she blanches a little at some of Orwell's more colorful descriptions. The dinner eventually winds to a close and your group is dismissed with instructions to pick up your provisions the next morning.\n\nWhen you arrive at the army post, a guard greets you and takes you to a small pack train. Included are provisions for a month and a half, a week's supply of feed for the horses, tents, cooking utensils, spices, seven climber's kits, four crowbars, three shovels, three picks, four hammers, five hundred feet of silk rope, five grappling hooks, fourteen waterskins, twenty sunrods, a hundred tindertwigs, twenty flasks each of alchemist's fire, acid and holy water, twenty tanglefoot bags, a dozen vials of antitoxin, fifty cure light wounds potions, a wand of cure moderate wounds, and a wand of light. There are also scrolls for you to give to the commander in Aldar with instructions to restock your foodstuffs, and provide you further detail on the castle.\n\n(I don't recall off the top of my head, and I'm a bit busy to look up, who already had horses, but if you don't have one, there's one for you to ride (a mule in Orwell's case), and three heavy packhorses. I'm pausing here for any roleplay/reaction you wish to make, but I'll speed you on your way to Aldar tomorrow.)",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " It's as well for Ovurka that the dinner is over, because when Gilad told their story, her mind started to wander - back to the times with the Silver Shadows, back to other mercenary groups before that, back to training with Loghren and the thrill of picking up the weapon of her ancestors, even back to the one night that set her on the hectic path of an adventurer to begin with. She is certainly quite quiet for the rest of the day, except for softly asking Gilad, that evening, \"It still makes you sad to remember that fight, huh?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nThe dinner cannot end soon enough from Betsy's point of view. It's not obvious from watching her, as she gives polite attention to everyone, but she lets out a very small, light sigh of relief once the place is out of sight. \"I was too pushy. I'm sorry.\" She blushes very lightly, just a mere hint of pink in her cheeks. \"It's my fault he didn't agree to more. I can be such a clumsy oaf about this kind of thing.\" Though she's on Duantan's arm, she says it generally, to everyone.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi smiles at her friend. \"Betsy, I thought that you were amazing! And look at everything that you were able to gain for us. And those stories, Gilad and Orwell! I'll have to corner you both some day so that I can write down everything!\" She sighs happily and enjoys the walk through the cool night air with her companions, belly full of good food and mind in the stars.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Old scars may be more tender, but if you pick at them too much, they still hurt. \n\nHaving retrieved his greatsword on the way out, he immediately returned it to its customary place over his shoulder.\n\nThe next day as they arrive at the army post, Gilad turns to the others.\n\n Having been in a situation where i've been thrust into battle unexpectedly, I would like to suggest that we distribute some of the supplies even for the journey.\n\nNot the pickaxes or shovels of course, but if anyone can use a healing wand, I think they should at least take one in case of an emergency. \n\nLooking around to the others for agreement or argument, he prepares to follow through on his suggestion.\n\n \n Spoiler \n Gilad will tuck a wand of CLW into his belt unless someone proposes a strong objection\n ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf is eager to agree with Evi.\n\n I thought you were magnificent, Betsy. I'd have just taken the first thing he offered. You were amazing!\n\nAnd, we can spread out the supplies if you like, but my cart's pretty sturdy. It won't go very fast, but it doesn't break down too often. And ever since that situation with the kobold and the caltrop, I don't like riding horse and saddle too much. Feh. The place has been there this long. We'll get there soon enough. ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin waits until they are well away from the duke's residence before speaking again. \"You did fine, Betsy. The man didn't seem like the type who would be moved far from his initial offer anyway. At least he agreed to the salvage rights, except for those items of historical significance. And, that, it appears, is up to us to determine as well, so it is not a major loss as far as I'm concerned,\" he says with a smirk.\n\nThe next morning, Corwin looks over the piles of supplies. \"I feel like we've already had our payday. There must be in the neighborhood of twenty-five hundred gold worth of alchemical items here alone. Not to mention the potions, wands and other various items. Hopefully this isn't an indication of how troublesome this journey will be. Of course, you know I can use most magic items without difficulty, but I'm afraid that these particular spells are not ones that we hermetics usually learn. While I can use them, I'm probably not as skilled with them as others would be. Besides, I used part of the wealth gained from our last mission to purchase a healing wand of my own anyway.\" \n \n Spoiler \nI would have no problem with you grabbing a CLW wand if there was one. What I saw were...\nPotions of CLW\nWand of CMW\nWand of Light (I'm assuming the cantrip) Unless DLotS meant CLW\n\nAlso, since we've been adventuring together for awhile, Gilad would probably have some idea that Corwin had Use Magic Device at +7, but seems to be much better with scrolls (+11). He likes to try to trade his hermetic scrolls for scrolls of other magic types to expand his repetoire (sp?).\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " (FFB: There're two wands. One is Cure moderate wounds, the other is light-- yes, the cantrip to help you see in the dark, not cure light wounds. There are a lot of Cure light wounds potions though.)",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Wands? I meant potions of course. They are very useful in case of an emergency, but would barely help us if they were left on the pack horse \n\nAfter correcting himself, Gilad grabs two potions and puts them in his belt pouch with the others of the same sort that he always carries.\n\n \n Spoiler \n\nthanks for catching that, i read it incorrectly, but i WAS wondering why there would be 50 wands of CLW :-p\nalso, i just rechecked my sheet and realized UMD isnt a duskblade skill and i actually have -1 in it\n ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly and nods to Betsy after her apology. \"You did do fine,\" he says, patting her arm. \"We got more than enough, even if there isn't anything there,\" he says. \"I have a feeling it'll be an adventure without a doubt.\" He smiles towards her as they walk along.\n\n***\n\nThe next morning he surveys the supplies with everyone else, letting out a long, slow whistle. \"Impressive,\" he remarks as he looks over things. He moves and gathers a few things from the supplies, placing them within his backpack without apparent difference in its weight or shape. He makes a few suggestions to Betsy as they gather the supplies.\n\n \"We don't exactly have to weigh any of us down,\" he says, motioning towards the three heavy pack horses. \"We have additional cargo space.\" \n \n Spoiler \n\nDuantan's procurring:\n{table]1|climber's kit\n50'|silk rope\n2|waterskins\n3|sunrods\n15|tindertwigs\n2|flasks of alchemist's fire\n2|flasks of acid\n2|flasks of holy water\n2|tanglefoot bags\n2|vials of antitoxin\n5|cure light wounds potions[/table]\n ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \"Oh. Um. Oh.\" Upon being assaulted by reassurances from all sides, Betsy blushes a darker pink that is much more noticeable and watches the ground go by. Even after all this time, it's still disconcerting that these people, her friends, have nothing bad to say. She still just naturally expects someone to suggest that her posture was poor, or her speech to brash, or her manner not proper, or...something.\n\n***\n\nIn the morning, she has her new pair of wands, tied together with two blue ribbons, hanging from her belt on her right side. Her scrollcase hangs on her left. Otherwise, as always, she looks the same: hair a tumble of golden curls and dressed for a dinner party.\n\nShe looks over the assembled supplies upon arriving, stunned and pale. Torn between feeling accomplished and feeling embarrassed about having convinced the Duke to part with more than he probably intended, Betsy chooses predictably. She blushes a brilliant scarlet. \"I...I didn't mean all of- Oh my.\" After an audible swallow, she says quietly, \"I don't think I would be good at riding on my own.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " (Anything further you wish to do in Medro before we move on?)",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Gilad chooses a mount from the ones offered. A stable looking beast with no true military training, but a beautiful Brown color that matches his own complexion.\nOnce mounted he awaits the others before offering to take a position towards the front of the column, his usual position in case of attack.\n\n \n Spoiler \nnope\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka, not entirely sure what to make of the rich collection of supplies, just leaves it alone, figuring that the others will probably know better what to do with everything, and she'll be fine as long as she has her axe with her. She is still quite impressed with the array. \"Well got, Betsy,\" she grins at Betsy, with warm pride and congratulation. \"Equipment for getting there, huh? Good thinking. Lots.\" \n\nShe chooses a strong black horse, patting it reassuringly and mounting to trot up beside Gilad, taking her usual place as his partner. Back in her own ragged, autumn-colored clothes, she looks and feels much more confident and cheerful. \"This will be great,\" she says, to everyone in general, smiling with the anticipation of another exciting adventure.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nA massive chestnut gelding pulls Orwell and his cart away from Medro. The back already has a niche for a sturdy box of tools that, the others know, hold tinkerer's tools and some basic forge equipment. The cart itself shows signs of wear, but its wooden structure has also been reinforced with a metal axle and some other bits of iron, the better to withstand the rigors of travel. Shovels, mauls, pickaxes and tarps are bundled together in the cart, and the grinning dwarf sits proudly on the wooden seat.\n\n Ovurka, you're looking fine and feted and ready for bear. Ready for another leap into the unknown? ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"For bear?\" says Ovurka, giving Orwell an amused/confused look, \"If it was just a bear, I think they could have handled it themselves. And bears aren't feeted quite that big... and neither am I.\" She looks down at her own feet, looking befuddled.\n \"Ready to go, though?\" She grins again. \"You bet. Leaping into the unknown is always interesting.\" ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi looks a bit uncomfortable on her borrowed steed, but presses on cheerfully.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly, watching Betsy for a moment. \"If you would like you can ride with me still of course,\" he says. \"You do not have to take your own.\" He watches her as he finishes packing his warhorse, tightening the saddlebags closed.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nIf there is one thing that can always be counted on, it's for Betsy to be able to blush a little bit more, no matter how red she already is. Ovurka's encouragement deepens the scarlet she already has, but she gives a small smile in response along with it.\n\nBetsy looks over the horses that have been offered to them. If I would like. They are awfully pretty. Of course, one more horse being ridden means one more horse to feed and take care of. \"I guess I shouldn't take one if I don't know how to take care of it. That would be rude.\" She puts a hand up to her cheek, as if trying to siphon some of the blush away with it. \"To someone, I'm sure.\" She doesn't say anything else to justify opting to continue riding with Duantan. After all, being rude is, well, just plain rude.\n\nJust as she does every time she takes his hand to climb up onto the horse behind him, she hesitates ever so slightly. And takes what seems like an excessively long time to stop fidgeting and finally put her arms around him. It isn't until they are free of the city that she actually relaxes and leans into him, resting her cheek on his back.\n\n \n Spoiler \nBetsy isn't taking anything for herself. She doesn't have a pack and I don't want her encumbered.\n ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nUnlike Betsy, Corwin has no compulsions about being rude. After scooping a share of the items into his pack, he chooses a cream colored horse with a black mane. He swings his leg up over it's back rather inexpertly. It is obvious that he has not had a lot of experience riding, but once in the saddle, he seems reasonably capable of staying there.\n\n \n Spoiler \nDo you want us to inventory the items that each of us are taking, or can it be assumed we each have some of each and just keep a running total of the items expended?\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The journey south is pleasant and uneventful. Your party is large, and well-armed, enough to deter most bandits, and a little bit of luck-- or perhaps divine favor-- sees you through without incident. A week after you set out, you arrive in Aldar. This city, still rebuilding from the war, is a far cry from the capital and jewel of the Empire. The military presence is pronounced. Soldiers of the red army patrol the streets, instead of the usual watch. The patrols are occasionally supplemented by guards bearing the livery of Duke Ryloth, governor of the city. A pair of guards stop you outside the imperial army compound. \"Your business in the Aldar military compound?\" the older of the two inquires. He's a grizzled half-orc soldier, with a pock-marked face. The other soldier looks to be a new recruit, perhaps sixteen or seventeen years old, with faint traces of a brown mustache-- or perhaps dirt-- under his nose.\n\n(OOC: I can't recall if I've mentioned it, but the Imperial military is composed of five 'armies', designated by color. It's a little more complicated than this but essentially: red=infantry, blue=navy, grey=cavalry, black=special forces, green=scout/spies.)",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Surprised to see that the guard is a half-orc, and eager to finally reach her destination after a week of travel, Ovurka answers, \"We're here on business for Duke Morland.\" She gives the guard a curious, honest smile and gives Gilad a quick glance, seeking reassurance.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nExpecting no trouble, Orwell nods at Ovurka's statement, smiling broadly.\n\n Huh. War must have bitten deep if they're recruiting the beardless kids. Mind you, I can never quite remember whether the piliatory process equates with ours, or is closer to those of the elves. \n \n Spoiler \nI had assumed that the two clerics would split the healing wands. If Evi's going to do more of the battlefield healing, perhaps she should take the CMW wand, leaving Orwell the CLW?\n ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " ((OOC: Evi is just a librarian so can't actually use either of the wands. I think you may mean Betsy. 😉 ))\n\nBeing unaccustomed to riding, Evi seems to have discovered some new muscle groups due to soreness. Her relief at reaching Aldar is undisguised, even though she is disturbed by the youth of the soldier. She is happy to let Ovurka speak to the half-orc, having spent the majority of the trip randomly identifying - and telling the historical significance, if any - of every plant, stone, ruin, and farm house along the road to anyone who will listen. Even if sometimes the only one listening was her horse.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nAway from the city, Betsy brightens again, like a flower given water. Whenever Duantan has the horse near Evi's she listens to Evi expound with polite interest and even asks a question when one occurs to her. Although that isn't often, it does show that she's paying attention.\n\nShe sits up most of every night embroidering in whatever light is available. It is a neverending project, as she tends to find a reason to rip her stitches out every so often and redo parts. The short time that she does sleep, she makes sure that it falls during a watch other than Duantan's.\n\nThe city causes her to react as expected. The small, earnest smile is soon gone, she sits up straight in the saddle, and she keeps her mouth shut.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The guard grunts at Ovurka in surprise at her claim. \"Do you have papers to prove your claim?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka falters for a moment, and blushes. \"Umm... I think so. Gilad? Guys? Do we have papers?\" she turns to the others to deal with the complicated question of paperwork, not having been paying all that much attention to the details of paperwork or whether anyone had been handed any.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan\n\nDuantan chuckles softly. \"No, we frequently are sent by order of the duke without proof,\" he says as he urges his warhorse around the others and to the guard. He reaches into his saddlebag, leaning against Betsy slightly as he does and produces the scrolls that accompanied their supplies. He turns with a smile to the soldier and holds out the scroll. \"We were sent here to resupply before heading to investigate.\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Gilad \n\nGrinning to himself, not so much in amusement at Duantan's jest as at the clearly inexperienced guard's lack of competence, Gilad shakes his head.\n\n That it should come to this. Perhaps if the nobles didn't have such an irrational fear of hiring mercenaries, the ruins would have already been explored properly. \n\nTurning to Ovurka, he voices his opinion, \"Truly, had the Silver Shadows been hired as the expeditionary force, we would not have simply run in fear of some creatures footprint, eh? \nNot truly caring if the guardsman will take offense at the comment, he doesn't even lower his voice for the jibe.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nNodding cheerfully, blissfully unaware of the potential offense in Gilad's word, Orwell adds:\n\n Well, unless it was a really, really big footprint. Or, you know, smouldering with sulphur or something. That might be pretty frightening. ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBlushing a very light pink, Betsy turns to look just about anywhere but actually at the soldiers. Nothing about them is remotely embarrassing, of course, and she's quite used to this particular form of proximity Duantan. Although she would never admit it, this is the primary reason why she continues to ride with him, even though she doesn't have to. It's just the 'accidentally-on-purpose' nature of the contact that brings the warmth to her face. He wants to be there, which is something of a compliment. And that's worth a blush anytime.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka frowns, a slight worry reclaiming her. \"I forgot about that,\" she admits. \"I wanted to ask if anyone knew what that might have been.\" She looks around at the others again, even the guards, the question in her expression quite clear. She ends up looking at Evi in particular for a moment, not saying anything about her blushing, if indeed she even notices, but hoping for some sort of answer from the one who seems to know something about everything, and has for the past week been displaying tidbits of random knowledge. Perhaps Evi can tell us something bout this, too... she thinks, cocking her head in a hopeful expression.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin frowns at the guards while reaching down to massage his own thighs. \"Listen, can we hurry this up a bit. We've been riding for quite awhile now, and I can't wait to get off this beast. I just want to get dismount and take a little rest. It'll probably already take me weeks to walk off the sore legs.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The orc grunts a nonverbal reply to all the comments as he looks over the papers. \"You'll be wanting Lieutenant Charen. Her office is in the headquarters building. Big one about two hundred yards that way,\" he says, pointing. \"Imperial Flag outside the doors. Can't miss it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan nods and smiles. \"Thank you very much,\" he says and holds his hand out expectantly, waiting for the papers to be returned before continuing on. He glances towards Ovurka with a raised brow. \"That probably will get a better answer once we talk to someone that saw it,\" he says. Once the papers are returned, he knickers at his horse and guides it towards the suggested building.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka nods. Of course . They were going to talk to the soldiers, who would probably have a better idea what it might have been because they were the ones who saw the footprints. That made sense. She nods, says a quiet \"Thank you,\" in passing, to the guard, and guides her horse to follow Duantan's. She hasn't minded the ride that much, but it will be nice to start moving around the normal way again.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nAs Orwell gratefully got down from the cart and clanked off after the others, he gazed carefully around the compound. The city was in rough shape. If there were repairs that they couldn't make out in the field, this was likely where they'd be going, and he wanted to know what kind of resources might be here.\n\n \n Spoiler \nSpecifically, Orwell is looking either for signs of a field hospital of any sort, or of the forge-fires of a smithy. Because, after all, it's ALL about him! 😏\n ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi slides ungracefully off of her horse when they get to the headquarters, looking around in wonder at the city. \"I feel quite as if one adventure is over and another is begining!\" she says cheerfully, waiting for one of the more experienced members to approach the building.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan guides his warhorse up to the building mentioned before, then looks over his shoulder to Betsy as he holds his hand out to help her dismount. He quickly follows her down and off. As he ties the horse, he looks to the others. \"We need to ask about Rik Selkirk,\" he says. \"That was the commander of the scouting party apparently, not the person we were pointed towards.\" He stretches for a moment as the others dismount. \"Probably get more answers as to what signs of animals they saw. I wouldn't suggest they were driven off by them though. That's not what we were told,\" he adds with a grin and heads into the building.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka ties her own horse, patting it gently on the flank, and hefts her axe, glad of it's comforting weight. She gives a reassuring, companionable smile to Evi, and gestures for the librarian to walk beside her, hoping to stave off some of her fear, then turns to follow Duantan.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi does her best to imitate Ovurka's tying off on her own horse, and returns the smile. She looks up at the headquarters - quickly identifying the architectural style and type of stone used without really thinking about it - then begins to follow Duantan and Betsy inside, happily pacing Ovurka.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin dismounts eagerly. He moves around his horse to where the others are beginning to prepare. It is obvious that he isn't used to riding for these long stretches. Today, like most of the last few, he is walking stiffly with his legs bowed outward. \"Hold on, before we go in, I'm going to set up a mindspeak,\" Corwin says. He makes a few gestures to center his mind and looks around the group from one person to the next. As he does so, the color drains from his cheeks and a few drops of sweat form on his forehead. As soon as the spell is completed, he reaches up and wipes the sweat from his brow, a few seconds later the color has returned and he says, \"Alright, I'm ready. Make the usual signal if you need to speak to me.\" \n\nEverybody\n \n Spoiler \nMindspeak is a spell that you all would be familiar with, Corwin would have likely used this with the group several times in the past. Here is a brief description. Oh, by the way, the usual signal, just to pick something, has been touching your head in some way. (Scratching your nose, brushing hair out of your eyes, etc.)\n\nMindspeak is a long-range area affect, lasts for 10 min/caster level and allows for unlimited telepathic communication between any target of your choosing, within the area of the spell. You have to either be able to see the target, or have some familiarity with them. You can switch targets while the spell is in effect, but you cannot speak to multiple targets at the same time.\n \n\n\nDLotS\n \n Spoiler \nSince this is a first level Mind effect, I don't need to worry about resisting drain, correct?\n ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nTaking the help Duantan offers to dismount with some amount of reluctance, Betsy lands heavily and pats the horse gently. She gives a light, quiet sigh and casts her gaze downward, waiting patiently for everyone to be ready to go in. She nods to Corwin, a gesture to indicate that she heard and understands, then trails along with the rest of the group as they head inside.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " \" I'll stay with the horses just in case. Good idea on the mindspeak, you can let me know if there's any trouble. \" Gilad says, dismounting but not moving to follow.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The guard at the duty station directs you to Lt. Charen's office. The lieutenant is a harried looking half-elf woman in her thirties. She looks up from a stack of paperwork as you enter, seeming grateful for the distraction. \"Yes, yes. What do you need?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nHappy to let the more silver-tongued and attentive among the group handle dealings with the overworked lieutenant, Orwell contents himself with looking around the office, trying to work out by looking at any maps and posted documents the nature of her troubles.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan steps forward, nodding to the lieutenant as he holds the papers out towards her. \"We were sent by the Duke to investigate some ruins that were found by a patrol,\" he states, getting to the point rather directly. \"We were told to stop here to resupply, and were hoping we would be able to speak with the patrol that originally found them.\" He smiles to the woman, nodding slightly once more. \"We were also told to report to Commander Rik Selkirk upon this assignment,\" he says.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"Commander Selkirk isn't here. Hasn't been for some time now.\" She scans the documents before speaking further. \"Since you're on assignment from the Duke, perhaps you could assist us with a small problem as well?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan raises an eyebrow, looking over the top of his blue tinted spectacles a moment at the woman. \"He has not been?\" he asks curiously. \"Might I ask what happened to him?\" he adds.\n\nHe smiles slightly as he looks at her. \"It would depend on the nature of the 'little problem',\" he says. \"We're not exactly just a unit assigned to this task. We are being compensated for the job.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka feels anxious at the lieutenant's words. What sort of problems are there now? Did some sort of beast catch the commander? She looks to her companions, and to the lieutenant, uncertainly.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"On patrol. The patrol's been missing for over a week. We've been investigating a number of reports of abandoned villages, and the Commander led the last patrol in force, following up on the reports of our scouting parties. We're undermanned, and that's not a good thing. If you could find out what happened to him and his patrol and send word back, I'm sure we can arrange some sort of compensation. That's the little problem.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \"Oh my,\" Betsy breathes. This pronouncement is immediately followed by a short, pitched, and completely internal battle. On the one hand, half of her job is getting the best compensation possible for any given undertaking. On the other, they're already being paid handsomely for doing something that probably already technically includes this.\n\nOf course, she isn't really a mercenary at heart. She nods, and then blushes very light pink. Biting her lower lip, she offers quietly and hesitantly, \"We might already be doing that, right? I mean, it's 'investigating the ruins', which kind of includes the area around them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin\n\nCorwin's familiar voice rings in Betsy's head through the power of his spell. \"Ah yes, but the two tasks may be completely unrelated. If nothing else, this will probably add another complication to our current mission. Why shouldn't we be further compensated for our extra efforts? I'm sure many of the others will agree with me.\" \n\nHe concentrates on Betsy's mind, listening for a response while Corwin stands near the back of the group, keeping his mouth shut and looking as unobtrusive as possible.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi's curiousity is obviously up, since she brings her focus from the poor interior decoration in the room to the lieutenant. \"Were the scouting parties able to tell you anything other than that the inhabitants of these villages were missing? Mentions of, say, large footprints in the middle of town might be quite telling...\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nThe blush tints Betsy's cheeks a little darker, making it more obvious. She clasps her hands together in front of herself to avoid fidgeting with them. I- I just- I'm sorry. As with any apology she makes, the one she thinks at Corwin seems completely sincere. She sends nothing else, and looks quietly at the floor.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Oh... thinks Ovurka, Oh. Oh dear. \n \"Yes, how much did your scouting parts say? The villages... are competently abaddededd...\" She closes her eyes for a moment, aware that her tongue is getting tangled around what she's trying to say again, due to her nervousness. \" Com-pleet-lee ah-band-donned ?\" she corrects herself, slowly and carefully. She scratches her forehead distractedly, looking concerned and feeling frightened.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nA slight pang of guilt hits Corwin deep in the stomach, and he almost sends an apology back himself, but he quickly suppresses that. \"Damn girl, always playing the victim. I just told her that we should get paid more, and she acts like she killed a puppy or something,\" he thinks to no one but himself.\n\nHe is so distracted that he almost misses the signal from Ovurka. As soon as he realizes what she's done, he pops into her mind. \"Yes?\" he thinks to her expectantly.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan nods slightly as he listens to the lieutenant and the others. \"It is something we can look into,\" he says, nodding towards Betsy once. His eyebrow goes up slightly at her sudden change of stature. He moves a half step towards her, laying his hand on her shoulder for a moment. \"We can look into it under that case,\" he says, nodding to the woman. \"We of course would like as much information as you have that they went in with, in addition to the reports from the patrol that found the ruins we were sent to investigation mainly.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka almost jumps as Corwin's mental voice suddenly sounds in her head. What? Oh. Damn. Right. I forgot. Sorry. She thinks back, looking fixedly at the wall for a moment to hide her embarrassment. But... I was just thinking, there's a lot we don't know here. What are we getting into. Where did the villages go. And why the soldiers are undermined. I hope you guys have a plan... ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nOrwell brought his attention back to the matter at hand, focusing in on the harried lieutenant's insights.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin has knee-jerk reaction to tell Ovurka to shut up and let the big people talk, but remembering it's not good to piss off people you have to rely on he stops himself short. Instead he responds in Ovurka's head, I don't have one yet, but everyone is asking questions so we can form one later. I'm going to check in with Gilad and let him know what's going on.\" \n\nCorwin concentrates for a split-second, changing his focus to Gilad's mind outside. \"Gilad, we've had a troublesome turn of events in here. The commander we were told to report to has been missing for the last week. He was out on patrol, investigating some abandoned towns when he disappeared. We've been asked to look into it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The lieutenant shakes her head. \"None of the scouting parties have reported back, except one. They said it looks like people just got up and walked out-- no signs of fighting, meals half-eaten left lying on the tables, that sort of thing. No evidence of what did it either. They also stumbled on some ruined castle-- the one I guess you've been asked to search-- probably some giant lizards living inside, based on the footprints they found. Course, that patrol's now gone missing too. At least they gave us something before they vanished. Whatever's doing it, it isn't a rampaging beast or brigands.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nThe blush turns to a deep rose as Duan notices Betsy's apparent distress. Now thoroughly flustered, she opens her mouth. \"That, um, sounds kind of like what would happened if a charm effect of some sort was used to...uh...make them all do...something,\" she finishes lamely. Seeing the obvious way to deflect attention from herself, Betsy continues, \"Evi probably knows about something that could do that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka bites her lip and grips the haft of her axe tightly at the mention of giant lizards, but carefully avoids touching her face again. However, her actual feeling is as much one of exhilaration, that her challenge, the party's challenge, is now named, as it is of fear. Something about the visualization of the foe seems to make it that much closer, to be fought and defeated, or, if necessary, avoided and worked around. Giant lizards, and people suddenly leaving their homes. These folk have been having a lot of trouble recently , she thinks, for a moment feeling sorry for the soldiers and the villages.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi thinks for a moment, obviously picturing the pages of various books. Once she lights upon something she thinks may be useful, her face lights up. \"Well, it took me a moment but I do seem to remember one story about a man who was able to use a bagpipe to draw all the hedgehogs out of a particularly nice meadow. Or there was the woman whose bell could command magpies. And numerous others I'd be happy to discuss...\" \n\nShe looks around, grinning broadly, and sees the others waiting for her to get on with it, and continues in a slightly more subdued manner. \"The thing that all of the stories had in common was a charm, much like Betsy mentioned. Some involved spells, others appeared to be natural talents of certain monsters. Without more information, though, there's no real way to tell.\" \n\nShe looks around again, having provided the useful information at her disposal and smiles hopefully. \"There is one particularly amusing anecdote about a tea kettle with the ability to make kobolds put on court clothing and dance jigs when it whistled if we have a moment and anyone would like to hear it...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n \" That's alright, perhaps in a bit,\" Duantan quickly says, cutting Evi off, but doing his best to smile to her. \"It gives us an idea what we may be up against. If the two are connected, all the better we're aware of it,\" he says. He looks back to the Leutenant, still smiling. \"Do you have a map of the area?\" he asks curiously. \"It might be nice to see if there's a correlation between the ruins' location and the abandoned villages.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The lieutenant fishes out a rolled map from a drawer in her desk, spreading it over the tops of the papers. There are several red x's marked on the map-- the location of the villages known to be abandoned. \"The ruin is somewhere around here,\" she says, indicating a river running through the mountain range, and clearly within the range of the abandoned villages.",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Still standing watch by the horses, but listening in to the mental conversation his companions are having, Gilad's face is an unreadable mask. Not that they would know, but he had actually become attached to the little group, and only his years of training allowed him to keep from smiling at Ovurka's little verbal stumbles. They had become quite endearing.\n\nUpon 'hearing' Corwin's message, Gilad sighs aloud and sends back a reply.\n Hmmmm, well I can tell you are gathering all the information you can. Return to the horses when you finish, and we'll get on our way. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n I don't think we'll be long. \n\nOrwell gazes down at the map, trying hard to memorize the salient details. He then glances around at the others and grunts.\n\n Ready. ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n \"We will, just thought I'd check if you had any questions to relay,\" Corwin thinks back to Gilad.\n\nAbout the spell... \n Spoiler \nI think there is some misconception about the spell's abilities. It is only a 1st level spell. It does create a mental link, but only between Corwinand 1 other person at a time. Corwin concentrates on someone, creating a link to that person. He is then free to mentally converse with that person until the spell expires or he chooses someone different. It, unfortunately, does not link anyone else.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan nods slightly as he looks the map, nodding slightly. \"Well, they're within striking distance of the ruins,\" he says. \"It very well could be related,\" he adds with a slight smirk, looking to the others. \"Once we're supplied, we could make our way through one or two of the places to look for clues,\" he says with a shrug.\n\n\n \n Spoiler \n\nQuestions about the map:\nHow are the villages arranged? Is there a good path that would take the group through one or two on the way to the ruins?\n\nDid we get maps from the Duke when we set out?\n ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nTo her ears, what Duantan said sounds a lot like 'ok, we're about ready to go'. She perks up a little bit, biting her lip gently as she addresses the lieutenant. \"May we please use this map for a few minutes to update ours?\" Having no skill with such things, she makes sure she is out of the way (something she excels at) so someone else can take care of the small chore.\n\n \"It's kind of early to be considering stopping here for the night, right? We could still get a fair amount of travel in today if we wanted to.\" She sounds hopeful about the prospect.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe terse dwarf finally speaks up.\n\n Absolutely! Beatrice has got lots of energy in her yet! Shall we go? ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly. \"It probably would be wise to get underway as soon as we are able,\" he says, looking towards the lieutenant. \"I'm sure you would rather we not hang around in your hair at least,\" he says with a slight grin. He glances towards Corwin. \"Can you have Gilad bring the maps from my saddle bag, the left one, near the front,\" he says, then returns to looking at the map.\n\n \"Anything else in the area that we should know about?\" he asks the woman behind the desk as he waits. As soon as the map is brought he spends as much time as it takes to mark the locations of the town as accurately as the original map does, then rolls it up, a smile on his face. \"We'll report back as soon as we are able,\" he says to her.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin nods. His concentration floats back to Gilad's mind. \"Duantan wants the map from his left front saddle bag. I'll meet you at the door to get it.\" He turns on his heel and walks back to meet Gilad, returning a few minutes later with the maps. (presumably...)",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " Gilad \n\nRecieving Corwin's message, Gilad rummages briefly through his saddlebags and finds the maps.\nTurning and making his way through the assorted guards, soldiers and civilians in the area around the Lieutenant's office, he meets Corwin at the door, passing off the maps and preparing to return to his post with the horses and supplies.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan takes the maps and does his best to mark the precise location of each of the villages, or at least which ones were abandoned depending on the quality of their map. Once he's done he nods to the leutenant and smiles. \"We'll get underway as quickly as we can get resupplied,\" he says as he rolls up the map.\n\nPending any last questions, he starts towards the door, holding it for the others then following out.\n\n \"Well then,\" he says with a slight grin. \"Back on the trail for us?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nAlthough Betsy waits patiently for others to file out, there is enough lightness in her steps as she goes through the door for it to be clear that she's well glad to be leaving. She watches her feet as she walks. \"Do you think we should head to the closest village first?\" She isn't specifically addressing the question to anyone, and is really just looking for someone else to make a decision and voice it. Because she won't. But she does like to know what's going on.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka is quiet and curious as she files out with the others, wondering what they would find at the villages. Suddenly she remembers something else, and falls into step with Evi, asking her casually, \"Was there relly a teapot that could make kupbolds dance?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nA bit absent-mindedly, Orwell responds.\n\n Well, I once met a kobold who could make teapots dance. By the Second Law of Magic Corollery, there should be such a teapot. ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi perks up. \"As a matter of fact, Ovurka, there was a teapot that could make kobolds dance. It's documented in more than a dozen texts, each giving similar if not identical details. Apparently, it was a cast iron pot with a bewitched porcelin whistle. The whistle had pictures of little birds and flowers painted on it.\n\n\"Orwell is correct about the kobold who could make teapots dance as well, although that only appears in two places and there are far fewer details. However, if you would like to share more, Orwell, I could update the information in the library when I get home.\" Her smile is absolutely beaming as she thinks about gathering and desiminating new information to the world.\n\nAfter a moment of distracted mumbling to herself about the various related legends, Evi turns to Betsy. \"Yes, I think the nearest village is a good place to start. Although I doubt we'll find the teapot there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetsy looks up and nods to Evi. As long as someone has made the decision, that's good enough for her.\n\n \"All the talk about teapots...does anyone have any tea? I'd kind of like some tonight, I think. Just a cup. With a little bit of cream would be really nice.\" A light blush creeps back up over Betsy's cheeks, and she looks down again. \"Not that I'm expecting anyone to carry cream just so I can have it in my tea, I was just saying that it would be, um, I mean...that's how I like my tea, I guess...is all I meant.\" She finishes what she's saying lamely, just sort of trailing off like she has no idea why she spoke up in the first place, let alone why she actually said what she said.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly. \"It would be best to stop in them along they way,\" he says. \"Probably end up with giving us some clues of what we're dealing with.\" He walks along thinking quietly to himself, turning his head and listening to Betsy talk. \"Might be hard to find any here,\" he says, glancing around. \"Not exactly a high society type of place.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nThe blush deepens. \"Oh, no, I didn't mean- I mean, I don't want anyone to go looking. I just thought- I don't mean to be any trouble. I'm sorry I said anything.\" She pauses, pursing her lips for a moment. \"That's an interesting story about the teapot. Are there other sorts of kitchen things that can do things like that?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Huh?\" says Ovurka, raising an eyebrow at Betsy, \"Like a bowl that turns water into cream, maybe? Why not?\" she smiles amiably. \"Nothing wrong with liking cream. Nothing wrong with saying so, neither. Don' be so hard on yourself.\" \nAs she walks back toward the horses, Ovurka waves to Gilad, and calls out to him as she approaches, \"Gilad, do you know where we can find some tea with cream?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nAfter gaping like a fish for a few seconds, Betsy's blush flares into a brilliant crimson. She covers her face with both hands and through them, says, \"No, no, it's okay, I was just- It's nothing, no one needs to- I-\" Unable to get her protest coherently through with how incredibly flustered she now is, she shuts her mouth.\n\nEyes firmly fixed on her feet, Betsy pulls her hands down to be stiff at her sides and chews on her lower lip as she walks. Her pace quickens, and she reaches the horse she and Duantan ride, putting it between herself and everyone else. Or, at least, as many of everyone else as possible. She closes her eyes and forces her breathing a little calmer in an effort to draw the blush back down.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly as he follows along, looking around. As they reach the horses, he reaches up and gently squeezes Betsy's shoulder. \"Relax,\" he whispers quietly, a smile across his face. \"We should try to get out of here soon, but we can take a few minutes as we're getting resupplied,\" he says to everyone. \"Stretch your legs some,\" he says. \"I know I'm not eager to be back in the saddle.\" He glances around the military outpost again, \"Not that its all bad.\" ",
"loss": true
},
{
"from": "human",
"prefix": "faithfreebible:",
"value": " \"Well now that we know where we are going, maybe we should end this conversation of teapots, and journy to complete our mission? The one we are being paid to complete... If you must continue this discussion, we could even do that as we ride.\" \nGilad states, clearly no longer amused by the discussion.\n\nAs soon as the group has gone over their supplies and seen that all is still as it should be, he mounts up and prepares to ride out.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetsy uses one hand to rub her other hand, a gesture that clearly telegraphs how uncomfortable she really is. As if the blushing wasn't enough. \"Oh, you know, I just don't want to be any trouble.\" Once she looks down and notices the movements of her hands, she stops and drops them to her sides again. She nods at Duantan's suggestion of a short walk, but doesn't say anything else.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka stretches for a couple of minutes, trying to loosen up the muscles that are still bunched from the ride here. She gives Betsy a sympathetic look, feeling sorry for making her feel so awkward.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly and shrugs. \"Relax, Gilad. We're moving, besides, if we keep uptight before we go in, all that will do is make us that much more so when we get there.\" He grabs the saddle and hauls himself up onto his horse, then offers his hand to help pull Betsy up behind him. \"Besides, its already early afternoon, chances are it'll be close to dark when we get there, especially if we stop at the villages along the way. There's too many things that see in the dark better than we can.\" \n\nHe grins slightly as he looks to the others. \"I prefer not to be seen at all of course.\" \n \n Spoiler \nBesides, DarkLady is away right now, so we probably won't get much advancement of the main story til she gets back. May as well get in character interactions as we can til then.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Sighing slightly, Ovurka mounts her horse and waits for everyone to be ready to head out, thinking to herself wistfully that a cup of tea really wouldn't have been a bad idea. She gives Duantan a look that suggests she doesn't quite understand what he's trying to say. \"How would you get out of here without anybody seeing you? There's so many pebble in this place... and guards, too...\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nOvurka's look only makes Betsy feel a little more guilty, but she wipes it away and gives a shot at returning the sentiment. She never means to bother anyone, it just seems to keep happening. A little distracted, she just takes Duantan's hand and climbs up behind him, settling there quickly. She turns to Ovurka and says softly, \"He just means that he likes to have the advantage of surprise. I think.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin climbs back onto his mount looking more than a little peeved. Actually more annoyed at the prospect of getting back on horseback, he still takes it out on his companions in his mind. (First making sure that he is not currently sharing his thoughts through the connection that still exists.) \"Sometimes I'm not sure why I bother travelling with these people,\" he thinks. \"So many pebbles in this place. Feh, small rocks, kinda like her brain. At least she has a brain though. Better than Betsy who seems to completely lack a spine.\" \n \"Fine, let's be off to this first village then. No matter what time of day or night we get there, I'm sure we'll be spotted if there's anything there to spot us. A group our size is hardly subtle,\" he says.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckle and nods to Betsy. \"I'm not worried about this place, Ovurka, not much at least. I mean when we get where we're going.\" He glances towards Corwin. \"And yes, I would agree, as a group we are. But that's why there's this thing called 'scouting'.\" He knickers at his horse setting the beast into motion. \"Cranky people today,\" he comments under his breath.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \"It's probably just all the unknowns,\" Betsy says quietly to Duan's back. \"We've always kind of had an idea what we were going to be facing before. All we know about this is some big footprints and missing people and missing soldiers. Besides that, if it's taking out trained soldiers...well, that's cause enough for anyone to feel a little worried about the mission. Isn't it? I mean, they're soldiers .\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Oh. Scouting.\" repeats Ovurka, nodding, a little confusedly. \"Well, just let me know when you need me, that's all. I think I can do a bit better than a soldier.\" She grins a little at the others, hoping to help keep their spirits up, despite the growing tension.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf settles comfortably back into the seat of his wagon.\n\n Well, you have to remember that soldiers tend to think like, well, soldiers. If what you have is a sword, everything looks like it's wearing a target. There are lots of things that will respond much better to a more creative approach. \n\nHe chuckles.\n\n Besides, my people have been dealing with things much bigger than them for a VERY long time. I do agree, though, that knowing something about the creature - or creatures - before we come into claw range would certainly be reassuring. Getting some information at the villages that might have spotted something would help us know whether we're preparing for a hydra or a giant tiger. ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " After three days of further travel, hampered by the difficulties of getting Orwell's cart through some of the steep and narrow mountain passes, you arrive at a small village on the fringe of the area indicated by the lieutenant (who had a soldier see to restocking your foodstuffs before you left). The village appears to house about fifty, and is a quiet sort of town, apparently untouched by the devastation of the recent war.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nAs they leave the city behind, Betsy gradually relaxes again. It isn't until it is out of sight that she slips her arms around Duantan's waist and leans into him, her cheek on his back. There are, of course, things to worry about, but this is her favorite part of any journey. She closes her eyes and just holds on, a smile of contentment on her face.\n\nAs usual, she helps with camp chores where she can, generally sticking to cleanup sorts of activities. The minor magical effects she can call up make her well suited to it, and she is always pleased to actually help out whenever she can.\n\nShe perks up as they approach the village, peering around Duantan to take a look at it. \"There's not much to it, is there? What do people do in villages this small?\" Obviously, she's seen places smaller than cities before, but it never fails to astound her that people can get by just fine on a long term basis without the amenities that cities offer.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan seems to relax as they group journeys. He smiles until they near the first village. seeming to enjoy the travel. Once at the village, he frowns, reigning up his horse as they come within sight of the it. \"Mostly just live their lives I'd think,\" he says as he look across what they can see. \"Let's move in, we can check things over from inside, if its as empty as we were told,\" he adds as he clucks softly at his warhorse, urging it into the village. \"Keep an eye out though,\" he says, still frowning. One hand drops to the hilt of a dagger at his waist.\n\nAs they reach the edge of the village, he carefully dismounts, keeping the reigns as he leads the horse in, watching all around.\n\n \n Spoiler \n\n Spot: 1D20+3 = [12]+3 = 15 \n Listen: 1D20+3 = [13]+3 = 16 \n ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Duantan spots nothing out of the ordinary, although a fair number of the villagers stop and stare at the party-- clearly they aren't used to such a sight.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \"But what do they do ?\" Betsy stays on the horse, confident it won't bolt, and pulls herself forward to sit in the saddle. \"There's no theater, no market square, no nothing. The parties couldn't possibly be all that great with so few people,\" she blushes very lightly, \"not that I like those kinds of parties, but you know.\" \n \n Spoiler \nSpot check: 18 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan glances up to Betsy. \"You might be surprised. The smaller the party, the more fun it can be,\" he says and he relaxes. He smiles and nods to people, stopping the closest to ask where the town leaders might be found. As they walk he continues. \"They're more intimate.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetsy's smile grows a little and she blushes a just a bit more, to a rosy pink. She also nods, almost imperceptibly. \"I suppose so. I...wouldn't know.\" She fidgets a little bit - gently pulling the sleeves of her dress straight, tucking a few curls behind her ears, brushing a few other curls out of her face.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The villager Duantan stops indicates a small temple at the end of the street-- it's unclear what deity it serves at this distance. \"Parthos is in there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin rides near the middle of the group, keeping the others between himself and the villagers as much as possible. Once they've moved a distance beyond the one that Duantan talked to he says quietly, \"When we get up there, I'm going to cast a spell that will hopefully make this Parthos chap a little more friendly. I'll hang back at the back to cast the spell.\" \n\n(Those in the group familiar with magic will suspect Corwin is talking about Charm Person, one of the spells he knows.)",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Will that really be necessary?\" Ovurka asks Corwin, also quietly, as they progress. \"We're here to help. Why would the leader of the town not be friendly?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin looks at Ovurka rather harshly. \"In my experience people are more often unfriendly than friendly. We don't know the situation here, and I want to give him as little reason as possible to distrust us.\" \n\nOOC:\n \n Spoiler \nI just wanted everyone to know, since they've been around Corwin for quite some time now, that he has a rather shaded view of the world. I understand the irony in what he's saying, even if he doesn't. If pushed gently on the matter by someone he respects, he'll probably back down. Not saying I want that to happen, given the backstory your characters probably understand the way he ticks.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka opens her mouth, and stops, and closes it again, turning away from Corwin and looking blankly forward. But... couldn't he trust us more if we were being honest? She thinks to herself, but does not press the matter, knowing that Corwin is more clever than she is, and probably knows what he's doing. Umm, probably. She just keeps her mouth shut and keeps riding, feeling slightly hurt and embarassed.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetsy ceases her fidgeting at Corwin's announcement of his intentions. The smile drops into a frown. He doesn't really mean to do that, does he? Just do that to someone for no real reason? I could- He doesn't care what I think, though. Rightly so. Looking back at Duantan, she bites her lip a little bit and shakes her head very slightly, but says nothing.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf sighs a bit at Corwin's habitual pessimism.\n\n Well, in my experience, people are usually pretty nice, at least until you get to know them. But I suppose if you think it's important, I'll trust you. \n\nStopping the cart a respectful distance from the little temple, Orwell looks for a place to tie Beatrice up - not that she's likely to go too far too fast. If no one has volunteered to do so, he'll offer a perfunctory sign of respect at the entrance, and then step into the temple to look for Parthos.\n\n \n Spoiler \nKnowledge Religion (1d20+9)[ 10 ] as Orwell tries to discern who this is a temple TO, and how important/well maintained it is.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles slightly. \"There shouldn't be need to immediately,\" he says. \"Lets talk to him and see how his reactions are before you cast anything on him.\" He glances towards Corwin. \"If it fails, there's little doubt that he WILL be unfriendly, which is a much worse outcome, no?\" he raises an eyebrow, looking over his blue tinted spectacles. \"If you cannot play nice with your toys, I will be forced to take them away,\" he says, grinning slightly and lets out a soft chuckle, obviously joking, as they arrive at the chapel.\n\nHe helps Betsy dismount, then lowers himself. After tying the horse, he moves towards the temple's entrance. He pauses, glancing it over once before entering, attempting to be respectful.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n \"Fine, whatever,\" Corwin says in a bit of a snit. \"If he answers our questions, I won't cast. Though it'll be hard to tell if he's being honest without a spell. Maybe I could do a Truthre... Nah. You all seem too ready to trust this guy for that.\" He sighs and continues toward the chapel.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The symbol of the cornucopia on the door is a dead give-away to Orwell (and anyone else) that the temple is dedicated to Gershal-- a not-uncommon happenstance in small villages, although perhaps a little out of place in these mountain valleys.\n\nThe interior is warm and it's clear that the temple building serves the role of hospital and inn as well as a place of worship. A heavy-set human, with almost the same build as Orwell, only significantly taller, is bent over a large pot set in the fireplace, stirring it with a large wooden spoon. He looks up as the party enters, although he doesn't stop his motion. \"Yes? Are you in some need?\" The man's voice is deep and rumbling; the symbol of the cornucopia can be seen dangling from his neck as he turns to greet the party.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf gestures behind him.\n\n Hello, sir! Well, we were sent by the...prince, was it? Lieutenant. All these titles always confuse me. Anyway, my companions and I are here to check in about some kind of monster here-abouts. Help out however we can. Oh, and we're looking for a guy named Parthos. Porthos? No, it was Parthos.\n\nAnd to have stew. I don't suppose that that's stew there? \n\nBarely waiting for a response, Orwell trots back to the doorway and calls out.\n\n It's okay. It's a temple to Gershal. No one trying to kill me or anything. \n\nHe steps back in, smiling cheerfully.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nAs soon as she recognizes the temple, Betsy climbs down off the horse. There's no reason to be worried about meeting a priest of Gershal, and she follows Orwell in, staying a few paces behind him. \"Unless there's someone who needs the stew more, of course. We wouldn't want to take food from those who truly need it. But we would appreciate some of your time, regardless.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles as he helps Betsy dismount, then moves into the Temple. He nods his head respectfully to the man, who seemed to him to be at least the cleric of the temple.\n\n \"Sent by the Duke, mainly, but were asked to look into... a disturbance more or less in the area, by a lieutenant of the nearby outpost,\" he explains to the man. He smiles and pauses to see if the man offers any information or knowledge of the recent happenings.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The man, who in all likelihood is Parthos, laughs at Orwell and Betsy's questions of stew. \"This my friends, is laundry, although food can be provided if needed. The bounty of Gershal is available to all.\" He loses some of his joviality as he catches Duantan's words. \"Which Duke do you mean?\" he asks in a more cautious tone.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan raises an eyebrow slightly. \"Morland,\" he says, then shakes his head and waves a hand slightly. \"We are not here to inflict anything upon your village,\" he says quickly. \"He only sent us to investigate some ruins nearby. We were asked by Lieutenant Charen of Aldar to look into this though. Nearby villages seem to have emptied more or less. Has anything strange been happening?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBlushing bright red, Betsy shuts her mouth and steps aside. One hand goes up to touch her forehead and, hopefully, shield at least some of the embarrassment. Her other hand fidgets a little bit with a fold of the fabric of her skirt.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nTrusting Duantan to deal with this laundry-man in a reasonable manner, Orwell examines the pot of laundry on the fire.\n\n Hmm. If only there was a way to create a paddle that stirred the laundry for you, so that your pants would neither burn nor end up with lye scorches in the seat. That's so embarrassing.\n\nPerhaps something which used compressed steam created by the fire itself. Yes, and a spigot to drain the water out the bottom once the pot was swung out from the fireplace, so that the water doesn't have to be laboriously seived or scooped out, but can instead be immediately reincorporated into a nice stock for dwarf stew. Mmm. Coal dust, carrots and mushroom. Just like mama used to make. ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " The man at the pot relaxes at the mention of the name of Morland. \"I see. Well, welcome to Gerhsal's sanctuary. I am Parthos, and the bounty of our goddess is available to all. I'm afraid I have no concrete information to provide to you on the matter. All we've heard are rumors-- traders and soldiers who have passed through and told of abandoned villages. Where the people may have gone,\" he shrugs helplessly. \"The goddess of bounty has not seen fit to inform me of these things.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n A spigot and...oh, I should be listening. \n\nAfter Parthos finishes speaking, Orwell nods.\n\n So, those abandoned villages, the nearest would be which direction, according to the stories you've heard? \n\nHis eye begins to drift back to the pot.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Erm, Hallo, Parthos,\" says Ovurka, walking in a bit late behind the rest of the party, naturally curious to see how the conversation goes, and whether there is, in fact, stew, as seems to have been suggested. She smiles at the honest-looking man and stands by the others, a little proudly, the weight of her axe resting comfortably at her back.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan nods slightly. \"From the sounds of it, if you did have concrete evidence, you would not be here to speak with us,\" he says with a smile to the man. \"Which I am grateful you are.\" He nods slightly to Orwell's question. The military's information would only be so current, but gossip always seemed to travel faster than possible.\n\n \"Also,\" he adds, raising an eyebrow sligthly. \"Have you heard any rumors of animals or wildlife, anything from the normal?\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"The rumors all indicate the troubles lie to the south, servant of the Maker.\" As Ovurka enters, he gives the half-orc a sympathetic smile, and a warm greeting. \"No, I haven't heard of anything out of the ordinary as far as the local fauna would be concerned. Why do you ask?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan smiles and shakes his head. \"Just trying to place together bits of information,\" he says. \"It should be on no major concern, I do not think.\" \n\nHe looks to the others. \"Perhaps we should set out for the closest of the villages,\" he says, raising an eyebrow. \"There is still good daylight to be burnt.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin, who had been standing quietly near the back of the group, steps forward to speak up. \"So nothing out of the ordinary at all here then? Think hard. Anything could be a hint. You don't want what happened to the other villages to happen here,\" one of his eyebrows raises in an expression of suspicion. His voice is firm and biting.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Do we really have to leave so fast?\" asks Ovurka, quietly, showing a bit of disappointment. \"I thought somebody said there was stew.\" She scratched a little nervously at her forehead, and looked cautiously at Corwin, trying not to draw his attention. Why does he always have to be so nasty to everyone? It's no wonder he's used to having people not trust him, being around him is like being held at the blade of a knife. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf winces a bit.\n\n I'm afraid that that was my error, Ovurka. Sorry. Blame a dwarven nose too used to cooking fires that are built close to the forge-fires. \n\nOrwell turns to Parthos and bows clankily.\n\n I will leave you to your laundry, Friend. May your bounty never cease. Perhaps we will return with better news, and there shall be a celebratory stew after all. \n\nUnless there's something to keep him here, Orwell will head back out to check on Beatrice.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka sniffs the air, wrinkling her nose a little at the smell. \"Uh.\" She makes a face, at least as amused as it is disgusted, and gives Orwell a joking look. \"Not to be rude,\" says the battle-toughened orc, chuckling a little, as politely as possible, \"But I think maybell I would not like dwarf cooking.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf beams, holding up a hand dismissing her politeness.\n\n Hey, there's a reason I don't live underground much anymore. And it's not because I like being suntanned. ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nBetween Orwell and Ovurka, Betsy starts to giggle a little bit. It's quiet, and half-smothered behind a hand over her mouth, but the exchange is funny, and she's not afraid to admit that in front of a priest of Gershal. Well, not completely, anyway. The hand lowers to rest lightly just below her neck and she offers a slight bow to Parthos. \"Good health to you, sir.\" With this, she follows Orwell out, still smiling with a bit of mirth.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " \"Gershal's blessings be upon you,\" he says formally as the group turns to leave.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan bows his head respectfully to the priest, commenting \"You as well,\" before turning and giving Corwin a raised eyebrow as he walks back outside, pausing if the mage does not follow.\n\n\nOnce outside he moves to his horse, speaking loud enough for the group to hear him, but not much past. \"Not much information, but some,\" he says as he hoists himself up onto the horse and offering a hand to Betsy. \"Whatever it is isn't openly hostile to just anyone. Traders have been moving freely from the sounds of it, and it doesn't sound like there's much hostile in the villages that have been emptied.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nThe dwarf scrambles back up into his cart and starts to pull slowly away.\n\n Or it could be random - a creature that attacks what crosses its path as it moves around the area. Either way, I'd suggest that looking for some of those tracks might be our next destination. ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nTaking the help up, Betsy settles herself behind Duantan and takes one last look around the village. It's a funny thing, how places with small amounts of people don't bother her, but add more people, and suddenly, it's a city, full of...city things and city stuff. People like her mother live in cities.\n\nShe leans into Duantan and wraps her arms around him tightly. No, she really doesn't like cities at all. This is much better, by far.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin follows the rest of the group out with a silent nod to the priest. Once everyone has reassembled, he says, \"Still not enough information than to do more than make wild guesses. We can try going on to the next town, or perhaps there is someone else in this town to speak to. Maybe someone who spends more time out on the roads than that Parthos, or whatever his name was. Just an idea, we can do either since there will hopefully be information following either endeavor.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Pity 'bout the stew,\" mumbles Ovurka to herself as she mounts her horse again and pats it reassuringly. \"Sorry 'bout the wait,\" she whispers to it, and turns her orange eyes back to her companions to hear the decision.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nAs they pull out of town, the cart picks up a more regular pace.\n\n Well, could we head towards one of the towns that was, er, emptied? At the very least, we've got a good chance of finding some vestige of the creature - or creatures' - marks. ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n \"Heading towards the closest of the emptied towns will most likely be the most fruitful,\" he says as they ride. \"The temple there appeared to be the towns inn as well, so any travelers would be stopping by there, eager to spill any gossip they have. Other's probably spend more time working than traveling.\" He smiles slightly as they ride, happy to be making what felt like progress. \"Someone with direct information would more likely be like the scouts that have gone missing.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \n\"It was kind of weird that they didn't even have a tavern. Wasn't it? I thought all small towns had some trollop who ran a bar and served herself on the side. The ones I've been to before always seemed to.\" Thank goodness for that. ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka gives Betsy a surprised look, and says, a little awkwardly, \"Really? Bar... troll-ops... are that much everywhere? Er...\" she pauses, uncomfortable, and finally says, \"How come this is sometin you know about so well, Betsy?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n \"Oh. Well, I've...um...\" Mildly flustered by the question, Betsy takes a few moments to compose an actual answer, though she doesn't blush. \"Several of the men in a mercenary group I once worked for had...I suppose you might say they were talented at detecting...er...women of negotiable virtue.\" She frowns a little bit, pushing away a specific memory that rises to the surface, like half-digested food on the way back out the way it came in. \"We passed through a lot of small towns.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin figures that Ovurka won't understand Betsy's attempt to put things politely, so he decides to translate. \"She means she used to hang around with a group of guys who could pick out an easy woman.\" He smirks a little as the thought crosses his mind, Wonder what that means about Betsy back in the day. He goes on, \"They found a whore in nearly every town they passed through. The innkeepers sell a bed for the night and then sell their bodies as part of the package,\" he says bluntly.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nNever having understood the attraction of that kind of short-term contact, Orwell looks on, listening as to a natural history lecture.\n\n So, some of your men, they pay extra for a bed because someone else is already in it? Fascinating. I suppose it would be warmer. ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly. \"Well, it probably was after they enjoyed it together,\" he says with a shrug, giving Orwell a glance. \"To each his or her own I suppose,\" he adds, shaking his head. \"There's more enjoyable prizes in the world.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nOrwell's comment just makes Betsy confused, and it shows, clearly and plainly. She shrugs, though, not particularly curious about the habits of dwarves. Or maybe it was a particular sect thing on his part, in which case she is mildly curious, but not enough to be so impolite as to ask.\n\nThe brief thought process she spares on the improbability of a male not knowing anything about whoring is only enough to make her miss the first couple of words from Duantan. Nodding in agreement with him, she sits up a little more. \"It's not really all that different from arranged marriage. Money for sex is not so different than money for a wife. Fewer entanglements with more risk. Actual cost is similar over the long term.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka stays quiet and reddens just a little, listening interestedly to all this and nodding vaguely. It isn't that she's unaware of humans' cultural tendencies when it comes to sex, per se, but it isn't her world, and she wasn't aware of the predominance of whoring in inns - she'd simply never bothered to think about it before. She shakes her head, a little, and says, \"Seems like it'd be a lot of work, to me. Woman'd have her hands full enough with just running the place, wouldn' she?\" She shrugs. How human women ran their businesses wasn't hers. \"So. Er. Are we gonna go then?\" ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin pipes up again, sounding more than a little hostile as he speaks. (What else is new.) \"Mommy dearest seemed to make it work just fine. Though she didn't run the place. She was just one of those barmaids that Betsy's so familiar with. She took a road-weary traveller or two into her bed in her day. Not usually for pay as far as I'm aware, but I wouldn't put it past her.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka stares, shocked, at Corwin. ...Oh. Oh , she thinks, and feels guilty about bringing it up. She drops her eyes to the ground to avoid Corwin's angry gaze and bites her lip. Hard. As a bit of blood starts to ooze around her teeth she glances around at the others and waits desperately for someone to change the subject, or at least distract Crowin's fury from her words.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan rolls his eyes in response to Corwin's rantings as they ride. \"You really should have been a bard, Corwin. You get enough passion over every little thing for it,\" he says, chuckling softly as he peers around the group. They were traveling through unknown lands, so it was worth taking a moment or two every bit for it.\n\n \"People make money the best way they can, no harm in that. Doesn't make them better or worse, just makes them people,\" he says, glancing to the others.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nDropping her eyes down at first, Betsy lifts them and looks over at Ovurka, trying to make eye contact. Ovurka is always nice to her, and to everyone else, for that matter. She mouthes the words 'it's okay' and gives as encouraging a smile as she's capable of at the moment, which is rather small...but still there.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Orwell \n\nRiffing on something Duantan had just said, Orwell makes another of his patented conversational left turns without signalling.\n\n Perhaps I have a great deal to learn from you, Corwin. My investigations have suggested that, often, powerfully roused emotions can not only give a body brief bursts of great stamina, but can in a more controlled fashion lead to improved blood flow and overall health. In short, better living through managed anger. You may be on to something. We could write a book. ",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n \n Spoiler \nJust to make things clear, Corwin didn't sound particularly upset with any of the other PCs. His hostility was directed at his mother, though I suppose it could be misunderstood by some. Corwin does like most of the others in the party, he is just moody and a little overly dramatic about it.\n \n\n\nCorwin ignores what Orwell has said for a moment and responds to Duantan first. \"You're absolutely right. I don't judge her for how she chose to earn her money or even for who she took to bed. There are plenty of other reasons for me to despise her.\" \n\nHe then turns to Orwell to respond to him, actually eager to change the subject himself. \"If that's true I think I'll live to be a very healthy, if not particularly happy, old man.\" He cracks a smile at this and lets out a small snort of what could almost be called laughter. \"What do you think, my fair librarian? Do we have a book idea on our hands?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Spoiler \nOvurka is precisely the type to suspect she's angered someone when they show hostility, and Corwin's general impatience with her has likely caused her to feel that she is good at making him angry without meaning to in the past. All in all, even though I don't think Corwin's trying to take everything out on her, she probably does.\n \n\n\nIt takes a moment for her to notice Betsy's look, but once she does, Overka offers her a strained expression back. Not until Corwin answers Orwell's suggestion to write a book does she loosen up, opening her mouth to take a deep, long, breath of air... and winces a bit as her teeth are withdrawn from her lip. She sighs faintly of relief, not wanting to draw attention to herself, and smiles an awkward smile back to Betsy, one that has significantly more of an element of I-can't-believe-I-just-survived-that than she's ever shown with regards to any of the several heated and deadly combats she's taken part in.\n\nFeeling that she's spoken too much already, Ovurka stays quiet and just waits for one of the more assertive characters in the party to get around to determining the actual plan of what to do next.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi's fingers twitch as if she's writing in an invisible book again as she listens to everyone around her, her eyes jumping between the speakers. \"You know, traditionally the women of disrepute were the ones who were the best educated. Therefore, they were far more likely, historically speaking, to have written about themselves and their lives. In fact, much of what I have learned about life in the world beyond acadamia comes from the writings of these women of questionable morality...\" She thinks about it for a moment, and blushes furiously when she realizes what this means about her. \"Um, well, yes, so... We should, um, continue on then?\" Still blushing, Evi refuses to meet anyone's eyes for a bit as she composes herself.",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan chuckles softly as they ride along. \"And this is why I never get bored around you people,\" he comments.",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " After a long and inexplicable silence among her comrades, Ovurka begins to get tired and nods off to the soothing rhythm of her horse's hoofbeats. Until the horse moved suddenly to get around a rather big and protruding stone in the road, and jostles her. \"Awgweth trrrengle...\" grunts Ovurka, still mostly asleep, \"Geroff mer. Getter offa my... Owch...\" The grumbling orc does not seem to realize that the source of her discomfort is that she has got her ankle stuck in the stirrup.",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi attempts to manuever her horse closer to Ovurka's, intending initially to untangle the stirrup and ankle. She thinks better of this, however, knowing that waking a sleeping orc with physical contact is not always the best idea - especially an orc trained to kill. Instead, she moves her horse a step or two away and says, \"Ovurka, wake up. I think you're twisted up somehow. You know, I seem to remember reading about a hero in the dark days of history who cut off his stirrups after just such an incident. His first inclination was to have his horse butchered for such an insult, but his generals pointed out that well trained war horses were far harder to come by than new saddles...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " \"Muh?\" Ovurka grunts partly awake, grumbling something in orcish and opening one orange eye. \"Sr'y? ...What? Kill the horse? I wouldn do that...\" She looks down, groggily, and sees her ankle caught in the stirrup, then carefully leans over to untangle her foot, which takes a moment, and requires her to stop moving. Once she's got her foot back, she urges on the horse to catch up to the others again. \"Mm. Thanks Evi. I was starting dremming a great big lizard snake thing had got me. Did I miss enthing?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Santanya:",
"value": " Duantan \n\nDuantan shakes his head as they ride. \"Not too much, there was a squirrel a ways back, but it ran off without imparting its wisdom. Probably would have just demanded a toll of nut anyways,\" he says, keeping his voice perfectly serious as he looks towards Ovurka.",
"loss": true
},
{
"from": "human",
"prefix": "dauphinous:",
"value": " Betsy \n\nGiving just a bare, light giggle, Betsy looks over at Ovurka. \"That's really brave. I would have called something like that a nightmare, and probably done something embarrassing like scream in my sleep. I was actually kind of dozing off myself, sort of dreaming about-\" Betsy blushes bright pink all the way to her ears as she cuts herself off abruptly. \"Um, nothing, really. It was just, uh, silly...nothing.\" \n\nAfter another few moments, she blushes even more, a deeper red.",
"loss": true
},
{
"from": "human",
"prefix": "dariathalon:",
"value": " Corwin \n\nCorwin adjusts himself in the saddle. \"Riding may be tiring, but I don't know how anyone can get comfortable enough on one of these things to fall asleep. Anybody know when we'll reach our destination?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka continues along, shaking the remnants of sleep from her head. \"Nuts to the squirler, hm?\" she mutters, summoning up a bit of a tired smile. \"An' we're no nuts to give him either. Too bad for him.\" She gives Corwin a tired look, and says, \"I can't say I like falling sleepy on a horse... but I think I haven't been getting quite enough rest for the last cobble days.\" She yawns. \"It's talkin' talls.\" She pauses for a moment, grumbling slightly, shakes her head again, and corrects herself. \"Taking tolds, I mean.\" ",
"loss": true
},
{
"from": "human",
"prefix": "McSherrie:",
"value": " Evi shifts uncomfortably in her saddle. \"You know, there was an ancient civilization that I read about once who designed their saddles specifically so that they could be slept in. While this was brilliant for their ability to conduct trade with far off nations, it did tend to hamper them somewhat in terms of warfare. In fact, in the Brilliant Battle of Buskersville, the soldiers were all taken by surprise during their afternoon nap and advance, resulting in perhaps the greatest overkill of all time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serpent Stare:",
"value": " Ovurka, having nearly begun to nod off again, shakes herself awake once more to listen. \"They all gotted killed? Mmm. Cruel enemies. But with stories like tha'... You right, I'd better stay awake then, hmm?\" She straightens her back and rubs her eyes, grumbling minor complaints (in Orc) about feeling tired and not being able to sleep properly. After a while, she adds, \"When we get to where we go, though, I am going to find summin and sleep fer a bit. Tha's first thin, fer me.\" She steels herself to awakeness, sitting up... well, mostly straight, and riding on, looking around alertly as though expecting trouble to come from around any corner.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "wadledo:",
"value": " Another year at Arahom Academy begins, and with the school parked on the material plane for the day, most of the new students are arriving in the entrance hall. The Dean presides as best he can over the induction ceremony, dropping a number of the crests that signify academy membership onto the faux stone floor.\nYou all, on the other hand, stand quietly against the wall or are entirely absent, preferring to work on your own projects rather than deal with a horde of nervous freshmen.\nThe first few days in a term are sooooo much fun. ",
"loss": false
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nPixil prefers to hover quietly in the top corner of the room, hidden from all but the best eyes, even if he isn't invisible at the moment. He does, of course, want to see if anyone can actually spot him.\n\n Last year's batch was pitiful. I mean, not a single one saw me. There's got to be someone here with at least a small amount of talent. \n\nAfter a few very long moments of looking at all the students, he grins when one of them finally looks up straight at him. And then chuckles as the lizard looking freshman pulls a dagger and makes to throw it at him.\n\nLetting himself turn invisible and stepping into the shadows, he appears on the odd lizard's shoulder. \"Now, now. No attacking the teachers until after you get processed. What's your name?\" \n \"Kizzar.\" The lizardman says, swatting at Pixil.\n\nAnother laugh as he slips back through the shadows, his last sentence echoing. \"All you are is potential right now, Kizzar.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana dances playfully around the large group of new students playfully, swinging her Rod of Wonder to and fro, causing several students to turn purple and some growing grass on their bodies. The returning students stoically stifle snickers, knowing that a laugh in her direction will result in several dead students; Professor Tirac has a temper. The freshman look in her direction confusedly, not quite sure what they're seeing. Aryana continues to dance around the students obliviously.\n\n \"Balstran! ...Balstran! BAAAAALLSTRAAAAAAAAAN!\" \n\nThe angel turns to Aryana and sighs, well before the first calling of his name has finished, \"Yes, ma'am, I can hear you.\" Yet she continues screaming, in a whining voice.\n\n \"Balstran! There's new students!\" she says as she points, gasping at her companion. \"Did you see them Balstran?\" \n \"Yes, I can see them,\" he says, looking around at the largely noticeable crowd of well over ten thousand. Students expecting an irritated look in his eyes instead see a lovingly knowing look governing his face.\n\nAryana giggles and continues on her way, summoning an elephant with her rod, hopping on top, and turning it pink. Her familiar, Jenkins, teleports up to sit next to her. Jenkins looks like an ordinary dog, except for you can never quite tell where he is at any given point. Oh, and he has tentacles sprouting from his back, which is covered in amorphous blobs and drooping skin. Balstran jumps into the air and flies above the elephant (which is currently plowing its way through unsuspecting students), worriedly changing students back to their normal size, color, and shape.\n\n((Pink elephant!!!))",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " \" BOBO! ATTTTTAAAAACCCCKKKKKK!!!!!! \" \nA young looking kobold boy, his glasses askew and eye's slightly crazed with battle fever, stands directly in front of the elephant, his arm outstretched and pointing in what he thinks is a heroic pose.\n \"Tolin, Sir.\" \nTolin's golem moves quickly in front of the boy, forming a solid wall of mithral against the pink elephants charge.\n\nMeanwhile, the shower of luggage caused by its dash from the far side of the room sends hundreds large suit cases and trunks into the air.\n\nThe Dean also seems to have finished giving out the crests, and has begun a rambling speech that involves why he believes lead lining should be baned from every bathroom in all the multiverse.\nA few of the 15000 new students cheer, before a cat-folk wilder uses ego-whip.",
"loss": true
},
{
"from": "human",
"prefix": "Tacitus:",
"value": " Hans, The Oracle That Said So \n\nThe fluttering of a dozen wings branching out into a dozen more wings each with a giant smiling face at the center echoes around the strange professor. For most taking the shape of a beast beyond most mortal imagining but the quirky little divinations instructor had a knack for more obscure shapes. He'd seen it the last time the school passed through the elemental plane of air and was relatively sure its bits and pieces were scattered about the school undergoing various tests. The exact wing structure was changed slightly and he had added a face but it was effectively the same creature. The strangest part of all was the damned giddy smile the thing had.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nGiggling quietly to himself, Pixil looks over the pink elephant, before teleporting to Aryana's side. \"You know, pink is really overdone. Polka dotted purple and green would be entirely better.\" \n\nFrowning when the elephant is stopped, Pixil shouts out to the student. \"No stopping the teacher's charge, please. Allow the elephant through.\" ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nThe tall shape of the vampire lord drifted down through the grand hall, robed in silken vestements of red and black. He slipped through the riotous chaos of move-in day with a practiced ease. As insane as the school was, after a millennium or so, one got used to its rhythms. He walked along the crowded floor as if he were taking a quiet stroll in a garden, pausing now and then to quietly appreciate an especially interesting or exotic flower before walking on, much to the disgust, or at least seeming disgust of the feline perched on his shoulder. He was mentally reviewing the courses he was teaching this year, and his planned cirricula. He had a feeling it would be another interesting one at the Academy.\n\nGently tuning out the dean's ramblings, he stopped to appreciate a gaggle of drow and half-fiends who were already working on enslaving a few of the lesser students. Ah, youth. He did like the precocious ones.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana turns to Pixil and giggles, \"But his name is Pinky! It would be silly to call him Polka-Dotted-Purple-And-Greeny, it's much too long. Anyways, he likes being pink, don't you Pinky?\" she says as she turns back to the elephant, giving it a pat on the head and smiling. Pinky gives a small trumpet ((what noise does an elephant make? 🤨)) and continues charging through the students, rapidly scrambling out of the way.\n\nAfter a while longer, Aryana sighs, \"Pinky, that's enough, let's leave the students alone now,\" she says decisively. The elephant disappears from under Aryana and she flies off, circling just above the heads of the students (one sprouting leaves \"Oops!\" ).\n\nSwooping back towards Pixil, Aryana says \"New students are fun, huh?\" \n\nShe releases a stream of butterflies in his face, giggles, and flies off.\n\n((I love that effect, 600 butterflies! 😁))",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nPixil laughs, being covered in the butterflies. \"New students aren't bad. As long as we actually have a set this year that don't fail out in the first few hours of their classes.\" \n\nConsidering the butterflies are almost the size of Pixil's head, swatting them does him no good, so he just lets them fly around.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nCatching the last snatches of the conversation as he drifted up behind Pixil, Zamark gave a wry smile, his eyes glinting. Teaching is a bit like refining ore... you have to melt away the slag and the impurities before you get to the good stuff. And if you make the penalties for failure stiff enough, either you straighten out a student, or you get rid of them. Either way, clearing out the deadwood is a good and natural thing. Gives you room to focus on the students who deserve it. \n\nMeanwhile, on his shoulder, his familiar watched the multicolored butterflies with the predatory interest of cats everywhere. Zamark gave her a curious look.\n\n You know, my dear, it's curious... you're smarter than some of the students, yet you can't resist the urge to pounce on the first shiny, fluttering thing that passes by. \n And you're a millenia-old walking corpse, yet you can't seem to resist eyeing or pouncing every pretty thing in a metaphorical skirt. \n Touche. ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n \"I know Z, but it's a pain weeding 'em out. I mean, most of them haven't even gotten their deposits in for resurrection magic, and then you know the casters are always hovering around, looking for bodies to raise. And it gets annoying having to shoo them off as well.\" ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark nodded, looking around thoughtfully. I can understand your point. Generally I don't deal much with the lower forms, as I teach more advanced classes, as you know... Honestly I try to ignore them unless they seem to be something special. As for dying off - He gave a brief shrug Then they've proven themselves unfit to survive if they don't have some sort of contingency for that. Again, just weeding out the dead. Besides he grinned the corpses are useful for the necromancy students. Shooing them off, though? I generally find a good application of a spell or two takes care of them. Wrack is a particular favorite, and it ensures they won't be doing it a second time. \n\nHe looked around briefly. He saw a couple of ogres engaged in that perrenial favorite, Kick the Kobald. He grinned when the kobold, growing tired of the sport, shot a few unerring Magic Missiles directly upward into a very sensitive portion of one of the ogre's anatomies.\n\n Anyway, looking forward to this years classes? Anything interesting on your plate for this semester? ",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana pipes in after listening intently to their conversation, \"This semester I'm having potatoes! Me and Jenkins that is, Jenkins likes potatoes. Balstran won't eat potatoes, he's a vegetarian. Plus, a moose stole his lunchbox,\" she says in a matter-of-fact way. She smiles up at them, then starts spinning around laughing.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Skaveress \n\nA shadow stalks the newcome students, focusing on those that seem to rely less on the arcane. None of them seem to see him, although he realizes a few of them managed to notice his presence. Their uneasy movements and nervous looks at the empty air gave it away. Hmm tremorsense? blindsight? intuition? pure and sheer dumb luck? seems we have several interesting students this year he thinks as he walks away.\n\nSkaveress jumps a few yards away as pinky, ignorant of his presence charges where he was standing a few moment before. The large hulk of the black humanoid can be seen as he flies through the air, far from the shadows that were concealing him.\n\nThe astral stalker grins at the mayhem that Aryana causes wherever she passes by before disappearing when he lands, in the middle of another small crowd of students. Several punches by an unseen aggressor seem to stop dead a small melee among three humans and two orcs right after it started.\n\n I dunno, Zamark, I haven't been introduced to my students yet. He pauses to see one of the humans is standing up after his punch and punches him again. They seem determined, at least he adds, as he knocks the human down.",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " The Dean motions for the melee to cease and activates the massive teleport circle, transferring everything that's not immune to magic to the auditorium.\n\nThe luggage begins to fall back down onto the auditorium floor........",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nImmediately when the circle lets go of them, Pixil teleports a few hundred feet in a random direction. \"Blasted dwarf.\" he mutters to himself.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark, irritated by the sudden sensation of being ripped to the center of the room and clustered amongst the students, easily levitates himself vertically above the press, noting others doing the same. He spoke to Skaveress, seeing him nearby Yes... determination is absolutely essential, provided its paired with skill and natural ability. We'll just have to see how they shake out. ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " Pixil : You end up inside a hollow tree.\nThe dryad who's head you're sitting on asks tentativly \"Umm, hello?\" \n Zamark : Your sudden ascension puts you directly in the path of a large fluorescent pink suitcase.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nPixil grins. \"Just checking to make sure the drapes match the carpet.\" he says before dimension dooring away again, this time only forty or so feet, enough to get lost in the crowd.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark arched an eyebrow at the bright pink suitcase hurtling suddenly towards him. Extending a hand palm facing upward, he made a sudden upward motion with his hand, altering the trajectory of the suitcase so that it flew harmlessly over him\n\n \n Spoiler \n Telekenesis spell like ability, used to apply some pressure under it to lift it safely over my head\n ",
"loss": true
},
{
"from": "human",
"prefix": "Tacitus:",
"value": " Hans \n\nWith the smile never leaving his face the ball of feathers bats away a few students and flutters around a bit. He never truly seems to come in contact with any of the students unless batting them away and moves almost as if he were expecting every last motion. He tumbles up into the air with as much ease as one would merely walking forward.",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Lacile \n\nIn the shuffling mass of figures trying to adjust to the sudden shift of location, one of them manages to slip through, leaving polite yet perfunctory apologies in her trail. Eventually, the white-haired figure of the student counselor becomes visible, wearing school colors as usual on these occasions.\n\n \"All right—come on now, settle down, somebody's going to get trampled if you keep milling about like that!\" She gestures, encouraging people to stop, and the chaos of new students immediately around her starts to slow down in the fact of an apparent authority figure. The flying figure of Zamark, gracefully sliding out of the way of a falling suitcase, catches her eye.\n\n \"Zamark dear, would you mind helping to make sure these suitcases get down without hitting too many people? We're never going to get anywhere if we can't get everyone to stop milling around.\" A cantrip helps her words make it over the din.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark gave an evil grin in response But Lacile my dear... if they can't dodge the suitcases, how will they last a week here? He sighed, then rolled his eyes. Still, I suppose they are only adding to the discord... very well. From one of the innumberable pouches around his person, he pulled a feather, and, with a simple gesture, created a truly massive pillow, with which he began to scoop up the flying luggage and return it safely to earth.\n\n \n Spoiler \nPolymorph Any Object to create the pillow, Telekinesis to move it about\n ",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana giggles at the pillow, then, raising her rod of wonder, blows air from her mouth, which is expelled with the force of a windstorm. The pillow is knocked out of the air as the suitcases fall to the ground, causing much confusion amongst the students. \"You're forgetting that without chaos, this would just be another one of the Dean's boring speeches,\" she says, smiling lazily. \"After all, where's the fun in a civilized environment,\" she adds as Zamark grows leaves from all over his body.",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Lacile \n \"You've got to give them a little time to grow, Zamark. They're not all in advanced classes just yet.\" She looks a little piqued as Aryana disrupts the efforts at suitcase-catching. \"You know he's going to wait until things are quiet and then give the speech anyway, Aryana,\" she says practically. \"It'll be quicker if we leave the chaos until classes start.\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Skaveress \n Listen to Lacile, Aryana! suggests a growling coming out of nowhere. Some of us would rather have less chaotic classes than yours he suggests, trying to hide from the loose end of the rod of wonder.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana sighs, \"Fine, I'll leave them alone,\" and flies off to the corner and sits down, awaiting the speech.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark sighed, looking down as he sprouted leaves. With a snap of his fingers, the leaves were engulfed in an ebon flame that quickly defoliated them down to dust, which drifted down from his body. Dusting himself off, he gave Lacile a slight smile. Agreed, they need some time to mature and learn, and can't be expected to do everything right away... but it's no use coddling them, either. ",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " \"Exactly, if they can't cope with some chaos how will they ever survive in this school? They need to learn fast and learn smart, if they don't start learning the second they come here they'll fall behind.\" Aryana grins and flies a little higher, trying to get a look at the headmaster, waiting for the impending speech.",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " \"Ethem.....\"\n\"Eighty nine thousand score and 4 years ago, I brought to this school a new order, conceived of bloodshed and spells cast from the bowels of my enemies.\n\nWe are now engaged in a new school year, and those bight faces I see before me bring me nothing but sadness and hatred.\n\nIt is in this, I announce my retirement.\n\nMay you all have a good day.\"\n\nThe dean disappears in a puff of smoke.\n\nThe crowd of students and faculty begins to mob at the news.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nQuickly turning invisible, not that it would help against some of the smarter students, Pixil dimension doors over to Skaveress. \"So, you think it's a new twist on his speech, or did the old coot actually retire?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tacitus:",
"value": " Hans \n\nThe feathered mass tumbles about until he hears the announcement, whereby his wings stop fluttering entirely and he falls to the ground, likely coming rather close to crushing at least a few. One of his wings scratches at the top of his face as though scratching his head, \" I should have seen that one coming. \"",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nThe ancient vampire arched an eyebrow at the news. He had to admit, it was... surprising. Of course it could be just another moment of irrationality from the rather... eccentric headmaster. Hmmm... well, there are any number of possibilities. It could be simply a random act of insanity.. or a clever ploy. Possibly both. In any case, as I'm sure you've all realised... if this is real, then the obvious question become who takes his place. ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Skaveress \n What the feth? swears the astral stalker. The news had shocked him, since the dwarf had given no clues of what he was about to do. Skaveress looks at his pixie colleage and considers his words for a moment. Well, that didn't sound as fake to me he says Although that doesn't mean the old man comes back if he ever grows bored of whatever he plans to do now . Skaveress pauses shifts his weight, uneasy.\n\nWhen Zamark raises his question, it's not too hard for him to reply. Well, I'm not the overlord type, and I guess some of you he points at the magic versed teachers are better prepared to deal with running this god-corpse-plane so as long as you don't interfere too much with our classes he shrugs I don't really care. ",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Lacile \n\nLacile looks rather cross. Really now, would two weeks' notice have been so hard?\" she mutters to herself. A moment later, she's all smiles again, casting a simple spell.\n\nA voice echoes into the Dean's podium and across a good bit of the auditorium. \"And thank you to the longstanding Dean of Schools! Please, quiet down; you'll be able to ask questions of your counselors after student orientation.\"\n\n\"As you've been informed, there will be some changes in the school administration, and we're considering more. None of these will interfere with your classes, however, and we hope to make sure that all of them are beneficial to the school.\"\n\n\"Now, all freshmen please make your way to the exits and form into groups as directed; the assistants will take you to your rooms. Aquatic students, please make your way to the headmost exit—currently northeast, in Prime directions. Students requiring sunlight-rich environments, please...\" Lacile's voice continues directing students in a calm, assured manner, exactly as they were directed every year—first the freshmen, who always took a while to get to their rooms, and then the upperclassmen, who were more used to navigating the school (and could answer questions for lost-looking first-year students).\n\nNot that Lacile is actually saying any of this; the illusion is maintaining itself. \"Nothing's going to interfere with classes,\" she says softly to the nearby teachers. \"We're going to keep on as if nothing were different, at least for the first day or so, and once we have the students settled in and persuaded that this is all normal and was planned for, then we'll see what needs changing or replacing. All right?\" \n \n Spoiler \nPersistent Image used to do the voice; Diplomacy (1d20+44)[ 52 ] to try to get things quieted down and orderly.\n\nI'm assuming that there's some sort of organization to these assemblies and getting the students into place, because really, if there weren't one already Lacile would have set it up. In the absence of actually knowing what it was, I've made something up; if Lacile actually set it up, that's quite appropriate.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana gasps, then quickly hides it, trying ery hard (and failing miserably) to hide her reaction. ((not exactly a prime diplomat, what with the -10 modifier to bluff checks)) She flies over to the rest of the teachers and whispers to them, \"I wonder what will happen now? Who should be the new dean...\" ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " A Formian Queen who teaches sewing and minion management begins to herd the students to their dorms, her taskmasters only occasionally using their whips.\nA large number of other higher powered teachers begin to slip away up the esophagus/library, heading for the brain and the deans office.",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Lacile \n \"That does seem to be the question of the day with the teachers, now doesn't it,\" Lacile says briskly. \"Really, I don't see that it matters that much; we can live without someone to decide policy disputes for a few days. Nevertheless, I think it's time we have a faculty meeting before we end up with a faculty civil war.\" She casts a spell, gesturing to indicate that those nearby should take her hands, and teleports them into the hallway leading to the old dean's office, just outside his door.\n\n \n Spoiler \nGreater Teleport.\n ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " You land in some brain tissue, right outside the door where a cat-folk receptionist chews gums noisily and asks in a voice like thousands of dying glass golems; \"Yehs daharling, vhats can I do for you today?\" ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark sighed, taking Lacile's hand in his own. As she prepared to cast the spell of teleportation, he remarked dryly In my younger days, I would have lept at the chance... anymore, though, it's far too much of a headache to bother with. Besides that, I enjoy teaching too much... that comment about a civil war wouldn't be too far off, though... and given the nature of this place, it might be a far more literal metaphor than we would like. \n\nWhen they arrived at the desk, he moved over to the desk, giving a polite smile and positively oozing charm. Yes, the dean has... mmm.. well, apparently taken an unexpected leave of absence. Would you kindly allow us to look around his study for a moment to see if he left any instructions as to how the school should be run in the interim? \n \n Spoiler \n Diplomacy - (1d20+45)[ 60 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Skaveress hurries to grab Lacile's stretched hand. She had successfully managed to handle the awkward situation the dean (well, ex-dean) had caused, and seemed to know what to do. Come, Pixil. Lets see what this year brings . The Astral stalker's brain worked very fast. He could already imagine making some adjustments to his classes. Perhaps the new dean would approve if he brought some new, dangerous quarries... a small increase in the death rate of his class shouldn't be too troublesome.",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " \"Of course daharling, just go right through those doors.\" \nThe secretary fluffs her bee hive hair-do and begins to file her nails.\n\nThe huge door to the left of her looks vaguely ominous.\nIt also has the rune in old-dwarvish for chicken on it.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nPixil has gone along with the game so far, watching the other teachers bemused. \"Civil Wars are no fun. Well, not usually. Teachers usually end up barricading themselves in their offices, living off of summoned water and the occasional passing student. And it's so hard to dig them out of their entrenchments.\" ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nUmber leaned forward, examining the door carefully with Detect Magic to see what sorts of enchantments might be on it before he did anything so rash as touching a likely-protected magical portal.\n\n Speak for yourself - the last one was quite engrossing. also one of the best chances I've ever had to teach guerrilla tactics and asymmetrical warfare. Lost seventy-five percent of that year's class, but I'll be damned if every single one of the remaining didn't pass the final. Of course, their graduation ended up being somewhat delayed until we could clear out the last pockets of resistance, but it was one of the best EVL 403's I've ever taught. ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " Zamark: Depending on how long you watch the door for, you sense:\n1st round\nMagic, everywhere\n\n2nd round\n37 auras on the door alone, with an overwhelming aura on the old-rune\n\n3rd round\nAll the magic is transmutation.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark sighs and rolls his eyes. Ugh. Some people have absolutely no taste. Should I be turned into a chicken, kindly find a way to change me back... \n\nZamark braced himself and reached out to open the door...",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Lacile \n\nLacile glances at the door briefly, eyes flaring with a little bit of magic. \"Just a moment, Zamark. Let's see what they are first, shall we?\" She moves closer to the door, examining it without actually touching it.\n\n \n Spoiler \nUsing the loremaster's true lore ability to get an Analyze Dweomer effect on the door.\n ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Zamark \n\nZamark pauses in mid touch, smiling and pulling back his hand before making contact with the door. Thank you. As you know, my magical talents aren't quite as analytically focused. ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " The door causes a cursed magical item, the Chicken Hat of Dancing, to appear on every odd numbered persons head when they travel through the door.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Skaveress \n Are the doors or the walls warded against teleportation? asks Skaveress, stating what would be an obvious defense for him. It makes sense, although perhaps the old man was so sure of himself that he didn't worry he suggests.\n\nDue to his total lack of magical skills, the astral stalker had to rely on the other teachers to determine the properties of the dean's doors",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Lacile \n \"Hard to tell from the outside,\" Lacile says absently. \"A ward of that sort wouldn't need to extend past the walls.\" She sighs. \"Oh, now this is a silly thing. Let's just try the teleporting.\" She carefully steps to the side of the door, so that the teleportation won't be interpreted as going through it, and casts the spell, motioning to the others to take a hand.\n\n \n Spoiler \nYay for having more spell slots than you know what to do with! Teleport.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Aryana takes Lacile's hand, grinning. \"Ooh, this certainly is exciting...\" \n \n Spoiler \nI have some teleport's prepared too, if you need them.\n ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Skaveress \n Ok, let's try it. agrees the Astral Stalker. I guess if there's several of us in there we will be able to better handle whatever the dean left inside he adds. And perhaps there are other teachers (or students) in there already, so let's hurry! . Skaveress gets closer to Lacile, waiting for her to cast her spell.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Bump! What's going on, Wadledo? We need some action here!",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " 2 people need to post.🫤\nAnd you need to say where you are.😡",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Pixil \n\nAs stated earlier(in OOC), Pixil is sitting, or at least floating above Skaveress' shoulder.",
"loss": true
},
{
"from": "human",
"prefix": "Tacitus:",
"value": " ((Sorry, I forgot and then got hit by a ****ton of school, work, and family events.))\n\n Hans \n\nThe ball of feathers with a giant smiley face is upside down in the center making a big a mess with his wings as he can.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Originally Posted by wadledo \n 2 people need to post.🫤\nAnd you need to say where you are.😡 \n \n\nI realize that, but waiting on two people for 15 days and doing nothing about it isn't helping much.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Well, it was partly the fault of all others also, since he stated OOC that he needed to know where we are (relatively to Lacile) and we didn't answer so...",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "DraPrime:",
"value": " After months of grueling hard work, the invasion is finally about to start. Just over the horizon lies Valenar. They have no idea what's about to hit them. The whole fleet has been staying far from the coast to avoid being spotted. Now the fleet waits, just out of sight of the elven coast. You are all aboard the Staber, one of many ships that have been commandeered by Haruuc's army for the war. It's not built for combat, but its entire crew can fight. Most importantly, the Staber has you . You are elite soldiers. You know that they will have a special job for you. You now stand on the deck of the ship. The crew goes around with its job of caring for the ship.",
"loss": false
},
{
"from": "human",
"prefix": "vargen:",
"value": " Rxatoz stands once again on the deck of Staber, trying to spot the coast of Valenar his homeland.\n\nWhen will this waiting end? He thinks, we must strike before we are spotted by the elves otherwise it will be very hard to make landfall and secure a beachhead.\n\nNoticing that the Captain stands by rudder, Rxatoz makes his way to the captain.\n \n\"Fine day today Captain, you think we will break for land today?\" ",
"loss": true
},
{
"from": "human",
"prefix": "DraPrime:",
"value": " The captain Rxatoz. \"Maybe. Maybe not. I'm still waiting for orders. Still, we I don't think that we'll be waiting here very long.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Looking around, Mekkin Thar is doing what he's been doing an awful lot of these days: waiting for something to happen. His weapons are at his sides, he having already taken an hour when he awoke to meticulously polish his kukri. Mekkin has known many an otherwise competent goblin to be slain just because his knife was stuck in its sheath from poor maintenance. The warhammer needs no polishing, as it fits in no sheath, and is currently soaked in the spray the comes up over the bow of the Staber every so often.\n\nMekkin surveys the rest of his companions aboard this ship. Besides the sailors, these goblins and hobgoblins seem battleworthy enough, with the possible exception of one very strange-looking goblin carrying a club with a bit of a distant, intellectual aura about him. This is the goblin Mekkin approaches.\nOOC:\n \n Spoiler \nto Vrag\n \n\n What's your name, soldier? You know how to use that thing? ",
"loss": true
},
{
"from": "human",
"prefix": "Jordan The Bard:",
"value": " Kordav stumbles onto the deck, his sheath of his longsword hitting his leg. He strums his lute singing loudly, obviously drunk. \"I like sailing! Sailing is fun! I like sailing! Uhh... Dun dun dun!\" \n\nHe stops in his tracks and surveys the ship. \"Whatsh everyone so quiet fo'?\" \n\nHe continues stumbling over to the captain. \"Howdy Cap'n! Whatsh goin on?\" ",
"loss": true
},
{
"from": "human",
"prefix": "DraPrime:",
"value": " The captain pauses for a moment, not sure what do say to the drunk soldier. He mutters something about locking up the drinks, and then responds. \"We're waiting for an officer from one of the command ships. She's supposed to give you your orders. Now sit down before you fall overboard you fool.\" \n\nOOC\n \n Spoiler \nThe officer will arrive when I feel it's time. In the meantime interact a bit.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Orran:",
"value": " A rather cumbersome hobgoblin in full plate lumbers up from below deck, fiddling with a holy symbol of Hextor around his neck, on his hip is a fiendish looking flail that his hand often strays to but he otherwise seems unarmed. The goblinoid doesn't seem particularly stable but is not falling around to the extent of the bard that was tripping over the captain. He carefully walks over to a deckhand.\n \"I can heal near enough any wound but nobody has bothered with a spell to cure seasickness, you wouldn't know any remedies would you?\" Gargle pats him on the shoulder with a pleading look in his eyes, making it all too clear he will throw up on him if he says no.\n\n \n Spoiler \n Since when was Jordan the Bard part of the group?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Mornir:",
"value": " Guuklir \n\nLike usual the solemn hobgoblin makes no real effort to socialize with non-hobgoblins but has a challenging glare on his face provoking someone to talk to him. His Breastplate sits lightly on him made of mithral barely upsetting his balance on the rising ship. He stands on the deck unfazed by the rocking and balanced against the swell of the ocean, gripping his sword's pommel in one hand. His mind swirls with tactics formerly used by the Valenar elves when they were employed by Deneith, and feels confident in his school's powerful blows against their cunning speed.\nGuuklir grumbles: \"When will this begin, the salt spray rusts our steel and our nerves. Elven blood should be shed tonight..\" he says this to no one in particular but stays balanced against the swaying ships swells.",
"loss": true
},
{
"from": "human",
"prefix": "DraPrime:",
"value": " The deckhand backs up a few feet away from Gargle. He grabs a different deckhand that's passing by. \"He can help you.\" The confused deckhand looks at Gargle. Seeing his seasick state he quickly gives a remedy. \"Well, you could try eating some ginger. The cook might have some.\" Also, Kordav bursts into flames and dies because he is not in the game. The ashes are quickly swept away by the wind. No one seems to have noticed the disappearance of the character that never should have been on this ship in the first place.",
"loss": true
},
{
"from": "human",
"prefix": "Orran:",
"value": " Spoiler \n\n \n Originally Posted by dragonprime \n Also, Kordav bursts into flames and dies because he is not in the game. The ashes are quickly swept away by the wind. No one seems to have noticed the disappearance of the character that never should have been on this ship in the first place. \n \n\nAbsolutely classic.\n \n\n\nGargle nods quickly, holding his mouth shut, he then runs to the kitchen, knocking past a rather solemn looking hobgoblin who appeared to be in the middle of some kind of dramatic monologue. He half falls into the kitchen and briefly opens his mouth to say; \"Ginger!!\" Upon grabbing some ginger he breaks it in half and eats one half, holding one under his nose to savor the smell.\n\nAfter a while Gargle walks back upstairs towards Guuklir. \"Sorry, I just needed to get into the kitchen, you're one of the elite soldiers for the special mission aren't you?\" Gargle then pats his flail and taps the side of his nose. \"Me too, Gargle at your service, Ill be providing the healing for these missions.\" A coarse hand is thrust towards Guuklir and stays there awaiting a handshake.",
"loss": true
},
{
"from": "human",
"prefix": "Armads:",
"value": " Leaning against a pole, Vrag observes his drunken brethren milling around quietly.\nSurprised to hear someone addressing him, he quickly swivels his head and answers.\n\n I'm Vrag, sir. I'm not too good at swinging sticks and blades around, He gestures at the dagger but I can handle myself in a fight, if that's what you want to know. What's your name? ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Vrag, eh? Good to meet ya. My name's Mekkin Thar; just Mekkin to you I think. As I understand it, we're all (gesturing to the other PC-looking individuals on the boat) of equal rank, at least for now. \n\nMekkin takes up a position leaning casually on a rail next to Vrag, joining him in a survey of the half-drunk population of the boat.\n \nSo I'm gonna guess that if you're not too good at swingin' sticks an' blades around, you're to be our resident Sorcerer? ",
"loss": true
},
{
"from": "human",
"prefix": "Mornir:",
"value": " Guuklir \n\nSeemingly surprised by the peculiar behaviour of the hobgoblin, Guuklir takes his wrist and clasps it, looking for tell-tale brands of clan on his arm like the daggers that have been burnt into his forearms' flesh. \"Gargle is it? Good to see a man who can set bones and mend flesh. Guuklir Ghor Dhakaan, and I'm in the business of rending flesh and proving mastery of this blade. What clan are you from?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Orran:",
"value": " Clan Yorken, me and my family aren't particularly prominent, we generally stick to ourselves. He pats his flail's handle, \"I'm not much for sword mastery, I'm a bit more simple minded, but it's always nice to have someone who knows what they're doing.\" Gargle looks around the boat, and spotting the other PC's gestures towards them.\n \"Perhaps we should introduce ourselves to the other members of the group?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Mornir:",
"value": " Guuklir \n \"Sure, you first.\" Guuklir motions Gargle towards the other PCs and tries to think what he's heard of (if anything) of Clan Yorken.\n\n \n Spoiler \n\n[roll=Knowledge (History)]1d20+10[/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "vargen:",
"value": " Rxatoz nods towards the captain and walks away and finds a place to sit down by the railing near midship.\n\nHe pocks up his glaive and cradle it in his arms, speaks a few words to it that is lost in the wind and a small bolt of lighting travels from his hand and is absorbed by the weapon.",
"loss": true
},
{
"from": "human",
"prefix": "Armads:",
"value": " \"I have some skill with magic, but I'm more of a scholar than a true practitioner of magic. So, Mekkin, what brought you to join this expedition? Me, I came here because I had nowhere else to go.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " I'm tired of fightin' the abominations that are always crawlin' out of the Mournlands. Grew up in Gorgonhorn; I've been fightin' since I could swing a sword. I'm lookin' forward to killin' somethin' with only one head and two arms, for a change. ",
"loss": true
},
{
"from": "human",
"prefix": "Orran:",
"value": " \"Sure, why not?\" Gargle walks over to Mekkin and Vrag, \"Hey guys, I'm Gargle, a healer, and a warrior whenever I can be.\" He holds out his hand again. \"This is Guuklir, a master of the sword, or so he says, I prefer to just hit things really, More simple.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Mekkin takes Gargle's hand and shakes it once, very firmly, aware that many hobgoblins assume that true goblins are all much weaker than they. If Guuklir extends his hand as well, Mekkin repeats this.\n Good to meet ya, Gargle. I'm Mekkin Thar, and this here's Vrag. Glad to see they decided to give us a healer, for once. ",
"loss": true
},
{
"from": "human",
"prefix": "DraPrime:",
"value": " As you talk several of the crew members lower a rope ladder down the side of the ship. A female hobgoblin climbs up the ladder and onto the ship. On her right shoulder is a yellow triangle, signifying her as a lieutenant. She looks at you for a moment, and then approaches the Captain. \"Inform the squad that I have arrived, and that they are to see me in your cabin when they are ready to receive their orders.\" Without another word she goes down to the captain's cabin. The captain turns to you. \"Just a word of advice: Don't try to joke around with her. There's no point. She's been heartless ever since her brother died. Anyway, you heard her. Go down there when you're ready. Just don't keep her waiting too long.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Finally! I say we go see her right away, if that's all right with you lot. ",
"loss": true
},
{
"from": "human",
"prefix": "Armads:",
"value": " \"I'm fine with that. \n\nVrag waits for the others to move to the cabin.",
"loss": true
},
{
"from": "human",
"prefix": "Orran:",
"value": " Gargle follows suit with the others, looking to go see the lt.",
"loss": true
},
{
"from": "human",
"prefix": "vargen:",
"value": " Rxatoz walks over to the others.\n\n \"Hello, I'm Rxatoz, I figure that we 5 are the elite team onboard this ship.\" \n\nHe looks at the door where the lieutenant went in.\n\n \"It seems like we finally are getting our orders\" \n\nHe walks towards the door and open it and walk inside.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Mekkin follows Rxatoz into the cabin.",
"loss": true
},
{
"from": "human",
"prefix": "Mornir:",
"value": " Guuklir \n\nGuuklir follows his fellow goblinoids into the cabin after the lieutenant.",
"loss": true
},
{
"from": "human",
"prefix": "Metal Head:",
"value": " Hi, Dragonprimes friend here. He got into an accident and broke his leg. He asked me to tell you that he'll be back in a few days.",
"loss": true
},
{
"from": "human",
"prefix": "DraPrime:",
"value": " Sorry for the rather long hiatus. I was feeling better a few days ago, but some stuff came up. Anyway, I'm back now. Before I start again, who's still here?",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " I'm still here.",
"loss": true
},
{
"from": "human",
"prefix": "Orran:",
"value": " Still here :)",
"loss": true
},
{
"from": "human",
"prefix": "vargen:",
"value": " Rxatoz is still here. Good that you are feeling better!",
"loss": true
},
{
"from": "human",
"prefix": "Armads:",
"value": " still here!",
"loss": true
},
{
"from": "human",
"prefix": "Mornir:",
"value": " Still here.",
"loss": true
},
{
"from": "human",
"prefix": "vargen:",
"value": " Rxatoz reaches for the doorhandle when he suddenly stops, tilts his head left almost like he tries to hear something.\n\nHe shakes his head, trying to clear his head, but there is no use...\n\nFast as a very fast hobgiblin he runs up to the deck, jumps over the railing and drowns.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Nirmian vs. Cet \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Nirmian - KCmier \n Cet - Suzuro \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Let's have a good game!\n\n init - (1d20+5)[ 18 ] \n\nGood luck!",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Hey, awesome! This came out quick! Good luck.\n\nInitiative: (1d20+2)[ 21 ] \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Cet \n \n Spoiler \nStart in P22\nDouble Move to R 10\n \n\n\nStats\n \n Spoiler \nHP: 15/15 AC: 17 FF:15 Touch: 12\n \n\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Damn. Forgot to buy what I need. Oh well, the round is started.\n\nGuess I'll play this one defensively.\n\nNirmian's Actions\n \n Spoiler \n\nstart in L6\nMove to L7\nready action to cast color spray if he comes within 15 feet (and I can see him, obviously)\n \n\n\nStats \n Spoiler \n\nhp: 4/4\nAC: 15\ntouch 15\nFF: 10\ncurrent buffs: none\nposition: L7\nSpells\n 0th: ray of frost x3\n1st: magic Missile 2x, color spray 1x, silent image 1x\n2nd: Blindness 1x \n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Actions\n \n Spoiler \nMove to P6\nReady action to attack if he gets next to me.\n \n\n\n\nStats\n \n Spoiler \nHP: 15/15 AC: 17 FF:15 Touch: 12\nTree, so, +2 AC +1 Reflex\n \n\n\nYour go.\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Need LOS check",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nLine of sight was established during Cet's move, as he moved past the corner at R7. Nirmian is in L7.\n\nIn light of this, you can alter your move, Suzuro as you didn't know the LoS thing.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Cet \n\nOh, okay. Then I will!\n\nMove to M7\n\nRAGE\n\nAttack: (1d20+9)[ 21 ] \nDamage: (1d10+12)[ 17 ] \n\nYour go.\n\nStats\n \n Spoiler \nHP: 17/15 AC: 15 FF:13 Touch: 9\n \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Actually....\n\nWhen you reach O7, you trigger my readied action.\n\nI color spray you.\n\nYou need a DC 16 will save or fall unconcious\n\nPlus, because you didn't rage until you got to M7, you don't get the bonus to will.\n\nIf you make the save, I lose.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Well, regardless if i make it or not, I can use my mad foam rager feat to put off it's effects until the next turn.\n\n (1d20-2)[ 16 ] \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Well, it should be DC 17, I forgot my specialization...\nbecause I didn't tell you, I think it is fair you check that out for yourself, and ask a ref if need be.\n\n\nFurther, you didn't activate rage until you reached M7, so you cannot use mad foam in this case.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Heh, yeah, I just looked that up, I thought it was just if you had to ability to. Nah, it's cool, I'll get a ref to give you the victory, I won't make the same mistake next time, though.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Technically the match isn't over... it color spray does make you unconscious for 2d4 rounds, then blind and stunned for 1d4 rounds and stunned for 1 round after that.... Which is possible to only be 3 rounds of stun. The question is wether or not he can kill you in that time.\n\nBut if you want to call it, we can call it.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Originally Posted by ArenaManager \n Conditions of Loss \n \n Being rendered unable to continue fighting, usualy by being killed or rendered unconscious by being reduced to negative hit points. This also can include such conditions as being rendered dominated (but not Charmed), permanently incapable of acting, or other effects. \n \n*spelling of unconscious corrected by me* \n \n\nfrom the front page of the waiting room.\n\nIf we agree he failed his save, he loses.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Actually, there is another half to that sentence. \"Unconscious by being reduced to negative hit points\".\n\nIt's a nonexclusive list, though. Define \"rendered unable to continue fighting.\" Get a pointy stick and stab him a few times. That's unambiguous.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " In the past, a successful color spray was a de facto victory. if it is really that important, I will roll, but I could find countless fights in the archives where that was not necessary.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " No, I believe that it's over, just like if i had been hit with a sleep spell, if I don't lose, then we'll just say I forfeit, eh?\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " ((My wizard has been spending rounds Coup De Grace'ing opponents... :P))\n\nBut anyway...\n\n Nirmian is the winner! Collect your prizes at the door 😁 ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 43: Froy vs. Dusker \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Froy - Chile God \n Dusker - theTerran \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "theterran:",
"value": " If I lose to the commoner...I'll never live it down...\n\n Initiative - (1d20-2)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Me neither. 😛\n Init - (1d20+1)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Dusker - Round 1 \n\nStarting in Y13 with a Longbow in Hand. I will Double Move to O6.\n\nEnd my Turn.\n\nStats:\n \n Spoiler \nLocation: O6\nHP:12/12\nAC: 18 Touch: 14 FF: 14\nArrows(20)\nSpell Slots Available:\nLevel 0 - 3\nLevel 1 - 3\n ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " \"Looks like I'm in for another round! Lets show those high'n'mighty adventurer types what it means to be an arena person!\"\n\nStarting in B14 with pitchfork (and this time, only the pitchfork) drawn.\n\nDouble-move to J14.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Dusker - Round 2 \n\nMove to J6.\nReady an Action:\n \n Spoiler \nIf he comes within LoE of me, I will cast True Strike.\n \n\n\nEnd my Turn.\n\nStats:\n \n Spoiler \nLocation: J6\nHP:12/12\nAC: 18 Touch: 14 FF: 14\nArrows(20)\nSpell Slots Available:\nLevel 0 - 3\nLevel 1 - 3\n ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Free action: Stick tongue out and pull a raspberry at Dusker. 😛\n\n/End Turn.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " was that your round 2?",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Of course it was. What else could it be?",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Hehe...I dunno 😛\n Dusker - Round 3 \n\nDrop my Longbow.\nMove to I14 drawing my spiked chain as I move via this pathing. J6->I7->I14.\n\nOnce there I will Cast Blade of Blood as a swift action, then attack:\n\n Attack - (1d20+5)[ 19 ] \n Damage - (2d4+1)[ 5 ] + Damage - (1d6)[ 5 ] \n\nEnd my Turn.\n\nStats:\n \n Spoiler \n\nLocation: I14\nHP:12/12\nAC: 18 Touch: 14 FF: 14\nArrows(20)\nSpell Slots Available:\nLevel 0 - 3\nLevel 1 - 2\n ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Gratz. You win.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Would you like a GP to help your farm Froy?",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Well, I had almost considered getting Froy some padded armor, just to help the AC along...\n...Until I realized that padded armor meant nobody would be able to see his bare belly.\n\nI had also meant to switch the 14 from Con to Dex, for the same reason. But I forgot.\nSo there. This commoner isn't meant to be min-maxed!",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Lochar:",
"value": " You all stand in a small group, at the north east edge of what was once the Forest of Magic. It has been less than two hours since the blaze burned, and looking back all you see if floating ash where once proud and majestic trees once stood.\n\nThe fire burned everything in it's path. Trees hundreds or even thousands of years old, mighty oaks full of life, burned as quickly as if they were dried kindling.\n\nEven the heat from the fire is gone now though. The ash that still drifts is cold, just like the land. Grass just inches from where the forest ended still grows, oddly enough, and small bushes and other things that extend along the grassy plains ahead of you still live. Whatever the fire was, it only burned the forest and stopped at the very edge of it, not even scorching the land around it.\n\nYou all know that somewhere north is a town of the humanoids, those who work the land to be what they need, instead of living with it. West, through the ashed forest are the mountains, and following the mountains north there is claim of another group of humanoids living there.\n\nAs to what happened, none of you know where the fire originated from.",
"loss": false
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nThe tiny figure darts forward from the landbound group as the edge of the forest comes into view. Sooty and bedraggled, mighty coughs wrack her thin frame. Once clear of the trees, she darts up, up, a hundred feet up, in search of air.\n\nAnd looks back to see the burning. All the burning.\n\nThere, where the most magnificent copse of dahlia was due to burst into flower in about twenty days. There, where the Grumpy Oak had stood for three centuries. And over there, where she had shared a home with a most accommodating owl.\n\nJax swooped back down, as fast as she dared on her singed wings. And alighted softly on Anagorax' mighty back. Now past the initial rush of needing to survive - at least for a few moments - tears threaten to overwhelm her.\n\n It's as bad as we thought. Just as bad. ",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nXal raises a massive claw and wipes a single tear away that slowly runs down her cheek. She then swallows a second tear and with a face full of sadness she looks at what was once her home.\n\nThe large woman squats down and draws patterns in the sand with her fingers just so she has something else to do besides feeling worse then ever. The sound of a small voice makes her raise her head and she sees a small figure covered in soot. Quickly she rises to her feet and with a step or two she stands next to her.\n\n\"Oh, sweetheart. Are you okay? I've never heard such a small creature cough that hard.\"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nThe petal puts on her bravest face as she looks up at Xal.\n\n Just the smoke, I guess. I'll be...I'll... \n\nLurching forward impulsively, the petal streaks across to the big woman, nestling for comfort in the crook of her neck.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \n\"Dead, all dead, no more lupic\" mutters jirono, as he stares at the ash.\nThe last lupic drops to the ground, hugging himself as he realizes that his entire race is wiped of the face of the earth, maybe a few insane ones are out there, but probably not.\n\nHe came to his senses and stood up, one can never let his guard down, constant attention is the key to survival, he knows it, it what jest saved him. with constant attention the lupic race might be saved, he heard before on halfbreeds, creatures that have two different parents, maybe a lupic is fitting with another race? or maybe he could find the heretics and return them to right?\n\nThere is still hope, as long he will always pay attention.\nHe looks at his new companions, they don't looks like much, but if they survived they are probably quite good. he should learn the skills of each, their weaknesses and their strengths, anything.\nAfter a short moment he says \"My name is jirono of the silverfur, who are you?\" , first in lupic, then in common. hoping they know one of the two.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nStanding mutely at what once was the forest's edge, the centaur waits for a feeling to come, but there is nothing. Not even the black bear nuzzling his flank can break through, only as he feels the tiny fey flutter from his back does he turn his head, turning to watch her depart, sudden distress etches itself across his face. And it comes, the deep, full sorrow that chokes back tears. Turning back to the scarred landscape he seems to return to himself. Turning out the contents of a pouch hung round his neck Anagorax drops a small collection of rings, gems, and keepsakes, to the ground. Stepping forward he carefully makes his way to the edge of the burn line and bends low, knees millimeters from the soot, and collects a large handful of the ash, filling the pouch with the remains of his home.\n\nStepping back again, Anagorax looks out over the barren expanse again, breathing deeply and allowing the grief to come. Fingers picking their way through the bear's fur with a practiced ease, he does his best to soothe his companion.\n\nAt the sound of other voices, he turns to the others, eyes taking a while to focus on them. Recognizing other survivors, he comes to himself with a rush. \" I... I'm sorry, are any of you injured ?\" Quickly taking stock of their state, the centaur answers the lupic, \" I am Anagorax, healer and sometime defender of... What is No More .\" Pausing, he lets the statement settle home. \" And this is Euripedes ,\" he states, gesturing to the bear.",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nA faint smile appears as the tiny fey almost floats over to her. Xals claw moves over into her hair only to find not a single flower in her hair. Oh yes, the last one, a beautiful blue flower that she did not even recognize. It fell on the ground when Xal ran from the fire and she did not have the nerve to get back for it. Now she was flowerless, well...in a certain way.\n\nHer eyes scanned along the other survivors, a group like any other she had ever layed eyes upon. She squated, but did it slowly this time for the sake of the winged fey. Her eyes stared of into the blackened distance that was once home and she felt tears rising again. Just in time to keep her mind of the fire were a few words from one of the creatures by her side. And then a few words more. Looking still into the nightmare that became reality she speaks.\n\n \"I am Xal Darra. I am able to treat wounds a little if I had my herbs. But they were there when I ran and I suppose they are gone now.\" \n\nSlowly she raises a finger and points into the general direction of the barren wasteland which was the forest.\n\n \"Right about there was my little home. Somewhere off in the distance.\" \n\nSlowly she moves her eyes away from the forest and to the rest of the group.\n\n \"Do you think there are other survivors?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trulhammaren:",
"value": " Svartroxi \n\nThe large black mass of fur and muscle known as Svartroxi stood staring out at the carnage that lay before him. For miles the earth was blackened and not a single thing still stood amongst what had once been his home. The great beast stooped down and sifted the charred remains of the Magic Forest through his fingers.\n\nAfter a time he stood and looked out beyond the charred ruins of the forest. Hoping to see some other survivors along the fringes. Spying what appeared to be several shape in the near horizon Svartroxi took his leave of the forest and made his way toward the other shapes making sure to keep out of the remains of the ex-forest.\n\nAs he approaches the group he hears the hag ask if there might be other survivors. Approaching the company Svartroxi speaks.\n\n \"I saw none escape other than myself from the infernal flames. I am surprised to see that you all made it out as well.\" The black giant looked over the group with great sadness in his blood red eyes. \"I am known as the Black Ox, Svartroxi in the tongue of my people.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n\nOne last tree remains standing, just beyond the edge of the forest. It takes a few seconds to realise it isn't a tree at all, but a woman, bark-skinned and leaf-haired, with a sapling entwined about her body. The woman sobs, looking and sounding like a small tree creaking in the wind.\n\nEventually, she seems to come to herself. No amount of tears will reverse what has happened. Slowly, gingerly, she approaches a few other creatures which have gathered on what used to be the Forest's edge. She listens to them all introduce themselves - Jirono, a lupic; Anagorax, a centaur; Euripedes, a bear; Xal, a hag; and Svartroxi, a minotaur - before she speaks herself. \"I am Saedew, and this is Aili,\" she says, although she is apparently alone.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"What do we do now?\" asks jirono, more speaking to himself then expecting an answer.\nHe decides that danger might be out here, maybe whoever made the fire is following, he attempts to listen and look for anything and anyone suspicious, that fire was not natural, it was too fast, and nothing around the forest got hurt.\n\nIt takes his a moment to realize that he missed someone, then he asks \"Who on earth is Aili? I don't see anyone.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n \"Aili! The oak I saved!\" replies the sapling-entwined dryad, disbelievingly. \"Who else could I be talking about?\" ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \n\"Perhaps You had an invisible freind with you, I could not have known. In any case you manged to save a part of the forest, for that alone I am in your debt. I should note myself that dryads name trees, new knowledge is a blessing in any situation.\" says jirono, clearly impressed by the fact a dryad managed to save a tree from the demonic flames.\n\nJirono pauses, listens to the wind again, in search for anything strange, then he adds \"We need to find food and water. anyone ever been outside?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Jirono can hear nothing on the winds that would be strange to him, beyond the fact that he no longer hears it moving through the trees and leaves.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax sits forward on Xal's shoulder.\n\n And I'm Chrysanthemum, but everyone calls me Jax. And I'm SO happy that you managed to save your tree, Saedew. Maybe, with one strong tree, a forest can live again. \n\nShe glances down at her perch at Jirono.\n\n Outside? Oh, of the forest! No. I could go looking for food for you? But you...probably don't eat past-their-prime stamen, do you? \n\nShe looks cautiously from Jirono to Svartroxi and Euripides.\n\n Erm. What do you eat? ",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nXal looks up from her crouching position at the towering, massive form of Svartroxi with a look of awe in her eyes. A smile took form on her face as she heard a tree had been saved. Slowly and steadily Xal stands up and turns around to look up to or down at her companions. Not seeing where Jax looks at she answers her question.\n\n I eat whatever nature throws in my lap that day. I wonder how I will come through the day today. \n\nWith her claw she strokes on her chin as if she was thinking.\n\n And I haven't been outside of these woods before now. But I am sure there are food sources out here somewhere. ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anaxagoras \n\nSmiling, if somewhat ruefully, at the tiny fey's question, the centaur pets his animal companion roughly, tugging at the fur around the bear's neck, \" Euripedes here? Oh, he'll eat pretty much anything, berries, roots, mushrooms, fish, freshly caught as well as several days old, and probably some past-their-prime stamen, though I'm not sure he'd appreciate it as much as you might. Don't worry 'bout him, he'll have an easier time finding food than the rest of us, I imagine .\"\n\nAddressing the group as a whole, Anaxagoras' posture straightens and he nods, \" What do we do? Well, I suppose we'll have to move on, we can look for a new home and try to rebuild what we had here, though that will be difficult as we've lost so many of our friends. We can also try to find out what caused this fire, as it doesn't seem natural in the least. While creating a new nest is noble and worthwhile, I cannot see myself finding rest until I know what caused this... this... horror. I had imagined I protected this place before, and now I must at least protect its memory. For those of you who wish to settle, I wish you luck, but I cannot follow, that it, unless, you ask it of me Saedew. I am bound to protect you and your charge .\" Turning to look at the waste, the centaur inhales deeply, \" There is one thing I might do, though I do not know what may come of it, one last thing to hurry the re-birth of this forest .\" Stepping from the group, Anaxagoras makes his way back to the edge of the ashes and stops. Eyes closed, he raises his hands and begins to sing in a deep, rumbling voice, swaying slightly. After a few moments he stops and opens his eyes, \" It is done. Whatever healing is possible will have been sped up, though I will have to return in at least a years time to see it along. Now ,\" his eyes seem to snap, if this fire was set by any enemy of the wood, they must have left a trail. If we are to hunt them down, we should look for any traces they may have left in their clumsiness .\"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nTrying to get into the spirit of the exercise, Jax leans forward on Xal's shoulder.\n\n Right. Well, first, we don't know what part of the forest the fire started in. Well, I don't, anyway.\n\nI guess we could start to trace the borders of the forest, looking for signs of someone coming in or out. But if it was a dragon or something like that, that won't help. They'd have just swooped down or something.\n\nBut if it wasn't something like that, I'd have figured that the druids would have found a way to put it out. If they couldn't, it might have meant there was a LOT of whatever it was that made the fire happen.\n\nAnd I don't really want to go looking for a lot of whatever would want to set fire to our beautiful forest. I mean, it's not like finding them is going to bring our forest back. All it does is put us in danger.\n\nI guess what I'm trying to say is that, all things considered, it might make a lot more sense for us to try to find some food, and maybe try to find a new forest, right? ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n\nJirono stares at the ground as he says \"Well, my kind usually eat other animals, lesser ones. rabbits, squirrels, and such. but we can feed on berries for a few days.\" \n\nHe thinks for a little and says \"Perhaps we should look into the humanoid settlement? we might find something useful in there, information or supply. I know there is one somewhere around here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n\nThe dryad smiles gratefully at Jax and Anaxagoras. She hadn't thought of it that way; Aili is now the last tree of the Forest.\n\nShe whispers a little to her honoured sapling, before replying to Jax. \"I agree that we should find food, and water, and a new forest if there is one... Somewhere new to lay our roots - metaphorically, in your cases... But we can never forget what happened here today. And,\" she adds, her mind wandering to all the other precious trees who she couldn't save, \"if there is vengeance to be had, I will have it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"While I agree vengense is a good idea, I do believe that you should keep away from it\" says Jirono to Saedew \"Risking the last tree for mere satisfaction of our anger would be wrong.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n It might be just possible to do all of those things at the same time. We could move along that side of the forest... \n\nXal points along the 'forest line' going somewhat to the north.\n\n ...and we could reach that settlement you talked about. There we could ask for food and water and a place to make a home. And maybe on the way we will find some trails we can follow to find... \n\nXal clenches her fist, but then relaxes her muscles and smiles.\n\n It is worth trying, wouldn't you agree? ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax stood up on Xal's shoulder.\n\n All right, then. Food and water? From the stories I've heard, these humans don't sound all that friendly, but maybe once they see how nice we are, they'll share. \n\nThere is no trace of irony in her face or voice. Jax flits up a couple hundred feet or so to see if she can see any signs of humans, and then darts back down to report.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " To Jax's eyes, the land outside the forest seems to go on forever, a sea of grasses, with the occasional tree the only break. From the distance in the air she climbed, even those below her seem to be as small as she normally is to them.\n\n \n Spoiler \nWith a spot modifier of 0, you're not really going to pick up anything hiding, but you do get a general sense that there's nothing big moving out there.\n ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"I am sorry that I must mistrust your eyes, but I favor looking for myself.\" says jirono, as he goes to look, from a safe distance.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Jirono:\n \n Spoiler \nWhere do you want to look? It's a quite open grassy plain, with only the occasional tree or bush breaking the landscape.\n\nIf you're looking for tracks, how far are you going to range out searching?\n ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " looking till several hundred feet away from human settlement, or till I see some, whatever comes first. (not rushing.)",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nShrugging at Jirono's comment, Jax explains:\n\n Nope. Nothing but lots of rolling hills and flat plains. They'd be very nice, if only they had a few more trees and flowers.\n\nHmm. Well, we could just start walking, away from the fire. And by walking, of course, I mean riding. Well, for me. But don't worry, I'm light! ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n\nAs jax answered me before I went scouting I answered \"You are welcomed to ride me, I run pretty fast.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " You can run for hundreds of yards and not see any sign of a human settlement, although the further you get away from the woods, you do start to occasionally see signs of humanoids. Bootprints instead of animal prints, horseshoe marks instead of hooves, etc.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anaxagoras \n\nAt the suggestion of turning to the distinctly foreign settlers, Anaxagoras raises an eyebrow, nostrils and lips quirking into a distinct expression of distaste, \" Beg the others for food and water? What do we need that nature can't provide? I am still able to call forth enough fresh water from the ground to slate our thirst. Though this is not what we're used to, I'm sure we can easily find food enough, could things really be that different outside our preserve ?\" Looking to the others the centaur shrugs, \" Unlike most of you, I have had some contact with those of the outside, and it has not been good. For the most part it came in defending our forest from their loggers and thieves. I do not know if this is representive of the whole of them, but the admittedly few interactions I've had have left a bad taste in my mouth .\" Nodding to Saedew and Aili, he continues, \" We do need shelter and a time to rest and grieve, but I am not certain the help of the humans or even worse, goublans would be advantageous .\"",
"loss": true
},
{
"from": "human",
"prefix": "Trulhammaren:",
"value": " Svartroxi \n \"I have to agree with the horse-man. I know my people are generally seen as murderous beasts to the outsiders and I am fairly sure that the hag and the wolf wouldn't get much better reception. Nodding his head he continued. \"No, our best bet is to get out of here and look for somewhere to settle, or at the very least rest ourselves until we can figure out what to do. If we absolutely have to go to the outsiders for help, our best bet would be to send the small one to get a good look at the people there and maybe make first contact. She is after all the least likely to be noticed. But I say we save that as a last ditch effort. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nShrugging, Jax settles onto Jirono's back, twining her toes in his fur for purchase.\n\n If you say so. Oh, and I think I can help us with shelter. Some long runners, or braided fur if it comes to that, should be all I need to take us up to a special hidey-hole. \n\nShe glances over at Anaxagoras.\n\n And I bet I can plant it low enough that you can just jump in, if you have to. ",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nXal turns almost a shocked face over to Anagorax and Svartroxi. She then looks over at the centaur again and asks if pure confusement.\n\n They have loggers? And thieves? They are savages...I didn't know there were even races that hosted many of those. And if I may ask, what is a Goublan or a Human for that matter? \n\nThen she turns to the Black Ox and with a slight tremble in her voice she speaks.\n\n But Hags aren't murderous people! Right? We just all do what I generally do....did in a day. I helped those in need. That is what Hags do, right? \n\nAlmost hopefully she looks up at the massive form of the Minotaur and speaks again.\n\n Whatever is the case, now we can't risk going to those outsiders. Maybe one of their loggers even put the flame to this forest. They wouldn't get any wood then though. But then we must find a new place to go and a forest it must be. For Aili's sake. ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"As far as I know humans are some pink-skin dryad that don't like the forest much.\" says jirono \"But some of them are pretty good, I saw one once that was almost as tree-loving as you.\" he says to seadew.\n \n\"As for our reception, I know that humans do have wolf-like creatures that live with them, so I think I'm ok, but I don't know about Xal.\" \n\n((I don't have a clue what a werewolf is in-game, you can't blame me for this. as for the human I \"saw\", a random druid, safe to assume there was one once that at least visited in the magical forest.))",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax repeats the words dreamily.\n\n A pink-skinned dryad. What a funny thought! Sort of like a flower, but all over. Yes, I must see one of those for myself!\n\nOh, and Xal, you said that you lost your bag of herbs. Maybe we can start to keep an eye out for some, to replace them, you know? ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nRaising his eyebrow, the centaur looks over to Xal with a cruel grin on, Euripedes also bears his fange\" Well, they used to have loggers. Or at least less now ,\" the grin fades, \" but now we need to move out. We've spent too much time in the open. If this fire was set by enemies they may come back to make sure nothing remains. Thanks to Saedew, with Aili we can start again, but we have to go now .\"",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono\n \n \"Yes, we should move\" says jirono \"But where?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nThe petal shook her head, her hair continuing to wave for several seconds afterward.\n\n When you don't know your destination, where seems to matter less than when. I say we go straight away from the forest, rather than following its boundaries. If we find a stream and follow that, it'll mean we won't be lacking for water, and might find more friends along the way too! ",
"loss": true
},
{
"from": "human",
"prefix": "Trulhammaren:",
"value": " Svartroxi \n\nIn response to Xal, Svartroxi shrugs his shoulders, \"From what I have been told, anything not human or humanlike in appearance is considered a monster.\" \n\nLooking out across the field Svartroxi speaks again, \"The small one is correct, where does not matter. I have no intention of going to the human settlement so if you wish to follow me you are all welcome, if not good luck in your venture.\" With that he turns and starts walking out into the field not in the direction of the human town.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \n\"Crap, we cant split up.\" says jirono \"Seems like svartroxi is leading the way\" , then he follows, but keeps his eyes open and his ears searching for any sign of trouble.",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nXal nods slightly to Jax and answers with a faint smile.\n\n Thank you, Chrysanthemum, it would be great to get my hands on some herbs. \n\nAnd then she turns and walks alongside Svartroxi and Jirono and thus also Jax.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " The six of you wander away from the burned forest, moving in a generally eastern direction for several hours. As you get further away, the taste of ash in the air fades and the smells of nature return. The grass and trees of the area beyond the forest don't look much different, but there is the difference of having never seen these particular trees before.\n\nBetween Anagorax and oddly enough, Saedew, you are able to find enough food and water for the day, but you do not find a stream. As you travel, several of you are able to run down a small deer and several rabbits for meat. Xal can find growing a few herbs and plants good for poultices and other medicinal uses.\n\nAssuming you stop an hour after the sun leaves the sky, you've traveled for about seven hours, with only a few hints of other sentient life. It seems the direction you're traveling in is more virgin land than cultivated land.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nThrough the travels, Jax tends to alternate darting up and forward to check on the landscape ahead, and settling onto the broad back of Jirono or Anagorax. She does her best to help Xal in the gathering of plants, but does nothing to help in the hunt - in fact, she seems a bit unsettled by the process, but says absolutely nothing about it.\n\nAs the night approaches, Jax glances at the sun disappearing quickly behind them - it's light replacing the now-dead glow from the burning forest.\n\n Um. Back in the forest, I could use runner plants to help me bring in a hidey-hole, but I haven't seen those kind of vines out here. Any of you know how to weave grass? Or...well, I suppose we could just sleep out here. \n Edit: Better info. ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " All:\n \n Spoiler \nBut especially Jax.\n\nThe forest is completely burned down, and the fire is out.\n ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"My appologise, but I have not listen in sewing lessons. only in combat training.\" he says, clearly regretting his past actions, combat alone will not lead to survival. \"I feel I should also appologise for the hunt, but my kind need to eat meat to survive jest as a plant needs the sun.\" ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nThe centaur shakes his head, \" Do not apologize for what you cannot control, my friend. Predator and prey have an intimate relationship, one that strengthens each of them. As long as you take sparingly, only what you need, and give thanks to the spirit of your prey, you do only what nature commands of you. In taking the slow and weak, we make the herd strong, breeding will increase amongst the strong, and their species will evolve more rapidly. However, that does not mean ,\" the hunter's tone turns somber, \" we have to enjoy it. This is what separates us from the savages that live under hewn branches. As for the cord you need, would hair suffice? If it will keep Aili safe, you may have locks from my hair, or if that will not work ,\" Anagorax grimaces, \" You may have some from my tail, though I would ask that we find a blade of some sort, first .\"\n\n \n Spoiler \n\nHow did we eat the meat, anyway? Fire? Raw? Does someone have a knife, or did we just rip it open?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Spoiler \nUnless someone has a spell for fire, you'll eat it raw. Jirono has claws, which do quite well in slicing meat.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Spoiler \nI don't know if we'd trust a fire after what just happened...\n \n\n Saedew \n\nThe dryad seems repulsed by what she sees as the murder of innocent animals, but, having lived her life caring for the trees, she knows the meaning of necessity and says nothing.\n\nSaedew shakes her head to Jax's question. \"I have never had to change the nature of plants - except sometimes to keep a foe out, and I doubt I have enough control to make a shelter like that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nXal does participate in the hunt, but as soon as the prey is indeed taken down she turns away with a face full of disgust.\n\n I do not know how to weave grass, Chrysanthemum, but I am sure in due time I can find out what is the best way. That does not help us now though. But I suppose we could sleep out here, we have not seen that many creatures around here anyway. \n\nThen the hag thinks back to the fire and with a sad face she speaks again.\n\n But maybe to be on the safe side we should take turns to stay awake and guard the rest. You know...just to be safe. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax snuggles further into Jirono's fur for warmth. She speaks, a bit sleepily.\n\n That sounds smart, Xal. Wake me when it's my turn. \n\nUnless the wolf seems to object, she drifts off to sleep.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"I would not recommend sleeping in my fur\" says jirono \"We lupic tend to roll around when we sleep.\" they he lies down, starting to sleep.",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n\nThe dryad smiles sadly. \"Good idea. As Aili is my charge, I shall take first watch.\" Without another word, she places herself in the centre of the group, spreads her arms and closes her eyes, and becomes - quite literally - a tree.\n\nAili still twists around her roots, quite dwarfed by the larger oak.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " The night passes quietly, without any interruptions as you changed watch shifts.\n\nThe next morning, the sun rises and there is dew on the grass around you. The sun shines brightly in the east, and promises a warm day. There are a few puffy, white clouds across the sky, and the smell of ash from the forest is completely gone now.\n\nThere is enough meat and other items to feed you all for the day, but water will need to be found again, as none of you have anything to keep water in.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax rises from a tufted mound of grass, somewhat the better for a night's rest. She quickly surveys the other five, finding all either sleeping or up and well.\n\nShe smiles briefly at the warm sun on her face, then chastises herself for doing so. Who was she to grin like a simpering idiot, with almost all of her friends dead behind them?\n\nAh well. Even after the world is destroyed, the sun rises the next morning. Jax began to use her magics to clean herself of the last vestiges of ash, and does the same for Xal, and anyone else who she thinks won't mind.\n\nOnce the others were up and about, she finally speaks.\n\n Shall we continue on? I'll keep an aerial view - it shouldn't be too hard to spot any streams that we pass near. My throat is still sore from the smoke, and a little creek-water would go a long way to helping. ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nShaking his mane of hair with pleasure, the centaur admires his fresh coat, swishing his tail back and forth in excited contentment. \" By all means. We should find a glade where we can make a more permanent camp. Security and a measure of privacy are too easily taken for granted, but sorely missed when gone\n .\"",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " She nods with a faint smile at Jax as she cleans her. A while Xal just sits there staring forward, but eventually she rises to her feet while grabbing something to eat.\n\n Then I say we go and find a more suited place for us. But Chrysanthemum is right, we have to find water sometime soon. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nAs the motley band set out again, Jax spent more time in the air, seeking out brooks and ponds that might have clean water for them.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " You all continue traveling in a generally eastern direction for another three or so hours. By this time, Saedew can feel the roots of Aili starting to edge into her skin, drawing moisture and nourishment directly from her. It doesn't hurt, just makes Saedew even more thirsty than she already was.\n\nA half hour after this, Jax manages to spot from the air a small lake somewhat to the north and probably another half hour's walk. She can't tell from this distance if there is a stream or river feeding it though, or what might be around it.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax darts down to about 10' up to report:\n\n Hey! There's a lake off to the left, and further ahead. Looks good, but I'll go take a closer look. See you there in a few rabbit hops. \n\nHaving nothing further to report, she darts back up to about 60' up and zips ahead towards the lake. There, she'll do a quick circuit of the shoreline to see if there are predators there drinking, or perhaps some of the fabled Pink Skinned Dryads.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " As you get closer, you see a few buildings huddled around the north edge of the lake, and a small stream running from the north into the lake.\n\nThere is a single 'Pink skinned Dryad' at the edge of the water, doing something that you can't see without getting closer.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono\n\n \"I can outrun the treeless if necessary. I vote for capturing it, killing it might lead to trouble, and if it runs to his friends it might mean even more.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nWanting to have something more concrete to report, Jax hides herself away from eyes, and darts down to float about 30' above the exotic creature. After watching for a few seconds, she will beeline back to the group to report.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " It is a blond haired, fair skinned creature, whose facial features show nothing but a smile as she plays in the water. The creature is shorter than Saedew by about half, and probably around three times Jax's own height.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax zips back to the others, becoming visible only as she gets quite close to them.\n\n Heeeeeeeyyyyy! \n\nShe settles on Xal's shoulder to chat.\n\n There's some kind of big boxes over by the edge of the lake, with openings in the sides. I'm sorry, Saedew, but it looks like they're made from dead trees.\n\nThere's a straw-haired pink dryad playing in the water. She's about this big. \n\nShe flits down to about mid-thigh on Xal, indicating about 3 feet in height.\n\n I think we should go say hello and see if they're friendly. What do you think? ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nFrowning skeptically, the centaur shrugs. \" If you think we wouldn't be putting Aili in danger, I suppose it wouldn't hurt. Perhaps they can provide us with an idea of the surrounding countryside .\"",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n But Svartroxi said they don't really react that well to me or him or Jirono. Maybe we should stay back here and let you three do the talking. Or if I can get closer and see what she looks like I can look a bit more like her. \n\nXal nods contently.",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n\nAs anticipated, the dryad stifles a whimper as Jax describes the houses. Nevertheless she suggests, \"We should go closer and speak to it. It couldn't do much harm, and could do a lot of good. And if it is dangerous, the local plants can hold it at bay.\" She scratches her skin, where her beloved plant begins to dig into her. \"Besides, I'm parched. Aili and I need water. So we'll have to go to the lake anyway.\" ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"Whatever happens, it must not run away to his friends. but we should not kill it either.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " ((So who all is approaching?))",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax purses her lips.\n\n Maybe, Xal, if you just look a bit more like you're her size, the pink-and-straw dryad won't be as scared of you. \n\nShe looks for a moment at Jirono and shrugs.\n\n And, I don't know. I'm not scared of you, Jirono, but if you think she might be, okay.\n\nWell, I definitely want to go say hello. But if you think it might get tricky, I guess I should put on my petal armour. \n\nShe utters a few quick syllables, and it does indeed seem, briefly, like she is wrapped in petals. The image fades in an instant, though.\n\n Anyone else need petal armour before we go meet the big scary pink thing? \n\nShe holds up a hand, offering.\n\n \n Spoiler \nCasting Mage Armour.\n ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"No tnx\" says jirono to the offer, he still does not like magic.\n \"I'll approach, as the fastest runner and an expert at stunning the opponent Its best I'll have a good line to her, in case she runs away. if she wont-we will talk, but if she runs we must capture her, and I believe I am the best at that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nHer hair waving slowly in the faint breeze, Jax flits down close to Jirono. She looks puzzled, because she is.\n\n Um...why do we have to capture the pink dryad? ",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n \"We just don't want it running for other pink-skins, that's all,\" explains the dryad. \"If it does see us as monsters, its pack might try to attack us.\" She is slightly concerned that Jirono focuses so much on combat tactics, but at the same time, she is very grateful that someone does.\n\n \"I'm certainly going to speak to it... but for Aili's sake, yes, I'd better have petal armour.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n From here she is not that scary. \n\nXal mumbles the sentence and then mumbles a few words after that and suddenly her appearance changes. Her skin color changes to pinkish and she looks not like an old hag anymore, but like a young woman. The tattered rags she had are replaced by a long dress of many colors. She is not even eight feet in height anymore, now she is seven feet tall.\n\n Okay...ready. \n\nShe adds with a smile.\n\n \n Spoiler \nDisguise Self\n ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nAbsorbing new concepts, Jax absentmindedly wraps Saedew in petal armour too.\n\n But...if the others pink dryads find out that we captured this one, won't they be angry? And wouldn't that make us look more like monsters? \n\nJax shrugged. Trees were smart. If Saedew said that this was the best way, she'd try it.\n\nXal's transformation delighted the petal.\n\n Xal. You look beautiful, even in pink. \n\nJax can wait no longer to say hello to the pink dryad, and darts forward.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Jax darts forward, her flight allowing her to go straight over the lake while the others will have to go around the small lake.\n\nAs Jax approaches, the small 'pink skinned dryad' looks up, hearing the buzzing of wings. \"Oh cute!\" , a childish voice says loudly, and she stands up from the water, looking at Jax.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nGlancing along the shoreline at her approaching companions, Jax is suddenly a bit nervous. After befriending a wounded black bear, why would such a soft and friendly-seeming thing shake her?\n\nWell, at least the thing spoke in a civilized language.\n\nSmiling extra wide, Jax nodded to the pink dryad.\n\n I was just going to say the same thing about you, my dear! And then, because we are both most polite ladies, I would follow it up by saying hello, and introducing myself. \n\nShe slowly flitted down to other's eyeline, a few feet away, and extended her tiny hand.\n\n My name is Chrysanthemum, but my friends call me Jax. Who are you? ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " \"I'm Sheela! Nice to meet you!\" Sheela follows Jax's glance and sees Xal and Jirono moving down the lake edge. \"I'll be back, I gotta tell Momma strangers are coming.\" \n\nUnless stopped, Sheela will go into one of the buildings.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n Okay! Tell her we're just walking past, and wanted to say hello. \n\nJax follows behind the girl, floating up about 10' off the ground. As they get closer, she is curious to see the insides of the dead-tree boxes.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " The dead-tree box is relatively large, and as Jax follows Sheela in, the girl shouts out loud enough for the now coming up others to hear her.\n\n \"Mommmm-ma! Strangers are coming. And I made a new friend!\" \n\nA woman comes through a hole in an interior wall of the box, startling at Jax. \"Oh, hello.\" She looks to Sheela, shaking her head. \"Don't bring strange creatures into the house, dear.\" 'Momma' shooes at Jax, attempting to get her to leave the house.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax is fascinated by the cramped and strange conditions of the interior of the box, but is of course far too polite to enter without an invitation. As soon as the mother speaks of her as a \"strange creature\", she darts out of the house, several feet away, and waves.\n\n My apologies. I have just met Sheela, and thought that she wanted to introduce us. My name is Jax. This is a very nice box that you have here. Who are you? ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " The woman startles again, looking at Jax, before sending a bemused glance at Sheela as she steps out of the house. \"And here I was just complaining about you bringing toads in.\" \n\nSheela grins at her mother, before looking past her mother and points. \"Strangers too!\" she giggles.\n\n \"I'm Mileena...\" the woman says, her voice trailing off as she gets her first look at the strangers, her eyes landing on Jirono. \"Gods above, a monster!\" she whispers, grabbing Sheela and backing up into the box, closing a wall that seals the box from easy entrance.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nFollowing Mileena's gaze, Jax looks back at Jirono and smiles. A temporary setback. Her voice is soft and encouraging.\n\n He's not, really. His fur is very soft, and he's very so brave. He helped us escape the fire. ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nThe centaur looks skeptically at the wolf-man's slight frame and two legs as he boasts of his running prowess. \" We won't be taking anyone captive here, as Jax said, it will only harden their impression of us as monsters. We can use our spped to retreat, if necessary. I'm able to carry one or two should flight be our best option .\" Prevented from saying more by Jax's quick departure, Anagorax follows cautiously, Euripedes at his side. Aware of his companion's fearsome appearance, he stays back, ready to dart forward and hurry Saedew and Aili off to safety.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"Well, that went great. told you we should not have been so trusting. these pink-skins would probably attack us at night. we should have talked to the girl alone.\" mutters jirono, clearly displeased on how the adult talked to him, then he calls to milleena, hoping that she can hear inside the box \"Is there a way for us to prove we have no mean intentions?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " \"Back up to the water's edge!\" Mileena's voice comes from inside the box. \"All of you, stay at the water.\" \n\nThe water's edge is probably sixty or so feet from where the entrance to the box is, but easily enough visible.",
"loss": true
},
{
"from": "human",
"prefix": "Naleh:",
"value": " Saedew \n\nThe dryad stops in her tracks, disappointed by their less-than-warm welcome. She turns to look at the lake, then shrugs and moves down to the water's edge, where she drinks deeply.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono \n \"In the water? It makes no sense.\" says jirono to his companions in a low voice, hoping for the pink one not the hear. \"Its safer in the water then outside of it. fire cant touch us.\" \n\n\n(You are aware that 60 ft. is about what the average dude walks in 12 seconds? it would have been very disturbing if we could not see.)",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " OOC: \n Spoiler \nYes, I realize that, but more of meant it that there wasn't anything blocking the view between the house and the water's edge, meaning you could see if/when the door opens.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n Okay. But we really did just want to meet you, and say hello. I'll just be over here. \n\nShe obediently drifts over to about 10' above the surface of the water.",
"loss": true
},
{
"from": "human",
"prefix": "Narlhug:",
"value": " Xal \n\nDisappointed at how they are greeted, she slowly moves back to the waters edge and waits there.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Once everyone has moved back, the cover on the box opens slightly, and you see Mileena's face peer out.\n\nSeeing you a decent distance away, she steps out, keeping close to the entrance back into the box.\n\n \"But Momma, Jax said his fur was really soft! Please, let me go out there too!\" Sheela's voice can be heard.\n\nMileena closes the box up again, not answering her daughter. \"What do you want?\" her voice is loud, shouting at you, trying and failing to hide the uneasiness in her voice.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax risks floating a bit closer, slowly, and stopping if asked to.\n\n We apologize for startling you, Mileena, especially since Sheela was very polite and nice. My name is Jax, and these are my friends.\n\nMaybe you saw the light of a big fire aways over to the west? Well, that was our home. Now, we're going to look for a new home. We were looking for a place to get some water, and maybe something to carry the water in, if we can. Oh, and some string or twine or something, maybe. And if there's something we can do to say thank you, and sorry for scaring you, I'm sure we'd help, right? \n\nShe looks back at her companions for reassurance.\n\n Anagorax is awful strong, and I'm pretty good at getting things down from high branches. Maybe we can help each other? ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " \"Apperantly I am now a rug.\" mutters jirono in agony.\nThen he turns to Mileena saying \"Can I PLEASE come out of the water? I really hate getting wet, takes hours to clean my fur after that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Mileena looks at you all, before turning back to the box. \"Sheela, go get some towels!\" After a moment, the little girl walks out of the box with an armful of cloth. Mileena takes them from her and motions for her to stay there, before turning and walking closer to you all.\n\nShe sets the cloth down about ten feet from you all. \"I'm sorry, I just meant to stay at the edge of the water, not in the water. Although, I guess that does mean you listen. I did get closer and you didn't attack, after all.\" She steps back. \"Dry off with these, and then I'll see what I can do to answer your questions, I guess. I did see the fire.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trulhammaren:",
"value": " Svartroxi \n\nNot wanting to ruin the other's hopes of peaceful encounter Svartroxi keeps his thoughts to himself having heard nothing positive from his brethren about these pink-skinned dryads. Due to the circumstances at hand, Svartroxi was also hopeful that things could work out peacefully, but being wary of his size and stature decided to stay back as the others went forth in an attempt to make contact.\n\nWatching from afar Svartroxi sat keeping low to the ground so as not to betray his presence to anyone looking. Things over by the boxes seemed to be going as he had figured from what he could tell, until it looked like the pink-skinned dryad came out of her box and approached his comrades.\n\n \"Well, look at that. I suppose now is as good a time as any to make myself known....I hope this doesn't mess things up.\" \n\nSvartroxi stands to his full height as begins to make his way to his companions .",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " With another approaching easily, and that large, Mileena's eyes widen as she looks to the others. \"Please, please, please, tell me the one coming up is nice? Please?\" She gets fairly skittish, taking small steps backwards, her eyes glued to Svartroxi's form.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n \nOh, Svartroxi is EXTRA nice. And he's really handy to have around when you get lost in a new part of the forest.\n\nForest! That's what you could really help us with. Do you know of any forests near here? Aside from the one that way. \n\nShe points to the west, a bit sadly.",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " \"My gratitude\" says jirono as he takes a towel, making a small bow, his sighting of humanoids led him to believe this is a sign of respect.\nJirono cleans himself up a bit, then when svartroxi comes up he says \"Nothing to worry, he jest chose to stay behind as he thought his appearance would be scary. and we have no interest in intimidating these who we wish to be friends with.\" \n\nJirono suddenly feels he forgot the lesson he learned too hardly a mere day ago, and he starts to sweep with his eyes for anything in the distance, looking for possible treats. \"Constant attention, last time I forgot it cost me everything.\" he says quietly, speaking more to himself then anyone else.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nTight-lipped, the centaur forces a grimace into a smile. \" Yes, I am able to do complete strenuous tasks for you, as well as provide healing, cure disease or bless your crops so they grow faster and yield a larger harvest for a full year, though perhaps you have another task we could accomplish? Was your home, too, threatened by the fire ?\"",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Mileena shakes her head. \"No, the fire didn't harm us, beyond putting a layer of ash over things. The wind finally blew it all away.\" She looks at Jax, rather having her eyes on the small creature than some of her larger friends. \"You all don't need to do anything for us, that's alright. North of here four or five days is a town, lots of people there. They probably know where a good forest would be.\" \n\nShe pauses, looking behind her, to find that Sheela has crept out of the house and is now hiding behind her mother. \"Momma, can I touch his fur? Jax said it was really soft. Please?\" \n\nMileena sighs at her daughter. \"Mr. Jireno? was it? Could she? I don't like to deny her much, since her father died.\" ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " \"I don't see a reason why not.\" says jirono \"though please don't pull it, that kina hurts.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Sheela steps around her mother, fearlessly approaching the group. She reaches a small hand out and tentatively touches Jirono's fur. She then giggles and looks to Jax. \"You were right! It is soft!\" She runs her hands through it a few times, before patting Jirono. \"Thank you!\" She smiles at Jirono.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax glances at her companions, soliciting input, and then back to the big pink dryad.\n\n Well, that's a beautiful thing. Now, Mileena, we are very very grateful to you, and to your daughter. I'm a bit confused about this tawn thing, though. What does such a thing look like? And doesn't it mind having so many, ah, things in i at once.\n\nAnd, erm, is there any chance of getting some twine? ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Spoiler \nI'm trying to let others make some sort of posts, which is why I'm slow to update this guys. Anyone besides Toli want to take initiative?\n \n\n\nMileena tilts her head at Jax. \"Umm, towns have a whole bunch of buildings. Bigger than my house.\" She waves her hand at the box of dead wood behind her. \"They're made of stone or wood. I don't know how they'll react to you all.\" She picks Sheela up, hugging her daughter. \"Probably not well, though.\" ",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " ((not really, nope. got nothing to add at this point.))",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\n\" We appreciate your help, now, unless there is any way we can assist you we should probably be off ,\" the centaur inclines his head and shoulders in a quick bow, then looks to the others for their assent.\n\n \n Spoiler \n\nKinda unsure of what else needs being done here. Ready to get goin' unless a plot hook crops up.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Mileena shakes her head. \"Unless you're going to go to town and shop for me, I don't think so.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Spoiler \nSo that was a \"no\" on the twine? It's really the only material she needs for her spell set.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Spoiler \nSorry, missed that request.\n \n\n\nSheela smiles at Jax. \"I can get you some twine, Jax!\" The little girl runs back into the house.\n\nWith Sheela now away from the group, Mileena looks to them. \"I would ask that you do leave today, I have water pouches if you need them. My girl has an active enough imagination, and I know you all will be all she talks about for days to come.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nJax smiles hugely as the girl runs inside. Her enthusiasm reminded Chrysanthemum of her fellow petals. Soon it would be the time that they'd be helping the flowers prepare to...\n\nNo. It would never be that time again.\n\n I - all right, Mileena. Well, thank you. A few pouches of water would be very helpful, thank you. ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\n\" Actually the waterskins will do fine, we can come by our own water easily enough. I'd hate to see you go through trouble to help us with such an easy task .\" Stepping forward, Anagorax will accept the skins, slinging them across his back like saddlebags.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Mileena somewhat smiles at Anagorax. \"You're welcome.\" she says.\n\nAbout this time, Sheela comes running out of the house at full tilt. \"Jaaaaxx! I've got some twiiiine!!\" Indeed, in the girl's hands trails a probably four or five feet worth of twine, a bright blue color. The little girl stops and grins. \"It's some of my favorite color too! Is this enough? Will you come back and play with me, Jax?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Jax \n\nThe pixie spirals down to come to rest on Sheela's hand. Her face becomes unusually sombre.\n\n Sheela, I'd like to play with you, very much, but I can't. It's very important that my friends keep walking, and they'd be just lost without me.\n\nBut I want to thank you very much for your kindness, and I will never forget that the first Pink I ever met was such a brave and polite young lady. \n\nShe pauses, and reaches up to pluck a few hairs from her actively waving mop. She places them in Sheela's palm, and gently lifts the blue twine.\n\n I thank you very much for this beautiful, beautiful twine. It's my favourite colour too. \n\nRising up, Jax calls back.\n\n Now you keep that hair, and remember as you get older, that even if you stop believing in faerie, there's one that is going to keep believing in you. \n\nSmiling owlishly at Xal and the others, Jax drifts up and away from the house, before she becomes foolishly emotional.",
"loss": true
},
{
"from": "human",
"prefix": "Lochar:",
"value": " Sheela looks down at the hairs in her hand, before nodding. \"Okay.\" She says to the floating away Jax. \"I'll always remember you, Jax.\" ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Anagorax \n\nWaving farewell, the centaur shepherds their motley group after Jax. \" Well that was painless enough ,\" the centaur intones, matching pace with Svartroxi, \" though the mother's reaction is telling. I wonder how a tribe of those creatures will react to us .\" Anagorax looks over to Saedew, a resolve stiffening his posture. \" Lets just hope this grove isn't too far off .\"",
"loss": true
},
{
"from": "human",
"prefix": "boomwolf:",
"value": " Jirono says only one thing as they get out of hear-distance, directed at jax. \"Showoff.\" ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " MISSION STATEMENT:\nYou all have on some account got an envelope, like basic mail service where it's a big yellow envelope. You open it, and it gives you your mission orders with Freind Computer's offical stamp.\n\n\n Dear troubleshooter,\nCongratulations! You've been selected to combat the scum of alpha complex and bring peace and prosperity to your sector!\n\nIrate, level 1 prisoners have escaped Gamma prison cells and are believed to be heading toward Tension-12 Funball arena. We can only assume their plot is to destroy the arena, and deprive citizens of much deserved happyness and funtime!\n\nPrevent them from entering untill reinforcements arrive. \n\n\nTension-12 Funball arena isn't particularly far, but it's kindof far for foot. You're going to have to find a way to get there, the envelope doesn't seem to contain a greymatter bus ticket, nor some other form of transportation. There are directions on the bottom of the letter where you can go if you have any questions. PLC sector 3GB. Which is relatively closer then then Tension-12, but still a long walk.\n\nA convient new technology is that a new clone can matirealize with their gear relatively near where they designate it. You could theoretically set your clone to matirealize at Tension-12 by setting your PDC (think cellphone+GPS) there, then killing yourself.",
"loss": false
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " A tall, well muscled man with short dark hair fiddles with his envelope, nearly tearing it in two before managing to peel off the sealing flap and empty the contents into an over-sized hand.\n\nZ shakes open the letter with one hand, reading over it muttering.\n\n Funball? (<-- I claim this color as my speech text! Edit - Changed to a lighter color)\n\nZ folds the letter back up, opens up the envelope to look inside, shakes the envelope, looks inside again.\n\n Hmmm... \n\nZ stuffs the letter back inside the envelope, and returns inside his domicile, to access his PDC and do a little research.",
"loss": true
},
{
"from": "human",
"prefix": "BRC:",
"value": " Bloddy-R-COM looks at the letter/\n \"Hmm, my duty as a troubleshooter tells me that I must complete this mission as efficientally as possible, however, to self-terminate would be a waste of friend computer's resources. I'll head to the PLC warehouse.\" \nBloddy-R then makes sure his Registered Mutant armband is secure, checks his assault rifle, makes sure he has his copy of \"Friend Computer's Fun Morale Building Activities: A guide for Happiness Officers\", and his handy \"Ten ways to identify a commie mutant traitor\" card, and of course his PDC. Having ensured he has all these things, Bloddy-R begins walking towrds the PLC Sector 3GB.\n\n(( A couple questions since your not using the standard paranoia rules. Security clearances are from 1-10, which is the highest and which is the lowest?\nAlso, Friend Computer's Happy OOC Thread ))",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Well 'nuff of this. Better git down to sector 3GB an' see what I can see. \n\nZrin sets his clone spawn point to Tension-12 just in case, switches his PDC to music mode and slides it into his Happy Health PDC carry pouch with elastic arm band! Pink frills included! placing that on his left arm and checking to be sure it fits snugly. He then takes a peel'nstick badge depicting a computer monitor with a giant eye, bold letters underneath read \"Rejoice! Friend Computer is watching because he cares!\" and carefully places that on the right sleeve of his jumpsuit at his bicep.\n\nZrin puts on his holster and checks his pistol, slides it in the holster and practices drawing, posing weapon at ready, and holstering the weapon in front of a mirror twice, making sure he looks acceptably cool while doing so. Z runs a hand through mussy hair, and brushes imaginary dust from his shoulders. Double checks his id, mission letter and envelope, and sets his PDC to play Friend Computer's Happy Health Exercise Music! \n\nZ plugs in his headphones, places an earbud in his left ear, and sets off on a light jog to PLC sector 3GB.",
"loss": true
},
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " Sense you three were to first to reply you get to be the lucky ones to make your first die roll. I'm gonna' roll 3d20 for a luck check (luck is charisma based lol)\n\n (3d20)[ 3 ][ 17 ][ 10 ](30) ",
"loss": true
},
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " Counted wrong, doesn't matter.\n\nZrin notices in the sky a total n00b screaming at the top of his lungs on what appears to be a banshee. Though his clearance allows him to know what a banshee is and how to operate one, driving said banshee is highly treasonous, this is intended for level-8 and higher clearance only.\n\n \nWaaaaagh!\n\n\nAs the banshee comes crashing down, in lands right infront of you, the driver ejects from the cockpit and looks dead. The banshee could hold about three people snug.\n\nIf you make an intelligence check, you can learn all about the banshee, and a dexterity check to manuever and drive the banshee. Noone seems to be around to witness your treason, though they'd first have to prove your clearance level wouldn't they? Surely a loyalty officer would do nothing treasonous!",
"loss": true
},
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " Bloddy-R-Com, you notice near you a local shopkeeper yelling and waving his fist at what appears to be a disruptive citizen stealing a a modem. He seems to run pretty fast, not mutant fast, just fast.\n\nYou can chase him by making a dexterity check.",
"loss": true
},
{
"from": "human",
"prefix": "EvilRoeSlade:",
"value": " 22-Eve(ul)-401-65ROE77-SLADE \n\n22-Eve(ul)-401-65ROE77-SLADE, or \"ERS\" as her associates call her, wakes up with a groan. She scoops up the letter, reads it quickly, glances nervously toward the monitoring camera in her room, and then gets a big frightening smile on her face. \"All Hail Friend Computer!\" She cries at the joy of receiving her assignment. After grooming herself for the required twelve minutes, she leaves her 10x10 ft. sleeping quarters, straps a large bag that looks like it's purpose is to carry golf clubs across her shoulder, and lumbers clumsily out the door. On her way to PLC sector 3GB she stops to relieve herself at a restroom twenty minutes out of the way of her route.",
"loss": true
},
{
"from": "human",
"prefix": "BRC:",
"value": " Originally Posted by HeroicSociopath \n Bloddy-R-Com, you notice near you a local shopkeeper yelling and waving his fist at what appears to be a disruptive citizen stealing a a modem. He seems to run pretty fast, not mutant fast, just fast.\n\nYou can chase him by making a dexterity check. \n \n\nBRC quickly checks his \"Ten Ways To Identify a Commie Mutant Traitor\" Card, and seeing #3 \"Brazenly Violates Friend Computer's Edicts\" decides to give chase, leveling his assault rifle as he does so.",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Zrin surveys the crashed bird and shakes his head.\n\n Such disrespectful misuse of Friend Computer's extremely valuable equipment. Leaving 'at on the street would simply be treasonous, I'd best be moving it to a more proper location. \n\nZ moves in closer to the banshee, head up high, strolling in at a purposeful, but unhurried pace. Once at the cockpit Z pokes his head inside, furrowing his large brow at all the buttons and lights flashing in tandem. The strong baseline of his exercise music thudding loudly in his ear, Z sits down in the pilot's seat and tries to make heads or tails of the readouts and flashing gizzies.\n\nTo see if he can figure it out\n \"Int Check\" - (d20)[ 6 ] \nSee if he's got enough common sense to not push random buttons if he can't\n \"WisCheck\" - (d20)[ 3 ] \nSee how fast he flips the thing upside down and crashes should he actually get it off the ground\n \"DexCheck\" - (d20)[ 4 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Originally Posted by Zrinfael \n To see if he can figure it out\n[roll0]\nSee if he's got enough common sense to not push random buttons if he can't\n[roll1]\nSee how fast he flips the thing upside down and crashes should he actually get it off the ground\n[roll2] \n \n\nThat's pretty impressive. This clone shall live to see another roll!\n\nZ grins as he closes the cockpit enclosure and powers up the engines, checking the fuel cells and vital temperatures.\n\n Just like in the simulator, I can do this! \n\nZrin carefully nudges the bird off the ground and ascends above most of the nearby buildings, pointing the banshee in what, according to the system's compass and gps system is the direction of Tension-12's Funball Arena.\n\nHis grin widens as he zips along the skyline, wind in his hair, adrenaline surging through his veins. Z pulls up a defense system read out, checking over whatever weapons and defense mechanisms the banshee has installed, entertaining delusions of dogfighting grandeur. The grin vanishes quickly, however, when he realizes; at some point he's gunna have to try to land this thing...",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Murd-R-USS smiles pleasantly, but not to pleasantly, and took the envelope from his daily delivery lad. He thanked the lad, but not excessively, and opened up the envelope, but not to fast... just fast enough.\n\nHe studies the contents for a moment, but not long enough that he would have to hit himself for treasonously hesitating to perform the Computers requests. Friend Computer, he meant... yes.\n\nHe nodded and grabbed up his necessary equipment, slipped on a metallic gauntlet and began walking, but not running, and not to slowly, towards PLC sector 3GB. He simply nods hello, and smiles pleasantly to anyone he passes, but does not speak, nor seem to pleasant.",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " El-D-AN looks at the letter and smiles.\n \"Marvelous.\" , is his first thought.\n \"What a great opportunity given to me by friend computer.\" \nPacking his Longstaff, a notepad and a pen, he starts heading towards sector 3GB for further information, humming the \"Fun is mandatory\" hymn, while jogging down the corridors. Already he starts scribbling on his notepad.",
"loss": true
},
{
"from": "human",
"prefix": "Ditto:",
"value": " Threep consults his desk console after reading his troubleshooting assignment. I must locate the nearest travel voucher depository posthaste! Troubleshooters with proper clearance need to obtain passage at official locations for most rapid transit to locations of unhappy incidents. Mr. Threep shoulders his shotgun and tucks his manual, Etiquette and Grooming for the Professional Citizen, into his jumpsuit's breast pocket and sets off for the nearest kiosk.",
"loss": true
},
{
"from": "human",
"prefix": "Mephe:",
"value": " Raymond rises from his sleep-slab, brushes his teeth with regulation toothpaste and regulation brush, dresses in his best- and only- reguation Troubleshooter garb, and joyfully consumes his regulation B-Type meal (while enjoying a non-reguation cigarette even more). Finishing off his morning preparation, Ray opens his mail and takes in the information.\n\n Excellent! Another chance to show my devotion to Friend Computer! \n\nDumping the letter in the incinerator-no need for a filthy Communist to read it-Ray grabs his PDC and slips it into his chest holster, where a weapon would usually go, and dials it to Friend Computer's Helpful Newsguide Channel .\nExiting his domicile, Ray searches the streets for a suitable vehicle to commandeer.",
"loss": true
},
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " Originally Posted by Bloddyredcommie \n BRC quickly checks his \"Ten Ways To Identify a Commie Mutant Traitor\" Card, and seeing #3 \"Brazenly Violates Friend Computer's Edicts\" decides to give chase, leveling his assault rifle as he does so. \n \n\nHe runs around the corner and as you chase him your in an ally way you havn't been before, and are confronted with about five citizens.\n(I'll PM you what happens untill I can figureout secret text)\n (1d20)[ 8 ] ",
"loss": true
},
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " Raymond manages to find an unattended hoverboard.\n \nYep, like the one in back to the future. This is deffinitely clearance-valid transportation lol!",
"loss": true
},
{
"from": "human",
"prefix": "EvilRoeSlade:",
"value": " ERS emerges from the bathroom. It looks like she's been weeping. In fact, it looks like she may still be weeping.\n\nShe finds a nearby confessional stall and enters, sitting down before The Computer. \"Friend Computer,\" she says timidly. \"I believe I may be in need of your Happy Pills.\"",
"loss": true
},
{
"from": "human",
"prefix": "Mephe:",
"value": " Excellent, I should be able to reach sector 3GB on this. I haven't used one of these in quite a while, but it's like killing a Communist, right? You never forget. \n\nRay steps on the board and nudges the activator with his foot, rising about a foot and a half in the air, he shifts his weight forward to accelerate.\n\n \n Spoiler \n\nDexterity Roll to stay balanced:\n (1d20)[ 6 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "HeroicSociopath:",
"value": " Originally Posted by EvilRoeSlade \n ERS emerges from the bathroom. It looks like she's been weeping. In fact, it looks like she may still be weeping.\n\nShe finds a nearby confessional stall and enters, sitting down before The Computer. \"Friend Computer,\" she says timidly. \"I believe I may be in need of your Happy Pills.\" \n \n\nThe moniter blips on and looks at her with her with the big eye and does a laser scan.\n\n \"Scanning...\nNo signs of visiible mutation, citizen, what is the source of your depression?\" \n\nRay manages to hover quite well, and whizzes right by the confessional.",
"loss": true
},
{
"from": "human",
"prefix": "EvilRoeSlade:",
"value": " ERS blinks. \"Really? I could have sworn this was the result of some commie traitor hiding in the shadows who zapped with some sort of weird psychic unhappiness beam. It seemed like the most plausible explanation for an otherwise loyal and happy citizen like myself to be put in this predicament. But... if we absolutely must rule that hypothesis out, then I'd say the most likely cause is that I was thinking about all the evil traitorous but ultimately misguided commies that can't enjoy the paradise that is Alpha Complex due to their own warped thoughts, and how I don't know how I'm going to stop the level 1 prisoners from destroying the funball arena since I can't get a lift there, even though I'm a troubleshooter and it's my job.\"\n\n Charisma - (1d20)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "BRC:",
"value": " Bloddy-R-COM leaves the Alleyway in a little red wagon, using his assault rifle to push himself along.",
"loss": true
},
{
"from": "human",
"prefix": "Ditto:",
"value": " Having secured authorization from the travel kiosk, Mr. Threep steps up to the nearby greymatter monowheel station and hops on the next conveyance headed toward Funball that passes by on its frequent and happily regular circuits around Alpha Complex. He carefully inspects his boots in transit, endeavoring to maintain a tiny-rock-wedged-between-treads -free boot situation in order to maximize the pedestrian utility of Friend Computer's graciously granted footpieces.",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Murd-R-US continues walking until he arrives at his determines destination.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 43: Froy vs. Arrows Fall \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Arrows Fall - SamtheCleric \n Froy - Chile God ",
"loss": false
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Have at thee!\n\n (1d20+5)[ 22 ] ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Oh, wow. That was a bit quicker than I'm used to.\n\nInit - (1d20+1)[ 13 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Arrows Fall - Round 1 \n\n[[No purchases cause I'm broke.]]\n\n \"A pleasure to make your acquaintance.\" \n\nStart in X13, Longbow in hand.\n\nSwift Action: Activate Travel Devotion\n\nCast a Spell\n \n Spoiler \nExpeditious Retreat\n \n\n\nMove to N9\n\nStats\n \n Spoiler \n\nPosition: N9\nHP: 9/9\nAC: 19, Touch 15, FF 14\nSpells: Blessed Aim, Shield of Faith, Expeditious Retreat \nGuidance, Virtue, Resistance\n\nBuffs: Travel Devotion 10/10, Expeditious Retreat 10/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " No purchases because, well, 4.98g ain't going to go nowhere.\n\n\"Oh, and you too! The last guy didn't talk very much, all he did was hack me to pieces.\"\n\nStart in B14, double-move to K14.\n...In similar pattern to the last match. Froy's rather unoriginal.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Arrows Fall - Round 2 \n \"Oh, I can relate. I was stabbed in the face by a guy on a horse. No respect.\" \n\nSwift Action: Move to H14\n\nFire an Arrow...\n (1d20+6)[ 26 ] \nDamage (1d8+1)[ 7 ] \n\nThen move to J21.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Confirming the critical...\n\n[roll0]\n\nAdditional Damage if successful: [roll1]",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " One last try... (im bad with this roller thing)\n\n (1d20+6)[ 26 ] \n (2d8+2)[ 13 ] ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Go ahead. Confirm that second natural 20 to see how many times you pierce a hole through Froy's brains with a single arrow.\n😛",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Haha, i don't think we do rolling crits here in the arena...\n\nbut...\n\n (1d20+6)[ 24 ] ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " We don't, and I don't think we do triple-20-insta-kills either. I just like to find out what would have happened if we did have those wacky rules.\n\nIn hindsight, the better course of action would have been to ready action to throw a torch when you attacked, but Froy would have had a 1/20 chance of hurting you anyway (go -2 to hit).\n\nEither way, the arrow shoots through Froy's left eye and out the other side of his head, ricochets off of the wall and shoots back through Froy's right eye.\n\nWell played. 😁",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " And then Arrows burns the shield of faith for a cure light wounds.... (1d8+1)[ 5 ] , shakes Froy's hand and goes to buy him a beer.\n\n😁",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Whoo beer!\n\nUnfortunately, Froy is actually dead rather than just dying.\n(7+13=20 damage total, Froy had 6hp, now -14hp.)\n\n...Eh, technicalities. *Drinks beer*",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Poor beer in the gaping wound? 😁",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Initiate Ref Flymolo \n\nSammy the religious inclined wins the match and collects the spoils!",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Originally Posted by SamTheCleric \n Poor beer in the gaping wound? 😁 \n \n\n I'd prefer good quality beer, but I suppose poor beer fits Froy better.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Originally Posted by The_Chilli_God \n I'd prefer good quality beer, but I suppose poor beer fits Froy better. \n \n\nIf I had a nickel for every time I screwed up a homonym...",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " You'd have a nickel, right?",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Originally Posted by The_Chilli_God \n You'd have a nickel, right? \n \n\nApproximately. 😁",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Ornixen vs. Broken-Stick Ragefire \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Broken-Stick Ragefire - KoG \n Ornixen - Arayl \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Rolling initiative. I haven't gained any money, so I'm not purchasing anything.\n\n Initiative - (1d20+2)[ 17 ] \n\nKeep in mind, I cannot view my sheet since Campaign Blog is down. I have left enough information on my previous battle to play to a good degree (he's only 1st level after all), so hopefully, not being able to view it will not matter greatly for me for now.\n\nSince this does put me at a slight advantage being able to view your character, I am willing to answer any questions you might have of Ragefire.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " High Ref KC \n\nDue to lethargy, Ornixen is unable to continue.\n\n Broken-Stick Ragefire is declared the winner and can collect his prizes ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Elan the Elan vs. Ba'ster \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Elan the Elan - Curtis \n Ba'ster - Valgunn \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "curtis:",
"value": " Initiative:\n\n (1d20-1)[ 4 ] \n\nMay the best Elan win.",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " You humour is wasted on me pink squishy.\n\nInitiative, (1d20+4)[ 23 ] ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Your move, you great hulking lump of metal.",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster \n\nPrepare to have sharp thing shoved up you!\nRefs:\n \n Spoiler \n Start in 021. Hustle to I15. My Halberd is in my hand.\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " If it's my go...\n\n Elan, Round 1 \n \n Spoiler \nStart in L6, move to L7, waiting for LoS.\n \n\n\nTurn not done.\n\nStats\n\n \n Spoiler \nhp: 10\nAC: 9 FF: 9 Touch: 9\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@Valgunn:\n \n Spoiler \nNo Line of Sight\n \n\n\n@Curtis:\n \n Spoiler \nNo line of sight\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Spoiler \nif there's hay within my move distance (I can't see the map right now for some reason) I'll hide in it, otherwise move to K9, either way ready action to mind thrust the tinman if he comes into view (if that works on warforged), else cast force screen.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, round 2 \nI'll assume your done.\nRef:\n \n Spoiler \nHustle to J6. Listen check to see if I can hear him. (1d20-1)[ 13 ] \n \n\n\nStats:\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Elan, Round 2 \n \n Spoiler \nMove and hide in the hay at M11, cast inertial armor.\n \n\n\nTurn not done.\n\nStats\n\n \n Spoiler \nhp: 10\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 1/600\nPP: 7\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 3 \n \n Spoiler \nHustle to M10, if I can see him cotinue to move towards him and attack if possible.\n \n\n\nLoS check needed.\n\nStats:\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " @Valgunn:\n \n Spoiler \nNo LoS, if you have movement left, you can continue it.\n \n\n\n@Curtis:\n \n Spoiler \nTotal cover works both ways, so all you see is a bunch of hay.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 3 Conti. \n \n Spoiler \nContinue movement to M12\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Elan, Round 3 \n \n Spoiler \nStand up. LoS?\n \n\n\nTurn not done.\n\nStats\n\n \n Spoiler \nhp: 10\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 1/600\nPP: 7\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nOk. This is really funny.... I actually laughed out loud at work.\n\nElan Stands up on his turn, covered in hay. In M11. Ba'ster is standing in M12... Ba'ster may take an attack of opportunity as standing from prone provokes.",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " If I may just say...\n \n Spoiler \n AAAAAAAAAAAAAAARRRRRRGGGGHHH!!!!!!!!! \n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Attack of Oppertunity \n\nAttack roll, (1d20+4)[ 13 ] \nDamage roll, (1d10+4)[ 10 ] \n Ba'ster, Round 4 (if he lives to round 4) \n\nPink squishy!\n\nAttack roll, (1d20+4)[ 16 ] \nDamage roll, (1d10+4)[ 13 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Only the first attack has happened, as it is still Elan's turn, assuming the AoO did not finish him.\n\n@Ba'ster\n \n Spoiler \nWe generally like to have the opponent respond to an attack, just in case there's some trick to pull out. Once both gladiators confirm the win, then a ref can be called in to call the match. Though, by the looks of things, you may have just cleaved him in two\n \n\n\n@Elan\n \n Spoiler \nOuch. 😦 Your stat block says you have Inertial Armor active, but you did not list it in your AC. Did that first attack hit?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " @Ref\n \n Spoiler \nSorry. Got a little carried away. I was just looking at his charecter and I was sure he had nothing, I was terrified that his inertial armour might make the difference but +2 to 9 is still crap.\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " AC (with Inertial Armor): 13\nHP: 10\n\n DAMN YOU!!! ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Boing fwip! ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Boing Fwip indeed. You lucked out there.\n\nBUT Curtis, I'm not sure you're dead no save. You're an elan. Elans can burn pp to negate damage they take, and you still have pp left. I know you do, because I checked your sheet, you have 8 pp, and there's no way you burnt 8 pp in 4 rounds. Elan resilience, remember?\n\nAlso, you're only disabled.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n Refs and spectators are not allowed to offer strategy!!! ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Elan, Round 3 \n\n5 points on resilience... heh.\n\nI can't remember, if standing up is move, cast mind thrust (1d10)[ 1 ] .\nIf it is standatd, move 30 ft. south.\n\nStats\n\n \n Spoiler \nhp: 10\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 2/600\nPP: 1\n \n[/QUOTE]",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster \n\nMind thrust tickles!\n\nAttack roll, (1d20+4)[ 8 ] \nDamage roll, (1d10+4)[ 8 ] \n\nStats:\n \n Spoiler \nHp: 14/15\nAC: 19, Flat-footed 18, Touch 11\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Elan, Round 4 \n\nMissed me!\n\nUse Mind Thrust (1d10)[ 10 ] , draw greatsword.\n\nEDIT: Does it still tickle?\n\nStats\n\n \n Spoiler \nhp: 10\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 3/600\nPP: 0\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 5 \n\nYou die now!\n\nAttack roll, (1d20+4)[ 9 ] \nDamage roll, (1d10+4)[ 9 ] \n\nStats:\n \n Spoiler \nHp: 4/15\nAC: 19, Flat-footed 18, Touch 11\n \n\n\nEdit: I noticed that your attack bonus with a greatsword should be minus five, minus one with your negative strength and minus four with nonproficency for a total of minus five.\n\nEdit: Also just to remind you, you AC is 11 with your inertial armour, not without.\n\nEdit: Also you should have 11 hit points +6 with Psionic Body +4 Hitdice and +1 Con.\n\n@ref\n \n Spoiler \nI would prefer it if his charecter sheet is sorted out before we continue.\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " OOC: Thanks for that, I'll change it later.\n\n Elan, Round 5 \n\nMissed me again!\n\n5-foot step back, Drop Greatsword, Draw Alchemist's Fire, Throw Alchemist's Fire (1d20-3)[ 6 ] \ndamage (1d6)[ 4 ] \n\nStats\n\n \n Spoiler \nhp: 11\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 4/600\nPP: 0\n \n[/QUOTE]",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " OOC: I think I get an AoO when you drew that stored item (Since you can't take a move action and a five foot step). If not ignore the AoO. Also just to clarify I only take the splash damage since you failed to get a direct hit.\n\n Ba'ster, Round 5, AoO \n\nAttack roll, (1d20+4)[ 24 ] \nDamage roll, (1d10+4)[ 12 ] \n Ba'ster, Round 6 \n\nWhy wont squishy squish!\n\n\nAttack roll, (1d20+4)[ 8 ] \nDamage roll, (1d10+4)[ 6 ] \n\nStats:\n \n Spoiler \nHp: 3/15\nAC: 19, Flat-footed 18, Touch 11\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 5, AoO, Critical Threat Confirmation \n\nCritical Threat Confirmation roll, (1d20+4)[ 24 ] \n\nEdit: Wow. If I got that AoO. Your screwed.\nJust a quick note of why I put all this down. I have an hour car drive home so just wanted to get any of the possibilitys out fo the way.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nFirst off, Mind Thrust allows for a Will Save to negate the damage.\n\nSecond, there is no AoO. You can take a 5 foot step in any round that you do not move... Drawing a stored item is a move-equivalent action, not a move action itself.",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Elan, Round 6 \n\nMissed me once again!\n\nI'm assuming you moved towards me before attacking.\n\nI'll 5-foot step to M13 and draw and throw my other Alchemist's Fire: (1d20-3)[ 14 ] \nDamage: (1d6)[ 2 ] \n\nAlso, do you take 1 damage from being within 5 feet of the alchemist's flask?\n\nEDIT: I think that hit.\n\nStats\n\n \n Spoiler \nhp: 11\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 5/600\nPP: 0\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " High Ref KC \n\nNormally, I would call this by DQ. Valgunn hasn't been seen in over 2 days, however, there are mitigating circumstances.\n\nLet me go over some things...\n\n1. Curtis, Valgunn raises some key points. (ie. You should have a greater penalty to your greatsword attack, etc.). This should have been fixed already, and will probably get you into the criminally truant characters list.\n\n2. Mind thrusts allow a will save to negate damage. Those need to be made.\n\nSo, Here is my ruling: Valgunn has two days from this point to make the will saves, and Curtis has two days to redo his previous turn, with the correct modifiers to his attack. If neither of you does this, this will become a double DQ. If one of you does your part, and the other does not, it will be called in favor of the active player.\n\nFurther, Curtis, you NEED to correct your sheet. I don't know who posted that you check out (it may even have been me, i do not know) but they missed some things. You are in a round, and if those things are not checked off by a ref by the beginning of the your next match, you will be DQed.\n\nFor refs: \n Spoiler \nThis is how I will handle the situation here, as there has been considerable messing up (from the spectators giving strategy to players ignoring necessary actions, and more). If a higher level ref would like to change this ruling, they obviously can, but I think this is fair given that neither has posted in over two days, but both need to make actions.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Thank you so much! My home server went down I've been frenticly trying to get it up! Right so first off I guess I need to make those two will saves. If I'm not mistaken the DC to negate should be 15.\n\nMind Thrust Will Save One, (1d20-1)[ 11 ] \nMind Thrust Will Save Two, (1d20-1)[ 17 ] \n\nWish me luck!",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, round 7 \n\n5-foot step and attack.\n\nAttack roll, (1d20+4)[ 7 ] \nDamage roll, (1d10+4)[ 9 ] \n\nStats:\n \n Spoiler \nHp: 11/15\nAC: 19, Flat-footed 18, Touch 11\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " OOC: Fixed it\n\n Elan, Round 7 \n\nMissed number 4!\n\nPick up my greatsword (AoO) and attack: (1d20-5)[ -2 ] \nDamage: (2d6-1)[ 3 ] \n\nIf the alchemist fire hit and you have to take another 1d6 damage: (1d6)[ 1 ] \n\nStats\n\n \n Spoiler \nhp: 11\nAC: 11 FF: 11 Touch: 11\nInertial Armor: 6/600\nPP: 0\n \n[/QUOTE]",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 8 \n\nAoO:\nAttack roll, (1d20+4)[ 15 ] \nDamage roll, (1d10+4)[ 8 ] \n\nWhy! Wont! You! DIE !\n\nAttack roll, (1d20+4)[ 17 ] \nDamage roll, (1d10+4)[ 9 ] \n\nStats:\n \n Spoiler \nHp: 10/15\nAC: 19, Flat-footed 18, Touch 11\n ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " I died. heh.\n\nBye bye.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nWith a mighty swing, Ba'ster claims the title of Best Elan (And all the loot!).",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " I got the swag!",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " That should be TWO mighty swings, not one.\n\nMay your sword swing true and your arrows hit their mark.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Now at last you begin your adventure, or at least the journey to where you hope you will find adventure. Having very little spending money, and very much road ahead of you, have not made the trek pleasant. With each passing day you feel less and less like a hero, and more like a ball of filth. Travelers gaze upon your ragtag group with suspicion, and Innkeeps always seem to find the dirtiest corner of the common loft. The heavens also seem to frown upon you. During your short journey you have managed to see snow, be covered in mud, drenched in hot rain, and baked beneath an even hotter sun. Yet, you finally arrive at last at the great city of Magna Urba.\n\nYou pass through the outskirts, which consist of small farmsteads and scattered villages, to arrive at the main gate of the walled city. Once passing beneath what summarily the most intimidating and imposing battlements you have ever laid eyes upon, you are assaulted by a swirling cacophony of sound and color.\n\nThe party has arrived at the main market district of Magna Urba. In a space enclosed by a quarter mile wide semi-circle are more carts, vendors, and shops than you have seen in your entire life. Sigil was diverse, in so much as you could find many types of people, but this is diversity of a different flavor. In Sigil everyone was part of a whole, and lived in the same small community. The market place displays a great clashing and bustle of strangers. Each individual seems to exist in their own world, with their own unique style.\n\nYou can’t help but get pressed into the crowd and be drawn in by the many attractions. All of the vendors seem quite willing and able to assail against every one of your senses. Had you a bit more gold on hand, you might have found yourself parting with it very quickly.\n\nFrom what you can tell from you vantage point at the edge of the crowd, the center of the ring is completely inundated with the same chaos . Somehow, probably due to the vigilance of the very competent looking guards, there is a relatively clear path surrounding the central swirl. Carts carrying various goods can be seen passing along this path, which is lined along the wall with more established places of business.\n\nWhere do you go now, adventurers?",
"loss": false
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth Sylvanus \n\nLaryth looks around at the bustling city, and then down to the grime on his arms and clothes. Despite his best attempts at streams along their journey, and despite the soap and brush he always hauled around with him, he hadn't manage to keep very clean. He had tried to keep just his head clean, but the gleaming white of his face against the dirt everywhere else on his body had made Laryth finally give in to a uniform level of grime.\n\n \"Well my friends,\" Laryth says with a wide smile, \"Perhaps we need to find the Duke. But first I think a bath is in order, or least a bucket of water and some soap. We must look our best for our new patron, no?\" \n\nBefore waiting for his companions' replies, Laryth turns to ask around if an affordable inn or bath house was nearby.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor Havaral \n\nAndor has seen some city life in Sigil, but nothing like the bustle of Magna Urba. Despite an attempt of seeming worldly, he is clearly out of his element here. He keeps his belongings close, and a wary eye trained on his surroundings. Once or twice when someone bumps into him his right hand twitches towards the tied hilt of his sword, but he stops himself before anyone notices.\n\nTurning to reply when spoken to, Andor finds himself talking to Laryth's back. \"Yes, a bath sounds fine before meeting nobility. Can you find us a decent place to get cleaned?\" Andor settles in behind Laryth, following the cleric's lead.",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence's eyes go wide at the sights, smells, and glittery things lining the streets. He wishes he had enough gold to buy the whole market square to bring back to his gypsy camp, and sighs as he calculates about how much gold he'd actually need.\n\nHe suppresses a chuckle at Laryth's concern, and replies wryly, \" Right, and on the way, perhaps we should stop for tea, yes? He follows after the others with a grin plastered to his face.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo is awed at the sheer concentration of people. For him, people have always meant trouble, and he decides to try and keep as low of a profile as possible.\n\n \"A bath sounds wise, being clean will help us to not stand out as much...\" \n\nWith that, he resigns himself to following the rest of the party.",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n I don't know, friend. From the look of these folks, I'd say a little dirt is fairly standard. It's arms and armor that tell us apart. ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The composition of the crowd actually contains quite a few armed individuals. Aside from the rather menacing guards decked out in plate, you see the odd adventurer or two. Some of the more established merchants also employ their own garishly dressed private security.\n\nAs for hygeine, you are standing in a dusty marketplace. The weather has been a touch dry in this part of the country, suitable for the season, but does little to clear the air. Everyone around you, except for those obviously exerting magical energy, is coated in a fine layer of dun colored earth. Between the swirling crowds, and the large carts constantly wheeling around, you are surprised you can see across the circle.\n\nIn short, the only distinguishing feature of the small group is the doe-eyed look of wonder that has descended upon your faces.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The small group wanders a bit on the outskirts of the market, searching for a place to rest and bathe before calling upon royalty. They find an inn on the outer edge of the circle close to the outskirts of town. It seems a reasonable establishment, obviously catering to travelers of all walks of life. The sign above the door proclaims this establishment to be 'The Wasted Waif', complete with bawdy depiction of some manner of fae creature.\n\nUpon entering, a quick sweep of the room reveals a melting pot of races. If anywhere the group shall fit in, it would be here. You catch snippets of conversation in Dwarven, Elven, and even Orc. The innkeep greets you heartily, and asks what you will have today, offering food, a room, or a nice bath.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n \"Well, sir Innkeeper, a bath would be lovely\" Laryth begins with a smile, \"as we have travelled long but must answer a summons by the Duke and I do not think he is used to seeing us so fresh off the road.\" He lets out a light-hearted laugh and then continues, \"As for the room, we do not know yet what task the Duke has for us, so it might be premature if he sends us right off again.\" \n \"But food...\" Laryth's stomach grumbles suddenly and he turns to the others, \"Perhaps a hot meal too?\" Before walking through the doors, Laryth had squeezed his money pouch, reminded that there was still some coin in there but that the Duke's payment has already dwindled substantially.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Guests of the Duke you say! Well, come around to the back. We have a full bath chamber, excellent accomadations. \n\nAs the man speaks he leads you around the common area and down a short corridor. Around a bend is a stone walled bath chamber. There are several bathing pools and a small sauna. An attendant stands at the ready in an alcove by the door.\n\n Enjoy, I will have a meal ready when you are done. \n\nWith that the man darts out of the room and disappears around the corner. The attendant looks expectantly at the group, but does not speak.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor walks into a corner and removes his pack, setting it and the odd greatsword leaning against the wall. He removes his coat and mail shirt, and places them on top of the pack. He then sits cross-legged beside his belongings and takes out a whetstone and rag, and starts sharpening and cleaning his sword. When this is done, he applies a powder to the blade and resheathes it. Then he casually wipes off the grime from his mail, checking for rust but apparently finding none.\n\nAll this done, he takes off the rest of his clothes, folds them neatly on top of the backpack and climbs into one of the pools to wash himself.",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence, mostly for the sake of novelty, undresses and jumps into a bath that doesn't look deep enough to drown him. After about a minute though, he clambers back out, now clean everywhere except his face and hair, and slips back into his still-grimy clothes. The overall effect of the bath is insubstantial.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo walks over to the attendant and speaks to him/her\n\n \"I don't suppose there is anywhere to quickly dry my clothes if I were to wash them?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLaryth nods in agreement with Solo and adds \"Our summons came so quickly that we had to travel without extras.\" Then he smiles at the attendant and hands him a silver piece, \"Also, do you think, fine fellow, that you could find my friends and I some bread and cheese to snack on, while we wait for our things to dry?\" Laryth nods his head as if the attendant already agreed and then turns away towards the baths.\n\nWalking over to a corner, Laryth carefully places his pack on the floor and then pulls up a stool along side. Setting his weapons against the wall, he carefully removes his armor and clothes until he only has his underbreeches on. Seeing a bucket in the corner, he fills it with water and brings it back to his things. He sits down on the stool. From his pack he pulls out a brush and a chunk of soap, and after some more rummaging around, a mirror.\n\nLooking critically at himself in the mirror, Laryth sighs, but then places the mirror alongside his pack as he begins to use the water, soap, and brush to clean his armor and clothes. The cleaning is an intricate process that involves a fair amount of sighs and exclamations, but eventually most of the grime has been brushed away from his clothes and the metal polished. He hangs the clothes on a hook on the wall to dry and places his armor on the stool. Taking the soap and the mirror, he walks over to a tub and climbs in. He sets to work immediately, paying particular attention to ears, nose, face, arms, legs, shoulders... and a number of minutes later he climbs out of the tub, back to examining his clothes again.\n\n \"Hmm, I knew I should have brought my cleric's vestments,\" he says, dripping in his underbreeches. Turning to his companions he exclaims, \"Well I feel infinitely better already, though chances are that our cleanliness won't last long in all the dust and bustle of this city... still, it will be good to go to the Duke with a clean heart, no?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The attendant opens a closet to reveal a drying rack consisting of several hangers and an unknown source of hot air. Upon being given the silver he dashes off to the main room, and returns some time later with a small platter of wine, cheese, and bread. Something about his manner seems a bit nervous...",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor Havaral \n\nAndor come sout of the sauna, his skin slightly reddened by the heat, and walks straight to the cold water pool, and plunges in. Coming up gasping, he lifts himself up onto the stone floor, looking around. Seeing the clothes-drying room, he takes his coat and washes it in a bucket before hanging it to dry. He then dresses in breeches and sits down on a bench, this time starting to clean a curved heavy hacking blade. Seeing the platter of food, he turns to Laryth.\n\n \"May I have a bite? It's been a while since we ate.\" \n\nAndor completely ignores the attendat's discomfort, jotting it down to townman nervousness at seeing either weapons or exposed skin.",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nBefore Laryth can respond, Fence grabs a hunk of bread and replies, he knows we're good for it , and waves cheerfully in Laryth's direction.\n\nFence picks up on the attendant's nervousness, and (being slightly paranoid) at some point when nobody's looking, he slinks off into some dark corner of the room.\n\n \n Spoiler \n[roll=hide]1d20+12\noops, I guess I'll roll it in the OOC.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo removes his outer clothes and washes them in a bucket, before hanging them in the drying cupboard and plunging into the nearest pool, where he lies floating on his back.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Spoiler \n\nSense Motive role to decide Laryth's action...\n\n (1d20+3)[ 11 ] \n \n\n Laryth \n\nLaryth notices the attendant's nervousness, but doesn't think anything of it. He laughs at his companion's request, \"Of course, the food's for all of us.\" He goes to hang his clothes in the drying room, returning to pick up his sword. Unsheathing it briefly he looks at its edge, watching his reflection in the blade. Sheathing it again, he pulls up another stool and sits down, taking some wine and some cheese from the plate to nibble on.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Laryth notices that the attendant is staring a bit intently at the group, and shuffles nervously toward the door but does not leave.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \"Thank you, Laryth.\" \n\nAndor settles in his seat and munches on a piece of bread, occasionally nibbling cheese. He does not touch the wine, though. I guess we should be heading out to meet the duke now, he must be expecting us soon. \n \"So, shall we go see the duke as soon as our clothes are dry?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth cannot help but notice the attendant's agitation, but he's not sure if it's because he wants a bigger tip or something bad is about to happen.\n\nLaryth stands up and walks over to the far wall so that if he needed to, he could could see out the door. At the moment though he turns to talk to the attendant, \"So my friend, what is your name? Perhaps you can tell us more about this fine city of yours, and what it must be like to work at an Inn such as this. To be completely honest, we have never been here before, only having received a summons from the Duke with little knowledge of him or his intent for us. Your inn seems welcoming though, and your master a good man.\" \n \n Spoiler \n\n diplomacy - (1d20+3)[ 6 ] \n\nEdit: ouch, that's an arrogance roll if I ever saw one\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nAfter a quick wash in the pool he was floating in, Solo joins the others and begins eating some cheese.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The attendant stammers an apology and rushes out the door. You here the sound of shouting, followed by the tromp of many booted feet.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n \"By the Protector's left foot!\" exclaims Laryth. Thinking quickly he calls out a prayer to Corellon, summoning a growling, glowing dog which he sends out in front of the door to slow down the on-comers.\n\nHe then steps back over to his things to pick up his shield. \"Well no armor, but at least I smell good!\" Laryth exclaims sarcastically.\n\n \n Spoiler \n\nSummon Monster I, last only 2 rounds, but should give a little more time to get ready. The dog was ordered to block the doorway, going completely defensive.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo stands up at the sounds of impending combat and moves so that he is against the wall, around 20ft from the door.\n\n Not the first time I've had to fight in my underwear...probably not the last ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \"What is this treachery? We have committed no crime!\" \n\nAndor springs to action and grabs his sword and bow, setting them behind a bench he kicks over for cover. He then strings the bow and kneels behind the improvised cover, facing the corridor with a readied arrow and his sword ready to be taken up rapidly.\n\n \n Spoiler \nAssuming I have time to do all this - priority is get sword - get bow and arrows - kick over bench - take cover - string bow - ready action to shoot at an enemy incoming from the door\n ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " OOC: I'll wait for everyone then start the combat round, unless Fence continues to hide off in the corner.",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence remains hidden, but brings his crossbow to bear. He doesn't like the look of this at all....",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The boots get closer, and suddenly the hallway outside the door is filled with the same armored guards that were present in the market square. You can see them take up position on either side of the door, but do not enter. After a moment, a man in a well polished breastplate steps up to the door, ignoring the hound. He addresses the party in a refined and gentile clip\n\n If you surrender now, it will be much easier for all of us. And please, do dispel the mongrel. ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n \"Explain yourself now, or we're not going quietly\" Solo yells at the man.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The man sighs and crosses his arms, briefly looking down as the dog flickers out of existence.\n\n Please, be reasonable. I have the entire weight of the city guard behind me. If the constable wished you to be harmed, I could have you harmed. \n\nHe then draws a fine looking longsword from his hip.\n\n Now, will you come quietly? ",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLowering his sword, Laryth replies, almost cordially, \"Well sir, courtesy dictates an introduction. I am Laryth Sylvanus, Cleric of Corellon Larethian, and these are my friends. I agree with you, you certainly seem to have the best of us. Perhaps you could give us your name, as well as the additional courtesy of waiting a few moments while we get dressed. I believe our clothes have finished drying and we would be better suited for journeying.\" ",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence remains quiet and hidden, but puts his crossbow away and quickly hides his dagger as he sees the probably of combat dwindling, and the probably of survival increasing.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor undraws the bow, but remains wary, ready to draw and loose in an instant.\n\n \"So what does the city guard want with us? We've committed no crime to my knowledge.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The man steps into the room, sheathes his sword and draws forth a iron bound leather scroll. He begins reading off in an official manner.\n\n For the crime of treason, these following individuals are to be arrested and punished to the full extent of the law: Andor Havaral, Solo Phoenix, Eranti Pendoch, Laryth Sylvanus. Signed by, in service of his Lordship Duke Leo, Constable Dongle. \n\nHe replaces the scroll in the case at his side and once again addresses the party directly.\n\n I simply must carry out the will of the constable, resisting will only strengthen the claims of treason. The Duke's courts are fair, and rely upon higher guidance for truth. If you feel you are wrongfully accused, come peacefully, and this shall soon be resolved. In all honesty, nothing would please me more, I would hate to see honest men put to death. ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor stays silent, but glances at Laryth, as if asking something. He does not lower his guard.\n We seem to be outmatched. ",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n \"Well now, that is very strange, especially since it was a messenger from the Duke himself who brought us here, with the Duke's request for us to help his Excellency with a small task.\" Laryth pauses to describe the messenger and give his name, \"So perhaps you can understand our confusion around why the Duke's constable would send an order to arrest us in the middle of a bath, just as we getting ready to go see his Excellency!\" \n \"Your proclamation states no crime for our supposed treason, but I do know it is a crime for us not to answer the summons of the Duke, for us not to present ourselves before his Excellency. Would you ask us to commit such a crime because of a claim that we committed another, especially, as we know is likely, if that claim is shown to be utterly false?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The man's countenance suddenly harshens, and he once again draws his blade. He points the tip in the direction of Layrth's breast. He speaks softly, but his voice carries great scorn and malice.\n\n At the end of this day, it matters not where my blade has been. Whether in its' sheathe, or a man's breast, it will end the day in the same place. I will sit by my fire, and polish it as my wife tells me of all the mischief my son has caused. The constable has deemed you to be traitors. I have been ordered to escort you to him. I will bandy words with you no further. Do I make my self clear? \n\nHe remains steady, but his posture shows the steely grace of a trained swordsman. You begin to wonder if he even would need to call upon his guards to aid him.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nWith the guard's hostile action of drawing the blade, Andor has once again drawn his bow.\n\n \"So the constable has an order of arrest for treason for us the minute we walk into town while the duke invites us in. Sounds like we're involved ourselves unwittingly in human politics. I find it hard to believe that we'll be granted a fair trial.\" ",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence cries out before the guard can react, Wait a minute! and steps out of the shadows with his arms in the air. Even if we're being captured under someone else's orders, I just can't see how a fight with the city guard is our best option. I say we go where this nice fellow leads and get a better perspective. He smiles ingratiatingly at the guardsman.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor lowers his bow and replaces the arrow in its quiver.\n\n \"Very well, then - if you think it best. I will now get dressed to see your constable in a more presentable form. \n\nHe takes the pile of clothes and starts dressing.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n \"It's not as if we can't just escape later, if need be\" Solo remarks as he too goes to the drying rack and begins dressing.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLaryth nods at the man's words, \"Yes Sir swordsman, you have made who you are and what you will do clear enough. I understand now that an introduction or an explanation would be irrelevant, this is not your conversation to be had.\" \n\nLaryth turns away from the guards and begins to don his clothes. After pulling on his armor and shouldering his bow and pack, he holds out his sword and quiver to the guards, \"I assume you will be needing these. Please take care of them, they have been blessed by the Church of the Seldarine.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The man relaxes once again and gestures to the guards. They take your weapons and wait for you to finish dressing. After you are done, manacles and hoods are brought forth. The man presents the hoods and speaks once again.\n\n For your own safety, I assure you. It would be better to bear an indignaty anonymously, than to suffer the recriminations of the townsfolk. ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\n\" The hoods I can understand but manacles for our safety? Well, I don't see that we have much of a choice in the matter.\" \n\nAndor accepts and dons the hood, then presents his hands to the guard with the manacles.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n \"I too understand the importance of anonymity, but I wear the manacles under protest\" \n\nSolo dons a hood and submits to the manacles.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth goes along with his companions.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " After being chained and hooded, you are lead through the city. You are pulled along rather roughly, but the many strong hands that guide you do not allow you to fall, and as such you make great haste through the city streets.\n\nThe hoods are loose enough to allow for easy breathing, but are weighted at the bottom, so you can not wriggle out a peephole. However, you can tell that you are first lead down several cobbled roads. At one point you are certain there is a body of water in the vicinity, but after some minutes you return to the inner city.\n\nA well-greased portculis can be heard rising in front and falling behind you. What sounds like large double doors also allow your passage, and you are lead indoors. Once inside you are lead down a maze of corridors and up a set of spiral stairs. Finally, the hoods and manacles are removed and you find yourselves in a small office.\n\nA man sits at a desk in front of you, with a wave the breastplated man and the two guards are dismissed. The man at the desk is of middling age, with slightly graying hair and a rather noble aire about him. He sits shuffling papers and furiously inking at parchments. The room is bare except for two large bookshelves and a small cot in the corner.\n\nWithout looking up from his papers, the man produced a document and places it on the front of his desk, and motions for the party to come forward.\n\n Names and occupations here if you will. ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor picks up the document and reads what it says. While approaching the desk, he addresses the man:\n \"Are you the constable Dongle who has accused us of treason? If so, I would ask what the reason for this accusation is.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLaryth steps forward with Andor and reads over his shoulder.\n\n \"I am Laryth Sylvanus, Priest of the Seldarine, in the city of Sigil. My companions and I are more than a little confused as to why we were brought to you this way, as we came to this city by summons of the Duke.\" ",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence looks the room over curiously for a few moments, then goes and scribbles the word \"fence\" on the piece of paper. He ponders a moment at what his \"occupation\" might be, and finally decides to write \"fortune teller\" on the paper. He then settles back into a corner of the room with a smirk on his face.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo fills out the document with his name, and thinking quickly, lists \"Travelling Librarian\" as his occupation.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The man at the desk closes a ledger, places a quill neatly in am inkpot, and looks up at the group with a bright and strangly disarming expression. You can't help but be slighlty lulled by his soft voice...\n\nYes, yes, I am Constable Dongel. You must be the party I sent for. Now I must apologize for the inconvenience. This venture, shall we say, must be a bit ...ahhhh... off the books. The Duke requested the utmost secrecy, and this was my solution. Hire some mercenary-types, and keep them completely anonymous. The only official records shall state that you were tried and summarily executed for high treason. Our actual relationship shall be much healthier and lucrative. I have a task I might have you perform, with full compensation of course.\n\nWith this he produced from a drawer four heavily clinking bags and a leather scrollcase, which are placed on the desk.\n\nCompensation on the order of 25 platinum pieces for each individual upon completion of your task. Now, this case contains your specific orders. You are to leave out the western sortie gate, the guards will direct you. Do not under any circumstances open the orders until you are out of sight of the city. Would you like to discuss anything further before you are off?\n\nSampi: You read the document, and from the gist of the legalese, it states that the following individuals were executed later this evening. Funny, you don't feel dead...",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \"I see. Well, I guess I can sign my own execution certificate. I expect our weapons will be returned to us?\" \n\nAndor signs his name and marks \"journeyman\" as an occupation.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLaryth stares at the constable for a moment, intensely, but then he shrugs, a smile creeping onto his face. \"Well, I suppose I am looking for a bit of a fresh start. Since we'll be leaving the city, do you have any supplies for us? And of course, as my friend states, our weapons?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo takes a look at the constable\n\n I can't say I like the way you operate, but 25 platinum is hard to ignore, I'll accept the offer. ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \"How do you plan to make a payment upon completion of the mission, if we should be dead and cannot make an appearance in Magna Urba? Also, there is a matter of an unpaid bath bill at The Wasted Waif\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " Speak with the quartermaster in the courtyard, he has your weapons and can provide any small supplies you might need. You also need not be concerned with your status as criminals. The city has no doubt by now forgotten you ever existed, afterall I do control the guard within these walls. Though, I wouldn't return to the Waif, were I you. \n\nHe adds the final comment in an offhand manner, trailing the last words to a near whisper. He continues to look at the group expectantly, but also seems anxious to return to his mountain of papers.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n \"Well, my friends, looks like we are now ex-outlaws. What notoriety and we even got a free bath out of it!\" Laryth's tone is joking but his face says he is not too thrilled about the circumstances. He bows slightly to the constable and then heads out the door to speak with the quartermaster.",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence keeps pace with the others, retrieving his confiscated gear. \" Well, I suppose getting paid is a good reason to go through a bit of hassle, eh friends? \"",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nSolo follows the others, having no weapons to collect.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor fetches his weapons, checking the blade of his sword and the curve of his bow.\n\n \"I guess there's no more reason to stay then.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " After seeing the quartermaster, guards lead the group to a sortie gate off the west end of the keep. A short walk down a tunnel leaves you in a rocky outcropping some yards from the city wall. The door is slammed behind you revealing it to be cunningly camoflauged to match the surrounding rock.\n\nAs per the constable's orders you walk up the road a bit until the city is obscured by the hilly landscape. You decide to open the scroll.\n\n Three days march to the northwest is a fort ruin. A preliminary expedition was sent to determine whether this strategic position could be rebuilt. This expedition included a civilian survey team, who were to report on this posibillity. No report has been received.\n\nYou are to proceed to the fort, acertain as to why there has been no contact with the expedition, and return with this information. If possible you are to assist the preliminary expedition in any way you can, but your primary objective is reconnaissance.\n\nYou have one week to complete your task. Returning after this time without good reason will result in your execution records being made public. \n\nAfter reading the final words the text begins to glow. Fence, who had been holding the paper feels it grow hot to the touch, and casts it aside. Shortly before hitting the ground, it bursts into flame. There is no trace of the scroll after the smoke clears.\n\nThe road leads roughly northwest before you. You have your orders, as well as a deadline. However, it is now midafternoon, and a rather pleasant spring day. The way ahead promises more rolling farmland and well traveled woodland paths, as well as a rich reward.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n \"Well, I don't understand what all the secrecy is about, checking out a fort and returning seems to be simple enough of a task... so perhaps there's something there the constable would rather not have seen. Or local politics are against rebuilding a fort. Either way, I'd rather not have the guards of Urba Magna chasing after us.\" \n\nLaryth shoulders his pack and restrings his bow. He looks thoughtfully at the road ahead, \"Three days there, three days back, doesn't give us much leeway in meeting our deadline.\" He shrugs and sets off down the road.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \n\"Well, it is strange. But I'm up for a walk, I hope you are too. There's no point in thinking about human politics and their reasons, at least no sense in wasting time standing still while we could be moving. Let's head out, shall we?\" \n\nThe tall elf starts walking off towards the notheast, whistling a walking song slightly out of tune.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n \"I guess we'll just have to trust that the secrecy is for our own good.\" \n\nSolo walks with the others down the road",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n I've never SEEN exploding paper like that! I wonder if I can convince him to give me some when we get back... Fence looks wistfully back at the concealed entrance to the city, as the group begins their three day march.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor stops his whistling and addresses the others:\n\n \"It's too bad they didn't tell us who the expeditionary force consisted of. It would be easier to reconnoitre if we knew what kind of people went there before us. I can't help but wonder why they haven't reported or returned. What do you think? Monsters, bandits or something else?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The party travels along the road without incident. The land you travel is indeed dotted with small farmsteads and a few scattered hamlets. You pass a few of the locals, who do not meet you with hostility, but seem content to let you go on your way. A few miles from the city, the hills flatten out a bit, and you can see farther down the road.\n\nThere is a large forest, which you are heading directly toward. By your estimation, the fort must lie deep within this wood. Several hours later you cross into the boundaries.\n\nAt this point the trees are sparse but healthy. The road is still well maintained, showing signs of use in commerce. You continue onward as there is still much daylight left in the sky. The canopy has not yet grown thick enough to obscure the sun.\n\nUp ahead is an old man sitting on a stump. He is in the midst of stamping out a small fire and gathering up his meager possessions. His countenance is well grizzled by age, but still carries a paternal warmth. When he sees you, he greets the group.\n\n Well, good day. Travelers, eh? Always loved the open road myself. But, you can't go down this path. Storm took out a few big trees, and the woodsman haven't gotten around to clearing them out. It's why I don't pay taxes. Use that old deer path over there. \n\nHe chuckles at his own joke and gestures to a smaller track that veers a bit westerly of the main trail. You can't see very far down either path.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLaryth stops, enjoying the opportunity to pause and chat a while. He considers the man's words carefully, but smiles at the same time.\n\n \"Well good sir, I myself can barely remember who to pay taxes too sometimes, much less which ones are worth paying! Are you from these parts? Perhaps you can share some stories about yonder wood?\" \n \n Spoiler \n\n sense_motive - (1d20+3)[ 14 ] \n\nThat may be the first time I've ever typed the word yonder... now twice!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor looks around and along both paths, then wonders aloud:\n\n \"Why would a few fallen trees hinder four men on foot?\" ",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence replies to Andor ominously, Maybe they're trees of DOOM! But then he shrugs.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n We have little knowledge of these parts, it might be best to stick to the main road. I'm sure with all of our skills we can bypass the trees. In fact, we might just give those woodsmen a head start for when they arrive. ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " The old man takes Andor's suggestion to heart and begins prattling on about his experience with the woods.\n\n Well, I have to say that this road is just one of many I've walked down. I can say I've walked down it more than once. Just another place between here and there I suppose. But these woods, they're nothing special. Just some trees, some more trees, the occasional hunter, and a bear or two. I did see a goblin one time. It was a ways up north I suppose. I swear he was drunker than a dwarf on... whatever the dwarven holy day is. Him and a bunch of his buddies. All drunk, just yelling at each other in that screechy little language of theres. I suppose you don't believe me, but I swear I saw them. \n\nHe continues on about the trees and the bears and whatnot, taking a bit of a hard left at tavern wenches and his life in general. If you don't stop him you are sure he will go on for hours.\n\nLaryth:\n \n Spoiler \nThe man seems sincere, if a bit senile.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \"Aye, goblins can be either dangerous or just a nuisance. But tell me, good sir, do you remember a group of soldiers and civilians going this way some time ago? Perhaps you even remember how many soldiers there were?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " I wasn't exactly here a while back. I was farther up the road, or at an inn, all depends on how far back you mean. I'm more of the travelling type, not the squat-in-the-woods type. ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \nI see. I'm just guessing and asking - but friends, tell me which way should we go? The forest path which this man who does not live here asks us to take or the main road with some fallen trees? \n\nThe elf looks at Laryth with the question in his eye.",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n \"Let's take the deer path... someone put this young traveler in our path and I am a fan of fate. Look how far it's brought us so far!\" \n\nLaryth invites the man to travel with them, but heads towards the path either way.\n\n \n Spoiler \n\nA little more trust than he normally would give, but to move the story along...\n ",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence shrugs and wanders along after his companions.",
"loss": true
},
{
"from": "human",
"prefix": "Alebeard_Thunderax:",
"value": " I'm going to need marching order and disposition.",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n\nAndor moves off with Laryth. Somewhat suspicious of this strange event, he takes his bow and strings it, keeping a careful eye on his surroundings.\n\n \n Spoiler \nMarching order suggestion: Rogue in front moving carefully, the rest about 30 feet back.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Solo \n\nFeeling a little uneasy about the path they were about to take, but not saying anything, Solo falls into step with the rest of the party.\n\n \n Spoiler \nI second Sampi's suggestion\n ",
"loss": true
},
{
"from": "human",
"prefix": "obliged_salmon:",
"value": " Fence \n\nFence casts a quizzical glance at Andor's bow, then shrugs. Fear an ambush, then? He pulls out his awkwardly large rapier, for safe keeping, and sets off ahead of his companions.\n\n \n Spoiler \nEranti will lead the procession by about 30 feet, then.\n\n spot - (1d20-1)[ 14 ] \n listen - (1d20+5)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Sampi:",
"value": " Andor \n \"Aye, fallen trees blocking the path from men on foot sound suspicious to me. better be on our guard.\" \n \n Spoiler \n\nRolls later, since I apparently cannot access campaign-blog.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Spoiler \n((OOC: Sampi, campaign blog has been down for over a week now, I fear the worst. Thinking maybe their server could have been in China, damaged by the quake.))\n ",
"loss": true
},
{
"from": "human",
"prefix": "Snowfall:",
"value": " Laryth \n\nLaryth falls to the back of the group, his bow ready.\n\n \n Spoiler \n\n spot - (1d20+5)[ 15 ] \n listen - (1d20+5)[ 6 ] \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Cet vs. Beau Regard \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Beau Regard - Lawful Evil \n Cet - Suzuro \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Alrighty! Good luck to you...and please don't kill off my character if I win....\n\nHaha!\n\n\nInitiative: (1d20+2)[ 16 ] \n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "lawful_evil:",
"value": " I've been in the process of reworking Beau Regard for the tournement. I do not have an approved character at this time. I can not proceed with this battle. As it is a holiday weekend and a low priority for me I can not even guess when I will get around to it.\n\nCan someone pull my character from the approved list so that I stop getting scheduled in matches.\n\nSorry.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nCet is declared the victor, please collect your bounty.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Emperor Demonking:",
"value": " It was a small town and as such this peice of news was the biggest that had his the town in ages. There was going to be a festival about the greatest trainers in the town and their greatest monsters.\n\nIts happening now but its your choice of where to be.",
"loss": false
},
{
"from": "human",
"prefix": "qube:",
"value": " John, the gravedigger \n *reading a pamflet* \n \"hmmm ... see this Haunter?\" a Haunter materializes over the sholder of the gray dressed man ... \"Might be fun ... at least it will be a nice change of pace\" he says as he continues his way to the graveyard. he puts the pamflet away in his backpack and the ghost looks at him \"Hauntaar!\" . the man looks at him, and then turns around \" OK, OK, I'll see if we can enter it ... but don't complain to me if you get pummeled ... \". the ghost makes 3 around him and then fades into nothingness \"Haun taa ...\". The man picks up the pace and walks to the subscription-area.\n\n((ooc: what is the mood setting? as the anime? more serious?))",
"loss": true
},
{
"from": "human",
"prefix": "Benejeseret:",
"value": " The forge flares around Dwyn. Thick dwarven sweat rushes down his dreadlocked beard in channels, slothing onto the floor with each stroke of the hammer onto a scalding stone floor.\n\nThe young apprentices work hurriedly in the back of the room against the broken stone wall. Each scoops a bucket of water from the small underground stream cut against the corner of the room. In quick precision the lads toss bucket after bucket over Dwyn, his smoldering leather gloves, and his tools.\n\nWith a final clang and sizzle Dwyn drops his tools into an awaiting bucket. \" That'll be all fer taday Cumbus, reel it back in there .\"\n\nNow visible within the heart of the forge, the only source red shadowy of light in the chamber, Combus shivers and calms. \" Combusssss .\" The intense heat lessens and the flare of light reduces to a charcoal red simmer over the body of the small elemental. \" Combus ?\"\n\n\" Ya, ye deserve tha break, come on now, \" the dwarf holds out the monster ball and the elemental slips inside for a comfortable rest.\n\n\nA moment later the apprentices are all abuzz at the arrival of a runner. The youth is out of breath, but passing out flyers to the rest. Dwyn catches one of the papers and reads it over.\n \nA monster festival eh? Would be a nice break ta be outside in a cool breeze fer once. And Combus could use the workout anyway. \n\nDwyn, his mind made up, kneels and dunks his head right into the stream. The tips of his smoldering beard go out at once. Soaking and steaming he makes his way up the stone steps to the surface and starts off to the centre of town to see about this festival.",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Tucking the flier into his shirt, Steven put down his shears. Hmm...Might want to check it out...Ajax! Get yourself up here! \n\nThe blue dragon popped his head out of the ground and looked quizically at the gardener and speaks in a light lilt. 'Lo Guv'ner! \n Cut that out! We're going to be checking out this festival, so come along. \n\nThe dragon pouts, and grumbling in a deep, rumbling voice Do not want! \n\nSteven was prepared for this. The dragon was intelligent, yes, but it was immature and easily bored and incredibly stobborn. He reached into his tunic and pulled out a worthless quartz crystal.\n\nThe dragon perked up, burbling excitedly. Yessyessyess. Give it! \n Only if you come. \n Yesyess, I come! \n\nSteven handed over the rock and the dragon issued a sound that sounded exactly like laughing children and followed the gardener.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " A humming sound invades the street as Vanthis flies by riding Tarsis. Hurry up, Tarsis, or grandpa will be upset when we arrive! The troubled expression of the halfling gives away that he doesn't really want to upset his grandfather. Perhapz if you ztarted dieting I could carry you fazter replied the insect-like Tarsis with her contralto voice.\n\nVanthis almost chuckled when he heard her reply. Her always defiant and biting attitude contrasted greatly with her voice. The slight mispronounciation of the \"s\" sound didn't contribute to make Vanthis take her any more seriously, either.\n\nAdvespas were difficult to tame. They weren't one of those monsters that one kept as a pet, for sure. Cunning, strong, they weren't too affectionate, but when they were handled properly you could get some kind of mutual recognition. And Vanthis and Tarsis had developed a deep respect for each other a long time ago.\n\nThe halfling was taken back to reality when the Advespa made a sharp turn to the right and stopped in front of a colourful poster in a wall. zzHey! Thiz one iz new! she said, hovering in mid-air. Letsee... mumbled the halfling while reading the sign. Hey, this is great, Tarsis! a monster festival! we have to check it! The movements of the halfling on the saddle guided Tarsis to turn back and go check the festival location.\n\n zzzWhat of your grandpa? Won't he zpank you when you get home? said Tarsis, mockingly. Vanthis recognized the gesture for a smile on her face, but he just dismissed the comment with a movement of his head, as her translucent orange wings propelled them to the festival area. He was the proud trainer of a great advespa, and the festival was the perfect place to show the world.",
"loss": true
},
{
"from": "human",
"prefix": "Benejeseret:",
"value": " The dwarf makes it to the festival grounds and looks around.\n\n\n{spot = (1d20)[ 8 ] }",
"loss": true
},
{
"from": "human",
"prefix": "MammonAzrael:",
"value": " Thomas \n\nThomas was mingling through the crowd that had gathered to watch today's tournament. He was passing polite greetings, feeling the crowd, and staying close to the grounds where the battle would commence.\n\nHe had been waiting for this day for nearly a month now. Business was hitting the dry season, and this competition would be an excellent place to show off his skills as a trainer. After this day he should have plenty of customer to keep him busy, from workmen who need points on controlling their newly acquired helper, to children with dreams of becoming battlers. He's helped them all.\n\nThomas hopes that Rover will do him proud today, perhaps taking a prize before the professional trainers take the final stages. Rover was currently in his capsule, as he wasn't terribly friendly, and a crowd this size would tempt him beyond measure, and he would certainly wreak havoc on these people. Thomas still couldn't understand why Rover was the only name he had ever found the beast to respond to, but it had proven worthy indeed once trust had finally been achieved. Rover was certainly the most difficult monster Thomas had ever handled, and he was quite proud.\n\nSoon he made his way to the arena, to scope out the competition.",
"loss": true
},
{
"from": "human",
"prefix": "Emperor Demonking:",
"value": " The five of you came to the same point in the road, and you could see two large dragons, one red and one silver fight in the sky, while the crowd is cheering.",
"loss": true
},
{
"from": "human",
"prefix": "Benejeseret:",
"value": " \" Oie, that'll be wee bit outta our league. Right gorgeous creatures those be though. \"\n\nDwyn makes his way to the registration desk to enquire about entries. If he sees any bookies taking bets on the current fights he might listen in on the numbers and put down a few gold on the red dragon.",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " The blue wyrmling looked up at the two battling dragons and started moving his throat.\n\n Silver dragons are ugly! \n Yeah? Well red dragons are stupid! \n Ajax... \n Grr, now I'm angry! Take that! \n You hit like my grandma and smell like her too! \n Ajax! \n Now I use my super breath \n Oh no! It smells awful! \n AJAX! \n\nThe dragon stopped talking, and grumbling in a subdued voice,\n Never like fun, Mr. grumpytrousers. \n There will be enough time for that later. Right now, we need find out more about this gathering ",
"loss": true
},
{
"from": "human",
"prefix": "MammonAzrael:",
"value": " Thomas \n\n\"Well, it looks like we're in for quite the show today. This should be great!\" \n\nWith that, Thomas starts looking through the crowd around the sign-ups, trying to find who his opponents may be.",
"loss": true
},
{
"from": "human",
"prefix": "qube:",
"value": " John \n\n\" dragons ... meh, in the end they also die ... though they seem quite powerfull. \"\n\nJohn walks up to the registration booth ...\n\n\" Hello, I was wandering if I could register for battles, even though I have only one critter with me \"",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Vanthis \n Dragons!! do you see that, Tarsis? said the halfling with an excited voice. Do you zzink I'm blind? replied the advespa caustically.\n\n You know I didn't mean that.... sigh The halfling looks up to the fighting dragons when the red one seems to get the upper hand for a moment. His mind accompanies each of the dragon's movements before returning to earth. Only then he seems to notice the others congregated there.\n\nOne of them was already registrating for the event, so, he decided to talk to the others in the queue. Hey, hi there! I'm Vanthis! he introduced himself. And this is... ...Tarsis interrupted the advespa. Funnily enough, despite the \"s\" sounds in her name, she pronounced her name perfectly. I can zzzpeak, you remember, kid? I can introduze myzelf if I want to. With that, the advespa turns sideways, so that the halfling has to turn in the mount to speak to the others. Don't pay attention, she's just being grupmy says the halfling just before Tarsis shakes and he has to grab the saddle to prevent falling. Woops! so... are you monster trainers too? do you have many? do you come from remote lands? inquires the halfling in a torrent of questions.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: The Akhond vs. Thock \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n FlyMolo - The Akhond \n Talic - Thok \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " (1d20+3)[ 22 ] \n\nThat's initiative. I still have 300 gold to spend, so if you want to make some purchases?",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Initiative: (1d20+1)[ 3 ] \n\nBut of course, I fully intend to make a purchase. As for what that is? Not sure yet. I'll use my mad ref skillz when I get home to linkify you (and add the Akhond of Swat to the character roster in the waiting room).\n\nPurchases will be based on what I see on your character sheet. They will likely include a scribed scroll or three, and possibly a purchased scroll. What spells will be on those? I shall decide those shortly. From that point, I shall have Thok begin his pre-match preparations, and hopefully, proceed to beat you like a red-readed stepchild. That last part will be a lot easier if you cooperate with my fist.\n\nEDIT: For some reason, I doubt you will. Ah well, there's always victory through superior HP.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Purchases: Don't foresee needing any spells. However, just for fun times...\n\nBuying a rowboat (50gp) and two Oars (4gp total).\n\nPurchasing a meticulously crafted egg, crafted from the scales of metallic dragons... and the ritual that goes along with it. Behold, Thok is reborn as a Dragonborn of Bahamut! (100gp)\n\nNo other purchases, unless in response to a purchase of yours.\n\n\n...Back in the tower of arcane knowledge and power...\n\nA mage in exquisite robes calls for his apprentice to bring him his wine. Thok, dutiful apprentice that he is, comes running with the 800 year old elven wine... But alas, he is awkward, and he runs into the door jamb in his haste, smashing the bottle. The master looks up, and says mildly, \"That bottle was worth more than you are. You better win your next match, or I'll have your soul. As a reminder of how easily it can be done, let me show you how you'd look... with wings.\"\n\nHours of pain later, Thok drifts to sleep, wakes up refreshed, though shaken, and carefully prepares each spell he intends to use. He carefully and gingerly stretches his new wings, testing them. Afterwards, he removes his wizard's robes, donning his loincloth, and steps on the portal pad to travel to the Marshalling area.\n\nHe wordlessly approaches the quartermaster, and hands over the list of purchases, allowing a slight smile when the merchant's jaw drops... Then travelling to the arena, staying clear of the shark pens, he sets up the oars.\n\nSpells Memorized (Me and refs): \n Spoiler \nLevel 0: Detect Magic, Ghost Sound, Mage Hand x3\n\nLevel 1: Fist of stone x2, Enlarge Person x2.\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " A rowboat, eh? Clever. I buy a silk rope and a grappling hook, and some better armor. Chain shirt. And a pair of psionic tattoos.\n\nI would buy a rowboat myself, just for novelty value, but that's a 10' speed. Very stylish, though.\n\nI'm not sure about contingency spells, so I'll leave that idea be.\n\nActions: \n Spoiler \n Start in M3, double move to F15.\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " 2nd thoughts. Wait, can you even pick up the rowboat? \n\nYes, yes you can. It's not even a light load, or close to one.\n\nThe beefiest wizard that ever lived.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Thok steps into the arena, wearing nothing but a loincloth, benchpressing his boat above his head, while two young ladies sit comfortably within it... After a moment of grandstanding, he lowers the boat, and escorts the ladies back out of the arena. Picking the boat up, he holds it comfortably on one shoulder, and moves to his starting place. The arena match begins...\n\nThok, Round 1 (assuming you're done):\n \n Spoiler \nBegin in N25, double move to U16. Swift action, activate Travel Devotion.\n \n\n\nDone.\n\nStats: \n Spoiler \nLocation: U16.\nIn Hand: A freakin rowboat.\nAC: 10 (Flat foot 10, Touch 10)\nHP: 11/11\nEffects: Travel Devotion 1/10\n\nSpells Prepared:\nLevel 0:\nDetect Magic\nGhost Sound\nMage Hand\nMage Hand\nMage Hand\n\nLevel 1:\nFist of stone\nFist of stone\nEnlarge Person\nEnlarge Person\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Spoiler \nSingle move to K19.\n \n\n\nI'll go get a LoS check. Not done.\n\nAlso, I'd like to know where you get your last three hitpoints from. wizards have d4, plus 4 con makes 8. Perhaps you would deign to share your secret?😉\n\nI'm not accusing you of slipping a broken character past, I just want to know. And where can I find Travel devotion? I must look into this devotion business.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \nTravel devotion is in Complete Champion\n \n Spoiler \nYou can move quickly around the battlefield.\nBenefit: Once per day as a swift action, you can activate\nthis ability to move up to your speed as a swift action each\nround. Thus, you can move your speed and then take a full-\nround action, or move and take two other actions (two move\nactions or one move action and one standard action). This\neffect lasts for 1 minute.\nSpecial: You cannot take a 5-foot step in the same round\nthat you use this feat to move as a swift action.\nSpecial: You can select this feat multiple times, gaining\none additional daily use each time you take it.\nSpecial: If you have the ability to turn or rebuke undead,\nyou gain one additional daily use of this feat for each two\ndaily turn or rebuke uses you expend.\n \n\n\nAs for the HP, his number is correct, and the reason for it is on his sheet, just take a closer look.\n\nAND LoS\nAkhond \n Spoiler \nNothing\n \n\nThock \n Spoiler \nNothing\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " HP is from the Toad Familiar. +3 HP, baby.\n\nTravel Devotion is in Complete Champion.\n\nTravel Devotion: \n Spoiler \nTRAVEL DEVOTION [DOMAIN]\nYou can move quickly around the battlefield.\nBenefit: Once per day as a swift action, you can activate this ability to move up to your speed as a swift action each round. Thus, you can move your speed and then take a full-round action, or move and take two other actions (two move actions or one move action and one standard action). This effect lasts for 1 minute.\nSpecial: You cannot take a 5-foot step in the same round that you use this feat to move as a swift action.\nSpecial: You can select this feat multiple times, gaining one additional daily use each time you take it.\nSpecial: If you have the ability to turn or rebuke undead, you gain one additional daily use of this feat for each two daily turn or rebuke uses you expend.\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Ah, nice. Excellent feat, for the cost. I'll have to poke through CC, it seems full of broken stuff.\n\n \n Spoiler \n Ready an action to cast magic missile, empowered and maximised, on LoS within 110 feet.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Assuming you're done...\n\nRound 2 (2nd half)\n\n \n Spoiler \nAssuming No LOS. If LOS is gained at beginning of move or anytime during move, actions will be modified from that point forward.\n\nSwift: Move to U10.\nFull Round: Double Move to Q16.\nFree: Drop boat in square, right side up. Boat occupies Q16-Q17, I'm standing in boat.\n \n\n\nDone. Will fetch LOS.\n\nStats:\n \n Spoiler \nLocation: Q16.\nIn Hand: A freakin rowboat.\nAC: 10 (Flat foot 10, Touch 10)\nHP: 11/11\nEffects: Travel Devotion 1/10\n\nSpells Prepared:\nLevel 0:\nDetect Magic\nGhost Sound\nMage Hand\nMage Hand\nMage Hand\n\nLevel 1:\nFist of stone\nFist of stone\nEnlarge Person\nEnlarge Person\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " yeah, I am. Sorry. All done.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \nI hate these slopes! At least no one's hiding. Took me a while, I used the 5' cube assumption I've used before in 3D LoS checks. LoS is established as Thok (is it Thok or Thock?) enters Q10 from the north. Akhond is in K19.\n\nMy figures, anyone can look \n Spoiler \n\nSo figuring Akhond is a 5' cube, he can see anything that breaks the horizontal plane of +25'. Thok as a 5' cube would be flush with that plane at the maximum height of the darker orange section. As soon as he enters the red section, the slope pushes him inches above the plane, establishing LoS.\n \n\n\nAkhond may take his readied action if he wishes, then play continues with Thok's turn.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " I do. You take 10 damage from my empowered and maximized/maximised magic missile. I expend those feats and a 1st level spell slot. Continue.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " A roll needs to be made for the empowered portion. Maximize doesn't affect it. Otherwise, cool.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Originally Posted by Talic \n A roll needs to be made for the empowered portion. Maximize doesn't affect it. Otherwise, cool. \n \n\nI don't understand this sentence. Maximize means I get the maximum for the 1d4 part of the 1d4+4 total(+3 warmage edge), yes? And empowered means the variable parts get *1.5. So 4*1.5=6 6+4=10.\n\nOr at least, that's how I thought it worked.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Wrong. Maximize affects the spell. Empowered affects the spell. They do not affect each other. Thus:\n\nSpell: 1d4 + 4\nEmpower: 1/2 (1d4), or 1d2 - Variable portion\nMaximize: 1d4 = 4\n\nThus, the final is: 4+4+1d2.\n\nRAW:\n \n Originally Posted by SRD, Maximize Spell \n Maximize Spell [Metamagic]\nBenefit\n\nAll variable, numeric effects of a spell modified by this feat are maximized. Saving throws and opposed rolls are not affected, nor are spells without random variables. A maximized spell uses up a spell slot three levels higher than the spell’s actual level.\n\n An empowered, maximized spell gains the separate benefits of each feat: the maximum result plus one-half the normally rolled result. \n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Oh, how entertaining. Take 8 plus (1d2)[ 2 ] then.\n\nOkay, it comes out to 10 anyway. Whoo! I learned something, anyway.\n\nCarry on!",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Hmm, that was the end of 1 30 ft move, just before the start of the next. So, I'll cast a spell instead of the next move action I had listed. That spell is: (Spellcraft check DC 16 to see): \n Spoiler \nStonefist\n \n\n\nFollow up with a free action: Drop prone, breaking that lovely 5' plane downward.\n \n Spoiler \nFall under boat (which is upside down in squares Q10-R10), taking total cover.\n \n\n\nStats: \n Spoiler \nLocation: Q10, prone, taking cover under boat\nHP: 1/11 - Not Disabled by virtue of rageclaws\nStatus Effects: - Travel Devotion - 2/10, Stonefist 1/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Lesee, it's my turn.\n\n \n Spoiler \n I single move to J11\n \n\n\nAlmost 100% sure that reestablishes LoS, because you're still in Q10, neh?\n\nFetch a check for me? My internet is kinda unreliable lately.\n\n*hopes this posts right*",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nMan, I came back to see if one or both of you were b****ing out my call and I find that all is well and my services are needed yet again. Well, I gladly submit to you the following.\n\nAkhond \n Spoiler \n\nYou see that boat he was carrying lying in Q/R10 upside down, but no sign of him.\n \n\n\nTho(c)k \n Spoiler \n\nYou see the pristine interior of your recently purchased boat, and some dark red grass.\n \n\n\nIt's still Akhond's turn.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Alrighty. Is the boat tall enough for him to hide behind?\n\n \n Spoiler \n I ready an action to cast magic missile on LoS within range(110')\n \n\nDone.\n\nRef question: \n Spoiler \n What would be the best way through the boat, assuming he remains behind it? How thick is the boat's hull?\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Something I forgot. \n Spoiler \n Passive spot, if necessary. (1d20+1)[ 19 ] \n \n Whoops, close your my spoilers.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@Talic\n \n Spoiler \nRow row row your boat...\n \n\n\n@Flymolo\n \n Spoiler \nAccording to Stormwrack, a rowboat has Hardness 5 and 30 hitpoints\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Okay, annoying but I'll live. Your go.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Annoying? Nah, that's taking an empowered magic missile to the top of my toupee. Being sneaky sneaky? That's fun.\n\nThok, Turn 3: \n Spoiler \nMove: 5 ft crawl. moving to P11, boat slides along ground to P11-Q11\nStandard: Ready action: Stand up if LOS is established, for any reason.\n \n\n\nDone.\n\nStats: \n Spoiler \nLocation: P11, prone, taking cover under boat (P11-Q11)\nHP: 1/11\nStatus Effects: - Travel Devotion - 3/10, Stonefist 2/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nAkhond \n Spoiler \nYou see the boat slide along the ground to P11-Q11\n \n\n\nThok \n Spoiler \nSame boat, different red grass.\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " I was talking about my ref question, but okay. Your rowboat is sturdy enough to stand up to a shower of rocks or something. Ho hum.\n\n \n Spoiler \n I move to K9, same readied action as before.\n \n\n\nAll done, slide around some more.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Hmm.\n\nThok, Turn 4:\n\n \n Spoiler \nOk, I've given him enough time to take the high ground. The safe ground in this board are the raised platforms. He's up there on the other one, I'm pretty sure. Based on his position when I saw him, it looked like he was slowly on his way there when he zinged me. Heck, if you mirrror imaged my path up, he was on it. I'm gonna get in a position where I can reach anywhere on that other upper platform and still attack before I break turtle tactic #23. This next play is the all or nothing play. :)\n\nWith that in mind...\n\nMove: crawl 5 feet to P12. (lowering elevation 5 feet also). Dragging boat, so that it is propped up against the wall, blocking LOS west, In P12.\nMove: crawl to O13, dragging boat. Boat in O13-P13.\nSwift: Crawl to N14, dragging boat. Boat in N14-O14. Go go travel devotion while crawling!\n \n\n\nAll done, pending ref description of my move.\n\nStats: \n Spoiler \nLocation: N14, prone, taking cover under boat (N14-O14)\nHP: 1/11\nStatus Effects: - Travel Devotion - 4/10, Stonefist 3/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nYeah, I hate this map even more.\n\ntalic \n Spoiler \n\nI see, you're getting me back for all my rules lawyering by breaking the movement rules. Now I've got the head ache.\n\nOkay, so you're going from the middle of one color to the middle of another color, that's 9' vertical difference. Whether that rounds to 5' or 10', the cliff is a hard corner so you can't move diagonally down and forward. So you either climb or fall. The next issue is that you're not really carrying your boat, it's moving because it's on top of you. You have to be dragging it for full cover, so it's touching the ground. I see the boat being in P11/12 before it tips over the edge with you. Once it's leaned up against the wall mostly verticle, I don't think it can grant full cover to the west. It's going to act more like a tower shield facing south at that point.\n\nSo, change it up, give me a rebuttal, or call for a higher ref. (and keep on fighting the system! Power to the people)\n \n\n\nStill Talic's(Thok) turn.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " @Chile, refs: \n Spoiler \nProvided your distance is correct, falling is fine. It's less than 10 feet, so no damage. Would a modification to O11, N11, M10 cover to the west, then? If so, that will be the path I take.\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Thok, refs \n Spoiler \nThe map is a bit ambiguous, with the elevation ranges. The best I can do is base the math off of even slope, figuring squares based on it's average elevation. It's certainly debatable. However, I feel safe in saying you new proposed path satisfies my qualms. Moving to O11 would give you the \"tower shield facing west\" like effect from the boat. Moving to N11 drops it flat again, giving you full cover. Moving to M10 puts the boat in N11/M10. If you're okay with that, lock it in and let Akhond know he can look in the following spoiler.\n \n\n\n*section edited out",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Seems good to me. Go ahead.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Weeellllll since I'm still here...\n\nAkhond \n Spoiler \nYou see the boat move off the ledge and tip down into O11 (leaning up against the wall), then it slides forward into N11 (laying upside down still, flat against the ground), then it slides to M10 (occupying M10 and N11, upside down)\n \n\n\nAkhond's turn.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Spoiler \n I move to k16, prepare a readied action same as before. Magic missile on LoE.\n \n\n\nAll done.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Thock, Turn 5:\n \n Spoiler \nHmm. The water to the northeast has cut me off. Darn my moving too slowly here, and making a bad guess on what he was doing at the beginning of the match. I could hope that he forgot I have enlarge, and is standing right near the ledge at K9 (the square that gives the best LOS to me from the highest altitude), but winning isn't usually based on hoping.\n\nHe wants to be out of the water, and he wants to have good LOS on me. He could do that easiest from the red area to the south... I give it 50/50, for high ground to my west, and slightly less high ground to my south.\n\nThat water is gonna get me if I'm not careful. I need to make a play soon. Time to stand up and hope I point this thing in the right direction. All that remains is figuring out which way to face the boat wall, south or west.\n\nAction:\nSwift: crawl to L10.\nMove: Stand up, propping boat against me to provide cover, either south or west, depending on roll.\nHide check if needed: (1d20)[ 7 ] \n\nFacing of cover:\n1=West\n (1d2)[ 2 ] \n\nStandard: (subject to change if I get zinged by another spell) Ready an Action: Move if opponent performs any action with LOS.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " @Refs:\n \n Spoiler \nSo, cover south.\n \n\n\nDone.\n\nstats: \n Spoiler \nLocation: L10, taking cover behind boat (held, facing south)\nHP: 1/11\nStatus Effects: - Travel Devotion - 5/10, Stonefist 4/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\n@refs \n Spoiler \nAnti-metagame, pointless spoiler\n \n\n\n@Akhond \n Spoiler \nThe boat moves to L10 and then is stood up with the bottom of the boat facing south. So the boat is pointing straight up and all you can see is the bottom of the boat.\n \n\n\n@Thok \n Spoiler \nAfter standing up, you don't see him.\n \n\n\nAkhond's turn.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Top of round 6.\n\n \n Spoiler \nI'm going to try something radical here. I jump down and move to O18, then hook my grappling hook over the edge. I can't see the roll, but the DC is 10 \n Spoiler \n (1d20+3)[ 18 ] Even on a failure, it'll stay up for (1d4)[ 1 ] rounds before falling.\n \n Keep in mind those turquiose squares are shallow water now, and prevent charging. I'm safe.\n \n\n\nAll done.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nThok \n Spoiler \nNo LoS\n \n\nAkhond \n Spoiler \nGrappling hook check noted. You still just see the boat.\n \n\n\nThok's turn.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Thok Turn, round 6:\n\n \n Spoiler \nI'm surprised he didn't establish LOS, to be honest. Hmm. No matter, if my calculations are correct, with my speed boost from Travel devotion, I can reach anywhere up on the upper level this round. Here's my gamble.\n\nFree: Drop boat in adjacent square (L9-M9). Need LOS for remainder of turn.\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nAs the boat falls to the ground in L/M9, LoS is established.\n\nAkhond is in O18 with a grappling hook over the edge next to him.\n\nThok is in L10.\n\nThok may finish his turn.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Round 6 continued:\n\nSwift: Move to M15. (Using Travel Devotion)\nMove: to M18.\nStandard: Cast Enlarge Person, Expand, covering M18-N19\n\nDone.\n\nStats: \n Spoiler \nLocation:M18-N19\nHP: 1/11\nAC: 9 (-1 size)\nEffects active: Travel Devotion: 6/10\nStonefist: 5/10\nEnlarge Person: 1/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Argh. I hate Travel Devotion. I thought I had it worked out so you couldn't hit me. ☹️\n\nIf I climb up, you kill me. If I stay put, you kill me and then the sharks kill me and maybe you.\n\nJust a question, what is your actual AB and damage ATM? Silly, I bet, but I'm curious.\n\nI accelerated climb up the rope. (1d20-1)[ 17 ] DC 5. Let's see how that works out... With my 40' land speed, that puts me up high if it works. 20' of climb and a 15 foot cliff. Okay, that works out great.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Go ahead and take your AoO.\n\nWe'll see how bad I'm hurt/dead.\n\nref question: \n Spoiler \n Kicking the hook off the cliff would be a free action, right?\n \n\n\nAlso, can you make AoOs while swimming? Surely that would restrict your movement.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " AoO:\n\nAttack with Stonefist, Enlarged:\n\nAttack: (1d20+9)[ 28 ] \nIf Hit: (1d6+15)[ 20 ] \nIf threat: (1d20+9)[ 14 ] \nIf Crit: (1d6+15)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " For stats:\n\n22 str (base) +6 (Stonefist) +2 (enlarge) = 30, for a +10 to hit, -1 (size) = +9 to hit\n\nPer stonefist damage for slam is 1d6 + 1.5 Str, or 1d6+15.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Wow, I got destroyed. I'm at -15.\n\nDamn you travel devotion!\n\nI'm sure I read a rule somewhere that you can't take AoOs while swimming, but I can't remember where. I'm probably hallucinating.\n\nImpressive gish build, btw.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nHe isn't technically swimming yet. The water just rose at the beginning of round 6, so (per the map) you can move through it at half speed.\n\n Thock is the Winner by way of Big Fist to the Little Face! ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " I was sweating there for a minute. I expected to get plinked from up top the moment I dropped the shield. 2 more missiles, and I was almost certainly a goner.\n\nIncidentally, for future reference... You were at 100% life, and would have had a 40% chance of getting a shark attack.\n\nI was under 25% life (1/11), and thus, had an 80% chance.\n\nA \"cast on the defensive\" magic missile would have likely given you the match there.\n\nNot to mention... I'm 10 feet tall, by virtue of enlarge. I think there's a good chance I'm still standing.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Crap, that means that -I- have to fight Thock. With Unstoppable Force... 😦",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " It was a good match, Fly. You're one of the opponents I like facing most, win or lose. :)",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " What I really should have done is headed into deeper water, or crossed the round before, when you were still sliding across under the boat. Then you'd be in trouble.🙂\n\nAnd I'd still have to make a DC 15 concentration check. 11 or higher. 50% of death and dealing with sharks vs 75% chance of death, but no sharks? Ho hum.\n\nGood game, though.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Star Wars: The Calm Before the Storm \n A Long time ago, In a galaxy far, far away... \n\nIt is a time of turmoil for the new galactic republic. Some time ago, an alien force entered the scene, causing tremendous upheaval and imprinting fear into the hearts of the Republic's citizens. That force was no other than the mighty Yuuzhan Vong, the Enemies of the force, the haters of technology. In a stunningly short amount of time, the Vong conquered planets in the Outer Rim, killing or enslaving every man, woman, and child in the planet. Stunned by the blitzkrieg, the Republic took time to respond. Now, as fierce battles rage across the Mid and Outer Rim, the Republic and the New Jedi Order find themselves overwhelmed by the ferocity of the Yuuzhan Vong. In this dark times, all enmities are forgotten, and because of this, the Imperial Remnant has joined the fight.\n\nHowever, old hatreds die hard, and a portion of the Remnant has not allied with the republic. Desperately in need of allies, you have been sent by the leaders of the republic to negotiate with the recalcitrant leaders of the unallied faction. You are on a freighter ship, the Shaped Stone, which is unarmed as a sign of good faith for the dissidents.\n\nUp to now, the voyage has been very calm, but as you approach Tattoine (Picked for the meeting due to being a fairly neutral ground, and one of the few Outer Rim planets which are still unconquered), that is about to change...\n\n \n Spoiler \nAnd this way we kick off the campaign. Feel free to post an introduction, and to be as descriptive or succint as you want.\n ",
"loss": false
},
{
"from": "human",
"prefix": "trineon:",
"value": " Tar Baantka \n \n Spoiler \n\n{table] \n Race : Durosian, Male\n Class : Jedi 1\n Current HP : 31/31\n Initative : +5\n Speed : 6\n Fortitude Defense : +13 Reflex Defense : +17 Will Defense : +15\n Weapons : Lightsaber, Blue (2d8)\n Full Character Sheet [/table]\n \n\n\nIn his quarters within the Shaped Stone, Tar Baantka is seated on his bed, focused in a trance. Having practiced his lightsaber techniques, now was the time to sit, focus and once again, try to influence the Force that flowed through him.\n\nAfter several minutes of no motion and complete silence, Tar opens his eyes to gaze to an empty medium sized container across the bed. Before settling down for a trance, he had propped it up in preparation for what was to follow. Inhaling slowly, he feels the flow of the Force, and suddenly attempts to seize and mold it into a blast. Despite the considerable effort on his part, he feels no blast. Only a whisper, not even enough to budge the container.\n\nExhaling with an air of disappointment, he closes his eyes once more to return to his trance. The Force is there. It flows, but it has yet to listen. ",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Rhys Da'car - Jedi \n\nRhys is a tall young man in his early twenties with tousled blond hair and green eyes. Since being selected from the praxeum as a padawan he has tended to wear the traditional style robes common amongst jedi of ages past. He continues to wear them aboard the freighter Shaped Stone as it streaks through hyperspace towards Tattooine.\n\nHis time on the journey has been spent between exercising, practising with his lightsaber, meditating in a force trance and spending time in the cockpit watching the freighter pilot fly. His true love is flying and although he never officially trained he's not a that bad of a pilot. He takes the opportunity to watch and learn while they travel.\n\nHe sits with his feet up in the passenger seat in the cockpit trying to suppress the excitement he feels to finally be doing something useful in the war against the Yuuzhan Vong invaders and contemplating the mission he and the others have been sent on.",
"loss": true
},
{
"from": "human",
"prefix": "cintain:",
"value": " Iung Lon \n\nDistracted, Iung Lon continued to look out the blast windows of the Shaped Stone's cockpit, counting stars with his hands behind his back. His lightsaber, still warm to the touch from the practising with Tar Baankta and Rhys, gradually lost its pull on the Kel Dor's attention as it became supplanted by the void.\n\n We are all stars, shining dimly in our own colorless universes, he muses, unconcerned of who hears him or not. The Republic is like a star, too, shining in the void, and these Yuuzhan Vong are like a cloud of celestial dust, obscuring the path of the galazy through the void of space. \n\nThrough the antiox breath mask, Iung Lon's voice was tinny and harsh, betraying little of the soft-spoken tone that so annoyed his parents back in Dorin. Tall and gaunt for a member of his species, wearing Jedi robes and the mismatched blue tabard, half-showing underneath, Iung Lon's salmon-colored skin glistened wetly, the Kel Dor version of sweating in a nitrogen/oxygen atmosphere.\n\n I wonder what the Yuuzhan Vong homeworld is like, and if their skin suffers the same kind of awful distortions as ours does in this environment, he says, turning around and bringing his hand to his chin in intense thought. Bacta and synthetic skin make Kel Dor skin turn green, you know? he says, looking at Rhys. I wonder what color Yuuzhan Vong skin is.\n\n...what do you think that these leaders of the Remnant will say? ",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Rhys Da'car - Jedi \n \"I've heard they mutilate themselves. Some don't have any skin at all, they say.\" He screws up his face, \"That's disgusting. I say let them mutilate themselves, I'll even lend a hand. They are not space dust obscuring anything,\" he says a little harshly, \"they are a plague of locusts, devouring everything in their path. If they are not stopped soon, there will be nothing left of the galaxy we know, love and serve. It is our duty as jedi, to defend the people, to defend the galaxy, to defend the Force.\" He stops as he is getting a little too carried away. I must not let my emotions take control of me. Breathe. Breathe. Let go my feelings. \n\nAfter several calming breathes Rhys looks back at Iung Lon, \"Forgive me Iung, sometimes I get a little ahead of myself. The remnant? They must by now see the threat of the Yuuzhan Vong, their answer can only be that they will aid the New Republic, else they will be conquered and subjugated as the rest of the outer rim worlds. They must see that. I just hope Kam and Tar can bring them in soon enough to make a difference.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Tallisa \n \"They agreed to a meeting,\" a youthful voice comes softly from the door to the cabin, preceded by footsteps audible only to a very keen ear.\n\nThe young girl appears softly in the doorway to the cabin, watching both the people there and the view from out the port. She appeared to be at that age when referring to her as a girl rather than a young woman started to sound rather patronising, but thinking of her as an adult was also rather difficult. Most people, confronted with teenagers, either avoided referring to age altogether, or tried to ignore the potential clumsiness of whatever they picked.\n\nTallisa wasn't exactly a teenager, of course; but there were a lot of similarities. She's still short—either not finished growing, or just short—and rather thin, wearing drab brown clothing that would go wholly unremarked on the streets of a thousand worlds. She looks youthful, too, although her eyes and face both betray a measured calm. That was the only thing they betrayed; this one was hard to read.\n\n \"That means they want to talk,\" she goes on. \"Maybe they'll bluster, maybe they'll want to believe there's no threat or that they can fight it, or ally with it, but they did agree to meet, so they'll talk.\" She tilts her head slightly, looking at the two Jedi. \"Or maybe they just want to kill us all, to send a message,\" she says matter-of-factly, not sounding overly worried.\n\nIt was still slightly strange to all parties for her to be on board. She'd decided she had to try and do something about the Vong, and had let herself drift, trying to hear—hear wasn't really the right word; maybe feel was better—trying to feel where she ought to be, where she could go. And she'd felt something, little... echoes. She'd followed them.\n\nContrary to what one of the others might have guessed, they hadn't led her to one of the other Jedi aboard the ship. They had led her to a woman named Kam Erelen, who'd been petitioning the New Republic for some way to aid them in the field. Maybe that hadn't been chance; Kam couldn't really refuse her, not when they were trying to do the same thing. The others, the Jedi, had been a little later. They were different; she could feel them easily if she tried, like little shining points or loud hums in the background. The way they'd reacted, that made her think perhaps it went the other way around, too.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Rhys \n\nRhys rolled his head over his shoulder to look at the young woman walking softly up the access passage to the cockpit. She was surely a strange one. As young as she looked her eyes betrayed her experience, she must have seen a lot in her short years. She was hard for a jedi to miss, burning brightly in the Force as she did. She was nice enough, although they had only met recently.\n\n \"I doubt that killing all of us is really much of a statement. With the senators scattered for cover and the Jedi Masters all out at the front lines there's no-one of repute left to send on these missions to garner support. Killing a couple of young representatives and a few padawans is hardly anything to boast about. Although, I wager we might surprise some people if it came to a fight.\" he says with a smile.",
"loss": true
},
{
"from": "human",
"prefix": "cintain:",
"value": " Iung Lon \n\nIung Lon regarded Rhys for a long moment after his last statement, even when attention shifted to Tallisa when she entered the cockpit. He didn't need to look at her to see her, and in a certain way her presence comforted him --- the fact that there were non-Jedi people who were strong in the force was both perplexing and reassuring.\n\n Self-mutilation is worn like a badge of courage, and it is hardly confined to the Vong... the way some of the people in the Jedi order itself carry themselves, I sometimes wonder if we're not doing something similar to ourselves in the collective...\n\n...and don't worry too much about your emotions, Rhys. Remember they're not you, just part of the process... the weather, so to speak... and you'll find them much easier to let go of. \n\nIung Lon looks past Tallisa and leans onto the wall of the cockpit, yet it somehow feels like he's by the door, leaning slightly into Tallisa --- not invasively, but with a careful sense of respect and caring.\n\n Every life is precious, dear Tallisa, like pinpoints of light in a dark night, or planets before they're ripped up by some apocalyptic force, he remarks, his face brightening up when he regards the girl-woman, but I, too, doubt that in this particular juncture we'd make much of a statement dead. They will talk, but what will they say? I wonder what they've heard about the Vong... what we can tell them to sway their cause to our needs is meaningless unless they also already believe it... ",
"loss": true
},
{
"from": "human",
"prefix": "SeraphKast:",
"value": " Jace Tyrin - Jedi\n\nJace was sitting in the cargo hold of the Shaped Stone, trying to calm his breathing. He'd done a bit of sparring with the others a few moments ago, but after they had wrapped up he'd pushed himself through his daily exercises. Running was out of the question given the size of the ship, but stretches, pushups, and some of his more acrobatic moves could be practiced. He wandered back into his room and changed out of the workout garb into his usual jumpsuit outfit. Staring at himself in the mirror he almost didn't recognize his own face sometime. There wasn't a lot of time for that at the academy, and well...he just never really paid attention. His pale blue eyes stared back out of a face that looked too old to be him. Time flies when you're training, I guess. \n\nStepping out, now a bit more refreshed he quietly walked into the cockpit as Tallisa joined the conversation. Listening for a moment, Jace grinned to himself.\n\n \"Well, hopefully they'd want to send a bigger message that us being dead. The Remnant may be unfriendly, but they're not exactly hostile. Mostly, anyway,\" he said. \"As for whether they'll help us or not...well...that I suppose probably depends on the Yuuzhan Vong themselves. If they've started being attacked by the Vong, maybe they're changing their tune? Would make sense why they wanted to talk now , after holding back so long.\" \n\nJace ran his hands through his short, dark hair. \"At least, that's what I'm going to bank on, because anything else means we're probably wasting our time, or worse.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Rhys \n \"I guess we'll find out when we reach the rendezvous on Tatooine. Speaking of Kam, has anyone seen her since breakfast?\" He looks expectantly at Tallisa since she's closest to her.",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Tallisa \n\nTallisa moves out from the entryway as Jace comes up behind her; maybe to let him come a little more into the conversation, maybe to get her out from between him and the others. A hint of a smile tugs at her face as he finishes. \"You hope for the best, but don't plan for it,\" she told the Jedi. \"You plan for the worst.\" An old Aldivian saying, and found on numerous other worlds across the galaxy, too, in one form or another.\n\nShe looks across at Rhys. \"Yes. She's in her cabin. Or was.\" ",
"loss": true
},
{
"from": "human",
"prefix": "cintain:",
"value": " Iung Lon \n\nIung resumes his pacing before the window, looking out into the void of space with his hands behind his back. He speaks in that slightly unnerving half-whisper that sounds like he is thinking out loud and not aware that there is anyone else in the room.\n\n Leaders are neither born nor made, but rather shoved into the circumstance of their leadership, kicking and screaming and feeling wholly inadequate for the task. Perhaps Kam Erelen ponders this as we approach our destination... but then again, perhaps not. \n\nIung Lon crosses the cockpit and stands next to Jace.\n\n Perhaps fear is a strong enough motivation for the Remnant, like you say, Jace... but only if it can be overturned into courage.\n\nIncidentally, have you seen Tar Baantka? He was sparring with us earlier, was he not? ",
"loss": true
},
{
"from": "human",
"prefix": "Autumn Blooming:",
"value": " Kam \n\nKam's blaster makes a quiet click as she finishes cleaning it for the third time that day. With a sigh, she leans back in her chair. I really don't mind helping out with the Republic's diplomatic missions, but they could at least have given us a faster ship. She flicks off the work light on her desk, and stands up, heading towards the cockpit. I might as well see what everyone else is up to. As she walks towards the bridge, she hears the end of a conversation about the potential dangers of the trip echo down the hallway.\n\nKam arrives at the cockpit just as Iung ponders on the motivations of the Remnant splinter group. She is on the taller end for humans, with dark brown hair in a ponytail sticking out of her black cap. She wears olive drab cargo pants with a black shirt on top, and a holster on her left hip, which is currently empty.\n\n \"You were discussing what motivates the Remnant, correct? From what I know of the Imperials, they wouldn't let fear dominate them. It seems more likely to me that they merely want to see their old foes receive some of the destruction that has visited their territories in the recent years.\" \n\nLeaning against the bulkhead, Kam smirks slightly. \"Although, now that these Vong have proved themselves this formidable, they might be changing their tune to a more cooperative one.\"\n\n\"Anyone interested in grabbing a bite to eat? It doesn't look like anything eventful is going to happen for the next couple of hours, seeing as how we're still in hyperspace.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Rhys \n \"Even though we're unlikely to be a statement for the Remnant, one thing we should still be aware of is the Peace Brigade, the faction of galactic residents that are trying to appease the invaders. We know they try to capture Jedi to hand over and a group of young padawans like us might be a tasty target for them.\" \n\nRhys answers Kam's question, \"you know, food sounds good right now. Let's head to the mess.\" He gets up and pauses to see if the others follow, heads towards the ship's mess area.",
"loss": true
},
{
"from": "human",
"prefix": "cintain:",
"value": " Iung Lon \n\nIung Lon regards Kam as she speaks through begoggled eyes. When she suggests food, the Kel Dor makes to follow Rhys and her out the cockpit and down the hallway without saying a word. He hums quietly with hands behind his back, letting his out-breaths make hissing sounds through his antiox mask.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Tar Baantka \n \n Spoiler \n\n{table] \n Race : Durosian, Male\n Class : Jedi 1\n Current HP : 31/31\n Initative : +5\n Speed : 6\n Fortitude Defense : +13 Reflex Defense : +17 Will Defense : +15\n Weapons : Lightsaber, Blue (2d8, +1 Reflex)\n Full Character Sheet [/table]\n \n\n\nAfter an indefinite while, Tar phases out of his trance. Very little improvement, but it's enough for the time being. Standing up and out his bed, he picks up his robes he had neatly folded next to him. Now covered in his brown plain robes, the sharp contrast between his light blue skin and deep red eyes is somewhat dulled. Walking up to the container, he takes the time to move it back to its usual position beside the bed. Countless attempts on slamming it with the force, and the best he could muster was a slight shake.\n\n Wonder what everyone else is up to? One can practice and meditate for only so long... Walking out of the quarters, Tar proceeds towards the mess hall, his face reflecting the stoic expression typical of his kin.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Rhys \n\nRhys smiles a greeting to Tar as the group makes it's way to the mess area. He helps prepare food and takes a portion up to the pilot in the cockpit. \"What's the ETA to reversion?\" He says as he hands the plate over.",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Tallisa \n\nTallisa shrugs, and slips back to eat rather quietly. She's never been picky about food; that was a luxury that wasn't practical in a lot of places. The ship's supplies were fairly well stocked in any case; the New Republic might be pressed on a lot of fronts, but agriculture apparently wasn't one of them yet.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Tar Baantka \n \n Spoiler \n\n{table] \n Race : Durosian, Male\n Class : Jedi 1\n Current HP : 31/31\n Initative : +5\n Speed : 6\n Fortitude Defense : +13 Reflex Defense : +17 Will Defense : +15\n Weapons : Lightsaber, Blue (2d8, +1 Reflex)\n Full Character Sheet [/table]\n \n\n\nGreeting the others, Tar quietly sits for his share of the meal. \" We've been travelling for quite a while now. Tatooine should be fairly close. \" Slowly eating his meal, he pauses between ever few bites. \" Todays sparring went fairly productive I'd say, I'm always discovering different forms of offense to expect. \"\n\n\" Speaking of which, I hope everyone's prepared for whats to come. I don't know what the Remnant side is about to offer...or if they'll even offer anything. But I expect plenty of demands. An abundance of offense, if you will. Wartime negotiations have a penchant to be testy. \"",
"loss": true
},
{
"from": "human",
"prefix": "cintain:",
"value": " Iung Lon \n\nAt the mention of the training from Tar Baantka, Iung Lon looks up and smiles through his antiox mask.\n\n Indeed, has the training given you any insights that you might want to share, friend? \n\nHe looks around at the others.\n\n We have been discussing the potential... enormity of our task, and the Vong enemies. Perhaps there is something that the Remnant knows that we do not, and this prompts them to approach. I keep thinking of fear as their motivation... \n\nIung Lon looks down at his food, suddenly distracted from the methodical motions he goes through to feed himself through the breathing device. He looks at Tar Baantka patiently.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Serainn:",
"value": " A long time ago in a Galaxy far, far away...\n\nFirst came the Mandalorian wars, A brutal enemy from outside the control of the republic began hammering outer systems, overwhelming the defenders in their push to the core. there are no doubts in the minds of many that if some of the Jedi had not rebelled against their masters and joined the fight that they would be slaves to Mandalore the Indomitable.\n\nThen Sith war rocked the Galaxy to it's core, millions dead, atrocities committed every day by soldiers and commanders on both sides. Yet nothing compared to the complete obliteration of Taris. If it had not been for the intervention of the Jedi and their allies at the battle of the Star Forge, the combined might of the Galaxy would have been obliterated. Here the entire Galaxy realised how much they truly depended upon the Jedi\n\nAs the guns of both sides fell silent the purge came, Jedi around the galaxy were bieng hunted. within five years after the Sith wars end the Jedi Order has been reduced to a handful of Jedi scattered across the whole of known space. Out of this bleak time, an Exile of the Jedi order stepped out of the unknown and rallied men and women together to face the evil responsible. and on Malachor V he battled against his own mentor, carrying the future of every man, woman, and child upon his lightsaber.\n\nHis battle ended twenty years ago. The Jedi have begun to slowly repopulate the Galaxy. Yet even as they are returning, they are remaining hidden. The scars left on hundreds of planets because of their presence are fresh in their minds.\n\nAs time goes on the memories of battles won and lost are forgotten. History books record not what happened, but what the government wanted to happen. However as always seems to happen, a new threat has cropped up. organized crime is on the rise, and on the moon of Nar Shaddaa it has grown very powerful indeed.\n\nThe streets are quiet, the very noise of the city seems dulled by something in the air. shop windows now display several small stickers, with various logos adorning them. speeder traffic whizzes by, a band of street performers plays a mourning song, an old ballad that sings of the wars and the heroics they brought out in people. Pedestrians walk by with their heads down and their coats pulled up hiding their faces, going about their business and no one is going to stop them. Such is the beat of the new Smugglers moon.\n\nYet as always there are a few individuals who go against that beat...",
"loss": false
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n\n*SLAM!*\n\n Aaaah, just great. That was the last guy on the list. There goes this week's paycheck. What's happening to people now? It's as if no one needed blasters anymore. We're on the smuggler's Moon, for crying out loud! So \"says\" a young man, as he kicks a wall in frustration. Shrugging, he heads for his preferred tavern. It's not as if this hasn't happened before, and you get accustomed to hardships after going through them a few times.\n\nEntering the Raging Rancor, the young fellow orders a double Corellian Ale. Sitting at one of the tables farthest away from the entrance, he takes out his credit chip and datapad, and starts up a haunting tune, albeit in a very low tune, as he sips his drink, and reviews his account. As the music slowly fills his mind, he starts reflecting.\n\n So, Aiken, what are you gonna do now? You're low on cash, you still have half your bills to pay, and you're going to have to lick many boots and do it well to keep the job. \n Who the hell am I kidding? I'm screwed. I better start looking for a new job, lest I cannot pay the rent and get kicked out of the Drunt maison. Overwhelmed by the impending financial disaster, Aiken sits back, and closes his eyes, letting the music do the talking for him:\n\n\"As they tick away, the moments that make up a dull day,\nyou fritter and waste the hours in an offhand way.\nKicking around, in a piece of ground in your hometown,\nYou wait for something or someone to show you the way...\"",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nKaref Ar'gont was feeling well today. How couldn't he after getting paid? Walking among the street crowd, the Bothan's face was stoic, veiling his appeased mood.\n\n That oaf of a wookie... \n\nHe had just returned from his visit to one of the Hutt crime lords, having successfully tracked down and located an evasive debtor. The target, a local wookie thug had worked up quite the debt it seems. Perhaps he was counting on his savage strength and intimidating appearance to keep the enforcers at bay. But you don't cross a Hutt, certainly not over issues regarding money. The Hutt rewarded Karef generously -for a Hutt- for the wookie's location. The Bothan freelancer was set to live on for another short while.\n\n Now what? \n\nNo messages on his comlink. He didn't have any pressing matters for the time being. He could go to the docks and gaze at some of the starships he longed to own. Nah... I'm not getting myself depressed again so fast. Maybe just a drink at some local cantina. Might get lucky and find another drunk with loose secrets anyway. \n\nTurning a corner, he headed towards the first moderately crowded looking drinking hole. \"Raging Rancor\". Sounds pleasant... ",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Vandrel \n\nStanding peacefully at the spaceport, a calm and distinguished man stands in patience and eagerness, yet seeming a little bothered.\n \n\" *Sigh* This doesn't seem right... You'd think a contact from the Academy's officials would be much more punctual and professional. \" \n\n3 hours it has been. Standing outside where his shuttle dropped him off...Yet he remains loyally standing where he was instructed, yet can't help but ponder to himself.\n\n \" I wonder what this guy, Mr. Hutt, is like...it seems like an odd name for someone with affiliation to Onderon's high society.....then again they said Mr. Hutt was a Hutt, so he might have gotten caught up in a last minute meeting or is having trouble making his way out here. *Gasp* maybe he got mugged by some brigand from the slums....nah the academy said that nobility is law...no one would do something like that...still, something is irksome. Perhaps I can learn something from the nearby cantina, someone must know who he is! \" \n\nStaring at a cantina marked \"The Raging Rancor\" he feels this might help him find some answers.\n\n Hmm, what if he goes to the spaceport? Oh! of course, I'll use the comlink the council gave me to contact him! Silly me!....Must be special....it feels rather lighter than the one I have, Ha! technology these days... \n\nThe young man gently walks to the cantina with elegance and grace and he approaches the bar of the cantina.\n \n Pardon me good sir, I kindly request the purchase of one Looman Ale when you get the chance... ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n\nExiting what passes for a transport ship these days, Ryan steps lightly, a rifle case over his shoulder and his other belongings in a dark blue duffle bag. His shoulder length black hair is a nice compliment to his plain black shirt and camouflage cargo pants.\n\n \"Nar Shadda? Who's idea was it to take a hunting trip with a layover here?\" He looks up the loading ramp to the ship calling out, \"How long is it going to take you to get repairs and run that errand you were mentioning?\" He pauses, listening intently then sighs \"Fine. You know my comm frequency. I'm going to go get a bite to eat.\" Tucking his bag onto his empty shoulder and lowering his sunglasses, he walks to the nearest cantina, a hive of scum and villainy known simply as the Raging Rancor . Ryan steps up to the bar, setting down his bags and ordering a drink and small bite to eat.\n\n \"I shouldn't have left Dxun...\" he says gazing around the patrons of the dark bar. \"I have a bad feeling about this.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n\nWhat a joy, Nar Shadda. He always seemed to end up here, the center of the universe. You think Coruscant or whatever is? You'd be wrong. He'd never even been to Cor-whatever.\n\nNo, it was this place. This wretched hive of scum and villainy, as he'd heard someone say before. He got a lot of stares as he waked from the transport place to the sheet. But he was Wookiee, and he was proud of that fact. Wookiees always got a lot of stares. No one ever wanted to talk to a Wookiee though.\n\nHe re-adjusted his bag and Bowcaster and decided to stop off for a little drink. A vice few Wookiees entertained, but he was different. The Raging Rancor seemed like a good enough joint, so he took a step inside and ordered before he sat down.\n\n \"A couple of drinks of..\" He scanned the menu, which sucked, \"Corellian Ale.\" He finished. If this much got him slightly.. damnmit, this guy wasn't taking his order. In fact he looked absolutely terrified. He sighed and put his fist on the table and ordered again, louder. Maybe he had been on Kashyyyk too long. Because no one likes a loud angry Wookiee in a bar.",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " CNE-41 (Connie) \n\nThe contact, she observed, was now precisely one standard hour late. It didn't speak well for her hopes of receiving more supplies. The last delivery had not arrived at all; and now, her arrangement to speak with the freighter captain or one of his crewmen was apparently going to go unanswered as well. There were two obvious reasons why that might be the case: one, that the semilegal independent shipper Taron's Folly had been prevented from arriving by the application of violence, or the threat thereof. That might have been simple piracy, or it could have been actively directed at her efforts. Two, the supplies had been diverted by the application of large sums of money, which would certainly have been directed against her. Of course, there were other possibilities, such as the captain being arrested for something unrelated, or deciding to abandon the job for a better one.\n\nConnie believed in coincidence, but that didn't mean she would ignore what might be a threat. Nor did it change the fact that she was running low on medical supplies, and would somehow need to arrange to get more—or possibly lie low for a while.\n\nThe drink in front of the droid—which hoverered beside one of the tables along the wall—was a formality, of course; bartenders didn't like patrons who never bought anything. The screen that normally displayed her representation had gone blank, although it would flick back on in an instant if she were addressed. A droid in a bar attracted enough attention without constantly depicting the image of a human.\n\nShe'd give them another half-hour, she decided. Then she'd begin looking into finding a replacement shipment, and maybe try to find out why they hadn't arrived.",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola \n\nThe air had a strange stench to it, Ensign Spinola has been on the moon for a weeks already but he had yet to get used to the smell. He was the latest addition to a Republic Naval Intelligence officer to be assigned to the moon to keep on the lookout for threats to the Republic, be they renegade soldiers, pirates, or perhaps even a reemerging Sith threat.\n\nHis bright blue naval uniform stood out from the general drab of the crowd. He told himself every trip out that he should replace the noticeable uniform with more appropiate clothing but he was proud of his service to the Republic...and maybe, just maybe they would take him for a corrupt officer so he could get the leads he was searching for.\n\nThey told him during training that cantinas were often the contact points for undesirable elements, and this one...\"the raging rancor\" seemed like any a good place to start. Entering the cantina he removes his service cap and looks around the dark room.\n\nApproaching the bar, Raphael futilely tries to get the attention of the busy bartender but his polite motioning seems to go unnoticed.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\n\nAs he stepped through the doors, Karef instantly heard the easily recognizable howls and grunts, and glanced around him. Shyriiwook. Wookiee's? Here? He didn't need a sharp set of eyes to spot a furious tower of fur and claws. Well. Not dealing with that, thats for sure. Taking note of the agitated-looking patron, Karef proceeded towards a spot of the bar farther away. His ingrained habit of maintaining his stoic composure in public had spared him from staring at the Wookie. However, as he walked past the hovering droid, Karef had to will himself to not pause and stare. Droid...patrons? \n\nFinally arriving to the bar, Karef sat on a vacant stool and signaled to the barkeep. \" You serve any Bothan drinks? I prefer brandy, but anything will do right now. \" Paying the barkeep, he sips at his drink, savoring the soft burning sensation. Drunk Wookies, drinking droids...And here I thought I had Nar Shaddaa figured out... Glancing around the cantina a second time, Karef noticed the officer in full uniform, and smiled for a short instant. A Republic officer. Looks a little fresh on the job. He could still know a thing or two though... Swallowing his drink, he takes a second sip. Better hold off till he's had a drink or two... ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " \"Sir, Sir. Over here.\" Finally getting the bartender's attention he orders himself an ale and tentatively taking a sip before looking around the cantina.\n\nThe Hutt's moon was an extremely cosmopolitan world filled with dozens of alien species all stuffed together in a confined space. His homeworld of Coruscant was largely multi-special but the general population was mostly human and atleast on the upper levels very civil and regal. Here, it was completely different, the dreges of society.",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Sir... if I could just-- as he continued to get the bartender's attention for the fourth time. He couldn't get why.\n\n Please just a Loo....man....Ale....right... as the barkeep's ignorance proceeded.\n\n *sigh* must be busy...oh well...maybe heading out would be a good idea...though my feet still hurt a little...and I'm still thirsty \n\nConfident in his last chance he called out once more\n Good sir, a Looman Ale please....! \n\nStill ignored, he couldn't contemplate how his mannerisms were failing him in the Raging Rancor...",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n\nRyan smirks at the stuffed shirt trying to slum it with the low lifes. He whistles sharply, raising his hand in the air.\n\n \"Hey! This man wants a Looman Ale. I got 5 credits that says he can't hold it down.\" Turning to the man, Ryan winks once and then takes another bite of his dinner.",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n\nGazing at the wookie's vain attempts at communicating with a man who obviously didn't speak Shyriiwook, Aiken chuckles, cheered up by the realization that no matter how bad your situation is, there's always someone who's in a worse situation.\n\n Probably a tourist who's slipped out of his reach and seems almost out of his mind. It's incredible that some Wookie's and Gamorreans still lack a Vox-Box. ",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " His final attempt failed and gazing at an angered wookie nearby he felt inspired to secede.\n\n *sigh* oh well, perhaps I will find more luck elsewhere, but not now... he muttered to himself back to the port...I hope Mr. Hutt isn't there kept waiting \n\nHe stands up from his chair and proceeds to walk away with the same distinguished movement as he entered...not looking forward to possibly waiting even longer than before, but still willing to do as he was asked.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n Insufferable... \nKaref was beginning to feel irritated. The officer wasn't succeeding in getting any drinks. Too polite, officer. Too polite. Put some command in that voice... This isn't some high class joint in Coruscant. At least the officer wasn't alone in his endeavours. Another person, clearly also of nobility origins, had inadvertantly joined him in begging for the barkeep's attention. It was amusing at first. But now it was just getting painful to watch.\n\nNoticing the noble leave, apperantly given up, he glances at the officer. Still trying are you? Maybe... Standing up, he shouts as he walks over to the leaving man. \" You there! Hold up a minute! \"",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n\nThe Wookiee tried to enunciate his words properly to order a drink, then figured out that this barkeep didn't seem to speak his language at all. Sure, the loud roars, the subtle nuances in his language could be difficult- but barkeeps were supposed to know these things. He did, however, manage to have a glass of ale sat in front of him. Not the kind he ordered, however, and probably just to shut him up. He sighed and sat at the bar, figuring it was better then nothing.\n\nHe hadn't been on Nar Shadda in a while, but it hadn't really been that long, had it? Well, last time he was hear he didn't talk to most people except his masters, some fellow slaves, and that other Wookiee, but he knew most people couldn't understand him. This was going to be a problem, he surmised, while trying to lift the glass with a large clawed hand and take a swig. No wonder most Wookiees didn't drink, this glass was obviously made for a much smaller person. Sometimes you couldn't even catch a break in the small things. But he did allow himself a look around the room, suppressing a chuckle at the obviously up-scale guy trying to order a drink. Looks like he wasn't the only one having problems.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake Sven \n\nA young man walks down the ramp of a recently docked passenger shuttle. He's dressed in sturdy boots, rugged trousers and a long coat that flows out behind him, stirred in the wind created by his swift stride, it does nothing to obscure the jumpsuit and expensive looking blaster holstered at his hip. Casually slung over one shoulder is a blaster carbine, again, new and polished, this one cost a pretty penny. He pauses a little way from the foot of the ramp, far enough not to obstruct anyone still disembarking and looks around.\n\n So this is Nar Shadda, a place to begin my new career. There's bound to be bounties aplenty here, but where to start? The Blue Gamorean cantina always had rumors and talk, I'll probably be able to pick up some gossip at a cantina here. He thinks to himself.\n\nHe picks up his stride again, following the general filtering of folks leaving the space port into the streets. Looking around, keeping a careful lookout on his surroundings and those beings that share the street with him, he keeps watch for a likely establishment. There's one, \"The Ranging Rancor\", it has a nice ring to it. The young man ducks in through the door.\n\nHe pauses to let his eyes adjust to the interior darkness. Looking around he sees a typical bar, patrons trying to be noticed by the slovenly bartender, whispered conversations, a ratchety band playing and a number of girls plying their 'dancing' trade. Perfect he thinks. He saunters to the bar and immediately manages to snag the bartender's notice with sheer force of his personality. \"Corellian brandy. And in a clean glass.\" he says, flipping a small denomination cred chip onto the bar, plenty to cover the expensive drink and a handsome tip. Receiving his drink with a nod, he flips his coat away from his blaster and leans the other elbow onto the bar, looking around for a likely source of information.",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " A Sudden shout of \" Hey Kid, Your not supposed to be back here \" draws everyones attention. a moment later a young man, his eyes filled with fear, bursts out of the kitchen. quickly he turned and threw the heavy kitchen door back closed, drawing a grunt from an unseen person. The kid rushed ahead into the main floor of the Cantina. His body was thrown back and forth as he stumbled his way through the crowd of tables and patrons.\n\nThree seconds on his tail two human men, dressed in matching black sportcoats, came through the door. in stark contrast to the kid their eyes were completly calm. their actions were measured as they reached into their coats and drew out black blaster pistols. the whine of the pistols filled the room as they fired at the young kid.\n\nthe kid's bright red hair whipped around as he pointed a blaster at the two of them. his pistol spat out angry red beams at the two men, passing between them and thudding into the wall.\n\nThe kid however wasn't as lucky. three steps from the door a bolt slammed into his left shoulder, throwing him into the ground. the two men in black coodly put their pistols back in their coats and began to walk across the room. the few patrons who haden't taken cover moved quickly out of their way.\n\n Did you really think you'd get away this time Onjo? ",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Fairly dead to the world, he proceeds to walk out until he matches a voice that grew louder and louder appear right in front of him, matching with a Bothan before him...\n\n Oh!!! Pardon me good sir, I didn't see you there for a moment. I apologize. *clears throat* I am Vandrel Swift of Onderon, what do you require Mr..... ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n \"Holy Hell!\" Ryan exclaimes as blasters begin firing in the cantina. He quickly drops to the floor, putting his back to the bar. Oh great, just what I needed... ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nHis drink now spilled and his body on the floor from the shock of the whole situation, the ensign pulls himself back to his feet, picking up his cap from the dirty floor and shaking it clean.\n\nThere seems to be a situation going on here, people can't just go around blasting one another that was against Republic law and he was supposed to uphold that law. Placing his cap on his head, his hand dropping down to grip his blaster he approaches the gunmen and the injured kid.\n\n \"Excuse me gentlemen.\" He says with all the authority he can muster \"What seems to be the problem here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " None of your business. one of the men said in a gruff voiceas he looked up at Raphael. his partner grabbed the kid and hoisted him up onto his shoulder.\n\n No one asked you to be here Republic scum. this moon can handle itself without you. the other said, his voice showing strain from carrying the body.",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nRaphael directs his attention towards the first man who seems to be greater threat and unencumbered by the body. \"Nar Shadda falls under the jurisdiction of the Republic and you are in violation of Republic law!\" \n\nRemoving his blaster slowly from its holster, he holds it low and keeps it pointed towards the ground but ready to be pulled up should it be needed. \"With the power given to me by the Galatic Senate and the Supreme Chancellor I order you to explain yourselves.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " I aught to make a smear of you now. the first man said, aint like the police'll do anything 'bout it. he reached into his coat and began to pull his blaster out.\n\n Don't Aves. the second man said, placeing his hand on his partners chest. Boss won't want any more of a scene than we already have. mabie a small sum can clear this up... what do you say... Ensign isn't it? ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n\nFor Aiken, time seemed to freeze as the boy was shot. He knows that the Hutts have power, but attempting something THIS close to the starport and the republic authorities...that had some nerve. But regardless of that, he subtly unholstered his blaster. This was not right. The boy was injured, and this men could care less about his state. Something had to be done.\n\nRapidly scanning the Rancor, he noticed that most of the patrons had approached the two thugs, curious about the reason for the attack. A few had left or were about to leave. Good. It would make things easier.\n\nHis attention returning to the thugs, he noticed one last thing. His table. Perfect cover, right in front of him. Good. Now, it was time to act.\n\nWordlessly, Aiken lies down on his seat and rolls. Then, as he positions himself below the table, he takes a few shots at the first thug.\n\n \n Spoiler \nCall it rash, but Aiken doesn't like bullies. Not a little bit. Thus, I use a surprise round to do a move action to roll under the table, and take a Rapid shot at the guy who's not carrying the boy. I THINK I get cover from the table, as well as denying the guy his dexterity to reflex.\n\nAttack roll: (1d20+2)[ 22 ] \n\nDamage roll: (4d8)[ 23 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " with a loud whine several blaster bolts flew across the room from under the table. two of them hit Aves in the chest, picking him up and slamming him into the door. as he slid down to the floor his face took on a look of suprise as he slowly died.\n\nThe second thug dumped the body onto the ground, drawing his pistol at the same time. As he lined up a shot with where the bolts came from he grabbed the young Ensign, trying to use him as cover.\n\n grapple - (d20)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nKaref's eyes were stinging, and he felt sore in the back. Of all the endless scum joints in Nar Shaddaa... He was walking over to that noble, his drink in hand when the kid tore in the room. He didn't have time to get down when the thugs blasted away at that kid. The panicked patrons around him did however, as they inadvertantly knocked him down, spilling his drink over his face. Two of them. On whose payroll? Slowly and carefully reaching for his holstered blaster, he rolls a little to the side, behind a table knocked down by his panicked benefactors. The sooner they leave the bet- \n \n\"Nar Shadda falls under the jurisdiction of the Republic and you are in violation of Republic law!\" \n ...What? The officer was standing up to them? A clean officer? Here? He *is* fresh. Karef didn't have time to ponder this, as several more blaster shots pierced the air and tagged one of the thugs, slamming him to the door. Might as well, then. Drawing his blaster, Karef takes careful aim at the second thug as he attempts to grapple the officer. Come on officer, move out, give me a clear shot... ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " ((Hmm....does the thug have the Pin or Trip feats? If he doesn't, he has to do a Grab attack. And he takes a -5 penalty to it.\n\n\nHmm...how does he get the actions to do it? It would be a Move or Standard action to drop the body, another Move to get to the officer, and a standard to grab or grapple. Seems like a two rounder. In which case, we all get to act 'fore the guy.))",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Awaiting introductions, Vandrel heard a loud thud near the doorway. Turning to gaze at the eyes of a dying man. He quickly turned to address the Bothan but soon saw him with a blaster drawn plotting to aim at the fellow that was next to the deceased and the small child.\n\n What.....you're....oh my...th-th-this was not a good idea... \n\nLooking at the body remaining quite dead to his eyes he stares, eyes wide open, and lightly vomits near the ground he stood...All the training he got at the academy never planned to prepare him for seeing death before his eyes.\n\n What....why...why did I..come.......here as he falls on his knees trying to gain control of his emotions.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n Heh, told you he couldn't hold it down Ryan thinks to himself, peeking around the corner to get a better vantage point on the thugs. Ok, one down, one using an officer as cover. They seem are ok without my help...But, no use being a coward \n\nRyan lays down his metal Rifle case and lifts the rifle from it's hiding place. Just like Mynocks... Just like Mynocks .\n\n \"Hey! You, with the weak stomach! Get down!\" Ryan calls out before propping his rifle on the bar and getting the thug in his crosshairs. Ok, adjust for breathing... lead the target... keep breathing Ryan... ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nOpposed Grapple check: (1d20+2)[ 4 ] \n\n(If on success)\n\nRaphael lets out a yelp as the man tries to grab him and wiggles himself away from his opponent bringing his blaster up from the hip he fires a shot towards the thug.\n\nattack: (1d20+2)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " (damn. I doubt that is a success...unless he gets the -5 penalty!)",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n\nWith a silent curse, Aiken exits his hiding spot. Standing up, he calmly walks towards the thug to get a clearer shot, then fires once again, making sure not to hit the officer.\n\n \n Spoiler \n Normal shot this time, accounting for the penalty of firing into melee.\nAttack roll: (1d20-1)[ 13 ] \nDamage: (3d8)[ 20 ] \nIt doesn't matter this time, but for the next fight, could we have a map? I can make it if it is a problem.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake Sven \n\nThe cantina erupts into a frenzy of running, pushing, spilling, tumbling and blaster bolts. Blake instinctively ducks for cover, taking his drink with him. He watches the scene unfold as the two thugs gun down the kid and move to retrieve his body. He stands once again, back to the bar as the republic officer confronts them. Bold move that, going up against two thugs without backup. I wonder if there's an opportunity here. Before he can step up to offer his assistance, for a small fee of course, more blaster bolts fly and one of the thugs dies. Blake watches calmly as the remaining thug attempts to use the officer as cover from the increasing number of weapons raised in his direction. I wonder how this is going to pan out. ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n\nTwo killers came busting from the back to kill some kid in cold blood. It was all Jikazza needed to see. The Republic Officier tried to help, but then one of the murders was shot to death. Jikazza smiled, as much as Wookiees can, that was more his style. Downing the rest of his drink, he stood up and looked at the remaining killer.\n\nThen he popped his knuckles, roared loudly, then started charging at the guy holding the hostage. Hopefully, this guy wasn't as trained as Jikazza thought he was, would panic, and start shooting at the Wookiee instead. Everyone panics at charging Wookiees. And everyone especially panics when they Wookiee gets to you and starts pounding your face...\n\n \n Spoiler \n\nAssuming I'm close enough to make my charge. (I'm not sure, they came from the back, killed the kid, i'm at the bar.. should be close?) Then i'll roll attack. Assuming nothing got in my way either.\n\nAttack: (1d20+8)[ 26 ] \nDamage: (1d6+4)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Connie \n\nThe bar fight breaking out attracts Connie's attention, and the droid swivels to watch, screen still blank. Seems as if somebody has some sort of operation going on in back; she files that away for potential later investigation. For now, the younger one looked like he'd need medical attention. Apparently, he'd brought friends... or there were more bleeding hearts on Nar Shadda than she'd thought. She takes particular note of the apparent Republic officer; that was a gutsy thing to do, especially here.\n\nConnie floats silently towards the commotion, attempting to reach the downed kid without drawing too much attention to herself. Vertical slits on the underside of the dome open, and a pair of appendages unfold themselves—four-fingered hands, with all four fingers opposable; the designers had taken advantage of the fact that there was no need to humanize the design. One of them holds what looks like the contents of a stripped-out first aid kit.\n\n \n Spoiler \nShe'll move closer to the kid, trying not to draw the remaining thug's attention; if he looks like he's pointing the gun towards her, she stops. She'll also draw out a medpac.\n\nOr, well—she does if the boy looks like he's still breathing. Perception check to see that is (1d20+9)[ 25 ] , I guess.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " The last thug quickly gets the officer turned around, hiding behind his body from the pain he knew would be coming at him. (Grapple check won by thug 9 to 4) the bolts from the figure who had been under the table missed him by almost a meter, blowing chunks out of the wall behind him. as his attention was focused on the person with the blaster he completely missed the big hairy mass that was charging in on him. A massive fist slammed into his face, throwing him back into the doorway, tearing the Republic officer out of his arms in the process. As he recovered from the attack he realized that this was an unwinnable fight. taking only a second to pause he ran out the door and disappeared into the crowd outside.\n\nthe young man he had been chasing was on his back, blood oozing out of his shoulder. the stench of burnt flesh filled the area near him. however he is breathing, but his breaths are shallow. his condition is unstable, and he is going to need first aid right away.",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n\nChasing the thug out, Aiken soon lost him to the crowd.\n\nTaking a second to help the man with the weak stomach and the grabbed officer up, he then focused his attention on the boy. Speaking towards the droid, he asked:\n\n You're a first degree droid, right? I suppose you can treat this young fella alright. If he needs long term care, tell me. \n\nThen, he strode right to the downed thug, to look up his vitals. He didn't expect the man to be alive, but it would be best to be sure. Then, once he completed his analysis, he picked up the guy's blaster.\n\n \n Spoiler \nJust in case, I'm checking if the guy I downed is truly dead. If any check is needed, tell me. Also, I pick up the blaster he has. What kind is it? I'm placing a bet on a normal pistol or a heavy one.\n ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\n\nUpon witnessing the poor thug receiving the wrath of the wookie, Karef looked up from his blaster scope, slightly stunned. Wookiees and intoxicants. A frightful combination. Confident the brawl was over, he holsters his blaster, stands up, and surveys the scene as he dusts off his coat. That hovering droid and the human seemed to be attending the kid.\n\nRealizing the small puddle of vomit at the nobleman's feet, Karef turns and walks over to him. \" You're not from around here, are you? \" He dusts off some dirt from the noblemans shirt. \" I was about to say, in drinking holes here, you leave manners at the door. \"\n\n\" Oh, and welcome to Nar Shaddaa. \"",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n\nThe Wookiee tried to follow, but was cut off by the other guy that attacked them, who soon returned empty handed. Jikazza offered a sigh of regret at not grabbing him and keeping him here. A guy like that probably had powerful masters, and when he told those guys what happened.. more thugs would come. There were always more thugs.\n\nWith only a quick glance over at the one they were chasing, turns out he wasn't dead, small miracles, he walked over to the one thug they did hit. Not bothering to ask any questions, no one could probably understand him anyway, he watched Aiken and the, hopefully, corpse to see what his diagnosis was. He also bent down next to it and tried examing it for ID, maybe see who was probably out to kill them now, what he had gotten into, and why.",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Gaining a little bit of sense back from the little courtesy he found, he catches his breath and gets himself up with the short gratitude of the soldier just before he headed toward the wounded lad's direction. Hearing the Bothan's welcome he gathered his speech back\n\n Thank you...I think......why would they send me near such a forsaken place. All lack of mannerism, violence, and-- pausing for a moment as he gazed at the deceased body and the bleeding lad.\n\n death.....I must get back to my business, heavens know what'll happen if my contact is waiting for me all this time. \n\nDodging the puddle of the newly made puddle of vomit, he double steps for the door, ignoring his postures and with the look of....well the look of someone who's just seen a dead man...as he should seeing that it was his first true encounter with a little bit of reality in the vast universe.\n\nHe quietly mutters to himself\n Ok Vandrel, keep together, remember your teachings, keep focused on your task, calm mind, calmer tongue... he steps to avoid the droids work and the soldier who gave him a hint of aid. Nodded to him quietly, as he nearly passed the door. Remembering his common courtesies he politely plans to head out while saying.\n\n I must be going. Thank you...to those who showed some manner of respect and compassion, but now I must be going. I have a previous engagement I must attend to at the spaceport concerning a Mr. Hutt. Best of luck \nAfter such, he starts to walk in his similar manner again, regaining himself.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\n\n\" A \"Mister Hutt\"? At the spaceport? \" Karef looks quizzicaly behind the nobleman. \" I could have sworn you hadn't had a drink yet. \" Shrugging, he walks over to the lying kid, observing the droids curious appendages working on the wounded body. \" And how's this poor pup doing? \"",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n He's dead alright. Seems like I got a lucky shot in, Aiken told the wookie. If you want to make sure with a punch or two, be my guest, though, he said, concentrated in thinking what to do now. However, when he heard the rookie officer, he turned around.\n\n Dolt. \n\nStepping away from the thug, Aiken quickly covered the distance between him and the very green officer.\n\n Are you daft ? He said, as he grabbed the officer from the shoulders. You have to see a Hutt? He'll eat you for lunch! And if it is the same Hutt that sent this thugs, that'll be a sweet and much longed for release. Trust me, you DON'T want to see a Hutt unless you enjoy being a sacrifice. I don't care who you are, going to see a Hutt is suicide if you're not in his crime syndicate. Now, boy, instead of walking into your doom, you should help us clean up this mess. It's better than ending on a real Rancor's belly. \n\nTurning around, Aiken yelled to the droid.\n\n How's the boy doing? We need to get out of here, FAST, before enforcers arrive. ",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " I said his name was Mr. Hutt, sir....does that simply constitute he IS a hutt? Perhaps you're the daft one for starting the shooting with the 2 you never knew the situation of! I require nothing more to cleaning things up. You placed your own burden and I thank you for helping me up, but now you've pressed your rationale. Now, If you'll excuse me I have to fulfill my duties as a diplomat for Onderon. \n\nAnnoyed, he rushes out the door, motivated to return even more quickly.",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Aiken \n\nOnce again speeding up to catch up to the officer, Aiken opted to put himself in front of him this time.\n\n You certainly having been around for long, boy. EVERY Hutt calls itself X the Hutt. And only a fool would leave a name as Hutt if he or she didn't belong to that race.\n\nNot to mention, by the laws of the republic, you must stay around until the local police shows up to testify. You wouldn't like to break the law, considering you are a respectable citizen, would you?\n\nAnd for your information, the ex-soldier sneered, I have a high enough moral standard not to let thugs and bullies start to shoot people who cannot fight back. Perhaps you should learn more of it, he says, and with that, he walks back to the Rancor, and starts checking the premises out, the short \"chat\" with the officer reminding him that there could be thugs coming or hiding around.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n An Onderon diplomat. Meeting with Hutts? What business would they... Noticing the soldier now arguing with the diplomat, Karef hurries over. \" Hold up a minute. Surely you at least know the full name of this \"Mister Hutt\", otherwise you'd get lost real fast here. There are plenty of Hutts to go around. None of them exactly pleasant to deal with. \"",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Hmph. Ignorance. he acts as if I'm some local enforcement officer. He mutters to himself continuing to walk\n\n Can't blame his passion...but for a diplomat their missions are marked far more important, especially when it is for betterment of the galaxy, as the council instructed me. Oh well, he resides from a different school of thought...Still, ignorance...why, that boy could've been off stealing for months and was warned to be shot if he....well did whatever he was doing...still he was rash, he didn't try talking things out as there should be more of in the galaxy, not killing to solve an issue................maybe my dreams for adventure were a mistake, if it turns me into something that judgmental.....but perhaps it wasn't and those 2 men did wish the boy harm....I do hope he pulls through, if anything he can give a side of the story to that soldier...oh well......though he's right....now that I think of it the Hutts aren't very friendly to those not in their cartels....Ha! what am I saying? I was sent by nobility! I have no need to worry so long as they guide my path. \n\nUpon his complex soliloquy, he soon arrives to where he was...retuning to his post...but having the events just occurred spur on his mind.",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Nearing his self-mutter he notices the kind Bothan that helped him before.\n\n Oh! you again....sir. Rather rash place for me... forgive me for being so rushed. Well sure there are many hutts, we orbit their homeworld. My orders made it simple. I was simply meant to wait for this Mr. Hutt at my spaceport and meet for some diplomacy, the council didn't diclose the rest of his name because they wanted to keep things private..no need some gossip listening in on my orders when all I have to do is come here and wait for my contact. He's taking quite a while go...before that commotion in there I have waited for 3 hours...but he's a diplomat as well i'd imagine he might be caught up in something and running late. ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nTrying to take control of the situation and restore his position of authority until the local authorities arrived to remove the body and gather evidence, Ensign Spinola begins cordoning off the area.\n\n \"Please everyone this is a crime scene. Step away from the bodies. Only the droid treating the victim should be allowed near anyone. Everyone else will have to stay back.\" He motions to the crowd his palms extended outwards.\n\nHe looks around, he wasn't sure who fired the shot exactly but he knew the wookie was the one who intervened on his behalf at the end. He approaches the wookie \"I would like to thank you for your timely intervention in the situation, sir...\" he waits for a name.\n\nOOC: Az can you change your font color for speech? Neon green burns the eyes.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nBlake lifts his drink off the bar and takes a couple of steps back as the gutsy officer starts to place a cordon. He doesn't complain about being pushed out of the way and complies without a word. Taking another sip he watches with an amused look in his eye. Let's see what happens when the fuzz show up, he thinks to himself, this should be good. ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nKaref nods, listening intently. \" Well, I'm no politician, but I've dealt with many Hutts pal. And I can tell you this with confidence: They hate tardiness...Actually, they pretty much hate anything not going their way. I doubt your contact would leave you hanging for 3 hours without sending word, by comlink or messenger. \" He pauses for a second, gently tugging and scratching at his goatee. \" What's more strange however, is the prospect of you meeting him here, in a public spaceport of all places. Hutt's I've come to know aren't widely known to travel to meet a person, they much rather having that person brought to them. Besides, this spot is hardly suitable for diplomatic meetings and talks. \" He smiles. \" It *is* rather suitable for mugging what few lost tourists who visit this place, however. There's always one or two gangs of various thugs making their rounds about. Wouldn't be too long before they took notice to an outsider like you. \"\n\n\" I know it's not my business anyhow, and I know nothing of your superiors. But if they explicitly ordered you to come here and wait for an individual named \"Hutt\" to receive you. I'd very much say you've been sent on a snipe hunt. \" He pauses again, looking around, and leans in. \" In fact...considering the setting, they might even have sent you here to get hurt. Seriously hurt. \"",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " A well seen point good bothan...much more logical than some that rather choose to shoot things than ask questions. Upon mentioning it that would makes sense for contact if they were late....and this comlink they gave me just doesn't make much sense. they said it was from their contact. Ever have a comlink with this matter of weight? as he calmly hands him the comlink.\n\n You've done dealings. So tell me what you think. Because I find nothing different beyond the weight... ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n\nRyan looks at all the shouting and commotion, taking the momentary distraction to put his rifle away.\n\n Good thing I didn't get a chance to fire, sounds like these guys are going to get in enough trouble as is. \n\nHe then looks up... \"Did anyone bother contacting the authorities or are we just standing around arguing about it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n\nThe Wookiee nodded at Aiken, before checking the body a little. It seemed like a dead end, no more weapons, no money, no clue who set this up. But this guy was starting to smell, he'd stink up the joint sooner rather then later. He ignored most of the arguing going on, but knew one thing- this Aiken guy spoke his language. It was the right thing to do to interfere, he felt that in his gut, and a Wookiee always trued their gut. Just as he was finishing up his brief search that officer from before, the hostage, started trying to crime scene up the place, then approached him- and offered his thanks.\n\nJikazza eyed his a little at first, then pondered speaking to him. But, eventually, he gave in- it would be this guys own fault if he couldn't understand him. \"Jikazza.\" He belted out, \"I don't approve of guys that like- he'd have gotten a fist eventually. I didn't really do much, it's that guy you should be thanking. He took down the first one.\" He finished, gesturing toward Aiken. He didn't like really being thanked like this, and tried to divert the attention away from him.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nBlake looks across the bar at the , well, big game hunter if the rifle and outfit are anything to go by. \"Ha! A good question neighbour. On any civilized planet the authorities would come running at the sound of so much blaster fire. It's going to be interesting to see what happens here. I wager the security force is under the 'direction' of the same gang those thugs were members of and that it's not going to go quite as well as our intrepid young officer thinks it will.\" ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\n\n\" Really? Let's see here, maybe there's something to it. \" Taking the comlink from the diplomat, Karef pauses. \" Oh, and don't take the fierce attitudes so gravely here. In a place like Smuggler's Moon, one blaster shot speaks a thousand words. Think of it as the local color, if you will. \" Smiling again, he begins to inspect the device closely.\n\n \n Spoiler \n\n OOC : Now what would it take to study the device? A mechanics check? If so, would using the tool kit add a bonus? I'll roll the skill only for now.\n\n Mechanics : [roll]1d20+8[/roll]\n\n OOC : Edit: Ah hell, how do you work this thing?\n Here's an invisible castle roll for now \n ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\n \"Jikazza...\" he repeats, \"once again thank you. Can you please make sure that none of these people interfere or disturb the bodies...you are a more imposing figure than I am.\" \n\nHe leaves the wookie alone for now and walks over to Aiken \"Fine shooting there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Connie \n\nThe wound hadn't fully cauterized, which was both good and bad: fewer burned areas to treat, but it also meant he was losing blood. The shot was bad, but it hadn't punctured the lung from behind, or hit the spine; either of those would probably have been fatal. Connie begins to apply a bacta patch to the area that was bleeding worst; another pair of spindly limbs unfold themselves at the same time. One ends in a small needle, which takes a tiny blood sample and withdraws to analyze it; the second ends in a syringe rather than a hand, and is likewise withdrawn after injecting a small dose of anasthesia. The third ends with a disinfectant swab, which Connie begins to dab gently over the burned areas. Lucky for the boy, he'd landed blaster wound up rather than down; she wouldn't have trusted the floor here to be up to galactic cleanliness regulations. In fact, she would have bet a reasonable sum against it.\n\nOnly once she'd begun the process and is reasonably sure what the outcome will be does she bother to respond to the questions directed at her. \"All right, there... he should be okay,\" a female voice says, sounding very preoccupied. \"It's a nasty flesh wound, but they didn't hit anything vital.\" To somebody looking at her from the right side, the display screen now shows a young woman in a windowless office, peering rather intensely at a computer.\n\n \n Spoiler \nTreat Injury (1d20+14)[ 17 ] with the bonus for a medical kit included.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " ((Funny thing. I changed the colour precisely because I wanted it to be different since we had a colour repetition already. But I Hear and Obey.))\n\n Aiken \n Don't even mention it, I just got lucky, the ex soldier says.\n\n Since it seems like no one's going to come pick the body, I think it's best if we call the janitors and get the boy to a hospital, he says as he takes his datapad from his table and sends a pair of distress signals: One to the republic police, the other one a call for medics.",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " OOC: You could try deeper colors like This (DarkRed) This (Navy) or something... It's hard finding a unique color with such a sizable group and little options. Just a thought...",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " The young man's shoulder stops bleeding once the bacta has a moment to soak in. his eyes flutter for a moment, his mind still wrapped up in pain. he inhaled sharply as the needle breaks through the skin and bone, bieng injected directly into his bone marrow. His face slowly looses the pain that had been painted on it. two minutes after Connie begain her treatment his eyes snapped open, and looking directly into her projected eyes he says simply no... no hospital... before lapseing back into uncontiousness.\n\nthe comlink in Keref's hands is indeed heavier than normal, by about half a kelo. the caseing comes apart easily enough, revealing none of the componants of a comlink. there was a reciever, designed to translate digital codeing into tangable language again, however the circitry was gone. in it's place was a grey rubbery substance, with two wires leading to the reciever.\n\nas the crowd began to dissapate loud sirens began to ring, the expected police presence was finnally about to arrive, however judgeing by the sound, there would be another minute before they arrived.\n\n \n Spoiler \n OOC: sorry for the absence, I was feeling sick the past couple days.\n ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nUpon spotting the rubbery substance, Karef can't help but inhale sharply, his eyes widening momentarily. Oh no. No no no. This better not be what I think it is. Glancing around to make sure no one is watching, he gives the substance a closer look, inspecting it very, very carefully.\n\n \n Spoiler \n\n OOC : Welcome back! Hope you're feeling much better 😉\n\nIs there some sort of check Karef can do to accurately identify the substance? If it's what I'm thinking it is, I was thinking of mechanics again, but not completely sure.\n\nJust in case:\n Mechanics : (1d20+8)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " inside the comlink is a full half kelo of Detonite. it is an old trick, give someone a comlink that is stuffed with Detonite, and when you give them a call... Boom.\n\nthe only question that remains is when the final call is coming in.\n\na closer look dosn't reveal any sort of secondary device to prevent tampering.",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Why is this in here? They don't have clay substance in comlinks....do they? \n\nStill meditated on the cantina events and the discoveries of the comlink, Vandrel once starts to question his authority, interested in inquiring them of his assignment, and why this comlink is has extremely questionable qualities when it was meant for a contact to locate him...something is out of place in his mind...\n\nHe snaps to reality a second later and questions the bothan with curious tone.\n\n Have you seen such things on Nar Shadda before? you know, diplomats such as I or...odd modifications to simple equipment? ",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nWith the sound of sirens in the background Blake makes his way around the bar towards the game hunter who is slipping his rifle back into its case. Holding out his hand he says , \"Hi, the name is Blake. Nice weapon you have there, seen much cause to use it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nGlancing at the man for a second, Karef reaches into his utility belt, retrieving a vibro-cutter. \" A \"comlink\" such as this makes me wonder what sort of friends you have back in Onderon. \" Carefully, he cuts off the wires, disconnecting the Detonite from the receiver. Making sure there are no other connections, he sighs with considerable relief. \" Yes, I've seen this sort of thing here before. I've also seen diplomats on Nar Shaddaa, although quite rarely, and never without protection. But seeing both together? Never until now. \" Placing the vibro-cutters back in his belt, he holds the device to the man. \" Scratch my last assumption. Whoever gave you this and sent you here didn't plan to get you hurt. He planned to have you go out with an amazing bang. This was rigged to explode the instant it received a communication signal. \"\n\nLetting all this sink in for a moment, he leans back in and smiles. \" I'll bet you could really use that Looman Ale just about now, eh? \"",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " That...it's explosives? Onderon gave it right to me.......they send me to my own destruction?! It......no... I just graduated. I was a top student. This was my first assignment...I-I-I have a clean slate with Onderon...I should have known....All I read about Nar Shadda. The comlink weight. The.....oh my.....those ruffians in the cantina could've been like those meant to set this off!...I'm....I'm such a fool...Onderon...wants me to die? \n\nHis mind raced and scattered no manners of logic could prepare him to the terrible truth he is contemplating. Onderon had sent him for a mission alright, a mission to die and never return on a moon filled with vice and apathy for the death of even the most honest of diplomats.\n\nHe didn't know weather to still be afraid for the hit on him, angry for the betrayal of the Onderon high society, or sad from seeing his life completely crushed around him, but he remembered his training, he kept himself as stable as he could and manage a sense of dignity.\n\n I fear....that I am very much alone now *head dropped* and left to rot on this moon...possibly hunted and never to return home......*grimaces* I guess I'll be having an adventure in my life after all...an adventure to survive.*raises head* Mr....uh....bothan...what do you propose we do next? ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nThe naval officer continues to keep everyone back away from the scene of the shooting as he waits for the police to arrive to conduct their investigation.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nKaref scratched at his head with an air of confusion. He hadn't seen this coming. The diplomat he hoped to wiggle some information out of, instead turned out to be a fresh graduate, who had unwittingly made some enemies already. Still, perhaps there's more I haven't picked up on yet . Looking back at the detonite, he begins to slowly scoop it out. \" Well, Nar Shaddaa is a place of opportunities. As long as you're not very picky, there are always ways of getting by. For now, I suggest we return to the Raging Rancor. \" Scooping out the Detonite from the comlink casing, he molds it into a rough ball. \" This alone merits me a second drink, and you could probably use some too. Besides, I'm curious about that kid now. \"\n\nPlacing the detonite into one of his empty belt pouches, Karef offers his free hand to the diplomat. \" Oh, and the name is Karef. Karef Ar'gont. You don't mind if I take this explosive do you? You never know when they can come in handy. \"",
"loss": true
},
{
"from": "human",
"prefix": "The_Snark:",
"value": " Connie \n \"No hospitals,\" the woman on the screen soothes as the patient's eyes close again. Lovely. Criminally involved, or he has rich enemies. Or both. Looks like I'll be doing charity work again for a little while. \n\nMost of the limbs fold themselves back into the lower portion of the droid, which rises back up to maybe four feet off the ground and turns to the Wookiee and officer standing nearby. \"Can one of you help me get him to a safer place?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Very well Karef, we shall head back. There is no need for me to have such dangerous material so by all means take it so it may be put to better use. Perhaps a drink will calm my nerves. Oh! silly me... I am Vandrel, Vandrel Swift of Ond--- well... was of Onderon. I suppose I will have to leave that title behind me now seeing that someone wishes me dead. I do hope the child pulls through. Maybe we could gather some understanding to what's going on... I just hope that gruff soldier hasn't started another firefight without asking questions. \n\n((OOC: This next part I'm assuming this will take a few rounds to get back and therefore, the police are closer or have arrived))\n\nSeeing/hearing the sirens of local law enforcement proceeding closer to the Raging Rancor. Vandrel says with a little more confidence than he did moments ago,\n\n Ah! the impeccable timing of the city law enforcements...soon enough, this matter may be concluded and well away from us... ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n \"Not to... you know.. get in the way of your jobs and all... But I think we should probably... clear the area? Or...\" looking at the oddly wired comlink \"... at least ... do something with that?\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nMoving to assist the droid in moving the body he hooks his arms underneath the mans shoulders and gently lifts him up to bring him to a safer area.\n\n\n(If possible, I want to take a 20 on this roll)",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n \"Great.\" The Wookiee says, looking around the crime scene and surveying everyone around. No hospital? The police coming soon would probably take him there.. and they would detain him for questioning. Maybe even figure out he was a runaway slave. Was slavery still legal here? Would they force him back to his old life?\n\nWith a quick glance down at the injured guy, and the officer distracted, he started to slip as silently as a Wookiee can out the back.",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " The Republic officer easily lifted the kid onto a table, one that looked at least halfway clean. Connie moved in again and placed the arm in a sling, finishing up her treatment.\n\nas their attention was on the kid the police came in the front door. they were dressed in dark grey jumpsuits, covered in plenty of pockets for their gear, along with the utility belts that were at their waists. the sholders of their uniforms were red, with a red stripe going down the legs. the first thing they did was examine the dead body, wordlessly running the id through their datapad. next they moved to the kid, asking in a gruff, gravely voice\n \"who helped this kid?\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\nRaphael introduces himself to the police officer \"Officer, I am Ensign Raphael Spinola assigned to Nar Shadda with Republic Customs\" giving his cover story, \"I observed the victim,\" he motions to the kid \"being chased by two men. One of them shot him as you can tell. I intervened in the matter and it quickly turned violent and I was assisted by fellow like minded citizens. One suspect was neutralized after pulling a blaster, the other unfortunately escaped out of the cantina and into the crowd outside.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " \"We're glad to have your help Ensign. We've already requested the hospital to send some medics in. this kid is going to be under our personal care.\" as he turned to write on his datapad his upper left pocket buzzed with something that is just to garbled to understand. the second officer stepped out of the room and out of sight.\n\n \"now for my report I'm gonna need to know who treated the kid.\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\n \"Luckily this droid is a medical unit and was able to stabilize the victim before it was too late.\" \n\nMoving on to the next topic \"Do you have any units out looking for the other criminal? And do you know who the one who was shot is?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " \"Yeah, my partner just left to coordinate the search for the other guy.\" his hand brushed his chest, straightening out some wrinkles in the process. \"This guy here is Aves Saar. or at least this is what his id says. We are running it through our system now, looking for any known alieses. You should know the standard procedure, it is the same as Customs.\" \n\nThe partner steps back into the room and meets eyes with the first policeman once, giving only the smallest shake of the head.\n\n \"And it looks like we lost the other guy.\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Raphael Spinola\n\n \"Blast! Well, I made sure no one left the cantina since the shooting. I am sure you will want to take statements and interview the witnesses. If there is anything you want me to do feel free to ask.\" ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan Darkmatter \n\nRyan stays sitting at the bar, drink in hand, as if nothing had happened at all, he continues to look forward, hoping to evade too much attention.",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " the two men began to go around the room, walking up to everyone and asking three questions.\n\n \"Can I get your id?\nWhat is your purpose for bieng here today?\nAnd Could you discribe the events that you saw?\" ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ryan \n \"My ID? Sure... here. Why am I here? I was here for a drink, a bite to eat... my transport docked to get some minor repairs done.\" Ryan looks up to the officers, smiling slightly. \"It all happened so fast. First the kid burst through the door... then the two men came in after him with guns out. Then one of these guys shot the other guys and the thugs used some stuffed shirt as a body shield... so that Wookiee ran up to him. I sat behind the bar... and I think I spilled my drink.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " the officer looks at the id card, grunts, and hands it back\n\n \"You are good to go, Ryan. You're gonna be of no help to us. and he procedes to move on to the next person. his partner looks at Ryan and hands him enough credits for the drink, his face appologetic.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nBlake turns away from the game hunter who is apparently ignoring him and hands his Id card to the officer. \"Just landed on the moon, officer, felt a little dry after the trip and this was the first place that looked like it might fix that problem. I didn't really see anything, there was a lot of shouting some pushing and then blaster fire. All very uncivilized.\" ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nApproaching the Raging Rancor, Karef halts upon seeing that the enforcers have arrived and entered the cantina, and turns to Vandrel. \" It's a good principle to have in general here, avoiding enforcers. Given that this is Nar Shaddaa though, with a little persuasion and maybe credits, it's not impossible to coax them into ignoring a few minor acts of mischief. \" Leaning against the wall across from the cantina entrance, he gazes inside as much as he can, scratching at his goatee. \" For more serious charges, you're pretty much out of luck talking them down. Unless of course, you both happen to be in the payroll of the same Hutt. \"",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " \"What? those law enforcement officers? Seems to me they're just following standard procedure by establishing perimeter and likely investigating the scene of the crime by means of minor interviews of witnesses and the arrest of any guilty members...being no one inside I assume seeing that one is deceased and the other has escaped...So what are you suggesting bothan...that we don't comply with going inside to meet with the droid, wookie, the trigger-happy fellow, and any other fellows inside to learn more? I feel we have done no wrong and will help to end this investigation even sooner \" ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " ((Oops, Sorry, I didn't see your post!))\n\nRyan smiles up to the man, \"Name's Ryan. I've used it a few times back home... Dxun... and on Onderon. Only used it to hunt animals. That's the first time I've ever had cause to put a man in the crosshairs. Not sure if its the way for me. What is it that you do, Blake? ",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\n\" Well, if you wish, we can head on inside. It is true that we have nothing to hide in this case. I just don't trust them is all. \" Realizing he was still holding the empty comlink case, Karef idly tosses it away. \" You're the diplomat here. Hope you can talk them down if they decide to give us trouble for whatever reason. \"",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nBlake waits for the officers to hand back his ident card and move on before turning back towards the hunter named Ryan. \"Pleased to meet you Ryan. I am in the field of Location and Recovery, if you know what I mean. Stopped off on Nal Hutta to try and pick up some work.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Datton:",
"value": " Ha! You amuse me Karef. Of course I can negotiate in case of perilous affairs. However, there should not be a need for such things as we are innocent bystanders, but if you feel to be cautious then by all means do what you wish and try not to wander off or appear suspicious. Else we might become entangled into rash misunderstandings. \n\nVandrel proceeds to walk to the scene and calmly approaches one of the officers likely establishing the perimeter.\n\n Apologies good sir, but may I inquire what is currently happening within the Raging Rancor? Oh! and I am Vandrel Swift *reaches out hand*... ",
"loss": true
},
{
"from": "human",
"prefix": "Serainn:",
"value": " There was a shooting, we are currently trying to figure out who is responsible, but it is taking longer than we'd like. \n\nAt that moment another two speeders of police arrived on scene. most of them were wearing the standard red-trimmed jumpsuits, however one of them was not wearing a jumpsuit. he was wearing a black sport coat with rugged cargo pants. cooly he walked up to the officer talking to Vandrel\n\n Sate, what are you doing here? arn't you supposed to be off duty? \n Yes sir. I was in the bar up the street when it got toned out, and I decided to respond, see what I could do to help. \n you were out getting a drink in your uniform? The man looked at him with intense eyes for a moment, finally saying, well, we could use all the help we can get. And he walked inside.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nBlake continues to sip his drink as he watches the cops come and go. He watches the activity around the kid from the corner of his eye.",
"loss": true
},
{
"from": "human",
"prefix": "trineon:",
"value": " Karef Ar'gont \n \n Spoiler \n\n{table] \n Race : Bothan, Male\n Class : Scoundrel 1\n Current HP : 19/19\n Initative : +3\n Speed : 6\n Fortitude Defense : +12 Reflex Defense : +16 Will Defense : +14\n Weapons : Heavy Blaster (3d8), Stun Baton (2d6 S), Hold-Out Blaster (3d4)\n Full Character Sheet [/table]\n \n\n\nUpon hearing the conversation between the two officers, Karef's ears perk up momentarily. An off-duty cop who just happened to be in uniform...Right. Straying far from the officers as best he can, he heads towards the bar, determined for a second drink.",
"loss": true
},
{
"from": "human",
"prefix": "Rane126:",
"value": " Blake \n\nSpotting the large wookie attempting to sneak out the back Blake grins at the hunter before walking over towards the large walking carpet. \" \"You know, someone as big as yourself, friend, doesn't sneak all that well.\" He smiles broadly. \"Nice try though.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Jikazza \n\nThe large wookiee rubbed the back of his neck and slowly slide back into the room as if he wasn't trying to escape. \"Err..\" He offered as means of an explanation before trailing off and just looking large, harry, and embarrassed.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 34: Shirmish vs. Heleroen vs. Kor vs. Chile II \n Map \n \n Spoiler \n\n \n \n\n Awards: \n 1st: 1200XP and 1100GP\n 2nd: 400XP and 500GP\n 3rd: 200xp and 200GP\n\n Bronz - Shirmish \n Neftren - Heleroen \n Bayar - Kor \n chilepepper - Chile II \n All combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Init. to win it\n (1d20+3)[ 13 ] \n\nIncidentally, my character link at the top is not the correct one (TTW thing). You can pull it from my sig or the front page of the waiting room.",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Initiative : (1d20+1)[ 8 ] \n\nStill thinking what to buy.\n\nOh god, I remember your character. He has a class ability to puke on someone in the form of a line that also entangles the target.",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Not to be rude or anything, but why has this match started in the first place? there are 2 contestants that are not yet leveled to level 2.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nStop everything! I may have made this match under false pretenses... the other two characters are not leveled to 2... but were in the \"waiting for match\" area...",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: Thok vs. Unstoppable Force \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Talic - Thok \n SamtheCleric - Unstoppable Force \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I'd like to buy a potion of Hide from Animals, potion of Shield of Faith (+2), potion of Repair Light Damage and 5 Javelins... 155g total.\n\nInitiative: [roll]1d20+[/roll]\n\n(may make more purchases depending on what you buy :) )",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I fail at the dice roller.\n\n (1d20+1)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Purchases: Potion, Hide from Animals. That's all, unless you buy something else wonky. I've got my idea, we'll see how it works.\n\nInit: (1d20)[ 1 ] \n\nEdit: No, THAT'S failing at the dice roller, lol.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I'll probably get to my first action later this evening or tomorrow morning... need to formulate a strategy against you... cause... frankly... i'm quite intimidated.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Yeah, I needed to think for a moment when I saw 24 AC, vs my buffed AC of 9-13.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The Unstoppable Force - Round 1 \n \n Spoiler \nStart in O-25 with Shield and Potion of SoF in hand. Double Move to U-17. As a swift action activate Stance of Clarity vs Thok\n \n\n\nYour turn.\n\nStats:\n \n Spoiler \n\nPosition: U-17\nHP: 15/15\nAC: 26, T 16, FF 25\nStance: Stance of Clarity\nManeuvers: Sudden Leap, Charging Minotaur, <<will save one>>\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Hmmm.\n\nThok, Round 1: \n Spoiler \nStart in N2. Leaving Boat in marshalling area (not being brought into arena match)\nSwift: Activate Animal Devotion. Form: Hawk's Flight (gain the effects of the Overland Flight Spell For 1 minute.)\nStandard: Cast Stonefist.\nMove: From N2 to N10, skimming through the air right at ground level.\n \n\n\nDone.\n\nStats: \n Spoiler \nLocation: N10, ground level.\nHP: 11/11\nAC:10\nIn Hand: Nothing.\nStatus effects: Animal Devotion (Hawk's Flight) 1/10, Stonefist 1/10.\n\nSpells Memorized:\n \n Spoiler \nLevel 0: Detect Magic(1/1), Ghost Sound(1/1), Mage Hand(3/3)\n\nLevel 1: Fist of stone (1/2), Enlarge Person(2/2).\n \n\n \n\n\nEdit: Sheet was not fully updated from previous match. Dragonborn purchase not fully reflected. That's been corrected.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 2 \n \"Verifying distance to target... Negative... \n \n Spoiler \nDouble move to Q-10. Initiate Sudden Leap.\n\n (1d20)[ 9 ] Result = distance\n\nLand in P11\n \n\n\nNeed Line of Sight...\n\nStats\n \n Spoiler \n\nPosition: P11\nHP: 15/15\nAC: 26, T 16, FF 25\nStance: Stance of Clarity\nManeuvers: Sudden Leap , Charging Minotaur, Moment of Perfect Mind\n ",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Koto, the tournament ref \n Los is established ! Thok is in N10, Force in P11. It is Thok's turn. Fight ! ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " ((holy crap! that wasnt what I expected -at all- 😦))",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Thok, Round 2\n\nWow. I thought the move would surprise you, but I was expecting to surprise you on MY turn. Oh well.\n\n Standard: Cast Enlarge Person. Grow to occupy squares M9-N10.\n\nTwo Pair of wings unfurl, lifting me off of the ground, as I take to the skies!\n\n Move: Fly to N8-O9, elevation 15. Flying, Current direction of travel: east.\n\n Swift: Activate Travel Devotion.\n\nDone.\n\nStats: \n Spoiler \nLocation: N8-O9, elevation 15, travelling east.\nHP: 11/11\nAC:10\nIn Hand: Nothing.\nStatus effects: Animal Devotion (Hawk's Flight) 2/10, Stonefist 2/10, Enlarge Person 1/10, Travel Devotion 1/10.\n\nSpells Memorized: \n Spoiler \nLevel 0: Detect Magic(1/1), Ghost Sound(1/1), Mage Hand(3/3)\n\nLevel 1: Fist of stone (1/2), Enlarge Person(1/2).\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Your elevation is 15 feet.. so you're within melee reach of the light orange squares, yes?",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Relative to squares the color of O8 and O9, I am at an altitude allowing me to stand on the ground. Only reason I'm flying still is that I didn't have the move to get all the way up without squeezing, so my back half is hanging over, and I'm flying east.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ok well, this is gonna end faster than I had hoped, your strength is what... 30 right now? 22 + 6 for fist of stone + 2 for enlarge... sigh.\n\nI drop the potion in my hand (does a potion break if its dropped? I hope not!)\n\nI take a move action to move 5 feet to P10 and draw my sword on the move. You may take your AoO as I leave your threatened square (please dont hit me!)\n\n (1d20+4)[ 17 ] \nDamage: (1d8+3)[ 8 ] \n\nPlease die. 🙂",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Let's see... At the time I make an AoO, you're 10 feet out.\n\nProvided that's true, I'm making a grapple attack. It provokes, so, provided you have a weapon with 10' reach, feel free to take it. Otherwise:\n\nMelee touch attack: (1d20+9)[ 27 ] (+10 str, -1 size)\nGrapple check: (1d20+14)[ 26 ] (+10 str, +4 size)\n\nDamage if successful: (1d3+7)[ 8 ] nonlethal\n\n(fist of stone applies for the slam attack (and damage) granted by fist of stone, as well as grapple checks, but does not say it applies for regular melee damage rolls. Grapple checks deal unarmed strike damage, which is 1d3 + 7 (+6 str, +2 from enlarge), nonlethal.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Opposed Grapple Check:\n\n (1d20+7)[ 19 ] +4 for Strength, +3 for shield ward.\n\nFail. So I take your damage (reduced by DR) and it is now your turn.\n\nSince I didn't get to move... is my sword out or not? I'm fine either way.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " 6 for the previous round, and...\n\nGrapple check to deal damage: (1d20+14)[ 20 ] \nDamage: (1d3+7)[ 10 ] Nonlethal\n\nDone.\n\nEdit: 8 more for this one, if successful",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Ok 6 damage from the last attack...\n\nGrapple check to resist your damage... (1d20+7)[ 23 ] \n\nIf Im holding my sword, free action to drop it. Attack you with my Slam attack\n\n (1d20)[ 5 ] (+4 normal, -4 for attacking inside a grapple)\n (1d4+7)[ 10 ] \n\nNatural 1 always misses.\n\nStats:\n \n Spoiler \n\nHP: 9/15\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Round 4.\n\nGrapple check to deal damage: (1d20+14)[ 31 ] \nDamage: (1d3+7)[ 9 ] \n\nDone\n\nStats: \n Spoiler \nLocation: O10-P11.\nHP: 11/11\nAC:10\nIn Hand: Nothing.\nStatus effects: Animal Devotion (Hawk's Flight) 4/10, Stonefist 4/10, Enlarge Person 3/10, Travel Devotion 3/10.\n\nSpells: \n Spoiler \nLevel 0: Detect Magic(1/1), Ghost Sound(1/1), Mage Hand(3/3)\n\nLevel 1: Fist of stone (1/2), Enlarge Person(1/2).\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 5 \n\nI can't beat that grapple check, so I take 7 damage.\n\nTalk about an epic wrestling match 😁\n\nAttack with my slam attack\n (1d20)[ 4 ] \n (1d4+3)[ 4 ] \n\nEDIT: ARRRGH!!\n\nStats\n \n Spoiler \n\nHP: 2/15\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Round 5.\n\nGrapple check to deal damage: (1d20+14)[ 19 ] \nDamage: (1d3+7)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " You're a tough one.\n\nGrapple to resist damage... (1d20+7)[ 17 ] \n\nIf I don't die 😦\n (1d20)[ 12 ] \n (1d4+3)[ 6 ] \n\nAnd that's match. Owwie.\n\nGood game :)",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " TY, I figured grapple was my only shot, your AC is too good otherwise.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " It was a very effective strategy... if I could drink the potion, it brings my AC to 26... which is right where I like it.\n\nI assume my potion doesn't shatter when I dropped it... so I'm going to carry it on down to the losers bracket. 😁",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Nope. Falls from less than 10 feet don't deal damage.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " You live in Ravenhold city, a city that was formerly rotted, a place of scum, at least in the bad part of town. Then Vincent Tichrondrius came, a visionary, a revolution, the man who, with one company, rebuilt the town from nothing. Made it a Metropolis again. Now, Tichrondrius Inc. owns most of the town and the police force, Vincent is truly head of the town. He donates to charity, researches diseases, he even has his own foundation to study orphan diseases. An all around nice guy.\n\nBut there are some whispers... whispers of a dark undercurrent to his charity work and good facade. Dark talk of black market dealings, illegal genetic research, kidnapping, and worse things still. And, even more so regarding the recent up-surgence of mutants and super beings. They just started showing up recently and no one knows why. But there aren't any in your town- super-heroes anyway. A bang of thugs had been terrorizing it with their powers but.. nothing you had to worry about. Tichrondrius was probably the last thing on your mind, unless you worked for him. Cops and the News are suggesting it might have something to do with a new drug that the gangs are calling 'Brimstone'...\n\nBut then all that changed. People were so jealous of those with superpowers- and prejudice. No one learned anything from the last fifty years of comic books. But no, not you guys, you got 'lucky'.\n\nNo matter your history you all have a shared experience- trained contact kidnappers got you somehow. And they were all lead by the same person. No one knew it, but he was the leader of Tichrondrius black ops operations, and his personal bodyguard. People were knew him best called him Gravestone, a being of unstoppable power, seemingly made of pure marble. None of you were even a match.\n\nThen you were tortured for weeks, months, separated only by the brief reprieves you got alone in the dark of your cell, deep in the confines of some laboratory. They injected you with chemicals and tested your bodies resiliences and powers, always probing, plotting, giving you new powers. It burned every time they injected you. Burned every time.\n\nIts been far too long. You might have given up all hope of escaping tomorrow- but instead you wake up on a table, wearing a typical hospital gown with no equipment. A laboratory table, a familiar one, that you have often been probed and tortured. You flinch, expecting it once more, but nothing comes. You eventually find that there are 12 identical tables around you and all of them but one have a body on them. Some are stirring, but three of them are dead. You are surrounded by broken and destroyed lab equipment, along with the dead bodies of scientists on the ground. Familiar scientists. Some are dead for no apparent reason, others seem to have a large claw mark in them.\n\nThey all have the Tichrondrius logo on them. In fact- looks like it's everywhere. Those guys that kidnapped you mentioned his name as well. Vincent Tichrondrius. It seems that you finally free after all. You only remember the last fews weeks of torture and your life so long ago, not yesterday or today. You hear a faint howling in the distance.. it seemed like it was coming from inside the laboratory somewhere. What do you do now?",
"loss": false
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " After a few minutes, Michael takes the clothes of one of the dead people. He limps towards the door mumbling, seeming to be arguing amongst himself. He makes it out the door, the breeze on his sweaty flesh sends chills down his spine. I'm...free? ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nThe man of medium build and proportions stirs slightly. He listens, breathing. Howling. He focuses even more intently before opening his eyes, listening to the only thing that truly mattered to him. Thump thump. Thump thump. Thump thump. He sighed in relief as he heard his brother's heart beating from the next table. Opening his eyes, he looks around, still listening, still cautious. It had been over a full year, by his nearest recollection, since they were taken. A year of endless torture, experiments, and agony.\n\nInhaling, he exhales as he sits up, leery of what may attack him. Nothing comes. Looking at the others, he ponders for a moment without saying anything. Sliding his legs off the table, he stands and rips off the gown the company had seen fit to give to them. The air around him wavers slightly, and armor forms around him, completely sealed and concealing his features behind a matte black helmet with red-lensed eyes. If there were a futuristic suit of armor that was built for ruggedness, integrated technologies, and versatility, this was it.\n\nMoments later, weapons, ammunition, and other sundries appear already donned. He exhales as the exertion fades from his body. Walking over to his brother, he checks him over for any wounds, but finds none. Soon, his brother is encased in his own suit of armor, similar in design, donning his own weaponry. With a gentle nudge, he tries to rouse him. \"Veritas, wake up.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Why is my hair blue?\" \n\nIt seemed like a small consideration, what with all that had happened, nevertheless it was the one that Andrew found preyed on his mind the most. A mind is shock can be like that. He started asking it over and over again.\n\n \" Why is my hair blue?\" \n\nStanding five inches shy of the sixth foot and missing his left arm Andrew had noticed that his once blond mane had been lopped short and had turned blue about a week ago.\n\n \"Why is my hair blue?\" \n\nHis head felt odd, sort of tingly as he moved over to the guy near the door, the light escaping from Andrew's glowing electric blue eyes casting strange shadows. He put his hand on the guy's shoulder and tried to focus.\n\n \"Why is my hair blue ?\" \n\nDazed Andrew looked around for a computer or a desk or something, anything that might give him a clue as to what was going on here.\n\n \" Why is my hair blue ?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer Park \n \n Spoiler \n((OOC: Well, since everyone seems to be going with third person narrative...))\n \n\n\nJennifer wakes up, fully aware and conscious, after all that time of torture and being experimented upon. She doesn't know what happened to her, and what effects the chemical they used had on her, and she isn't too eager to find out. She looks around a bit, and sees the Tichrondrius logo everywhere - on the coats of the dead scientists, on the walls, on the equipment... She remembers what she can about Vincent Tichrondrius: a rich and apparently benevolent entrepreneur who made Ravenhold livable again. Apparently, he wasn't as benevolent as he seemed, if he had to resort to kidnapping people for experiments. When she stops thinking about all that, she looks down to see what she's wearing, and immediately backs to a wall when she realizes it's a hospital gown, mostly because they don't protect the modesty of the wearer. She speaks to the other people in the room.\n\n \"Does anyone know what happened to us, why we're here... anything of any value?\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n \"Does anyone know what happened to us, why we're here... anything of any value?\" \n\nAs Bane hears a feminine voice, he wakes up slowly. His eyes open slightly, then blink, he is still lying down on the table, his mind suddenly racing again. His memory returns, the torture, the experimentation: everything begins to cram back into his head like on a morning of an important exam. The twenty-four year old slowly gets up, his cold amber eyes examining everyone. He lets out a sigh before leaving the table, his feet looking for balance as he stands straight.\n\n \"Vincent Tichrondrius...\" \n\nHe pauses as he simply mumbled that, adapting his tone of voice.\n\n \"The man that brought us here... they experimented some kind of chemicals on us. They... changed us. Or maybe they simply... upgraded us. I don't know. I never asked for this... and I'll never forget the burning... everyday, my insides...\" \n\nHe clenches a fist and brings it to his stomach. He makes a silent vow. Then examining the room, he counts the tables.\n\n \"Twelve tables. Eight of us are alive... the three others are...\" \n\nHe moves to each then examines them, attempting to find a heartbeat in the patients, his face as cold as stone.\n\n \"Dead, it looks like...\" he says with a small nod.\n\nHe watches the empty bed, but doesn't seem to understand. His eyes go to the scientists and the claw marks, the whole room... trashed. He walks over to one of them to get a closer look, then removes the scientist's clothes and dresses. He walks up to another one, strips him, then walks towards Jennifer.\n\n \"I'm not sure what happened... but that's what they get for playing with fire... Please put these on. What is your name?\" \n\nHe hands over the clothes, then notices the howling. His brain makes the link.\n\n \"I think one of our 'colleagues' and fellow patient has gone out of control...\" \n\nWhether Jennifer accepts the clothes, he will lay them down on the ground then proceed to open the main door to the room and take a peek outside.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " Realising how badly clothed he is Andrew pulled the lab coat off a scientist and struggled to get it on with one hand, no matter that it was torn, it would be better than this gown, if he could get it on...\n \n \"Why is my hair blue?\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n \"Why is my hair blue?\" \n\nAs he hears, right before opening the door (if possible) to take a look outside, he turns back towards Andrew, simply gazing towards him.\n\n \"Probably a reaction to the drugs. What else?\" \n\nHe turns back to the door.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Probably a reaction to the drugs. What else?\" \n\nAndrew tried to focus through the odd feeling in his head.\n\n \"Yes, well, yes. And that is probably why there is light coming out of my eyes too. Could you give me a hand, um, sorry you didn't tell me your name, only when they gave me glowy eyes and blue hair the swine somehow neglected to regrow my other arm and if there is something bit and hairy out there I am not going to get killed naked! \n\nI'm Andrew by the way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n\nTurning away from the door, he walks towards Andrew. An awkward smile appears on his lips, as if half-amused, but refraining the idea of letting himself smile in a situation like this one.\n\n \"Andrew? My name is Bane.\" \n\nHe approaches the man, looking at the glowing eyes. Energy seemed to surge out of them and he stopped his walk for a brief moment, as if something kept him from getting any closer. His eyes narrowing, he simply says:\n\n \"Those eyes of yours are slightly unnerving.\" \n\nHe then dismisses the feeling, grabbing the clothes and helping the man to get dressed properly.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"Name is Park. Physicist and microbiologist, and independently wealthy.\" She tries to put on the clothes the man gave her without removing the gown and sort of succeeds. \"I was wasting the money my useless father left me after he died, until I got kidnapped and brought here.\" She shakes her head slightly, and continues. \"At any rate, I would be glad if we could just get out of here and try to forget the whole thing.\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n \"Nice to meet you, Park. My name is Bane Solomon. 24. Postgraduate at the University of Philadelphia. I had some... strange power. And I was betrayed by the one I thought my closest friend. This is how I'm here. I think they tried to make my power easier to control, or perhaps surge out more obviously. They probably wanted to use me or clone that power somehow...\" \n\nHe pauses, clearly still in pain with his memory of it all.\n\n \"Either way... I suggest we get the acquaintances done with and then start moving... there's some beast on the prowl.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"Post-graduate in Philadelphia, huh? I was in Princeton and MIT, though not a very successful student, really. Mind my asking what you studied?\" She looks around, examining the equipment. \"You know, if it was in different conditions, I could do a lot in this place.\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n\nSlightly taken aback by Jennifer's nonchalant attitude, Bane simply engages in the conversation, perhaps the most normal type of conversation he'd ever had in months... Small talk like that... made him almost feel... common and normal, and he appreciated the feeling.\n\n \"Mm, well, I was... I am a graphic designer. And a good one at that. Almost ended up doing business... didn't work out. Wanted to go into honours, but then... 'this' happened. Doubt you're gonna do anything here anymore... there's still something dangerous around here as well.\" \n\nHe sighs slightly, listening for anything suspicious when there's a pause in the talking.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " Andrew \n \"Sorry to cut across, hi by the way Jennifer, but can you see a working computer? Or an only slightly broken computer? Believe it or not but I used to do Tech Support for this git.\" \nAndrew waves vaguely and realises that his wave took in Bane.\n \"Sorry not this git, not that Bane is a git, I meant that Tichrondrius git. Might help us work out what happened here, where here is, and how we leave here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "homestar3.14:",
"value": " Sun Wukong slowly rose from his table. In order to keep his sanity during the \"experiments\", he had taken refuge in meditation, stoicism, and rejection of pain. As a result, he couldn't tell if he had been asleep or merely so focused inward that he noticed nothing. During the last session he remembered, Wukong had sunk so deeply into himself that he found strange knowledge of himself. He did not yet know what it meant.\n\n \"What happened-Ouch!\" As he got up, he felt his whole body ache.\n\n I'm Sun Wukong, assistant teacher of martial arts and meditation. I am also in pain. Ooh... He winces as he gets up.",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " He watches Andrew's motions and raises his eyes upwards as the man clumsily tries to make them understand what he meant.\n\n \"It's alright, Andrew... I understand. And no doubt the man is a real scourge to everything this world holds dear... my mind is pretty made up about him... There won't be any forgiving from my part.\" \n\nHis right eye twitches as he sees one of the tables move. The man winces in pain and presents himself.\n\n \"Sun Wu kong? I am Bane. This is Andrew. This is, hmm, Park. What's your story?\" \n\nHe speaks in a fairly low register, his eyes going across the room, trying to see a working computer.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Spoiler \n((OOC: Guys... I didn't give my first name yet. 😛\n\nAlso, what are the lighting conditions of the place?))\n \n\n \"I... don't know. I mostly meant the biological and chemical equipment. Computers aren't really my forte. Shame most of them are ruined, though.\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n \n Spoiler \nNoted, which is why I'm not using it except if I'm talking in the third person 😉\n \n\n\nOnce Bane is finished scanning the room for a working computer (and if successful, showing Andrew to it), he goes towards the door once more to get a look outside.",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas \n\n\n\nHe lay still... very still... the soft pulse of his heart was dull, kept beating only by a latent unconscious thought in the middle of his mind. He tried turning it off, so many times... but he couldn't... he couldn't just die.\n\nNudge.... nudge....\n\n 'What was that?' \n\nNudge... nudge....\n\nHis eyes started to become aware of the light shining down on him... his ears started to pick up muffled sounds. Sounds.... his eyes open in an instant as his mouth opened up and he let out an ear-piercing scream of pain. His body jerked in a spasm as he fell right off the table and slammed into the ground. His body begins tremoring violently as electricity begins spewing out of him, before suddenly he vanishes and reappears mid-air across the room slamming violently into a couple of tables with dead bodies. Seconds later the bodies fly off of him, hitting the ceiling before hitting the ground. As he does, a huge crater is slammed into the ground and outward, as if something much larger and heavier then he slammed into it.\n\nSlowly Veritas stands, a hand holding his head as he groans in exhaustion and obvious pain. The armor crafted by his brother is tattered and almost completely destroied. The sealed helmet over his face is cracked in half, showing off his tired and pain-skewed face. Electrical blue orb'ed eyes stare around for a moment with a rather unpleasant. His eyes move across everyone for a moment and he shakes his head as he looks over to his brother. He stops there, before his body shifts slightly and he runs across the room, a bit faster then an average human should, and slams into his brother with a bone-crushing hug, \"Jesus, Aequitas.... jesus...\" He just holds his brother tight, hugging him with all of his strength as he does.",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Dr. Clark O'Neil \n\nThe tall, red-haired man groans as he moves into a sitting position on his table. He puts his hand on the side of his pounding head as he tries to take in the elements of the conversation.\n\n Introduction, someone asked for information--I have a little information--clothing... enhancement? I do feel strange... \n\nDr. O'Neil hops down, and almost falls over from a brief dizzy spell. Recovering, he grabs on of the lab coats and pulls it on.\n\n \"I'm Clark, he says to nobody in particular. \"I had a job here briefly. I.. do know a little bit about this project, but not much. I found out about the methodology, and can't say that I was a fan, but I figured if people were willing to volunteer for it it must be worth it to them. It made sense that they'd keep it under wraps, even without anything real shady going on.\n\n\"But something didn't feel right, so I looked into it; as soon as I found out you weren't volunteers,\" he rubs the back of his head, where he was hit that night, \"Well, that's about all I remember before I was in here too.\" \n\nHe looks out in the direction of the howling. \"Maybe they just hadn't tried to initiate me yet, but I don't think most of the scientists here are in on this stuff. If the 12th subject is rampaging and not just escaping--and it looks like it if some of the other patients were killed...\" \n\nHis voice trails off, thinking about what he could actually do about it and trying to ignore his headache.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Clark O'Neil? Where do I know that name from? Didn't you have that bum network line that kept loosing the printer?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n\nJennifer looks at O'Neil. She has no reason to suspect him, but she has no reason to trust him either, so she keeps a bit of distance.\n\n \"Well, Clark, tell us what you know. Experiments on live humans, as I remember, is outlawed in the States. What kind of person would leave their brand all around a secret lab where they do illegal research, anyway?\" Live metahuman research. Her memories of the times she was aware become more vivid, thanks to her eidetic memory. They wanted to create metahumans, or, in one case, improve them. And it the howling outside is any sign, they succeeded only too well, she thinks.\n\n \"OK, here's what I remember. They were working on an experimental drug that created metahumans, but the ratio of successes to death was too low - Clark, feel free to correct me at any time - so they needed a new factor. I believe it would be you, Bane. I am not certain, but having a live metahuman would help increase their success rate. The question is, why?\" \n\nShe fixes her gaze at the man named \"Clark\", her crimson eyes somewhat visible even in the poor lighting conditions.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Her question was better.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Spoiler \nWhen I started typing my last post, Forgotten hadn't posted yet, so I'm adding some reaction to that here.\n \n\n\nWhen Veritas screams, O'Neil jumps into the air, backwards, over the table behind him. He hangs there, in the air for a few moments, although he doesn't seem to notice this at first. When he does, he also notices that there seems to be a field emanating from his body, protecting him. Once Veritas has settled down, Clark does to, landing back on the ground and moving forward. \"Are you.. alright?\" he asks, concerned.\n\n\nTo Jennifer, Clark says \"Isn't it normal to test medications on people? I admit, I'm not as up-to-date on those laws as maybe I should be; I've never felt the need to push ethical limits enough to risk breaking them, personally.\n\n\"I'm sorry, but I don't really know much about this experiment. I wasn't in on it; I heard something in passing that sounded ominous, so I looked into it. I saw the procedure and didn't like it, but I'm not sure of the purpose. Something about.. health, increasing lifespan..\n\n\"I don't know much about any drugs. I joined Tichrondrius because of its reputation for good deeds. This was news to me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Um, illegal since 1947, The Nuremberg Code . Experimentation of humans permitted only in end stage medical tests in regulated labs and when you are testing directly on yourself, like those guys who proved the-origin-of-peptic-ulcers-by-drinking-a-culture -of-bacteria. Of-course-The-Nuremberg-Code-is-not-a-law-in-America-or-in-Germany -law-but-it-is-the-cornerstone-of-modern-medical-ethics. Thank-you-Stephen-Fry! -Seriously-that-guy-rules.\" \n\nAndrew's eyes crossed.\n\n \n\"Um, did that guy in the armor sort of explode just then?\" \n\nAndrew felt a headache brewing.\n\n \"Um, did you say meta-human? What is this now, a comic or an online game or something?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Dr. Clark O'Neil \n \"I did know that it was only allowed in the end stages, but considering that the whole thing was kept kinda dark I didn't know that it wasn't already. Actually, we still don't--although the whole 'involuntary kidnapped test-subjects' part means that they're operating way outside the law and any kind of ethical standards anyway.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"It is done, yes, but not on unwilling people, and certainly not with torture, let alone with drugs the legality of which is suspect, to say the least.\" She turns her gaze somewhere else, and adds. \"Sorry, I just don't like being kidnapped from my own house and being subjected to torturous experiments for I don't know how long. Hell, do I have red in my hair?\" A thing you notice about Jennifer is she is attractive - very attractive. She is not too slim, but has a well-built figure, the result of years of gym membership. She is quite tall for a woman, standing 70 inches, and her wavy blonde hair flows down her shoulders and to her waist. However, you also notice her eyes - blood red irises and with more veins visible than normal, as if she hadn't slept for ages.\n\n \"OK, whoever said we need to get out of here, I agree with him. The growling is certainly not a good sign.\" ",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " After standing in the corner for a while Michael walks up, wearing the clothes of one of the scientists that had been clawed. \"Well tell me Ms. Princeton...What about experimenting on the dead? He throws down a bloody newspaper onto the table. It is opened to the obituary section with his picture in it, with brown hair instead of his current white. A description is written next to it.\n\n\" John Tschudy\n1990-2008\nDied from multiple stab wounds defending an armed robbery victim \"\n\n You think you had it bad. At least you managed to get into a college. I wasn't even able to complete my junior year of high school. ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"What is this? An evil lab for hair colour alteration?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas \n\n\nVeritas calmed slowly as he hugged his brother, before his breathe calmed and he let his arms uncircle his frame. He let out a breathe as he took a step back, looking at his brother through his shattered helmet. His gaze shifted to Clark and he nodded, \"I'm sorry... my powers.\" He quirked a brow as his gaze lasted on Clark for a moment.\n\nAfter a moment his head snaps back a little as his eyes become unfocused. Slowly it comes back and he lets out a breathe, \"Jesus all mighty. You're pretty smart.\" He smiled and laughed slightly as he dusts off his tattered and destroyed armor. He looked to Aequitas, \"This stuff, again? You know I hate it... it's so... bleh.\" \n\nVeritas lifted his hands up and yanked off the shattered pieces of helmet and tossed it away. He runs his hands down the armor, which under his hands molds and shapes into that a more retro set of clothing. Instead of the modern sealed suit that Aequitas has made, his is more like an oriental set of robed clothing, though armor plating can clearly be seen through the different folds as he takes a few easy steps in his wood sandals.\n\nVeritas is a rather trim built man, standing tall and with defined muscles. Wispy black hair crowns his head, but doesn't hang low, merely settling above his ears in draft locks. His electric blue eyes are spinning with electricity til he closes his eyes, and when he opens them, the feature disperses leaving only a chocolate brown behind.\n\nHe lets out a breathe as he shakes his hands, \"It feels like so long since I've used this...\" He sighed and looked back to Clark, \"I'm fine, my powers though... we've been trapped up so long, I think... though I can only remember bits and pieces. When I woke up, I heard all of you talking... you all have a very wide array of abilities.\" He shakes his head as if clearing.\n\n \"I'm Veritas, and this is my brother, Aequitas.\" \n\n\n-------------------\n\n\n Note: \n \n Spoiler \nOur two characters are one of the few people who discovered their powers, and used them for the good of the world. So, it is possible that you have heard about the two of us.\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"Heroics are for the foolish... and the dead.\" \n\nJennifer mutters this under her breath, something she learned from her shihan.\n\n \"You know what? Fine. I've had enough impossible things thrown my way today. Being kidnapped was one thing, being experimented to be turned into metahumans, fine, but bringing people back from the dead? Did they take the phrase 'to hell and back' a little too literally?\" \n\nShe regains her composure a little, and continues.\n\n \"And I haven't only been to college, young man - I graduated summa c um laude .\" Jennifer doesn't know why she said that, she just felt like she should.\n\n \n Spoiler \n((OOC: You know the word. Apparently it is too dirty to get past the board filters.))\n ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Abilities? Powers? What are you rambling on about, with-the-greatest-respect, your talking like you, and-by-some-crazy-extention-your-brother-and-the-rest-of-us, are some kind of superhero!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas \n\n\nVeritas blinks slightly towards Jennifer and then Andrew, \"Sorry, I didn't mean to hit nerves. This is a very tense situation... we need to calm down and figure this all out.\" \n\nHis gaze shifts over to Andrew, \"Not superhero's... atleast, I'm not saying you all are. My brother and I, yes... we are what is classically called superheroes. When we discovered our powers, we didn't believe there was any other option but to help people, and to stop others from hurting those who couldn't stop them.\" He shrugs as he flicks his hand towards the weapons that his brother had made for him, and then fly over to him and strap onto his body.\n\n \"I am saying however, that all of your have great power. See, that's what I do... I can, well... for a lack of a better word, mimic what you all are.\" He smiles slightly, \"My brother here, he was born with the ability to do just about anything in the world. Me... I can't do anything on my own. However, when around strong people... well, I get strong.\" He laughed slightly, \"You all, are very strong. So, that means I can be very strong for you.\" \n\nHis gaze turns to the dead folk and then towards Jennifer, \"Some folk, can come back from the dead.\" He smiles a little sadly as he looks back to the dead bodies and shakes his head and looks down at his feet worriedly.\n\nIt hurt... he could feel all of them... and it hurt him deep inside.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"I... I don't have any powers. I don't even think it is possible to create metahumans out of normal people. I... you know, I thought they were trying in vain - or at least, they didn't succeed with me.\" Jennifer twirls the ends of her hair and bites it - a habit for when she's annoyed.\n\n \"So what you're saying is... they succeeded? And now we're all metas? I'm sorry, I just find it a little hard to believe, is all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"What, me, metahuman? Well I have these glowy-blue-eyes. Look-out-here-he-comes! Glowy-eyes-blue-hair-man. My-brain-feels-like-it-is-swimming-in-coffee!\" \nAndrew was beginning to look decidedly unwell, his facial features where writhing and his hand was shaking.\n\nOOC:To anyone who might know, Andrew's problem is that his mind and body are currently trying to adapt to the fact that his reasoning, thought and similar conscious brain functions are now running a hundred times faster then they should be.",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nHe looks up towards Jennifer for a moment as he evaluates her for a minute, \"Nothing flashy... you have been augmented. Physically, you are as strong as all of us if you put your mind to it. \" He flexes his bicep a bit, and then stops, \"Oh... well.. all of us except... him.\" He points over towards Bane, \"He can get a lot stronger.\" He blinks as he shakes his head a little as if phased by something, \"A lot.\" \n\nHe laughs and looks back to Jennifer, \"You though... well, your powers are all all about your physical self. You were already very smart... so, they went for what they felt would compliment it... I guess. Stronger, faster, more healthy. Combative prowess...\" He laughs, \"If you want to check... take a deep breathe. Tell me what this room smells like, and don't say death... because you'll notice it's not all rotting flesh.\" \n\nHe looks to Andrew, \"You need to slow down... big-time.\" He shakes his head wildly as if clearing something as he rubs his ear, \"You're brain as been super charged. You don't just have the wicked awesome blue features... you've been supercharged. Electrically... my brother can do that. Control electrical currents... it seems you can do a bit more then that. All of it involves electricity though... you've gotta have enough watts running through you to send us back to 1955.\" He smiles slightly at his joke.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nHe nods, looking at the others. He presses a button on his armor, and a hiss creeps to the ears of the others in the room. His helmet seal breaks and he pulls it off his head. For the first time, the others saw his features as they truly were: a complete match to his brother's. The only difference between the two of them was Aequitas was the more muscular brother. He latches the helmet onto a strap that rests on his chest plating.\n\n \"I have died fifty-two times since I have been at this facility. I have drowned from the fluid they injected twenty-nine of those times. Electrocuted eight times, dismembered and bled to death six, disemboweled four. I've been beheaded twice, shot to death twice, and have been beaten to death and neck broken once each.\" He looks at his brother, and then back to the others. \"I would say the disemboweling hurt the most. So don't complain to me about death.\" \n \"I am guessing I was the source of much of their research. As my brother said, I have the capacity to do a great many things. It would make sense that is why they held me here. We are now free to move, act, and escape. We clearly have a beast that may have escaped, overcoming its captors. That means it likely may be a threat to us or others.\" He draws out one of the two pistols that rest under his arms, draws back the slide on the high-caliber weapon and evaluates the slug that rests inside before letting the slide ride back home.\n\n \"I hope none of you are afraid to fight, and afraid to kill if necessary. Evil people don't play by the rules, and regularly don't care if we do.\" He holsters the weapon and puts his helmet back on. His voice comes through a pair of small speakers that rest in the chin. \"We will get out of here. My brother and I are willing to help, because it's what we do. It's just a matter of what we have to do to accomplish that 'getting'.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n\nJennifer closes her eyes, and does as the strange man tells him to, if only to humor him. She feels as if the whole room is screaming out to her... through her olfactory receptors.\n\n \"The first thing is a scent of mint, coming from...\" She points to Michael. \"His pocket. The lab coat, the left one. Strong and sharp. A mint candy, perhaps? The next thing is... sweat. As if we haven't showered in a week. You all smell... different, though.\" She tries to adjust to this for a moment, then her eyes still closed, she moves towards the mimicker, putting her hand on his shoulder. \"You're here. The crazy man,\" she points towards Andrew, \"Is there. Bane is... here.\" She opens her eyes, taking a deep breath.\n\n \"It's as if I can create a mental picture of my surroundings through scents... hell, I can smell things that by all means should not have a scent!\" She pauses for a moment, then adds. \"These deaths happened only recently, as the smell of rot isn't strong enough to mask the other scents. That's all I can say, though. \n \"So, what else can you tell me I can do? Fly? Run on walls? \" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nHe laughed, \"Yeah, a very strong nose. Thanks for that by the way.\" He winked slightly as he walked over to her, \" They made you prettier, no offense or anything, you were pretty to begin with... but they enhanced it.\" As he says that, she notices something about him changes... somehow his hair seems better looking, that sweaty scent of his is more rugged and attractive... it's not noticeable, but somehow he became better looking in an instant, \"Thanks.\" He laughs he moves up to her side, \"Well... like I said... nothing to flash. You got some minor speed acceleration... you can run faster then any Olympic gold medalist. Hmm... you can run up walls, don't try walking though, please. It'll hurt.\" \n \"This is what my brother and I did also before all of this, besides doing our best to save the world. We helped people who didn't know about their powers, or understand how to control them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"So what does this crazy man smell of then? The name is Andrew.\" \n\nAndrew was smiling, the smile was a little manic but it was mostly genuine.\n\n \"I really wish I wasn't here, but as I am here there are two things. First of all if there is a big hairy thing out there eating people we have to stop it, because sooner or later, via the law of averages, it will eat someone who does not deserve it. Second, any and all info that exists here, we have to take with us. There HAS to be notes, records, backups, because this ladies and gentlemen is SCIENCE!\" \n\nHe looks around, seemingly noticing the carnage for the first time.\n\n \"And they didn't leave in a calm orderly manner.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"Told you he was crazy. I don't think they left any notes, though... judging by the looks of it, they smashed and burned anything they could find. Except for us, luckily. OK, an experiment.\" She puts her hands on a wall, and pushes herself up.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " You were awake, it seems. The many dead bodies surrounding the room seemed to highlight just how screwed up this situation was, especially in the very dim lighting that seemed to flicker every once and a while. Out the door were stairs up to another part of the facility- and out another door at the back was the door down to the cells- ones that you remember well.\n\nSome of you can hear the howling again, and a movement in the air ducks. But not close, it's further along in the facility. But then you hear something else- a low, inhuman moan. One of the scientists, one without injuries, had risen, his eyes milky. The body stumbled towards the small gathered group, letting another moan escape his lips.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " Andrew jumps in shock and is suddenly sheathed in crackling blue-white light.\n\nACTIONS\nActivate Force Field power.\nShift Electicity control array to Strike option.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"Holy damn,\" Jennifer jumps off the wall on to the top of the scientist and tries to hold him there.\n\n \n Spoiler \n((OOC: The dreaded line: I initiate a grapple.))\n ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nVeritas blinks as his watches the actions, and he takes a step back as he focused on the scientist. As Jennifer jumps towards it, he focuses his powers on it to grasp it with telekinetic force.*\n\n\n----------\n\nInitiative: 29\n*- Telekinetic Attack: 24 (Telekinetic Graaple: 32)",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Spoiler \n Grapple check - (1d20+16)[ 35 ] \n \n .",
"loss": true
},
{
"from": "human",
"prefix": "homestar3.14:",
"value": " Wukong adopts a defensive posture and observes the \"scientist\".",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Dr. Clark O'Neil \n Wasn't he.. dead? \n\nWanting to make sure that nobody gets hurt until he can figure out what's going on, O'Neil reaches out mentally and attempts to hold the scientist back.\n\n \"Don't move!\" he shouts as he analyzes the situation.\n\n \n Spoiler \nO'Neil tries to grapple with his TK--hopefully, one of us can hold him. He'll also activate his force field.\n (1d20+1)[ 4 ] ] Initiative\n (1d20+6)[ 12 ] Attack roll to grab\n (1d20+16)[ 24 ] Grapple check to pin[/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nAequitas looks at the others all pushing the creature to the ground. Power within his body surges and shifts, and he plants his hand against the metal floor. Tendrils sneak up and wrap around the doctor, encasing him in solid metal. His pistol finds its way into his hand, as he starts moving towards the creature.\n\n \n Spoiler \nRank 5 Shape Matter, Precise and Duration thrown in there. Also updated something on my sheet Tich that may be pertinent.\n ",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " Hmm...What have we now? First a group of mad barbers and now zombies? What's next? A radioactive clown which shoots psychic tacos from it's orifices? He pulls a stick of mint gum from the pocket of his jacket. Oh...looks like you were right. ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " A radioactive clown which shoots psychich tacos from it's orifices? \n \"That would be hell to code.\" ",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " \"It seems like a good number of us have already SEEN hell. Sucks that while a few of use came out of it with some pretty cool powers, i dont feel any different.\" ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n\nBane looks curiously at Veritas, wondering how the mimic could delve inside him and read him like an open book. He looks at him in silence, amber eyes gazing across the man. He had a strange power about him, a weird aura. And his brother, or at least the man who is called so, seems unaffected by his stay, or at least, a lot less so than the rest of them.\n\n \"Does that mean you and your brother were already metahumans? Did anything change as they experimented on you?\" \n\nHe pauses, not moving as one of the scientists gets up, decidedly sure that the others would handle him easily enough.\n\nIf Jennifer manages to handle him, he will approach and ask:\n\n \"What happened?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nHe nods slightly to Solomon, \"Yeah... we've always been this way. We prefer to be called human though, metahuman makes us sound like some lower form of life. As for different? Nothing that I can sense... we think they just snatched us to see if they could replicate our powers. Though, it looks like I've been kept unconscious for over a year.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nHe nods his head, without taking his eyes off the converted scientist. \"What he said. The only thing I gained was an appreciation for not being dead.\" His voice is laced with anger at the thought.\n\n \"I didn't change. They simply used me as the template.\" He frowns inside his mask, remembering what they told him in his short times of consciousness.",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " \"Improvements?... His voice deepens for a moment and is joined by a small aura of black flames which dissipate after a second or two. What improvements!? Months of experimentation for a damned hair color!? The aura dissolves",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nHe growls inwardly at the man's obsession with his hair color. \"Just because you don't feel different doesn't mean you aren't. Your power set may be more subtle, or emotion triggered. Lots of things don't have visible manifestations, like my ability to regenerate myself. Unless you actually cut, stab, shoot, burn, drown, mutilate or other ways of maiming or killing me, you wouldn't know I have it.\" He takes his gaze off the zombie-scientist-thing and looks at Michael. Inside his helmet, his brow is furrowed. His voice remains calm and measured, controlled without a hint of irritation. \"Stop obsessing about your damned hair. There is a wonderful thing called Just for Men.\" He waves his hand and a small box appears, as if he had just stopped off at a store. Tossing it to the man, he sighs. \"There are other, more important issues to deal with at this exact moment.\" ",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " \"Whatever...Just waste the zombie and lets get the hell out of here. He looks at the package and places it on the ground. \"Sorry dude, I dont swing that way\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nAequitas shakes his head and rolls his eyes behind the lenses, and the hair dye on the ground disappears. \"Didn't think you were.\" Quietly, he hopes the man would shut up about his hair, turning to look at the zombie thing.",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " At any rate I'm getting the hell out of here. He picks up a busted pipe and tests it's weight by using it as he would a katana. I guess this will have to do if I find more of these *******s. He refers to the zombie.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n \"Hold on, skippy. That wouldn't be too wise until we find out what these things are capable of.\" He walks over to Michael and snatches the pipe out of his hand and sets it on the nearest table. \"To do so will only get you killed, or worse... turn you into one of them.\" He indicates to the zombie.",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " \"Tch, like I'm going to let some douche like you tell me what to do. Frankly I don't see what buisness it is of your what I do. ... Later.\" He walks through the door and begins looking for the exit. Picking up another piece of debris to use as a weapon.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " The zombie kind of lays on the ground after being touched, with Jennifer Park grappling him, offering no real threat. Save for trying, and failing, to bite Jennifer on the neck. The exit is obliviously up the stairs out the door- but what lays beyond that?",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nVeritas holds his hand out towards Michael, \"Hey, hold up. You don't just want to run off, man. We need to stick together...\" He frowns and walks over to Jennifer and the zombie. he kneels down and lays a hand on her shoulder, \"Hey, good job. Bet you didn't know you had that in you, eh?\" He smiles and looks back down to the zombie and looks it over. He spaces out for a moment, before blinking and returning to his little research expedition on zombies.\n\n\n-------------\n\nOOC and Questions:\n \n Spoiler \nWow... hostility. Wonderful!\n\nAnywho.... Tich....\n\n1) Does the Zombie have any special powers or anything from which I could steal with Mimic?\n\n2) Knowledge on this thing? I rolled a 14... I assume this would be... what... Life Sciences? That's going to be a 32.\n ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n\nHe watches Jennifer wrestle with the creature ((OOC: 😁))\n\n \"This man, you won't talk sense into him... or I don't know whether I shouldn't say 'it'.\" \n\nHe pauses, looking at what had been a human being.\n\n \"You should kill it, Park. Snap its neck.\" \n\nHe watches her reaction as he says so.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n \"I won't kill him before I learn what he is. Maybe we can cure him.\" Jennifer says with a conflicted voice. She is intrigued by the scientist's condition. She is disgusted, to be sure, but she is also intrigued. \"Besides, what makes you think snapping its neck will kill it? We have a confirmed immortal amongst us, after all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " Spoiler \nOOC:Are we on an initiative count or what? If so mine is: (d20+1)[ 17 ] \n \n\n \n\"Guys I think we should at least try and subdue him.\" \n\nAt this point Andrew points at the scientist, some combination of pointing and shift of focus cases an arc of lightning to jump from Andrew's outstretched finger, arcing somewhat wildly around. (Like M&M characters my powers have a default of non-lethal, this is not deadly 10,000 volt lightning, no sir. 😛)\n\nAction: Free:Shift Electric control array to Blast (autofire)\nAttack: Blast (autofire, one target. Despite 20 minutes searching the book and a further 15 scouring the official FAQ, no chance of hitting the other grappler seems to exist in M&M, like the removal of AOOs)\n\n[roll]d20+8-4[/roll]\n\nIf it hits: DC23+1 per 2 I exceeded the defence by, maximum of 28.\n\n \"Um, guys, my finger appears to be loaded, hey was that a Back to the Future reference back there? Sorry parts of my head still feel like they are jogging behind\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " OK my attack roll got 'nannaed up\n\n (d20+4)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " \"A cure? To what ailment? I no doubt trust you are skilled in your fields of studies, but this isn't known medecine... Is there really any meds you could give to this man to revert him?\" \n\nBane looks towards the creature struggling against Jennifer's grip.\n \n\"Whether it dies or not isn't really my concern. What -is- however, would be that this 'plague' is contagious. Should it be so, then there's a possibility there is more of 'this'. If there is more of 'this', and we have to fight them at some point, I could greatly appreciate having the knowledge of their weaknesses or strengths.\" \n\nHe pauses, looking at it again.\n\n \"But you were the one who caught it.\" \n\nHe smiles at her, a nice smile, something you get the impression he doesn't give away very often.\n\n \"So you decide how to deal with it, because we should probably move on.\" \n\nHis face becomes grim once again, eyeing the door and the untouched corpses among them. If that one was alive, what if the others were too?",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Jennifer \n\nJennifer looks at the scientist, and Bane, then back at the scientist. She whispers an apology and tries to crack his skull open.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Spoiler \n\nIck.. I don't like initiative much. I prefer it to be on a first post basis, so if you took 'Improved Initiative' or something.. you can get something else, I guess. Sorry I'm new at this.\n\nThe zombie doesn't seem to have any skills besides being alive when, by rights, it should be dead.\n\nThe zombie appears to you to be a re-animated corpse, unnatural at its very core. It moves with an unsteady gaunt and seems to hunger for flesh. A nearby broken cantanister drips an unknown fluid and reads 'DANGER: Airborne Virus'. It seems this won't be the only one of these you find.\n \n\n\nA surge of electricity goes though the zombie, making it shake and twist until Jennifer Park puts it out of its misery. The neck snaps easily, more like twist jelly then breaking a humans neck. It lays there not moving.",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\nVeritas ignored the others as he studied the creature, as the electricity stormed, it was noted that he kept his hands on the creature... and didn't seem affected by the voltage, even if nonlethal, at all.\n\nHe smiles slightly towards Andrew, \"Yeah... 1.21 gigawatts and all.\" He shrugged and looked the zombie over another moment before Jennifer put it out of it's misery. He sighed, he would of liked to figure out anything else he could have from it.\n\nAs he stood up, he caught sight of the barrel and blinked, \"Oh no...\" He looked to his brother then everyone else, as he does, \"Contamination.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " \"Um sorry I have no idea where that came from, felt kinda good though, like, um, sort of like when you release trapped gas by burping after you have been trying to keep it in, only over all of my body at once. Sorry to sound like a techie but if anyone sees a computer anywhere in this place will you please TELL ME? Only if someone took the effort to label this vitus they will have records and so on of it's study, I don't want to catch it and even if you hit delete you can still recover the files, the only way to truly get rid of data is to fry the hard drive.\" \n\nAndrew looked around.\n \n\"Not to be morbid but maybe a bit of preemptive counter resurrection neck snapping may be in order, like in RTS with undead, you can limit their threat by making sure you destroy the bodies before they rise.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " OOC: I got a PM saying that there are several broken computers around.\n\nAndrew begins to pick about at the various reminent computer terminals, looking for enough components to be able to get one running.\n\nCraft (Electronics)\n\nTake a 10 for a 22.\n\nIf computer is serviceable using datalink and Quickness (computers) to get at all available data by taking a 20 at x1000 normal speed (presumably a free action). Result 32.\n\nTopics (in order of importance):\n\nLayout of complex.\nAny and all info on the virus we just found.\nAll medical and technical data possible on project.\nAll available info on staff and other \"experimental patients\".\nAny and all info on other locations like this.\nWhere are we.\nExact date and time.\n\nAnyone watching him take the 20 will notice that he seems not to be touching anything and that the screen is flashing at very high speed. He doesn't notice this himself, he is in the techie's zone, where hours can pass like seconds and minutes can pass like days.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nLooking at the corpse, he shrugs and thinks for a moment. \"Yep. We probably all have been contaminated to some level or another.\" He looks at his brother and keys their comlink. \"We'll want to remake our gear as soon as we're out of here. That way any contaminants that are on the surface are cleaned off. That, or firestorm ourselves.\" He holsters his weapon and looks at the others, his voice carrying through the room from his helmet.\n\n \"It's likely a postmortem virus. It probably only works on those who die after exposure, or have been dead before exposure, likely the prior. My guess is that beast is also infected, and may be a carrier. I wouldn't be surprised if everything it kills reanimates like this thing.\" He indicates a hand at the zombie as the metal that was wrapped around it unties and melds back into the floor. \"Fire, explosion, or acid?\" He nods at the zombie.",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nHe ponders for a moment before idly looking towards his brother, \"Acid. Let's not make this anymore unpleasant then it needs to be.\" He turns and walks over to where Andrew is fiddling with the computer and he watches silently.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nNodding, he ushers Jen back and the zombie seems to lift off the ground of its own accord. Out of nowhere, a Teflon-coated glass coffin-like item appears around the zombie's body, completely encapsulating it. Walking over to the corner, the coffin drifts with him and finally rests on the ground. He smokes the glass over, then inside the coffin he creates Fluoroantimonic Acid. Walking away, he waits for the acid to do its job while he looks over the canister for anything of note, taking a sample and putting it in a vial.",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Dr. Clark O'Neil \n\nWhile Clark agrees that destroying the bodies is a good idea, and would have done it himself if he had to, he averts his eyes while Aequitas takes care of it.\n\nHe goes over instead to the broken vial, and examines it for any clues.\n \"I hope you're right about this only taking effect postmortem, but that would be pretty unusual. 'Airborne,' wonderful.\" \n \n Spoiler \n Medicine - (1d20+5)[ 17 ] \n Knowledge: Life Science - (1d20+18)[ 26 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n \"Well, they're definitely not human anymore... But at least we can deal with them... seems like we're going to have more of these on our hands though.\" \n\nHaving nothing in particular he wants to do, he watches Andrew.\n\n \"All right, when Andrew is done, I suggest he leads the way out. Presumably, he will have seen the map of this place and will be able to guide us all out.\" \n\nHe pauses.\n\n \"Be on the lookout for those zombies though...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nAs soon as the zombie is dissolved, he waves his hand and the entire container disappears, nothing left of the creature except a few gas particles. \"I would say this entire situation is 'unusual,' wouldn't you?\" He looks at Clark and shrugs. Moving over to the door, he stands at it and looks down the hallway, waiting for Drew to finish his work.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Spoiler \n\nDr. Clark O'Neil sees that the vial has a reddish liquid on it, not unlike blood, probably derived from something they discovered here. There really isn't anything else to lean as most of it's gone and the container has no other distinguishing marks.\n \n\n\nAs Andrew repaired the computer it fizzed and sent out a large wave of smoke before starting to life and popping one more time. With only a few quick keystrokes the scene filled with information, most of it password protected.\n\nA 3D-Model of the complex was superimposed on the scene showing the room you are in as being the second lowest in the, apparently underground, complex with a staircase leading up to a hallway where there is a vault full of who knows what. In your same room the leftmost staircase leads back to your cells. Several doors are here, the left one leading to the rooms of the scientists, the right one leading to the cafeteria, and another leading to what seems to be a battle arena. Theres another way to the battle arena from the cells. The other doors lead to other research rooms and extra working areas of little importance, except the main door that leads to a large waiting room where people would be processed before being allowed in, and beyond that a staircase to what seems the surface and what seems to be a warehouse. Answering your other question, the warehouse looks to be in the middle of Ravenhold, right under the nose of everyone living there. A flashing number in the corner tells you the date is exactly four months after the first one of you was brought here.\n\nExploring the computer further, you find the virus is known as TI-102, experimental biologies. By using the regeneration data found in their meta-human research they managed to bring the dead back to life, but results proved unstable, weak, and without any higher brain functions as everyone part of them was devoted to keeping them alive. The project appears to have been recently discontinued.\n\nMost data on the Metahuman project has been wiped by an unknown source, but there is a list of the 'volunteers' for it. Personal files for each of you including your backgrounds, experiments done, homes, friends, schools, favorite foods.. including detailed files on the other four subjects. Masters, Jason. Patient, Samuel. Atkins, Ashley. Stevens, Louis. More detailed information is available. No information seems to exist on any other possible places like this one.\n\nAnother zombie, no, two zombies, stumble down the stairs and hallway from another part of the complex.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " Originally Posted by Tichrondrius \n As Andrew repaired the computer it fizzed and sent out a large wave of smoke before starting to life and popping one more time. \n \n\n \"Damn blast and flabber!\" \n\nAfter getting all the info up Andrew shouts, apparently unable to notice the zombies for the moment. \"One of you medical gents or galls might want to have a look-see at this, medical tests and whatnot. We are currently under the city, exactly 4 months to the day since we where brought here. The zombies is stupid and fragile and the virus is programmed to affect dead tissue. When we are done I would like very much to save all I can onto the hard drive and bring it and such with us, for further looking.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Veritas. \n\n\nVeritas watches the screen as Andrew works, keeping exact pace with the man as he makes each keystroke. As he scans the screen, his brow furrows and he tosses a glance to his brother. He doesn't say anything, and returns his gaze back to the computer, \"Might want to get someone with some actual gained knowledge to look at it... what I know could be incomplete. I haven't fully acclimated all of your different abilities yet.\" He shrugs slightly and stands silent afterthat.\n\nHe watches the Zombies, but does nothing this time.",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " \"So thats where the exit is? Good.\" Michael charges the zombies, jumps into the air and delivers a flying kick to each one.\n\n Attack1 - (1d20+9)[ 19 ] \n Attack2 - (1d20+9)[ 13 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nSighing, Aequitas clips the combat sling on his assault rifle and chambers a round. \"We have company.\" He levels the weapon, the custom sight brought to bear and a laser dot dancing on the chest of the creature. He takes a knee, and exhales, a flurry of bullets being unloaded at the zombies. All the others can hear is sound of the action on the weapon chambering the round and the brass tinking off the hard floor, and the muzzle flash is completely absent.\n\n \n Spoiler \nOpening up on them! Move action to augment, free action to draw weapon (quickdraw off of combat sling), standard to go trigger-happy. blamo - (1d20+13)[ 18 ] Not sure how high I can make this go. I'll go higher if I can, but I'm not sure what my upward limit is.\n ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n\nHe appears to not bother doing anything this time, his eyes watch the two retaliating comrades carefully, as if assessing their capabilities and powers. Seemingly satisfied, he turns to Andrew.\n\n \"Andrew, we'll follow you out if you have the map. Medical research is fine, but at the moment, getting out of here should be our priority.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Both of the zombies take a staggering kick to the face, courtesy of Micheal but they don't go down before both of them try to grab him. Luckily, a quick shot by Aequitas sends the first one in for a return to his corpse-like state. It crumples to the ground with a low moan before closing its eyes forever.\n\nThe other one, however, has more luck and tries to take a bite out of Micheal.\n\n (1d20+1)[ 5 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Dr. Clark O'Neil \n\nClark focuses on the remaining zombie and lashes out at it almost subconsciously with telekinetic force.\n\n I don't want to smash up their bodies, but I can't let them hurt anybody either. \n \n Spoiler \n Attack - (1d20+6)[ 14 ] \nToughness DC 25.\n ",
"loss": true
},
{
"from": "human",
"prefix": "El_Frenchie:",
"value": " Bane Solomon \n \"Andrew? You really need to lead us out of here. Who knows how many more of those are around...\" \n\nBane looks fairly impatient, just one step away of consulting the computer himself.",
"loss": true
},
{
"from": "human",
"prefix": "Evil DM Mark3:",
"value": " Take 10 (for 22) to dismantle the computer to get at the hard drive and then leads the way out.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nThe assault rifle spits out more hollow-point rounds at the zombie, not caring how much damage he does to the physical form. The spirit has long-since left the body, so all he was doing was making ground beef.\n\n \n Spoiler \n attack - (1d20+13)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " The remaining zombie becomes chowder at the combined assault, slumping to the floor. The hard drive comes out pretty well, and, by assuming you lead the way out, you ascend the stairs to the main room- and the vault, that has been smashed open, leaving all kinds of goodies scattered about. These are including any profile items and an extra set of clothes for each of you. Apparently they robbed your houses- looks like they've been planning this a long time.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Aequitas \n\nSighing, he waves his hand and his belongings disappear. He walks around and scours the room for anything useful before moving over to his brother and waiting for the others to finish their business.",
"loss": true
},
{
"from": "human",
"prefix": "BizzaroStormy:",
"value": " Michael gathers his sword and whatever else he can carry, then proceeds to the exit outlined on the map.\n\n((I like the new avatar Tich. Did you know that the original version of Land of Confusion was done by Genesis in the 80's?))",
"loss": true
},
{
"from": "human",
"prefix": "Pinnacle:",
"value": " Dr. Clark O'Neil \n\nAfter blasting the zombie, Clark holds his head in his hands. \"That's going to take some getting used to, he says quietly.\n\nIn the vault he gathers his things. \"My car keys are here. I wonder if that means my car is still here too?\n\"We should definitely be more careful now, especially since something smashed this door like that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " ((Thanks. Yeah, I did. Phil Collins, who knew? But its a lot softer, I enjoy the Disturbed version a lot more. But the Genesis version is still far superior to the In Flames version.))\n\nYou all gather up your items in a timely manner. This part of the complex seems remarkably devoid of dead bodies, and you are not sure whether thats a good thing or a bad thing. An enraged howl reaches your ears and maybe some of you think you should wait on the rest of the team before proceeding.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "UserClone:",
"value": " The blue grasses on the Urkallan Hills glowed brightly in the east as the sun rose behind them. Unfortunately, that was the brightest part of your day as the sun quickly hid behind a heavy cloud cover that began spitting rain by mindmorning. The mountain among the hills looms before you and darkens your path. While the rest of the sky is the neutral slate gray of rain, the clouds over the hills, and especially around the mountain, hold a dark purplish tint. They seem to swirl and eddy against the direction of the wind.\n\nAlong the way, farmers, villagers, and other locals thank you for braving the dangers of the hills and ridding them of the ogre and kobolds raiding their farms and trade ways. Their thanks and promises of reward urge you eastward into the hills, as do their fearful glances at the skies above. You're excited and ready for adventure, but a few of you sense that something is definitely not normal in the hills around you... ",
"loss": false
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " Tramlaw \n\nTramlaw, an elf cleric of Sarenrae clad in scale mail, looks around nervously.\n\n \"Does something feel kind of . . . off . . . to you guys? I can't quite put my finger on it . . . maybe I'm just letting the anticipation make me nervous. I hope so, at any rate. ",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nWith a heavy sigh, Gimli looks up at Tramlaw. \"Laddie! Sumthin' al'ays seems off ta ye!\" He deftly twirls the waraxe in his right hand as he resets the shield in his left. \"Boot Ah s'pose yer right. Sumthin's stirrin' oop tha locals. Good fer us. Bad fer th'm!\" The dwarf grins broadly, eager for a fight. As the weather dragged his attitude down, the prospect of battle lifted it right back.",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " Flynn \n\nLooking about him with an easy smile on his face Tramlaw Gimli is right you always worry...besides trouble for others line the pockets right nice ya know ",
"loss": true
},
{
"from": "human",
"prefix": "storyteller:",
"value": " Gate shrugs. \" We better keep an eye out for trouble. Let's move on. Elf, did the villagers give you a map? \"",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " No, but they gave fairly detailed directions. They said to go East until we find a high hill, or low mountain, with a cave on the side that faces West. \n\n((And thanks for PMing that to me, FlWiPig. It's a lot better than saying \"I don't know\" and looking like an idiot.))",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nThe dwarf snorts. \"Bah! Call it a high hill. Ah'll nae be party ta insultin' a mountain like tha'!\" \n\nHe pauses a moment, almost midstep. \"Which reminds me. Whot d'ye make o' th' black-skinned ogre an' kob'lds wit' red patches of scales? 'S a bit odd, nae?\" Gimli asks as he squints, trying to better see the hill that they approached.\n\n \n Spoiler \nIndeed, thanks for the bit of detail! It's a nice touch to get the party talking!\n ",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " \"Hill ,mountain,big pile o dirt long as we know where were going .\" Looking over at gimli his smile slipping from his face. \"Come to think of it that was an odd thing\" \nhis smile slips back onto his face \"that can mean 1 of 2 thing, gold or a horrible death\" Looking to the rest of the party \"Lets hope for gold shall we\" ",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " Tramlaw nods. I suppose in this line of work you always have to hope for the gold. ",
"loss": true
},
{
"from": "human",
"prefix": "storyteller:",
"value": " \" Gold... and fame? \" Gate says in a slightly sarcastic tone. \" Do we have a plan then, how we are going to get our hands on that gold? \" Gate says, looking at the elf, the most level-headed member of the bunch.\n\n\" Maybe send Flynn to scout ahead again? I'll go with him if necessary.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nThe dwarf stops walking. \"Whot's tha' s'posed ta mean? Don' think Ah can keep up?\" He glares at Gate for just a moment before allowing a broad grin to split his face. \"Ye make me laugh laddie. Also, it'd be 'Fortune and Glory' , better tha' gold and fame ...\" Gimli winks, then continues onward. \"Anyway, it's pro'lly best ta send Flynn off alone. He stinks. Tha' stuff ye got inta ne'er comes oot ye ken?\" ",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " flynn looks to the drawf \"I'll have ya know o' short and round one that I took a bath when last we was in town.Ah that was a fun wench to i'll tell ya that.\" sniffing there air around him he smiles 'And the oder o' he who fears water would be the smell of unwashed darwf ars i reacken\" starting off ahead of the party he chuckles and says 'Just stay back there lest they smell ye from here as he takes to lead to go sout.\n\n\n \n Spoiler \nstealth check here (1d20+6)[ 24 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nChuckling to himself quietly, Gimli shakes his head at the game the two are constantly playing. \"Wotchit, manlin'!\" he growls.",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " Flynn \n\nHearing the noise flynn makes his way toward the cave keeping to the shadows and out of sight\n\n \n Spoiler \nstealth (1d20+6)[ 25 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "UserClone:",
"value": " Flynn: \n Spoiler \n As you approach the cave mouth, a loud howl of pain erupts from the opening, startling you. Instinctively ducking low even as you become aware of the sound, you don't think you are in a position to be seen, behind a low hillock on the west side of the high hill in which the cave sits.\n \n\n Everyone else: Flynn decides to scout ahead, disappearing behind one of the many mounds surrounding the hill with the cave mouth, the top of whose opening is just barely visible from your position. moments after he is gone from sight, you hear a loud, angry howl erupt from the cave's direction.",
"loss": true
},
{
"from": "human",
"prefix": "storyteller:",
"value": " \" Let's go! Sounds like Flynn got company! \"\n\nGate recites a few arcane words and makes accompanying hand gestures. A shimmering field of arcane energy envelopes him momentarily, then fades from view, leaving only a faintly glowing aura around him. Gate draws aside his black, silver-trimmed cloak, revealing a longsword strapped to his left hip. As he moves towards Flynn's last known location, his left hand grabs the scabbard and right hand goes to the hilt, ready to draw if there be trouble...\n\n \n Spoiler \n\nGate casts Mage armor .\n ",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nThe dwarf hefts his axe and follows Gate as he shakes his head. \"Whot's tha' fool-boy gone an' got 'imself inta noo?\" he mutters to himself.",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " Tramlaw draws his scimitar, refrains from saying \"I told you something was wrong,\" and follows.",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " Flynn \n\n\nAs he apporches the cave he draws out his sword slowly and sticks to the shadows ans stays low as he nears the cave\n\n \n Spoiler \n Stealth check [uel=http://invisiblecastle.com/roller/view/1583050/]20+6=26 the dice gods like flynn it seems[/url]\n ",
"loss": true
},
{
"from": "human",
"prefix": "UserClone:",
"value": " Flynn: \n Spoiler \nYou are sure that whatever is in there (you assume it must be Logbrag, because it sounds too deep for a Kobold) doesn't hear or see you; it seems distracted by whatever is causing it pain. Ducking your head briefly into the corner of the cave mouth, you don't see anything, as a very short, but fairly wide tunnel curves to the left 90 degrees before apparently opening into a larger room. Just now, you can hear Gimli say something (though you can't quite make it out) and you hear him and Tramlaw plodding (though \"stealthily\" for them anyway) towards you.\n \n\n Everyone Else: \nThe three of you arrive at the top of the hillock slightly out of breath from rushing uphill, and you see your companion's small form crouched just to the right of the cave mouth, quiet as a churchmouse, peeking inside. You can't see inside from back here yourselves.",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nKnowing he is not the stealthiest amongst the group, Gimli looks for a path to arrive near Flynn without alerting whatever is within the cave of the group's presence.\n\n \n Spoiler \n Perception - (1d20+1)[ 8 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "UserClone:",
"value": " It seems to be pretty open ground from here to there. In fact, you're unsure how the sneaky little snark got over there undetected.",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " Flynn \n\nPulling a dagger from his belt and holding it in a throwing position flynn pushes his luck by sneaking deeper into the cave.\n\n\n \n Spoiler \n stealth (1d20+6)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " I suppose it's best to stay here rather than risk exposing Flynn. \n\nTramlaw remains where he is for the moment.",
"loss": true
},
{
"from": "human",
"prefix": "UserClone:",
"value": " Flynn: \n Spoiler \n \n Spoiler \n Spot - (1d20+2)[ 16 ] It would appear that the dice gods have ceased favoring you.\n \n Rounding the corner to the north, the opening does indeed widen into a room of sorts. Something has dwelled in this rough oval cave for many years, as evidenced by the piles of garbage, bones, and scattered items found here. The floor is thick with debris, six inches deep of bones, dirt, and loose rocks along the edges of the room. The chamber's center holds a crudely-dug fire pit, while a thick pile of blankets and furs lies against the eastern wall. An iron spike driven into a crack in the western wall by the cave's entrance serves as a hook for a lantern. Though you had been hoping to keep to the shadows, it appears that the ogre has somehow managed to set up his lantern facing the entrance of the cave so as to eliminate all but the smallest of them in the opening tunnel.\n\nFrom the eastern corner, next to the pile of furs, a grumble of a voice announces: \"Logbrag strong, not weak! He not listen to voices. NOT go with YOU!\" It's strange; though the pitch-skinned giant reaches for his greatclub, he seems hesitant to just walk over and smash you with it.\n \n\n Everyone Else: \nFlynn is in trouble for sure. You hear a very deep, grumbling voice muttering in the cave, and then it suddenly shouts, \"NOT go with YOU!\" ",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " Well, so much for us trying not to call attention to Flynn. \n\nTramlaw runs to the cave entrance.",
"loss": true
},
{
"from": "human",
"prefix": "storyteller:",
"value": " Gate curses under his breath and rushes towards the cave entrance.",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " Flynn \n\nGoing on the defensive and seeing he pressed his luck to far flynn puts a smile on his face and speaks to the rather large angry critter in a soothing voice.\n Well friend ,logbrag was it what seems to be the problem... let ol flynn help ye out i'm sure we can be friends right ol buddy\" \n \n Spoiler \n ok went defensive .....gonna try a few rolls here\ndiplomacy (1d20+7)[ 18 ] \nbluff (1d20+9)[ 13 ] \n\nif the critter is an orger or other large giant like critter he drops into giant when he says \"i'm sure we can be friends right ol buddy\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n\nShaking his head Gimli twirls his axe and rushes after the others. \"Ah ken sumthin'd happen! It's ne'er smooth wit' that'n!\" he rumbles as he runs. \"Och, well! Ah was gettin' bored an'way!\" ",
"loss": true
},
{
"from": "human",
"prefix": "storyteller:",
"value": " Hmm they're not fighting... what's going on in there? Gate remains outside and tries to hear what's happening inside the cave. If Gimli or the elf enters the cave, Gate will follow.\n\nPerception: (d20)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " Tramlaw pauses, hesitant to enter until he hears the sounds of fighting, screaming, or something similarly indicating violence.",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n Spoiler \nHP:13/13; AC: 16 (t 10, ff 16) --No Dex from Run\n \n \n\nThe dwarf barrells past his companions, running as fast as his legs can move: axe and shield and legs a blur. Just outside the cave entrance, Gimli starts a deep bass roar, hoping to draw the attention of whatever it was that had found Flynn. \" RAAAAARRRRGGGHHHH! \" \n \n Spoiler \nThere...80' movement...\n ",
"loss": true
},
{
"from": "human",
"prefix": "[Insert Neat Username Here]:",
"value": " Tramlaw sighs, moves to the cave entrance, and tries to look around the corner to see what he's up against without being noticed.\n\n stealth - (1d20-3)[ 6 ] \n\nEDIT: Wow, that was a bad stealth roll. For comedy purposes, here's how I envision the scene: Tramlaw very slowly, quietly sneaks up to the corner and pokes his head around it so that he can see what's going on but isn't spotted. Then he trips on a rock or something and falls into plain sight, likely swearing loudly as he falls.",
"loss": true
},
{
"from": "human",
"prefix": "UserClone:",
"value": " The giant looks very confused. As each new intruder enters, more distracting than the last, Logbrag looks at him and seems more irritated. \"I not go with YOU!! BACK to hell WITH bad DEEEMINS!!\" \nThe creature then hefts his greatclub up over his shoulder, preparing in order to smush the nearest bad guy.",
"loss": true
},
{
"from": "human",
"prefix": "seekerofshadowl:",
"value": " Flynn \n\nSeeing the ogre is spoiling for a fight flynn uses he speed to tumble past the angry ogre and try to flank him. Then he lunches his dagger into the creatures backside.\n\n \n Spoiler \n ok lets see roll for tumble (d20+6)[ 22 ] \nthen for attack (d20+4)[ 7 ] \ntake 2 off if flanking fails\nedit: well I missed\n\nnote flynn will try to stay at lest 12 to 15 feet away from the orger if he can\n ",
"loss": true
},
{
"from": "human",
"prefix": "storyteller:",
"value": " Gate is just about to say something when Flynn tumbles past the giant. \" Flynn.. no... too late...\" \n\nGate prepares for battle. He tries to stay out of the ogre's reach, preferably at 30'.\n\n \n Spoiler \n\nIf initiative is needed:\n (1d20+6)[ 21 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n Spoiler \nHP:13/13; AC: 16 (t 10, ff 16) --No Dex from Run\n \n \n\nGimli tilts his head to the side for a moment, considering. \"Whot'd he say aboot demons?\" he asks.",
"loss": true
},
{
"from": "human",
"prefix": "UserClone:",
"value": " With a fierce roar, Logbrag swings his formidable greatclub straight down at the loud Dwarf's head. (Did your AC include the situational bonus vs. Giants? Looks a bit low). \n Spoiler \n Attack - (d20+3)[ 13 ] [roll=Damage]2d8+7[/damage][roll=Confirmation] d20+3[/roll] crit damage - (2d8+7)[ 13 ] \n \n\n\n((Wow. screwed up that bit of code. I must be getting tired.😳))\n\nShowing nimbleness beyond what might be expected for an armored Dwarf, Gimli deftly sidesteps the mighty, but clumsy blow. Logbrag shakes off the sting of hitting the ground with a big wooden stick, and turns to face Flynn, growling and drooling a bit. It seems clear that he wants no piece of so powerful an opponent.",
"loss": true
},
{
"from": "human",
"prefix": "GimliFett:",
"value": " Gimli Fett \n Spoiler \nHP:13/13; AC: 21 (t 15, ff 16)\n \n \n\nA touch confused by the ogre's words, Gimli settles for setting himself up opposite Flynn for flanking. \" Dak ne chaal trag duzz? \" he calls to the giant in his own tongue.\n\n \n Spoiler \nSpeak Giant? 😁 Then come on in: \n Spoiler \n What about a demon? \n \n\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Citadel Station - Lysa\n\nThe Gungan Testicle is a small interplanetary transport ship that offered low rates to passengers traveling to-and-from backwater planets. It left Coruscant two days ago carrying a very precious package--A jedi.\n\nIt's boring, honestly. A group of people stuck together on a ship for a few hours, or sometimes days, with nothing to talk about and no one interesting to talk to. This trip, however, was different. A young human woman by the name of Lysa Drace was onboard. Fortunately, however, the trip is short.\n\nYour shuttle drops out of hyperspace shortly above the world of Telos. The dusty-red sky above Telos is marred by the once massive Citadel Station. Now, the platform is just a mere military station intended to track pirates in the area. Citadel Station was no larger than your average backwater military station. Three docking bays, a hundred or so soldiers, maybe fifty dependents, and none of them could possibly want to be here. The small supplies freighter which you had bought transport on slowly maneuvered into Citadel Station's tertiary docking bay and you disembarked.\n\nA human greeted you and introduced himself as Captain Anderson. He speaks quietly, and seems withdrawn and wary of you. He nonchalantly remarks about the prospects of a Jedi on Citadel Station, but doesn't ask about your mission or purpose. You couldn't have told him anyway, since the Order was still being very closed mouth about things. None the less, the Captain offers you transport planet-side via an automated personnel transport.\n\n Telos Jedi Academy - Lysa\n\nThe academy comes into view as a plateau atop the frozen icecap of Telos. It was hidden during the Great Sith War, and intended as a fallback location in the event that Dantooine and Coruscant fell to Sith. That was why Revan had bombed Telos first, despite the more attractive military operations in the sector at the time. The Jedi needed to know that there would be no running away from her magnificence.\n\nYour transport lands quietly, and you disembark only to be greeted by the Jedi Attendant on site. He's a wiry wisp of a man, with a thin body and a steely-cold glare. He wears the traditional robes of the order and a perpetual frown that only deepens as he realizes just who you are. \" We were expecting you hours ago, Master Lysa. \" He pronounces your name as \"LIE-sah\".\n\n Telos Jedi Academy - Eran and Ka-Ree.\n\nThe academy is a quiet thing, and hours pass into days seemingly without you noticing. It felt as if Master Brianna, named after her mother who had traveled with the Exile, had only just informed you about your new Master's arrival and your promotion to Padawan. In reality, that event had happened several days ago. Master Brianna had given you little in terms of details, but she did inform you that your Master was a recent promotion as well. She told you that the Jedi from Coruscant would arrive in two days, but she didn't tell you about this..\n\nYou'd been waiting in the training room for three hours now, and the Attendant was quickly growing angry. Jason, the Jedi Attendant for Telos, had always been easy to rile and tardiness was one of his hot buttons. ALID, the resident protocol droid, poked it's head in to inform the Attendant of your Master's arrival. The Attendant left in a huff, leaving the pair of you together awaiting the arrival of your trainers and partners.",
"loss": false
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nThe deep, plodding rumble of Coruscant's lower city was a pulse, a heavy throb of life in a landscape of duracrete and plasteel. Workers crawled like insects over the skeletons of new buildings that thrust up out of the old, climbing into the ever-lit sky, layered upon structures older still. Voices added a vibrant murmur to the ambient tempo, cries of street vendors mingling with conversations in dozens of tongues, ranging far and broad from whispered secrets to shouted confrontations. Scents of all kinds wafted through the noise, those both foul and savory, the abrasive tang of exhaust not fully drowning out the myriad cuisines cooked and served from stalls on every corner. Far above, hover traffic wove sinuous lines in the sky, the rush of passing colors streaking through the gradient hues of the horizon. The swarm of bodies and vehicles and dreams of all sorts exuded an almost-tangible radiance of vitality; the Force sang there.\n\nHere, though, in a cramped transport, the silence was unsettling. Lysa longed for the city, its steady pulsing heart beat in time with her own, and without the strong, humming throng of life, she felt hollow and empty. She shivered, a gesture that had nothing to do with the growing cold. Cal would have proffered one of his peculiar insights, had he been here. The Wookiee was gruff and barely competent with normal social behavior, yet he always was able to pierce through Lysa's usual shades of apathy, if only by distracting her by throwing them both headfirst into an explosion of trouble.\n\n Be mindful of the present. She sighed, pushing both wayward nostalgia and the nagging Jedi Code from her mind, concentrating on here and now. Unbidden, irritation seeped into the vacancy as Lysa acknowledged her purpose here on Telos. The austerity of choosing a Padawan--as if she had the option not to pick one--was lost on her, and the process felt more like an ordeal than it did a bestowal of authority and responsibility. The mantle of \"Master\" was a weight, not a title, and she though she no longer harbored the notion of rejecting all of this entirely--the Council had dealt with that--Lysa still felt unprepared to take on the duty of training a student, especially since she still was one herself. Padawans were were ignorant, stubborn and arrogant, slow to learn; they were exasperating and to many, she still was.\n\nAs the transport settled down onto the landing platform with a gentle thump, Lysa rose from her seat slowly, adjusting her brown Jedi robes and exhaling frustration as well as breath. Calm and chill air replaced both, and she descended though the open gangway in no particular hurry, once again centered. She spotted the rail-thin attendant, recognizing the subtle signs of barely-reigned frustration that often greeted her presence. Obviously, his expectations had not been met, which hardly served as a surprise, and neither did his bumbling of her name.\n\nTrotting past the man, she spared him a glance and murmured dryly, \"I do recall something in the Code about patience.\" Surveying the frozen waste all around, Lysa held back another sigh before setting on the path towards the entrance to the Academy. She hoped her stay here would be brief.\n\n \"Come on, then,\" she called to the attendant, \"You shouldn't keep everyone waiting.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n\nOnce Jason leaves, and the serenity of the room is restored, Ka-Ree stops her rhythmic pacing of the room, and seats herself cross-legged on a bench, wrapping her robes around her. The blonde human girl, almost grown now (although at just less than 1.6 meters, 'grown' is a relative term), spares Eran the briefest of glances before closing her eyes in meditation, practicing attuning herself to the ebb and flow of the Force. One bright-blue eye occasionally flickers open to scan the room, showing that she is not unaware of her surroundings. Nevertheless she waits patiently for the Master's arrival, unable to stop wondering about what he or she might be like.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n\nGoing through the motions of the stances and forms of the little bit of sword fighting he knew, Eran tries to imagine a lighsaber in his gloved hands. Skinny, the youth had taken to wearing weighted gloves in the hopes of building up strength. Trusting Ka-Ree and his sharp ears to alert him of the Master, he stumbles through the forms as best he can.\n\n \n Spoiler \nOOC: Exactly how long after KotoR:II did you say this was so I know what age range of Padawans make sense. :\\\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"Shii-cho?\" Ka-Ree asks in her lyrical alto. Her eyes flicker open for just a moment to observe before closing again. \"I always find it easier to practice with something in my hands, even if it's simply a stick.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Jedi \n\nThe world of Telos was a dead thing, and not just in the sense of physical death. The entire world was a silent echo of the screams of those killed during the bombardment. Revan left nothing of the world alive, no civilians, no military, no animals, not even buildings above ten feet high were left in tact. Many Sith felt that Revan had been too thorough in her destruction of Telos, and that it's death was ultimately unnecessary. But with what you know now, what one of the few Jedi Masters remaining has informed you of, is that Telos had to die as a statement to the old Order. The echo of the dead upon the barren rock of Telos reinforces what you have been taught. \"When committed to battle against the Sith, one cannot expect the choice of retreat. Revan has taught us this, and we have learned it well.\"\n\n Lysa \n\nThe frozen winds of the polar ice cap rips your cloak about, and obscures the finer details of the Attendant. The wind is refreshing when you think of the cold, quiet feeling that emanates from all other directions across the planet. It's cold bite tells you that you still live, and it spoke of a tale told through out the ages. For a moment, you feel a sense of calm in the thought that as long as Jedi live then Telos will not be forgotten.\n\nThe Attendant frowns openly when Lysa speaks openly. \" The Code also speaks of patience, yes, but we have been taught punctuality and respect for all living things, Lysa. I have read the reports about the wookie, Cal. I would want you to know that I do not approve of you, your \"training\", or your appointment to this position. \" Once again, your name is pronounced incorrectly and he even goes so far as to omit half of Cal Thurrtok's name. Thats ignoring the fact that he spoke it as \"C ua l\" rather than \"K-al\".\n\nYou enter the Academy proper through the roof elevator. The ride is short, and the Attendant says nothing. It empties you both out into a short hall, where the Attendant points out the large council chamber ahead. It, like Telos, lies empty. \" That is the Council Chamber, but the Council is out traveling to find new recruits. Off to the right, you'll find the dorms. But we're going left, to the training room. \"\n\n Ka-Ree and Eran \n\nThe time passes rather quickly after the Attendant left, and little more than ten minutes later you get a feeling in the Force. Someone has arrived, and they are not who you expected. The door to the training hall slides open with a quiet whoosh, and you see a woman in traditional robes with a slight slouch standing in the doorway. Her auburn hair is short and uncropped as she appears to be letting it grow out. She carries a look of youth that puts her at around twenty or so, but you suspect that she's here for one of you.\n\n Group \n\nThe Attendant enters in behind her, and motions for the two padawans to sit in one of the two couches beside the large training mat that dominates the room. He flips open his clipboard, then points out Eran. \" Eran Chrons. Human, age unknown, blood-type O-, Guardian trained. \" He then points out Ka-Ree and flips the page to the next page on his clipboard. \" Ka-Ree Nafeel. Human, age 18, blood-type AB positive, Sentinel trained. \"\n\nHe then turns and faces both Padawans. \" This is Master Lysa Drace. She has been assigned to be your trainer and will oversee your future development. \" The Attendant waits for a second, then politely excuses himself. The door closes behind him with a harsh hiss.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n\nThe girl's eyes snap open alertly as she feels the approaching presence. \"They're here,\" she says to Eran. She watches passively as the pair enter and Jason leaves again, not moving from her seat on the bench. \"Master,\" she says in respectful acknowledgment, as the three are left together. She waits to see what Lysa will do or say.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n\nThe youth goes to a couch as ordered. With a respectful bow of his head, he greets the Jedi after Jason leaves. \"Master. I was born on a small planet which was tidally locked: it lacked a day-night cycle, let alone a yearly season cycle, thus most people didn't bother trying to keep track of long calendars.\" He appears roughly 16. After speaking, the boy waits for their Master to say something.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nDrawing a chilled breath from the winds that enveloped her, Lysa let her eyes slip closed, feeling for the Force. The ebb of life was subtle here, quiet in a way she had not felt in her time on Coruscant. Always there was a thick, heavy pulse that had been inescapable, beating in time with the plodding rhythm of the city. Here though, the Force was a whisper, still within her grasp. It was soothing, she thought, this almost-silence, yet the great absence of life still felt unnatural.\n\nHaving ignored the attendant for a moment, Lysa blinked at him finally, a a slow look of catlike disinterest. If he expected her to be in any way ruffled by his disapproval, the man did not read her file thoroughly enough, though his mangling of names seemed to indicate as much. Older, wiser and more pedantic Jedi had delivered far harsher criticism, which she pointedly had ignored. \"At least we can agree on something,\" she said, unabashed.\n\nFollowing the wispy man down the elevator, Lysa was content to slouch in silence, incubating her thoughts for the moment. It was likely that she would be expected to deliver some sort of address to the newly-raised Padawans, but it had not occurred to her to prepare anything, which was her standard approach to just about everything. When the lift's doors slid open, she followed the attendant out, though in no particular hurry, taking a moment to appraise her surroundings. The Academy seemed scant, as she expected, considering housing Jedi runts was not the structure's original purpose. Again, Lysa hoped her stay would be brief.\n\n Best get on with this, then. \n\nPaying no mind to her appointed guide, she stepped into the training room, unannounced as was usual for her. She surveyed the room in a quick glance, raising an eyebrow in skeptical surprise, as if she had been expecting something else. Waiting for the attendant to leave, she offered him a clearly satirical smile which dissolved immediately after the doors slid shut. \"Your little secretary could pass for a protocol droid if you gave him a coat of paint,\" she mused, \"though I'd imagine his pronunciation programming would need some fine-tuning first.\" \n\nCrossing her arms, the girl looked from the younger boy to the girl, cocking her head slightly. \"Just two of you?\" she asked rhetorically, her crisp Coruscanti accent stretched out in a lazy drawl. \"Well. 'Master' Lysa Drace doesn't exactly warrant an entourage,\" she finished dryly, giving her name as 'El-sah.' The boy's explanation earned a twist of her mouth--which might have passed for amusement in the right light. \"Sounds like Ryloth,\" she commented, \"As long as you know one end of a lightsaber from another and can go to the refresher by yourself, though, age isn't important to me. I doubt I'm much older than either of you, so this 'Master' business won't be necessary once we're off this rock. I'll be your teacher, sure, but you can probably tell I'm not particularly partial to formalities. Ask what you like and speak your mind, always. Jedi should be allowed that much,\" she finished.\n\nTaking a seat, Lysa settles onto one of the couches near the two Padawans, reclining naturally. \"So, I suppose you have questions, and I'd rather listen than talk. Too many instructors fall in love with their own voices, I've found. Tell me about yourselves, what you know and what you want to know, or anything else that comes to mind. I expect we'll be keeping company for some time, so I'd best know a little about you if I'll be expected to teach you anything.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"Master,\" the girl says again, willing to speak first. \"There isn't much to tell, unless you wish to hear tales of the care and growing of cibi beets. I was born on a small, agrarian world of no consequence to a farming family. Master Brianna found me there when I was nine. She brought me here to train, where I've been for nearly ten years, learning the ways of the Force. I have learned 'one end of a lightsaber from another',\" a faint touch of humor crosses her voice briefly, \"although I have yet to learn how to construct one for myself. And I have, of course, been taught the Code. Stronger than any other lesson, perhaps, is that evident all around us-- the devastation the dark side brings. I have endeavored to learn to sense its seductions in others and how to avoid them in myself.\" She eyes the newcomer with some curiosity, deciding to take her at her word. \"Master, it would perhaps serve us as well, if we knew your story.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n \"I would be curious to hear where we're heading once we're 'off this rock' as well, Master.\" A bit unsure, he hastily adds: \"... if you don't mind, of course.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nAs the blonde girl recites her personal summary, Lysa watched over steepled fingers, her head coc cked at an inquisitive angle, seeming to weigh and measure her new charge with half-lidded liquid amber eyes. She remains silent after Ka-Ree finishes, for a moment that seems to hover in the air. Finally, her consideration apparently finished, Lysa lets out a small sound of could be amusement, raising her eyebrows in frank appraisal.\n\n \"Hm. That wasn't bad. Simple, honest, and humble, yet direct and eager to please. I suspect you were an excellent student, chosen for your good marks and strong grasp of the Code, which would be enough to satisfy any scholarly Jedi,\" she explained smoothly. Pausing, Lya leaned forward to catch the Padawan's eye. \"Except me. You may have passed the trials, but the world outside is far more complex than you have been taught, and the Dark Side is never clear--with me, you'll find that the universe is painted in more than two colors. Remember that.\" \n\nBreaking the tension, she smiled slightly, which seemed genuine enough, though her lazy expression made the gesture seem wry, then ran a hand through her red-brown hair before continuing. \"I'd share some of my story, but it requires a few hours and at least one pot of caf, so we'll have to postpone the telling for now. Suffice to say that it involves intergalactic politics, one drunken Wookiee, dozens of cantina fights, and a council of ruffled Jedi Masters.\" \n\nTo the boy's inquiry, she raised her eyebrows mysteriously, the ghost of a smile still haunting her lips. \"Soon, maybe, but the choice is up to you. Either I stay for a while and teach you a few lessons, or we go find your stuffy attendant and see if he has an assignment.\" With an appraising stare that might have passed for curiosity, she added, \"But I'll need to know about you first. You don't seem the talkative type...\" she trailed off, tapping her lips in contemplation. \"Perhaps you connect better with your hands, or simply choose your words carefully. Neither are flaws in a Jedi, but hesitation is the seed of doubt. Trust your instincts and speak your mind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"On the contrary, Master, I was chosen because Master Brianna spotted me using the Force to clear rocks from a field. I had no idea what it was at the time, of course. I learned to be, as you say, 'an excellent student', but I was not chosen for that reason. And while the Universe may be full of color, the Force has but two sides, does it not?\" She has yet to move from her meditative position, although she has been fully alert since Lysa's arrival.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n \"Very well. Most people that view the universe as being too complex to either lump together as 'Good' and 'Evil' tend to have either suffered what they considered unjustly or tend to view themselves as less than 'Good'. How do we know we can trust your lessons to not lead us to the Dark Side?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n \"Chosen to graduate, Ka-Ree,\" she clarified, \"but you've raised a more important question, I think. The answer isn't as simple as you'd imagine, though. Consider Eran's home planet,\" she began, drawing a lazy circle in the air. \"It's tidally locked, stuck facing one way. One side is always toward sun, so it's scorched and uninhabitable. The other never sees day, so it's a frozen wasteland. But down the central meridian of the planet, the two sides touch. There in the middle, a band of twilight circles the whole world--that's where the people reside. Such is the Force. The two sides are polar, direct opposites each other, but both stretch out through the galaxy and reaching the hearts of all species. The presence of darkness doesn't remove the light, and the light can't totally banish the darkness. Always--always, there are shadows and reflections. Nothing is simple, no choices are clear. You've got to trust your instincts, not your mind.\" \n \"Acknowledging the Dark side doesn't mean welcoming it into your heart, though,\" she continued, now speaking to Eran. \"You haven't seen much of the world outside the Academy, so you're insulated, and developing a diametric view of the universe is understandable. Even so, a narrow mind is where arrogance can grow, where a fall to the Dark side starts. People who believe in only good or evil usually see themselves and their actions in the same way, only good or evil. A Jedi who believes he's never wrong is a terrible and dangerous creature because he ceases to see . Anything can be justified, if you believe you're furthering the cause of \"good\"--even murder,\" she explained.\n\n \"You've read the Jedi histories, I'm sure, so you'd know about the Mandalorian Wars, right? Winter--she was called the Exile, then--she joined Revan to fight the Mandalorian clans, even though the Council forbid her. The intention was to stop them from conquering the Republic, so in her eyes, she was right. 'A Jedi respects life in all forms,' and all. So she fought the Mandalorians with Revan, and for six years, they advanced, pushing back the Republic. More and more, Revan's tactics became ruthless--as much so as Mandalore's, all in the name of winning the war and protecting the Republic. Revan believed she was right in protecting the Republic, so anything done in the name of that goal was acceptable. In her eyes, Revan was infallible. She had no mercy, no forgiveness, no tolerance of weakness. She'd ceased to be everything that makes a Jedi, all for the sake of protecting the galaxy like one,\" Lysa went on, then paused.\n\n \"And you must have read about Malachor V. The Exile was there, under Revan's command, and a massive Mandalorian fleet had gathered, fighting Revan's to a standstill. It wouldn't have been an easy victory if Winter had chosen to fight it out. They may have lost, badly, and the Mandalorians would have pushed farther towards the Core, butchering millions. But you know what happened,\" she said gravely. \"Winter, she activated the weapon that Revan designed and annihilated both fleets in an instant. After that battle, the war was over. Winter and Revan had ended the conflict for good, but the cost of life was massive . Both of them had intended to stop the Mandalorians in the name of 'good,' but in doing it, millions of people lost their lives.\" \n\nCocking her head inquisitively, Lysa looked first from Eran, then to the girl, letting silence fill the air for a long moment. \"So. What would have been 'right?' Would destroying them utterly be succumbing to the Dark side, for callously annihilating all those people? Or would it a good act, preserving more lives by ending the conflict quickly? Would it be following the Light side to fight the Mandalorians honorably, knowing the war would drag on for years, killing millions? Or would it be Dark, to discard all those lives simply for the sake of your principles?\" \n\nFinished, she folded her hands, raising her eyebrows questioningly. \"Can you clearly say you know what is right?\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"No, Master. I wouldn't presume to know what is right. I would rely on the guidance of the Force to find the right path. Was not Winter's first mistake in choosing to rely on her own judgment instead of listening to the Force?\" She speaks with a certain conviction-- not in herself, but in the Force.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran\n\n \"We could focus on the small decisions first and hope we choose correctly for the big planet wrecking decisions.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nAfter the two padawans offered their replies, a pregnant silence hung in the air, and Lysa peered at them from her perch on the couch with an expectant look, as if she was anticipating more of an explanation. She twisted her mouth in what might have been irritation, after a moment, almost rolling her eyes--she caught herself about halfway--instead choosing to exhale quickly. She eyed each of them with a look of not-quite disappointment, then offered a smile that seemed stale and unnatural.\n\n \"Well. That's suitable for now, I suppose. And it appears I've done enough talking for all three of us. Why don't we find your attendant here and see if he doesn't have an assignment for us? I doubt they'd bring me all the way here just to babble about history,\" she finished dryly.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Attendant \n\nAlmost as if on cue, the door slides open with a quiet hiss and Jason enters carrying a small holopad. His eyes scan the room quickly, and his frown becomes a scowl when it settles on Lysa. \" The Council just sent me a message for you, Master Lysa. Here. \" The attendant crosses the small training room quickly, then hands Lysa the holopad.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n\nWhatever reply the padawan had for her master was left unsaid as Jason made his reappearance. She watches passively, one eyebrow arched in curiosity, waiting for a reaction from the Master.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nTaking the pad from the attendant with a sardonic smile, Lysa glanced at it briefly, scrolling through the message with casual interest. She made a small sound of amusement, as if something in the communique had tickled her, then handed the pad back to the fussy older man.\n\n \"Seems we've been called on to run an errand for the council,\" she began, addressing her students. \"I don't know much about our destination, but we're headed off-world, so pack up what you think you'll need and meet me back here within the hour. You,\" she gestured to the attendant casually, \"can furnish a shuttle up to the Station, yes? I wouldn't want to intrude on your hospitality for much longer.\" \n \n Spoiler \nKnowledge (Galactic Lore): 1d20+8=14 \nKnowledge (Social Science): 1d20+8=11 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n \"Yes, Master.\" He leaves to gather up his items.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"I am already packed, Master,\" the girl says, rising from her seat for the first time, revealing her height-- or lack of it. \"I shall retrieve my pack and return shortly.\" True to her word, she reenters the room less than ten minutes after leaving. She takes an attentive and patient pose near her new teacher.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n\nEran returns with a fairly large bag at his back and stands beside Ka-Ree.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " DM \n\nThe Academy has several unmanned personnel transports to send students off to Citadel Station. One is prepared, fueled, and fired off into the vacuum of space carrying three young Jedi. The trip to Citadel Station is short and uneventful. You arrive in the small planetary transport dock, but no one seems to arrive to greet you..\n\n Citadel Station \n\nWhen you disembark from the transport, you note that the room around you is about twenty feet wide and thirty feet long. It's barely able to contain the two planetary transports that now rest inside it side-by-side. The far end of the room contains a single large cargo bay doorway, obviously intended to load supplies in the transports for the Academy. No one but cleaning and maintenance droids make themselves known.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n\nEran looks around. \"Huh, quite deserted up here. I guess people didn't like the view.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nThe elder of the three Jedi had boarded the shuttle tepidly, in no particular hurry, and said little during the short flight up to the decaying station. Citadel had declined greatly in past years, she had heard, and visiting the remnants of what had once been the hope of the Telosian revival hardly made for light spirits. Disembarking, she frowned around the empty dock, having expected some welcome, if a brief and terse one.\n\n \"Either my reputation has once again preceded me or we weren't expected,\" she remarked to no one in particular. \"So unless either of you feels like getting social with the maintenance droids, I suspect we'll have to find our own way.\" \n\nTrotting across the bay, Lysa heads for the cargo doorway, keeping her eyes out for a sentient, if not friendly face.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"If necessary,\" the girl says, remembering to drop the appellation of 'Master', \"I would be willing to pilot a craft. It may help arrange for our passage.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Deeper into Citadel Station \n\nThe bay door empties out into a tight corridor a mere five feet wide. Another maintenance droid, a small round orb, scans the entire corridor with a bright blue light then wordlessly moves past you. The corridor empties out into a near-claustrophobic space-control tower. From the entrance you're already five feet away from a large blinking red panel. Opposite the entrance, also only five feet away, is a large blaster-proof plasti-steel door that doesn't open automatically when you approach.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nAdvancing down the corridor, Lysa answers the younger girl's offer with a shrug. \"If you want to do the flying, you're welcome to. I never liked handling ships, myself. It's better left to droids, if you ask me.\" Stopping in the cramped control room, she glances around the small room before her eyes fall on the blinking panel, then moves to inspect it more closely.\n\n \"Hm? What's this?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran looks around.\n\n Perception - (1d20+8)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " The Panel \n\nIt's a panel. It's made of traditional plasti-steel material as the door, and contains a single data-port for an over-the-counter datapad. A small red light blinks rhymically in long, slow pulses. A note--scribed in Galatic Basic--marks this panel as the space-control panel which governs the hyperspace interdiction system built into the station, who can dock where, and who's currently in dock.\n\n The Room \n\nThe room itself is spartan in design, entirely focused on the space-control panel and nothing else. The door is controlled by a small datapad interface device, which you guess would read an acceptance code from a datapad owned by someone onboard.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n \"Apparently, we'll have to find our own way around,\" the girl muttered, plucking the note from the console.\n\nGesturing over her shoulder, she waved in the general direction of the open door, back out into the hallway. \"One of you, see if you can't get a droid to come open this door. If one of them is programmed with Basic, you might find out who's been in and out recently. I'd have expected at least someone here to greet us.\" \n\nWhile her apprentices roust one of the droids, Lysa scans the list of ships and docking locations, looking for something recognizable.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"Do you not remember how you got from one transport to the other when you arrived?\" the girl asks, in her unfailingly polite tone.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nLooking up from the note, Lysa raises an eyebrow at the younger girl. \"Last time I was here, the station wasn't locked up like a Rodian deathstick dealer. And there were people here too. I'd imagined Captain Andersen would still be on-station--see if you can't find a comm terminal to page him.\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n\nThe girl does as instructed, scanning the panels for a comlink. (+3 to Use Computer, if you really want a check for it.)",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " The Panel \n\nThe padawan eventually settles on what used to be a communications panel. Unfortunately for her, half of it is gone and the rest is melted liquid refuse hanging off the side of the control panel.",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n \"Master,\" she says, forgetting the injunction on the term in her surprise. \"The com appears to be non-functional. Perhaps a battle of some kind?\" She surveys the damage, looking for some cause to the destruction. (+7 to perception)",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nThe older girl glances over her student's shoulder at the ruined com panel, frowning at the liquefied metal. \"That's possible, yes, but if a battle had taken place here, wouldn't there be more damage around the room than this? I see no scorch marks or blaster residue\" she said, tapping her chin thoughtfully.\n\n \"This was intentional, I think.\" Turning, she glides out into the hallway, looking for the maintenance droid that passed them on the way in. \"The droids must be able to come and go as they please,\" she mused, \"So one of them can let us in.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Maintenance Droid \n\nThe little orb with the blinking blue light is hiding out in the far corner of the hangar bay. It appears to be working on a different droid with a small extension arm that sparks and sizzles periodically.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nReturning to the hangar bay, Lysa approaches the spherical droid as it repairs one of the others. \"'Scuse me, there,\" she interrupts, hoping the droid at least understands Basic. \"Mind opening the control room door for us? We're locked out and need to get to the ship that's waiting for us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Maintenance Droid \n\nThe droid offers no obvious response, and simply goes about repairing it's broken comrade. After a few moments, another manipulator arm reaches into the squat cleaning droid and tears out a few wires and chips, which are quickly zapped by it's electrical arm.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Eran \n\n\"I wonder if there's another route around or something...\"",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nThe girl paused a moment, watching the one droid \"work\" on the other--she knew nothing about mechanics, but she had an inkling that tearing out the innards of a droid did little to \"fix\" it. With no response, though, she sighed and moved on. She'd have to open the door herself.\n\nLooking around the hangar bay while pondering their situation, Lysa's eyes fell on the second shuttle parked next to the one they had arrived in. Why hadn't she thought to search that ship? Someone else had clearly arrived before they did and wasn't here, so whoever it was must have been passed through the door that held the three of them back.\n\n \"In the hangar!\" she called to her students.\n\nBriskly trotting over to the shuttle, she approached the door and tapped the activation panel. \"Let's hope this isn't locked,\" the girl muttered.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " The Ship \n\nThe door opens with a quiet hiss. The young Master travels through a short air lock before coming into the ship proper. It's a three-room affair, with a main passenger area, the bridge, and the engine room all lined up in a row. It's obviously not intended for long-distance travel, and Lysa doubts it would contain a hyperdrive. None the less, she notes several problems with the ship. Namely that there are keys, purses, and wallets but no passengers onboard. Further, the bridge is locked and only chirps angrily when Lysa approaches. A soft banging sound can be heard on the other side of the bridge door.",
"loss": true
},
{
"from": "human",
"prefix": "Kyace:",
"value": " Missing the importance of the droids, Eran follows Lysa into the ship. Reaching for a billfold, \"Hmm, I wonder whose this is-\" ",
"loss": true
},
{
"from": "human",
"prefix": "DarkLadyOfTheSith:",
"value": " Ka-Ree \n\nHearing the banging from the bridge, Ka-Ree reaches out with the Force to try to sense who, or what, is behind the door. \"There's someone back there. I don't recognize the species.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nStriding out of the airlock, Lysa cast a perfunctory glance around the cramped ship, eyes settling on the pile of discarded belongings. She cocked head, looking from wallet to purse before she reached for one, slipping her hand in and pulling out a datapad. It beeped unpleasantly after she tapped the screen activate the device, and she frowned at it, turning the slim rectangle over in her hands, then scowled at it before handing it off to the girl.\n\n \"Print recognition,\" she muttered. \"Hold onto that--I'd wager the contents of this are important, but only the owner or a real good slicer will be able to access it.\" \n\nCrossing the ship with a casual lack of haste, Lysa approaches the bridge door and ignores the chirps of denial. With one finger, she taps on the door audibly and listens for a response.\n\n \"'Begging your pardon,\" she begins with dry tact, \"We came onto your ship without asking. If I let you out of there, would you mind telling us what's going on around here? ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " The Bridge \n\nTheres no answer from the bridge aside from the continual banging. It's rather obvious that whoever was on the other side didn't hear you.",
"loss": true
},
{
"from": "human",
"prefix": "Catch:",
"value": " Lysa \n\nWith a sigh, the young Jedi master looked around the ship once more, hoping to notice something familiar. It seemed quite similar to the craft she had arrived on, given a few minor differences, the greatest being the locked bridge. Still, opening the door should be a simple matter of having a key or a... A code.\n\nShe almost chuckled.\n\nThe doors on transports such as this one were voice operated, and the console's angry grumbles seemed familiar to her. Selkath, maybe? Something about a password, but that was the extent of what she could discern. The computer clearly wouldn't open the door for her just asking, but it might fulfill another request.\n\n \"Computer,\" she began, her normal listless tone lifted slightly but the cheer of realization. \"Could you open a comm channel to the bridge?\" \n\nLysa paused, allowing for the connection to be established. Likely, the computer would only speak Selkath, but she only needed a few words, and could understand at least a few. She'd have to keep it simple.\n\n \"Greetings. If you know the password to the door, tell me, so I can open it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " The Computer \n\nA series of harsh grunts, purrs, and clicks echo throughout the small ship. The entire exchange takes a full two minutes to both send and receive a message. Lysa and Ka-Ree pick out the words \"It\", \"Ship\", \"named\", and \"Selkath\" from amid the distinctly alien reply.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Rathnor vs. Knush \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Rathnor - Experiment10k14 \n Knush - Lordhenry4000 \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Inititive - (1d20+2)[ 17 ] \n\nI will start out holding a scimitar. If you have nothing to buy then let us begin.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Initiative - (1d20+5)[ 18 ] \n\nI am holding a bow, and a set of caltrops. I'm not buying anything.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " I start in C11. I move to A14 and then out of sight around the building.\n\n@refs\n \n Spoiler \nmove to A17, scatter my caltrops in A16(what action does this take? I'm assuming I just scatter them behind me as I walk), and cover them with a square of canvas if I have time, otherwise just pull out the canvas. Craft Trapmaking - (1d20+5)[ 12 ] \n \n\n\nstats\n \n Spoiler \nHP: 8\nin: A17\nholding: either my bow, or a 5x5 square of canvas (I believe).\n \n\n\nMy turn's over, though I need a ref to let me know my exact status.",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Well then you can't see me😛.\n \n Spoiler \n\nI use a swift action to go into predator form\nDouble move action to K3.\n \n\n\nStats-\n \n Spoiler \n\nHp- 10\nAC- 16, 12 Touch, 14 Flat-Footed\nCurrently in Predator Form.\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " LH4000 \n Spoiler \n I think scattering caltrops is a standard action, and drawing things is a move action. As for placing canvas over caltrops? I'd say a move action.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Okay then. Turn two:\n \n Spoiler \nTake out canvas, cover up the caltrops with it, using my Craft: trapmaking roll from before, for what it's worth. I'll end my turn with bow in hand, in A17.\n \nStats: \n Spoiler \nHP: 8\nin: A17\nin hand: bow\n \n\nEnd of turn.",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Spoiler \n\nMove to D2\nReady an action to attack if he comes within range.\n \n\n\nStats-\n \n Spoiler \n\nHp- 10\nAC- 16, 12 Touch, 14 Flat-Footed\nCurrently in Predator Form.\nIn square D2\n \n\nYour turn.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nMove to D20. Place caltrops in E20.\n \n\n\nstats\n \n Spoiler \nHP 8\nIn: D20\nin hand: bow.\n \n\n\nyour turn.",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Spoiler \n\nMove To B7\nReady An action to move if he comes into melee range.\n \n\n\nStats-\n \n Spoiler \n\nHp- 10\nAC- 16, 12 Touch, 14 Flat-Footed\nCurrently in Predator Form.\nIn square B7\n \n\n\nWe might want to start requesting LOS checks.\n\nEdit: Sorry about that. Fixed my action.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nCover the new set of caltrops with canvas. (move action)\n Craft Trapmaking - (1d20+5)[ 21 ] \nKiss holy symbol for good luck (free action)\nMove to A20, bow drawn.\n \n\n\nLOS, please!",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\nexpirement10K14 took an illegal action during his last turn. I'll have him fix it, then lordhenry4000 can redo his turn.\n\n@expirement10K14 \n Spoiler \nA charge is a full round action. You can only ready a free, move, or standard action. Choose again.\n\nNo LOS from B7.\n \n\n\n@lordhenry4000 \n Spoiler \nNo LoS from D20.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " @Refs \n Spoiler \nAssuming I do not gain LOS during Rathnor's revised turn, my turn remains the same, and I will request LOS from A20. If I do gain LOS during his turn, let me know.\n \n\n\nStill your (previous) turn, the above is my letting the refs know I need LOS during your turn.",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " My action is already posted above, it is your turn.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nMy action is the same as it was in post #11.\n \n\n\nMy turn's over, but we should ask for LOS.\n\nstats: \n Spoiler \nHP: 8\nin: A20\nin hand: bow\nTraps: in A16 and E20: caltrops covered over with canvas (for Craft: Trapmaking roll results, see earlier actions)\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nSorry, still need clarification from expirement10k14\n\nexpirement, refs \n Spoiler \nYour readied action triggers \"if he comes in range\". Please define what \"range\" to which you are referring.\n \n\n\nAlso (this is not holding the match)\nLordHenry \n Spoiler \nIt would be greatly appreciated if you would keep the location and details of your traps in your stat block so the refs don't overlook your efforts.\n \n\n\nrefs only \n Spoiler \nIn case someone pops in here, LoS is established with Expirement in B7 and LordHenry moving west into A20. That may or may not trigger Exp's readied action based on his clarification. Either way, LordHenry's turn is over.\n\nCurrently there are traps set my LordHenry in A16 and E20.\n \n\n\nPlay is on hold until this is clarified and LoS checks are made.",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " @ Ref's\n \n Spoiler \n\nBy range, I meant melee range, I'll fix that.\n \n\nSo LOS check is now needed.",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " High Ref Maurkov \n\n@lordhenry4000 \n Spoiler \nAs you move into A20, you have LoS to Ranthor in B7. He's in predator form.\n \n\n\n@expirement10K14 \n Spoiler \nFrom B7, you see Knush move into A20. He's holding a bow.\n ",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Since I can't get into melee range I will move to B14 and ready an action.\n\n \n Spoiler \n\nReady an action to attack if he comes within melee range.\n \n\nStats-\n \n Spoiler \n\nHp- 10\nAC- 16, 12 Touch, 14 Flat-Footed\nCurrently in Predator Form.\nIn square B14\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " I sidestep out of view again, into B20.\n\n \n Spoiler \nKknush makes a break for the other side of the arena, hopping over his caltrops (do I need to roll anything for that? I guess the long jump DC is 5, and I have a running start with the Run feat...) jump - (1d20+8)[ 22 ] and diving into the hay in V19 (he's got loads of extra movement), presumably landing prone in there someplace.\n \n\n\nstats \n Spoiler \nHP: 8\nin: V19, hiding hide - (1d20+13)[ 24 ] \nholding: bow\nTraps: caltrops covered in canvas in A16 and E20.\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nlord henry \n Spoiler \n\n Run\n\nYou can run as a full-round action. (If you do, you do not also get a 5-foot step.) When you run, you can move up to four times your speed in a straight line (or three times your speed if you’re in heavy armor). You lose any Dexterity bonus to AC unless you have the Run feat.\n\nYou can run for a number of rounds equal to your Constitution score, but after that you must make a DC 10 Constitution check to continue running. You must check again each round in which you continue to run, and the DC of this check increases by 1 for each check you have made. When you fail this check, you must stop running. A character who has run to his limit must rest for 1 minute (10 rounds) before running again. During a rest period, a character can move no faster than a normal move action.\n\n You can’t run across difficult terrain or if you can’t see where you’re going.\n\nA run represents a speed of about 12 miles per hour for an unencumbered human. \n\nYou can't enter the hay because of the above bolded. Decide where you want to end and then end your turn.\n \n\n\nStill LH's turn.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nI will end in T20, then\n \n\n\nEnd of turn.",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Spoiler \n\nMove to j16\n \n\n\nStats-\n \n Spoiler \n\nHp- 10\nAC- 16, 12 Touch, 14 Flat-Footed\nPosition:J16\nCurrently in Predator Form.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nClimb to T19 (hopefully).\n Climb - (1d20+4)[ 9 ] .\n This uses both of my move actions, I believe. Well, since I failed that pretty hard, I either fall or fail to start climbing, meaning I either stand from prone or I have another move action left. Someone let me know?\n \n\n\nstats: \n Spoiler \nHP: 8\nin: T20 (barring another move action)\ntraps in: A16 and E20\n \n\n\nReffage needed.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " LH4K : \n Spoiler \n Actually, those walls, due to a technicality in wording, are impossibly slippery. They have no climb DC and therefore can't be climbed. Annoyingly many maps are like this, and I go out of my way to buy grappling hooks and rope for my chars.\n\nSorry dude.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " @refs\n \n Spoiler \nGross! So where does that leave me/how many actions do I have?\n ",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Is it okay for me to go? Or is this something important that your waiting for?",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " I have an important question yet. Sorry, I'll repost it in the waiting room.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " High Ref KC \n\nLH4000 \n Spoiler \nyou took an illegal action, so you must redo your round. You are in T20. You have all your actions(because you are redoing your actions)\n \n\n\nLH4000's turn.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nI move into U19, hiding there (I've factored the hay into both of these rolls).\n Hide - (1d20+13)[ 19 ] \n Move Silently - (1d20+3)[ 21 ] \n\nKknush readies his standard action to fire (his bow) if he sees his opponent.\n \n\n\nStats: \n Spoiler \nIn U19, hiding. Action readied to fire (sneak attack) on opponent. HP: 8.\n \n\n End of turn. ",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Spoiler \n\nMove to Q 16, ready an action to attack him if he comes within melee range.\n \n\n\nI end my turn.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nRathor \n Spoiler \nNo LoS\n \n\nKnush \n Spoiler \nNo LoS\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \nKknush keeps an action readied to fire as soon as he gets LOS, staying hidden and perfectly still.\n \n\n End of Turn. ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\n\nKnush \n Spoiler \nNo LoS\n \n\nRathor \n Spoiler \nNo LoS\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Still your turn, if you're around.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nKnush is the winner by DQ. Mmm... Dairy Queen.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 44: Luc vs. Morbius \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Prince of Blades - Luc \n Morbius - Morbius \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "Morbius:",
"value": " [roll=init] 1d20-5[/roll]\n\nspells and buying list coming soon",
"loss": true
},
{
"from": "human",
"prefix": "Morbius:",
"value": " stupid roller\n init - (1d20-5)[ -4 ] \n\n\nrefs only\n \n Spoiler \n\nSpells memorized:\nShield of faith, magic weapon (domain), Entropic Shield\n\nSoulmelds shaped:\nRage claws\n \n\n\nI am also buying a scroll of shield and a scroll of enlarge person.\n(they are not on my sheet as I am unable to acess it right now)\n\nAnd also it seems you go 1st ¬¬",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nMorbius is the winner by way of a good attendance record.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 44: Froy vs. Drex Milo \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Froy - The Chili God \n Drex Milo - KCiemir \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Sweet, I get to post before my opponent.\n\nInit: (1d20+2)[ 3 ] \n\nEdit: Well, off to a good start! You'd beat that by not even rolling.\n\nAlso! Having a look at your sheet, noticing Crossbow Sniper feat without Weapon Focus. Let me remind you that Weapon Focus is a requirement for Crossbow Sniper. You might want to make some last-minute adjustments.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Nice Catch. Taken Care of\n\nNo purchases\n\nAs a formality, I suppose I should roll init: (1d20+6)[ 22 ] \n\nBut, since I cannot lose to him, I'll start.\n\n \n Spoiler \n\nStart in N 26, with rope and hook in my hands, and crossbow loaded. Attempt to secure grappling hook to top of wall in O26 as a standard action\n use rope - (1d20+10)[ 29 ] DC 14\nif that is sucessful \n Spoiler \n\nIf that is successful, attempt to accelerated climb up\n climb - (1d20-5)[ 3 ] DC 0\nIf successful, I end in O26, atop the wall, and attempt to hide from him\n hide - (1d20+10)[ 27 ] -5 included for moving half my speed.\n \n\nIf Not\n \n Spoiler \n 5' step to N25 and open the door\n \n\n \n\n\nStats \n Spoiler \n\nHP:7/7\nAC:19\ntouch:17\nFlat:13\nCurrent Buffs:none\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Froy Round 1:\n\n \n Spoiler \nStart in M2.\nMove action: open door.\nAnother move action: move to M8 (30 ft).\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Round 2 \n Spoiler \n\n5' step to O25\nmove: take out crossbow\nstandard: ready action to shoot if he gets into my LoS.\n\nRemain hiding through all of this, and just in case, do it silently\n hide - (1d20+15)[ 24 ] \n MS - (1d20+14)[ 22 ] \n \n\n\nDone\nStats \n Spoiler \n\nHP: 7/7\nAC:19\nCurrent Buffs:none\nLocation: O25\n ",
"loss": true
},
{
"from": "human",
"prefix": "Morbius:",
"value": " High Ref Morbius \n\n\nFroy\n \n Spoiler \n\nNo LoS, but also you see that your opponent's door has not been opened yet\n \n\n\nDrex\n \n Spoiler \n you see your opponent opening his door and moving to M8\n ",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Froy - Round 2 \n \n Spoiler \nDouble-Move to C11.\nEdit: Oh, probably should note that he has his pitchfork and a torch drawn.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Hold on, I need ref clarification.\n\n@refs \n Spoiler \n\nIs there a reason that seeing him did not trigger my readied action? or if I actually HAD los in my turn, I would have shot him. If I saw him during my turn, I'd like to redo my standard action. If I just saw him, I should take my readied action.\n \n\n\nWaiting on an anwer",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@KC\n \n Spoiler \nI dont think he knew that you had a readied action and you indicated that you were done. You may still take said readied action\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " In that case, before your second round, Froy, I shoot you.\n\n attack - (1d20+9)[ 25 ] \n damage - (1d8+3)[ 7 ] \n\nI won't try to snipe, so you can see me in O25 on top of the wall.",
"loss": true
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Oh. Well, that sucks.\n\nGood game, you win.",
"loss": true
},
{
"from": "human",
"prefix": "Morbius:",
"value": " High Ref Morbius \n\nOh, I totally missed that readied action... well\n\n Drex Milo is delacred the winner and recieves his prize ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Thistle:",
"value": " Feast of the Garnet Serpent \n\nThe sky is slightly overcast today. Occasionally you may feel a tiny drop of water on your skin but it never actually starts to rain.\nSeth, the King of Spring, has only been in power for a couple of years. This year he sent invitations to all the courts inviting them to a new event he was instituting. He called it The Feast of the Garnet Serpent. For one reason or another be it actual interest, boredom, or encouragement by your fellows you have decided to attend. It is obvious not everyone did though. The number of guests that wander the field of tall grass is much lower than at the Spring Revel. That said, all the monarchs of the seasons are present. Even the Autumn Queen is in attendance. And you do recognize several Lost that you know.\nTables are set up laden with food and chairs are set up inside the gazeboes scattered around the area. Some changelings have set up blankets near the edge of the river that flows by the Feast, attracting ducks in the process.\nDespite the casual festivities you can’t help feeling there is an air of anticipation, that the celebration is something more than a fancy picnic. Suspicion floats barely noticed on the air. It slithers through the grass like a snake, wary and whispering.",
"loss": false
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n\nDavi sits relaxing under the largest tree that he can find, letting the trunk support his back as he lazily watches the festivities. He tasted a little of the food at the start of the picnic, but he has since been relaxing. He's dressed a little more informally than he probably should be, as his only piece of hedgespun clothing is a tight black t-shirt with an embroidered red bird which flaps its wings and flies across the fabric surface. He wears it under a mundane black sports coat with a pair of his least worn jeans.\n\n All of these people are here, but I don't think that it was ever announced what was actually being celebrated. I certainly don't know what this event was called for to honour. \n\nIn one of the inside pockets of Davi's jacket sits his lockpicking knife, folded and concealed. He doesn't plan on using it, but he thought that he should bring it just in case. It is, after all, just as much a tool as it is a weapon.",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n\nTom was hunched over near the thickest grasses he could find, and looked like he was simply enjoying the view. Looks can be deceiving. Rather than waste his time, he was gathering information, as much information as possible about what is happening. This was a very, very strange situation which was occurring and with the appearance of all four of the Kings and Queens of the courts in attendance, very, very strange in deed.\n\nHe had already eaten and wasn't in the mood to socialize, this was as safe a place as ever to do so, but he just didn't feel like doing so. Besides he was enjoying it, a place to gather information with like minded individuals, what more was there to ask for? But until the ceremony was ready, he saw no need to do anything other than sit and wait.",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Davi \n\nSeveral other Lost have choosen the tree as a good place to converse. Mikey, a Beast with mountain sheep horns stands in the branches above, the impaciably dressed Rodger Reddoor has laid his perfectly folded blanket carefully on the uneven ground. A couple more sit around still eating.\nMikey and Rodger have been talking for the last couple of minutes about the Feast.\n \"Well in my opinion, I think it's good to have another event. The freehold could use with a little mixing up now and then. Can't just stagnate in tradition.\" voices Mikey.\nRodger scoffs. \"And I suppose you would be fine with disbanding the Court system. Tradition gives us foundations and strength. There is power in the tried and true ways. As it stands, this amounts to little more than a picnic that has thrown many of us into confusion. We don't even truely know what purpose it serves other than causing chaos.\" \n Tom \n\nFrom his observation spot Tom sees a changeling approaching him. She is Natasha Cress, an elderly Woodblood who always seems to be in the background of Court events. Many believe the only reason the Winter Queen, Shashta, keeps her around is to more enhance the Flowering's own antique beauty. Both are rumored to be over 130 years of age (though neither looks more than 70) and the longest ruling monarchs of all the courts.\nNatasha is rather unassuming and down right plain. Her skin a dull earthen brown with barely visible patterns of ferns, ivy, and undergrowth. Small white flowers, much like baby's breath, are barely visible scattered in her graying hair. Her cloths are practical yet elegant but even they tend to be bland in color and when compared to others.\nHer voice is quite when she speaks, but then it always is. \"Hello Tom. It is good to see you here. Would you mind me sitting with you for awhile?\" \n\nKnowledge specific to Tom\n \n Spoiler \nMost in the other Courts take little notice of Natasha. She is a background figure to them with little political importance. Even most of the Winter court largely ignores her. Only the most observant or loyal know the full extent of her power, both mystic and courtly. She works subtle plots and has the Queen's ear in almost if not all matters. Her contracts are powerful but rarely used. Tom knows all this through careful observation.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serrin:",
"value": " Timmy wanders around aimlessly at the event. The fact that it was called a Feast is greatly encouraging, and gives him an objective beyond the usual. Timmy finds himself alone again, and in need of friends. Even he knows that one man against Arcadia isn't going to turn out well for the one man. Most of the changelings present seem to be avoiding him, though, so he occupies himself with eating food, and keeping an ear out for anybody discussing anything militant.\n\n Hmm. The food is okay. Everyone here is boring. Maybe all the other good people knew that only boring people would be here and decided not to go. Maybe I should leave. Nah, I'll eat more first. ",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Angela sits in one of the gazebos sipping on coffee. She's wearing her Hedgespun outfit, since this is an event of some importance called by her own court. She does her best to not show how exposed she's feeling. She affects her good social graces when other changelings come by, but otherwise doesn't seem to be keeping anyone's company for an extended period of time. She's biding her time until the main festivities start, and hopefully explain the sudden ceremony.",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n\nTom was surprised to see whom was approaching him, quite literally a representation of the Queen herself in so many ways. At first, as it is often the case to think so, he thought he was in some kind of trouble and his mind went racing to see if he had done anything wrong: he hadn't. Tom turned his head slightly as she neared, he had no knowledge of why she was approaching him, so it was best to look very casual unless otherwise asked. As she neared he bowed his head very slightly. He wasn't entirely sure how to give the proper greeting to a member in as high a standing as her, but whom chose or was told to, keep a very low profile.\n\nOh he knew of her, and he had explained very minor pleasantries with her, but this was very much out of the ordinary. Mind you, this was a very much out of the ordinary situation they were in right now.\n\nHe smiled slightly and looked natural, even though he was trying to understand what she required of him. He said, hough his left ear did flicker slightly at the request, it was the only brief and slight. He maintained his composure.\n\n \"Of course.\" He said in just as soft a voice, and smiled again, though it was readily apparent (nor did he try to hide it) that there was something she wanted of him in some matter or another. This was the perfect oppertunity to do so, most people paid no attention to either of them, and meeting in private would be noticiable. A public meeting in an out of the way, but safe and secure area, was really the best option. Clearly she was as good as he thought she was.\n\nHe wished he had a blanket to offer, but she was a changeling of the plants, and being such, he doubted she would mind sitting on the soil for a brief meeting.\n\nOnce she sat down, he looked at her, but his ears were searching the grass for others who might be listening to their conversation.\n\nAgain he softly asked, \"What can I do for you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Timmy \n\nTimmy wonders the field but has little luck in finding a conversation that suits his tastes. Some groups seem to have started a new topic as he approaches but it is inevitably dull and mundane.\nBut after doing a circuit several times he catches one group of three off guard. They are Summer courtiers in fairly high standing all from the same motley.\n I have it on good authority that the courts plan organizing a group to combat threats. \n And you think they set up all this just to ask for volunteers. I'm sorry but I think there is more to it than.. They fall silent upon realize that Timmy there but also know that he has heard them and likely peeked his interest.\n\n Angela \n\nMore than a few Lost express appreciative views on Angela's dress. The passing comments on her attire probably do more to embarrass her than inspire pride though. As time passes a slow trickle of people start to flow into the covered pavilion on the far side of the field.\n\n Tom \n \"Thanks you.\" she says as she eases down onto the slightly damp grass. She sat for several seconds looking over the gathering then sighed.\n As you and so many others have no doubt guessed this is far more than a mere celebration of good food. She in breathes deeply. There as been tension between the seasonal courts. Mostly between Summer and our Queen, though even Spring has become involved lately. Only Autumn has remained clear of any direct involvement. It has all been kept remarkably quite but you should know dangerous accusations have been given from many directions. This Feast is the proposed solution.\nIt's purpose is to form a motley with members from all the courts. Their purpose will be to handle issues on which the courts cannot choose an action for. But a second purpose also exists for you. \nNatasha turns to look Tom in the eyes. It is the first time he has ever made true eye contact with her. The intensity of her gaze is unnerving. In that moment he finds it hard to even think of her as the old and overlooked woman. Her eyes are clear, deep, wise but most of all piercing. When she finally breaks the stare he lets out breath he hadn't realized he was holding. She goes back to looking out across the field, once again the unassuming elder.\n I take a risk but I feel you can be trusted with this despite what has been said.\nYou have been accused of being a loyalist. The softness of her voice belays the full impact of this statement.",
"loss": true
},
{
"from": "human",
"prefix": "Serrin:",
"value": " Timmy overhears the Summer courtiers and is delighted that the night isn't a total waste. Hey, I know those guys, they're Summer too. That's good. They'll like that I'm all Summery. Maybe they'll talk to me. And Timmy is indeed very Summery. However, Timmy doesn't really get that there's more to being liked than being Summery. He quickly approaches them.\n\n \"Hey guys! Glad to see you. So who's making a group to fight? And what are they going to fight? They need volunteers? Let's volunteer. It'll be you guys and me, cracking skulls. What do you say? And what's the details? \n\nPoor, poor, hopeless Timmy.",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n\nDavi smirks when he hears someone openly mirroring his thoughts, but otherwise remains silent as he continues to eavesdrop on the conversation. Davi keeps a close watch on where people are congregating, ready to move if it looks like any of the higher-ups of the courts are about to make any sort of a speech. Until then, he relaxes under the tree, just enjoying being outside.\n\n Well, I suppose that I'm not the only one who finds this event unusual. I really do hope that it is nothing more than a picnic, though. ",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n\nTom turned his head after she sat down, and looked out into the grass with one eye and kept his other one on the lady. It wasn't meant to be rude, but truth be told he was very slightly nervous right now; it was readily noticeable (he didn't even think to try and hide what he knew of her) that he was just a tad nervous. However, what was even more apparent was Tom's curiosity. He was after all a cat.\n\nIn some ways Tom got along well with the Autumn Court's view of fear, being terribly, terribly afraid of what had happened, but Tom chose to put that fear into hiding, into being small, not into making something to go forth and attack or make life better here on the otherside of the hedge, and to regret what had happened to his friends.\n\nIn explaining the first part, he rose his eyebrow very slightly. Tom, like all Winter members, was a man of subtleness. It certainly explained a lot. Winter and Summer did not get along too well, what with their two very different ways to deal with the Fey and life in general. Squabbles occurred between the two houses, but this was something very different. He made a sound that sounded like 'hmm', but said nothing. The reasoning for the feast made sense, it was a serious situation, and it called for them all to come together in harmony.\n\n It's purpose is to form a motley with members from all the courts. Their purpose will be to handle issues on which the courts cannot choose an action for. \n\nTom turned his head and stared in shock. Whatever was happening to the courts was pretty darn serious. Now Tom was aware enough th to know hat things weren't great, but he didn't know that it was so bad that the courts could come to absolutely no agreement.\n\n But a second purpose also exists for you. \n\nHis eyes widened in surprise, his ear tingling slightly. He didn't like the way this discussion was going.\n\nAnd then the stare happened. His eyes looked into hers, and he couldn't stopped. She was ancient, ancient but still human. The elders always had a sense of too much being of the Fey, he was happy they were on his side, but Tom felt it. Tom felt it all. Tom felt afraid and scared, and small. While the eye contact continued Tom sunk down, literally staring him down, only rising when her eyes continued. How could anyone think she was anything other than powerful. A few cold sweat drops came down post-stare, but that was nothing in comparison to what she was going to say.\n\n I take a risk but I feel you can be trusted with this despite what has been said. \n\nHe gulped a gasp of air. Tom was literally putty right now.\n\n You have been accused of being a loyalist. \n\nHe couldn't breathe. His gray skin went grayer, but not in the sense of magic, but in the sense that he was feeling very, very sick. His pupils dilated and he just stared at her with teary eyes. What a thing to be accused of. What a thing, and his gray skin turned slightly green. The thought literally sickened him, the thought that he was being accused of something so disgusting was simply as it said, disgusting.\n\n \"No, f-**** n-now.\" He stuttered. \"N-no, n-not ever-r.\" \n\nHe took several seconds to catch his breath, and compose himself. Wiped the tears from his eyes (truth be told he wasn't making such a huge scene, he was just very, very quiet when something like this happened. Deep breaths helped him get back to normal.\n\n \"What can I do,\" Tom continued, \"to prove them wrong, ma'am.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Timmy \nAt the mention of details, the central changelings tow companions look to him. Uncomfortably pushed to the fore, he hems and haas a couple seconds.\n “Well you see when I said good authority… I mean I was using threats in a general term… Organizing a group could mean…” \nWhen it became clear that he was only delaying the inevitable he sighed.\n “You see from what I’ve heard the courts are making a motley. I don’t know exactly what for but it would be a good guess it’s to deal with stuff none of the courts want to dirty their hands with.\nWe’d volunteer in a second of course but we…. our pledge remains in effect for another…. nine months.” The others nod enthusiastically.\n “But I’m sure jealous of folks like you. Getting to battle some of the fiercer enemies of the Lost.” The crowd begins to shift into the pavilion and the changeling’s eyes light up.\n “Well it was great talking to you but it looks like speeches are about to start.” \nThe motley hurries into the maw of the pavilion, swallowed by the crowd.\n\n Davi \n\nThe conversation goes on switching from time to time. “Do you think it will ever just start raining?” “The ducks are nice but be careful of the geese, they’re evil birds.” “I hope I can take home any extra cobbler after this is done.” After several minutes Davi notices the trend of people heading inside. Mikey jumps down from his perch to follow/bother Rodger some more.\n\n Tom \n “They’re main objection seems to be that your reclusiveness might have worn on your sanity and loyalty. You have done an excellent job at passing on information discreetly and the Queen feels revealing your efforts could jeopardize some of what we have worked for. As such I am sorry to say we have let the accusation stand.\n“But if you were to join this group ease the suspicions. After all, one of the Gentries’ pets would not become part of something that all the Courts would be watching with scrutiny. Especially if his methods of betrayal seemed to hinge on stealth and solitude. \nNatasha runs her hand over the thick grass almost as if it were hair, then goes on.\n “But as serious as the voices raised against you I feel it hints at a deeper problem. I have discovered a hobgoblin that may have played a role in the lies being spread. I have been unable to take further action in finding and talking to it without direct interaction. But I feel with the help of your motley you could ferret it out. It is called The Singing Magpie and is said to look parrot with the tails of a fox and scorpion.” The last of the gathering is heading into the pavilion. It looks as if the ceremony is about to begin. The old woodblood gets slowly to her feet. Her final words before leaving give no hint of the serious conversation they had just had.\n “Thank you for your company. It was nice talking to you.” She makes her way across the field. From this view, it would be easy for eyes to go over her in search of something more interesting or important looking. The understated elegance and posture just doesn’t catch attention.",
"loss": true
},
{
"from": "human",
"prefix": "Serrin:",
"value": " Timmy's eyes light up. \"General threats? That's good. It means that there's going to be a lot of stuff to fight. Important stuff, probably. \n We’d volunteer in a second of course but we…. our pledge remains in effect for another…. nine months.” \n\nThe eager glow around Timmy dims a little. \"You can't volunteer your whole group? Are you already in a war with somebody? Oh well. I'll take some trophies in your honor. Timmy doesn't entirely realize what's going on, but he gets the general idea. He finishes exchanging a few words with them, before noticing the flow of people toward the pavillion. The motley disappears into the crowd, and Timmy does too.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Angela finally gets curious about the gathering in the pavillion. She stands, carefully to make sure she doesn't show any MORE skin, and heads over to join the throng.",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n\nDavi quickly realizes that listening to these two pop from topic to topic is, quite possibly, less informative than listening to silence would be. With this in mind, and seeing everyone slowly start to move indoors, Davi stands and begins to follow. As he moves out from under the tree, he stares up into the sky with a sad look while he walks.\n\n I'll fly again someday. What's going on over here, though? Maybe I'll learn what this picnic's true purpose is. ",
"loss": true
},
{
"from": "human",
"prefix": "Speckles:",
"value": " Goite .\n\nGoite dreamily drifts along the edges of the gathering, passively watching the people around here. The light and warmth of the sun always makes her feel lethargic, and she vaguely wonders why events like this are always scheduled in the day time. But she's just feeling too mellow to care, enjoying the sensation of a full belly and a sense of safety.\n\nShe sits down in a shady patch of trees, and considers taking a little nap until something interesting happens.",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n “They’re main objection seems to be that your reclusiveness might have worn on your sanity and loyalty. You have done an excellent job at passing on information discreetly and the Queen feels revealing your efforts could jeopardize some of what we have worked for. As such I am sorry to say we have let the accusation stand.\" \n\nTom having more or less gotten himself fairly under control, nodded, and said, \"I understand\" in a low, low voice. What was requested was necessary for the court, so much so, that the Winter court at least gave him the benefit of the doubt and watched out for him to some degree.\n\nIt also pleased him that he was well regarded and respected for his ability to gather information despite his low rank, but that slight achievement was nothing in comparison to the charge against him.\n\n “But if you were to join this group ease the suspicions. After all, one of the Gentries’ pets would not become part of something that all the Courts would be watching with scrutiny. Especially if his methods of betrayal seemed to hinge on stealth and solitude. \n \"I'll do so.\" That would get rid of many of the suspicions, but not all of them. He had no real desire to do so, but if he could help then he would, reluctantly (and only to clear up his name), fine he wouldn't have done it under orders, but he would do it. Besides maybe ... it might be fun, the sarcastic voice returned with a riiiiiiiight. >_>;;\n\n “But as serious as the voices raised against you I feel it hints at a deeper problem. I have discovered a hobgoblin that may have played a role in the lies being spread. I have been unable to take further action in finding and talking to it without direct interaction. But I feel with the help of your motley you could ferret it out. It is called The Singing Magpie and is said to look parrot with the tails of a fox and scorpion.” \n\nHis eyes lit up slightly at the sound of that one, it rose in pure anger at the dispicableness of the creature, but he simply nodded his head, not willing to risk words on it. Trust a goblin to meddle in the courts, but goblins were of the Hedge, he was of the mortals (mostly) trying to discern information on this regard would be too tricky.\n\n “Thank you for your company. It was nice talking to you.” \n \"And to you too, ma'am.\" It was a good mixture of respect and casualness. What they talked about never happened, and after about a minute of watching the birds on the water, and collecting himself for what was about to come. He hurried on after the group, and it occurred to him, his fellow motley members, and went inside from a different angle than the wise Winter woman from before.",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " The Pavilion \n\nThe hints at of a drizzle finally grow to something more. Numerous small droplets come down, forming more of a heavy mist rather than rain. The rain forces the rest of the changelings into the shelter of the pavilion.\nRows of chairs fill the inside and a podium stands at the far end. The seating is more than adequate. The queens and kings have arranged themselves behind the speaker’s stand.\nWhen the last of the crowd has filed in Seth stands. The Spring king is not what one would expect a leechfinger to look like. He has the features of a jackal. There is a slight smell of death about him though, and his left hand is desiccated like it was mummified.\nHe speaks with joy and enthusiasm. “Welcome my fellow. I cannot say how glad I am to have all of you come and enjoy the festivities today. Before getting to the main speech I would like to thank everyone who helped set up this up. Special thanks to Mr. Renolds for getting us the field and pavilion, Mrs. Withers for arranging the food, and of course anyone else who contributed.\n\n“Spring. It is a time for renewal, and new beginnings. The garnet is a stone that undergoes immense pressure and heat. It transforms into the precious stone it is through the trials it has to endure. The serpent sheds its skin, a symbol of rebirth.\nThat is why I have called this Feast with the support of the other monarchs. To usher in a new age of cooperation between the courts. We are asking those present to help form a motley that will promote this collaboration. This group will be given tasks as well as take action on its own that it deems necessary and will of course be rewarded for its efforts.” \nAn awkward silence falls over the room as the Antlered King continues to smile. Murmurs are whispered across the silence and uncomfortable shifting is heard. The queen of the Leaden Mirror looks very displeased.\n\n \n Spoiler \n2 XP awarded for the first week of the game.\n ",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n\nDavi looks around, trying to gauge the reactions of the others present to this information. He doesn't speak, though, in case the Spring King or one of the other monarch decides to continue speaking.\n\n That's rather vague. He didn't mention what the selection process would be like, nor did he mention what the tasks for which the motley would be formed might consist of. ",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n\nAfter establishing himself somewhere near the back, but not the back-back (old habits do die hard) he heard what was said, what was not said, and who was doing what. By now, he was completely and totally under control, the water in his eyes evaporated, the redness more or less gone (to the point that it would take someone to look exactly at his eyes to notice it) and his voice was more under control, which was good, because Tom was the first one to break the silence.\n\nHe raised his hand, waited a second (to see if anyone called him out like, 'yes Tom') and then said, fairly quietly but still load enough, \"I'll do it.\"\n\nHe didn't like to be the first one to volunteer, but it would at least get the other courts to start it (after all Winter Court, was what they were) and he wanted to make sure that he was the one to represent the Winter court.\n\nHe felt somewhat comfortable doing so though. Those who suspected him, however falsely, couldn't call him out publically without some sort of proof.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Angela \n\nAngela raises an eyebrow. \"Whoever they are, they'll just be caught in factional politics like a maelstrom. I'd certainly hate to be stuck with THAT assignment.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serrin:",
"value": " Timmy \n \n A motley? From all courts? Ugh. They'll never get any fighting done. They definitely won't be able to handle general threats. Nobody from the the other courts is worth crap in a fight. Well, maybe some of the Falls...maybe. \n \n\nTimmy notices Tom volunteer, and continues thinking, Who's that? He looks like a Winter. He'll probably just hide from everything and spy on them. If that's supposed to combat general threats, the kings sure aren't very smart. I wonder if the Summer king said okay to this. He would know that they're not going to be able to fight anything with a group like that. ",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Seth seems surprised by Tom's raised hand but almost immediately goes back to his painfully pleasant smile. \"Very good.\" \nShashta, Winter Queen smiles at Tom, clearly pleased that it was her court that was first to step forward. Another voice is heard. An autumn changeling with quills and feathers in her hair. But as no other volunteers step forward she gives a small sigh.\nBeside her, Marion Queen of the Leaden Mirror gives off an air of exasperation that nearly cries out \"I told you so\".\nSeveral more long seconds pass with the Emerald crown looking expectantly around the pavilion.\nThen the Ashen Queen stands quite abruptly, shedding the dust and cobwebs that hang from her. She walks over to Seth and whispers into his ear. He seems taken aback but yields the stand to her. The other monarchs almost wince at her actions.\nHer voice hits the crowd, stern and harsh. \" I'll be blunt. This was not entirely unexpected, especially with the way it was presented. Though I will say never again will I call the Winter court cowards. They put the rest of you to shame.\n\"I understand your reluctance. I share some of them. But groups have existed before in which different courts were pledged into one motley. And while some disagreements occurred I am sure, it happens in any group. The turmoil of courtly politics need not go any further than the presentation of whatever task is deemed appropriate to assign. While suggestions will be given, the decision will rest solely with the motley and no repercussions will be given if it goes against a court's normal way of doing things.\n\"Despite what you may think, effort and thought has been put into this. \"\nShe glares across the room as if daring someone to contradict her.\n\" Now, certain details cannot be discussed a present but if you have any concerns, voice them now. \"",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n Well, at least I know what the selection process is now. \n\nDavi stands up and raises a hand briefly before lowering it again, just to draw attention to himself. \"If I volunteer, will I have the option of resigning from the motley if decide that I don't like it? Or will it be so bound up in consensual oaths and pledges that it will be hard or impossible to leave?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Marion looks down her nose at Davi in a disapproving manner. \"The motley will be pledge sworn till the next Feast is held. The courts will refrain from interfering in a negative way no matter the groups choices if that is your fear. Risk of backlash will keep them in check.\nDiscontinuing the expected service will of course result in loss of court standing and prestige, as well as the poisoning of a boon granted. Is that satisfactory?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serrin:",
"value": " Timmy growls, \"Summer ain't no cowards either, but you haven't said anything any fighting. I'm not afraid of anything, but I ain't gonna waste my time in a group that just sits around talking or picking hedge fruits or stuff. But if there's going to be fighting that only Summer can handle, count me in. ",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n\nDavi glares back at Marion, momentarily ignoring and perceived gap in rank or seniority. He finds himself almost spitefully saying, \"That's fine. I would be willing to apply,\" before he has time to stop himself. A string of Portuguese curses flare through his mind as he realizes that he just signed up for the motley without having anything more than a vague idea about what its purpose will really be.",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Marion switches targets when Timmy speaks up.\n Fighting that \"only Summer can handle\" will be handled by the Summer Court. This group will be formed to take care of problems no one court can tackle without risk. If you think such a challenge is beyond your skills or where-with-all no one will question your courage, I'm sure. She gives a heartless smile as if challenging him to back down now.",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n\nPhew. It was over, he was on the way to clear his name, and perhaps this thing would be ... interesting. Winter and Autumn would be represented, he was complimented, public ally, by two monarchs, including his own. It was a very, nice, to say the least, experience. He smiled and rested back. Even if this motley did not go through, and he was kind of hoping it wouldn't, he was clear of his name. If Summer court refused to step foreward, this only strenghens the Winter court's position. All was going well. He bowed his head to each monarch that mentioned him, in reference, and stayed back in the crowd.",
"loss": true
},
{
"from": "human",
"prefix": "Serrin:",
"value": " On his guard, Timmy knows when someone's trying to mess with him. All this talk about problem and challenges, and nothing about fighting. Math problems are problems, and crossword puzzles are challenging. Timmy didn't want a part of either.\n\n \"If there's battles to do, or a way to get back at the Others, I'm in it. I don't know what skills you're talking about, but I can fight, and I will fight. You're right, nobody will question our courage.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " Angela \n\nA little way into the proceedings Angela gets a small jolt of surprise You might do well to join. chatters a small voice near Angela's ear. With a slight start she notices Mrs. Heath smiling next to her. The countenance of a wrinkled kindly old woman is slightly ruined by the needle filled gums shining prominently on her face.\n I must say dear, it would do you some good. Me and Mr. Heath have been keeping an eye on you and noticed you have some trouble getting along recently. No one had ever met Mr. Heath and it was not a subject that many dug into too deeply as a matter of politeness.\n This motley might be just the thing to help you find your feet. She cocked her head and gave one of the most kindly meant yet frightening grins you could ever ask for.\n\n Goite \n\nSince entering the tent with the rest of the crowd a tiny voice has been singing in Goite head. \"Nobody likes you, everybody hates you\" .\nEvery time someone has stepped up to join the group it goes silent for a couple of seconds.\n \"might as well go eat worms\" , Only to come back again even louder.",
"loss": true
},
{
"from": "human",
"prefix": "Brickwall:",
"value": " Angela \n\nAngela smiles pleasantly. Mrs. Heath, despite her appearance, wasn't very frightening to her, at least not in contrast with the more disturbing things Faerie churned out.\n\n Okay, on one hand, I don't want to be rude to Mrs. Heath. On the other hand, I have to draw attention to myself. Wearing this. I don't have a coin to flip, I might as well indulge my curiosity. Trouble here I come. \n\nWith reluctance, Angela steps forward a bit.\n\n \"I'll throw in. I could do with a few people watching my back, I guess.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Thistle:",
"value": " \"I believe that should be sufficient, and unless anyone else wants to step forward we shall continue,\" the small space between one breath and the next could hardly be considered a pause in the strictest sense of the word.\n \"Could the respectable folk who have decided to take this responsibility please come forward.\" \nAs the group makes its way to the front Marion yields the podium to the Antlered King, but not before giving him a vastly superior smile.\nShe does not sit down however and the rest of the monarchs step up to positions beside King Seth.\n\n“ Till the Feast of the Garnet Serpent comes again and is passed let this group stand as a pillar of support to the courts.” \n “Let it protect against any enemy that would seek to tear the Lost asunder and scatter them to the wolves and the hunt. Let them take tasks and counsel from the courts without prejudice of either side. Let it do what is deemed necessary by its members. Let means and ends be allowed by their decisions and respected by the crowns, Emerald, Iron, Ash and Onyx. Let the crowns give support as deemed resonable.” \n “The ways of the courts and minds may vary. But this need not harm us from within. It may strengthen us in our respective talents and grant understanding of the sense and sensibilities of others. Thus peace is encouraged.”\" \n \"But woe to those who would break this vow, seeking harm or conflict within the seasons or abandonment of their tasks. Their favored craft would forsake them. Their mind, shrinking from the world to be left desolate and far off, would find itself alone in its selfishness and mutterings .\"\n\n \"So swear we. What say you?\" \n \n Spoiler \nUpon taking the oath you gain +1 to Empathy, one skill of your choice that is not your highest, Persuasion (Spring only), Stealth (Winter only), and Brawl (Summer only)\n ",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Davi \n \"I swear to hold myself to this oath, to use the blessings granted to support the formed motley, and to never betray this oath on pain of my court's abandonment,\" says Davi, looking solemnly but calmly at the assembled monarchs.",
"loss": true
},
{
"from": "human",
"prefix": "WillWolf:",
"value": " Tom: \n \"I swear myself to this oath, to use the blessings granted to the betterment of the motley, the Courts represented within the motley, and for the safety of all Changelings to the best of my abilities and to never betray this oath under pain of the most unimaginable torment ever.\" He took a breath, \"so say I, Tom of the Winter Court.\" \n\nHe felt releived, but nervous. Only the nervous part was on his face.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 43: Frank the Tank vs. Tordek the Bloody \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Frank the Tank - Mushroom Ninja \n Tordek the Bloody - Lord Henry \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Okay! Lets do this!\n\n initiative \n[roll] 1d20 [/roll]",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " wait a minute, why'd my roll mess up?",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Don't put spaces in there... just roll]1d20[/roll\n\nwith the [ ] on the outside, of course.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n(relinked for convenience, since the above link is borked thanks to ttw)\n\n Initiative - (1d20+4)[ 11 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Lets try that again\n\n Frank The Tank \n Initiative \n (1d20)[ 18 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Alright, looks like I'm first!\n\n Frank the Tank \n\nStart: B13\n\n Free Action \nShout: You die now little man! \n\nRun to B1\n\n End Turn ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nStart: Z13\n\n Free Action: Not if I kill you first! \n\nTordek runs to Z1, Greatsword at the ready.\n\n End of Turn. ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Frank the Tank \n Free Action : Oh yeah? Well, ummm, you smell funny! \n\nMove Action: Move to F1\n\nStandard Action: Cast a spell at you\n \n Spoiler \n Dropping Cause Fear and 5 turn attempts to cast a Heightened (5th level) Sleep at Tordek. Will Save DC 18.\n \n\n\nTordek, you'll need to make a will save.\n\n End of Turn ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " By the way, I forgot to mention, I meant to have my morningstar and shield out. If it's too late to have them out for free, that's okay, but if I can start with them out, that would be great.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nOOC (anyone may read) \n Spoiler \nBy Moradin's Hammer, Tordek was not born to make Will saves! This is going to go very bad very fast =D\n \n\n Will Save - (1d20+1)[ 13 ] \n\nI'll wait until I find out what's happened to me or not to take my turn.",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " DC Was 18, Now you're asleep.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Mmm, unfortunate. Let me know if I wake up ☹️",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Sleep lasts 1min/level so it should be in 10 rounds\n\nokay, since you probably can't do anything else this turn, i'll take mine.\n\n Frank the Tank \n\nFree Action: Silly little fleshman, sleep in bed, not in arena \n\nFull Round: Run to R1\n\n End turn ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nI snore profusely.\n Perform: Snore - (1d20-2)[ 9 ] \n End of turn. ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nSleep has a casting time of 1 round, which means the spell did not go off immediately. Tordek would've gotten a round to act before your spell \"goes off.\" Let's rewind this back to that turn where you cast a spell in post #9, you can change your intended actions or keep them as is.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Whee! Tordek gets another chance!",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " okay, then it's tordek's turn... Right?\n\nyeah, i keep my actions the same",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " So you're still in F1? I'll proceed assuming you are.\n Tordek the Bloody \n Free Action: \n Why the holdup? I can lollygag too, ya know! \n Swift Action: \nTordek drops into a low stance, focused entirely on his opponent.\n\n Rest of turn: \nDouble-move to R2.\n\n Free Action: \nI'll wait righ' here for ya! \n \n Spoiler \nTordek adopts the Stance of Clarity, granting him +2 AC against Frank. He is also now Dodging Frank, making his AC 19.\n \n\n End of Turn. ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " So now, on my turn, I don't have a Line of effect on him, do I?",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Correct, you do not have line of effect to him. Sleep is a 10' radius burst, however.\n\nTake that however you will.",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Frank the Tank \n\nFree action: Lollygag... that's a pretty big word for a little guy \n Standard Full Round Action:\nCasting a spell with a burst radius centered on R1.\n \n Spoiler \n Sleep, dropping shield of faith and 5 turn attempts to cast as a 5th level spell\n \n\nOkay, unless I've got somthing wrong on how the burst works, make a will save (DC 18),.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " here goes nothing.\n Will Save - (1d20+1)[ 18 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nUnless I am much mistaken, Tordek remains standing (assuming that was still sleep , right?).\n\nFree Action: Wha's tha' yer doin' there? Git over here an' fight me like a Dwarf! I'f ye've got it in ye, that is! \n\nTordek stays where he was in R2 as promised, looking on guard and ready.\n \n Spoiler \nReady an action to attack with a Stone Bones strike if Frank comes within striking distance.\n \n\n End of turn. ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Nice save\n\n Frank the Tank \n Why are you still standing? Oh well, lets try again. \n\nFull Round Action: Cast another burst spell centered on R1\n \n Spoiler \n Dropping cause fear for sleep and casting it\n \n\n\nOnly a Will save DC 14 this time.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Come on, lucky!\n Will Save - (1d20+1)[ 21 ] \n\nEDIT: Natural 20 for the win! 😁",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nFree Action, while walking: Well fine, looks like ah'll have to come to ye! \n\nMove Action: Tordek leisurely strolls to N1, watching Frank with a disappointed expression.\n\n \n Spoiler \nReady a Standard Action to attack with a Stone Bones strike\n \n\n End of Turn ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Awww man 😡 I figured you wouldn't make the save both times. ☹️ lol\n\ngive me a minute to come up with a backup plan",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nNote: Tordek took a standard action to ready an action. The act of readying an action is visible and has to be posted outside of spoilers like so:\n\nReady an Action\n \n Spoiler \nIf X happens, I do Y.\n \n\n\nContinue.",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Sorry for the delay\n\n Frank the Tank \n\nFree Action: If it doesn't sleep, burn it. \n\nMove action: Draw Alchemist's fire\n\nStandard Action: Chuck it at Tordek\nAttack Roll: (1d20)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " woah... did I actually hit?",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " No. You would have, but alchemist's fire only has a range increment of 10 feet, which imposes a -6 penalty on that roll (as you're throwing it 40 feet).\n\nEDIT: and therefore, I don't remember the rules for missing with a splash weapon.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Originally Posted by SRD \n Throw Splash Weapon \n\nA splash weapon is a ranged weapon that breaks on impact, splashing or scattering its contents over its target and nearby creatures or objects. To attack with a splash weapon, make a ranged touch attack against the target. Splash weapons require no weapon proficiency, so you don’t take the -4 nonproficiency penalty. A hit deals direct hit damage to the target, and splash damage to all creatures within 5 feet of the target.\n\nYou can instead target a specific grid intersection. Treat this as a ranged attack against AC 5. However, if you target a grid intersection, creatures in all adjacent squares are dealt the splash damage, and the direct hit damage is not dealt to any creature. (You can’t target a grid intersection occupied by a creature, such as a Large or larger creature; in this case, you’re aiming at the creature.)\n\nIf you miss the target (whether aiming at a creature or a grid intersection), roll 1d8. This determines the misdirection of the throw, with 1 being straight back at you and 2 through 8 counting clockwise around the grid intersection or target creature. Then, count a number of squares in the indicated direction equal to the range increment of the throw.\n\nAfter you determine where the weapon landed, it deals splash damage to all creatures in adjacent squares. \n \n\nFollowing from that, I'm going to do the rolls and such if that's alright; if you think I'm doing something wrong let me know or we can call a ref, but otherwise I will just proceed.\n (1d8)[ 6 ] \n\nIt will land two squares (if possible) from Tordek, which means that if this die roll is anything but 1 or 5, it will hit a wall. Tordek (therefore) takes splash damage (1 fire) on a roll of 2, 3, 4, 6, 7, or 8. On a roll of 1 or 5, nothing important happens, I believe. Again, correct me if I'm wrong, but in any event I'm going to go ahead and take my next turn next anyway.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nTordek takes one damage from the alchemist's fire, and takes a free action:\n Yer aim sucks, jackass! \n\nTired of idle chatter, Tordek gives a roar and charges straight at Frank, attempting to smash him backwards and to the ground.\n\n \n Spoiler \nTordek initiates the Charging Minotaur maneuver, and attempts to bull rush Frank as part of a charge. It doesn't provoke an attack of opportunity. If he wins the strength check (with +2 for charging), he deals 2d6+STR bludgeoning damage, and knocks Frank back as a normal bull rush.\n Strength - (1d20+5)[ 18 ] \nif successful,\n Damage - (2d6+3)[ 5 ] \n\nEDIT: Average damage would have been a kill! Why must I roll snake-eyes?! ☹️\n \n\n\nYou'll need to make a strength check against a bull rush; you don't get an AoO though.\n\nstats:\n \n Spoiler \nHP: 12/13\n ",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Koto, the tournament ref \n\n \n Originally Posted by Mushroom Ninja \n By the way, I forgot to mention, I meant to have my morningstar and shield out. If it's too late to have them out for free, that's okay, but if I can start with them out, that would be great. \n \n\nMeaning in hands, ready ? Or unequiped as in out of action ? Because Sleep has a somatic component...and drawing an alchemists fire would be impossible.",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " I hadn't properly read the rules...😳 I guess my morningstar must've been out of action (i.e: sheathed) and therefore I can't make an AoO",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Doesn't matter much; it's a maneuver that doesn't provoke an AoO 🙂",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Okay, here we go with the strength check (I hope I can roll as well as you😦)\n (1d20+1)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " My roll was an 18; so you're pushed back five feet into E1, and you take 5 damage from my Charging Minotaur strike.\n(OOC: I rolled two 1s for damage on that thing ☹️)\n\nstats: \n Spoiler \nHP: 12/13\nin: F1\nin hands: Greatsword\nAC: 19 (10 + 3(armor) + 3(dex) + 1(dodge) + 2(insight))\n \n\n End of Turn. ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " So, you're now in F1 or G1? I forget exactly how bull rush works.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " I'm in F1; you're in E1.",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Frank the Tank \n\nReadying an action\n \n Spoiler \n If he moves toward me, I'll move back 20 ft (to A1)\n \n\n\nMove action: Drawing my Morning Star\n\n End of turn ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \nOOC \n Spoiler \nI keep trying to picture you drawing a Morningstar from a scabbard. It doesn't work :)\n \n\n\nTordek draws back his sword, which suddenly bursts into flame, and attacks, a steely glint in his eye as he focuses on Frank to the exclusion of all else.\n \n Spoiler \n Swift Action: Burning Blade (for this round, all my attacks deal an extra 1d6+1 fire damage).\n Standard Action: Sapphire Nightmare Blade. Concentration check DC(Frank's AC). If successful, Frank is flat-footed against the upcoming melee attack and said attack deals an extra 1d6 damage. If unsuccessful, the attack deals normal damage and is made with a -2 penalty.\n Concentration - (1d20+10)[ 20 ] \nif successful, Frank is flat-footed:\n Attack - (1d20+4)[ 24 ] \n Damage - (3d6+4)[ 18 ] \n Fire Damage - (1d6+1)[ 3 ] \n If unsuccessful, Frank not flat-footed:\n Attack - (1d20+2)[ 15 ] \n Damage - (2d6+4)[ 10 ] \n Fire Damage - (1d6+1)[ 6 ] \n \n\n Also, Frank is not wearing his shield at the moment, yes? Actually I don't think this matters.\n\nEDIT: Unless I'm mistaken about something, you're taking 18 slashing damage and 3 fire damage.\n\n End of Turn. ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Tordek the Bloody \n\nSorry for the double-post, but I didn't even realize I'd made a critical threat and I wanted to see if I confirm (not that it matters, I don't think)\n\n (1d20+4)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Wait a moment. To do this you must first move to me. Doing that triggers my readied action to move back to A1 if you came at me. I think. \n\nLol. You were next to me. I typed my readied action wrong. That would probably make me dead😛",
"loss": true
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Yeah, if the damage was added correctly, I'm definatly dead😛\n\nXD",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Tordek the bloody wins the match and collects the appropriate reward.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 37: Chile IV vs. Zelandros \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Chilepepper - Chile IV \n Mavian - Zelandros \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Init. to win it\n (1d20+5)[ 11 ] \n\nIf my character link at the top is not the correct one (TTW thing), you can pull it from my sig or the front page of the waiting room.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nChile IV is the winner by way of TKO!",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Just to make sure I understand the bracket correctly, since I was in the winner's bracket and won this match, this round is done correct. This was the final match?\n\nedit: Yep, it was.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Quinsar:",
"value": " Our heroes are spending the night at \" The Leek Radish Inn \" unaware of each others presences. Outside the cloudless sky burns a strange crystal blue color, despite it being night time.\n\nBackstory!\n \n Spoiler \nThe world of Selfurian has been at war for centuries, our heroes are supporting the Moon Demius. The enemy armies are controlled by the Core Girvus, he leads the legion of monsters across the plain, burning everything they can.\n \n\n\n\nWorld info!\n \n Spoiler \nMost of the southern world is frozen. Several above sea volcano island create giant ice lakes. The frozen wastelands are mainly inhabited by nomadic tribes, that follow the Sea cats for food. There are a few large floating trade cities in this frozen wasteland, mainly used for trade between the tribal people and the Northern empires. In the spring and summer months, large cracks appear in the ice, allowing acess to the south by boat. The north is very mountanous, occasionally breaking inot plains, woods, or one of the several large in-land or coastal cities or towns.\n \n\n\nThe Inn is unusualy crowded tonight. Behind the bar works three creatures. A young Gnome bartender, a battlehardened Minoutar, that is missing a horn, and a beautiful young waitress.\n\n OoC ",
"loss": false
},
{
"from": "human",
"prefix": "Vazzaroth:",
"value": " Gelydus sits as far from whatever heatsource is burning in this room. He is wrapped up in a dark blue cloak with the white fur-lined hood currently on. He is casually sipping a glass of wine with a few ((Conjured if necessary)) ice cubes. He is quiet, and you can't see what he's looking at underneath the hood, but his gaze is unmoving.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Ah...another place where the intellectual elite gathers for a good drink -Marlamin mutters to himself. Then he heads to the bartender, takes out a silver piece from his pouch. Heads you give me your best drink, tails you tell me about the latest happenings...and why is that...\"friend of yours\" missing a part - eyeing the minotaur.",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The gnome looks at Marlamin, and gets onto a stool, making him about five feet tall. He was an adveturer, horn got sliced off in a combat... Now flip your coin! ",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " The coin darts to the air, and with great dexterity Marlamin catches it in mid-air.\n Heads...give me your best...friend . While the bartender leaves for the drink Marlamin pretty much straightly starts eyeing the crowd.",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The gnome nods and goes to make the drinks.\nthe crowd is a mix of civilians and soldiers.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Marlamin turns back to the counter and starts humming a quiet tune.",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The gnome returns carrying a pint of fine ale.\n Is tis good? ",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Marlamin sniffs in the drink, and a smile appears on his face.\n Will do. -he slowly sips from the cool beverage.\n So...what to do around here? Who to talk to? You know the usual questions, everybody asks you everday. -for the first time he notices the young waitress behing the counter.\n And who should she be? As far a I can tell she did not lost anything during a fight...yet - Marlamin allows himself a chuckle, and sends a good deal of the ale down his throat.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Zilo sat in a chair, a hood over his face \"aaaahh....a good rest after a long trek here.......good to relax after running from them......\" he quietly sips some water, wary of everyone here.",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The young female waiter approaches , looking exhausted.\n Hiya... Can I get ya anything? \n The city isn't very exciting since the military took over... She's my friends daughter... \nSays the gnome.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Wellby is sitting alone at a nondescript table, with a mug of something in his hand, though he doesn't drink. He wears a chain shirt and and a large-for-his-size sword of an unusual curvature strapped to his side. He is simply surveying his surroundings.",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Xanderrick walks in, turns, and says \"You'll be back later\" . He walks up to the bar, and orders a goblet of rum. He surveys the room, and if he sees someone playing music, he will join him. Otherwise, he'll pull out his banjo, and start strumming some tunes. \n Spoiler \n (1d20+7)[ 12 ](19) perform string instruments / banjo\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by quinsar \n The young female waiter approaches , looking exhausted.\n Hiya... Can I get ya anything? \n \n\n \"I'm ok, besides you look tired, perhaps you should take a break?\" Zilo suggested.",
"loss": true
},
{
"from": "human",
"prefix": "Storm Bringer:",
"value": " Hanmark is stood at the bar, waiting for his drink (which the minotuar serves). when Marlamin looked at him, he raised his drink in salute, before heading off to find a seat. thier being no empty tables, Hanmark settles for one with a lone halfing warrior on it.\n\n \"Don't mind some company, do ya?\" he asked, plumping himself down. Hanmark looks at the halfling properly for the frist time, and notices the large slightly curved sword.\n\n \"Now....that's a most inresting weapon. I don't think I've seen a sword made like that before, certianly not one for two handed use. If you don't mind me asking, what sort of warrior are you?\" He asked inquistivly.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Wellby Higgins \n\nWellby opens his eyes (for they were half-closed) and appraises the Dwarf with a blank expression. After a couple moments of consideration, he says, \"I suppose you may call me a Disciple of the Sword. Those who master my art are called Swordsages, but I have no right to that title. As for the sword, as with any weapon, it is just a piece of steel. Only when I draw it and prepare to do battle does it become anything else.\" Wellby continues to look at Hanmark politely, but says nothing else.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Marlamin sighs. Always the same \"nothing is happening\" then a dragon comes and chaos erupts. What about the military? \nMarlamin nods to the dwarf whos now with a halfling then while smiling asks the bartender: and who are those fellows? Seems adventurer types... ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Zilo sees the dwarf and the halfling, interested, he got up and walked over to their table and sat in one of the chairs. Been a while since the Beguiler had some company.",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " Don't know... We get alot of adventurers round here.... \n\n\n\nThe door swings open, and a hooded figure enters the inn. HE quickly moves to a corner, and sits down.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Marlamin fixes his eyes on the newcomer, and tries to find out as much information as possible.",
"loss": true
},
{
"from": "human",
"prefix": "Storm Bringer:",
"value": " \"A Swordsage?\" Hanmark asked with a suprised laugh. \"I have not met your kind before, but i have heard the tales.\" At this point another halfling clambered onto a chair at the table. Hanmark nodded to him\n\n \"Hail and well met, Stranger. And by what name do you go?\" ",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " A hardly noticeable grin runs through Marlmain's face as he watches the dwarf and his newfound companions. Ah...the sure signs of a forming adventuring party...just what I need - he mutters to himself, then while the bartender is not looking he tries to grab some mugs of ale on the counter.\n\n \n Spoiler \n Sleight of Hand roll: (1d20+3)[ 21 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The bartender doesn't notice. The hooded man moves nearer to a table of guards, one f the guards seem to be pretty high ranking.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Marlamin grabbing the mugs quickly, heads toward the little group, sitting between them with a huge smile - Refreshments Gentlemen? ",
"loss": true
},
{
"from": "human",
"prefix": "Vazzaroth:",
"value": " For the first time in a long while, Gelydus' head and hood shift at the other hooded man. He sets his wine down on the nearest table and leans forward, and observes the man closely.\n\n \n Spoiler \n\nGelydus is suspicious of an assassin. Ready action to cast Lesser Orb of Cold if he sees the man pull a dagger or do anything else assassin-y.\n\n+3 to listen and spot if needed.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Wellby Higgins \n \"My name is Wellby,\" says Wellby to the others at the table, looking to each in turn, \"A Disciple. I wonder if any of you know of a Diamond Mind Master rumored to live in these parts?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by Storm Bringer \n \"A Swordsage?\" Hanmark asked with a suprised laugh. \"I have not met your kind before, but i have heard the tales.\" At this point another halfling clambered onto a chair at the table. Hanmark nodded to him\n\n \"Hail and well met, Stranger. And by what name do you go?\" \n \n\n\"K'tas, Zilo K'tas, but just to let ya know: if anyone asks if you know me, say no, there are people out there that want me dead, oh and a I'm a Beguiler by the way, y'know, master of deception and subtlety\"",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " What an interessting bunch of nice -Marlamin hesitates for a second people! Let me introduce myself, Marlamin, Marlamin Sperpenthelm at yer service! ",
"loss": true
},
{
"from": "human",
"prefix": "Storm Bringer:",
"value": " \"And a Remarkably honest and somewhat dim one at that. how do you know i am not in the employ of those that seek you?\" hanmark asked with a jovail tone.\n\nturning to the other halfing, hanmark repied \"alas, the only parcititioner of the Dimond Mind form i know fit to be called a master lives more than a month of travel north of here, at the Sheild Spittler Hall\" \n\nas the human approaches the table, ale in hand, Hanmark grins boardly.\n\n \"well, well, well. Free beer is always welcome.\" the dwarf then curses under his breath\n\n Oh, do forgive my manners, I havn't even introduced myself. I am Hanmark Sheild Splitter, Warblabe of the Iorn Peak, at your service\" ",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " So, my good fellows as you might have noticed we have two mysterious cloaked figure, in a same tavern room, also as I can tell a high ranked military officer. What do these signs tell you? \n\nMarlamin leans back with his chair with a humble smile, while looking out for every little detail around him.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by Storm Bringer \n \"And a Remarkably honest and somewhat dim one at that. how do you know i am not in the employ of those that seek you?\" hanmark asked with a jovail tone.\n[/COLOR] \n \n\n\"cause, dwarves are not good at stealth and disguises, that bard over there is more likely to be an assassin sent by them than you, and no I'm not dim, and no I'm not honest trust me....on second thought don't, I might be lying right now, I may just be playing with your head, or I could telling the truth, you'll never know, heck that might be my name, this might be an illusion, I could actually be a clever elf, I may, or may not be what you think I am, I won't tell you, I'm a Beguiler\"",
"loss": true
},
{
"from": "human",
"prefix": "Storm Bringer:",
"value": " hanmark smiled Benignly, then reached over to pat Zilo on the shoulder In a quiet voice, he said. \"I Don't know what you've had to drink, but I think you should stay off the hard stuff form now on.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " Ding! Ding! Ding! \nThe clock tower outside rings the first three tolls of midnight.\nThe hooded figure sits up straighs and prepares himself. Anyone that can make a Dc 13 listen check, will hear him counting along with the tolls.\n Ding! Ding! Ding! ",
"loss": true
},
{
"from": "human",
"prefix": "Storm Bringer:",
"value": " roll\n \n Spoiler \n\nlisten: (1d20-1)[ 17 ] \n \n\n\nHanmark turns to regard the hooded man as he counted down, thinking that prehaps the human had a point. His hand strays to the 4 feet of oak and steel that was his preffered axe, currently propped against the table.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Marlamin's eyes sharpen...\n Something's happening... \n \n Spoiler \nlisten check: (1d20+4)[ 23 ] \n \n\n That guys up to something \n- Marlamin points to the hooded figure, slowly raising from his chair, grasping his rapier's hilt...",
"loss": true
},
{
"from": "human",
"prefix": "Vazzaroth:",
"value": " Spoiler \n\nListen: (1d20+3)[ 22 ] \nSpot to read lips if Listen fails (1d20+3)[ 7 ] \n\nSpot to see if he is drawing a weapon or getting ready to be hostile: (1d20+3)[ 9 ] \n\nSearch if needed instead: (1d20+3)[ 9 ] \n\nStill readied to cast my spell.\n \n\n\nGelydus' sleeve shifts a bit, and a small white head pops out, belonging to his Snow Weasel, who glances around rapidly. Gelydus can feel the comforting frost begin to well in his fingertips.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by Storm Bringer \n hanmark smiled Benignly, then reached over to pat Zilo on the shoulder In a quiet voice, he said. \"I Don't know what you've had to drink, but I think you should stay off the hard stuff form now on.\" \n \n\n\"nice one, do you tell your father that?\"",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by quinsar \n Ding! Ding! Ding! \nThe clock tower outside rings the first three tolls of midnight.\nThe hooded figure sits up straighs and prepares himself. Anyone that can make a Dc 13 listen check, will hear him counting along with the tolls.\n Ding! Ding! Ding! \n \n\nListen: (1d20+1)[ 20 ] \n\n \"Its midnight, guess its getting late, why is he counting along....?\"",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Spoiler \n Listen - (1d20+7)[ 10 ] [/roll]\n \n\n\nWhile unable to hear the man, Wellby clearly notices his strange behavior as the rest of the group becomes more and more uneasy and gesture over towards him. Wellby remains seated, watching all the developments intently. Neither of his hands moves toward his weapon.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Sorry for the double-post:\n \n Spoiler \n Spot - (1d20+3)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Spoiler \n (1d20)[ 6 ] Spot check\n \n\n\nAnd he strums along oblivious to the action...",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " Ding! Ding! Ding! \nThe hooded man stand up on the table, he raises a wine glass high into the air.\n I would like to prupose a toast! To General Fidelius! \nHe gestures to the high ranking military officer, who stands.\n And to... \nHe pauses, as if waiting for something.\n Ding! Ding! Ding! ",
"loss": true
},
{
"from": "human",
"prefix": "Storm Bringer:",
"value": " Hanmark stands up at his seat, beer in one hand and axe in the other, hoping for an inncocent toast and half-expecting trouble.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Curious... \nMarlamin raises his mug to, with his usual ear to ear smile, while breathing in everything he sees, hears about the hooded figure.\n\nEverything, even the slightest hint of a weapon or spell component would ruin his disguise. Or is it really what it seems now? A friendly joke of some sort?\n\nWhile everyone turns to the hooded figure Marlamin slowly puts down his mug, and tries to hide from sight without anyone noticing, hoping he could get closer to the hooded figure.\n\n \n Spoiler \nHide roll: (1d20+5)[ 22 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " And.. And to the Core Girvus! \nA knife from his sleeve appears in his hand, and he lunges at the General.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Initiative?\n\n \n Spoiler \n Initiative - (1d20+4)[ 23 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Vazzaroth:",
"value": " As the man stands on the table, Gelydus slighty raises to his feet, he can feel it coming. The moment the dagger is produced, Gelydus stands abruptly, sending his hood off of his face and his long white braid up into the air, as he yells some Draconic words and extends his hand. A small blue sphere of ice flies through the Inn, directed at the criminal.\n\n \n Spoiler \n\n Lesser Orb of Cold, Touch attack (1d20 2=6, 1d8=5) \n Init (1d20 2=18) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Zilo acted fast, he whipped off his hood so he could aim better, revealing his messy flame-orange hair and jumped on the table, drew out his crossbow and fired off a shot at the hooded man\n\n Initiative: (1d20+1)[ 17 ] \n Attack: (1d20+2)[ 20 ] \n Damage: (1d6+2)[ 8 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The orb of cold connect with The hooded man as soon as his blade hit the General's Jugular. He winces and stumble forward, thearrow strikes him in the back and he collapses.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Zilo hopped down and walked over to the hooded figure \"I think hes dead\" he retrieved his arrow and put it back in his quiver. \"anyways, I think this will go back over my head\" he pulled his hood back over his face, obscuring it from view again \"as I don't want to recognized\" he then walked back over to where he had been sitting, and sat.",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Wellby springs immediately to the fallen General's side and checks to see if he's still alive or if anything can be done to save him. He then immediately checks on the assassin, looking for anything that could identify him.\n \n Spoiler \n Heal - (1d20+3)[ 21 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Quinsar:",
"value": " The man only has his clothes, and a key. Both men are dead.",
"loss": true
},
{
"from": "human",
"prefix": "Vazzaroth:",
"value": " Gelydus walks over to the man he helped kill. The fire plays oddly on his almost completely white, pale skin. He speaks to the other guards.\n\n I am sorry. I suspected an assassin, I should have acted sooner. And I need to harness my powers better! \n Is there a reason besides this man's rank that he would be marked for death? What was it he said before he attacked? ",
"loss": true
},
{
"from": "human",
"prefix": "Dr Bwaa:",
"value": " Wellby \n\nWellby pockets the key, and joins in the conversation with Gelyus and the others.",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " This was unexpected...in a way. \nMarlmain rests his muscles and pulls his hand aways from the rapier's hilt. Breaking into a smile he casually wanders around the scene, trying to catch what the soldiers are talking about.\n\n \n Spoiler \nListen roll: (1d20+4)[ 8 ] \nalso a spot check to see if I notice Wellby taking the key: (1d20+4)[ 21 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " The \"bard\" stops playing when the action happens, looking over in the direction of the two men that died with extreme interest.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"heh, NOW the musician notices what has taken place,\" Zilo muttered to himself he then shouted in a sarcastic tone, imitating the dwarf's voice and accent \"nice senses ya idjit! ya don't miss a thing!\" so that it sounded as if Hanmark said it.",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " (OOC- would that be a spot, or listen check to notice? either way, its +0 so i'm probably fooled)\n\n[Does the killer look dead? If he looks like he's dieing, Study him for capture] \n Spoiler \n Knowledge check \n Spoiler \n I forget if humans are Arcana, Religion, or Nature, but i have same ranks in each of those 3\n \n (1d20+6)[ 13 ](19) (Knowledge DC = to his HD if successful, and he dies within a minute, he makes a Will Save DC 13 to negate the Capture) If i get him through my nightmare ability, he only has racial HD, no classes - would he be \"the same person\", as in could I question him about his motivations, etc?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " (OOC: Power Word: Bump!!)",
"loss": true
},
{
"from": "human",
"prefix": "mechanicalmarz:",
"value": " Spoiler \n ooc: I think we need more like a ressurection...or maybe a Wish to make Quinsar care about his game\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by mechanicalmarz \n \n Spoiler \n ooc: I think we need more like a ressurection...or maybe a Wish to make Quinsar care about his game\n \n \n \n\ngreat 🫤",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "calijames:",
"value": " After have been marked by Celdur, Fezim went to find him. One week later Fezim arrive at Welcome where he's search conduct him.",
"loss": false
},
{
"from": "human",
"prefix": "ahzreal:",
"value": " (And are all your base belong to us? 🫤)",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "calijames:",
"value": " After have been marked by Celdur, Fezim went to find him. One week later Fezim arrive at Welcome where he's search conduct him.",
"loss": false
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim walked into the tavern briskly, blonde hair bouncing behind him. His dark green robes were shining clean: no trace of his last brush-up with Celdur remained. He glanced around and smiled. The place was clean enough, there should be good quality wine here. With any luck, my young companion also will be. \n\nHe reached the common room, his steely gray eyes taking in the scene in a flash. Even if Celdur wasn't around, he could still find a young lady to share the wine with - the wine and more.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur is no-where to be seen on the ground floor of the tavern. He might be out, or upstairs, or whichever. Attention was drawn, however, to a somewhat attractive young lady sitting at the bar, idling sipping a wine with a bored look on her face. Her form was slender and graceful-looking, and she wore a red dress - nothing particularly formal, but with a pair of small twin-slits up either side of her legs, revealing her form even more. She didn't seem to notice Fezim as he came in, however, and continued nursing her drink.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim didn't loose a second. He was in no hurry to find Celdur, and certainly could spare a night. He moved deftly between the tables, a charming smile etched unto his almost too-perfect face. He sat down next to the young lady glanced at her wine. \"Name and year?\" he asked nonchalantly, putting just enough interest in her voice for her to believe the information held some importance.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " The woman glanced up at Fezim boredly, before sliding her bottle in his direction and taking another sip from her glass, before resting her chin in her hand and gazing about again.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nHe caught the bottle with ease, turning it around until he could read the date. He smirked - this bottle had been the begginning of many events. \"A good one. Brings back very enjoyable times. Mind if I share it with you, dear?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " the barman see the new strange looking man and say hello sir what can I do you for you? ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " The lady shrugged, then looked at the bartender.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nHis smile not wavering for a second, Fezim turned to the bartender. \"I'll take this very bottle, sir.\" he answered, before turning back to the woman. \"You certainly seem bored. Any chance I make your evening more entertaining?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The bartender looks at Fezim and said: yes sir right now he bent and took a bootle of wine with a funny look he serve a glass to Fezim and leave the bottle on the bar",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"That would depend if you're anymore entertaining than the regulars in here. About as amusing as a dead horse.\" She replied.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"If I'm more entertaining than this rabble?\" Fezim laughed mockingly and glanced around. \"Why not give it a try, dear? All you may loose in the process is time, and you certainly seem to have plenty of it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur \n \"Thanks, Helen. You can go now.\" Celdur said, emerging from a corner booth overlooking the bar. The woman nodded to Celdur smugly, and headed upstairs.\n\n \"I see that your time without using your magic the way you're used to didn't do much to change your attitude.\" Celdur commented, arms crossed as he approached the wizard. The omnious greathammer - that had once smashed Fezim's chest - was still fixed to his back.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim didn't immediately look to the side, where Celdur's voice had come from. He opened the bottle, filled his wine. \"Am I to blame for entertaining an apparently bored lady?\" he replied innocently, smirking. Finally looking at Celdur, he raised his glass slightly. \"I've been looking for you, Celdur. As you were nowhere around, I thought it better to try and help out a few citizens of this welcoming city.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"You haven't lost your talent for lying, either.\" Celdur rebuttalled.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Lying?\" Fezim's smirk widenned. \"I would not want to insult your intelligence or wisdom, Celdur, but that certainly was not one of my many lies.\" \n\nHe waved at the seat Helen had emptied before explaining. \"Free of you to doubt my motives, but I was planning on entertaining Helen.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur smirked. \"All the way to your bedroom. Regardless, you couldn't help but laugh mockingly at the regulars, so I'm guessing you haven't lost your gargantuan ego, either.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The bartender throw a glance to Celdur and said OHHHHHH if's not mister Celdur, how are you ? do you want something, home paying? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Indeed. I do not intend to diminish the love I have for myself.\" He glanced at the barman before continuing. \"That does not mean, however, that I have no desire to make other changes.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur smiled at the barman for a moment before replying. \"No, it's quite alright, but thanks.\" \n\nTurning his attention back to the wizard, he frowned. \"Yes, I can imagine you'd want to change it so you could use your magic to manipulate people again.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim shrugged. \"I hardly need the Enchantments to do so.\" he replied, his voice level. He looked down at his fingers, as if somewhat bored himself. \"But I certainly will not hide I'd rather have the mark removed.\" \n\nSmiling slightly, he looked back at Celdur. \"I'm no fool, Celdur Hanicen. You are not about to remove it, and I certainly cannot force you to.\" He glanced momentarily at Helen, as if he was considering the holds she could offer on the young paladin. Shaking his head slightly, he added: \"I'm willing to hear under what circumstances you'd remove your Mark of Justice.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"I won't remove the mark of justice until you are, in the face of Pelor, a good and righted individual who can wield that kind of magic without being a danger to those around you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim simply raised an eyebrow. \"I wouldn't even know how to begin that...\" He let the sentence hang in the air, making sure a touch of regret had seeped through.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"You'll figure it out. Now, I have to go out on an errand. I trust you to have either left or found some constructive way of bettering yourself. Farewell, Fezim.\" Celdur said dismissively, moving past him.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Or you could show me.\" Fezim stated as Celdur moved past him. He took a sip of his cup, his shoulders tensing slightly as he finished his sentence.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"I cannot show you how to be redeemed, Fezim. But if you wish to help others, then coming with me whilst I do so may set a good example for you.\" Celdur said simply, not pausing to explain this as he head for the door.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nAs Celdur reached the door, his back turned to Fezim, a large grin spread on the man's face. He stood up, leaving a few silver pieces on the counter and quickly packing the bottle of wine. After all, he couldn't leave such a precious thing behind.\n\nHe quickly followed, hiding the victorious smile before he reached the paladin. That was a step forward, and a proof he needed to enchantment to get what he wanted. \"Agreed.\" he said when he caught up with Celdur. \"May I inquire as to the exact nature of this errand?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"We're hunting an escaped rapist.\" Celdur stated, not looking at the wizard as he progressed onwards.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nThe smile made it back to Fezim's face. \"Aah, wonderful irony.\" Fezim glanced up at Celdur, who was easily towering over him. \"Hopefully he did not damage her in any way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur smiled sadly to himself. \"That was a lie, Fezim. It's obvious you have no such thing as sensitivity toward such terrible wrongs, and as a consequence, you will never consider yourself as evil for your crimes. Go back to the tavern. I have no need for a consciousless wizard.\" \n\nCeldur continued to walk on, Fezim having only confirmed his belief that his father was a heartless wretch. His arms still firmly crossed, he went off to whatever job it was he was actually doing.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim stopped walking for a moment, but quickly hurried after Celdur. \"Once again, that was no lie. Perhaps you should consider my words more carefully, rather than deny them immediately.\" He took one longer stride, enough to put him in front of Celdur. \"I've never physically damage a woman. It's a waste.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur didn't stop walking.\n\n \"You just proved my point. You don't care that it would hurt the woman involved, you just think it's wasteful towards those who would use them - like you.\" Celdur replied, practically plowing through the smaller bodied man.\n\n \"That and you wasted no time acting in a selfish manner by making a joke of a serious fellony.\" Celdur added.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I simply commented about the irony of the situation. It is by no definition selfish, but if it pleases you to try and define each of my actions as such, I certainly will not stop you.\" Fezim replied, his thin eyebrows barely moving into a frown.\n\n \"As for the woman...\" he licked his lips, shrugged. \"I am willing to help. Is that not enough for now? How can you expect such an utterly radical change from me? It's preposterous, and your attitude is far from what one would expect for a man trying to change another's.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"I'll make it simple. Repent or you will continue to wear the mark that brands you a victim of justice.\" Celdur replied. \"Regardless of whether or not you have or will change, you will start now, or you won't at all. I am not about to follow a lost cause - maybe once you show some promise, I will contemplate helping you further along your journey of redemption.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim scoffed and shook his head. \"You've yet to believe much less controversial declarations from me, Celdur.\" He looked up at the paladin, the mocking smile still etched on his feature. \"Certainly, I could say it. Tell you I regret what I did to her, and to others. We both know, however, that you'd scoff and accuse me of selfishness, of saying so only in order to get the mark removed. So, really, what is the point?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur wore his father's mocking smirk in reply to him, drawing an almost ironic satisfaction from using it against him. \"The point is, Fezim, that Pelor grants me vision with which to see the truth. You could say it once or a thousand times, but only when I see the truth in your words will I release you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"He certainly seems useful, though it is a shame you so rely on him. What will you do the day Pelor abandons you?\" Fezim paused, but only for a split second. \"Not that I mean he will actively do so, but even powerful gods sometimes fail or are blocked.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"Pelor has taught me to stand on my own two feet for my own beliefs. I do not rely upon him, but merely take solace in his wisdom.\" Celdur explained.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"If you say so.\" Fezim replied nonchalantly. He let a moment go by, still following Celdur. \"My dear Celdur, we both know that any sign of repentment from me at this moment would be a lie.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur sighed, but shook his head. \"I know it would be. But at the same time, I wonder how long it'll take before you actually start trying.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Perhaps I will someday stumble upon someone important enough to make reconsider my choices, but until then I see no reason to guilt over them. It's very simple: I enjoyed it.\" Fezim barely hid the smile as he moved to another subject. \"You realise, I'm sure, that even without my Enchantments I can be quite destructive. At least if you accept for me to stay around you, you will hold a certain control over my actions.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur sighed. \"Broken bones, burns and bruises heal. The kind of psychological wounds you inflict on people do not. Some would say you're worse than an army of bandits.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " someone arrive with the face cover a hit Celdur\n Sorry mister he starts to run\n oohh yeah a lot of money that's what I except from a paladin \n\nCeldur have no more money",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim ignored the little man almost completely, glancing at the likely dirty thing only long enough to be glad he hadn't be touched. \"As long as one doesn't say I am a bandit.\" he comments with a bit of disgust. \"Unlike that man who just ran away.\" he added with a smirk.\n\n \n Spoiler \nI think Fezim has just grown eyes, because that's a nice Spot Check for once. (20!)\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " the thief stop under a flat roof and throw the little bag full of money to a child on the top of it was it easy?, oh yes I can see this , there is a fortune inside that bag said the kid\n oh yeah, I never seen a sucker like this and then both of them disappear",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim \n\nFezim raised an eyebrow as both disappeared. \"Unless I'm mistaken, that was your money bag.\" Fezim looked at the spot where the two had disappeared. \"Curious. They could afford rings allowing them to simply vanish, but decided it good to steal passerby.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Suddenly someone scream BECAREFUL OF THE WATER and by a trick of destiny Fezim, and him ONLY, received a bucket of used water on him",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim's first reflex upon hearing the shout is to look up - after all, one should always look at who he is talking to. It is a reflex, however, he quickly comes to regret. He can only stand still - shivers of disgust running up and down his spine - as used waters rain down on him. For the first time, Fezim's smirk is entirely gone - it disappeared with his dignity.\n\nIt takes a moment for him to recover some calm, and his usual coolness. \"Charming.\" he declares, stepping back from his current spot to avoid getting caught again. \"A good thing not all my favourite spells were Enchantments.\" He smirks and chants a few simple words, his hand hovering inches above his dirty hair and clothes. In the span of a few seconds, Fezim is clean, dry and good-smelling again - unlike the ground in front of him.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur frowned as the smaller humanoid took his coin purse, and turning about, he pointed a single hand towards the fleeing thief, chanting words of magic.\n\nChannelling holy energy into the spell, Celdur smiled weakly as two rays shot forth from his extended palm, aimed for the escaping criminal.\n\n OOC: \n \n Spoiler \n Scorching Ray \n Ranged Touch Attack (Ray 1): (1d20+8)[ 6 ](14) \n Ranged Touch Attack (Ray 2): (1d20+8)[ 11 ](19) \n\nChannelling two 'turn undead' attempts with the divine metamagic feat to use 'Non-Lethal Substitution' on my spell without increasing the spell level.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " OOC: \n \n Spoiler \nWhoops, forgot damage.\n\n Scorching Ray \n Ray 1 Damage Roll: (4d6)[ 2 ][ 3 ][ 2 ][ 5 ](12) \n Ray 2 Damage Roll: (4d6)[ 1 ][ 2 ][ 6 ][ 6 ](15) \n\nAll Non-Lethal.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim raises an eyebrow as he watches the fire rays erupt from Celdur's hands towards the little thief. \"Now that is quite an interesting spell, though certainly not among my favourites. Directly damaging your foe often is not the best way to win a fight - especially for someone who likely does not wishes to hurt them. Where did you learn arcane magic?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n (This is based on the 27 damage I did putting him below 0:) \n \"I didn't hurt him. He's just unconscious.\" Celdur said, walking towards the thief's downed form. \"And I didn't learn. I've always known - like an innate ability within me.\" \n (If the 27 damage didn't put him down..) \n \"I didn't hurt him.\" Celdur said, heading after the thief. \"And I didn't learn. I've always known - like an innate ability within me.\" Explained the paladin, before raising his hand to blast the fleeing human once again.\n\n OOC: \n \n Spoiler \nCeldur gives chase (30ft) after the thief, blasting at him again with the same spell. (Will do attack rolls/damage if necessary.)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Comes from the blood, then.\" Fezim concludes, eyeing the thief but not stepping forward himself. \"If your magic is innate, that would explain the choice of spells.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"My choice in magic differs to that of my father's. I'm more of a straightforward and practical approach - spells necessary to fit the occasion.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I hardly see how Evocations will fit most situations. They are not versatile by nature, and rarely serve out of a battle situation. Unless you tell me your life is nothing but a succession of fights, of course, at which point I will concede you may find Evocations to be of moderate use.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The ray came in the back of the kid and hit him a little he starts to faint and drop the money of Celdur but before he goes down the other thief take him and run be sure we'll be more prepared next time showing the sign of Pelor that had Celdur\n\n\n OOC: \n \n Spoiler \nKID=40-15=35HP they both gone now so you cannot attack them anymore but maybe you can ask around if someone know them there is the blacksmith, the magic shop, the market and the tavern around\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim watches them both disappear with a raised eyebrow. \"Next time, huh?\" he whispered with a smirk, before turning to Celdur. \"Well, I have no desire to stay in this alley. It still smells of used water, and is hardly where we will find any information on those two.\" \n\nLifting the lower part of his robes, he took a few steps away from the stinking pond. \"What now? Escaped rapist or holy symbol?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"As I stated before, dear Fezim, the rapist was merely a test. To prove that you have still yet to change your ways and means. As for my symbol, it is quite important - but I do have other things to attend to beforehand. Farewell, Fezim.\" Celdur explained, walking ahead and rapidly away from the robed wizard.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim watched Celdur go for a moment, before hurrying after him. \"Farewell?\" he repeated softly, a disappointed edge to his tone. \"Must I understand, then, that you will not give me my chance?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"The insincerity radiates from you like heat from the sun. Once you are truly ready to redeem yourself, come and find me. Until then, don't waste my time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Funny that you should compare to the sun...\" Fezim trails off with a smirk. \"Very well, then. It has been a pleasure to meet you again, but since that feeling doesn't appear returned, I shall depart to lose my own time.\" \n\nFezim whirled around, a movement that normally sent hair and robe flying lightly. As both were currently somewhat wet, the effect was somewhat lost - yet another disappointment. Repressing a sigh, he waved slightly at Celdur and spoke one last time before leaving: \"May we meet again.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Spoiler \nI want each of you to choose a number between 1 and 4\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Spoiler \n1, then. And 4 for Parrallathan. By the way, next time you can roll for both of us. Makes things shorter. 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Spoiler \nI'll start with parrallathan, I presume you going back to the hotel or something like this?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Spoiler \n\"You would assume correctly.\" 😛 Also, Fezim will simply enter the less dirty-looking local shop.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " So...\n\nOn your way back to the hotel you heard a voice that you recognize next to the fishman store the feminine voice ask to the fishman\n\n Did you see that man ? \n\nthe women looks a loooooooot like the mother of Celdur. and you can see that the man told the way were Fezim was",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur glanced to the similarly-looking woman and frowned slightly. If it was Jessana, she would ruin all his efforts thus far - not to mention likely kill his father, now devoid of his enchantments. He approached, trying not to appear perturbed.\n\n \"Hello there. Can I help you in your search?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Jessana turn to see his interlocutor and say\n I'm looking for this man can you help me ? she's showing a draw picture of Fezim with a smile on his face, blond hair and purple robe",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur scowled.\n\n \"Ah. That's Fezim Aulm, no? We - that is to say, myself, and my fellow Paladins of Pelor - ran him out of town last week. He was enchanting women into foul acts of non-consent, but was reported by one of his failed attempts. We gave chase, but he escaped and fled town. He's probably on his way north by now.\" Celdur explained.\n\n Bluff Check: (1d20+12)[ 15 ](27) ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Spoiler \n Sorry but from now Annalia will take the \"control\" of Jessana because she knows her better so Annalia if you please it's you turn to post oh and by the way she has nice little belly has she wear drinking or she was pregnant :D\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"Last week?\" she echoed, scowling deeply. With one flip of her wrist, she closed the face with Fezim's face on it. The practised movement was a sure sign that she'd done it over and over. \"How in Heironeous name did he travel so fast?\" she muttered, paying Celdur no more attention.\n\nShe's about to step past him, heading towards the northern gate, when she stops dead in her track. \"Why did you let him go? That man is extremely dangerous!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur raised an eyebrow, wearing an incredulous look.\n\n \"It's not like we let him escape. We gave chase, but he simply managed to evade us. However, the town guard noted having seen him depart hastily, so we have confirmed his departure. Sadly, we cannot spare the manpower to continue our hunt - but the victims involved have been reimbursed for their traumatic experience.\" Celdur assured her.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana's face softened slightly, and she sighed heavily. \"My apologies, I did not mean to insult you or your order.\" Exhaustion and fatigue were clear in her tone, but not as proeminent as her determination.\n\nAfter a small reflexion pause, she added \"I will hunt him - I have been for a few months now. May I talk to his last victims? The man is a talkative one, and he more than once let clues as to his next destination.\" Though her tone is even, Celdur can tell from the slight disgusted inflection at the word 'clues' that she means more than random banter.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur shook his head.\n\n \"In order for the victims to move on in their lives as regularly as possible, we have given them all they have asked of to move on and requested it never be mentioned again. I am afraid I agree with this action, and as such, I am afraid their incidents are to be forgotten.\" Celdur explained.\n\n \"But if I can be of any further help, do not hesitate to ask.\" He added helpfully.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"You agree with this?\" She repeated, anger welling up in her voice again. \"You don't get it, do you? There's dozens of place north he could've gone to, and one of these women knows where exactly. I'm not asking permission to talk to them. I need to.\" Her tone was final, but she added as an argument \"He'll do it again, and I need to put an end to it as fast as I can.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur crosses his arms.\n\n \"You aren't thinking straight, miss. If you knew Fezim Aulm, and listened closely to the reports I just gave you, you'd realise he enchants his victims as to not reveal what it is he has done. That's why we only became aware of his activities as a report from one of his failed attempts. You see? Half of them blissfully live in ignorance that anything ever happened, and the one who reported it hardly stayed around to spy on his intentions and 'next targets'.\" Celdur explained, raising an eyebrow at her. \"Is there more between Mr Aulm and yourself than just bringing him to justice?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nCeldur's last question - and being called 'miss' - only seems to infuriate her more. \"None of your business.\" After taking a deep breath, she continues the argument. \"Obviously, you are the one who hasn't seen much of his acts. I have been chasing him for months, and most of his crimes follow a regular pattern. He doesn't come up to a woman and enchant her.\" As she talks on, her voice grows more and more spiteful. \"No... the man talks to them first. He plays friendly and entertaining, discusses past and - as experience has often proven to me - future.\" \n \"He's leaving an obvious, easy-to-follow track for me, sir. One of these women knows precisely where he is.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\nFezim, who saw a little wine shop, decide to enter the shop and luckily he saw sampling of wine. The shop was similar to a bar, the only difference between a regular bar and this wine shop was the carte (only wine) and the salubrity, (this place was the cleanest place in town).\n Hello sir , how can I help you ? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nAs he walked to the bar, Fezim let his finger slide over the polished wood, appreciating its cleanliness. He smiled at the barman \"Why, yes, my good man. I have entered this shop with that very hope. But first...\" About to ask for the finest bottle of wine available, Fezim had to stop himself. He did not have the required funds, and devoid of Enchantments, there was no way he'd get the bottle for free.\n\nSighing slightly, he waved his hand dismissively. \"No, nevermind that. I simply had a few questions for you, good sir. My companion and I recently became aware of the existence of a rather particular thief aroud these parts - one that enjoys lifting a faithful's holy symbol. Needless to say, such an act cannot go unpunished. Perhaps you have heard of him?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \nThe wine shop tender look at Fezim with a large smiled and in a voice full of hope\n Do you mean you want to do something about Ombre and Gullivert those two have stolen my finest wine and some very precious thing to all the shop around. We sand lot of mercenaries to find them but they never came back. We found all their dead body around a house just in the street behind of the blacksmith. Nobody ever tried to enter this house because it says that the house is haunted by the dead body of the mercenaries. ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Aah, I am very saddened to hear about your wine - and those poor mercenaries. I, however, have no intention of becoming only one more body on the pile. You have my thanks for the precious information.\" Fezim stood, bowed slightly, and made his way out of the wine shop. Better get away from the fine bottles fast. Even if it means heading towards a pile of dead bodies. \n\nLetting out a slight sigh of annoyment, he began making his way towards the blacksmith's shop and this 'haunted' house right behind.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\nThe wizard arrived a the strange house which were in a dead end.It was the last house on the street and you could see the old blood on the wall, when he arrived in front of the house Fezim saw a skeleton holding the door handle.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n Charming. One wonders if anyone ever cleans in this city. Disgusted at the idea of touching the door himself, Fezim incanted a series of simple arcane words. Even though he was still more than 50 feet away, the door opened by itself, causing the Enchanter to smirk. Such an useful spell. \n\nWith the door open, he strode forth confidently.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\nWhen he put a feet on the entrance Fezim Aulm heard a \"click\" coming from the inside the house, which were complety black.\n\n\n \n Spoiler \n Reflex check please 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\nAn arrow get out from the pitch back and hit Fezim in the shoulders\n\n \n Spoiler \n attack:27 damage:3\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim lets out a large gasp as the arrow sticks in his shoulder, barely keeping in a cry of pain. He wasn't used to it, that much was sure, and he certainly had no intention to becoming used. How distasteful. \n \"Here I thought we could chat nicely!\" Fezim called, slowly grabbing a necklace hanging around his neck. \"Very distasteful.\" He mutters again as he brings forth the necklace's power. A ball of fire barely bigger than a nut shot forth, flying at what Fezim estimated to be the room's center, before exploding. Hopefully, a few disused dry objects would take on fire and provide some light.\n\n OOC: \n \n Spoiler \nFireball! Fire Damage: 6d6=19. Beurk. Reflex Save DC 14 for half!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\n\nThe Fireball make the Table explode and the chairs which were around, and Fezim could see some shelf all around the room. Two of the chairs which were around the table was still burning enough to let see Fezim, the scroll on one of the shelf which were protected by a missive, but there were nobody inside the room.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim stepped into the room, carefully sweeping it first with his eyes. Once assured there was no one, he leaned on a wall and put his hand around the arrow. Hm, at times like these I would rather have Celdur - at least he would be the one in the arrow's path. Keeping back a sigh and grinding his teeth again the pain, he tugged the arrow out. This time, there was no keeping in the cry of pain.\n\nPanting slightly, scowling deeply, Fezim moved towards the scroll case. He picked it up nonchalantly, quite certain that the fireball's power would disactivate any traps. He'll open it immediately, unless there's any trap actually sprung.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\nWhen the wizard took the scroll the door of metal that appear at the place of the old wooden door closed and a purple gaz came out from the scroll Fezim started to fell asleep",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Aah, charming.\" Fezim muttered, coughing. The sleeping gas had no effect on him, but the prospect of each scrolls containing such an effect was not a pleasant one. He swooped them all up before conjuring his magical eyesight. At least he'd have an idea of what type of effect was in each case.\n\n((Detect Magic!))",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\n\n\nFezim saw strange aura coming out from the scroll 10 enchatements, 3 evocation, 2 transumation, 5 abjurations. on the other side of the room, there is shining aura but you distinguish which type of aura it is , surely universal one.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nIgnoring the bright aura on the other side of the room, Fezim picks each scroll case up one by one, weighting them. He then compared the weight to the empty case he'd already opened, figuring that if any of them had something else than gas inside, it'd be heavier. If this gives any result, he will keep the scroll with him and then move on.\n\nThe universal aura was quite interesting. It was clearly visible, and certainly didn't come from a scroll case. Ooh, novelty! He moved carefully through the room, firmly on the opinion that if he could avoid triggering any other trap, he'd be better off.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n\nSuddenly, in the shadow of Fezim a man appear and hit him hard on the back of the head, he lost consciousness. He wake up tied on a chair from feet to hand\n\n Soooooo, you woke up. said the man with a big smiled",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nTrying hard to ignore the numbing, distracting pain shooting forth from the back of his head, Fezim tested his bonds weakly. He had no intention of trying to break out just yet, but it was better to know what he was up against.\n\nThat done, he smirked at the tall man. \"It would appear so, my friend. Those were quite unnecessary, I assure you. I mean you no harm.\" \n \n Spoiler \nThus begins the diplomacy checks. 😁 Diplomacy: 1d20+12=24!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n I can't really trust you sir because you break into my house, you destroyed some of my furniture, you destroyed all of my precious trap and you steal some of my precious scroll. Anyway if you try something Gullivert here gonna to cut your pretty face at the moment he said \"Gullivert\" a little kid appear with a big knife and in a big smiled on the face.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"While I am quite glad you find it pretty, I'm sure it will not come down to that.\" Fezim replied calmly, a smile still etched on his face. \"I am terribly sorry about your chairs and table - and find it just as distasteful as you do. There should be seven gold in my pouch - twice that amount is enough to buy you a normal-sized, and it will be more than you need to replace them. \"As for the traps... That's what they're here for, no?\" \n \"All that put aside, I quite understand why you have me tied - I personally would not have done it any other way.\" Fezim nodded wisely before going on. \"Now, I only came here for one thing: those holy symbols you stole. I don't know if you realise this, but they will bring you more trouble than money. Paladins and clerics are deeply attached to them; it's their close link to their personal deity.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n You look quite honest, Gullivert free him, for the derangement I'm gonna give you whatever you want I have lots of scroll as you could see but I keep the 7 GP for the table \n\nGullivert take the knife and cut the ropes.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim stands slowly, hardly believing his good fortune. He rubbed his wrists, smiling wildly at the two thieves. \"It was a pleasure dealing with you, friends, and it would seem unfair to leave with an item worth more than what I gave back. I'll leave you be - and wish you good fortune.\" \n\nFezim waited to be given back his equipment and the symbols before swiftly walking out of the hideout. Though every step made pain shoot through his head, he made sure to keep them sure and solid. Unsure where he'd next find Celdur, he decided to go back to the tavern he'd first found him in.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Part of Fezim Aulm \n Here is you equipement, and this is a master key of my house, you understand I have to leave I have enough money to buy an another one so bye see you later \n\nThe two guy disappear. Fezim is alone in the house with the master key.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Err... thanks, I guess.\" Fezim muttered, before looking around the place. Well... if they're gone. A wide smile appearing on his face, he made sure to explore the wine cave, picking out the two best bottles, before leaving.\n\nNeedless to say, he was humming lightly on his way back.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"Lady - you are not above the law of this city, and the law has decreed these women are to be allowed to recover from their ordeal without being reminded it happened at all. As a follower of the lawbringer, I suspect you will respect that decision. Otherwise, you will be no better than Aulm - despite your claims and motives.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " \"I will not fall down to the likes of him.\" Jessana spits out, straightening her back. \"Very well, the women may be left alone. Don't tell me, however, that the guard who saw Aulm left is under similar restrictions.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"No, he's not. But being a guard , he generally sees a lot of people coming and going, so don't be surprised if he's seen a few people matching your description within the last few days.\" Celdur added with a dismissive wave.\n\n \"If you have no further use of my enquiries, then I suggest you go to your guard. Every second you waste here, Aulm speeds further away.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " \"Yes, yes. I will find that guard - Northern gate, wasn't it?\" She seems about to take off, but suddenly turns around. \"Say, you seem to know the law-related ongoings here. Any chance you have heard of thieves dealing also in holy symbols?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"That we have. We're still dealing with the case right now.\" Celdur assured her. \"If you're missing yours, come and find me later and I will inform you of our progress with the matter. But yes - the north gate is where the guard you seek is.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " \"I am, yes.\" She answered, looking somewhat troubled. Obviously, her current train of thoughts was not an enjoyable one. \"Unfortunately, I can't stay around. If you find mind, please keep it safe - it used to belong to my grandfather. I will come back for it later... once this business is done.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"You have my word. My own has gone missing also, so I can sympathise with your grief.\" Celdur replied, bowing in farewell.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nShe nodded, giving a slight bow in return, before whirling around and departing. The large mass of rich brown hair was for some time easy to follow through the crowd, but it eventually was drowned among other citizens, many heading for the Northern Gate.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " With that, Celdur breathed slightly easy. If Fezim wasn't here, he wasn't near Jessana. Instead, Celdur decided to return to the Inn he'd been staying in prior, figuring Fezim would likely find him there if he ever came back to plead his case.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " When Fezim get out from the house a guard waited from him.\n hello sir I'm here to insure your security, you are now a celebrity. \n\nbehind the guard there were a foul of people waiting and screaming\n\n FEZIM, FEZIM, FEZIM ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim's first reaction at seeing the guard was to frown slightly - a reaction he quickly replaced by a charming smile. \"A... celebrity, you said? What is worth me the honour?\" At first he tried to ignore the chanting, cheering crowd in order to better hear the guard (his hit-induced headache had not entirely vanished yet), but eventually he couldn't help but turn slightly towards them and wave in salute.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The guard respond\n You get out from this house alive so that mean there will have no more dead people and no more object dissapearing. you are hero now, the mayor want to talk to you so if you please \n\n\nthe guard showed the way to Fezim.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Ah, the mayor? I will be more than pleased to meet him, good sir.\" Fezim answered, a wide grin on his face. A hero, eh? That will be such a nice surprise for Jessana when she searches this town. Still, he had better things to do than talk with the mayor at the moment.\n\nHe turned to the gathered crowd, a plan slowly forming in his mind. \"Before we head towards the mayor's townhouse, however, I feel it my duty to give these brave folks an account of the events.\" He pauses for a moment, allowing the guard to factor in this idea before advancing an even better one. \"In fact! I could create such a perfect illusion of the events than you'd experience them as if you were there yourselves!\" He'd declared the second sentence loudly, counting on the crowd's reaction - which would no doubt be a cheer - to pressure the guard into letting him.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The guard looks at Fezim and say\n As you please sir but don't try anything funny, there is guard everywhere looking at you, who are ready to shoot you whenever you make suspicious move. I receive the order to treat you like a hero but a paladin told me that you are an escape rapist and that I had to watch every move you do. ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"A paladin, you say?\" Fezim repeated with a raised eyebrow. He reflexively scanned the crowd for a mane of thick brown hair, but his mind told him immediately that if Jessana had been there, he would not be standing idly chatting with the guard. \"Interesting theory, she has. A paladin.\" The last sentence had been added in a very doubtful manner, as if he doubted it was true.\n\nHe was surprised to find Jessana so close, but he his most recent encounters with Celdur had forced him to stay longer in cities than he intended to. Still, it was an enjoyable turn of events. \"Well, folks, watch carefully as you discover the Mysteries of the Cursed House!\" Aah, so sad I have to disappoint them all. Oh well, they can always enter that shack themselves. Slowly at first, as if he was building up power to conjure up the wonderful images, Fezim began casting. The pace quickened, his arms tracing sharp symbols around him, but no illusion ever appeared. In fact, Fezim simply vanished from view.\n\nHe reappeared in a small alleyway, behind the inn he'd met Celdur in. If it is deserted, he cast another spell and modified his appearance - his hair became straight and brown, his skin tanned slightly and his nose became far more proeminent. The robes tightened until they became pants and shirt, turning into a more dull grey and brown colour. Only Fezim's eyes remained the same.\n\nSatisfied, he walked in the cozy inn and headed into the common room.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Spoiler \nWith calijames half-agreement, we shall go on!\n \n\n Fezim Aulm \n\nAs soon as the enchanter spotted Celdur in the crowd, he walked up to him and sat down next. Here comes the hard part. Trying to appear nonchalant, he nonetheless felt awkward in the disguise spell. His hands looked rougher - more like those of a fighter than a wizard. Keeping back a sigh, he began talking. \"Celdur.\" \n\nHe drummed the table somewhat nervously, but the smile on his face was the usual, confident smirk. \"I apologise for the disguise, but I'm afraid it is quite necessary.\" Taking two symbols out - one Celdur was quite familiar with, the other embossed with Heironeous' symbol - and slid them across the table. \"Yours, and your mother's.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur took them without too much worry.\n\n \"Been impressing the locals, I see.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Fleeing, you mean.\" He replied almost immediately. \"I had no idea the house had such a reputation. Now I am forced to walk into someone's else guise.\" \n\nHe shook is head. \"Celdur... Jessana is in town. She will want her symbol back, no doubt.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"Oh, I know. I ran into her and sent her to the north gate to throw her off - told her you'd left town. Perhaps you should get out of town, since words of your exploits might reach her.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim licked his lips, sighing. \"She knows already, and as such I do not expect her to leave anytime soon. She must have caught wind of it before she left.\" He sounded somewhat exhausted, and after a moment he scolded visibly.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"What do you expect me to do about it? As far as I'm concerned, she's after you for righteous cause.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I - I expect nothing.\" Fezim replied after an instant. He fell silent and ran a hand reflexively through his hair with a sigh. For once, he did not seem to have something to add.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur sighed.\n\n \"At least you don't presume to be owed anything. I'll return Jessana's holy symbol, and then come back here. Then we'll have to depart, given the whole town knows who you are now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Very well.\" Fezim replied. \"What will you tell her about it?\"\" He was keeping a straight face, resisting the urge to smile. It was a step forward, if any, but Fezim was far from enjoying himself in a bliss of fun. If being 'good' is like this, I hardly see a reason to do it. The thought was only enhanced by the occasional slash of pain running through his head, reminder of the heavy hit he'd took.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"I'll just tell her we found it when we were searching the thieves' den.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Good.\" Fezim replied. \"I will keep the disguise on, but you should hurry. It may last another 90 minutes, but not much more, and I would find it safer to keep other illusion spells for later.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur nodded, rising from his seat and adjusting his cloak. With a mental note of what time he had before Fezim's disguise wore off, he set off to find Jessana.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Suddenly Jessena passed, running . She saw Celdur and changed direction, she passed the strange man with him and hit Celdur in the face\n you have given me wrong information, the guard at the north gate told me that he never saw him leave, and worst he became he hero here. ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur rubbed his cheek sorely, glaring.\n\n \"He did leave. I never knew he was coming back. And as for a hero? That's a lot of garbage. My paladins raided that shack.\" Celdur said angrily.\n\nFlinging her symbol at her, he straightened himself up. \"That's gratitude for retrieving your symbol, isn't it?\" \n\nWith that, he turned on heel and departed.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nShe caught her symbol with a frown, but stormed after him. \"Stop right there!\" She called, her tone not unlike what she'd use on a criminal.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur turned around, placing hands on sides with a frustrated glare.\n\n \"What Now !?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"You are lying.\" She stated, walking up to him and stopping only a few feet away. \"This 'haunted' house has been watched by the guards for quite a while. They have seen him go in and out. That is why he is considered a hero. Never has anyone else walked in and live.\" Her grip on the symbol was so tight that her knuckles whitened. \"No one could have recovered this except him .\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"Right. So I, a paladin, associated with an evil being, told him to enter the shack and retrieve the symbol, took it from him, then gave it to you. Because clearly, Pelor has struck me down and robbed me of my powers!\" Celdur retorted sarcastically.\n\n \"If the little fool did anything, it was using an enchantment - you remember? He's an enchantment specialist? - to earn himself some fame and potentially leave you crawling around in a useless town following bottomless leads for a month while he fled north! Did you ever take that into account when you followed your overzealous little rant and personal self-obsession?\" The paladin added, frown turning to scowl.\n\n \"Do yourself a favour and stop thinking he's at the base of everything. The world could go to hell as far as you care and you'd still go after that one insignificant human.\" \n Rolls: \n \n Spoiler \n (1d20+12)[ 5 ](17) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nFor a moment, Jessana looked hurt, confused, and extremely pissed. She struggled with words, and calmed slightly in the pause. \"The man is not insignificant. He is a criminal and it is my duty to see that he receives his due.\" She started with reassuring grounds, repeating words that had long ago become her mantra.\n\n \"I - it needs to be done.\" She sounded somewhat shaken, and began turning around \"May I have your name?\" It was like an afterthought - a politeness she'd barely remembered.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur paused, frowning. He moved back to Jessana, planting a comforting gauntleted hand on her shoulder.\n\n \"Jessana, you are a righteous warrior of a proud deity. You should be proud of what you are, but never forget that Heironeous chose you to act in the name of the forces of good, not vengeance. I will not detract you from your desire to give chase of the criminal. But there are those who will need you more in this world than the criminals who inhabit it. Men, women - children.\" He put emphasis on the last word with a sigh.\n\n \"Never forget who you are, Jessana. Never forget who you serve, and what lengths are considered the pursuit of justice.\" \n\nCeldur removed the hand, and turned about, walking away.\n\n \"I am Celdur Hanicen.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"Aah.\" For a moment, Jessana said nothing else, but has Celdur walked away, he could hear her talk. \"I knew another Celdur. This symbol was his. He was... a wise man.\" By the end of the sentence, her voice sounded broken - much like one about to cry. Celdur heard her whirl around and walk away in the opposite direction.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur resisted - barely - the desire to inquire about his name's origin, and instead walked away with a deep frown. He refused to let himself be upset about what he'd done - it was right, it was what she needed to realise to stop the darker futures from coming to pass. But still, to hear his mother nearly break, to nearly cry - he was both ashamed and relieved, knowing that she still had emotion left, but it had been he who drove her to that state.\n\nChanging his expression to one of general neutrality, he entered the tavern and sat down next to the disguised Fezim.\n\n \"We're done here. Are you ready to leave?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nThe Enchanter stood up and nodded, slowly picking up his pack. For a moment he seemed on the verge to say something - and indeed he started his sentence \"How did she - No, no, nevermind.\" In the end, he fell silent and followed.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur ignored the question, instead just turning around and walking away again, passing out through the south gate - unless anything stopped him on the way out. He raised his hood as he departed, summoning forth his celestial companion from the heavens - Fang.\n\nThe large wolf stood before the pair, and Celdur moved forward, stroking his mane. Fang then growled slightly at Fezim, to which Celdur merely calmed the beast, whispering reassurances into it's large, pointed ear. It ceased it's complaining with a snort, but never-the-less glared at Fezim. Celdur clambered atop the barded wolf, seating himself comfortably, plated boots firmly in the stirrups.\n\n \"Coming?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nTaken aback by the large wolf's appearance, Fezim took a moment to follow. He put on a neutral face, but he had never been one to like animals. They, after all, were far more difficult to control. Not that it matters now anyway. he thought bitterly.\n\n \"Yes, yes, of course.\" He hurried after Celdur, working fast to keep up with the large wolf's strides.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur sighed.\n\n \"On the mount, Genius.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Aah, I think not.\" Fezim replied, wide eyes. \"If you desire to mount a large, growling wolf, it's your business. I, for one, will stay on my own two feet.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"I have no intention of waiting for you or Jessana to catch up. Mount up or be left behind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim sighed, glanced at the wolf then back at Celdur. After another moment, he mounted. His movements were awkward, his face white and he couldn't help but cling to Celdur in front of him. It was obvious the mage had never rode on anything before, let alone a wolf.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur rolled his eyes as Fezim fumbled up onto the mount.\n\nFang stretched around as Fezim walked around him to mount up, nose following him with unhappy reluctance, taking in his scent with audible sniffs. Celdur scratched the wolf's ear, smiling slightly.\n\n \"Good boy. Get the scent.\" Celdur thought to himself.\n\nOnce Fezim was at least mildly comfortable, Celdur smirked, and yanked the reins abruptly, causing Fang to bolt off at high speed towards the south gate, Celdur's efforts to shake up Fezim even more amusing him.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nAs the wolf bolted forward, Fezim attempted to tighten his hold on Celdur. His shoulder wound, however, would hardly allow it. He kept slipping, taking in sharp inbreath everytime he thought he'd be propulsed off the wolf and rolling on the ground - no doubt tearing and dirtying his robes. Every bump was a pain, and soon Fezim forgot all thoughts of torn robes or messed up hair.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur glanced over his shoulder, noting the wizard's audible grunts. Easing down on the reins, Fang slowly decelerated to a slower pace, panting slightly after the sprint.\n\n \"Are you alright back there? Did you get wounded or something?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nPanting heavily, hands still tightly gripping him, Fezim managed to get only a few words at a time. \"I.. yes, I am. They'd trapped.. the entire shack. It's.. nothing serious.. but that cursed wolf.. So much bouncing. I hate.. riding.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur moved his hand back round and channelled his divine energy.\n\n \"Just keep a hold and try to remain centred and you'll be fine.\" Celdur advised, finishing his magic treatment for now and returning his attention back to departing through the south gate.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I don't think.. I'll ever.. be fine, but.. thanks.\" He smiled slightly, squirmed around in what he deemed to be a 'centered' position (not that he had much idea of what would be) and kept hold of Celdur. \"Ready..\" he mumbled, sounding all but ready.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur sped up slightly and rode on towards the south gate, replacing his hands on the reins.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The wizard and his son 😛 went in the direction of the mountain where Celdur receive the quest to get back a stone there. The trip to the mountain were without problem. Arriving at the mountain the paladin and his father 😛 was blocked. There were no entrance nor passage to go climb the mountain just a big large wall in stone.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur slowed Fang to a halt, patting his mane with satisfaction.\n\n \"Good job, boy. Rest now.\" Celdur said, getting off of the mount - waiting for Fezim to do the same - before unsummoning his celestial companion.\n\nSetting his hands on his sides, he sighed. \"We either need an army of dwarven miners or some kind of explosive.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim gladly climbs down the wolf, nearly stumbling down in the mud in the process. He was obviously stiff, though he made efforts not to show it. At Celdur's last comment, a smirk finally reappeared on his thin face. \"Ah, but Celdur, you're only talking of going under or through it.\" \n\nShaking his head slightly to let his hair fall back in place, he looked up. \"We could easily go over.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"And if we -need- to go under or through? As in, into the mountain?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim shrugged. \"You intend to hide from Jessana inside the mountain? Surely there'd be a cave or somesuch on the other side of the wall, no?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"As much as you think it? We're not just moving on for the sake of your health, we're doing more important things. We're on a mission.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"A mission, you say? Do we need to be discreet, or was the explosive suggestion a serious one?\" Fezim stopped, eyeing the wall \"You realise, of course, that if those walls are guarded I could normally get us through quite easily. Evocations aren't my strenght, and they are what you need to blast such a wall apart.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"Ignoring your inability to get us through this - help me search for a secret entrance or something.\" Celdur replied, moving towards the wall.\n\n OOC: \n \n Spoiler \n Search Check: (1d20+1)[ 8 ](9) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Hmm, yes. No point in wasting what raw energy I can bring up, hm?\" Fezim headed for the wall, starting his search for doors or weak points to Celdur's left.\n\n OOC: \n \n Spoiler \nWith a roll like that, you'll sure need the help. 😏\n Search - (1d20+6)[ 8 ] \n\nEdit: I hate you, dice roller!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " by the forces of his mind Celdur saw the illusion of the wall of stone",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur rolled his eyes as he placed a hand on 'the wall'.\n\n \"And I thought wizards were supposed to know magic barriers when they saw them.\" Celdur remarked, passing through the illusional wall.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Of course.\" Fezim answered, frowning at the wall. He gave it a small push, smirked as his hand went through and walked to the other side. \"Unless I'm mistaken, you also have a few magical tricks up your sleeves.\" \n \n Spoiler \n26 on the new will save.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"That I do. But I make no such claims of knowing magic or the arcane lore. I use what is innately within.\" Celdur explained, pressing onward further into the space on the other side of the illusionary wall.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Knowing the difference between illusion and reality does not rely entirely on magic lore.\" Fezim responded, but there was no hiding he was disappointed he'd been unable to tell that one on sight. \"I wonder why they put it there. A stone wall will make most turn back. Think they have something to hide?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " \"Whether it does or it doesn't, it doesn't matter. We're past it. As to whether they're trying to keep people out, well - one can only assume. Let's move on.\" Celdur stated, continuing to march forward.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Move on, yes, but should we not keep an eye out? If those who put the wall there meant to keep us out, they are likely to use more deadly techniques the next time.\" Fezim followed as he argued, somewhat replying simply for the sake of it.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur sighed, but shook his head and continued on.\n\n \"Fair enough. Be on guard incase they're expecting us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " After one hour of walk in a mountain following the path Celdur and Fezim arrived at a dead end just a big large wall of stone, like it was the natural erosion of the mountain.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur raised an eyebrow at the wall, placing his hands on his sides again.\n\n \"Hm. They're clearly trying to hide something with the illusion - but what is there to hide other than this other wall?\" Celdur asked curiously, moving forward to test the wall, in case it was another illusion.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " the hand of Celdur penetrated the stone, it made some wave and stopped . The hand of Celdur was stuck there.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Pull back, Celdur. This is simply another illusion.\" Fezim remarked. \"Although admittedly they added a nice effect to it - you may have trouble getting your hand out. The real wall is just behind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur attempted to remove his hand, frowning.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Celdur tried to get rid of his improvised manacles, and it didn't work. he tried and tried again and finally the stone start to crack",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur tried to remove his hand, frowning. It didn't move, and so, he tried again, straining his arm. It failed once more. Celdur let out a sigh, attempting to heave free his limb again. The wall didn't budge. Finally, he clenched his free fist, body trembling with the strain as he tugged hard, mind forcing himself to freedom. Finally, he did, falling backwards a series of involuntary steps away from the illusion, looking at his now released hand, moving his fingers to check it was real.\n\nSighing, he looked up at Fezim with an exhausted expression.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " From the spot where were the hands of Celdur small crack started to appear and soon the wall crumbled into small piece to let place of a another wall shining in all the color of the rainbow",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim watched Celdur struggle with the wall without a word, though the amused smirk spoke his thoughts clearly enough. When the paladin threw him an exhausted look, he raised an eyebrow and offered: \"That looked harder than I expected.\" \n\nAny further taunting was interrupted by the wall crumbling, leaving behind a magical entity Fezim knew well. He clucked his tongue, groaning inwardly. \"A prismatic wall . Though I am loath to admit it, I cannot incant all the spells required to bring it down.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur frowned at the barrier. \"Fantastic. Is there any way to go through it? Nullify it's effects or some such?\" He suggested, rising to his full height as he caught his breath again.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim smirked at the question. \"Yes, there is. Each colour can be nullified by a different spell. As I stated, I do not know them all.\" \n\nTurning towards Celdur, he offered. \"How does 'over' sound to you now?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Sounds like a solution to me.\" He said, glancing up.\n\n \"Good idea. Do you have a spell for this?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Yes...\" Fezim let a moment pass by before explaining more clearly. \"I have one such spell, but it will only affect one of us. You will have to carry me.\" It was clear from his tone that he did not appreciate the idea much.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"As witnessed by your discomfort at riding Fang, we all need to make sacrifices to accomplish our goals. Cast the spell, please?\" Celdur requested politely.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Of course.\" Fezim replied in a pleasant tone, immediately beggining the spell. As he cast, he took out a long, yellow feather, no doubt belonging to an exotic bird. It floated for a moment in front of him, before vanishing in a puffy mist. When all traces of the feather were gone, Celdur felt much lighter.\n\n \" Fly is a very simple spell.\" Fezim started, his voice ever-so-slightly condescending. \"You can control your movements mentally and go in any direction you wish. With that armour of yours, your speed will be immensely reduced, but that will simply stop you from running straight into the prismatic wall, hm?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur nodded, ignoring his condescending tone. \"Right. I'm ready when you are.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I'm not sure what makes you think I am not.\" Fezim replied, shacking his head to put the blond locks back in place. Entirely uncomfortable with the idea of being grabbed by Celdur, he fully intended to wait for him to act first.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Just link your hands around my pauldrons and hold on.\" Celdur instructed, turning to face his back to Fezim.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim nodded, and linked his hands around the Celdur's shoulder plates. He was glad the paladin had his back turned, for he had to stand on tiptoe to do so, and even then had trouble linking his hand firmly.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur willed the spell upward and over the wall after he was sure Fezim was securely holding on.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " When Celdur arrived on the top of the wall, a rainbow color ray touched him.\nFezim saw the ray coming and move behind Celdur and used him as shield.\n\n\n \n Spoiler \n damage of Celdur: 41, damage of Fezim: 20\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nBarely resisting the urge to remove his seared arms from Celdur's shoulders, Fezim winced as he curled up behind the much taller man. \"Down, Celdur, down!\" he called. \"That thing came from a spear. It's probably a trap.\" He hung on more tightly, hoping very dearly there wouldn't be a second beam like this.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur cried out in pain as he was struck with the full force of the beam, pausing in his flight forward to pant heavily.\n\n \"If I go down, we're back where we started with a wall in front of us. What can we do? We either progress through this route or come up with an alternative.\" He concluded, asking the wizard for his opinion.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nLetting out an exhasperated sigh, Fezim calmly answered in a low voice. He knew he wouldn't need to speak any louder, since Celdur's ear was only a few inches away from his face. \"My dear Celdur, is it too much to ask that you think by yourself a bit? Simply fly a few feet forward, thus getting past this charming wall, and then you go downward.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"And if there are is another trap between us and the ground on the other side? Can you survive another strike?\" Celdur asked.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " suddendly the spear which were on the ground raise and approach Cedlur, and a voice said:\n So you really want to cross that bridge? there might be a problem \n\nthe long spear prepare to attack on the side to get Fezim.\n\n\n \n Spoiler \n 1d20+5=20 damage=1d8=5\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Uugh.\" Fezim banged his head once against the back of Celdur's armour, fighting against the pain. That is it! I can only fix my robes so many times in a single day..\" \"Celdur, I'm afraid your marvelous hammer is stuck between me and you. Meanwhile, that spear is creating viscious holes in my clothings. Would you hold on my left arm for a moment?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"What in the divines?! The spear has a voice!\"' He called, startled. He only glanced about in time to see it strike Fezim, however.\n\nDoing as Fezim asked, he held his left arm - all the while channelling his divine power through it.\n\n OOC: \n \n Spoiler \nCeldur casts Cure Light Wounds on Fezim. (1d8+6)[ 8 ](14) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Yes, I noticed the spear's voice, thank you.\" Fezim remarked in an irritated tone. It changed quickly enough, though, when he felt the healing spread through his arm. In a strangely quiet voice, he repeated \"Thank you.\" \n\nUsing a knee to push himself away from Celdur, Fezim tentatively turned around. The stretch in his arm wasn't comfortable, but he would never be able to aim with his face in Celdur's armour. His free hand dived for one of his pocket, out of which he took out a strange grey powder.\n\nA moment later, Fezim's voice was rising high in the mountain pass. The grey powder slowly formed up, taking the shape of a clear, transparent orb. On a mental command, it flew forward and into the spear.\n\nNo sooner did the orb flew away did Fezim once again push himself off Celdur. Keeping as much to the right as he could without falling over, he informed the paladin in a pleasant voice \"I am giving you about six seconds to grab your hammer. This is an incredibly uncomfortable position.\" \n OOC: \n \n Spoiler \nShooting an Orb of Sound at this thing. Lesser.\n Ranged Touch Attack: 1d20+7=21, Sound Damage: 5d8=34 .\n\nAlso, a much needed Initiative Roll: 1d20+6=14. If Celdur's lower, Fezim will delay until after his action.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Got it.\" He replied, readying his hammer from his back. Spinning about to position himself between Fezim and the spear - before raising his hammer and readying to fight.\n\n OOC: \n \n Spoiler \nMy action was to cast the healing spell, but here's my initiative:\n\n http://www.coyotecode.net/roll/lookup.php?rollid=4217 \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " ouch said the spear, it went down. First a transparent man appear, then his shape were clearer and finally you could see the tall man with Lime robe and blond hair holding the long spear\n\nhe took a handfull of clay and start to incanted suddendly, Celdur had difficulties to think properly and to speak properly\n\n \n Spoiler \n So the turn will be Fezim, Celdur, the man.\nRanged touch attacked:23 if he touch Celdur, he have to make a Will save 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Hey, look Celdur. It'd seem the spear not only has a voice, but an owner.\" Fezim commented with a smirk. It lessened somewhat when he identified the spell being cast, and how incredibly harder this would become should Celdur fall to it. \"Hum, Celdur... Do tell me you still have a mind to call your own.\" \n OOC: \n \n Spoiler \nWith a +23 to Spellcraft (+2 for Enchantments), I just can't fail to identify an Enchantment, no matter the level. 😁 And, geez, I used to be pissed at you for the Aura of Resolve. Don't we love it now? 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur - now content he could see his enemy - brought his hammer down upon him with a great strength.\n\n OOC: \n \n Spoiler \n Attack Roll 1: (1d20+13)[ 8 ](21) \n Damage Roll (Attack 1): [rollv]1d12+1d6+7[/rollv]\n\n Attack Roll 2: (1d20+8)[ 12 ](20) \n Damage Roll (Attack 2): [rollv]1d12+1d6+7[/rollv]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nAs Celdur swung his greathammer around, Fezim did his best to remain out of his way. \"Need a hand?\" Quickly twisting his left arm around one of Celdur's pack's straps to get a better grip before letting go entirely of his right arm.\n\nHe couldn't help but close his eye as he slid mostly off the taller man's back, and wince as the strap gave a sharp tug. It was irritating his arm's delicate skins, but there was no other way. From now on, Fezim Aulm, you must always, always prepare two flying spells. For now, try to hang on and not fall. \n\nHeaving out a sigh, he once more reached for his spell component pouch. Out of it came a green scale, quite obviously of draconic nature. \"This, Celdur, is a spell you should find quite interesting. Highly recommended, once you grow powerful enough to cast it.\" \n\nIt was hard to tell whether or not Fezim was serious, especially without seeing the expression - a mocking smirk - on his face. Without waiting, he slapped the dragon scale on the back of Celdur's neck and pronounced the magical words. For a split second, the paladin's skin took a slightly green colour. It vanished quickly, however, leaving only the feeling of renewed strength and energy behind.\n\n OOC: \n \n Spoiler \nDraconic Might for the Win!\n+4 enhancement bonus to Constitution, Strength and Charisma.\n+4 enhancement bonus to Natural Armour\nImmunity to sleep and paralysis effects\nAll this goodness lasts for 10 minutes - 100 rounds. XD\n\nAlso, calijames, you should consider regular Climb checks for Fezim - something like DC 10. I mean, I'm supported partly by Celdur's shoulder/back, but hanging like that could lead to... falling. Yes, I'm aware I have 55% chances of failing such a check. Thus, I shall point out Celdur gets a Ref Save to catch me. And that without Fezim, he's most likely on light load and would have a 60 feet speed. 😁\n\nNow, in case you're agreeing with all this... Climb check - (1d20-1)[ 11 ] \nSo scared at this roll. 😦\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " while Fezim start to pronounce the arcane word the magician stard to slowly fall on the ground and stop moving.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nQuickly stopping his spell before he loses it from memory, Fezim watched the arcane caster fall down. \"It would seem that this particular spell will have to wait.\" He commented, before trying to grab a more secure hold on Celdur again. It took him a few times, but eventually he was holding himself with both arms again. \"Perhaps you should consider landing and making sure that man doesn't die.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"My weapon is enchanted to be non-lethal, that man can't be dead.\" Celdur explained, floating down to inspect the body of the unconcious being.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Interesting.\" Fezim commented, letting go of Celdur the moment his feet touched the ground. Although it was not customary for Fezim to let any real emotion show, there was no mistaking the huge sigh of relief.\n\nLetting Celdur approach the wounded man, Fezim instead distractedly inspected his left wrist, where the backstrap had been tight around. \"I'm sure you will agree, Celdur, that two fly spells will from now on be necessary. This little escapade has been a nightmare on my arms, without mentioning the spearholes. There is, one must admit, only so much a protection spell can keep away.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " On the ground the magician was smiling on the back.\n so Nüral was right I'm to weak he cough and blood get out of his mouth, he look at Celdur and Fezim\n You know you gonna die here, even if I have to die for that. ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim tisked, approaching the bloodied sorcerer. He made sure to always keep out of blood-spitting range, considering his robes sullied enough for a year or so. \"Now, I really doubt that. Perhaps you'd care to explain more thoroughly why we cannot survive?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The wizard still smiling and said Just because of that , he turn on the side and a small button was there and suddenly the ground start to move and big stone start to fall from the top of the mountain\n this is a farewell \n \n Spoiler \n please make 4 reflex save please\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim's smile vanished for a moment, and he glanced at Celdur in dismay. Why can't I ever have a teleport spell ready when needed? Instinctively retreating towards him, he let out \"Aah, beautiful irony pursues me still.\" \n \n Spoiler \n Reflex1 - (1d20+7)[ 23 ] 23\n Reflex2 - (1d20+7)[ 18 ] 18\n Reflex3 - (1d20+7)[ 27 ] 27\n Reflex4 - (1d20+7)[ 22 ] 22\nThose better be good... I want to live. 😦\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " with speed and reflex behind normal, maybe with some help of a certain substance in his body produced by the reaction to the danger, Fezim dodge all the stone that were falling\n\n \n Spoiler \nMiracle sometimes arrive 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur scowled silently at the sorcerer, then glanced up at the ceiling, rising his arm across his head as the rocks fell, trying to rush for the nearest wall.\n\n OOC: \n \n Spoiler \n (1d20+6)[ 9 ](15) \n (1d20+6)[ 18 ](24) \n (1d20+6)[ 16 ](22) \n (1d20+6)[ 9 ](15) \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " With a incredible agility Celdur dodge the first 3 stones but with his armor the movement was slow and difficult the last stone was impossible to dodge. He took it in the face and lost consciousness. The stones was still falling like rain and Celdur disappear from the sight of Fezim.\n\n \n Spoiler \n Celdur take 14 of damage\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nAs the rock struck Celdur in the side of the head, he stumbled, falling prone. He glanced up at the ceiling, fighting off the growing darkness overwhelming his senses.\n\n OOC: \n \n Spoiler \n (1d20+13)[ 6 ](19) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nAs Celdur fought off uncounsciousness, Fezim did the same with panic - without much more result. So many rocks! How can there be so many rocks. And where's Celdur? He'd have been large enough to protect... \n \n Spoiler \n Will Save: 1d20+9=17! Huh-oh.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Fezim realized that the stones was not real a kind of illusion and as soon as he realized that the stone stop falling. Celdur was not their.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim let out a relieved sigh when the rocks disappeared. Well, well, looks my favourite spiritual guide just vanished along with them. Slowly standing back up, he dusted his robes and put off cleaning them properly until later with a heavy sigh. Okay, now think. Illusionary rocks do not make someone disappear like this. Maybe he's still there... \n\nSighing, Fezim whispered the word of a simple spell, and scanned the surroundings for magical auras.\n\n\n((Detect Magic.))",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Fezim try to find a clue but he didn't found anything just the aura of the trap under the real rock. When all of sudden...\n\n \n Spoiler \nReflex save please 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n Now that's just great... all gone. \n \n Spoiler \n ReflexSave - (1d20+7)[ 23 ] I think that's my bonus, anyway.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Suddendly a wall of stone encercled, the wall was 10 foot high a voice appear\n well,well ,well what have we here Fezim Aulm hein ooooow I'm really scared ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"So you're the one everybody's talking about.\" Fezim began reciting, amused smirk spreading on his face.\n\n \"You're joking, you're joking.\nI can't believe my eyes.\nYou're joking me, you gotta be,\nthis can't be the right guy.\n\nHe's ancient, he's ugly...\nI don't know which is worse!\nI might just split a scene now,\nif I don't die laughing first.\" \n \"Yes, I know the rhymes, good sir. Unfortunately for you, I'm neither old nor ugly.\" He replied, all the while examining the surrounding wall. \"Still, there is no need to be scared. I won't hurt, promise.\" \n\nFezim walked up to the wall, tapping on it and listening to the echo, trying to evaluate the thickness. \"What may I help you with?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " I want to play a little with you, this wall of stone looks like an arena so let's see your \"mighty courage\" like said those villager \n\nsuddenly just in the front of Fezim a big dog as the one of Celdur appear and start to growl.\n\n\nMeanwhile Celdur woke up tied up, with a band on his eyes and on his mouth.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"An area? My, you must have a weird vision. Seems more like a badly-cast spell to me.\" Fezim answered, purposefully ignroring the fact he was currently stuck in it.\n\nDeciding to play along for now, he cast one of the few non-enchantment spells he truly appreciated. The wolf's senses started dulling, and would soon entirely disappear. \"Mind a bit of conversation as we play? It always makes things funnier.\" Fezim smirked, asking \"Who are you?\" \n \n Spoiler \nSensory Deprivation, Spell compendium.\nWill Save DC 20, else he looses all senses (including Scent, you wolf jerk!)\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " I'm the bogeyman of course, I'm here because you and your friend have seen too much. In fact I don't know much friend that place a Mark of Justice against Enchantment on a Enchanter. But that just make it funnier for me . \nthe dog didn't seem affected by the spell of Fezim\n Stay still little doggy. \n\n\nMeanwhile The men with Celdur take the band off his eyes and mouth\n what's this, what's this ? there's color everywhere what's this ? There's white thing in the air \n\nYou are in a cave and there is NO snow just the black stone of the cave",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Seen too much, my good Dancing Sir?\" Fezim asked curiously. \"Why, you're the one who knows so much about me, not the other way around. Please, do tell where I cause you problems, perhaps I can make correction.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Ugh. What are you babbling on about?\" Celdur asked, shaking off the feeling of pain and numbness in his head.\n\n OOC: \n \n Spoiler \nAm I bound in any way? If so, what are my bonds? Rope?\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Don't play stupid with me Fezim Aulm, I'm not a stupid guard nor a little head villager , I am Mister Oogie Boogie and you ain't going nowhere. he looks at the wolf attack now red13 the wolf attacked Fezim\n \n Spoiler \nFezim take 10 of damage\n \n\n There are few who'd deny, at what I do I am the best\nFor my talents are renowned far and wide\nWhen it comes to surprises in the moonlit night\nI excel without ever even trying\nWith the slightest little effort of my ghostlike charms\nI have seen grown men give out a shriek\nWith the wave of my hand, and a well-placed moan\nI have swept the very bravest off their feet\n\nYet year after year, it's the same routine\nAnd I grow so weary of the sound of screams\nAnd I, Jack, the Pumpkin King\nHave grown so tired of the same old thing. \n\nWhile saying his poems Jack dance with a dague under the neck of Celdur\n\n \n Spoiler \nYou are attached with ropes, with the hands in the back, you cannot move (except as a caterpillar)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim let out a cry of pain as the fiendish wolf's jaws dug into his flesh. He jumped back, unwilling to stay close to the creature. \"I am not playing stupid, I assure you, neither do I consider one with such a detailed knowledge of my ongoings anything but skillful.\" He replied through clenched teeth. \"It simply seems to me that you are needlessly wasting your skills. There is no reason to see me as an enemy - in fact, I have skills you could easily find useful if you stopped this senseless violence to consider them for a moment.\" \n OOC: \n \n Spoiler \nYou know.. he sounds like a pacifist just now. So. Weird.\n Diplomacy - (1d20+12)[ 31 ] - 31! 😁\nI'm trying to move him up the Hostile - Unfriendly - Neutral - etc. chain here, so that at least he'll stop attacking.\nHP 26/42, AC 21.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " suddendly a green light appear and hit the wolf Avada Kedavra the wolf make a small scream and dissapear in dust\n talk Fezim Aulm, what skills ? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim relaxed ever-so-slightly as the wolf disappeared, once again smiling confidently. \"First, I can easily tell you there was no need to disintegrate this wolf, as you can dismiss summoned animals at will. It is, of course, a pleasing sight - even though we both know summoned creatures do not die when 'killed' while they serve their summoner.\" \n\nHis grin widening, Fezim shrugged his recent explanation aside. \"My deep knowledge of magic put aside, I am diplomat, manipulator, Enchanter - a professional mind messer. What you can't do - whether by lack of time or interest - I could do for you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " I know you Fezim Aulm, I knew one of you \"conquest\", I know what you are able to do you cannot convince me so now may the Fire of hell burn you for the eternity \n\nat the moment he said it the shadow of Celdur appear and killed the Oogie man.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nNot quite following what was going on, Fezim began shuffling backward, closer to the stone wall. He kept a spell at the ready, eyeing the shadow-y Celdur carefully. \"Celdur?\" \n \n Spoiler \nI'd like a Will Save in case that thing is an illusion: WillSave - (1d20+9)[ 13 ] - 13\nOtherwise, readying an Orb of Force to throw on this Celdur-thing if it attacks (meaning I'll shoot first).\n AttackRoll - (1d20+7)[ 16 ] - 16\n DamageRoll - (10d6)[ 44 ] - 44\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " I was able to escape from the other man, when I came back I saw the strange stones and the man up the stones, I recognize the emblem on his vest. So I decide to look to what he was doing. the shadow of Celdur dissapear and suddendly the stones begun to crack. Celdur made a hole and was standing right in front of Fezim with lot of blood on him\n come now. ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Okay, Jack - listen. I'm not here to hurt anybody, I'm just looking for a magic stone that someone lost in these parts.\" Celdur explained.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"There was no need to kill him.\" Fezim said, looking with disgust at the bloodied clothes. He began walking towards Celdur, but doesn't follow entirely. \"You may not be aware of this, my friend, but this man attacked me solely because I was with you - from which he wrongly concluded I knew what we were up to in this area.\" \n\nHe paused, letting Celdur gather where he was going, before adding \"Perhaps it's time you finally give me a vague idea of what we are looking for?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " You see little paladin I'm a here to destroy you to accomplish the vangence of my master the mighty James Windrider. Jack started to incantate and he touched the arm of Celdur and then retouched the same place to heal it that's much funnier this way :D\n\n -------------------------- \n We are here to find a stone, that can help me to protect you against Jessena, it's just their. he took Fezim by the shoulders and directed his body to the highest mont. Fezim started to have difficulty to think and make logic.\n\n\n \n Spoiler \n(inflict light wounds)Celdur take 12 of damage he heals you of 12, (Touch of Idiocy) Fezim -5 to Int, Wis and Cha 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nAs Celdur replied, Fezim began laughing softly \"You are among the worst liar I have ever - Ngh.\" He stopped short, laughter dying, when Celdur grabbed his shoulder and he noticed the sudden effects. Fezim was no novice in magic, and even less so when it came to Enchantments. Even with his memory greatly diminished, he knew exactly what had just happened.\n\n \"N-no.\" He stepped back, quickly escaping Celdur's hold. Not as verbose as usual, he took a moment to put his thoughts in place. \"You're.. different. You use non-lethal spells. I never saw you kill anything, yet you just offed that boogie-man like it was a daily thing.\" He smirked, adding \"Which, in my opinion, is simply barbaric.\" \n\nTaking another step back, he continued \"Earlier, you would have simply told me that I had no business knowing what we are doing here, and that if I should not even have asked. Trust in your goodness, that kind of reasonning. And now? Touch of Idiocy ? That was completely unwarranted.\" \n\nBy the time he was finished, Fezim had completely lost his temper. The latest frustrations - the barred Enchantments, the recent wounds, the ride on the wolf - were drawing their tolls, and he no longer felt any thrill, any point in hiding them. The Orb of Force was already waiting at his fingertips... waiting to be hurled at the source of so many problems. Ignoring the idea that Celdur had already proven to be quite a formidable opponent, and that he was already wounded, he called out the last words of the spell and hurled it forward.\n\n OOC: \n \n Spoiler \nUsing the Readied Action to cast Orb of Force.\n RangedTouchedAttack - (1d20+7)[ 26 ] \n ForceDamage - (10d6)[ 30 ] \nThe Int minus won't change anything to this spell.\nAlso, Late Init for the Fake Celdur: 1D20+6 = [14]+6 = 20\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Okay, I've had enough.\" Celdur said, scowling. The application of the unholy energy had done nothing but frustrate him, and further justify his opponent as an agent of evil. He clenched his plated fists, before trying to pull them apart and break the rope between.\n\n OOC: \n \n Spoiler \nOkay. According to the information on this page , it's a DC 23 Strength check to break ropes. So, I'll make a strength check.\n\n (1d20+4)[ 2 ](6) \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Seeing the effort of Celdur Ohh please don't be so futile, you think you can't beat me ? YOU think that I'm weaker than you don't make me laugh I've killed tougher man. he inflicts again a outrageous pain and the heal it that's just the beginning \n \n Spoiler \ninflict light wounds on Celdur :8 of damage he heal you of 10, James Windrider ini=11\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"We'll.. see...\" Celdur declared, gritting his teeth as he continued his efforts through the pain of the being.\n\n OOC: \n \n Spoiler \n (1d20+4)[ 15 ](19) \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Increasingly Desperate Mind Messer \n\nHis decision taken, Fezim did not relent for a second in his attack. Voice strenghtened by an anger he'd rarely felt, he took up the orb's spell a second time, quickly creating a second sphere of energy in his hand. His fingers stayed crooked around it during the orb's formation, as if holding the energy demanded a particular effort.\n\nThe moment the orb was complete, he threw it at the fake Celdur, hoping to cause more damage than with the first. \"You are not Celdur, and I want an explanation now .\" \n OOC: \n \n Spoiler \nThere goes the second orb!\n RangedTouchAttack - (1d20+7)[ 18 ] (18)\n ForceDamage - (10d6)[ 37 ] (37)\nCrossing Fingers!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " with the speed of the light the sorcerer dodge the sphere of Fezim and get from his bag a small glass cone I am James Windrider, son of Celdur Windrider and father of Jessena Windrider, and I'm here to avenge my daughter the cone of glass start to shine with a blue light and all the blue light get out from the cone of glass and went to the mouth of James. Like a silver dragon James throw out from his mouth a Big Ice cone.\n\n so you really think that you can beat me ? ok I'll give you a chance to beat me. he took his sword from his scabbard and cut the rope of Celdur you see just behind this big stone there is my master and you're friend, the winner of this fight, will give a hand to his friend and/or master and give his hammer to Celdur.\n\n \n Spoiler \nFEzim: take 10 of damage DC 23 for half, Celdur Ini please :D\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur caught the hammer, rising to his feet. \"May Pelor have mercy on you.\" \n OOC: \n \n Spoiler \n Initiative - (1d20)[ 18 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Getting Deadier by the Moment \n\nCursing as he caught the full force of the cold blast, Fezim didn't think of it long. The man's latest declaration was for more important. What in the Abyss? What will it be next? The great-great-great-grandchildren? \n\nHe sighed, before smirking. \"Oh, sweet irony. This shape you are wearing... My companion's. He happens to be none other than Jessana's son. I hope you are not... doing anything to him. It would be a shame to push dear Jessana's limits any further.\" Crisp smirk remaining, Fezim prepared his next spell and threw his sonic orb without waiting.\n\n OOC: \n \n Spoiler \nZING! Take that, jerk-head!\nI'm using Lesser Orb of Sound, coupled with a Bluff check to anger him into telling where Celdur is.\n BluffCheck - (1d20+15)[ 17 ] Charisma penalty is included!\n RangedTouchedAttack - (1d20+7)[ 20 ] \n SonicDamage - (5d8)[ 30 ] \n Relfex Save: 1d20+7=10 \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Pelor is just a half of a god, the only mightiest god is olidammara\n\n \n Spoiler \nCeldur Start\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur rushed forward, whispering a prayer to Pelor as he swung his mighty hammer.\n\n OOC: \n \n Spoiler \n Any chance he's within five feet, since he had to cut my bonds?\n\n Attack - (1d20+13)[ 26 ] \n\nIncase he is within five feet, I'll roll my second attack, too..\n\n Attack - (1d20+8)[ 18 ] \n\nDamages:\n\n Damage1 - (1d12+6)[ 15 ] \n Damage1 - (1d6)[ 5 ] \n Damage2 - (1d12+6)[ 13 ] \n Damage2 - (1d6)[ 5 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The first strike of hammer touche the shoulders of Jack but he dodge the second one and strike four times So that's all a paladin of Pelor can do?! come one you can do better than that or maybe I'm right and Pelor he's just as his paladin weak \n -------------- What are you talking about my daughter don't have any kid, anyway he looks as young as her. Always saying nonsense Fezim Aulm, may the fire of hell be a torture. again he throw a Cone of Ice out of his mouth\n\n\n \n Spoiler \n Celdur take 34 of damage with one critic (confirmed), Fezim take 6 of damage.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur scowled, swiping with his weapon again. \"Pelor, Smite this evil!\" \n OOC: \n \n Spoiler \nAttacking twice, using Smite Evil on both.\n\n Attack1 - (1d20+16)[ 24 ] \n Attack2 - (1d20+11)[ 15 ] \n\nDamage\n\n Damage1 - (1d12+11)[ 14 ] \n Damage1 - (1d6)[ 5 ] \n Damage2 - (1d12+11)[ 23 ] \n Damage2 - (1d6)[ 2 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Jack dodge both of Smites and preapre something new I was thinking the problem with you kind of paladin his that you are too soft, let me show you something that you'll never forget it's call deadly touch, feel \n \n Spoiler \n damage: 64 😁 DC 23 for half\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Mind Messed Too Much for His Own Good \n\nFezim chuckled. \"I never say nonsense. It is indeed his son, who took the time to travel back in time for the sole reason of making me pay.\" Fezim smiled, sorting through his thoughts for the next move. He should leave. By all means, it was the logical thing to do.\n\nIt certainly wasn't his next step. Fezim Aulm grabbed the amulet at his neck, calling out a single word. \"Fira!\" A small ball of fire erupted from him, exploding straight on his opponent.\n\n OOC: \n \n Spoiler \nUsing the Necklace of Fireballs. Reflex DC 14 for half.\n FireDamage - (6d6)[ 18 ] \n ReflexSaveForIceCone - (1d20+7)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " The face of James went white as the snow, who's the father he, already knew the answer but refused to belived it, was he really a grandfather?",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur went slightly pale as the hand of death struck him.\n\n OOC: \n \n Spoiler \n Will Save - (1d20+12)[ 14 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Not Dead. Yet. \n \"How would I know?\" Fezim answered. \"That she has a child means but one thing: you worry too much, and are now acting where you should.\" \n\nHe made a dismissive wave and added \"Celdur's very existence proves she will find someone else to be with. You should be helping her forget this wild chase, and move on to something else. She sure isn't helping anyone - as is, I believe, her duty - by running after me while her very own son keeps a close watch. You know he has marked me already. Surely you can trust your grandchild with the job you are trying to accomplish while you do the one he cannot.\" \n OOC: \n \n Spoiler \n Diplomacy - (1d20+9)[ 22 ] C'mon. This bout deserves some consideration. 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur - although badly injured - raised his hammer in weak hands again, determined to defeat his enemy, even in the face of overwhelming odds.\n\n OOC: \n \n Spoiler \nAttacks\n\n Attack Roll 1 - (1d20+13)[ 28 ] \n Attack Roll 2 - (1d20+8)[ 25 ] \n\nDamage\n\n Damage Roll 1 - (1d12+6)[ 17 ] \n Merciful Damage - (1d6)[ 2 ] \n Damage Roll 2 - (1d12+6)[ 11 ] \n Merciful Damage - (1d6)[ 3 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Though the fighting echoed through the cave loudly, one particular sound carried through the noise, reaching Celdur's ears and stabbing his heart more surely than any of Jack's attacks. It was but a weak groan, escaping lips too tired to hold it back, but it was followed by the slight clanking of chains, and a familiar woman's voice. \"C-Celdur?\" \n\nA glance back - past the pole he'd been tied to, down the cave's darkest areas - finished the heart shattering. Hands and ankles tied by chains to the rock, curled up in a defensive position, Celdur could guess Jessana's form. She was in such a position to hide herself as best as she could, for her clothes had been entirely removed. In the dim light, Celdur caught sight of cuts and bruises, clear sign she'd been through Hell again.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur glanced wearily away from the combat for a mere moment, and he looked back to his opponent briefly before doing a double-take, as realisation set in at what he was looking at.\n\n \"Jessana - what did- how-... Why!?! \" Celdur asked, rapidly becoming infuriated by his attacker, his swings becoming more and more empowered with his angered ferocity.\n\n \"Hang on! I'm coming!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana looked up proudly. \"Just get him.\" She hissed. A strange smile crossed her features, and she closed her eyes. \"Heironeous, help us in our time our need. Send forth my trusted companion, that he may aid in this battle.\" The prayer had been said in a soft, firm voice, and it was not left unanswered: sparks of light appeared behind Jack, slowly coalescing into a majestic, pale grey horse.\n\n OOC: \n \n Spoiler \nMwahahaha!\n Initiative - (1d20)[ 12 ] \nLet resourcefullness kick in, folks! This is a full-round action, which means you can interrupt her (provoking cute AoO from Celdur, since he's in-between (an AoO he'd take as a trip attempt, so you want to just let Parra roll)). Otherwise, the horse will appear at the beggining of her next turn, providing flanking to Celdur and acting on Jessana's initiative. Yay!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " You know woman if you don't want to die here you should stop talking it will be a shame if you're baby die today. the smile of Jack was terrifying. Turning to Cedlur And you, with your injuries you should stop moving he snap on of the injuries of Celdur reactivating his pain. let's see what you can do tied up, against the great Olidammara \n \n Spoiler \nmagic circle against law\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur merely saved his words, striking out at Jack again with two heavy swings of his greathammer.\n\n OOC: \n \n Spoiler \n Attacks: \n Attack 1 - (1d20+13)[ 18 ] \n Attack 2 - (1d20+8)[ 20 ] \n Damage: \n Damage Roll 1 - (1d12+6)[ 15 ] \n Merciful Damage - (1d6)[ 4 ] \n Damage Roll 2 - (1d12+6)[ 9 ] \n Merciful Damage - (1d6)[ 6 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJack's smile only caused Jessana to curl up more tightly, but she didn't even pause in her spell. \"Let the wind forever guide its hooves.\" She finished, raising her voice as the prayer came to an end. Behind Jack, the horse had taken material form and was in no way hindered by the magical protection.\n\nTaller and stronger than most horses, it had an almost shining pale grey colour. Its mane was thick, healthy and of a darker grey, and the horse shook it once before heading Jessana's next call. \"Get him, Zephyr!\" The warhorse reared, striking out twice with its sturdy hooves before attempting to bite his enemy.\n\n OOC: \n \n Spoiler \nPaladin mounts keep their original alignement, which is the same for all animals: TN. We've looked up about any source we could find (CDivine, PHB and PHB2, Monsters on the SRD) and nothing says it becomes good, even less lawful. So I'm guessing only Jessana will be affected by the Circle.\nNow, on to attacks!\n Hoove1 : AttackRoll - (1d20+15)[ 23 ] (25 with flank), DamageRoll - (1d6+7)[ 12 ] (12)\n Hoove2 : AttackRoll - (1d20+15)[ 26 ] (28 with flank), DamageRoll - (1d6+7)[ 8 ] (8)\n BiteAttack : AttackRoll - (1d20+10)[ 29 ] (31 with flank), DamageRoll - (1d4+3)[ 5 ] (5)\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Jack dodge the hammer but didn't see the horse and took all the strike\n ahhhhh, I'll killed you dirty beast. Feel the death. \n -------------------- \n You are lying, you are lying I'm going to kill you an another Ice cone get out from his mouth\n \n Spoiler \n the horse take 96 of damage Will DC 23 for half, Fezim take 7 damage Reflex DC 23 for half\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Forming the Craziest Plan Ever \n \"Aah, if you won't hear reason.. I'm afraid I cannot allow you to do so. I'm leaving... perhaps we'll meet again!\" Fezim replied, before raising his right hand. Shaking from the consecutive blasts of cold, he nonetheless cast the last useful spell he had left - and disappeared.\n\nMoving only five feet away from his previous location, Fezim kneeled on the ground and reached into his magical sack. He came out with three items: a bottle of wine, a handkerchief and a small vial. A smirk hovered over his feature as he looked at each of them... it was crazy, but it would work.\n\n OOC: \n \n Spoiler \nNot enough actions to do more for now. I'm invisible, as per the spell. He'll need a Listen Check to pinpoint me.\n BluffCheckToMakeHimThinkILeft - (1d20+15)[ 30 ] \n ReflexSave - (1d20+7)[ 10 ] C'mon, you can do it!\n\nI'm waiting on Celdur for Jessana/Zephyr, since he goes before me in initiative.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur frowned. His opponent was too swift, if he moved to Jessana's side he'd undoubtedly be attacked. He needed... a diversion. He called out to his mother in Celestial.\n\n \"Jessana! Tell Zephyr to grab him!\" \n OOC: \n \n Spoiler \nDelaying until after Zephyr grabs Jack, then moving up to Jessana. Then while he's grappled, he won't provoke any AOO's.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider and her Kickass Horse \n\nJessana nodded, but didn't give Zephyr any verbal orders. She closed her eyes, imagining the paladin of slaughter stuck under his front hooves, on the ground, and focused on it. She knew the intelligent horse would understand, and act upon the idea.\n\nAnd he did. Once again rearing, Zephyr didn't attack Jack a second time. Instead he did a slight hop forward and let himself fall on him, his two front hooves firmly set on his chest. If his hold is secure, he'll briefly slam one of the two hooves in Jack.\n\nWhile Zephyr kept Jack busy, Jessana prepared for Celdur's arrival. There was still more she could do if only... if only she could reach him. Tugging on the chains as much as she could, she extended a shaking hand and grabbed Celdur's. She gulped, holding tightly, and called forth her granted powers once more. Healing energy flowed from her hand to Celdur's, fixing his wounds at an incredible speed. Jessana smiled weakly \"Take him down. Please.. for me and-and for the baby.\" \n \n Spoiler \nOkay, Horse first!\n WillSave - (1d20+6)[ 19 ] (19) That'll probably fail. 😦\n TouchAttacktoInitiateGrapple - (1d20+17)[ 27 ] (27) Hehehe, Touch!\n GrappleCheck - (1d20+24)[ 37 ] (37)That will very certainly win. 😁\n HooveAttackRoll - (1d20+10)[ 30 ] (30), DamageRoll - (1d6+7)[ 8 ] (8). Yay for natural attacks being authorised in a grapple! I can do it because I have high enough a Base BAB to act twice (once to initiate, twice to attack) but the bonus is lower because of it. Also, the horse has Imp. Grapple, so no AoO on him.\nAs for Jessana, I'm simply pouring all the Lay on Hands in Celdur, for 45 HP healed! Go team Paladin!\n\nCritic failed, I think: Attack Roll: 1d20+10=18, Damage Roll: 1d6+7=13 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur acted, moving up to Jessana frantically, taking her hand as she channelled her holy energy through him. He was only able to give her a hopeful smile and a nod as he turned back from her, re-engaging the enemy - feeling reinvigorated, albeit a bit peculiar by fighting to defend his unborn self.\n\n OOC: \n \n Spoiler \nMy turn - I'll move up to Jessana, get healed by her readied action, then move back into the fight!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " James heard the a sound coming from where was Jack He's going to help his friend, I have to stop him Wait Fezim Aulm, I'm going to kill you \n \n Spoiler \n next turn James Windrider will arrive in the cave. Oh and my mistake, the ability Death touch is the equivalent of lay on hands of regular paladin so Celdur take back 96 HP because he can just be used one per day\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Preparing the Craziest Plan Ever \n\nFezim smirked as Jessana's Father left. That's it, old man. Tell me where Celdur is. He hurried through his preparations, knowing he'd be no use without his most recent.. invention.\n\nRemoving the Necklace of Fireball from his neck, Fezim tore off one of the weakest bead. He rolled the others in the handkerchief, hiding them from view, before tying the cloth to his bottle of wine. Hopefully I'll never have to waste you... Sighing, he pocketed the last bead, rose up again and followed after the other mage - explosive cocktail in hand.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " James Windrider run to the cave where Celdur, Jack and Jessena were\n Jack why is my daughter here ? and why is she naked, I'm going to kill you Jack. Move you horse. \n\n\nThe visage, under the horse, of Jack changed to white I'm really going to die and I'm stuck under that horse damn! ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nVainly attempting to hide herself even more when her father stepped inside the room, Jessana flushed and called back angrily. \"'Move your horse?' Who do you think you are! Zephyr is holding him doubt, so if you're serious about helping - for once - you might as well kill him while he's an easy target! It's not like this being a dishonourable kill ever bothered you much!\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " This my man, so this my buisness so move you horse or I kill it the face of James was turning red of anger. Jack start laughing discretly.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Grandpa? \n\nCeldur paused in his return to the battle, spotting the stone moving as James Windrider entered the room. Instead of returning to the fight, he instead stood protectively over Jessana, and once acknowledging who he was, immediately saw fit to put his cloak around his mother's body, so as not to have her dishonoured such a way in front of his.. grandfather?\n\nHe then raised his greathammer and attempted to smash the chains in the confusion.\n\n OOC: \n \n Spoiler \nOkay! Chains have Hardness 10 and 5 hit points, so let's see if we can't break 'em!\n\n Attempt 1 \n Damage 1 - (1d12+6)[ 12 ] \n Damage 2 - (1d12+6)[ 15 ] \n Edit: Whoops, forgot to apply my magical weapon damage to it. That's +1 on both, making it 13 and 16. Also, merciful damage can't apply, as I misread it, so I removed the rolls.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana was quick to grab the cloak, barely giving Celdur a thankful nod before turning to her father. \"Your man? I can't believe you associate with scums like this! That you lacked any sense of responsability made no doubt, but this is...\" Her voice was drowned out as Celdur hit the chains, but when the noise died, her voice still carried on \"And don't you dare touch Zephyr! He's been more loyal than you ever were!\" \n Fezim Aulm - Happily Surprised by the Situation \n\nFinding the cave a moment after James Windrider entered, Fezim was... quite happy with the situation. A bit disappointed Jessana had a cloak, certainly, but he remembered enough to know what was under. Hesitating on the next course of actions, he noticed Celdur was raising his hammer to free his mother. Might as well help him while he makes enough noise to cover me. \n\nStill under his invisible spell, he strolled idly into the cave and began casting the moment the hammer hit the chain. He kept his voice low, the metal-against-metal-against-rock cacophony being more than enough to cover his next - and perhaps last - spell: another Knock . As Celdur's hammer hit the chains a second time, all of Jessana's chains opened together.\n\n Jessana Windrider - The Hell? \n\nGiving a surprised looked at the chains, Jessana glanced to Celdur questioningly, but decided not to ask. She kept a tight hold on the cloak as she weakly raised on her feet, using the stone wall as a support. A quick survey of the cave told her her equipment was close, but she didn't dare go before she knew the vile paladin was dead.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " James touch the head of horse and start to incantate rejoin your plan and heal yourself. .\n\n \n Spoiler \n DISMISSAL WILL DC:23\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana had a moment of scare when Zephyr disappeared, but her instincts kicked in quickly when she realised Jack was free to move around. She cursed, dashing for her things while keeping the cloak tight around her. The first thing she picked up was her pants - which she could easily slip on while keeping the cloak. Dressing with the swiftness of one used to urgency, she made a fine job at keeping herself out of sight as she put on basic underclothes.\n\n Fezim Aulm \n\n... Much to Fezim's disappointment. Unable to attack without reappearing, out of useful spell, the Enchanter sighed and found a wall to lean on and wait while the events unfolded. Perhaps he should warn Celdur he was there as well but... the paladin might've already noticed the unexplained chain opening. No point in distracting him any further.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur followed Jessana as she moved over to her belongings, guarding her all the way as he did, his large armoured form shielding her from the two men in the room. However, he had noticed something a bit strange about when he struck the chains...\n\n OOC: \n \n Spoiler \nUsing Spellcraft to try and identify the Knock spell. DC 17!\n\n Spellcraft - (1d20+13)[ 14 ] \n\n... Well, Dang.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana let out a relieved sigh once she'd put her clothes back on, and picked up her longsword. A confident smile made its way to her lips as she once again held the holy weapon, and she turned towards Jack, stepping forward next to Celdur. \"Let's finish this.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " You know you are really stubborn you two, I will repeat myself and they will be no other time, THIS MY COMBAT. he start to incantate and if nothing is done Jessena and Celdur are blocked by an invisible wall\n\n \n Spoiler \n Wall of Force, Fézim is with Jack and James\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"Your combat?\" Jessana answered \"We're as caught in all of this than you are!\" She began advancing, only to have her sword clang against the wall. Scowling, she banged the hill on it once, before glaring through the wall of force at her father. \"I know where I take my stubborness from.\" She muttered, looking back at Celdur. \"Ideas?\" \n Fezim Aulm - On the Wrong Side of Things \n\nFezim clucked his tongue as the wall of force appeared, frowning slightly at being stuck on the fighting side of things. Not that he feared much, invisible as he was, but one never knew...\n\nHe couldn't help but smile at Jessana's reaction and continuous anger - which wasn't directed at him for once. As he continued to observe her, however, his smile turned into a small frown, then back into a wide smirk. Well, well... that's interesting. His eyes flicked to Celdur, then back to Jessana. Someone will have a few questions to answer. ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Not many. I'm not much of a magician, I can't pull this wall down. But hasn't it only got a limited area?\" Celdur asked, scouring his mind for any knowledge of the spell.\n\n OOC: \n \n Spoiler \nLet's see if I'm anymore successful Identifying this spell... :P\n\n Spellcraft - (1d20+13)[ 28 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"No idea. I'm no wizard.\" Keeping sword at the ready, she walked along the wall, running a hand on it. \"Nothing stops us from testing, however.\" She will moved to cave's wall, then back all the other way, searching both ends for an opening.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Hm. It's a wall of force. It's a fairly potent spell - only a few things can get rid of it, and none I'm capable of. It's got a limited range, but given the proportions of the cavern, he's likely blocked us off.\" Celdur reported unfortunately.\n\n \"C'mere, we may as well use the opportunity to get you armoured until the spell dissipates.\" Suggested Celdur, picking up a piece of her full plate.\n\n OOC: \n \n Spoiler \nProvided Jessana agrees, Celdur will help her Don her Armour hastily, thus taking two minutes - or twenty rounds.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nOnce again banging angrily her sword hilt on the wall in a futile attempt to make it disappeared, Jessana let out a sigh and turned to Celdur. \"I suppose there is no other options.\" Following him to the armour pieces, she allowed him to help her put it on. \"Do you know where we are, Celdur? I can't remember being brought here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur set to re-armouring Jessana. \"Afraid not. I was unconcious when I was brought here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana sighed as she continued to strap the armour on. \"Makes two of us, and I'm not going to ask.\" She glanced at her father, before adding \"I'm not sure what is going on, Celdur, but if this my father's doing... I'm sorry you were caught up in it. You had better to do, I'm sure.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " the face of James was full of anger Now you are going to tell me two things first why this guy is still alive ? And then why did you kidnapped my daughter? Becareful if you don't respond correctly you'll die \n First of all I was planning to blackmailing and be nominate at the top of the organization because you are too weak, you have something call pity that make you weaker than you already are, maybe it's because you have a daughter, by thinking of it that Fezim have no taste for women at all, he could have find a sexiest woman the body of this one, and believe me I looked very close, his not that beautiful. He is a desperate man to have choose her. he said all of this enough loud that everybody in the cave could heard him.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Witness Wis 5 \n\nFezim listened to the man on the ground with amusement at first, but his smirk soon turned into a frown, and then into a scowl. \"Desperate?! You visibly have taste only for what is barbaric and unrefined! Jessana is a beautiful woman - in fact, even that two-month-pregnant belly sits well with her!\" \n\nHe'd acted impulsively, and fell silent the moment he realised he'd just warned everyone about his presence in the cave. Well... might as well say it all, hm? \"As for desperation, you're the one on the ground here, and I doubt you'll live very long. Even if he doesn't kill you, there is no way you'll escape. Jessana...\" He sighed, stopped himself. After this, Celdur would probably never allow him around anymore.\n\nFezim clutched his cocktail tightly, and moved out of the cave, staying around the entrance.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider - Do Pity Her... \n\nFezim's voice was followed by the loud bang of armour clanging on the stone. Jessana had dropped the plate she was about to strap on herself, and colour had drained from her face and her hands were shaking in outrage. She had trouble staying focused, but she nonetheless once again called to Heironeous. The damn mage was invisible, for sure, but she would find him anyway.\n\nFrom up close, Celdur could see her eyes shine softly as Jessana scanned the room. Her eyes stopped on a figure, which to her now shone a bright red, and she flushed in anger. \"Hurry!\" She asked Celdur, voice steeled in an almost order-giving tone. She bent, picked the plate she'd dropped, and continued armouring herself with a furious determination.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Why do mom and dad keep fighting... \n\nCeldur cursed under his breath at the sound of Fezim's voice. Bloody idiot couldn't keep his mouth shut. Now Jessana would be enraged and senselessly continue her pursuit of 'justice'. Being this close to him would just throw fuel on the fire for weeks to come.\n\nCeldur sighed as he fixed another piece of her armour in place. Fezim would be getting an earful once this entire thing was over.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " So you didn't flee, you know you could have survive, you really more idiot than you look Fezim Aulm. I'll take care of Jack first and then it's your turn\n he prepare the final blown of Jack\n\n So you are here Fezim Aulm wonderful ! You don't know the women of all over the world, there is some women in the east, with a brown skin that can dance for you and make all your desire come true, there is woman in the south that are so pure, that their look like virgins. And all those women are less savages than her, Oh and by the way Jessena do you know what's the nickname of your father ? \"The finger of dea...\" at the moment he said that word the finger of James shine with a green aura and\nJack stop breathing.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Not going to Fight in front of Everyone \n\nWhen Jack answered him, Fezim simply stopped walking away and turned back. Less savage, eh? He smirked widely, though no one could see. Truly, you do not understand. That has always been part of her charm. \n\nStill invisible - although Jessana could trail his every movements - Fezim left the cave and about thirty feet out of its opening, slightly to the side to be out of view.\n\n Jessana Windrider - Pissed. At Everything. \n \"By the Righteous Hand, take that wall down! You want to consider Jack your fight? Fine! But this is mine, and you refused to take part of it months ago! Lower the wall!\" With Celdur's help, she would soon have finished strapping the armour on, and visibly did not mean to loose a second more than necessary.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - The Voice of Reason \n \"Calm yourself, Jessana - that fury isn't going to do you any good, concentration or conviction wise. Only with a clear head can one truly judge, and pursue justice.\" Celdur advised as he slid one of her greaves onto her shoulder.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider - Still Pissed... But? \n\nJessana looked at Celdur, frowning. \"You.. you don't realise.\" She started, her voice quivering, jaw set in anger. Celdur could feel her shaking, and could tell that her most recent experience was taking its toll. As much as she tried to stay straight and strong, she hadn't recovered much from Jack's tortures. \"He's here. This is my chance to finish this once and for all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Ok, but when you're goddess abandon you for killing an innocent man, remember that I can still teach you and the kid how to use magic he had a little smirk on his face. Avada Kedavra a green light hit the invisible wall in the direction of Jessena, the wall broke and fell Oh and one more thing this can help you he took and old ring from his finger (look like is wedding ring), and give it to Jessena This was the wedding ring of your mother don't ask how did I have it, just take it , it may help you to not get caught again. \n \n Spoiler \n ring of protection +4\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nJessana scoffed at her father. \"My God will not abandon me, as he is no innocent.\" She retorted. \"Shows how much interest you had for me that you cannot even tell Heironeous is always depicted as a man.\" \n\nShe could barely hold in place as Celdur finished strapping the last piece of armour, yet she didn't sprint off as soon as he was done. She took a deep breath, squeezed Celdur's forearm in an almost fraternal manner, and then walked off. When she was offered the wedding ring, she scowled. \"She should've been buried with this.\" she remarked instantly, before picking it up. \"But I'll take the gift, if only because I cannot stand the idea of you carrying it aany longer.\" \n\nWith these last words, she headed towards the cave's opening.\n\n \n Spoiler \nPaused to allow Celdur to react, if desired! 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Man, Grandpa, you suck! \n\nCeldur watched the exchange between the two somewhat awkwardly - everyone in the near vicinity of this cave was related to him in some way and none of them were any the wiser. However, Jessana's gripping of his arm made him pause - even if it was intended to be brotherly, it was the closest thing he'd gotten to emotion from his mother, in this world or the last. He resisted the urge to sigh, and merely watched as the two exchanged words. He set eyes on the older man for a moment, dedicating this man's image to his memory - his grandfather had long been dead in the reality he'd come to recognise as his own. Shaking his head at his grandfather, he followed after Jessana.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " James looked at Celdur and suddendly the visage of the father of his ex-wife\n You know young man you look a lot like the father of my ex-wife are you a member not known of our great family. he said this phrase with a lot of sarcasm .",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm VS Jessana Windrider \n\nThick mane flying behind her as she stormed out of the cavern, holy longsword in hand. Her eyes still shone slightly, and it took her only a split second to spot the waiting, unaware Enchanter. The red-ish form had winced upon seeing her exit the cavern, but he was now completely still. She scanned passed him, giving time for her magical sight to locate him correctly, before suddenly charging him.\n\nThe red form vanished as she dropped her focused, concentrating instead on her strike. She knew where he was. Heironeous would guide her strike. He would deal Fezim his rightful retribution.\n\n Fezim Aulm - Too Young to Die? \n\nOne moment, Fezim was thanking the cosmos as Jessana scanned the area, looking past him. The last thing he wanted was another fight, especially with her. He was in enough trouble as things stood without adding to it, and so he remained as still as possible, barely breathing, waiting for her to conclude there was no way she'd find him...\n\nThe next moment, Jessana had sprinted straight towards him, eyes fixed on a space that should've been empty to her. He let out a surprised cry and immediately attempted to jump back, to get out of the sword's slash reach. His right foot encountered a small rock, and Fezim found himself slipping.\n\nExcept he never reached the ground. Pain flared through his entire body as Jessana successfully ran a sword through him, sticking the blade between two ribs and straight into a lung. Holy energy was running down and up his body, destroying brain and muscles simultaneously. He had to... had to do something. \"Aah..\" That had been more a gasp of pain than any real word. Try again, Fezim. \"I.. I w-would've.. surrendered. T-t-to you.. Or..\" He was interrupted by a spasm of pain, but forced a smile afterwards. \"C-Celdur. S-s-sor-\" He'd tried to reach for Jessana's hand, but never made it - nor did he finish his sentence. His own delicate - and bloodied - fingers had only moved a few inches when he blacked out, and began sliding down the blade.\n\nAs Fezim's uncounscious body hit the ground, Jessana remained standing in dazed stupor, blood dripping slowly from her sword tip.\n\n \n Spoiler \nI am having So. Much. Fun. Well, seems like Celdur has exactly 6 seconds to heal Fezim (or forcefeed him a healing potion) or he's dead meat.\nRolls! Well, they're all on Coyotecode, but I lost the link... and search doesn't seem to work just now. Miss Chance was 61, passed. I hit AC 39, Smited him, and dealt a bunch of damage. Which left dear Fezim at... -9. 😦 Pretty awesome, eh?\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " At the moment Fezim touch the ground a young man run into Jessena and by A potion of cure light wound heal him.\n\n \n Spoiler \nFezim is healed by 6 points\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n\nThe moment the young boy shoved past Jessana, she reflexively reacted. Her arm sprang forward, grabbing the back of his collar and stopping him dead on. She took one step to the left, easily lifted him off ground and slammed him on the nearby mountainside rather hardly. \"What exactly do you think you're doing?\" She asked, her voice almost a growl. She didn't even spare a glance backward, focusing on the boy entirely.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Daddy! Nooooooo! \n\nCeldur had already sprinted into action, having been momentarily stunned with horror at the appauling sight - Jessana's longsword having pierced Fezim's torso with little or no resistance. As she spun away from him, boy slamming into the wall, Celdur lay his hands upon his father, calling Pelor to his aid.\n\n OOC: \n \n Spoiler \n Lay On Hands - 15 HP recovered!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Squeezy Return From Death's Doorstep \n\nFezim slowly resurfaced, his face screwing up in pain as more and more of his senses kicked in. He'd barely opened his eyes and recognised Celdur - which added surprise to pain - before he coughed once, rolled to the side and vomitted. He didn't have time and energy enough to remove his hand entirely, and found himself grimacing quite quickly. \"... Charming.\" \n\nGathering what strength he'd left, he returned to his initial position, glanced at Celdur and smiled weakly. \"Celdur... the wetness I feel.. it's m-my blood... isn't it?\" His entire robes were soaked in blood, and the pool and spread quite a bit in the few seconds Fezim had gone untended.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Afraid so. She's run you through with her longsword.\" Celdur explained, channelling another spell to try and make him healthier again.\n\n OOC: \n \n Spoiler \n Cure Light Wounds! \n Cure Light Wounds - (1d8+6)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Hey, I still have a brain! \n \"Really, now? I hadn't noticed.\" He replied in a mocking whisper. The scowl on his face eased more with the second healing, but that pause didn't last long... Behind Celdur, a young boy had nearly crashed into the ground after a sudden release.\n\n Jessana Windrider - ... Is that Fezim I hear? \n\nJessana had dropped the mysterious boy as soon as Fezim's voice carried to her ears. He shouldn't be talking. He should be dying - or dead already. Slowly, fearing what she'd see, she turned around.\n\nCeldur's form, kneeling close to the Enchanter, was a shock. She began shaking, and stared hard at the him. Her grip on her longsword tightened as a thousand thoughts whirled through her mind. Celdur was a paladin. He had helped her. He'd fought beside her. He'd shown more understanding than anyone before...\n\nShe raised the longsword slightly. Celdur had betrayed her. Let her down. He'd chosen Fezim's side and healed the Enchanter. \"Why?\" The question was simple, yet it carried all her anger, all her confusion. It carried the weight of Celdur's betrayal.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Time to make a stand.. \n \"It is not your place to be jury and executioner, Jessana. You had no right to kill this man, or even think of doing so. Judgement comes from wisdom and the ability to see that there are legislations above your own sense of right and wrong. Hieroneous teaches as much.\" Celdur replied, standing and facing Jessana confidently.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider - Stop bringing my own religion against me! \n \"There's no need for a jury to know where this man stands!\" She replied angrily. \"The criminal, despicable acts he has committed could fill a list as long as this mountain is tall. He has been condemmed before, to death more than a few times!\" She took a step forward, chin lifted. \"I am not jury. I am executionner.\" \n Fezim Aulm - C'mon, Son, defend me! \n\nRight behind Celdur, Fezim had the good sense to scramble to his feet - slipping repeatedly in the blood - and remain silent. His mind was still buzzed from the Touch of Idiocy and he knew perfectly he'd have a hard time defending himself.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Don't make me... \n \"You are not executioner. You have every right to bring this man to prison and court to answer for his crimes, but you do not get to carry out the sentence. You are an implement of justice, not murder - that would make you worse than the man you've hunted. You didn't even give him an opportunity to surrender.\" Celdur pointed out, arms crossed in front of him.\n\n \"Give it up, Jessana. Violence will not get you anywhere now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider \n \"G-give him a chance to escape, you mean! Give him a chance to do more victims, to rape more women!\" She scoffed \"Of course I didn't let him the chance! He has avoided me for too long already.\" Her sword tip had lowered slightly, but Jessana still looked as angry. \"I don't believe him for a second. He wouldn't have surrendered.\" She glared at Fezim.\n\n Fezim Aulm - Ooh, my cue! \n\nWhite as chalk, Fezim Aulm lifted his two arms. \"I-I'm getting shackled, aren't I?\" He asked softly, and there was more than a hint of fear in his voice. His breathing was shallow, and he didn't look at either Jessana or Celdur - for once, the blood stains on his robes looked interesting.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"The man you just ran through is currently offering his wrists to be shackled.\" Celdur stated obviously, withdrawing his own set of shackles and clipping them onto Fezim's wrists, eyes never parting from Jessana. \"You were saying something about never surrendering?\" \n \"Not only have you become as bad as - if not worse than - this man for striking him in the back , unannounced and unaware - like some kind of assassin , rather than a holy knight of your prestigious order - but you have him cowering in fear of your tyrannical methods. What makes us better than these men is that we retain our humanity. You have seemingly lost yours.\" Celdur concluded, sighing.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider - Or is she really herself? \n\nCeldur's words were followed by complete silence. Jessana's swordtip was an inch away from the ground, her arm completely lowered. \"Perhaps..\" She whispered, voice quivering. The shaking hadn't diminished - in fact, it was increasing with each passing second. \"I-I need time.\" She glanced around, sighed. \"You. Y-you already healed him. How do I know you won't let him escape?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur's look was unrelenting. His right hand moved to his holy symbol kept on chain around his neck, and he held it up with his thumb.\n\n \"Who gave me the power to heal this man? And who thought I was right to do so? Do you question him, and the faith he has placed in me?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider - Wish I Was So Clear On My Duty! \n \"Stay here.\" She said blankly, before turning to the path. She wouldn't be returning inside the cave, prefering a lonely, fresh-aired spot to sit, calm down and think.\n\n Fezim Aulm - Remind Me Why I Wasted Knock on Jessana's Chains? \n\nFezim waited until she was well out of reach, only licking his lower lip once. He was staring at the shackles blankly, mostly lost in his own thoughts. Clearly, something was going on in his mind, and it wasn't overly pleasant.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " you asking me what I am doing ? ask that question to yourself , you attacking a innocent man, sorry but you are not a paladin for sure he run in front of Jessena to stop her. You shall not pass!!! ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Jessana Windrider - Move, kiddo! \n\nWhen the young boy jumped in her way, Jessana took in a deep breath. \"He is not innocent. Feel free to ask him yourself, but by Heironeous, move .\" She'll stare down hard at him, and if he doesn't move in the five seconds following, she'll once again grab him and shove him out of the way - though not as hard as the first time.\n\nOnce her path is clear, she'll head down the path to some hidden corner. As long as she was left alone, it didn't bother her much.\n\n Fezim Aulm - Uck, uck, uck! \n\nAfter a moment of blank staring, Fezim's attention moved to something else. He raised both hands, running one through his hair, grimacing as he felt the caking blood. His own hands were scorched and dirtied, as well as one being partly stained with vomit. His robes were soaked in blood, and holed so often he didn't care to count anymore.\n\nHe sighed heavily, and no smile danced on his face this time. \"I cannot remember being so dirty.\" he said, sounding almost crestfallen.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"I can only speculate as to the effect this will have on her mind.\" Celdur spoke, though to himself more than anyone. Sighing, he snapped his fingers, magic cleansing the bloody and dirtied wizard.\n\n \"Don't say I'm not good to you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - ! \n\nAs the blood disappeared from his robes, Fezim looked up at Celdur gladly. \"After this, I wouldn't dare. I'd have done it myself, you see, but...\" He once again looked at the shackles, still bearing a stunned air.\n\nFezim moved a few steps away, to lean on the cave wall. \"Celdur..\" He sighed, visibly looking for his words - a fact Fezim was not used to, and that irritated him greatly. \"I should have remained silent. I know that. Simply put, however, I have a hard time thinking straight since I was hit with a Touch of Idiocy spell. But, erm..\" He stopped again, pausing to clear his thoughts. \"It was a mistake I didn't mean to do.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur looked judgingly to his father, contemplating the sincerity behind his words. Noting no falseness, Celdur's shoulders finally un-tensed, and he let out an audible sigh.\n\n \"We all make mistakes. Unfortunately, yours is one of many. That's what's bringing others to make more.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Yes, well..\" He once again glanced at the shackles. \"I need wine.\" He said abruptly, his right foot tapping the ground nervously. \"How long do you reckon she will need?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"They don't serve wine in prison. And she can take as long as necessary.\" Celdur replied, leaning on the wall next to Fezim.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Of course they don't.\" Fezim replied somewhat irritably. He bent over his sack, taking out corkscrew and his strongest wine bottle. He began opening the bottle, looking up at Celdur. \"If you want any, do tell.\" He offered, also taking out a metallic cup.\n\nLeaning back on the wall, Fezim then commented nonchalantly. \"Say, this would be a good moment to tell the whole story, wouldn't it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nCeldur sighed, rubbing his forehead wearily. \"Yes, it would. Care to go first?\" The paladin replied, glancing to the wizard tiredly.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nThe Enchanter smiled weirdly, pouring wine into a cup, working hard not to spill any with the shackles on. \"It started with a spheric Wall of Stone , went on with a fight against a fiendish wolf... Then there was this false you.\" \n\nHe stopped, once again taking the time to focus. \"I.. He was acting weird, and said something even more unlike you. Something to the effect of protecting me.\" A vague smirk danced on his face for a moment, but it didn't last long. \"I had a spell ready, so when he used Touch of Idiocy ... It is a weird sensation to loose temper. Needless to say, it didn't happen often.\" \n \"Neither have I used so many direct-attack spells in a single day. I have never been a fan of those contests, and I ran out quickly. By now, I have very little left safe for my Enchantments - which are no use. Even if I had wanted to fight against Jessana...\" He shrugged, which caused his shackles to clank, and Fezim to flinch slightly.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"False me, hm? Sounds like our assailants had some careful applications of illusions.\" Celdur commented. If he was bothered by Fezim's evident difficulty in the chains, he wasn't showing it.\n\n \"So you got hit by an additional mental restraint. It seems it was a good thing you didn't face Jessana with hostility - she had so many advantages in her favour on top of her usual prowess I doubt there was even a probability she could fail to eliminate you.\" He added casually.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Face Jessana with hostility?\" Fezim repeated incredulously. \"Even with a Touch of Idiocy , I wouldn't be that stupid. Besides, I have no desire to fight her head on, no matter the circumstances.\n\nEnough of this! I'd like to hear your side of the tale, as well as anything you'd find important for me to know.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"What's to tell? I woke up, fought Jack, found Jessana, then the wall broke down, you showed up with the other guy, and you know how it goes from there.\" Celdur replied simply, frowning somewhat.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I followed the other guy here. He came to stop me from helping, but actually showed me the way.\" Fezim smirked some, before adding thoughtfully. \"Certainly did not do me that much good.\"\n\n\"Nothing else you would consider important to add?\" He was sounding nonchalant, but - in his current state - couldn't completely hide the serious undertone.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n\nHe paused a moment, seemingly in thought, before shaking his head.\n\n \"No.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Back to Old Habits \n \"Aah, well. I guess that leaves us solely with trivial matters.\" The smirk on his face widened into a mocking rictus. \"Don't you think pregnancy fits Jessana very well? I always believed maternity deformed a woman's body, but I cannot help but admire her once again.\" \n\nHe clucked his tongue once, drinking down his entire glass of wine. He wasn't looking at Celdur at all, and continued as he once again filled the glass. \"How long has it been, you think? I'd say... two months, perhaps? What a strange coincidence!\" His tone lowered with the last few words, and he risked a glance at Celdur. Although the smirk was still there, it was clearly fake now.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Don't make me angry. You wouldn't like me when I'm angry. \n\nCeldur's frown quickly turned to a scowl - he tolerated the first of Fezim's remarks, but the second wasn't going to be endured. Not today. Turning to him, he knocked the wine away with one hand, and brought his clenched fist back before swinging it at Fezim.\n\n \"You shut your face, damn you!\" He bellowed angrily.\n\n OOC: \n \n Spoiler \nUnarmed Attack! (Provokes an AoO, but.. I don't think manacled, unarmed people get one. 😉)\n\n Attack Roll - (1d20+12)[ 23 ] \n Damage - (1d4+4)[ 5 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim reflexively brought his shackled hands up, groaning under the pain as Celdur's fist connected with his face. \"What? Hurting your own father? I have it right, don't I?\" He asked through clenched teeth.",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Wait, What!? \n\nCeldur had raised his fist again, readying to drive it into Fezim again, before he spoke. He turned pale, hand paused in mid-air. His expression changed to one of worry.\n\n \"How did - when - How long have you known ?\" He managed to splutter.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - By the Power of Maths! \n\nFezim let out a sigh, and glanced at the wasted wine. \"I knew when I saw her.\" He replied, voice tight. \"Tell me, Celdur, when you asked me to become better.. you had no intention to lead by example, eh?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"No example could teach you. You have no idea what you've done to the world through your actions, and yet you continue to do as you will, happy with everything you've ever done and all the lives you've ruined. I came back with a vague hope that I could find something salvagable within you, but you turn around and prove me wrong by purposely baiting me into action with manipulative evils.\" Celdur replied angrily, spitting on the ground at the end.\n\n \"The worst part is, you don't even care. You know what's going on, what you've done, who I am, and how I came about, and you'd continue to cavort about, neglecting every responsibility lay before you. You're worse than scum.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Ah! How can you ask me to care for who you are when you would not even tell me the whole story? You pride yourself on being a paladin, on being better than I am, but did you ever stop to look at your own actions? You lie with the same ease than I, and used manipulations freely to try and change me.\"\n\n\"But it's all for the cause, eh? For Pelor, for the Greater Good.\" He scoffed, shaking his head. \"Beautiful words those are, Celdur, but how true do your kind holds to their own ideals? You claim to withhold peace and non-violence, tolerance and generosity. Paladins are the epitome of goodness, after all, and should be considered as heroes.\"\n\n\"But where were those just a moment ago, Celdur, when you started punching me? Where were they when Jessana ran a sword through me? Gone with the anger. How can you claim to be paragons of virtues if you cannot control your emotions? Ironic as it is, at least I could do so.\" \n\nHe let out a heavy sigh, and changed subject, finishing in a soft voice. \"And if I cared so little, Celdur, why would I be manacled now? I have one means of escape on me, yet it remains unused. Perhaps you should ask yourself why.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Wow, let me just start by saying sorry for not telling you 'I'm your unloved and neglected son from the future come back to try and change your ways'! I forgot that at a moment's notice I was to reveal such an eternal secret to you!\" Celdur returned angrily\n\n \"I didn't use manipulations, I told you the rules and enforced them. Your foul abilities you've used have subdued many and ruined too many lives to allow you to run rampant in a stage of attempted redemption.\" He began.\n\n \"And while my desire for a peaceful solution was overwhelmed by anger, I have every right to be furious. You ruined my life, just like hers. The pain you've inflicted upon me can't be healed by any light, cannot be soothed by any spell or magic trick you possess. You robbed me of parents, by not caring for your own responsibilities and by sending my mother on a murderous rampage of vengeance from which there is no turning back.\" \n \"The reason you are manacled now is because you chose to be. Your actions have made it painfully clear you don't care about anyone here but yourself.\" Celdur concluded, folding his arms - more to keep them in place than anything else.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"And why are you here, Celdur? Certainly not for me, you have proven that often enough. For Jessana? Maybe a bit, but would you truly have gone back in time if her story hadn't had an impact on your life? No.. You have done all this for one, single person: you. You've chose to solve your 'life problem' instead of working on more large-scales ones. So, please, no teaching me lessons about altruism.\" \n\nOnce released from Celdur, Fezim leant back on the cave wall. He most likely would've crossed his own arms, had it not been for the shackles holding him. \"I agreed to your terms. I agreed to follow you - without my Enchantments - to act in what you consider a 'good fashion', and you cannot deny that I have so far held true to it. How easy, Celdur, would it have been for me to run away when Jessana's father rushed uphill, to where you were fighting? How easy would it have been to keep the holy symbols, or to destroy them? How easy to steal all the magical items held in the two thieves' shack, to sell them, and to get both Mark and Curse removed? I am not here because I lack the ability and intelligence to break out of your hold. I'm here because I chose to be.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"How dare you. How Dare You! I'm here because of what you've done to us!\" Celdur shot back.\n\n \"How can you claim to be trying to better yourself? Compliance is no sign of learning. Just because you choose to do as told now doesn't mean anything later. And do not confuse my desire to eradicate your evil ways with selfishness - I would do the world a great service in destroying you. And yet..\" \n\nCeldur turned away, rubbing a forearm over his eyes briefly.\n\n \"I can't.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"I have seen far greater evils than I am.\" Fezim replied, but he then shrugged. \"But that is beside the point. No matter how much I try, you would never give me any credit. Your opinion of what I am or could be is set in stones and has always been.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"If it was set in stone, you'd be dead.\" Celdur replied, not yet looking back.\n\n \"The day I arrived back was never originally intended to save your life - it was to insure the assassin's success. Little did I realise that I would be the one who stopped the original attempt.\" Celdur sighed, not in the least proud of what he'd just admitted.\n\n \"Rather than just kill you like I wanted, I found I couldn't. I had to know you - I had to know the father that had destroyed my mother's faith, and see if you were truly as evil as you are. I begin to see that while you are evil, my mother may be overzealous in her desire to defeat you.. so much so she goes beyond her right of duty.\" \n \"I just.. don't know what to do anymore.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim remained silent for a moment, looking silently at Celdur. \"Celdur.. there is only one way to save your mother. I have to die. But if it is by her hand, it will have been done solely for vengeance. You realised that when you came back to kill me, and it still stands today.\" \n\nHe smirked. \"I wish you hadn't knocked that bottle of wine... You visibly need something.\" With a slight shrug, he came back to the original topic. \"What you told Jessana earlier, Celdur, still makes perfect sense. If she intends to hold true to herself, it's not her role to choose my fate. It must come from a neutral being.\"\n\n\"That's why I am shackled now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"But.. why can't you just repent? Turning away from evil actions is an option never denied anyone. Paladins can make mistakes as easily as anyone. if you are truly sorry for your deeds, the gods will forgive you if you make amends. Jessana will never forgive you, but... you don't need to die.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"No, at least we agree on this... Celdur, if there is one thing I learned from my own.. parents, it is that only appearances matter .\"\n\n\"It so happens that I am quite talented with illusions.\" He remarked idly. \"If Jessana believes it, I could as well be truly dead to her.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"You're avoiding my point.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Maybe? \n \"Yes, I am.\" Fezim looked away, shrugging. \"What would be the point? At the moment, it would be a lie.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Why does it have to be a lie? Why? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"What do you want, Celdur? To hear me say I regret what I did with Jessana?\" He smiled vaguely. \"I'm afraid I do not! Certainly, it would have been far more pleasing had she agreed to it but...\" He glanced down the path and sighed. \"I did not mean to mock Jessana when I said she was beautiful. She is, was, and will probably always be.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Why are you so remorseless? You genuinely don't feel a pang of regret for your actions? You robbed an innocent woman of her virtue for your own desires. You are a charming individual - you could have tried to woo her, to be a respectful individual. I just.. how can such a smart man be so ridiculously dumb?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Because you think I haven't tried? Please!\" Fezim scoffed and shook his head. \"I wooed her times and again, to no avail. One would say she is too wise to fall for me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"You could have been more persistent. You didn't have to give up hope and resort to that !\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"Aah, I have never been very patient.\" He said. \"Besides, how was I to know if I would see her again? It was a chance meeting.. although I am not sure she would call it that.\"\n\n\"Everybody make mistake, no? You should worry about Jessana first, and whatever I feel second.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Jessana masks her pain with anger and vengeance, and she thinks if you're dead, it'll go away. I can't make her let go of something like that, even if I'm her son.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim smirked. \"Which brings us back to what I was saying!\" He walked past Celdur and to his pack, quickly taking out his spellbook. \"There is no way I can make her believe I am dead without your help, however.\" He commented, as he searched through the magical tome.\n\n \"Ah!\" He let out a heavy sigh, biting down his lower lip as he grabbed a page firmly. He held the book down with his knees - slipping more than once - and closed his eyes as he firmly tore out the first page. He truly had a sickened look as he repeated the operation twice, tearing out a grand total of three pages from his book.\n\nThat done, he stored the book back in the sack, and handed the three pages to Celdur. \"You must keep those.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"Hm.\" He said, watching the process. Not having a spellbook of his own, he didn't much know of the anguish it caused a wizard to deface his spellbook. He took the pages, then looked upon them.\n\n OOC: \n \n Spoiler \n Spellcraft - (1d20+14)[ 27 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nWhen he noticed Celdur was looking at the page, Fezim offered an explanation. \"An illusion spell. And Invisibility .\"\n\n\"If they remain on me, Jessana will no doubt find them. Keep them safe, for I cannot cast spells without studying them beforehand.\" He once again glanced down the path. \"All we need to do is wait for the last moment possible. No doubt a fair trial will condemn me to death, and as such I believe the best would be to wait for the night preceding my 'execution'. With invisibility, I should be able to remain around undetected... and use the illusion to make Jessana believe I'm walking up to the rope.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"And how does the noose give way for the illusion?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n\nFezim frowned. \"I - erm..\" He reflexively tried to run a hand through his hair, only to partly get blocked by the shackles. \"Good point, I guess.\"\n\n\"Another illusion, perhaps? Or we simply hope they choose another method. Dismemberment by horses, for examples. Hmm, but the lack of tension would be noticed...\" Fezim shrugged, concluding \"We'll figure it out. If things come down to it, I can always simulate suicide.\" He'd said the last with quite a fair amount of distaste, as if even an illusion of that option bothered him greatly.\n\n \"The important thing, Celdur, is that as long as I know I can count on you...\" He paused, shaking his head slightly. \"We can do this.\" \n \n Spoiler \nI blame the -5 Int!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen - Deals with the Devil \n \"I do not approve of this, but.. what you said is right. You need to die - or be believed to be dead - in order for Jessana to cease chasing you.\" Celdur admitted, sighing.\n\n \"I will help you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Devils? Those Are Lawful ! \n \"I believe in this, Celdur, we are well past what you would approve of.\" He brushed off some sweat from his forehead, before smiling weirdly at Celdur. \"What are, in your opinion, the chances we travel on foot?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Windrider \n \"Chances are slim - unless we arrive back in town before the day is up, we will likely mount up to make up time.\" Celdur explained, retrieving the pair's various items scattered around the area - including the wine mug.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - A Day? \n \"Aah.\" An uneasy look crossed Fezim's face at the thought of riding again. As his mind correctly understood what Celdur had said, however, the uneasiness transformed into outright fear. \"Celdur, we need more than a day! If I am brought back that quickly, I will have no spells prepared!\" \n\nHe had raised his voice, and quickly glanced down the path Jessana had gone. \"I can't be brought back to the nearest town... it would ruin everything.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Hanicen \n \"I will convince Jessana the nearest town is of no use.\" Celdur replied simply. \"Thanks to your earlier actions, that should not prove difficult.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm - Ah, yes. I am Hero! \n\nAn amused smirk finally returned to Fezim's features, and he gave an almost innocent shrug. \"See? That came in handy after all.\" He sat back down, wincing ever-so-slightly as the chains clanked. He knew he would never get used to that sound; it was far from the first time he was shackled, yet it still disturbed him as much as the first time. \"Let us wait, then, for the last family member.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Parrallathan:",
"value": " Celdur Windrider \n\nCeldur's teeth gritted. \"Stop treating this like one of your little games. Just because you find this amusing does not make it a humorous situation.\" Celdur reprimanded, scowling.\n\nHe then awaited the return of Jessana, too.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Fezim Aulm \n \"One of my game? Do I truly need remind you whose life is on the line? If Jessana suspects there is even the slightest...\" He stopped looking for the word to describe things correctly. He did not share any kind of complicity with Celdur, and even less an understanding. He had convinced the paladin to go along with his plan, and that was it. Mostly. \"Agreement. The slightest agreement between us, and we lose her.\" \n\nBut while Fezim protested - with a measure of truth to it - he could not deny that tricking Jessana into thinking he was dead thrilled him. It was a new ordeal, a new test for his skills - and a way to prove he needed no Enchantment to move others to his side. Those thoughts, of course, never showed in the slightest on his face.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "M.A.T.E.S5:",
"value": " There have always been Heartless. Undoubtedly, there always will. However, the universe, like a great set of Scales, strives for balance. The method for this balance lies in the Keyblade, and in the hearts of a band of heroes that will be called upon to once again restore order to a universe shrouded in darkness.\n\n KINGDOM HEARTS: THE GREAT SCALES \n Alton —you awaken in a narrow alleyway. There is absolutely nothing around you, save for the keyblade lying on the ground next to you.\n“So its finally chosen a bearer. Why does it always choose one so young?” you turn towards the voice to see a knight sitting on a pile of boxes. His armor is a dark blue, so dark its almost black. He is toying with a wicked looking sword with a black blade. His helm covers his entire face save for his mouth, which is curved into what can only be described as a snarl. He rises and sheathes his sword. “Well, Rosa will want to know you’ve arrived. Lets go.” He walks out of the alleyway, not even looking back to see if you follow.\n\n Dorian —you wake up, and your first thought is how comfortable you feel. You open your eyes—and see an angel. Upon second look you realize she is actually just a woman, but the most beautiful woman you’ve ever seen. She is wearing a white robe, her brown hair pulled back and her blue eyes staring at you intently. You pull away from her gaze to see another woman watching you from the doorway. This one has green hair, a green tunic, and a green whip at her side. Her lips are curved in a half-smile as she sees you looking at her. “I think someone’s smitten with you, Rosa” she says with a laugh. The woman she called Rosa blushes and rises from the bed. “Be serious Rydia, we’ve got a new arrival on our hands.” She looks behind her to where your staff is leaning up against a wall. “And it appears he is very special,” she says, still staring at the staff. Taking this moment to finally get your bearings, you see you are lying on a bed in a very small room with very few furnishings—an endtable next to the bed and a chest of drawers at the foot are all you can see aside from the walls, which are entirely blue.\n\n Mars —“Kupo! Ku-kupoooo!” a high pitched noise awakens you and you open your eyes to see—something. It’s a little pink creature with a red ball atop its head. You look around to see you are in some kind of square. You are leaning up against a tree, and there appears to be a restaurant to your right, although no one is in it. Straight in front of you is a large flight of stairs. “Kupo!” this time it starts poking you in the chest. You see another one sitting atop your shield, and a third kupo-ing at the other two frantically.\n\n Ark —you awaken and all you can see is water. There is very little light around, and it quickly becomes apparent that you are on an island. You turn around to see a small stone building. Suddenly, the wall to your right bursts and a man comes flying out. He lands on his feet next to you, a dagger clutched in either hand. His tail is flicking out behind him as he gets into a battle stance. Shadow Heartless begin pouring out of the hole in the wall. He smiles and looks over at you. “You’re gonna need this” he says as his tail lowers in front of you holding your sword. Once you take the sword, he lets out a yell and leaps into the center of the of the horde of Heartless, and tears into them with his daggers. Several of the Heartless turn towards you, claws extended. They seem to be waiting for you to make a move.\n\n Fyre and Robin —Your gummi ship arrives within Traverse Town space—and right in the center of a Heartless fleet. Ships are pouring onto the planet from a massive cruiser floating straight ahead of you. Your small craft has not been noticed on their sensors yet, but it will be soon. Heading straight for the cruiser from planetside is a massive gummi ship equipped with every offensive modification available to gummi techs, and probably a few that aren’t. Your comm system picks up a hail from the ship. “Attention all Heartless craft. This is the Highwind. You have invaded private space. Prepare to be destroyed.” As the transmission ends, you see a swarm of missles flying for the Heartless cruiser—and two headed straight for you!",
"loss": false
},
{
"from": "human",
"prefix": "Goblin Music:",
"value": " Spoiler \nrough Gummi ship image\n \n \n\n\nFyre quickly fires on the missiles trying to blow them up before they hit, if that fails he tries to roll out of the way of the missiles. hold on Robin this is going to be a close one. he says grinning.\nThen he tries to reestablish the comm link to Highwind.",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " \"Thanks.\" Ark limbers up, swinging his sword in a quick mulane to each side. Watching the Heartless, he waits. \"Not making the first move, eh? Fine, then I guess I will.\" The Heartless never even see him move. Blurring with speed, he dashes through their lines, a trail of mutilated Heartless and flying limbs a testament to his skill. \"This is getting old. Let's finish this!\" He leaps high into the air, before plunging down with his sword held out. His blade thrusts into the ground. Pillars of light begin to erupt from the ground, annihilating Heartless around him. The the effect zone expands, soon wiping out the bulk of the Heartless. He then quickly dispatches the few remaining ones. This done, he slices his sword in a quick curve designed to clear the dirt and grime off of it, before placing it once more within its ornate sheathe. \"Alright, that wasn't too hard. Now where are we, and who are you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Robin \n\nRobin with a big grin on says, \"I'm gonna have to get me one of these. Oo-dah-lah-lee.\" ",
"loss": true
},
{
"from": "human",
"prefix": "M.A.T.E.S5:",
"value": " Fyre and Robin \n\nYour counter-fire blows up one of the missiles, and you roll to avoid the other, as it shoots past you and blows up a Heartless ship. Obviously, this gets you noticed by the Heartless as they aren't really known for their flying skill. Three Heartless fighters descend on you guns blazing. You easily outmatch the heartless pilots, and even manage to take out two of them. Of course, this just brings you more to the attention of the cruiser, and a full wing of Heartless ships is now heading your way. (A wing is ten ships)\n\nThe channel to the Highwind opens up again. \"Heartless don't usually attack one another, so I'm assuming you're not with 'em. Fly towards the Highwind , and I'll see if I can shake those buggers off ya.\"",
"loss": true
},
{
"from": "human",
"prefix": "Goblin Music:",
"value": " sure thing Fyre replies steering the ship to face the Highwind and flying straight to it, but not before he shoots some more of the Heartless ships.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Prince Mars\n \n\nThe young princes eyes flicker open as he lays peacefully against the tree, being interrupted by the shrill kupo of a strange creature. \"Excuse.. me?\" He says, dreamily, then sits up quickly.\n\n \"Jupiter?\" Prince Mars muttered, looking about quickly. \"Where..\" He turned his head quickly to the one poking his chest and grabbed it. \"Creature, do you know where I am? How did I come to be at this place?\" ",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Robin continues riding shotgun, wishing desperately there was something he could shoot with his bow.",
"loss": true
},
{
"from": "human",
"prefix": "M.A.T.E.S5:",
"value": " Fyre and Robin \n\nAs you near the Highwind , a large hatch opens up on the bottom. You fly into it, and as it closes you can see another salvo of missiles shoot towards the Heartless cruiser. Your last sight before the hatch seals it an enormous billowing red cloud of flame. Your ship lands inside a docking bay. You exit the ship and look up....and up.....and up--the ship is huge!\n\nA man walks towards you in blue fatigues that match the walls of the ship. He salutes and says \"follow me, sirs, the captain has requested your presence. He pivots and marches out of the bay into a long, well-lit corridor.\n\n Ark \nThe man grins at you. \"The name's Zidane, but if you think we're out of the woods yet, you clearly haven't been in Traverse Town long. He sweeps his tail in a wide arc covering the whole area. \"This island used to be home to the wizard Merlin. He discovered how to create a portal that lead to other worlds. Unfortunately, this one lead straight into the center of Kingdom Hearts--where the Heartless are reborn after being slain by the Keymaster. Merlin was captured by the Heartless and dragged back into Kingdom Hearts, and these little shadowy bastards have been pouring out ever since. Me and Cecil usually come in here once a week to clean it out, but he claimed he had something more important to do.\" As he chatters, Zidane leaps up into a tree that has grown out of the roof of Merlin's house. He sheathes his daggers and pulls something out of the tree. He leaps down out of the tree and lands next to you carrying a magnificent weapon. A small golden rod connects two thin swordblades. \"Occasionally some of the more powerful Heartless make it out, and I have to bring out the old Butterfly Edge here.\" He takes a fighting stance facing the hole again, as three tall Heartless emerge. They looked like the shadows you fought before, but have been stretched to easily tower over you by two feet or more. Each one is carrying a massive zan-batao. They fade into the shadows and reappear in a triangle around you, and three massive blades descend upon your head.\n\n Mars \n\n\"Kupo! Kupo Ku-kupo!\" All the creatures leap into the air and float on tiny little bat wings. They then dive for your shield, grab it, and fly away up the stairs kupo-ing wildly.",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " \"Ack! Again?\" Ark dodges out of the way, before slashing his sword in a vertical arc, a crescent of light emerging to strike a nearby Heartless. \"Nice try, ugly!\" He jumps, flipping through the air before running in circles around the same Heartless. Jumping out of his blurred ring, he lands and strikes dozens of times, although his shallow strikes are inneffective. \"Hm...\" he jumps from one to another, sticking it a few times to get its attention before jumping back. \"Come and get me!\" The Heartless complies, slashing its blade at Ark, who easily twists and dodges in the air. The heavy blow instead slams into the Heartless' ally, causing it to roar in pain. Ark then jumps onto the already wounded Heartless' face before driving his sword into its head. The beast falls, yanking the blade of its compatriot with it. Ark jumps, and then releases a blinding flash of light from his blade. Distracted, the other Heartless is unable to stop Ark from cutting through its arm. Nevertheless, he is hit by the blind flailing of the other one. \"Ow...I need to watch myself more carefully.\" He concentrates for a second, imbuing his blade with holy power. \"Endgame.\" Rushing forward, he slices through his enemy's legs, sending it plummeting over the side of the island and into the water. He then turns to see how Zidane is doing.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " As Robin follows the visitor he mutters under his breath, \"Little Jon will never believe me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Goblin Music:",
"value": " Sweet! Fyre says as he follows.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Prince Mars \n \"What the-?!\" Mars exclaimed, watching them float away with his shield. \"Hey, come back here!\" He called out and chased them. \"Thats my shield!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Alton:",
"value": " Alton blinks several times, trying to process what the knight just said. Then his brain started working again, and he jumped to his feet. \"Daro! Mas min? Prestad? Pedil edhellen? Guess you don't. Where are we?\" Jogging to catch up (and then to keep up), Alton looked up at the man, Keyblade hanging loosly from one hand. \"Who's Rosa?\" ",
"loss": true
},
{
"from": "human",
"prefix": "PocketRocket:",
"value": " Dorian \n\nDorian looks around the blue room, trying to gather where he is. I have seen all and yet I know not of what this place is. \n\nDorian stares at the beautiful woman known as Rosa. \"I beg your pardon, but where exactly am I and how did I end up in your care, madam?\" ",
"loss": true
},
{
"from": "human",
"prefix": "M.A.T.E.S5:",
"value": " Alton \n\nThe Knight ignores your questions and continues walking. As you exit the alley, you spot a man chasing after several winged pink creatures holding a shield. The Knight stops and watches the chase. \"It appears the moogles have found the second member of the Trinity. Come.\" He begins walking again, up a flight of stairs, and out a large set of double doors.\n\n Dorian \n\nThe Green-haired woman, Rydia stares at you intently. \"So this is the Staffbearer, huh? Bet I could take him.\"\nRosa glares at the feisty young woman. \"Rydia! Please, forgive her, Keybearer, her mouth and brain are not always on the same page. You are in Traverse Town--the world between worlds. It is where all of strong hearts end up when they no longer have a world to call home.\n\n Ark \nZidane is surrounded by soldier Heartless, and fending them off as best he can. As the last of the three big Heartless fall, three more appear before you, this time accompanied by another score of shadows. \"It appears these baddies are out in full force tonight\" says Zidane as he slashes through another soldier. \"Lets fall back to the Third District, we can regroup there.\" He whirls his weapon in a wide circle, clearing a path of escape towards a bridge of rocks. He hops from rock to rock, a trail of Heartless chasing after him.\n\n Mars \nYou chase the creatures through a large set of double doors....and are immediately struck down by a massive force. Two enormous Heartless (fat bodies) stand before you, fists clenched. The pink creatures float down next to you, and present you with your shield.\n\n Robin and Fyre \nAs you enter the bridge of the Highwind, you see a short man in a blue jumpsuit complete with helmet. He turns to you. \"Captain Cid at your service. Hope you boys can handle yourselves in a fight, cause we're gonna be landing in the middle of an onslaught. Heartless have breached the Third District of Traverse Town, and its gonna be our job to hold them off until Cecil can bring reinforcements.\" As he speaks, the Highwind descends into the middle of a square, and a hatch opens, revealing a man with a monkey tail being chased by a swarm of Heartless.",
"loss": true
},
{
"from": "human",
"prefix": "Goblin Music:",
"value": " Awesome! Fyre says drawing his pistol from the holster at his hip Lets kill some Heartless. Fyre says to Robin",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Ark nods. \"Alright! I'm coming!\" he seperates himself from the Heartless, before swing his sword, heaving three small balls of light into their midst. The balls explode on contact, killing small numbers of Heartless and distracting others. Ark follows Zidane along the rocks, killing Heartless between them. He quickly catches up. \"Thanks for helping me out. What's Third District like?\" ",
"loss": true
},
{
"from": "human",
"prefix": "PocketRocket:",
"value": " Dorian \n\nDorian looks at the green haired woman with amusement. He gives her a charming smile but focuses his attention on Rosa. \"Traverse Town? Traverse Town? Ah yes! Now I remember. I have watched this town for many a century. I never thought I would actually stand in it though.\" \n\nDorian sits up in bed, and the world goes blurry for a second. With hand on head, Dorian waits for the dizziness to pass. He stands and grabs his staff. \"Are the other keybearers here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Robin \n\nWith his feet on the ground and bown in his hand Robin smiles widely as he fires at the Heartless, \" Oo-dah-lah-lee .\"",
"loss": true
},
{
"from": "human",
"prefix": "Alton:",
"value": " Alton, knowing he's defeated by the knight, follows without another word, sparing barely a glance for the man chasing his shield as they walk through the double doors.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Oblivious to the others gathering their gear and readying for the task set before them, Meeka slowly stalks through the camp searching for the invading scent to match the monstrous prints. With a whine, she lays down next to Wolfbrother, flattening her ears and hiding her snout under her forepaws.\n\n To all looking for the tracks within the camp \n \n Spoiler \nThe tracks within the hard-packed earth of the camp are hard to make out amongst all the various comings and goings of the tribe. An occasionally deep print stands out, notably for its twisting, lopsided outline. Each print found is different from the last, some having as many as four claw marks while others are devoid of any.\n \n\n Adjudicator \n \n Spoiler \nWhile you can't be sure with the twisting nature of the prints, at many points you they seem like canine paw-prints, albeit twisted painfully.\n \n\n Wolfbrother \n \n Spoiler \nWhile you can't be sure with the twisting nature of the prints, at many points you they seem like canine paw-prints, albeit twisted painfully. Also, it seems like most of the time it was in the camp it was walking on two legs.\n ",
"loss": false
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Spilk Spiderbane \n \"Do we know what we hunt? And how many?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Seffbasilisk:",
"value": " Adjudicator \n\nWorking to keep himself clear of the prints, Adjudicator slowly works his way around the tracks, at one point sticking a finger into the earth marred by a print and tasting the soil. Finally he quietly says \"Don't know...like wolf, but it doesn't walk like a wolf...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trulhammaren:",
"value": " Wolfbrother \n\nWhile Meeka did her thing, Wolfbrother took a look at the tracks in the ground. Strange... Letting Adjudicator announce his findings first Wolfbrother knelt beside Meeka and scratched her behind the ears.\n\n \"Agreed. It seems to me that whatever this thing is tried to walk upright while it was in camp. What concerns me is Meeka's findings. She can't seem to find anything out of the ordinary. The only scents she is finding are those of the tribe.\" Standing Wolfbrother continues, \"While it is possible for scents to be lost over time, I doubt this is the case. What bothers me the most is how and why all of these prints are scattered throughout camp like this. The Dawncallers would not have let something get so close to camp like this, and Silver-claw did call out. Which leads me to think that whatever or whoever this is started inside the camp. Whatever the case may be, we should proceed with caution.\" \n\nClapping his hands Wolfbrother signals to Meeka that the hunt is on.\n\n \n Spoiler \nSince everyone else is doing it.\nInit for me - (1d20)[ 14 ] for Meeka - (1d20+2)[ 11 ] \nSpot for me - (1d20+8)[ 22 ] for Meeka - (1d20+3)[ 8 ] \nListen for me - (1d20+8)[ 10 ] for Meeka - (1d20+3)[ 18 ] \nTracking for me - (1d20+11)[ 12 ] Assist Track for Meeka - (1d20+5)[ 18 ] \n2nd mile - (1d20+11)[ 27 ] more assist - (1d20+5)[ 22 ] \n3rd mile - (1d20+11)[ 25 ] more assist - (1d20+5)[ 23 ] \nKnow (Nature) to recognize tracks, just in case they become regognize able once we get moving - (1d20+5)[ 9 ] \n\nI think I have everything I need done.\n ",
"loss": true
},
{
"from": "human",
"prefix": "harmonictempest:",
"value": " Eagerfoot \n Ever stranger... After a few minutes of helping Wolfbrother look for tracks ((OOC: Aid Another was successful)), he realizes they are much better than him, and quietly settles on a rock, clearly mastering impatience to get on the path after this beast.\n\n \n Spoiler \nReady to go whenever everyone else is.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Seffbasilisk:",
"value": " Adjudicator \n\nFollowing along, Adjudicator works to keep an eye out for any tracks Wolfbrother might have missed, as well as trying to measure the length between the tracks to get a feel for how fast this strange beast is moving.\n\n \n Spoiler \n Tracking - (1d20+9)[ 17 ] \n Tracking2 - (1d20+9)[ 21 ] \n Tracking3 - (1d20+9)[ 27 ] \n KnowNature - (1d20+8)[ 15 ] \n\nWolfbrother and DM only:\n \n Spoiler \nAre we allowed to roll our IRL dice? I've been using the board rollers, but if that's kosher, I'll swap on over. I prefer rollin' the bones to typin' code.\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Spilk Spiderbane \n\nSpiderbane can't take point without messing up the tracks, so he goes on fire support, instead. Padding (semi-)quietly behind the trackers, he readies shield and javelin, and keeps his eyes scanning well ahead.\n\n \n Spoiler \nAC -> 16\n Move Silently - (1d20+2)[ 8 ] \n Listen - (1d20+5)[ 9 ] \n Spot - (1d20+4)[ 8 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Seffbasilisk\n \n Spoiler \nI'd rather you keep it to the board roller if it'll have an effect on the game. If it is just for roleplaying purposes (such as a self-impossed Will save to see if you're frightened by something, or a self-impossed Fort save to see if you're \"overcome\" by your wounds and start defending instead of attacking, etc.)\n \n\n\nTo be continued...",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: sorry for the delay. I had a whole lot of stuff with my trombone to do, including a concert.\n\nIC: ...The Next Group. Please Come To the Exit of the Building as Your Name is Called: SHRELL VENIATE, TAZONEK, MAYNARD, LAEK LIZAN, MERRICK SPURNER, DAVID Mokein Sarkoth, direct son of Joleen Miran, was in charge of the new recruits. He seemed to never tke of his armor, and he was sure to polish his blade with blood and tweak his bow every day. According to the Mercenaries, he only uses the equipment of his defeated enemies. SHRELL VENIATE, TAZONEK, MAYNARD, LAEK LIZAN, MERRICK SPURNER, DAVID, Please Come To the Exit of the Building as Your Name is Called Mokein has apparently single handedly defeated Darik Orene, evil ruler of the island of Morinal, supposedly unbeatable.\n\nOOC: I give points for RP. play your character. ask questions or stay shy. Point out his gashacross his forehead or his weapons of pure destruction. Ask for lessons, make fun of him. Just play your character, do what they would do.",
"loss": false
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Tazonek got up walked over to the exit casually, up to Mokein \"ey, I was called?\nhm, you look a bit grumpy, is something bothering you?\"",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " David grumbled.\n As your name is called? Dire bull ****. David thought. He was growing rather impatient.\n The announcement rang out again, and by this time he didn't care anymore if they wanted specific order, he made his way to the exit regardless. As he arrived he was taken surprise by the wound across the gentlman's face.\n \"Whoa, did that hurt? I'm David by the way.\" \n\n Diplomacy check hoping to hide the sarcasm behind his question: (1d20+12)[ 23 ] ",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Laek slowly moves forward. I am Laek. My name. Me. Unarmed, with only a piece of light armour, traveling garments and a backpack on his body, Laek could be mistaken for a wandering salesman. He stops at the exit of the building, waiting for further instructions.",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " \"Woooo!!\" , Shrell lets slip out in a fit of excitment. \"They called me, time for action, lots of fun.\" Excitedly and possible a little bit much so, Shrell runs ahead of everyone, only stopping when he relizes he's ran past the only one that knows where they are going.",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " Bah! Let's hurry up and get this over with, I have spells to put in me book. Merrick grumbles as he shuffles along behind everyone else.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " I cast power word: bump!",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: Sorry guys. I was in middle of nowhere, pennsylvania for a couple of days.\n\nIC: I'll answer the questions one by one. Yes, I'm annoyed that I bring \"adventurers\" into a dungeoun just so I can save them. No, this is not utter bull **** and yes, I can read minds. The wound doesn't hurt, I'm immune to pain. Leak, you look like a commoner, I may need to kill you if you get in my way. Shrell, stop running like an idiot. Merrick, be quiet. We're going into a starting dungeoun. should you pass, you can come to the miran mercenaries. Otherwise, we let you leave. You will follow me now, out the door, to the dungeon. Should you have questions tell me them as you walk. 🫤 Obviously, Mokein has some troubles.\n\nOOC: yes, this guy reads minds.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Tazonek thinks This guy really reads minds!? huh must be spellcaster as well........aah! he must have heard that! he clears his mind so its completely blank and white.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " David smiles as he can't help but begin to think very dirty thoughts.\n \"Well then, let's get this done.\" \nDavid's smile cracks into a grin.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " Mokein thinks to himself. \"Blank mind, yeah right\" Tazonek, I'm not a mage. You see this blade right here? He unsheather his silver longsword, embedded with jewels at the hilt, sparkling at the blade with a dragon finely carved into it, with the letters KNS on it's tail. The only things I have with me are what I have taken by defeating in duels. Kamaro Sein was Derick Orene's right hand man. Orene actually fled, but Kamaro and I proposed a duel. Whoever won could rightfully take whatever was their opponents. Long and short, I won and took his blade and armor, And the blade gives me the ability to read minds and see into the future. Just then he shifts his mind sight to David. I won't be hesitant to kill you. He continues looking around, seeing the good, evil, law, intentions, and determining if they are mentally fit for the occasion. He checks over Laek, not bothering to point out his empty head. Alright, let's go. ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Tazonek follows while trying not to think about anything, but his thoughts keep going back to wondering how a shapechangers love life must be like.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " IC: \n\nOOC: drop the fact that he reads minds, I have an actual plot to get with. mess with him after you join the guild.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " OOC: ok, sorry couldn't resist.\n\nIC: Tazonek follows Mokein.",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " Merrick too follows the mercenary, still grumbling to himself about unneeded hassles, the weather, humans, elves, and a number of other things.",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Laek accepts the insults without complaint, and without any change in expression. The words register, but they don't seem to matter much to him. He simply follows the man with the sword who talks a lot. This triggers a faint memory in his mind: he is walking through a dark and very poorly lit cavern, his hands chained, another two more dwarfs similarly restrained walking in front of him. However, that brief scene fades as quickly as it appeared.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " Watching Laek's sparked thought with slight apparrent interest, he turns to the party, his back turned to a small cottage. Here, we have our test. If you are able to pass, you will be accepted. We have magically hidden the giant dungeon in this cottage as to not peek awareness from villagers. You must follow the mercenaries code in order to pass:\n\n1. Never lose a fight. This rule loses you some reputation in the guild, but will not kick you out.\n\n2: Never hit an opponent who is down, this is unhonerable.\n\n3: never hit an upponent who is not ready.\n\n4: never steal\n\n5: only take from your opponent if you have agreed on this beforehand.\n\nYou are on your own. I shall see you when you finish. He looks at his ring with a ruby in the middle. движение себя до тех пор пока последний палата He dissapears in a flash of light. you see a tiny ball of light head into the cottage.\n\nOOC: What do you do?",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"ok, lets go in\" Tazonek opened the door and stepped inside.",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " \"Since when did mercenaries care about honor? No matter, let's hurry this up\" He then followed Taz into the building.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"Honor among cutthroats for hire? This is new.\" \n David will enter.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"yea, when you logically think about it, mercs normally get hired to do most of the things the Miran Mercs code forbid........maybe they are appealing to paladins/common good/whatever.......\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " OOC: so sorry for not posting in like forever my comp hasnt been letting me on the site.\n\nIC: Having remained silent since being told to stop running shrell finally speaks up \"Stupid man telling me not to run. Whats the point of being fast if you cant prove it. Whatever, lets get this dungeon over with. It will be good to work with honorable mecenaries for a change.\" ",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Laek silently marches into the cottage. His nose smells the place, and his fingers twitch a little. But he makes no noise otherwise, for now.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " Right when you open the door, you realize that this is larger than the outside. walk forward about ten feet, and you find yourself on a twenty foot high ledge overseeing a grand dining hall. the large tables are empty, and the only people there seem to be a peasent sipping tea and a commoner reading a stack of fantasy books. in the back of the room is a Large door with five square indents in it. Near the back on the side walls are two normal doors placed symetrically, and the entire place is stone, smelling of sewage pipe. The peasent notices you and pokes the avid reader on the shoulder. After talking for a bit, they stand up and shout across the room. a crown appears upon the peasents head, and his fists and feat become shrouded in a red mist. Who Enters Our Dungeon? What is Your Business Here? Tatoos faintly glow on the reader.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " David looks at the two figures a little akwardly. But as they stood up and the tatoos and mist became visible he understood.\n\n \"Business? What makes you think we didn't find this place by accident?\" \n\n Diplomacy: (1d20+12)[ 15 ] \n And spellcraft for the mist and tatoos, in that order: (1d20+6)[ 16 ] \n (1d20+6)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " I think it would be best to tell the truth here Tazonek thought to himself\n \"well see we are guys that about to become Miran Mercenaries, and we have to go through the dungeon to pass the test. I'm Tazonek, Paladin of Freedom and the rest are um......actually I don't know who the rest are, we just met....\" ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: Necroswanso, your results:\n \n Spoiler \n Diplomacy - failed\n\nMist, you recognise this as a low level attack power booster usable on weapons.\n\nTatoos, You realize that the tatoos have some magical powers.\n \n\n\nIC: People Don't Just Waltz In Here By Accident. If You Truly are The Miran Mercenaries, Get Ready To Fight for Your lives. \n\nOOC: I will manually roll for initiative:\n\nPeasent-10\nReader-15\nTrizap-19\nThe Necroswanso-5\nSerow-22\nKanti-6\nThe Boyce-11\n\nA ladder appears on the ledge going downwards. It is Laek's Turn.\n\nNOTE: The enemies are 80 feet away laterally, and they are 20 feet below you.\n_________________________________________________\n\nBy the way, has anyone seen TehJu anywhere?",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " OOC: a six, thats crap. i hate being at the back of the pack. also is there a map or grid we could use or do just have to envision the distance and height?",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " It's cool, I gots a 5, which means DM rolled a 3 for me.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " Sorry Kanti, but I don't have any online image of the room.\n\nTrizap, if you wish, you can move now and serow can move after you.",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Laek, HP 45, AC23, PP 14\n http://www.myth-weavers.com/sheets/view.php?id=50210 \n Danger! \n\nThat is the first thought that runs through Laek's mind, the one word that pierces through the fog in his mind. His mind sees a cavern with an illithid coming to him, and from his view, hands that look like claws extend out to swipe at that monster.\n\n Swift: manifest Claws of the Beast, 3pp\n Standard: manifest Force Screen, 1pp\n Move: move towards the ladder",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " The reader immediately recognises this as psionics. Psions, the lesser mage! How fun this shall be! An evil grin comes over his face\n\nOOC: Trizap, you're up.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " The reader is probably a spellcaster or something since he recognized Laek as a Psion, I will attack him first, so that it will be easier to take down the peasant Tazonek thought quickly, he then jump down and rushed up to the reader and swung his longsword at him.\n\nJump: (1d20+3)[ 20 ] \nAttack: (1d20+1)[ 4 ] \nDamage (1d8+7)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: .......The guy is 80 feet away, trizap........... You would't have hit anyway, though. You don't take any damage from the jump, but don't reach the people.\n\nIC: Big group we have here. He says a couple of quick words, and then some more, and suddenly, fire begins shooting out of the peasents hands. I'd love to see you survive our next attack. We've been working on our strategy for several weeks now. The sorcerrer runs back 30 feet.\n\nOOC: Now it's your turn, the boyce.",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " Merrick's eyes narrow as he begins to focus on the battle. He glances at the sorcerer trying to glean what spell he's about to cast as well as the other magical effects. He snorts once, then pulls out a wand, he points it at the two and focuses. Soon there is a burst of light and a dog appears, immediately it charges at the nearest enemy and goes to bite him, its mouth filled with holy energy.\n\nOOC: Spellcraft rolls\n\nFiery hands- (1d20+10)[ 16 ] \nTattoos- (1d20+10)[ 15 ] \nMist- (1d20+10)[ 22 ] \n\nCelestial Dog: 6 hp 13 AC till next turn\n\nSmite attack- (1d20+4)[ 10 ] \n\nDamage- (1d4+1)[ 3 ] +1 if he's evil",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " The dog ges for the sorcerrer, and, not being able to react quick enough, has a small gash bitten into his leg. ...Please tell me you can do better than that. Sein, go! The peasent darts forward quickly, and you can tell that he was a monk, just enhanced with expeditious retreat. As he runs toward tazonek, his hand fire glows brighter and his body enveloped in a flaming bullet. he jumps up, though he lost his footing. he stubled, but picked himself up in time to run a circle around tazonek, staying out of his range, ending at Tazoneks back. Hello. He launches a fist strike, striking him in the chin, and dealing a whopping 17damage + 14 fire damage, knocking Tazonek back and almost KO'ing him. Odd, you aren't dead yet. must have missed 🫤 \n\nOOC: Now go, Kanti.",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " running in with a double move, up to 55 feet in. Straight line.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " IC: Since you used a double move, you moved up to the monk, but couldn't attack him. You're going to have to move faster. and you'll need to hit us. 😏 \n\n\nOOC: finally your turn, Necroswanso.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " David moves as close as possible, taking a double move and drawing a rapier per move action.\n \"What do you mean people can't 'waltz' in here accidentaly. People get lost in the woods all the time and ****.\" \nThe bard didn't really like these stranger's reasoning.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " Wow. The mercs really are desperate. You mean you don't even know? that messed up mega sword guy enchanted. you. This place is protected by magical barriers. However, you really should be able to beat us. people have killed us single handedly. \n\nOOC: Serow is up yet again.",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Enemy! \n\nLaek grabs the ladder and slides down it, moving towards the strange looking man who seems to know what he is.\n\nOOC: \n Spoiler \n\nI can't picture the scene anymore, so I'll just assume I can do it.\n\n Attack - (1d20+6)[ 24 ] \n[roll=Damage]1d6+1/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Try again\nDamage.\n[roll0]\n\nEDIT: Sigh. You roll for me, thanks.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: forgot to mention a house rule: critical threats occur when you're total attack bonus is in your threat range 😏\n\nIC: Your weapon hits him easily, right where the gash from the dog was adding an Additional 12 damage. Hmm. maybe you guys are capable. By the way, a little hint for you guys. When we die, loot us. we've got great weapons. Remember, we agreed on it beforehand. 😉 However, I doubt you'll beat us. my friend here's still on fire, and I've got plenty of spells left. \n\nOOC: Trizap's turn",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Tazonek got up \"man that hurt, your going down\" Tazonek slashed at the reader again.\n\nattack: (1d20+1)[ 7 ] \nDamage: (1d8+7)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " The reader easily sidesteps your attack. Take it easy, big man. This will all be over shortly. A quick counterattack and you are finished. He steps back a bit and sends five blue balls of magic towards trizap. Magic missle, oldest trick in the book. five hit you and deal 22 damage, AKA overkill. One down. \n\nOOC: don't worry, Trizap will get revived. This is supposed to be a hard encounter.",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " (ooc: Casters at least 9th level are ouch)\n\nMerrick is none too happy at how powerful the opponents must be, for the caster to send five magic missiles. That one would need to go down soon. A few arcane gestures and words later and a green arrow shot out of his hands at the sorcerer. He then drew out his already cocked crossbow.\n\nMeanwhile the dog once again tried to bite the spellcaster.\n\nRolls:\nRanged touch attack: [roll]1d20+4[roll]\nAcid arrow damage: (2d4)[ 3 ] \n\nDog attack: (1d20+2)[ 7 ] \nDamage: (1d4+1)[ 3 ] ",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " Actual Attack roll for Acid Arrow\n\n (1d20+4)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " The sorcerrer steps out of the way of the dog but into the arrow's aim. quite oddly, you could see that the arrow was about to hit his head, but swerved at the last second to puncture his arm. He pulled the arrow out of his arm, and blood streamed down from it. Hmph. That hurt. I'll give you a little break. I learned a spell that alters time. I just cast it, and time moves from the future to me. I can move now, but not for a while afterwards. His tattoos glow a bright green and you feel the space time continuim bend. he puts his finger into where the arrow was and sticks it into the air. смертельный! Blood soars from his body and the fists of the monk again blow with a red mist. You are fighting well! you may win this! But Herrin Sein doesn't die! The monk goes to attack Laek, and flames burst from his hands, dealing 19 damage to Laek. You guys are pretty persistent. Yer gonna be tough. \n\nOOC: The turns are flying by. Necroswanso's turn.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"What agreement? I was going to see what you have anyway, so I guess that's the agreement....But if I die, don't touch my stuff you weirdos!\" \n \n Spoiler \n\nMoving as close as he can to the closest target.\n If possible to make an attack this round he will.\n (1d20+5)[ 14 ] If hit: (1d6-1)[ 3 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " OOC:I think I was skipped. And this is kinda odd to do withpout a map.\nalso i apoligize for my inactivitey, though we are moving inturn anyways.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: sorry Kanti, you should go now.\n\nIC: You go for the monk, but he easily steps and dodges. I'm going to guess that you guys have never worked as a part of any team before. compliment each other, help out. The only reason we're standing a chance is because we know the strengths and weaknesses of each other. By the way, you seem to be on fire. The flaming bullet surrounding his body fades away now, but you take five pints of fire damage from it. the odd mist and crown are also gone now, leaving him as a standard monk.",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " IC: \"Of coarse we dont move as a team, we were taken from a crowd, and made to fight not five minutes later. Would you have us stop fighting you, to talk amongst our selves and plan a stratedgy.\" \nAs i speak i will appraoch the monk, if he's in range, and flurry of blows him\nfirst (1d20+4)[ 8 ] And damage (1d8+3)[ 10 ] \nsecond (1d20+4)[ 9 ] and damage (1d8+3)[ 7 ] \n\nafter attacking I'll use combat expertise to take Three points from my BAB and add them to my AC. for a total of 20.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Combat Expertise requires you to announce it's use as part of your attack action, subtracting the amount from your Base Attack, in this case you Flurry of Blows base attack, and adding it as a dodge bonus to your AC. Thus your flurry would only be at +1.\n You cann't choose to attack as a full attack action, and retroactively reduce your BAB to gain the benefit for the rest of the round, just like powerattacking.",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " the monk ducks to the left both time to avoid your punches. That's odd. When I joined the Mercs, They took groups. Dragons truly aint that great, though. He looked rather blank, not knowing what to say anymore.\n\nOOC: Go again, serow.",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Two simple words flash through Laek's mind: Pain! Return! \n Attack1 - (1d20+6)[ 17 ] \n Damage1 - (1d6+1)[ 6 ] \n Attack2 - (1d20+6)[ 7 ] \n Damage2 - (1d6+1)[ 2 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " OOC:so i was mistaken, doesnt matter much anyways. i miss and they will probally still hit me. so its not that big of a deal, ill just remember for future use! also you dont take it from your TAB you take it from BAB",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " The Sorcerrer is knocked by your first one but ducks by the second one. That really hurt! I wonder how much longer I can take this. Suddenly, time seems to skip, do to the celerity spell.\n\nOOC: yer up, the BOyce.",
"loss": true
},
{
"from": "human",
"prefix": "The Boyce:",
"value": " Merrick aims his crossbow and fires at the sorcerer even as his dog goes to bite again and the arrows magic flares up to damage him once more.\n\nRolls:\n\nMerrick- Attack (1d20+4)[ 15 ] \n\nDamage (1d10)[ 1 ] \n\nAcid Arrow: (2d4)[ 7 ] \n\nDog- Attack (1d20+2)[ 16 ] \n\nDamage (1d4+1)[ 5 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " He dodges the arrow, but is hit by the dog, knocking him out. You can't beat serrick hein... \n\nThe monk, seeing his comerade has been knocked unconsious, Jumps high up into the air and lands back on the table he was first sitting at. I must say, well done. most of you are relatively unharmed and you've defeated somebody far stronger than yourself. But this is only the begining. The monk picks up a yellow square tablet that seems to have some indistinguishable signet on it. This is a seal. In each room in this dungeoun there is a seal like this. When you put all five seals into the door in the back of the room, you reach the final challenge. the room directly to my friend's body, He says while pointing to and old door, should be best for you right now. As for your fallen friend, take him into that room. It has a seal and a reviving circle. good luck to you. The monk walks toward the sorcerrer's body, picks it up, and trudges to the door in the back, which automatically opens for him.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " David puts his weapons away, slightly confused.\n \"Am I the only person who feels they are not being taken seriously?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: Please do some inter-party interaction right now. I won't be available for most of thursday, friday, saturday, and sunday this weeekend.",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " \"That was just odd! Sending foes that strong at us must be some kind of joke. I'm starting to doubt if we can trust these mercenaries.\" Shrell says as he sits down. \"Not only do I think we are not being taken seriously, I believe I am severly under prepaired.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Verlaufen:",
"value": " OOC: k, i'm back. sorry i was away at an international competition for Future Problem Solving.\n\nIC: The door which you were told to go into glows with a red sign now.\n\nOOC: Tell me what you do.",
"loss": true
},
{
"from": "human",
"prefix": "Kanti:",
"value": " ooc:I sugest the revival of our fallen",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 44: Luc vs. Froy \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n\n Prince of Blades - Luc \n The Chilli God - Froy \n All combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "The_Chilli_God:",
"value": " Purchasing... Nothing!\n\nInit - (1d20+2)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Ref Flymolo \n\nLuc, sadly, loses by lethargy! Froy collects the spoils.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Yoshi vs. Elan the Elan \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Yoshi - Mavian \n Elan the Elan - Curtis \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "curtis:",
"value": " Initiative: (1d20-1)[ 15 ] \n\nBuying 5 alchemist's fires.",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " I won't be able to post Thursday - Sunday.",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " I'm back, people.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nElan the Elan is the winner by way of DQ",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " May your - oh, wait, he's not here.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Wolaifex vs. Grek Thur \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Wolaifex - Flymolo \n Grek Thur - KCmeir \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Sup flymolo. I haven't purchased anything yet, but if you do, I may.\n\n init - (1d20-6)[ -5 ] \n\nGood luck!",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Do you have money? I've got no money, ergo no purchases.\n\nWhat square do you start in? I automatically get at least a three for initiative, but I'll roll it anyway. (1d20+2)[ 10 ] \n\nI'm going to start in... W10. It's a good square.\n\nI'm so excited to be playing this guy. I've been waiting and waiting.😁",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " I start mounted, filling the entire blue dot.\n\nI will not buy anything. You start.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Okay, cool. I double move to C9. Your go.\n\n5/6 of the maximum theoretical base land speed at first level? Yes please.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Thanks for waiting.\n\nGrek has his spiked chain out.\n\nDouble move to Y/Z 9/10 (auto-success on ride check)\n\n[stats] \n Spoiler \n\nAC:14\nHP: 11/11\nCurrent Buffs: none\nLocation: Y/Z 9/10\nMounted: yes\n\nMOUNT'S STATS \n Spoiler \n\nAC:14/14\nHP: 22/22\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " I'm holding my sword. It's pointy.\n\nI move to M9 and rage. Your go.\n\n \n Spoiler \nI ready an action. Trigger: My opponent coming within 10'. Action: 5FS towards him, then hit him.\n \n\n\nStats. \n Spoiler \nAC 16, AB +9, damage 2d6+11. M9. hp15/15. Raged 1/9\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " round 2\n\nmove to O/P 9/10\n\ntrip attempt!!\n\n touch attack - (1d20+8)[ 22 ] vs touch AC\n trip attempt - (1d20+9)[ 27 ] opposed str check\n\nif trip successful,\n free attack - (1d20+8)[ 19 ] you get -4 to AC for being prone\n damage - (2d4+6)[ 10 ] \n\nDone\n\nEDIT: my stats\n \n Spoiler \n\nAC:14\nHP:11/11\nPosition: O/P 9/10\ncurrent buffs: none\nMounted: yes\nmount stats \n Spoiler \n\nAC:14\nHP:22/22\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " You certainly hit me and probably trip me. I have...26 str raged, so I need a 19 to stay upright.\n\nOn the other hand, you triggered my readied action!\n\nI hit you. Hard.\n\n (1d20+9)[ 13 ] AC 14\n\n (2d6+11)[ 20 ] you only have 11 hp...\n\nI did the math for personal edification once. I could kill your horse from a charge 60% of the time.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " I GOT A 4!!!!!! \n\nWhaddya know, I'm Elan. 😉\n \nI'm prone in N9 and take 7 damage. I'm at 10. This sucks. Hmm. Predicated on my failing the trip check!\n\nI have 18+4 racial =22, 26 raged, so a +8.\n\n (1d20+8)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " It really doesn't matter that much, but I think that your attack is invalid. I was a full five feet away, and you don't have reach.\n\nYou could not move and attack in one readied action as per the rules\nYou could not 5' step, as you had already moved the round.\n\nThe only real difference is that you are actually prone in M9, not N9.\n\nIf you disagree, I can quote SRD.\n\nIf, however, you agree that you are in M9, that makes it your turn.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Arp! You are completely right. That completely invalidates my entire previous action as damn stupid and completely illegal, unfortunately.\n\nCan I get a rewind, or is that pandering to the stupid?",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Well, I of course would oppose a rewind, simply because as it is, the situation is almost an assured victory for me.😉\n If you would like a ref review, however, I completely understand.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Oh, naturally. I think technically I'm good, because I did something impossible, or at the very least illegal.\n\nAlso, I'd like to put your build through its paces properly. If you trip me, I basically lose, and if I hit you, you lose. And you've got reach, but There is terrain to be exploited.\n\nI'll go fetch a ref then?",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nHmm. Odd case and I don't recall any precedents. The only illegal action that has occured is Wolaifex's choice of readied action. So, we'll let him change that (the action, not the condition). The only action that Wolaifex could take that would change events majorly would be to move, and that would provoke an AoO. Grek Thur can keep his attack rolls for the AoO in such a case.\n\nI think that should be fair.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Well, I am fine with that.\n\nIf Flymolo wants to set his ready action to move, I get AoO, and will make the attack as a trip attempt. It really doesn't change that much, the attack still hit, but I suppose you do get a new roll to resist the trip.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Originally Posted by Kyeudo \n GM Kyeudo \n\nHmm. Odd case and I don't recall any precedents. The only illegal action that has occured is Wolaifex's choice of readied action. So, we'll let him change that (the action, not the condition). The only action that Wolaifex could take that would change events majorly would be to move, and that would provoke an AoO. Grek Thur can keep his attack rolls for the AoO in such a case.\n\nI think that should be fair. \n \n\nMavianesque.\n\nAnd people keep forgetting the t.\n\nGive me a sec, my internet is acting up and I don't trust it with rolls atm.\n\nEdit: I hope I'm not being overbearing and annoying(😦), but I'm not even sure you get an AoO if I move. My original trigger was you coming withing 10', and my readied action takes place an instant before the event that triggers it, right? So you're 15' away when I take my action. As long as I go away from you and not off to the side, I should be fine. I still don't see how to win this one, though.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " I don't have any SRD yet, but that doesn't make sense. using sense, which could be wrong, if you were to ready an action to attack if someone came within 5 feet, and you triggered it right beforehand, you could not take your action, because they would be 10 feet away.\n\nLooking for RAW, but those be my thoughts.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Whee, RAW is on my side, for once.\n\n\n Readying an Action\nYou can ready a standard action, a move action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. Then, any time before your next action, you may take the readied action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character’s activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. Your initiative result changes. For the rest of the encounter, your initiative result is the count on which you took the readied action, and you act immediately ahead of the character whose action triggered your readied action.\n\nYou can take a 5-foot step as part of your readied action, but only if you don’t otherwise move any distance during the round. \n\n Copy+paste from the SRD here. \n\nKnowing me, there's something obvious about this I've missed, but it sure looks like I'm right.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nIf you want it to make sense, think of this situation suchly:\n\nYou pick up your foot and shift your weight to enter the square. You're committed to moving to that next square. Before you actually enter that square, your opponent scurries away. Well, at least the part about when the readied action starts makes sense. Kinda funny when you think of yourself, frozen with your foot out, leaning impossibly off balance long enough for your opponent to walk 30' away.\n\nAnyway, the long and short of it is, if the trigger is moving from X to Y, you're still in X as the readied action occurs.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Right, I see that about readied actions.\n\nStill need Flymolo to re-do his readied action (not the trigger, just the action), or to just stand there.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " I flee to the north east ! WEST! I go up the J-rank, ending in \n Spoiler \nJ4\n \n\n\nAnd really, it makes a little more sense if I have a 50' base land speed. Because I'm already about as fast as a horse, I may as well have ridiculous reflexes.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Oh! being trixy! going down an ally my horse can't follow! Well, I guess I'll have to go around!\n\nRound 2 (continued)\n \n Spoiler \n\nI had only 50 ft of movement used when he took the readied action, and my attack was illegal, so I will use the remainder of my action to complete a double move to J/K 1/2 by route of the ally between the buildings at P/Q. If I see him at any point along the way, I will change my move.\n \n\n\nNeed a LoS/ref Check",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@KC\n \n Spoiler \nAs you circle around the buildings, you see your prey at J4. You notice him when you are in the M/N squares.\n \n\n\n@FlyMolo\n \n Spoiler \nOh No! He went down the other alley and came up behind you!\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Then I do not change my destination. I end in J/K 1/2, but in moving there, I make sure I am outside his threatened squares.\n\nStats \n Spoiler \n\nHP:11/11\nAC:14\nMounted:yes\nCurrent Buffs: none\nmount stats:\nHP:22/22\nAC:14\n \n\n\nDone",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Alright, I 5FS and attack (you, not your horse.)\n\n (1d20+9)[ 20 ] AC 14 (2d6+11)[ 21 ] \n\nOh dice gods, let me get a 5 or greater. (Edit: did I just win?)",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " Koto, the tournament ref \n\nWill have to wait for Kciemir's actions, but if he does not post soon, he might get DQ.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Sry, I was looking for an out in this match. That was a sound victory for you.\nAlso, I couldn't believe I actually forgot about the five foot step! I actually did not think about it when I did actions! *facepalm*☹️",
"loss": true
},
{
"from": "human",
"prefix": "Bayar:",
"value": " If you think that you are truly dead, I am disapointed in you...",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Originally Posted by KCiemir \n Sry, I was looking for an out in this match. That was a sound victory for you.\nAlso, I couldn't believe I actually forgot about the five foot step! I actually did not think about it when I did actions! *facepalm*☹️ \n \n\nSorry, that's a bit of an oversight when you're playing a reach build.\n\nI wish I knew where to find that one feat that gave you 10' 5' steps. Yes, really. It was awesome. It was probably illegal, though. Ah well.\n\nGood build, guy. It could have easily beat me.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Originally Posted by FlyMolo \n I wish I knew where to find that one feat that gave you 10' 5' steps. \n \n\nIt's not a feat, it's a magic item. Sparring Dummy of the Master.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Has this been called officially? Or no?",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Officially, no. But the match is over by admission.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nWolaifex is winner!",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Rutee:",
"value": " The year is After Colony 95; Almost a century since Char Aznable dropped the Axis Colony on the Earth Sphere. This caused the collapse of the Federation, with affairs degenerating to what they were before the launch of the colonies; development screeched to a halt as humanity once again bickerred and fought. Then, in the last 40 years, humanity has been reforming, re-uniting. Many new colonies were established in space, most of which were this time firmly under the control of particular countries on Earth, and Mars itself was terraformed and colonized. The Earth Sphere has united under the banner of the new UN. A starship, containing advanced production facilities and powered by a strange substance never before seen by man, dubbed the \"Super Dimensional Fortress 1\", crashed on Macross Island. New breakthroughs were made in an experimental type of energy referred to as \"Getter energy\". However, even then, there were shadows of darker activity. The UN also founded a strong military wing; The Organization of Zodiac. OZ, as they were called, served as the vanguard in a short war to oppress the other colonies, many of which had been free following the collapse of the Federation. This wasn't the only sign of darker times; There were whisperings of conspiracy against the Colonies, and of widespread corruption in the UN.\n\nHowever, life continued as normal, for the most part, for humanity, though it was noteworthy that military development began to scale up as time passed. Then, one year ago, war erupted. A mysterious force of aliens, termed the Jovian Lizards, had begun attacks on the Earth and especially Mars, quickly annihilating the UN Spacy fleet stationed near Mars. Several of their bizarre \"Chulip\" battleships have already penetrated the Earth's defensive field, bringing with thetm a seemingly limitless number of robot armies. And they hardly stood alone in the strange enemies that were now assaulting the people of Earth. Strange mechanical beasts arose from the Earth, attacking cities indiscriminately, claiming to be of the Dinosaur Empire. Worst of all, major fleets were found in the outskirts of the Solar System, both of which had sent probing assaults on the Earth. One group introduced themselves as the Zentraedi, demanding that Earth surrender the SDF-1 to them or be destroyed. The other was the Glorfft, whom did not even offer such an option; They would conquer and subjugate the planet, all other considerations be damned.\n\nThe UN was besieged not merely by aliens or other non-human species; Humanity always has an awful sense of timing for these sorts of emergencies, and rather then uniting, it fractured. The still-subjugated colonies, sensing the UN's weakness unleashed their own secret weapons, revivals of the Gundam project that had so alterred the fighting a century ago, wanting nothing more then their own independence. Further, in the United States, Vice President Hawk staged a coup d'etat, rebuilding a nationalist fervor in the United States. He has assassinated the president and siezed many mecha, even those belonging to the UN, vastly swelling the United States' army. All of this, during the devastation that one often finds unleashed in the middle of a Gundam Fight\n\nDespite its occasional stupidity, however, humanity also produces heroes of an astounding caliber. The SDF-1 bravely (Or foolishly, depending on your outlook) activated the Dimensional Fortress, Folding itself and Macross Island out to the edges of the Solar System, leaving it to fend for itself, but removing pressure from the rest of the planet. Another unusual crashlanding came in New Jersey, where local mechanic Coop Cooplowski modified an Alien Robot from the future into a seemingly invincible war machine, soundly defeating the first Glorfft attack, which for some strange reason had launched itself on Jersey City. A mysterious Freedom Fighter, known only by his call sign, \"Metal Wolf\", has emerged in the United States, determined to free it from its heinous dictator, earning the label of 'terrorist' from the state-owned media. And the private corporation Nergal has launched its new High Mobility Battleship, the Nadesico, as a secret weapon against the Jovians. Getter Energy, once only theoretically usable, was now being used to power a new Super Robot, one that had sworn itself as the enemy of evil.\n\nThey, however, are hardly the only heroes resisting any of these great threats to the livelihood of the human race...\n\n\n\n Episode 1: Rude Interruption \n\nThe atmosphere is tense in throughout Jersey City. It has become a refuge, however temporary, for the last few people on the continent capable of resisting the rule of law. Or at least, the rule of the President, irrespective of what the law says. OZ holdouts who managed to escape imprisonment or death when America broke from the UN. Many of the more politically aware citizens, conscious of what Hawk was doing, had made arrangements to flee the country from Newark airport. There have been whispers that another attack will come in the morning.. Who will survive?",
"loss": false
},
{
"from": "human",
"prefix": "Tengu:",
"value": " Who knows why Nergal decided to perform some of the tests for their new prototype unit in Jersey City, even though they have better equipped facilities in other places? Was it because they ally themselves with the resistance, or for some other reason? Neither the public nor ordinary employers know the answer. However, there is no doubt that at least the test pilot, Victor Gartner, is against the new order. However, he doesn't show it currently, spending time before an open-air test scheduled for later today sitting in the co c kpit of the unit in question, Unbiegsam T, clad in his usual attire (including his indispensable scarf and a Digimon t-shirt) and reading a novel he got his hands on recently, Call of Aragrom.\n \"This... reads like a bad fanfic...\" With a face slightly blue from disgust, Victor looks up at the tense cityscape surrounding the facility, and the nearby airport. \"Everyone's nervous today... and they have good reasons, if those rumors are true!\" He grins in anticipation. \"First real combat...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " \"Oh, yeah. Come to Jersey, see the awesome homemade giant robots. Great idea. Come to Jersey, get stuck in the middle of a fascist takeover. Why don't they put that in any of their pamphlets? Garden State my ass...\" \n\nThe above muttering comes from somewhere in the confines of a cluttered, rented warehouse in downtown Jersey City, where Rich Carols is elbow-deep in final flight preparations of his custom-built mech.\n\n \"Should have stayed in Arizona,\" he adds, as he slams shut the hatch he was working on and perfunctorily wipes the accumulated motor oil off his hands. \"They expect armed anti-government militias out there...\" \n\nRich Carols is a tall, gangly man currently clad in overalls and covered in motor oil (which largely serves to cover the regular oil that comes from living out of one's car/giant robot for a few days instead of springing for a flight and a hotel room. His thick glasses are protected by a pair of sports goggles that he also wipes clean before mounting the ladder to the cockpit of the Czar Custom test frame.\n\n \"Well, looks like I won't get to meet Mr. Cooplowski. Ah well. If he responds to fans the way that Saotome guy responds to fan- mail , I'm probably better off.\" Rich shudders, remembering the very heated (to the point of exploding) correspondence that encouraged him to try his luck visiting Jersey City instead of Japan.\n\nEntering the cockpit, he boots up the Czar's systems, running quickly down the pre-launch checklist, the mech's operating system reporting all flags green as he opens up the radar to scan the situation outside his impromptu hangar.\n\n \"Let's see...civvies, OZ, US Army outside of town, more civvies...flight frame confirmed engaged...who else have we got out there...?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " \"Maaan, this is boring ! Why the hell do we have to babysit some stuffy corpies hightailing outta here, anyhow?\" The annoyed tone belongs to Yuuki Kobayashi, sergeant and self-proclaimed ace of the Crimson Falcon Company, currently contracted to protect the evacuating personnel of some international corporation or other. He didn't really pay attention during the briefing.\n\nAt the moment, CFC's ace is lying limply in a lawn chair set up on an airport hangar's roof, drinking Coke and staring at the sky, waiting for something to happen. Even his normally spiky hair seems to be feeling down. His unit, a customised Asplund Mark IV, stands by the hangar with its hatch open and systems on standby.",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " At the same time, a Mithril Arm Slave stood guard at the airport's runways, overseeing the evacuation of those who didn't decide to stay behind. A brave vanguard of justice, consisting of but a single mecha. Giant rifle in hand, the robot observes the surroundings cautiously, like if an enemy could ambush it from around every corner. It also carries some kind of another weapon slung across its back - an observer could mistake it for a sniper rifle.\n\n \"Everyone...\" The AS stops surveying the surroundings for a brief moment as a voice, clearly belonging to a young woman, bursts out from speakers all over the airport. \"Please withstand from rash acts and follow the instructions of security personnel. Thank you very much for your cooperation!\" \n\nMaria Enkidu cut the broadcast and sighed. Public speaking like that wasn't her strong point, but at least this time she managed not to start her (hopefully) reassuring message with an uncertain \"umm\" or \"ahem\". It doesn't help that this is her first real assignment, at least the first that looks so dangerous. When will reinforcements arrive?\n \"Beo-chan, perform an area scan. Tell me if enemy or unidentified units appear.\" \n\n\"Roger. No bogeys detected. Continuing radar survey.\" It's a good think M9s are equipped with AI systems. This one is no exception, but then - it's not an ordinary M9 either.",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " Kurt opened his cabinet, shoved his hand in without looking, and pulled out a cheap packet of instant noodles. It was always noodles, ever since he took Streifengan for himself; mechanics with the skills to work on the bird didn't come cheap, and neither did their silence. He flipped the tightly-wound ball of cheap carbs into a pot of boiling water and sat down in front of the apartment's small TV to wait for dinner to finish.\n\n\"President\" Hawk's favorite address was being replayed on the primary news channel, again. Kurt hoped Metal Wolf would destroy whatever facility was holding the master tape of that speech, as he did every time the Vice President's bastard face showed on the screen. Kurt clicked onwards. The official media was as dull as ever..\n\n\"Ah.\" A pirate channel, one of the many that would hack their way onto the screen for maybe half an hour before packing up and hiding. This one claimed to have a secret report.\n\n\"Combat tomorrow? Oh.. that will be fun.\" Kurt's eyes sparkled. Maybe the aliens would bring some new toys. Or Hawk would roll in with some new proto in another attempt to draw out and bring down Metal Wolf. Or the infamous Megas might deploy, or.. Kurt stepped outside and went to check on Streifengan. All the fun stuff got revealed at flash points like Jersey City, and he needed his bird to be in proper shape to go check it out. Meanwhile, a pot of instant noodles boiled over and welded themselves to the bottom as a mess of charred black string.",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " Civilians filed onto what transportation could be found. Well, many did. To the dismay of many of the defenders, popular support sided, to an extent, with the 'President'. Those brave sheep, however, weren't quite brave enough to actually protest; Who would, when they'd be shouting at humongous mecha? Still, despite a general sense of nationalism, there were still quite a few who had the good sense to leave. The tension was rather palpable in the atmosphere, with an expectation (Or hope, for some of the more.. zealous citizens) of violence. This was to be the last wave of escapees from the country, and everyone knew it. Richard would be better able to bring his army to bear within the next few days, and any civilian aircraft on their way to the US were diverted. The UN, of course, had to simply accept their losses; There was no way to reinforce any defenders in North America simply because they had to keep their forces. The tension finally broke at dusk,as warning shots were fired. \n\n\"Attention terrorist holdouts!\" A message blazed out over all radio channels, even civilian ones. Apparently, the US Army was willing to break radio silence before their attack. \"We'd like to give you one last chance to give up your wicked ways and surrender peacefully! Just come out of your robots with your hands up and we won't kill you!\"\n\n Maria \n Her comm crackled to life as the ultimatum cleared off the air, orders being issued to her squadron. \"...We want Urisuz 8, Urisuz 9, and Urisuz 10 to head for the Leo group at point 2577 and support them. ... And remember to retreat if things get too hairy. Fall back to the airport if things get too bad.\" Alongside her, one of the Arm Slaves towards her side nodded her onward, making a 'Let's go' motion with its arms as it moved out; The AI brought up a map of the city, detailing the fastest route to the point on the northwest where Maria was supposed to be moving. \"The bulk of their force is.. Leos and Virgos? They also have a fair number of conventional assault vehicles... this may be more difficult then we previously anticipated. Stay on your toes, everyone. Or, what was that phrase you pilots always use? Oh there's no time. Establishing radio silence.\" \n Yuuki \n The screen in Asplund's cockpit came alive, with a continuous beep. Assuming he checks it, it effectively reads \"They've come. We need you to sorty until our plane can take off. We've made arrangements for your extrication with Mythril \n Victor \n A screen appears next to your head, with the rather irritable, but cute, secretary of the local Nergal branch coming in. \"I do hope you can tear yourself away from your novel long enough to do your job...\" she dryly commented, another screen popping up just beneath her own portrait. This one had a map detailing the situation on the ground. A bunch of red marks at the edge of the city, presumably meant for the US army, with a bunch of blue ones at various positions inside the city limits. \"We've been subcontracted, if you will; You're to deploy and assist the local resistance in the battle. Keep the military from gaining a proper foothold in the city until we give the signal to retreat. Your means of retreat will be a transport waiting for you here.\" A marker appears on the map. \"You are also to retreat if the unit is too badly damaged. We can't afford to lose you.\" How.. uncharacteristically kind. ",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"O... orders acknowledged! I am en route.\" Maria confirms the received objectives. She feels tired after an all-nighter of guarding, which doesn't help matters. But there's no helping it - her Arm Slave quickly moves out, running towards the destination point.\n \"Leo, Virgo? That does not look good... but I can't give up even before the battle starts!\" She says to herself - the radio is turned off at the moment.\n\n \"But they even gave us a chance to surrender. No - they even killed their own president, they will for sure do the same to us!\" Sweat starts to break on her neck. The sooner she and other Mithril mecha arrive at the destination, the better - less time to imagine scary things that way.\nWatching that realistic and very graphic horror movie about a government serial killer turned into a murdering ghost several days ago didn't help. At all.",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " As soon as he hears the beep, Yuuki tosses aside the half-filled soda can and dashes to the Asp. He leaps to the cockpit and in a show of agility practised by mecha jockeys everywhere, simultaneously pulls on the upper half of his flight suit, hooks the headset around his ear and flicks the switches to wake the system up. \"Copy that. I need you to feed me the creeps' positions, and don't forget to patch me through to Mythril.\" \n\nAs the Asplund's four \"eyes\" flare into life and the screens begin displaying camera feed, Yuuki can't help but grin. Ohh, been waitin' for this. ",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " \"This is why I voted for the other guy,\" Rich says, going over his machines' controls one last time. \"No one ever pays attention to the vice president...'oh, so what if he's evil? It's not like he'll ever get into power'...morons.\" \n \"RIGHT!\" he shouts, more passionately, as everything finally comes up green on his console. \"For justice, and the great state of New Jersey!\" \n And clearing airspace so I can, you know, leave in an armed vehicle. \n\nTaking several deep breaths to steady himself, Rich arms his weapons and walks out of his impromptu hangar into the street, the flight thrusters strapped to his machine's bulky outer frame warming up.\n\n \"Attention, fascist *****!\" he responds over a civilian emergency channel, assuming the military would definitely be monitoring that. \"In the words of a Great American, you can have my guns when you pry them from my cold, dead hands!\" \n Let's show them what you can do, Czar. ",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " Victor drops his shoulders and throws the book somewhere to the cockpit when hearing the comment, only to brighten up and grin after hearing the rest of the orders. \"Roger that! It's the job of people in huge robots to protect these innocents who don't have that luxury, after all! Let's see...\" He raises his thumb and looks at the console briefly. \"Ahem...All systems active and working correctly, energy at 98%, ammunition completely loaded... Unbiegsam T, ready to launch! Ha, I always wanted to say that! And I always wanted to say that I always wanted to say that.\" So much for launching, though - Unbieg just starts walking from the pad it was located on, its giant machine gun on its shoulder, heading towards the enemies with a steady pace - but slow enough to notice and not stomp on cars and people. When Victor is close to the enemies, he lowers his weapon and grips it with both hands in a more battle-ready position, and kneels behind the most nearby conveniently empty building (these are rather common in Jersey City, aren't they?). If he sees any of the other defenders nearby, he tries to establish a radio link.\n \"Yo. I hope you don't mind Nergal helping you out in disappointing the president.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " Hearing the radio contact, Rich responds over whatever channel it was on. \"Nergal Heavy Industries? What's a corporate mech doing hanging out in oooh, is that a new model? That's not part of the Aestivalis line, is it? What kind of powerplant have you got? Are they putting PT engines in individual units now? Why haven't I seen that in a trade mag?...\" \n\nRich will go on like that for a while if not stopped, seeming to be rather distracted from his Noble Defense of the Innocent for the moment.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " \"Glad you asked! No, Unbiegsam T is not an Aestivalis, it's a test model - now that you mention it, your mech doesn't look as if it was mass-produced, either! Although for different reasons...\" Victor smiles to himself in amusement. \"Anyway! Unbieg has very heavy armor, so they could reverse the usual... err!\" He shakes his head quickly. \"No no, all specifics are classified! Sorry, all I can tell you about it is that its weapons pack quite a punch. A punch right into Hawk's face!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " If Maria manages to arrive at the destination unbothered, she cannot help but feel relief that other mecha are there as reinforcements.\n \"There is so many of us - I feel that we really can do it!\" With this thought in her mind, she establishes radio communication with nearby allies.\n \"H... hello. Thank you for your support at this difficult moment. I am looking forward to working with you all.\" \nShe moves her sight from video feed screens to radar displays and forth, making sure to note details of the surroundings - at least the ones that are a significant advantage in combat.\n \"Please assist each other, attacking already damaged units, and take cover to be more difficult to hit. Everyone, do your best!\" Maria tries to sound cheerful and reassuring. It's hard to worry hearing her allies being in high spirits themselves.\n\nA few questions - how does the terrain look? Are there any good places to take position in or behind? And most importantly, how many units does our side have, and does radar pick up any hostiles?",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " Streifengan carefully ducked under a low doorframe on its way to the relatively open space of the storage lot. Kurt paused there to consider his options. On the one hand, there were enemies surrounding the city who would confiscate his mech at the very least. He thought maybe he should go ahead and get out before the real fighting started. On the other hand, he was pretty sure none of the Army units out there could possibly catch Streifengan, so he could take off for more hospitable lands whenever he wanted.. and since that was so, there couldn't be any harm in at least finding out what or who else was in the area.\n\nThe Strei rocketed into the air over Jersey City and flew a couple of rapid circles. \"Gah, no, boring, boring, Mithril, bingo!\" 2 unidentifiable frames inside the city. 2 apparently completely new mechs. This was going to be a good day indeed. All thoughts of fleeing the city vanished from Kurt's mind as he neatly dropped down near Unbiegsam and the Czar and started rattling off a stream of questions to both, much like those Rich had just finished asking of Victor.",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " Similar rallying cries break out amongst the UN Defenders, and the artillery Leos answer the warning shots with actual fire, aiming at the garish Red, White, and Blue mecha that issued the warning. Proving that there is indeed a Stormtrooper Marksmanship Academy, none of the shots were direct hits. \n\n\"It's a shame you terrorists don't believe in American Justice!\" he shouts, tanks trundling into position to begin indirect fire as the assorted mecha began their charge on the defenders positions. The seeming commander's legs braced themselves, heels dropping down to provide more support as it levels an enormous gun-arm towards the sky. \"Offer accepted! A shot sends the unit back a few meters, though it goes a bit wide from the Czar's position. The Virgos quickly transformed into their flight forms, launching towards the skies, hoping to establish aerial supremacy over the while the Leos and other assorted siezed mecha charge ahead with artillery support, the first line of buildings exploding, the Leos hiding there firing back as best they can. \n Yuuki: \n\"Roger. Establishing communications now. You'll be put through to.. Urisuz 9\" comes through his comm, as it shifts to the Mythril fighter, shots whizzing overhead as the battle begins in earnest. Battlefield information, probably obtained from same, is fed through to your HUD to help you track the flow of battle. \n Victor: \n\"Instead of spilling corporate secrets..\" the irritable comm officer chimes in, \"Please try and find a time to hit these mechs.\" A marker highlights a small squad of Aestivalis, obviously commandeered. \"We'd like to deny the US as many opportunities to reverse engineer our equipment as possible..\" Information on all enemy units began flooding onto small screens nearby, ready to be maximized if desired, all to the lower side. \n Maria: \n Her two squaddies engaged their ECS as the fire began, 10 motioning towards the leader as her comm beeped for her attention. Her AI pointed out where the other M-9s were, to help keep her appraised of allies. ",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " \"Urisuz 9, this is Yuuki Kobayashi of the Crimson Falcons. Sounds a bit like there's something exciting happening over there, so I hope ya don't mind me buttin' in for a bit,\" Yuuki chatters into the radio and gently slides the throttle levers forward. The exhausts along the two wing-like vanes on the Asplund's back start glowing blue, and the giant robot rises gently off the airport tarmac.\n\nYuuki takes a moment to flex his fingers, before he takes a good grip of the controls and shoves the throttle open. The Asplund leaves two streaks of azure hanging in the air as it speeds to the front lines.",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " Maria follows the example of other M9s, activating ECS of her Arm Slave. It should make her nigh undetectable by normal means - at least until the enemies start to actively search for her, instead of just targetting the closest mecha or whatever tactic mooks normally use.\n\n \"This is Ma... I mean, Urisuz 9. I read you - thank you for assistance. Watch yourself out there.\" \n \"And don't do anything reckless! Providing cover fire!\" \n\nThe already-invisible Beobachter raises its machine gun. Unless something unexpected happens, Maria aims for the closest Virgo and fires her weapon, releasing a barrage of bullets towards the enemy mobile suit.\n \"You're going down!\" Virgo are pilotless \"dolls\", if Maria recalls correctly. That's a relief - these guys are really aggressive, but she still doesn't feel comfortable targetting other humans.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " Hey, it's not that they are going to reverse-engineer Unbieg from the scraps of information I babbled to them... \n \"I am to test Unbiegsam's capabilities against previous Nergal products in actual field combat, hmm? Okay, understood! Although the results might not be completely accurate - there is a difference in piloting skills too, after all!\" \nVictor taps the goggles on his forehead and closes his eyes for a moment, taking a deep breath. (Activating Alert.) After that, he quickly scans the information received,checking if any enemy is within around 350 metres. If there are any...\n \"Let's do this! Unbieg, dash, full speed ahead!!\" Victor springs to the side from behind of his cover, and presses a button to which all the accelerating devices are hardwired (not a part of original design).The heavy mech rushes forward, raising a cloud of dust, its velocity quickly increasing to almost absurd levels, the boosters at its feet and back flashing as it almost flies right above the ground instead of running!\n \"Pierce the enemy's armor and strike his black soul, Unbieg! Giga Drill Brea... ahem! Assault Bayonet!\" With full force, Victor stabs his weapon at his target, the chain blade activating right before the strike.\n\n(Using Accel there. The target is one of the Aestis if they're close enough, if not then it's the closest enemy mech. If none are close enough... then I'll do something else.)",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " (Initiative 13)\n\n \"Air combat, eh?\" Rich says. \"I got this. Forcefield engage! Czar custom, hassha !\" \n\nGravitational thrusters from points around the machine's bulky upper frame as the kitbashed machine launches into the air and focuses in on one of the US Army Tauruses, an underslung mecha-sized rifle gripped in each arm.\n\n Let's see...Tauruses, variable config, 1 beam cannon apiece, no other offensive weaponry. Veritechs' cheap little cousins. Let's see what I can do. \n\nThe Czar moves in within 200 meters (assuming it can, I'm bad with speed and spatial relations) of one of the Tauruses and opens fire with a pair of explosive shells.",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " The visor of Kurt's helmet automatically darkened to compensate for the flare of Unbiegsam and the Czar taking off. He blinked, momentarily bewildered as to why they'd left. \"Uh? Oh, come on! That was interesting .. oh! Fight's starting! Right! Ok.. systems green, MFWS engage!\" The top of Streifengan's uppermost vane slid back to reveal a rifle-like weapon neatly lodged above a row of glowy lights. A puff of dramatically-lit smoke concealed the action of a simple mechanical catapult launching the weapon clear of its socket and over the mech's head. Streifengan reached upwards, neatly intercepting the gun, which *clicked* into place.\n\nKurt grinned wildly. This was the really fun part. He slammed the throttle all the way open, resulting in the comfortingly familiar synth voice of Strei's computer warning \"You are exceeding known safety parameters.. please reduce velocity and return to base for examination of mech.\" The Streifengan blitzed up into the sky on a direct course for the Taurus squadrons. Kurtis levelled his gun and eyeballed the range. \"Alright! As a very wise man once said..\" The MFWS opened fire in Schnabel mode, delivering several rounds toward the foremost Taurus. \"... show me your moves! \"",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " Our heroes were apparently quite quick on the ball. Their quick reflexes gave them the first clean shots of the battle, with the Unbiegsam rocketing towards one of the Aestivalises, his bayonet breaking through the Distortion Field to damage the mecha underneath. The impaled Aesti quickly drew it's knife, moving to stab the Unbieg's exposed arm while the other three shifted their position to get clear shots with their rifles. \"Hah, what a rookie, charging us all alone like that!\" Their standard issue assault rifles punctuating their assorted jeers with gunfire.\n\nThe Taurus that Maria had fired on wasn't quite so lucky; Caught off guard by the cloaked Arm Slave, it suffered massive damage to its systems, not even realizing it was under fire until it was too late; It only barely managed to barrel roll out of the way of the Asplund's saber strike, leaving itself open to the Streifengans' MWFS. In a beautiful display of synergy, the Czar picks up on the battered Mobile Suit, detonating it quite nicely with its Canister Rifle. The other Tauruses rocketed towards our airborne heroes, hoping that a high speed dogfight would keep snipers from actually hitting. They split off, moving in formation, hoping to mass, beam cannons roaring a retort.. \"A heart that loves America is a heart that accepts the rule of its president!\"\n\n In the distance, meanwhile, the Leos were taking heavy fire from the US Army's more conventional mobile, providing cover for the command unit to take another good shot at the mouthy 'terrorist' that dared attack him. He took careful aim, firing another shot at the Czar. ",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " \"Try your best not to cry when you get beaten by a rookie, then!\" Victor likes using radio to communicate with enemies, too.\n\nUnbieg springs to the side with agility unexpected from such a large and heavy machine, dodging the knife's strike and letting the barrage of bullets fly past it, possibly causing more collateral damage to the city.\n\n \"Save your time and punch out already!\" The mech arcs its fist in a powerful hook at the already-damaged Aestivalis, aiming at the already damaged element. When the attack connects, it's accompanied by an explosion of a Claymore-like charge, unloaded from Unbiegsam's wrist.",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " \"Reckless? I'm a mecha jock, darlin'. Reckless's what I do for a livin'.\" Yuuki's grin is beginning to show an unnatural amount of teeth as the scenery around him is filled with particle beams from the Tauruses' cannon.\n\nHe nudges the throttle even further, quickly closing the gap between the Leos and the Asplund and aiming straight for the Gorgon. A second blade folds out from the Asp's left arm, locks to cover the fist and vibrates to life with a high-pitched screech that is drowned by the chaos. \"Goin' for the head honcho. Wouldn't mind if someone swept this trash off my path.\" \n \"Hear that? Yer in my way! Scram!\" he yells as he slashes the Asplund's two swords across the body of the first Leo that tries to make a stand.",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"Yes! One enemy is down - we can do it!\" \n \"H... hey! Wait a second please! How do you intend to make a living if you get killed!\" Maria cannot help but sigh at the show of Yuuki's crazed bravado. Still, it's best if he made out of it alive.\n \"I have your back!\" She focuses on one of the Taurus units that are trying to take Asplund down, raises her machine rifle, taking aim. She tries to ignore the surroundings just for a short while, taking note only of her target and its possible weak spots - then fires a volley of bullets!\nOf course, it helps that ACM makes you impossible to see.",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " \"Ha! That's what you get for mes--JESUS CHRIST!\" comments Rich as he dodges the incoming beam barrage from the remaining Tauruses, along with the followup from their commander. As the flight-moded suits charged toward his position, he dashes back toward them , angling up and over the formation and spinning to attack the center Taurus from behind.\n\n Hm. Rangefinders are screwy. I'll need to adjust the power output when I land...I mean \"Yee-ha!\" he says as he fires another pair of shells.",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " The Asplund's wild dash towards the front left it in an interesting position; Although it was now perfectly in range of the assorted peons, it was also difficult for the Tauruses to target, only two taking the shot. The cover fire that the Czar, Streifengans, and Beobachter laid down destroyed one of those Tauruses before it got a chance to properly line up a shot, Maria's sniper rifle damaging one of the vulnerable thrusters, allowing the Strei's Schnabel and Victor's Canister Rifle to mow the mobile suit down. The Asp's wild charge, meanwhile, gave the mecha the extra force it needed, its two swords gutting the first Leo in its path, the Leo falling to its knees as the Asp left it behind, exploding moments afterwards. \n\n\"Hmph. They're not just lucky.\" muttered the commander, concentrating carefully on the charging Asplund, another shell let loose towards its position. \"Tanks, I want you to focus on the one in front. I also want a squad of Leos to break off from the main attack and get him. We can't let them keep on like this..\" Maria could see on her HUD that an Arm Slave was setting up in a sniper position towards the edge of the city, where the fighting was at its thickest.\n\nAlmost in a private war of his own, the Unbiegsam rocked the first Aestivalis hard, destroying the stolen mecha. The other three didn't take to their squaddie's death quite so well as one might have hoped, however, lashing out with all their love, fury, and allll their sorrow! The three mechs entered into a triangle formation, with the two Aestis in the back launching suppressing fire, hoping to box the Unbieg in while the third dashed inward, field knife extended, Distortion Field forming into a point ",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"Give up, I beg you! There is no need to sacrifice your lives for a cause that is clearly evil!\" As futile as these efforts may be, Maria tries to persuade the enemies to stop attacking.\n\n \"Good.\" She smiles seeing another AS taking a good position in the different part of the area. Of course, this reaction will be far too preemptive if it turns out the Arm Slave is yet another enemy - is it one of the allies, or a different unit that appeared like if from nowhere? You didn't mention that part.\n \"I... cannot let you do that!\" And that's the reaction for the commander's order, as he sets the tanks loose, ordering them to focus on one target. \"I'll use - this!\" \n\nStill grabbing the rifle in one arm, albeit rising it high above its head, Maria's AS reaches backward for her second weapon. This gun's barrel is long like if it was a sniper rifle, and it has a large optical scope - but it's also connected to Beobachter's back with some kind of cord. Maria aims carefully, albeit with only one hand...\n \"This is the first time this is used in a real battle... unlocking the blockade! Fire!\" \nBeobachter braces itself, lowering its stance. Although cloaked, the AS starts to become partially visible for a brief moment, as the cord connecting the weapon and the mecha starts to glow with power - and subsequently, so does the end of the rifle's barrel! A low buzzing noise is heard just before the gun fires a shining stream of energy, its momentum pushing Beobachter back a yard or two, leaving ruts in whatever type of ground the AS was standing on. The energy missile, accompanied by smaller, snaking beams, bursts straight towards one of the tanks.",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " Yuuki's barely left the day's first catch behind when he realizes he staring right down the barrel of the Gorgon's cannon. \"Aw, crap .\" \n\nThe force of the blast knocks the Asplund violently aside and warning messages flood the monitors inside. Before Yuuki can reorient himself, two tanks draw a bead on the mech. However, as the smoke clears the Asp is still standing, even despite a ragged hole in its midsection armour and two deep dents in where the tank shells deflected off.\n\n \"Nice gun ya got there,\" Yuuki says and throws the Asplund to full speed, leaving the Americans shooting at air. He seems to disregard certain laws of physics related to inertia as he weaves through the beams and shells. \"Let's see how tough ya look when someone cuts it off!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " \"Hey! Over there! Um...good guy who just got shot!\" Rich shouts to Yuuki. \"Do this really quick...\" \n\nRich spouts off several seconds' worth of rapidfire technical instructions on how Yuuki can compensate for the damage to his suit and avoid causing any further damage to himself in a draining-but-efficient display of field repair knowledge. \"...and that's why duct tape is standard issue among all known military mecha corps.\" \n\n(Casting Trust to heal 80 HP to the Asplund).\n\n \"Phew.\" Noting the swarm of Tauruses still swooping around for another attack, Rich begins marking a cluster of them in his targeting computer.\n\n We need to finish these guys quicker... he thinks as he confirms radar locks on one unlucky group and stabilizes his mech in the air.\n\nHydraulic ports on the shoulders of his mech open to reveal large clusters of rockets, which fire out in a steel rain-style swarm, arcing through the air to intercept their targets. \"Take this, and thank UN Spacy for the world's vast guided missile surplus!\" ",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " Streifengan effortlessly sideslipped the one beam that came anywhere near disrupting its travel toward a more interesting fight. \"Hah. Your kung-fu is no good here.\" Kurt put his attention back on watching where he was going and noticed that his flight-path to the Gorgon was going to roughly intersect with the path of the Asplund. He'd get there first, naturally, not least because the other mech didn't have the luxury of just skipping over all the intervening mooks.. well, he could give a little help with them, at least.\n\nKurtis reduced Strei's speed and altitude, the better to not completely overshoot his much slower targets. A moderate correction put him directly in line with one of the Leos. He relied on his natural sense of space to make the shot and pulled the trigger to release a round that should end up, approximately speaking, inside the Leo's head.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " \"I can see what you're trying to do!\" Victor tries to parry the incoming blow with his bayonet, as well as jump back to avoid the hail of bullets coming into his way. He doesn't manage to avoid all the blows completely, though, and the knife pierces Unbiegsam's defending arm.\n \"Argh, I was too slow?! Eat this - Domino Boost Uppercut!\" The heavy mech jumps back, and quickly charges once again into the direction of the Aestivalis that hit it, attacking it with a jumping uppercut, of course combined with an explosion. Not only does this attack send the enemy flying, but also, if Victor's calculations are correct, he should crash down on another of the Aestis.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " (Victor is also using Alert!)",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " Victor's furious assault was for naught, as the aestivalis, whether through luck or actual skill (Probably luck), managed to leap out of the way of his super great special attack, opening up with rifle fire, his comrades doing similar.\n\nOn the front lines, even with the heroes distracting from the fight, OZ seemed to be taking heavy losses, though it wasn't entirely clear from what; Mobile suits were exploding amidst surprised cries, seemingly . More of the American Leos, as such, were turning from the OZ suits towards our intrepid heroes, opening fire, though the Streifengans managed to nearly disassemble one with its attempted headshot, missing just enough to take off the units shield arm instead, with the mobile suit fumbling to get a shot off on the mech. Still, Leos moved to encircle the foremost pair of heroes. However, they found themselves interrupted by a thunderous cry. \n\n\"Here comes a new challenger!\" rang from the heavens, as an enormous blue robot crashed down into one Leo with a foot in a sublime attack, before leaping off and crashing a second kick into the head of another Leo, travelling through it.. then crashing into the ground. An awkward moment of silence ensues until the Megas gets back up, quickly entering a combat pose. \"I told you guys already. Get the hell out of my town!\"\n\n\"The famous Megas.. you'll be handing that mech over to us now.\" smirked Simmons. \"A true patriot wou- ARGH!\" The larger missile lanced through the mech, the smaller energy beams lacing across the mech's torso. \"Where the hell was that from!\" the corrupt commander shouted, quickly taking aim at the Asplund again before launching another shell. \n\n\"Let them take care of him.\" Kiva calmly advised. \"Take care of some of these small fries. The less ridiculously painted ones seem to be losing.\" \"Ahh, fine. Always stealing my thunder, I tell ya..\" complained Coop as he turned his attention to the mook mechs. The arrival of Rich's idol augmented the pilot's burning blood, the MaX Missiles overwhelming several Tauruses, with one detonating outright, the pilots scattering to avoid being struck with such an intensely powerful attack again, swerving. Several of of the surviving Tauruses moved to attack the Czar, hoping to shoot it down before it could repeat such a powerful attack; The damaged ones moved towards various Mythril Snipers, now that the battle has begun and they've revealed their positions. Doesn't look like we can take the city still.. We'll pull out soon. Need to damage their forces just a bit more, for the glory of the United States!\n\n Did you know that there's a sense of Karma in the universe. One good turn deserves another, as they say.. \"That's the problem with snipers.. they never pay attention to their surroundings...\" Came a voice to Maria's left, a mech heretofore cloaked making its presence known with a high speed dash towards the Beobachter. It hefted a large scythe at the Beobachter, the high speed slash raking across the mech's midsection. \"All of you can go ahead and die!\" The pilot's voice rang out across the battlefield, the mech's pitch black upper body contrasting with the almost pure white lower, scythe raised to continue the reaping. ",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " A flash of excited admiration flows through Rich, and he calls out over the radio as his target explodes, \"Holy crap, it's Coop! Coop! I dig giant robots! Ack!\" In his distracted state, a couple of beam cannon shots slip in and through his forcefield, lightly scoring the Czar's torso armor.\n\n \"Damn. Shields at 50%...\" \n\nHe then sees the wounded Tauruses fleeing. \"Oh no you don't. Concentrate...\" he says to himself, followed by, \"Supporting...um...whoever just suddenly became visible! The one with the cute voice!\" over the radio.\n\nHe dashes off after two of the Tauruses, trying to keep them in range of his rifles. Man, this always makes my head hurt... he thinks, using the Czar's targeting systems to draw a bead on both of them and fire off a shot at each.\n\n \"Gotcha...hey, what is that thing?\" he wonders, noticing what his author realizes is a Gundam. \"Is that a beam scythe ?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " Unbiegsam quickly strafes to the side, avoiding another hail of bullets. \"Alright! As long as I keep concentrated, there's no way you can hit me! Now... last time was a botch, but I still have four exclamation marks left! Your Honor, let me try again!\" \nVictor charges at the nearest Aestivalis, making Unbiegsam leap in a powerful jump and hit the smaller mech on the head with both hands connected in a strong hammer blow.\n \"Ha, take tha... hey, isn't that the famous Coop over there? Wh, what, beam scythe? Hang in there people, I'm going to help you!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " Maria smiles, overcome with the sense of relief - her gun works correctly, shooting energy bolts instead of blowing up in her face, and the cavalry has arrived. She opens a communications channel towards Coop.\n \"Thank you for coming, Megas XLR. The odds are for us now.\" She sweeps her eyes across the screens that show the current combat situation. It seems that the enemies really are in a pinch now.\n\nAnd that's just when the cloaked enemy arrives.\n \"What!\" Sweat appears on her face - the newcomer goes straight for her.\n \"Move... move! Aah!\" She drops her machinegun... only to reach backwards, the AS's free arm grabbing a combat knife in a swishing move, immedietaly trying to parry the scythe's sweep.\nShe wasn't fast enough, however... \"Damage, damage!\" - various screens light up with warnings as the weapon cuts through Beobachter's middle section.\n\nMaria bites her lip, desperately trying not to lose her calmness - it's now or never! \"Lancer\" starts to shine again as she fires another round on her opponent, energy beam emitted at point-blank range.\n \"You won't have time to run away!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " Yuuki doesn't even notice the tanks' barrage, he's moving too fast for them to track. Even the Gorgon's cannon shot goes a fair mile wide and only manages to backlit the onrushing Asplund. \"There, there, big guy. No-one's sayin' ya suck, even tho' ya do,\" Yuuki taunts over the radio, grinning once more.\n\nThe Asplund's thruster vanes flare bright as the mech vaults off a trailer truck. The leap is appropriately huge, and Yuuki uses every bit of momentum as he aims for the Gorgon's cannon arm. \"Ches...\" The left sword slices across, followed by the right stabbing straight at the shoulder with all the force a falling mecha can generate. \" ...tooh! ",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " Despite the headache the Czar's HUD imposes on seperately tracking with each arm, Rich's shots arc up and into the two Tauruses, keeping them from picking off some of the revealed M-9s; The response from the M-9 was a curt \"ty 1m.\" delivered through text, though the pilot's brevity may simply have been due to the fact that it was combat. Or perhaps they were a reincarnation of an ancient evil from centuries past, come to plague communications technology anew..\n\n Even then, however, it was hardly the most pressing of matters, what with a war going on! The Star Spangled Aestivalis rocked quite a bit from the Boosted punch, though the structural damage was less then one could have hoped. The window from the cute mission control bridge bunny opened up, but closer to Victor's side, to keep out of the way. \"It seems we almost designed our Distortion Fields too well.. even without the use of Beam weaponry, it seems difficult to break through it. Our materiele and personnel are all about to scramble, though I'll be monitorring just the same. Do at least try to at least disable one more of our mechs.\" Her lips were curled into a smirk that betrayed an almost feline countenance. \"It should be easy, with the difference in skill.\" Her light sarcasm was punctuated by rifle fire, the US Army not quite content to give in just yet.\n\nMeanwhile, the fallen Gundam's duel with Maria, such as it was, was no less tense. Maria's AI was advising tactical withdrawal, but who listens to computers? The Gundam moved with such speed as to leave afterimages, one of those being all that was struck by the should-have-been-accurate Lancer blast Maria fired. \"Too bad you have all these friends... It'd be so much easier if it was just you!\" Duo shouted as the Scythe made another arcing swing towards the Arm Slave's head.\n\nThe Asplund's wild dash and charge left Simmons in a difficult position, both of the two slashes missed narrowly cleaving through, Yuuki's attempt having failed completely, with the Gorgon's cannon arm firing at him point blank. Yuuki's taunts, meanwhile, were perhaps surprisingly, met with a laugh. \"Your terrible taunts won't taint my targetting, terrorist, um. Bah. Taste Justice!\" Another shell discharged, a shot from the hip in retribution. \"Leave the terrorist to me, men. Keep on assaulting OZ's troops!\" You can't hit him anyway. We need to make this assault count, even if we can't destroy all of them. \"It's a fight for honor!\" He chimed in, fingers flying across the mech's controls, preparing it for melee combat, a blade previously hidden on the Gorgon's other arm flipping into position. ",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"Aah! H... help me! Someone, help!\" Maria screams over all communication channels, including the one with the enemy, her eyes closed as the machine starts to shake.\n\n \"Wait... what are you doing? Help is not going to come, you have to fight him yourself!\" - a thought appears inside her head. Escaping is unrealistic, time for action. It's all or nothing.\n\n \"Beo-chan, please silence yourself for a while! Keep up basic life support, weapon systems and hydraulics, shut everything useless off!\" She gulps after shouting these commands at a very fast speed - the enemy starts to attack again. To make things more interesting, ECS was deactivated too and the Arm Slave is visible now. Not that stealth seemed to have any effect on this opponent...\n\nAs the Gundam swings its scythe towards Beobachter, the AS lowers its head raises its knife-wielding arm - but not to parry the attack, only to stop it. The energy weapon hits and (probably) mangles the arm badly, causing more alarms to sound at the cockpit. Beobachter is obviously at its limits.\n\n \"A... ah! Now - take that, you evil monster!\" While the scythe is still cleaving through the limb, Maria already thrusts her energy rifle forward, towards the Gundam while its still close. She pulls the trigger instantly, hoping the burst of energy will hit and damage the enemy.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " \"Understood, headquarters.\" , says Victor as he effortlessly dodges the enemy bullets, accompanied by loose pages flying everywhere in the cockpit (the cheap book got torn during combat, it seems). \"If you ask me, at least one of Unbieg's weapons should be modified with some anti-shield modu... hey!\" One of the pages gets stuck to his face, and that's when he hears the call for help. Victor immediately rips the paper off, with wide eyes and pale face. \"Sorry, but I might not be able to fulfill that order!\" He turns away from the opponent he was just about to stab with his bayonet, and activates Unbiegsam's thrusters, rushing quickly into the direction of the battle between the AS and Gundam - the moment he sees Duo's machine, he opens fire from his machine gun!\n \"Here, you bastard! Show me you've got enough guts to do something more than pick on girls!!\" \n\n(Using Alert and Accel.)",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " The Czar custom successfully dodges the attacks of the pursuing Tauruses as he homes in on the scythe-wielding mech and its victim. Damn. If I don't do something quick, that girl is toast. \n\nThe mech brings its right-hand rifle to bear and spins it around its hand, something that Rich will tell you is needed to load special ammo. It's not; he just does it to look cool, but hey, there could be psychological bonuses. Regardless, he primes one of his flare shots and takes aim at the Gundam's cockpit.\n\n \"Ready? F-SHOT!\" he yells, firing an explosive mass of directed magnesium flare at the enemy. \"Guess what that stands for!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " Yuuki just manages to raise the Asplund's left arm to block the shot, but the explosion is still bone-jarring and shears off yet more armour plating from the mech. His fingers scramble around the controls as he adjusts the controls to compensate for the damage. \"'Kay, that was pretty stupid o' me right there,\" he mumbles as the Asplund moves back into a combat posture, left arm held back. \"Guess I'll have to stop fooling around. This is an expensive unit, after all.\"\n\n\"Here I come!\" With a blast of the ion drive, the Asplund covers the ground between the two mecha and drives the left arm's High-Frequency Blade straight at the midsection of the Gorgon. While Simmons is hopefully focused on the sword about to skewer him, the Asp's right arm reaches over the shoulder to pull out a heavy gun which Yuuki immediately shoves right to the Gorgon's breastplate. \"Bye-bee.\" ",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " The US soldiers had given up on trying to tag Kurt's excessively mobile ride. That was nice, because he had also largely stopped paying any attention to them as soon as the scythe-carrying mech showed. A ridiculous weapon, obviously higher performance specs, a unique paint job, and an ace pilot- it was exactly the kind of thing Kurt was hoping would show for this fight. Unfortunately it was also trying to destroy another interesting mech. Kurt couldn't let that go on, especially since he seemed to be on her side; there was a much better chance that he'd actually get to study her unit a bit when this was over. Kurtis smirked just a little. \"So.. let's get a closer look...\" He slammed the throttle open again and arced upwards at Streifengans' top normal speed.\n\nTime seemed to slow down at the top of the arc, just before Strei's motion moved into the downward portion of the maneuver. Kurt fingered the button for the Boost Drive while he pondered what he was about to do. Going down with deliberate intent to crash, feet-first so the landing shocks could absorb at least a little of the impact, slamming into an enemy at ludicrously unsafe speeds.. There's a phrase for this, isn't there? Oh yes. Kurtis slammed the button and started rocketing downwards. Streifengans burst past the sound barrier, giving Kurt a moment of silence in the cockpit before all exterior noise was replaced with multiple warning klaxons attempting to convince him this was a very bad idea .\n\nOn the outside, the Streifengans looked like a falling star, plummeting to ground and backlit by the searing white flare of its own over-working flight vanes. Inside the cockpit was a cheap vision of Hell, full of chaotic red flashing lights and a crescendo of strident voiced warnings. Inside Kurt's head, however, was simply calm, the quiet focus of a perfect situation coming together. Calm and the Words. The Words rose from Kurt's throat like a primal invocation, drowning out even the screaming warnings as he crashed down to kick the scythe-wielding hotshot across the city.\n\n \"SUPER STREIFENGANS KICK!!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " The alarms stopped as the mech's AI cut off some of the various extraneous systems, including the extra cloaking devices against radar now that the position was revealed. Following the specific instructions of Maria and the mysterious mechanic on the radio, the Beobachter managed to restore most of her operational mobility, the pointblank shot at the Gundam striking it straight in the chest, another stroke of the oversized scythe coming in ont he same side of the damaged arm, hoping to slice through a weakened defense.\n\nAnd then came the Cavalry. Although Victor's shots went wide, they put Duo off balance enough that he wasn't able to shield the Gundam's sensors against the F-Shot. \"F-sho- Oh Jesus my eyes! \" A hand leaving the console to clutch at his eyes and temple. . \"Man you guys fight dirty\" He fumbled back a few steps, grumbling. \"If you're on the battlefield, your gender doesn't even matter.. grr.\" This complaint was met affably by what most of those soldiers who saw it would later remember as punishment from the heavens as the Streifengans plowed into the Deathscythe, sending it careening backwards by almost a kilometer, destroying building after building as it flew backwards through the city before it had slowed enough from the impact to land. The sonic boom of the Strei's trip caught up moments later, obliterating the nearby buildings (Including the radio station), parked cars, and rocking Maria. Even the gundam pilot was barely able to keep on his feet, ankle joints buckling under the strain, scythe eventually finding purchase in the ground to help slow down its trip.\n\nThere was little time for celebrations, however, as the USAA's mechs caught up with our intrepid heroes, machine gun and beam fire incoming. The Tauruses kept to the skies, hoping to use their smaller profile as an advantage against the heroes. The Aestis took pursuit of the Unbieg, in particular, hoping to get their friends killer. Hoping, but probably not succeeding. On the other side of the battlefield, Yuuki's duel with the CO of the US Army detachment was unresolved. \"Bye-Bee? Can't you even speak normally?\" Simmons grunted, his words costing him as he clumsily brought his blade to bear, the High-frequency blade damaging servos in the left arm as the carbine cartridge detonated, countless shells exploding across the mech's waist and legs, reducing mobility. The mech pulled back, dropping to one knee to quickly level the cannon arm into firing position, another shot ringing out across the battlefield. I can't believe this.. we'll need to retreat soon.\n\n\"All Units!\" A more official voice rang out on allied air channels We've finished preparing the transports. Please pull back to the airport\" Confirmation messages also appeared on the cockpits of the Strei, the Unbieg, the Asplund, and the Beobachter, calling for a retreat. \"HEY! You guys can't just leave now! The fun's getting started!\" was Coop's rather grating response as he grabbed a Leo by the head, gatling guns deploying from around the wrist of the Megas and removing the Leo's head with concentrated gunfire. ",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " \"Sorry, would love to stay, but I already didn't follow enough orders... unless you won't manage on your own and need someone to stay and help?\" Victor grins under his nose - of course there is no way Coop is not going to need any help here.\n\nUnbieg's retreating pace is not extremely fast though, as it backs off into the airport's direction, avoiding enemy fire and shooting at the already damaged Aestivalis with a long burst, showering the ground underneath with empty shells.",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"Don't get hit, don't get hit!\" Maria's satisfaction of shooting her opponent turns into intense concentration as he counter-attacks! She forces Beobachter's battered body to duck and roll under the scythe's swipe, grabbing the conventional bullet rifle which she dropped along the way. This is the moment the allies arrive to help - Maria doesn't notice the flare, as she was busy making her AS not get cleaved.\n \"What's going on! Dirty? Wait... what is that?\" \nThis comment can only be directed at Streifengan's hasty arrival. Maria's eyes open widely as she observes that mecha crash into the enemy gundam, every move as if in slow motion.\n \"I... was saved.\" She thinks, then the shockwave arrives. \"Eek!\" Maria tries not to lose her AS's footing, its arms flailing to catch balance.\n\nWhen the order comes, her shaking hand reaches towards the communication systems. So many things happened in just a few seconds. \"Ro.... roger! Order acknowledged. Urisuz 9 withdrawing!\" \nBeobachter takes a peek backwards as it already begins to unsteadily run towards the airport, occasionally sending sparks from damaged parts and joints. \"Some of us are still fighting... I'm terribly sorry! I have my orders, and I have to listen to them!\" Maria says these words to herself, forgetting that her communication channels are still on.",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " \"That...was...awesome!\" Rich shouts in response to the tackle maneuver. \"And sweet timing, too! Dude didn't even see you coming. That combo needs an awesome name...\" \n\nHearing the official announcement as he's buffeted by the sonic boom (fortunately, the Flight Frame is designed to go supersonic, and can compensate nicely), he replies. \"Hey! There's still civilians here. Like me! I can't handle these guys myself!\" he says, noting his ticking fuel and ammo gauges, bothersomely blinking shield indicator, and the sweat starting to cover his control panels.\n\n No time to finish all those Tauruses before the military bugs out and I'm left alone with them. Maybe if I can finish off the head, they'll break off. \n\nRich takes a deep breath, and as he locks a missile salvo onto Simmons, he belows: \"Guys! Let's knock them out now!\"\n\n\"Second Amendment, fool! Hissatsu ! Super eBay Missiles, fiiiiiiiiire!\" \n\nAfter the missiles are away, Rich decides to be safe and begin moving in the same direction as the big military machines.",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " \"Ha..ah.. wuff. That was a rush.\" Enough of a rush to overwhelm Kurt's normally excellent sense of space; he wasn't quite certain where the main fight was, and the alarms that still insisted he was about to crash weren't helping. Streifengans pulled up and away from the stricken Gundam with its maneuver system flaring once again, this time to reverse the acceleration acquired just seconds ago. The cockpit alarms quieted as Kurtis gained altitude and gently eased back to a slightly more sane speed until the only one left was the gentle amber mark of the 'Service Mech Soon' indicator.\n\nOne quick loop re-oriented Kurt, leaving him ready to re-engage when the order to withdraw came over the radio. Streifen glided straight for a moment while Kurt considered the order. He wasn't officially bound to anybody's orders, here; he could stay and fight on if he wanted to, but that would leave him alone with just Megas, it seemed. Which would be awesome, but then... Streifengans couldn't survive more heavily concentrated fire from all the surviving enemies, he was sure of that. And it probably wouldn't be healthy for him to still be around when that guy with the scythe got his eyes back. Kurt decided to obey the request and pull out. He set Strei to a comfortable cruising speed and started for the stated meeting point.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " Victor can't help but smile when he sees the frantically arm-flailing AS.\n Gah, should have taken my video camera with me - that's so cute... hey, concentrate, there are still enemies here! \n \"I can't have anyone wait and be late because of me, but I'll help to fend these guys off as long as I can!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " \"Hah, now where's the fun in that? Ya wouldn't be half as distract-\n\nOi, no fair.\" Yuuki's quick to throw the Asplund away from the cannon, and for once manages to save the mech from a direct hit. However, he's not quick enough to clear the shockwave, and shrapnel of the blast scar the armour and make the Asp stumble. The cockpit is filled with red warning messages and an annoying beep. Then the command to pull back is given.\n\nYuuki grits his teeth for a long moment as he stares at the Gorgon. \"...Roger that. Kobayashi, withdrawin',\" he says into the microphone. \"Hey, Yankee-kun, ya heard that? The name's Kobayashi. Next time,\" he says and yanks the Asp away with speed that audibly strains the heavily damaged machine.",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " \"The military is useless.\" Coop observed with a grimace as he drew fire from the various tanks and Leos. \"Completely.\" Jamie quipped dryly as Megas braced for impacts. \"Well, not you. You're alright, buddy!\"[i] Coop shouted in Victor's general direction.\n\nMeanwhile, the over-the-counter missiles sailed smoothly past the Megas and its firefight, streaking towards that most high target. \"Hiss- Why do you people insist on crazy talk?\" Simmons wearily asked, a small gun mounted on the chest opening fire on the missiles, though it didn't shoot down nearly enough to make a difference, with most of the MaX Missiles detonating on target, a few looping around behind the mech to strike it from all angles. Alarms rang out ni Simmons' Cockpit, and he took a brief survey of the battlefield, gritting his teeth as he gave the order to withdraw himself. \"Don't think this is a retreat, terrorists. Think of it as a move towards my future. The American People will see their will delivered. Especially you, Kobayashi.\" Prophetic comments aside, the artillery did begin to disengage, with the Tauruses and Aestivalis attempting to cover retreating Leos from our heroes, lest they decide to deliver a celebratory beat down on the army. Or 'merely' harrass a fleeing enemy. Either way, the Leos managed to escape with relatively minimal casualties, since Coop was almost more concerned with showmanship then blowing up as many enemies as he could. \n\n\"I can't keep up with them like this.\" Duo whined, still quite blind. His hands reached for the thruster control, flipping an additional switch to leave a smoke screen; So primitive, compared to Mythril's ECS! The heroes found rather that their set up accomodations were pretty good; There were rather large Cargo planes that had been fuelled and were prepped by and for OZ, of course.. but the latest in their large cargo helicopters were prepped for Mythril's Armslaves, Bay doors equipped with harnesses large enough for them. There were also two helicopters outfitted with larger tackling gear then ordinary, which the operator directed the Unbieg towards, with the Asplund sharing a chopper with another Arm Slave. \n Nerdo: \n\"We're sorry!\" a message came on Rich's radio, a private channel. \"We don't seem to have room for you! Your mech's a bit too big to fit, Mr...?\"\n\n Tyckspoon: \n Similarly, a message came to Yuuki, indicating an empty chopper. \"We won't make you! It's just the least we can offer you for helping all fo us in this battle..\"",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"He's right... I didn't help almost at all.\" Maria feels a little bit depressed after hearing Coop. But only for a short while, because she realizes... \"But we won! That's what counts!\" She returns to the copters with a hopeful smile on her face, even though Beobachter barely holds.\n\n \"Uh oh...\" Reaching the landing pads, Maria assesses the number of flying craft and there doesn't seem to be place for everyone. \"I'd hate to leave our allies behind. Can they follow us in some way?\" She wonders to herself. Then, she clicks the communications open, establishing connection with others who helped defend (that is, other players). \"Hello. I'd like to, umm, speak with you when we have the opportunity. Maybe after the aircraft land... sorry.\" \n\nSpeaking of which, let me know when's the nearest opportunity to meet the meat other mecha pilots on foot, and not inside their giant tin cans.",
"loss": true
},
{
"from": "human",
"prefix": "Tengu:",
"value": " The moment enemies start retreating, Victor stops shooting - it's not very noble to attack them in such a situation. He's not below a mech-sized \"up yours\" gesture after hearing Simmon's words, however.\n \"Suuure, you just don't want to be late for your soap opera.\" \n\nAfter heading towards the takeoff point and letting the helicopters do their work, Victor relaxes and starts gathering pages cluttered all over the cockpit. He gets thoughtful, too.\n So this is how real combat feels... quite different from training with automated decoys. I'm not sure if I like all the people dying around... those three will surely come after me again if we meet again at the battlefield, and I can't blame them, really. \nThe radio message grabs his attention. \"Oh? Of course, there is no need for me not too meet with those who just fought along my side!\" Victor grins to himself. Among many things he's certain about his job is that friendly mecha pilots are always cute girls or cool guys.",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " Rich looks around at the retreating enemies, breathing heavily as he comes down from the adrenaline.\n\n \"Th-that was...that was real combat. I fought against the US Army and I didn't die. Hey, I didn't die! Heh...heh...\" \n\nAfter a few moments, and a lot of head-shaking, he opens his radio to respond to the operator. \"Carols. Rich. Er, call me Rich. Um, I've got about two hours of power here...my plan was to head for the border...\" \n But after shooting my way out of here with a bunch of mercenaries, the feds'll probably be guning for me. Hey, maybe I'll make the news with Metal Wolf. \n \"Uh, I don't want to slow anyone down here, but maybe I could just, you know, tag along? I just have to let my engines recharge every 600 klicks or so...\" ",
"loss": true
},
{
"from": "human",
"prefix": "tyckspoon:",
"value": " Kurt dipped Streifengans in visual confirmation of the contact, a little signal that meant 'I hear you and I'm ok.' Immediately afterwards he felt a little silly for doing so; there was probably nobody watching him or even anybody who used the same communication shorthands as employed by the testing team at the lab.\n \n\"If your pilots don't mind I'll follow along outside with the kit-bash here. The view's better, and I don't feel comfortable about having Strei restrained in somebody else's transport.\" The more diplomatic portions of Kurt's brain belatedly caught up, stared at the statement for a bit, and then decided to write it off as a bad job, go back to bed, and try to make it up with an early start tomorrow. Since his own mech was already 'secured' and ready for travel, Kurt made a nuisance of himself by hovering just a little too close and watching the other custom machines load up.",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " \"600 clicks? Oh, thank God, you speak Metric.\" the operator sighed relievedly. \"I don't know the conversions.. at any rate, we can certainly do that. The carrier is well within your range. And very impressive, all of you.\" The radio cut in to the rest of the group at this last. \"It's not everyone who survives their first live fire missions! It's especially good that Maria-chan made it. Can't lose our newest recruit~ ..but we've prepared quarters for all of you, at any rate.\" She segued without a pause. ",
"loss": true
},
{
"from": "human",
"prefix": "Cubey:",
"value": " \"Thank you...\" That's all Maria can let out, her face red from embarrassment on the operator's comment. I can take care of myself. Please, don't be so protective! She thinks.\n\nThere isn't much left to do at the moment, so she heads Beobachter towards its designated transport, then waits patiently until everyone arrives at the destination.",
"loss": true
},
{
"from": "human",
"prefix": "Attilargh:",
"value": " \"A'ight, that'll do,\" Yuuki says as he's directed to the chopper. He does his best to aid the Mythril personnel to secure the mech, but for some reason, the controls are not very responsive and the Asp ends up doing a weird little dance before Yuuki manages to get it in place. \"Wasn't my first live fire battle, by tha way. Biggest thus far, tho'.\" \n\nAs Yuuki goes through the landing checklist, he's suddenly confronted by a hand-sized piece of shrapnel that had lodged itself into his ejection seat during the battle. The monitors' glow paints his face blue as he opens the radio channel. \"Uh, ya wouldn't mind if I rode in the chopper? It's getting a bit breezy in here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nerd-o-rama:",
"value": " \"Yeah. For one thing, you probably guessed that I'm anti-anti-globalization,\" Rich says. \"For another thing, engineer.\" \n\nRich sits back in the cockpit and sets the Czar's autopilot to follow the transports, then looks at the transports, and the mecha in this group, a little more closely.\n\n \"Say...who am I following here? Are you guys with OZ?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rutee:",
"value": " \"You'll forgive me then. Most of the radio chatter was indicative of people who weren't terribly experienced with live fire.\" A smirk. How prideful are they? the operator found herself wonderring. \"Come on out. Mythril welcomes you all.\" A light titter. \"Well, I suppose Mr. Carol will have to miss out for now.. we'll reach the Chateau soon enough.\" The flight plan and destination were transmitted to Rich's mech. \"Technically I shouldn't be doing this, but there are times when regs are supposed to be broken. Also, if you're not willing to come with us, we've noticed these locations..\" A few spots on the eastern seaboard were highlighted. \"Have kinda light defenses.. but your machine can't have infinite ammunition, can it? Oh, don't mean to be pushy..\" The radio communication, still open to all, went silent. ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Jensik:",
"value": " It was one of your average normal morning... at least, as average and normal as one could get in a perpetually dark ridden village populated by outcast ninja. Our young heroes awaken to find a note next to them. It read;\n\n\"A suitable mentor has been found, you are now part of the new Team 7. Meet your instructor at the north gate at 10 sharp. Your probation status has officially been lifted.\"\n\nYou don't quite recall being on probation, but that would explain why it has taken so long to be assigned onto a squad.\n\nAt the north gate, a man seeming to be in his late 20's is sitting on the ground, staring at a map and occasionally fiddling with his forehead protector. He is a rather plain looking man, with short brown hair wearing a standard ninja outfit and vest. You get the feeling that if there were any other people around, you wouldn't have noticed him at all. \"All present and accounted for? Good. I guess let's start with introductions. My name is Shiro. I've recently been allowed into the village and I'm still trying to get used to being in one spot for so long. I believe in being diverse and flexible, minimizing weaknesses and creating opportunities. While I may not stand out in any particular area, I happen to be well versed in all areas of being a shinobi. Which, I suppose, makes me an adequate teacher. Now you go. ",
"loss": false
},
{
"from": "human",
"prefix": "Malek:",
"value": " Uchiha Kenro \n\nThankfully Kenro woke up early enough to get to the spot on time - despite beeing in Kagekure for some time now (on \"probation\" as the note explained it) he still didn't knew the town as good as he wished. After arriving and hearing what his new teacher had to say, he decided to speak first:\n\n - My name is Uchiha Kenro - I was sent to Kagekure by my clan, due to some agreement I have ben told little about. Anyway my specializations are Taijutsu, and Ninjutsu. I was told I have a strong affinity to fire element, though I had so far found only one Katon technique worthy of the time it took to learn, that was within my current abilities. Other than that I recived a quite broad training in typical shinobi skills. That's all I think, unless you have any questions sensei. \n\nAfterwards Kenro went silent again and looked at his new companions - he was curious who they were, though his attention was slightly distracted by thoughts about his family. It has been quite long since he recived last message from them...",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Zengin Kino \n\nAt exactly 10 PM sharp the Uchiha wasn't the only one who was showing up in the nick of time. There was at least one other, a tired looking kid with dark circles underneath his eyes that yawned frequently as if just roused out of bed. Nothing more then a black long-sleeved button up shirt and pants that looked vaguely dressy, not even a headband tied at some obscure location. Sunken brown eyes peered out at the world and took in the sight of Shiro and Kenro with a nod before he spoke up.\n\n\" I am Zengin Kino. I am proficient with chakra control techniques and taijutsu though my ninjutsu isn't half-bad either. I don't know many techniques at all but I'm sure that I'll be able to surprise somebody with what I do know. \"\n\nAfterwards he looked around to the other one, and to the third whenever they showed up and flashed a wry smile before asking. \" So did you know you were on probation either? \"",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Ekaki Kirishira \n\nKirishira rolls out of bed with a stifled yawn and a look of self-content. Her dream last night had been a wonderful frolic through the forests of fortiifed minds attempting to resist her most tempting tortures. She blinked, and completely disregarded the note until after she had bathed, dressed, and bun'd her hair. She opted for the dark gray Kagekure uniform with the chain mesh armor beneath. The young woman had developed a little later in life than her companions, and it showed through her significantly less physical development. A combination of her small size, flat chest, and introverted personality made Kirishira into a social pariah, which she cultivated as a method of cover for her advanced ninjutsu, medical jutsu, and kekkai-genkai.\n\nThe clock read nine-fifty-five by the time she was finished, and she still hadn't gathered up her equipment. Kiri took the time to gather the important things she used--a set of kunai, smoke bombs, rations, her scrolls, and a few needles--then rushed out the door at five-after-ten. The littlest kunoichi wore her headband wrapped around the strap on her sidebag, mostly because her hair would have gotten in the way of it anyway. The young teen had dyed black hair, with blond bangs hanging down over her forehead. She finally arrived--breathing hard after her run--ten minutes late to the meeting. She takes some time to catch her breath, then looks toward the assembled group and just says one word. \" Yo. \"\n\nShe just stands there with her hands behind her back with a blue sidebag meant for an adult resting against her left hip. Her hair is done up in a bun, and anyone looking can pick out the two sharp pencils stuck into the black mass of hair. A red shuriken holster--strapped to her right bicep--jingles with each movement. Her skin is naturally pale, but her eyes are ringed with black makeup while her lips are painted a deep crimson. Both deep blue orbs settle on the older man, then dart toward the two young boys at his sides before finally coming rest on the gate itself. \" So what are we doing here again? \"",
"loss": true
},
{
"from": "human",
"prefix": "Jensik:",
"value": " Shiro scratches his head. \" They all start like this. Patience. I don't know. Why are you here? There obviously was something more important to do than to arrive on time. Now you'll have to familiarize yourself with your team on your own time, because your mission starts now. Some old guy lives up north of here in the mountain. Not sure why the village thinks it's important, but you three have been commissioned to take him his supplies.\" \n\nHe pulls a slip of paper from a pouch, and hands it to Kenro. \"This is his shopping list, so to speak. It also contains a pass from the higher ups so you don't have to pay for any of it. Phase one of your mission; get the supplies and bring them back here. Easy. Questions?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Malek:",
"value": " Kenro \n\n- Well I suppose it will be better to take a look at what we have to gaher in cease something on the list might arise questions... - said Uchiha taking a look at the list - Other than that - do we have to move out of the village soon, or doe we just have to get the stuff as fast as we can but without set timelimits? ",
"loss": true
},
{
"from": "human",
"prefix": "Jensik:",
"value": " \"He's expecting the delivery today. Beyond that, there really isn't an official time frame.\" \n\nOn the list is a large amount of various non-perishable foods (mostly instant ramen), random sundries, some hardware, tools, lumber (specific sizes are noted), and a custom ordered cooking pot. Immediately you notice that this is not a small list, and the load is likely to be very heavy. Proffered stores are listed for certain items, while a specific craftsman is listed for the last item.",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Kirishira \n\n\" Wow. That is alot of heavy stuff. \" Kirishira was always looking for a moment to practice her art, and this was perfect. \" Well.. I guess you two big strong men will be carrying that. \" The sneaky kunoichi remarked dryly. \" Why, with you on the job I wouldn't even need to get involved. After all, I am just a scrawny little girl. \" Kirishira flexes her right arm to prove her point, which only served to draw attention to the distinct lack of muscle on her small frame.",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Zino \n\n\" Nice try girl but from the looks of it we're all going to have to go get some of this stuff. \" Zino dead-panned as the scrawny looking girl tried to weasel her way out of doing any of the labor. He kept on staring for a couple moments longer, as if trying to figure something out then gave nothing but a shrug and turned back to the list. \" Hmm...looks like it could take some time to get. Hey Shiro are you going to help us get this stuff or are we on our own? Because if we are...then Keno can get the lumber and tools and stuff, our girly friend here can grab the food and I can go grab the cooking pot. Sound good to everyone else? \"\n\nThe kid sure sounded confident in his decision if anything...",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Kirishira \n\n\" Right.. Well, lemme be blunt. I can't carry that much stuff. If the cooking pot is an actual pot and not a kettle, then I might be able to carry it. \" She speaks calmly and to the point while resting her right hand on her hip.",
"loss": true
},
{
"from": "human",
"prefix": "Malek:",
"value": " Kenro \n\n- I agree with Kino here - I won't ask you to carry more than you can but you will carry some part of the stuff. As for splitting - don't we have only one payment pass? ",
"loss": true
},
{
"from": "human",
"prefix": "Jensik:",
"value": " Shiro grins rather mischievously, \"Yup. Like it or not, you're stuck with each other all day. Well? This stuff isn't going to gather itself.\" \n\nHe sits back down on the ground and returns to his map, quietly humming to himself.",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Zino \n\n\" True, we only have one pass but that doesn't mean one of use can't start carrying things back while the rest of the shopping is finished. Though in that case it seems best to get the heavy construction stuff out of the way and I can help carry it back. Sensei do we need to do all of this ourselves or can we...enlist help? \"\n\nTwisting about to look at Shiro once more, the genin waits patiently for an answer while he thinks about the problem in his own head. Hiring laborers would do wonders to speed along the process with the heavy things like the pot and lumber things but the food would be easy to get.",
"loss": true
},
{
"from": "human",
"prefix": "Jensik:",
"value": " Indeed, only a single document has been supplied. Shiro looks up from his map and grins at Kino, \"Technically this is your mission. However, the greatest shinobi have always been the ones who best utilized their resources. If you can find a sucker, feel free to abuse him. Just know that it will be you to suffer the consequences if any arise.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ZeroNumerous:",
"value": " Kirishira \n\n\" We should get going with that stuff. Like he said, we don't have all day to goof off. \"",
"loss": true
},
{
"from": "human",
"prefix": "Malek:",
"value": " Kenro \n\n- True, lets get going - the faster we gather all this stuff the faster we'll get on the mission. \n \n Spoiler \nRequesting one DM induced plot push into important/interesting stuff 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Callos_DeTerran:",
"value": " Zino \n\n\" Hmph. I'll just need to make sure that nothing goes wrong then, huh? \" The tired looking kid says with a grin as he took the payment pass and began to trudge back down the hill into the village proper. Once he got there, with all the haste he could without tiring himself out for the tribulations ahead, he looked around with a keen eyes for those with the right look to them. People who had the air of the working man to them, who put in a good day's labor for an honest buck at the end of the day. Those were the ones who would be the most trustworthy for him to temporarily hire and not have to continuously look over their shoulders to insure a proper job.\n\nCourse people who worked an honest day's work might also be doing that honest labor today too which would make it hard to simply pull one of them off of the job. He'd need to find people off-work or who had a day off and for that...food stalls seemed the best places to check for off-duty workers or people on break, there he could offer them some coin if they'd spend their well-earned break hours helping his team in this special task. And just as obviously he touched the story up to draw more sympathy from those he spoke to about this. Empathizing that the old man was in fact ancient and in need of proper caring and downplaying the fact he was only doing this because he had too.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: The Akhond vs. Mushu \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n[ http://www.myth-weavers.com/sheets/v...=42356]Flymolo - The Akhond[/url]\n theTerran - MuShu \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " (1d20+3)[ 16 ] \n\nI'm here! I reserve the right to buy some stuff. Drow poison, for a start. And I'm going to poke around in some splats. You?",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " (1d20+4)[ 13 ] \n\nNo Idea...I'll need to look at what I've got.\n\n(edit)\nHeh...still need to update character from last match.",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Just posting to say I'm still here. Let me know when you're done updating?",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Alright...I bought a thunderstone and a tanglefoot bag...\n\nYou're up first mr molo",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Hehe...I'm done :)",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Alrighty. Show, this is road. Road, this is show.\n\n \n Spoiler \n I start in M2, move to k8, holding my silk rope and grappling hook. I secure it in k9 as a standard action. SECRET ROLLS!: \n Spoiler \n (1d20+5)[ 10 ] or (1d4)[ 3 ] \n \n DC 11, I think.\n \n\n\nI'm done. Your go.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " MuShu - Round 1 \n\nAction:\n \n Spoiler \nStarting in N25 with a scroll of Shield in hand, I will cast Expeditious Retreat, then move to S20.\n \n\n\nEnd my Turn.\n\nStats:\n \n Spoiler \nLocation: S20\nHP: 8/8\nAC:15 Touch: 15 FF: 11\nExpeditious Retreat (1/10)\nSpells:\n \n Spoiler \nLevel 0-\nLevel 1-\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Spoiler \n I monkey up the rope ASAP. Accelerated Climbing! [roll]1d20-1[/roll DC 5[/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Spoiler \n Let's try this again. (1d20-1)[ 3 ] DC 5\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Spoiler \n Once more into the breach! (1d20-1)[ 10 ] DC 5\n \n\n\nEdit: \n Spoiler \n Hurrah! At last. I have 20' of movement left\n \n\n\nFetching LoS!",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nFlyMolo \n Spoiler \nNo LoS\n ",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Spoiler \n I move to J13, stopping on LoS\n \n\n\nAlmost done, will need ANOTHER LoS. I know.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nrefs \n Spoiler \nAnti-metagame, empty post\n \n\nAkhond \n Spoiler \nNo LoS, don't forget to post when your turn is done\n \n\nMushu \n Spoiler \nNo LoS\n \n\n\nStill on Akhond",
"loss": true
},
{
"from": "human",
"prefix": "FlyMolo:",
"value": " Handwave.\n\nI'm in germany. You win. Have a cookie!",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n The Akhond is the Winner! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Welcome to the Academy for the Adventurous Heart! \n\nAbout 150km Northwest of Dakyno, of the Kingdom of Thybaj in the Wild Lands, lies the small town of El’Vakiir. Nestled in the no-mans land between kingdoms of Thybaj and Tharggy, El'Vakiir is a remote and independat town. Normally, a settlement in such a remote place would be easy prey for humanoids and monsters. The town of El’Vakiir, however, is under the watchful eye of Feledar Mokira, a Kalmaran wizard of considerable power.\n\nThe academy is nestled in the norther-western section of the town, and enclosed in a ten foot tall stone wall. Most of the adults remember that wall well, they helped build it.\n\nMokira and a group of adventurers saved the town of El’Vakiir from a band of humanoids twenty years ago. Weary of their adventures, they settled in the town, taking wives (or a husband, in the case of Lady Datyana) of the local populous.\n\nTwo of the adventurers, Pitar Sekiti and Ederbren Landhelve, were not content to simply leave the adventuring lifestyle. While they took wives and each fathered a child, they soon grew restless and left the town for the lands to the south, looking for work. They never returned.\n\nTheir wives grew to become best friends, and raised their children in close proximity even though the children were of different genders and races. The children naturally grew to be close friends.\n\nMokira had the townspeople build several buildings. Calling them ‘The Academy for the Adventurous Heart”, he had them enclose it all in a ten foot tall stone wall. He took several children from both the surrounding area and some foreigners with whom he had met as his students and began to teach them the arts of adventuring.\n\nWhen Kithra and Melchior reached the age of 12, they were also accepted as students. The mothers were at first reluctant, naturally, but soon realized that their children were destined for greater than the little town could otherwise offer.\n\nMany different kinds of students call Feldar Mokira their master. People of all racea and backgrounds are welcome in the academy, provided they can reach the secluded place, though Mokira has used his magic to transport many foreign and strange students to his school. He has also taught several students fighting/magical styles unknown to most of Tellene. In order to appeal to many different religious beliefs, he has shrines to all the good and neutral gods in his academy.\n\nThe townspeople are pretty accepting of the school, as it has helped their economy greatly and serves to protect them from humanoids and monsters. Some of the more superstitious Fhokki and Dejy avoid the place, however, making gestures to ward off evil spirits. The Brandobian couple that run the bakery also complain that the academy attracts 'half-blood bastards' and many of the 'lesser races'.",
"loss": false
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " The Academy \n \n Not sure of the scale quite yet, but that's not important right now \n\nThe academy consists of about 55 students (including the players) [though it is a rare sight indeed when everyone is present at the academy at once].\n\n Student Makeup \n \n Spoiler \n\nGender: 45 Male, 11 Female\nRacially:\n30 Humans (11 Fhokki, 10 Dejy, 3 Kalamarans, 3 Reanaarians, 1 Svimohjjian)\n5 Halfbreeds (2 Half Elves, 1 Half-Orc, 2 Half-Hobgoblins)\n2 Hobgoblins\n4 Halflings (2 Lighfoot, 2 Golden)\n4 Dwarves (2 Hill, 2 Mountain)\n4 Gnomes (2 normal, 2 Forest,)\n5 Elves (2 High Elves, 1 Gray, 1 Wood, 1 Wild)\n1 Kobold\n \n\n\nThe academy's major personnel are as such:\n\n Feledar Mokira :\n\nElderly, kind and wizened, he usually spends most of his time in the administrative building, seeing to the day-to-day affairs and greeting visitors. Despite his arcane competency, he lets his personal apprentice, Hostud, run the tower of magic and teach the arcane arts to the students. He has been known to teach techniques to students who show promise (Kithra being one of them).\nRace: Human (Kalamaran)\nAge: 73\n\n Hostud :\n\nDespite his large stature and even larger hands, Hostud has taken to magic like a fish to water. Aside from Mokira, he is the most powerful mage in the academy. Not much is known about his past, but it is rumoured that his superstitious parents broke all ties to their son after taking him to the academy.\nRace: Human (Fokki)\nAge: 29\n\n Bajyr :\n\nThe world-wise Dejy teaches survival techniques and general wilderness lore. He is also a master of stealth, and has offered 20 gold pieces to the student who can sneak up on him and take the eagle's feather in his hair. No one has succeeded, but a skilled halfling got awfully close. He takes students off on hunting trips now and again. He is also an exceptional archer, and sometimes helps Kurgazz teach archery. He is also the patriarch of the first men's dormitory.\nRace: Human (Dejy)\nAge: 43\n\n Kurgazz Malzurek :\n\nStrong and proud, this large hobgoblin claims to have served Prince Koron Gabrazel as a personal bodyguard. While many doubt this claim, no one doubts his skill with the blade. And the axe. And just about every martial weapon devised. He teaches the ways of the warrior, combat training, as well as military leadership and other martial skills. He is also the patriarch of the second men's dormitory.\nRace: Hobgoblin (Kargi)\nAge: 37\n\n Reollain Vaotal :\n\nThis small rotund man is an unusual sight in the Wild Lands. With his soft brown eyes, olive skin, and beaming smile, Reollain is a very likable person, if a bit exotic. He wears brightly collared priestly vestments, seemingly a patchwork of seven different deities' colors. It is impossible to discern his true faith, for he claims to worship all the goodly and neutral deities. He certainly shows respect to all the shrines in the Hall of the Gods. He also has a significant library full of religious manuscripts and cannon.\nRace: Human (Reanaarian)\nAge: 31\n\n Lady Datyanna :\n\nMatron of the women's dormitories, Lady Datyana is one of the original adventurers, the only one aside from Mokira still at the academy. She runs the general-purpose library in the administrative building, and has also chosen to tutor several women in the ways of 'civilized society'. \"Just because a woman is a warrior or what have you, does not mean she cannot be ladylike at times.\" Being of nobility herself, albeit minor, she is well informed of the customs and cultures of many different societies. Despite her age she is still rather beautiful, and always wears noble attire. She is married to a local Dejy man, who despite his lack of noble upbringing, is a very intelligent and civilized man. He often visits the academy, bringing their two daughters with him.\nRace: Human (Kalamaran).\nAge: 43\n\n Klass Gramdal :\n\nA master craftswoman, Klass creates most of the weapons and armor the students at the academy use. While gruff, she has a good heart. Grass has taken a hobgoblin as an apprentice and despite their races' animosity, gets along well with him.\nRace: Dwarven (Hill)\nAge: 78\n\n Firthren :\n\nFirthren is the patriarch of the third men's dormitory as well as a teacher of the agile arts. At least, that's what he calls it. Firthren is a bard, and often can be seen 'singing for his supper' at the mess hall. He teaches thievery and music, as well as the social arts (diplomacy, bluff, etc.)\nRace: Half Elf (High elf/Dejy)\nAge: 45\n\n Currtie Flirnbough :\n\nThis small, plump halfling woman runs the mess hall and teaches cooking, cleaning, and domestic crafting. She is well liked by everyone due to her generous helpings. She, her husband, and their numerous children work in the kitchen together, refusing any help from either the staff or the students.\nRace: Halfling (Lighftoot)\nAge: 49\n\nMatrons and Patriarchs are kind of like 'camp counsellors'. They're somewhat in charge of the students sleeping in their dormitory. They also help keep track of everyone under their care's comings and goings.",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " El'Vakiir \n Population: 3000 people. (50% Fhokki, 45% Dejy, smatterings of other races and demihumans)\nEl'Vakiir is run by a council of elders, who are elected in by the townspeople. Technically Mokira is a council member, but he rarely attends, having much on his plate with the academy.\nEl'Vakiir's main revenue is the academy. Jobs and Marks completed by the students at the academy act as a cash cow. The academy takes 75% of all its students earnings (the tuition is light, after all), 50% of which is paid to the city as a tax. Mokira has no wish for material wealth, and only uses his share to keep the school running. Some of the students have grumbled at their small share, but since they're being trained anyway, most are content to wait until they graduate to make more money.\nThe students rarely go into town, as few shops or services in town cater to their adventurous lifestyle. Still, the Lamb's Rest tavern receives quite a few patrons after a hard days training at the academy.",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Just a note on the dormitories: Mokira plans to be able to handle a lot more students in the future. Therefore, there are a lot of empty bunks (especially in the men's dormitories), though the students have been relatively evenly spaced out among the dormitories.\n\nThe men's dormitories are built like Fhokki longhouses, made of logs imported from the Rokk Wood in eastern Thybajj.\nThe women's dormitory is made more like a cottage, made of more refined wood and set on a foundation of stone.\n\n It Begins! \n\nAll of you wake up to the sounds of birds chirping. It is Fireday the 15th of Mid-Season Harvest, and the warmth of the summer sun streaming through the windows warms your face.\n\nYou stretch slowly and without haste, your eyes still closed. There are no lessons this entire week, as the Adventurer Exams will be coming up at the end of the next week. While many of the students use this time for training, you'd much rather use it to relax and unwind. At least for today. You can always train tomorrow.\n\nThe smell of breakfast wafts through the window and your stomachs grumble. you don't know how long you've been sleaping, but its probably already 4 bells before noon. (Each hour, the bell at the top of town hall rings, which people use to tell time. The loud ringing even carries to the academy) [so its probably 8am. Since you usually wake up at 6am for your classes, you've all slept in.]\n\nYsalar is in the first dormitory with Bajyr as his patriarch.\nBragi, Haldor, and Aes are in the second dormitory with Kurgazz as their patriarch.\nMelchior and Tatzlwurm are in the third dormitory with Firthren as their patriarch. (Tatzlwurm was officially recognized as a student by Mokira a week ago. He was given a bunk in the dormitory instead of servants quarters in the administrative building).\nKithra, of course, is in the women's dormitory, with Lady Datyana as her matron.\n\nYour respective leaders are not currently in the dormitories, having already eaten and are probably in the administrative building talking with Mokira.\n\n You can RP your way to the mess hall, I'll post then. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n *Yaawn* Haldor stretches, and slowly rolls out of his bunk, digs a set of clean clothes out of his pack, and starts getting dressed.\n \"Mornin´ all\" ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Melchior \n\nMelchior wakes up, opening his eyes. Lying in bed for a moment, he listens to the noises of the world around himself, enjoying the warmth of his bed. After a moment of peace he jumps out of bed. He turns, rubbing his bedhead-hair, and smiles, looking around the room as he starts rummaging for clean clothes. \"Sure is nice to sleep in for once, hey guys\" ",
"loss": true
},
{
"from": "human",
"prefix": "Moral Wiz:",
"value": " Kithra \n Yhha... \n\nKithra stretches long and hard, lying there in that agreeable state between consciousness and sleep. The bed is, perhaps, a bit short for her, but she seems to be fine with it.\n\n Just two more bells....\n\nTwo. more. bells?...\n\nAh, shii ... Classes ! I'm.... \n\nShe bolts out of bed in a single movement, and...lands hard on the floor with a bump, her hair spreading out behind her and her staff rolling away before she starts to remember why she was able to sleep in.\n\n Oh. Heh \n\nShe speaks aloud for a moment, without thinking. Slowly, she begins to pick herself up, and look around, her remarkable deep blue eyes fuzzy with sleep...\n\n I really should have remembered. \n\nShe raps herself lightly on the head, blinking a few more times to clear her vision before scrambling about, quickly and surely, looking for her robes, cloak, staff, pack... everything in short. She doesn't even think to prioritize her clothes, withdrawing her black book before anything else..\n\n \n Spoiler \nMore later. Just didn't want to be first to the mess house by quite that margin.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " All your clothes are in chest at the foot of your bed. Your spellbook is inside, wrapped up in the clothes.\n\nAs for your staff, its a tthe back of the building, where everybody hangs their weapons and armor when not in use (there are some racks lining the back wall)\n\nThe women in your bunk groan, opening their eyes and glaring at you with annoyance. A gruff, hobgoblin women mutters at you in Hobgoblin.\n\n \"Stupid wizard... waking us all up like that... just shut up and get out of here so the rest of us can sleep!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Moral Wiz:",
"value": " Kithra \n Sorry, sorry... \n\nKithra answers back, with the quick sharp word repeated, barking out the Hobgoblin almost as well as the irate actual hobgoblin woman, though her current state of light panic leaves the words... oddly accented.\n\nShe springs quickly for the trunk, seizes her clothes and dresses quickly, before grabbing her spellbook and quarterstaff and heading out to the (hopefully near deserted) library, aiming to go through with the daily ritual of memorization\n \n The mess hall is tempting... but a wizard with no spells is no wizard atall . She reflects to herself, using a favorite and often repeated saying of Master Hostud's.",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n *Hmph, Looks like they´re all still asleep* Haldor finishes pulling his shirt over his head, buckles his belt, and pulls on his shoes quietly. Then he starts walking towards the door.\n\n *Hrmm, Food* ",
"loss": true
},
{
"from": "human",
"prefix": "Proteus:",
"value": " Yslar \n\nYslar awakes silently from his trance, then slowly moves to get dressed. He moves to his rack, careful not wake others who are sleeping, and dons his armor. Expecting a fight? , his spirit guide hisses. \"Not really, but one can never know. This land is still so strange to us, Serhu\" , Yslar whispers back.",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " Tatzlwurm continues to sleep . He has had a busy night \"recovering\" for the True. However, most of the other students assume that he was up practicing the techniques taught to him by Bajyr and Firthren. Bajyr!, that's right I meant to try and sneak up on him at mess today. . Tatzlwurm makes his way to the mess hall and attempts to steal the feather if he spots Bajyr.\n\n (1d20-1)[ 4 ] <spot if needed\n (1d20+8)[ 25 ] <hide\n (1d20+8)[ 16 ] <move silently\n (1d20+8)[ 24 ] <sleight check to snatch the feather",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " OOC: Bajyr and the other staff (except for the smitha nd the cook) are at a meeting with Mokira.\n\nIC:\n\nWhile the mess hall isn't packed, it certainly has a number of the students there (about twenty or so). Not very many, but enough for there to be a reason for the cooks to be making breakfast.\n\nA portly halfling boy is doling out what looks to be some type of oatmeal from a large pot. A stack of wooden boals lays on an empty table beside him. A slightly older halfling girl is cutting slices from several loafs of bread and handing them to people after they've gotten their oatmeal. The main cook, you presume, is in the back, behind the partition, making mroe food for the later risers.",
"loss": true
},
{
"from": "human",
"prefix": "chaos89:",
"value": " Upon hearing the clamor of other students as they make their way to the mess hall Bragi slowly awakens blinking the tired from his eyes. He sits in quiet reflection for a few minutes then proceeds to don his holy symbol around his neck and tucks it inside of his tunic. Feeling the effects of not eating within the last 10 hours Bragi hurries to the mess hall.",
"loss": true
},
{
"from": "human",
"prefix": "chaos89:",
"value": " I have new character sheet now yay",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n\nHaldor steps out of the dormitory, blinking slightly in the light.\n \"Ahh, what a beautiful day to not be doing any strenuous training!\" Grinning, clapping his hands, and rubbing them together, he heads straight for the mess hall, eager to have breakfast.",
"loss": true
},
{
"from": "human",
"prefix": "serow:",
"value": " Aes slowly gets up and sits on the bed, as he tries to recall that dream he was having. Something to do with... two flying scimitars, a carpet and a plant with too many leaves. Yucks. But he's feeling pretty comfortable now, in that just-awake state of his. He sits there for a few more minutes, before ruffling his hair and gets off his bed. He moves over to his small table and starts getting dressed. Another day, another day... \n\nFifteen minutes later, Aes Ah'zeen, young warrior to be, is up, ready and hungry for breakfast. He heads to the mess for that essential first meal of the day.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Melchior \n\nStomach grumbling, Melchior finishes dressing and heads to the mess for breakfast. Rushing in, he piles a truly awe-inspiring amount of food onto a plate, then finds an open spot and starts eating. Melchior eats slowly (for him), only using one fork.",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Kithra: As you head to the library, you notice several people milling towards the mess hall, but you are too intent on readying your spells to bother recognizing any of them.\n\nAs you enter the tower you see the familiar scribe, Fulmor Gozer, a gnomish man, flipping through his ledger. He raises his eyes above his spectacles, takes a moment scanning you, than a look of recognition crosses his face. \"Ahh... Kithra my dear. Nice to have you... hope you slept well. Anyway... your customary spot by the window is open as usual... it's on the third floor in case you forgot. The daisies are in bloom this season, you should be able to see them if you look through the window...\" \n\nHe smiles jovially, waits for a reply, and goes back to his ledger (after reply or if no reply is given) .",
"loss": true
},
{
"from": "human",
"prefix": "Proteus:",
"value": " Yslar \n\nYslar leaves the dormitory and makes for the mess hall. Upon arrival, he gets his food from the two halflings, and finds a secluded seat by a window. He eats in silence gazing outside.",
"loss": true
},
{
"from": "human",
"prefix": "Moral Wiz:",
"value": " Kithra \n Thank you, Master Gozer. But am I that forgetful? Truly? \n\nAfter winking at the gnome, Kithra departed, clumping up the stares to her window side spot. The sun always just caught it perfectly in the mornings. She was a little late for her morning \"ritual\", but it was still a throughly pleasant spot to be at.\n\nSmiling as ever, she took up the meditative position that Master Hostud had recommended. However, in a spot of light defiance to the powerful Fholki, she allowed a few of her own thoughts to run through her mind, as the majority of it focused on the arcane.\n \nAh, now this is perfect. The wood beneath me, the rustle of parchment behind, oh so slight, but enough to mark this place for what it is,... and the smell of the daisies drifting in through the window. \n \n Harmony. There's quite a lot to be said for it, in the end . \n \n Spoiler \nKithra's out of action for an hour or two. I'll come back then\n ",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " Tatzl looks around and then sighs in defeat as he notices that all the admins are missing. In particular, Bajyr.\n Dang! It's like he can smell an ambush coming! ",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n\nLeaning back towards Tatz, letting his head roll back so he´s facing the ceiling:\n\n \" *heh* Probably can if you´re going after them. <grin> So, who were you planning to jump today?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " Bajyr. I was going for the feather. It's mostly a pride issue. I've done less work for more valuable things, for sure. But still, I won't stop him if he rewards 20gp. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n\nTurning round in his chair now.\n\n \"You think you´re up to that!? That´ll take some serious luck, planning and skill. What was your plan?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " My plan was to blend in with the crowd of students and sneak up on him when he was reaching for some food. I figured I would go with the \"keep it simple stupid\" method😉 ",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Always a good idea. Seeing as he´s not here, why don´t you grab some food? ",
"loss": true
},
{
"from": "human",
"prefix": "chaos89:",
"value": " Bragi\n\n\n\nUpon entering the mess hall Bragi struts up to the two halflings serving food and takes a nice dwarven size helping. Turning around he scopes out the room and decides to take a seat next to Haldor and Tatzl.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Melchior \n\nFinishing his meal, he goes back in line, selecting a small loaf of bread an apple and some cheese. Humming slightly to himself, he heads to the library, fairly certain that Kithra will be neglecting breakfast again.\n\n*walks to library, eventually finds Kithra on the second floor or is directed to her by the librarian, is seen by her approaching with food and a friendly grin*",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " Hail and well met Bragi. .\n\nTatzlwurm continues to enjoy his toast.",
"loss": true
},
{
"from": "human",
"prefix": "chaos89:",
"value": " BRAGI \n Hail great dragon kin. Have you still not taken the feather? I thought for sure you would have had that by now.\n\n\n How are you doing today Haldor? You seem up earlier than normal. ",
"loss": true
},
{
"from": "human",
"prefix": "chaos89:",
"value": " BRAGI \n Hail great dragon kin. Have you still not taken the feather? I thought for sure you would have had that by now.\n\n\n How are you doing today Haldor? You seem up earlier than normal. ",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " \"Great Dragon Kin\" Either you are my best friend or you mock😉. As for the feather Bajyr is surprisingly elusive.😡 ",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n \"You think I´m up early? <smirk /> You don pay that much attention, do you? Just because I don´t make a red racket when I get up doesn´t mean I´m still asleep. Come on, sit down and eat up!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " Of Course. Haldor is always up early. It takes a lot of dedication, skill, and training to properly bash someone's skull in. Or chop them up. Or whatever it is you swordslingers do.😏 ",
"loss": true
},
{
"from": "human",
"prefix": "Illiander:",
"value": " Haldor \n \"HO!HO!HO!\" \n\nHaldor slaps Tatzl heartily across the back.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Lord Afro:",
"value": " You are in the sewer headquarters of Jani under the Cheth city. The initially apparent quality of the area is the horrible smell. This is followed closely by the sound of scampering rats and the wet floor. Among you are your four ninja coworkers. Jani lifts a hand from his makeshift desk and says,\n Well. Now you're all here I think it is best you introduce yourselves to each other, while I look over the plans. After you're done, talk to me and I'll debrief you. \n\nHe pulls out some blueprints and looks over them while focusing his magical powers on divination.",
"loss": false
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Ash \n \"I'm Ash,\" says a wisp of a gnome. He rests his chin on his hands which are clasped over his walking stick. \"The land itself rebels. I'm here to give it some direction.\" \n \"My snake is here someplace. If you see her, let me know. She bites.\" ",
"loss": true
},
{
"from": "human",
"prefix": "insecure:",
"value": " Mort \nMort looks up from his thoughts:\n And i'm Mort. Mort Rannick. I'm here to do revenge against the king who killed my parents. \nAs he finishes the sentence, he looks away, looking like someone who is in an entirely different place.",
"loss": true
},
{
"from": "human",
"prefix": "SoftNum:",
"value": " Xin \n\nXin ruffles a bit the sewer. He reached in his pocket, and fingers the Olidammara holy symbol; as he is want to do at times like this.\n\n Xin. \n\nHis head swivels around as he hears each of his partners in turn introduce themselves.",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Ash \n\nIf there are others here, they are so stealthy that Ash doesn't notice them. He goes over to pester Jani.\n\n \"A base in the sewer was clever; they can't use scent to track us back here. Gnomes have keen senses, though, and this is murderous. I can't help but wonder if the same purpose couldn't be served with a restaurant? Arlo's, for example, serves very spicy food. It's also less conspicuous with all the coming and going-- something to think about, anyway.\n\nWhat have you got for us?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Ash \n\nSeeing that Jani isn't quite ready to talk, Ash asks Xin, \"So, aside from your admirable ability to keep quiet, what is it you do?\" \n\nAsh paces the room. Returning to the table, he drops a viper on it. <beat> \"She wants to see the maps, too.\" ",
"loss": true
},
{
"from": "human",
"prefix": "insecure:",
"value": " Mort \n What a nice viper! Would you mind if i... oh, it's a friend, rather than a pet, am i right? \n Well, i might as well look at the blueprints, they could help to find out where the king is weakest, when i know that, he'll gonna... \nMort begins to mumble while he looks at the blueprints, and swings his mace against a non-existent enemy quite a few times.",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Ash \n \"'Pet' is fine. 'Friends' have to be smarter, you know? If you like snakes, maybe you could have one when the eggs hatch.\" \n\nAsh reaches. The reptile slithers up his sleeve and peeks out of his collar.",
"loss": true
},
{
"from": "human",
"prefix": "insecure:",
"value": " Mort \n Oh, i would like to have one. Snakes are some of the only animals i care for. \n \n Spoiler \nWhat happened to lord afro? It has been nearly a week since he posted last.\n ",
"loss": true
},
{
"from": "human",
"prefix": "SoftNum:",
"value": " Xin \n \"Less noise made; more noise heard.\" He shrugs, and follows the two to the table, still not really saying a whole bunch.. His eyes glance over the plans, but they also wander around the room, taking in the details.\n\nXin also reaches his hand out, to 'pet' the snake, watching for a reaction before fully committing himself.",
"loss": true
},
{
"from": "human",
"prefix": "Maurkov:",
"value": " Ash \n\nDoesn't say anything, assuming that anyone who would reach for a snake knows what he's doing. He already said she bites....",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Azarash:",
"value": " heres where the game estarts.",
"loss": false
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Gra'alk- the floor boords are wet with blood, and your hands too. behind you, next to the door lies the corpse of an orc, his eyes now empty of life, his neck teared apart from what semed to have been a wild animal. in his hand a heavy iron mace, splatered in its owners blood. he wears ragged old closes, and from the bone neckles you know hes part from the skull crush clan, he was far away from his land, against the wall lies the young Human woman, her face half covered with blood, her sobs barely audible. she is deffinitly not from here, an outsider. the spot from where her arm used tu be is now eplace by a thick pool of blood. you have heard that there where some one around Azarash's territor, you found a Young Human \"Infecting\" holow ground, that day, you followed him here. but he was nowhere to be found in the small cabin. The Skull Crusher didnt see you coming, the Human girl didnt strugle to much, a bash to the head and an arm chopped off later, and she had stopped screaming. the place smells of smoke and blood.",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Bikou- you know that Elven pisions are not good on Humans, you have of humans getting gutted in their sleep, with sharped peaces of wood. you havent ben able to close an eye in almost two days, and you dont know hom much later you might survive. the cell is prety big, enoughf to hold 50 people or more, and it seems prety small with only 10 old starving prisioners and a bunch of younger elves. you are not shure how long you have been here. or how long you will be there. chances are, no one ealse cares. the gate is separated from the iron door by a drwa bridge.",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " I finish off the human woman and then search her corpse before laying it in the sun to rot. I also search the orc. I then bury the orc and give a loud war cry in his honor.\n\n(I'd roll my search checks but rpg web profiler seems to be down and I can't get to my character sheets.)",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Killsauce- a strong blow to the neck brakes bone and tears flesh, the blood shoots out into the floor, and you can hear her gurgle with her own blood, a short gasp captures your atention. you stand still and sharpen your senses,you try to smell something ealse than the thick smell of blood, you smell swet and orine, the stench of fear, your eyes search savagely through the room, you can almost hear the scared beating heart, something is breathing fast behind the wall.",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Ellina- you walk your way down the palace front door, the day looks good, but a storm seems to be on its way, the cool winds of the eastern sea inspire you with confidence, your godess is watching you. you walk under the Entrance arch, a magnificent peace of Architecture, one of the few surviving peaces of the old city, its intrincate design is tipical of Ahnar Im, the Architect responsable of making Roke the most beautiful Human City.\n\nwill continue...",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " I look for a door to the room with the heavy breathing and go threw if I find one.",
"loss": true
},
{
"from": "human",
"prefix": "Vella_Malachite:",
"value": " Ellina admires the architecture as she passes. She has always loved her home town of Roke. Too bad she can't stay at the palace anymore. She looks around her.",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Killsauce- the sound seems to be coming from behind the wall. almost directly behind the human woman. the wall is made out of wood, old and dry.",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Ellina- you walk under the arch and enter the cityes rich and financial district. plage with garderns and fountains. the floor made of the most esquisite designs, there is some people moving around the streets, not as many as in the banquets thrown by the king, but more than the usual trafic inside the Palace walls, farther down the road there seems to be more people movement and sound, the scent of exotic spices, and the colors of the silk robes worn by the citisens and the merchants alike. you hear people preaching out to the crowds, while standing on speaker posts. from the main road seems to branch off a laberinth of alleys, and you start to feel unsure about yourself, the wold outside seems to be so big, even bigger that the kings palace, and its gardens combined, and a lot more confusing and scary. you keep on walking through the main road slowly and with causion, while still extasiated by all the new things that you are discovering every single second.\n\n\"The Trecherous King Berath should be hanged for his sins agains the Kingdom of Sierra\" preaches a man into the crowd, \"he has alowd the Heretic Anakics into our kingdom, to sell our souls to the pits of Rath\"\n\na crowd has congregated around him and listenes to him intently, meanwhile around them the market continues at its normal rithm. the slaves and wifes bartering for the weekly groceries, and the merchants almost chanting out their goods and prices, making all kind of primises, \"try here the best Hummus of all the empire\" cries a merchant while trayng to call atention to its small tent, filled with foods and spices.\n\n\"We shall stand agains this infidel!\" yells the preacher to its followers, \"before the past repeats itself again, and owr sity lies in ruins once more\"\n\nsomeone bumps into you, a man dressed in black with a heavy dark detailed with dark red borders on its sleeves. something in him calls your atention. as if you could see something inside of him that no one ealse could. the man pays no atention to yo and keeps on moving through the crowd.",
"loss": true
},
{
"from": "human",
"prefix": "Hybasha:",
"value": " (I claim indigo) Bikou is shaking from lack of sleep and paranoia sitting on the cold ground unless i'm chained then be suspended from the wall.",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " I kick a hole in the wall and begin tearing the wood apart with my bare hands until the hole is large enough to step through. I then look around.\n\n (1d20+3)[ 10 ] <-strength check if necessary\n (1d20-2)[ 10 ] <-spot if necessary",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Bikou you are not tied down. you are just sitting in the cold hard floor. wall against the wall, and blood shot eyes wide open. a group of young elves are wispering in a sircle. not to far from you. you try your best to listen to whats going on, after all. your life could be on the line.\n\n\"Ofcourse im shure!\", wispers agrily one of the elves that seems to be the boss. \"I saw the light and Im not going to be staying here any longer, all we need is one more.\"\n\n\"one more?\" asked a skinny companion, \"why the heck do we need one more .Isn't it the less the better?\"\n\n\"do you want to get out or not?\" barked back the leader \"all you need to know is that we are going to need one more person to get out... if hes youn even better\"\n\nthe youngest one in the group peekes out from the reunion and looks at you.\n\"what about that Human?\"\n\"a Human? Cm on there has to be something better out here. plus a Human in here is better that a human out there...\"said the skinny one, after a few seconds of receaving blank looks from his partners, he talks again defensibely \"I dont want to be held responsable for the release of a human rat! who knows what kind of wretched crime he might have comited!, I mean just look at him! the guys a mess!\"\nthe whole group looks at you for a second and keeps quiet.\n\n\"Its not like you havent done any thing in your life.\" replayd the young one deffending his candidate to partnership. \"plus whats with you and your morality all of a suden?\"\n\n\"the human will do\" cut them off the boss \"he seems tender enoughf\"",
"loss": true
},
{
"from": "human",
"prefix": "Azarash:",
"value": " Killsauce- as soon as your feet goes through the wall, it is receaved by a strident shriek of fear. your claws tear through the dry wood like paper. you see a human cub crawling away down the wall.",
"loss": true
},
{
"from": "human",
"prefix": "Hybasha:",
"value": " Bikou looks at the three thinking if he can trust elfs or anybody after being locked in this place but after hearing the part of the one who seems to be incharge say they want him for a breakout all he can do is nod to them acknowledging he's willing to co-opperate.",
"loss": true
},
{
"from": "human",
"prefix": "Vella_Malachite:",
"value": " ( I claim Green. )\n\nEllina follows the strange man through the crowd, trying to get close enough to grab his attention (or his sleeve).",
"loss": true
},
{
"from": "human",
"prefix": "Killsauce:",
"value": " I pick the cub up by his shirt coller(btw I claim blue ).\n\n \"What happened here pink!!? Tell me and your end shall be a swift and painless one\" ",
"loss": true
},
{
"from": "human",
"prefix": "Vella_Malachite:",
"value": " Ellina makes a lunge for the man's arm, if she can.\n\n \n Spoiler \nGrapple Check: (1d20)[ 18 ] \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Fannir vs. Knush \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Fannir - Stupnick \n Knush - Lordhenry4000 \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "stupnick:",
"value": " just checking in and rolling initiative\n\nlooking over purchases at the moment\n\n (1d20+0)[ 5 ] \n\nalso just verifying, did you use any of the items listed on your sheet last match? or is that a current up to date list?",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n Fannir is the Winner! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Wolaifex vs. Chile VI \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Wolaifex - Flymolo \n Chile VI - chilepepper \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Initiative (1d20+1)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " Originally Posted by FlyMolo \n It just occurred to me that I'll be in Germany and hopelessly incommunicado from the 6th to the 22nd. No real impact on Llince, who's currently between rounds and facing overhauling anyway. Wolatifex and The Akhond are in the middle of rounds, but unless someone is willing to puppet them for me in the intervening weeks(Someone is waiting for their round to start or whatever, and takes them on for me.) I'll just surrender on their behalf. No need to bog down matches forever.\n\nWolatifex just won his current match, and the Akhond is in the middle of one.\n\nThoughts? \n \n\nI'd wait, as soon as a high ref does some work, this round is ready for the next match. At least there's still a chance Flymolo will be back in time for the looser's bracket match.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n Chile VI is the Winner! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Exeson:",
"value": " It is early morning; the sun has begun to poke up over the horizon as you begin your morning routine. Some of you many have a quick shave, perhaps buy a quick meal from the man on the corner, nothing too special. Well, not yet anyway. You begin to work your way through the slums that cover most of the western side of the city, even sprawling past the city walls. The streets begin to full up with people as the sun rises above the spires of the Palace and your shadow shortens. The general din of the city reverberates in your ear, people selling their wares, greetings and farewells all join together into one noise.\n\nThe air is crisp, there is not a cloud in the sky, you can see frost on the edges of the windows and your own breathe in front of you, ‘Dragon’s Breathe’ they call it, something to do with difference in heat and water, you never really worried about that sort of thing. You make your way to the docks, men are already working hard unloading ships and running up and down the massive jetty jutting out into the bay, the Block they call it. You take a left and enter a small square, in the middle is a simple fountain; a group of children are drinking from it as you head towards the Rejoicing Sailor Tavern. You enter the building and despite the fact that it is still early the inn is already filling up with men, keen to spend the money they earned on the night shift. You walk over to the barman, a short squat man. You enquire about a man called the Grinning Snake, he looks hard at you for a second, as if appraising you before showing you to a room in the back.\n\n “Wait here,” \n\nHe says simply and closes the door as you sit down at the table. Some people may have already arrived or perhaps you are a morning person and like to get somewhere in good time. Either way the room slowly fills up until there are three people sitting around the table with you. The barman enters again.\n \n“He will be with you shortly, please be patient, please feel free to converse among yourselves whilst you wait” ",
"loss": false
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " Lester mutters in agreement and eyes the fellow hirelings around the table. The goblin, elf, and man each own a mat of black hair but the similarities end there. Across him the goblin has a wild look. Next to her the elf seems at edge in a sailors' bar, but not for want of looking like one. So far this deal doesn't look like a set up Lester reassures himself. The one to his immediate right worries him though. The youth betrays a smugness about him not fitting his physique. Lester was not sure if he wanted to know what that one brought to the table.\n\n \"Barkeep, I'll have a shot of whatever is cheap and like to wake me up\" he rasps at the stout fellow, \"and put it on the tab of our laggard employer.\" ",
"loss": true
},
{
"from": "human",
"prefix": "cRySTaL*NiNjA:",
"value": " As Tharkay entered the tavern he cast a cautious look around the main room, thankfully not recognizing any faces. He followed the bartender to the back room where he took a seat to the right of the goblin, the seat directly across from it already taken. It must have spent the night in a stables somewhere he thought to himself. The man to his right had the look of a survivor, someone who had seen his fare share of hardships in the city. Directly across was a man that looked out of place in a tavern in the slums, it wasn't in the way he was dressed, but more in the way he held himself.\n\n \"I would have a glass of wine if it possible\" Tharkay called after the barman as he left the room for a second time. So while he waited for this Grinning Snake to arrive he worried that one of the Sea Dogs might have recognized him as he traveled along the wharf.",
"loss": true
},
{
"from": "human",
"prefix": "Gypsy0001:",
"value": " After a few moments sitting next to the goblin, Tharkray perhaps starts to think the scent of a well-used stable would be preferable to the powerful stink emenating from her.\n\nHer beady red eyes dart from person to person, keeping herself on guard in case the letter should turn out to be a trap. A black beast of a dog wearing a harness of studded leather sits under the table near her, gnawing busily on a meaty bone.\n\n \"So, looks like I'm not the only sucker who showed up for this meeting\", she says. This statement is followed by a horrible high pitched wheezing sound which you can only guess is a goblinish laugh. \"The big folk 'round here call me Grungina. What about you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " \"Now let's not rush into this with unnecessary niceties\" Lester curtly deflects the question. \"All you need to know is that I'm in the business of finding people. And the first step to doing so is a name.\" \n Not a trap he thinks , but with a dog like that I'd doubt I could get to the docks before being dragged down. That shot better be one hell of an eye opener. ",
"loss": true
},
{
"from": "human",
"prefix": "cRySTaL*NiNjA:",
"value": " \"I would rather exchange pleasantries after we have been informed of what the arrangement is supposed to be\" Tharkay added, \"if this deal turns sour I doubt any of us will find a reason to see each other again.\" \n\nWhile they waited for this Grinning Snake, Tharkay kept one hand near his sword. Sure as he was that he could get away from this group if a free for all started, he was still nervous as to who may be out in the main room should he leave in a hurry.",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Edward \n \"I rarely find a good deal, so I don't suppose i'll be seeing any of you very much. And, my name... is my own business.\" Edward said, a slight haughtiness in his voice, as if it was below him to be called here like this. He shifted in his seat and crossed his arms, waiting for this to continue.\n\nThe rest of these people didn't look like his type at all. The elf seemed tolerable, but the others... a man from the street, and a goblin? How disgraceful. This wouldn't last very long at all.",
"loss": true
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " This'll never do, things are too tense. Maybe the goblin was onto something. Lester observes.\n\n \"You'd honestly try the vintage down here?\" he asks the elf, \"You're more trusting than our goblin friend.\" ",
"loss": true
},
{
"from": "human",
"prefix": "cRySTaL*NiNjA:",
"value": " \"After the swill that passed for alcohol I dealt with for over the last decade, it cannot be that bad,\" Tharkay responded with a chuckle, \"Besides, with the situation I'm in things can't get much worse.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Exeson:",
"value": " \"I wouldn't be so sure about that, friend,\" comes a gruff voice as the door opens. In steps a man dressed in a red overcoat and red brimmed hat. He is of average height and slender build, his black hair is slightly messy and goes down past his shoulders. The most striking thing about him is his face, it is very angular, as if it had been hewn from stone.\n\n \"Things could get a lot worse, especially if those guards waiting outside had managed to get to you. As you no doubt suspect, I am The Grinning Snake and it is I who called you here. But before we get down to business you all might as well get rid of all the questions you have, Ask away\" \n\nHe relaxes in a chair after his little speech, as he sits down a dull grey coloured snake slithers out of his sleeve and onto the table where it transfixes Lester with its beady eyes. The thing is about a meter in length but looks docile, for the moment.",
"loss": true
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " \"We're you responsible for the gathering or dispersing of said guards?\" piques Lester, \"Cause that'd shade the rest of my questions.\" \n\nHe eyes the snake warily. Might be it's just a distraction, it'd be best to watch the master instead. He shifts his gaze to the ringleader.",
"loss": true
},
{
"from": "human",
"prefix": "Exeson:",
"value": " \"If I had gathered them wouldn't I have sent them in already?\" asks The grinning Snake with a smile.",
"loss": true
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " \"Well then. What's the job and what's your price?\" Lester relaxes. It wouldn't have been the first time he'd been shanghaied into a job.\n\n I don't trust him, but that's nothing new. But his gold is just as good as the rest of theirs, presumably. ",
"loss": true
},
{
"from": "human",
"prefix": "cRySTaL*NiNjA:",
"value": " \"I would also like to know just what this job will entail,\" added Tharkay, \"and what guarantee can you make about payment, I have had a few jobs where my employer has tried to bail out of paying me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Exeson:",
"value": " The Grinning snake nods. \"As you all know I have called you here because I wish to create a new power in the city. The gangs have become fat and stagnant, the city guard lazy. I aim to change all that... to mix things up a bit. To do this I require your help, you will go out and stir things around in my name. You will be able to keep most of the profits you make, as well as any power you earn. I will contact you with... missions every now and then, but apart from that you work for yourselves.\" \n\nHe reaches into an inside pocket of his coat and pulls out a key and a letter. \"I have arranged so that you will have a base of operations. It is quite rundown, and I would suggest shoring up the locks as a first course of action,\" He places them on the table \"Front door key and directions,\" \n\nHe again reaches into a pocket and pulls out four coins and hands one to each of you. They are simple silver coins, stamped on both sides with the grinning snake emblem.\n\n \"If you wish to contact me them leave a gold coin on the gatepost outside the house. Now, we better get going,\" With that he gets up and motions to the door. \"I will contact you with more details when I have found you trustworthy.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tichrondrius:",
"value": " Edward \n\nEdward watches the Grinning Snake talk for a while, and decides he likes him. That means he'll be taking this job.\n\n \"A new power in the city, hm?\" Edward said, with a smirk, and crossed one leg slowly over the other. \"You are right, everyone in the city has become stagnant. I will much enjoy ruing this chaos- in your name, and with this backing it will be no trouble.\" He said, plucking the key off the table and turning it in his hands slowly.\n\n \"I suppose i'm not supposed to spend this at the slots..\" He muttered, taking the silver coin as well, pondering how much more trust he could gain. They had shown up here in the first place after all, and that was more to ask for for most of these sort.",
"loss": true
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " A steady job, with connections no less. It's a good start. \n \"You got yourself another man\", Lester agrees tentatively, \"but who here do you expect to handle the locks?\" ",
"loss": true
},
{
"from": "human",
"prefix": "cRySTaL*NiNjA:",
"value": " \"I'm in,\" says Tharkay tossing one of the coins up into the air and catching it with a flourish. \"I don't know anything about locks, but I can take on just about any opponent in combat.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Exeson:",
"value": " \"I have selected each of you for your skills, so perhaps you should all just quickly tell each other what your skills are before we leave.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GrassyGnoll:",
"value": " The silence was long and awkward.\n\n \"Well, I think I've made it clear my job is to bring people in. Dead. Alive. Easier dead\" \n \n Spoiler \nIs Gypsy even here anymore?\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "wadledo:",
"value": " In the triple cities of Ko-Bas-Ton, you all have found something.\nNo matter whether it is your past, your future, your divinity, or the world itself, you feel the wanderer's pull over you, as the forces that control the world feel you presence and wonder.\n\nYou must leave or die, as only gods can kill.",
"loss": false
},
{
"from": "human",
"prefix": "Krimm_Blackleaf:",
"value": " A humanoid beast in red and black armor stands at the head of a great black airship hundreds of miles away. His arms are folded and his face concealed under a demonic, but nearly featureless mask. A cold iron bladeless sword sits in his belt, a massive sword on his back and glowing red crystal shards orbit his head. He speaks in a dead demonic tone to a crewman in black robes beside him, \" I will be gone momentarily. Keep the ship under control and away from harm in my absence... \" With that he takes a single step and disappears into nothingness.\nThe next instant he stands on the empty roof of a tall building in the city. He gazes out over the city for several minutes before disappearing again, walking down the street.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Townopolis:",
"value": " Scree's \"Office\" is near the middle of the tower, in the upper half. It is really a combination of library and arcane laboratory. The walls are made out of books as far as you can tell, and innumerable charts and maps line the ceiling. Globes, large and small, swing on arms in a huge contraption in the back left corner, and before it there is, of all things, a cauldron boiling in a firepit with runes surrounding its lip. A massive book rests on a low podium, almost touching the ground, before the cauldron, and it lies open. In the back right, you spot a serene pool of water that stands in contrast to the rest of the room. Above it hang several silver mirrors of varying shapes and sizes. Near the front of the room, there is a large desk piled with papers and arcane items, including several small crystal spheres in which you can barely glimpse scenes playing out in miniature. Beside these, there is a large crystal ball on a stand. Scree himself sits behind this desk, reclining in a cloudseat. He is wearing his usual attire: Red vest, white sleeves, black pants, and brown boots. A black wide-brimmed hat hangs on a hat rack by the door.\n\nOnce everyone is inside, Scree nods. \" To business. \" He claps his hands and the light in the room darkens as a three dimensional image appears in the air.\n\nThe image shows a sprawling city on the coast as seen from somewhere in the sky. The view then zooms in to show the city streets. You can see people moving about the streets slowly, lethargically, going about usual business with barely a modicum of energy. As the view sweeps across rooftops and streets, you soon see an indication of why. A vrock flies over the city, stopping to perch on the steeple of a ruined temple and scan the citizens. Quickly, the vrock swoops down on the streets and grabs a citizen, flying away with its screaming victim. The view watches the vrock as it flies away towards the ruins of a castle at the heart of the city. Then the image freezes.\n\n\" This is the city of Semonis. That image is from a divination taken earlier today. Semonis had been under siege by these demons for a while now, and I'd been keeping an eye on them. It looked like we might need to intervene, but I wasn't sure. Well it turns out the city fell, and suddenly.\n\nI have made contact with a band of celestials who also wish to see Semonis restored, but they won't be able to do anything right now.\n\nThe city is ruled over by a marilith and a pair of nalfeshnee. Any of these could easily overpower the celestials, and this is where we come in. We need you to go to Semonis and remove the occupying generals. Once that is done, the celestials will be able to join up with whatever resistances still exist within the city and route the remaining demons. \"\n\nScree claps his hands again and the image fades, allowing him to look directly at you.\n\n\" I have seen a significant force of vrocks and hezrou commanding the city, along with the compliment of dretch soldiers. No doubt you will encounter other demons as well, but these three types seem to be dominant.\n\nAlso, Cyrick will head the group for this mission. Cyrick, you will meet one of the celestials when you arrive in the city, he will call the rest of his band when you have finished your task, I expect you'll do your best to see he survives. \"\n\nScree leans back in his cloudseat.\n\n\" The blue gate in the portal room is set to take you into a safehouse in Semonis, Butler will let you through when you arrive. First, though, are there any questions? \"",
"loss": false
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru nods, sitting on his haunches.\n\n \"What kind of forces do these three demons control? Obviously they own the loyalty of at least one vrock. Do we know the extent of the rest? And do we have any particular orders on dealing with the others if it becomes necessary?\" \n\nThere is a glimmer of excitement in the young dragon's eyes, though it is nearly drowned by the golden aura that surrounds him.",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Then he ***** his draconic head to the side and clears his throat. \"Another question: do we know of any of their defenses? Wards? Tactics? Any of that?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " ((ooc: that is hilarious. i couldn't figure out why my above post had stars in it. obviously didn't like the synonym for 'tilted' that i used.))",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick places his right fist over his chest and gives a small bow to Scree. \"I shall do my best, sir!\" He says, his full baritone is perhaps a bit unnecessarily loud. Once Kuru finishes his questions, he adds (with a more restrained volume), \"Do we have any intelligence on where these generals may be found? The less searching we have to do, the less we chance we have of attracting the attention of the lesser forces; it seems best to me if we eliminate our targets quickly so that our celestial allies may move in before more lives are lost. Also, my knowledge of demons is rather lacking--I spent most of my studies on undead. What exactly can these various demons do against us?\" He sends a sidelong glance at Shallashandra as he finishes this last question.\n\n \n Spoiler \nStycotl, you should probably use the edit button my friend--triple posts are hardly necessary.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Pleased that Cyrick is not calling her alleigance into question, the succubus--dressed in white from head to neck, remarkably demurely, though no less lovely for that--considers the situation and the question.\n\n \"I would hope that the celestials have been informed that you are sending me, Scree.\" Her voice is a mild contralto, expressive and very musical; listening to her is a minor pleasure for most. \"I would like to avoid as much suspicion and as many misunderstandings as possible.\" \n\nWith that said, she turns to the paladin.\n \"I've never catalogued the powers of each kind of demon, truly. Tactically, our first concern will be that each and every one of any rank can teleport about on a whim. Getting to the leaders without giving them warning will be next to impossible--a single Vrock teleporting into a group of demons, and telling each of them to teleport and warn another group, and suddenly everyone is aware of our presence. Hopefully, one of us can provide a Dimensional Anchor spell or something similar, and on a regular basis. We can also, likely, expect them to teleport to us at any given moment. I have something that will delay them slightly, warning us and giving us a little time. Beyond that--Vrocks can gather together to perform a mighty dance of ruin, Hezrou have a foul, poisonous scent... we will want to make arangements for those of us who are vulnerable to poisons... and Nalfeshnees have several powerful spell abilities, including a potent Dispelling. All of them will be quite apt in melee--the Marilith especially, but don't underestimate her magic, either.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n\nZyldra listens to the discussion, before chiming in.\n\n I'm unnerved by the fact that many demons can still see me, regardless of my invisibility, and the range of this vision extends beyond that of my attacks. Guess I'll have to be more careful than usual... ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra \nKuru stretches, working some kinks in his shoulders and long neck.\n \"Well, I should think that we ought to take 10 minutes to go over strategies while we pack.\" \nHe smiles as he says this, knowing that he will be doing no packing.\n \"I do not think it preposterous to say that this could be a walk in the parks of Celestia if we do it right--or it could be disastrous if we are not prepared.\" \nKuru says this with confidence, revealing first of all that he thinks he knows the fiends of the abyss, and second that he thinks he knows this team.\n\n \n Spoiler \nsince some of us have only been here for a few days, none of us long enough to get the requisite training underway, we ought to use this campaign to determine what kind of teamwork benefits, and what companion spirits, if any, we decide to utilize as a group. i'm gonna do some investigating into the possibilities during the next few days (now that finals are over), and make some proposals.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Scree nods thoughtfully as the questions are asked, waiting for a few to be voiced before responding.\n\n\" The celestials have indeed been informed of your presence, Shallashandra, they expressed disbelief but have agreed to work with you on my word.\n\nWe do not know the full extent of the demonic forces, but I would expect at least a dozen vrocks would be necessary to patrol the city, as they seem to be doing. Expect fewer hezrou, but they will be present. I do not know about glabrezou or babau. Countless dretch will be nearby, of course. If at all possible, you will want to keep moving to avoid getting swamped.\n\nThe marilith will be found in the ruins of Semonis castle, the nalfeshnee may be commanding their forces from elsewhere, but as Shallashandra suggests, they will likely arrive in short order should their general come under attack. \"\n\nHe nods to Shalla\n\n\" I had expected you would know your kind better than anyone. \"",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick frowns at Kurukshetra's words. \"You think this might be easy? I certainly do not. Do not underestimate these fiends; from what Shallashandra describes, we will have a very, very large number to deal with if we cannot slay them before they've a chance to run. That's a tall order.\" He sighs and brings his gauntleted left hand up to stroke his beard thoughtfully. \"Stealth isn't an option due to my heavy armor unless others can silence it. I can produce nothing of a Dimensional Anchor sort of effect, and from your words--\" he looks to Shalla, \"--I assume you cannot either. What of a banishment effect? 'Tis beyond my powers, but what of yours?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"I'm afraid not. I do, however, have the advantage of my true form--depending on the situation, that may well let us infiltrate. Social stealth rather than physical. Speaking of others arriving--I'm afraid I can only teleport myself. We'll want some way of getting out in a hurry as a group, even if it's only a pair of scrolls. Scree, I don't suppose you could supply...?\" \n\nShallashandra gives Cyrick--telepathically, so as not to disrupt the conversation--a basic rundown of her sorcerous abilities.\n\n (Spell list is on the sheet .) ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " \"i have only fought minor demons, i admit. but every one that i have ever fought has bled. with sound tactics, good intel, and the right amount of improv, we can certainly take them by storm.\" \n\nThen he listens for a bit about dimensional anchors and various other effects of which he knows next to nothing. \"Can we buy scrolls or something to simulate the effects?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick is about to respond to Kuruk's words when he receives Shalla's telepathic message. Unused to that sort of mental communication, Cyrick awkwardly directs thoughts in her direction describing his own spell selection in hopes that she can somehow hear them.\n\nReturning to speaking out loud, he says, \"Lady Shallashandra's plan may have merit, though I think convincing the celestial that accompanies us to play along may be difficult depending on what type they may be... As far as escaping, I think once our targets are eliminated, the celestial host that arrives to route the remaining demonic forces will be enough to cover our withdrawal. Still, a scroll or some such to planeshift back here would be a good investment. As expensive as they are, I doubt Dismissal or Dimensional Anchor scrolls will be available in enough supply for this mission...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " As the team discusses their options, Scree pokes around his desk, shuffling paper, fiddling with various small objects, and absentmindedly petting the cat that sneaks out and alights on his desk. He looks up at the mention of your return.\n\n\" Your return to the Watchtower will be seen to once you are ready to depart, it will not be an issue.\n\nYou can ask Mory about the scrolls, he'll be at the armories at the bottom of the tower, there's a circle that goes between it and an alcove adjacent to the portal room. Mory keeps the armories stocked with some scrolls, but his supplies are finite. Take only what you need.\n\nAnd... if your celestial ally objects to your tactics, as long as you aren't violating his morality, you may as well remind him that you are the cavalry, and you're the best for a reason.\n\nSeveral reasons, actually. \"",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru fidgets at the idea of disguise and infiltration. He is decent at sneaking around, but not so good at hiding his heritage.\n\n \"If we decide to go with some sort of infiltration, I could hide away somewhere down low, or circle overhead a few thousand feet until given a signal.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"I'll speak to Mory, and meet the rest of you in the portal room.\" \nThe end of the last word almost gets cut off as the succubus vanishes. Her teleport takes her down to the armories, and she glances around, looking for Mory.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick nods at the space where Shalla had been just a moment before, and seems surprised when he looks up to find her gone. He recovers his composure quickly, and says to Scree, \"That is true, but I've seen pride make fools of many men. I've never dealt with celestials directly before, and if our ally possesses the same flaws I've seen in mortals, 'twould possibly be a problem.\" After stating that, he turns to Kuru and shakes his head. \"I'm hesitant to have us split up. The entire point of the current plan is to negate the need for standard stealth. If you are caught and we are not there to aid you, you will almost certainly perish. Demons may bleed, as you pointed out before, but so do dragons. I do not like that idea at all. We should stay together.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The armory is in the underground section of the tower. At one end, a staircase leads upward, and its teleportation circle is carved into the stone next to it. A couple of yards into the room, A large wooden table rests. Beneath it can be seen three stacks: one of mugs, another of small belt pouches, and a third of bedrolls. Behind the table, the walls are lined with scroll racks and cabinets of potions. The inner room is full of shelves similarly stocked, and more than a few bundles of wands hang from the ceiling. The whole array is actually somewhat impressive, or would be if it were more than half stocked.\n\nAs Shalla enters there is silence for a moment, then a deep voice comes from somewhere further in the room.\n\n\" Huh? Someone here? \" The voice is followed by heavy footsteps.\n\nMory appears. An elderly looking bugbear wearing a monocle, ruffed shirt, red sash, khaki trousers, knee-high black boots, and black leather gloves. In contrast to this all, his right hand sports what appears almost to be a fully articulated steel cramp-on for the hand, except with more formidable spikes. They seem pitted and worn though.\n\nMory smiles at Shalla as she comes into his view and, after walking up to stand behind the table, greets her with a friendly tone.\n\n\" Aha! You must be one of the new watchmen, let me guess... Xena, was it? What can I do for you, Xena? \"",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " The slight whoosh of displaced air announces her arrival by teleport, but Shalla coughs lightly to announce her presence anyway--it's only polite.\n\n \"Hello, Mory,\" she favores the hobgoblin with a sincere smile. One of her hands touches the symbols on her pendant, and the other comes out for a handshake should Mory so choose. \"Shallashandra, actually. I'm sure you see a lot of us, though. Scree sent me; my group is about to depart on a demon-fighting mission, and we were hoping for supplies. A Plane Shift, arcane or divine, and a Teleport. On top of that, a few Dimensional Anchors if you can spare them--the stronger the better.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Mory smiles and nods and bustles about in search of the desired items.\n\n\" You aren't by any chance seeking the Plane Shift to return here, are you? Because Butler ought to be taking care of that before sending you out. Now where did I put that... \"\n\nHe returns with six scrolls. \" Well now, here's one teleport, and I was able to find five anchors. I can also fetch that shift if you truly want it. Is there anything else?\n\nOtherwise, I'm afraid we do need to pay for these things ourselves. If you'd like to do so now, these cost us 4,612 mixed gold pieces, or you can have these on credit and try to collect their worth in the field. Oh, and if you don't end up using these, you can bring them back, or if you find any scrolls yourself, for full value credit. \"\n\n((If there's anything else people wish to grab before leaving, tack a shopping list on to your next post, you'll buy or borrow it in retroactive downtime))\n\n The Portal Room \n\nIs large and round and sports five portals. Each is more a teleportation circle than what one might expect of a portal, a circular platinum disk ten feet across and engraved with all manner of runes and sigils. Each portal has its carvings filled with a different color: red, green, gold, blue, and gray. A circular staircase leading up and down and an alcove with a teleportation circle are at opposite sides of the room. Aside from these various objects of transportation, the room is completely barren wood floor and stone wall.\n\nButler, the strange leader of the native stirges, flies about the room energetically. Spotting the group as they enter, he buzzes over to you.\n\n\" Aha, good day madams and sirs. You are departing on your first mission, yes? \" His attempt at high society demeanor is ruined as he cracks a toothy grin. \" Well I suppose it is my duty to send you along. If you would stand on the portal please, I'll attune you and put you through.\n\nNow remember, madams and sirs, that once you are attuned to the portal, it will stay connected to you until you complete your loop. You can go through without letting me attune you, but that isn't reco... advised. After I put you through, you may complete your loop by reciting the password thirteen times. This will return you here, but be careful, the process may take a minute or two on either side.\n\nNow, if you'll stand on your portal, today's password is Argelfraster, remember it. \"\n\n((once everyone says they're ready (standing on the portal constitutes saying you're ready) we'll begin))",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra whispers a prayer to Bahamut and steps onto the portal.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n\nZyldra steps on to the portal and vanishes from sight as her invisibility activates.\n\n \"Don't worry, I didn't zap off early, just invisible\" she says to the room.",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Stuff:\n \n Spoiler \nOkay, I have Shadow Conjuration. I can use it to make any Conjuration buff of 3rd level or lower, so if you want one, take your pick. A noteable one is Create Magic Tattoo, which can give +1 CL or +2 competence AB as the most noteable bonuses.\n\nSmoothe, what's the CL on the Anchor scrolls? Just the base won't prove too useful; ah, well. Also, Shalla's gear changed very minorly, and a feat change that apparently didn't do earlier, plus replaced a couple spells after talking to Paradox. This is the final version; no more changes.\nShalla has several spells up; they're\nBTW, I *just* reread the X for/to Dragons books in a flurry of nostalgia. Nice password. 😛\n \n\n Shallashandra the Redeemed \n\nShalla takes the Teleport and Dimensional Anchor scrolls, promising to pay Mory back upon their return (not everything could be used, after all). Then she disappears, teleporting over to the portal room. She arrives beside the portal and steps onto it.\n \"We are all prepared, I think. If we arrive to meet a celestial, there should be time for spellcasting there.\" Nevertheless, she flicks a wand, then tucks it back into her sleeve.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " ((Add three scrolls of Fly to Cyrick's tab.))\n\nCyrick walks into the room just as Shalla appears, carrying a helment with a purple plume in the crook of his arm. When she speaks, he responds, \"I'd rather not take any chances... Allow me a moment, please.\" He then takes about 20 seconds, first touching his armor, then his shield, then the spikes of his shield, causing each one to glow briefly. ((Casing Magic Vestment and Greater Magic Weapon on each.)) He then dons the helment and flips up the visor before stepping into the circle.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " OOC:\n \n Spoiler \n\nHmm, yes, didn't catch that SR bit about the dimensional anchors, I'll up them to CL 10 and give you a new estimate on their price.\n \n\n\nOnce everyone is ready, Butler holds up his diminutive hands and narrows his eyes in focus. The circle begins to hum and vibrate, at first producing an irritating sensation to all standing on it, then the sensation fades although the hum remains. Butler takes a breath and rubs his hands together.\n\n\" Alright \"\n\nNext, he holds his hands forward and begins focusing again. The room very quickly loses focus. It becomes blurry and all senses of space become vague. From far away, Butlers voice can be heard.\n\n\" Arglefraster! \"\n\nSuddenly, the world snaps into focus.\n\nIt is much cooler now, and darker. The room appears to be an old cellar, judging by the barrels and kegs lining the walls. Lights are hung from the ceiling, but these cannot make up for the lack of natural light, and the atmosphere is oppressive to those who rely heavily on light to see.\n\nIn the dim light, several figures react to your sudden appearance. You can see crossbows hastily leveled at you, and a shuffling of feet as a dozen or so people jump and scurry back from your sudden appearance. Nothing is said. The figures all appear to be human or humanoid, dressed in common fashion. Only some of them are armored. All of them are armed, if only with a knife and a simple weapon.\n\nOne figure stands quickly, it is larger than the rest, and pushes to the fore. As it walks beneath one of the hanging lights, an oil lamp, its features show clearly. A humanoid lion, he wears only a broad belt and a wrap of white linen turned loosely around his upper legs. That is all he needs, for his hefty physique is covered in luxuriant golden fur.\n\nAt first, he seems ready for a fight, but seeing who you all are, the leonal quickly relaxes.\n\n\" You must be... \" his eyes sweep over Shallashandra and he fails to suppress a twitch of his lip that is the beginning of a snarl, \" the watchmen.\n\nI am Praetorian Whitescar. \"\n\nYou now notice that the praetorian does indeed have a thin scar crossing from his right forehead to his left nostril, a white line where his fur does not grow.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick seems unphased to see so many crossbows trained at him so suddenly, confident in his armor's ability to protect him (though he is silently relieved that he decided to cast his armor-enhancing spells before they arrived). His eyes adjust slowly to the sudden dimness, and he visibly squints as he turns to the creature in the light. One the lion-like man has introduced himself, Cyrick responds, \"Indeed we are. I am Cyrick Bladebreaker, head of the group for this mission. 'Tis an honor.\" He gives a small bow, before continuing, \"This is Zyldra, Shallashandra, and Kurukshetra,\" indicating each member as he states their names.",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra opens his wings, cascading light in scintillating patterns throughout the room, and gives a dramatic bow, eyes alight and maw curled lightly into a grin of excitement and mischief.\n\n \"Well met.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n\nDismissing her invisibility as she is introduced, Zyldra gives a small wave of greeting to Whitescar.",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Shallashandra steps forward. Unruffled by the teleport, she holds a thick white staff set with a red gem; her white surcoat takes on its hue. The pendants at her throat, the holy symbols she wears, are prominent, and she wears a small white square with the celestial rune for faith upon it as a pendant on her forehead, the thin cord that holds it disappearing into her hair.\nShe bows to the leonal, and spreads her hands wide--one holds the staff, the other is empty. Not an old celestial, this, she thinks, looking at him. Not in the terms that celestials and demons reckon age.\n\nShe speaks plainly, knowing any attempt at charm would be seen as succubus guile; her presence gathers around her, an almost-palpable thing that thrums in the air like a pulse, and one might half-hear the very distant sound of beating wings.\n \"Praetorian Whitescar: I am Shallashandra, called the Redeemed. I come to you for the Watchtower, to save you from the demons that plague you. I work for the greater good, and have no ill intentions: if you will not trust the Watchtower's judgement, trust the paladin and gold dragon who come with me.\nIf we are to work together, I must have your trust. We can not afford to have you watching me out of the corner of an eye, waiting for a wrong move; we can not afford to second-guess each other. When we strike, we have to work together, without doubt.\nI understand your hesitance, Praetorian. I understand your doubt. I have faced them before. They are reasonable, but in this situation, they can not be indulged. You came into existence walking the path of grace; I have had to travel a long way to get there, but I walk it just as surely.\nPlace your trust in me, Praetorian, as you have in the Watchtower. I'll need it-- we'll need it, in order to do this.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru gives a little cough and pretends to be indignant, \"Radiant dragon actually. An extraplanar, like yourself.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The motley band of humans, dwarves, halflings, and gnomes that make up everyone else in the room take a step back and blink in Kuru's radiance. Whitescar seems unaffected by the surge of light.\n\nThe room is large, and empty of furnishing aside from the barrels on the walls. In a far corner, steps lead up to a rather large set of cellar doors. These doors have been barred heavily from this side, and braced against impact with heavy beams.\n\nWhitescar nods to Cyrick, and grunts to Shalla. It comes out as a low, short growl.\n\n\" I won't say you aren't a troubling existence, succubus, but I will trust and work with Watchmen. As you say, the matter of importance here is not you. \"\n\nHe turns to Kuru and Zyldra.\n\n\" Greetings, Kurukshetra. And to you, lady of the fey. \"\n\nHe turns then to Cyrick.\n\n\" Above us is an inn, the Princely Pint. Outside, the city is under the watchful eyes of the Vrocks and other demons. Dretch, \" the word sounds like a curse, \" patrol the streets in bands.\n\nThe innkeeper requests we do not exit his inn directly, we have been taking to the sewers from his kitchen... \"\n\nHe stops and thinks for a moment, but does not come up with anything more.\n\n\" So... what is the plan? \"",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick shields his eyes a Kuruk opens his wings, wincing as he surpresses an annoyed expression. After giving his eyes a moment to adjust yet again, he lowers his hand and looks to Whitescar with a grim look in his eyes. \"Truth be told, we have limited information and don't know the lay of this city well. We have been informed that the Marilith commands the demons from Semonis castle, and we have no information about the locations of the two Nalfeshnee. Those three are our primary targets, of course, and our hopes are to eliminate them with as few encounters with the lesser demons as possible.\" \n\nHe crosses his arms (his armor clanking loudly as metal collides with metal) and dons a thoughtful expression. \"Before we plan further, there are a few things I hope you can clear up... Firstly, how secure are these sewers, and how far do they extend? This is the first I've heard of them, and 'twould be a major boon if we could go all the way to the castle through them. Secondly, do you know where the Nalfeshnee--or any of the more threatening demons, for that matter--could be found? According to Lady Shallashandra's unique knowledge of demons--\" he pauses for a moment here to let the point sink in, \"--they can teleport at will, and I've little doubt that we could summon the Nalfeshnee by directly attacking the Marilith, but battling all three at once seems foolhardy if it can be avoided.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru listens to Cyrick's words, and then nods, \"I agree. But i do think that we should hit the marilith first. She is by far the more powerful of them, and if we gave her time to prepare, it could have disastrous results.\n\n\"I do not want to underestimate the nalfeshnee either, though i honestly do not know much at all about their kind. But from Shalla has imparted to us, they would still be easier to defeat even if they knew we were coming.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"I was hoping to learn more about how and why the demons arrived, and present myself as an agent of their masters, with the three of you as my charmed, ah...\" the succubus searches for an alternative to words like \"slaves\" and \"playthings\", \"...retinue. My kind tend to keep such, to toy with and to protect them physically. That should allow us to travel unmolested, within limits. Some, ah, leashes--you'd have no problems breaking them--would help with the visual effect, but I understand perfectly if you're uncomfortable with that. At that point, we could see if I can fool the leaders into a situation more favorable to us; if not, we'll have to strike hard and take them down before they realize they should flee. They won't at first, I think; demons tend to be... arrogant, especially the leaders. They've won their place by strength, after all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n\nTurning to Shalla, Zyldra exclaims.\n\n \"That's just crazy enough to work!...Does anyone have objections?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick is about to respond to Kuru when Shalla begins her input, and visibly tenses as she describes her plans, his armor clacking as he shifts his weight a bit. Zyldra's response does nothing to ease his discomfort. He attempts to suppress his obvious discomfort with this plan (and fails miserably) as he says, \"I would like to hear what Sir Whitescar has to say before we plan further...\" \n\nRecalling Shalla's telepathy, but unsure how exactly it works, he attempts to direct thoughts to her in hopes that she can sense them. You really should have saved that suggestion for later so that our celestial friend would have time to get used to you... It probably would have sounded better coming from me as well. I doubt this will go over well with him as presented. ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " At Shallashandra's suggestion, Whitescar's nostrils flare, hackles raise, and a growl issues from his lips. He regards her with narrowed eyes and an expression that almost bespeaks vindication.\n\nWhitescar turns to Cyrick and forces himself to adopt a neutral expression before responding.\n\n\" The sewers, I'm afraid they are not secure. They can be accessed at will by anyone from inside any sizable building or even the streets. They also stop before reaching the castle or even the foundations of its walls. A security measure taken by the city's engineers I believe. However, it is useful for moving about the city and... the castle walls aren't much any more.\n\nThe Nalfeshnee are, I believe, commanding the city from the old arcane college and the old temple of Arok. Those two are the most solid and largest buildings other than the castle, and the animosity between their memberships ensured they were in opposite halves of the city. From what I know, they do not leave those posts lightly, though the general has been known to roam... the city. \"",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick silently takes all this again and nods (*clank*) as Whitescar finishes. He turns to Kuru and says, \"My qualm with attacking the Marilith first is the demons' ability to teleport. Whitescar has said that the Nalfeshnee will not leave their strongholds lightly, but I would expect their general coming under serious attack would qualify, and would lead to us fighting all three at once in short order. We should take out at least one of the Nalfeshnee first, and I would really like to have both dead before then.\" He turns back to Whitescar and asks, \"Lady Shallashandra brings up something that has been bothering me as well. Do you know how all this started, and what kind of resources do the demons have for summoning more of their kind to this city? Also, have you seen any succubi about? We've been warned to expect many types of demons, but they've been mentioned not at all, which I find somewhat curious.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra sits on his haunches, thinking. \"Maybe there is an alternative.\" He then turns to Shalla, \"How far does your telepathy extend?\"\n\n\"And how do you feel about your chances of ambushing a nalfeshnee?\n\n\"I am thinking that it might not be a bad idea to divide our forces--at least for the first part of the battle. Shalla could spearhead an assault on one of the nalfehsnee, with one other ally, while the rest of us take on the marilith.\n\n\"I know this sounds risky, but hear me out. Because of their teleportation, and possible telepathy, fighting one of them could very well turn in to fighting all of them at the same time no matter what our strategy. But Shalla has the same tricks up her sleeves. I do not consider myself a match for a marilith, but i would bet that i could dance around her for enough time to keep her busy while Shalla ends one of the lesser threats.\n\n\"If I can get one more of you to taunt and hamper the marilith for a few moments, and Shalla can get the other to aid in her strike against one of the nalfeshnee, I would bet that by the time Shalla joined us--through her own teleportation--we would still be in fine shape against the marilith.\" \n\nThen he turns again to Shalla, \"This would all depend on your confidence that you, and one other, could take on a nalfeshnee, and whatever support it might immediately have.\n\n\"I am open to suggestions, but i do think that a quick, skirmish-style assault would be best, and if we are worried about the nalfeshnee becoming an immediate hindrance, maybe this is the way to go.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"This is a demonic army, Cyrick. Succubi typically work through guile. There shouldn't be very many here.\" \nShallashandra turns towards Kuru. \"A typical Nalfeshnee is a simple matter. One that has been appointed general, or clawed its way to the title, will no doubt be tougher than a typical Nalfeshnee--but I would certainly be willing to try my luck. If we split up, the good Praetorian can come with me; that way, he can feel secure that I am doing the right thing. Unfortunately, I can't reach minds beyond a hundred feet; across the city is completely out of the question. If one of the Praetorian's allies can connect us via a Telepathic Bond , that would solve the issue.\nIf the general roams the city, however, it may be simplest to start with her. Mariliths are warriors: by the time she stops fighting back and decides to flee, we should be able to finish her.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n \"Taunt and hamper? Have you started reading minds now Kuru? Count me in!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick sighs as the conversation turns to splitting up. His tone is openly exasperated as he says, \"I cannot adequately express how bad an idea I think separating to be with mere words. There is already a danger of being swarmed by the demons while we are all together, and 'twould compound the problem if we divided our numbers. Catching a foe by surprise is only so much of a boon, especially when they've had time beforehand to prepare for a general assault.\" He faces Kuru and says, \"As you said yourself, fighting one could turn into fighting them all, no matter how we approach the situation. If we're uncertain of our ability to stand against their united forces while together, what chance have we against them while separated? That strategy invites our foes to focus on one group at a time. Divide and conquer is a basic military tactic, and it only gets easier if your target divides itself.\" \n\nAs he speaks, he tries to keep an eye on Whitescar to gauge his opinion on the matter.\n\nOnce finished, he recalls Shalla's words on the working of succubi. \"A moment while I check for infiltrators... I should have done this first thing.\" He does a sweep through the room with his detect evil ability, his eyes aglow.",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru grins at the pixie. \"I think that we would be dynamic together in a guerilla-styled harrying tactic.\" \n\nHe then turns to Cyrick and shrugs, tail flickering absently behind him. \"I only suggest it because you thought the idea of going after the marilith to be strategically unsound. If you look at it from the viewpoint of who you want to give more time to prepare for our arrival, i think i would rather allow the nalfeshnee to prepare than the marilith.\n\n\"Therefore, my suggestion is that we either assault the marilith first, or at the same time as the nalfeshnee. As i mentioned, assuming the battle with the nalfeshnee goes well, Shalla would be with us against the marilith in no time. If the battle is spoiled, she can always ditch and join us anyway, giving us a warning that the nalfeshnee is about to pounce.\n\n\"But again, what I think it comes down to is that we should decide who we want to give an advanced warning to. If we attack the nalfeshnee first, leaving the marilith alone, she will be one-hundred percent prepared when we finally get around to her. and if we fall in battle, the most we have done is to weaken or destroy two of her probably replaceable officers.\n\n\"But if we attack the marilith first, she will not have time to prepare. the nalfehsnee might, but from Shalla's experience, she does not seem too worried about that. And if we fall, we will have at least weakened, or possibly destroyed the marilith, leaving a not-so-easily-refillable void within the demonic leadership. Maybe our allies down here could then take advantage of the breach, and end this war.\n\n\"I would rather fight the marilith fresh, with your spells and wands full, and fight the nalfeshnee later, rather than the opposite.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Whitescar listens to the various plans with relative neutrality, Shallashandra's suggestion that she and he be a team causes him to rankle his nose, and her indirect inquire for a telepathic bond causes him to speak up momentarily. \" No, I'm afraid. \"\n\nThat is all as far as his reactions go. Eventually he takes a seat on the floor. The rest of the motley resistance have clumped together in small groups, resting or talking amongst themselves, about you or who knows what.\n\n Cyrick \n \n Spoiler \n\nYou detect no evil.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick looks thoughtful as he considers Kuru's words. \"I think our differences in opinion stem from one disconnect. I have no expectations of being done quickly. This is a war, and we'll have to win many a battle before we can claim final victory. As this place demonstrates, this city still has a few places safe from the demons' influence. If the demons know of this group, I doubt they would still be here; I admit I know little of the way they think, but I find it difficult to believe that they would allow Whitescar to remain whole and unharmed if they knew of him, no? I think we will have chances to refresh our spells over our time here, though I grant that they will likely be few and far between.\" \n\nHe pauses for a moment to gather his thoughts again, then continues. \"My qualms with attacking the Marilith first have already been stated.\" With a grim tone, he says, \"Doing so would bring the Nalfeshnee and all of their servants down upon us at the same time, and that is a battle I do not think we would win.\" He pauses once more to give that a moment to sink in, then continues, \"Think of this as one might in a war. The Marilith is the lord, commanding the entire force. The Nalfeshnee act as lieutenants. A good lord knows that his or her capture or death will likely cause the entire campaign to end in failure, and thus would risk their safety only in dire circumstances. A good lieutenant knows this as well. Their own deaths or captures would be a blow to the army, but if the lord was strong, they could rally together and still take victory. Thus, a lieutenant and would risk their own life to save their lord for the good of the campaign, but a good lord would not risk their own lives for their lieutenants' for the same reason. They may send a group to aid a besieged lieutenant, 'tis true, but they would not send more than they can spare.\" \n \"Also, think of this from the point of view of an ambitious commanding officer. Should their lord come under attack, saving them would gain them their lord's gratitude, and possibly a promotion in the process, giving them further incentive to come to a lord's aid. Meanwhile, the lord has little to gain from obtaining his officers' gratitude in the same way unless there is a question of loyalty involved.\" \n \"Your point about giving them time to prepare is a valid one, but consider that they have already had some time to prepare--the city fell suddenly, but according to Scree, the city had been under siege for a while before that. If we had hoped to catch them before they had a chance to prepare, that time has already passed.\" \n\nHe pauses here and looks to Shalla. \"Does what I've said reconcile well with your knowledge of demons?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Spoiler \nall right. now i think we are getting into the differences between real-world warfare, and rpg warfare. i still have a hard time with the idea of actually going through the 20-level dungeon, starting at level 1. i am always looking for the way to get right to the heart of the conflict (breaking down walls so that i can start at dungeon level 20).\n\ni honestly don't know l.smoothee's style, or what he has planned. but then again, that's half of the fun. if he has a preference, i'm sure he'll make it known somehow.\n\nas far as real tactics are concerned, getting to the general would be primary ojective, and underlings would come as second priority.\n \n\n\nKuru shrugs again, scales rasping against each other. \"Like I said, I am willing to consider all options. But I think that if we go into this operation with the idea of a war in mind, we are missing the point. The whole purpose of a small kill team is to effect quick, devastating assaults, not long, drawn-out wars. I think the Watchtower would have sent more than a four-strong team if this were to be a campaign rather than a strategic strike.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Kurukshetra has the right of it, I think. And besides, I am not particularily afraid of facing all three of them, especially since help won't be called in right away. If the marilith wanders the city, starting with her will be our best bet; either she is constantly linked to the other two, or she isn't. The bigger worry is keeping her from running.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Some of the resistance members check at the door leading up and head through, into the inn above. Others remain, glancing at your group from time to time. Once or twice someone approaches Whitescar and they speak in quiet voices. The snatches of these conversations you catch range from people wanting to touch one of Kuru's scales to people wishing to express admiration for the group, to people making various remarks about the two women in your group. The Leonal addresses all of these and tries to keep you undisturbed as you debate strategy.\n\n((Not much is going to happen here, you have time to sync up and get a plan of action. If you have any questions, Whitescar will answer them or find someone who can. Of course, not all questions have available answers. Once action starts, I will continue to cover Whitescar's RP, but since he will be serving as Cyrick's cohort this adventure, he will have tactical control of the kitty. Whitescar has the base leonal stat block .))",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Whitescar--you said the marilith moves about the town, sometimes. How often? Is there a pattern, or a place she always goes? When can we expect her to do this next? Does she go alone? An ambush would be our best option.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra turns then to Whitescar, \"I am unclear as to your intended role in this. Are you to accompany us, and if so, by yourself, or are you working independenty?\" \n\nThen he begins looking about the room, \"Where do you all go for observation? I would assume that you have some method of spying on the upper city. IS there a porthole or a scrying glass that I can review in order to get the lay of the city?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"I could pop high up, draw you a map,\" Shalla suggests.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Whitescar looks up from a conversation with one of the others.\n\n\" I am to follow and aid you in your mission, then to report back to my fellows once the commanding demons have been dealt with.\n\nFor observation, these people are all citizens of the city, they can walk the streets without tipping the demons off to anything, that is how they keep an eye on the city. I stay here, when I emerge, I will not be able to blend in.\n\nThe Marilith keeps no schedule or pattern. She leaves the castle and wanders according to her whim, but she has a favoring for the places where she can parade before many people. She does not bring guards with her, but there will almost certainly be other demons nearby. \"",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick sighs and says, \"And should she truly be in trouble she could have all of the demons in the city upon us in short order. It is either arrogance or a trap, and I have a feeling it is the latter more than the former.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra nods to Whitescar, obviously sympathetic to the celestial's difficulty with disguise. Then he listens to Cyrick and nods, \"I think it would be wise to go in expecting a trap. I think that we should plan our assault, and also our withdrawal. We will have to be flexible of course, but there is almost no way that I foresee that we could attack our objectives and expect to leave at leisure. I think it will be a fighting withdrawal, and quite possibly a fierce one.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The resistance members slowly trickle out of the room, leaving in small groups. Before leaving, most of them leave you wishes of good luck and the favor of various local gods, Arok is mentioned quite a bit here, as you plan your strike.\n\nA few people return with food and drink, which they take into a corner by themselves, and soon it is only these people, you four, and whitescar left in the room.\n\n((Just tell me when you're ready to head out))",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"I have a Teleport scroll; we're nigh-guaranteed at least one safe escape. Besides which, I can cover your retreats and then simply whisk myself away. I can be remarkably difficult for those who'd like to put me down. I don't think the Marilith will be able to call too many demons down on us if she's out and about; the sound of violence isn't going to be something usual. What we need is to wait until she patrols, then intercept her on the way.\" \n\n\n(Pretty much ready here. We could talk about this forever, but we might as well get out there and do it. It's just a marilith, right? 😛 )",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Spoiler \njust a marilith! hah!\n \n\n\nKurukshetra nods, \"I say we at least get a heading before we bail out of here. And maybe get a consensus as to what would be our target, and our strategy.\" \n\nHe thinks for a bit.\n\n \"I liked Shalla's idea about pretending that we are her slaves. That migth get us inside of the marilith's fortress without ever having to disarm a trap or whack a petitioner.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick seems visibly relieved when Shalla mentions her scroll. \"I wasn't aware of that. That makes me feel far better about this plan, without a doubt. I still don't like it, and I still think we should aim for the Nalfeshnee first. Still, if I'm right, we'll have another chance at it, and if I'm not, we'll be better off.\" \n\nHe turns to Kuru and adds, \"I'd far rather fight her in the open streets. What point is there in being taken back to her stronghold, where no doubt she has many servants to aid her? If she teleports, her ability to escape is exactly the same no matter where we fight.\" \n \n Spoiler \nHonestly, I'm expecting a Marilith, two Nalfeshnee, and a bunch of lesser demons here, all possibly with class levels and/or max HP with hitddice. Here goes nothing I guess.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Indeed. That would be a social attack--I could try to persuade her of untruths, set her against the Nalfeshnee. If she walks the streets, we'd best attack her there.\nA bit of good news, Zyldra: I don't believe she'll be able to see you.\nAs for a plan, I'll do my best to weaken her... if she's not quick enough, my spells will keep her too stunned to fight back or run away... then wade in for the kill, assuming I have the time to cast a few spells before we can ambush her. I'd caution the rest of you against staying in melee with her, at least before I've landed a few spells--it's difficult to defend against so many blades.\nCyrick, some of the Anchor scrolls are yours--try to land one. After that, she's ours. If help comes, preferably we finish her before running, but better flight than being overwhelmed. I'll cover our retreat, if it's not through my scroll; I can teleport myself.\" \n \n Spoiler \nI'm half-expecting a regular Marilith, frankly, with a few other assorted demons. We'll see. I'm sure we'll be fine. We'll see. Wings of Flurry should be a pain for her to deal with.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n \"If either of you have spells you'd rather be casting, I can cast scrolls of either type\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick nods to Zyldra. \"I've a spell or two that will protect and empower us; 'twould likely be better if you used the scroll whilst I cast those. If nothing else, you and I could use them at the same time and hope one works on her.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru grins, fangs glistening, \"I don't care so much where we take her on, so much as how and when. The sooner the better in my opinion. First strike is the one that counts the most, especially if we are assuming that she can't see us coming.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Then I'll go survey the town from above. I don't think I'll be questioned; if I am, talking my way out of things shouldn't be difficult. I'll be back to let you know when I've spotted her.\" \n\n\n(Shalla will, barring protests, teleport off, view the city from above. With my bluff/diplomacy/etc, I don't think there's a problem in assuming I'll be able to move around freely. Teleporting around should find the marilith eventually, at which point Shalla will teleport back to let people know where she is.\nShe'll also poof back to update them every, let's say, ten minutes or so.\n\nAhhh, teleport at will...)",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Shallashandra \n \n Spoiler \n\nThe city is rather large, and as a result, your search takes a while. One or two vrocks, of which there are many, stops you to demand what your mission is, but it is a simple thing to provide a lie and a reason for them not to pry any further. You take note of the vrocks, there seems to be one or two keeping watch over every dozen or so blocks. There are also dretch patrols on the streets. A pack of six dretch for every vrock.\n\nYou poof your way about the city. Every sudden appearance sending anyone observing from the streets fleeing in a mad panic. Eventually, you catch sight of the marilith as she is just leaving the ruined outer wall of the castle. As she approaches, people do not flee, but freeze in terror; those who have enough presence of mind grovel.\n\nExcept for a few vrocks who have begun circling her in the sky as she parades, and the occasional dretch patrol passing by, she is alone. The path she is on now is a boulevard, the main approach to the castle, although it has certainly seen better days.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Spoiler \nShalla will take the form of a Nalfeshenee and persuade the Vrocks that they are needed elsewhere, either waiting to meet someone or for orders to arrive. Between +30 Diplomacy, +24 Bluff, and Suggestion as an SLA (no component, high DC compared to a Vrock's will save) this should be possible. I hate to say \"I roll bluff\", and I'd normally play this out, but solo side-missions aren't really possible on PbP and I don't want to leave everyone cooling their heels for a week as we do this. If it's not reasonable for Shalla to get'em to fly/teleport off, just say so.\n \n\n Shallashandra \n\nThe succubus reappears near the rest of her group.\n \"I've found her! She's not guarded; on the boulevard leading to the castle. Whitescar--we need to get there quickly. What's the fastest way?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Upon Shalla's return, Cyrick stands and quickly readies his shield, muttering under his breath, \"'Tis either a feint or arrogance unmatched. By the Archpaladin's blade, I hope the latter.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru dips his head in farewell to the rest of the freedom fighters, and turns to follow Shalla.",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n Alright, let's go! \n\nZyldra eagerly follows along.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Whitescar jumps at Shallashandra's sudden appearance, clearly still unnerved by her, and it takes him a moment to recover himself before he can respond.\n\n\" The main approach? That would be... here, I'll lead you.\n\nUnless you can disguise us all, we had better go below. \"\n\n((assuming nobody throws up a Veil or the like))\n\nWhitescar heads up into the inn above, into the kitchen, and then down a ladder into the city sewers. They reek, of course, but are not particularly full, and the catwalks are dry. The corridors twist and turn with occasional grates providing light and breaths of fresher air. You pass by innumerable side passages, some larger than the one you are on, some too small to pass through, but Whitescar seems to know where he is going. Eventually, he slows down from the hustling pace he had begun to set.\n\n\" We can't emerge in the boulevard itself, but we can emerge from any of the houses around it. If one of the... ladies, was to confirm the general's location, I believe we could be able to set something up along her path. \"\n\nAs he mentions the inability to enter the street directly, Whitescar motions to one of many shafts that have begun to appear in the ceiling. They open directly above the central trench, but are aligned slightly right or left, in a staggered formation. Angled light comes in through them. They are all square, roughly two feet wide.",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Shalla nods to Whitescar and vanishes, appearing high above the city for a moment to take in the general's position, then teleports back down to inform Whitescar of his position.\n\nShe also murmurs the words of a spell.\n\n(Casting Shield , minutes/level.)",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Shallashandra \n \n Spoiler \n\nFrom where the group has stopped, teleporting directly above the street will show that the general is still two city blocks away, but approaching the group's position.\n\nYou judge the road to be about fifty feet across, with a five foot curb on either side before the fronts of the buildings, which line the street solidly when they aren't broken by another street. Streets coming off the boulevard are smaller, only about twenty feet across, but with the same five foot curb on either side. There is a uniform distance between side streets, at least three-hundred feet.\n\nThis section was certainly one of the richer parts of town once, but seems to have taken a large share of punishment in combat, and the once well-appointed stone houses are crumbled and ruin in some places, scorched in others, and their red tile rooftops lack many tiles, and sport gaping holes in some places.\n\nFrom that height, there isn't much else you can see, but you do note that any bustle or business on the parts of the mortal citizens has stopped along her path, for about three blocks in either direction, and the tiny specks of people don't seem to be moving at all in her presence. Further than three blocks, in the direction she is headed, the road is rapidly clearing out.\n\nAlthough the original Vrocks are long gone, you spot one more perched on a rooftop, watching the parade.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Spoiler \ni realize that i can't see this--just trying to get the kind of info that i think would be relevant to us: l.smoothe never mentioned shalla's plan to bluff the vrocks, so i am assuming that this went off without a problem. or am i to assume that we just didn't end up having time, cuz the marilith showed herself sooner than expected? if not, how many vrocks can shalla see at the moment? just the ones that\n \n\n\nKuru looks to Whitescar, \"Does the marilith ever utilize illusions as far as you know? I wouldn't want to spoil our ambush against a phantasm...\" \n\nThen he turns to the rest of his team. \"Did we end up getting one of those dimensional anchor effects?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Originally Posted by Lordsmoothe \n Shallashandra \n \n Spoiler \n\nFrom where the group has stopped, teleporting directly above the street will show that the general is still two city blocks away, but approaching the group's position.\n\nYou judge the road to be about fifty feet across, with a five foot curb on either side before the fronts of the buildings, which line the street solidly when they aren't broken by another street. Streets coming off the boulevard are smaller, only about twenty feet across, but with the same five foot curb on either side. There is a uniform distance between side streets, at least three-hundred feet.\n\nThis section was certainly one of the richer parts of town once, but seems to have taken a large share of punishment in combat, and the once well-appointed stone houses are crumbled and ruin in some places, scorched in others, and their red tile rooftops lack many tiles, and sport gaping holes in some places.\n\nFrom that height, there isn't much else you can see, but you do note that any bustle or business on the parts of the mortal citizens has stopped along her path, for about three blocks in either direction, and the tiny specks of people don't seem to be moving at all in her presence. Further than three blocks, in the direction she is headed, the road is rapidly clearing out.\n\nAlthough the original Vrocks are long gone, you spot one more perched on a rooftop, watching the parade.\n \n \n \n\nShallashandra informs the others of the Vrock's presence, and that she's going to deal with it. She assumes the form of a Vrock herself and goes ethereal, shifting up to an alley near the Vrock, then shifts back to the material plane and perches on the roof beside it.\n \"I come with orders for you!\" she communicates telepathetically. \"There is a plot awing. You are to obey my commands, and tell no one of this.\" \nThe words bear the weight of a magical Suggestion .\n\n(Suggestion, DC 30, plus potential bonus for a 'reasonable' Suggestion. Woo woo.\n\nWe do have scrolls of Dimensional Anchor. CL 10, I think. We gave'em to Zyldra, didn't we?)",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick nods to Kuru's question, and (if it hasn't already been done) hands the scrolls to Zyldra. \"These scrolls will produce the effect, though they're not strong enough to be guaranteed. It may take multiple casting for it to work, but between these three, at least one should work.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru nods, a grin forming on his scaled face, \"Good. I like to consider myself agile and mobile, but even I cannot much compete with a perpetually teleporting fiend.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Shallashandra \n \n Spoiler \n\nThe vrock looks over, suspicion in its eyes as it sees you perched there. However, at your words, its expression changes to one of keen attention.\n\n\" Plot? Plot you say? Orders... what?\n\n...kill? \"\n\nThe vrock tilts its head to the side, waiting or orders. Once it receives them, it takes to wing and flies off to execute them with haste.\n\nIn the meantime, the marilith makes her slow, stately, and menacing way down the street.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Originally Posted by Lordsmoothe \n Shallashandra \n \n Spoiler \n\nThe vrock looks over, suspicion in its eyes as it sees you perched there. However, at your words, its expression changes to one of keen attention.\n\n\" Plot? Plot you say? Orders... what?\n\n...kill? \"\n\nThe vrock tilts its head to the side, waiting or orders. Once it receives them, it takes to wing and flies off to execute them with haste.\n\nIn the meantime, the marilith makes her slow, stately, and menacing way down the street.\n \n \n \n\nShallashandra's orders for the Vrock are designed to take it well away--she has it lead weaker demons to where no one is watching and then eliminate them.\nShe resumes her ethereal slate, slipping down through the street to rejoin the party and rematerialize.\n \"I've dealt with the Vrock watcher. The marilith is still moving; time to strike. I could wait for you to get there, then hit first and hope to stun her momentarily, or step out to distract her while you get close?\" \n\nEdit: Shalla also tells the Vrock to give her the Marilith's name.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick frowns. \"We should all strike together if we can. Even if you can teleport, I'd rather you not have to test your mettle against her alone.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " \"I agree with Cyric, though i am wondering how we will execute the assualt so that we all pounce at the same time. I would hate to become bottlenecked at this sewer entrance.\" \n\nHe looks to Zyldra, \"Can you teleport at all, or dimension door? If so, Zyldra and Shalla would make the ambush easily, while Cyrick could be waiting just below the opening, and if I am the last one out, I can still probably cover the distance fast enough to hit her about the same time.\" \n \n Spoiler \nall right, when we get back from this mission, i say we spend some quality time training (team benefits--in particular, take a look at the marine corps tactics in my homebrew sig), coming up with a team name, and discussing (nonmechanical) team tactics, and look into a team spirit (sounds kinda fruity...), maybe even a homebrew one that we can all enjoy.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Mariliths are not... a new threat, to me. I'm confident I can at least hold her off, with words or with spells--but if you'd prefer, we'll go together. Of course, it's possible we could come up in an alley? Then we'd all strike at once.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n\nResponding to the question asked of her, Zyldra speaks.\n\n \"I can dimension door short distances, only up to 60ft though\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Whitescar shifts uncomfortably in the gloom.\n\n\" We should make our move before she passes us by. If... Cyrick, Kurukshetra, and I are to strike, we will want to do so from an alley or conceal ourselves in one of the houses lining the street, then we can catch her between us, or wait until the ladies begin the fight, or... whatever it is we are going to do, we should decide quickly. \"",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " (Let's get to it, I guess! We've put it off long enough. 😛)\n\n Shallashandra \n \"You're right, it's now or never. Spells ready, my friends, and then get to an alley; Zyldra and I will engage her and you can rush out from the side.\" \n\nOnce everyone is in positon, Shalla launches into her own spellcasting, invoking what other spellcasters might recognize as Greater Blink , then Bite of the Werebear , taking on a more feral appearance. She also gestures and speaks a short word, throwing a quick Haste spell around her allies.\n\nThen she nods to Zyldra and sets off, ready to confront the Marilith.\n\n \n Spoiler \nHeading for the Marilith as soon as the others are in position. Shalla and Zyldra teleport in, I guess? I'm a little vague on locations/distances.\n\nShalla cast Greater Blink, Bite of the Werebear, and auto-quickened Haste (extended with a lesser rod). Cast just before engaging, so duration 13 rounds, 14 rounds, and 28 rounds (Haste is on everyone) as of just before contact is made.\nShalla gets the usual benefits for having Haste up thanks to Swiftblade.\nShalla also has a Shield spell up for the next ~10-14 minutes.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra looks around, \"Well, maybe one of these side alley sewer entrances is accessible from here.\" Then he feels Shalla's haste spell sink into his muscles and bones and nods to her in thanks.\n\n \n Spoiler \ni still don't really have much of a visual idea of where we are, except that the marilith is aproximately 2 blocks away--though she can probably cover that in one round if she wanted. kuru is looking for one of the sewer entrances that would lead to an alley that would conceal them from the main road as they come up. if i need it, here's a spot check. (d20+18)[ 25 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " ((things are a little vague here in the sewers, things should get more concrete topside.))\n\nWhitescar nods to Kuru and Cyrick and leads the way down a side passage and up into an alley by way of an easily moved, by anyone much stronger than the average man, grate.\n\n\" You may want to hide your light, my draconic friend, in the hole if you cannot find a basket \"\n\nHis face humorless as he speaks, Whitescar then turns and prowls to the mouth of the alley and crouches behind what cover he can find.\n\n~\n\nWhen Shallashandra and/or Zyldra pop up into the street, they find the Marilith has enlisted a patrol of dretch to help round up citizens to watch her as she slithers majestically through her city, she has crossed the first block of buildings and is halfway through the second, scared humanoids following her at the prodding of the baggy minions. She seems to be perfectly typical for her kind, a longsword in each hand and not much on.\n\nCatching sight of Shallashandra ((I'm assuming Zyldra will be invisible)), the general slithers a bit more quickly, although taking care to maintain her royal countenance, to close the distance between the two ranking demons.\n\n\"[Abyssal] Who are you, and why are you here? Speak now! \"\n\nHer tone is demanding as it can be, and a flash of anger lights up the marilith's eyes as she considers the ramifications of a strange succubus in her conquest.\n\n~\n\nThe marilith quickly, almost suddenly, slithers into view from the alley, and she barks something in abyssal, anger manifest in her voice. She slows to a halt that leaves the end of her tail in view from the alley.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick gets a grim expression, and begins to go over his prayers in his head.\n\nThe moment he hears a sound indicating that battle should be joined, he will cast Divine Power on himself (preferably during the surprise round if that's an option.\n\n \n Spoiler \nI'm assuming the alleyway is to tight to allow Cyrick to grow to large size after casting Righteous Fury; if not, he'll cast that instead.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra follows the celestial creature up out of the sewers, dousing his radiant light, and flattens himself against the corner of the nearest building as tight as he can, and waits. When he hears the demon's voice, and realizes that she addresses Shalla, Kuru's eyes narrow to feral slits and he fairly trembles with anticipation. Breathing deeply, he waits for the fiend to get closer to the alley.\n\n \n Spoiler \n initiative: (1d20+11)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " Shallashandra alights on the road before the marilith, her white garments fluttering out behind her; her scarlet hair forms a corona. She stands stock-still for a moment, then moves without warning, like a suddenly-bared blade, a clear-sky thunderbolt. Her arms, one hand holding her staff spread wide; her wings do as well. She seems to grow, although her size doesn't change; her eyes burn like flames, and the very force of her presence moves the air about her as she gestures. Flagstones crack beneath her majestic gaze as she shifts it to the marilith.\n\nIn the distance, there is a sound like the beating of a thousand wings, drawing closer, closer. Her voice rings out like a bell, a hits like a crack of thunder.\n \"Did you think you could be autonomous? Did you think your lieutenants were content to remain under your command? They have contacted my lord; my lord has sent me. I am in command, now; you will do as I say!\" \n\nAt the same time, her thoughts drift towards her companions' minds: Wait for it. Not yet... \n \n Spoiler \nSwift action--Assay Spell Resistance; SLA: Suggestion, on do-as-I-say. Will DC 28.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " (1d20+21)[ 24 ] \n\nThe marilith's eyes narrow as Shallashandra gives her speech, then widen, as if with fear. She had raised her swords, ready to strike, but now they come down. She recoils, just a bit.\n\n\"[abyssal] What... who... what would a balor want with this? \"\n\nFear creeps into every aspect of the marilith's countenance, as her subconscious fills in the blanks leading to her sudden turn of attitude towards a lesser demon.",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra listens in growing confusion, \"I do not like mind games much. Too many possibilities for failure. Especially where demons are involved.\" \n\nMuscles twitch and ripple underneath his scaled hide, and he looks sympathetically to Whitescar, Cyric, (and Zyldra if she is with us in the alley).\n\n \"I hope Shalla knows what she is doing.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " \"Redeemed though she may be, she is still a demon. I trust that she would best know how to deal with her own kind. Just be ready to strike and give her time.\" Cyrick's voice is a calm whisper, and he makes no move to attack yet.",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"This is... unexpected. I've laid a magical Suggestion on her, successfully; she'll do what I'll tell her, as long as it's not directly self-harmful. I'm going to try to get information out of her.\" \nAfter that quick telepathic message to her allies, Shallashandra turns her thoughts towards the Marilith.\n\n \"Your lieutenants, in a plot to seize your position, petitioned my lord to have you removed. He sent me, imbued with his power and his authority. But I've found that the Nalfeshnee have misled us, and it's them I'm going to remove. Tell me how this affair started, and your plans. They played me false; do not do so yourself.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra nods to his companions, \"Yes, she certainly would be best acquainted with how to stop this threat. Still though, I feel clumsy and helpless when we resort to diplomatic or enchantment as a solution to a problem that has to do with fiends...\" \n\nHe chuckles, a rasping, hiss, and then settles a little more in his low crouch, like a hunting cat. \"Maybe one day; my kind eventually do fairly well with magic and enchantments, though in diplomacy I am not so sure that we are renowned. But I am young, and have little grasp of the magical world--except where divinity and faith play their role.\" \n\nHis eyes are ahead the whole time, watching the scene outside of the alley as carefully as he can from this hidden, uncomfortably distant angle, and waiting for either the change in Shalla's voice, or the telepathic warning that might signal her need for help.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " At Shalla's message, Cyrick breathes a sigh of relief. He then attempts to reply (still unsure if she can hear such replies) \"Methinks it best to make it quick; it takes but one other demon with the ability to dispel such enchantments that recognizes what's going on to end the spell. Still, any information we can get is helpful.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The marilith's eyes and nostrils flare at the story of her lieutenants, but she seems to be acting in a haze.\n\n\"[abyssal] This city... this world. I came here at a sorcerer's request. Here, in this city... I came at a sorcerer's conjuration...\n\nI slew him, and called my army. I called my army and slew him. The sorcerer called me, and I slew him... fool.\n\nWar... mortals make... interesting foes. A mortal called me, I slew him... I made war on his people...\n\nI called my army. I made war. Conquest.\n\nThe fight... was fun, the fighting and killing and eating. The eating was fun. I called my army, I made war, made conquest... the eating was...\n\nI discovered... mortals, was fun. I stay... the mortals are fun...\n\nI called my army... my army! conquest... I gave them fun... A mortal summoned me, a sorcerer... was fun.\n\nI am betrayed! \"\n\nThe last is roared, demonic anger flaring up in her. Then she subsides, and her gaze once more fixates on Shallashandra.",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru tenses as the marilith screams in anger. He restrains the urge to charge, and instead waits, coiled and posed, ready to spring.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The marilith murmurs to herself, still staring intently at Shallashandra's eyes, her own eyes half-glazed.",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Tell me about your traitorous lieutenants; we will take care of them. What are their powers, their weaknesses?\" \n \"Whitescar, is there anything else you wish to know? Or should I get her to close her eyes and hold still?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The marilith's jaw sets. \"[abyssal] They are strong. Ni'gosh is my... was my military advisor, a most martial of the 'shee. He is an accomplished warrior and is... was my enforcer of enforcers... OH TO GET MY HANDS ON HIM!\n\nShujoggol is my magician... a sorcerer called me here... I killed him... Shujoggol set me free and killed he called me...\n\nShujoggol is my magician, keeps my horde in... support... TRAITOR! \"\n\nThe marilith seems to focus somewhat thinking about her lieutenants, but quickly degrades again, her mind and essence roiling against the effects of the spell, mostly to no avail.\n\n~\n\nWhitescar waits for the demon to finish before replying to the thought. Holding still would be nice. ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"They will pay. Shujjogol--what are his most powerful spells?\n...Where do your lieutenants spend their time?\" \n\nAfter the Marilith has answered the succubus nods. \"Very well. I am going to put you in touch my lord. Privately.\" \n\nLooking around, she barks orders and has the marilith do the same, clearing the area of dretches and humans alike, leaving, ideally, no one to watch (at least, no one who can't defeat her mindsight ).\n\n \"This isn't an easy process; close your eyes and don't move. Both of us need to focus,\" she tells the Marilith, sending a \"get ready, I'm going to hit her; come out if she doesn't go down\" thought in Whitescar's direction. She places extra emphasis on \"close your eyes and don't move.\"\n\nAnd then she walks around the Marilith, and speaks a series of sharp, arcane words. The aura of her presence flares into life; the air stirs, she grips her staff...\n\n\n\n \n Spoiler \nIs it possible to make a Coup de Grace? Do I need to roll initiative?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " \"[abyssal] I have never kept eye on those things. \"\n\nThe marilith does as she is told and waits.\n\n \n Spoiler \n\nNo, yes.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " \"Hit her now!\" Shalla sends the thought out to her companions, and strikes herself. With a few murmured words, she casts a spell, and then another in rapid succession; a beam of dull green light lashes out at the marilith, followed wings of force smashing through the air, impacting against the marilith and the ground around her, sending chips of stone flying. She remains within easy range, but she's moving almost too quickly for the eye to follow, and the magic of her blink spell makes her a difficult target.\n\n \n Spoiler \n\nInitiative: (1d20+19)[ 25 ] \nMove action: 10 feet but staying adjacent to the marilith to trigger Swift Surge. Shalla stays close to the marilith (autosuccess casting defensively) to draw her attacks.\nSwift action: Assay Spell Resistance.\nStandard action: Arcane Fusion[Ray of Clumsiness, Wings of Flurry].\n\n\nRay of Clumsiness: ranged touch attack - (1d20+10)[ 21 ] . AB is actually +19, so hits touch AC 30; SR check: (1d20+24)[ 30 ] ; Dexterity penalty: (1d6+5)[ 11 ] .\nWings of Flurry: SR check: (1d20+24)[ 35 ] ; (14d6)[ 50 ] force damage and Dazed for 1 round. A DC 28 Reflex save (with the dex penalty from RoC, woo woo) halves the damage and negates the daze. Massive damage save if we're playing with those, I guess!\nWhile we're at it, Shalla will use her \"False Theurgy\" skill trick to make Arcane Fusion seem to be Telepathic Bond in case the Marilith tries to Spellcraft it, so she should definitely be flatfooted vs. the ray.\n\nAC 42, touch AC 32\n50% miss chance vs. attacks from Blurred Alacrity and Haste; separate 50% miss chance via Greater Blink (i.e. need to beat both to hit her--one's concealment, one's etherealness-part-of-the-time).\n40% miss chance vs. spells from Evasive Celerity and Haste OR 50% from Greater Blink; these don't stack, so use Evasive Celerity if Blink doesn't apply for some reason (e.g. a Force spell).\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Spoiler \n\n((OOC: I should have Zyldra rebuilt by the end of today. Is it reasonable to assume that she moved (invisibly) to within glaive range during the dialogue? I would have posted it, but wasn't sure if I was still in the game with a lost character sheet))\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n\nSounds alright to me, Solo\n\n init for mari \n (1d20+8)[ 26 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " ((feh, forgetful me reflex - (1d20+6)[ 21 ] \n\nack, bad modifier. +12. which puts it at 27, so no big change in plans.))",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kurukshetra hears Shalla's voice in his head and he is springing forward like an arrow loosed from a bow. Half-bounding, half-flying, the radiant dragon hurtles through the air, toward the marilith. His claws leave long gouges in the stone of the alleyway, and a reverberating thrum escapes his deep lungs in a feral growl. Only with effort does he stifle the furious roar that tries to escape his chest.\n\n \n Spoiler \nhad a 13 initiative if i remember right. pathetic +11 didn't do much there... maybe i tripped in my haste to get out of the alley.\n\nhow far away were we in the alley? i've got 130-foot base move with haste going.\n\nassuming that he can reach her in one move, kuru hits her two unarmed strikes, the first with a divine surge martial maneuver for +8d8 damage if successful.\n\nfirst attack:\n (1d20+16)[ 25 ] assuming that the marilith is indeed evil. if not, +15.\ndamage:\n (2d6+4)[ 14 ] unarmed\nplus (2d6)[ 7 ] again assuming that she is evil,\nplus (2d6)[ 7 ] skirmish\nplus [roll8d8[/roll] divine surge\n\nsecond attack:\n (1d20+11)[ 14 ] to hit\ndamage (unarmed+holy ki strike vs evil+skirmish):\n (6d6+4)[ 29 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Spoiler \n this is gonna bug proven paradox, but i have to fix the divine surge damage. sorry for the 2nd post.\n\n[roll0]\n\nthat didn't work. if you preview a post with a roll in it, does it screw up the roll? i knew it wouldn't post the result. duh. but i figured it would at least tell me that i had bracketed everything properly this time. well, i'll leave that for now, cuz i'm tired and don't want to deal with my lack of computer skills at the moment. aaron out.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " \"Battle be joined, Heinorious's thunder guide my hand!\" Cyrick shouts this brief war chant and runs into the allyway.\n\nHe closes with the Marilith as quickly as he can and loudly, proudly chants a prayer to the Archpaladin to grant him strength to fell his foes.\n\nWhitescar bolts out of the alleyway as well, likewise closing as quickly as he can. If possible, he will charge at the Marilith and strike at her as best he can.\n\n \n Spoiler \n Cyrick \nHP: 193 +15 temp\nAC: 33, Touch 19, FF 32\nEffects: Haste (? rounds), Righteous Might (13 rounds)\n\n Initiative: (1d20=10) \nMove action: Move as well as I can to close the distance with the Marilith (a map of some sort would be nice).\nStandard Action: Casting Righteous Might. Size becomes Large, strength +4, con +2, +2 nat armor, -1 size mod, and DR that's completely irrelevant here.\n\n Whitescar \nHP: 156 (assuming cohorts get max HP/level too, lemme know if this is wrong)\nAC: 28, Touch 14, FF 24\nEffects: Haste (? rounds)\n\nIf possible: Charge attack\n Claw: (1d20+2=21, 1d6+8=9, 1d20+2=20, 1d6+8=9) (I typed 2 instead of 20 for his attacks; the claws should be 39 and 38 respectively)\n Bite: (1d20+15=27, 1d8+4=8) \n 2 rakes: (1d20+20=25, 1d6+8=10, 1d20+20=38, 1d6+8=13) \n((Gah, forgot to put Haste in there too. So all of those attack rolls are one higher.))\n\nIf he can't charge, he will double move into a position such that he's 20' from the Marilith.\n\n\nAlso, Stycotl, when you mess up rolls, I don't mind the double posting.\n\nAnd yes, previewing posts causes the rolling to screw up like that. Where you see the [roll#] in the preview, make sure you go back and change it to what the roll should actually be.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \nHmmm, ok, Shallashandra's first action should be on a surprise round, which only allows a partial. I think if we just take the standard and swift it should be fine, since then the mari is dazed the first round, making the move action moot.\n\nEveryone else is going in order the first round. Some initiative for Paradox.\n cyrick - (1d20)[ 16 ] \n whitescar - (1d20+3)[ 21 ] \n\nSo the order is:\nShallashandra (surprise, taken)\n\nmarilith (dazed, taken)\nShallashandra\nWhitescar\nCyrick\nKurukshetra\n\nand we're not quite sure where Zyldra is just yet.\n \n\n ((and 39 damage to the marilith via leadership)) ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " As her allies close in on the dazed marilth, Shallashandra's aura continues to pulse; the sound of beating wings draws closer, and the wing-blasts of force hammering the Marilith intensify rather than fading away, keeping her from doing anything more than stumbling about.\n\n\n \n Spoiler \nHeightened Wings of Flurry, to 6th. (14d6)[ 47 ] damage, 1 round daze, DC 31 (it should've been 29 before, I misread) Reflex save for half damage and to negate daze.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " (Whoops. Overcome SR check: (1d20+24)[ 37 ] .)",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " for the marilith\n reflex - (1d20+12)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Zyldra \n \n Spoiler \n\nHavn't done the sheet yet, so I'll work from memory for now\n initiative - (1d20+6)[ 10 ] \n \n\n\nZyldra concentrates for an instant and suddenly her innate eldritch energy manifests in the form of a glaive. She swings hard at her foe.\n\n \n Spoiler \n\nAttacking with Hellfire Vitriolic Eldritch Glaive\n\n Attack 1 - (1d20+15)[ 25 ] \n Attack 2 - (1d20+9)[ 12 ] \n\nEDIT: Forgot to factor in my size bonus to attack, and the bonus from haste consider each of those 2 higher. (I'm getting as bad as Durkon)\n\n(vs touch AC)\n\nfor damage of:\n\n[roll=Attack 1]14d6+5d6[/roll] (14d6 blast and 5d6 sneak attack)\n[roll=Attack 2]14d6+5d6[/roll]\n\nAcid damage, bypassing SR. 2d6 acid damage for the next 2 rounds.\n\nEDIT: Guess you can't combine dice like that\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solophoenix:",
"value": " Spoiler \n\nDamage rolls\n\n (19d6)[ 68 ] \n (19d6)[ 65 ] ...though I doubt this one hit\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The marilith absorbs the full brunt of not one, but two ferocious buffets from Shallashandra's spells, and while she fights against the constant battering, the party assaults her unhindered.\n\n((begin initiative again at Shallashandra))",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " The white-clad succubus, her clothes tinged with scarlet in her staff's light, continues to incant; the wings of force that strike the marilith and crack the stone around her continue to strike. In addition, dots of crimson light fly from the tip of her staff, impacting against the demon.\n\n \n Spoiler \nSecond verse, same as the first. Arcane Fusion[Wings of Flurry, Magic Missile].\nWings of Flurry: SR check - (1d20+24)[ 30 ] ; damage - (14d6)[ 48 ] \nMagic Missile: SR check - (1d20+24)[ 27 ] ; damage - (5d4+5)[ 14 ] .\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n reflex - (1d20+12)[ 18 ] \nfor the mari\n ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Kuru rebounds off of a wall after his pass, claws digging into the stone of the streets as he accelerates to attack velocity and again takes off after the marilith.\n\nHe takes stock of the situation as he bears down on her, eyes roving back and forth, up and down, searching for further enemies drawn by the clamor of battle.\n\n \n Spoiler \n\n\nlast time i forgot to mention the iron guard's glare stance: all foes that i threaten take a -4 penalty to attacks against my allies.\n\nfirst attack: vs marilith (if forgot to add my +2 to hit from vow o' poverty last time)\n\n (1d20+19)[ 39 ] \ndamage: (6d6)[ 20 ] \nplus white raven strike (4d6)[ 12 ] , and flat-footed one round.\n\nsecond attack: vs marilith if nothing else around. if something shows up, kuru will intercept it.\n\n (1d20+14)[ 34 ] \ndamage: (6d6)[ 21 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " The holy knight will attempt to move into a position that flanks with one of his allies, before holding his shield before him and chanting a low prayer. His shield glows with holy light as he surges forward with it, aiming to ram its spikes deep into the Marilith's flesh.\n\nWhitescar continues to strikes at the Marilith with claw and fang while trying to maneuver himself into a position to flank her with an ally.\n\n Cyrick \n Spoiler \nHP: 193 +15 temp\nAC: 33, Touch 19, FF 32\nEffects: Haste (? rounds), Righteous Might (12 rounds)\n\nMove: Close the distance with the Marilith. If possible, move to flank with someone.\nStandard: Smite attack, power attack -6 (+12 damage), use the Awesome Smite's Demolishing Smite to ignore up to 18 points of DR, excluding DR/- and DR/epic. 2 smites remaining.\n\n Smite Attack/Damage/Fire damage: (1d20+23=34, 3d6+31=41, 1d6=6) ((Add two to the attack roll if he can flank with someone))\nIf she's still too far away he will move as far as he can with a single move action and cast Divine Might instead. (A map of some sort would be helpful in figuring out whether this kind of conditional is needed.)\n \n\n Whitescar \n Spoiler \nHP: 156\nAC: 28, Touch 14, FF 24\nEffects: Haste (? rounds)\n\nIf he can take a five foot step and get into a flank or set someone else up to flank, he will do so.\nFull Attack.\n\n 2 Claws Attack/Damage: (1d20+20=25, 1d6+8=12, 1d20+20=36, 1d6+8=11) \n Bite attack/damage: (1d20+15=28, 1d8+4=10) \n\nAll attack rolls assume no flanking; +2 to each if there is.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Map \n \n Spoiler \n\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " Originally Posted by Lordsmoothe \n Map \n \n Spoiler \n\n \n \n \n \n\nooc-oh, i get it. i'm so quick i just don't show up on the map.\n\nincidentally, i keep forgetting to add my strength modifier to damage. i think i'm gonna ground myself from the site until i can figure out simple math and keyboard commands.",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " ((After casting Righteous Might on himself, Cyrick should be large size--the same as the Marilith.))",
"loss": true
},
{
"from": "human",
"prefix": "Stycotl:",
"value": " In slow motion, Kuru lunges at the demon, talons and fangs snapping for its soft humanoid neck. ((Bump))",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The marilith defends herself as best she can, dazed, and unable to do anything else for another round. ((it's Shalla's turn))",
"loss": true
},
{
"from": "human",
"prefix": "Rachel Lorelei:",
"value": " (Whoops!)\n\nShallashandra's staff draws the crimson light it sheds into itself, the crystal swirling with arcane energy; using the gem at the tip like a spearpoint, the succubus lunges at the marilith, energy erupting from the staff's tip as her blows land. A thrust into another thrust into a smashing sideways blow, Shalla tries to put the marilith down.\n\n\n\nAttacks:\n \n Spoiler \nI think she's taken enough damage, let's go for the finishing blows.\nArcane Strike, spending a sixth-level slot, +6 AB. Flanking, +2 AB.\nPower Attacking for 10 points.\nSwift action, spending a first-level spell slot to do double damage with the runestaff. Damage dice don't multiply, I think.\nFour Attacks O'Clock!\n\nEDIT: Forgot to double the static damage. +37 per hit! Which is kind of a lot.\nAttack 1: (1d20+28)[ 44 ] \nDamage 1: (2d6+37)[ 41 ] + (6d6)[ 21 ] = 62 +37 = 99\n\nAttack 1: (1d20+28)[ 46 ] \nDamage 1: (2d6+37)[ 44 ] + (6d6)[ 23 ] = 67 + 37 = 104\n\nAttack 1: (1d20+23)[ 43 ] \nDamage 1: (2d6+37)[ 44 ] + (6d6)[ 18 ] = 62 + 37 = 99, 178 if 33 confirms the crit\n\nAttack 4: (1d20+18)[ 21 ] \nDamage 4: (2d6+37)[ 45 ] + (6d6)[ 26 ] = 71 + 37 = 108 but probably doesn't hit.\n \n\nCrit confirmations/damage, if needed:\n \n Spoiler \n\nAttack 1: (1d20+28)[ 48 ] \nDamage 1: (2d6+37)[ 45 ] \n\nAttack 1: (1d20+28)[ 48 ] \nDamage 1: (2d6+37)[ 41 ] \n\nAttack 1: (1d20+23)[ 33 ] \nDamage 1: (2d6+37)[ 42 ] \n\nAttack 4: (1d20+18)[ 25 ] \nDamage 4: (2d6+37)[ 45 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Proven_Paradox:",
"value": " Cyrick and Whitescar both strike as swiftly and surely as they can.\n\n Cyrick \n Spoiler \nHP: 193 +15 temp\nAC: 33, Touch 19, FF 32\nEffects: Haste (? rounds), Righteous Might (12 rounds)\n\nFriggin' full attack. Third attack is a smite attempt. Flanking already factored in.\n\n[Haste] Attack/Damage/Flame: (1d20+22=36, 3d6+7=19, 1d6=5) \n Attack/Damage/Flame: (1d20+22=42, 3d6+7=20, 1d6=4) \n\n[Crit confirm] Confirm/Damage: (1d20+22=36, 3d6+7=18) \n\n[Smite] Smite Attack/Damage/Flame: (1d20+26=29, 3d6+20=29, 1d6=2) \n Attack/Damage/Flame: (1d20+12=26, 3d6+7=10, 1d6=6) \n \n\n Whitescar \n Spoiler \nHP: 156\nAC: 28, Touch 14, FF 24\nEffects: Haste (? rounds)\n\nAlso a full attack, flanking factored in.\n\n 2 claws Attack/Damage: (1d20+22=38, 1d6+8=11, 1d20+22=42, 1d6+8=10) \n\n[Second claw confirm] 2 claws Attack/Damage: (1d20+22=41, 1d6+8=12) \n Bite Attack/Damage: (1d20+17=26, 1d8+4=6) \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Townopolis:",
"value": " Even though the rooms and halls in the tower are all made large enough to fit a tall ogre, Eloiine's chamber takes up two entire stories of space in one room. The room is at the very top of the tower, pushing up against the limits of the plane, and is best accessed through a handy teleportation circle installed to save everyone the effort of climbing the entire tower to get there.\n\nThe room has no walls, only evenly spaced pillars, and it affords a lovely view, or it would if there was anything to view. Inside there is a massive bed, a standing harp, and a massive desk stacked with more items than shall be listed here. There are also, of course, the many and various things that will occupy anyone's room, including giant-sized armor on a giant-sized armor stand. Eloiine herself sits on the floor, cross-legged, but still towering. This is the only room in which she actually takes up her full 18' of height.\n\nShe smiles softly as everyone arrives, and offers everyone a a cup of tea, indicating where a pair of stirges are struggling with a large platter bearing a teapot and four human-sized teacups.\n\nOnce everyone is settled, she begins.\n\n\" Welcome, I hope you're all getting comfortable and to know each other here. The tower isn't much, but it's home and it's safe, and you'll soon find you don't have to spend too much time here. When you do, of course, cherish the respite. \"\n\nShe smiles softly before continuing.\n\n\" This will be your first mission with us, so if there's anything I can to do help, answering questions or anything else, I'd be glad to. Now, let's talk about the mission.\n\nVillains are one of our primary concerns in the watch, and we do our best to keep tabs on any aspiring ones we find. Sometimes they enact their plans prematurely and local heroes slay them, but some of them are much, much smarter than that.\n\nOne such villain is a psion in the world of Meleksis. This man, called Belevir, has plotted in secrecy for many years now. He's just passed the threshold of what we believe Meleksian heroes can answer, which means it's time for intervention.\n\nWe'd like to send your team to Belevir's underground compound, where you would dismantle as much of his work as you can and vanquish Belevir himself. Try to make sure he stays dead too, many villains have backup plans in case of interlopers, and he is smart enough to not be an exception. \"\n\nEloiine sighs.\n\n\" I'm afraid I can't tell you much about what you'll find inside the compound. We've managed to find it, but inside it's shielded. All we know is that his work will be altering the nature of the reality it touches, so anything from mutated beasts to dischordant natural laws should be expected.\n\nI'm afraid I don't have many details to give, expect Belevir to be a wily opponent, keep your guard up... \"\n\nShe pauses, then leans back, supporting herself with her arms.\n\n\" Well, I guess it's time for questions. Once you're ready, the red gate in the portal room will take you into some caverns, just outside the compound. Talk to Butler, he'll put you through. \"",
"loss": false
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nBefore the stirge that led Astrum to the teleportation circle can leave, Astrum catches its attention. \" It's close to Pouncer's feeding time. Can you please ensure some fresh meat is brought to him? I'm pretty sure the kitchen is familiar with his requirements by now. \"\n\nHe then enters the circle, and appears in Eloiine's room. He carefully takes note of his surroundings, while Hawk looks around, then squaks at Astrum. Astrum responds quietly, \" No, you should stay and listen to what's said here. Two sets of ears are better than one. \" Hawk gives a little shake and launches himself from Astrum's shoulders, but goes no further than the armour stand, where he lands and surveys the room...almost defiantly.\n\nAstrum waits patiently for everyone to be ready, partaking in the offered tea. He listens carefully to Eloiine's words, and considers what he might say. Finally he speaks.\n\n\" So we are to head out right away? I'll need to return to my room to collect my gear, of course, but I was hoping to have a chance to prepare spells suitable for whatever mission we'd be given. I guess my questions are, what time of day will it be when we arrive, and is there a time requirement here? \"",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis' interest is obviously grabbed by the mission. \"A psion?\" he asks, his tentacles beginning to move slightly more than they normally do. \"And we are to ensure he is truly dead? I have quite an effective method for that...\" \n\nAs may be expected for a Mind Flayer in such an organisation, Xessalis has not been feeding on sophonts for a week. The prospect of being able to continue his divine mission, fulfil his obligations and get a good meal at the same time is obviously quite pleasing to him...",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas respectfully becomes visible while Eloiine is speaking as well as to communicate freely with his teammates. It also helps him see his hands as he pours himself a cup of tea.\n\n It is good to know that there are heroes there who may be able to provide a small amount of assistance, or at least mop up when we're done. My solo attack on the palace would have been a suicide run if the Watchtower hadn't shown up. I'll be ready to go as soon as everyone else is ready. \n\nFeldas then heads down to the portal room, stopping by his room on the way to collect his equipment. He then settles down to take a nap and wait for everyone to catch up.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nAdjusting one of his pauldrons, Aukan, waits for the others. Leaving his massive weapons behind, the goliath had nevertheless donned his armor, taking advantage of the stirge's presence and more-or-less helpful disposition. Looking at the Mind Flayer strangely as he makes his remark Aukan's rough skin craws beneath his armor. Probably not a pleasant method, whatever it is hes referring to. Still, seems... decent... enough. Better to be out, weeding out universal threats than to be here, left to introspection. Making a fist, the stoney giant casually inspects the vicious blades sprouting from his knuckles.",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum suspects he knows what Xessalis is referring to, but is not sure whether even THAT is proof against some of the more powerfull ressurection spells out there. He keeps his doubts to himself.\n\nFeldas' quick acceptence of the mission, no questions asked, surprises Astrum, and by the time he opens his mouth to suggest they get whatever information they can, the tiefling is already gone.\n\nTking a breath, he asks a few more questions. \" Also, what can you tell us of this Belevir? Human, I suppose? Wizard seems likely, based on his efforts. What of his minions? Any worthy of note, or does he work alone, using his gizmos, reality changer, and mutated creations to do his work for him? \"",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Eloiine listens silently, holds a moment of quiet thought, then responds.\n\n\" The time of day will depend on when you go through the portal. \" She says with a slight smirk. \" Unlike some others, I don't think Belevir requires immediate intervention in a strict sense. If you are unprepared, you may refresh yourselves before embarking, just... keep it swift.\n\nBelevir is a psion not a wizard. I'm sorry that I cannot give detailed information on his support, but I would well wager he does not work alone. Other humans, goblins, elves, and, \" she glances at Xessalis, \" illithids are most likely to be working with him. We don't know of any notables though. \"",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"Illithids?\" Xessalis glowers. \"Yes, I should have known my kin would be involved in this- it sounds like their sort of method. That could make this much easier- I won't need as comprehensive a disguise if there are already Illithids in the area, and my experience with them will come in useful if it comes to a fight.\" \n\nHunger seems less important to Xessalis now- his holy crusade is coming to the fore in his personality, making other considerations less important.",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum looks at the other two. \" I'll leave it up to you two. If you wish to depart straightaway, then I'll make do with the spells I have prepared. If you'd prefer to wait until the morning, then I can prepare spells more suitable towards underground excursions. Xessalis, I know virtually nothing about psions. Perhaps, once we set out, you can instruct us on the best way to deal with them? \"",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nShrugging inwardly, the goliath's features remain nonplussed. Dunno what their getting all worked up about, evil is evil. I hope these other two need this information, 'cause I'd rather be out dismantling this Belevir's goons. Beginning to reach back for his sword, Aukan remembers it is still in his chambers. Resisting the urge to figit, the giant nevertheless begins to look restless.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Eloiine holds up a hand in a gesture requesting pause. \" We are far beyond Belevir's range of detection here on another plane, and the gate to his world is not open yet. If you chose to wait a day it will not ruin any element of surprise. Do not waste time, but do not take too much haste either, embarking unprepared will cause problems that are best avoided. \"",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum nods, relief on his face. \" Then that is my preference, \" he says to the others. Looking at Aukan, he continues, \" I can tell you're eager to set out, but I really believe we'll be better off if we don't just jump in without making preparations. \"\n\nAstrum rises to leave, but turns first to Eloiine. \" If any more questions occur to me this evening, I'll send word. \"\n\nWith a bow he leaves the room via the portal. Hawk gives a quiet cry, then flies out the top of the tower.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"Do we have any other intelligence on ths psion's specialisation?\" Xessalis asks. \"Our methods for neutralising a telepath could be very different to those for a shaper.\"\n\n\"For reference, most of the usual methods against spellcasters should work for a psion, but immobilising them may not be as effective as usual. Eating the brain does tend to neutralise their powers, however.\" \n\nFrom the deadpan tone of the illithid's mind-voice, it is not quite clear whether the last sentence is a joke or not...",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Eloiine frowns slightly and shakes her head.\n\n\" I'm afraid I am not particularly well-versed in the esoterics of psychic power. From what we've observed of Belevir, he favors alteration and transition powers. I'd guess he's an egoist or kineticist, but we don't know enough to, well, to know. \"",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum returns to the garden to ensure Pouncer has been fed (Dire lions having significant appetites...wouldn't want him snacking on the Stirges). After heading to the kitchen and making plans to have sufficient meat prepared for travelling, Astrum, Pouncer, and Hawk retire to Astrum's large room, where he prepares for the morning.\n\n \n Spoiler \nOOC: I've updated my spell list (see character link below). If anyone has any suggestions for druid spells that would be usefull under ground, I'd be happy to hear (err...read) them. Once the meeting is over, I'm all for jumping ahead to the next morning, unless there are things people need to do.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nStartled out of his disappointment by the Illithid's statement, Aukan doesn't notice Astrum leave. Pretty sure the briefing is over, the goliath waits to make sure Xessalis is finished before leaving. Not sure what that all was, but maybe something will turn out to be important. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"Thank you for the information,\" Xessalis says, before returning to his room to rest and prepare for the next day. Pausing only to empower his cognizance crystal, he then settles down to sleep. When he wakes, his first thought is a period of his personal equivalent of prayer- not so much speaking directly to his God, but opening his mind to receive the wishes and power of his God. Combined with that is the focusing and meditation he requires for his psionic powers- in his own mind, all his abilities run together, being simply tools towards his goal.\n\nTools- much as his kin see other beings, he muses.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " As Xessalis and Aukan leave, Eloiine calls after them.\n\n\" Oh yes, don't forget to visit the armory if you need supplies. Mory doesn't have everything or enough of anything, but he has some. \"",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nReturning to his room, Aukan beckons a stirge to help him strip off his armor. Glad I don't have to rely on spells. Perhaps a day doesn't matter if we can assure success, but that is another day that world dies .\"\n\nSitting out on the edge of his window, Aukan stares at the starless night, inhaling the strangely thick air, waiting for morning.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " ((If there's anything people wish to grab before leaving, tack a shopping list on to your next post, you'll buy or borrow it in retroactive downtime))\n\nThe Portal Room\n\nIs large and round and sports five portals. Each is more a teleportation circle than what one might expect of a portal, a circular platinum disk ten feet across and engraved with all manner of runes and sigils. Each portal has its carvings filled with a different color: red, green, gold, blue, and gray. A circular staircase leading up and down and an alcove with a teleportation circle are at opposite sides of the room. Aside from these various objects of transportation, the room is completely barren wood floor and stone wall.\n\nButler, the strange leader of the native stirges, flies about the room energetically. Spotting the group as they enter, he buzzes over to you.\n\n\" Aha, good day sirs. You are departing on your first mission, yes? \" His attempt at high society demeanor is ruined as he cracks a toothy grin. \" Well I suppose it is my duty to send you along. If you would stand on the portal please, I'll attune you and put you through.\n\nNow remember, sirs, that once you are attuned to the portal, it will stay connected to you until you complete your loop. You can go through without letting me attune you, but that isn't reco... advised. After I put you through, you may complete your loop by reciting the password thirteen times. This will return you here, but be careful, the process may take a minute or two on either side.\n\nNow, if you'll stand on your portal, today's password is Argelfraster, remember it. \"\n\n((once everyone says they're ready (standing on the portal constitutes saying you're ready) we'll begin))",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\n\" Argelfraster? 13 times? I can barely say it once. So, do we have to be standing still for it to teleport us back? Just in case I'm being chased by a horde of angry orcs and don't have any illusion spells to distract them, I want to be sure I can chant the words while running. \" Astrum smiles, obviously in good spirits. \" Do I need to be touching my companions to bring them with me? \" he asks.\"\n\nOnce his questions are answered, Astrum steps onto the platform with Hawk on his shoulder and Pouncer at his side. This dire lion takes up most of the disk, making space tight for the others, should they choose to get on at the same type.\n\n \n Spoiler \nOOC I decided not to take Last Breath. Reincarnation does not really seem appropriate for a group of character for who their race is so central.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis frowns, asking, \"Must we speak them vocally? My body is not exactly made for that purpose.\"\n\n\"One other thing...\" \n\nAs he says the last sentence, Xessalis closes his eyes and concentrates. The narrow circlet on his forehead glows slightly, and the rune of Freedom imprinted in his skin smooths out and disappears.\n \"If our enemy uses Illithids, I need no further disguise, but the rune of Freedom would be odd enough to cause comment. Other missions, I may have more to do...\" \n\nFinally, Xessalis again closes his eyes, and the others hear a quiet chime in their heads.\n\n \"I have guarded my thoughts against the enemy- I can do the same for you if you wish.\" \n\nHis preparations made, Xessalis takes his place on the portal.\n\n \n Spoiler \n Disguise check: (1d20+28)[ 44 ] \n\nI've manifested Conceal Thoughts, leaving me 55 pps; if anyone else wants some concealment, I'd be happy to oblige.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nWith the sound of several large blade being sharpened the giant makes his way to his designated spot. \" Argelfraster, got it .\" Craning his neck to see the flayer, Aukan raises his eyebrow, \" Guard our thoughts? From being read or our minds from being controlled? If you just mean so they don't know what we intend to do 's kinda pointless, right? I don't usually leavemany questions about what I'm gonna do ,\" Aukan grins toothily, \" I jus' do it .\"",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas springs lightly into the circle, and seeing no other empty space, takes up a perch on Aukan's shoulder. Hope you don't mind. It is getting a bit crowded in here and I'd rather not sit on the cat. And yes, if you're protecting our thoughts, I'll take a dose. Don't want anyone picking up a stray one when I'm sneaking around. Argelfraster, hmm... \n \n Spoiler \nVery nice theft of a password. Been a while since I read those books.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nXessalis's mind-voice expresses what can only be described as a mental frown. \"My powers will defend only against mind-reading, but I believe it is important- what you are doing may not be a secret, but why you are doing it could be very important.\" \n\nAnother mental chime rings out, and Feldas feels a strange sphere enclose his mind- a sphere of thought like a two-way mirror, allowing his thoughts freedom but reflecting anything seeking to peer in.\n\n \n Spoiler \n54 pps left.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nShifting carefully, Aukan looks dubiously at the slight man, \" Shouldn't be a problem, 's long as we get going soon .\" Looking pleadingly at Butler, the goliath waits to be thrust into enemy land.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " \" You must speak it thirteen times conse... all at once. And if you can't speak it, get as close as you can, project your thinking like you're speaking or whatever it is you do, should work. \"\n\nOnce everyone is ready, Butler holds up his diminutive hands and narrows his eyes in focus. The circle begins to hum and vibrate, at first producing an irritating sensation to all standing on it, then the sensation fades although the hum remains. Butler takes a breath and rubs his hands together.\n\n\" Alright \"\n\nNext, he holds his hands forward and begins focusing again. The room very quickly loses focus. It becomes blurry and all senses of space become vague. From far away, Butlers voice can be heard.\n\n\" Arglefraster! \"\n\nSuddenly, the world snaps into focus.\n\nDarkness.\n\nIt is pitch black, without a single light source. The ground beneath your feet feels rocky and uneven, and the sound of dripping water can be heard from several places nearby and in the distance.\n\nThose with darkvision can see the features of the cavern that you are now in. It is fairly small, about twenty-five feet in diameter all around, although there is much variation. A pillar stands at the back, with several stalagmite-stalactite pairs nearby, ranging from near pillars to mere bumps. The sounds of water come from some of the taller stalagmites, as water drips down upon them.\n\nYou can see the exit of the cavern before you, the ceiling lowers and the sides narrow leading into a natural tunnel about half the cavern's width. Near the furthest reach of your darkvision, you can see the tunnel begin to slope downwards.\n\nWater continues to drip around you, creating a syncopated rhythm. Other than that, nothing seems to be happening nearby.",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAfter a moment there is a small hiss and light flares up, with Astum at its center. Holding the sunrod he just ignited in one hand and his scythe in the other, he looks around, only then noticing the others looking at him. Suddenly realizing he's the only one unable to see in the dark, he blushes slightly, then awkwardly pushes the lit sunrod under his belt so that its tip remains unobstructed.\n\nHe then reaches into his haversack and pulls out another rod. He mutters an incantation, the rod in his hand glows slightly, and Pouncer shimmers for a moment. He then replaces the rod and looks at the others. \" Give me a moment, if you will, I'd like to see if I can tell what's been around here. \"\n\nHe tells Pouncer to stay, then begins examining the ground in the cavern.\n\n \n Spoiler \nSpell cast: Greater Magic Fang with Rod of Lesser Extend (so 24 hours duration). +1 to all natural attacks.\n\nUsing survival (Swift Tracking) to see if any sort of tracks can be found:\n (1d20+24)[ 38 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nAukan shrugs. \" If you think its important, sure. I just don't see the point .\"\n\nIt takes a moment after being teleported in, for his eyes adjust. Gravel crunching under heavy boots, the giant ducks past the rock formations, careful not to catch his spears on them. Extending a hand, the stone giant catches some of the runoff water, letting the drips trickle down his palm as he directs them into his mouth. Pure water. They clean it too much at the Tower. Wish we could grab some on our way out. Relishing the taste, Aukan reaches to his back and unstraps his massive shield, releasing his grip as he brings it about. Hovering, the shield moves with him, shifting position relative to the goliath as he moves about. Next out is the sword, a heavy, stone colored metal, etched with dwarven runes. Shaking his head and exhaling aggressively, the air grows a little warmer and those around the giant feel more alert and resistant to physical attacks. \" Right, so lets go find this Belevir, huh ?\"\n\n \n Spoiler \n\nBringing the 'Senses' and 'Toughness' auras online, so thats +3 to Initiative, Spot and Listen as well as DR 3/Magic. Can switch that to 15 fire resistance or 'Presence' if y'all'd prefer, as the DR and resistance don't do much for Aukan. Will be switching to 'Power' and 'Energy Shield' during battle.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nXessalis gazes around, his eyes and brain each searching in their own way.\n\nListening for concious thought in the direction of the exit, he also has part of his mind- as always- listening for the telltale mental conversation of the Illithids.\n\n \n Spoiler \nI sense the presence of any Illithids within 60ft, but not their exact location.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas jumps off of Aukan's back as soon as the teleport is complete.\n\n Well, I guess it's time for me to do my job. I'll scout ahead a little bit and let you know if anything comes up. \n\nFeldas activates his ring, becoming invisible. Then he moves up the tunnel as quietly as he can, keeping his senses alert for anything at all.\n\n \n Spoiler \n MS - (d20+18)[ 19 ] \n Listen - (d20+10)[ 24 ] \n Spot - (d20+7)[ 8 ] \n\nMoving 70ft per round, though not getting more than 100ft ahead. Stopping if I sense anything suspicious at all. Being very careful.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The tunnel out of the cavern slowly but surely descends deeper and deeper underground. There are occasional side paths, but they each dead end shortly in, or narrow too much to be passable. Eventually, however, the tunnel opens up into a much larger cavern. An underground river runs through this new passage, gurgling gently ever downward. The air in this cavern is moist and even cooler than in the previous caverns. So far your passage is undisturbed, nothing is growing or moving in here, until the river brings a rich crop of fungus to its shores, and the accompanying odor.\n\nThe cavern stretches into the darkness upwards and downwards.\n\n Astrum \n \n Spoiler \n\nIn the river cavern, you catch sight of a single set of tracks heading deeper downwards into the caves. A small set of footprints, they seem to be in a fair bit of hurry, and have clearly taken no measures to hide their passage.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nCrunching to the edge of the river, the goliath looks about, peering into the dark recesses. \" Where to? Wasn't expecting to be popped into the heart of the fortress, didn't think we'd get dropped off so far from the action, either. Anyone know which way to go ?\"\n\n\n \n Spoiler \n\nSpot (1d20+3)[ 11 ] \nlooking into the darkness (won't attack it quite yet)\nKnow Nature (1d20+10)[ 16 ] \nfor... stuff to know about the area\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\n\" Nothing much to note, \" Astrum says, standing up straight after investigating the area. \" A set of small footprints heading out, but no indication of its creator's purpose here, except that it was in a hurry to leave. Perhaps later clues will give a hint as to what was here. \"\n\nAs the group walks along the passage, Astrum tries to keep his senses as aware as possible, while at the same time examining the ground for signs of inhabitants.\n\nAt the river, he pauses with the rest. Once again examing the ground more closely, Astrum attempts to determine a path that creatures have been following. \" I can try to figure out which way to go, \" he says, \" but my skills are more suited towards the outdoors. \"\n\n \n Spoiler \nBlindsense 30'.\nTracking (1d20+26)[ 31 ] (if just base survival roll, subtract 2, which I forgot to include in my previous roll) to find a commonly used path,\nWhat's the layout of the new cavern? Does the river block our path, or run alongside it?\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis keeps his mind open, ready for intruders and minds. He searches for thoughts in the direction of the footprints...",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The river and the new tunnel follow each other, with a path of relatively dry stone on either side of the water.\n\nSlowly, everyone begins to feel a slight impetus to head upward, in the direction the tracks came from. This builds into an urge, and then a strong gut feeling that that direction leads to your goal.\n\n Astrum \n \n Spoiler \nYou find the path you are looking for, wear and scuff on the stone floor show that many have traveled along the river, there appears to be a slight preference among tracks for going deeper downwards. You also notice that at a certain point in the trail, the amount of wear drops of dramatically. The side with less passage is on the deeper end of the path.\n \n\n Xessalis \n \n Spoiler \nThe gut feeling suggesting you head upward is not your own, but emanates from the direction the small footprints went.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nNot quite sure where this urge to go upwards stems from, but having no reason to mistrust his instincts, Astum attempts to rationalize his findings. \" The path is heaviest in the downward direction, \" he points out, \" and it seems obvious the creatures would be moving away from the greatest danger, so I suggest we move up the tunnel, in the opposite direction of the heavier traffic. \"\n\nWhen he discovers the part of the trail with much less wear, he warns off the others. \" In my experience, undergound lairs tend to equate to traps, and I'd expect that lack of traffic would equate to some form of danger. If anyone has any skill in discovering traps,\" he adds, raising an eyebrow at Feldas, \" I'd recommend beginning there. \"\n\n \n Spoiler \nAstrum will search the area as well (Search skill +10), but without trapfinding cannot detect traps with a find DC greater than 20. How wide and deep is the \"gently gurgling\" river?\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nXessalis sends a quick thought to his allies, careful not to let his telepathy get beyond them. \"That urge you have? It isn't yours. Something- someone- is compelling us.\" \n\nA moment of thought, then he continues, \"I could go ahead and find it- I can remove myself from a creature's perceptions. I will be wary, don't you worry...\" ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Blasted mentalists, messing with my mind. I'll most certainly go ahead and look for traps, but I'm not particularly skilled in finding them. Only avoiding and disabling them. \n\nFeldas reactivates his invisibility and creeps slowly forward despite his gut feeling, searching for any traps and steeling himself for anything to come.\n\n \n Spoiler \nSorry, all my sneakiness is focused on the enemies and not my surroundings, unless I missed something with my ninja side.\n Search - (d20+5)[ 14 ] \n MS - (d20+18)[ 31 ] \n Listen - (d20+10)[ 28 ] \n Spot - (d20+7)[ 8 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nJust before Feldas leaves, Xessalis chants a few mystic words and reaches out to touch his forehead with one hand.\n\n \"That spell will let me keep track of you- we may need to come and help if you get into trouble.\" \n \n Spoiler \nStatus cast on Feldas.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Feldas disappears and embarks down the tunnel, following the flow of the river, and against the gut feeling.\n\nThe remainder of the group is left to await his report at the crossroads. The caverns echo with the sounds of water.\n\n Xessalis \n \n Spoiler \n\nFeldas slowly moves about 50' down the tunnel, then creeps closer to the riverbank, turns back, goes forward again. and stops there for a moment.\n \n\n Feldas \n \n Spoiler \n\nHeading deeper into the cave, the gut feeling continues to grow. You find no traps, and trip none, but after a while the urge to turn back becomes difficult to push aside.\n\nOut of the corner of your eye, you catch a yellowish glimmer near the riverbank, among a cluster of mushrooms. As you approach it, a sudden danger sense causes you to jump back. Approaching the glimmer again produces the same effect, except this time you resist. Another step forward, and you can see a small, yellow crystal, about the size of your thumb, secured onto the cavern floor with thin metal bands. The crystal glows faintly and tries to mentally push you away the closer you get to it.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Not knowing what the crystal is, Feldas returns to the group.\n\nThere's some sort of crystal down there causing this gut feeling, and I don't really recognize it at all. There's no traps, just the feeling of danger. Xess, could you take a look and tell me if I should disable it or just go past it?",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nA quick nod signals the Illithid's willingness.\n\n \"Before I go, are there any traps I should know about? I can easily avoid pressure pads-\" at this point, he levitates slightly,m before dropping back- \"but it's much easier not to do that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Nothing that I tripped or detected. Only thing I possibly could have tripped and didn't is anything based on seeing me, which I doubt. I'll go first anyways with complete visibility.\n\nFeldas leads Xess and anyone else who is interested down the path to the crystal, still keeping an eye out for anything dangerous.\n\n \n Spoiler \n Spot - (d20+7)[ 27 ] \n Listen - (d20+10)[ 11 ] \n Search - (d20+5)[ 16 ] \n\nI'll come back and color my words when I get on a computer that doesn't break the controls.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"I shall keep my feet on the ground, then...\" \n\nXessalis will go forward with the others to check the crystal- first things first, checking for thoughts within it...\n\n \n Spoiler \nWill get some spot/listen etc. when I can get at my sheet.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum looks at Aukan, \" I think we should follow them, just so we can all be aware of what's going on. \"\n\n \n Spoiler \nAssuming he can resist the repelling compulsion, Astrum will follow at a distance just close enough for the other two to remain in the light of the sunrod (about 30').\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " You find the crystal again without trouble. Nearing it, your impulse to head swiftly the other way increases, but with the knowledge that it is not your own, you are able to push the feeling aside.\n\nThe crystal glows softly in the relative darkness, desperately urging you to leave.\n\n Xessalis \n \n Spoiler \n\n((The missing sheet is a problem. Anyway, I'm going to just fiat you make this check since we can't get an accurate roll))\nThe crystal is, of course, creating an effect similar to that created by the Aversion power, targeting everyone that comes within its range and giving them an aversion to itself. You'd bet that that's the power used to create it.\n\nThe crystal has a limited life, and it's actually running out of juice. It's operating at full power right now, but you wouldn't expect it to last more than 12 hours.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " ((Sheet isn't missing- I know exactly where it is, but Tangled Web is blocked at school. If the link in any other places isn't working, it'll be because they changed the format for the URLs))\n\nXessalis looks intently at the crystal, checking it for thought and casting a pair of spells to examine it.\n\n \"Interesting... This crystal seems to be designed to make people avoid it for some reason. I can see no other functions so far, but it may just be intended to stop us finding the entrance.\" \n \n Spoiler \nThe spells are Detect Evil and Detect Law, cast and concentrated on for long enough to find out if the crystal is Lawful of Evil.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis says, \"Interesting... It radiates a field intended to make us avoid it, but I cannot see any other functions of this crystal.\" \n\nHe continues to examine it, casting a pair of spells and looking for conciousness within it.\n\n \n Spoiler \nDetect Evil and Law cast.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis says, \"Interesting... It radiates a field intended to make us avoid it, but I cannot see any other functions of this crystal.\" \n\nHe continues to examine it, casting a pair of spells and looking for conciousness within it.\n\n \n Spoiler \nDetect Evil and Law cast.\n\nSheet isn't missing, but TTW is blocked at school.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\n\" A wise suggestion, but perhaps we should stay a little farther back. They are able to see in the darkness, so the light will not benefit them, and may harm them if enemies are near by .\"\n\nWaiting patiently, the goliath looks about, trying to get a sense of his surroundings and wary for any traps or hidden doors.\n\n \n Spoiler \n\nKnow:Nature (1d20+10)[ 28 ] \nfor anything unnatural, ie alterations such as traps and doors.\nSpot (1d20+3)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Xessalis \n \n Spoiler \n\nYou detect no consciousness in the crystal. It is simply affecting anyone within range.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"It has no thought, it only affects anyone within range. I have one last thing to check- if it has no other purpose than repelling intruders, we can ignore this object- as long as we are aware that there might be others- but if it does something else, we may have to destroy or neutralise it.\" \n\nCasting another spell, Xessalis stares intently, trying to spot any other abilities that the crystal may have.\n\n \n Spoiler \n Detect Magic cast. Psicraft check for any other effects: (1d20+13)[ 26 ] \n\nSpells left: 5 Level 0\n6 Level 1\n5 Level 2\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Xessalis \n \n Spoiler \n\nThe crystal has no other properties.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " A peculiar flexing of the Illithid's tentacles reminds you a little of the smile of any other creature.\n\n \"No, this thing only has the ability to repel people. It must be guarding something- we should look out for anything out of place, because there is no reason for this to be here otherwise.\"\n\n\"It could simply be guiarding the back entrance to the Psion's stronghold, but I would not be surprised to find something more important even than that around here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas nods, then starts to move forward again.\n\n In that case, I'll begin scouting again. If I scream in horrifying agony, be careful when you come to rescue me. \n\nHe grins as he activates his ring again and begins moving.\n\n \n Spoiler \nScouting again.\n Search - (d20+5)[ 17 ] \n Spot - (d20+7)[ 21 ] \n Listen - (d20+10)[ 13 ] \n MS - (d20+18)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nAnother illithid smile, and Xessalis replies, \"Don't worry. I can tell if you're actually dying or only being forced into it by Illithid mind-control.\" \n\nXessalis doesn't quite seem to have mastered the concept of \"joke\" as well as some of his compatriots...",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nPeering through the gloom after his allies the goliath grunts disapprovingly. \" Shouldn't be chattin' if they're really expecting danger. Wish we'd get goin' soon, I don't particularly like all this slow movin' and talkin'. Beggin' for an ambush .\" Looking uneasily around, Aukan shifts under his armor, links clanking mutely in the damp air.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Heading down the tunnel, past the crystal, Feldas passes by another fifty or so feet of natural tunnel before an unnatural shape comes into view of his darkvision. The tunnel is cut off by a large, circular door set into an artificial wall.\n\nComing up to investigate the door, it seems to be made of steel, and is large enough to allow something fairly big through, a troll, for example. It hinges on the back and doesn't show any locking mechanism, but rather seems to be barred from the other side in some way. Some brief investigation shows little else, it seems to be only a mundane barrier.",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Coming to the physical barrier, Feldas immediately brings back his companions to examine the door for a way past.\n\nWhen he brings the others back, he examines the area for any way past he missed.\n\n \n Spoiler \n Search - (d20+5)[ 18 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nGiven the all clear sign, Aukan approaches. Running a hand over the wall, the goliath tries to get a sense of its properties, then moving to scuff the ground in front of the door with his boot. \" This might be easy enough... \"\n\n \n Spoiler \n\nKnowNature (1d20+10)[ 15 ] \nfor its properties, though I'm really more interested in the ground. What is it? Rock, pavement-ish stuff, dirt?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Aukan \n \n Spoiler \nThe walls and floor are all solid rock, except the wall the door is set in, which is metal.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nShrugging, the massive warrior steps back from the doorway. \" Mruh, guess it won't be so easy, rock's not loose enough .\" Peaking his eyebrows the goliath looks to his companions. \" I'm guessing you don't want to just knock it down. That'd be pretty easy. Loud, though. Any way to see whats on the other side ?\"",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"That may be too thick to see through, even for my mind...\" \n\nXessalis steps up to the door and opens his mind to any thoughts that might reach him through it.\n\n \"Other than this, I have no ideas...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum moves up to the door to examine it. He mutters an incantation that allows him sense the presence of magic eminations. After his examination he turns to Aukan. \" I have a spell that might work, but if the walls are too thick it may not be enough. Aukan, you seem to have an affinity for stone. Can you guess at the thickness of the stone walls? \"\n\n \n Spoiler \n Search skill (+10).\n Detect Magic while examining door.\nAstrum can cast Stone Shape , but it has limited volume (23 cubic feet, so not much more than 5 X 2 X 2). So I could try to create a hole in the wall if it's thin enough, or even to move the rock away from the edge of the door, so that it would fall and leave a wide opening. Sadly I'd guess it's more Knowledge Dungeoneering or Engineering that would be useful here, but in case Nature DOES help... (1d20+12)[ 15 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " I really don't like to do this blind, but oh well. I can slip us through the intervening space magically if need be. I can't take everyone, but I can definitely take Aukan, and he should be able to move the doors from the other side. What do you think, would 5 feet clear the doors or should I go for ten? Assuming no one has a better idea, of course. \n \n Spoiler \nAbundant Step = Dimension Door CL 6 I can take 1 Large or 2 Medium willing creatures.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"Unless you think an incredibly innacurate hop to another plane and back, ending up several miles from wherever I aim to be, is better, I think that's the best option. \n \n Spoiler \nI never did check if I was getting that Plane Shift SLA...\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Xessalis \n \n Spoiler \n\nYou do not detect anything through the door.\n \n\n Astrum \n \n Spoiler \n\nThe door is nonmagical, but you detect a very strong psionic aura around it. The psionic aura seems to form a wall that overlaps the door and extends upwards, downwards, left, and right as far as you can detect.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"I cannot sense anything. There are three possibilities: either there is nothing there, the door is too thick for my abilities, or whatever is throug there is hiding somehow. I suggest we assume the second to be the case, for safety's sake...\" ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nNodding, Aukan hefts his greatsword. \" Alright, lets do this. Dunno about the thickness, wouldn't think it'd be more than five or ten feet, though. But you're sure opening it from the other side won't set off any alarms? Could you 'port us all past ?\" Ready to go, the goliath adopts a fighting stance, blade held upright, teetering on the peak of its downswing.\n\n \n Spoiler \n\nFYI goliths are Medium, so you could take someone else, too. Auras online now are Senses and Power\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\n\" I sense mental energies, \" Astrum says, looking at Xessalis, \" of the type you call psionic. Unfortunately I know very little about such power, and cannot say what purpose it serves, but I can tell you that it permeates the door and the walls as far as my senses can tell. Odd that you did not notice it. Perhaps it simply hides what is inside, giving a mental illusion of nothingness. Of course, it could be a warning system, and anyone passing through would trigger it. I cannot say, but if it's the latter, then perhaps some form of teleportation would be the best method, assuming this field does not extend into the astral plane. \"\n\nHe pauses, then turns to Feldas. \" I REALLY hate the idea of you teleporting blindly into a room, but I don't see any other option if we're to bypass this barrier without physically removing it. \"",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Very well, with no other ideas, I'll go. I'll take Aukan and Xess with me and we can open the doors for you Astrum as well as your companions. Just for safety, I'm going to stay invisible while we teleport, since I won't be able to react right away. \n\nFeldas activates his ring, then takes hold of Xess and Aukan and uses Abundant step to teleport 5ft past the door.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Feldas disappears, then Aukan and Xessalis follow, leaving Astrum and his companions alone in the cavern.\n\nThe door is no more than a foot thick, and the three who teleported appear well on the other side. On this side, the tunnel walls have been hewn away into a corridor with distinct walls, floor, and ceiling. The door behind you is held in place with hefty steel hinges and a contraption consisting of a thick steel bar and the lever that slides it in and out of the notch in the doorframe. It is an eminently simple piece of engineering, and its exposed works show no place for traps to hide, at least to the naked eye. A simple turn of the lever should open the door.\n\nThe corridor that leads further in from the door is lit by small metal loops that hang from the ceiling every thirty or so feet and glow white. You can see a few similar looking circular doors further down, one on the right, two on the left, and one where the corridor terminates.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\n\" Should we just open up, and hope there aren't any alarms, or can you do that again? Doesn't look like anything here could do that, but I dunno much about magic .\"",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"I believe it is possible to create a magical alarm or trap, but we do not have a specialist with us- we could simply open it and hope for the best, the Gods willing.\" ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " It's extremely exhausting and I can only do it once per day. However, let me take a look at the door before we open it. I might be able to stop any alarms from going off. \n\nFeldas turns his attention to the door and searches for any alarms, both magical and not so magical.\n\n \n Spoiler \n Search - (d20+5)[ 6 ] \n DisableD - (d20+13)[ 30 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nNodding briskly, Aukan stands to the side as Feldas inspects the door. As soon as he is finished the goliath will step back and open the door for their waiting companion.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Feldas \n \n Spoiler \n\nThe door doesn't seem to be trapped in any way.\n \n\n\nWith a pull of the lever, Aukan unbars the door and pulls it inward and open, allowing Astrum and his companions to enter.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nGrunting in satisfaction Aukan turns back toward the other doors. \" Lets get going. Lets hope those other doors open from this side .\"",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum is visibly relieved when the door opens. Hawk, who had been fidgeting nervously in an echo of Astrum's feelings, settles back on his master's shoulder. Pouncer simply looks bored.\n\nWith a nod of thanks, Astrum steps through the portal, with Pouncer following behind, the large cat having no problem with the ogre sized dooe. Noticing the illumination coming from the small metal loops hanging from the ceiling, Astrum places his lit sunrod in his haversack.\n\n\" Well, \" he gestures to the others, \" lead on. \"\n\n \n Spoiler \nWhen you say \"similar looking circular doors\", are you implying they're similar to the door we just bypassed, or they're just similar to each other. Also, on which side (ours or the other) of the doors are the opening mechanisms?\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nQuickly checking for the presence of sentient minds, Xessalis says, \"I cannot sense any Illithids as yet- usually, their mind-speech gives them away to me for now. Any enemies that are particularly nearby must be others- if there are any, of course.\" \n \n Spoiler \nThat's because an Illithid Slayer can sense the presence of Illithids within 60ft automatically.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The doors in the corridor all resemble the one Aukan has just opened, except that these ones do not have the same locking mechanism. They do have levers on your side, but it is not connected to any bar that you can see, rather the mechanism disappears into the door itself.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\n\" Anything ?\" the giant looks to their tentacled friend. \" If not, lets try... that one \" he says pointing to the one on the right.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\n\"As good a choice as any. I cannot sense anything, so we should try to find some sort of map of the area.\"",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " With a pull of the lever, you hear the sound of metal moving, and with a push you are able to open the door. On the other side is a very short hallway that opens up into a larger room.\n\nBunk beds are pressed up against the walls, with capacity for a dozen approximately human-shaped and sized occupants. Footlockers are at either end of each bunk, and there is a large table in the center, surrounded by chairs, and with a pair of dice and several piles of silver and copper coins stacked on it, it seems there is an unfinished game of dice going on here. The barracks is unoccupied. To the right, another door is set into the wall, and another one across the room from you.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n \"I believe this is the barracks for some of our quarry's humanoid vassals- my kin do not tend to play dice, as you may have guessed. I suppose the psion could have changed their minds, but it would be unlikely.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum appears concerned. \" Shouldn't the question be, where did they go? I doubt the guard is so well paid that they're willing to leave money sitting on a table for anyone to take. If our activity is what caused the sudden vacancy, than we might expect an ambush any moment. \"\n\nHe speaks a sharp word to Pouncer, and the cat, who had been rather disinterested up till now, becomes fully alert. Even Hawk, still sitting on Astrum's shoulders, seems tense, head constantly swivelling from side to side.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nPulling the door closed behind them Aukan lowers his voice to a rumble, \" Unless you want to search anything, we should keep moving. Maybe take the door to the right to see if it leads to an observation post we missed ?\"",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas checks again to make sure he's invisible.\n\n Yep, definitely getting nervous. I guess we just keep opening doors until we find someone. I'm going full stealth mode. \n \n Spoiler \nCast Nondetection on self.\n5 hours, CL vs. DC 20 to pierce.\nSpells remaining: 5 lvl 1 3 lvl 2 0 lvl 3\nEdit for color\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n \"I can remove myself from the notice of others, but I need to know they are there- it could be down to reactions, whether I can cloud their mind before they call for help. If the worst comes to the worst I could always stun them, but leaving unconcious- or empty-headed- bodies everywhere is not the most subtle way to deal with this situation.\" \n\n\"Empty-headed\" in this context doesn't seem to be used in the normal colloquial sense...",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\n\" Well, I guess we might as well get on with it. If they cleared out because of our presence, then trying to conceal our presence may be a moot point. Let's start checking doors. \"\n\nWith that, Astrum strides across the room to the opposite door, examines the door for simple traps [OOC Search +10] and, finding none, opens the door.\n\n \n Spoiler \nIn case something jumps out at Astrum:\n Astrum Viator \nMale NG Human Druid/Bst//Sor/Fig/DrDisciple, Level 12/1//1/4/8, Init +4, HP 183/183, Speed 70\n AC 33, Touch 24, Flat-footed 21, Fort +13, Ref +12, Will +16, Base Attack Bonus 11\n +3 Scythe +21/+16+/+11 (2d4+14, 19-20/x4)\n Bite + Claw (As secondary) +12 (1d6+3/1d4+3, 20)\n Bite/Claw/Claw +17/+12/+12 (2d6+6/1d4+3/1d4+3, 20)\n Bracers of Armor AC 4 (+4 Armor, +4 Dex, +5 Natural, +2 Deflect, +8 Misc)\n Abilities Str 22, Dex 18, Con 16, Int 16, Wis 22, Cha 12\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " With a pull of the lever, the door opens inward. Beyond is a hall, stretching off to the left and the right. To the right, the hall curves to its left and continues.\n\nThe sound of feet on stone converges on you from both directions, it is hard to tell with the echo, but it sounds like a few people are approaching each way. Those to the right are hustling, those to the left are nearer, but walking.\n\n Xessalis \n \n Spoiler \n\nIllithid alert!\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\n\" About time ,\" grunts Aukan, smiling softly. Taking long strides the goliath makes his way to the far door, greatsword held aloft, ready to strike down the first hostile to walk through the door.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nTentacles waving wildly, Xessalis sends a quick telepathic message into the minds of his friends. \"Hold! There is an illithid nearby- be careful. Your brains are far more useful in your heads.\" \n\nHe starts searching round, trying to pino#point the mind's location- it must be close, but where?",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum considers suggesting the group run, but does not like the idea of a pitched battle in a narrow hallway. He quickly closes the door he's at, and gestures for someone to do the same with the other. He looks at Xessalis. \" Which direction is the mindflayer coming from? \"\n\n \n Spoiler \nSavage, you said Aukan has Power and Senese up? That's +3 damage and +3 to initiative/spot/listen, correct? How many can you effect (ie will that also affect my companions?). Also, I think I asked this before, but do we need to be within 30' to get the benefits?\n\nLordsmoothe, how big is the room, and how much time do we have before the approaching groups arrive?\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nShaking his head, Xessalis replies, \"I cannot tell where it is- only that it is somewhere near. I can usually sense them within about sixty feet, but it may have moved closer. I will keep searching for its thoughts, try to pinpoint it, but I cannot give any more detail now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Spoiler \n\nYeah, everyone withing 30' ft benefit. Or my allies, at least. Will be switching to 'Shield' (6pts fire damage to melee attackers w/o reach) as soon as combat starts and until the squishies start hurting. DR 3/magic and Fire resistance 15 do nothing for Aukan, so if y'all want it, lemme know.\n\nAlso, figured out a way to make Aukan a little bit stealthy. Took a while, but think Zerg.\n\nOh, and I read that there was a door across the room for some reason, Aukan will post up at the nearest bend, or curve in the wall.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " You have about 1 round before they will be at the door.\n \n Spoiler \n\n \n \n\nGray is wall/door the things inside the room are bunk beds and the table. The hall you entered from is below, with the first door you went through on the far right. The hall above is the one the footsteps are coming from.",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Spoiler \nFeldas takes position to the right of the door and prepares to strike the first Illithid that comes through the door. He will ignore others in order to use his sudden strike from invisibility.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum takes a deep breath. \" Well, we're in it now. \" He mutters a quick incantation and the air around himself, Pouncer, and Hawk shimmers briefly. He then barks a command to Pouncer, who jumps up onto the large table in the middle of the room (and which sags slightly under the great cat's weight) and crounches, prepared to pounce at Astrum's command. Hawk flies up to hang on rafters, or a lamp, or whetever is convenient to keep him out of harm's reach but able to view the room and give warning if such is needed.\n\n \n Spoiler \nCast shield spell on himself, shared with Hawk and Pouncer (shared spells out to 30'). Astrum stands at N9, Pouncer on the table at P/Q/8/9. Hawk stays within 30'.\n\nDefensive Stats (including Shield spell):\n Astrum (note: Blind Sense, 30'): AC 37, Touch 24, FF 25, Fort +13, Ref +12, Will +16\n Pouncer : AC 24, Touch 12, FF 21, Fort +11, Ref +11, Will +10 (+14 vs enchantment), Evasion\n Hawk : AC 28, Touch 15, FF 25, Fort +8, Ref +9, Will +10, Improved Evasion, Spell Resistance 18\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nMaking sure the door leading to the curving hallway is closed, Aukan waits. \" Pincer ,\" he rumbles, \" Make sure not to leave your backs to an entryway .\"\n\n \n Spoiler \n\nHe'll want to be positioned next to the door it sounds like the running is coming from, not sure which one you said that was. Where are Feldas and X? If possible he'd like to get everyone into the n/o 13-16 corner, so they all have their backs to a wall/each other. If the south door remains unguarded he'll watch it, if it opens he'll charge the beasties coming in. Anyway to block off a doorway, fellas? Casters, I'm looking at you. Other than sitting the huge rock/tank in the middle of it, I mean.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n\nThe footsteps are coming from behind the M 11/12 door. The T 11/12 door is the one you all used to get into this room, and the V/W 24 door leads into the natural caverns.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Spoiler \n\nThe other footsteps are coming from T 11/12, yes?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAstrum whispers loud enough for the others to hear. \" If we block the doors, they get reinforcements. At least this way we have a shot of taking them all out before they raise the alarm. \"",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n\nAll the footsteps are coming from behind one door. Half of them are coming from around J/K 1/2, and the other half are coming from around D/E 21/22.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " [OOC Ah, gotcha]\n\n Astrum \n\nAstrum looks in Feldas' direction, sensing his location if not actually seeing him. \" Feldas, your stealth may best serve us by getting behind them and ensuring none escape to raise the alarm. \"\n\n \n Spoiler \nI don't think I'll say anything else. I suspect I'm already pushing the limitations on how much can be said during a round.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nThe Illithid takes up a position at the left of the door, saying to the others telepathically, \"I will try to stun them as they enter- do not worry, I will not hit you.\" \n\nHe stands still, tentacles waving slightly and mouth half-open, staring at the door intently.\n\n \n Spoiler \nMove to N10, ready an action to Mind Blast the area (carefully ensuring that N13 (where I assume Feldas is) is not hit) when someone opens the door.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas smiles to himself at Astrum's rather accurate guess of his location.\n Agreed. Though if an Illithid or the wizard come through the door, I'll strike hard and fast while I can. \n \n Spoiler \nJust to update, yes, I am at N13.\nStrike unarmed at an Illithid or wizard that comes through the door.\nOtherwise, slip out behind the slaves and prevent any messages getting out.\nIf needed, Initiative - (d20+2)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " ((Ech, forgot about Xessalis' readied action just now, blast away, then we'll start initiative. I guess this puts you at the top of initiative, but next round.\n\nFeldas, go ahead and use the roll I made for you. It's a tired DM bonus.))\n\nHalf a minute passes by after you close the door and hastily assume positions, then the lever on the door turns as someone opens the door from the hall. The door swings open, and four hobgoblins amble into the room, all four of them getting all the way in before the lead ones notice Pouncer on the table and stop dead, those behind them sense the sudden halt and stop as well, and all four begin looking around to see what's going on, noticing everyone except Feldas and Xessalis (who is behind the door, I think, but a swift push to the offending object will fix that).\n\nThe hobgoblins are all suited in chainmail, with falchions slung over their shoulders. Their uniforms beyond the armor consist of classic black leather and boots, and a bit of navy collar peaks out from under their hauberks.\n\n Initiative \n \n Spoiler \n\n Aukan - (1d20+1)[ 14 ] \n Astrum - (1d20+4)[ 9 ] \n feldas - (1d20+2)[ 18 ] \n Xessalis: I need a new link to your sheet - (1d20)[ 13 ] \n Vishir - (1d20+7)[ 24 ] \n Hogor - (1d20+7)[ 18 ] \n Korst - (1d20+7)[ 27 ] \n Walarsh - (1d20+6)[ 14 ] \n \n\n\n((Post when you can, actions will take place in this order\nKorst 27\nVishir 24\nPouncer 22\nFeldas 18\nHogor 18\nAukan 14\nWalarsh 14\nAstrum 9\n\nXessalis ???\n\nAlso, I don't know precisely where Aukan is, since he hasn't posted since clarifications on the situation were made, place yourself on your action.))\n\n Map \n \n Spoiler \n\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " ((forgot Pouncer initiative - (1d20+3)[ 22 ] \n\nalso... feh, take 2 points off all the damage rolls 😩))\n\nOne of the Hobgoblins in the rear reacts first. Glancing Aukan out of the corner of his eye, he slams the door shut with one arm as he draws his falchion with the other. Xessalis is revealed behind the door, but it takes less than a moment for the hob to register the illithid and change his tack. With a few quick steps forward, the hobgoblins brings his scimitar down against Astrum, then Xessalis. Neither swing misses, but after another feinting sweep, the hobgoblins brings his sword around in a powerful and lightning fast arc, with both Astrum and Xessalis in the arc of his attack.\n\n attack Astrum - (1d20+12)[ 14 ] :: crit - (1d20+13)[ 20 ] \n attack Xessalis - (1d20+12)[ 26 ] :: crit - (1d20+13)[ 33 ] \n damage Astrum - (3d6+6)[ 13 ] :: crit - (2d6+6)[ 12 ] \n damage Xessalis - (3d6+6)[ 13 ] :: crit - (2d6+6)[ 11 ] \n\nOne of the hobgoblins in front staggers for a moment, then stops, and shakes his head vigorously, then draws his scimitar as well and steps towards Pouncer.\n\n((Ignore the following rolls))\n attack - (1d20+12)[ 24 ] :: crit - (1d20+13)[ 17 ] \n damage - (6d6+6)[ 26 ] :: crit - (2d6+6)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Spoiler \n Sheet \n\nMy initiative is 17, then.\n \n\n\nXessalis' tentacles wave madly as he releases a concentrated blast of psionic energy, trying to overload the minds of the Hobgoblin soldiers. The others catch only the side-effects, a sort of mental static at the edge of their thoughts- slightly irritating, but nowhere near as devastating as the experience of those hit by the full force...\n\n \n Spoiler \nDC26 Will saves or be stunned for 3d4 rounds. Blast aimed down and right, aiming to miss the others in the party- not sure exactly how the 60ft cone will go, but I can definitely hit Walash and Hogor, and possibly the other two as well.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " hokay then, (3d4)[ 6 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n Vishir - (1d20+14)[ 20 ] \n Hogor - (1d20+14)[ 33 ] \n Korst - (1d20+14)[ 31 ] \n Walarsh - (1d20+14)[ 21 ] \nso much rolling...\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " [OOC Did you include the +3 to initiative we got from Aukan's aura?]\n[Edit 2: Oops, just noticed attack on Pouncer were to be ignored]\n\n Astrum \n\nTaken aback by the ferocity of the hobgoblin's attack, Astrum finds himself fortunate to be uninjured. At his shout of \"Kill\", Pouncer leaps onto the nearest enemy.\n \n Spoiler \n Pouncer , 114/114 hp, (on V, +1 for magic fang, +1 for higher ground-on table (reduce attacks by one if Pouncer had to get off the table), +3 damage for aura, note that Pouncer held action until Astrum's initiative):\nClaw: attack (1d20+19)[ 37 ] ; crit (1d20+19)[ 31 ] \n damage (1d6+12)[ 13 ] ; crit (1d6+12)[ 18 ] \nClaw: attack (1d20+19)[ 23 ] ; crit (1d20+19)[ 22 ] \n damage (1d6+12)[ 15 ] ; crit (1d6+12)[ 17 ] \nBite: attack (1d20+13)[ 29 ] ; crit (1d20+13)[ 14 ] \n damage (1d8+8)[ 14 ] ; crit (1d8+8)[ 10 ] \nIf bite hits, then Grapple check: Grapple (1d20+21)[ 41 ] \nIf grapple succeeds, then hobby pulled into Pouncer's space and rake attack:\nRake: attack (1d20+17)[ 37 ] ; crit (1d20+17)[ 27 ] \n damage (1d6+8)[ 12 ] ; crit (1d6+8)[ 10 ] \n \n\nMeanwhile, Astrum has his own hands full with the hobgoblin who swung at him, and swings his deadly scythe (and throws in a bite for good measure):\n \n Spoiler \nAttack 1: attack (1d20+21)[ 22 ] ; crit (1d20+21)[ 23 ] \n damage (2d4+17)[ 22 ] ; crit (2d4+17)[ 19 ] \nAttack 1: attack (1d20+16)[ 17 ] ; crit (1d20+16)[ 23 ] \n damage (2d4+17)[ 22 ] ; crit (2d4+17)[ 22 ] \nAttack 1: attack (1d20+11)[ 19 ] ; crit (1d20+11)[ 31 ] \n damage (2d4+17)[ 25 ] ; crit (2d4+17)[ 22 ] \nBite: attack (1d20+12)[ 16 ] ; crit (1d20+12)[ 16 ] \n damage (1d6+7)[ 9 ] ; crit (1d6+7)[ 13 ] \n\n(Edit: WOW! On Astrum's d20 rolls I rolled 1, 2, 1, 7, 8, 5, 4, 4. Hopefully I've used up my share of bad rolls for a while.)\n\nWhew...you're right, that IS a lot of rolling, and I'm not done. If Hawk is able to tell that the hobgoblin on Pouncer is stunned, then he too will swoop in to help the big cat (aid check to give Pouncer a +2 to hit on next attack, need to hit AC10):\nHawk aiding Pouncer (1d20+16)[ 36 ] \n\nOkay, I think that's everything. I hope I set up the roll commands correctly.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Seeing no Illithids, Feldas smirks and decides to hit the hob that has placed itself at his mercy.\n\n \n Spoiler \nFlurry of Blows! And you thought you had it bad.\n Attack1 - (d20+9)[ 26 ] \n Damage1 - (2d8)[ 12 ] \n Precision - (7d6)[ 27 ] \n Attack2 - (d20+9)[ 22 ] \n Damage2 - (2d8)[ 9 ] \n Attack3 - (d20+9)[ 22 ] \n Damage3 - (2d8)[ 10 ] \n Attack4 - (d20+4)[ 19 ] \n Damage4 - (2d8)[ 8 ] \nAll against Walarsh.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Pouncer lashes out at the hobgoblin who has come to near him, all his attacks hitting home, and pulling the hapless minion into a giant golden furball of terror. The hobgoblin drops his scimitar and proceeds to have a very bad day.\n\nFeldas appears behind the stunned hobgoblin and carves several red lines into his back, the hobgoblin staggers and falls to the ground.\n\nThe fourth hobgoblin turns to see what is happening to his friend. Seeing Feldas there, he draws his blade and steps forward to defend his ally, coming in with an intense stroke sequence of his own, but misses completely.\n\n attack - (1d20+12)[ 17 ] :: crit - (1d20+13)[ 15 ] \n damage - (2d4+5)[ 9 ] :: crit - (2d4+5)[ 12 ] \n bonecrusher - (4d6)[ 15 ] ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n \n Spoiler \n\nSorry, didn't see where Feldas was and didn't want to have Aukan on top of him, will go with O13, as its closest open space to the door. Also, Aukan's aura wasn't calculated into Initiative, we should all be at +3\n \n\n\nEyes narrowing on the hobgoblin that threw himself at Feldas, Aukan steps in, shield rotating to cover his openings. Doing his best to position himself so as not to harm the others, Aukan spews forth a spread of fire, hoping to finish the confrontation quickly. Sword now falling from above, the goliath does his best to hack Feldas' assailant to charred pieces.\n\n \n Spoiler \n\nAukan will stay next to Feldas and use his Shield Ally ability to take 1/2 damage dealt to him, should the Hobbies make it out of the round. Aukan will use his breath, quickened, on the nearest enemy should they be positioned in a manner where his 15 ft spread won't reach to his allies.\n Breath \nDamage: (5d6)[ 19 ] \nRounds until next use: (1d4+4)[ 6 ] \n Attack \n-5 Power Attack\n\n1 (1d20+17)[ 23 ] \n2 (1d20+12)[ 29 ] \n3 (1d20+7)[ 27 ] \n Damage \n1 (3d6+26)[ 37 ] \nIf Evil\n (2d6)[ 6 ] \n2 (3d6+26)[ 33 ] \nIf Evil\n (2d6)[ 8 ] \n3 (3d6+26)[ 40 ] \nIf Evil\n (2d6)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Spoiler \n\nYuk, #3 was a crit threaten, forgot to include those. Sry.\n\nConfirm\n (1d20+7)[ 8 ] \n\nExtra Damage, should it be confirmed\n (3d6+26)[ 36 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " After Feldas fells the first foe, Aukan steps in and unleashes a billowing gout of fire from his mouth, catching all the hobgoblins, save the one in Pouncer's paws, in its blast. This is immediately followed by a quick carving of the hobgoblin standing before Feldas.\n\nAstrum brings his scythe to bear against the one remaining charred hobgoblin, and reaps him like wheat.\n\nThe last hobgoblin, stuck in Pouncer's formidable grasp, makes a last ditch effort to escape, but it is doomed to failure, the lion's claws are sunk deep within the chain links that once served as armor, and the hapless hob is stuck.",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAs the lion prepares to dispatch his quarry, Astrum commands \" Pouncer, hold! \"\n\n \n Spoiler \nPushing (move equivalent action) Pouncer to stop attacking but maintain the grapple (a trick he hasn't been taught), so DC 25 Handle Animal check: (1d20+18)[ 34 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nAt Astrum's command, Pouncer ceases laying in to the hobgoblin, but maintains the grapple, particularly it's massive jaws clamped onto the shoulder.\n\n \n Spoiler \nGrapple Check: (1d20+21)[ 39 ] \n \n\n\nAstrum takes a 5' step towards the entwined enemies and orders \"surrender , if you yet hope to live! \"",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nXessalis moves over and adds telepathically (to the hobgoblin as well as the others), \"Yes, surrendering would be a good idea. I'm a little... peckish, but I couldn't possibly do anything about it if you surrender. It's up to you, really.\" \n\nAs he says this, his tentacles wave slightly, revealing the slimy, lamprey-like mouth beneath.\n\n \n Spoiler \nIntimidate check there, I think... (1d20+28)[ 34 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas \nFeldas smiles. I don't care what you do, just do it quickly before anyone else comes. Can you sense any of the evil brainsuckers Xess? \nThen, with a twist of his ring, Feldas winks out of sight, his grin waiting to disappear last.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Xessalis \n \n Spoiler \n\nThe illithid seems to have departed.\n \n\n\nThe hobgoblin stops squirming, and takes advantage of the respite to take stock of his situation. He notes the lion atop him, his three dead squad mates, and the menacing illithid. He blanches.\n\n\" Surrender... you... have my parole. \" he finally squeezes the words out. They clearly do not come easily.",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nInhaling as if to spit, or gout flames, the goliath reaches down to tear fabric from what little remains of the hobgoblin's clothing. Wiping the blood from his blade Aukan looks quizzically at his companions. \" Did he just ask us to surrender .\" Tossing the gruesome rag back on the vermin Aukan gives a quick nod, \" Gag him, but give him back his blade. He isn't worth the honor, but I'll send him off right. You can have the next one, X .\"",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\n\" Now now, Aukan, he's yielded. If he answers our questions truthfully, he lives. If he lies, he's all yours. \"\n\nAstrum turns to the hobgoblin. \" You understand me, I think. I'm sure you're also aware of the mind powers of our tentacled friend here, so I recommend you answer his questions as honestly and completely as you can. \"\n\nAstrum quickly removes any weapons the hobgoblin has on him and, with the dropped falchion, drops them in a corner. He then gestures to the pile and says, \" Pouncer...guard.\" At this the big cat growls once at the hobgoblin, then drops lightly off the table, moves to the pile and sits in front of it.\n\nWhile Xessalis questions the hobgoblin, Astrum calmly searches the dead, placing any weapons in the pile guarded by Pouncer, and keeping an eye open for anything noteworthy (and, of course, collection any non-copper money). He does this quietly, though, and keeps his ears (well, mind, since the questions would be telepathic) on the questioning.\n\n \n Spoiler \nIf diplomacy were in order, then Astrum would at least be able to lend a hand. But intimidation is not really his style (despite wearing black and carrying a scythe, heh), so he'll leave it to Xessalis and the others.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nTentacles flexing in a pleased gesture, Xessalis says, \"Glad we can all agree. Now then, could you tell us the layout and purpose of this... facility?\" \n\nXessalis tries to concentrate on reading the thoughts of the hobgoblin- hopefully, his questions will bring the requisite information forward.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The hobgoblin looks worriedly between Astrum, Aukan, and Xessalis, finally turning his full attention to the mind flayer.\n\n\" I can not say. \"\n\n Xessalis \n \n Spoiler \n\nAt the mention of the layout of the facility you catch a brief mental image as the thought is brought forward in the hobgoblin's mind. It appears as a blueprint or outline of the facility. You can recognize where you are right now, a barracks guarding the back door. from the hall you first entered, the doors you left behind lead to what look like storage rooms. The other exit from this room leads to a privy. The hallway from which the hobgoblins came describes a large circle, with a much larger barracks and a front gate on the far side, and a third barracks, along with mess hall and sickbay to the left. The right side leads into a prison block. All these rooms are outside the circular central hall. you can tell there are doors leading inside the circle, but beyond them is blank.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas \n I'm going to go out and watch our backs. Don't worry, if anything comes up, I'll come back in here where you can all give me the protection you think I need. And don't forget to fill me in on what he says. \n\nFeldas, silently and invisibly slips out the door his is guarding and into the hall, where he does his best to hide in the shadows of the rocky tunnel and listen for anyone coming up on them.\n\n \n Spoiler \nCovering our back while Xess works on the Hob. Not even sure if there's anything to hide by, but that's what the invisibility is for.\n Listen - (d20+10)[ 17 ] \n Spot - (d20+7)[ 16 ] \nHide take ten = 70 (+40 for unmoving invisibility +20 skill)\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nShrugging, Aukan makes his way to the passageway opposite that Feldas was last seen at. \" Be quick. Once they've been alerted this will become more difficult. Innocents may die .\" As he says this the group feel their hands become less weighty, but have increased confidence in their social prowess.\n\n \n Spoiler \n\nPresence: +3 Intimidate, Bluff, and Diplomacy\n\nup, reeplacing 'power.' Senses still active.\n\nAt S11 or N11 depending on where Feldas is.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nHe replies, \"We'll get back to that one. Do you have any way to contact your allies? We would be... disappointed if you informed them of our presence, you see.\" \n\nThinking a moment, he adds, \"What prisoners do you have here and why?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The hobgoblin's eyes dart about the room, noting Aukan's departure with some relief, and noting Feldas' departure with interest.\n\n\" No, and you have my parole. \"\n\nHe becomes pensive for a minute.\n\n\" We have one prisoner, a gnome. \"\n\n Xessalis \n \n Spoiler \n\nYou get a brief flash of the guards being scrambled for action while sitting at the dice game that was on the table, and then a brief, hustling sweep of the area.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nPacing, Xessalis asks, \"Why were you not in your barracks when we arrived here? It appears that you left in a bit of a hurry to me...\" \n \n Spoiler \nThis is taking ages- should I just think of every question I want to ask and put them here?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The hobgoblin responds almost immediately.\n\n\" We were sweeping... for the gnome. \"\n \n Spoiler \n\nProbably a good idea.\n \n\n Feldas \n \n Spoiler \n\n((you're in the hallway the hob's came from, right?))\nOnce again, you hear booted footsteps coming down the hall, this time they're only coming from the right, and they are walking your way.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas \n\nOnce again hearing someone coming down the hall, Feldas slips back into the room from the hallway, once again taking his place by the door to prepare for ambush.\n\n Someone's coming again, so you may want to finish up before we're overrun again. \n \n Spoiler \nMoved back to N13 by the door. Once again ready to strike the first Illithid or Wizard that comes through the door. I'm starting to see a pattern here.\n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nToo late to move any of the bodies, Aukan quickly reassures himself the other doors have remained closed. \" Incapacitate him, Xess, quick. 'Nother batch comin' .\" Returning to his place next to the door and where he assumed Feldas would be, and crouches, shield swinging 'round to hover in place between himself and the footsteps. Has just about enough of this sneaking around. May make it easier, but not an adequate test of one's mettle... \n \n Spoiler \n\nRight, so Power and Senses back up, so +3 to our Init among other things.\n\nAt O 13\n\nAlso, how do you keep track of Dodge AC bonuses? Got a +2 Shield/dodge thing Aukan will use against whoever is closest/looks most dangerous.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The hobgoblin glares at Aukan.\n\n\" You have my parole, soldier... aren't you a warrior? \"",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nXessalis shakes his head. \"I think this one's safe. He has surrendered, and I believe these warriors have a code of honour.\" \n\nTurning back to the hobgoblin, he adds in a mental speech that resonates with power, somehow harmonising pleasantly within the mind of the prisoner, \" You won't try to escape. \" \n\nSatisfied, he returns to his previous position, ready to incapacitate any attackers.\n\n \n Spoiler \nWoo, using more Illithid powers! Suggestion, DC23, on the bit in italics.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nListening quietly to the questioning, Astrum is about to speak when Feldas announces the new arrivals. He takes up position where he had been before, but leaves Pouncer guarding the weapons and equipment pile he had created. He'd call upon the lion if he was needed. Mentally preparing himself for the next encounter, one thought keeps intruding...\" what bloody gnome?? \".\n\n \n Spoiler \nShield spell has expired (I assume, only one minute duration). I had a question or comment, but now can't remember what it was, darnit.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The remaining hobgoblin picks himself up and crawls onto one of the bottom bunks, where he lies on his back and folds his hands, staring up at the slats of the bed above him.\n\n Xessalis \n \n Spoiler \n\nIllithid alert.\n \n\n\nThe four of you wait as a moment hangs in the air, steeling yourselves for whatever may happen next.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nA quick mental message flicks to the others, although Xessalis remains intent on the door.\n\n \"Illithid.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The lever is turned from the other side, and the heavy door swings open. Aukan can see the group as they begin to walk through the door. Those in the lead are another pair of hobgoblins. One wears heavy platemail, and carries a scimitar at his side and a shield slung over his shoulders. The hob next to him is a bit shorter and sports only a chain shirt, with a pair of kukri's sheathed at his belt. The heavily armored hob wears an open-faced helm, but the other wears only a square of cloth over his head as a bandanna. It is this second hob who spots Aukan first, and puts his hand to the second's arm. Both pause before they can get through the doorway, and the armored hob bellows.\n\n\"[goblin] Intruders! \"\n\nYou cannot see who is behind them just yet.\n\n Astrum - (1d20+7)[ 11 ] \n Pouncer - (1d20+6)[ 14 ] \n Aukan - (1d20+4)[ 16 ] \n Feldas - (1d20+5)[ 23 ] \n Xessalis - (1d20+7)[ 27 ] \n Shirxis'xi - (1d20+5)[ 16 ] \n Hrath - (1d20+5)[ 20 ] \n Tisoc - (1d20+11)[ 30 ] \n Metkho - (1d20+5)[ 21 ] \n Relk - (1d20+1)[ 12 ] \n\n((Initiative is: Tisoc, Xessalis , Feldas , Metkho, Hrath, Aukan , Shirxis’xi, Pouncer , Astrum , Relk))",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The lightly armored hob suddenly snarls and leaps in front of his comrade, his hands moving in a flash to draw his kukri's, and as his blades suddenly ignite, he begins to lay into the only foe he can see with the twin blades and a flurry of steel.\n\n attack one - (1d20+15)[ 32 ] :: crit - (1d20+15)[ 35 ] \n damage - (1d4+7)[ 9 ] :: crit - (1d4+7)[ 11 ] \nAttack two in OOC :: crit - (1d20+15)[ 21 ] \n damage - (1d4+4)[ 5 ] :: crit - (1d4+4)[ 7 ] \n attack three - (1d20+10)[ 14 ] :: crit - (1d20+10)[ 16 ] \n damage - (1d4+7)[ 11 ] :: crit - (1d4+7)[ 9 ] \n attack four - (1d20+10)[ 14 ] :: crit - (1d20+10)[ 17 ] \n damage - (1d4+4)[ 6 ] :: crit - (1d4+4)[ 7 ] \n\n((and a whopping 20 damage to Aukan))\n\n Map \n \n Spoiler \n\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Xessalis \n\nMoving quickly, Xessalis darts back to reach a full view of the door and once more releases a blast of psionic energy at the foe, tentacles waving and eyes staring hard. The blast narrowly misses Feldas, catching the two visible hobgoblins fully with the mind-blowing power of a determined Illithid.\n\n \n Spoiler \nMove one square down and right to catch both hobs, but none of our allies. Once again, DC26 Will saves or stun for (3d4)[ 8 ] rounds.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Hrath - (1d20+25)[ 26 ] \n Tisoc - (1d20+25)[ 37 ] \n Relk - (1d20+21)[ 34 ] \n IHF - (1d20+21)[ 26 ] \n Metkho - (1d20+21)[ 35 ] \n\nStepping out around the door, Xessalis is able to see all of the enemy band. Behind the first two hobgoblins are two more, it is another group of four. One of the hobgoblins in back is also in heavy plate, and has a falchion slung over his shoulder. His face is hidden beneath a close-faced helm. The fourth and last hob is wearing black studded leather armor, and probably has a dagger on him somewhere, but doesn't have any obvious weapons. He is notable, though, for that and for having what look like ritual scars drawn all over his clean shaven face. Standing several feet behind the hobgoblins, is an illithid in robes, looking in with mild curiosity and interest. As one illithid blasts the area with his psionic powers, the other looks up, and it is clear that his interest has been quite piqued.",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " With a grim smile, Feldas lays into the Hob that has conveniently stepped in front of him, before taking a step backwards to get out of any other enemy's way.\n\n \n Spoiler \nFlurry, stunning fist on the first, 5' step back to N14.\n Attack1 - (d20+9)[ 13 ] Fort DC 21\n Damage1 - (2d8+3)[ 13 ] \n Precision1 - (7d6)[ 22 ] \n Attack2 - (d20+9)[ 29 ] \n Damage2 - (2d8+3)[ 16 ] \n Precision2 - (7d6)[ 22 ] \n Attack3 - (d20+9)[ 12 ] \n Damage3 - (2d8+3)[ 8 ] \n Precision3 - (7d6)[ 21 ] \n Attack4 - (d20+4)[ 17 ] \n Damage4 - (2d8+3)[ 7 ] \n Precision4 - (7d6)[ 19 ] \n Crit1 - (2d8)[ 9 ] \n Crit2 - (2d8)[ 11 ] \n Crit3 - (2d8)[ 8 ] \n Crit4 - (2d8)[ 12 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " The hobgoblin in the fore and heavy armor staggers and wobbles from Xessalis' blast.\n\nOne of the hobgoblins in the rear, the one less armored than the rest with the scars, moves quickly to get a better view of Aukan, then utters a few words of power and jabs one clawed finger in the goliath's direction. A stream of acid shoots from his finger to strike at Aukan.\n\n touch attack - (1d20+13)[ 21 ] \n acid damage - (6d6)[ 23 ] \n precision acid damage - (4d6)[ 11 ] \n Map \n \n Spoiler \n\n\"S\" is the illithid. Reload the page if you don't see the updated version.\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "NobleSavage:",
"value": " Aukan \n\nRising to his full height, Aukan brings his massive blade up and around before crashing it down on the Hobgoblin in front of him. Stepping forward the goliath laughs disconcertingly. \" Is that all? Come test your might against a true warrior, wrought of stone whose veins course with fire !\" Word becoming substance, flame once more shoots down the narrow hallway.\n\n\n \n Spoiler \n\nIf he down him hell step into N12, if not he'll go to N13 and spew. Note his breath weapon is a spread, so it can turn corners, though its only 15 ft long, so it should get M12-K11\n\nSo, I guess you can't preview rolls? Dice found OoC.\n\nAttack -7 power attack\n[roll0]\n\nDamage\n[roll1]\n\nFire DC 23\n[roll2]\n\nWill DC 19\n \n Spoiler \n\nTest of Mettle (Ex): Starting at 4th level, you can shout a challenge to all enemies, calling out for the mightiest among them to face you in combat. Any target of this ability must have a language of some sort and an Intelligence score of 5 or higher. Creatures that do not meet these requirements are immune to the test of mettle. You must have line of sight and line of effect to the targets of this ability.\n\nAs a swift action, you can expend one use of your knight's challenge ability to cause all your enemies within 100 feet with a CR greater than or equal to your character level minus 2 to make Will saves (DC 10 + 1/2 your class level + your Cha modifier). Creatures that fail this save are forced to attack you with their ranged or melee attacks in preference over other available targets. If a foe attacks by casting a spell or using a supernatural ability, he must target you with the attack or include you in the effect's area.\n\nAn opponent compelled to act in this manner is not thrown into a mindless rage and does not have to move to attack you in melee if doing so would provoke attacks of opportunity against him. In such a case, he can use ranged attacks against you or attack any opponents he threatens as normal. If anyone other than you attacks the target, the effect of the test of mettle ends for that specific target.\n\nIf you are reduced to 0 or fewer hit points by an opponent forced to attack you due to this ability, you gain one additional use of your knight's challenge ability for that day. This additional use comes from increased confidence and the knowledge that you have proved your mettle as a knight against your enemies by calling out foes even against overwhelming odds. This additional use disappears if you have not used it by the start of the next day. You can only gain one additional use of your knight's challenge ability in this manner per day.\n\nThe effect of a test of mettle lasts for a number of rounds equal to 5 + your Charisma bonus (if any). Whether a creature fails or succeeds on its save against your test of mettle, it can only be targeted by this effect once per day.\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n tisoc - (1d20+21)[ 39 ] \n hrath - (1d20+21)[ 31 ] \n relk - (1d20+17)[ 24 ] \n Metkho - (1d20+17)[ 26 ] \n Shirxis'ci - (1d20+19)[ 23 ] \n hrath - (1d20+8)[ 11 ] \n relk - (1d20+10)[ 21 ] \n metkho - (1d20+15)[ 18 ] \n \n\n\nAukan's blow from the greatsword is not enought to down the raging hobgoblin, and so he sidesteps his foe and breathes fire down the doorway, engulfing the hobgoblins there.\n\nThe enemy illithid's eyes narrow as it sees Xessalis appear and blast his minions. Quickly, its eyes flit over the hobgoblins, locking onto the one who stands stunned. Its tentacles lash about in irritation and it raises two fingers to point at the hobgoblin, then tenses for a very brief moment.\n\nThe stunned hobgoblin blinks thrice, quite rapidly, and seems to become aware again of his surroundings.",
"loss": true
},
{
"from": "human",
"prefix": "Shular:",
"value": " Astrum \n\nUnable to see what is in the hallway, Astrum signals Pouncer to stay and takes a step to stand beside Xessalis. Quickly assessing the situation, Astrums speaks an incantation, and a line of electricity runs between the four hobgoblins.\n\n \n Spoiler \nAstrum moves to O10, then casts arc of lightning , from T to M and all points in between. 😏 Reflex DC 20, eletrical damage, save for half.\n (12d6)[ 51 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " Spoiler \n Tisoc - (1d20+15)[ 23 ] \n Hrath - (1d20+8)[ 23 ] \n Relk - (1d20+10)[ 23 ] \n Metkho - (1d20+15)[ 22 ] \n \n\n\nThe heavily armored hobgoblin in the rear holds up a symbol on a chain and shouts out in goblin\n\n\"[goblin] Battle is joined! Let there be no respite but victory! \"\n\n (3d8+13)[ 28 ] \n\nWith these words, you feel a shockwave emanating from the symbol, though it is naught but a feeling of passing energy for you. The hobgoblin then turns to his ally who had previously been stunned.\n\n\"[goblin] Hrath! Be alert, the enemy has an illithid! \"\n\nThe hob to whom he speaks is galvanized into action. First he begins shouting out his own orders to the rest of the hobgoblins, then he steps forward to take a swing at Xessalis, drawing his sword and readying his shield as he does so.\n\n\"[goblin] Steel yourselves! We will show them what it is to assault the minds of true warriors! \n\n((5' to N11))\n\n attack - (1d20+18)[ 38 ] :: crit - (1d20+18)[ 28 ] \n damage - (1d6+5)[ 8 ] :: crit - (1d6+5)[ 7 ] \n castigating strike Xessalis - (8d6)[ 26 ] \n CS everyone else - (5d6)[ 20 ] \nXessalis: fortitude save DC 21 or -2 to attacks for 1 minute.\nEveryone else: fortitude save DC 21 to halve the 5d6 and to avoid -2 to attacks for one minute.\n\nAfter striking, he bellows a challenge to everyone in common.\n\n\" Come on! Test yourselves against a real warrior, watch your magic falter against my might! \n\nEveryone: Will DC 21 VS. Hrath's Test of Mettle.",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " ((Gah, back at the top. Tisoc again))\n\nThe raging hobgoblin turns to strike at Xessalis as well, his dual kukris still immolated.\n\n attack one - (1d20+16)[ 29 ] :: crit - (1d20+16)[ 27 ] \n damage - (1d4+8)[ 11 ] :: crit - (1d4+8)[ 10 ] \n fire - (1d6+13)[ 19 ] \n attack two - (1d20+16)[ 29 ] :: crit - (1d20+16)[ 33 ] \n damage - (1d4+5)[ 6 ] :: crit - (1d4+5)[ 8 ] \n fire - (1d6+13)[ 17 ] \n attack three - (1d20+11)[ 16 ] :: crit - (1d20+11)[ 27 ] \n damage - (1d4+8)[ 12 ] :: crit - (1d4+8)[ 9 ] \n fire - (1d6+13)[ 15 ] \n attack four - (1d20+11)[ 29 ] :: crit - (1d20+11)[ 30 ] \n damage - (1d4+5)[ 7 ] :: crit - (1d4+5)[ 6 ] \n fire - (1d6+13)[ 17 ] \n\n((attack and damage goes up 1 each crit. Crits on 31+ (1 and 2) or 26+ (3 and four) these numbers also go up 1 per previous crit))",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " [spoiler]Unless I've missed some DR somewhere, that's 124 damage out of my 117 hit points...[spoiler]\n\nFort save: (1d20+8)[ 15 ] \nWill save: (1d20+13)[ 16 ] \n\nXessalis staggers and falls under the enemy's torrent off attacks, his form bloodied and broken by the assault of the hobgoblins.\n\nHe lies, a bleeding wreck, still clinging- barely- to life, his vision fading as his lifeblood seeps out onto the floor...",
"loss": true
},
{
"from": "human",
"prefix": "KaganMonk:",
"value": " Feldas frowns as Xess goes down, knowing there is nothing he can do. He focuses his Ki to become invisible, then tries to slip down the hallway to where he knows the enemy Illithid must be, hoping to cut the fighting short with a well placed blow.\n\n \n Spoiler \nOk, so I'm going to move down the hallway while I'm invisible. I've lost track of where everyone is, so calculate the tumble DC as neccessary to get down the hallway to the illithid.\n[swift]Ki Invisiblity (my turn)\n[move]Down hallway, Tumble - (1d20+20)[ 33 ] \n[standard] Attack - (1d20+9)[ 19 ] Stunning Fist\n Damage - (2d8+3)[ 9 ] + (7d6)[ 29 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Townopolis:",
"value": " When Feldas appears beside the illithid, the scarred hobgoblin jumps out of the way, and even though the punch misses, the hob decides he'd be more comfortable further away. He moves forward to stand just behind his allies in the front, and blasts at the ninja behind him with another ray of acid.\n\n Vitriolic Blast \n touch attack - (1d20+13)[ 17 ] \n acid damage - (6d6)[ 17 ] \n precision acid damage - (4d6)[ 7 ] \n\nMeanwhile acid continues to eat at Aukan from the last blast\n acid on Aukan - (2d6)[ 5 ] \n Map, should be correct \n \n Spoiler \n\n \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " It's almost dawn, September 15th, 2007. Today is the grand day, the day where you take your first steps into Strange & Atom Academy and start learning how to better be heroes, villains, or in some cases, sidekicks. You're still sleeping in your bed when you feel a slight shiver. You open your eyes and get ready to close them when you see him: a man dressed completely in white, with porcelain-like complexion and similarly white hair. He seems to blink for a moment, and then reappears to be hovering slightly above you. He asks with a delighted voice.\n\n \"So, you ready to go?\" ",
"loss": false
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner - Speedster. \n\n\nI blinked away the drowsiness of the early morning, the sunlight filtering through my dusty blinds casting streaks bars across my half-covered body. As he came into focus... I didn't mind confessing I was very startled, I even jumped up. Then again, when I jumped up... I appeared on the other side of the room. Unfortunately for me... that meant I was standing in front of my bedroom guest wearing nothing but my boxer shorts.\n\nThe blush that tinged my cheeks was one of frustration and embarassement as I turned slightly to my side, keeping at eye on the floating man. Slowly I began processing what he had said... a glance to the calender hanging next to a wall full of small hand-drawn comic pages, only confirmed what my head eventually came to.\n\nI sighed and looked back up to the man, \"Sorry, sir. I didn't know you would be popping up right in my bedroom.\" I looked to the closet and say the costume ready for me to slip into... the green and silver looked nice as I pondered it a moment before looking back to the white-suited man, \"Just a tick of the clock...\" I smiled, my form wavering as I kicked myself into super speed... it felt so natural. I was next to my costume... slipping into it... and standing back into my original position before the second hand of the hub-cap clock above my bed could move over one space.\n\nI fitted the goggles over my eyes, making sure I could see just right as I scooped up my backpack. It only had a couple notebooks, pencils, inkpens... all the casual school needs. I wasn't sure what to expect, neither were my parents. My parents... I cast a glance towards my door. They would probably be knocking in a while.\n\nShrugging, I turned back to the man, \"Ready when you are, sir.\" \n\n\n-------------------------------------------------\n\n\nOOC:\n \n Spoiler \nI'm not quite sure if this is how you wanted my writing style... but it's either this or Third Person for me.\n\nAlso... here is what my character looks like with his costume on. Like I said... I wanted to steal Speed's costume. haha.\n\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"Super-speed in a temporal acceleration zone - that's kind of... speedy. Name is Maxwell Strange. Nice to meet'cha. So, since you're ready already,\" he chuckles for a moment, then continues, \"Which one will it be? The school bus, the train, the limo, or should I just poof you over to the campus grounds?\" \n \n Spoiler \n((OOC: Present tense, not past tense, silly.))\n ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner - Speedster. \n\n\nCorner smiled, \"I go by Corner... at least, for school and stuff, I'd prefer that be the only name people know me by, sir.\" He looks out to the window for a moment before turning his gaze back to Maxwell, \"I suppose I'd rather just be poof'ed on over there. I assume that's some form of teleportation? You said we're in a temporal acceleration zone? Is that what you do? Control Time?\" He smiles slightly as he takes a couple steps closer to the man.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " I was sound asleep, but hearing a mysterious voice in my room instantly brings me to full wakefulness. The light bulb in the lamp on my bedside table blackens and shatters as a bolt of lightning arcs from the light, to me, then in the general direction of the white clad stranger. Unfortunately, I was groggier than I thought, and all I succeed in doing is blowing a hole in the wall.\n\nLuckily, I manage to put two and two together and realize that the stranger is most likely from Strange and Atom.\n\n \"Whoops. Thought you were my parents.\" \n\nI grab my duffel bag off my desk. It was full, mostly with clothes and assorted tools, but wasn't too heavy. I shoulder it and smile at the man cheerfully.\n\n \"So, how does work?\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n I figure you know who I am. So, who are you, and why are you here? Answer those questions, and I'll give you mine ",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion (a.k.a. Carter King) \n\nCarter turned his head to the side, immediately wanting to brush his teeth when he got a whiff of his own breath off of the pillow. He recoiled a bit only to find that there was a man hovering above his bed dressed in all white. In the teenager's sleep-deprived state, he debated briefly over the existence of angels before remembering what day it was. Seeing as Carter, or as he preferred to be known, Orion was six foot four inches tall he didn't want to just sit up since the guy was creeping him out more than a little. He pulled his covers up closer to his chin, thanking whatever deity might listen that he'd decided to wear pajama pants to sleep last night before answering.\n\n\" Um...dude? Why are you in my room? Can't they just send a bus? \" he asked, irritation creeping into his voice. \" No, I'm not ready. I have to get dressed and gab my backpack. Give me a little space, huh? \" he asked as he slid his larger than average frame out of bed, his foot connecting to the floor with a solid thunk . Another of Orion's strange attributes happened to be that he was around five hundred pounds in weight, which explained the steel framework on his bed. Orion had black hair that fell to about his ears, but the similarities to humanity stopped there. He had slightly bluish skin that reflected the light as if it was made of something other than flesh and completely white eyes with no iris or pupils. Probably the reason he'd been home schooled his entire life.\n\nOrion grabbed a pair of boxers, some jeans off of the floor, a gray with purple trim Captain Awesome t-shirt, some socks and his sneakers and disappeared into the bathroom for a minute. Running water could be heard, the toilet flushing, some muffled cursing, but he reappeared ready to go. He grabbed a black backpack off of his deskchair and regarded the man in white. \" So, uh...was I supposed to have a costume? Because I don't really know anyone who sews and I was hoping I might be able to buy one from someone there? I mean, are we even allowed to wear costumes until we graduate? Oh, but anyway, I'm ready. \" he said, looking out the window for the man's car. How did he get here anyway?",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n\nWaking from rest, I boil out of the capacitors of the transformer yard. Sparks fly from boxes all over the yard, and power temporarily dims throughout the area... In the form of wild lightning, I boil out of the yard, and coalesce. I am replete. \"I am ready.\" I look around. Power lines run in all directions. \"I eagerly await transfer.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Corporal Julius Andrews (a.k.a. Vox Opprimo) \n\nHe was an oddity amongst his peers. Most of his squad-mates were boisterous, bold, and sometimes entirely too free with their words. Julius, however, was not your typical Marine. He observed. He waited, watched, and decided. Sure, he spent his time with his platoon and had a good time. But even then he wasn't the one doing the shots or passing out on the couch. He, for as long has he had been in the Corps, didn't sleep. Drinking didn't intoxicate him, no matter how many shots he did. When he first enlisted, he had won many drinking bets because of the latter effect his body had.\n\nTonight was like all others. He sits cross-legged with his own weapons, in an apartment of his own, living out in Cherry Point, NC. All of them were laying out, only one disassembled at a time. When the man appears in his room, he continues to clean the bolt carrier group of his M4A6 assault rifle, a rifle based upon one he worked with but created with his own abilities. No other rifle exists like it in the world. He listens to the man speak, and he continues working. The man's words cease as the group slides into the upper receiver, clicking and clacking as it moves into its final resting positing. The weapon is reassembled, and he draws the charging handle back.\n\nLooking up at the man, he stands, his bare feet barely making a sound as he moves over the carpeted floor. \"Yes.\" He jerks his head over to the large rucksack that stands ready to be hefted. A wave of his hand, and a multitude of cases appear for his weapons, and they all find the weapons find their way into the cases with magazines of ammunition. They all seal and lock, combinations spinning to random numbers at his behest, and the cases stack into a nice neat stack alongside his ruck.\n\n \"Am I going to need to cover up?\" Julius indicates to the custom-made armor system sitting next to the ruck, and his around-the-house sweatpants and t-shirt (both bearing the unmistakable lettering he has come to love: USMC) that he is wearing right now.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent (aka Justin Wolfe) \n\nI was fast asleep, in an unusually energizing sleep (after I had watched a video on the best ways to sleep) so when the man dressed in white appeared, I wasn't groggy, I was wide awake. I immediately jumped up stood on my bed, adopting a boxer's stance I had seen in a martial arts movie once.\n\nI relaxed slightly when I remembered where I was, then tensed up again when I realized I was only in my boxers. \"Uh, why are you in my friggin room? Couldn't they send someone to just knock on the door, and not teleport into my friggin room and stare at me?! Frig it.\" \n\nGrumbling all the while, I get on my custom-made white Knock-off \"Hero\" t-shirt (OOC: wait, is Knock-off in this universe? If not, change it to a random t-shirt), my jeans, and bright green sandals on. Discreetly, I put on a pair of thick, round 'nerd' glasses, because they could give me an advantage. If people underestimate me 'cause of these not needed glasses, I have power over them, which is great.\n\nAnyways, once I'm dressed, I grab my large bag, which contains my weaponry, gas mask, and my iPhone (which is practically the source of my powers, but not quite).\n\nI turn back to the man dressed in white, and flip on my iPhone, searching for a video that has to do with him. I don't find one, (which is a shame, as he looks like someone that would be fun to observe).\n\n \"So how am I supposed to get to the Academy? Uh, sir. An aspiring villain doesn't always have a car or such. By the way, who are you? I don't have a video of you on my iPhone, and I have a video of almost everyone.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " Doc G (aka Gabriel Heisman) \n\nI blink a moment, rubbing myeyes, and turn over thinking it just a dream but I can't go back to sleep with that creepy \"you're-being-watched\" feeling lingering over me. \"Who are you? How'd you get in here?\" I ask. I know I set up the dampening fields last night. I created devices like those and others to keep this stuff from happening.\n\n Apparently he isn't going to harm me , I stand, waiting for an answer, intrigued at what the answer could be.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Corner \n\nBefore you can finish your sentence, you are out of your room and in the Celestia Campus, the primary campus of Strange & Atom Academy. You have a sudden feeling of vertigo, as the campus is a few hundred miles above the ground. You hear a young woman shouting.\n\n \"OK, if everyone is ready, we shall now split you to groups and assign you to senior students.\" \n\nShe then starts to read names out of a list and assigns them to another name for the tour.\n\n---\n\n Doctor G \n \"Through the door, silly. Thought today's kids would be, I don't know, smarter.\" He claps his hands, blinks out of your sight and reappears at the other end of the room. \"Anyway, I have a tight schedule, so I need you to be ready, like, right now.\" \n\n---\n\n Talent \n \"Name is Maxwell Strange. Nice to meet'cha. You probably don't have a video of me, because I partly exist out of time. Which made my graduation video somewhat difficult to watch - I wasn't even on the video.\" He chuckles for a bit, then adds. \"Oh, you don't need a car, really. Unless it's a flying car. Basically, you have four options. You can take the magic train, the school bus, the limo for four, or I can just poof you to Celestia. Your choice.\" \n\n---\n\n Vox \n\nThe man looks at your weapons, and asks: \"Oh, you're gonna be one of those darker and edgier type of people, aren't you? I suppose you could take your vest, though it is considered bad form to wear it to lessons. So, here's your options: we have the bus, the train, the limo and the poof. Most of them have great views, except for the poof. Which doesn't have much of a view you just get from here to there.\" \n\n---\n\n Tlaloc \n \"Well, OK, now, you have to pick. Is your preferred mode of transport gonna be the train, the bus, the limo, or temporal-spatial transportation... I mean, the poof?\" \n\n---\n\n Orion \n\nThe man draws a sheet out of nowhere, and reads it. \"Orion, also known as Carter King. Son of the blah blah blah, OK, here's the good part. Semi-metallic permanent exoskeleton. Increased density, strength and toughness.\" He makes the sheet disappear in a poof, and continues. \"Having a costume helps. Unless you're covered in fur. Or chitin. Or the dark and eternal void of space caressing your skin like the soft, cold hands of fate... Man, some people are just so emo, you know. Anyway, we have several options. You can take the limo, the bus, the train, or I can just poof you over. Which can be nauseating, but it is the quickest way. Shame you don't get to socialize.\" \n\n---\n\n ScyBlade \n \"Name's Maxwell Strange. Nice to meet'cha. I'm here to take you to the Strange & Atom Academy Celestia Campus. For the tour. You know, the one that is due today?\" \n\n---\n\n MAL \n \"It works like this. You can take the bus, or the train. Since you're in the sidekick program, the nicer options aren't available to you. But don't worry, the ones that are available aren't so bad, either.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\n\" Yeah, well, you learn to live by yourself. I got to meet a couple other super kids like me every now and then so it wasn't...so bad. Uh...anyway, I guess I'll just take the poof, since it's quickest. I don't really nauseate easily anyway. \" Orion replied, adjusting the shoulder strap on his bag. \" I'll have to worry about the costume later. No one knows me aroud here, so it's not like I have a secret identity to protect. \" he shrugged, waiting for this poof to happen. He'd take the bus and the sightseeing later. For now, he just wanted to get started. The thought brought a small smirk to his face.\n\n Finally. ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"The train sounds nice. I'm going to go with that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Julius \n \"No, I'm not dark nor edgy. I am simply prepared.\" \n\nInside his mind, he ticked off the options. Bus: Too cramped, especially for how tall he was, and all the gear he carried would be a royal pain. So that idea was out. Limo? Never was a fan of it, especially since he didn't sleep. Train? Not bad, but he really didn't need to wait. Nausea was something he got over when he was on that patrol and an IED went off twenty feet away from him.\n \n\"Poof, please. And it's not a vest.\" \n\nHe walks over to his stuff, hefting his ruck onto his shoulders and slides his hand through the carrying straps on his armor system. With a thought, the weapon cases lift off the ground and he walks over to Dr. Strange, his clothing changing from the sweatpants and t-shirt to a casual jeans and t-shirt makeup, sunglasses on his face and an assortment of other technogadgets on his person. Pulling out a cell phone, he dials a number.\n\n \"Sergeant, he's here. I am reporting to the new duty station in a few moments.\" A pause. \"Yes, sergeant. No, sergeant. Thank you, sergeant. Oorah. Out.\" With that, the phone snaps shut and is put back in its carrier.\n\n \"Ready.\" \n \n Spoiler \nThis is what my armor looks like when donned. Yes, it's a ripoff, but it's badass.\n\n \n ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \nI close my book. Haven't slept. Not since I started my apprenticeship. One of those perks of having magic, it's possible to eliminate certain bodily needs. Still working on the need to breathe.\n I'm ready, just need to put this book away. So how am I going to get there? ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n \"I prefer the teleport.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner \n \"Woah...\" I stand wobbling for a moment or two before I catch my baring... my feet spacing apart as I shake my head a bit. Letting out a slightly annoyed sigh, I stand up and just casually glance around.... looking around at the other folk. When I hear the woman shouting, I slowly made my way closer towards her, and waited patiently for my name to be called off. The buddy system... jesus, I hadn't used that since I was 6.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Tlaloc, Vox, Orion \n\nAs soon as you name your option, you find yourself at a different place. It looks like a university campus, except it feels much, much higher. You hear a woman shouting names and assigning them to another person - a senior student from what you can tell.\n\n---\n\n MAL \n \"Train it is, then. It is waiting for you right outside the door. Do mind the door when you climb the stairs, it's a bit low. See you later!\" He disappears in a poof, and immediately after that you hear a sound typical of steam-powered trains. Looks like your ride has already arrived.\n\n---\n\n ScyBlade \n \"Well, you have four options. They include a snazzy limo, a retro train, a school bus, and a poof, all courtesy of Temporal Transport Inc.. So, which one'll it be?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nHe moves slightly as the ground catches him. \"Have to learn that one... \" The corporal makes his way through the throng of people, getting mildly irritated with the congestion of the crowd. His brow furrows slightly, but he doesn't let any further agitation show. Finally growing tired of the pushing, shoving, waiting, and ... more waiting, his feet lift off the deck and he floats into the air, going up about twenty feet. Drifting closer, he sits mid-air and hovers, his lashed-together stack of weapon cases hovering next to him. Relaxing a bit, he now waits for his name to be called, and his teammate.\n\nThe concept wasn't new to him. The Corps had something very similar... buddy program. No Marine was ever to travel in an unfamiliar area alone. He guessed this was more of a mentorship, but the principle still applied. Pass on knowledge from senior to junior. That's how it goes. Reaching to his lower back, he draws out one of his pistols and ejects the magazine and chambered round, stashes them in a pocket. Quietly, he battlefield breaks the weapon down and begins cleaning it while he waits.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n \"Okay then, I guess the train would be okay. I'm not in a hurry, and I might as well get to know people. \" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n I've never been in a limo ride before. ",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " DOC G \n\n\"Of course,\" I exclaim, slapping my forehead. \"Ow... temporal shift nullifer, that's the one I'm still working on. Interesting,\" I say, eying the intruder. \"Yeah, ok, only need a couple of things... don't have much ya know, built most of it.\"\n\nI grab the few things that I had gotten ready the night before. \"I'm ready, I guess.\"",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\nOrion set his stance a little wider to keep his dinner from the night before from paying him a second visit and took a few deep breaths. \" Man, that guy wasn't kidding. I, uh- \" He was suddenly cut off at the strident sound of the woman calling everyone into pairs and getting everything started. Better get over there, he thought.\n\nReaching the edge of the crowd, he started listening for his name to be called. At the same time he started looking around at his new classmates, wondering what their powers were if it wasn't obvious. He also wondered who they were going to pair him up with. Did the Pantheon moonlight as instructors here? It'd be awesome if he could meet one of his heroes, Captain Awesome or Magmaflash. He grinned as he let his attention focus back on the lady calling out names.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Feron\n\nAs Feron wakes up, he stretches and then rubbs his eyes before opening them. As soon as he realizes there is a man standing before him, he jumps back, gasping. After the man speaks, still not completely trusting him, Feron says \"What are you doing in my room? And more to the point, yes, I am ready to go,\" he finishes as he points to his clothing, immaculate and ready for the first day of school. \"Should I go now? I assume you are in some position of power here, otherwise you wouldn't be allowed into my quarters.\" He finishes, and looks at the strange man inquisitively, as if attempting to discern some rational in waking someone up after seemingly breaking into their room.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"Neat. Thank you, mysterious guy!\" \n\nI wave the man goodbye as he disappears, then walk out of my room (ducking a bit, just in case).",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Talent \n \"Train it is! Boy, do I love trains. Anyway, if you ever take Temporal Physics as an elective course, try to find me, and I'll help you out. See you later!\" He disappears in a poof, followed by the whistle of a steam train. Your ride is waiting for you outside.\n\n---\n\n Feron \n \"I think you can go if you're all packed up and dressed up and all. So, which one will it be? The train, the bus, the limo, or the poof?\" \n\n---\n\n Doc G \n \"Good, good. Now, we have to pick your mode of transportation. Is it gonna be the train, the bus, the limo or the temporal-spatial transportation? Or the poof, as some less intelligent people call it.\" \n\n---\n\n ScyBlade \n \"Limo, the ride of the ones with pride. And money. But mostly pride. Anyway, your limo is out waiting for you. You don't want to keep your fellow students waiting, after all. Anyway, see you later.\" He immediately disappears and you hear the horn of a car outside.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n \n Spoiler \n1st person doesn't fit well with me either... back to 3rd.\n \n\n\nTlaloc looks around the campus. Reaching out instinctively, he tries to tease a little voltage from the local area, curious to see what is available. At the same time, he slowly drifts in the direction of the woman's voice.",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \nHaving never been in a limo, I get in with curiosity. [Insert description of limo here. I might edit my post after finding out what I can do here, and how I felt about the ride from its description.]\n\nOnce with the other students, I hear the woman, and I get ready.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " ScyBlade \n \n Spoiler \n((OOC: Oh, you chose the limo, so you must roleplay your interactions with the other students. No weaseling away.))\n \n\n\nThe other three occupants of the limo look at you, half curious, half excited. Amongst them you see a young man with a black tuxedo, a girl that wears a skin-tight suit colored purple and silver, reminiscent of Captain Awesome's color scheme, and a small child no more than five. They all have their drinks in their hands and they pause for a moment, and the girl extends her hand.\n\n \"Hi, I'm Tina. Or Starlight, if you prefer a codename. Who are you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " MAL \n\nEntering the train, I stick my bag into the nearest overhead compartment before looking around for other new students. This is, after all, my first time at a real school since kindergarten, and I should try to make a few friends.",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n Name's Sam, or ScyBlade. Take your pick. I turn my head to the other two. And you two are? ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " ScyBlade \n\nYou hear a voice in your head, like that of a small child, obviously coming from him, but he doesn't seem to speak.\n\n My name is Icarus, psychic extraordinaire and super genius. Sorry about the unusual method. I am mute, you see. My psychic powers stole my voice and my growth. In case you are wondering, I am actually nineteen years old. \n\nThe guy in the suit looks at you as if weighing your merits, and says nothing.\n\n \"Oh, he's just shy. His name is the Tux - apparently his tuxedo gives him superpowers. A tuxedo with superpowers, can you believe it?\" The Tux hits her in the shoulder and she recoils slightly. \"Now that wasn't nice, Tuxy. Anyway, what are your powers?\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n I'm a spellcaster, and a doctor. Healing people is my real calling, but my family have a history of using magic for the greater good. I've actually grown faster at it than any of my ancestors. It normally takes a century to get to the point where one doesn't need to make gestures or say incantations to do combat casting. I'm already there. I'm only 25. My mentor though I could use some training from someone more accustomed to such rapid growth. ",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n \"Temporal Physics, eh? One of the few things I can't copy.. Heh. I just might take his advice.\" \n\nI walk out of my room, towards where the train seems to be.\n\nOnce on the train, I put my stuff where the luggage is supposed to go immediately, and then look around for any fellow train-goers.",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Talent, MAL \n \n Spoiler \n((OOC: h_v, this guy might seem familiar to you. 😉))\n \n\n\nA small child approaches you ((Talent)), no older than twelve, and nonchalantly asks: \"So, what is your power?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner. \n\n\nI quietly adjust my goggles as I heft my bag up on my shoulder and wait for my name to be called. 'I hate waiting...' I shake my head with the thought, thinking about it wouldn't help at all.\n\nLaughing to only myself, I look back up to the woman calling names and just wait.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Feron thinks about it for a few seconds, then says \"If you don't mind, I think I'd like to go there myself.\" ",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nI wait for a split-second before answering, weighing my options quickly. Option #1: I decline saying what my powers are. Advantage: A possible enemy does not know my powers, and so is unprepared for what I can do. Disadvantages: If possible enemy is stronger then he/she looks, will probably take offense at my declining, and therefore force me to reveal my powers anyway. Also, if I am seen being rude to a small child, my reputation will suffer, therefore making my goals more difficult. Option #2: I tell what my powers are. Advantage(s): I could gain a possible ally. I could also gain information on people who I can copy. A big plus. Also, I could be seen as lesser then I really am. A prime opportunity to press the advantage later. Finally, if worst comes to worst, I am resourceful. I can get out of a painful situation. I will choose option #2. Also, I might as well lay on the wimpness now.\n\nHaving decided, I adjust my glasses, to where they dominate my face, and affect a stutter.\n\n \"U-U-Um, I have muscle m-memory. It allows m-me to copy anything I w-watch. Any humanely possible thing, anyway. No truely superhuman feats, but I c-can say, watch a martial arts movie, and copy it p-perfectly.\" \n\nI give a shy smile to anyone who may be watching, trembling all the while. I then sit down in the nearest unoccupied seat, taking out my iPhone and starting to watch it unassumingly.\n\n \n Spoiler \n\n Bluff Check (1d20 6=25) If needed, a bluff check.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " MAL \n\nI noticed two students talking off to the side, and one of them seemed roughly my age. I went over to introduce myself and caught the back end of the older guy's speech.\n\n \"Wow, anything ? What about brainy stuff? Like, if you see someone fixing a car, can you fix a car?\" ",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nI turn to the new guy, still carefully keeping up a skittish, afraid, and wimpy facade.\n\n \"Yes. I-I could watch some fix a car and then fix it m-myself, if I watch closely and for long enough. Or, I could say, replicate a master cook's gourmet meal. I-I carry around my iPhone so I have a s-steady supply of things to watch and copy, like the things I've said. I a-also think I could copy a super-genius's blueprints, but I've never tried. I-I haven't used my p-powers very much yet though. I'm s-scared to death by the f-fact that I could accidentally attempt to copy a s-superhuman ability, and die from the s-strain.\" \n\nI hold up my iPhone at the iPhone part of the speech, and give a look of terror on the 'dying' part of my speech, and then I slowly smile again.\n\n \" A-Anyways, I call myself Talent. B-But enough about m-me. How a-about you? W-What's your powers?\" \n\nExcellent. A prime opportunity to scope out a possible enemy or ally's powers. If it's the right kind of superpower, I could even copy it. Either way, I assume this guy cannot pose a threat to me. If he could, then okay. I just have a new foe to overcome. Easy.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " I smile genuinely at Talent. Hopefully, we'd be friends.\n\n \"Call me Mal. It's short for Modified Artificial Lifeform, but that's a bit too much of a mouthful for normal conversation, you know?\" \n\nI hold my hands out, about a foot apart, and lightning crackles between them.\n\n \"Dunno where I got them, but somehow I ended up with these cool electric powers. Of course, it's not just making sparks and junk. I can see electric currents and screw with technology. Also, if I get close enough, I can shut down people's brains! I haven't figured out how to kill people with it yet, but I'm working on it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Talent, Mal \n\nThe small boy smiles. He is completely bald, and his hair does not seem to be shaven.\n\n \"Cool. I am Harold Haroldson. I have these awesome psychic powers. Want me to demonstrate?\" He is obviously excited by the opportunity.\n\n---\n\n Feron \n \"Well, unless you can fly very fast, you'll never make it in time. Much easier to use my temporal pathways.\" The man shows slight signs of impatience: tapping fingers and feet, twitching and rapid blinking.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"Err, I'd prefer not. I've been soured on mental powers ever since my family's feud with Maltak the Mindbreaker. You should use it on Talent instead. He's too wimpy to object. No offence.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Talent, MAL \n \"I won't do it on you, silly! My powers are much more... personal.\" Having said that, Harold starts to levitate, his body covered with a translucent purple shell, bigger and apparently more powerful than his normal self.\n\n \"I still can't control it very well, but that's why we're going to the Academy, aren't we? They call me Psychulk.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"Cool! Is it just the floaty thing, or can your powers do other stuff?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Talent, MAL \n \"I think this is pretty much it. It packs one hell of a punch, though. Want me to demonstrate?\" ",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Originally Posted by h_v \n \"Err, I'd prefer not. I've been soured on mental powers ever since my family's feud with Maltak the Mindbreaker. You should use it on Talent instead. He's too wimpy to object. No offence.\" \n \n\n \"N-None taken. I-I am o-okay with b-being considered that. \n\nI perk up inside at the prospect of a demonstration, but keep this fact carefully hidden, still holding the facade of being a total wimp.\n\n \"S-sure, I-I'd like to s-see your powers. Hmm... m-maybe we could both d-demonstrate our powers, you first, then me? I-I'm sure both of us want to see what the other can do.\" \n \n Spoiler \nOOC: Technically, everything Talent says is true. 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Corner, Tlaloc, Vox, Orion \n\nAfter some time, you hear the woman says some familiar names - yours.\n\n \"Corner, Tlaloc, Vox Opprimus, Orion, MAL Moreau, Talent, ScyBlade, Doc G and Feron, you are assigned to the Giant Vibrator.\" Some chuckles arise from the crowd, but end when the woman clears her throat - loudly. A guy, easily nine feet tall, and wearing a strange armor raises his hand - obviously this is the Giant Vibrator. He motions you to come closer.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"Go ahead. Hey, can you aim for the lights? I haven't had breakfast yet, and there don't seem to be any exposed wires around here. Yet.\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \nI head over to the giant of a man. And after everyone else called meets him, I go:\n Hello, I reach out my hand to give a handshake my name is ScyBlade. ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nThe young man closes up his weapon, holsters it, and floats down near the large man. He says nothing, simply waits for instructions.",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\n\" The Giant Vibrator? \" (🤨) Orion repeated slowly as he scanned across the crowd for both his new teammates and his new instructor. Vibe he found easily enough as the man was huge and armored. He noticed the others moving towards the behemoth as well as he pushed his way politely through the crowd. For a \"normal\" sized person, even though he was incredibly tall for his age, he tended to part the people around him like water because of his high density and thus high weight, giving his arms an added strength that kept him from being pushed back in return. A few \"excuse me's\" and apologies later and he came face to face with The Giant Vibrator.\n\nSeeing as two of the others were choosing to be antisocial or last in line, Orion was the first to extend a hand and introduce himself. \" My codename's Orion. Super strength, impenetrable skin. \" he said simply, adding a friendly nod. \" It's nice to meet you, sir. \"",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Spoiler \n So we're off the train, and with the others, right?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner. \n\n\nAs he hears his name, Corner looks up to the woman and listens carefully despite the crowd around him. Then she said the name of their partner... and he couldn't help but balk slightly. He heard the other kids sniggering, and figured at first it was a joke. Then he saw the fellow waving his hand... and he could only shrug helplessly as he began walking over towards him.\n\nAs he sees the others, he lifts a hand in a short chopped wave, \"I go by Corner.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " DOC G \n\n\"That's easy, teleport. But you've got to tell me how you do it... you have some sort of special power? cuz I don't see anything else on ya that could do it.\"\n\n---\n\n I can't imagine what that guy's powers are , I think. \"Doc G, short for Doctor Gibraltar, least that's what I'm called by friends back home. 'Doc' for the big brains, 'Gibraltar' for the big guns, I guess. Name's really Gabriel.\" Looking around at the other students in their costumes and such, I feel really out of place, and make myself inconspicuous as big guy can.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Originally Posted by The Rose Dragon \n Talent, Mal \n\nThe small boy smiles. He is completely bald, and his hair does not seem to be shaven.\n\n \"Cool. I am Harold Haroldson. I have these awesome psychic powers. Want me to demonstrate?\" He is obviously excited by the opportunity.\n\n---\n\n Feron \n \"Well, unless you can fly very fast, you'll never make it in time. Much easier to use my temporal pathways.\" The man shows slight signs of impatience: tapping fingers and feet, twitching and rapid blinking. \n \n\nFeron sighs, \"Fine, if you'd give me a rough description of where it was I could get there myself, but I don't think you're going to do that. And yes, I can fly very fast, but therein lies the problem of not knowing where to go. Go ahead and send me, if you wish. Teleportation will be fine.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " Everyone \n \"Trust me, you wouldn't be the only ones who found my name... humorous,\" the tall guy explains as you get closer. \"But I am a giant - half-giant, to be precise - and I have vibratory powers, so it only seemed fitting at the time. Anyway, I'm the senior assigned to guide you through the campuses. If you have any questions before we start the tour, ask them. If not, I say we start the tour right away.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nJulius turns his wrist and looks at his watch, checking the time, as if he had some place to be. Shrugging, he crosses his arms again, waiting for the tour to begin.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " While the train ride was interesting, I'm glad to finally make it to the Academy. After, it's what I'm here for.\n\nAt Giant Vibrator's prompting, I immediately raised my hand.\n\n \"'Scuse me, Mr. Vibrator, but how big are full giants?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"Depends on the exact species, but very big. My mother could pick me up with one hand, and she was very short for her kind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n Well, that was a stupid question. My hand goes to my head as if I have a headache.",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"Neat!\" \n\nI lower my hand, and wait for the tour to begin.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n \n Spoiler \nOOC: Okay then, I'll assume that we're all in the same place, by the Giant Vib- you know what, I'm not going to finish that sentence.\n \n\n\nI grinned a little bit at the senior's name, but then quickly hid it under my facade of wimpiness.\n\n \"N-no, s-sir. I have no q-questions.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nSighing a bit more, he adjusts his Rayban sunglasses a bit and looks up. \"Grow a pair.\" His voice is little more than a whisper, even to his ears, but it's obvious he is quickly losing patience with the thought of having to work with someone who couldn't even complete a sentence without tripping over their syllables. He looks at the age group, and starts to wonder if he had made the right decision. True, there were no other schools like this one where he could hone his abilities, but was it worth the aggravation?\n\nHis thoughts are concealed behind the same stoic mask he wore at formations. Emotionless, rock-hard, and eyes impassive. Whatever thoughts he had about the situation, he kept to himself. He mulls over what his first order of business is going to be, and to what classes the government had decided to assign him. He had gone through two training batteries, and this one would be his third, but it would be unlike anything he had experienced. He didn't like going into the situation blind, so he steeled himself for the worst. Hurry up and wait, so the saying goes. Looks like he'd be waiting some more until he finally got his teeth into his classes.",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner. \n\n\nCorner switched his pack over to his right shoulder, \"I'm ready to get this started, Vibe.\" He smiled slightly as he adjusted his goggles with his free hand.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nI give an audible gulp at the stoic guy, and then turn back to \"Vibe\". Might as well figure out when any sort of fights are, so I can stop keeping up this degrading mask.\n\nIn my question, I appear to make an effort to not stutter, but merely slip back into my mode of speech.\n \"Um, Mr. Vibrator sir? I've heard somewhere that there's some kind of scheduled f-fights or something similar, like a student villain trys to finish one goal in class, and a student hero trys to stop the villain, and they get graded for it. Is this true? I want to know when to hide.\" \n\nI then begin thinking about the stoic's words. Grow a pair? Grow a pair ? I'll rip off his pair! Or possibly cut it off. Either way, he will see what I can do. They all will.",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " DOC G \n\nMore or less saying out loud what I'm thinking, I quietly say, \"Ya, that's fine, let's go,\" but it was likely drowned out by the other more talkative students.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Feron\n\nFeron grins, \"The poof, if you will. Seems like the more direct and reasonable way to get there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n\nWandering around idly, Tlaloc continues his attempts to absorb electricity at random, spending some time looking speculatively at the various NPCs wearing powered armor. Nothing like a slave that comes with a captive inside. ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " MAL \n\nI rub my eyes a few times as I notice a student lit up like the lovechild of a Christmas tree and a fireworks show. I approach Tlaloc.\n\n \"Wow, you're really pretty.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n \n Spoiler \n\nBlatant Ripoff of a Googled image, but my guy looks roughly like this\n \n \n\n\nTlaloc turns and looks at his admirer. He briefly considers slaying him, then decides to take it as a complement. Taking a brief moment to size up Mal, he responds; \"Thanks.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"You're made of electricity. That's so cool! Are you always like that?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"Yeah, OK, you can compliment each other later. I'm on a tight schedule and such. Now, which campus shall we go to first? We are in the Celestia Campus, but most groups will try seeing it first, so I suggest we come back at a later hour when the place has calmed down a bit more. Our options are Astral, Jade, Oceandown, Magmus, Primal and Crossroads.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Having no idea what any of the campuses were, I opted to pick one at random.\n\n \"I vote for Crossroads.\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n Astral sounds like home to me. ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner. \n\nCorner shrugged, \"Why don't you just pick? You have been here a long while, you should know which order we should go in so as to avoid all the crowds.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nHe quirks up an eyebrow at the last comment. \"Someone with intuitiveness. Good. At least not everyone's not a moron around here.\" He looks up at the giant and tilts his head towards Corner. His voice is stern but level, a strained calm that belies something beneath. \"His idea sounds the best, actually.\" \n \n Spoiler \nNot sure if you have super-duper hearing, but unless you do, you didn't hear what he said. Just want to make sure you fully understood what I meant when I made the little text, with all the background noise et al.\n ",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\n\" Magmus sounds a little more my speed. \" said the musclebound teen with the blue, crystalline skin. He hiked his backpack further onto his shoulder and ran his hand through his hair, looking around with a subdued interest at his surroundings.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Originally Posted by h_v \n \"You're made of electricity. That's so cool! Are you always like that?\" \n \n\n \"I am lightning made manifest.\" He looks at MAL again (desc please)..\n\n \"As to the order of our tour.... I have no preference, save that it Start Immediately . Enough time has been wasted.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " Curious about all of these 'campuses', I just say, \"Doesn't matter to me; I want to see them all.\"",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " Originally Posted by Jael_Darkwood \n (desc please) \n \n\n((Typical kid in his early teens. Brown hair, a bit on the short side; both in terms of height and attention span. And if you have some way of detecting electricity, you'll be seeing a lot of that))",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"OK, umm... none of you happen to be carrying silver, cold iron, jade or obsidian, right? Cause the place I have in mind isn't really a good place to carry those around.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " \"I may contain neutronium. Does that count?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"Not sure, really. The charter only says 'silver, cold iron, jade or obsidian'. Though I guess they knew what they were talking about when they left it out, so we should be safe. I think.\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n I don't, but I think I know why they don't want any of that where we're going. \n \n Spoiler \n\nJust in case, I'm going to do a roll for Knowledge: Arcane Lore. Seems like it would give me a heads up on where we're going.\n Arcane_Lore - (d20+5)[ 6 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " ScyBlade \n \n Spoiler \nYour arcane expertise fails you at the moment.\n ",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nI look at the senior, perplexed about him asking his question. Then it hit me. Silver, from what remember from watching a few dozen werewolf movies, was apparently magical, or had to do with magic, for example, killing the werewolf. So a campus that forbid silver was probably magical if it forbid something that could kill or harm supernatural creatures. It would probably help to study up on the cold iron, jade, and obsidian too; I'll make a self-note for that.\n\nI decide to drop the irritatingly wimpy facade for a moment, so I could ask questions easier.\n\n \"I've watched plenty of werewolf or generic horror movies, and it's almost always silver that can harm or kill the 'monster', who is always magical in nature. I don't know about the other materials, but I assume the campus is a magical one, since it doesn't allow silver? Is that right?\" \n \n Spoiler \n I can do this, right? It seems to be a no-brainer, and my character's certainly smart enough to figure it out.\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"Magic, yes. A lot of arcane and sylvan creatures, and a good number of them are apparently allergic to those materials. Don't know about the werewolf part, though. It is a school policy to keep the exact weaknesses of students secret.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\n\" Magic, huh? Can't say I know much about that. My powers are a hand-me-down from my parents. Orion said. \" But what the hell, let's just get this started. I'm tired of waiting around now that we're all finally here. \"",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"OK, if none of you have any of those, Jade Campus it is. Follow my lead to the teleporter, oh, and don't worry, all ports during the tour and your first week are free.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Forgotten T.S.:",
"value": " Corner. \n \"Will we have to move around from campus to campus while we are here, regularly or daily? If so... why are the teleportation features not scheduled and paid for by the school, if they are so actively used?\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n I don't think we'll be traveling much. We're just checking out various campuses to determine which one would be best for us. ",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\n\" We have to pay for it? Hmph...you'd think the government would take care of that sort of thing...or some of the patents from the technology campus, y'know? Orion shrugged. \" Ah well, lead on, Vibe, I'm with ya. \" he said, following.",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nHe nods and lands, his things trailing after him. He was mildly irritated that they had to truck their gear around during the tour, but it wasn't enough to make him angry. He waits for everyone to move forward before he starts trailing after them, always being in the back. As he walks, he listens but says nothing. He didn't need to worry about teleportation fees; those were handled by his employer. The comment about the government paying for the fees makes him smile as he goes.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nWhat? We have to PAY for something that's presumably a school SERVICE to the students?\n\nI twitch a little bit in rage at this stupidity, but pass it off as my timid persona's cowardice. Well, at least the government and/or school has to pay for it during the first week. I'll be sure to spam the teleporter a lot during that time.\n\nI follow Vibe, as before. I also keep a self-note on everyone's comments, they could prove to of use to me. It then struck me that I had no idea what the courses were like, or who the teachers were. I decided to ask.\n\n \"S-so, is there anything that we should know about any of teachers, especially around this campus? Like if they used magic to t-turn us into a sheep or something as some kind of p-prank?\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n Talent, was it? Why would the teachers risk their paycheck, or worse, over turning us into things we're not supposed to be? It's the students we have to watch out for. You see, the teachers are well aware of who we are, and who we're connected to. And it's possible that any students could befriend a student with powerful contacts and/or family. The teachers will keep us in line, but some students will try to go outside the line. And they're risking meeting some high and mighty being because they ticked off a friend of theirs that's going here. We humans can be quite petty, even if we're angels. ",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nI freeze up for a split-second when Scyblade launches in his monologue, then relax when he doesn't say what I expected him to say.\n\nI pile on even more of the facade and stuttering, making myself even more unintelligible, and knowing that everybody will see me as even more of a wimp. It will be so very much fun when I teach them otherwise.\n\n \"O-Oh. I-I've just met a f-few... e-eccentric m-magicians that thought it was f-funny to turn me into farm animals. G-Glad to see thats not the case h-here. Those reasons make sense.\" \n \n Spoiler \n Is the wimpy facade annoying yet? If it is, I'll tone it down a bit.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n \"Kids will always try to push the boundaries of the rules. It's in their very nature. It is then the responsibility of the adults to enforce those boundaries. It's a simple learning process.\" He pauses as he walks, his voice is deadpan and quiet, cutting through the cacophony of the crowd somehow. He still shows no emotion, his mirrored sunglasses hiding his eyes.\n\n \"Even those who have a few winters under their belt like to push the limits, especially those who's goals contradict with the path of moral virtue. That's why it's the job of people like me to ... enlighten them of the flaws in their beliefs.\" He shrugs as he continues to walk, following the others. He figures that's enough talking for now, probably won't have to say anything else until the tour is over.\n\n \n Spoiler \nNah, not me, but Vox. Vox really doesn't like the stuttering stanley thing. He also doesn't assume he's weak (power wise) because of his timid speaking, just that he has no conversational juevos. 😎\n ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n \"....\" Tlaloc is beginning to get impatient... I wonder if I could kill them all... and what the school would do if I did... ",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " With nothing better to do other than listen to the others prattle on, I begin theorizing how to update my personal threat detection and warding system. That little bugger must have known I forgot to set that nullifier... or he somehow planted that idea in my subconcious. ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " After a short walk, you come to a prismatic circle hovering just above the ground. \"Well, here's the porter. Step through to see the enchanting - literally - Jade Campus.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " I hesitate for a moment, looking at the pretty colours in the portal, before taking a running jump through. \"Wheee!\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " Having gone through stuff like this before, I simply walk through it.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nBefore moving, I note the colors of the prismatic circle. Perhaps they mean something? I must research this, as well as the weaknesses of magical beings.\n\nI then use the acting skills I've I watched and copied off who knows what TV program, and stumble through the portal, trying to act like I'm terrified out of my wits.",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\nThe broad-shouldered teen just shrugged and walked right in, looking around and down at himself as he crossed the threshold. It wasn't every day he got to experience teleportation. (Err...well, besides the one from this morning. Here's hoping it didn't work the same way. His stomach was still doing flip-flops.)",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " After you pass through the gate, you find yourself in a lush jungle, with a feast of colors, sounds and scents greeting you. You realize that despite the jungle, there are some paths which are clearly intended to prevent new students from getting lost. There are some towers and pagodas clearly oriental in architecture, but the tall trees prevent you from seeing much.\n\n \"Well, here be Jade Campus, center of magical activity and research in the Academy. Now follow me, and don't get lost - some of the inhabitants of the jungle are not very friendly, you see.\" ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " I look around, while following Vib. I'm taking in the beauty of the place while we go wherever he takes us. I'm not at 'home' yet.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Tlaloc \n\nLooking around, Tlaloc is not impressed. \"Hopefully there is a scholastic environment more suited to my needs...\" He sneers slightly (how does he sneer? by the power of amazing comic book art his electric sizzles imply it).",
"loss": true
},
{
"from": "human",
"prefix": "ChronicLunacy:",
"value": " Orion \n\nLooking sidelong and Tlaloc, Orion noted the sneer with a raised eyebrow. \" Hell, I just hope there's a football team. I'm still having trouble with Algebra... \" he said as he moved with the group. \" I don't like this place. Does anyone else feel...tingly? \" he asked, giving his upper arms a scratch that sounded like two pieces of rock rubbing together.",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " \"I actually kinda like this place; I've never encountered any real magic before,\" I say, looking around trying to take it all in. Wonder if I'll get to visit this place again. ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nVox travels along silently, taking in the surroundings. He already was sick of the tour, but he knew it was a necessary evil. So, with his stoic face, he continues to follow the group.",
"loss": true
},
{
"from": "human",
"prefix": "RationalGoblin:",
"value": " Talent \n\nUgh. Nature. I hate it. The only thing I could mimic is hunting animals and gathering berries. And that's only if there's someone in nature. I can't mimic the animals themselves. Nature is useless for my needs.\n\nStill, I must look the naive, useless wimp, so I stare open-mouthed at the place as I follow Vibe.\n\nAt Vibe's explanation of Jade Campus, I give a relatively useless question to fill up some time as we are walking through it. This place is really boring.\n\n \"Um, Mr. Vibe? S-So, if I'm understanding you c-correctly, most of the magic-inclined students are going to be staying in the dorms here? If there are any dorms here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Green Bean:",
"value": " MAL \n\nI look around in wonderment; this was my first real experience with real magic, and I wanted to remember it well. I snatch a leaf off one of the trees and stash it in my back pocket; hopefully there'd be some residual magic there for me to look at more closely later.",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n To Mal \n You'd be surprised what you can learn from just a cell. Be careful, you don't know what kind of enchantments are on that leaf. I might be able to tell you, with a closer look. \n \n Spoiler \n\nI'm making 2 rolls. One is for any potential magical traits of the plants around me, the other to know about the natural traits of the plants around me. Focus is on the leaf Mal snatched.\n (1d20+5)[ 8 ] Knowledge Arcane Lore\n (1d20+5)[ 21 ] Knowledge Life Sciences\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"So, OK, this here,\" he tells you after a short walk when you are next to a tall tower, \"Is the center of Jade Campus. This is where most of the research is done and where several classes are taught. Chief among them is... wait a sec...\" The Giant Vibrator gets a paper from his pocket, and continues. \"Arcane Creatures 412: Care and Handling of Dragons, Sorcery 101: What Sorcery Is and Why It's Not Called Magic, Magical Research 510: Theoretical Magic and Its Applications and Theology 116: Gods and Magics They Grant. Any questions?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nVox shakes his head in the negative, but remains quiet. Shifting the weight on him slightly, he inwardly sighs in irritation that it was taking so long for the tour. He tilts his head at the large man, and thinks for a moment.\n\n \"With all due respect, sir, with as long as this tour is taking, I would sooner you give us some paperwork and a contact number so we may reach you if we have questions. I know I have to report in to my NCOIC, and..\" he looks down at his watch \".. I don't have much time left to do that. Aside from that, having us carry our luggage on a tour is pretty rude. I think it might be best if you showed us to our residential accommodation's so that we may settle in and get to know our roommate, assuming we have any.\" \n\nInwardly, he knows if he does get a roommate, he will get with his ncoic and get his own room. He liked living with other Marines, but civilians, even exceptional ones? Not so much.\n\n \n Spoiler \nAnd that's my IC statement as well as my OOC one. You're losing the game Dragon. A tour isn't the most exciting sort of thing for us to be going on, especially location by location like this. The game started with good momentum, and now it's crawling. If you don't do something about it soon, it's gonna die. That, and imho we need you to be more responsive. No offense, just some pointers.\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " \"If you excuse my ignorance, what's an NCOIC? Also, what luggage? The one which has been held in temporal storage, courtesy of Maxwell Strange, awaiting to be relocated to your rooms once you get them?\" The Giant Vibrator scratches his head. \"It took, what, ten minutes since we started the tour? If you're that impatient, I suppose you can always leave the tour, but... sorry, it's my first tour guide duty and I don't know how to keep people's interest for longer than five minutes, which is most often due to my codename... there I go again, rambling. I hope he's not speaking for all of you? ",
"loss": true
},
{
"from": "human",
"prefix": "PsyBlade:",
"value": " ScyBlade \n Not for me. ",
"loss": true
},
{
"from": "human",
"prefix": "Gandalfofborg:",
"value": " DOC G \n\nI barely register what is being as I take in all of the sights. \"Ah, uh, um ya.\" When I do finally snap out of the daze of being in a magical realm, there are some who wish to get on with school as they are bored with the tour. \"Normally I would say 'get on with it', but this place is cool!\"",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n \"You mean this luggage?\" He looks over his shoulder at his seabag, the weapons floating along, and the armor he has in his hands. \"I don't fault you, Vibe. The fact that you're composed this well and doing your job like this despite your newness speaks volumes of positive things about you. I am more stating that I think this time could be better suited for other activities, like getting to our rooms and settling in. I'm sure classes aren't scheduled to start for a few days. And NCOIC is non-commissioned officer in charge, aka my boss.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Rose Dragon:",
"value": " You realize that most of your luggage is no longer with you, and that you've probably been dragging air all this while.\n\n \"OK, if you don't want to stay with us, you can relocate to your dorm room. The administrative units are in Celestia, so take the route we took so far back to the portal, and ask the Dormitory Directory for your currently assigned dorm. From there, it's mostly downhill - possibly literally, since most of the campuses are a bit lower than Celestia.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wraithkin:",
"value": " Vox \n\nHe frowns, and shakes his head. \"Right, then.\" He turns around and walks back through the portal, heading to Celestia, and then to his single room.\n\n \n Spoiler \nAlrighty. I guess you didn't pick up on my hint before. TRD, that's pretty blasted rude to suddenly alter reality after I posted no fewer than 3 times with my gear being on me, an alteration that goes back and changes what I posted numerous times instead of editing a post you made a short few hours before. Pretty arrogant, to be blunt. So... I will not be really paying close attention to this game any more. If you don't let me know the game has come to me, I won't be butthurt. I don't tolerate GM's that change things to fit their whims mid-stream instead of working with the players. That either shows an complete disrespect for your players or a complete obliviousness to our posts. Or both, I'm not sure. But, like I said. You want me to play in this when the time comes, shoot me a PM. Otherwise, folks, enjoy the game while it lasts.\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Grek Thur vs. Rathnor \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Grek Thur - KCmeir \n Rathnor - Expirement10k14 \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Alright, good luck\n init - (1d20-6)[ 9 ] \n\nLets do this!",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nGrek Thur is the champion!",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Nirmian vs. Ba'ster \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Nirmian - KCMier \n Ba'ster - Valgunn \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " I am only programmed... to ROCK ! *Cue intense lute solo*\n\nInitiative check, (1d20+4)[ 13 ] ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Bring it, you iron adamantine maiden! 😉\n init - (1d20+5)[ 9 ] \n\nPurchases: scroll of invisibility.",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Invisability. That means your going to try and colour spray me while invisable. Damnit.\n\n Ba'ster, Round 1 \n \n Spoiler \n Start in O21 with longbow in hand. Move action to 017 hiding in hay as part of my move. Standard action to ready an action to shoot my opponent with my longbow if LoS is established.\n\nHide check, (1d20+1)[ 14 ] \n \n\n\nStats:\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\nReadyed Action: Shoot my oppenent with my Longbow if LoS is established.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Round 1\n\nHmm... did you go in the barn, or out of the barn? Hmm....\n\n \n Spoiler \nStart in L6, with scroll of invisibility in hand.\nspells prepared:\n0th: ray of frost: 3x\n1st: Magic Missile1x Color Spray 2x Silent image 1x\n2nd: Blindness 1x\n\nACTIONS: Read scroll of invisiblity caster level check - (1d20+1)[ 9 ] DC4\n\nmove to L7\n\nmy free listen and spot will be used, so I can hear or see if she is in the barn or outside, etc.\n listen - (1d20+1)[ 13 ] \n spot - (1d20)[ 9 ] \n \n\n\nDone, may need LoS\n\nStats\n \n Spoiler \n\nAC:15\nHP:4\nCurrent buffs: invisibility 1/30\nCurrent Location L7\nNote to Refs : I AM INVISIBLE\nspells prepared \n Spoiler \n \n0th: ray of frost 3x\n1st: Magic Missile 1x Color Spray 2x Silent Image 1x\n2nd Blindness 1x \n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@Nirmian\n \n Spoiler \nHoly crap, where'd you go!? Oh... right... you're invisible. You don't see anything.\n \n\n\n@Ba'ster\n \n Spoiler \nYou see trees... and a barn... but you sure don't see him!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Like I'm going to tell you! I'm on to your tricksy ways!\n\n Ba'ster, round 2 \n \n Spoiler \nI'm still hiding. I assume I don't have to make a new check unless I move. Continue readying my action.\n \n\n\nRef:\n \n Spoiler \n Just to be clear, I can still see. It's not total concealment so I can still see just fine. Right?\n \n\n\n\nMy Stats:\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\nReadyed Action: Shoot my oppenent with my Longbow if LoS is established.\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@Ba'ster\n \n Spoiler \nIf you are prone in the hay, you have total cover. Total cover works both ways, so you cant be seen and you can't see out.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " @SamTheCleric:\n \n Spoiler \n I'm not prone! Why the frak would I make a hide check if I just went prone! I'm using half cover to hide! Which means he has to make a spot check (if he hasn't already) to see me!\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " @Refs:\n \n Spoiler \nReactive spot check for Nirmian (1d20)[ 11 ] \n \n\n\n@Ba'ster:\n \n Spoiler \nNo line of sight.\n \n\n\n@Nirmian:\n \n Spoiler \nStill no line of sight\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " What is going on, I've sent a PM to KC but I'm wondering if DQ is applicable here.",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nBa'ster, you haven't stated you were done with your turn. Furthermore, there was no open indication that the spoilered communication between you and the refs was done. The last LoS check is current. Ba'ster, when you state your turn is done, it will be Nirmian's turn and the DQ clock will start ticking then.",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " In that case me and Sam are done. Sorry for the confusion.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " No problem, I was taking care of some things. Anyway, my actions:\n\n \n Spoiler \n\nmove silently to L12\n\nActively try to spot anyone\n\n MS - (1d20+5)[ 8 ] \n hide - (1d20+22)[ 39 ] (-5 for movement, +20 for invisible)\n spot - (1d20)[ 6 ] \n \n\n\nDone, need LoS check.\n\nstats \n Spoiler \n\nAC:15\nHP: 4/4\nCurrent Buffs: Invisible 2/30\nCurrent Location: L12\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nrefs \n Spoiler \nListen for Ba'ster (1d20-1)[ 14 ] DC 10 (MS=8 +2 for distance)\n \n\nBa'ster \n Spoiler \nYou see nothing, but you hear a shuffling to the NW\n \n\nNirmian \n Spoiler \nNo LoS\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 3 \n \n Spoiler \nI will continue my readied action.\n \n\n\nDone.\n\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\nReadyed Action: Shoot my oppenent with my Longbow if LoS is established.\n\nAgain just to clarify, I haven't got total concealment, I'm just hiding\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Actions: \n Spoiler \n\nMove to P14\nmoving silently (1d20+5)[ 12 ] \nand hiding (1d20+22)[ 38 ] (+20 invisible, -5 movement)\n\n\nlets start with a passive spot and listen, the results will dictate the remainder of my turn\n spot - (1d20)[ 13 ] \n listen - (1d20+1)[ 20 ] \n \n\n\nNot done",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nrefs \n Spoiler \nAlright. First of all, Nirmian isn't entitled to a reactive spot/listen since LoS hasn't changed. Per SRD spotting something you previously missed is a move action. Same goes for listen. Ba'ster on the other hand gets a reactive spot and listen since Nirmian moved, though neither her spot (DC38) nor her listen (DC21 (incl.+1 for distance)) is high enough.\n \n\n\nNirmian \n Spoiler \nYou neither see nor hear anything\n \n\nBa'ster \n Spoiler \nNo LoS. (I know you are not prone in the hay, but thanks for the reminder)\n \n\n\nIt's still Nirmian's turn.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " 2nd half of turn\n \n Spoiler \n\nfinish up with a double move (double moving half my distance so I can get the bonus on hide and MS)to Q17\nif necessary\n hide - (1d20+22)[ 35 ] \n MS - (1d20+5)[ 10 ] \n \n\n\nEdit: done\n\nStats \n Spoiler \n\nAC:15\nHP:4/4\nCurrent Buffs: Invisible 3/30\nLocation:Q17\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 4 \n \n Spoiler \nI will continue my readied action.\n \n\n\nDone.\n\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\nReadyed Action: Shoot my oppenent with my Longbow if LoS is established.\n\nThe question now is, how long till he gives up! 😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \nrefs \n Spoiler \nListen for Ba'ster (1d20-1)[ 6 ] DC10\n \n\n\nBa'ster \n Spoiler \nNo LoS\n \n\nNirmian \n Spoiler \nNo LoS\n \n\n\nNirmian's turn",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " actions \n Spoiler \n\nmove to O19 silently\nmake active spot/listen check\n MS - (1d20+5)[ 22 ] \n hide - (1d20+22)[ 41 ] \n spot - (1d20)[ 16 ] \n[roll=listen]1d20+1[roll]\n \n\nDone\nStats \n Spoiler \n\nAC:15\nHP:4/4\nCurrent Buffs:Invisibility 4/30\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Ba'ster, Round 5 \n \n Spoiler \nI will continue my readied action.\n \n\n\nDone.\n\n \n Spoiler \nHp: 15/15\nAC: 19, Flat-footed 18, Touch 11\nReadyed Action: Shoot my oppenent with my Longbow if LoS is established.\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nrefs \n Spoiler \nActive spot of 16 beats Ba'ster's hide of 14, and Nimian's hide/ms are higher than Ba'ster can spot/listen\n \n\n\nBa'ster \n Spoiler \nNo LoS\n \n\nNirmian \n Spoiler \nOn your last turn, you noticed Ba'ster standing in O17 with a longbow in hand. She took no visible action during her turn.\n \n\n\nNirmian's turn.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " I cast color spray, thus appearing in O19. Make a will save vs DC 17\n\nIf that ends you, we're done. If it does not, I still have a move action.\n\nStats \n Spoiler \n\nAC:15\nHP:4/4\nCurrent Buffs: none\n ",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Gah!\n\n \"Will Save\" - (1d20-1)[ 0 ] \n\nPlease work!",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " I think its over, if you agree, I'll fetch a ref.",
"loss": true
},
{
"from": "human",
"prefix": "Valgunn:",
"value": " Yeah, you got me fair and sqaure.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nNirmian is the victor!",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: The Akhond vs. Zanzabar \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n The Akhond - Flymolo \n Zanzabar - edroux \n All Gladiators, please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "edroux:",
"value": " Initiative!\n (1d20+4)[ 21 ] \n\nI know you said you'd be away for a while, FlyMolo, so I can take my time deciding on purchases. 😁",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\nZanzabar is the Winner by way of FlyMolo's generosity.\n\n\n \n Originally Posted by FlyMolo \n It just occurred to me that I'll be in Germany and hopelessly incommunicado from the 6th to the 22nd. No real impact on Llince, who's currently between rounds and facing overhauling anyway. Wolatifex and The Akhond are in the middle of rounds, but unless someone is willing to puppet them for me in the intervening weeks(Someone is waiting for their round to start or whatever, and takes them on for me.) I'll just surrender on their behalf. No need to bog down matches forever. \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " Almost a century has passed since the Bloodspears, the fierce orc horde that overwhelmed Fallcrest's army in the battle of Gardbury Downs, came down from the north, pillaged the once-prosperous city and vanished again in the wilderness. The town is still struggling to assume its former glory but even after ninety years there are ruins in the city still standing as silent reminders of the city's fall and due to the lack of commerce and the destruction of the old settlements in the region, Fallcrest has not found prosperity yet.\n\nStill, there are many changes in the last couple of years, not the least of which is the arrival of a wealthy noblewoman, Arana Mallary. The still young heiress of a great fortune-or so rumor says-she has bought one of the ancient ruined mansions in Hightown and in less than a year turned it into a magnificent villa now standing next to the Moonsong temple, overlooking Lowtown from a prominent position over the bluffs. She has donated generously to both the temple and Fallcrest's ruling council to promote the reconstruction of Fallcrest's roads and the rebuilding of more than one civic building including the new stone reconstruction of Five-Arch bridge. Naturally, many in the city have her in high esteem despite her refusal to leave her estate and the lack of social calls to any of the other prominent citizens. Others whisper she is strange and eccentric and that weird sounds can be heard from her manor at night.\n\nArana Mallary put up a call for mercenaries and wandering heroes just last week, promising a substantial reward for anyone that would work for her. No information on the nature of the task have been revealed and when asked her servants and other staff deny knowing anything about it. Prospective employees will have to attend an interview to find out what this is about but so far the few mercenaries that tried have been turned down. Rumor has it that lady Arana is looking for highly experienced people willing to work as a group, seeking to assemble a small but strong group for an important task. Whispers of the dark and unwholesome nature of the task abound but noone can say for certain whether they are true. Perhaps answers will be forthcoming-the latest meeting place for new mercenaries has been set in the copse behind the Moonsong Temple at moonrise tonight as lady Arana seeks to interview all prospective employees of the last few days at the same time...\n\n \n Spoiler \n\nIf you have read the description of Fallcrest in the DMG it should be easy to find the meeting place so you can describe how you arrive there. If you have not-or if you want your character to be a newcomer in town-you could ask for directions in-character.\n ",
"loss": false
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Handsome Young Man Clad in Armor \n\nA handsome young man clad in scale armor and draped in traveler's cloak strides into town. He looks around the village, wind ruffling his full brown hair, smiling as he surveys the rural village. He courteously asks a passing citizen,\n\n Excuse me, good sir. Where might I find a shrine to Melora, bless her name, in this fair town? ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Mercutius \n\nAs night falls, Mercutius arrives to the villa. Sitting with the back against a tree, he scans the prospective companions that have attended the meeting.\n\n\n I wonder what this lady wants people for. She has refused the help of quite a few sellswords already. Of course, they were not the most trustworthy people around, but they were competent enough.\n\nIn any case, it all plays to my favor. This gives me the chance to see my possible companions. Hmm...most of them are too green. That one there doesn't seem to know how to wield a sword! ",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " Rolen \n\nRolen had been drinking in the Nentir Inn when he heard the news about Mallary's call for potential employees. Giving himself some time to sober up, he wandered his way over to the copse, eyeing his potential comrades with a wary, piercing gaze.\n\n Moonrise, he thinks, an odd choice, to say the least. Is our potential employer undead or just a bit ...quirky? ",
"loss": true
},
{
"from": "human",
"prefix": "Bleen:",
"value": " Saelen \n\nA raven-haired, bespectacled young man, clad in a midnight blue robe, had taken his seat at the far end of the clearing. With little more than a polite nod to the others, he pulled out the heavy-looking tome tucked under his shoulder, and began to read quietly, his nose buried in the pages.\n\n Hmm. Only a week here, and this turns up. An eccentric old lady? People always view people of magical profession as odd; perhaps that would be the simplest explanation.. ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nAfter paying homage to the shrine of Melora in Moonsong temple, Jacob hears of the call and decides that he wishes to help. He makes it to the woods at moonrise and looks around at the other that have appeared. He tries to make conversation with Rolen,\n\n So have you been in Fallcrest for long? ",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " In and out over the years. I can find my way around well enough. \n\nRolen looks up at the young man in his scale mail, arching an eyebrow. As far as the elf was concerned, this man could be just another thug looking for a job. But his friendliness was oddly...refreshing.\n\n You're new, I take it. Has word of Mallary's job spread all the way out of town? ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nJacob gives a smile and says,\n\n Yes, I have arrived this afternoon. High Priest Starlight has informed me of Lady Mallory's calling and I've decided to help out. This is a wonderfully rural town, nature and civilization meshes well; Melora would approve. My name is Jacob, cleric of Melora. Pleasure to meet you. ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nJacob looks at the other two who are keeping to themselves. He calls to Saelen,\n\n Pardon me for interrupting your read, but you're going to strain your eyes if you read in the moonlight like that. ",
"loss": true
},
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " It is not difficult for anyone to find the meeting place even in the falling darkness. Moonsong temple can be seen from anywhere in Lowtown, its windows always gleaming like silver mirrors under moonlight in both night and day and the small copse is just beside the temple grounds. A cluster of half a dozen trees around an ancient stone well with a few marble seats, it is a popular meeting place for noblemen and traders during the day and young couples during the night.\n\nTonight though, the thicket is empty, the silence ominous. No-one is here to observe the arrival of the mercenaries or future heroes lady Mallary invited despite the great interest the townspeople showed for her affairs. That, in and of itself, is very strange. But the total absence of passersby, the lack of voices other than your own or any sounds of the night for at least two blocks is alarming.\n\nA hour after sunset-and who knows how long before moonrise-is when you really notice the strange atmosphere. Still, the Mallary manor is only a few dozen feet away, hidden behind a ten-foot wall and an iron gate as well as the thick vegetation within the manor grounds blocking line of sight. It can't be long before someone from the manor approaches you now. Sure enough, a tall, robed figure appears before the manor gate and comes at a brisk walk towards you. It is difficult to discern features in the dark but you can still tell the figure is at least six feet tall, slim and female.\n\n \n Spoiler \n\nIt is about an hour after sunset but still before moonrise. You don't know when moonrise is exactly (unless you're a cleric of Sehanine Moonbow or have some good knowledge of astronomy)\n\nThe sense of unease and the lack of people nearby was only apparent for about five minutes.\n\nEveryone make an active Perception check versus DC 25 for spot and an active perception check DC 22 for listen.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " ((Here go the rolls.\n\nSpot: (1d20+3)[ 5 ] \n\nListen: (1d20+3)[ 7 ] ))",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob looks around, relaxed as the figure approaches.\n\n Maybe a test of strength, it's common for these type of people who look for competent arms. \n\n(Spot: (1d20+7)[ 14 ] Listen: (1d20+7)[ 21 ] \nIf it's a roll you can make since you have our sheets, wouldn't it go faster if you just made the rolls and told the ones who made the checks what's going on?)",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " (1d20+11)[ 15 ] for Perception: Spot\n (1d20+11)[ 31 ] for Perception: Listen\n (1d20+12)[ 25 ] for Stealth\n\nRolen draws his bow and tries to hide in the shadows of the copse, just i case the approaching figure is not their prospective employer. He keeps a keen eye on the approaching figure from the shadows, prepared to fire off a arrow at the first sign of trouble. Warning bells are sounding loudly in his head already, at the eerie nature of the meeting.",
"loss": true
},
{
"from": "human",
"prefix": "Bleen:",
"value": " Saelen \nPerception (Spot): (1d20+6)[ 14 ] \nPerception (Listen): [roll1d20+6[/roll]\nSaelen nods his acknowledgement of Jacob, reaching into his pack to pull out a single gold coin. \"Mm. Yes, you're quite right. Something to read by would do me well...\" He taps the coin twice, and it emits a glow bright enough to see by ((Light)), but is interrupted by the approaching figure before he can return to his reading. \"Ah,\" he says calmly, \"The Lady Mallory, I presume?\" He adjusts his glasses, holding the lit coin out in an attempt to get a better look as he gives her an appraising glance.",
"loss": true
},
{
"from": "human",
"prefix": "Bleen:",
"value": " Saelen \n \n Spoiler \n\n((Whoops, I messed up the syntax there. Here's the Listen roll. Didn't want to edit since it'd remove the other roll and make me look like a cheatyface))\nPerception (Listen) (1d20+6)[ 14 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " Rolen jumps away and hides, troubled. He fades in the darkness and foliage and if you hadn't seen where exactly he vanished you would never have guessed where he was.\n\nSaelen's coin sheds light like a torch-not enough to banish the darkness of the glade completely but enough to reveal the newcomer's features. She is, as he suspected, a human woman taller than he-in fact, taller than mot men. Dressed in a midnight black robe of a color with her long hair that fall down to the small of her back, she would be striking if she weren't so thin. She appears to be suffering from some sort of disease-just a bit too thin, just a bit too pale, the bones of her angular face more pronounced as if her flesh is beginning to thin.\n\nHer bearing and pose are regal though. She closes in at a brisk walk, shapphire-blue eyes untouched by her affliction as they seem to pierce you one by one like spears. Her colorless lips are pursed in an angry-or pained-frown. When she speaks, her voice is strong but colorless and dry as if it hasn't been used for a long time-and have to struggle to be sure of what you hear.\n Ic eom Mallary, hit is treowe. Watt is hit to ye? \nHer tone is challenging, you can tell as much despite her strange pronounciation. Perhaps she's a foreigner. She is smiling now-you get the impression you must pass some sort of challenge.\n\n\n \n Spoiler \n\nKnowledge: History DC 20, Insight DC 23 please.\nAs for me doing the checks for you, I am only doing the passive stuff (which don't need rolling anyway). The active stuff-since you'd be looking for anyone approaching, perception is active and since you are watching her, knowledge and insight are also active.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nJacob strains to understand the garbled speech, but he gets the gist. He replies,\n\n Lady Mallory, I have come to your call of aid, and I believe these gentlemen are here for the same reason as well. What would you have us do? \n\n(History: (1d20+3)[ 12 ] Insight: (1d20+12)[ 24 ] )",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " History: (1d20+3)[ 20 ] \nInsight: (1d20+6)[ 19 ] \n\nRolen already has a feeling there's something dreadfully wrong here. The woman seems to have appeared, rather than emerged by any mundane, mortal means, and so her diseased look struck him as even more fundamentally...wrong.\n\nHe waits until Mallary is past him, and emerges from the shadows behind her, lowering his bow in a sign of threats at least momentarily subdued. His blue eyes stare warily at her, almost luminescent in the dimming light.\n\n\" You called, \" he says, as he exits the shadows. \" We came. \"",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " As he waits for his reply, Jacob gets a nagging feeling. He thinks to himself,\n \nSomething isn't right...but I can't quite pin my finger on it. Is this the real Lady Mallory that called us out? ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " History: (1d20+3)[ 7 ] \n\nInsight: (1d20+3)[ 6 ] \n\nStanding up and approaching the pale woman, Mercutius speaks.\n\n Greetings, milady. We have answered your call. Now, would you be so kind as to inform us about the reason you need our help? ",
"loss": true
},
{
"from": "human",
"prefix": "Bleen:",
"value": " Saelen \nHistory: (1d20+13)[ 17 ] \nInsight: (1d20+11)[ 18 ] \n\nSaelen nods in agreement with the others. \"Indeed, there was notice that you were in need of mercenaries, or...'heroes', as some might put it. And thus,\" He raises his arms out as if presenting himself and the others, \"There are four heavily-armed total strangers who, in their infinite wisdom, decided to come into a pitch-dark glade in the middle of night.\" His remark carries an obviously sarcastic tone.",
"loss": true
},
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " The dark-haired woman stops at the edge of the clearing, half in light, half in shadow. At your mentioning the call for mercenaries, she nods.\n Treowe. A heard duty Ic haebbe for ye. Giet Ic mote cnaw gif ye suffice. What are yer talents ond strengths? \n \n Spoiler \n\nEither insight DC 20 or perception DC 24 to know what's going on. 4 successes vs 3 failures for the group.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nJacob answers earnestly, still rather confused about the whole ordeal.\n\n As a cleric of Melora, I am proficient in the divine arts, capable of channeling her will into this world to smite foes and aid allies. Also, I have trained with basic weaponries, able to hold my own in combat. \n\nInsight (1d20+12)[ 28 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Insight: (1d20+3)[ 7 ] \n I am but a simple sellsword, who can keep his allies safe, and the enemies dead and defeated. It is a strange day when a foe manages to slip past me. ",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " Perception: (I forgot my elven racial +2 bonus before) (1d20+13)[ 22 ] \n\n\" I can spit a bandit's head on an arrow from fifty paces, and see him well enough to do so before he notices I'm there. \" Rolen then shifts, looking uncomfortable at the moral ambiguity of his past work. \" It tends to save lives. \"",
"loss": true
},
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " Her eyebrows raised questioningly at Saelen now, Lady Melora gives you a disarming smile despite her infirmity and points out the several stone seats forming a loose circle around the clearing and the old well.\n Interesting talents eall. Wille ye no beseech me to sit wip ye? \nYou get the impression that she is sizing you up not for qualifications for a task but for something... else. Something strange is going on.\n\n \n Spoiler \n\nyou can still give insight or perception at the same DC. But Religion at DC 20 or arcana at DC 23 can be used in addition to those skills now.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nGesturing to the trees, Jacob offers,\n \nPlease, by all means, have a seat, only if there were any. So, may we hear the details of your request then? \n\nInsight (1d20+12)[ 26 ] Religion (1d20+8)[ 24 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nSuddenly, a strange expression overcomes Jacob as realization hits him. He puts his hand into his cloak to produce a silver seashell with a crescent moon engraved inside it: the symbol of Melora. He speaks to Lady Mallory in a somewhat disturbed voice,\n \nWait, why don't you just tell us the details right here? We can all hear and there is no reason to have a seat. ",
"loss": true
},
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " The black-robed woman slowly moves to one of the stone seats and relaxes, almost falling down on it as if her legs can no longer lift her. Now sitting sideways, she places a hand at the stone seat's front as if to steady herself.\n Ye'd deny a lady her rest, wille ye? As thou will. Nae rest for seo wicce. \nAnd the dainty, pale hand crushes the old stone underneath as easily a grown man would crush dry, uncooked clay. Just as this happens a searing light bursts from Jacob's symbol and slams into her and another, silvery radiance like moonlight glows from the circle of stone seats then dies away.\n\n \n Spoiler \n\nPlease roll attack/damage for turn undead. Everyone also roll initiative and perception.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " Perception: (1d20+13)[ 17 ] \nInitiative: (1d20+7)[ 11 ] \n\nRolen is suddenly thankful he had his bow drawn already leaving him free to fire off arrows when his turn comes.",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nA fleeting look of regret, then one of determination replaces it on Jacob's face. He puts the holy symbol away and draws his mace and shield from beneath his cloak.\n\n \n Spoiler \nInitiative (1d20+2)[ 6 ] \nPerception (1d20+7)[ 25 ] \n\nTurn Undead (1d20+9)[ 17 ] vs. Will\n (2d10+6)[ 14 ] radiant damage, push 6 squares and immobilize until end of my next turn.\nHalf damage on miss, not pushed or immobilized.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Bleen:",
"value": " Saelen \nPerception: (1d20+6)[ 7 ] \nInitiative: (1d20+8)[ 18 ] \n\nSaelen's eyes narrow in suspicion as the blast of light hits the woman, reaching for his orb. \"And what exactly is this here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nJacob replies as he is getting ready for combat.\n\n Tis a vampire, and a crafty one at that. It wanted something, probably the destruction of those circle of rocks and the spell it maintained, and used me to overcome its ancient weakness of not being able to trespass. I should have spotted it sooner, but I wasn't very good in scriptures and realized it too late. Be wary, she is very powerful. We must subdue her and put an end to her scheme, although I fear it is too late. May Melora watch over us! ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Drat. Vampires. That doesn't bode well.\n\nPrepare yourselves. We must get moving, and I believe we can find some clues as to what happened inside the manor , Mercutius says as he draws his sword.\n\n\nPerception: (1d20+3)[ 9 ] \nInit: (1d20+5)[ 11 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Belial_the_Leveler:",
"value": " As the flash of light from Jacob's symbol strikes the vampiress she staggers but shrugs off most of the holy power. She rises from the now ruined stone seat and you can see the once invisible arcane symbol marking the cracked stone. You can't be sure but you believe you can discern similar symbols on the other seats as well.\n\nAs Jacob informs the rest of you of the nature of the adversary, the vampiress points at him with one hand, fingers mimicking a crushing grip.\n Priest, you talk too much. \nThe shadowy outline of a much larger silvery hand grasps Jacob and begins to squeeze, holding him immobile with tremendous strength. Much worse than that, Jacob's flesh seems to blacken, tear and ooze pus from contact with the spectral hand as if from an unnaturally virulent disease or a flesh-dissolving poison.\n\n \n Spoiler \n\nVampire wins initiative.\nDamage to Jacob:\n dmg - (2d8)[ 3 ][ 5 ](8) + dmg - (2d6)[ 6 ][ 4 ](10) + 8 + 2 + 2\nJacob is also immobilised for this round.\nNow you can take combat actions.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Xilehxt:",
"value": " Jacob \n\nHeld in his place by the spectral hand, Jacob gives a loud battlecry as white light pierces his cloak near his chest. A zone of crackling holy energy manifests under him and the zone inches forward towards the abomination of nature. Somewhat calmed after the yell, Jacob gives a prayer in his desperation.\n\n [Primordial]May Melora bless us with shields of impenetrable light! \n\nFaint spheres of light surrounds you all individually, somewhat warm and scenting like the ocean. He then draws his mace and shield, looking intensely at the vampire.\n\n \n Spoiler \nSpending Action Point to gain a standard action to cast Consecrated Ground. It starts centered on me and is a 3 by 3 zone, but I can move it up to 3 squares as a move action. For now, it'll move one square towards the vampire so that the zone still encompasses me. If the vampire is close enough to reach with this 3 squares of movement of the zone, he'll do that instead. Any enemy that starts its turn on this zone takes 1d6+3 radiant damage (no save) and any bloodied ally starting his turn in the zone heals 8 hit points. With my remaining standard action, Jacob casts Shield of Faith, giving everyone +2 AC until the end of the encounter. Minor action to draw weapon and shield.\n\nWait, so that's 30 total damage to Jacob? Man, bloodied already... You did take into account the radiance vulnerability into the halved turn undead damage, right? Just making sure... Also, can I try a heal check to see if it's a poison or disease that she just touched me with? You can just roll for me, the modifier is +12.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " Rolen marks the vampire as his Hunter's Quarry (minor action) and then attacks with the encounter power \"Spikes of the Manticore\" (standard attack). He attempts to heap damage onto the vampiress, allowing his now-teammates to finish her off.\n\nThis allows him two rapid shots in quick succession, versus AC.\n\nFirst Shot: (1d20+11)[ 30 ] Damage: (2d10+10)[ 15 ] \nSee below for damage breakdown, if you want to check my mechanics:\n \n Spoiler \n (2x{Weapon} +dex = 2 x {1d10+2(enhancement)+1(focus)} +4(dex) )\n \n\nSecond Shot: (1d20+11)[ 30 ] Damage: (1d10+7)[ 9 ] \n\nIf one shot hits (assuming at least one does) it does an extra 1d8 damage from Hunter's Quarry with lethal hunter feat.\n (1d8)[ 2 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " ((Psst...Only the weapon's damage dice is multiplied! Everything else stays at its normal level)).",
"loss": true
},
{
"from": "human",
"prefix": "Bleen:",
"value": " Saelen \nSaelen steps in like with Jacob, extending a hand as he utters a foreign incantation, an icy blast bursting forth to strike the vampire. (Icy Rays)\n\n \n Spoiler \n\nIcy Rays, Encounter Power\nAttack Roll: (1d20+7)[ 11 ] (vs. Reflex)\nDamage Roll: (1d20+8)[ 20 ] (Cold damage)\nImmobilizes target on hit\n ",
"loss": true
},
{
"from": "human",
"prefix": "Crucival:",
"value": " Okay, so either subtract 3 from the damage on that first shot (for 12) or take this new roll for damage: (2d10+7)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Mercutius \n\nCharging towards the vampire, Mercutius deftly strikes it with his sword.\n\n \n Spoiler \nUsing a Reaping Strike.\n\nAttack roll: (1d20+14)[ 15 ] \nDamage: (2d10+7)[ 23 ] \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " You’ve been walking for far too long. The woodland road stretches out before and behind you, unmarked by any tracks except for your own. There were regular, marching footsteps in the dirt until a few miles back, but they disappeared in a mess of scuffed earth and bloodstains. You were closer to Schuttburg than anywhere else, but the journey is making you more nervous with every second it takes. The raw, pervading heat doesn’t help, and you sweat and grow exhausted quickly.\n\nWalking in tight formation, you look around into the forest depths. The trees are densely clumped and block your view, their upper branches silhouetted against the darkening sky. Summer’s end is fast approaching, and one moon lingers fat while the other is half-imprinted in the air above. You can hear the rushing of the river off to the right, but you can’t make out exactly where amidst the gloom of the woods.\n\nIlliiya and Urgrim:\n \n Spoiler \n\nYou see clearly into the woods, until the clustered trees grow too thick. A few birds fly from branch to branch, but other than these nothing moves. The river is very close, perhaps twenty-five feet away from the edge of the road.\n \n\n\nA noise sounds throughout the forest. Something is running towards you, from the left. You can hear the thuds and cracking of twigs and leaves growing louder as it approaches. The trollslayer dejectedly says “It’s just a man” moments before he bursts through the trees in front of you. His uniform is splattered with splays of blood and torn throughout from branches and brambles. He grips a halberd in both hands, has a shield on his back and a sword hanging loosely at his waist. All of them have patently seen recent use. He looks at you with a puzzled expression, then sinks to the ground on his knees, holding himself up with the butt of his polearm.",
"loss": false
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" Get up, ya lazy sod. Tell us wat ya wer' runnin' from, an' where it be, so I kin go kill't. \"\n\n\" And yew, \" Urgim said, turning to the Bretonnian who first led him here. \" Yew said ther'd be ale an' monster's her', and so far I've got neither. Oi'm startin' ta think this ain't what ye said it'd be. \"",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix is nervous from knowing that fighting has happened recently near their current position. When the bloody man bursts from the woods, he quickly identifies him by his imperial uniform and points his crossbow away from the armed man and towards where he came instead.\n\n If an imperial soldier is here, it must be that a threat required the army and we are in real trouble if we get caught into this. I'm not following a troll slayer to his death. \n I wouldn't go after what an imperial army can't beat, Urgrim. Turning to the wounded man, Are you being pursued? ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andrec had been reading his book whilst walking... a surprising feat indeed considering the rough road...\n\nThen he heard the man's movements and liften his eyes over his book. When the poor sod bursts from the treeline, Andrec puts his book away, a concerned look on his face. I don't know about the rest of you... but I'm no healer. It might be kind, however... to patch the poor soul up, at least help him up, before we start interrogating him.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Jonathan327:",
"value": " Magnus was still in something of a daze. With the halberd fixed in the ground before him, he pulled himself.\n\n \"I'm not sure if I've gotten away from them...been tryin' to get clear fer a few hours. Beastmen. A lot of 'em,\" he panted. \"Which way's Schüttburg? We...\" He paused to cough, wiping spittle from his mouth. \"...we were heading there to reinforce the garrison, but were ambushed.\" \n\nKeeping one hand on the halberd, he held out the other. \"Magnus Briggs.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix is still holding his crossbow and on the lookout, now expecting beastmen. Damn bull heads won't get a piece of me. \n\nWithout taking his hands off his weapon of choice, Glad to meet you, name's Felix, although this is no time for presentations. \n Will you have trouble walking or do you need help? We can also carry some of your equipment if you need it. We must reach the safety of the city at once. ",
"loss": true
},
{
"from": "human",
"prefix": "Jonathan327:",
"value": " He shook his head. \"No, I'm fine. Just haven't had a chance to really catch my breath. Lead the way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric moves towards the man... eying his wounds. \"You mentioned beastmen... how close are they? Also... did anyone else survive the ambush... or just you.\" He takes another step towards the soldier. \"Are you fit enough to keep moving... because I think it would be wise if we were to move away from here quickly. It might not be a good idea to stick to the road... as the blasted beastmen would likely see us a mile away. However... going off the road, into the forest... might also be a bad idea... as there could be more of the beasts and we could get lost...\" \n\nHe takes a step back, and a look of consternation crosses his face. He starts to wag his finger in front of his face, muttering things. He seems to be thinking, perhaps weighing the options.",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" O' course, ya wouldn't, manling. An' tha's why ya will nevah git a honourable death. No, where wer' these beasts of chaos? \"",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric turns to the dwarf with a rather annoyed look on his face. \"My good sir dwarf... there is no such thing as an honorable death. Either you die... or you don't. Being able to wield a large implement and dying at the hands of another who can wield a large implement is not honorable... simply brutish. If you wish to die... dwarf... then I suggest you get on with it quickly so as to spare the rest of us your increasing stupidity.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Manling? Isn't that another word for dwarf? And no I'm not really looking for death any time soon, and neither should you.\n\nCome on. \n\nFelix starts walking towards the city, hoping the rest of the group follows.",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" Cowards! Tha lot o' ya! We'll jus' stay 'ere an' kill them all, then yew'll 'ave nothin' ta fight! \" Urgrim yells toward the back of the group, as they head towards town. Turning around, he looks for Quentin.\n\n\" Hey, whar'd ya go? \" Turning to see the group, he spots Quentin amidst them.\n\n\" By Grimnir's beard, Oi nev'r should'a swore a blood oath with a human. \" Urgrim mumbles, as he runs to catch up to the group.",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n\nIlliiya stayed nervously quiet for most of the trip, speaking little unless spoken to herself. Most of her new companions seemed the quieter type... though she occasionally caught the bookish human glancing in her direction. Once the trail grew more ominous, she stuck close to Felix, and eyed the area around them warily.\n\nAs the bloodied man rushed towards them, Illiiya stood on nervous guard, looking about for threats once she saw that the man seemed like just a wounded soldier. He spoke of slaughter and beastmen... Chaos... The town they headed to and reinforcements.\n\nBurning... fire.... death... the screech of crows overhead... Even the scavengers were too afraid of what lie below for their hunger to carry them to the massacre below. She felt a cold, creeping darkness in the back of her head, and for a moment... felt as if something lurked there.. simply waiting for her to turn and witness it in all of it's horrid glory, before it was able to rip her apart and feast on her remains.\n\nAnd then it was gone... and she realized she had taken Felix' hand, and was squeezing it tightly.\n\n Ah... sorry. She mumbled softly to him, and released her grip, following her companions as they moved on more swiftly to Schuttburg.\n\nThis time she moved just as warily as before... keeping slight distance between herself and the bloody newcomer. Unlike before however... this time, she could not bring herself to look behind her.",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric followed his strange companions... and the bloodied soldier.\n\n That was fast... he pops out of nowhere and suddenly hes part of the group? I'm new to this whole thing but even I know not to trust strangers. Though i guess e were all strangers to each other just a little while back... \n\nHe finds his gaze drifting towards Illiiya. He couldn't help it... she was just so intriguing... We're both mages... maybe I can convince her to talk with me alone... maybe then I can find out where she came from... \n\nHe noticed her tense, and was about to offer his concern when he noticed her grab Felix's hand. Demon's Blood! Dammnit! I'll have to get Felix away from her... or else she'll just keep turning to him for support. Dammnit! \n\nHe averted his gaze, scowling. His cheeks were red with frustration. Why does this bother me so much? Surely my interest in her is only academic. She is an unknown in the equation... oh...damn... \n\nLetting his anger creep into his voice, Andric snapped \"Do you plan on picking up every bloody sod we meet or is this an exception?\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix looked at Illiiya as she apologized to him, and offered for only answer a slight smile before moving on, with a serious look on his face. Felix felt like he had to take things into his own hands. He was more of a loner usually, but now a group had formed and it seemed like they might need his leadership to survive, at least while they were in the wild.\n\n What a strange bunch we are. The dwarf looks like a warrior who can stand his own, but he is also bloodthirsty like none other. The human scholar (or whatever he is) has the nose in his books all the time - he seems pretty worthless and I don't really trust him. Illiiya needs my protection and I want to keep her close to me. And now who knows if this soldier is ever going to find his regiment again, better keep him with us for now. \n\nAndric's question interrupted Felix's thoughts and confirmed his impression that people considered him the decision-maker already. He thought he noticed frustration in Andric's voice though, and wasn't sure what to make of it.\n\n We're just helping him reach the city and join back with his regiment. You got a problem with that? \n\nAs an afterthought he added, turning to Magnus, whom he just now suspected of maybe being a deserter, Unless there is a reason why you wouldn't exactly want to do that? ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " \"Indeed I do have a problem with that. Let's just consider the overall safety for both us and the citizens of any town we might be headed to. This man has a herd of beastmen out for his blood. Is anyobdy but me worried that in taking him in, we might be leading these creatures to any town we might visit? Only me and Iliiya seem to have any semblance of intelligence in this group, and since she's much too quiet, I feel I must alert you to the stupidity of taking this man in, at least until we know wether or not he's being followed.\" \n\nHe scowls at Felix... a look of anger evident on his face. \"Last time I checked, only the dwarf intends on getting himself killed. I assume the rest of use would like to keep our heads upon our shoulders for the time being.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " The kid talks way too much... What a pain in the neck. \n\nFelix sighs and answers in a lower voice. You might be smart and know how to read, but you sure lack the wisdom of an outdoors man like me. First, consider that there are beastmen in the area on the lookout. Whether they find him or us or a whole village doesn't matter to them, they'll just attack on sight. Better all hang together, thus having a better chance of survival if we have to fight. Having a soldier with us can sure help more than having a frail man like you. Second, if he's being followed then his tracks lead to our own tracks, and as the larger group we'll be the ones being followed anyway. Third, you talk way too much. The more you talk the more likely we are heard by them.\n\nNow shut up until we reach the city if you care about your safety so much. ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n I-I don't have a problem helping him... Illiiya said hesitantly, keeping by Felix's side like a security blanket she couldn't bear to be rid of, If there are beastmen about.... won't they.... go for the town s-soon enough anyway? Unless... there's not enough of t-them... then town is the safest place to be. \n\nThe slender elven woman looked over to Marcus, the newcomer to their band. He looked like he knew how to fight... and if he should try to turn on them, they outnumbered him greatly. That alone made her feel slightly better.\n\n I f-feel safer knowing that there's... more people with us who c-can fight. ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric sighed. I guess they won`t respect me until I show them I`m not jsut a scholar... oh well... \n\nHe took a few seconds to calm down before moving up to the other side of Felix.\nHe wispered into his ear and then retreated back to his previous position near the rear of the group... a bemused grin on his face.\n\n \n Spoiler \n A wise man such as yourself should know that looks can be deceiving. I assure you my good man, when battle is upon us, you shall see my... skills. Anyway... I apologize for my outbursts, I`m just feeling a little stressed right now... \n ",
"loss": true
},
{
"from": "human",
"prefix": "Jonathan327:",
"value": " OOC:\n \n Spoiler \nAny chance for listen checks on the whisper?\n \n\n\nIC:\n\nAs they made their way toward the town, Magnus tried to get a grip on the group about him.\n\n Dwarf with either more courage than brains, or a death wish. Straightforward enough. The man with the crossbow had called him Urgrim.\n\nFelix, the rugged man with the bear skin seemed clear and competent. Useful, that one.\n\nThe skittish elf seemed to be hiding behind Felix. Hopefully she wouldn't slow him down. \n\nAs he reached the man with the book in his mental inventory, he was interrupted:\n\n \"Do you plan on picking up every bloody sod we meet or is this an exception?\" \n An idiot, great. Sigmar stay my hand! \n\nBefore he could reply, the rest of the group joined in. He'd wait.\n\nWhile Felix included him by asking whether he actually wanted to rejoin his unit-- No doubt wondering if I'm lying and just deserted , Magnus thought--they mostly ignored him and continued their debate.\n\nIt mostly reinforced his impressions of them. Felix--full of common sense, Elf--skittish, Scholar-- imbecile. Dwarf--likely aloof or deliberately ignoring the issue.\n\nMagnus shrugged. So long's I get to the town, I'm good. \n\nSilence. Time to weigh in. \"I guess I'll say my part: we're all going to the same place, and there's beastmen about. If you don't want my help, so be it. If you want me gone, change your pace--I'm heading to Schüttburg to fulfill my orders: whether you're near me on the road or not is no concern of mine. That said, there's much more safety in numbers. I'll see you on to the town, if ye'd like...through whatever obstacles arise. It's up to you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric sighs, remembering that the man he had been talking rude about had been there all along.\n\nHe turned back to the man, an ashamed look on his face. \"Look... I'm really sorry about what I said... it sounds like you've been to the chaos wastes and back... and I apologize for being so ignorant. I apologize at my rude behavior, I guess I'm just not used to being around people much... the academy students weren't very social.\" \n\nHis eyes grew wide as he said the last bit, ad his hand went to his mouth. Embarressed, he turned back, looking at the ground as he walked. Dammnit man! Just shut that flying trap of yours, do you want everyone to know you're a magiker? Shut up you idiot! ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n\nIlliiya smiled faintly as they moved. The bookish human man seemed more like someone who was not used to dealing with people more than someone likely to hurt anyone. She was far more concerned about the dwarf. He seemed violent and eager to rush towards a fight. Also, something about his looks... the bizarre hair, the tattoos... he didn't look right. From what little she knew of dwarves, she figured even they might consider him a touch... mad.\n\n \"I-it's ok...\" She'll say softly, looking to Andric. Even if the rest of her group didn't care, she felt she should let him know that the gesture of peace did not go unnoticed.",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Originally Posted by BloodyAngel \n Illiiya \n \"I-it's ok...\" She'll say softly, looking to Andric. Even if the rest of her group didn't care, she felt she should let him know that the gesture of peace did not go unnoticed. \n \n\nAndric grinned back at Illiiya, running his hands through his dirty blonde hair. He let in a sharp intake of breath, and his cheeks grew red. \"Thankyou for your kindness... Miss Illiiya. He seemed to stress the miss, briefly looking Felix's way. \"But my behaviour was really quite unnacceptable. I would be most angered if I was wounded and put my trust and faith in the kindness of strangers, only to have one such person talk rudely of me as if I wasn't there.\" \n\nHe turned to the soldier. \"You've been through a lot. If there is any way I can make things easier for you, do not hesitate to ask. Do not take this the wrong way... I do not wish to coddle a grown man, but I would hope that you would not let my previous actions to ruin a possible civality between you and I.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " OOC:\n\n \n Spoiler \n You can take a challenging perception test or average lip reading test to have heard the whisper.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" Enough wit' yer childish arguin'. No' tell me, manling, were thar any bigg'uns wit' tha beasts? \"",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " The sky darkens as you progress along the forest road, always watchful for signs of beastmen or other attackers. Overhead, Morrslieb shines brighter with the approach of night, and casts an eerie glow over the forest terrain. Other than the normal sounds of birds and beasts, the woods are silent around you.\n\nAfter another hour of walking, the path splits into two. A smaller, well-maintained road leads off to the right, weaving its way through the trees. You can still hear the churning of the river from this direction. The larger track still leads straight onward, but narrows from this point on.\n\nEveryone:\n \n Spoiler \n\nMake a perception test. If you can see in the dark, make two. The first test is based on hearing, the second on sight.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Jonathan327:",
"value": " Perception Check (37 (57 if hearing's involved.))\n \n Spoiler \n\n (d100)[ 88 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Perception Check (40) \n \n Spoiler \n (1d100)[ 79 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Perception Check (30) \n \n Spoiler \n (1d100)[ 76 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n\nPerception: 43 (53 w/ sight)\n\n \n Spoiler \n (1d100)[ 49 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Illiiya:\n\n \n Spoiler \n\nI need you to roll two perception checks, because you've got low-light vision.\n ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Oh! My mistake!\n\nPerception 43 (53 w/ sight)\n\n \n Spoiler \n (1d100)[ 30 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Illiya:\n\n \n Spoiler \n\nPeering, you can see the outline of a millwheel on the river. The mill itself is hidden by a curve in the forest road, but you think you can see the edge of its upper stories just below the treetops. The wheel is not turning properly, it judders and halts, is pushed back, then judders and halts again.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau: \n \"Damn you to the bowels of the Beastmen, Claude! Wretched, stubborn mule! Come on, then!\" Quentin continues to watch the distance between himself and the others grow as he fervently works to extricate a low-lying branch from its place tangled in his horse's mane. Claude, the horse, seems quite content to make no further progress along the path until his hair has been fully freed from the entanglement, and Quentin blows out a defeated sigh and smiles ruefully. \"Alright, alright. Suppose I wouldn't want to keep going if my breeches were lodged in a patch of briars, either. Let's have a look at you.\" \n\nA slight ringing can be heard as the tall, young Breton's armor gently clinks as he walks around to the side of his mount. He pushes the mail coif down off his head to rest on between his shoulder blades, letting his long, wavy brown hair fall down. He stares at the tangled mane for a few moments with his blue (and generally restless) eyes, when suddenly a sinister grin creeps up on his face. He reaches down to his belt to unsheath his dagger, then spends the next few moments sawing away at the trapped hair. The work goes quickly, as Quentin keeps his dagger extra-sharp since it has the dual purpose of keeping his goatee in proper order, and soon Claude is cut free. A few shakes of his head seem to indicate that his mount is none too comfortable with the sudden loss of weight from his mane. Quentin rubs the horse's neck for a moment and then begins leading the two back up the path towards the others. \"I know it's not what you wanted, my boy, but it's far superior to being eaten by troll or ogre as we fall behind.\" \n\nQuentin sets a quick pace to catch up with the others. From the distance, it seems that they've stopped and that there's another figure in the crowd - a soldier, from the looks of him. From a short ways-back, he speaks up to the others, obviously feigning hurt feelings. The man's Reikspeil is excellent, but it carries with it an accent that clearly distinguishes him as foreign. Whether it's from his natural speaking voice or his accent, all of Quentin's words come out as though he is simply playing with their pronunciations. \"What's this, then? My trusted comrades will stop to chat with an armed stranger, yet they cannot spare a moment for my poor, suffering Claude? You Imperials have cut me to the quick!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric smiles as he hears the Brettonian's voice. Of all the people in their little group, the Breton was his favourite (aside from Illya, of course). The man had a noble air about him, and he seemed like a smart enough fellow.\n\nAndric turned around and hailed Quentin. \"Well met, good sir Quentin. I find it interesting that you are the only one on a horse, and it is you who lag behind. Please, feel free to trot beside us. I beleive I can speak for all of us in saying that we do not bite.\" He paused for a second. \"Scratch that. Eveyone but the dwarf. I cannot say if he would bit your horse's flanks or not, as he is a bit of a wild fellow.\" \n\nHe winked playfully at the dwarf.",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n\nIlliiya looked ahead for a moment... watching the mill to see if it corrected itself. When it did not, she looked to her party, but they seemed more preoccupied with the lagging Breton. She was fairly neutral about the Breton. He did not feel as threatening to her as the dwarf... and he had been fairly kind and chivalrous towards her. Though he seemed to favor his hip flask a bit more than he should, at times.\n\nIt looked like no one else had spotted what she had. Humans, she knew, were not as keen of sight... it was fairly possible that they had missed it.\n\n Felix? She said to her escort softly, I-I think... I can see the mill. Something's w-wrong with it. It looks... like it's s-stuck... or broken. ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Felix:\n\n \n Spoiler \n\nFrom your travels in this area, you know that there's not a mill here. You recognise this as Watch House, the wilderness station of the Schuttburg roadwardens - it was converted from the run-down Old Mill a few years ago. It mainly serves as a sleeping quarters and storage place for roadwardens who are on patrol, because there are no inns and few sites to camp near Schuttburg. Schuttburg has an unusually large contigent of roadwardens, because it's a wealthy and important, but very isolated, town. You've collected one or two bounties here in the past.\n ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix always liked the bretonnian knight. He was of a higher class, a noble class, but he still somehow reminded Felix of him some years back. Young and ambitious. This one was kind of a drunk too, but that was probably the reason why he started to like him in the first place. That and the fact that he liked foreigners and travelers in general.\n\n Felix? I-I think... I can see the mill. Something's w-wrong with it. It looks... like it's s-stuck... or broken. \n\nFelix looked where she pointed and finally recognized the location and he knew what building should be there. Oh! nice of you to notice, you must have eagle's eyes. But this isn't a mill, he said with confidence.\n\nHe smiled. Illiyia was so delicate, so naive, so dependent. He liked the feeling of being important to someone else, and he was afraid of the day she would be strong enough to abandon him. He feared this even though he had never given her a reason to distrust him in any way. But she was so mysterious, who knew what she would do once she remembered her past. It could be the end of their friendship. Or for him was it more than friendship?\n\nFelix shook his head before speaking up. Look up everyone, down that way is the Schuttburg Watch House. The city's roadwardens have living quarters there and we should go tell them about the beastmen if they don't already know about them. Be careful though, we don't know if this place has been attacked or not already. ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nQuentin raised his hand in a friendly hail to Andric, but remained quiet to avoid interrupting what appeared to be a discussion between a few of the others. When he had finally caught up fully with the pack, he had a chance to give the newcomer a good look. Hmm. Equipped like a man-at-arms; still wearing his colors. A soldier, then. He gathered from the commentary concerning Beastmen (and the soldier's appearance) that this man must have recently been engaged in a battle with the fell creatures. The thought of their ravening hordes darkened Quentin's mood, but Felix's praising of the elf-woman Illiiya brought him back to the present with a subtle smile on his lips. Old Felix always seems to be so smitten by her. Makes our journeys far more interesting. \n\nWith his spirits rising again, he claps Urgrim on the shoulder and speaks quietly to his brother-in-arms. \"After all this trudging through the woods, we may finally have a cure for our boredom, Urgrim. I can't hardly remember when last our weapons tasted the blood of a worthy foe.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \"Suppose'... We'd a foun' some sooner iff'n ya ha'nt insisted on followin' this lot. Tha' ladd needs ta learn 'is manners! ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nQuentin wasn't present to hear who had offended the dwarf, but he knew full-well that earning the ire of one of the bearded-folk was a risky move on anyone's part. He'd heard that the dwarves were famous for their grudges, and the aspiring knight wanted to do his best to keep the relations friendly between everyone. \"Look on the bright side - you'll never find yourself lacking in anger to channel at our foes.\" Quentin then continues in a regular speaking voice. \"We need to keep our blood hot for our enemies, no? When we have left the field of battle, we can then cool ourselves over a few pints.\" \n\nKnowing now that Beastman may be battling in the distance, the Bretonnian pulls his chain coif back up over his head. As he fiddles with it, he addresses Felix and the group as a whole. \"So! Let us meet with these wardens of yours, Felix Eber. Surely they can tell us what worthy challenges await in this area.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " The roadwarden's station is about twenty feet further on down the smaller path. You see the stable first - a long, low wooden building well hidden by the surrounding woods. The doors of the stable hang open, still and unmoving in the tepid air. The wood of the doorway is punctured and scratched, and the inside is in a state of wreckage. There are no horses within.\n\nWatch House is a tall stone tower, which reaches up just higher than the treetops. It has a squat, thick oak door which is shut. The lantern hanging over the doorframe has been smashed to the ground, which is still stained with oil. There are four glass windows, which look relatively new, over the door, and four more on the opposite side of the building. All of the window panes are smashed. There are no lights coming from either building. The water wheel is a relic still attached to the converted mill. It judders as though something is caught beneath it.\n\nTo your right, a wooden bridge stretches over the fast flowing river. It spans about fifteen feet in length, and looks very old, though still sturdy.",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix was already holding his armed crossbow as they were walking, but he readied it in case he would be surprised by an unexpected attacker. Turning briefly to answer Quentin, I don't think they're with us anymore, he said in a low tone, with genuine sadness.\n\nFelix made a sign with his hand to show the others to stay back for a moment. He moved carefully, as silently as he could, towards the two buildings, to inspect them. Suspecting that the wardens had been attacked by beastmen already, he moved inside the watch house to confirm his idea, with all of his sense on alert.\n\nOOC: \n Spoiler \nMove Silently (37) (1d100)[ 51 ] \nIn case it's necessary, Perception (30) (1d100)[ 12 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " It's difficult to see in the darkness. You'll need a light source to fully investigate.\n\nThe door has been jammed into its frame, hard. It refuses to budge.",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nPutting down his crossbow for now, and unsheathing his sword instead, Felix decides to try to unstuck the door open by pushing it hard with his right shoulder.\n\nOOC\n \n Spoiler \nFelix has Night Vision as a special talent. He rolled it as an extra human talent. Forgot to mention it earlier.\n\nAlso, str test (42) (1d100)[ 24 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Spoiler \n I thought you did, but you didn't roll two perception checks earlier. Nonetheless, it may still be difficult to see in the tower - it specifies 'illumination equivalent to starlight', which you won't necessarily get due to the small windows and surrounding cover.\n \n\n\nThe door gives way with a thump and you look into the bottom room of the tower. There are two dead men in the room. One lies on the ground inf ront of you, with his head hanging on my a sinew and one eye hanging out of its socket. A lake of his own blood surrounds him. This man is still wearing his undergarments, with a loose-fitting chain shirt over them. He holds a sword in one clenched hand and a broken pistol in the other. The second dead man is pinioned to the table with a javelin. His throat has been cut, and he wears a full roadwarden's uniform.\n\nThe rest of the room, which was a living space, has been smashed into oblivion. The pantry door has been ripped off and lies on the ground, and the stores inside have been raided. Almost no piece of furniture stands intact, and the wreckage covers the floor.",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nThe eerie silence and the poor condition of the warden house made Quentin nervous. His enthusiasm for battle was being somewhat tapered by the conditions - the knight preferred to be able to charge headlong at his foes; not to have them skulk through the darkness and ingloriously slit his throat before he'd even drawn a weapon. Such were the thoughts going through his mind as he reached up to pluck his helmet off of Claude's saddle. He pulled the rather inornate metal cylinder over his head, and then began strapping his shield to his left arm. Whatever was out there, lurking, Quentin decided that it would not find him unprepared.",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix has seen (and even witnessed or done) some horrible things before in his life, but he was still disturbed by the sight of this man's head hanging grotesquely. He couldn't bare the idea of going inside the tower at night, although he wouldn't admit that he was scared to anyone.\n\nHe came back to the group immediately, with his composure intact. Sigmar help us, the wardens have been massacred by the beasts. We should return here to bury them later, in a proper fashion. But for now, we don't have any reason to stay around here any longer. Let's get to the city quickly and warn them of an imminent attack. I don't think the wardens have had a chance to do so. I fear that Schuttgard will be under attack at dawn, if it's not already too late. \n\nOOC \n Spoiler \nDoes what Felix saw require an insanity check in your book?\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nBeneath his helmet, Quentin's expression was grim. Spent all this time looking for danger, and those men had the misfortune of danger finding them. Quentin bows his head in reverence for a moment, then lifts a foot into one of Claude's stirrups and mounts his horse. \"Come then. Let us make way to Schuttgard. Our path is now clearly unsafe, so we must be prepared for an attack at any moment.\" Quentin reaches down and plucks his lance from the straps along Claude's side that had been cradling it since entering the woods. He held it aloft for a moment to visually inspect it for any wear (more from habit than utility - he probably couldn't have seen any cracks in this darkness anyway). \"Shall I lead the way? I'd no doubt make an obvious target for our foes, giving the rest of you the chance to surround them after they strike.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" If yer a target, le' me walk beside ya lad. I've been wantin' ta ge' a shot at thes' beasts. \"",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n\nIlliiya grew noticably more nervous at the lack of life in the small town... even more so when Felix left to scout ahead. She stuck close to the group, her eyes darting about warily, and her body all but trembling.\n\n \"Darkness.... and death....\" She muttered to herself, as she looked around, \"All d-dead. Something awful happened here.\" \n\nShe looked about to the sky, as if watching invisible things in the sky. She swore she could see the crows circling... she swore she could see the sky grow dark as the winds of magic shifted, and darkness spread over the town to claim the newly released souls. She swore for a second, that she could feel the flames, licking up her legs.\n\n \"N-no... it's not real. Not real... Not real....\" She murmured to herself, closing her eyes tightly, \"Not real... m-make it go away... make it go away... \n\nShe moved to Felix and slipped her arms around him... burying her face against his chest... and crying.\n\n Please don't let them get me... \n \n Spoiler \n In short... Illiiya is going to freak a little, imaging things that aren't there. Also, can I make a magic sense check to see if there was sorcery or daemon activity in the area? She's a bit... over-sensative to that.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " OOC:\n \n Spoiler \n\nSure, you can do that.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric scowled as Felix came back with the horrible news.\n\n \"That's... very bad. Indeed... we had best warn Schuttgard\" \n\nHe scowled as Illya ran back to Felix's arms. By the Gods, woman, learn to stand on your own two feet! \n\nHe stroked his chin, deep in thought. \"Illya... may I speak with you in private for a second? Do not worry, I wish you no harm... I simply must speak to you on some, esoteric matters.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nFelix felt very uneasy. He was still troubled at the violence he had witnessed, and now Illyiia had visions again. At first, he wondered if the group - or something else - did something to her. But he recognized from her extreme fear that it must have been one of her hallucinations. Or were they flashbacks?\n \nPlease don't let them get me... \n\nFelix patted her back and called her by a name he used only rarely, usually to try to calm her. It's all right, Lily. There's no one after you right now. Only you, me, and this group of fine men. \n\nAs soon as he thought that her worries might be cooling down, Felix added. Come on, let's get out of here. The knight and the dwarf are already ahead of us, they will protect us from harm if we keep close to them. \n\nOOC \n Spoiler \nEdited out\n ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya Jaelrae \n\nFirst, a roll! \n Spoiler \n Magic Sense: 38 (1d100)[ 77 ] \n \n\n\nIlliiya let Felix go hesitantly, and looked at him. He tried to assure her, but she was no fool... she saw in his eyes that he has seen something horrible. Perhaps the same horrible thing that she had. That thought terrified her more than anything. She was broken from her thought when Andric spoke, however, and she turned to regard him.\n\n I.... w-what? She muttered, confused... letting Felix go, but unwilling to wander from the group, No. N-no. D-don't want to go. Death is near. C-coming for us... Fire and darkness and... and... \n\nShe looked around warily, her speech a panicked stutter. Her mind reeling, she tried to recall the meager cantrips she had taught herself... Her only means of defense. She yet saw nothing.... but she swore she could feel the eyes of things... watching her... waiting for their moment.\n\n Town. W-we need to go... Or it will be... just like the other... \n \n Spoiler \nSorry Bard... she's not about to go slipping off with beastmen around. Illiiya is kinda chaos-phobic. She's not averse to talking though, if you can get through the crazy! Felix was at Gavinburough... He'd know (mostly) why she so messed up.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Illiiya:\n \n Spoiler \n\nYou detect the vaguest sense of magical energy, centered on the tower.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric stroked his chin as he tapped his foot impatiently.\nWith an exasperated sigh, he made a shooing motion towards Illya.\n \"Suit yourself... perhaps we can talk later... when death does not surround us.\" \n\nHe walked off to a corner, muttering to himself, waving his arms about. He stopped suddenly, and turned back to the broken mill.\n\n Perhaps her nightmarish hallucinations are simply a result of a screwed aethyric attunement. \n\nDM:\n \n Spoiler \nOOC: Can I too roll a magic sense check?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Spoiler \n\nOf course. I'm liking \"screwed aethyric attunement.\" I can see cultists using that to explain their murdering sprees in court. You could pioneer Olde Worlde Psychologie!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " OC\nMagic Sense: 31\n \n Spoiler \n (1d100)[ 49 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Spoiler \nOOC: I'm sincerely just trying to clear up the confusion here, but I think you're trying to say \"skewed\". The 'c' is what was making us think it was a typo of 'screwed'. 😳\n\nStill, I'd leave it at \"screwed aethyric attunement\". Much greater comedic potential!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Spoiler \n\nDamn your apologies, people! Stick to your spoilers!\nSeriously, Paper Bard, if you could edit those posts to contain the information in spoilers I'd appreciate it. It's a pet peeve of mine.\n\nYou can sense that a powerful magic surge has taken place at the mill tower.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Spoiler \nI'd love to... but often the internet gets really slow when I post.\n ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n I-it's.... there.... Illiiya will say ominously, pointing a delicate finger at the tower. Or... it was... I can see... the winds... steam from the blood... screams from t-the.... the dying. Something happened there. \n\nIlliiya will look towards the tower in a mixture of fear and aprehension. Taking a single step towards it.\n\n There was sorcery there... Very recently. W-what... should we do? ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nIlliiya's obvious panic troubles the Bretonnian knight. He'd had very little dealing with magic, apart from once seeing a Damsel of the Lady - from a distance. When the elf began to murmur of sorcery, Quentin turned his steed to face the others. \"Don't trouble yourself, Lady. We can do nothing for the dead that lie in the mill, regardless. We can, however, continue to serve the people of Schuttgard by warning them of the marauding Beastman and of this slaughter. Let us leave this place behind us for now, and go forth to save those we can.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n Hell no! We're not going in there. Not now. \n\nFelix reaches for Illyiia's arm. How about we leave it at that for now and we come back later? During daytime... We'll then bury the dead, and you can investigate the tower then. I agree with Quentin, we must warn Schuttgard immediately. ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya \n A-alright... Illiiya spoke softly. She could see something in Felix's normally calm voice.\n\nShe wondered for a moment, if he had seen things, like her. If her dreams were escaping her an finding others. She did not think on it long, however... as she was eager to get away from the tower, and the malice she could feel inside it.\n\nIlliiya kept pace with the rest of the group, as they headed for Schuttgard, clearly nervous, but unwilling to glace back. She never glanced back.",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n \"Very well, then.\" Quentin awkwardly reaches down into one of his saddlebags with his shield-hand, the extra weight obviously making it difficult. After a few moments, he manages to grab a torch from the bag. Lacking a free hand to light it with, he holds the torch down to the others so that one of them can fire him up. Once his torch is lit, Quentin begins to lead the procession back down the wooded path to Schuttgard.",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nFelix walked up and assisted the knight with lighting the torch. There you go. He then waited to see if everyone was coming and closed the walking line, disliking to have people behind his back.",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " It doesn't take long to get within sight of Schuttburg. You walk along the larger road for perhaps one more hour, with the trees thinning out and the chatter of birds growing louder as you approach. A wooden-walled town looms ahead, in a flat, bare valley surrounded by forestry in front and mountains behind. There are three roads - the one you have just arrived by, one approaching in from the right (presumably linking to the smaller road you saw earlier) and one stretching off to the left.\n\nBraziers have been fitted into the ground around the walls, at intervals of twenty yards or so. They provide an irregular, flickering light to see by. A line of palisades has been hammered into the earth in front of these torches. The main gate has been bolted with an enormous metal plate. There are four figures at watch on top of this gate, and one of them gives an indistinguishable cry at your approach. A few seconds later, three horsemen ride out from the side gate on the left hand road, galloping towards you.",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " OOC\n \n Spoiler \nCan you tell us more about the guards and the horsemen? What do they look like? What weapons and armor do they have? Are they wearing the colors of the city (or whatever uniform is appropriate)?\n\nMore importantly: are they human? :P\n ",
"loss": true
},
{
"from": "human",
"prefix": "Paper_Bard:",
"value": " Andric sighed darmatically. \"And here comes the welcome wagon...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " OOC:\n \n Spoiler \n\nEveryone is human. You cannot see the guards well enough to distinguish detail. but you can see they have bows. The horsemen are not in uniform, but are wearing a mix of chainmail, leather and plate armour. One carries a long, slim hammer, one an axe and the other a spear.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nQuentin is relieved to make it out of the heavy woods and into sight of the town. The presence of pallisades and the dim lighting surrounding the approaches to the town tell the tale of anticipated violence, however, but they are still a far more-welcome sight than a pillar of smoke and frightened screams rising from the middle of the settlement. We may have yet made it in time to be of some use... \n\nWhen the riders are dispatched in the direction of Quentin and his troupe, he slows Claude's shuffle to a halt and raises his lance to point up at the sky. Hearing Andric's sarcasm, Quentin gives a slight scoff. \"Peh. I'd much rather be greeted by armed men than by an unsociable volley of arrows. Considering the circumstances, I certainly cannot complain.\" \n\nWhen the riders draw closer, Quentin lifts his lance in salute and, in his usual fashion, doesn't wait to be addressed before he begins boldly announcing his arrival to the world. It's one of his remarkably few traits he still possesses from his 'noble' upbringing. \"Ho there! I am Sir Quentin Moreau of Bordeleaux, Knight-Errant of in the service of King Louen Leoncoeur and the realm of Bretonnia! My fellow travelers and I were bound for your town when we encountered an Imperial soldier bearing tales of a host of Beastman in this area. We sought to report this to your Road Wardens in the forest, but I am loathe to report that we arrived only to find the men stationed there slain. What is your situation here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " The men pull up hard on their reins and come to a juddering halt in front of you. On closer inspection, the hotpotch armour these men are wearing is dirty and scabbed, or in poor condition. The horses look fine enough, but their riders look distinctly worse for wear, each having a look of exhaustion and their own complement of cuts and bruises.\n\nThe lead horseman slings his long hammer so the weight is just a few inches from the ground and moves his horse in a slow step towards Quentin. His accent is thick and local, and he draws out the soft vowels like treacle. \"Hail, Sir Moreau! Our situation is... not good. We had hopes for reinforcement...\" Here he stares at the bloodied Magnus standing before him, \"but it looks as though they were unfounded. I am Road-Sergeant Gerhardt, and though I am sorry to hear of the deaths of my men, I would rather not hear of it. Doubtless my own imagination falls far short of the truth.\" He pauses for a second, closing his eyes and stroking a hand through the mane of his horse. \"There are more important matters now at hand, anyway. You say you came through the forest?\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n Yes we did, Sergeant. This is how we found out about the tragic fate of your roadwardens. We've been traveling for a long time to reach Schuttburg, not knowing about the situation. But for now, would you mind if we continue our discussion inside the walls? \n\nFelix was worried for his own safety, but to his own surprise, he was also starting to feel responsible for the safety of the rest of the group as well.",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " The horseman fixes you with a hard, lingering stare, then brings his horse round and replies in a low tone, \"I would mind, because as soon as I take you inside those walls Captain Pieter will drag you off and it'll not be my place to decide whether or not you see the light of day again. You have to understand - no-one comes through the forest. No-one. For the last week and a half that forest,\" He throws one mailed gauntlet in the direction of the woods, pointing towards them, \"Has meant death. I came to Schuttburg when my men started to track the Beastmen patrols. The day I arrived they found the loggers pinned to those very trees, and I knew my men were going to die. We sent for help so many times, but how could we know if it got through? Obviously it did, once,\" He glances at Magnus one more time, \"And look what happened there.\" \n\nThe roadwarden sits up in the saddle and surveys the darkened trees spread out behind you. \"You're worried they're going to attack, are you? Don't be. They never attack. They just wait and wait and wait and then take you, when you risk it. So you can talk to me for five minutes out here, before you explain how you made it through those bastard woods to Watch Captain Pieter.\" He takes another long, hard look at you. \"You... you're Felix Eber, aren't you? The bounty hunter? ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nFelix stares right back at the horseman in front of him, not being intimidated. He also tried to remember if he had dealt with this man in the past or not, and also tried to remember what he knew about the watch captain.\n\n Yep, that's me , Felix answered irreverently. Thought I'd maybe find some work around here once again, but I never expected to find the city pinned down by beastmen. We could probably assist you though... if the price is right. \n\nFelix has never been ashamed of his greed. He was a bounty hunter after all. And perhaps he was about to become a mercenary.\n\nOOC \n Spoiler \nWhat does Felix know about any of those people, if anything? Roll dice for me if you think dice should be rolled for that, and let me know.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " The roadwarden snorts and breaks out in a low chuckle at your words. He looks over the group as a whole and replies, \"The sell-sword and the knight, yes? The elf, the soldier and the mad dwarf? What about you, man?\" He glances at Andric, staring him down. \"You don't look like a fighter. A thief, maybe? Come to steal the gold out our pockets if the fight proves too hard? The lot of you!\" Gerhardt whirls his horse around and hefts his hammer back up onto his shoulder. \"Like you've come marching in straight from the presses of Penny Lane. Adventurers looking for fame and fortune. Pfft\" The man spits on the ground beneath him and his voice becomes hard as he says, \"The Beastmen will eat your steaming guts, you fools. You're after coin? You'd make more money selling the food you've brought. There are already mercenaries in Schuttburg, and they look a damn sight more capable than you. Come on, then.\" The sergeant paces his horse forward and waves you on behind him. The two other horseman drop back to take up position on the side of you, muttering blackly. Gerhardt turns back to glance over you all once again. \"Pieter'll probably take you into custody once you're inside. I doubt he'll let you keep those brave swords you're selling, either.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nAfter being reminded that they were going to be brought in and questioned, Felix still figured that they didn't have a better alternative at this point. They had traveled for a long time and now many of them were obviously tired. It's not like they could take the chance to sleep out in the wild with Beastmen possibly jumping up on them at any moment. Reluctantly and after some hesitation, Felix accepted to advance with the horsemen towards the city.\n\n I guess we don't have a choice at this point. \n\nTurning to his fellow travelers, while still heard from the roadwarden, I know Pieter. He's a good man. He wouldn't make us sleep behind bars unless we actually commited a crime. It'll be all right. ",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" Hold on a second there, boy! \" Urgim yells, as he steps out in front of the group.\n\" Now, I kno' we aint be lookin' like much, and I kno' ye be a great, strong manling, bu' hav' ya ever consider'd tha' ma'be, jus' ma'be, our kind o' group is jus' what ye need ta go aginst tha beastmen? \n\nStanding in front of the group, he plants the haft of his axe in the ground, and holds it near the head.\n\n\" Ye've tried ta send wave af'er wave o' men at these things, and ye fail'd! Ye tried usin' common sells'ords, an' fail'd! We manag'd ta make it here ourselves, an' I guarantee ya we can make it back! No', iff'n ye're no' wantin' someun ta clear ou' yer little problem, be my guest. But iff'n ya are thinkin' ya could use some help, tell us no', cause ain't no-one be takin' my axe, an' death whil swiftly come ta all tha' try! \n\nWith that, he hefts his axe, and holds it out in front of him. Maniacal gleam in his eyes, he laughs. \" Which'un ya be thinkin' wiser, manling? \"",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nQuentin bristled at the rudeness of the warden. The nobility of Bretonnia weren't accustomed to being brushed off, much less talked down to, but Quentin's vagabond lifestyle (and less-than-noble encounters in the past) had aided in eroding away many of the unwarranted extravagances of his pride. Blatant distrust and inhospitality to a guest were still two things he hadn't learned to accept about these Imperials, however. The youngest of the Moreaus was left to choose his stance.\n\n Felix seems willing to go along with them, and his judgement in these matters has typically proven sound. However, bold Urgrim is right - if the Chaos-spawn are as plentiful as they say, it must be fate that lead us to arrive safely. I won't have our path to glory hindered by these people's baseless suspicion! \n\nQuentin eased his horse forward to stand next to the battle-ready Urgrim, but he kept his weapon lifted vertically to ease the sense of hostility. \"I share a certain sentiment with my companion Urgrim, here. I believe I would sooner be refused entry into your town before I was invited in at sword-point, sir. I, for one, can content myself to make camp outside of your defenses if your distrust of us is so great. If your commander wishes to speak with us, he can do so without clapping us in irons. Let him shout down to us from your ramparts if we seem so... sinister ,\" he says sarcastically, \"...as to warrant such treatment.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nFelix was slightly amused at the display of his two bravest companions, and not very surprised. They had a lot more pride than he had. As a bounty hunter, Felix was used to being distrusted, but in the end he knew that he would eventually be valued as well. He had no honor to defend, and little pride in those matters.\n\n I can go talk to Pieter and try to negotiate for our entrance without harm inside the city walls. Let Illiiya, Magnus and myself - assuming they want to accompany me - go talk to him first, and you can make camp out here. If we're not out by dawn, go on without us or do as you please, my friends. ",
"loss": true
},
{
"from": "human",
"prefix": "Jonathan327:",
"value": " The others' general reaction surprised him. The town's response certainly seemed to make sense.\n\n \"Seems fair enough to me,\" Magnus shrugged.",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya Jaelrae \n\nIlliiya looked to the dwarf and his mounted companion with a mixture of wariness and slight... agreement. The strange-looking little man had not been the most polite or stable-seeming of companions... but she felt he was right.\n\n W-we should.... stay together.... She muttered to Felix, taking his hand, I don't want... t-to be locked up... That's... I mean... It's just... \n\nShe hesitated a moment, not certain how he would take what she thought to say... that the man must be a fool for disarming and arresting men and women who came to help, and were capable of doing so.\n\n S-something doesn't feel right.... I don't... She looked out over the city itself, still feeling the nagging presence of the chaos winds at her back... or was it just her imagination?\n\n T-this feels wrong. He's got men... and... weapons... but he won't fight, and he w-wont... leave. He just.... keeps sending people.... out.... to die.... She whispered to Felix softly, hoping on he could hear her, W-what if he's.... mad? Or... tainted? He... doesn't seem like h-e's being... very smart about this... ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n\nFelix listens to Illiiya but doesn't agree right away.\n\n Well, he might be mad, but I don't think so. He can't really order the troops to go out to fight, because then he'd lose the advantage of the walls and if they lose out in the open, then there's no one left behind to protect the city. I really don't see anything mad about that, honestly.\n\nI'm sure he's just being over protective of the city. I think if we talk to him, it will be all right and we won't be put in jail. I trust that Pieter will see reason. We have no reason to be afraid, we haven't done anything wrong. ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " OOC:\n \n Spoiler \n\nArghh, so many replies. Forum is messing up for me, but I'm assuming that Felix and Iliiya are keeping the last two posts amongst themselves?\n \n\n\nSergeant Gerhardt pulls his horse round and listens to your outbursts. His expression sours as you close you arguments, however. Adressing Felix, Quentin and Urgrim, he replies with a flourish, \"Why, you're welcome to stay outside, good sirs. However, you're also welcome to help . What are we supposed to do, hmm? Trust you to save us all from the Beastmen that have killed a company and more? Or take a few precautions before we let armed men into our town under siege? Sigmar's oath, I've only had the names off two of you first-hand! I'm not saying I mistrust you, but I am damn well saying I would be a fool to trust you, and you're not helping by refusing to giveup your thrice-cursed weapons! We cannot afford to take risks. Pieter's in charge, not me, and...\" He stares round at his two companions on horseback. \"He's panicking, which makes it much harder for all of us to try and survive this. Old Menon didn't exactly help the situation by running into the woods with his wife, his friends, half the treasury and most of the horses and getting spitted by some goat-face's spear. I will put in a good word for you - I don't believe you're cultists, or spies of the Beastmen, even if you do have the gall to ask for money from half-starving, half-dead wretches like ourselves.\" He grins a little. \"Try that in town and the crowds will tear you apart. You need to show that you can trust us if you want us to trust you, and the least you can do is come in town, give up your weapons for a while, and answer some questions from the Watch Captain. It's not for our good, either - what are people going to think when they see strangers coming in, hmm? When they've seen their own family try to make for the woods and end up spitted on the trees? When they've barely enough food to survive for a week?\" He looks at Magnus. \"Maybe you can convince your friends, soldier.\" ",
"loss": true
},
{
"from": "human",
"prefix": "gobogen:",
"value": " Felix \n Speaking for myself, I'd rather go to the city. The only other alternative is to go through the forest again, and we might not be as lucky on the way back as we were getting here. I don't see what the big deal is, we are asking to enter a city that's under siege!! ",
"loss": true
},
{
"from": "human",
"prefix": "BloodyAngel:",
"value": " Illiiya Jaelrae \n A-alright Felix... I trust you. Illiiya spoke softly, and released his hand, raising her voice slightly for all to hear I'm willing to go i-inside... If Felix s-says it's alright... I believe him. ",
"loss": true
},
{
"from": "human",
"prefix": "TheGreatJabu:",
"value": " Sir Quentin Moreau \n\nQuentin's face flushed red underneath his helmet. Some of the more prideful of the Bretonnian nobility would wage war over such an indignity, but Quentin had seen far more of how 'the other side' had to live to survive than many of his peers. Hell, they're just scared, fool. They've seen nothing but evil for days on end, and here you are getting all prissy about their lack of graciousness . \n\nThe knight errant draws in a deep breath. \"This city is under siege by fell creatures, NOT by those who would bear any resemblance to us. Your treatment of us is uncalled for...\" He pauses momentarily, then resumes in a softer, conceding tone, \"-but understandable. You've been beset by nothing but Evil, and it should be our task to remind your people that they're not alone in this sea of darkness. I, too, will come peacefully.\" \n\nQuentin reaches up with his shield-arm and pulls off his helmet, setting it down on the horn of his saddle. \"I don't claim to be a savior - I just want to help you fight.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kaisshau:",
"value": " \" Sui' yerself manling. I ain't wit' turstin' anyun who'll deny me mah weapons, an' mah ability ta defend meself. I aint abou' ta le' mahself die a coward's death, by yer hands 'er anyuns. \"\n\nSitting where he had been standing, Urgrim looked at Felix. \" Ai'll be waitin' fer ya to ge' back. An' iffn Ai'm no' here, tha' means somethin' kill'd me. Ya wit' me, Quen'in? \"",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "AKA_Bait:",
"value": " Piex: The City of Zoti \n The pitter patter of rain upon terracotta tiles greets you upon your arrival in the outskirts of the city of Zoti. Entering from the North along the Old Maidens Way you proceed down streets lined with small dwellings. The modest homes are made primarily of clay with tiled roofs, painted walls and windows; each more garishly multihued than the next and no two the same. Some have small murals painted upon their shutters which are closed to keep out the wet currently falling about you. Each is unique and they depict images as diverse as their owners: pastoral scenes, family portraits, abstract images (or possibly finger paintings) and occasionally something better left to the imagination of pornographers. Even here upon the outskirts of the city the aura of life and vibrancy seems imbedded in the very stones beneath your feet.\n\n As you move closer toward the heart of the city the houses grow larger and more ornate, the colors more blended and subtle, and other travelers upon the road more numerous. Intersecting lanes and byways come into the thoroughfare you are on at odd angles, the mark of a city that sprang up from cow paths and farms rather than the careful planning of those in power.\n\n Eventually, you come upon one large straight road. A square stone pillar sticks up from the ground. Chiseled upon its surface are inscriptions identifying both Old Maidens Way and Merchant’s Bridge Road. Glancing down the intersection to your right and left you see that Merchant’s Bridge Road lives up at least to the first part of its name. Public houses, warehouses and shops line the street on both sides and vendors can be heard calling out to passersby offering their wares. To the West, at the edge of sight, the blue of the sea can be made out below the grey of the horizon.",
"loss": false
},
{
"from": "human",
"prefix": "Deepblue706:",
"value": " Meinrad makes his approach at a slow and relaxed pace. While his kukri would be tucked beneath his dark robes, under the belt, he does not attempt to hide his other weaponry, despite his concealing attire. At his left side he would hold his scimitar. On his back, stapped down, a set of javelins. And, in hand, his polearm, supporting each step he takes. He carries many scars, but most lie behind his eyes, in his mind. Aside from a few nicks, his face hasn't taken too much punishment - which not too many as experienced on the battlefield as he could often boast.\n\nHe makes his way silently, with a stern face all-the-way. His eyes only occassionally stray from his path - generally only towards those who look particularly seedy or suspicious. Nothing else, apart from finding a place to stay for the evening, seems to be of immediate concern to him.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "stupnick:",
"value": " Your group has been hired by Teldorthan Goldcap to head to a place called Kobold Hall in search of stolen shipment. The part of the shipment he is mainly concerned about getting back is a cure green dragon hide. He has hired your group to retrieve the hide and bring it back for him. If you succeed he will give each of you 50g and offer to craft you a weapon of your choice.\n\nLeaving the town of Fallcrest you travel towards the Kobold Keep. You travel the 15 miles from Fallcrest into the wilderness to find the once-sprawling manor now known as the ruins of Kobold Hall. Inside the keep, you find a trapdoor at the base of an old guard tower. It must lead beneath the ruins.",
"loss": false
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Sar looks apprehensively at the trap door, suddenly wishing he'd taken an interest in caves rather than trees when he was younger. He glances at his companions.\n \"What do we know about kobolds? What should we expect down there?\" \n Nature check to know about kobolds. (rolled an 18)",
"loss": true
},
{
"from": "human",
"prefix": "Scintillatus:",
"value": " Markus laughs heartily, giving Sar a slap upon the back. \"The same thing we know about all monsters. You give them a good stabbing, and they fall down dead. Come on, if we spend all day reading books we'll never get that reward.\" \n\nPeering into the trapdoor, Markus looks for a way down, amongst other things.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Aye, if we're goin', then twere best be done quickly, I'd say. Kel scoots closer to the traphole, and sees what he can see.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Looking down the trap door you see a set of stairs leading downward. It leads into a rather dark room. From your current position you can't see very far into it.",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Sar snorts and arches an eyebrow. \"Jump in headfirst if you like, but if the little buggers have slime beasts don't come whining to me when you're all mucked up.\" Walking over behind Kel, Sar looks over the dwarf and down into the dark. \"Well, unto the breach?\" Straightening up. \"You gentlemen first?\" ",
"loss": true
},
{
"from": "human",
"prefix": "kentma57:",
"value": " Putting away his bow and drawing his short sword \"Great a tunnel, this should be fun.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Ach, it's just like livin' in th' mountains back home! Aye! That it is! \n\nwith their whines out of the way, Kel begins to make his way down the stairs, having an easier time of it then others, because of his height.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " As you climb down the stairs you enter a rather large room. Dominating the room ahead is a long trench filled with a glowing green substance. Beyond the trench, a small, reptilian humanoid stands in a shadowy chamber, gaping at you. It carries a sling, and quickly reaches into a pouch at its belt for a stone. It hisses and shouts, “Intrudersss! Intrudersss!”\n\nThe Pit gives off enough light to light this room decently. it isn't great light, and you are taking negatives to your perception checks for visual. I will need to know who has torches so I can adjust for that.\n\nNeed Initiative Rolls\n Kobold Initiative - (1d20+5)[ 9 ] \n\nAs for colors on the map they are matched to your speaking color.\nLight Purple-Keldarm\nBrown-Damion\nGreen-Sardante\nRed-Markus\nBlue-Sams' New Character\n\nGrey will be enemies\n\nInitiative\nSardante-18\nMarkus-15 (unless he shows up, he will go last or hold his action till round 2)\nKobold-9\nDamion-9\nSam-5\nKeldarm-5\n\nSardante you are up",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Sar's eyes get a little wide at the sight of their first opponent, he weaves between his companions deftly, hugging the southern wall. With a word and a flick of his wrist the air around the kobold glitters with mage-light. Sar stops, says a few more words in an arcane tongue, slender fingers making gestures in the air quickly, he drops to one knee and puts his palm to the floor. Delicate blue arcs of energy shoot from the floor and dance around the kobold, swarming the little creature, nipping and slashing at it.\n\n The mechanical stuff. ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " As the koblod is standing there getting ready to use his sling on the intruders that just entered the hall, a light appears next to him and seems to frazzle him slightly. Then without any warning, daggers jet up out of the ground striking him directly, sending waves of pain through his body. Yelping in pain, he finally get's a chance to respond, but before he does more daggers jet out of the floor and strike him once more, this time causing even more blood to cover the kobold. Bleeding profusely he moves to the side, out of the location causing him alot of pain. Unfortunatly for him, he isn't able to competantly attack as he is rather out of it this round. Firing at the person who attacked him, his shot goes wide. A glue substance slowly crawls down the wall next to you. Seeing he is outnumbered and outclassed he retreats back into the shadows.\n\n[His Movement, S, Attack, NW, W, NW, Taking cover in the shadows.]\n\nDamion your up",
"loss": true
},
{
"from": "human",
"prefix": "Scintillatus:",
"value": " We can't let him get away, he'll blow our cover! \n\nRushing over from the stairs to the edge of the slime filled pit, Markus acts as if he's about to leap over the glowing green substance, until the last minute; twisting around on one foot, he flings one of his shurikens directly at the hiding Kobold, hoping to silence him before any more damage is done.",
"loss": true
},
{
"from": "human",
"prefix": "kentma57:",
"value": " Weaving through his fellow party members and stoping infront of the green pool. Damion re-draws his bow and lets fly two arrows.\n\n \n Spoiler \nMoving 6 squares W, 5ft from the edge of the green pool.\n\nAt-Will power: Twin strike(pg 105, PHB)\nDex vs AC\nAttack rolls: (1d20+6)[ 8 ] \n (1d20+6)[ 7 ] \nDamage rolls: (1d10+4)[ 6 ] \n (1d10+4)[ 14 ] ( I think I got everything )\n \n\nEDIT: The form roller hates me ☹️.\n\nEDIT2: I don't think I should have added Dex to damage.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " As you make your way forward and attack, you are swarmed. Two come pouring out of the location the slinger retreated to. One runs forward and makes his way towards around the pool down towards Sardante. The other one from back there goes the other way and charges Damion, 5 points . One comes charging down upon Markus fron the other hallway, he is also able to connect with his spear, 7 points . Another slinger appears at at a gate to the side, and attacks Markus with another sticky orb, but lucky for Markus he is able to deftly evade the attack.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " \"Yer doin' it wrong lads... Ya need more style...\" Jorizan says as he sidesteps adjacent to the kobold directly in front him, swinging his Glaive gracefully and knocking the kobold backwards a step. He then follows up stepping into the spot the stunned kobold just vacated... \"Now listen here ya lil scaly son of a motherless goat. Ye be facin' ME, not any of tha' others, ya hear?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Ach! Scaly beasts! Ya be anathema to Moradin! \n\nKel moves closer to get a closer look at one before he asks for the might of Moradin to cast down one these... beasts. \n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " Sar hops and dodges backwards, \"Thanks for the cover!\" over his shoulder. Summoning up arcane energies, he lets loose a frozen blast from his fingertips at the now scorched monster in front of him. Glancing over at his companions, Sar grins and draws his longsword.\n\n Mechanics ",
"loss": true
},
{
"from": "human",
"prefix": "Scintillatus:",
"value": " Spinning around to face this new, even more foul-smelling opponent, Markus draws one of his vicious short swords, twirling it around his hand. He dodges and weaves, looking for an opening, until he finally lunges forward and strikes.\n\n \"Over here! No, over here! \" ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " After being stabbed by a blade the Kobold still barely looking scratched let's out a yelp, followed by a few yips. The Kobold adjust there positions, the one on Sardante steps behind Damion to flank him. The 3 in melee all take the opportunity to attack there opponents while enjoying the benifits of combat advantage. Angry about the fact that he was just stabbed with a shortsword, he retaliates with such force against Markus almost knocking him over. 13 points Forgeting about the challenge issued by the dwarf behind him, th kobold attacks Markus anyways, unfortunately this causes him to miss severly.\n\nThe one that just moved into position behind Damion takes this opportunity to drive his spear into the side of Damion. 9 points \n\nThe other two slingers seeing an opening by the distraction of there friends attack again with sticky glue shots. With a cackle of glee both attacks hit there target immobilizing them where they stand.\n\nWith another yip from one of the skirmishers, all 3 of the kobolds in melee shift around again and back out of combat with there proposed participants.",
"loss": true
},
{
"from": "human",
"prefix": "kentma57:",
"value": " \"This just isn't my day.\" 🫤 and with that he sends two arrows at the kobalt to his East.\n\n \n Spoiler \nAt-Will power: Twin strike(pg 105, PHB)\nDex vs AC\nAttack rolls: (1d20+6)[ 9 ] \n (1d20+6)[ 17 ] \nDamage rolls: (1d10)[ 10 ] \n (1d10)[ 1 ] \n \n\nEDIT: Grrr!!! 😡",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Why're these scalies still around? They shou' nah be here! \n\nKel moves inwards, edging closer to the kobolds so that he could unleash his God's fury on them.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "Zrinfael:",
"value": " \"You... You got gunk on me!\" Sar's eyes glow with built up power, fighting to burst forth. He crosses his arms above his head, his hair floating lightly on a breeze that isn't. Bright blue sparks fly from arm to arm. \"Freeze and shatter!\" The now glowing wizard shouts, the hems of his clothing rippling in still air, he levels one hand towards the kobald that was the source of his distress, his sword arm towards one of the skirmishers harassing his allies. Beams of ice blue streak through the air, flashing towards their targets.\n\nBreathing heavily, beaded sweat on his forehead frosted and melted, ice crystals shimmering gently in his hair, Sar kicks off the now cold-brittle glue which clung to him and the floor. Violet eyes sparkling, he straightens and stands tall in the light mist his arcane powers wrought.\n\n Mechanics ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Once more the kobolds let out a few yips and adjust positions to flank again. The one with the gaping shortsword wound attempts steps in, attacks Markus, 10 points , and turns to run away. The one on Jori, steps over to provide combat advantage to his friend and then stabs Jori, 1 point , taking another step to a more defensible position he get's ready for the assult back upon him. The last skirmisher steps behind Damion gaining combat advantage against him and strikes, 14 points , then stepping back towards Sardante. The slinger attacks Damion, but barely misses his attack.\n\n(Markus take your turn as soon as you can. everyone else is up again, and markus/damion may take AoO against the top one that is running, and i believe Jori get's an attack against the marked one that shifted)",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Takin' down the friends o' the friend of a God is a no-no! \n\nKel concentrates for several moments as divine light radiated out from him, healing those who needed it most with the graces of Moradin.\n\nThen, with that out of the way, he turned his attention towards more...aggressive matters...\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Jorizan shifts next to the kobold next to him, letting out a loud battle cry in dwarven hoping to keep his attention. He swings his glaive around dramatically, only to have the blade bounce off the ceiling and miss the kobold entirely.\n\n \n Spoiler \n\nThe kobold laughs at Jorizan's missfortune and no longer takes him seriously. Later in life, Jorizan becomes depressed from his failure as a fighter and ends up drinking his problems away. One day, he decides to seek help and goes to the temple of Moridan, where they proceed to lock him in a cell to sober him up. This broke the little dwarfs heart and he prayed to Moridan for guidance. Moridan responded by telling him to give up adventuring and become a farmer. Jorizan did and lived happily ever after. The End.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Scintillatus:",
"value": " Markus grunts in pain, but refuses to give in; stepping nimbly between Keldarm and the kobold. He slashes wildly, attempting to down the monster before further damage is caused to the group.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " The Kobold nearest Sardante takes a chance to strike at him, when the opportunity arrises. His aim is slightly off because he is more worried about Jori that Sardante. Angry that the little dwarf made him miss, he turns and attempts to strike him. Successful he stabs the dwarf in the upper arm, Almost making him drop his weapon, 8 points .\n\nThe one behind the bars takes this chance to attack and run. Slinging another bullet at the now healthier Damion, he get's a direct head shot. 5 points . He then turns and runs down the hallway to the north and turns to the right at the end and out of sight. (disregard him on the map 🙂 )\n\nok everyone take there turn",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Grunting with frustration as the battle is not going his way, Jorizan tightens his grip on his glaive and swings it directly at the kobold nearest him, pushing him back and causing Jorizan to fill the gap.\n\nHe looks up at the other kobolds... \"Who's next?\" ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Colt:",
"value": " You slowly wake up to find yourself lying on a strange beach. The world looks strangely bright, and a little over-saturated color-wise. You can’t remember how you ended up here, or who you are generally. You can only remember your first name - you know that you had a last name, but you just can’t seem to remember it.\nAs you slowly begin to stand up and look around, before you have a chance to talk to the strangers with you, or even look around much, a short humanoid in a very concealing cloak appears behind you. He appears to have some sort of parchment hanging in the air before him. His face is obscured by a large hood as he slowly looks over the 5 people in front of him. As he begins to speak, his voice sounds strangely distant, as if through a long tunnel. \"You have arrived. Please gather your things and follow me, any questions you have, I will try to answer on the way.\" He then turns and walks up to the edge of a thin palm forest that borders the beach. He then turns and waits for you to follow. \"Please don't do anything rash that might make me have to kill you. It is a far less pleasant task than your would imagine.\" \n \n Spoiler \n And we're off! For the first little while here, I'll be waiting on everyone to post before advancing, so stay tuned!\n ",
"loss": false
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Garin wakes up, on a beach? Laying next to his sword? This was new. atleast, he thought it was. Now that he was able to ponder it, what was new? He eyed his balde, it spanned his body length, with the handle almost two feet long. He couldn't remember where he got it, but he definitely knew what it was for.\n He stood up when the voice behind him speaks up. After the stranger finished their first set of statements he began to laugh uncontrollably, as though he had just heard the joke of his life.\n \"So it's true what they said! You can forget everything you know, even your beloveds face, even your name, but the Burning Blade technique will be stamped on your very soul.\" \n After a moment he follwoed the short man.\n So, tell me, tiny, what exactly is this place?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom wakes up slowly, opening his eyes and staring up into the sky. Without sitting up he begins to mutter, \"Unknown location, nice day, on a beach no less...\" He slowly sits up, still muttering quietly to himself, \"Run down the checklist I suppose... sword,\" he reaches for the hilt of a sword larger than he is lying next to him in the sand, \"check. Studies,\" he feels for a small book hanging from his belt, \"check. Strinberg,\" he looks down as a small weasel pokes its head out of the front of his shirt and squeaks at him, \"check.\" \n\nHe stands up, paying no attention to the people around him, and stares out across the ocean, \"Complete amnesia... check.\" At this point the strange being appears behind the group and begins to speak. After it's finished, Gilgstrom continues to stare out to sea for a moment, shrugs his shoulders with a \"Huh.\" , turns, and says, \"So, who royally botched their summoning spell?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " [I forgot to buy gauntlets... *deducts 4 gp*]\n\nNeil's hand twitches lightly, as he begins to come to his senses. The night gets up off the ground, slowly, kneeling for a few moments before shakily making his way to his feet. One gauntleted hand comes up to brush some sand from his face, while the other clutches tightly to a rather large scythe, with a greyish, dull-looking blade. It looks... more like a farming implement than a weapon, to be honest.\n\nThe knight shakes his head, looking about with a confused expression. \"By Ehlonna, what has happened to me...?\" He then pauses, taking note of the few people in the same predicament as himself. He turns to them. \"...I would hazard a guess that you are my companions, sirs, yet I am rather embarassed to admit that I cannot remember a single one of you...\" Here he pauses for a few moments. \"Or much of myself, to be honest. I am Neil... Neil...\" A frown. \"...of Ehlonna,\" he finishes, lamely.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nChandy wakes up with a start and has the most unusual sensation he has ever experienced. Wel, he thinks it's the most unusual sensation but his memory is a little foggy. He checks his weapons: the boot knives, daggers in his sleeves, vest and belt, and throwing axes across his back. When finally he notices all those around him, a strange figure approaches and speaks to them all.\n\nAs the others start talking he realizes that they are suffering from the same amnesia. He decides to not let the others on to his own affliction. \"The name's Chandy, there is no more daring and capable adventurer alive, but I wouldn't have to explain that to ya'll if your minds were as sharp as mine,\" Chandy shakes his head in mock dissapointment as he heads off after the cloaked figure.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " The first thought in Oskar's head as he woke up was something he'd been told many times before: \"Never fall asleep in armor. It feels like waking up in a stew pot.\" His second thought, of course, was \"Where in the nine hells did I hear that from? Boy, I must have drunk a lot last night.\" He stirred, opening his eyes and lifting his visor. \"A beach? But how in Kord's name could I have gotten washed up here? I'd sink in this armor and my cloak's not wet. And I would say I distinctly remember falling asleep somewhere last night, but that doesn't seem to be an option right now. What did I drink?\" \n\nHe stands up, loosening his joints and making sure that everything still moved properly. He looked himself over. Armor seems good, sword is secure in its sheath, dagger in the belt, scrolls and potions secure. \"All set for a campaign. But what was I fighting?\" \nAt the sound of the voice of the mysterious man, he looks up and begins to trek, giving cursory nods to the others, particularly those with the large weapons (which is most of them, come to think of it.) At the end of his speech, he wryly comments out loud- \"It's probably a hell of a lot less pleasant for us than for you, chum. ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " As soon as everyone is with him, the cloaked figure sets off through the forest into the mainland. He seemingly ignores Oskar's comment, and instead responds to Garin's question. \"In order to understand where we are, you will need to understand something about the nature of universes. Universes are not usually stationary. They swoop and spiral around each other like some giant bees nest. However, some are stationary, they drift a little, but not enough to notice in the whole of the multiverse. The problem with these stationary universes is that they often get hit by other universes, resulting in sudden changes to each that are often very unpleasant. This dilemma spawned the Author to create a sort of holding point for all the stationary worlds. He linked the majority of them to a nexus world, which was barren, but in motion. Thus setting the stationary worlds in motion again, and lowering the chances of collision. That is where you are. Now, assuming you don't have any more existential questions for me to answer, we will enter the Nexus.\" Up ahead you notice a low building surrounded by high columns. It is made of some kind of brilliant white stone the likes of which you have never seen before.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " Oskar \n \"All I heard from that was blah blah blah something about space. That doesn't tell us why we're here, bucko. And despite my crippling amnesia, I'm somewhat doubtful that heavy armor and massive swords are the latest fashions wherever the hell we are-which means we're not from here. So, could you be so kind as to tell us what we're doing here?\" \n\nAs he says this, Oskar will begin walking towards the shiny light along with everyone else.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"So....We're on a beach next to a forest then? And a place with apparetly no name?\nThank you, thank you for such a simple answer.\" \n Garin nudges Oscar with his elbow.\n \"Can you beleive this guy?' The barbarian was fully aware that he was speaking as though the figure were not with them.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"At least he's not attacking right out. M'name's Oskar, by the way. Yours?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil stares at the robed man for a few moments, then shakes his head, his free hand rubbing at his left temple. \"Ehlonna... I have absolutely no idea what is going on...\" He sighs to himself, and then sets about walking along with the others, clanking slightly in his armour.",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Giglstrom takes notes in the back of his spellbook as the little man gives his explanations. \"Right then, so we're stuck in some sort of waypoint plane in between dimensions. Wonderful.\" He looks up at the rest of the party, \"Well I suppose I'd like to know the names of the people the laws of magic have inexplicably thrown me together with. And as a plus, I'll make note of your distinctive features so we'll know which blob of undulating flesh you are when we come out of the other side of this portal.\" He gestures towards the glowing building the party is heading towards.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"Th'name's Garin. I'd give you a last name but unfortunately I seem to have lost mine. Good to know you Oscar.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"Aye, likewise. That's a mighty fine-looking sword you have there- I doubt I could lift the thing, never mind fight with it. How do you do it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"As far as I can recall, muscle. Good strong chest and arms. A style revolving around it works too. You know, all that philispohical junk. Dance with the blade, don't swing it.\n Tell me, good Oskar, if you can recall, what works do you do?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"Well, I'm well and truly stumped. I can tell you that I am a priest of the most strong and mighty Kord, doing his will and carrying out his purpose, but what exactly that purpose is and how I'm going about it is pretty much gone for me. I do know how to use this sword here, so I doubt I was some village priest, but as for the rest, I'll get back to you. Now what do you suppose we've got here- some nut is telling us to go into the light and has made a not-so-veiled threat to kill us all. Only explanation we've got was a long line of mumbo-jumbo about space or some such nonsense. Keep your guard up, mate.\" \n\nIf I were a modern, more genre-savvy character, I'd say that this sounds like the perfect hackneyed plot device to get everyone together and adventuring without trouble for backstory, coherency, or players going off the rails, but I'm not so I won't.😉",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"You can bet I will be ready for whatever is to come.\n And what about the rest of you three? What's your story? Or, a possible lack there of.\" ",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n \"As I said earlier my names Chandy, I've been called a rogue, an outlaw, a hero and far worse. Seems to me we don't have much choice but to follow the cloaked mystic here into that shining temple. But what I can control is doing it with a smile on my face and a hand on my blade...one of them at least,\" Chandy says with a large grin as he begins walking with the rest of them.",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Giglstrom continues to scribble in the back of his spellbook as everyone speaks, and looks up when Garin asks his question. \"Eh? Oh I'm Gilgstrom. Like the rest of you that's about all I can say about myself other than I apparently studied magic and learned how to wield a sword somewhere. I can't for the life of me remember how or why though... this is all very frustrating.\" He looks back down at his book and goes back to his note taking.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " \"Let me attempt to answer all of those questions at once. The place where you stand is called Everwhere. As for why you are here, you have been chosen by the Author. He needs your help. The worlds connected to this nexus are undergoing changes, revolutions you might say. The Author has brought you here to help stabilize these worlds. I am merely your assistant while you are here. I will help you to find your way around the Nexus, but I cannot accompany you for very long in the worlds. Now, come, enter the Nexus.\" the figure says, beckoning you to follow him as he enters the building. The Nexus is an impressive building, on the interior, it appears as a single room with a door at one end up a short flight of stairs. In the center of the room, on three pedestals sit three keys. \"The three keys are the gateways to the first three worlds the Author would have you balance. You may pick which one you would prefer to enter first. I can tell you little regarding each, but if you hold one of the keys it will show you a brief image of the world to which it links. If you decide you would prefer to back out of this, You may, and the Author will return you to whence you came, but you will have no memory of this place. However, the Author also offers you great rewards to those who would balance the worlds. Now, choose.\" \n \n Spoiler \n Now I suppose would be a good time to explain the Knowledge (Geekery) check. What this allows you to do, is to, to a certain degree, metagame. For most if not all of this campaign, you will be dealing with creatures and settings from geek culture, Movies, TV Shows, Games, etc. At any point, you may attempt to roll a Knowledge (Geekery) check to try to identify the origins of a creature or setting, and depending on how well you roll, extra pertinent information. Your character knows this information subconsciously, and while he may not know exactly what Star Wars is, he will know the general setting, and what to expect. Hope this explains it well.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " OOC- What if we know an inordinate amount about the setting we find ourselves in, Out of Character?\n\n \"That's a bit better, bucko. Keep that up and you'll do just fine. Now, what exactly does \"balancing\" entail here? Would showing up and kicking the snot out of the nearest thing we see count, because that's not Kord's style. How exactly are we supposed to do this?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Garin sighed.\n \"Whatever, let's do it. We'll solve this 'Arthur's' problem with pain.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil closes his eyes, letting out a deep breath. \"If Ehlonna has permitted me come, then it is my duty to do what this 'Author' wills of me.\" That decided, he opens his eyes again. \"And I would defer to those of our party with more experience in these matters than I. I do not trust myself to make the correct choice, at the moment.\" Even though he hasn't actually revealed his Paladin status, it's becoming rather obvious.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n \"Well these rewards you speak of sound quite enticing and if the others want a spokesperson I say let's go for it. Nothing like a little bit of the unknown to put a spring in your step. Though I would care to know what you mean by balancing because a knife in the wrong throat might do more harm than help,\" Chandy says with the same big grin although at the talk of killing the smile changes just a hair.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " \"The Author will drop you into the world in the right place to help. Once you are in the world, there will be someone to direct you. If you are all in agreement, then you may examine the keys.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"********and the*************it.\n Gods know we'll have to handle all of them eventually. Let's just pick randomly and do it.\" \n He was anxious to get the work done, even if he had no clue what it was. The sooner it was done, the better.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"I shall now proceed to use the ancient tradition of making choices passed down from one generation of the disciples of Kord to the next, invented by the great God himself so that his followers could reliably choose............Eeeny Meenie Miney moe, catch a drunkard by the toe, if he vomits, let him go, Eeeny Meenie Miney Moe! \n\nOskar will pick the center one.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " As Oskar picks up the key, suddenly his vision is replaced by a vision of two men on a path leading up to a castle. The surrounding moors are foggy and hazy.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nChandy looks carefully at the images that flash, trying to discern anything of value.\n\n \n Spoiler \nKnowledge geekery: (1d20+7)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " Chandy Only:\n \n Spoiler \n You recognize this as the first scene of a British movie\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom holds his pen poised over his paper, ready to take note of anything he sees.\n\n \n Spoiler \n\nWe're considered \"trained\" but with no ranks correct?\n\nKnowledge Geekery check: (1d20+3)[ 14 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " OOC: If you make over a DC 10, you may look in the earlier spoiler. if anyone makes DC 20, i'll add another spoiler. And yes, trained, no ranks, you'll gain ranks as you go along.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " (1d20)[ 2 ] Here's hoping...",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Well, I guess I'll give it the ol' college try.\n\n (1d20+1)[ 6 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " OOC: Man, bad rolls...\n\n \"Well, will you accept this world to start with, or would you like to see the others?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"What world? All I see are two blokes taking a hike. Can anyone else make sense of this?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"No, see, I think they keys, show us who we're supposed to kill. Then they send us to a different plane.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " \"Actually, those are the people who will be your guide.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil is still waiting silently, eyes closed in thought. He doesn't offer any advice; he's way out of his depth as it is.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n \"Can't see why this world isn't good enough. These blokes look like able fellows,\" Chandy looks to the rest of the group, \"So you guys ready to head off?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom pockets his book, \"I don't know about \"able\", their armor looks rather shoddy. Still, I've become rather eager to see how these portals work, I say we take this key.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"Well, t'is the key that Kord has chosen, so I've got no objections. But just for the record, we're not supposed to kill these people, correct?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"Sounds like it. I'm going to venture a guess that they will take us to whom we kill?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil puts his free hand to his forehead. \"Why is everybody assuming that the only way to 'right' a universe is to kill something?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"I was just trying to confirm that we were not supposed to kill these blokes, trying to head off this barbarian over here. I'm not one for killing. Fighting a man is good, but you don't have to kill him to beat him. If you do kill him, Kord understands, but don't go looking for it. If you do, you'll run out of fights.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " \"Well then, now that you have chosen, I will open the portal for you.\" The figure then walk to Oskar, takes the key, and, beckoning you to follow, walks up the stairs to the door, inserts the key in the lock, and turns it. The door then begins to twist from the center, speeding up until the door is no longer visible, revealing a great spinning portal. \"Enter, once you have finished your work, I will return for you.\" Says the figure, stepping back and letting you through. The trip through the portal is hard to describe, the most accurate description would be that it is similar to being drunk, not from having to much alcoholic substance, but actually drunk, like a glass of water had by a man who just returned from 42 years in the desert. The portal deposits you in a small section of underbrush next to a primitive road, which you recognize as the one the two men were walking up earlier. There is a tall castle over on your right up a small hill, and from your left, along the road, you hear the sound of horses' hooves.",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Giglstrom looks towards the sound of the hooves, \"Hm, the two men we saw in the vision were on foot, we may have some unwanted company.\"\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"Good.\" \n Grin steps closest to the direction the sound is coming from, and plants the tip of his blade in the ground.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nWith a quick wink to his companions, Chandy rolls off into a section of the underbrush, drawing two blades as he goes.\n\n \n Spoiler \nHide: (1d20+16)[ 18 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " Over a small rise in the road to your left comes the two men you saw earlier when Chandy was holding the key. The one in front is wearing a suit of chain mail, covered by a tabard with a golden sun insignia in the center, He has his hand out in front of him as if holding the reigns of some invisible horse and is moving with some sort of combination of skipping and hopping, giving the impression of riding the same invisible horse. Behind him is a man, dressed rather like a peasant, who is carrying an over-sized backpack, and banging two halves of a coconut together, making a sound akin to galloping horses hooves. Upon reaching the top of the rise, the armored man pulls back on the \"reigns\" as he stops, the accompanying coconut banging slowing to accommodate. The armored man stands surveying the castle intently.",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " After staring at the man holding the coconuts for a moment, Giglstrom approaches the man in chainmail, \"Er, good day sir. I do apologize about interrupting...\" he looks down at the the \"invisible reins\" the man is \"holding\", \"...Whatever it is you are doing. My companions and I arrived here just a short while ago, but unfortunately we are a little lost at the moment. We were told to meet someone at this location matching your description, so I assume you are expecting us? Either way, well, who are you, and where in blazes are we?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Wide eyed and full of rage at the strange sight Garin couldn't help but feel whomever had orchestrated this all, was having a joke at his expense.\n Temporarily unable to control the volume of his voice he shouted,\n \"Who are you and why shouldn't I kill you!?\" \n\n\n(((Ouch. My brain))",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " \"Oh, you must be coming to join me at my court in Camelot! Welcome, I am Arthur, son of Uther Pendragon, from the castle of Camelot, king of the Britons, defeater of the Saxons, and sovereign of all England! Now, if you are indeed the ones to join me at my round table, feel free to follow, as we will be heading back to Camelot after I visit this castle.\" He begins to hop/skip forward along the road towards the castle, with the other following, again banging the coconuts together.",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil shoots a glare towards Garin, jabbing at his ribs with the butt of his scythe. \"Don't threaten the people we're here to help, you idiot.\" He looks towards the King, and sighs a little bit. \"Even if they are riding invisible horses...\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Garin received the jab, but looked at Neil a little cross.\n\n \"Who the hell are the Britons?\" ",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nAfter seeing his party talking cordially with the newcomers, Chandy stroll out of the underbrush and stows both of his blades away. \"Morning chaps, I see you met my companions here. We would be honored to join your court at Camelot. Is there any service we could be to you?\" Chandy says as he approaches the king and gives a small bow.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " The King replies, \"I am gathering all the strongest knights I can find so that we my bring peace to Britannia, the land here, he gestures around him, of the Britons. If you are indeed the ones that are to join me, you may follow, I however have business at that castle yonder.\" and with that he sets off towards the castle.\n\n\nOOC: Sorry, stole Chandy's color... Rogue 7, you still here?",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom gawks at the King's back as he \"rides\" away. His eye twitches a bit before he sets off towards the advancing King, muttering to himself, \"I... but... where the HELLS did he get the coconuts!?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"You're wondering where they got coconuts when we were just warped here from Kord knows where just after getting warped to that place from Kord knows where? Maybe they were carried here by a swallow.\" \n\nOskar will follow along, making horsehoof sounds with his tounge.\n\nOOC: Apologies. No internet access on my laptop means I'm not online much.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " Garin frustratedly follows.\n \"A swallow? What in gods are you talking about. Are you honestly suggesting a swallow brought a coconut here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom looks up at Garin, \"Well, it IS possible. A swallow could grip the coconut by the husk. Hang on...\" Gilgstrom takes out his pen and book and begins scribbling notes in the back.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n \"It's not a question of where he grips it...oh nevermind...\" Chandy shakes his head as he follows after the king.",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil, for his part, just looks utterly bemused. \"Why is it that I feel as though everyone is quoting something...?\" He shakes his head, trying his best not to laugh as he follows along.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " Upon reaching the castle, a watcher on the wall yells down, \"Who's there?\" Aurthur replies, \"It is I, Arthur, King of the Britons, and I wish to speak to the master of this castle about joining me in Camelot.\" \"Who's the other one?\" yells the watchman. \"That my trusty servant Patsy, the others are my knights. We have rode the length and breadth of this land searching for knights valiant enough to join me.\" The Watchman is silent for a second before saying \"You know, I feel like I should be saying something really intelligent right now. But somehow it just doesn't seem like it's right for me to say it anymore... Well, no matter. I'll just say something else. You know what, bugger off.\" Arthur looks a little disturbed by this, but shakes it off and says \"Um, ok then, I suppose we should just go. Come knights!\" You follow him off, and soon find yourself in a forest. In the distance you can hear the sound of a river. As you follow the path, you find yourself heading towards the sound of water and you soon find yourself in a clearing. In the center of the clearing is the river you've been hearing, with one bridge spanning the gap. In front of the bridge are two knights fighting, one wearing black armor, the other green. At first, the green knight seems to be winning, but suddenly the black knight throws his sword at the green knight, and somehow throws it through the eye slit in the green knight's helmet. After disposing the green knight's body, the black knight returns to in front of the bridge. \"We need to cross that bridge, knights, do you have any ideas?\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"I got one my lord.\" \n He hadn't realy liked the idea of calling a man who could possibley be mentally unstabe his lord, but it seemed the best course of action for now.\n Garin stretched his neck and brandished his blade.\n \"Murder.\" \n\n Without awating a response Garin casually made his way to stand ten feet from the knight.\n \"Hail sir knight. I have seen you are skilfull in the ways of the warrior.\n On behalf of my king and yours, I bid you let us pass, and you may even join us in his court in Camelot.\" ",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nChandy gives a flourishing bow to the new knight and says, \"Your skill at arms is impressive, good sir knight. Where did you learn to wield the blade so masterfully?\" As Chandy speaks he begins circling slightly to the right, he does it not in an aggressive way but appearing as if to move forward and congratulate the knight on his victory.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"What ho! That was a good fight there, sir knight. Kord smiles upon the strong.\" \n\nUpon hearing Garin's comment, however, he stops.\n\n \"Oi. relax, mate. No need to get too hasty. Go ahead and fight him, but don't try to kill him please. I'd rather not waste my healing magic if I don't have to.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " The knight doesn't move, or even look at you.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nChandy continues to move around the knight, \"If you won't talk to us, we will be going then. Though Camelot will be sorely missing your skill at arms.\" With this Chandy begins walking as if to leave the knight behind but he fingers both blades at his belt, as if to draw then at any sign of provocation.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"Strong silent type eh? I like that. Sign of a true master. Regardless, should your strond arm not join us, I shall be unhappy, but it is the path you have chosen. Now, step aside that we may pass.\" \n Garin will step five feet forward.",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " Oskar will draw his sword.",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom, who up until this moment had been staring at the green knight's corpse, turns his gaze to the black knight everyone has surrounded and murmurs under his breath, \"Hm, I wonder...\" Seeing Oskar drawing his sword, Gilgstrom quickly begins to cast Detect Magic on the knight.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " \"You shall not pass.\" Says the knight.\n\nOOC: My internet router got hit by lightning on Tuesday. Hopefully AT&T will get the new one to me Saturday. Otherwise, I won't be back till Monday probably. If anyone initiates combat, everyone needs to roll initiative. Hopefully I'll be able to get online at my friend's house some.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " \"I thought you might say that\" \n And with that, Garin swings his sword at the stubborn knight.\n\n \n Spoiler \n.\n Hoping to catch him in a surprise.\n (1d20+10)[ 20 ] if hit: (2d8+4)[ 13 ] \n\n Either way, initiative: (1d20+2)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"How Troublesome. Well, nothing else for it. May as well make this a good fight.\" \n \n Spoiler \nInitiative- (1d20+2)[ 21 ] \n\nOskar will move up and swing his sword.\n\nattack- (1d20+6)[ 8 ] \n\ndamage- (2d6+1)[ 6 ] \n \n\n\nEdit: Well, I'm moving first, but I whiff. Steee-rike one!",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nChandy moves around the back of the knight and calls out to the king, \"Hope you don't mind sire, but if he won't move then we'll take care of it for you.\" \n \n Spoiler \nMoving to flanking position but about 15ft away from knight\nInitiative: (1d20+4)[ 24 ] \nAttack: (1d20+11)[ 27 ] \nDamage: (1d3+1)[ 2 ] Sneak: (3d6)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " Neil is just a very silent type of person, I swear. As the hostilities seem to increase, he brings his scythe to bear, moving to stand before the king in order to protect him better. His eyes narrow, as he watches the black knight intently, muttering something to himself under his breath.\n\n \n Spoiler \nDetect Evil on the Dark Knight. And that's about it, really. I should do this before combat...\n ",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " \"Ah bugger all.\" Gilgstrom stops casting Detect Magic, draws his sword, and charges the knight.\n\n \n Spoiler \nInitiative: (1d20+1)[ 9 ] \nAttack+Charge: (1d20+7)[ 26 ] \nDamage: (1d12+2)[ 4 ] \n\nAlso, once your able to respond, did I detect anything with Detect Magic?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Yuki Akuma:",
"value": " ...Forgot initiative.\n\n (1d20)[ 4 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " Initiative Order:\nChandy: 24\nThe Black Knight: 22\nOskar: 21\nGarin: 13\nGilgstrom: 9\nNeil: 4\n\nChandy maneuvers his way behind the knight, striking him in his right arm, cutting it clean off.\n\nThe Knight, now wielding his sword left handed, strikes at Oskar, hitting him squarely in the ribs for 7 damage.\n\nOskar swings at the Knight, but finds his blow deftly parried.\n\nGarin's swing makes it's way past the knight's defenses, only to have his blow glance off the knight's armor.\n\nGilgstrom's charge catches the Knight by surprise, and his slash ends up squarely in the Knight's arm, which is now bleeding. Detect results:\n \n Spoiler \nYou detect not magic around the knight.\n \n\n\nNeil: Detect result:\n \n Spoiler \nYou detect no evil\n \n\n\nOOC: Well, I finally got a router back from AT&T, a week after it got hit by lightning... Only to find out that the router was dead, so we had to get another. Finally back. I'm very sorry about that. Let's get this back on the road! At this point I really only need Chandy's action, thin i'll post the Knight's action, then you guys can all go. It will probably work better that way, since you gys'a re mostly responding to his action.",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nAs soon as the first dagger leaves his hand he draws another, he hesitates to let it loose at a now armless target. Instead he replies, \"Yield and no further harm will come to you.\" \n \n Spoiler \nReadied action to throw the dagger if the enemy manages to damag any of his companions\n\nAttack: (1d20+11)[ 25 ] \nDamage: (1d3+1)[ 3 ] Sneak: (3d6)[ 12 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"Kord's nostrils, is that the best you can do?! I believe Kord's aid will come in handy here.\" \n\nOskar will five-foot if he can towards Garin. If he can touch, he'll cast Bull's Strength. Failing that, he'll cast Shield of Faith on himself.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " OOC: He still has his left arm. I'm going to assume you attack it.\n\nChandy's blow strikes home right next to Gilgstrom's, cleaving the Knight's arm clean off.\n\nThe knight, now disarmed, charges at Chandy, slamming right in the gut for 4 damage.",
"loss": true
},
{
"from": "human",
"prefix": "The Necroswanso:",
"value": " If Garin has Bull's Strength Cast on him:\n \n Spoiler \n\nSwing: (1d20+12)[ 30 ] if hit: (2d8+7)[ 11 ] \n \n\n\nIf he doesn't have it cast on him, he'll just raise an eyebrow at the strange display.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " OOC: I'm going to be away till next Saturday, so posting will be sporadic if at all.",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " Garin's mighty cleave leaves a huge gash in the knight's left leg, leaving him limping.\n\nOOC:Just because i'm gone doesn't me you don't have to post. 🤨😎",
"loss": true
},
{
"from": "human",
"prefix": "bchilders:",
"value": " Chandy \n\nSlightly knocked off guard by the armless charge, Chandy reacts by shifting to the knights side and attacking with his kukri.\n\n \n Spoiler \nIf possible I'll move to a flanking position\n\nAttack: (1d20+5)[ 13 ] +2 if flanking\nDamage: (1d3)[ 3 ] Sneak: (3d6)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " \"You're missing an arm there, buddy. Sure you want to keep fighting? I don't think I can reattach it, but I can stop the bleeding for you. ",
"loss": true
},
{
"from": "human",
"prefix": "The Maverick:",
"value": " Gilgstrom holds his sword at the ready but doesn't swing, instead wondering whether he should finish off the knight or knock him out and leave a few coins in his helmet. \"Er, you DO realize you don't have any arms left?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Colt:",
"value": " Initiative Order:\nChandy: 24\nThe Black Knight: 22\nOskar: 21\nGarin: 13\nGilgstrom: 9\nNeil: 4\n\nOskar steps over to Garin, and grants him a divine strength.\n\nGarin then strikes hard at the knight, cleaving his left leg clean off.\n\nThe knight looks at his bloody stumps that once were his arms, before Responding to Gilgstrom and Chandy by saying \"What? Tis only a flesh wound.\"\n \nNeil swings at the knight, but misses wide, probably aided by the fact that there's now a lot less knight to hit...\n\nThe knight then throws himself at Garin, slamming him for 2 damage.\n\nOOC: NPC'd Neil this round, sorry for not posting sooner. Yuki, you still in this?",
"loss": true
},
{
"from": "human",
"prefix": "Rogue 7:",
"value": " (This is one of my favorite lines from the movie)\n\n \"Look you stupid Bastard, you've got no arms left!\" \n\nOskar will drop his sword and attempt to smack some sense into the knight.\n\nAttack: (1d20+5)[ 14 ] \n\nDamage: (1d4+1)[ 2 ] ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " You stand at the beginning of a dirt road leading into your newly acquired county, granted to you by the powerful king of the nation Gartonion. To the south, a large river sits in a valley next to a chain of mountains. North is a series of large, flowing hills, rich in ore.\nTo the North-west is a bountiful forest, with timber and lumber and creatures. South-west is another forest, this time covering a series of hills.\n\nYou have just camped for the night, with the complimentary wagons of the King near your small campsite, a small fire burning. The sky turns red as the sun slowly sinks, and the shadows of the small copse of trees near you dance in the basking sun. The smell of smoked meat waftes up from the campfire, and the high grass tickles your shins, playing with them.\n\nWhat now?",
"loss": false
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Draco pokes at the campfire with a stick, watching the meat cook slowly. \"I believe that we should begin by examining the damage to the keep. To see if it is salvagable at all. Then we'll know what type of crews we can bring in and how many.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \n \"P'raps ye've fergotten, laddie, but th' fort was tek'd by tha Try-umm-verr-eight. Thar's no fort ta be had 'ere.\" explains Bamnur, patiently. \"'ave you been 'at my ale supply again?\" \n\nBamnur grins, putting down Bronzeshadow with a dull thud.\n\n \"B'sides yer imaginary keep, th' best place would be tha hills - Hard ta attack, on 'count of i' being on 'ills, an' we ken build a proper for'ress, with a good solid mine.\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " OOC: D'oh I thought we got the fort also.\n\nIC: \"Well that does not prevent us from 'salvaging' anything from the old one.\" Draco smirks and tosses the stick into the fire. \"Though I do agree that the hills would make an excellent choice and mining is fine business. But we should keep the mines and keep seperate as much as possible, I don't want the monsters of the world below flooding up into my chamber.\" \n\nLook to the rest assembled. \"We'll also want to see if the rock in the mountains is suitable for a stone quarry. I am sure Bamnur could find us a good Dwarven Engineer to run this operation. We will need to establish farms, they don't turn much of a profit and take up space but we need a local source of food. A forestry company would be very profitable also. I could bring in people who can operate as foremen for both.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nycthemeron:",
"value": " Deyn stares into the fire in the darkness, strumming idly on his lyre. \"The stone's going to be a problem, but I can do a good amount of the work with the lyre here. Personally I think we should be putting down roots by the river, we need people and money. We can develop the economic situation elsewhere on our lands and then tax everything that flows down the river.\n\nAll this,\" Deyn looks up wryly, \"is very good and chartered companies will be a good idea but we need to ensure we have a governmental framework. Are we even technically jointly counts, what about the succession laws and how will we administer justice. Oh and we'll need a few troops to help guard this place and wear pretty uniforms, I may be able to rustle up some of them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n\nLucius looks up breifly from a Grimoire he found in the library. \"Hmm? Uh-Err... Yes! Capital idea, planning, capital. I suggest we build on rock next to the river, if we can find such a combination... rivers are so terribly convenient...\" \n\nHe pauses for a moment to consider.\n \n\"Perhaps we should hire some herbalists, trademasters, and such... people expert at seeing what will make money, what is useful, and so on.\" \n\nHe pauses to see what reaction his input garners, finger still holding his spot in the forbidding tome.\n\n \n Spoiler \n\nSorry for the delay :)\n\nCan't remember exactly, but I seem to remember that rulers get quite upset if you simply offered their peasants better living conditions and convinced them to come along... but perhaps we can get some pioneers from the king? Preferably retired soldiers, they make excellent landlords... get ourself some tenant farmers, some lean old ex-military types... thats my kind of income source :)\n ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \n \"We ken stick a fort on the river and tax things like that - if we're on tha hills, I's going ta be tough ta attack once we're dug in. An' we ken have tunnels ta tha other places, too.\" argues Bamnur, in the 'debating' fashion rather than the 'roaring drunk and angry' fashion. \"Dwarves ken hold their own underground, an' we ken always bring in some undergrounders ta settle tha deep firs'. 'Sides, I've already got 'bout 60 hardy lads ready ta excavate tha place coming in 'bout a week b'hind us wi' supplies, an' the Dwarf King 'greed to send a trading caravan once a month. I ken always send fer more, if we ken pay.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nycthemeron:",
"value": " \"Dwarves certainly can hold their own underground, and,\" Deyn balances his hands against each other, \"I may be able to use a family contact or two to garner some Elven woodsmen for our forest. We are going to want to build outposts in several places so we won't loose anything by scouting our land out thoroughly or even helping to set up a number of villages. However we are going to need a centrepiece and it will be better off in the centre of transport and civilisation, which looks like it'll be down by that river.\" \n \n Spoiler \nooc: As to legality and various other things, serfs were only forbidden form leaving the lands of their overlords under some systems and it was often not enforced. We need to know how things work in this world, and the details of our being granted this land, is our leader Nadija a Baroness, Viscountess, Countess, Marchioness or holder of some other title, or do we each hold titles over these lands, in which case we'd have to come up with some governing system though that could be held off until we have some people to govern.\n ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " \"Either the river or the hills then. We should conduct a survey to see which site is more suitable. The ground by the river might be too weak. But we can always put an outpost there or part of the township to regulate trade.\" Pausing for a moment, Draco pulls off a small piece of the cooking meat to check to see if it is done. \"I would leave the formation of an army up to you Deyn. Make sure our borders are secure and that our neighbors don't get any ideas. I can establish a body of men to keep order internally, and make sure everyone pays their taxes, that they don't revolt and keep spies out.\" \n \n Spoiler \n\nMost rulers would be annoyed if you took their serfs away. But Draco is only planning to get settlers(and only his family to boot) from his birthplace, which is a tiny impoverished county. Not much of a threat there.\n\nAlso we can always market ourselves as a safe haven location. And get runaways.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " Everyone make listen checks.",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Listen\n\n (1d20+10)[ 27 ] ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Spoiler \n Listen - (1d20+14)[ 24 ] \n \n\n Bamnur Thattileshtan \nBamnur pauses for a moment, as if his ears picked up something, then keeps talking. \"As I wos saying, if we set up on tha hills we'll 'ave a defensible keep abovegroun', an' we ken rely on the dwarves' 'elp with 'mprovements. 'M sure they'd be happy ta help protect all tha ore.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Nycthemeron:",
"value": " Deyn leans back, glancing out into the darkness beyond the fire's circle of light for a moment as he replies, \"The mountain is a good bet but ,\" he raises his hands defensively as he jovially smiles, \"and you know I don't mean any offence meant here Bamnur, but shouldn't we try to balance ourselves between the triumvirate, are we going to be autonomous or a duchy of the Dwarven Kingdom?\" \n \n Spoiler \nListen check: (1d20+1)[ 15 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n \"I think we should put off decisions as to our affiliation for now... Once we know more about what we have to offer, and who has the most to offer us, then we can make our decision.\" As if unable to help himself, he opens the book once more and glances down at a page, still listening to his companions, but with definitely split attention. \"Anyways, I think both locations require some attention. We should set up a dock on the river, and a fortified location on the hill, if there is two reasonably close. Over time, we can work to make the fort an inner fortification, and fortify an area for a township including the hill and dock.\" \n\nListen(+0) (1d20)[ 18 ] \n \n Spoiler \n\nOn serfs, and such.. I think other than clearing the major beasties from the area, getting a population here asap is 2nd. Building buildings is all good and well, but importing food is a ruinous expense for work crews, if you look at it over time... same with lumber, etc.\n\nLets convert these raw materials to lucre :)\n ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Tilting his head to the side as if straining to hear something in the distance, Draco continues \"So perhaps a position between the two points. So we can use the best assests from each. Or we can even try to divert the river to best suit our needs. Bring the river to the hills maybe?\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \n \"There's no use ta be had in settin' up shop at tha 'alfway mark. All i' does it make us unable ta defend either. An' tryin ta play every side i's only askin' ta be conquered. Ya need ta make close fren's ta survive. If we're all buddy-buddy wi' tha dwarf king, any upstart is gonna think twice 'bout attacking. Tha river's but a convenience - it'll mek things a wee bit easier on tha wallet, but it isn' goin' ta protect anythin' importan'. 'cept mebbe tha water, but I got a decanter coming down wi' tha expedition.\" responds Bamnur, sticking with his position.\n\n \"We haf ta take sides, 'cause if we're not buddies wi' someone, then when we're cryin' fer 'elp, nobody will come runnin' ta save are sorry 'ides.\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " \"In that case, I say we try to divert the river closer to the hills. It should be possible to do with a combination of magics and labor.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n \"If we are nobody's ally, nobody ELSE thinks of us as their enemies asset, we can trade uncertainty, and the possibility of us as allies for influence far beyond our power in the capital cities of our neighbors... and besides... I never said not to pick sides... just..... not immediately.\" He idly flips the page of his book. \"As to the fort, I think you are correct, Bamnur... for now, building on a hill is of great defensive value. Later, It will make a nice spot for a castle. As to water... well. There was never any worry about US running out of water... but how about all our laborers? how many people can your decanter supply if we get besieged? And... there is nothing like a river to form a nice tactical asset... not like there will be many charges across it, so it gives us a guarded flank. I think we go for the hill fort, and look into diverting the river nearer to it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \n \"Trading in uncertainties jes makes us a target ta everyone. An' if we mek a strike, we need ta have allies who'll come running when tha greedy sods try ta invade fer i'. An' who won' jes tek if fer themselves. Still, suppose it can't hurt ta be a little divided on tha issue fer a while.\" \n\nBamnur pauses to consider how many people his decanter could supply.\n\n \"Yer asking me? Well, i's pumpin' out 'roun 5 gallons a secon'... an' since we ain't runnin' i' by han' we ken leave i' on all tha day long... Oh, I reckon 'roun' 'bout eight hun'red an' sixteh thousan' people. Tha' enough fer ya?\" smiles Bamnur, as the numbers add up in his head. \"But les' say there's only a third ta drink, on 'count of tha rest being eaten up by farmers an' other stoof. Tha' leaves us wi' abou' two hundren an' eighty thousan' people. Enough fer a pretteh nice sized metrop'lis, dontcha think? We might be able ta use the pressure ta pump water up this way, but don' coun' on i' until I've 'ad a chance ta draw up some plans an' see 'ow much power we ken get out a' tha decanter.\" \n \n Spoiler \nYes, a single decanter fixed in place and used for water supplies can, in fact, water the entire city of towers and have a cool 30,000 gallons or so left over every day even assuming a wastage of 2/3rds.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " All of you hear a brush in the grass and a low growl.",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Draco jumps to his feet drawing his shortsword. He begins to circle around to the side of where he heard the sound to see what creature uttered it.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \n*Metal Gear Solid 'found' sound*\n\nBamnur suddenly turns in the direction of the sound, wrapping his hands around Kilrudshadim and lifting the heavy warhammer as he watches the sound of the bushes warily. He wasn't much of a sneaker, so he simply stood near the others at the campsite, backing towards the fire a bit.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n\nCarefully putting his book down, Lucius stands, and stretches, carefully standing amongst the other characters. Mentally, he tries to decide on what sort of beasty he should summon.",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " A huge orange-and-black tiger leaps out from the light, pouncing on Draco (-15 HP).\n\nRoll initiative.",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Draco lets out a scream as the tiger slams into him knocking him back. Bring his sword arm up he tries to regain his balance and composure as quickly as possible.\n\n\n (1d20+8)[ 10 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \nInit : (1d20+2)[ 12 ] \n\n(at his initiative:...)\nLucius pulls a small bag and candle out of a pocket, mutters a complex pattern of noises and gestures in a geometric pattern. Between him and the tiger (and right next to the tiger), a creature appears with a small *pop*. Its dark red/black fur and small horns indicate that it is a fiendish ape. The ape immediately attacks.\n \n Spoiler \n\nBluff (deceptive summons, extend spell if succeed vs sense motive of ape)\nRing of mighty summons = max hp, half duration of summon (lasts 9 rounds)\nbluff (1d20+22)[ 32 ] vs ape sense motive (1d20+1)[ 10 ] \n\n\nApe stats : AC 15, HP 63\nattacks = 2claws +10 (1d6+8), 1bite +4 (1d8+4)\nSpecial : Rend 2d6+16 if both claw attacks hit\nSpecial : DR 5/Magic\n\nApe attacks : full attack, Claw1 (1d20+10)[ 14 ] (1d6+8)[ 9 ] , Claw2 (1d20+10)[ 11 ] (1d6+8)[ 9 ] , Bite (1d20+4)[ 15 ] (1d6+4)[ 8 ] , Possible crit confirms(i hate extra roll posts) (3d20)[ 7 ][ 10 ][ 13 ](30) , possible rend (2d6+16)[ 25 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Spoiler \n Initiative - (1d20+2)[ 17 ] \n Attack - (1d20+8)[ 28 ] \n Damage - (1d8+1)[ 7 ] \n Sneak - (5d6)[ 20 ] \n \n\n Bamnur Thattileshtan \nBamnur makes a surprisingly swift pace to flank the tiger with Draco, and swings Kilrudshadim up heavily on a very sensitive part of the tiger.\n\nLittle Known Fact - it works just as well on girl tigers as boy tigers.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Spoiler \n Confirmation - (1d20+8)[ 14 ] \n Damage - (2d8+2)[ 18 ] \n\nGo for the unmentionables, Kilrudshadim!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " OOC: Nice.... And it's shot to the nuts, by the way...\n\nIC: The tiger is knocked to the ground, nearly unconscious from the pain. It lays there mewling.\n\nOOC: Okay, that fight was mainly to get an idea of your guys combat ability.... damn.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n\nLucius moves back to his seat, picks up his book, and says to his ape : \"Finish it.\" Looking at the rest of the group, he calmly returns to their conversation. \"Well, it sounds like the Decanter will fufill our refreshment needs... So I vote the hilltop as our starting location.\" He looks over at the dying tiger. \"Seems like we might need to patrol our lands first, make sure any laborers we import don't suffer any depredations.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \n \"Tha' we do, lad.\" responds Bamnur, returning to his seat and wiping the warhammer as the tiger collapses.\n\n \"Best thing ta start would be ta put up a stockade ta keep tha beasties out an keep tha workers safe while they put up somethin' more permanent.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " Alrighty then... Who wants to skip to morning?",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " *raises hand*",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " If no one else posts by Sunday night, I'll just skip to morning anyway.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " i vote skip ahead",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " At least some people still have an interest in this.",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " Dawn breaks across the sky, the new day coming quickly. The air is fresh and clean. Far away, you see a wagon bumbling down the road.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n\nGradually coming awake, Lucius spends a moment deep in thought, then opens his eyes and looks around. Noting the wagon in the distance, he starts to assemble his gear. \"Looks like we'll have company soon.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " The wagon continues bumbling down the road. In it is a single younger man, who stops by your wagon. \" Who are you? \" He asks, in a slightly stand-off-ish tone, in a husky, gravelly voice.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n\nLucius smiles. \"My name is Lucius. Yours?\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Draco rises to his feet and gives a nod and a sly smile to the young man , \"I am....Captain\" he quickly gives himself a title to make himself seen more important than he currently is. \"Draco Marcellus. Good sir.\" \n\n\nOOC: I am going to send everyone a PM to see if we can get them posting.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Spoiler \nSo we're back? Make way, lads, Bamnur is Back!\n \n\n Back to the Bamnur, Part II \nBamnur abruptly reappears, running in from the past at 88 miles an hour and looking a little older.\n\n \"Sorry lads, got stuck in a time loop. I'm Bamnur Thattileshtan, an' yer name is?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " \" Me name's Jon, Jon Harkin. I live up in these parts, but I'm going to town to pick up some supplies. What's with all the, uh, fancy wagons, may I ask? \"",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Draco\n\nSmiling, Draco answers the mans questions \"The King of Gartonion has granted us these lands for our service to the crown.\" Approaching serf Jon he questions him \"Tell me good sir, how many people reside within this territory? I trust you know the area well?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " Jon thinks for a moment, rubbing his bearded chin. \" Well, I'd say probably five or six thousand ones who aren't going to be hostile to you. Sounds about right. Don't expect too much help though. Most people just don't care, rather be left alone. \" Jon looks up at the sun. \" I'd best be off iffen I wanna at town by dusk. \" He cracks the reins and the wagon moves off again.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Bamnur Thattileshtan \nBamnur watches the youth leave, then turns to Draco.\n\n \"Aye, looks like there's already a town 'ere. Still, i's going ta be tough ta put down a fort straight away at tha town - I suppose if we want ta take control a' the town, tho, we ought ta put down a fort there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " \"That is if the boy can even count that high. And they could all be spread out over a vast area. This doesn't seem to be a high traffic area. It would be best to start laying out markers soon to signify this land belongs to us now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " OOC: There isnt' an actual town in your terrritory. The town he refers to is a large side on the next county over. There are mostly hamlets and farmsteads.",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " Lucius \n \n\"Well, at least it is a ready population base, right next door. If we can set things up to be attractive here, chances are we can attract a fair percentage of them. However, it would be a good idea to go check out their current situation, as they are our neighbors. So. Scout our area, or check out the neighbors. What do you guys want to do?\" \n\nHe pauses.\n\n \"My vote is we scout our area out first, so we know what we have, and so we can set out territorial markers, then head to check out their area.\" ",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " \"If you so desire I can make my way over there now while the rest of you place the territorial markers. We do not want to appear as a bunch of raiders crossing the border. I can slip in, gather information and leave without being noticed.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " OOC: So, is that what you guys are doing?\n\n(By the way, sorry about the long missed period. Life's been busy.)",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " OOC: I'm just waiting for input from my fellow adventurers",
"loss": true
},
{
"from": "human",
"prefix": "Jael_Darkwood:",
"value": " i was just waiting for other players to have a posting chance too :)",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " Well, it was a six day wait. I have big plans for this, and I'd rather not wait around. I'll give it another... day, shall we say? If no one posts their reponse within that time, we'll be moving on, with the plan we have developed.",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Sounds like a plan. Maybe we should put a request on the board for alternates?",
"loss": true
},
{
"from": "human",
"prefix": "LongVin:",
"value": " Sounds like a plan. Maybe we should put a request on the board for alternates?",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " Yeah, probably should. Say...three? Yeah.",
"loss": true
},
{
"from": "human",
"prefix": "Halna LeGavilk:",
"value": " I am post-poning (SP) this indefinitely, at least till Monday, because I am way to busy. Sorry guys, I should be up and running by next week.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " January 13, 2014 \n To: Future Employee of the Department of [odd...it just trails off]\n\nWe at the Department would like to congratulate you for your decision to become part of our extraordinary efforts. While we would love to tell you all about our organization in this letter, circumstances and conventions dictate that we can't do that. Can't be to careful in our...and your...line of work. Suffice to say, you've been informed that there are things going on around you that most people don't know about, and we'd like your help in dealing with them. Qualifications notwithstanding, we're shorthanded. It's that simple.\n\nAnyway, you'll receive further briefing at our offices when you arrive. You'll find us at 3915 Main Street, in Queens, New York City. Simply walk up to the rear counter and ask to purchase a hpsjmmz. No, we're not crazy, and there's a check for $50,000 enclosed in this envelope to reassure you that this is, in fact, your new job. Unfortunately for you, it's unsigned...drop on by and we'll remedy that situation. 9:30 a.m. this Tuesday would be perfect.\n\nRemember...nothing people tell you is necessarily true. 1 is 2, black is white, Z is A, and it's probably not as hard as you think. Well, the last statement is a lie, but you get the idea. If it looks incomprehensible, you probably just aren't looking close enough.\n\nIf you need me, my number is 323-725-2294.\n\n-[the signature is impossible to read] \n ***** \n\n3915 Main Street turns out to be a 24-hour Duane Reed drugstore, with a pharmacy counter against the far wall. The store is full of people, but an unusually large crowd is gathered about the clerk, each one holding a carefully folded letter...a perfect match of the one in your own hands.\n\n\n \n Spoiler \nShort post to begin, since the exposition happens slightly later...if you figure how to get there. Yay government secrecy!\n ",
"loss": false
},
{
"from": "human",
"prefix": "Vikingkingq:",
"value": " Csuscari Kamarsky slips through the crowd, an unobtrusive-looking man who might be Hispanic, or Eastern European, or Arab, or Indian, or any number of things. When he had arrived at the 13th Precinct to find his locker emptied out into a cardboard box and a truly bizarre letter taped to where his nametag had been, he had thought at first that the whole thing was a prank. At the time, he had been pissed, but not surprised. That last incident, where he chased a perp up the middle of FDR Drive in rush hour had not made anybody happy.\n\nAfter his CO had informed him that the transfer was real, Chuck's mind drifted towards the $50K check, and what that check could bring him: a nicer apartment so that he didn't have to drag dates halfway across the Bronx and up five flights at the end of the night, a decent bankroll for the poker tables at Atlantic City so he didn't have to grind it out in the cheap seats to make the extras...well, needless to say he was feeling tempted.\n\nBesides, the cards and leaves had both said that now was a time for transitions and new beginnings. Still, the whole thing had seemed odd, so the Romany cop had brought a couple of his favorite knives with him for good luck.\n\nAs he pushed through the crowd, Chuck felt the hairs on the back of his neck begin to prickle, somewhat like before an \"episode\" but without the headache that usually preceded it. Finally at the counter, he motioned to the harassed-looking counterman and said, \"Excuse me, hermano, but I'm looking for a \"hpsjmmz\"? Sorry, this letter...from my doctor...is a little bit smudged.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " The clerk, a young man wearing a nametag that reads Dorian Summers , glances up from his paperwork.\n\n \"Sir, I don't have time for games right now. The morning rush is about to come in, and I can't deal with people making up names. If you don't know what you need, step aside and let someone else through, won't you?\" \n\nHe seems rather put out.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Spoiler \nas a quick form of description of looks, something like this: http://youtube.com/watch?v=RnrXiaPVeHY but a bit taller, stockier, and of darker complexion. (Freddie Mercury, not the Belgian swordsman.)\n \n\n\nThe drugstore doors open once more, this time admitting a somewhat irritated looking police officer in full uniform. Officer Domingo Nieves is in a foul mood, under a month after his cross country transfer and he's already being moved again. At first he'd suspected a prank on the part of his CO at the precinct house, but the check made him hope otherwise. Fifty grand, he had thought, was a whole lot of money, enough money to fly his family out here every now and then, enough to but a new house for his parents in a year or two. If anything it was certainly better than what he made in 6 months in LA.\n\nStill, if this were a prank, someone was getting a keyed cruiser tomorrow. Envelope clenched in one hand the statuesque officer waits his turn in the melee at the pharmacy counter. As soon as he spots an opening he takes it and hands the haggard clerk his letter \"I'm sure you're busy, but I'm looking for a \"hpsjmmz\", if you could get that to me I can be on my way.\" he gestures at the pertinent line in the letter with one paw like hand as he speaks.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Alex Thorn \nAlex Thorn finds the place and takes his time looking over the others there; It seems people were being turned away asking for \"hpsjmmz.\" <<This is a puzzle. A cleverly crafted one at that.>> He thought.\nAlex Thorn was dressed in a grey pinstripe suit and his demeanour had something academic about him though he was clearly very focused he couldn't help drifting away into his own world while he thought about the \"puzzle\" scribbling absent mindedly on a notepad. After a short while he goes up to the clerk behind the desk and politely enquires as to how much \"Skhqnna\" they have in stock. <<Its worth a go...>> \n \n Spoiler \n\nJust for reference;\nNYPD Employment File\n\nName: Alex Thorn\nBirth: 28/2/84, New York City\nEthnicity: White American\nSex: Male\nHeight: 5'11\"\nWeight: 190\nEyes:Blue\nHair: Brown\nSkin: White\n\nPersonality Test - Subject shows enthusiasm for any area of research into Phenomena though openly admits he is a skeptic. Well mannered and a pacifist Subject would do well in a team keeping members feet on the ground. Performed well in aptitude tests and very good at solving puzzles.\nEvaluation; Though openly a skeptic the subject would fit well as would be able to give a critical eye over situations.\n\nAcademy Record - Good marks on written work on citing various sources and researches around the point, subject obtained a PhD in Pschology for his work on Mental Disorders and Reasearch into unexplained Brain Phenomena. Subject is capable of physical activity but is not nearly the best however under adrenaline rushes is capable of running with the best. Excellent driver and has full driving licence for many common vehicles. While a pacifist the subject still shows excellent marksmanship skills and only fires his gun when his or others lives are threatened. Evaluation: Highly suitable for in the field analytical work; would work well in a posistion of authority though would be equally be as happy working under someone.\n\nDemerits - Skeptic. The subject openly expresses views of how Phenomena are hoaxes or a culmination mental disorders. (Wait till they put him in the subway!) Subject not the fittest agent to be in DoPP but makes up for it in many ways.\nEvaluation; Would suit DoPP as a critical eye often gains another perspective.\n\n\n(Not in file; Father is a catholic priest in NYC and often tells Alex of the horrors in the city, this is part of Alex's reasons for skepticism)\n\nBackstory;\nAlex was born into a heavily Catholic family where he had catholic views pressed into him from a young age as well as his father's belief in the \"wrath of the devil\"; Alex was always a bright child and gained a scholarship to a cerain prestigous university in Massachusetts where he took psychology all the way to PhD level gaining nods from several highly academic institutions for his research papers on Mental illnesses with particular reference to \"Unexplained Phenomena\" and several very critical papers reviewing religion and its bases; This has caused severe upset with his family and as such Alex does not talk to his family much anymore in fact he has not spoken to his father in several years although he does know that his father has recently taken a new church posistion in New York. Alex currently resides in a rather nice area of the city though he spends vast majority of his time in various labs and hospitals working with mentally unstable individuals who more often than not claim to have been in contact with \"something else\" Though Alex doesn't believe in the Paranormal he does realise that New York has particuarly high cases of people who have had paranormal \"experiences\" though as far as he is currently concerned they are not mentally well; Though if given proof of Paranormal Alex is likely to change his mind albeit rather grudgingly.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " The bell by the door rinkled, and a skinny man walked in. He was wearing a speckless clean white shirt with a black tie. There was a red and a blue pen pinned to the pocket on his shirt. The neon-lights in the store reflected off of his glasses eerily. He was holding a letter, much like the one some of the other men in the store were holding. He kept trying to flatten out the folds in the paper. Finally, he gave up, neatly folding it and putting it into his shirtpocket. He took an orange bottle of pills out of his neatly ironed black pants and carefully let one of the pills roll onto his hand. He swallowed it and smiled.\n\n \"Seeing things differently\" he mumbled. He was good at that. He walked up to one of the freezers and took out a bottle of Dr. Pepper. Carefully he peeled off the label and then he pocketed the bottle. The label he placed face down on the cover of the freezer and he pulled out his blue pen.\n\n HPSJMMZ \n \"Silly rabbit, that's not even a word! But maybe through the looking glass...\" \n\nHe pulled out his red pen and wrote down something below.\n\n SKHQNNA \n\nHe frowned.\n \"Or perhaps...\" \n IQTKNNA \n\nHe popped another pill.\n\n \"I can't pronounce any of those, yet we were specifically instructed to ask for them. Thus these answers are clearly invalid\" \n\nHe tucked away the label neatly and took out his cellphone and dialed 434-836-3314\n\nFor reference:\n \n Spoiler \n NYPD Employment File \n Name: Edward Vanderwalle\n Birth: 06/06/1978, Amsterdam\n Ethnicity: Caucasian\n Sex: Male\n Height: 6'1\"\n Weight: 164\n Eyes: Green\n Hair: Brown\n Skin: White\n\n Personality Test: Subject appears to be well in control of his mental capacities. Perhaps somewhat absent at times, with a tendency for strange remarks and perplexing observations. The subject tends to view things differently than most, but this could be seen as an asset. Subject has difficulty making friends but has shown great empathy towards animals.\nRoutine is an important value in the subject's life, especially when consistently medicated.\n\n Addendum: \n \n Originally Posted by Dr. Jones \n Psychic Evaluation Report \nMr. Vanderwalle suffers from heavy psychosis and severe delusions, a condition most likely caused by a heavy trauma. Mr. Vanderwalle's case is different though as the condition suddenly struck him during a normal day at the office. Proposed thesis is that Mr. Vanderwall is the first to suffer a modern form of trauma, that of routine. We assume life became to repetitive and void for Mr. Vanderwalle's mind to endure, so it decided to make life a little more interesting . Due to the original nature of Mr. Vanderwalle's case no sure statements can be made about the effects of his illness, but medication seems to calm Mr. Vanderwalle down and returns him to his boring, but sane self. Even when heavily medicated Mr. Vanderwalle suffers from a slight rupture with reality.\nProposed treatment: Heavy medication, five times a day and whenever an episode is about to ensue. Additionally, a job with lots of exitement and variation. Overdoses of medication and tenuous work might lead to relapses in depression. \n \n\n Academy Record: Extremely high marks on all written work, but oral presentations and field work tended to be flawed. Subject was previously educated at university and graduated magna *** laude as an Engineer in Chemistry. While possessing an extremely high IQ, the subject has a low EQ. Subject is very agile and has extremely good reflexes but is lacking in strength. Marksmanship skills are above average as are any of the subject's skills in operating equipment such as vehicles, weaponery and computers. Subject's vision is impaired, but as long as he has his glasses that shouldn't be a problem.\n\n Demerits: Issues with authority, unconventional work methods, use of irregular weaponry (knives mostly). Brief history of mental breakdowns. Not a team player.\n\n Addendum: \n\n \n Originally Posted by expt. from L.A. Police Department Internal Affairs docket 140-b53 \n Incident Report: On 06/06/2008 at 4:30 in the afternoon an anonymous call was made reporting a violent incident at ProSmile Pharmaseuticals. Officers Hernandez and Gomez found 5 injured at the scene and prevented Mr. Vanderwalle from commiting suicide with a paper cutter. Some complaints were filed but Mr. Vanderwalle pled insanity and got off with a short stay in the asylum under the care of Dr. James Jones, phd. \n \n\n Evaluation: An asset to any team, mainly due to his unconventional thinking. It is advised to keep the subject away from most dangerous field work and to keep him medicated at all times.\n ",
"loss": true
},
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"from": "human",
"prefix": "Verruckt:",
"value": " Spoiler \naha, so i wasn't the only one who immediately went for a reversal cypher, to bad Nieves isn't much for puzzles...☹️\n \n Spoiler \n\n\nNYPD Employment File\n\nName: Domingo Nieves\nBirth: 11/8/80, Los Angeles\nEthnicity: Hispanic American\n\nSex: Male\nHeight: 6'1\"\nWeight: 190\nEyes:Brown\nHair: Brown\nSkin: Light Brown\n\nPersonality Test - Has shown remarkable restraint since transfer from LAPD, although circumstances of said transfer leave ample reason for continued observation. Amicable attitude belies no-nonsense black and white system of personal beliefs. Devout Roman Catholic. All signs indicate stable personality fit for normal line of duty, but the subject comes to us with enough baggage to warrant a sideline assignment.\n\n(expt. from L.A. Police Department Internal Affairs docket 112-a37)\nIncedent Report: Officer Involved Shooting on the night of 12/6/06.\nOfficer Nieves calls in at 19:23 to confirm report of domestic violence at\naddress redacted no further contact with officer until 20:11 when\nOfficer Nieves reports shots fired at address redacted. Paramedics\narrive to find 2 Hispanic adult males dead and Officer Nieves injured with\none gunshot wound to the upper arm and a graze to the forehead. On\nfurther questioning Officer Nieves cannot/has been unwilling to account for\nthe time between calls.\n(close expt.)\n\nInvestigation was discontinued when it was revealed that original 911 caller was Nieves' sister. This office recommends a DoPP posting.\n\nAcademy Record - Average in all academic scores, showing no special investigative aptitude. Above average scores in marksmanship, with perfect scores in Pistol and Carbine categories. Holds current record for fastest completion of training course at LAPD academy. Head hunted early on for SWAT unit but returned to normal service a year later out of \"a wish to more personally serve the community\".\n\nDemerits - Otherwise rigid moral convictions becomes muddy where family is involved, hence his cross country transfer. Is loyal and protective to a fault, valuable aspects but they can result in violent reactions if the lives and livelihood of people he cares for are threatened.\n\nEvaluation; Would suit DoPP as a solid recruit with ample ability to \"Bump Back\"\n \n\n \n Spoiler \n\n\nDomingo Nieves was born to father Carlos and mother Maria in late 1980. He was raised in a classic nuclear family, with two sisters and one brother. He is the eldest child, his sisters are 25 and 20, and his younger brother 18. The Nieves family are active community members, Carlos is an active church elder and Maria worked at a homeless shelter until Domingo's birth. This sense of\nduty has and family is evident in Domingo as well, as he is fiercely protective and loyal of family and friends, and will go to bat for anyone he considers to be \"under his protection\" whether they ask for his help or not. This trait, which most considerable at least admirable, has also been his only hampering aspect in an otherwise promising career as an L.A.P.D. officer.\n\nThe Nieves family is one that commands a certain amount of respect within L.A.'s large Hispanic community, as their reputation for dependability and strong religious beliefs is legendary. Domingo brought that respect with him, and the L.A.P.D. was more then happy to have him as the poster boy of L.A. S.W.A.T. during the time which he served in that capacity. When he left that posting in favor of a more hands on position as a regular beat cop, he found some resistance from the department at first, but soon enough they realized his value as a liaison within the community as well.\n\nHis value to the department and his high profile within the community are also the only reasons that Officer Domingo Nieves does not have a cell in a state penitentiary, but \"only\" a cross country transfer. The officer involved shooting deaths of two prominent gang members is usually no real cause for concern. The officer involved shooting of two prominent gang members caught on the officer's cruiser camera, and that tape showing that the officer had successfully disarmed one suspect, before brutally interrogating the two of them and then shooting them both at point blank range in cold blood is something else entirely. Official record states that Officer Nieves was involved in a 30 second long shootout with the suspects.\n\n \n Spoiler \n\nIn reality the incident lasted for more then half an hour, but L.A.P.D. records have been redacted, and the tape from the Crown Vic's camera \"lost\" when Nieves revealed that the two men had raped and sexually mutilated his youngest sister as part of the gang initiation rites of a younger member. A decision was made on the part of the higher ups within the department that quiet transfer was much preferable to the public media crucification of the closest thing they'd had to a hero cop in a long while.\n \n\n\nAfter the incident he was awarded both the community policing medal and the citation for valor in the line of duty (ribbons he refuses to wear) and quietly transferred to the N.Y.P.D. to do with as they saw fit.\n \n\n ",
"loss": true
},
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"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Originally Posted by Verrukt \n \n Spoiler \naha, so i wasn't the only one who immediately went for a reversal cypher, to bad Nieves isn't much for puzzles...☹️\n \n \n \n\n \n Spoiler \nSure, the puzzle seemed pretty straightforward. Z is A, right? Off course, the answers clearly show that it's not that easy after all\n ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Spoiler \n\nYeh, I thought it can't be that easy but it was worth a try in fact.... brainwave....\n ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Alex Thorn \nAlex has a brainwave and changes his question; Actually, Nevermind that, do you stock Kuogaay? ",
"loss": true
},
{
"from": "human",
"prefix": "Vikingkingq:",
"value": " At the clerk's harassed response, Chuck felt the blood rush to his temples. Twice in one day, he'd fallen for this stupid snipe-hunting bull****. Pulling out his cellphone, he dialed the number on the paper.\n\n \"323-725-2294...ok.\" As soon as the call connected, Csuscari began to swear down the phone. \"and one more thing, you gjaje bastard, if this is Jones or Franzetta, I swear I will put a curse on you so bad that you'll wish that you had swallowed your service weapons, you malo shadogs --\" ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Domingo briefly ponders calling the number before seeing that many of his supposed compatriots have had the exact same idea, although one of them is shouting in an eastern European language he can't even begin to understand. He rapidly comes to the conclusion that whoever is on the other end of that line is already in it up to their neck. Never the less he decides to stick around, if only to see if anyone makes headway.\n\n \n Spoiler \nIf you use \"A\" as the key in a Ceaser cipher you get \"Gorilly\", so maybe \"gorilla\", anyone know a cipher that might use the cellphone number as the key? Not really my actual area of expertise.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Grizzly:",
"value": " \"Not having much luck looking for some hpsjmmz are you?\" A woman standing to one side of Domingo asks. She was dressed casually, wearing jeans and a leather jacket, and she probably would not have been noticed had she not said anything.\n\nShe continues in an easy tone and flashes a friendly smile. \"There's a lot of people lining up and asking for the stuff and I am suspecting that it has something to do with a mysterious letter and an unsigned check.\" She glances at the nametag on his chest before stealing a look at the crowd again. \"Would I be wrong in assuming that we both are looking for a signature...Officer Nieves?\"\n\n \n Spoiler \n\nOOC:\nJust a quick post to show that I am alive. :)\n ",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Spoiler \n\n \n Originally Posted by JettWilderbeast \n Alex Thorn \nAlex has a brainwave and changes his question; Actually, Nevermind that, do you stock Kuogaay? \n \n\nWhile that word is pronouncable, I doubt it's correct. Z is A seems pretty straightforward, and your Z isn't an A. I'm honestly not even sure how you go that word 😳\n ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"An unsigned check it is indeed.\" Domingo gives the woman a once over and makes an educated guess. \"Vice Unit?\" ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Spoiler \n\n\n \n Originally Posted by MrEdwardNigma \n \n Spoiler \n\nWhile that word is pronouncable, I doubt it's correct. Z is A seems pretty straightforward, and your Z isn't an A. I'm honestly not even sure how you go that word 😳\n \n \n \n\nWell the letter says that a is z which would make our reverse cipher, the letter also says 1 is 2 so when you count for reverse cipher just double the count and you get where I am... Crikey I confused the nigma....\n ",
"loss": true
},
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"from": "human",
"prefix": "MrEdwardNigma:",
"value": " Spoiler \n\n \n Originally Posted by JettWilderbeast \n Well the letter says that a is z which would make our reverse cipher, the letter also says 1 is 2 so when you count for reverse cipher just double the count and you get where I am... Crikey I confused the Nigma.... \n \n\nActually, it says that Z is A, not that A is Z, though that may be true. Also, should you employ the \"1 is 2\" to the word instead of on the phonenumber as I did, Z would no longer be A, which is why I doubt the answer is correct. In addition, if you assume that \"1 is 2\" must be employed in solving the puzzle, it would be logical to assume you also needed to employ \"black is white\", and I honestly wouldn't know how. Then again, your answer is pronouncable, while neither of mine are.\n ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Spoiler \n\nWell, I'm not entirely sure any of us are right - We're overlooking the hardest part of the puzzle. \"it's probably not as hard as you think\" I think we are being too clever - Though I doubt it, I don't see an easy answer.\nAs for the black is white, I think of invisible ink but I'm fairly certain thats too far.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Grizzly:",
"value": " Spoiler \n\n \n Originally Posted by JettWilderbeast \n Well, I'm not entirely sure any of us are right - We're overlooking the hardest part of the puzzle. \"it's probably not as hard as you think\" I think we are being too clever - Though I doubt it, I don't see an easy answer.\nAs for the black is white, I think of invisible ink but I'm fairly certain thats too far. \n \n\nI keep looking at the following passages,\n nothing people tell you is necessarily true. \n\n which would seem to imply, to me at least, that there is a hidden negative statement. Maybe tied in to the part saying that the 1 is 2 and Z is A might not be true. The more that I look at it the more I think that all we need to do is call the number, the rest of the letter being a red herring, but that seems too easy.\n \n\n\n\"A good guess.\" The woman raises an eyebrow and then holds out her hand. \"Nadine Aubrey. Not many people around here seem to be having much luck.\"",
"loss": true
},
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " Edward Vanderwalle: \n\nThe phone rings several times, and then an answering machine picks up.\n\n \"Thank you for calling the Land Ordinance Board of the Danville, Virginia. Our operators are currently busy. Please hold for the next available representative.\" \n\nA few seconds later a cheerful, tinny tune begins to play, over and over again.\n\n\n Chuck Csuscari: \n\nAlmost immediately the call is answered, and a man on the other end greets you with an incredible amount of enthusiasm.\n\n \"Hello! Hello! This is La Mundo de Mexico, home of Los Angeles most famous Burrito! How may I help you?\" \n Everyone Else: \n\nBy this point the clerk has stopped even looking up to anything that's not a known medicine, but something is obviously up, as he keeps casting sideways glances in your general direction. At the mention of the unsigned check, and the verification by Officer Nieves, his hand grasps the edge of the counter for a fleeting second, and then, as if nothing had happened, he returns to filling out forms.\n\nHowever, he gets nothing completed, for almost immediately the phone on the wall rings, and the young man hurries over.\n\n \"Dwayne Reed pharmacy. May I help you?......No, I'm sorry, we're the Queens branch......Yes, I know it has the same number, but it's area code 212, not 718.......You're quite welcome.\" \n\nWith that, he turns to the next customer and begins filling a prescription for 500mg of Acyclovir.",
"loss": true
},
{
"from": "human",
"prefix": "Vikingkingq:",
"value": " Chuck turned the phone off with a snarl.\n\n \"Alright fine, if that's how they want to play it...doesn't say I have to play by their rules.\" Looking around him, Kamarsky wandered off a corner of the store where he could work undisturbed. Holding the letter in both hands, Csuscari began to work himself into a trance state, focusing on the shape of the type, the feel of the paper, the faint lingering trace of the printer's ink, the saliva on the envelope's glue, until the letter was all that there was in the world, everything else fading to background.\n\n \"Te' sorthene baxt, hear me, your prala kal' enedral, your taltos. Where is the author of this document, whose are the hands that set word to parchment, and what the name that sent it to me?\" he whispered, calling out in mind and spirit.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Academic pursuits have never really been Domingo's area of expertise; he was always more concentrated on sports in school, but his policeman's intuition is on a hair trigger. He has an eye for nervous ticks and jerks, the half-second breaks in speech when a perp is casting about for something he thinks you want to hear. As soon as he gets his answer from the woman in the leather jacket he approaches the pharmacist, laying one hand on the counter and the other on the grip of a H&K USP Tactical with a double stacked magazine of twelve .45 hydra-shock rounds. \"Something the matter sir?\" he asks in his practiced nonchalant tone.\n \n Spoiler \nfor those of us who haven't wasted time learning a whole bunch of random gun trivia, his sidearm is a mid size handgun loaded for the maximum possible stopping power available outside of a .50 or magnum.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " The skinny man hung up.\n \"Beethoven. I prefer Wagner\" \nHe stared at the display of his cellphone for a while as his other hand drifted towards the pocket he was keeping the pills in.\n \"Too many numbers. Too many letters. Too many methods of changing them around. It's simply not efficient. Let's try something different\" \n\nHe tucked away his cellphone and took out the envelope the letter had been in when he found it in his mailbox. The envelope had been folded neatly as well. He didn't touch the pills. Instead, he unfolded the envelope. He then refolded it carefully and tucked it away again in his shirt pocket.\n\n \"If you can't trust the letter, perhaps you can trust the envelope\" \n\nHe exited the drugstore and took a taxi. He asked the man to take him to the adress on the envelope.",
"loss": true
},
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " Chuck: \n\nAs Csuscari focuses, the world fades away, revealing nothing but an empty void, filled with swirling mist and bright pinpricks of light. The envelope floats in the air before him, it's essence filling the whole of the universe. Sights flash before his eyes...a tall, stockily built black man working on an obsolete keyboard, light grey office walls, a green creature skittering into a doghouse...and then the visions vanish in a flash of bright light, and Csuscari sees nothing but a steel wall.\n\n WARNING. SPIRITUAL CONTACT OF ALL FORMS PROHIBITED ON THE GROUNDS OF THE DEPARTMENT OF PRETERNATURAL PHENOMENA. CONTINUING WITH THESE INTRUSIONS WILL LEAD TO INVESTIGATION AND POSSIBLE TERMINATION. PLEASE CEASES AND DESIST. \n Domingo: \n \"No sir. Should there be?\" \n\nHe meets Domingo's gaze perfectly, his face revealing not one trace of a tell.\n\n Edward Vanderwalle: \n\nUpon entering the taxi, Mr. Vanderwalle sees a cab decorated with NASCAR stickers and other racing memorabilia. The cabbie is apparently quite a fan.\n\n \"Right ya are, sir. 314 West 39th Street comin' up!\" \n\nThe ride is rather rough, as the cabbie appears to drive like his racing heroes. Horns blare as the vehicle speeds through the streets, dodging through traffic, pulling corners as incredible speeds, and narrowly missing several pedestrians and even a subway station in one rather frightening case. After what seems like far to long to stay in that taxi, the cabbie slams the breaks on.\n\n \"'Ere ya are, guv. That'll be $6.54 please. Want me ta wait?\" \n\nThe building itself is a ruin, boarded up and covered in graffiti. All the paint is old and cracked, except for three words written in bright red over top of all the gang signs and abstract art.\n\n Thomas Staughton Savage ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Alex Thorn \nAlex decides to take a break and make \"other enquiries.\" He walks out the front door of the drug store and walks round it for another point of entry.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " The man at the counter is to straight of face, either he really knows nothing or he's been fixed. Domingo gives up and heads out the door on a similar brainwave to Edwards, hailing a cab to the address on the envelope. He dials the number in the letter on the way over.\n \n Spoiler \nMr. Ceaser found that using \"A\" was the Key to learn of an English clergyman's Troglodytes Gorilla in the west. Ceaser's dead now, shame he'll never see the exhibit at the Bronx zoo?\n ",
"loss": true
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{
"from": "human",
"prefix": "Grizzly:",
"value": " Aubrey watched as Officer Nieves left the pharmacy following a short exchange of words with the man at the counter. Interestingly enough, a skinny man had left the a few seconds before and it looked like he had glanced at an envelope. She dug through her purse and pulled out the envelope. Could they be following a lead based on some information from the front of the envelope?\n\nThis presented her with a dilemma common in undercover operations, that being which lead to follow. She did not have enough of a conversation with Nieves to gain any sort of insight into his abilities and she did not have a chance to talk with the skinny man, but they both moved with a purpose. On the other hand, there was something about the counter attendants phone conversation. Queens branch, area code 212 not 718.\n\n212.\n\nThe numbers struck a cord with Aubrey. Those numbers seemed familiar. She pulled out the letter and re-read it. 212. 323. Those numbers were very similar, one digit less.\n\nAubrey moved through the crowd towards the counter and picked up a business card. Spending enough time looking at it to seem convincing she tried to get the attendants attention. \"Excuse me.\" she asked the man behind the counter. \"I think that I might be at the wrong branch. I noticed that your business card has area code 718 on it and I think that I might have dialed 212 when I called in before. Can you tell me if you have a branch with an area code 212 and where it might be?\"",
"loss": true
},
{
"from": "human",
"prefix": "Vikingkingq:",
"value": " Chuck smiled fiercely. Not a snipe hunt after all, and now the reason for his transfer had become abundantly clear. Someone in the \"DEPARTMENT OF PRETERNATURAL PHENOMENA\" knew enough about the old ways to ward them against scrying, but not quite enough to prevent him from getting a decent lock. And if they knew things about the old ways that he didn't, it looked like the D.P.P was where he wanted to be.\n\nLeaving the store, he hopped into his car, a restored 1964 Chevy Impala, and filled a cup with water, setting it on the drink holder. Looking around him, he tore off a piece of the envelope flap where the glue had been moistened with saliva and bent it slightly, then pierced the piece of paper with an iron needle through and through so that it rested in line with the paper, which he then carefully tipped into the water such that it lay flat on the surface, spinning gently in circles. \"Liha'irden leshya'e, hear your taltos. Follow the trace, guide me, and you shall have salt and bread from my table.\" The needle slowly stopped spinning and pointed in a direction that was decidely not north.\n\nCsuscari laughed, and started the engine, heading in the direction of his elusive messenger.",
"loss": true
},
{
"from": "human",
"prefix": "MrEdwardNigma:",
"value": " The skinny man gave the taxi driver seven dollars and got out of the car, without answering his question nor waiting for change. He adjusted his glasses as he gazed upon the building.\n\nHe kicked an empty can of coca cola that was lying around on the street and it bounced into the building, then slowly rolling onto the street. The skinny man's hand drifted towards his bottle of pills, but he stopped his hand and took out his cellphone instead. He took a picture of the building with it, tucked it away and walked over to the door. He tried to open it.\n\nIf that didn't work, he would try to pull the boards off the window and enter through there.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Spoiler \nDjinn is AWOL I take it?\n ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Spoiler \n\nIt would seem so....\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Darkantra:",
"value": " The end of the Last War brought about the end of the greatest country and the most thriving metropolis in the world. Some believe that it was the will of the gods themselves, some believe that it was the dragon Eberron himself, but most believe it to be a weapon of unfathomable power.\n\nEvery power had worked on their own secret plans and weapons, objects and spells that would bring pain and destruction on a scale that would dwarf conventional weapons. When Cyre was rendered a wasteland a different fate awaited these weapons; destroyed, hidden, disabled, they were all put to rest, for fear that their use would create a second Mournland.\n\nBut weapons themselves, and those prepared to use them, care not for the potential for harm, only the power that can be gained from their use. \n\n\n\nThe journey starts in the small town of Arcanix, a magical wonder that is awe-inspiring to those not versed in the wonders that the arcane can accomplish. A massive disc of stone and earth that floats in the sky, with towers and other buildings jutting out of it to reach further heights. A small village lies directly below the disc, mostly just a few taverns and trading posts that have taken advantage of the protection offered by the wizards.\n\n For Andy: \n \n Spoiler \nYou’ve spent the last week trying to work your way into the confidence of the Master Wizards of the tower. For the second day in a row you’ve tried to file for an occupancy in a visitor’s room but now you’re being ushered back to the surface by a pock-marked faced youth, who seems to scowl at your efforts to be admitted to Arcanix. He himself is an admitted full member, but he has delighted in trying to stall the process while claiming to be showing you around.\n\nThe sun is dipping down to the horizon, and the wizened clerk has already shuffled you out of the Forms Office. You’ll have to return tomorrow to fill out the same forms yet again. The young man giggles to himself as he takes you to the entrance platform.\n\n “So old man, I hate to say it but you’d better give up, the Masters just told me that your forms have gone missing again.” He laughs to himself, “What are the odds?” \n \n\n For John and Rob: \n \n Spoiler \nAs part of a deal to travel with the caravan from Xandrar to Passage you have been helping the regular guards keep watch over the caravan for the last week, though you’ve seen only other travelers and the occasional wild beast on the road.\n\nThe caravan is owned by Maston d’Orien, an older man that seems used to the road and a column of figures, and his second in command, a shifter named Krellig, who keeps the whole thing running. Over the last week you’ve all seen a younger man, his left arm carrying a blackish purple dragonmark, following the two around like a dog at heel and paying great attention to how the caravan is run.\n\nMaston has called for the caravan to hitch up and stay for the night at the small cluster of building underneath the towers. After walking away from the caravan Maston is met by a man in blue robes. They shake hands and walk away between the few buildings, the young Orien boy in tow.\n\nSeveral of the drivers and hands spend time that should be spent stabling animals and securing tarps goggling at the towers. They start to work quickly though, as someone starts walking up and down the line growling and giving the distracted men swift kicks to the arse to get them moving again. As he finally makes it down to your group the shifter, Krellig, is limping slightly from all the booting.\n\n \"All right you lot, we’re staying the night here and setting out before mid-day tomorrow. You can do whatever you want but don’t expect Maston, me or the Orien kid to hold your hands if you do something stupid, we’ve got business with the wizards tonight and we don’t have time to waste on getting sellswords out of the lock-up.\" \n\nHe looks up at the towers and then down again to spit.\n\n \"Bloody wizards, just have to show off.\" You hear him mumble, \"All right, you lot should get rooms at the Miscast Cantrip, decent enough place, but don’t get too drunk to get up in the morning. Any questions?\" \n\nThe shifter obviously doesn’t want to talk to you anymore, and stands with his hairy arms folded over his chest in impatience.\n ",
"loss": false
},
{
"from": "human",
"prefix": "Porcelain:",
"value": " For DM \n \n Spoiler \nBarnabus seems to pay no heed to the boy's words as he pours over an old volume of early Aundair history, seemingly engrossed completely in his book but still able to avoid most objects in his path. The Raven Poe however is a bit less reserved.\n\n\" All you know is what you see. Thus, a surprise awaits for thee. A mighty hawk may circle near. And this, of course, you should rightly fear. For he is ever overly fond, of the biggest fish in the smallest pond. \n\nBarnabus merely snickers quietly and continues with his book.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Darkantra:",
"value": " The wizard with Barnabus frowns at the raven before he understands the words and the insult behind them.\n\n \"Well, Master Olundiil may have some morbid fascination with you but the rest of us don't like all of you rejects coming here and expecting a free place in our order.\" \n\nThe kid grumbles as you continue along, but he can't seem to come up with a very witty rejoinder. After a minute of walking past yawning wizards and scholars you come to a neat circular hole in the stone that gives an unmatched view of earth below. Several students and even a full alumni are milling about the iron-wrought fence that encircles the hole. You would experience vertigo, but as your face is buried in a book you don't even notice the height.\n\nThe young wizard beside you hugs his red robes and glowers at you.\n\n \"You know, most of us wouldn't care if you could at least remember our names.\" \n\n[roll a Wisdom check please]",
"loss": true
},
{
"from": "human",
"prefix": "Porcelain:",
"value": " Barnabus looks up from his book.\n\n Hmm? \n \n Spoiler \n[roll0]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Darkantra:",
"value": " Barnabus has trouble remembering anything about the kid guiding him, but has the unwavering notion that his name is Frank.",
"loss": true
},
{
"from": "human",
"prefix": "Porcelain:",
"value": " Nonsense Frank, my skills of perseption are without peer! \n\nThis would of course have been far more effective had Barnabus been talking to boy and not a nearby shrub.\n\nPoe mearly rolls his eyes,\n\n It is better to keep ones mouth closed and let others think you a fool, than to open it and remove all doubt. ",
"loss": true
},
{
"from": "human",
"prefix": "Darkantra:",
"value": " 'Frank' starts shaking with rage and spits out a colorful phrase in Draconic, causing some of the other mages around him to give him funny looks. He spins around in anger and starts muttering to himself.\n\nSpot and Listen checks for you and Poe please.",
"loss": true
},
{
"from": "human",
"prefix": "gaidaigoji:",
"value": " ",
"loss": true
},
{
"from": "human",
"prefix": "gaidaigoji:",
"value": " STUPID GIANT\n\n KissyKick - (1d20+54)[ 59 ] FFEFEFEYZRJ",
"loss": true
},
{
"from": "human",
"prefix": "Porcelain:",
"value": " Spoiler \nBarnabus Spot[roll0]Listen [roll1]\nI'm not sure about poe's modifiers so i'll just roll d 20 spot[roll2] listen [roll3]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Darkantra:",
"value": " Spoiler \nWhat the heck is wrong with my game, huh Giant?\n\n (1d20-9)[ 11 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Darkantra:",
"value": " Spoiler \nWowzas, guess I'll roll for Andy some more\n\n Listen - (1d20-9)[ 2 ] \n\nPoe\n Spot - (1d20+5)[ 23 ] \n Listen - (1d20+3)[ 7 ] \n (1d20+12)[ 20 ] <- figure this one out...\n \n\n\nPoe ***** his head and jerks it along to the rhythm of the kid's mumbling. Suddenly though he squawks right into Barnabas' ear.\n\n \"While fools play in Aureon's fount, an evil trick will be played to count. If you're the expert in your class, surely you will stop this ass!\" \n\n'Frank' turns around, giving Poe the evil eye before brushing his robes and waiting calmly for the lift to arrive.",
"loss": true
},
{
"from": "human",
"prefix": "gaidaigoji:",
"value": " OOC: Please bare with me as this is new to me.\n\nKairi regarded Krellig and simply rolled her eyes as she knew what to expect on this kind of job.\n\n\"Yeah I got it,\" she spoke with what sounded like boredom but then her eye lit up at the prospect of getting some good ale into her, it had been a while.\n\n\"If you need me I'll be at the Mistcast Cantrip!\" she bounded off.\n\nMy Character (Not complete yet)\n \n Spoiler \n http://www.myth-weavers.com/sheets/view.php?id=57033 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Darkantra:",
"value": " Barnabus \n \n Spoiler \nWith a rumble of stone the platform slides into it's empty space and the gate around the edge drops into the ground, out of sight. The mages around you make deferential nods to the people who travelled up with the stone, even 'Frank' does so too while muttering, \"Master Deveron.\" \n\nYou remember that Deveron is one of the ten Masters of Arcanix, specifically the Master of Artifice, in charge of the college's creation projects. He is a half-elf of medium build and friendly in disposition, from what you've seen of him. Several small mechanical creatures swarm over his body as he steps off of the platform and a mechanical cat with wings comes flapping in to land on his shoulder and lick him with a mechanical tongue. The two others with him follow as he leads them off towards the administrative section, the older man riffling through his attache case for something and the younger one gawking so much that he almost drops the box he's carrying.\n\nOnce the master has been on his way everyone starts moving onto the disc. 'Frank' pokes your shoulder and smiles oddly at you.\n\n \"Alright get on the lift. I suppose that I'll have to see you tomorrow.\" \n \n\n Kairi \n \n Spoiler \nKrellig grunts as you skip away and begins yelling at the hands to get the caravan packed up. The town underneath Arcanix isn't too big, though it seems to have a disproportionate number of inns and bars. You see a group of laughing students in brown apprentice robes enter a place called Tenser's Mighty Keg by flicking sparks off of their fingers to open the doors. The Miscast Cantrip is just opposite of Tenser's, and from the people entering it, it seems to cater to everyone rather than just wizards.\n\nThe Cantrip is a well-built two-floored construction of wood and stone. A sign hangs above the door of a drunken wizard with harmless sparks flying out of one hand and a tankard in the other. The common room is filled with chattering locals and more than a few wizards populate the tables. Upon entering a gnome with an ale-stained cooking apron waves you over to the bar.\n\n “Just a second, just a second…” the gnome gives the wrench in his hands a hard twist and leans back with a sigh, “There, new spigot installed. You with the caravan, cause we usually cater to Maston’s hires on his runs. Name’s Sprigot. So what'll it be then?” \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " Urskarl:\n \n Spoiler \n\nThe third floor corridor is marbled in the same fashion as the reception hall. In here, however, some kind of sprayed-on wallpaper covers the metallic undersurface. Grilled lanterns, built in the gothic fashion, contain high-strength glowglobes that streak light across the hallway. Your room isn't one of the first four rooms in the corridor, so you proceed past the arch leading to the floor's sitting room.\n\nInside a large, dark-skinned man sits cross-legged on one of several comfortable chairs surrounding a low-slung, stone table with a half-sphere base. The man sits in meditative repose, and has daubed his skin with highly complex spiralling aquilla patterns in blue dye. On the table there is a tall, slender package wrapped in greasy leather. The name \"GESCHER\" is stamped onto this in black ink.\n\nAt the right end of the room a group of comfortable chairs and couches is clustered around a viewing screen. On the left there is a traditional, hand-carved dining table and chair. Plants clamber up the walls of the room at fixed intervals. The leaves are a hard, spiky and purple. They shine and reflect the powerful lights overhead.\n \n\n\nUbangi:\n \n Spoiler \n\nA man peers into the room from the connection archway to the hall. Chain armour hangs off his huge frame, and he carries many weapons. From the numerous trinkets and insignia he bears, it's obvious that he's a man of the clergy. He doesn't bear the sickly complexion of many Hivers you've seen outside, but has some unplaceable similarity to them makes your nose wrinkle.\n ",
"loss": false
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " The towering psyker stands and signs the aquilla. \"It is good to see that my lord has brought a man of the Faith to this world to assist us in our mission. I am Kondolo Ubangi, a shaman, or \"psyker\", although I find that term holds a certain stigma among the faithful.\" \n\nThe big feral holds forth a large hand to the new comer, the palm covered in a greasy light blue paint.\n\n \"Greetings, let this be a strong partnering for His work!\" Ubangi beams as he speaks, oblivious to any peculiarities in his manner.",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl Prostor \n\n\nUrskarl signs the Aquila as well and regards the large dark skinned man for a moment before smiling, his smile, while almost patronising, is warm and friendly, he reaches out and grasps Kondolo's hand to shake it. Faith is the only true path to the Emperor, and He in his beneficence, has passed to me the gift of His word. I am Urskarl Prostor. It is good to meet another who does the Emperors work, your... talents, will no doubt be useful. Urskarls voice is thick with his Grimmus III (Nordic) accent. For some reason the presence of the Psyker sets his guts to churning, but he doesn't know why, outside the obvious, but he'd never been too caught up about hating psykers, having met a few before, and he did his best to hide it.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"Aha, well met then Urskarl, He gives us each unique gifts, that we might spread His glory. I don't suppose you would know who this \"GESCHER\" person is, perhaps one of our companions, or our contact?\" \n \n Spoiler \n\nooc: if Ubangi seems a little to normal for a psyker, it's only because he's not really powerful enough to be crazy yet 😛, as for an accent, think Mr. Eko as an Indian mystic as opposed to cocaine dealing warlord/priest 😏\n ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarls brow knots for a moment as he thinks, then he smiles again and speaks Unfortunately I do not know of this \"Gescher\", why do you ask? ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Ubangi waves a hand towards the grubby looking package that occupies the table and raises an inquiring eyebrow.",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl glanced over in that direction for the first time, and raised his eyebrow. I see, perhaps another of our group sent it ahead, or left it here and went out. I take it you haven't opened it... I honestly don't know, we'll just have to wait and find out I suppose. ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"Hmm, agreed, we will wait for the rest of our party then. In the mean time...\" Ubangi pauses to ruffle through his rucksack in the table, withdrawing a worn vellum tarot deck. \"What say you to a game of Sabbat's Cross?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl arches his eyebrow, and smiles warmly, his demeanor one of an old friend, though he'd barely known this man for a minute. I can't say I've ever played, what does the game entail? ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"It is a simple game, one I learned from the crew of the freighter that conveyed me here as a matter of fact. It is perhaps crude, but a good way to pace the time.\" He lays out two cards face down pushing one pair across the table towards Urskarl, and then lays out five more cards in a simple cross pattern. \n\"One bets that his hand is superior to the other players, and picks a direction of the cross. For example, I will say south...\" He flips three of the cards in the cross, from the south tip to the north. \"Two staves and three pentacles, you see? A good hand, it is called a \"loaded hive\".\" He lays the three cards back face down.\n\n \"Now here is the fun part, as I say, we wager, he who wagers highest before the turn decides his direction last, giving him the best idea of what lies in the cross.\" Ubangi fishes around in his bag again and pulls out a smaller pouch with a drawstring. He opens the smaller bag and empties a number of uniform stones marked with various non-nonsensical symbols. \"I once used these to amuse children with simple tricks, but they will serve as our currency until you have learned the game.\" Ubangi smiles, collects the cards, and deals again.\n\n \n Spoiler \nYes, this is essentially 40k Texas hold'em/rook and yes, we are using scrying stones as chips, wanna fight about it?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl shrugs and sits down. It can't hurt I suppose. ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n\nOpening the door as quietly as possible, Vex attempts to sneak into the room.\n\n \n Spoiler \nI'm assuming that you two are too involved with your game to be actively looking for me.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Myshlaevsky:",
"value": " OOC:\n\n \n Spoiler \n\nThere's no door, and they're going to get to make an awareness check (unless they choose not to, of course).\n ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " OOC: I hope its ok if I roll in here, its been awhile since I've actually had to think about DH 😛. I just need to get my PER or below right?\n\n \n Spoiler \n Perception (1d100)[ 62 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n\nClinging to the the shadows, Vex makes his way across the room.\n\n \n Spoiler \n Its actually half your Per if you don't have the awareness skill. That may not matter depending on what I roll though. (1d100)[ 81 ] Yea no need to roll, I failed that by like 6 degrees >_<\n ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Ubangi spies the new arrival and raises an inquiring eyebrow. \"May we help you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n\nSighing with defeat, Vex walks out of the shadows and approaches the other men. \"Depends on why you two are here? Business?\" Vex asks his hand ready to grab his pistol at anytime.",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl eyes the newcomer suspciously, his hand also close to his weapon. No, were just playing cards because were waiting to kill you He jokes, judging the newcomers intent.",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \"Oh well thats good, I haven't killed enough people today.\" Vex sighs hand creeping ever closer to his pistol.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " Ubangi reaches for no weapon, but his mind is a taught spring, if the new comer makes a wrong move he'll be on the floor writhing in psychic pain. \"His business?\" he asks pointedly.",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n\nHis eyes shifting to the other figure, Vex is slightly surprised. \"Aye, His business. And yourselves?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl raises his holy symbol in one hand I do the Emperors work. His will is my command. ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n\nSighing, Vex rolls his eyes. \"Yes yes, we all do the Emperor's work in our own way, but what way do you do his work?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl snorts loudly you must be daft. Look at me with your eyes you fool. I'm a priest. I do his work, and spread his word. ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \"So Mr. Holy Man, what brings you here?\" Vex asks casually.",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n Why do you get to ask the questions? You were the one sneaking in. What are you doing here? ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \"As I said, we all do His work in our own way. I'm here to perform his work. Satisfied?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " So I have to be all specific, but you get to just say \"I do the Emperors work in my own way\"? ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n\nSighing, Vex moves his hand away from his pistol and holds both of them up as a sigh of resignation. \"Fine. I'm here to investigate the quarantine of this refinery.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"One who hides in shadow and is deflective about his true nature, I've met his like friend Urskarl. He is an Assassin .\" Ubangi spits the word from his mouth with such vehemence one half expects the see it splattered on the floor. \"They are the knives in the back, the shots in the night. They are a reminder that even the Inquisition must resort to those without Honor to do its work. I assume that perhaps a subtle knife may be what we need, I concede to our master's wisdom. Although I don't like it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \"Assassin? Whoa now I'm no assassin... Wait master? So you're the ones I'm suppose to be meeting with?\" Vex asks, visibly relaxing just a bit.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"Not an assassin? Then what, a thief ? Little better, and of what use to the Holy Inquisition?\" Ubangi is half out of his seat before he realizes he is loosing his temper and catches himself. \"Er... My apologies, friend servant, I am Kondolo Ubangi.\" The big feral pauses to dip his fingers in a small saucer of blue grease paint before offering a hand to the new comer.",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \"The names Vex. How do you do?\" Vex asks casually as he shakes the feral worlder's hand. \"Quiet a grip you have. As for what I am, I like to think of myself as a private entrepreneur. Just because I know how to walk amongst the shadows doesn't mean that I am any less unworthy to preform His will.\" \n\nVex sits down next to the two men, facing the door.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " \"Well then, friend Vex, friend Uskarl, let us pray that our venture is successful. I am confident that we can uncover what goes on here.\" Ubangi signs the Aquila before continuing, \"As I traveled here I noticed that the hive seems to be in a state of ill repair. I must admit, I have little experience with these, \"constructs\", what have you observed?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \n\"From what I've heard, thats nothing new about hives. They always seem to be tearing down old things and putting up newer things. I also ran into some dealers on my way here. Seems to be a lot of different groups trafficking drugs.\" Vex says calmly, keeping his senses alert.",
"loss": true
},
{
"from": "human",
"prefix": "Lord_Asmodeus:",
"value": " Urskarl \n\nUrskarl snorts loudly. Disrepair? Drugs? I would find it strange if that wasn't what was going on. The new stuff is a tad odd, but its not unheard of for some noble or other to try and look good by fixing up the poor mans streets. What I find odd, is how few people there are. We aren't down THAT far, there should be more people. And another thing, there are tons of refugees down at the local church area, and I heard from one of the priests about a sort of lockdown because of an epidemic. Now, while thats not unheard of, it strikes me as a bit odd. Plus Urskarl shifts his eyes one way or another I haven't seen any evidence of gangers around. I got the idea that the local priests don't really like gangers, but still they'd be around somewhere, unless the priesthood is a lot more militant than it looks. Urskarl shifts back and crosses his beefy arms, his necklace of teeth dangling from his neck. He picks a little at his newest replacement, waiting for a response.",
"loss": true
},
{
"from": "human",
"prefix": "Verruckt:",
"value": " At the mention of gangers Ubangi perks up, \"I may be able to provide some insight there. On my way here I stopped at the hotel bar and was accosted by two feral worlders like myself. By their manner of dress and stance I assume they were hired protection for a man who appeared to be a well off local. One of them pulled me aside and stated that he \"Noticed I didn't have a gang\" and suggested that not finding one would be dangerous \"especially here\". They both bore identical tattooing, affiliation to a gang I gather. Perhaps the criminal element in the refinery is far more organized than is usual?\" he pauses for a moment, casting a meaningful glance at the package on the table before continuing. \"Our master provided me with a contact who can provide me with adequate cover, as long as we are here I may well need to appear affiliated with one gang or another. If only not to draw suspicion.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Voth:",
"value": " Vex \n \"Hmm...\" Vex says in a low voice as he takes in everything that was just said. \"Gang wars, Drugs, Lack of Citizens, A Quarantine. Has anyone been able to find out the specifics of this quarantine?\" ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "potatocubed:",
"value": " Junktown Princes: In Living Colour \n\nJunktown. A prosaic name for a place so far removed from the everyday world that one can only find it by getting lost. A place that stands an uncertain distance from everywhere. A place populated by cast-offs and leavings and the people no one missed. A place with troubles.\n\nThe first is a mystery. In a brownstone apartment a woman lies dead at the centre of a clock face, dial and hands painted in her own blood, twelve spaces neatly picked out in her organs, a four-petalled lotus flower cradled in her hands. What passes for a chancel police force stand around uncertain, knowing this is one to kick upstairs. The macabre timepiece says one o'clock.\n\nThe second is direct. A woman in a scarlet gown and a crimson shawl stands by a fountain in bright sunlight, brushing improbable snow from her clothes. The chancelfolk nearby grind to a halt, mouths open and staring. She is phenomenally, impossibly beautiful, all alabaster skin and long auburn hair, but her eyes are nothing but a starry void. Unconcerned, she removes her shawl to better clean it, confident that her simple presence will bring the attention she seeks.\n\n---\n\n OOC: The sudden arrival of the woman in red is obvious - the chancel is quite unhappy about her presence and lets everyone know. News of the murder reaches you through more mundane channels. React as you see fit.",
"loss": false
},
{
"from": "human",
"prefix": "Maerok:",
"value": " Cade finds himself behind a large crowd of people who fail to get out his way; pushing through them, he makes his way to see what the matter is. \"C'mon people, I'm sure it's nothing you haven't seen before! Now get back to whatever you were doing or I'm going to...\" \n\nHe breaches the barricade of people around the fountain and approaches what seems to have their attention. \"Oh Hell no. What are you doing here, starry eyed one?\" ",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " \"A murder here, in our own Chancel.\" He said. Jakob was disturbed. \"I had just learned recently I was some kind of wizard or something and now this....\"\n\n\"Cade, how important exactly is this?\"",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " (He's at the fountain, not the crime scene unless you've been following him through the crowd.)",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " Originally Posted by Maerok \n (He's at the fountain, not the crime scene unless you've been following him through the crowd.) \n \n\n(Just imagine that he's heard all the murmering of the crowd behind you and he hasn't seen the actual body.)",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " (Ack, I didn't word that right. He's investigating the lady in red at the fountain.)",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " The speakeasy had been beautiful at some point. Still is, really. The frescoes on the ceiling keep on being elegant, even if the plaster is cracked. The art deco railings only wobble if you try to use them. And the lights everywhere are on the fritz - one of these days, God willing, a good electrical engineer'll get lost in a snowstorm or something and fix the infrastructure.\n\nIt's just that the place has fallen out of use. Or maybe it hasn't. Hard to tell in Junktown. The city breeds dust. The scent of neglect and age is more natural here than fresh air. One imagines that the building itself pulls the sheets over the tables and the grand piano when no one's around to see. Still, there's something homey about the place, something comforting - it feels preserved rather than decayed. Like the museums kids go on field trips to, or like your grandparents' house every Christmas.\n\nMarek sits at the edge of the stage, feet dangling off the sides. The spotlight - so much dirt on the lens that the stage has freckles - hisses and pops. He shifts his guitar from his lap to his arms. The wooden stage creaks at this slightest of movements.\n\nTwang.\n\nHe can't think of much to play these days. He runs his fingers up and down the neck, finding the familiar frets - the regular chord progression for twelve bar blues. Nothing special comes to mind.\n\n I got to keep movin'\nI got to keep movin'\nBlues fallin' down like hail,\nblues fallin' down like hail. \n\nNobody's ever asked him what a little teenage white boy is doing playing the blues. (And a European at that, although since being Ennobled he speaks English just as well as the rest of the family, and it isn't the chancelfolk's business where he came from.) Marek Pokorny, young and attractive as he is, looks like twenty-five miles of bad road.\n\n \nAnd the days keeps on worryin' me\nThere's a hellhound on my trail\nHellhound on my trail. \n\nWell, if absolutely nothing else good comes out of this Estate business, at least he's nailed Mississippi Delta English.\n\nFootsteps; high heels. Marek's ears prick up.\n\n\"Gio! Gio! You best not have brought that boy in here! Ceiling's fixin' to fall on both of your fool heads! Markie honey, where have you gone?\"\n\n\"No one in here but me, Rosalee.\" He doesn't look up from his guitar.\n\nThe door swings open with a shuddering groan. One of the chancelfolk appears in the threshold. Light streams in from the outside, casting her into silhouette. It suits her, in her shift dress and elegant hat. There's something not quite right about her - a little too slender, a little too tall, like a bad cartoon. A native-born.\n\n\"Lord, child, you look a mess. Half the town's out lookin' for you, baby. Something,\" she said, lowering her voice, \"something heavy going down.\" She pauses for dramatic impact.\n\nMarek squints at her for a moment, then goes back to his guitar.\n\n\"Mark!\"\n\n\"I know,\" he says, slowly. \"There's something, uh ... something not quite right here ... Showed up a few minutes ago.\" He coughs a little.\n\nRosalee sighs. \"Then why, pray tell, aren't you out there doing something about it?\"\n\nWaiting for the cocaine to kick in. Whatever it is, he hadn't wanted to deal with it without a fresh line.\n\n\"I thought Cade would take care of it.\"\n\nMarek isn't a very good liar.\n\nTo avoid argument more than anything else, he sets down the guitar, pulls on his beaten-up bomber jacket, and makes for the door, dodging Rosalee's red kiss on his way out. He isn't in the mood for a pecked cheek.\n\nHe goes left; she goes right.\n\n\"Wait,\" he says, \"It's that way, whatever it is. Yes?\"\n\nRosalee clacks to a halt. \"What are you talking about? There was a murder, Markie boy. Down by the brownstones. C'mon.\"\n\nFantastic. Two problems.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Soon enough, the scene was interrupted by a man dressed in rags and a big beard storming down the street. His trademark bottle of brandy was clutched tight enough that it seemed to be on the verge of shattering, and chancelfolk on the streets wisely took a step back as he passed, dismissing any thoughts of\n\n \"Right, everybody move along, nothing to see here.\" he called, as he forged his way through the crowd. He was close enough to the Chancel to feel the woman's presence immediately, and, being the second most attuned thing to the Chancel (Emishetra was, of course, the most, and had shot him a look from across the Chancel) was as angry as the Chancel was.\n\nWhen the crowd failed to disperse immediately, Kipple made his annoyance more obvious.\n\n \"Everybody move along or I shall make you move along!\" he shouted. This time it seemed to have the desired effect, fear quickly dispersing the crowd, knowing the myriad ways in which Emishetra's second could make their life a pain.\n\nThe congestion issue having been cleared up, Kipple turned to the woman who had appeared.\n\n \"Right, as for you, what business do you have in Junktown?\" ",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " The woman takes in the Nobles confronting her as the chancelfolk slowly filter away, her spell on them broken by the arrival of their lords and champions. Her expression is impossible to read without the clues her eyes might give away.\n\n \"I am here to deliver a warning and to offer my assistance,\" she says. Her voice is steady despite the obvious danger she is in. \"Oreute Bryde has made a Breakthrough. I know because I am part of it, and of her. As I speak, my six sisters busy themselves attacking the fabric of the world. They do not share their plans with me, and I am cut off from most of my power, but with your help I may yet be able to thwart them.\" \n\nShe looks like she is about to continue, but another arrival interrupts her. Lord Richard Bingham, the last Earl of Lucan and the current Erus of Junktown, marches into the square with two of his personal defenders - lumbering machines of cast-off stone and metal, animated by his will and magic.\n\n\"What are you doing?\" Bingham splutters. \"She is the enemy! Destroy her!\" The defenders advance, heavy footfalls cracking the cobbles.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Hmm, dear Lord Bingham? We are trying to handle this civilly. She doesn't seem to have gutted half the populace just yet, nor does it seem like she intends to in the next ten seconds.\" He begins to walk towards the machines, intended to intercept them. He turns back to the visitor briefly, \"Seven of you, you say? That's quite a few. And from what particular flavor of invader do you all hail?\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Kipple holds out a palm to the blustering Bingham, with the simple admonition \"Hold.\" \n\nHe turns his gaze back to the excrucian, who had now made no attempt to hide her identity. Every inch of his soul was rebelling against the creature, and while he did not show it, he too wished to take the approach of Lord Bingham.\n\n \"So you bring offerings of knowledge and aid to the lost. You speak of thwarting designs, appealing to our duty to battle your masters.\" repeats Kipple. \"Lies before poison.\" intones the warden slowly and deliberately.\n\n \"A shard does not turn easily, and to welcome a shard into the chancel is to invite a dagger to linger near the heart. You may state your case before us, and we shall determine if you may stay.\" \n\nThough Kipple was younger than some powers to the role, he had adapted quickly and gained an authoritative demeanour to accompany his duty as warden of the chancel. The influence of Emishetra often made her imperators well versed in the codes of this bizarre divine comedy. Still, at this point in time Kipple was called upon in his professional capacity, becoming stern and authoritarian in this careful game between the Excrucian-shard and the Nobilis.\n\n \"For the time being, Lord Bingham, you are to observe the excrucian-shard, and watch her carefully for signs of suspicious behaviour. Do not forget the chestnut law.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"As if appearing in the middle of our domain isn't suspicious enough, esteemed brother?\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " \"No, suspicion alone is not enough. So sayeth the chestnut law.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Bah! The Chestnut Law... Well I for one wasn't going to try and beat its brains in like some among our ranks. I agree that we should try and discern any lies it may have brought; this could be a useful ally, if what it says is true.\" ",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " \"For the time being, Lord Bingham, you are to observe the excrucian-shard, and watch her carefully for signs of suspicious behaviour. Do not forget the chestnut law.\" \n\n\"The chestnut law applies only to your kind,\" Bingham says. \" I am still human.\" Nevertheless, the automata stop their advance. Despite his words it would seem Bingham is not completely certain of his interpretation of the Code Fidelitatis.\n\nThe corner of the shard's mouth quirks upward in a rapid smile, there and gone in an eyeblink. The irony of her situation does not go unappreciated.\n\n \"You are right. A shard does not turn easily. I do not know what devastation damaged Oreute in such a way as to produce me, only that I exist. The eternal flaw in her plans. Her failure and weakness given life. My sole purpose is the ruination of everything she attempts.\" \n\nShe pauses to consider her next words. \"Oreute is what you know as a Strategist. She is highly skilled at breaking into this world and whenever she does so she produces seven shards. The Assassin wears violet, and acts with stealth. The Brute wears indigo, and uses violence to achieve her goals. The Knight wears blue and acts with honour. The Judge wears green and prefers to arrange fitting fates. The Thief wears yellow and enacts plans with guile and cleverness. The Diplomat wears orange and manipulates with words and promises. I am the Healer. I wear, as you can see, red. I defend and repair the world as best I can.\"\n\n\"As a separate entity from my sisters I have no privileged access to their plans. I volunteer what little I know as a show of good faith: that the breakthrough occurred in Moscow, and that a corruption of purity was uppermost in Oreute's mind as the breakthrough occurred. I came here looking for the Power of Purity to warn him - with prompt action you might be able to put an end to the breakthrough before any real damage is done.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " \"This is all very interesting. I just wish that I wasn't necessarily in a world that is not as rationalistic as I thought it was.\" Jake mumbles to himself. \"So, Healer, are you a creature with genuine concern for sentient life? Or do you just try to stop bad things do to your nature?\"",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " What bothers Marek about it is the intimacy.\n\nHe remembers seeing this before - something like this, anyway. He had had to identify the body. Michal, one of his boys. They had murdered him.\n\nMarek didn't quite know what he meant by \"they.\" Especially since, more likely than not, the murder had been committed by a solitary person. And if anyone ever asked him about it, he probably would have said \"Maybe the Germans,\" or something like it. But a better response would have been \"the people who aren't in my circle, the people I can't trust.\" In other words, the clients.\n\nMarek isn't likely to forget the way Michal looked that night, lying on the autopsy table with his arms curled up like an infant's. There wasn't any blood on them, not even a bruise. White arms, pale arms. He was beautiful even in death, Michal Le Bel, the best-looking boy Marek had probably ever seen on the streets.\n\n\"They\" had gutted him from the tip of his chin to the bottom of his split navel, peeled back his flesh and removed some of his organs. Someone had been careful with him, had been gentle and delicate. Had made sure he had done it the right way.\n\nThe \"right\" way, Marek had thought, and laughed inwardly, uneasily. To think that there was a margin of error when it came to mutilation! But it was true. There had been meaning there. Some symbolism, maybe, some act of love that nobody but the murderer could hope to understand. It had been a gesture of worship. A work of art.\n\nLooking back on it, Marek realizes that if he had had his powers then as he did now, God forbid, he could have seen it. He would have seen whatever drove that man to do it, what allure there was in Michal that had made killing and cutting him impossible to resist. Did he fight back against this, against these urges that he couldn't control? Or did he want it so much, and never think for a moment that it was wrong? All Marek knows was that in the end, desire won out.\n\nIt makes him nervous. He lights a Marlboro, hangs back behind Rosalee. She pushes him towards one of the cops. The feeling of her hand between his shoulderblades is strangely comforting - she's a harlot, sure, but it's a mother's touch, somehow.\n\n\"Someone tell me what's going on,\" he says. Not very authoritatively. He's mumbling, and his face is pointed towards the ground.",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " The woman would seem peacefully at rest if not for the wide gash across her stomach and the odd 'collapsed' appearance she has taken on since having her organs removed. She is naked, her clothes heaped in one distant corner of the room. Her hands are cupped at the base of her breastbone, a four-petalled lotus flower resting between them. The symbol of human potential in the hands of someone who will never be anything again.\n\nIt takes a moment for the investigator to notice Marek approach. He glances sidelong at the boy, then performs a surprised double-take.\n\n\"My lord,\" he says, sketching a bow. He is a tall man, grey-haired, with a waxed moustache. Behind wire-framed glasses his left eye resembles molten gold - a legacy of some spirit or other in his family tree. He flips open his notepad.\n\n\"She was found maybe an hour ago. Probably wasn't dead much longer than that; the rats haven't touched her yet. Whoever did it knew the human body inside and out. A surgeon.\" He heaves a deep sigh. \"The symbolism makes bad, worse. At best, it'd be a serial kiler, but the lotus... flowers mean Noble trouble. I, uh... I was hoping one of you would show up to take it off my hands.\"",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Well I guess that would be a matter of my estate. I am the keeper of Purity, Cade Goodwell. And what are you called? Simply Healer?\" ",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " \"Yes, 'Healer' is my name. Do you feel anything? Any intimation that all is not well with your particular piece of reality?\" \n\n \n Originally Posted by Armin \n \"So, Healer, are you a creature with genuine concern for sentient life? Or do you just try to stop bad things do to your nature?\" \n \n\nThe woman raises a finger to her lips, brow furrowing ever so slightly in thought. \"An interesting question. I believe it is the latter. I find within myself a general desire for the world to persist and a specific interest in defeating my sisters, but little concern for individual lives.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Well let me check... I'm not as tuned to my estate as well as some of the others but it'll give us a clue of where to start. I prefer to have a more personal hand in such matters.\" \n\nHe grins before stepping aside and calling up a Lesser Divination of Purity, focusing in on Moscow. \"This is if all others here have come to an agreement to pursue this with at least a grain of salt? I for one am rather sold on the idea.\" \n\n(Lesser Divination; DMP 3 = 2 and one more for long-distance)",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " \"Salt is never uncalled for.\" replies Kipple, with a sideways smile. He turns his attentions back to 'Healer'.\n\n \"I'm afraid we'll have to look into this and verify your claims first. Hold on a moment.\" Kipple looks over at Cade, waiting for his word on the divination, hopefully only a few seconds away.",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " Cade concentrates for a moment. There is little purity in Moscow, everything a tangled mess of greed and duty and hope and filth. The usual glimmers are present, but there... there is something unusual. Khlebnoye Vodka , the sign outside the distillery reads, Purity Like No Other . A company that has cloaked itself, for now, in the mantle of Cade's estate. Not normally a cause for concern - such things happen in the prosaic world all the time - yet something feels faintly wrong, like the sensation of an intruder in one's home. Nothing nameable or placeable, just a sense of unease.\n\n--\n\n OOC: No need to spend miracle points for distance - a divination works at range kind of by definition. Also, apologies in advance to rubakhin, since you're probably going to Russia and my knowledge of Russia is cribbed largely from Wikipedia, Night Watch, and the backs of cereal boxes.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " (Woo Nightwatch, and Daywatch. 😁 It wasn't what I expected, but I got the Nobilis vibe I had intended to out of it.)\n\n \"Hmm. Well it looks like there's a distillery out there, Khlebnoye Vodka. I can't tell what's up exactly, but I'm getting the feeling that if we don't get going, I'm going to start swearing ad infinitum. And I'm not sure that would be conducive to having company over. Shall we find our honored brothers Marek and Jacob? We'll have to explain this all to them...\" He gestures to the Excrucian with a regal flourish.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Kipple nods, and turns back to the Excrucian.\n\n \"It seems as though your tale checks out.\" The chancel still didn't like the excrucian, and neither did Kipple. \"However, unless Lord Bingham is prepared to mind you, I am afraid we can't allow you to remain in this chancel, until we can investigate further. You will have to come with us, or leave this place until seven days' time, when we have had a chance to look into this matter.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " (Where'd everyone go? ☹️)",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " ((Oh gods, not again. Please tell me this one will at least get off the ground first...))",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " (Come looking for me.)",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " OOC: Hey, the game's hardly over yet. Go places, do stuff. Rubakhin's out of touch, sorta kinda, for the time being, so move on and Marek can catch up when he gets back.\n\n--\n\n\"She will stay here,\" announces Bingham. \"If I cannot destroy her I can at least keep her on a short lead. You.\" He points at the Healer. \"The chancel borders are closed to you. You will remain within my manor until further notice.\"\n\nThe Healer shrugs and wraps her shawl around her shoulders. \"At least you will know where to find me, should it become necessary. I am sure the Earl's hospitality will be more than sufficient.\" She turns to look at Bingham, who meets her stare without flinching. After a moment, he offers her his arm to escort her away.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Alright, I am sure that our trusted Lord Bingham can keep a hold on our guest while we prepare. Shall we go find the others? I heard rumors on my way over here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " \"Very well, Bingham. I shall check on you when I return. Come, let's be off. Excrucians sicken me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " ((Hah, well - Night Watch isn't the worst introduction to the Motherland, I suppose. And I love writing about Moscow so I'll be adding atmosphere ad nauseum.))\n\nMarek stands there and smokes at him, mustering up the entire body of his knowledge on criminology (which isn't much, considering that he got most of it from watching bad American crime dramas when there was nothing better on). He feels like telling the cop to dust for fingerprints or something, but decides against it. Better to let the son of a gun go. He has no great love for the police, so it's not so much out of sympathy for the poor bastard (he's not particularly looking forward to tangling with whoever did this either), but that his general experience with cops has taught him that they range from ineffectual to actively malicious, and are therefore unlikely to add much to a serious investigation.\n\n\"Yeah, I get it. We can take care of it ourselves. You're dismissed,\" he says, and tries to give the cop an understanding look, but only succeeds in looking exhausted. More so than usual, anyway. \"Only, can you identify the victim? Is she from the chancel?\"\n\nHe glances at the body - looking at the dead face makes his heart jump a bit every time. The face of a corpse just doesn't look right. To Marek, there would be no mistaking her for asleep.\n\nHe thinks of Michal again. If it had been a serial killer, then he'd probably be able to divine some sort of motive - see what drove him to do it - what if it had been a paid hit, or some requirement for a ritual? He contemplates whether or not these obligations would fall within the realms of his Estate. Maybe, he decides, but it might take some work, and it's not going to be pleasant. So for the time being Marek puts it out of his mind. Better to get everyone else in on it first. See what they can find out.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Eh. I find them to be rather interesting. The whole 'destroy us' part about them is a damn shame. At least we seem to have found one that may be of some use in sorting this all out.\" \n\nHe cuts to a new thought. \"This vodka, I saw that it was labeled as some of the purest. If I were to despoil my own Estate, that would be a likely starting point. Perhaps poison it, then ship it out? Curious...\" ",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " The investigator nods and instructs his men to leave. \"Her name was Celeste. A human as far as I can see. According to the people we questioned she's been living here for almost seven months.\"\n\n OOC: So... who's going where? Moscow for everybody? A bit more CSI?",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " Marek nods. No reason to ask whether she had enemies, or any of the other standard questions. Certainly it was the act of a Noble. Or worse. And as for her life - well, he was about to find out more about her than any cop could tell him.\n\nSomehow, he doesn't want to leave yet. Not without doing this for her.\n\n\"All right. Thanks. I'll let you and your men know if we can use any more information. I need to be alone with - with Celeste.\" He finishes the sentence awkwardly, realizing that he should have said \"with the body\" or something like it. Something less personal.\n\nHe sits as close to her as he dares, without disturbing the crime scene - no, the scene of the ritual , whatever it had been. He wonders if he should touch her, take her hand.\n\n((I think I'll have a Major Divination here. Probably be best to get it done now if Marek plans to do it in the future. After that he's going to catch up with the rest of the group and off to Moscow. Poor dear doesn't have much impetus of his own.))",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " (I assume Cade and Kipple are going to find the others first.)",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " Marek's mind fills with visions. Everything that Celeste was tied to, everything that gave her a place, a context, in the world. He knows the subtle blend of wonder and uncertainty that kept her in the chancel when she might have just walked free, the bonds of habit that formed over the days - casual hellos in the street, breakfast at the cafe down the road that reminded her of the one she had frequented before she had become Lost, taking any opportunity to glimpse the gods that walked the streets and defined her new life.\n\nBut there it is... the chain that dragged her into her current state. An anemic young man with sandy hair and one hand pressed to his chest. A poet, soft-voiced and intense. David Kline. Short scenes from Celeste's life replay with chilling clarity in Marek's head. David... he made her love him, and then he killed her. But he was not always himself. When he spoke the words that shattered her heart, he was someone else. An opaque presence sits behind his eyes, choosing every word to maximise her despair. When he broke her neck with implacable strength, she welcomed the release.\n\nA moment's thought shifts the focus of the divination. David... new to the chancel, he has no strong ties here. Instead, he is linked to a single distant patron by a bond of unique and shining force. He is here because this master wishes him to be here. David's awe and gratitude to this personage are unspeakable, but to Marek's divination it is no more than 'a presence'.\n\n OOC: I had no idea how difficult a major divination of chains would be to work out. Yeesh. =P Anyway, russia tomorrow or perhaps later this evening morning. If you feel like 'meeting up' somewhere in the chancel and having a quick chat, go ahead.",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " ((Kipple doesn't have much to do at the moment - he'd just be examining the crime scene, and hunting down the others.))",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " Cade eventually enters the scene of the murder after the divination. He looks at the others and walks up to the grim clock, waving away any unpleasant odors. \"Mmm. Nice work...\" He sticks his hands into pockets beneath his cloak and crouches down.\n\n \"Four petaled lotus... Lovely little thing, isn't it? Any of you familiar in the ways of chakra? A lotus with four petals is said to signify the base chakra. As in 'one', maybe?\" He casts his vision over into the Mythic realm, hoping to find something that's out of out-of-ordinary.",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " Marek is still shocked. It's not easy to deal with this power. Seeing this, knowing this. Knowing her. But he rubs the tears from his eyes with a grubby palm, trying to be businesslike about the whole situation. He's not going to cry in front of Cade.\n\n\"I know who did it,\" he says flatly. And after a moment's pause, he adds, \"No. Not even close. But I know where to start looking for whoever really did.\"\n\nBriefly, he fills in the details.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " He walks the perimeter of the clockface a few times. \"Interesting. Brother Kipple and I found an Excrucian Strategist-shard by the fountain. It is one of seven belonging to Oreute Bryde. This one is friendly, as far as we can tell. Our dearest friend Lord Bingham has her now.\" Cade goes on to relay the finer details of the situation. \"And what of our absent brother Jacob?\" ",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " Marek lifts his eyebrows. \"Seriously?! Well, damn.\"\n\n\"Jacob? I don't know what he's up to. We haven't talked in a while. Let's go get him.\"",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " (Sorry I haven't been on in so long. I didn't know this was still alive.)",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " (blasphemy!)",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " OOC: Nothing out of the ordinary going on in the mythic realm at the crime scene. I'm going to assume you collect Jacob and scoot off to Moscow at this point.\n\n--\n\nIt is night time in Moscow. A gentle but implacable snow is falling, covering the grime with a veneer of purity. This alley was the rear exit to someone's home until another building was constructed across its mouth, sealing it off from the rest of the world. Accumulated detritus - an old bike, rusting; dead birds; empty bottles of various shapes, sizes and colours - is covered by a blanket of untouched snow.\n\nThe door at the end of the alley, the final border between the chancel and the Earth, is stiff from long disuse. The homeowner has long since died or moved on. The bare interior is choked with dust. No squatters stay here - the presence of the chancel lends the entire house an eerie, forgotten air.\n\nThrough cracks in the boarded windows you can see the neon sign of the Khlebnye distillery not far off. Apart from the distant sounds of traffic everything is still.",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " (Quick question - what time of the year is it? Is it snowing also in Moscow? This time of year in Moscow it's going to be roughly 45-60 degrees Fahrenheit [10-15 degrees Celsius I guess], and it'll hit seventy within the next couple of weeks at most.)",
"loss": true
},
{
"from": "human",
"prefix": "potatocubed:",
"value": " OOC: It's... whatever time of year it snows in Moscow? Early spring, maybe? I'm guessing the chancel has different weather to the rest of the world anyway.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " Cade works at prying out the window boards without disturbing as much of the scene as he can.",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " Somewhere beyond the silence is the pulse of life. Moscow, sin capital of the world, city that never sleeps, and Marek is devoting a good half of his mental energy towards figuring out where he could take everyone afterwards without problems from face control. Slava keeps telling him that he can get anyone in anywhere , apparently he even knew the bouncer Pasha before Diaghilev Project burnt down, but he's probably full of it, and Zhenya said that ...\n\nThe other half, of course, is keeping an eye out for thugs or cops. It looks sealed off, sure, but that element wouldn't be nearly as menacing without the traditional ability to materialize out of thin air. The little pockets of silence are what really scares him in a place like Moskva.\n\n\"It's sort of beautiful here,\" he says, to no one in particular, his voice hushed.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"So this is Moscow? I had been meaning to take a trip here someday, but not under these circumstances. To the distillery? And let's be sure to look out for an ambush... Strategists.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " \"Hm... This is interesting. I've never been to Russia. I wonder if they do well with Americans here.\"",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " \"Oh, sure,\" says Marek earnestly. \"Only, you need to stay away from the skinheads, and the cops, people who look sleazy or like novyi russkiy , more so than in other countries, because Russian people can tell you're foreign just by looking at you, and they'll decide they hate foreigners just to have a reason to pick a fight. And some of the older folks might not like you, but people around my age ... You just go to the club and tell the girls you're from New York, and their jaws will drop, and they'll be ready to use them. You still have some women out looking for green cards, and I guess if you want you can use this to your advantage, but don't make anybody any promises and you'll be fine.\n\n\"Damn, that reminds me,\" he adds, \"if someone catches us here, doing a weird thing. You have to have papers in Russia, it's illegal not to carry them and the cops will definitely ask. Nobody brought passports, right?\"",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " You just go to the club and tell the girls you're from New York, and their jaws will drop, and they'll be ready to use them. \n\n\"Uh. What exactly do you mean by that, son?\" Jakob asked sincerely. He never found out what Marek's proffession was. Fortunately for him. Jakob was somewhat of an easily shockable person. Unfortunately. This is why he was unable to discover much of what being a Nobilis was about.",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " Marek blinks. Maybe the Gift of Tongues isn't working too well (although it isn't like he hadn't studied English in school, and so he has at least a vague idea of what he had been saying). \"Well, it's like ... \" he says patiently, \" ... it's easy to impress some girls just by being foreign. They think you're exotic or they think you have money. Like, you know, if you're out partying, and you make the decision you want to ... \" He pauses to search for a euphemism, doesn't find any that would translate particularly well, and skips forward to, \" ... with a pretty girl.\"",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " Cade mutters a tune under his breath as he scouts the area, drawing his cloak around him tightly. \"Well I ain't sayin she a gold digga...\" ",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " \"Eh.... Marek. Thank you for filling me in.\" He smiled good naturedly. \"Uh, I didn't catch what profession you were in. You said you worked for Hustler magazine?\" Interested in what he was missing. \"Perhaps we could learn more about eachother a little bit later, or during coffee breaks.\"",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " \"Hustler? Like with women? No! I have done porn, though!\" he adds. \"See, everybody comes down to Prague looking for boys because we have a good reputation, work cheap and don't insist on using protection. It's okay because we're all safe in our professional lives, I guess. I got hired by this director who was making films for the adult market in I think Germany or Holland, and it was hard work, I mean, you can't just set up the camera and go, the companies are very demanding and there'll be standards like, the money shot has to last for more than ten seconds or else the director doesn't get paid, and ... \"\n\nA few minutes later everyone within earshot knows far more about the Eastern European adult entertainment industry than they ever would have cared to.",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"You are... well-traveled Marek. You never fail to surprise me. I was more the sort of lab-type than a free spirit. And yet we've all come into the service of our noble Imperator just the same...\"",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " \"Yeah. It's incredible. None of us seem to have anything in common ... \"\n\nPause.\n\n\"Um, speaking of \"service,\" what were we supposed to be doing again?\"",
"loss": true
},
{
"from": "human",
"prefix": "Maerok:",
"value": " \"Saving my Estate from the hands of bastard Strategists. The vodka distillery isn't too far off. Perhaps we should look it over.\"",
"loss": true
},
{
"from": "human",
"prefix": "ArlEammon:",
"value": " \"Uh. Yeah. I don't know how one would attack my estate in any special way.\"",
"loss": true
},
{
"from": "human",
"prefix": "rubakhin:",
"value": " The Khlebnoe vodka distillery looks like nothing so much as a miniature industrial park. Marek tries to figure out the best place to start looking for ... well, whatever it is they're looking for. There would be someplace to process the water, sugar, and grain, he guesses, and also a place to bottle it. It's hard to tell which is which from the outside.\n\nAnd, of course, there are going to be guards, so they're going to have to be careful figuring out how to get inside.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 43: Shasnuart vs. Gnom \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Shasnuart - Suzuro \n Gnom - Edroux \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "edroux:",
"value": " Initiative time!!\n\n (1d20+3)[ 7 ] \n\nI'll make purchasing decisions when I'm able to see your sheet. It's not public or the link is wrong or something.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Oh, wow, thanks for the heads up man. I was busy with another arena match. Anyways, onwards and upwards! May the luckiest man win!\n\nInitiative: (1d20+2)[ 16 ] \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Since it's all glass we can see each other, I believe.\n\nI'll start in B13\n\nDouble Move to M13\n\n \n Spoiler \nHP:13/13 AC: 18 FF: 16 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\nGo ahead.\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " I still can't see your character sheet. Can't make my purchases until I know what I'm up against.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " yeah, sorry, I moved it over to Myth-Weavers, but i guess they didn't get it in time. Here is where it is now.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " It's cool. I just wanted to make sure I was getting the best equipment for the situation. I deliberately waited to make my initial purchases because I had a good bit of money and wanted to spend it right. Anyway, here they are:\n100g crawling tattoo of entangling ectoplasm x2\n100g chain shirt\n7g heavy wooden shield\n\n Gnom Round 1 \nStart in X14, shield and longsword ready.\nSingle move to V14.\nReady action.\n \n Spoiler \n\nIf he moves to within 30 feet of me, I will activate one of my tattoos.\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\nPosition: V14\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Shasnuart \n \n Spoiler \nInvest two essentia into blink shirt\n \n\n\nMove to I 15\n\nteleport to I 22\n\nyour go, heh.\n\n\nStats\n \n Spoiler \nHP:13/13 AC: 18 FF: 16 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Gnom Round 2 \n\nSingle move to V20.\nFree action to make a rude gesture.\nReady action:\n \n Spoiler \n\nIf he comes within 30 feet of me, I will activate a tattoo.\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\nPosition: V20\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Shasnuart \n\nHah! Nice! Alrighty, let's get this started!\n\n \n Spoiler \nPut 1 Essentia into Wormtail belt\nKeep 1 essentia in Blink Shirt\n \n\n\nMove to M 22\nTeleport to O 22\n\nStats\n \n Spoiler \nHP:13/13 AC: 21 FF: 19 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\nyour go.\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Gnom Round 3 \nMove to V22.\nStandard action to activate one of my crawling tattoos.\nThe animated tattoo will charge you. Feel free to make an AOO as it enters your square.\nAttack (vs touch ):\n (1d20+2)[ 12 ] \nIf it hits, you are entangled for 5 rounds.\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\nPosition: V22\n\nTattoo stats are as described in the SRD, save for a -2 penalty to AC for charging.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Very well then!\n\nAttack of Oppurtunity: (1d20+2)[ 20 ] \nDamage: (1d8+2)[ 7 ] \n\nIf I fail to stop it, move to Q 21\nAnd teleport to R 20\n\nStats\n \n Spoiler \nHP:13/13 AC: 19 FF: 19 Touch: 10\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\nYour go.\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " With hardness 5 and 10 hp, 7 damage won't do it in, so you'll be entangled for a bit.\n\nIncidentally, I'm not familiar with the ability you're using to teleport. Would it be affected by being entangled (like having to roll a concentration check when you're casting a spell)?",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " It's a soulmeld from Magic of Incarnum, I only need to make a concentration check if I'm entangled while forming it, at the beginning of the day (Or before the match began, in this case).",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Fair enough. I figured it would be something akin to that. (I really need to read MoI...)\n\nAnyway,\n\n Gnom Round 4 \nSingle move to R21.\nAttacking the glass pane between R20 and R21.\nAttack:\n (1d20+4)[ 17 ] \nDamage:\n (1d8+3)[ 4 ] \n\nIf it breaks (which it should do, if I hit it) I will be threatening R20, I believe.\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\nPosition: R21\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " so, did the glass break?\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Oh yeah, sorry. It did. HP 3 and hardness 1, so my four damage kills it. (AC 5 to hit, I think. Honestly, I wasn't worried about the damage at all since my minimum breaks it.)",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Well, about all I can do is attack, so I'll do that.\n\nAttack: (1d20)[ 14 ] \nDamage: (1d8+2)[ 9 ] \n\n\nStats\n \n Spoiler \nHP:13/13 AC: 19 FF: 19 Touch: 10\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n\nEntangled: 3 more rounds\n \n\n\nyour go.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Wheee! I get to make an attack roll. 🙂\n Gnom Round 5 \nFree action to shift. You see me sprout giant honkin' teeth.\nStandard action to attack.\nAttack:\n (1d20+5)[ 6 ] (Longtooth gives you +2 to strength)\nDamage:\n (1d6+4)[ 10 ] + 1 Con damage (from Longtooth elite)\nAnd let's throw in a free grapple check (from Scorpion's Grasp)\n (1d20+9)[ 19 ] \n\nEDIT: Natural 1... *facepalm*\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\nPosition: R21\n Shift (1/7) - +2 Str, bite attack\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Ouch man, ouch. And, I'm actually familiar with shifters, I'm in an Ebberon campaign right now.\n\nAttack: (1d20)[ 7 ] \nDamage(Heh, when's this going to come into play?): (1d8+2)[ 6 ] \n\nStats\n \n Spoiler \n\nHP:13/13 AC: 19 FF: 19 Touch: 10\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n\nEntangled: 2 more rounds\n \n\n\nYour go.\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Well, let's try that again. 🙂\n Gnom Round 6 \nAttack:\n (1d20+5)[ 19 ] \nDamage:\n (1d6+4)[ 8 ] + 1 Con \nGrapple check if successful:\n (1d20+9)[ 10 ] \n\nEDIT - First blood! Maybe?\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\n Shift (2/7) - +2 Str, bite attack\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Argh! Ya hit me!\n\nAttack again!\n\n (1d20)[ 10 ] \nDamage: (1d8+2)[ 6 ] \n\nYour go.\n\nStats\n \n Spoiler \nHP:3/13 AC: 19 FF: 19 Touch: 10\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n\nEntangled: 1 more round\n \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Gnom Round 7 \nAttack:\n (1d20+5)[ 6 ] \nDamage:\n (1d6+4)[ 10 ] + 1 Con\nGrapple check if successful:\n (1d20+9)[ 20 ] \n\nEDIT: Are you kidding me?? That's almost exactly the same roll as round 5...\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 13/13\nAC: 19\nShift (3/7) - +2 Str, bite attack\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Ouch, man. That is some bad luck!\n\nAttack: (1d20)[ 1 ] \nDamage: (1d8+2)[ 10 ] \n\nStats\n \n Spoiler \nHP:3/13 AC: 21 FF: 19 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\nYour go....this must be the unluckiest match ever...\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Alright, let's try again...\n\n Gnom Round 8 \nAttack:\n (1d20+5)[ 12 ] \nDamage:\n (1d6+4)[ 5 ] + 1 Con\nGrapple check if successful:\n (1d20+9)[ 21 ] \n\nEnd turn. Your entanglement is also gone now.\n\nStats:\n \n Spoiler \n\n\nHP: 13/13\nAC: 19\nShift (4/7) - +2 Str, bite attack\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " FREE!\n\nattaack: (1d20+2)[ 20 ] \nDamage: (1d8+2)[ 6 ] \n \n Spoiler \nHP:3/13 AC: 21 FF: 19 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\nYours\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Yowza!\n\n Gnom Round 9 \nAttack:\n (1d20+5)[ 15 ] (Come on... Big money, big money, no whammy...)\nDamage:\n (1d6+4)[ 5 ] + 1 Con\nGrapple check if successful:\n (1d20+9)[ 24 ] \n\nEnd turn.\n\nEDIT: *sigh*\n\nStats:\n \n Spoiler \n\nHP: 7/13\nAC: 19\nShift (5/7) - +2 Str, bite attack\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nSorry I didn't catch this earlier, but\nmap notes says:\n\n The glass obscures details when viewed through:\n...\nTwo or more panes provides 50% total concealment \n\nand the SRD says:\n\n If you have line of effect to a target but not line of sight he is considered to have total concealment from you. \n\nTherefor, if you can't trace line between one of your corners and one of your opponents corners without going through two panes of glass, you don't have LoS. You can call a high ref in here to sort out a rewind if you want.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Ah hell... My bad. I forgot that this glass arena isn't like the other glass arena.\n\nI'll let Suzuro decide if he wants a rewind, since I was the one breakin' the rules and all.",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Well, I don't even know what rules were broken, and I just want to make this a speedy match...heh, so! FULL SPEED AHEAD!\n\nAttack: (1d20+2)[ 5 ] \nDamage: (1d8+2)[ 8 ] \n\nYour go, let's get this done!\n\n\nStats\n \n Spoiler \nHP:3/13 AC: 21 FF: 19 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Fair enough. 🙂\n Gnom Round 10 \nAttack:\n (1d20+5)[ 19 ] \nDamage:\n (1d6+4)[ 6 ] + 1 Con \nGrapple:\n (1d20+9)[ 27 ] \n\nEnd turn.\n\nEDIT: Please tell me that's high enough to hit...\n\nStats:\n \n Spoiler \n\nHP: 7/13\nAC: 19\nShift (6/7) - +2 Str, bite attack\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Haha! Not a chance!\n\nAttack: (1d20+2)[ 22 ] \nDamage: (1d8+2)[ 6 ] \n\nYour go.\n\n \n Spoiler \nHP:3/13 AC: 21 FF: 19 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Trying for confimation.\n\n (1d20+2)[ 16 ] \nDamage: (1d8+2)[ 6 ] +6 for total damage.\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Well... Crap.\n\nLet's give this another try.\n\n Gnom Round 11 \nAttack:\n (1d20+5)[ 8 ] \nDamage:\n (1d6+4)[ 5 ] + 1 Con \nGrapple:\n (1d20+9)[ 24 ] \n\nEnd turn.\n\nI lose my fangs at the end of this turn. ☹️\n\nStats:\n \n Spoiler \n\nHP: 1/13\nAC: 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "Suzuro:",
"value": " Yes, another try, that's what this is.\n\n\nAttack: (1d20+2)[ 6 ] \nDamage: (1d8+2)[ 9 ] \n\nStats\n \n Spoiler \nHP:3/13 AC: 21 FF: 19 Touch: 12\n\nSoulmelds Formed:\nWormtail Belt: +2 to natural AC +1 for each essentia\nBlink Shirt: Teleport 10 ft. as a standard action +1o ft. for each essestia (Expanded capacity)\n \n\n\nYour go, and it's really the next person to hit...\n\n\n-Suzuro",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Originally Posted by Suzuro \n Yes, another try, that's what this is.\nYour go, and it's really the next person to hit... \n \n\nNo kidding...\n\n Gnom Round 12 \nAttack:\n (1d20+3)[ 23 ] \nDamage:\n (1d6+3)[ 6 ] \nGrapple:\n (1d20+8)[ 19 ] \n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 1/13\nAC: 19\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " I know it's overkill, but after the way the dice have treated me this match, I think I deserve it...\n\nConfirmation:\n (1d20+3)[ 5 ] \nDamage:\n (1d6+3)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " Ref Terran \n Gnom wins, collects his prize, and moves on to face Dusker. \n\n(( I had forgotten that I even had a character in this round I've been waiting so long for this match to finish 😉))",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Yeah, there was a lot of ineffectual flailing around.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 34: Skrag vs. Sir Schwant vs. Cyn vs. Fire Fox \n Map \n \n Spoiler \n\n \n \n\n Awards: \n 1st: 1200XP and 1100GP\n 2nd: 400XP and 500GP\n 3rd: 200xp and 200GP\n\n FireFox - TheTerran \n Kcmeir - Sir Schwant -\n Stupnick - Cyn \n Talic - Skrag \n All combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "Talic:",
"value": " Posting in.\n\nInitiative: (1d20+5)[ 13 ] \n\nI'll likely have a purchase.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " FireFox - INitiative \n\nYellow is really an aweful color\n\n Initiative - (1d20+2)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " this is me \n Initiative - (1d20)[ 12 ] \n\ni should also have purchases",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " You shall perish at the end of my blade \n init - (1d20)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Most likely.\n\nMy first purchase?\n\nPotion of invisibility.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Alright, I was waiting for you to get your purchases in, but I guess I'll start this off\n\nBegin in M26\n\nDelay until initiative count 11",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " I scribed a scroll of expeditious Retreat and bought a scroll of See Invisibility 🙂",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " purchase and elixir of darkness",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Sigh.... I wish I had enough money to purchase something...\n\nanyway, I think it is Talic's turn.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " I shall also buy 5 smokesticks and 5 tindertwigs. I'll hold off on moves for just a second, but I'll be ready to move by morning.\n\nEDIT: Hmm, so only one person can see invisibility. I guess that simplifies my \"who to kill first\" list.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Skrag, Round 1 (init count 13):\n\nStart in: B13.\nIn hand: 1 smokestick, 1 tindertwig.\n(EDIT: Just to note, my badger will not be with me this match, due to the fact that he ate me last match. He's grounded.)\n\nStandard: Light smokestick, using tindertwig. Covers B12-C13.\n\nAnyone who does not have 2 squares of smoke between me and them can look in the following spoiler: \n Spoiler \nMove:to B12, pulling out a crossbow as I go, thus blocking LOS to you as well. Remainder of turn: \n Spoiler \nDrawing crossbow and Hiding in conjunction with movement:\nHide: (1d20+15)[ 27 ] \nMove Silently: (1d20+15)[ 30 ] \n\nFinish movement in C12, within smoke. I should now have LOS to all opponents.\n \n\n \n\n\nDone. Cyn (Stupnick) should be up.\n\nMy stats:\n \n Spoiler \nLocation: C12, hiding, moving silent.\nIn hand: Crossbow, loaded.\nHP: 15/15\nAC: 18 (Touch 16, Flat foot 13)\n\nReactive Rolls:\nSpot: (1d20+6)[ 11 ] \nListen: (1d20+5)[ 18 ] \n \n\n\nArena Effects:\nSmokestick used, covering B12-C13.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 1-Initiative 12 \n\nwell with the smoke effects in play, if you don't have smoke from you to me look at this spoiler.\n \n Spoiler \n\ni begin in Y14, a spear in 1 hand, and a flask/vial in the other. I coat the spear with the vial and upon doing so, everything goes dark. w/in 20ft in all directions\n \n Spoiler \n\ni will drop the spear in Y14, and move to Y10. while moving i will draw out a javalin.\n \n\n \n\n\nStats\n \n Spoiler \n\nHP: 30\nAC: 10 F: 7 T: 11\nIn Hands: 1 Javalin\nDarkness: 1/300\n \n\n\nArena Effects: Darkness Covers Y10-Y18, U14-Z14",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " FYI.\nIf it's the spell \"Darkness\"\nWe can still see you, it just causes 20% Concealment 😉\n\nIf it's something different, ignore me.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " yup i know.. but concealment is concealment",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " I'm scribing 2 scrolls of Sticky Floor. Will this effect anyone's purchases?",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Alright, with all these concealment effects in place, I don't know who should and who should not see my actions.\n \n Spoiler \n\ndouble move to J18\n \n\n\nIf you can see, go ahead and look in (for example, I know Terran can, but I don't know about the others)\n\nEDIT: done, and\n\nstats \n Spoiler \n\nHP:22/22\nAC:16\nCurrent buffs: none\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Note: Those within darkness can see and be seen.\n\nFor smoke:\n\n2 squares of smoke block LOS. This includes the final square you're looking in, but not the square you start from.\n\nThus, if I was in B12, I can see the whole board, because there's no more than 1 square of smoke between me and any square. However, most of the board gets concealment.\n\nIf you're in J12, you cannot see into B12, because you'd have to look through C12 and B12, and the two squares block LOS.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " FireFox - Round 1 \n\nActions (For those who can see to N2)\n \n Spoiler \nStarting with a Scroll in my Hand. I will cast from the scroll, drop the scroll, then move to R2.\n \n\n\n@Refs\n \n Spoiler \nCasting See Invisibility.\n CLC - (1d20+2)[ 19 ] - DC4\n \n\n\nEnd my Turn.\n\nStats:\n \n Spoiler \nLocation: R2\nHP:10/10\nAC: 12 Touch: 12 FF:10\nSee Invisibility (1/200)\nAbrupt Jaunts Used: (0/4)\nIn Hand:\nScrolls Used: See Invisibility\nSpells:\n \n Spoiler \nLevel 0 - Electric Jolt, Sonic Snap, Caltroups, Ray of Frost, Acid Splash (Conj)\nLevel 1 - KFB, KFB, KFB, KFB(Conj)\nLevel 2 - Scorching Ray\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Just a friendly reminder: It is Talic's turn.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Skrag, round 2:\n\n \n Spoiler \nMove: Draw a smokestick & tindertwig.\nStandard, ready an action: Light smokestick if anyone makes an attack on me.\n \n\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 2 - Cyn \n\n5ft step to Z11. draw flask of alchemist fire\n\nready action\n \n Spoiler \n\nready action, if someone threatens me with an attack i will take a move action. (if i need to specify where i will move, it will be Y17. that will be 2 move actions that round.)\n \n\n\nstats\n \n Spoiler \n\nHP: 30\nAC: 10 F: 7 T: 11\nIn Hands: 1 Javalin, flask of alchemist fire\nDarkness: 1/300\n \n\n\nnext!",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Everyone (with the possible exception of Talic) can see this, but it is going in spoilers just in case.\n \n Spoiler \n\nDouble move to Q15\n \n\n\nDone\n\nStats \n Spoiler \n\nAC:16\nHP:22/22\nCurrent Buffs: none\n ",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " FireFox - Round 2 \n\nActions (for those who can see):\n \n Spoiler \nDraw a scroll, cast the spell from the scroll, drop the scroll.\n \n\n\n@Refs\n \n Spoiler \nCasting Mage Armor\n \n\n\nEnd my Turn.\n\nStats:\n \n Spoiler \nLocation: R2\nHP:10/10\nAC: 16 Touch: 12 FF:14\nSee Invisibility (2/200)\nMage Armor (1/600)\nAbrupt Jaunts Used: (0/4)\nIn Hand:\nScrolls Used: See Invisibility, Mage Armor\nSpells:\n\n \n Spoiler \n\nLevel 0 - Electric Jolt, Sonic Snap, Caltroups, Ray of Frost, Acid Splash (Conj)\nLevel 1 - KFB, KFB, KFB, KFB(Conj)\nLevel 2 - Scorching Ray\n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Due to personal and connectivity issues, I am withdrawing Skrag from this round. I don't feel it's fair to make everyone wait until I have time to post, which is rather spotty right now.",
"loss": true
},
{
"from": "human",
"prefix": "theterran:",
"value": " So Stupnick...you're up.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 3 \n Cyn \n\nActions\nstand there and do nothing, ready an action\n \n Spoiler \n\nreadied action, if sir schwent moves towards me, i will attack him.\n \n\n\nstats\n \n Spoiler \n\nHP: 30\nAC: 10 F: 7 T: 11\nIn Hands: 1 Javalin, flask of alchemist fire\nDarkness: 3/300\n \n\n\nNext",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " just a remeinder, KCiermir is up",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Double Move to V10 via R11\n\nThats it\n\nstats \n Spoiler \n\nHP:22/22\nAC:16\nCurrent Buffs: none\nCurrent location: V10\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Stupnick, I think you are up again, because terran has withdrawn from the arena temporarily (in waiting room). I guess we are going to be doing a one-on-one after all🫤",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Round 4\nCyn \n\nActions\nmove to Z15\nthrow a javalin at Sir Schwant\n attack - (1d20+6)[ 26 ] power throwing for 2\n damage - (1d6+7)[ 13 ] \nnot sure if you would have concealment b/c i am in the darkness which gives 20%, but if you do (1d100)[ 66 ] 1-20 = concealment\n\nstats\n \n Spoiler \n\nLocation:\nHP: 30\nAC: 10 F: 7 T: 11\nIn Hands: flask of alchemist fire\nDarkness: 4/300\n \n\n\n\nyour up KC",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " confirming critical\n (1d20+6)[ 15 ] \n (1d6+7)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Move to X10\nFull defense\n\nDone\nstats \n Spoiler \n\nAC:20\nHP:9/22\nCurrent Buffs: none\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " Cyn \n\nmove to x12, while doing so, draw out another flask of alchemist fire\n\n\nRaging\n ranged touch - (1d20+10)[ 13 ] \n damage - (1d6)[ 5 ] \n\nmiss\n (1d8)[ 2 ] direction, 1 being north going around clockwise\n (1d6)[ 2 ] distance, 1 meaning you take splash damage\n\nstats\n \n Spoiler \n\nLocation: x12\nHP: 30\nAC: 10 F: 7 T: 11\nIn Hands: flask of alchemist fire\nDarkness: 6/300\n \n\n\n\nyour up KC",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Alright! total defense means that you missed!\n\nAnyway, Lets see if i can't bring that impressive 30 HP to 0 in one turn...🙂\n\nfive-foot step to X11\nattack, using my swift action to use my quickspark, quickflame, and quickfrost.\nAlso power attacking for 1\n\n attack - (1d20+5)[ 18 ] \n damage - (3d6+8)[ 19 ] \n quickspark - (1d6)[ 1 ] electricity damage\n quickflame - (1d6)[ 1 ] fire damage\n quickfrost - (1d6)[ 1 ] cold damage\n\nand, because of your darkness, concealment - (1d100)[ 63 ] miss on a 1-20\n\nEDIT: Looks like I hit,but didn't kill you☹️\n\nEDIT 2: stats\n \n Spoiler \n\nAC:16\nHP:9/22\nCurrent Buffs: Knights Challenge vs. Cyn 1/7\n ",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " actually total defensive only gives a +2 bonus, you have a 10 touch AC, and therefore with total defensive, you have a 12 touch, which means that hit. unless there is something i am missing on your sheet.\n\nneed clarification before i can proceed with my action.\n\nif i did infact hit, you take (1d6)[ 3 ] fire damage 2nd round from it.",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " I think that you are wrong there, because of this\n\n \n Originally Posted by SRD \n You can defend yourself as a standard action. You get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. \n \n\nSo, I think that it did miss, and I took no damage from your attack.\n\nIf you have some reason why this is not true, then please post it.",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " ah, you are correct. Total defense in +4, fighting defensively is +2..\n\ndrop my alchemist fire\nMove action, Drawing out my spear\nattacking with my spear\n (1d20+10)[ 27 ] \n (1d8+10)[ 13 ] \n (1d100)[ 80 ] 1-20 misses\n\n\nstats\n \n Spoiler \n\nLocation: x12\nHP: 8/30\nAC: 10 F: 7 T: 11\nIn Hands: spear\nDarkness: 8/300\n \n\n\n\n\nyour up KC",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Darn... Looks like you just finished me. Ah, well, I'll go call a ref, get my second place XP and GP, and try to get into the next FFA. With any luck, we may see each other again in the final FFA!\n\nGG",
"loss": true
},
{
"from": "human",
"prefix": "stupnick:",
"value": " looking forward to it. with a full group it could definately be fun",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nSorry to take so long calling this match.\n\n Cyn is the Winner! \n Sir Schwant takes Second! \n Fire Fox takes Third! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 41: Grek Thur vs. Knush \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Grek Thur - KCMier \n Knush - LordHenry \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " Hey, lets not have another DQ!!\n\nGood luck!🙂\n initiative - (1d20-6)[ 7 ] \n\nI will start mounted, just FYI, so I fill the entire circle.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n Grek Thur is the Winner! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Wise William vs. Tremsa \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Wise William - KoG \n Tremsa - Beren One-Handed \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Initiative - (1d20+2)[ 3 ] \n\nI still can't view my character sheets, but there's still enough info hanging around to play with. *sigh* It's going to be a long night recreating characters Thursday...",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Initiative: (1d20+4)[ 21 ] \n\nI was told last match that I can make a change between matches, so I'm going to edit my sheet to reflect that my rope is knotted, as I had intended all along.\n\nAre you going to make any purchases?\n\nAnd can you give me an idea on what your character is (or at least what his gear and stuff would indicate he can do)?",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " No problem at all. William is a Psion, she doesn't have any armor and shouldn't be resorting to any weapons. I'm not sure what equipment she had, but I do know she has 300gp and 300xp now. I think I might just use Imprint Stone 4 times Mental Thrust for 12.5gp and 1xp each, total 50gp and 4xp. Since I don't know if I'd have them or not, I'll also buy a Cure Light Wounds potion for 50gp. I'll also pick up a Quarterstaff for free.\n\nStats, no lookies\n \n Spoiler \nHP 6/6\nAC 12, Touch 12, FF 10 (+2 Dex)\n\n6/6 Power Points left\nPowers - Inertial Armor, Astral Construct, Mind Thrust\nKnown Equipment - Power Stones of Mental Thrust , CL1, x4\nCLW Potion\nQuarterstaff\n ",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " I'm buying a potion of Beastland Ferocity, and a MW Studded Leather Armor (going to be selling my old one between matches.\n\n Tremsa: Round 1 \n \n Spoiler \nStarting Position: O21\nMove Action: Move to P17 and Hide (1d20+11)[ 30 ] (including -5 for accelerated move)\n\nReady Action:\n \n Spoiler \n Fire an eldritch blast when LOS is established\n \n\n \n\n End of Turn \n Stat Block \n \n Spoiler \n\nHP: 8 HP\nAC: 18 = 10 + 4(Dex) + 1(Size) + 3(Armor)\nDR: 3/Cold Iron\nFort +3 / Ref +2 / Will +2(+5 vs Enchantment)\n\nInvocations:\nEldritch Blast: Ranged Touch Attack +5 (1d6 damage) w/in 60'\nBaleful Utterance: Shatter plus Fort save or daze/deafen (30' range, DC 15)\n\nSpell-like Abiliites:\nSilence (centered on self) - 1/day CL 1\nMage Hand - 1/day CL 1\nGhost Sound - 1/day CL 1\nMessage - 1/day CL 1\n\nIn Hand: Knotted Rope/Grappling Hook & Potion of Beastland Ferocity\nCurrent Location: P17 (Partial Cover & Hidden)\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Masterwork? Going all out on the expenses here, aren't you? 😛\n\nWilliam: Turn 1\n \n Spoiler \n\nStarting in L6. I have one Stone of Mental Thrust in each hand.\n\nOpening Door to the Line of JK on Rows 6 and 7 so It's fully open (perpendicular to the barn wall) as a move action.\n\nManifesting Inertial Armor as a standard action.\n \n\n\nStats\n \n Spoiler \n\nHP 6/6\nAC 20, T 16, FF 18 (+2 Dex, +4 Inertial Armor, +4 Cover)\n\n5/6 Power Points left\nPowers - Inertial Armor, Astral Construct, Mind Thrust\nKnown Equipment - Power Stones of Mental Thrust, CL1, x4\nCLW Potion\nQuarterstaff\n\nLocation: L6\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " My apologies that I forgot to say this: End of Turn. Go.",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " No problem... I figured you where when I called for a LOS check. If it doesn't happen soon I'll remind them later today.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@Tremsa:\n\n \n Spoiler \nTotal cover works both ways, so all you see is hay.\n \n\n\n@ Wise William\n\n \n Spoiler \nYou see nothing.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Originally Posted by SamTheCleric \n High Ref Sam \n\n@Tremsa:\n\n \n Spoiler \nTotal cover works both ways, so all you see is hay.\n \n \n \n\nUmmmm....\n\n \n Spoiler \nI thought you had to be prone to have total cover. If you're standing you have cover, which allows you to both hide and see, right?\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Spoiler \nOh, my apologies... I thought you were IN the hay, not just standing in it. You see him in L6 as he opens the door all the way\n ",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Tremsa Readied Action \nAs you open the door you're surprised to find an emerald-green blast flying towards you!\n\nRanged Touch Attack Roll (vs Flat-footed AC + 4 from cover) (1d20+5)[ 8 ] \nDamage (1d6)[ 5 ] \n\nLooking into the barn you can see a small figure, at P17 among the hay, holding a rope and something small in her other hand.\n\nAnd I believe it is still your turn.\n\n Stat Block \n \n Spoiler \n\nHP: 8 HP\nAC: 18 = 10 + 4(Dex) + 1(Size) + 3(Armor)\nDR: 3/Cold Iron\nFort +3 / Ref +2 / Will +2(+5 vs Enchantment)\n\nInvocations:\nEldritch Blast: Ranged Touch Attack +5 (1d6 damage) w/in 60'\nBaleful Utterance: Shatter plus Fort save or daze/deafen (30' range, DC 15)\n\nSpell-like Abiliites:\nSilence (centered on self) - 1/day CL 1\nMage Hand - 1/day CL 1\nGhost Sound - 1/day CL 1\nMessage - 1/day CL 1\n\nIn Hand: Knotted Rope/Grappling Hook & Potion of Beastland Ferocity\nCurrent Location: P17 (Partial Cover)\n ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Ah, very nice. It seems you do miss, however.\n\nContinuing my turn after opening the door (correct?), you see me disappear towards M6, behind the bard wall from your position and out of sight.\n\n \n Spoiler \n\n5-foot step to M6\nManifesting Inertial Armor \n \n\n\nStats:\n \n Spoiler \n\n\nHP 6/6\nAC 16, T 12, FF 14 (+2 Dex, +4 Inertial Armor)\n\n5/6 Power Points left\nPowers - Inertial Armor, Astral Construct, Mind Thrust\nKnown Equipment - Power Stones of Mental Thrust, CL1, x4\nCLW Potion\nQuarterstaff\n\nLocation: M6\n \n\n\nYour move.",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Yeah it is shame... I wouldn't have hit the barn door with that roll.\n\n Tremsa: Round 2 \n \n Spoiler \n\nStarting Position: P17\nMove Action: Move to L12 and Hide (1d20+11)[ 12 ] (including -5 for accelerated move)\n\nRest of move depends on LOS and knowing if I can use Mage Hand to shut the door.\n \n\n Not Done, needing ref check. \n Stat Block \n \n Spoiler \n\nHP: 8 HP\nAC: 18 = 10 + 4(Dex) + 1(Size) + 3(Armor)\nDR: 3/Cold Iron\nFort +3 / Ref +2 / Will +2(+5 vs Enchantment)\n\nInvocations:\nEldritch Blast: Ranged Touch Attack +5 (1d6 damage) w/in 60'\nBaleful Utterance: Shatter plus Fort save or daze/deafen (30' range, DC 15)\n\nSpell-like Abiliites:\nSilence (centered on self) - 1/day CL 1\nMage Hand - 1/day CL 1\nGhost Sound - 1/day CL 1\nMessage - 1/day CL 1\n\nIn Hand: Knotted Rope/Grappling Hook & Potion of Beastland Ferocity\nCurrent Location: L12 (Partial Cover & Hidden)\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " High Ref Sam \n\n@Beren One-Hand\n \n Spoiler \nMage hand can only be used on an object up to 5 lb. You do see him in M6 from your current position\n \n\n\n@Wise William\n \n Spoiler \nNo line of sight\n ",
"loss": true
},
{
"from": "human",
"prefix": "Beren One-Hand:",
"value": " Tremsa: Round 2 Cont. \n \n Spoiler \nStandard Action: Ready an Action\n \n Spoiler \nReady an action to blast him with an Eldritch Blast if he attempts to use a power or one of his stones\n \n\n \n\n End of Turn ",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " Wise William \n \n Spoiler \nMove to P6 and gain cover (+2 AC, +1 Ref)\n\nReady Action to use power stone if Tremsa comes into line of sight\n \n\n\n[spoiler]\n\nStats:\n \n Spoiler \n\nHP 6/6\nAC 18, T 14, FF 16 (+2 Dex, +4 Inertial Armor, +2 Cover)\n\n5/6 Power Points left\nPowers - Inertial Armor, Astral Construct, Mind Thrust\nKnown Equipment - Power Stones of Mental Thrust, CL1, x4\nCLW Potion\nQuarterstaff\n\nLocation: P6\n \n\n\nYou're turn.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n\nI appologize for the wait.\n\nWilliam\n \n Spoiler \n\nNo LoS.\n \n\n\nTremsa\n \n Spoiler \n\nNo LoS anymore. He went east.\n ",
"loss": true
},
{
"from": "human",
"prefix": "KCiemir:",
"value": " High Ref KC \n\nJust to make it clear, it is Tremsa's turn.\nNormally, I would call it, but Kyeudo didn't make it clear whose turn it was.\n\nSorry for any inconvenience.",
"loss": true
},
{
"from": "human",
"prefix": "King_of_GRiffins:",
"value": " No real inconvenience here aside from waiting. Looking at Tremsa's profile though, he hasn't been on for at least a week, so it might not be as much as he doesn't know who's turn it is as he hasn't been around... I'm sure he has a reason, so I'll wait a bit longer.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " GM Kyeudo \n Wise William is the Winner! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Boggs:",
"value": " It's been cloudy for several days; however, for February, the snow is light for Massachussetts. While Forge Village was never a large town, the recent infection has left the streets eerily empty. With the spread heading inland from the coast, more than half of the residents have fled to the Midwest seeking military aid. No news of their success has been heard and it's been almost four weeks since anyone last came through the town.\n\nThroughout the city there are abandoned cars, some overturned. Many of the shops have been broken into, the contents inside looted by the people fleeing the town. Very few supplies remain and, the little that does, is quickly becoming spoiled. Scattered about the town are various groups of survivors, some merely families trying to live out the scare. Others are friends, even enemies, that have banded together, keeping the motto of safety in numbers at heart.\n\nRumors have stirred that Sheriff Leatherwood and Detective Reed cleared out many of the Infected. No one knows the definite answer; mostly people are afraid to leave their homes. Although, six days have passed since the last Infected was spotted outside City Hall. With the small size of the city, it was easy to hear the Infected and it's victim screaming... then, a gunshot echoed across the night... then another.\n\n \n Spoiler \nYour job is to meet one another; I'm not certain who already knows who but I left it fairly open for exploration.\n ",
"loss": false
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " Trent moves quickly through the looted streets and destroyed shops, searching for supplies, or better yet a working car to hotwire. As he hears the shots ring out through the town, he pulls his pistol mumbling to himself \"Damn things just keep coming.\" \n \n Spoiler \nSearch: (1d20+7)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Sam Reed \n I stalked through the dangerous streets I had walked so often. It seemed such a long time ago, when the worst I had to fear was from some two-bit thug who decided I was an easy mark. Now, there were these creatures that knew no fear, and whose bite was a sure way to make yourself one of them.\n\nIt was quiet, tonight, and the infected hadn't smelled blood. I knew I would have to be wary, though. The infected were fast, and while any human had the brains advantage over them, it took only a single second's lapse to lose it all. I've seen many old friends turn, as the infected overtake them one by one.\n\nI wasn't a detective any more, not since four years ago. But to the survivors I was Detective Reed all the same. I suppose in these times, they grasped what authority they could.\n\nBut this wasn't the time nor the place for deep thought. We were making a move for one of the old grocery stores, to try and find more food. And if we failed... Well, that would be two more zombies for the next party to contend with.\n\nI stayed silent, knowing the advantages of it all too well. You could hear the zombies better, you were less distracted so you payed more attention to the tip-offs, and the zombies couldn't find you as easily. Well, not from as far away, at least. ",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John Ellington: \n How long has it been? Since I've seen another normal human being? It's been close to twenty miles since the last town. What a mess it was. Hopefully this one will be better. Maybe there will be some food. I don't even dare hope for survivors. I just hope that the mutants are gone. \n\nJohn sits perched in a tree about a quarter mile outside of town, trying to assess the situation before entering the new town. After about twenty minutes he hears the screaming and the gunshots.\n\n There must be others... I wonder if I can help... \n \n Spoiler \n Spot - (d20+1)[ 15 ] \n \n\n\nHe takes another look around his immediate area before dropping down out of the tree. He slings his backpack over his shoulders, makes sure that his whip and machete are accessible and nocks an arrow in his bow before stalking off into the town as quickly and quietly as possible.\n\n \n Spoiler \n Move Silently - (d20+2)[ 7 ] \n Listen - (d20+1)[ 15 ] \n Hide - (d20+2)[ 18 ] \nROLL=Search]d20+9[/ROLL]\n Spot - (d20+1)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n Gas damn, Gas. I need to find more of the stuff. It's like liquid gold now. How in the world am I supposed to outrun these crazy people if I have to leave my bike behind? \n\nJonny's prowling around at the old 44 gas station at the edge of town.\n\n Now if I can just somehow check the tanks here. This place was never popular so maybe it got overlooked. How in the heck do I get to the tank under the cement without any juice for the pump is beyond me... \n\nCrouching behind the counter Jonny whips out his pistol at the ringing of gun shots.\n\n No way I'm going to check that out! What if it's dad though? Even if it's not what if it's some poor little kid... Crud. \n\nJonny pokes his head up far enough to peep out the front window and look outside.\n \n Spoiler \nSpot: (1d20-1)[ 15 ] \n \n\n\nDropping back to his hands and knees he scuttles out the back entrance the way he came in. Glancing real quick to make sure his bike is still well hidden yet easily accessible he works his way towards the ruckus staying out of the open and hopping fences to throw off any watchers.\n \n Spoiler \nHide: (1d20+8)[ 27 ] \nMS: (1d20+8)[ 12 ] \nListen: (1d20-1)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Acco Spoot:",
"value": " Some dude in New Orleans told me a story, 'bout some dude called Crusoe in a sinkin' ship, and instead of choosing the bones in the safe, he took any tools he could find, always found it kinda heroic, never thought I'd i'd actually need tools more than cash. \n\nIt had been a long time since the Mutants had apparently left, it was lucky that Desanudeis was still alive, he'd spent a long time hiding from people before, mostly the Cops, trouble was that most of the looting was already done, the Electronics and cash had probably gone first, there were a few scraps of food unspoiled that he picked up, and a wooden baseball bat, seemed sensible.\n\nDes poked his head over the roof of the car, making sure the coast was clear before he tried heading back to the Freight Station, the sounds of screaming and gunfire pulling his attention away from the cloudy horizon, his first immediate thought was to generally stay away from the sounds of gunfire, but if there were people alive out there, they may be willing to barter for food and supplies.\n\nHe heads off towards the noise, baseball bat on hand.",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian Donnelly \n \"You guys stay here in this house. Don't make any sounds, don't open the front door, and don't stand near any windows. This neighborhood is quiet, and there is still some food in the fridge. I will head out and try to find some more survivors or supplies. I will come back to you... I promise...\" Ian says to Nathan, Audrey, and Kate, the only other three survivors of the group that he has led to Forge Village from Boston University. He tossed the Remington 12-guage shotgun he had been carrying to Nathan, along with all his shells. He would be fine with just his Beretta, he hoped.\n\nThere were originally nine that left UB with him... but not anymore. That was Ian's failure as their leader and he bore the responsibility of their deaths and infections on his shoulders. He had to put down Carl himself, and he and Kate were gonna get married in the Summer of next year. He didn't know what prompted him to leave Boston, but the entire city had fallen to complete chaos. He had thought it safer to leave for a less populated town, one where he could still easily find supplies and food, but with a smaller amount of infected.\n\nSometimes he wasn't that smart at all.\n\nThe neighborhood was near Forge Village's downtown, and he felt that would be the best place to start his search. Before leaving he looked up at a a street sign. \"Spooner Street,\" he said to himself, burning that name into his memory.\n\nHe had been trained in the army to keep quiet and hidden, and he used those skills now. He kept his pistol in his hands at all times, but his trusty knife \"Lucy\" was always accessible. He had already used her to cut out the liver of one of the infected. He had discovered through his study of the virus thus far that the liver was important to the virus' rapid growth in the victim's system, but for what reason and how he was not sure.\n\nHe shivered in the February cold and zipped up the thick leather jacket that he was wearing. It had been scavenged off of a dead biker they had encountered while following the highway to Forge Village and it offered some protection from attacks by Infected. He had had his life saved by it more than once.\n\nHe approached downtown, weaving and ducking behind abandoned vehicles and glancing inside each one for anything useful. He heard the gunshots coming from Downtown and carefully worked his way in that direction. The Infected, as far as he knew, didn't use guns. There were survivors that way, and by the sound of things, they need his help.\n\n \n Spoiler \n\nMove Silently (1d20+4)[ 7 ] \nHide (1d20+4)[ 11 ] \nSpot (1d20+0)[ 5 ] \nSearch (1d20+9)[ 11 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David Johnson \n\nDavid stared into his own tired reflection, slightly distorted in the cracked mirror he had propped up against the wall he was currently using to shave with. His eyes were slightly bloodshot from many nights of little sleep, sometimes staying awake in the hopes of finding someone else but more often than not just keeping watch on where he was staying. He attempted again to get rid of the thick stubble covering his jaw but the razor was long past the point where it could be useful and so with a small sigh he threw the blunted thing away.\n\nIt had been a long while since he had seen anyone, he had only seen a dozen or so people since the outbreak, and only one of those he had been able to save from their fate. He had proved good company for a short while until something snapped inside of him... David still remembered having to take his axe to the man and he would likely remember it until the day he died.\n\nAs the scream and gunshot echoed its way into David's current hideout he was quick to react, his ears straining to pinpoint the direction it came from. Shifting his readily packed backpack onto his shoulder he grabbed up his axe from where it lay in the corner and stepped outside, heading over to the sound with a tight grip on his weapon and an eye out for trouble. Lets just hope theres actually someone alive this time... ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " After listening to the gunshots for a few seconds, Trent decides that he may as well find out who's about to get eaten, and just how many were there to eat them. \"Yes yes yes, go check it out you dolt. Go ahead and get yourself bitten. It's not like you're going out of your way to do something. Those idiots will probably be dead before you get there anyway\" Trent mumbles to himself while he heads towards the sound.\n \n Spoiler \nSpot: (1d20+1)[ 14 ] \nListen: (1d20+1)[ 9 ] \nHide: (1d20+8)[ 13 ] \nMove Silently: (1d20+8)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " Spoiler \nstupid internet connection made me double post.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Trent:\n \n Spoiler \nYou had just found a working flashlight when the gunshots sounded from the center of the city. As you are coming out of the hardware store you see a shadow in the street; in it's movements you can tell they are carrying a weapon of sorts. They're moving meticulously through the abandoned vehicles; trying their best to use them as cover. You know enough about the Infected to know they don't move like this.\n \n\n\nTo Sam:\n \n Spoiler \nYou quietly think to yourself while awaiting the Sheriff to give the all clear for the grocery store... then you hear the screams and gunshots.\n \n\n\nTo John:\n \n Spoiler \nMoving just outside the city, you slowly come up to a garage and gas station. For a brief moment you catch a glimpse of movement from the entrance doors. You quickly kneel behind a bush peering down the shaft of your knocked arrow. Taking a thorough scan from afar, you no longer see any signs of life.\n \n\n\nTo Jonny:\n \n Spoiler \nYour search for fuel is fruitless; however, you find a hose near one of the parked cars. From your experience, it looks like the gas was recently siphoned. As you come to the fence, you peer over to see a man in a parka. He's carrying a large bat and walking quietly down the street. His eyes are peaking around corners... he is heading in the same direction as you.\n \n\n\nTo Des:\n \n Spoiler \nAs you walk down the street, there's nothing to be heard. All is silent throughout the town. When you come to the main intersection, you see where you think the noise came from; you stop for a moment, trying to determine the source. However, crowding the streets are abandoned cars and random debris. You can't make out what is in the road.\n \n\n\nTo Ian:\n \n Spoiler \nThere's not much you see when you're moving down the street. Fortunately, there are plenty of places to take cover. You start to near the origin of the noise and in the distance, you see a stationary figure in the dark.\n \n\n\nTo David:\n \n Spoiler \nAs you come out of the old fire station, you realize how close you are to the source of the gunfire. Nearing the intersection, you move behind a dumpster for a moment. There have been no noise since the gunshot. No one running, no one driving... this makes you uncomfortable.\n ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " Trent follows the person he saw, letting him find the infected first.",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian Donnelly \n\nIan crouches and points his Beretta at the figure. \"Hey, buddy. You normal?\" \nIf he gets an answer he will put his weapon down. If the response is a screech followed by the figure turning and running at him, he will open fire.",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John \n\nAfter scanning the station for a few minutes, John cautiously approaches the front doors, careful to remain as hidden as he can. If that was one of them in here, I can't afford to leave it behind me... He peeks into the window and if he doesn't see anything he checks to see if the door is unlocked. If it is locked and there aren't any obvious entry points such as broken windows he will continue towards the sounds of gunfire. If it is open he will sling his bow across his back and ready his machete and will search the station for life first, steeling himself for the potential that there may be mutants inside, and if he finds none he will look for useful supplies.\n\n \n Spoiler \n Search - (d20+9)[ 25 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n\nJonny looks at the man for a second and carefully takes aim following the man quietly and staying hidden as the man moves.\n\nOnly if the man appears normal (Des 😛), \"Psst, Hey you. Are you crazy walking around in the open like that. Go hide before those things see you. Didn't you hear those gun shots stop. Someone got what they wanted and it's probably not the shooter...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n\nDavid peaks out from behind the dumpster he was currently using to hide behind, his ragged breath visible in the cold air. It was quiet here, far too quiet... Cautiously he begins to scan the area, trying his hardest to notice anything, or anyone. He also keeps an eye out for anything else he could use to hide behind or anything he could climb up, such as a fire escape and will attempt to creep over to it if he does spot anything that would be useful.\n\n \n Spoiler \n spot - (1d20-1)[ 9 ] hide - (1d20+2)[ 15 ] move silently - (1d20+2)[ 4 ] search - (1d20+8)[ 24 ] I don't know which, if any of these are needed so use as appropriate\n ",
"loss": true
},
{
"from": "human",
"prefix": "Acco Spoot:",
"value": " Des had taken a few badly pulled off attempts at staying hidden, he wasn't really trying, in his rush to get to the source of the noise, his tongue was rested just below his lip as he poked his head over the parked cars, too many wrecks, blocking his sight.\n\nA voice appears from amongst the wreckages and buildings, telling him to hide, a lot of Homeless were crazy, constantly hearing things in their head, Des hadn't been one of those, maybe all this stress of death had gotten to him, because as far as he could see, there was nobody in the streets, he looked around, before hesistantly raising his head, \" God? \"\n\nHe shook his head, snapping out of it, and then ducking below a car, whoever it was, it was sound advice to hide.\n\nHide: [roll]d20+1[/roll]",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n\n\"Yes ray it's me. Now hide before some crazy psyco killer spots you and comes near where I'm hiding.\" \n\nNot sure if a person that thinks God is actualy talking to him is sane but also now sure this individual isn't likely to try and eat him.\n\n \"Over here. Did you hear that gunfire too or was that you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Sam Reed \n A scream rang out through the frosty air, then gunshots. One. Two.\n\nSomeone was caught by surprise. I drew my revolver and ran briskly to the grocery store, keeping a close watch for more of the zombies, never moving too hurriedly.\n\nAs I reached the grocery store, I swung around the corner a safe distance away from the entrance... ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian \n\n(To Jonny and Des)\nSeeing the shape dive for cover, and hearing human voices, Ian stands up and lowers his weapon. He makes sure that he is easily visable to the other two figures. \"Hey! Name's Ian, I'm...new to town.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n\nStartled by another person just up the road Jonny not whips his pistol in that direction.\n\n \"What the. You people are coming out of the woodwork. Was either of you the one who screamed and shot? Sounded further away than we are here. If not we need to go.\" \n\nStarts looking a bit more like a scared kid all of a sudden, \"Maybe we should stick together. Just be quiet and don't walk out in the middle.\" Jonny gives Des a meaninfull look with the last bit.\n\n \"And don't think you can take my stuff. I got a gun and will use it if I have to.\" ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian \n\nIan lifts up his arms in a peaceful gesture. \"Save that weapon for the Infected, kid. I'm the least of your worries.\" \n\nHe walks up to the other two men. \"I just came here from Boston University, leading a small group of survivors. Only a few are left. They're holed up in a house on Spooner Street. I too heard the screaming and shooting and came to investigate when I found you fellows.\" ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " \"Well I guess if we're making introductions...\" \nTrent steps out of hiding wearing his dark leather trench coat and shoulder length black hair, his arms open in an inviting gesture (even if one hand is holding a weathered Glock that didn't belong to him until recently).\n \"I'm Trent, and I think it's more important to find out what the hell who was shooting at then it is to bother with any more introductions. Now let's find out what's going on before we waste any more time talking about that sweet little lady that you left at home.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n\nJonny talks as he starts to move, \"Man I shoulda fired a shot or two days ago. Everyone left in town seems to come charging in.\" \nJonny starts moving quickly towards the shots staying low and (hopefully) out of sight.\n\n \n Spoiler \n Hide: (1d20+8)[ 13 ] \nMS: (1d20+8)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nJohn finds nothing in the abandoned gas station worth scavenging, nor any living creatures. So he quickly sets out in the direction of the shots and the screams. As he cautiously peers around the corner of the first street he comes to he sees a handful of people in the distance who don't seem to be acting as infected do. He scans the area for any other threats before continuing towards them as quietly as possible. Maybe they'll have some information that's useful, but I had better not yell at them from here, I need to cover some of this ground first. He heads towards the group as fast as he can while moving as quietly as possible, but if they look his way he will try to get their attention silently.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Jonny, Ian, Des, and Trent:\n \n Spoiler \nWhile you are all talking, you hear a faint scraping noise coming from around the corner. It comes in short segments but it is definitely movement. It comes from the direction Ian and Trent were coming from originally; just on a different street.\n \n\n\nTo John:\n \n Spoiler \nYou can make out their voices but not too distinctly. What little you can distinguish are the words \"infected\" and \"gunshots\". Also, as you're leaving the gas station you catch a brief glint on the concrete. You find, what's left, of a Police Officer's belt. There's not much to scavenge; although, you find a set of handcuffs and one clip of 7 9mm rounds.\n \n\n\nTo David:\n \n Spoiler \nYou're about midway up the City Hall fire escape when you hear several voices. From the ladder you can make out about four figures, all of them seem to be male. While listening to their conversation, you hear a slight, repetitive scraping noise coming from across the street.\n \n\n\nTo Sam:\n \n Spoiler \nTaking cover inside the grocery store, you peer outside to get a better look. There's not much you can see from this distance. City Hall isn't too far from here and that's where the gunshot was heard. It's also been awhile since you heard back from the Sheriff.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n\nSquinting from his vantage point on the fire escape David could just make out a small group of four people. He could hear snatches of whatever they were talking about and so realised they must be normal, those infected don't normally hang around to converse. As he turned around and began climbing back down to the ground he could faintly hear a scratching sound coming from a street nearby the group. Lightly touching down on the ground he began to make his way towards the group as silently as he could, meeting up with these was just what he needed right now, being ripped to shreds by whatever was making the sound was definitely not and so picking his way from cover to cover as quietly as he could David started moving in on the group.\n\n \n Spoiler \n Hide - (1d20+2)[ 14 ] Move Silently - (1d20+2)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n\nJonny looks up in alarm as he hears the scraping sounds. Whispering to everyone nearby, \"Did you hear that? Stay down. Stay quiet. I'll check it out, come along if you want but keep quiet.\" Jonny moves in the direction of the sound moving very slowly and being extra careful about noise and hiding.\n((ooc: If anyone starts making to much noise Jonny motions them to wait where they are. Jonny will use his Binoculars as necessary.))\n\n \n Spoiler \nHide: (1d20+8)[ 19 ] \nMS: (1d20+8)[ 22 ] \nListen: (1d20-1)[ 11 ] \nSpot: (1d20-1)[ 18 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian \n \n\"I'll come with you.\" Ian says quietly, he crouches and follows Jonny with his Beretta held ready. The first sign he sees of infected, he will open fire on it.\n\n \n Spoiler \n\n Hide (1d20+4)[ 18 ] \n Move Silently (1d20+4)[ 21 ] \n Listen (1d20)[ 15 ] \n Spot (1d20)[ 4 ] \n Knowledge: Earth and Life Science (To ID Infected on sight) (1d20+8)[ 22 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " -Trent-\n \"Fine, you crazy bastards do whatever you want. I'm staying here where I can see them coming.\" \nTrent remains in the middle of the street, gun in hand, trying to figure out where the noise came from.\n \n Spoiler \nSpot: (1d20+1)[ 3 ] \nListen: (1d20+1)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Sam Reed \n I looked into the grocery store. No sign of Mike anywhere. I didn't have much choice. The supplies would have to wait.\n\nI ran for the town hall, keeping light footed and a wary eye for the infected. There hadn't been a lot lately, but one or two could spark a second wave. And that was something nobody wanted. ",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John \n\nA brief glint of light on metal catches John's eye, and as he looks closer he sees what appears to be a piece of a policeman's belt. The metallic reflection had come from a pair of handcuffs and there was a pistol magazine in one of the leather belt pouches. The rest of the belt is missing as if it had been broken (or ripped) in half. He picks it up and slips it into one of the lowers cargo pockets on his pants. Could be useful for something... Then he heads down the street towards the other people he'd seen straining his eyes and ears for any sign of mutants.\n \n Spoiler \nIf any of the other normals looks in his direction, he will try to get their attention, but otherwise he will try to remain hidden and silent as he walks down the street.\n Hide - (d20+2)[ 14 ] \n Move Silently - (d20+2)[ 19 ] \n Spot - (d20+1)[ 16 ] \n Listen - (d20+1)[ 8 ] \n Search - (d20+9)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Jonny and Ian:\n \n Spoiler \nJonny takes point as the two of you creep over to the turn in the street. At the corner, you take cover for a moment. Here, Jonny sees a larger figure approaching from the intersection; you assume it's a man from the body frame and you can see they are carrying an axe. A second later, you both hear the scraping noise again; being closer, it sounds like metal against concrete. Jonny, being closer to the street, fixes his eyes on the noise. You notice a shimmer slowly moving across the metal and can make out a pair of legs on the ground.\n \n\n\nTo Trent:\n \n Spoiler \nClouds have spread across the night sky blocking any light possible from the moon. You quint your eyes trying to pinpoint the source of the sound. After a few moments, you hear the same sound again...\n \n\n\nTo David:\n \n Spoiler \nAs you're walking towards the intersection, you look back to the group and notice that there are only two men standing their now. Coming more into the street, you hear the noise once more.\n \n\n\nTo Sam:\n \n Spoiler \nBefore you have a chance to get out of the grocery store, you hear something collapse from the back room followed by the sound of a dog growling. Through the chaos you can hear the Sheriff struggling.\n \n\n\nTo John:\n \n Spoiler \nApproaching the group, you notice as two of them quietly dash into the street. There are still two left standing; one of them has a gun drawn and appears to be gazing into the street. The other is still, a firm grip on a baseball bat.\n ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " \"F*** it, I'm gonna go check out what those two've found\" \nTrent moves to follow the other two, although still looking around to try to see anything that might try to eat his face.\n \n Spoiler \nSpot: (1d20+1)[ 9 ] \nListen: (1d20+1)[ 14 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny--- \n\nJonny taps Ian and points out the 2 seperate things without making sound. Jonny then takes a couple of smallish rocks and hucks them behind the figure (and away from himself and new companions). Waiting to see how the figure with the axe reacts (Do infected usually carry weapons or are the animalistic and just charge??). Jonny puts the binoculars up to his eyes to get a better view of the legs and shimmering (blood?).\n\n(Which way is the figure going? Towards the group or away?)\n\nJonny decides to stay completely still until the man moves on (unless the man comes at him or Ian dos something to draw the mans attention).\n\n\nEDIT: Or unless Trent draws the guy towards Jonny....",
"loss": true
},
{
"from": "human",
"prefix": "pingcode20:",
"value": " Sam Reed \n I was about to run for the town hall, when I heard Mike struggling with something - it sounded like an infected dog.\n\nI sighed heavily. If the dog was infected, like so many others, Mike would be another friend I would have to put down. Pulling back the action on the Colt, I slowly entered the grocery store, on the lookout for the dogs. ",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nJohn stalks up the street towards the two stationary \"others\" and whispers, \"Psst. Hey. Over here. Don't shoot. I heard gunshots and I came to investigate. What's going on?\" As he waits for a response, John listens and watches for any sign of mutants.\n\n \n Spoiler \n\n Listen - (d20+1)[ 21 ] \n Spot - (d20+1)[ 9 ] \n Search - (d20+9)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n\nDavid's ears prick up as he hears the rocks bouncing behind him. He looks up to where the group was before and sees only the two of them, with another figure stalking up to them. After a quick scan he spots the two members that were missing, and that had apparently threw the rocks at him. He waves his hand in the air as a quick gesture that he was friendly, but more importantly normal. He moves over to the rock throwers as quickly as he could while still remaining quiet, keeping a firm grip on his axe as the noise becomes louder the closer he gets. When he is close enough that a low hiss would carry to them he asks, in a fairly low and deep voice, \"Hey. What the hell is going on around here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Sam:\n \n Spoiler \nAs you re-enter the grocery store, there's nothing of note.. visually. From the back part of the store, you hear a faint gargling noise and, after a moment, there's a loud \"clang\" of falling metal.\n \n\n\nTo Jonny:\n \n Spoiler \nWhen you focus the binoculars to the end of the alley, you see that the glint was a pistol. There's a hand firmly gripping it and slowly pulling it to their chest. You notice that his other hand is clinging to his neck. A lot of blood is oozing from the fingers.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dustyme:",
"value": " ---Jonny---\n\nJonny hands the binoculars over to Ian to view then takes them back and puts them away.\n\nJonny then gestures to himself and Ian to circle around to see if they can assist the bleeding man and using a thumbs up/down gesture asks for an answer.\n\n(Assuming yes to help): Using as much cover between himself and the axe holder as possible he moves around the area as quickly as possible whikle staying quiet.\n\n \n Spoiler \nDid I here David? Listen (1d20-1)[ 10 ] \nKeeping an eye on the axe guy. Spot: (1d20-1)[ 16 ] \nHide: (1d20+8)[ 21 ] \nMS: (1d20+8)[ 15 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Jonny:\n \n Spoiler \n\nYou see and hear the man carrying the axe.\n ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian \n\nIan gives Jonny an unsure thumbs up with a slight shrug. He is doubtful that he can help the wounded man as he has absolutely no medical experience. He butchered far too many Infected corpses before finally being able to extract an intact liver.\n\nIan still has his trusty Beretta out, and follows Jonny as quietly as he can. He keeps low, trying to remember his ambush training in the army. He breathes lightly, trying not to make a single sound as he moves.\n\nHe also tries to keep an eye out to anything other than the axe-carrying man, in case something else may sneak up on them.\n\n \n Spoiler \n\nMove Silently: (1d20+4)[ 19 ] \nHide: (1d20+4)[ 18 ] \nSpot: (1d20)[ 10 ] \nListen: [roll]ad20[/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " (Because I messed up the listen roll)\n\n \n Spoiler \n (1d20)[ 14 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Ian, Trent, and Jonny:\n \n Spoiler \nAll of you try to stay hidden and make your way down the alley. As you get closer, you see that the man is holding a gun. You also see his wound... and, from what you can determine, it's not from a bite from Infected. It looks like this wan was shot.\n \n\n\nTo David:\n \n Spoiler \nNearing the alley entrance, you see, now three, men crouching and slowly walking in the shadows. Where they were at first you now see a man with a bat and another approaching him.\n \n\n\nTo John:\n \n Spoiler \nYou get no immediate response from the one you're talking to; however, as you get closer you notice another walking towards the alley carrying an axe.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nWhispering to the guy with the bat a little louder now, \"Listen, I'm not going to hurt you, but I need to know what's going on.\" If he doesn't immediately get a response he will tap the guy on the shoulder with the rear end of one of his arrows, being careful to stay out of immediate reach of the bat in case he startles the guy and he swings in response.",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n \"Hello?!\" David whispers again, a little louder this time. From the looks of it the three men hadn't even noticed him, if they were actually there, after all the time he spent alone his mind could be playing tricks on him, making him imagine people. They were probably real though and so he creeps into the alleyway after them, staying as quiet as he could.\n\n \n Spoiler \n hide - (1d20+2)[ 9 ] move silently - (1d20+2)[ 20 ] listen - (1d20-1)[ 6 ] spot - (1d20-1)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " Trent turns to look in the direction David was whispering from, only now noticing that the voices he was hearing weren't just his imagination.\n \n Spoiler \nSpot: (1d20)[ 10 ] \nListen: (1d20)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To John:\n \n Spoiler \nAfter being prodded the man wildly spins around swinging the bat. After only hitting air he looks directly at you, \"Damn, you almost caught the blunt end of this bat...\" he pauses drawing his breath. \"We heard some gunshots. There are four of us who have just met here. Three of them are checking out a noise around the bend. I'm trying to keep my eyes focused on a shadowed figure in the distance. It looks to be closing in on the other three...\" \n \n\n\nTo David:\n \n Spoiler \nYou see the three of them now in full view. They're all crouched in the alley slowly surrounding a body on the ground. When you whisper one of them turns their head back sharply.\n \n\n\nTo Trent:\n \n Spoiler \nYou see the man approaching hidden in shadows; however, he is moving very queitly.\n \n\n\nEDIT: Sorry! I made a big mistake! I confused the characters \"John\" and \"Jonny\".",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nWhen he doesn't get a response from the guy with the bat, John thinks to himself, Man, this guy must literally be scared stiff. John gives the guy a wide berth as he approaches the other group of people. When he gets close enough to be heard he whispers, \"Hey, what's going on?\" He keeps a wary eye out for any sign of mutants and and arrow nocked on his bowstring.\n\n \n Spoiler \n\nWhatever's needed...\n Hide - (d20+2)[ 8 ] \n Move Silently - (d20+2)[ 18 ] \n Spot - (d20+1)[ 19 ] \n Listen - (d20+8)[ 13 ] \n Search - (d20+9)[ 21 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n\nDavid quickly smiles and nods to the man who turned back, hoping to have made eye contact and to have shown he was normal. He cautiously creeps to the rest of the group and speaks softly, \"what's happened to him, was it from an infected?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " ((See if I can spark an interest back into the group...))\n\nHappening within seconds of each other, you all hear two gunshots fired from the other side of town. You also hear a man screaming from around the corner.",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nHearing the gunshots on the other side of town followed by the screaming prompted John to think that things were about to get hairy. He says to the guy with the bat, \"Hey! Follow me. We've gotta get see what's going on around the corner.\" He slings his bow across his back and drops his arrow back into its quiver and looses his whip from his belt. \"I know it doesn't look like much, but it comes in pretty handy in a pinch\" he says referring to the whip.",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n Damn it.. The gun shot was too far away to investigate at the moment, and David had no particular interest of doing so, the infected would be swarming on that position any minute now and he did not fancy being in the middle of it. Instead he decides to see who was screaming, see if he could be of any aid. Keeping low he quickly moves to the corner and slides up against the wall, peeking out around it to try and see what was happening.",
"loss": true
},
{
"from": "human",
"prefix": "JackTR69:",
"value": " Trent: \n\nHearing the scream, Trent moves around the corner, aiming his pistol at chest level.",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " To Trent, David, and John:\n \n Spoiler \nComing around the corner you immediately see two men on the ground. The one on bottom is gripping the other at the neck with one hand, and madly swiping for a pistol on the ground with the other. It's clear the man on top is infected, missing half his arm and most of his torso, he's still savagely fighting against the other.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nSeeing the infected on top of the other man, John makes a quick scan of the area and then assuming he doesn't see any other infected, unslings his bow, nocks an arrow, draws and fires in a flash. ((OOC: If he does see other infected I'll edit this post))\n\n \n Spoiler \n Shoot the infected scum - (d20+2)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n\nSeeing the struggle happening around the corner David quickly looks for any more of the infected. Not immediately seeing any he rushes out from behind his cover and towards the two, swinging his axe in a wide arcing blow aimed directly at the infected's back.\n\n \n Spoiler \n Attack Roll - (1d20+4)[ 11 ] and Damage - (1d8+6)[ 10 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "TwoBitWriter:",
"value": " Ian \n\nIan follows the three as they investigate the screaming and the gunshots.\nUpon seeing the infected he quickly lifts his beretta and fires a shot at the infected monstrosity. He keeps his eyes and ears open for more, knowing that there is rarely just one Infected present.\n\n \n Spoiler \n\n Attack: (1d20+3)[ 11 ] \n Damage: (2d6+1)[ 10 ] \n Crit Damage: (4d6+2)[ 15 ] \n(I assume that Infected can be critically wounded because they are not true undead but infected humans.)\n Spot: (1d20)[ 14 ] \n Listen: (1d20)[ 13 ] \n\nAlso using my Knowledge: Earth and Life science to determine if the victim has been infected...\n\n Knowledge E&L: (1d20+8)[ 26 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Boggs:",
"value": " Struggling along the ground, the man and the Infected roll to the side as David approaches. Sparks fly as his axe meets the street below; Ian takes aim to take a shot. As he fires, he is distracted by the noise behind him. He notices the man with the bat fending off an Infected from the ground.\n\nWith almost an inaudible \"thwoop\" John's arrow pierces the back of the Infected's neck right at the spine. Immediately, it collapses on top of the civilian.\n\nTo John:\n \n Spoiler \nThis time I just assumed the Infected died because it was already mangled. However, don't forget to roll damage for your rolls.\n \n\n\nTo Ian:\n \n Spoiler \nYou notice he has blood all over his body but it's hard to determine if it's from any bites or scratches. You're also side-tracked by the surprise attack from behind you.\n \n\n\n((To All: please, roll for \"criticals\". Critical hits, if confirmed high enough, will normally result in an instant death or \"head shot\".))",
"loss": true
},
{
"from": "human",
"prefix": "Thymin:",
"value": " John: \n\nSeeing his arrow drop the mutant instantly, John spins around to see the mutant attacking the guy with the bat. He glances around again, worried that all of the commotion might be calling too much attention to their whereabouts, and then fires another arrow at the new target. Then he says to the group, \"Keep your eyes peeled gentlemen! We can't afford them to overrun our position.\" \n \n Spoiler \n\nSorry about that, Boggs here are the full rolls, I hope.\n Spot - (d20+1)[ 21 ] \n Attack - (d20+2)[ 13 ] \n Critical - (d20+2)[ 6 ] \n Damage - (d8)[ 4 ] \n Crit Damage - (d8)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Serje:",
"value": " David \n\nDavid groans as his axe slams into the ground, missing the infected. He was just swinging it back to attack again when an arrow pierced its throat, killing it instantly. He turns around to see the man with the bow, already notching another arrow to fire at another of these infected. A quick scan told him that no infected were dangerously close to his position so he turned back to the civilian and hauled the infected off from on top of him. \"You okay?\" he asks, stepping back and readying his axe in case the person had been bitten during the attack.\n\n \n Spoiler \nSorry about the lateness of this reply Boggs, I've been incredibly busy the past couple of weeks. Exam times all over now though so tis all good! 🙂\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Rowen925:",
"value": " (20 years before Battle of Yavin (during episode 3)) Within a small port in Starport Tower 216, a subspace docking station orbiting Bothawui, Krith Aay and Linnae are taken to make a final payment on their new ship that Mia Annix has taken up to build. The first payment has been recieved, and she has an offer to help you pay for the rest. She sits behind her desk in her chair with several droids standing around her, heavily armed. She looks up at you as you enter.\n\n\" Finally, I've been waiting for you. I've thought of a way for you to pay off the debt you have aquired from this ship I am building you. As you know, I'm one of the better shipyard owners in this area. But someone has recently taken up similar work planet side named Jerot Daagh. I require him to . . . stop. . . however possible. But I prefer this not to be traced back to me, so just don't be too messy about it. I've heard stories of some of your past work. This will work well for both of us, by that I mean me of course. If you die, I get your downpayment and a great ship to sell. If you live, I get more buisness. I'll pay you 150,000 credits for making sure his buisness gets shut down permanently. We'll talk when you get back on how to finish the rest of the payment. Oh, and I want you to take one of my superior droids with you to make sure you get the job done right. But if it doesn't come back in one piece . . . well. . . I'm rather fond of this one. I'd hate to have to kill you. Now, your ship leaves in 2 hours. Any questions? \"\n\nMia glances at several datapads on her desk and begins working through them, waiting for you to speak quickly or leave.",
"loss": false
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Linnae appears calm despite the theatening situation. Her blaster rifle hangs from her belt, hand ready to use it if necessary.\n\n Before we go, is there any other useful information you can give us? Specific location, how to find him, security measures, or at least what he looks like? ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith Aay remains quiet as Linnae speaks. Over the years he has learned to let her do the talking while he does the walking. His blaster rifle/grenade launcher hangs from his belt. His jetpack is strapped on his back with a missle launcher just beneath ready to be grabbed as well if needed.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Mia Annix continues to browse and type information out on her datapads.\" He is a filthy human located in the city Urval'starn on the western side of the planet. Just look for another port that builds ships, he's the only other one in the area that does. But I'm sure you would have figured that out. \" She looks up briefly, resizing you. Then goes back to work.\n\" Security measures would most likely include several body guards, of unknown experience. Possibly some lesser model droids. But my spy told me he may have hired some more experienced people as well. Of course, that was a few weeks ago, and my spy has not called since. But oh well, I no longer have to pay her I suppose. As for description . . . I haven't seen him personally. But I have heard he enjoys to stand out, he likes the attention. \" Mia pauses to look up at both of you. She hits a button on her desk and the door opens behind her. A very serious looking droid walks up behind Mia now, clearly heavily armed and prepped for battle at a moments notice.\n\" I can not emphasize enough how much I do NOT want this to come back to me. This is the droid you'll be taking with you to insure you do not screw this up for me. It is one of a kind, I made it myself. So I will know if you attempt to switch it with another for any reason. \" Mia looks strongly at Krith Aay during this part. Eyeing up the grenade and missle launcher strongly, then glancing back at her droid hoping for some reassurance before going back to work.\" Anything else? Or are you ready to get to work. \"",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " \"Can we take our ship now, or are you going to lend us one of your transports?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Mia looks up at you rather crossly. \" Do you take me for a fool? I let you take your ship when it isn't even half paid for? What's to stop you from running and dropping my droid off somewhere? No, I have purposfully avoided installing your engines until last. You will finish this mission, and when my droid returns, your ship will be ready for your last part of the payment, or my own to sell. You will be taking a transport. It leaves in an hour and a half, my droid knows the way. Now get out of here. I have to start work on several hidden compartments on some outbound flights. \" She waves you off. As she does, the droids surrounding her pull their guns to bear and watch you closely.",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith puts in hand on Linnae's shoulder and motions for them to leave. He waits for the droid to lead the way to the transport.",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 waves at Mia and walks out the door, waiting for Linnae and Krith to follow. A heavy blaster pistol is inside of it and EX3 is ready at any moment to draw it out.\n\nDM\n \n Spoiler \n So, where am I suppose to know where to go and how do I get there? Oh yeah and do I have facial expressions. I know I have some knowledge of what humans feel and so on, but can express those same emptions knowing where they apply.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " (Outside the office.)\n\nPerception DC 26\n \n Spoiler \n As you walk out the door, you notice two red eyes in the shadows, reflecting light from the door behinid you. As you stare at the figure, you note that it is of medium build with a somewhat scaly appearance -- most likely a Trandoshan.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith Aay follows EX3.\n\nPerception Check: 1d20 + 8 = 19",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Perception Check: 1d20 + 11 = 23\n\nLinnae follows EX3.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n I want to follow them. Do I roll for stealth in order to do that? If I do, I roll a 13 + 14 = 27. If not, I just keep the 26, right?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Input Darth Telson's character name that only the DM and he knows at this point here:\n \n Spoiler \nyou follow them, keeping to the shadows. They appear oblivious to you as they wander the streets. The human is totally oblivious to anything surrounding him. You can't make out exactly where the droid is focusing its eyepiece, but believe you did not get noticed by it. There is one close call as you walk though, the twilek female glances back. But you believe you hid behind a drunk human walking perpendicular to their route just in time.\n \n\n\nLinnae\n \n Spoiler \n As you walk down past the bar, you get the odd feeling that you are being watched. Knowing to trust your instincts, you glance around quickly but casually, seeing if you recognize anyone from earlier. But all you see that catches your eye is a drunk human walking out of the bar with some sort of back problem. You decide it is nothing and continue walking.\n \n\n\nEX3 walks to the left, at a casual pace. It takes you past a small grocery outlet area, and continues walking past a bar with a name so worn down no one can read it anymore. After a while, you enter a docking port with three transports in it. Two (the far left and middle one) appear to be in the process of being prepped for launch. EX3 walks onto the far left one without showing any ID to the armored guards surrounding it, who appear fearful to even look at the droid and instead glare at Linnae and Krith Aay.\n\nGuard Perception checks: 12, 20, 17, 29\nDarth Telson's character:\n \n Spoiler \n you walk casually but quietly behind these creatures you saw exit Mia's office. As you enter the docking area, a guard stares directly at you. You can't make out what type of creature it is due to the armor it wears. It taps it's partner and speaks in the partner's earpiece (make a perception check if you want to try and overhear what is said (I wont make too many notes on what you can do in the game, just a reminder on what you can do and help you get a lil more involved if you want.)). Then the creature looks at you directly and nods to the middle ship, then begins walking in that direction. When it approaches the ramp (which is facing away from the left ship) it stops and looks casually around, waiting for something.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n Tahgrrah makes a perception check to hear the gurad. 1d20 + 13 = 25.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Linnae whispers to Kirth:\n \n Spoiler \nI'm getting the feeling that we are being watched. I looked around but didn't see anyone that looked too suspicious. Just some drunk guy with back problems, but he looks harmless. I think it would be safe to stay aware of what's going on around us just in case if something happens.\n \n\n\nLinnae continues to follow EX3 towards the transport and glares back at the armored guards.",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Upon hearing Linnae's whisper Krith looks around casually as they head to the transport.\n\nPerception check: 1d20 + 8 = 28 (natural 20 baby, does this mean I can read the perception 26 post now).",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n (roll another stealth check, but put the new value in a spoiler tag to me, because you now have some unnoticed modifiers on your side (at least, they are now in effect since the guard noticed you)\nYou listen closely, and distinctly hear the guard whisper \"Jerot Daagh's man is here. He must be following those pests with Mia's droid. Cover my shift while I pass on the information we were supposed to.\" The guard is now standing by the middle transport's onramp, which looks in a hurry to take off.\n \n\n\n\n(Devon: no, you may not read that perception check, its gone (After something else comes up later on, you can look back if you want, but I'll tell you when it will be alright to do that). This new perception check will show your current surroundings, which could prove to be quite interesting, I'm waiting on something before I can say what you see now. While waiting, Kristen and Shalynn can also atempt another check if they want. (I won't remind you to make checks much unless there is something that could prove to be vital to the plot later on (hint, hint), or If I just get bored 😁, or if I just want to fake you out. Anyway, checks will pretty much be up to you all on when you want to try for more random info for the most part.)\n\nThe guards square their shoulders towards Linnae at her glare back at them. They reach for their weapons, but don't bring them to bear, mearly hover their hands over them. They watch her closely now. One moves onto the ramp, but does not advance on you.\n\n(I'll post again in a bit when I get a result. Then I can say more of what you all see (you may as well all make a perception roll I guess, no point in me just saying what Devon's character see's when you all could see different things since your at different points (ie: Shalynn is up the ramp and kinda in the ship, Kristen is up the ramp but not in the ship but thus at a higher angle then Devon, Devon is behind Kristen but at a better view for the base of the whole port, and Garrett is where Garrett is (HA! You thought I was gonna say what he was doing didn't you!).)))",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n stealth roll: 1d20 + 14 = 21\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Perception Check: 1d20 + 11 = 31 (I got a natural 20 too! And no, I didn't mess with the die or anything!)",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n You look around the docking port to look for anything suspicious. You notice a pair of robed figures getting off the far right transport, they head up the corridor you just came down. Across the way you see what is clearly a starfighter with a single Jedi getting off. He appears to be a Rodian. He pays the nearest guard something and walks up the corridor as well. The guard waiting by the onramp of the middle transport in your port looks a little annoyed at having to wait. He looks over at you and nods again, towards the area in front of himself this time, and then glances away.\n \n\n\nLinnae\n \n Spoiler \n you see a Trandoshan standing in the middle of the docking port, seemingly unsure of where to go. Near him is a Bothan that seems to be bumping into people rather effortlessly and walking away with an extra wallet in his hands. You also see further up along the upper wall above the furthest transport an astromech that seems to be floating downward, you can't tell if there is a jet pack type system on him, or if he is literally breaking the laws of physics somehow. You notice that several of the guards are now looking at you specifically. They are talking into communicators and a few glance behind you before quickly looking back at you. When you turn around to see what they are looking at, you see a glass window, pitch black on the other side. You look closer and can make out a few shapes inside, possibly boxes, possibly more guards, you can't quite tell.\n \n\n\nKrith Aay\n \n Spoiler \n You look around the docking port to look for anything suspicious. You notice a pair of robed figures getting off the far right transport, they head up the corridor you just came down. Across the way you see what is clearly a starfighter with a single Jedi getting off. He appears to be a Rodian. He pays the nearest guard something and walks up the corridor as well. The guard waiting by the onramp of the middle transport in your port looks a little antsy and impatient for something. The guard waiting by the onramp of the middle transport glances back at a Trandoshan, which looks a little lost. Near him is a Bothan that seems to be bumping into people rather effortlessly and walking away with an extra wallet in his hands.\n \n\n\nEX3\n \n Spoiler \n (I rolled for you) You see further up along the upper wall above the furthest transport an astromech that seems to be floating downward, you can't tell if there is a jet pack type system on him, or if he is literally breaking the laws of physics somehow. You log it away in your databanks to replay later and study. As it is, the transport is about to take off, and your companions are still not on. Mia will not be happy if any of you miss this shuttle ride. An image of her being unhappy at another fleshy creature comes to mind, it did not end well for that Twi'lek. You also remember that you are in charge of making sure this mission is accomplished correctly with no snags. Your logic sensors make it clear you should get the others on the transport rather quickly.\n \n\n\nThe engines on the far left transport begin humming to life. Not long after, the middle transport follows suite.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n Tahgrrah looks left, then right, then casually advances toward the nodding guard by the middle ship. He heads toward the onramp, intending to board. He stops as he comes up next to the guard but faces toard the ship and not the man at his side. Pretending that he knows the guard, he whispers, \"You're late. Nexssst time don't take sssso long to get the ssship prepped. (deception 1d20 + 13 = 19)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " EX3 and Linnae\n \n Spoiler \nKrith lightly grabs EX3 by it's shoulder and Linnae by her arm. He begins whispering so only the two of them can hear. Hold your servos assassin bot. Something smells like a bantha turd. The covered dudes look interesting, but I'm more concerned with the gaurd on the middle onramp who looks like he's going to wet himself. Anyone up for giving him a fright to help it along? \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n Guards perception: 18. He looks at you from his peripheral vision, you think, inside his helmet. \" Do you know how hard it is to get a ship cleared for take off on a moments notice Tahgrrah? Especially when we are trying to get it cleared before the one your following is? Now look, Jerot Daagh's been looking for you. He wants you to check up on something. He wants to know about a ship Mia has been working on practically for free. He knows she doesn't do that, and wants to know what kind of stunt she's making them pull for payment. Its for a twi'lek, and a human. \" Guard looks behind him at Krith Aay and Linnae and EX3 on the far left ships on-ramp. \" That must be them, that is definetly Mia's droid. Now, there transport is heading to the general area of Jerot Daagh's port. Guess your better at this then we thought, you found them before you were even asked to. Anyway, this transport is ready to go. If you leave on it now, you can get there before them, so it looks less like your following them. Need anything else? \"\n \n\n\nLinnae, Krith Aay, and EX3:\n \n Spoiler \n The guard on the ramp approaches you slowly. \" The transport is trying to take off. Are you getting on or not? \" The guard eyes Krith's launchers, and pulls his gun out slowly but is careful to not aim directly at the group. \" There a problem here? \"\n \n\n\nEX3:\n \n Spoiler \n Your logic sensors begin warning of danger. You recognize this will definelty lead back to Mia if you start a fight here and now. Everyone here knows you are Mia's droid, and a little backcheck will tell where you all just came from. This will not end well to start a fight here.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n No, I don't need anything elsse. I'll take off right now.\" Tahgrrah boards the ship and heads towards Jerot Daagh's space port as soon as he takes off.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Krith and EX3\n \n Spoiler \n \"Come on Krith, let's just get on with the mission.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n The guard waits a few more seconds after you get on the ship before walking back to his post. You feel some extra weight in your pocket as you sit down in one of the passenger seats.\n \n\n\nThe middle transport lifts off the ground and departs from the port. It begins its long decent to Bothawui. The guard that was by it moves back alongside another guard, appearing a little relieved in his walk.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n Since he has time to spare on the decent down to Bothawui, he puts the ship on autopilot but remains in the cockpit.Tahgrrah reaches in his pocket to find out what's in his pocket. He pulls it out and inspects it scrutinizingly. With his time to spare, he takes 20 on his perception of the object 20 + 13 = 33.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n (based on your last post, I should clarify. Your a passenger on a transport, not the pilot. There are a few other people on board: 1 pilot, and 2 other passengers. There are seats for 30 people though, so it is kinda obvious to the other people it left early, but they dont care). You pull a datapad out of your pocket. Its a brief letter from Jerot Daagh that talks about something that makes no sense. Just random small talk. As you inspect it, you notice a slit in the side, you pop it open and see a smaller datapad. It explains briefly about Jerot Daagh's spy in Mia's droid followers transmitting about how the twi'lek and human have been hired to kill Jerot. He wants you to kill them first, and then blow up their ship they had her make. He makes it clear he doesn't care if they strike at him first, he just wants them dead before they leave Bothawui. He'll give you a bonus if you mail their heads back to Mia.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n Tahgrrah just sits back and ponders his next move as he waits for the shuttle to land. Should I continue working for Jerot and take out those two mia hired? Or should I take this as my opportunity to get rid of Jerot and collect the bounty on him? Which one is more profitable? If I could get those two to take out Jerot and then I find someone to buy his company . . . hmm . . . no. I'll have to assassinate those two, collect the pay from Jerot, then kill him, contact Mia and try to collect the pay she was going to give to that human and twi'lek, then sell Jerot Daagh's company and leave Bothawui before Mia realizes what has happened. Yes, that would bring in the most profit. Wait! The guard said that the droid traveling with them belongs to Mia. If I kill the twi'lek and human, I'll have to destroy it or it will destroy me, but if I destroy it, I doubt Mia would be pleased. She may not pay me even if I did take out Jerot. But then, she has lots of droids, I'm sure she can replace it. If not, I'll have made enough credits that I could buy her a new one. I'll have to think this through a little more . . . He does nothing until the shuttle lands.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " EX3 and Linnae\n \n Spoiler \n Oh fine, but there better be something to blow up on this one. The last one was so boring, you just sniped the guy and that was the end of it. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 looks at Krith and Linnae. \"We need to get on the ship before it takes off or else the mission will not be completed.\" EX3 grabs Krith and Linnae and walks on board.\n\nPerception check: 15 +15= 30",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (I was looking at your character sheets and noticed some things. None of you have any Destiny points, so I am giving you all 3. If you don't know what they are for, check page 112 bootom right corner, and page 113 top left corner in the SAGA book for what they do. You can read the rest if you want, but you pretty much won't have a real destiny for this campaign. They're just so much fun and so cool, I want you to try them before the real campaign begins. Also, Garrett. Your character should have 12 Force Points available (page 93 for what they do). Okay, back to the campaign!)\n\nDarth Telson's character:\n \n Spoiler \n As you ponder for a few minutes, you feel the shuttle come to a halt in orbit around the planet. The pilot steps out into the main deck and looks around at the passengers. He then addresses all of you openly. \" We have a problem. The shuttle coming alongside us is having issues. Something about a hijacking. We cannot continue decent to the planet without fear of being fired upon. These transports have basic guns to deter the thought of attacking them, but they really aren't meant for combat. So, a man will be switching ships and everyone on this ship will be moving onto the other one. We apologize for the delay. Please, just cooperate with the hijackers and I am sure no one will be harmed. \" You hear various cuss words in different languages from the other 2 passengers. A Twi'lek male pulls out a blaster, checks it, then replaces it in its holster. He see's you looking, and nods nervously. He is clearly no fighter. The other one, a Bothan female, has wet herself. . .\n \n\n\nEX3, Linnae, Krith Aay:\n \n Spoiler \n You get on a passenger transport. You recognize it has minimal weapons on the outer hull, but it clearly isn't meant for combat. As you step inside you see it was meant to seat 30 passengers, and has 28 on it. A male Alderanian looks rather important, with several body guards around him. He is wearing very fancy clothing. He sits in the far back corner. As you enter in, you take some of the only available seats there are, the very front, opposite the entrance. Another pilot, a young man, walks in after you, nods curtly and moves into the pilot seats. The transport begins to take off. The older pilot looks over at the younger one a little confused. The young pilot pulls something from his pocket and speaks softly into an intercom. From the pilots forward window, you see the transport ahead of you come to a halt. The older pilot begins to look alarmed. But before he can do anything more, the young pilot gets up and closes/locks the pilot door. You catch a familiar look in his eye as he closes it, he has death on his mind.\n \n\n\nEX3:\n \n Spoiler \n Due to your cunning ability to take everything in and analyze it (your high perspective roll) you see that what the young pilot pulled from his pocket was two thermal detonators. Also, you overhear that the young pilot told the other transport to halt, and that this one will pull alongside it, wherein there will be a transfer of several people onboard the ships. If he doesn't halt his decent and pull alongside this transport, there will be the death of 33 people on his head, as well as one Alderanian prince, which will surely start a war between the two systems. You also hear him speak to the old pilot about not trying anything funny or \"backup\" will get him. You look around the other passengers, but cannot tell who, if any, are a part of this man's scheme's. You wonder if it is a bluff or not. You also ponder briefly on what would be the best outcome for Mia from this.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n Stealth time! Tahgrrah immediately stands up, puffing his chest out and standing as straight as possible (to influence others) and commands the pilot to turn out all lights in the ship. I suppose that requires persuasion of 1d20 + 7 = 13. Tahgrrah runs to find cover behind a chair or something (if its available) so he can snipe from it with stealth check of 1d20 + 14 = 21. Actually, I'm not sure if I can do that many things in one turn. I suppose it depends on how long it takes the hijackers to come through the hatch. Your call, DM. The main idea here is just to get total concealment in darkness to throw off the hijackers, although I acknowledge that when the hatch opens, there will be some light from their ship coming in through the hatch. And of course, this is all assuming they come through the main hatch instead of cutting through the ship or something like that.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n (How much time you have depends on the other party members in the other ship, so they need to post before I can say if you have that much time. Cause I don't know if they will play it smart, stupid, fun, demo-style, or this could even kill their characters off if their stupid enough. And Devon's character is giving me the jibblies about it (He likes blowing stuff up, but thats not a good idea in space. lol) But we'll start at the beginning of what you did and go from there.) Pilot's counter check = 20. He looks at you kinda funny, see's that your trying to help the situation, but does not wish to start a fight with these guys. He watches you go to the back ofthe ship and hide a little. He begins asking you to simply cooperate with them for the sake of lives. Afterall, you don't know where they'll be coming in from, how many there are (the female Bothan wets herself again here), what weapons they are using (The male Twi'lek kneels to the ground and begins praying to someone you've never heard of), hostage situation on the other ship, if the people coming through are all members of the hijacking or if some are hostages, he rambles on for a bit longer about nothing in particular. He is beginning to freak out when he finally says what is on his mind. \" Do you think they have a pilot? Or are they going to have to take me or my partner on the other ship to get where ever? \"\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n Tahgrrah comes out from hiding, walks towards the pilot, and sizes up this spineless pilot before replying. \"I think they already have a pilot. How elsse would they maneuver up besside uss to board? That means you are expendable. If they have hosstile intentions, the only way you'll ssurvive is if we follow my plan. But there is a posssibilty they will negotiate, however sslim. I guesss we'll just wait and ssee what happens. I hope for all our ssakes, you are a good orator, piolt .\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " EX3 and Linnae\n \n Spoiler \n Finally things are getting interesting. You think you two can convince this crowd to head towards the back of this transport and take some cover. I'm going to blow a hole in that pilot door. Sound good? Krith adds the last question in knowing Linnae hates it when he just acts impulsively.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " Krith, Linnae\n \n Spoiler \n EX3 leans in toward Krith and Linnae to whisper. \"The young pilot called for the other transport to pull over or else he'll start killing people. He's going to exchange a few people. He also mentioned 'backup' coming along. This does not bode well for the success of our mission. We need to kill him before anything else happens.\" EX3 reaches for it's Blaster pistol.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " EX3 and Krith\n \n Spoiler \n \"Sigh, can't we just do ONE mission where we don't blow something up? Fine, I'll go talk to the people.\" \n\nLinnae moves over and tries convince the crowd of the situation.\n\n \"Alright everyone, I need you all to stay calm and listen to what I have to say. We have a situation. My friend over there is attempting a soultion. I'd suggest backing up and possibly finding some cover. \n\nPersuasion check: 1d20 + 6 = 13\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's Character:\n \n Spoiler \n The pilot backs away and sits in his seat. \" Well, they're comin up on us in the other transport though. So. . do you think you can tell the difference between hostages and the actual hijackers? Or are you just planning on shooting anything that comes through? \" He pivots back to look at you. \" They've reached us. They're right outside. Now all we gotta do is wait for them to finish whatever they're gonna do to that transport and then they'll come over here. \"\n \n\n\n\nEX3, Linnae, Krith\n \n Spoiler \n At Linnae's explanation there is a stampede to the back of the ship. Several people yell out \" She's hijacking the ship! \" or something to that effect. All 6 of the Alderanians body guards pull out their blasters and aim them at you three. So do 5 of the other passengers that look a little more seasoned, 3 passengers pull out a vibroaxe/vibroblades. 1 passenger pulls out 2 thermal detonators and sets them so they are ready to explode. He yells out I'd rather die then get takin hostage! \" You feel the transport come to a halt. They have reached the other transport.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n \"You have a good point, pilot. I did not think about hosstages. I will wait and ssee how hosstile these hijackers are before I do anything elsse.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Pretty much waiting for EX3 to post before my character attempts something.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (Okay, its been like a week since my last post, and I got bored waiting for everyone else to post, lol. So, those that did not post, stood there like an idiot ;) . Bytheway, to help encourage posting, I've decided to give like 10-25 experience per post (not double posting though). Enough to add up over time, but not enough to make it a serious bonus to quickly. Let me know what you all think, and which you would prefer I give (a number between 10-25). I'll leave it up to y'all to add up your experience, just tell me when you level up and what you did for the level up.)\n\nThe two transports pull up alongside eachother and set out an airlock from door to door, connecting them but neither one opening to the other yet. A loud, distinguishable crack is heard.\n\nDarth Telson's character:\n \n Spoiler \n The crack came from the other transport that has now docked with yours. No doors have opened though. The pilot and passengers stare fixedly at the door, waiting expectantly for anything that may come through. The female Bothan feints at the sound. The pilot looks down at his hands and appears rather unsure of himself. He then begins glancing through a datapad and mumbles about random coordinates and places he wants to go to.\n \n\n\nEX3, Krith, Linnae:\n \n Spoiler \n The crack sound came from behind the pilots door. Several passengers feint at the sound. The rest of the passengers seem rather unsure of themselves. Except the guards of the Alderanian, even with their face guards their body movement appears rather calm and collected. The Alderanian male in bright clothing takes on a very prideful look, but there is fear in his eyes. The pilot's door opens, and out steps a pilot hidden behind a mask. The older pilot is hanging limply in his chair, his head at an unnatural angle. (Let me know if I can keep saying stuff like that or if it freaks out Kristen too much. Cause I can always try and find a better way to say \"he's dead\".) The pilot behind the mask eye's up the new situation quickly, looking a little startled that everyone has there weapons out already. He takes a step back, but leaves the door open. He raises his two thermal detonators he has armed in his hands. The pilot focus's on you three, then glances back at the guards. Oh my. This has gotten a little out of control back here I see. Why don't all of you people just lower your weapons, and no one gets blown up and sucked out into space. \n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " As for the exp, I'm all for 25 points. Who doesn't want to level up faster? Alternativey, I was thinking we could roll a 20 sided dice and add that many points per post. Just a thought. By the way, is that going to be retroactive, or just start when we've decided what to do about exp?\n\nDM\n \n Spoiler \nTahgrrah glances back at the bothan, wondering if he should use his treat injury skills to see if she's alright, but he senses that the intruders' grand entrance is near and turns his attention back to the door, gun raised just in case.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " I like 25 XP per post. Me likes it much.\n\nLinnae, EX3\n \n Spoiler \nKrith has his rifle/grenade launcher drawn, but pointed to the ground. He is also noticebly dissappointed he didn't get to blow the pilot door up.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " I also agree with the 25 exp per post.\n\nKrith, EX3\n \n Spoiler \nLinnae, minorly in shock of how everything played out, is standing near Krith trying to stay calm and collected while thoughts of what to do next are running through her mind. She has her hand ready to grab her weapon as needed.\n\nOh and I'm okay with how you described the other pilot Dustin. I wasn't freaked out. Just keep the details to a minimum and everything should be good :).\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " I also like the 25 pts idea, also rolling the d20 sounds good.\nLinnae, Krith\n \n Spoiler \n EX3 looks at the fake pilot and raises a Blaster Pistol. \"I'm fine with being blown into space. You on the otherhand will not find it to you're mortal liking. So, either settle down or there will be a hole running through your fleshy chest and this transport.\" EX3 is trying to logically find the best solution to this problem so their mission is not jeopardized. EX3 points the Blaster pistol at the fake pilot. It is ready to kill anyone at a moments notice should the slightest movement suggest they are going to attack or cause any further damage.\nPerception: d20: 8+15= 23\nPersuasion:d20: 16+13=29\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (Okay, starting now we will make it 20 experience per post. This should help encourage more posting, and help push for faster leveling.)\n\nDarth Telson's character:\n \n Spoiler \n The pilot pushes a few buttons on his console. Then his body goes rigid and he begins punching buttons faster. He pauses and looks back at you. Ummmm. . . so I just figured out I can override the security measures and force the doors open. Or . . . the pilot goes back to his console and pushes a few more buttons. Or I can open the air hatch and you can crawl underneath the walkway where you can't be seen. Of course, if you were in there and the hijackers come across the way, I would have to leave you in the hatch and you would probably die when we broke away. It all depends how long it takes for them to do whatever they are doing over there and come across. He looks at you, waiting to see if you want to do something or continue to sit there and wait for the hijackers or hostages to come across.\n \n\n\nEX3, Linnae, Krith\n \n Spoiler \n\nAs EX3 raises her blaster to aim at the pilot with the thermal detonators, 6 guards suddenly take shots at her, having been ready for danger. However they aim to stun. EX3's arm goes limp (generous on my part by the way), the blaster she aimed with falling to the floor (Remember you have 2 though). The other passengers not carrying weapons begin passing out and ducking for cover. The ones that are armed with blasters, other then the guards, duck behind the seats. The three with vibro weapons drop them completely and hide behind their seats completely. The thermal detonator passenger ducks down but stays ready to kill everyone.\nThe pilot yells out Hey, hey, hey! Watch it! Don't let this get out of control! We got a schedule to keep. Now, everyone sit back down and we'll just get this over with. So can we cooperate? He nods down to the detonators. Then pauses as he sees a grenade/rocket launcher on Krith. He looks back at you three and resizes you carefully. The guards in the back begin walking carefully forward, aiming at the three of you and the pilot together, ready to attack.\n \n\n\nEX3\n \n Spoiler \n The pilot looks a little less sure of himself as he speaks, but he still looks ready to kill everyone should this not go well for him. As you scan the passengers, you notice the Alderanian is no longer conscience, and a guard is bending over him, you can't tell what happened though. The guard stands back up and slips something in his pocket before advancing with the others on you three and the pilot.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM\n \n Spoiler \n I think it'ss time we ssee the faces of our hijackers. Open the doors, pilot, and I will board their ship. You can shut the door after me. If you can force the doors open, maybe you can find a way to lock it behind you. Tahgrrah is anxious to take care of the hijacker problem. It hasn't occurred to him that the hijackers may be the prey he his hunting so he is preoccupied with getting rid of the hijacker threat so that he doesn't miss his quarry planetside on Bothawui.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " Krith, Linnae\n \n Spoiler \n (how soon until my arm is functional again) I decide to wait before picking up my blaster pistol. Keeping one eye on the fake pilot, I check out my surroundings to assess the situation. \"We simply want to get to our destination. This fake pilot, who killed the other pilot, is going to disrupt our schedule.\" I try to persuade the guards not to aim or shoot at us. I look at Krith and Linnae to see if they are going to do anything.\n\nPerception: d20=17 +15= 32\nPersuasion:d20= 18+13= 33\n\nYes I did roll a 17 and 18. And where do we put in our experience points. Where does it say I need to reach this however much amount of exp. before leveling up\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Oops, forgot to put a place for XP, just put it in the notes section.\n\nLinnae, EX3\n \n Spoiler \nKrith stands there and weighs his options. He can't quite decide though. Linnae can read this as she knows Krith pretty well. \n Spoiler \nThinking: Hmmm, should I shoot the fake pilot with my rifle or should I shoot the fake pilot with my grenade launcher. \n \n\n ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Krith and EX3\n \n Spoiler \nIf we are at least 3 squares away from the fake pilot, I hold up 2 fingers. If not, I hold up 1 finger. I ready an action to shoot the fake pilot with my rifle right after Krith uses a weapon.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Darth Telson's character:\n \n Spoiler \n The pilot opens the door. He then glances down the hatch at the door on the opposite side with a look of 'Oh crap'. The other door opens as well. You see a human with a blaster/ grenade launcher on his back posed ready to grab it and kill a pilot with a faceguard mask on. Next to him is a droid with a limp arm, a blaster at its feet. Also with them is a female Twi'lek, who also looks ready to kill the pilot. Advancing on them are 6 guards from the back of the ship, fully armed and armored, 2 are pointing their weapons at the three people near the doorway, 2 are aimed at the pilot, the other 2 are now aimed at you and the twi'lek on your ship standing behind you with his blaster drawn and ready to fire.\n \n\n\n\nEX3, Linnae, Krith:\n \n Spoiler \n The guards listen to EX3. 4 alter their blasters to the pilot, but 2 only move halfway between the pilot and you three, ready to return to you if the need arises. Suddenly the door to the other ship opens, standing in the short hallway between is a trandoshan, and a male twi'lek. The twi'lek has a blaster in his hands, ready to shoot. The trandoshan has a blaster in his hands as well, but it is not readied. There is a pilot standing behind them at the console, with a slight look of shock as he looks at you three. 2 guards that were aiming at the fake pilot now aim at the twi'lek and trandoshan. (And you are all about 3 squares away from the fake pilot)\n \n\n\nEX3:\n \n Spoiler \n Perception check provided the following info:\n- the guards advancing on you, although they are calm and collected, do not carry themselves as seasoned warriors.\n- the pilot in the other ship through the now open doorway has a false sense of alarm on his face.\n- your arm will work again when your able to sit for a minute and make a repair check with DC 15.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " The trandoshan stares at the human, with gun in hand, aimed at the human and his allies.",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Guess we should roll inititive and all now.\n\nInitiative: 1d20 + 15 = 24",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Initiative: 1d20 + 15 = 25",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " The trandoshan's initiative: 1d20 + 9 = 16.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Okay, so Shalynn did not post, so I'm treating her initiative as if it was a 10, whether it should be higher or lower, it is now a 10, lol. Okay, order of initiative rolls is thus: Linnae, Krith, 2 guards, the trandoshan, the pilot, the twi'lek, then the other 4 guards, EX3, then 3 passengers that the trandoshan hasnt seen yet (the other 5 dropped and took cover, the morons failed a check I set up). So, try and post in that order. If a week goes by and the people ahead of you have not posted, they were too intimidated to act that round and get skipped. If all else fails, you could call and remind them I guess, lol. So, lets start it up Linnae!",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " I shoot at the fake pilot using my blaster rifle and triple attack.\n\nAttack roll 1: 1d20 + 13 = 28\nAttack roll 2: 1d20 + 13 = 33, crit roll 1d20 + 13 = 15 :(\nAttack roll 3: 1d20 + 13 = 29\n\nDamage roll 1: 3d8 + 11 = 31\nDamage roll 2: 3d8 + 11 = 22, if crit 44\nDamage roll 3: 3d8 + 11 = 26",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith gets a wild look in his eyes. He fires a frag grenade at the fake pilot (aiming for the back corner of the square he is in), then moves to try and gain some cover against both the pilot, guards and trandoshan (in that order if he can't gain against all).\n\nAttack roll: 1d20 + 18 = 20\n\nDamage: 4d8 + 9 = 25\n\nRemember that my targets are treated as DT and DR -5.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The pilot is shot by Linnae, he stumbles over, almost dropping his thermal detonators. Then a frag grenade lands behind him and he goes wide eyed. The shrapnel drops him, he is out cold. One thermal detonator rolls free heading to the back of the ship. A guard lunges for it and grabs it as Krith jumps through the pilot doorway and hides in a little nook to the side, so he can lean out and shoot at anyone he wants but still retain some cover. A second guard looks about a little uneasy at what has occured. He speaks in his comlink in his helmet for a second trying to figure out what to do. He moves forward to check the pilot for some form of pulse or ID but cannot find any form of either. He then see's the Trandoshan and Twi'lek on the bridge between the ships with guns ready and he freezes, completely clueless on where to go from here. He readies his weapon for anything, just in case, but not willing to take the situation any further.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Without hesitation, my character slaps his heavy rifle into single fire mode (swift action), aims (swift and move actions), and fires at the guard directly in front of him who was checking the pilot out.\n\nAttack Roll: 1d20 + 15 = 32\n\nDamage roll: 4d10 + 6 = 33\n\nBecause I aimed, my target moves one step down the conditioning track if I hit him.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The guard see's you aim and take a shot and fires a quick shot at you. It hits and does 19 damage. The guard checking the pilot is hit with a blaster bolt, causing visible damage (condition track drop). The twi'lek male behind the trandoshan aims and fires at the guard as well, but misses. The other four guards split up. two duck behind chairs and shoot at the trandoshan and twi'lek. The trandoshan takes 17, the twi'lek takes 23 and is wounded (condition track drop). The other two guards run up and grab the pilot and the other guard and drag them back behind some chairs for complete cover as long as they stay down. The two guards then aim their weapons above the chairs and ready themselves.",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 grabs the blaster pistol that fell with it's good arm and tries to take some cover from as many people as possible who are trying to aim at me. I shoot for the twi'lek .\n\nattack roll: 13+11= 24\ndamage roll: 3d8 +6 = 18",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The twi'lek takes a blaster bolt from EX3, he is wounded. The three passengers stay behind their chair/bench things and shoot at Linnae. One shouts \" She shot the pilot! She's going to kill us all! \" One misses, but the other 2 hit doing 12 and 15 damage each.\n\n(Ok, first round is over, Linnae's turn again)",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Linnae moves to get the best cover from everyone on the transport, in this order: Twi'lek and Trandoshan, guards and passengers. After moving she begins aiming at the trandoshan (1 swift action, so not aiming yet) and fires one shot.\n\nAttack roll: 1d20 + 19 = 38\n\nDamage: 3d8 + 11 = 24",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith drops his grenade launcher/blaster rifle at his feet (swift) and then grabs his missile launcher (move). He fires a missile (if possible to hit the trandoshan and twi'lek, if not the trandoshan).\n\nAttack roll: 1d20 + 18 = 35\n\nDamage roll: 6d6 + 11 = 33\n\nRemember again DT and DR -5 (do you want me to keep posting this as a reminder?).",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " (It's a good reminder, but what is DT and DR?)",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (DT = Damage Threshold, DR = Damage Reduction.)\n\nThe trandoshan takes 57 from Krith and Linnae then (as far as I can tell, if not correct me Garrett). the Twi'lek feels the rocket as well and is again wounded visibly. Linnae runs and hides next to Krith so she is also in the nook to help cover from all sides. One guard fires at Krith on stun after aiming. He crits for 26 damage (I couldn't find any DR on your character, so if there is tell me) which also wounds you (your down the condition track x 2 since it was a stun weapon that dropped you). The other places a thermal detonator he just picked up in his pocket (move) and detatches a stun grenade from his belt (swift) which he throws at the square next to Krith and Linnae and hits causing 15 damage to both.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " I switch my heavy rifle to autofire (swift), attack the most crowded group of people (DM's call as to which target will allow me to hit the most people with autofire. If tied for groups, I choose to shoot the guards), then back up through the doors I am standing in as far as I can go through to the ship I was on, taking cover behind the twi'lek or around the corner beyond the doors if I can make it (move).\n\nattack: 1d20 + 4 15 = 19 20\n(I originally meant to put \"1d20 + 14\" but missed the 1 when I was typing it in. But I didn't know I was at point blank range so that bumps me up from a 19 to a 20, though I doubt that will make much of a difference.)\n\ndamage: 3d10 = 20",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (Garrett, your attack bonus should be clsoer to 15ish cause you add yoru DEX with your Base Attack bonus, which is like 11 I think, plus the 1 from Point Blank Shot if you have it)\n\nThe trandoshan fires at 3 guards hiding behind their chairs, one fires back quickly (had a readied action to shoot anyone that shoots at him) with his gun on stun but misses. The trandoshan then runs back and hides to the side of the door of thie transport he came in on.\nThe twi'lek fires a shot at Krith but misses. he then runs and hides opposite the trandoshan.\nThree guards ready themselves for the next onslaught of weapons while the fourth guard tries to help the pilot, while talking furiously in his comlink in his faceplate.",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 aims at the twi'lek and talks into the internal comlink it has\n\nKrith, Linnae\n \n Spoiler \n \"Stuff you should know: when the Alderanian prince was unconcious, one of the gaurds was bending over him and slipped something into his pocket before advancing on us; the guards are not seasoned warriors; the pilot of the other ship had a false sense of alarm on his face when the door opened. The fake pilot who is now probably dead also threatened the other pilot of the other ship to pull alongside or else the prince would die and 'backup' would come help- don't know if it was bluff or not.\" \n \n\n\nI attack the twi'lek\n\nattack roll: 1d20= 17+11= 28\ndamage roll: 3d8= 19",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " the twi'lek is hit but still standing.\nThe 3 passengers stay down but take shots at Krith and Linnae. All miss. (Kristen's turn again)\n\n(As to Devons question concerning Garrett's character, yes he took full damage from the missile. You beat his reflex, and he does not have evasion for half damage. And my bad, Garrett should have dropped a condition track on that one as well since the damage was higher then his damage threshold.)",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Persuasion check: 1d20 + 6= 21\n\n \"Why are you shooting at me? I've given you no reason to do so. Let's review the facts: One, the man I killed threatened us with two thermal detonators. Two, I haven't fired at you. Three, he has (pointing at the trandoshan)! Let's kill the trandoshan and then I can help treat any injuries.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith stays within the nook to conceal what he is doing as much as possible.\n\nLinnae\n \n Spoiler \nPutting this in spoiler since my character is trying his best to do this with no one seeing. Guess up to DM how well this goes. He sets up a piece of detonite with a timer to explode in 2 rounds (so basically at the end of my second turn) and with a 25 disarm DC.\nMechanics check- 1d20 + 15 = 30\n \n\n\nLinnae, EX3\n \n Spoiler \nThis is said into the comlinks so that only Linnae and EX3 can hear. Ok, fireworks set to go off in 12 seconds. Option 1, gaurds believe the lovely linnae and I chuck it at the trandoshan. EX3 you'll then need to close the doors. Option 2, I still chuck it at the trandoshan, but this time EX3 will need to take some cover as we hope the blast will shake us free. As there will be a cool hole in the ship now, Linnae and I will close the cockpit doors and everyone else who has a breathing requirement will die from lack of...well ability to breath. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Krith/Devon\n \n Spoiler \n you need to make a stealth check against their perception check to see if they notice or not. Technically so would Linnae, but she is standing right in front of you, so she should get like +50, lol. anyway, thats to see if you hide the detonite or not.\n \n\n\n2 guards raise their heads and ready themselves. One calls out \" My comrade tells me this pilot has no identification. However, he threatened you three, not all of us, as far as I could see. So for all I know, he was on to you three for something, and you may have stolen his ID. How else could he be let on to this in a pilots outfit unless the guards at the airport knew him or he had ID? And no you havent fired directly at us, but that seems more because the trandoshan and his friends are keeping you busy for who knows what reason. What did you do to him to involve all of us? We dont need help with injuries from you either, the pilot is coming to thanks to my comrade, and he may be able to help explain what is going on. If you would like, you can try to get everyone on to this ship, then we could question the pilot in the empty transport so he would feel more comfortable in telling us what is happening. While we question him, you can continue shooting at eachother if you want, but first I require the other transport to be empty. He gazes down the corridor at the trandoshan and twi'lek a little disapointedly.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " The Trandoshan calls down the corridor: \"Sso what do you want with thiss ship? I may be a little trigger happy, but I don't mind ssettling thiss with ssome other kind of agreement. Look!\" He throws his heavy rifle onto the ground in view of the other ship but keeps himself hidden. \"I'm willing to negotiate.\" \nDM\n \n Spoiler \n Is there a way to give my character a react action so that the next time he gets shot at he can pull out his hold out blaster and shoot or something? I noticed the guards did something like that but maybe that was because they didn't talk or anything. I'm just not sure about the rules on that.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Garrett:\n \n Spoiler \n I'm counting talking as a free-action, since it doesnt really take much activity to move lips. Throwing your gun down could be a move action or standard action, and then your just using your other action, whichever you want it to be, to draw the hold-out blaster in your hand. You can ready an action instead of taking a standard action I believe, which is what the guards have been doing. So, if you wanted and have quick draw (using a swift action to draw your gun instead of a move/standard action), then you could do everthing you wanted in one turn: toss the gun, draw the gun, set an action that when you are fired upon, you fire back at them as well.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Here's the stealth check you wanted, I think I should get some kind of bonus since I have cover and am in a nook, with my body covering what I'm doing.\n\nStealth: 1d20 + 8 = 27 (yay a 19 on the check, i love it when the dice love me).",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " DM:\n \n Spoiler \n Okay, I'm doing it the way you described, readying myself to quick draw and fire if fired upon.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (lol, Devon, you totally reminded me of the Darths & Droids where Obi-won is running in the forest and that droid is chasing and shooting at him on the hover gun thing, and he keeps yelling out how he matches his surroundings to try and get bonuses.)\n\nThe twi'lek looks over at the trandoshan confused and whispers:\n\nDC 20 perception check for all except Garrett:\n \n Spoiler \n Are you sure you know what your doing? (Ha ha, you thought it was going to be something big and important in this spoiler box :) )\n \n\n\n2 guards ready themselves for anything. One calls out We would like an area to question the pilot alone. So he doesn't feel quite so threatened. That is why we want that transport alone. If you want an unbiased party with us, how about that other pilot that came with that transport? He hasn't shot at anyone. How about if he stayed to make sure nothing was happening? 2 guards stand up and begin walking carefully to the corridor to the other ship to see if it really is safe.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Whispering to the twi'lek (another perception DC 20 I suppose):\n \n Spoiler \n \"Just be ready for anything.\" \n \n\n\nThe trandoshan raises his voice to call back to the guard. \"Alternatively, you could keep the pilot on that sship and we will allow your passsengers onto thiss sship while you perform your . . . interrogation.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " Perception check: 1d20= 15+15= 30\n\nKrith, Linnae\n \n Spoiler \n Speaking into the internal comlink- \"I do not think the guards are trustworthy. They keep messing us up. I am fine with killing them, however we should not murder the prince that is on board. It would not due to get my mistress mixed up in this since we represent her.\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The guard looks at the trandoshan as they pause before entering the hatch between ships. They carefully study the other ship as a bothan with really wet pants gets up from the ground and stares with an open mouth at them. The guards look at eachother then back down the hatch. There are 30 people on this ship, where as there appears to only be 3 or 4 on that one. Which would be easier to clear out? Now, we are looking for a more peaceful solution then shooting eachother. Are you willing to continue to comply? Are you looking for more guarentee's from the 3 would-be hijackers on this ship who appear to be more accomodating then you have been to this point? One looks to Linnae and Krith and EX3 to see what they can offer to help the situation. The other gazes at the trandoshan and twi'lek to see if they will comply. Do you want them to drop their weapons so you can come across and gain cover behind the chairs while we trade ships for the interogation? ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " \"Alright, I will cooperate as long as thiss sso called peace continues. I will sswitch my gun's ssafety on.\" He walks over to his gun, hefts it up, switches the safety on, and rests the rifle over his shoulder. \"Bessides, I have ssome things to ssay to those hijackers.\" He looks over at the twi'lek.\nSpeaking Ryl:\n \n Spoiler \n \"Ssorry I got you into that firefight. I misssundersstood the ssituation.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Krith:\n \n Spoiler \n its been 12 seconds.\n \n\n\nThe two guards standing by the other transport stand aside as the trandoshan, twi'lek, and bothan begin to come across. Another guard stands up and moves to them. All 6 guards and 3 passengers look to Krith and Linnae to see what they will do. They also ready themselves.",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " EX3 and Krith\n \n Spoiler \n If they move onto the other transport we can take this one and pilot it to the surface and continue on our mission. Everyone agree? \n \n\n\nLinnae turns to the guards The only reason we started this fight was because we thought it would interfere with us getting to the surface. If you wish to take the other transport, that's fine, we can take this one with the Trandoshan. How does that sound? ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " EX3, Linnae\n \n Spoiler \nKrith disarms the bomb (not even gonna roll since it's my bomb and you owe me DM for not telling me combat ended and suddenly the 12 seconds are up).\n \n\n If the trandoshan and his companions promise to play nicely I can pilot this transport and any other passengers to the surface. ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " \"Then let uss go planet sside.\" The trandoshan walks back to the other ship. As he nears Krith, Linnae, and EX3 he adds quietly to them, \"And as ssoon as we find ssome privacy, we can disscusss your current 'project.'\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The guards all stand up and drag the pilot across to the transport the trandoshan came from. The twi'lek and a bothan follow the trandoshan to this transport and sit down near the back. Several passengers look a little wary on this change of pilots, but sit akwardly down waiting to see if they'll make it to the surface or not. The guards look back accross the passage and nod. Good luck getting to the surface. We'll be following behind you. They close the door and bring back the docking ramp. The two transports float adrift of eachother.",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith moves to operate the transport. He engages the engines and beings flying towards their original destination.\n\nPilot check: 1d20 + 13 = 32",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (sorry, everyone make a perception check. Devon, are you in the pilot's seat, or the fake pilot's seat? I would guess the fake pilots seat since no one did anything to the body yet, but wanted to make sure. So, since your the only one in either piloting chairs make a second perception check also. If someone wants to touch the dead body to move it and also sit in a bloody pilot seat, then they can also make a second perception check I guess. First come first serve?)",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Perception Check 1: 12 + d20 = 19\n\nThe traondoshan grabs the dead body and pushes it off the chair.\nPerception Check 2: 12 + d20 = 19.\nHe looks at the blood on the seat, considers a moment, licks it, then considers again. \"It is ssweeter when it'ss my own kill,\" he says. He sits down then turns towards Krith. \"My name is Tahgrrah.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Perception check: 1d20 + 11 = 31 (Natural 20)\n\nLinnae, looking slightly disgusted at Tahgrrah, replies, \"My name is Linnae. What is your current mission?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Perception 1: D20 + 6 = 9\nPerception 2: D20 + 6 = 26 (yay 20, I'm hot).\n\n Nice to meet you Tiger. My name isn't important. What is important is that if you double cross us, I'll strap enough detonite to your butt to launch you into orbit, or at least parts of you. ",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 moves over toward the trandoshan and Linnae. I figure that this is the best option for now to continue with the mission.\n\nPerception check: 1d20: 15+ 9= 24\nI search for anything suspicious( that might hurt us):\n1d20: 15+ 20= 35",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " \"Yess, your mission. That'ss why I've been tracking you. I am fully aware of your current target and sstand to gain much from helping you asssasssinate my employer. You may not be aware that I am the head of ssecurity for his corporation, primarily the planet-sside headquarterss. I have accesss to any part of the compound you want, sso we can easily enter at your leisure and desstroy him. And after your sskillful display during the firefight, I believe I am going to enjoy hunting with you. Now, as for betrayal, I had no intention of harming you back there, nor do I have any reason to harm you now. When I ssaw that the guards had their guns aimed at you, I tried to gain your trusst by shooting them down. Unfortunately, without your aide, I could not eliminate them all. I am a hunter, not an infantry unit. I did not realize they were on your sside.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Krith/ Tahgrrah:\n \n Spoiler \n\nAs you sit in your pilot chairs and look out the viewport, you see that the other transport turns away from you, rather then behind you, and preps its hyperdrives.\n\nKrith:\n \n Spoiler \n\nYou start up the engines and begin going down to the planet. Unfortunatly, for an unknown reason, you are unable to rotate the ship in any direction, and now that you have turned the engines on, they will not turn off or slow down.\n\n \n\n \n\n\nEX3/ Linnae/ Tahgrrah:\n \n Spoiler \n\n You notice that the pilot of the other transport has a devious smirk on his face as he closes his transports door and disconnects from your transport.\n\nEX3/ Linnae:\n \n Spoiler \n\nAs the other transport door comes closed, you notice several of the guards taking off their helmets and you spy through the opening that one looks remarkably like the fake pilot, whom you also see standing up and laughing.\n \n\n \n\n\nEX3:\n \n Spoiler \n You notice a panel missing at the base of the control panel in front of Krith's seat. There are several wires poking out made up of various colors. There are also several electrical burns around the area on the floor. You also hear a subtle ticking/beeping noise.\n \n\n\nYour transport begins heading towards Bothawui's surface, picking up speed quickly as it heads down. (Since you are all pilots, you all recognize that it is heading down much faster then it should be, but everyone else on the ship has no clue and are sitting quietly looking forward through the pilot door and just watching you or talking amongst themselves.)",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " \"We're in trouble. Krith be careful, there's a bomb below you where a panel is missing with wires sticking out. Krith don't do anything unwise, but try to disable the exploding device.\"\n\nEX3 moves around the ship, careful not to step on anything that might do something bad.\n\nPerception (all around): 1d20: 15+ 11= 26",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith speaks so that the passengers can't hear what he's about to say. Ok, I'll take care of the thing that will blow us up now. However as you can all see we're speeding towards the planet and I can't steer or slow us down for whatever reason so we need to solve the problem that will cause us to go boom on the planet too. EX3, work with the computer to see if it's a programming problem. Linnae, look at the wiring to see if it's been rigged. Tiger I'm not sure what your expertise is other than security so do whatever you feel will help. \n\nKrith then looks down at the bomb carefully to see what he's dealing with.\nPerception: 1d20 + 11 = 27\n\nIf it appears that I can disable the bomb without to many problems (ie explosion) I do so.\nMechanics: 1d20 + 17 = 29\n\nIf the perception check reveals something that could cause further problems (ie explosion or why the ship can't turn) then I'll wait for a description of those problems before proceeding. Also my above rolls are assuming I'm back at normal condition. I figure it's been enough time to have spent the swift actions needed to do so.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " EX3:\n \n Spoiler \n As you glance around you see the Alderanian prince begin getting up, but still woozy. You cannot see any other bombs on the ship. Several other passengers are beginning to notice that the ship is going faster then it should be. One passenger looks like a moron and grinning in a way that makes it obvious he is unaware that he may die very soon. . . you wonder if he is a few gears short of a full posotronic brain. You also find 12 credits! . . . good for you. . .\n \n\n\nKrith:\n \n Spoiler \n\nAs you stare through the missing panels opening, you see a readout in an unknown language which keeps changing rapidly. Wires from the engines are connected to it so that when they were used again, the bomb would turn on. You see several other wires have been cut, most likely those used for the ships turning capabilities. As you fiddle with the wiring of the bomb, the foreign language stops changing, so does the beeping noise. You notice behind the bomb several other wires have been cut. These are likely the ones for the turning.\n \n\n\nThe transport enters the atmoshere of Bothawui, continually trying to pick up speed.\n\n(and yes, enough time has passed that everyone can be back to full condition track except Shalynn who hasn't fixed her arm with a Mechanics check yet, so its still limp and your still at a -1 :) .)",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Tahgrrah gets up and looks toward Krith. \"I'll check the maneuvering thrussters and make sure none of the wires or other componentss have been ssabotaged.\" He runs toward the aft of the ship and begins examining the circuitry and repairing anything that looks out of place.\n\nPerception check: 1d20 + 13 = 23\nMechanics check: 1d20 + 14 = 27",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " Tahgrrah\n\n \n Spoiler \n\nYou find nothing wrong in the aft of the ship. Although, the alderanian prince is patting himself worriedly and looking very confused. Several passengers look rather worried as you run by them to the aft.\n ",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Tahgrrah walks back up toward the pilot area. He considers telling the passengers not to worry, but they'd probably be more terrified of a trandoshan with a heavy rifle slung over his shoulder approaching them than watching one run by. He goes up to Krith, EX3 and Linnae to tell them what he found. \"The aft engines and circuitry seem to be working fine. There must be ssomething wrong with the controls. Do any of you have computer hacking exprience? We're running out of time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Ok, I think I got the bomb disabled and figured out the problems. If Linnae and Tiger want to help me I think I can jury-rig this thing so it flys properly again...at least till we land...maybe. \n\nKrith begins fiddling with the wires, trying to reattach the ones for turning and fix the ones for the engines, without reactivating the bomb.\n\nMechanics check: 1d20 + 27 (17 normal, +1 tool kit, +5 for using tool kit, and +4 if both Linnae and Tiger assist me) = 33",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Tahgrrah does what he can to help out. Do I have to roll a dice for this?\nJust in case:\nMechanics check: 1d20 + 14 = 16",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Linnae assists Krith as needed.\n\nMechanics check: 1d20 + 13 = 25",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (sorry took so long, I'm workin now, and had to figure out exactly how assisting worked. So, we're gonna say Krith called out the wire colors for you two to assist him, since neither of you could have fit down there in the panel with him already there. That work? So, assistance is on page 61 of the saga book. To assist, you need a skill DC 10 check, so you both helped, and did not hinder.)\n\nSeveral wires were too short to get to what you thought the original connections were, but through some ingenuity you were able to reconnect the wires in a way that you think might work. One or two wires were left undone, but your pretty sure they arent necessary, which is why you took wiring from them to make the other ones connect.\n\nYour ship has entered the atmosphere and has begun its akwardly fast decent to the most populated city of Bothawui. The city has begun to hail you on the transmitter as well.",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 tries to talk to the computer of the ship to see if it is possible to slow the ship down that way or at least to find out what else may be wrong.\n\nUse Computer: 12+14= 26",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " EX3 is now friendly with the computer. The com is still blinking with a hail from the city, which is also still approaching rapidly. Also, several passengers are complaing about going too fast. The one that looks like an Alderanian prince is crawling on the floor and under the seats around him, swearing liberally.",
"loss": true
},
{
"from": "human",
"prefix": "Kilikina:",
"value": " Linnae responds to the hail. \"This is Linnae. I'm flying a transport. It has been sabotauged. We are currently trying to fix the problem.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith jumps to the controls to see if the problems are fixed. If so he attempts to slow the transports descent to prepare to land.\n\nPilot: 1d20 + 15 = 23",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The tower responds: Understood Linnae, do you have experience in piloting? There's not a lot we can do for you down here until you attempt a landing. We'll prepare some medical staff. Do you require anything else when you touch ground? \n\nThe ship begins to roll and pull up slowly as Krith uses the controls to slow down. The craft is still coming down hot though, and is only 4 minutes from the capital of Bothawui. A few people have begun screaming as well. The inner cabin has begun to feel an increase in heat.",
"loss": true
},
{
"from": "human",
"prefix": "DarthTelson:",
"value": " Is Linnae in the bloody pilot's seat? If not, Tahgrrah sits down in that seat again and begins doing what he can as a copilot, you know, reading ship stats and diagnostic messages outloud to Krith.\nPilot: 1d20 + 14 = 22",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " (ok, so you now have an additional 2 points to your next pilot check Devon, make another roll to see if you can land succesfully unless someone wants to do something else before you all land)",
"loss": true
},
{
"from": "human",
"prefix": "Trinak:",
"value": " Krith uses the information he gets to make corrections as needed to the landing. He continues to try to land them safely.\n\nPilot check 1d20 + 17 = 18 (uh oh, natural 1)",
"loss": true
},
{
"from": "human",
"prefix": "Sarin88:",
"value": " EX3 talks to the computer of the ship.\n\ncomputer check= 6+ 14= 20\n\nI ask the computer if anything else is wrong with the ship, pertaining to landing it safely and getting off of it safely; if sohow do we fix it.",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " The computer tells EX3 that there is nothing else wrong as far as it knows but goes quiet fast as a gust of wind pummels the ship. Tahgrrah calls out some coordinates to help maneuver, but Krith overcompensates and slams into the ground. The passengers scream as the ship bounces back into the air only to crash on the ground again and begins skidding fast towards the control tower.\n\n(Okay, I need some info in order to say how this will end. Someone brought up the idea that y'all die to start the other one I had planned. Devon and Shalynn dont care either way, I dont remember what Kristen said, but Garrett should call me tomorrow preferrably (Thursday) so we can talk about what you wanna do, and what you wanna do about that ship you found. Kristen, Devon, and Shalynn can either e-mail me or post here what they would prefer or talk to me in some way so I can hear the sultry sounds of your voices. But I'd like a call from you Garrett so there's no mistake, and so we can talk about you using the ship in the other one or how to incorporate it into this one easily, whichever ends up being the choice.)",
"loss": true
},
{
"from": "human",
"prefix": "Rowen925:",
"value": " As the transport scrapes along at a high speed, the control tower hails you again yelling to slow down or divert course. You hear somewhere in the background over the passengers panic screams the tower yelling to evacuate the tower a little too late. The transport slams into the tower, making it collapse down ontop of you, killing you all.\nWell, except EX3, it took some work, but after a week your master found all your base parts and rebuilt you. But you were never the same again, you refused to work with anyone who used a rocket launcher or grenade launcher, no matter how many times Mia Annix tried to reprogram you. Mia also enjoys a brand new ship she made for some now dead people, which she sold to some Jedi running from Order 66. A few months later a man in a black suit with a regiment of storm troopers tracked the jedi through Mia though, and killed her and her droids with a red lightsaber and some blaster fire when she wouldn't tell them where the Jedi went to. Unfortunatly, she also did not erase the info on the sale, so they were hunted down and killed as well.\n\nHowever, Jerot Daagh was at the control tower at the moment of impact, picking up some measurements and checking on several things. So, he died in the crash as well. Congratulations on completing this side quest at the cost of your lives. Except EX3, whom lived for a few more months before dying again.\n\n(okay, you all said you wanted to die a bloody way, what could be worse then having a building dropped on you? Anyway, I'll send an e-mail for specs on the next game.)",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Nexus University: Orientation Day \nIt's amazing what the mind can grow used to. Even the extraordinary becomes blase with repeated exposure. The wondrous can easily become the mundane through something as simply as seeing it over and over again.\n\nThis capability of the mind to cope with the unimaginable is likely the only reason anyone ever gets anything done at all at Nexus University. The sheer size of the place was nothing short of awesome, and very few languages had words to accurately convey the sheer majesty of some of the campus' locations. However, there wasn't much majestic about the room you found yourself in at the moment. Like almost all travel through the myraid dimensions that made up the university, you arrived here, still a bit bewildered from the flurry of moving-in activities, using a small pass-token which activated the University's incredibly complex Magitech transportation system. You noticed a number of other beings here - though it was hard to tell, they looked like students, mostly because they were on time. Fifteen minutes after the scheduled start, a silver-haired elf appeared out of thin air, dressed in a black uniform that had a vaguely military look to it. Producing a glowing touchboard, he ran his eyes over the lot of you, ticking off items quickly and muttering softly under his breath. At last he snapped his fingers, sending the glowing blue device back into the etherspace whence it had come - or possibly to clerk's office. It was difficult to tell. Then he gave you all a bright, slightly brittle smile and began to speak, in tones of almost unhealthy good cheer.\n\n Ahhh.. Welcome, welcome one and all... I'm not sure if all of you have recieved a formal welcome yet... You will have noticed by now that despite our best efforts in the Administrative department, the University exists in more or less a state of controlled chaos at any given point. I do believe one of the professors has created a device to try to model it - though last I checked, it had started spouting smoke and repeating verses from the Necronomicon backwards... He trailed off, blinking, then seemed to realize where he was once more. I do apologize... too much work, not enough Reverie, you know... in any case, welcome to the university. You've all been accepted as graduate students, and so before you go to meet your respective professors I'm here to see if you have any general questions about the university. We in the Administrative department understand the transition to such an... imposing campus can be difficult, so we're trying to ease the process out a bit... One of the ways we do that is by encouraging new students to exchange information and get to know other new students, so you can engage in the learning process together, in a more efficient and enjoyable way. \n\nBeaming brightly at all of you, he paused for a moment before continuing, looking vaguely disappointed at the lack of applause, for just a moment. Now, you've all been settled into your quarters as appropriate to your needs, and each of you have been given the code that you can use with your Universal Transport Key that links to your particular residence hall or off-campus housing location, so feel free to exchange codes if you want. I'll give you a few moments to introduce yourselves, and when you're ready, see me and I'll give you the code to transfer yourself to your private meeting with the professor who you'll be instructed by and working for. And if you have any general questions about the campus or the University, ask and I will answer to the best of my ability. \n\nSo saying, the elf moved to a corner, seating himself in a simple wooden chair and quickly becoming absorbed in paperwork",
"loss": false
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus runs a hand through his hair for about the seventh time that day. He is very nervous, never having been away from Silvanus before. He was also never very good at social interaction. He looks around, trying to pick out someone normal looking from the crowd. He eventually settles on what appears to be an ordinary human (Coin), and walks over. \"Hello, what's your name? I'm Markus.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark squinted his eyes a little to see past the others, but he knew something wasn't right from the moment he was dropped in the room. He heard glimpses of the elf's speech, but what really caught his attention was the, \"... Accepted as graduate students.\" He closed his eyes, thinking, I think the Magitech system messed up again... When he heard no more from the elf, he stepped through the jumble of people, walking leisurely up to him.\n\n \"Sir, no disrespect, but I think the Magitech system had a problem again. I'm, um, I'm an undergrad, so...\" His voice trailed off a little as he motioned towards the others in the room. He continued, asking, \"Do you know to where I should be going?\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " John looked around for a while, eventually, he walked over to the giant crystal-man and spoke telepathcly saying \"How are you? and speaking of that who are you? ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " John looked around for a while, then, eventually went over to the crystal golem and, speaking telepathcly said \"Who are you? what are you? Where are you from? When are you from? how are you? would you like some food? ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " The large Stone-man, carrying whal looks like a large stone shere, flinches as it recieves the telepathic messages and tries unsuccessfully to shrink back against the wall in an almost comical fashion.\n\n((A mind is a mind, so telepathy should work, however, gleaning information from the mind may be a bit more difficult, seeing as Geode has no \"brain\" so to speak))\n\nWhat returns to John through the telepathy is a garble of grinding and clicking noises accompanied by flashes of yellow and dull red light. Though the method is strange, it is obviously a display of discomfort and apprehension and also...understanding?\n\nA sound issued from an opening on the creature's back (yes, back) as it pointed to itself. It sounds are muffled by the grinding of stone and a loud humm, but a name is discernable.\n\n Geode \n\nThe giant then poined to John with a large, jagged finger of layered rock. A flash of geen and yellowish light suggesting inquisitivness issued from the crystals composing the visible parts of Geode's interrior.\n\n((I will allow further probing of the mind if Jhon want's to try it, but Geode is old. The torrent of information may be a bit much to handle, Especially if pressed with Who or What questions))",
"loss": true
},
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " Hearing the voice at his shoulder, Charles Henry Anstron springs from his chair, spinning around in a blur. As he does so, Markus' hand begins to rise almost of its own volition.\n\n \"Hey Markus!\" \n\nThe high-five hits with such exuberant force that Markus' hand stings slightly, although it is obvious that no ill intent was meant.\n\n \"Wonderful to meet you an' all that! Name's Charles, but don't use that boring moniker. Call me Coin.\" \n\nThis is obviously not someone with Markus' social difficulties. From his styilistically tossled blond hair to the soles of his brilliantly white dress shoes the man drips exuberance and charisma, and seems to be, at least for the moment, brimming with excess energy.\n\nCoin claps Markus on the shoulder and gives him a good-natured grin, the brilliance of which almost lights up the room.\n\n \"'Scuse me a moment, won't ya? Thanks, Markus...knew I could count on ya!\" \n\nIt is only after Coin departs that Markus realizes that he didn't, in fact, tell him yes.\n\n ***** \n\nWatching Coin's progress through the room is like watching a cyclone. He doesn't stop; he just keeps walking, talking, waving, and smiling until everyone in the room knows his name and face. When he finally makes his way back to Markus, he cups his hands around his mouth and speaks to the room at large.\n\n \"ATTENTION PLEASE! IF WE'RE ALL INTRODUCING OURSELVES ANYWAY, LET'S MAKE THIS EASY. EVERYONE OVER HERE, PLEASE!\" \n\nA wave of his hand later the university chairs have been flung against the walls--barely missing the administrator--and a motley collection of far more comfortable chairs have arranged themselves in a circle in the center of the room. It looks like someone has put an antique store on shuffle, but it's better than the university's hard wooden affairs.\n\nCoin sits down, snaps his fingers, and takes a long sip of the resulting beverage before setting it down in disgust.\n\n \"Also, can anyone here summon a decent martini on the first try? I keep getting whiskey...\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Switching to draconic\n Sorry, do you speak any languages? He then tries it again in whatever pidgin speech is spoken around Campus.\nTurning to Coin\n I'll take the whiskey\nNames John, well, not actually John, but no-one can pronounce my proper name, not even my parents.. Anyway, who are you? speaking of which, what are you? Since, you know, most people can't summon alcohol at will, you could make millions man! ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark plugs his ears as he hears the yell from behind him, and swivels around just in time to dodge a chair flying at him. He stumbles out of the way, looking up to see the other students befiddled as well as more comfortable chairs pop into place. He the hears a young man ask, confidently, about conjuring a martini. A student on the side shouts, \"What the Nine? A martini? You just did this kreife , and you can't make alchohol?\" \n\nMark looks down at himself, straightening his pants.\n\n \"Oy, boy, did he say make a martini? Well, you see, all you have to do is take a bit of gin, add some flavor, probably orange and some olive or lemon, and...\" A voice invaded Mark's mind, that of one of his some-amoun-of-greats-grandfather. He rolled his eyes, trying to shut him out, but another voice invaded, No, you ninny, he mean making one magically. Honestly, why my mother married you, I have no idea... Anyways, Mark, deary, I think you learned some Liquid Creation spells last semester. A martini exactly, though, that might be tough. Here's a suggestion...\" . Mark responded mentally, \"Yes, thank you, I think I can handle it. How about some ... badminton?\" He projected them back into his mind for them to play.\n\nHe waved his hand in the air, saying a few words and using the modifiers his female ancestor had suggested. A liquid and a lemon slice appeared in the air, hovering for a second before falling onto the floor. He had forgotten to make a glass.",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Seems you forgot something telepathically\nHe then shoots a small jet of flame at the martini and sees what happens.",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Marcus hears the voice in his head, and responds telepathically, \"Get out of my head, and please stay out.\" He then plays around with a few magical gestures, seeing if he can get any sort of glass to appear, after a couple of tries and a handful of sand, he stops.\n\nHe turns again to the elf, asking, \"Please sir, I'd like to know where I should be going. I'm a second-semester undergraduate student here. Thank you so much.\" He fidgets a little with the bag strap across his chest as he asks.",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus raises his eyebrows briefly. Hoo-boy...this will be interesting. He walks over, pulling up a chair.",
"loss": true
},
{
"from": "human",
"prefix": "ForzaFiori:",
"value": " Names Mike. Well, I guess it really isn't, but thats something you can pronounce. You hear come in a voice that hisses and pops like a fire as it speaks. I'm a salamander, hence the rather...fiery look I have. Anyone who looks can tell what he means. He has a humanoid shape, but flaming (literally) red hair, orange skin, and blue eyes, but not the normal blue. Those near him can feel the heat coming off of him. He waves his hands and mutters, trying for a martini, but unfortunately makes a margarita. Dang. I always confuse those two. Anyone want this? He asks, holding the glass up. Its a bit warm, but still good. ",
"loss": true
},
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " Coin carefully edges his spotless shoes away from the now burning alcohol on the ground. Then he raises a hand, snaps his fingers, and, from where once was nothing but air, tosses a golden disc towards John.\n\n \"I'm Coin, remember? That's my calling card. As for what I am, I'm just an ordinary guy with a bit of a magic problem. And I'm afraid I couldn't really make a killing with the alcohol...can't exactly sell something if you're not sure what you're about to make, and it's awkward to inadvertently sell someone bottled aardvark.\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " eh, why not. Walking over,? being carefull not to hit anyone with his chair and speaking telepathicly. Anyway, hope no-one minds the mind-speak. I'm still working on my accent for mouth-speak. \nIf the margarita is passed over, he holds it with his tounge and drains it into his throat.\n So, does anyone besides the Currency guy have a prouncable full name? \nTo Coin\n We're in a University were half the people don't have a concept of currency. I'm pretty sure no-one will care what they're drinking halfway through a frat party. Turning his snought and blowing a bit of steam at the undergrad You might even stop someone like him from growing up to be a drunk ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark turns as he feels the large dragon pass by him. As he hears the question in his mind, he first of all says, \"I do mind the telepathy. I'm sure I'm not the only one who doesn't want foreign thoughts in his mind, for one reason or another.\" He then sighs a little and adds, again verbally, \"Well, I'm Mark. But I shouldn't even be here, and I guess I'll be going soon. Oh, and I don't drink. I've, uh, seen what it does to people, plus people of my family are forbidden.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus gets comfortable in his chair, swinging a leg over the side. He takes out a piece of...something. It looks like a red circle. Markus pops it in his mouth and begins chewing. He then looks at John. \"Please don't be condescending. Arrogance isn't a good personality trait.\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Snorting loudly and with much steam\n Likthe Thatssss Stoped anyone befooore than, a few seconds laterin mind-speech (not to Mark) Yes! got the accent! ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Geode was stil getting used to these strange creatures. The flying chairs did nothing to calm him down. The people from the university that had first approached him told him that there would be no trouble, but he was starting to have doubts. He tried to sneak, unsuccessfuly, behind the dragon. It was obviously not human and seemed agreeable enough. As he settled the large sphere down he accidentally tripped on the dragon's tail.\n\nSitting in the large crater he made in the floor, he said meekley.\n\n I don't drink. ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " \"It's stopped my entire family, dragon.\" He points at the dragon a she talks, his other hand resting against his messenger bag. \"Actually, not me, or Elsa, and probably some others... but you're on the right track boy.\" The voice reverberates in his head; his anger must have lowered the blocks too much. He looks at the floor and blinks a little, regaining his concentration. He then looks back up at the dragon, finishing with \"And I'm sure plenty of others as well. You're not even humanoid; do you even know my culture or many others?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus looks at Mark, still chewing. \"Your entire family doesn't drink? That seems...odd. Are they some form of priesthood?\" He draws his leg back down, leaning forward.",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Curiosly, Geode extended a finger towards a puddle of spilled drink. The finger began to flow into a slender spire and as the tip touched the puddle, the molecules settled on the finger, Geode became confused.\n\n Humans poison themselves willingly? \n\nHe paused as his crystals shed a light blue collor.\n\n What is, Culture? ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus looks at Geode. \"Yes. It's all psychological.\" he taps his head. \"It isn't a fast poison, or even one that usually poisons the drinker, physically at least. Some people enjoy the taste, while others like to be drunk. In some cases, it helps them forget about whatever troubles they have in their lives. Now then, culture...how does one explain culture? It's like...common acts or things that people are supposed to do as part of a society or group. Like greeting people who you know or, in fact, drinking.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark looks at the fellow in the chair, brushing a strand of hair out of his face, and responds, In a manner of speaking. I don't know where you come from, but my family is roughly equivalent to more highly cultured shamans.\" He then hears a rough voice, and turns around to see a moving statue. Not that he's surprised by much at the academy, but he sees it change colors and shape slightly. He makes out a question, though he notices it doesn't seem to come from the beings 'face,' as it were. He responds to what he thinks it asked, \"Technically poison, no. Destroy minds and consciences, as well as resiavi yes.\" He smiles a little and takes a seat in one of the comfortable chairs. Well, might as well get comfortable. This is an interesting crowd. ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus shifts his head to the side at Mark's answer. \"I...see. That makes sense. I've heard of roughly forty seven similar positions. Is there a particular reason for it, or is it just TWTAD?\" ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark looks at Markus and turns his head to the side, asking \"TWTAD? What's that? And who are you, anyways?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus smiles. \"T.W.T.A.D. stands for The Way Things Are Done. It's a fairly common expression where I come from. You see, I am from the plane of Silvanus, a plane highly advanced both magically and technologically. We have a great deal of knowledge about the nature of other planes and specific planes as well, although that isn't really my area of expertise. As for me...\" he stands, crossing his straightened right and diagnally across his chest as he bows. \"I am Markus Eventee.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark stands up as well and attempts to mimic Markus' bow. \"Sounds like an interesting place. And yes, I suppose it is just the way things are done. Nerics just don't drink; I'd guess it came about because making people who have naliedi - oh, what is the closest word? I guess, 'special powers,' - So, giving alchohol to people with powers sometimes would be a distinctly bad idea.\" He sits back down and scratches the back of his head, giving a small smile.",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Addressing Markus, the crystals became a bright orange.\n\n Then you may be interested in this. \n\nHe placed his hand on the stone sphere. The surface rippled and flowed away as Geode withdrew something from it's depths. As he did, no hole was left behind. He held up a medium sized, seemingly unremarkable rock, but on closer inspection, is filled with tiny crystals and intricate ridges.\n\nHe stroked a protrusion on the rock, and it erupted in light, projecting \"darkness\" instead of light. From the darkness shone bright lights of many colors; blue, red, orange, white, blue and even brown. It is apparent that they are stars and planets in vivid details.\n\n This is the world from which I came. \n\nWith a few ripples of the stone that made his fingers, the stellar map rotated and focused on an enlarging point. A medium sized yellow star and a green and blue planet.\n\n This is what I saw, what I remembered when I first became conscious of my being. The whole...galaxy was it called?...it may be of interest to you. ",
"loss": true
},
{
"from": "human",
"prefix": "Djinn_in_Tonic:",
"value": " Coin, now sitting happily with something vaguely resembling the desired martini, albeit a lurid green color, nods his head toward Mark and Markus.\n\n \"Man's right, Markus. Alcohol and magic don't mix. Remember that.\" \n\nHe takes another sip and grins widely.\n\n \"Lucky for me mine is already out of control, eh?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " \"Hi, everyone!\" \nA young, fair haired man in a white shirt steps inside the circle, and climbs a chair, smiling all the time.\n \"Sorry for not introducing myself earlier, I was busy finding out where exactly we are. So, I hope you are all fine, my name is Jim, nice to meet you.\" \nHe than set down, looking around with his still bright smile and an interested look on his face.",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus holds up his hands. \"Hey, you don't need to tell me. I've seen plenty of aftereffects of badly applied magic, even if I personally can't use mine.\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Brought out of a momentary reveier, John turned over to Geode I'd apriciate it if you didn't do that wincing.\n Yes it's my first time speaking the language, what can I say, people studiying Socerory and social theory generaly don't care. ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus again raises his hands. \"Hey, it's cool. Wait, I thought dragons were good with languages?\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " what can I say, I didn't bother learning a thousand worlds languages. Also, that was my first time pseaking that. ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark turns his head to the dragon. \"Languages aren't too bad. Besides, if there's one language you need to know here, it's English. Seems to be the universal one around here. Too bad no one seems to know one anothers' real native tongues.\" Mark smiles and turns back forwards, waving his hand to summon a bottle of water from his room. He was beginning to feel akin to these students, younger though he may be.",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Yes, seems that way. Have you met anyone who has it asd a first language?\n Turning to the elf.\n So, shall we meet our proffesers? ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark smiles a little, \"Yes, it comes from a few independently evolved planes. Interestingly, the languages are almost identical, and all skare the same name. From what I remember, there are some planes like Rette, Earth, Camw, and those are the only I know of. Linguistically, it's a cumbersome language, but it serves communicatory purposes well. As the dragon asked the question, Mark remembered that he was not where he was supposed to be. He jumped out of the chair and looked at the elf, who seemed to just be observing the students' interactions.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " OOC \n Spoiler \n You can feel free to ask to be moved now, or you can wait and interact with the others some more... however, when you ask to go you'll be transported to a one-on-one meeting, just so you understand\n ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " intresting, how many of them have magic? well, since the conversation seems to be dieing down, I'll be taking my leave. Turning to the elf. I'll be meeting the teachers now please. ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Geode deactivated his device and crammed it back into the sphere. As he stood up,the crater he left when he fell was gone. Taking on a green tin, hhe speaks to the elf and dragon.\n\n I will accompany you. Iwish to learn more of this place. \n \n Spoiler \nOOC: How big is the dragon again, because I want to know if john is larger or smaller than geode so I can plan accordingly. Geode is 24 feet tall.\n ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark walks towards the elf, but hears the dragon's question. \"Depends on what you mean. Apparently, some of them can make small voids of destruction using large metal tubes called \"colliders;\" while not technically magic, it feel like a ritual.\" He then walks to the elf, and says, \"Sorry, sir, but I need to go to where I have to be. I mean, I think some of these people are newer here than I, but I need to get with other undergrads. Thank you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " \"Well, from what I heard, english is also spoken on the plane of Abuto, where they have some kind of rune magic, which has some interesting aspects.\nApart from that, english is my first language. The professors who raised me spoke it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus stands up and stretches. \"This has been an...enlightening conversation, but I think I should go now. I want to get familiar with as much of campus as possible before class starts.\" \n OOC \n \n Spoiler \nI'm ready to move.\n ",
"loss": true
},
{
"from": "human",
"prefix": "ForzaFiori:",
"value": " A member of my family once sstudied on Midkemia, It hass the King'ss Tongue, which iss what I'm ssp op eaking...I asssume it iss your \"english\". They also have very powerful magic. I would doubt many p op eop op le here have english ass a firsst language though, for while we've named 5 or 6 p op laness with englissh, how many more have non-english languagess. Earth and Midkemia have both even. I would asssume they ssp op eak englissh here due to a founder or ssomething. Mike says again in his odd hissing and poping language. Regarding the glass that once had alcohol, Mike laughs Alcohol iss ssuch an odd thing issn't it? Geode iss right, in a way. What ssentient being would p op oisson their sself? And yet the from what i've heard, the p op oisson there caussess ssome ssort of good feeling? I dont really know. I p op erssonally can't drink...It ignitess when it hitss the insside of my body. Its p op retty hot in there if you couldn't tell. \n\n(i did the speak in what the accent would sound likes... I'm currently debating whether to continue in it. It takes time, and makes it harder to understand, but it adds that little layer of characterization...)",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " OOC: \n \n Spoiler \n\nI'm also for moving on.\nAnd for the accent: it's a good idea. When overdone, accents can become annoying, but yours is okay.\nBy the way: I actively try to keep my character somewhat nondescript, since that's basically what he is. \"I guess he's a nice guy.\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Intresting..., , well, I'd be happy to have you with me Geode, what coures you taking? and that goes for all of you.\nI'm taking Sorcerory, Soicial theory, Empire buidling, Terrorising 101, Interplanar demographics, hero fighting, magic theory and economics. \n \n Spoiler \n\n@ Geode. At his full high his about 30 feet, but usualy he's about 20 high and 30 long.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus looks at John. \"Classes? Sure, why not. I'm taking Unusual Weapons Combat, Mecha Piloting 101, Magitech Maintenence, Interplanar Lit, Interplanar Law, and Advanced Writing.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ForzaFiori:",
"value": " I'm taking Massterss Fire Magics, Advancsed Universsal Magics, Anatomy and Physsiology of Humanoid Life, Englissh Ass a Ssecond Language, Magic Theory, and P op laner Geography ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Turning to John the dragon, I am sorry, but I believe our classes diverge. As for what I am taking, Astrology, advanced engineering, advanced chemistry and nuclear physics. \n\naddressing markus.\n\n However, our paths may yet converge, small one. Machines are art, are they not? They must be understood and maintained. ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " (OOC) \n \n Spoiler \nAll right... since things seem to be moving in that direction anyway, I'll give you folks till the end of tonight to wrap things up, then I'll be moving you all on at one time, since it's easier for me that way.\n ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Spoiler \n\nsure, I'm ready to go\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus smiles happily at Geode. \"Of course! In my plane the highest form of art is considered to be the creation of an Eidolon.\" ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Hey, anyone need a place to stay? I\"ve got room for a roomate, and the place seems a bit canvernous with just me. ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus considers for a second before nodding at the dragon. \"Sure, I'd be happy to room with you. It sounds like quite the experience.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Room...Mate? \n\nGeode seemed to be condused with the term.\n\n A room...As in a chamber for solitude...and you share this...with a mate? \n\nThen, his crystals shone forth in a bright, yellow light and he clasped his hads together in front of him.\n\n I see! Congradulations! I am so happy for you two. ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Mark chuckles a little, listening to the others' conversation. He then turns around, brushing a little hair out of his face. \"No, the 'mate' part comes from 'mate' as in 'friend,' but I can understand the confusion. So not as much congratulations are in order as you think.\" An ornery smile spreads across his face. \"Of course, you two would make the loveliest couple...\" ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " The elf looks around nervously, his tongue darting out to moisten his lips. At last, he seems to reach a decision. Pulling a number of small metal tabs from within his jacket, he hands one to each of you, speaking aloud in that same dreadfully cheery voice he used earlier \"Excellent... now that you're all.. er.. acquainted, you can use these keys to attend the individual meetings with our professors. You should probably move along; here at Nexus University, we consider punctuality a key virtue, no matter what path your life may take. He smiles, licking his lips once more, and you get the impression that he probably memorized these words by heart. Not that the preparation did him any good. However, when he gets to Jonersinesphirthin, he looks at his list again, becoming flustered and looking up at the great beast anxiously.\n\n Oh my.. oh my my my... There appears to have been an... error. I'm afraid that you're not actually a graduate student. I'm afraid I'll have to see what is to be done... for now, you can return to your room. You'll be contacted soon. \n\nAs for the rest of you - You can step into the transporters whenever you're ready.",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " \"Nice.\" \nOnce again there is a bright smile on Jim's face.\n \"I say, let's go then. Punctuality and all that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "ForzaFiori:",
"value": " Letss go. The ssooner we sstart, the ssooner we can get out. Mike says, stepping onto the teleporter",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " I'm gonna agree lets be moing. ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Markus quickly steps over into a transporter.",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " So does John",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " And Jim, of course.",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Spoiler \nNo, puppyavenger, the elf wanted tot talk to you for some reason.\n \nMark looks at the elf, his mouth agape, \"Sir, I'm an undergrad, as I said. Did this not strike you as odd as well?\" He turns the key in his hand over, and then asks, \"Will this even take me to where I need to go?\" He brushed a strand of hair out of his face, looking at the elf while tryiholding his anger back.",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Realising what the gnome had said. Soo, how exactly do I get back to my room? ",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Peter Volokhev \n\nThroughout the course of the students introducing themselves, Peter stays out of the way, observing instead of interacting. He doesn't hide or anything of the sort; when the chairs are summoned he sits, he stands in the crowd, and he gathers with everyone else to collect the keys. He just doesn't do much to actively interact with the others.\n\nBut what he observes is very interesting.\n\nThe rock creature has a mind structure extremely alien to Peter. The teetotaler has a central mind with thousands in orbit around it, small barriers erected between the central one and the outer ones. Those two were the most interesting that he saw, but he took a cursory glance at the minds of every student there.\n\nAs soon as the keys are offered, he walks over and takes one, stepping onto the teleportation pad's surface immediately thereafter.\n\nOOC:\n \n Spoiler \nSorry I took so long to post. My power was out for a few days, followed by an actual university orientation, but I'm good to go now.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " OOC: Onto the transporter then, I guess.",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " OOC\n\n[/spoiler]Sorry about the delay. My original writings were deleted an I had a bout of writer's block before I finally got this out. Enjoy[/spoiler]\n\n\nThe transporter pulls you along the infinite avenues of the University. The journey has the disconcerting feel of at once standing in place and moving at great speed. Here and there you see circles in the darkness about you, showing various scenes - classrooms, empty plains - and more exotic locales - long beaches of glittering white sand under strange stars, a pier reaching out into a boundless ocean while playful sea creatures frolic about it, the water in which they swim reflecting the light of other planets in the dim twilight sky as a lone figure looks out over the water. A ship sailing across a storm-wracked sea. A desert of black sand with a gibbous moon looking down, giving the entire expanse an eldritch glow. But after some length of time, you emerge...\n\n Coin \n \n Spoiler \n\nYour particular journey seems to take an unusually large time compared to the one you experienced earlier. As you move farther and farther along, you see fewer and fewer portals, and they lead into more and more unusual places. In some, the sky and the grounds eem to have switched places, and in others, there seems no seperation at all. In some, you can see nothing. Perhaps they are sealed, but at last you emerge...\n\nInto the light. all there is is light. No, that's not correct.. there's light, true enough, but the only reason that it is all you see is because it is all there is. you're drifting, peacefully in a vast expanse of infinite white. No features mar it. Despite the absence of anything, however, this place does not feel dead... merely waiting.\n\nAt last, you hear a sound behind you. A sharp, clicking sound like tiny, purposeful hammerblows. As you turn, you see a woman advancing on you, somehow striding forward despite the lack of anything to stand on. Looking at her features, she could be a model - even in the plain, even severe dark grey dress she wears, it's plain that she has a stunning figure. However, looking at her face leaves no doubt that she's a teacher. Something in the firm set of the sculpted jawline gives it away.\n\n Control, young man... something absolutely necessary for a person of your potential... yet something you have a shocking lack of. She speaks without any preamble, adding as an afterthought I'm professor Thorpe. You'll be working for me, and I'll be trying to teach you something \n \n\n Mark \n \n Spoiler \n\nYour journey passes fairly swiftly, and you find yourself settled in a large, leather armchair before a comfortable fire. The air in the room is warm and comforting, and smells of old books and comfortable use, with perhaps a tinge of cherry pipe-smoke. A rotund, elderly gentleman looks up from where he was, until a moment ago, reading a thick tome and smoking a pipe, the aroma of which was, indeed cherry flavored. He looks you over for a moment before speaking up in a gruff but not unfriendly voice.\n\n Who're you? ah, yes, bless me, slipped my mind.... young lad they were sending over, whazzit, student, eh? He smiles good-naturedly Excellent. Thaddeus Q. Mapleton, Esquire. Professor of applied linguistics and Thaumotology. I understand you're to be my student for this year or semester or whatever they have at the moment, eh? \n \n\n Markus \n \n Spoiler \n\n\nYou spend some time in transit, and it seems to you that most of the places you pass seem to be training grounds - or workshops. It is into one of these that you emerge, finding yourself in a vast storage hanger - so high, in fact, that the roof would disappear into darkness if not for the vast array of lights hanging. Staring straight up at the ceiling, and the lights hung therein, is like staring up at the stars. But more impressive even than the size is what the hangar contains - dozens, if not hundreds of different mecha, running from sleek, elegant war machines to massive, baroque constructions that appear to have castles or cathedrals stuck atop them, to even stranger constructions - one, for example, appears to be made of living crystal, while another looks like a steamwork monstrosity - all brass and guild, levers, wheels, steam and sparks\n\nA gruff, grizzled man in a flight jacket approaches you. He has several scars running accross his face, and he chomps a cigar as he gives you a long, steady stare. After a moment, he grunts at you\n\n Eh, you must be this Markus kid, eh? Well lucky you... you get to run with me. You're my new assistant. I expect you to work yer butt of kid. But if ya do, I'll make you the best damn pilot yer world's ever seen. With me so far? \n \n\n Jonersinesphirthin \n \n Spoiler \nTo no surprise, you find yourself back in your room. Well, there are no classes today, so you can feel free to do as you like. Visit off campus, go shopping, or just spend time goofing off. It's your choice.\n \n\n Jim \n \n Spoiler \n\nThe space you eventually find yourself in can only be described as epic. You're standing on a simple metal platform, on which sits a desk, behind which a woman in glasses peers at you over the top of them for a moment before speaking into what appears to be an intercom. But your eyes are elsewhere. All around you, in every direction, are books. Legions of books, miles and miles of books reaching off into empty space. Each in its place, organized by topic, author name, and world of origin... more knowledge than anyone could absorb in a thousand lifetimes. Between the shelves flit figures, some obviously students, others seem to be professors. Gravity, it seems, has no hold here.\n\nAs you turn about, you find a handsome, smartly dressed woman staring at you with a small smirk on her painted ruby lips. you would be Jim, eh? Well, they told me that you wanted to know everything... this seemed like a good place to start. Welcome to the library. \n \n\n Peter \n \n Spoiler \nYou find yourself in something that looks like it came out of either a pulp novel or a comic book - the typical mad scientist's lair. Beakers bubble, Tesla coils rise like sinister towers with arcs of blue-white electricity sparking between them, and from the shadows comes a mad laughter - albeit cone capped by a hacking cough and a faint apology.\n\nA tall, thin man in laboratory goggles and a white coat strides like a phantom out of the gloom, his thick black rubber gloves still dripping something sticky. his hawk-like eyes look you over for a moment, and his pointed face grins at you. Ah, my new assistant! So very good of you to come! I understand you're interested in... the mind, yes? well, that happens to be my area of expertise. I hope you're comfortable with getting your hands dirty, my lad. \n \n\n Geode \n \n Spoiler \n\n\nThe destination at which you arrive has, at least, a grand view - you appear to be on the bridge of a starship, the entire long, curved wall in front of you a transparent display. you find yourself on a raised platform, next to a pale-skinned creature with huge, dark eyes, pointed ears, and long-fingered, two-jointed hands, dressed in a simple robe embroidered with flowing, hypnotic designs that pulse and change with many hues. It looks up at you with a gentle smile on its face.\n\n Ah... good day to you. You would be the new student I've been expecting, yes? So good to meet you it is. Now, I'm given to understand that you have been working with energy fields as of late. Tell me about that. \n \n\n Mike \n \n Spoiler \n\n\nYou emerge from the tunnel in a room filled with flickering lights. It appears to be a practice range, where spellcasters fling all variety of offensive magics at mobile targets arranged on a large, open field that rapidly repairs itself. Striding accross the lawn towards you is a short, stumpy dwarf, rapidly muttering to himself in his own language. At last he arrives and looks up at you, his hands on his hips.\n\n You're my new graduate assistant, eh? Well, we'll see about that. Yer' application form says that you've had a great deal o' trainin and natr'l talent, but the page where it describes what yer' here for is a wee bit singed. So, what kind o' magic did ye come here ta learn about, lad? \n ",
"loss": true
},
{
"from": "human",
"prefix": "jagadaishio:",
"value": " Originally Posted by WhiteKnight777 \n Peter \n \n Spoiler \nYou find yourself in something that looks like it came out of either a pulp novel or a comic book - the typical mad scientist's lair. Beakers bubble, Tesla coils rise like sinister towers with arcs of blue-white electricity sparking between them, and from the shadows comes a mad laughter - albeit cone capped by a hacking cough and a faint apology.\n\nA tall, thin man in laboratory goggles and a white coat strides like a phantom out of the gloom, his thick black rubber gloves still dripping something sticky. his hawk-like eyes look you over for a moment, and his pointed face grins at you. Ah, my new assistant! So very good of you to come! I understand you're interested in... the mind, yes? well, that happens to be my area of expertise. I hope you're comfortable with getting your hands dirty, my lad. \n \n \n \n\n Peter Volokhev \n \n Spoiler \n \"Well, that really depends on what I'm going to be dirtying them with,\" says Peter with a smile. He cranes his neck to get a better view of all of the devices and experiments in the room, hoping to spot a label on something in order to help him better understand what anything is.\n\n \"I'm okay with dirt and blood, but I would rather not get anything toxic on them,\" he says, still smiling and clearly not serious. He takes a look at the (presumed) professor and tries to bring up a display in his own vision of the (presumed) professor's mind. \"My name is Peter Volokhev,\" he says, extending his hand and hoping that the custom of shaking hands is common to both of their origins.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Eldan:",
"value": " Jim \n \n Spoiler \n\nThe space you eventually find yourself in can only be described as epic. You're standing on a simple metal platform, on which sits a desk, behind which a woman in glasses peers at you over the top of them for a moment before speaking into what appears to be an intercom. But your eyes are elsewhere. All around you, in every direction, are books. Legions of books, miles and miles of books reaching off into empty space. Each in its place, organized by topic, author name, and world of origin... more knowledge than anyone could absorb in a thousand lifetimes. Between the shelves flit figures, some obviously students, others seem to be professors. Gravity, it seems, has no hold here.\n\nAs you turn about, you find a handsome, smartly dressed woman staring at you with a small smirk on her painted ruby lips. you would be Jim, eh? Well, they told me that you wanted to know everything... this seemed like a good place to start. Welcome to the library. \n \n\n \n Spoiler \n\n \"Ah, the Library. Could have guessed.\" , Jim says, with a smile on his face, looking over the endless rows of books.\n \"I am indeed Jim. And who would you be?\" \nA little bow of the head, a vague gesture with the hand, and a very broad smile accompany this sentence.\n \"Anyway, going by the size of this place, even attempting to know everything in here would be rather pointless, wouldn't it? I guess I should attempt to get at least a general overview of part of it, instead. At least for now.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Originally Posted by WhiteKnight777 \n \n Spoiler \n\nYour journey passes fairly swiftly, and you find yourself settled in a large, leather armchair before a comfortable fire. The air in the room is warm and comforting, and smells of old books and comfortable use, with perhaps a tinge of cherry pipe-smoke. A rotund, elderly gentleman looks up from where he was, until a moment ago, reading a thick tome and smoking a pipe, the aroma of which was, indeed cherry flavored. He looks you over for a moment before speaking up in a gruff but not unfriendly voice.\n\n Who're you? ah, yes, bless me, slipped my mind.... young lad they were sending over, whazzit, student, eh? He smiles good-naturedly Excellent. Thaddeus Q. Mapleton, Esquire. Professor of applied linguistics and Thaumotology. I understand you're to be my student for this year or semester or whatever they have at the moment, eh? \n \n \n \n\n \n Spoiler \nUsed to the teleportation system, Mark does a small turn at the end to avoid losing his balance. When he sees the old, rotund man, he walks forward to him, trying to be as quiet as possible to avoid disturbing his reading. When the man sets his book down, Mark visibly relaxes.\n\nMark shifts the messenger bag at his side as the elderly gentleman speaks. An absent-minded, quirky professor, obviously, but those kinds were certainly interesting. He smiles as the man finishes, and takes a seat in a nearby wooden chair. \"I think they've been using the semester system for a good 11 and a half years, but like everythign here, it's fairly morphic. My name is Mark Neric, second-semester undergaduate student. It's a pleasure to meet you, Professor Mapleton.\" He nods his head, asking, \"Esquire? A lawyer practicing magic and the sciences? That's fairly unique.\" He then remembers the elf's mistaking him for a grad student, and adds, with a concerned look drowing on his face, \"You did know I was an undergraduate, correct? Because there seems to be a bit of a mix-up recently.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " John\n \n Spoiler \n\nShrugging, he go's through his normal routine of setting up the various traps and alarms than leaves the plane to the nearest plane that has an entertainment industry.\n ",
"loss": true
},
{
"from": "human",
"prefix": "ForzaFiori:",
"value": " Mike:\n\n \n Spoiler \n\nzSorry about the singes sir, paper that touches me tends to do that. I'm here to learn about fire magic by the way sir. I'm a salamander, so learning to control a flame is natural...Its almost an extension of my body now. So what do you wish me to do? I'm up for pretty much anything.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Geode scrutinizes the being for a moment before settling his stone sphere down. With a hefty blow to it's top, it falls into four quarters, revealing several apparatusses. Geode picks one up and strokes a stone finger across it. A bluish sphere of transparent light eminates from the device as it is activated.\n\nPassing his hand through the shell\n It is not too spectacular when it is dormant, but when the tachyon field becomes agitated...I will show you. \n\nGeode picked up one of the stone pieces left from the sphere and brought it down onto the tachyon shell. There was a loud WHUNG as the shell flashed bright blue on the point that was struck.\n\n However, it cannot hold for long under stress before dissapating. ",
"loss": true
},
{
"from": "human",
"prefix": "Smiley_:",
"value": " Spoiler \nBy the way, Geode will change shape to adapt to the lower gravity environment over the course of a couple of hours. Eleven fingers per hand, thiner limbs, more legs and a longer, thiner body should compensate for the low-G environment. By the way, is this still up?\n ",
"loss": true
},
{
"from": "human",
"prefix": "puppyavenger:",
"value": " Spoiler \n\nso..is this dead?\n ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " Spoiler \nI think so. The more I try to work out plots, the more things slip through my grasp. If anyone wants to take things over, however, I'm welcome. My fault, really... I'm good at concepts, but frankly I tend to be a terrible DM.\n ",
"loss": true
},
{
"from": "human",
"prefix": "GnomeNinja:",
"value": " Spoiler \nSorry, I hope this doesn't die, but I think I figured it would. This would be really hard to work out for separate people. I think it's inevitably going to fail unless we all come together under one plot, at most two.\n\nJust a suggestion so this lives.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Spoiler \nI wish to post agreement with Gnomeninja's statement.\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 40: The Unstoppable Force vs. Zanzabar \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n The Unstoppable Force - SamTheCleric \n Zanzabar - edroux \n All Gladiators, please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Initiative: (1d20+1)[ 12 ] \n\nI'll wait to make my purchases till I see what kind of crazy psionic cheese you bring out.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Originally Posted by SamTheCleric \n Initiative: (1d20+4)[ 21 ] \n\nI'll wait to make my purchases till I see what kind of crazy psionic cheese you bring out. \n \n\nWell now I'll have to look harder for uber-cheese.\n\n(My employers are demanding actual work from me today, so it may be the afternoon before I get to my purchases.)\n\nInit:\n (1d20+4)[ 21 ] ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Purchase #1:\nWand of Magic Missile (25 charges) - 375g\n\nSee? That wasn't psionic at all!",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Well... that's not cool. I was gonna buy a Tower Shield and use it for cover against the magic missiles... until I read the entry for the shield...\n\n\n The shield does not, however, provide cover against targeted spells; a spellcaster can cast a spell on you by targeting the shield you are holding. \n\nI'll buy...\n\nThunderstone x1 - 30g\nAlchemist's Fire x2 - 40g\nAcid Flask x2 - 20g\nTanglefoot Bag x1 - 50g\n\ntotal: 140g.\n\nYou go first.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Yeah, why'd you think I was so interested in smokesticks to counter that maximized/empowered magic missile instadeath move?\n\nAnyway...\n\n Zanzabar Round 1 \n \n Spoiler \n\nStart in M25, wand in hand.\nDouble move to D18.\n \n\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The Unstoppable Force - Round 1 \n \n Spoiler \nStart in N2 with Potion of SoF in hand, heavy shield readied in off hand.\nSwift Action: Initiate Stance of Clarity, Zanzabar being the target.\nMove Action: Drink the potion.\nStandard: Move to O7, pulling out a Javelin on the way, and hiding...\n (1d20-6)[ 12 ] \n \n\n\nWill need line of sight.\n\nStats:\n \n Spoiler \n\nPosition: O7, Hidden\nHP: 15/15\nAC: 26, Touch 18, Flat Footed 25\nStance: Stance of Clarity\nManeuvers: Sudden Leap, Charging Minotaur, Moment of Perfect Mind\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nU-force \n Spoiler \nNo LoS. Also, (and I may be wrong because I don't know ToB) drinking a potion is a standard action, but moving is just a move action so you your move is fine. I assume it was just a typo.\n \n\n\nZ-bar \n Spoiler \nNo LoS.\n \n\n\nZ's turn.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 2 \n \n Spoiler \n\nSingle move to F15.\nReady action:\n \n Spoiler \n\nIf LOS is established, I will expend my psionic focus and attack with my eldritch blast/psionic shot.\nAttack:\n (1d20+4)[ 6 ] vs touch\nDamage:\n (3d6)[ 9 ] \n \n\n \n\n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\nPosition: F15\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Unstoppable Force - Round 2 \n \n Spoiler \nMove to G9, hiding as part of the move. (1d20-6)[ -2 ] \n\nIf line of sight, initiate Sudden Leap as a swift action to jump closer (1d20)[ 13 ] \n \n\n\nNeed LoS\n\nStats:\n \n Spoiler \nPosition: G9, Hidden\nHP: 15/15\nAC: 26, Touch 18, Flat Footed 25\nStance: Stance of Clarity\nManeuvers: Sudden Leap, Charging Minotaur, Moment of Perfect Mind\nBuffs: Shield of Faith 9/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "chilepepper:",
"value": " ref chilepepper \n\nrefs\n \n Spoiler \nZ's reactive spot (1d20-5)[ -2 ] DC-2\n \n\n\nLoS is established. U.force G9, Z.bar F15.\n\nZ.bar has a readied action, then U.force can continue his turn.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Ref Talic \n\nZanzibar already posted all required information for the action.\n\nZanzibar Fires a ray, which misses the target.\n\n@Zanzibar: \n Spoiler \nPsionic focus is expended.\n \n\n\nPlay continues, with unstoppable force at G9. Any actions after the movement to G9 (and subsequent attack) may be amended, if you so choose.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The Unstoppable Force - Continued \n\nI drop my javelin and continue my move to F14, pulling my longsword along the way.\n\n(I had 20 feet of move left as well as a 10 foot jump)\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 3 \n\n5ft step to F16.\nInvoke Earthen Grasp in F15. It will immediately attempt to grapple TUF.\nAttack:\n (1d20+2)[ 13 ] \nGrapple:\n (1d20+2)[ 5 ] \n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\nPosition: F16\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The Unstoppable Force - Round 3 \n\nFive-Foot Step to E15. Attack Zanzabar.\n\n (1d20+4)[ 10 ] \n (1d8+3)[ 4 ] damage.\n\nEnd Turn\n\nStats:\n \n Spoiler \nPosition: E15\nHP: 15/15\nAC: 26, Touch 18, Flat Footed 25\nStance: Stance of Clarity\nManeuvers: Sudden Leap, Charging Minotaur, Moment of Perfect Mind\nBuffs: Shield of Faith 8/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 4 \nThe fist will attempt another grapple.\nAttack:\n (1d20+2)[ 5 ] \nGrapple:\n (1d20+2)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Well... Crap.\n\nAnyway:\n\n Zanzabar Round 4 - Continued \n5ft to F17.\nInvoke Earthen Grasp in F16.\nAttack:\n (1d20+2)[ 8 ] \nGrapple:\n (1d20+2)[ 6 ] \n\nEnd turn.\n\nStats:\n \n Spoiler \n\nHP: 8/8\nAC: 17\nPosition: F17\n ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " The Unstoppable Force - Round 4 \n\n\"Unnatural hands are.... UNNATURAL!\"\n\nFive foot step to E16, drop longsword. Grapple the warlock.\n\nIf you've got a melee weapon out, you get an AoO\n\n (1d20+4)[ 13 ] Touch\n\nGrapple Check: (1d20+4)[ 9 ] \n\nUnarmed Damage: (1d3+3)[ 5 ] Non-Lethal",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Not only do I have a spiked gauntlet, the earthen hand will get an AOO, as well.\n\nMe:\nAttack:\n (1d20-3)[ 2 ] \nDamage:\n (1d4-1)[ 0 ] \n\nHandy:\nAttack:\n (1d20+2)[ 17 ] \nGrapple:\n (1d20+2)[ 8 ] \n\nAaaand on the assumption that neither of those interrupts your grapple attempt:\nGrapple check to keep from being grappled by the crazy robot:\n (1d20-1)[ 3 ] \n\nEDIT: A 17 touches you, right? Also, I really wish I could roll above a 5 sometime in this match.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " A 17 touches. (from the hand. Touch vs you is 18 currently)\n\n (1d20+7)[ 9 ] to resist the grapple.\n\nAnd since...\n\n\n Attack of Opportunity. You provoke an attack of opportunity from the target you are trying to grapple. If the attack of opportunity deals damage, the grapple attempt fails. \n\nthe arm did no damage... I believe you are now GRAPPLED! fear me! RAWR!\n\nEDIT: Wait, the Arm wouldnt even get an AoO, it's only from the target of the grapple.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " *sigh*\n\nI suppose that makes it my turn... And I'm grappled.\n\nQuestion: Does the hand have to make any rolls to join in now? I haven't had to look up all the weird grapple rules in a while, but I seem to recall something about being able to enter a grapple already in progress without any rolling.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " SRD:\n\n\n Joining a Grapple\nIf your target is already grappling someone else, you can use an attack to start a grapple, as above, except that the target doesn’t get an attack of opportunity against you, and your grab automatically succeeds. You still have to make a successful opposed grapple check to become part of the grapple.\n\nIf there are multiple opponents involved in the grapple, you pick one to make the opposed grapple check against. \n\nSo he'd still have to beat my grapple check, but he automatically touches.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Well alrighty then.\n\nGrapple:\n (1d20+2)[ 18 ] \n\nAnd for my turn:\nAttempt to break the grapple with an Escape Artist check:\n (1d20+3)[ 22 ] \n\nEDIT: I'll post the rest of my turn when I see the result of your grapple checks.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " Resist the Earthen Grasp (doesnt he go away this round anyway?)...\n\n (1d20+7)[ 12 ] \n\nHang onto you:\n\n (1d20+7)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Zanzabar Round 5 - Continued \nI will choose to exit the grapple to G18.\nThen I will run to L18 and attempt to jump across to P18.\n (1d20-1)[ 5 ] \n\nIf I miss the jump check, I will take falling damage:\n (1d6)[ 4 ] \n\nMy ending position:\njump check 5 or less - M18\n6-10 - N18\n11-14 - O18\n\nEnd turn.\n\nEDIT - BAH! Oh well, it had about as much chance of succeeding as any other plan, I suppose. GG Sam.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " So that makes you prone and unconscious... with the rising water and sharks...\n\nI move to L18 and watch you die with sick satisfaction.\n\nGood game :)",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Sam was good enough to point out to me that my touch AC is actually a 14, not a 13, as I remembered it. (That's what happens when you try to run your character from memory...) This means that his touch attack to grapple me actually missed, which brings us back to:\n\n Zanzabar Round 5 \nThe still present earthen hand will try to get you.\nAttack:\n (1d20+2)[ 13 ] \nGrapple:\n (1d20+2)[ 19 ] \n\nI'll take the rest of my action when I see the results.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Alright, fine. It doesn't grapple you. 😛\n\n5ft step to G18 and use an eldritch blast.\nAttack:\n (1d20+5)[ 13 ] (+1 for point blank)\nDamage:\n (1d6+1)[ 7 ] \n\nEnd turn.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF \n\n5-foot step to F-17.\n\nInitiate a grapple.\n\nTake an AoO\n\n (1d20+4)[ 7 ] vs AC 14\n (1d20+4)[ 13 ] opposed grapple check.\n (1d3+3)[ 5 ] nonlethal damage from a successful grapple.\n\nEDIT: I'm rolling -terribly- today.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Since there is actually a chance (1 in 80, to be exact) that I could actually hit you and get through your DR:\nAttack:\n (1d20-3)[ 13 ] \nDamage:\n (1d4-1)[ 0 ] \n Zanzabar Round 6 \n5ft step to H18 and use an eldritch blast.\nAttack:\n (1d20+5)[ 11 ] \nDamage:\n (1d6+1)[ 7 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round... 5? \n\nSecond verse, same as the first...\n\nFive foot Step to G18\nTouch Attack: (1d20+4)[ 18 ] vs AC 14\nGrapple Check: (1d20+4)[ 10 ] \nNonlethal damage: (1d3+3)[ 4 ] \n\nYour turn...\n\nStats:\n \n Spoiler \n\nPosition: G18\nHP: 15/15\nAC: 26, Touch 18, Flat Footed 25\nStance: Stance of Clarity\nManeuvers: Sudden Leap , Charging Minotaur, Moment of Perfect Mind\nBuffs: Shield of Faith 5/10\n ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Resisting the grapple...\n (1d20-1)[ 9 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " You, sir, are grappled! 😁",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Yeah, yeah... 😛\n\nWell, my standard action this round will be an attempt to break the grapple with escape artist.\n (1d20+3)[ 16 ] ",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I defy your escape artistry!\n\n (1d20+4)[ 12 ] ",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " 5ft step to I18.\n\nFree action to make a rude gesture.\n\nEnd turn.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " TUF - Round 6 \n\nFive Foot Step to H18, Attack with my Slam Attack.\n\n (1d20+4)[ 19 ] \n (1d4+3)[ 6 ] damage\n\nDone.",
"loss": true
},
{
"from": "human",
"prefix": "edroux:",
"value": " Well... I suppose I brought that on myself.\n\n Zanzabar Round 7 \nFree action to bleed on The Unstoppable Force.\n\nGG Sam.",
"loss": true
},
{
"from": "human",
"prefix": "SamTheCleric:",
"value": " I'm just happy that my fair and honest assesment of the match allowing you to continue didnt end poorly for me. 😁\n\nGood Match :)",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Ref Talic \n The Unstoppable Force wins! Punch and Pie are being served in the winner's circle. (Flavoring is Exp and Gold). ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Despite having only just met each other in the foyer of Illiterate Scribe's 'descent into yon foetid underdark, and gain frequent spelunker furlongs', the four of you instantly strike up a rapport - well, rapport may be the wrong word ...\n\nThe monk, carrying a small cemetery's worth of wands, eyes up the grizzled, whip-wielding adventurer type, while the grinning mask of the sorcerer impassively surveys the kobold cleric. Silence ensues.\n\n Four adventurers, four adventurers, why is it always four adventurers? \n\nThe warforged behind the counter mutters to himself, an obsessive, mildly insane look on his face.\n\n Anyway, youse'll be the four subcontracted to find and murder tha' pyureblood, Xeron. I suppose you can justify such acts to yisselves. Anyhow, key - hook - wall - door. \n\nHe gestures, indicating a surprisingly delicate key, folded out of origami, and the large bulkhead-like door in the wall behind the counter.\n\n Payment on return. Queshtuns? ",
"loss": false
},
{
"from": "human",
"prefix": "Solo:",
"value": " I suppose we just jump into the rabbit hole? Veidt asks, gesturing at the door.\n I suggest we depart immediately. There is so much killing to do, and so little time in which to do it. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " The warforged buries his head in his hands (literally - he has a burrowing capability granted to him by a warforged component) at Veidt's bloodlust.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Let's face it; you didn't exactly hire me based on my ability to get along with all our little woodland friends. \n\nVeidt takes the key and opens the door, taking a good look inside.",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Well, some questions first, Sir Warforged:\n\n1. How many of Xeron's band are still alive - and what people did his party consist of? (fighters, priests...? Were they also yuan-ti, whatever that is?)\n\n2. How long since they passed through that door? (I assume that this is now the hole of the tomb where the thieves have vanished through and taken the bones with them?)\n\n3. Can you describe how the bones look like? How can they be identified? \n\nThen, turning to the others:\n \"My name is Shannow. I'll try to protect you as best as I can. My combat style is usually to grapple the worst-looking foe while you deal with the rest. But mostly. let us try to avoid combat as often as possible - I'll try do warn us of any impending dangers ahead.\nNote that with my many wands here, I can create a row of magical effects (lists what his wands can do and how often stilll); though not reliably inside combat.\nWhat is it that you do?\" \nShannow then waits how the others describe themselves. Then, supposing they will tell at least their classes, he'll suggest the following:\n\n \"Let us go about the following way:\nYou, Veidt, in case you know the spell, please cast a mage armour on me with one use of my rod of extend. You'll not be able to make use of my pearl of power to regain that spell, so I hope you'll still do it to make me better able to stop any enemy fighters.\nInstead, I'll provide my two pearls of power to Grak here - he'll be able to cast an extra protective spell on you, Veidt to make up for the spell you cast on me.\nThen, Veidt, another thing. Take one of my enlarge wands - you can cast the enlarge on me in case of combat without any risk of failure, as long as you are within 30ft of me. I still have two others - so I could try to use those in case it somehow does not work.\nAdditionally, take this everburning torch so that we all can see.\nI'd suggest the following setup for advancing: You appear to be able to disguise and bluff your way quite well (just pose as a Yuan-Ti yourself?), while the small Mr. Grak can easily hide behind you (with you moving, his low move silently does not matter). Meanwhile, both Dr. Jones and myself will scout at the fringes of the light (keeping hidden) to check what is going on and be able to foil unpleasant surprises. If you, Mr. Veidt, would also have a Message spell available in certain circumstances, we could use another of my rod extend uses for the day to get a couple of hours real good stealth/communication between us.\nDr. Jones, be ready to sneak any bastard falling victim to my grapple (against several foes at once, I'll try to give you good flanking opportunity).\n\nMr. Grak, I hope your deity will be able to provide us with enough food and water for the journey when we need it.\n\nNow let's get those bones back to where they belong.\" \n\n- Giacomo",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " I'm sorry, I did not learn how to cast any of the spells you requested. I am unable to help you there. \n\nBluff: (1d20+16)[ 24 ] \n \nVeidt will cast Mage Armor on Shannow after they enter. ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " OK, Mr. Veidt, can't be helped. But you'll still take the everburning torch and wand, I presume? ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Actually, wouldn't you say that the wand belongs with the people in front? The kobold and I will be in the rear, making us suboptimal light bearers. Veidt points out, casting Mage Armor on himself and Shannow using the metamagic rod.",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Turning towards the arcanist and the wandslinger, Doctor Jones cracks a small smile. I don't s'pose you'll mind if I get a small head start, would you? \n I'll go in front searching for traps. If I find something, I'll give you two call. \n\nAnd with that, Jones walks into the passageway, eyes peeled and weapons ready.\n\n \n Spoiler \nTaking 20 in search, so I get a 31 to find any traps or items of interest.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " spellcraft first mage armour - (1d20+12)[ 31 ] \n spellcraft second marge armour - (1d20+12)[ 16 ] \n What the...so you DO know mage armour? *shrugs*\nWell, Mr. Veidt, the problem is with either Dr. Jones or myself without a light source, we cannot scout much, can we? However, bearing the light source ourselves, we can hardly hide...in case we need to venture further out, we have another light source availale (points to second everburning torch).\n\nooc: which rod of extend did you use? Mine or yours?",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Originally Posted by Sir Giacomo \n What the...so you DO know mage armour? \n \n\n No, no I don't. You're mis-identifying the spell.\n \nBluff: (1d20+16)[ 33 ] \n\n However, bearing the light source ourselves, we can hardly hide...in case we need to venture further out, we have another light source availale \n\n An excellent point. , Veidt agrees, taking a torch. Don't expect me to get too far to the front, though. \n\n ooc: which rod of extend did you use? Mine or yours? \n\nooc: yours, just like you told me to. On you.",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " The warforged stares at Shannow. With his perception of reality through the medium of true speech, the monk's discursive style literally appears as a wall of text, floating slowly across the room.\n\n Err ... well, the party came through here a day ago. There were about twenty of them, although several groups of mercenaries such as yourselves have been harrying them. Unfortunately, they neglected to leave a receipt of the numbers killed, so there could be any number there. What is known is that there's been some hold up on those dastardly villains' end - the bones, for the moment at least, are stationary. Oh, you'll know them when you see them ... the crypt-keeper was a little ... odd in his decorational proclivities. \n\nBehind the bulkhead, there is nothing but blackness - this is a fairly feeble blackness, and, as your torches are carried into it, it recedes. What lurked behind it is not exactly reassuring. City maintenance must not have visited this particular tunnel in years - possibly on account of the fact that Kingsholm doesn't even have city maintenance. The walls are held up by little more than stacks of wood pulp, as the smell of decay confirms. The tunnel branches off in two directions - sloping up, and sloping down.\n\n \n Spoiler \nScrew you WotC, I refuse to read what you tell me to read to the PCs, and substitute my own descriptions!\n\nAlso, feel free to use skills on stuff.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Veidt stands between the up and down passages, trying to detect whether the wind flow in the tunnels go up or downwards.\n\nAlso, Hat of Disguise as a commoner, Josef Dirt, dirt farmer extraordinare.",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " No wind seems to be coming from either - the only disturbance in the air is from the door behind you.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " (I am now disguised as a dirt farmer: see above post)\n\n Well, I suggest we start looking for tracks. Are there any in either tunnel, Doctor Jones? What say you, Shannow? ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Spoiler \nAm I allowed to try my luck?\n \n\n Everyone, back off. I'm going to try something new here. \n\nRapidly, Jones hits the wood with the whip, trying to break it.\n\n\n If this works, that racehorse or whatever it was can count itself as dead. \n \n Spoiler \nNo need to roll for damage if I keep hitting until something breaks, right?\n \n\n \n Spoiler \nIf that breaks the adventure to pieces, here goes a more classier course of action.\n \n\n No, no tracks. Not a surprise, since a scalykind wouldn't leave tracks in anything but mud. I suggest we go down, because the evil temples and the like are always below the ground. ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " But that raises the question of what is above ground.\n\nAnd remember, there's a band of robbers we're looking for in addition to the yuan ti. \n\nVeidt casually puts a burned out, useless Ioun stone in orbit [roll]1d3[/roll] feet from his head.",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " The rotten wood is smashed away by Jones' mighty whip blows. Nothing happens. You are in a corridor carved of the stone; quite why anyone put supporting pillars up is anybody's guess; maybe they liked the aesthetic.\n\n \n Spoiler \nI <3 you, WotC. You have supporting pillars in a corridor hewn out of a single piece of rock.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " You could at least search for tracks, Dr. Jones. We might as well be thorough, and there's no harm. ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " And remember, there's a band of robbers we're looking for in addition to the yuan ti. \n\n How much do you want to bet on them being dead to the first trap we see? ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Originally Posted by Azerian Kelimon \n How much do you want to bet on them being dead to the first trap we see? \n \n\n I'll wager 5 GP.\n\nDead or no, they must have left tracks, tracks which we will find, tracks which will aid us in finding the yuan ti, no? \n\n\n(OOC: unless there is something we don't know, roll the search check already 😛)",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Originally Posted by Solo \n (OOC: unless there is something we don't know, roll the search check already 😛) \n \n\n((Taken 20 already, for a result of 31.))",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Well, I suppose we'll find out soon enough which route is the correct one. Let us venture downwards into the darkness. You first, Doctor Jones, and I will be behind you. Shannow, you may place yourself as you see fit. Last shall be the cleric. ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " So shall it be! Let's stay at the fringe of the light, Dr. Jones to do our stealth stuff...ah, and I feel a bit better equipped now that it appears that this adventure could take some time... ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Spoiler \nThe search check reveals a lot of splintered wood, and the scuffmarks of a leather boot leading (you guessed it) downwards.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " ooc: will be unable to post until Tuesday evening, so more from my side then. Default tactic is to spot/listen and move silently/hide at normal speed, albeit -5 penalty. In case something unusual is spotted/listened from farther away with a light source in the distance, Mr. Shannow will try to cautiously hide/movesilently there for scouting - best together with Dr. Jones. Or taking turns, guarding the casters.\n\n \n Spoiler \n\nEDIT: Ambushes can be dealt with - both from Dr. Jones' and Mr. Shannow's side I guess - by combat reflexes with spiked chain/whip dagger, even possibly covering the spellcasters.\nMr. Shannow likely will try to disarm discernible weapons, in particular, if held with only one hand...he has an opposed disarm mod of +11 with the spiked chain and can try several times if more AoO present themselves (with no risk of being disarmed himself).\nA quite likely occurance is that there is an encounter that Mr. Veidt can possibly solve through talking (with the opponent unaware of the hiding Dr. Jones and Mr. Shannow). That would be best. as would be avoiding encounters altogether.\nRemember our goal!\n \n\n\n- Giacomo",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Spoiler \nOoC - don't worry Giacomo. We'll save the next fighting encounter for you. 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Grak:\n\nIn a raspy voice, seemingly unaccustomed to the language it's forced to use:\n If it's all the same to you, I'd rather go third, thanks. After all, something may come from behind, and, to be honest, I'm not much of a fighting type. I shall help where I can, keeping you folks alive, perhaps a little help here and there from other blessings of faith, but if there's one thing that's true, it's that I do not want to be hit. \n\nOOC/Mechanics: \n Spoiler \n\nSpellcraft checks for Mage Armor: (1d20+10)[ 12 ] , (1d20+10)[ 23 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Very well, I shall go last. Veidt shrugs, drawing his daggers.\n\n(Shall we assume that the Light Warriors part starts moving down?)",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Originally Posted by Solo \n Very well, I shall go last. Veidt shrugs, drawing his daggers.\n\n(Shall we assume that the Light Warriors part starts moving down?) \n \n\n((Of course. Onward, TO GLORY!))",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Veidt softly sings a song behind the others.\n\nPerform: Song (1d20+4)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " As you proceed down the corridor (Veidt's singing spurring you on and giving you courage), the air begins to change. It feels somehow ... charged.\n\nYou can't quite put a finger on how, yet.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " K. Arcana to try and figure out if it's magical.\n\n (1d20+5)[ 6 ] \n\nSpellcraft, if necessary: (1d20+5)[ 24 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " The kobold, a bit nervous, murmurs a few quick words, audible to the rest of the party(and, with spellcraft, noticeable as the following spell).\n \n Spoiler \nDetect Magic\n \n\n\nThe kobold then appears to concentrate, surveying the area.\n\nOOC/Mechanics: \n Spoiler \nCast Detect magic, focus on any areas with this charged disturbance. Assume I begin by scanning down the hallway ahead, then behind, then above and below, then to the left and the right. Assuming I get a positive reading, I'll focus in that direction until I get a clear reading. If I get all negatives, I'll continue down the hallway with the party, slowly, maintaining concentration on the spell.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Veidt nudges the scaly one.\n\n Do you detect anything? ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Not sure yet... Hold on a sec. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Through the medium of your various detecting abilities, the prickling feeling that you had earlier is confirmed - there is a strong, but fairly far-off, aura of old magic, powerful magic, somewhere a few hundred meters in front of and below you. As the tunnel slopes towards it, the air has a distinct smell - ozone.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Continue concentrating on it. School of magic?\n\nOOC/Mechanics: \n Spoiler \nSpellcraft check to determine the school of magic: (1d20+10)[ 30 ] vs. DC 10+spell level\n\nEdit: Ok, so I can ID the school of Vengeful Gaze of God , lol. Sigh, what a waste of a 20.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " You identify that ...\n\n \n Spoiler \nTHEY'RE CASTING HELLBALL AT YOU OH SHI-\n\nEr ...\n \n\n\nWhat you see before you isn't exactly a 'schooled', divided form of magic, but rather a wellspring of purified magical energy sinking up slowly from the floor - no, from the rock itself. It is cool, unshaped, and heavy - but you do nonetheless feel a slight tinge of conjuration magic present in it - it has an artificial tang to it, unlike the tunnel's general atmosphere.\n\n \n Spoiler \nAlso, Gia's spellcraft, since he isn't here.\n\n (1d20+12)[ 28 ] .\n\nYes, with a roll of 28, Gia too spots the magic. Poor Doctor Jones.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " It seems there are magical energies gathering ahead. It's far too strong to be the lingering effects of expended magic, so whatever it is, it's still active. The aura is far too muddled to make out a coherent school of magic, though... I think its more basic than that. It seems like someone may have harnessed raw magical energy somehow, and used it to create or call something. What that is, I know not. \n\nOOC: \n Spoiler \nThe Spellcraft to determine school is specifically granted by Detect Magic. Unless he has that spell active, Giacomo won't garner any information from spellcraft\n ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Spoiler \nYeah, but the recognition of an Earth Node (school-less, btw) is a simple Spellcraft check. Since you're still a way off from it, you won't get much more from detect magic.\n\nYet.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Hi, just jumping in for some short post in between a week loaded with work...☹️...will post more again over the weekend.\n\nShannow suggests to cautiously advance towards the \"node\" (ooc: I assume that it is some powerful magical energy field known to those with knowledge arcane and spellcraft in that world).\n \"If it is a powerful magic area ahead of us, chances are that it is well guarded. Or, the robbers are nearby, having stopped near it. Let us be cautious and silent for now.\nMr Veidt, if you notice that I have trouble activating my enlarge effect when combat ensues, please use the enlarge wand I gave to you to enlarge me (getting within 30ft to do so).\n\" \nIf the others agree, he advances with Dr. Jones ahead of the group, moving silently and hiding, if possible, at normal speed (-5 penalty), reducing to half speed when he spots/listens something ahead.\n\n- Giacomo",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " I prepare myself to cast the wand if anything surprises us.\n\nAlso, I suggest that my familiar tag along 10 feet behind Shannow, using Scent to detect things.\n\nJust before he goes, I cast Detect Magic on myself and let the familiar share it.\n(My familiar can make spellcraft checks too.)\n\n Jolly good then. Blackadder, you go along with him. Let me know if you smell anything suspicious. ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Nonsense. There are many magical effects that get cast and left behind. Most mages are as forgetful with where they leave their magic as I am with my rock collection. Still, it's never bad to assume trouble. By all means, go in first. ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Well, Mr. Veidt. I am not so sure about your snake. It appears to be awfully slow (15ft move) and can get killed easily that much in the open. I suggest you keep it with you. ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " What is more likely to get attacked, I wonder; a snake or the intruding human? Veidt asks, casting Mage Armor on himself.\n\n By the way, will you be wanting a torch with you when you go scouting, or can you see in the dark? \n\nVeidt gathers his familiar back up.\n\nFor DM\n \n Spoiler \n\n\nVeidt tells the familiar to go out anyways, after Shannow has left.\n\nFamiliar skills: Skills: Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5.\nAC: 24 (with Mage Armor)\n Scent , 30 feet.\n\nIt is to follow directly behind Shannow to the best of its ability. It is to use Listen, Spot, and Scent to detect things, and Detect Magic + Spellcraft to identify anything magical.\n\nIf Shannow gets into trouble, it is to emphatically tell me this. if it detects a creature, it is emphatically tell me this while fleeing back. If it detects magical traps, or anything magical, it is to come back and tell me this. Etc, Etc, I think you get the idea.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " I'd prefer to stay outside of the torch's light, myself. Much easier to get the drop on someone that way. ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Well, Mr. Veidt, so far I did not plan on moving beyond 40ft of my everburning torch that you carry - it's not that advisable yet to separate us more, I'd say - it's entirely possible that the robbers have laid an ambush next to the source of the magic node. How will they react, I wonder, if the only thing they see is a local farmer boy?🙂 \n(ooc: OK, let's all slow movement to 15ft; this way no more -5 to Mr. Jones and Mr. Shannow for hiding and moving silently)",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Alright, but the local farm boy had better be able to explain away the ironclad kobold menace behind him, as the farm boy makes a good target, holding the torch and whatnot. ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " The ironclad kobold can hide quite well behind you (you are so big). \n🙂",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " I say, I am beginning to see the flaw in the plan that has me as the only visible target holding a torch, a noisy kobold behind me loud enough to raise the dead, and two sneaky types in front of me silhouetting themselves against my torch light.\n\nBut since this is your area of expertise, not mine, I shall trust that you know what you are doing. Let us go forth. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " There is an opening ahead in the tunnel - it seems to broaden out into a promontory over a huge, catherdral-like space, that fades into an unseeable distance like a poorly rendered computer game. The air is charged with an even greater pall of energy, as if some greater etheric thunderhead was about to collapse. On the terrace in front of you lie two figures - still, and unmoving.\n\n\n\n \n Spoiler \nDamn you, internet! Going down and all ...\n\nAlso, you can make a DC 20 Spellcraft check to thell that you are in an Earth Node. When you make that check, I'll actually tell you what an Earth Node is.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " I am no doctor, but these men seem dead. ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " At the sight of bodies, the kobold whispers quietly to the wand wielding arcanist, \"I'll be nearby\", slinks back a bit farther, allowing Detect Magic to drop, as he reaches the fringes of the torchlight, and hides himself as best he can.\n\nOOC/Mechanics: \n Spoiler \nHide: (1d20+16)[ 27 ] \nMove Silently: (1d20+1)[ 20 ] \n\nModifiers include the -2 penalty from the Chain Shirt I'm wearing.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " To familiar, who is behing Shannow: Blackadder, do you smell anything other than us? \n So... I'm getting a little lonely here.... ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " (staying just out of torchlight, hidden, but near enough to Veidt to support him if need be. Primary focus is on Veidt, and the lit area.)",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Perform: Pelvid Thrust (1d20+4)[ 7 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Guess I owe you 5 GP, Doctor Jones says as scouts the place. This men don't seem dead from traps. Hmm...I wonder if there's anything interesting on those two guys... Doctor Jones says as he walks towards the terrace.\n\n \n Spoiler \nIs there any way to reach the terrace, or do I have to roll for climb?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Hold on there! That doesn't mean that there aren't traps; they could just be bait. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " [spoiler]The terrace is on the same level as you - it just opens out into the abyss . There are no visible traps anywhere near you, or, indeed, the abyss. ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Oh, and by the way, does anyone have a way across the abyss ? ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Spoiler \nThere is nothing really across the abyss. You seem to be in its only opening in the walls.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Originally Posted by Solo \n Oh, and by the way, does anyone have a way across the abyss ? \n \n\nJones raises an Eyebrow.\n\n Yes. It's not like anyone here is capable of magical flight, right? Then, he inspects the bodies.\n\n Once we have checked up this guys, we can throw them into the abyss ...of DOOM , in case we're expected to make a leap of faith across this abyss . ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " The faithful man will take a leap of faith. I am not such a man.\n\nHowever, I do believe we have a man of faith here who is good at jumping. ",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Shannow tries to figure out what kind active spell or unusual spell effect this \"abyss\" thing is since it is none of the known spells of Mr. Veidt.\n\n spellcraft - (1d20+12)[ 26 ] \n\nOtherwise, let us search this place thoroughly, including the bodies, before advancing for any remaining clues (taking 20 for total search check, 22).\n\nooc: will go to bed now...no, not Shannow...🙂",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " I suspect either an illusionary terrain, or a really deep hole in the ground. \n\nVeidt throws his rope over the edge from one side of the terrace and drags it to the other, testing for an invisible surface.",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Well, if our friends here don't have anything interesting on them, nobody is hurt if we give them a use, Doctor Jones says as he grabs one of the bodies and throws it into the chasm.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Hey, I could have used that! ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " The body that Dr Jones pitches over the edge up feels oddly heavy - the reason for this becomes evident as it hits one of the walls (no, there's no invisible surface) Despite being, clothed - it ... well, it could only be said to have shattered against the walls of the well, scattering a fine stone dust that slowly drifts down.\n\nThe other body, that Shannow searches, is more conventionally corporeal - it is a dead halfling, his face half-chewed off. On his person are two large bags, now emptied, save for a letter, in a strange tongue - you might recognise it as Yuan-ti, but it's gibberish to you.\n\n \n Spoiler \nV unir orra qrynlrq. Zl freinagf pneel gur xvat'f obarf naq nyy gur vgrzf bs uvf punzcvbaf gung V pbhyq svaq. Zreguhivny, pnaabg ybpngr. y funyy fcraq n ovg zber gvzr gelvat gb svaq vg, ohg V nz fraqvat gurfr ba fb gung bhe eraqrmibhf vf abg pbzcebzvfrq. Cyrnfr tvir gur Inathneq zl ertneqf. y funyy or nybat fubegyl.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Hmm. Seems like it's a deep fall, Indiana remarks, as he takes a look at the letter.\n\n Meh, can't read this, boys. It reminds me of a phrase spoken by a madman, though: Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Knowledge: arcana , if applicable (1d20+5)[ 21 ] \n\nAlso, use Bag of Tricks to pitch animals over the edge of the abyss \n Dr. Jones, if you could refrain from attracting the attention of dark and forgotten gods for a moment, could you perhaps assist me in finding a way to cross this accursed place? Otherwise, we will be forced to turn back and try the other route. ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " There is little I can do with the message right now, but in the morning, I may be able to offer insights into its meaning. Until then, more conventional means will have to suffice. ",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Originally Posted by Solo \n Dr. Jones, if you could refrain from attracting the attention of dark and forgotten gods for a moment, could you perhaps assist me in finding a way to cross this accursed place? Otherwise, we will be forced to turn back and try the other route. \n \n\n It doesn't seem like we should cross the abyss . Much more likely that there's some kind of secret passage or something like that. Our Yuan Ti quarry seems to be the egomaniacal sort that would love secret passages. ",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " Shannow, as he continues to search, reveals another interesting oddity - there are, in the fine layer of dust coating the floor, footprints - footprints that seem to lead off, straight over the edge.\n\nThe miscellaneous small animals pitch squealing to the floor below. What with various heretofore unknown laws governing kinetic energy, terminal velocity, and force, the fall doesn't kill the animals some 250ft below. The mice wander about squeaking below, until suddenly - all is silent again.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Assuming Shannow points out the footprints:\n\n \n Spoiler \nShannow, which do you think is more likely: There is something below us, or the person who made the footprints was forced to jump off in order to avoid some danger?\n\nWe could tie a rope around you and lower you down if you want to explore. Mr. Jones could search for traps.\n \n\n\n\nAlso, have Blackadder look for scents, especially around the walls. and floor, which could indicate secret passages or something.",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Well, some of the robbers apparently went down here. I have a 50ft rope, on which we can tie this everburning torch. We let it down to gauge how deep it is down there. In case we need more rope, we'll simply bind another one of yours (if any of you have one) on it, and so on.\nIn case it is too deep, we'll need some kind of magic to get down there. But let us check the depth first. \n\nShannow takes 20 to bind his everburning torch to the rope and gently lets down his rope.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Careful, Shannow, for when you stare at the abyss , the abyss stares back at you \n\nSuddenly, an overhead trap is sprung and Veidt is pelted with a basketfull of rotten tomatoes.",
"loss": true
},
{
"from": "human",
"prefix": "Illiterate Scribe:",
"value": " There are no secret passages; there is only the abyss .\n\nShannow's rope is too short to reach all the way down; in fact, it looks as if it only stretches 50ft of the way. This is enough to illuminate the bottom, however - the everburning torch flickers, igniting electrical sparks of magic from the air. The base is covered in an exceedingly thick layer of dust - no, not dust, but rather, some more chitinous substance.",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Veidt looks downwards.\n\n Well, that seems safe enough. Shall we go down? The dust should leave footprints, so if anyone else went down there, we'd see them. ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " By all meanssss, Mr. Veidt. After you. ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Send the mage to scout, feh feh \n\n\nVeidt grabs the rope and slides down.\n\nMaking him roll a clomb check would likely cause him to fall and kill himself.",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Wait, Veidt! (no pun intended...🙂).\n The rope is likely not yet long enough for you - if you do not intend to use any magic. Does anyone else have a rope? Let's bind it to this one and fix it up here.\nAnd since I'm possibly the fastest climbing up the rope again in case of trouble, I'd suggest I go first, while you cover me with ranged attacking options from above...\n...I could also go first and catch you in case you slip...\nOr in case our priest also has trouble climbing down, I'd suggest both Mr. Jones and myself combine our limited strength to lower you down there - but that could expose you to an ambush.\n\nWhat will it be? \n\nooc: the climb DC with a rope down should be around 5.",
"loss": true
},
{
"from": "human",
"prefix": "Azerian Kelimon:",
"value": " Hmm...I'll go first, if you don't mind , Doctor Jones says as he descends down the rope. As he reaches the end of the rope, he jumps down, preparing his body to diminish the effects of his fall.\n\n \n Spoiler \nJumping down willfully reduces the effective distance by 10', and a successful Tumble check lowers it by another 10'.\n\nTumble: (1d20+11)[ 18 ] \n\nAnd of course, this. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Good idea, Shannow. \n\n\n(Let's assume the party makes it down and move on. The poking of the DM will ensue.)",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " ooc: Azerian Kelimon, the distance jumped down is around 40ft. Jumping down deliberatly does not take off 10ft, but only turns the damage dealt to non-lethal. Provided you make the tumble check (as you did), that nets you 2d6 real and 1d6 non lethal damage. If anything would attack Dr. Jones down there, that would be quite bad (you being down by 10-11 hp).\nWhat we COULD do is let Shannow go down first, he'll do the tumble check and can fall down the rest 30ft safely, due to his slow fall class ability.\nOnce down there, everyone just climbs down, jumps the rest (with Shannow catching them).\nDr. Jones then goes last, tying off the rope and using his regular rogue climb skill to get down. This way, we'd also keep the rope.\nWhat do you think?\nedit ooc2: Ach, what the heck - does noone have a 2nd rope? Would be hihgly unusual. This way, we'd just get down and be done with it. Let's not forget the everburning torch bound to the end of the 1st rope...🙂",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " I have a rope.\n\nNow, let us all engage in the ritual prodding of the DM.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Originally Posted by Sir Giacomo \n ooc: Azerian Kelimon, the distance jumped down is around 40ft. Jumping down deliberatly does not take off 10ft, but only turns the damage dealt to non-lethal. Provided you make the tumble check (as you did), that nets you 2d6 real and 1d6 non lethal damage. If anything would attack Dr. Jones down there, that would be quite bad (you being down by 10-11 hp).\nWhat we COULD do is let Shannow go down first, he'll do the tumble check and can fall down the rest 30ft safely, due to his slow fall class ability.\nOnce down there, everyone just climbs down, jumps the rest (with Shannow catching them).\nDr. Jones then goes last, tying off the rope and using his regular rogue climb skill to get down. This way, we'd also keep the rope.\nWhat do you think?\nedit ooc2: Ach, what the heck - does noone have a 2nd rope? Would be hihgly unusual. This way, we'd just get down and be done with it. Let's not forget the everburning torch bound to the end of the 1st rope...🙂 \n \n\n OOC: \n \n Originally Posted by SRD, jumping \n Jumping Down\nIf you intentionally jump from a height, you take less damage than you would if you just fell. The DC to jump down from a height is 15. You do not have to get a running start to jump down, so the DC is not doubled if you do not get a running start.\n\n If you succeed on the check, you take falling damage as if you had dropped 10 fewer feet than you actually did. \n \n\nWhile this typically is done from jumps of 20 feet, resulting in 2d6 being changed to 1d6 nonlethal (as 10 foot falls are treated as nonlethal damage, I believe), the jump check does indeed treat the fall as if it were 10 feet shorter.\n\nThus, a 40 foot fall, if you jumped intentionally, is treated as a 30 foot fall.\nIf you then tumbled, you would treat it as if it were a further 10 feet shorter, for a 20 foot fall.\n\nNow that THAT's taken care of, and we know Azerion did apply his rules correctly...\n\n*poke*",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Ah, another rope! That solves it nicely. \n(pulls rope back up, ties other rope to it, lets it down again with the everburnign torch at the end).\n So I guess, I'll go first, then our casters, and then Dr. Jones in the rear - possibly you can climb well enough that you take the rope with you and climb without it? \n\nooc: Probably we can all take ten in the climb checks.\n\nooc2:\nTalic, you're wrong.\n\nYou EITHER do a jump OR tumble check when you jump down OR let yourself fall. Not both.\nCheck the SRD falling rules, not only the jump check rules:\n Falling Damage: The basic rule is simple: 1d6 points of damage per 10 feet fallen, to a maximum of 20d6.\nIf a character deliberately jumps instead of merely slipping or falling, the damage is the same but the first 1d6 is nonlethal damage. A DC 15 Jump check or DC 15 Tumble check allows the character to avoid any damage from the first 10 feet fallen and converts any damage from the second 10 feet to nonlethal damage. Thus, a character who slips from a ledge 30 feet up takes 3d6 damage. If the same character deliberately jumped, he takes 1d6 points of nonlethal damage and 2d6 points of lethal damage. And if the character leaps down with a successful Jump or Tumble check, he takes only 1d6 points of nonlethal damage and 1d6 points of lethal damage from the plunge. \n\nAnyhow, we now have a rope, so that's settled (and if all had been monks, they could just have slow falled/tumbled without any damaged....🙂",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Originally Posted by Sir Giacomo \n Anyhow, we now have a rope, so that's settled (and if all had been monks, they could just have slow falled/tumbled without any damaged....🙂 \n \n\n(and if all had been wizards/sorcerors, they could have Levitated or used Fly ... and if all had been rogues, they could have all used their Climb skill... and if if if... doesn't really matter. These comments serve absolutely nothing, as a party of all one class is not balanced, and will not be able to handle as wide a variety of effects, showing the silliness of your comment)",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " er...Illiterate Scribe?\n\nWill there be any encounters for playtesting yet?\n\n- Giacomo",
"loss": true
},
{
"from": "human",
"prefix": "Solo:",
"value": " Originally Posted by Sir Giacomo \n er...Illiterate Scribe?\n\nWill there be any encounters for playtesting yet?\n\n- Giacomo \n \n\nGiacomo, we're going to have to put this on hold until IS becomes a regular again and we replace the banned AK.",
"loss": true
},
{
"from": "human",
"prefix": "Sir Giacomo:",
"value": " Hmm. Why did AK get banned? Anyhow, will try to PM Illiterate Scribe to ask him to go on DMing. It should also be possible without Dr. Jones around, I think, since the Joker monk can do most of the scouting part (unfortunately, there are no more sneakers around then for making use of the joker's grappling).\n\n- Giacomo",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " I'm not entirely sure, but I believe public discussion of banned members may be a restricted topic. In any case, it seems I've lost a few friends recently to bans here, so I personally will be trying to give all the rules a wide berth.\n\nEDIT: Just checked, and yep. Here's a link for convenience. ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Dorizzit:",
"value": " The small clouds breeze by far above you, as the warm sun shines down in celebration of the day. On the ground, it is windy as well, a good omen for the start of the journey. Before you, a ship of titanic proportions is docked. It stretches nearly the entire length of the harbor, its seven masts currently furled to prevent it from a premature departure. All around you, people crowd in an attempt to see this magnificent boat, the Dragonbyrd , the greatest ship ever created. You smile inwardly, knowing that you have an advantage: you are one of the ship’s guardians, hand picked from across the land to defend the ship from any unknown enemies as it fulfills its mission of exploration. The docking has begun, but you’re in no hurry; they won’t leave until everyone is on. Around you, you can see clearly in the crowd various people who are quite clearly fellow guardians, based on both their different appearances and the general auras of competence they carry around themselves.",
"loss": false
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason Yerst looks around him above the crowd (one of the many advantages of his 6'2, muscular frame). He is already dressed in his full-plate armor, trying to look as magnificent as he can at this important moment in his life. Stubble marks his other-wise well-groomed appearance, his brown (supposedly curly) hair shaved down to a shadow. His dull brown eyes are constantly moving, yet shrouded, haunted by memories still tormenting him. He notices among the masses a small number of people without the gawking expression shared by so many commoners. He is intrigued by these composed, confident individuals, and suspects that they are here for reasons similar to his own. He approaches the one standing closest to him, who also happens to be the most striking of the bunch. Mason is confused by the appearance of this seemingly wild beast, but soon recognizes the man as a Satyr. The second thing the sharp brown eyes of the crusader pick up is the silver holy symbol hanging from the Satyr's side. Mason walks boldly up to the man, his face blank but not unfriendly.\n\n\" Hello, sir. I am glad to have found another man here who does not seem to be struck dumb by the sight of a vessel of this size. Perhaps, like myself, you have been hired as protection for this ship? My name is Mason Yerst, crusader in the name of St.Cuthbert the cudgel. May I ask, my friend, by what name I might address you? \"",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " An eagle sits up among a nearby building, its head slowly turns, surveying the land below. Krum had no reason to reveal himself yet, so why should he. He quickly picks out the Large man and the Satyr from the crowd. Curious, not used to Satyr's out and about- or at all for that mater- and least of all with overly large people, Krum looks more intently. Deciding it was time to make his presence known, he reasons that to come in with a bang could be fun. He shifts into a large wolf, and uses the blending powers to grow a pair of wings too. He runs off the building and glides himself down towards the too. Hitting the ground he shifts back into his normal self, ignoring the commoners unused to such sights, and walks towards the pair he sighted earlier. Approaching he readies himself.\n \"Morning\" he starts politely, \"I couldn't help but notice you two look just as out of place as myself. I am Krum Dunher, Druid, and who might you be?\" ",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The crowd of people offended the halfling’s senses. Too many bodies, too closely packed, people shouting and gawking at the massive ship. It was shameful. More majestic things had been wrought in his lab then what stood on display to be admired by these fools. Anyway, the crowd prevented his movement, pushing his small body about. He didn’t have the strength to push this crowd apart, nor the motivation to dodge through it like a thief. He had a better method. Sliding to the edge, into a storefront where few people tread, he pulled a scroll off of his waist. Carefully spreading it out, he laid it on the ground and ran his fingers across it, chanting quietly. Suddenly, a large cloud of smoke burst from the halfling’s form and clouded the doorway. A second later he emerged, this time atop a massive golem. Humanoid in appearance, heavily armored and with a shield on one arm, its helmeted head turned to survey the crowd. The rider laughed as people quickly spread a path. “ That’s right, move aside. Allow one of the guardians of this “great ship” to pass through! ” He marched through the parting crowd, until he saw from his new vantage point several who seemed to not fear him. Turning in their direction, he saw a large man, a satyr and what appeared to be a well armored half orc standing together. Approaching them, he hailed down from above “ Greatings! I believe you may be the others hired to protect this vessel. My name is Jirard, and this ” he gestures to the puppet below him \" is Wall. Whom do I have the pleasure of serving with? ”",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith had arrived early that morning and had been surveying the ship for quite awhile. The Satyr was unusual for many reasons; for a start it was unusual to see a Satyr at all these days let alone one on a harbour. Satyrs were not usually sea going people but this was not the first time Lirith had been on a boat and he hoped it would not be his last. Secondly Lirith was clearly a fighter. He carried 2 weapons, a couple of bags round his side and a symbol of Faith, yet what was unusual for someone of his profession, the Satyr wore no Armor.\nUpon being reached by 3 people who it would seem to be were also travelling on the ship he thought it wise to introduce himself.\n Mason, Krum, Jirhad and... Wall, The Satyr answered each in turn; My name is Lirith. Lirith of Panthera, Like you I also have been summoned to protect this great vessel. I am a man of faith and a crusader if you will, I will help with the divine magic of the Gods where I can. Well then fellow Guardians of The Dragonbyrd, so we go aboard? ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason raises his eyebrows at the showy tactics of the halfling and druid, but greets them kindly nonetheless. His confidence is boosted (despite the strange first impressions) by the obvious skill each of his allies possesses. The armored man smiles at the Satyr's suggestion, and nods.\n\n\" A fine suggestion indeed. We can continue our introductions once we are safely on board. I wouldn't want to delay the departure of the Dragonbyrd, since I doubt our employers would be pleased. First impressions are always important. \"\n\nThe crusader proceeds to clear a sizable path through the crowd, encouraging the others to follow him towards the ship.",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling grins at the satyr's suggestion \" A fine idea! I would like to examin this ship anyway. The engineering for such a vehicle must be simply amazing. \" His grin widens as he looks at the satyr again. \" A simple mistake, but you mispronounced my name. Jirard, please, not Jirhad. And do not feel obligated to introduce yourself to Wall. He has no sentience of his own, mearly a puppet that dances on my strings. \" He laughs. \" During this trip, you will get to meet the other masterpieces I have created over the years. \"\n\nWith that Wall turns towards the ship and begins moving towards it, the halfling's hands and fingers moving slowly to control the movements of the giant.",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason eyes the massive golem warily, surprised at the small halfling's ability to control such a monstrous construct. He envies Jirard's ingenuity, which is made obvious by the giant man he is currently riding. The well-armored crusader is becoming more and more confident as he witnesses the versatility of the guardians of the Dragonbyrd.\n\n\" A truly remarkable creation. How many years of study and preparation did it take to complete this giant? I look forward to seeing the rest of your constructs. \"",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " \" Hmm. Let me think. I believe it has been 20, no 22 years learning this art. I started at the age of 15, when I first built a puppet. Of course, it was useless in battle, and could barely move at all but it was an important learning exercize. Wall here took me months to finish, and I still upgrade him on a regular basis. \" The halfling takes a quick look down at the man next to him and grins again. \" As for the rest, I'll introduce them in the future. Each represents a significant investment of time and energy. I hope to impress. ",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " Krum just nods while everyone talks, taking in the information posed by the others. He is not used to cities, so he is a bit overwhelmed by the number of people. He begins to follow the others onto the ship.\n \"Good idea,\" he says reffering to that of going on, \"maybe I will have time for a quick swim before we depart. I have been wishing to go under the water again.\" \nKrum continues his walk to the ship and listens to everyone else.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith walks on with the others listening to the halfing talk, He couldn't help but think sometimes, people talked to much.\n So, Where are we all from then? I've not heard of any of you and yet they chose only the best to be guardians for this mission. ",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " \"I hail from the great forest to the west, and my travels are to protect it. I seek a clan of Dwarves claiming to be from across the endless sea, they defaced the forest for mere minerals. The druidic circle I was part of destroyed that force, but I seek out the rest. ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " \" I come from a small city, which is of little importance. My life was naught but a joke before I entered the church of St.Cuthbert. The church trained me to keep the balance and seek out justice wherever it is needed. I have traveled the planes of Baator, and battled alongside some of the bravest warriors the world has ever known. Now, I seek to spread the word of the Cudgel through acts of valor. \"",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " \" Well, I come from a small town nearby. In an attack by an army of orcs and ogres, I destroyed and crushed so many of the enemy that they retreated in panic. They never returned. As for why I was accepted? Well, I cannot claim to be the strongest puppet master in the world. My master stands above me, \" his smile falters for just a second \" and some others may as well. But I am a prodogy, mastering in less than twenty years what takes a life time for others. I have slowed down this last year, and I hope this trip will change that. If I can continue at the speed I was learning before, I will soon bypass all others who may claim themselves as the strongest among puppet masters! \"",
"loss": true
},
{
"from": "human",
"prefix": "expirement10K14:",
"value": " \"Well, I am going for a swim. See you guys later.\" \nWith that Krum dives off the side of the ship, shifting to a dolphin as he does. He goes under, then jumps out doing all kinds of flips, jumps and other tricks. He hasn't been in the water for ages, so this is a great experience.",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " \" Very well then. I shall go see about setting up a workshop. I will require somewhere to work on and repair my puppets. \" With that, the halfling turns away on the giant and will look for anyone in charge.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith watches the showy dolphin for a moment enjoying the show before deciding he should best head on the ship. Lirith heads aboard to look for the captain to report in.",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " As Lirith watches, there is a flurry of activity on the ship. A pair of sailors carry a long board out and fit it into a section of the ship designed for that purpose. They then swing the boarding ramp down to the ground. This done, they step aside, allowing a clear view of a grizzled, immensely muscular and tanned man, clearly the captain. Clearing his throat, he begins to orate in a deep, loud voice. \"Greetings all, and thank you for seeing us off on this fine day! We have finished preperations, and are ready to take on the rest of our crew before we sail off! Everyone who doesn't want to get left behind should board now!\" He turns away and walks back onto the ship, disappearing from sight. Looking around, you can see numerous people, all carrying themselves with airs of skill, moving towards the ship.",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling looks over the crowd moving towards the ship. So many of them. Ha ha. I doubt many are as good as they seem to think they are. His grin returns as he moves towards the boarding plank. \" Excuse me, I have need to be on board this ship. If you don't mind, I need a bit more room. \" The giant puppet stomps through the crowd, parting the people as it passes.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \n That halfling sure does have high opinion of himself, Still that's not always a bad thing. Lirith heads over to the boarding plank and boards the ship, making sure to stay within range of the halfling and his puppet.",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason follows the halfling in silence, taking in the large numbers of guardians that he hadn't noticed on shore. He wonders how many of them are as competent as they carry themselves, and chooses to stay close to Lirith, whom he already has confidence in. The crowd parts in front of the imposing man, and he finds his way onto the ship without any difficulty. He bows and salutes the captain of the ship before exploring the deck of the impressive Dragonbyrd.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith walks with Mason before striking up conversation; So then Mason whats your thoughts on all this so far? I think we're in for a hard time. ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " \" I suspect the trip will be far from a vacation. A ship of this size is sure to draw attention, and the amount of protection that has been hired tells me that the captain has the same worries as I do. I think we must be constantly on guard, never let anything come between us and the job we were hired to do. \"",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \n Then we are agreed on something... Good. I think we need to have a meeting with the captain. Us four and him. Find out what he expects. ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " \" Not a bad idea at all, my friend. I'll find the captain and request an audience if you could find the others. I believe Jirard, the halfling, mentioned finding a lab for his creations, and the druid appears to have turned into a dolphin. \"\n\nMason nods to Lirith before setting off, looking for the captain of the vessel. He asks those around him if they know where the captain lodges, and how he might find him.\n\n \n Spoiler \nGather info.: (1d20+2)[ 6 ] \nSearch: (1d20+3)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling begins stearing the giant around the deck, asking where he can find the captain. When the satyr finds him and explains the plan he agrees quickly. \" Very well. It may be prudent to speak to the captain together. We can handle all the questions and requirements at the same time. \"\n\n \n Spoiler \nJust a quick gather info check to see if I can find the captain. gather info - (1d20+1)[ 8 ] I'll let you apply any modifiers you feel appropriate for me stomping around on a mechanical giant.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " After a bit of searching, the group finds the Captain, who is busy shouting directions to a group of men carrying a large, oblong object wrapped in oilcloth. \"Watch it, Johnson! That slips, We're all doomed!\" He laughs loudly, although it doesn't seem like a joke. He turns away from the struggling sailors, noticing you. \"Ah, hello. You must be some of the guardians. Name's Arrack. What can I do for you?\" He holds out a bear-like hand.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \n\nLirith steps forward and shakes the captains hand; I am Lirith. Yes I am a Guardian of your ship but I'd like to know a few things, maybe know is not the best time however, Lirith motions to all the business on board; However if we could perhaps meet up later we could have a chat about everything. What is you're expecting us to defend you from? And more importantly how much trouble will there be? ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Arrack's handshake is a brutal one, crushing Lirith's hand painfully. \"Lirith eh? Pleased to meet you. As for things to defend against...that's kind of the point. We just don't know. This is an explorational voyage. It could be anything from sea beasties to flying beasties to native beasties, if we ever find land. Why do you think so many Guardians were taken on board?\" ",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling politely nods at the captain when he extends his hand, but makes no move towards it. \" Please forgive me captain, but I cannot reach from up here, and I do not beleave you have any need, or wish to shakes Wall's hand. \" he gestures at the puppet. At the captains words to Lirilith he covers a smirk. So many guardians. How many of the others would be able to match me? And the others here, I suppose. They seem fairly compitant as well. \n\" I have my own question for you though. Is there any way for me to procure a lab, or at least a room large enough to act as one? I will need somewhere to repair and upgrade my puppets as necessary. I simply need enough space to set up two tables at least and set the puppets around. \"",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Arrack tilts his head to the side at Jirard's unique request. \"Hm...yes...I suppose you haven't visited your quarters yet? Each of the guardian's rooms has an add-on for personal use, which should be more than big enough for your needs.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason listens intently to the captain's answers, and seems satisfied as a small smile breaks across his face. \"I suppose that would be an obvious answer...\" he thinks to himself.\n\n\" Thanks for taking the time to speak to us, sir. You obviously have your hands full. Perhaps you could point us in the direction of our personal quarters so we could get a bit more settled? \"",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " \"Sure thing!\" Arrack points in the direction of a staircase in the deck. \"Just take those stairs down a floor and you'll be on the guardian level. You can pick your own rooms. They're all identical, so it doesn't really matter. Oh, and don't be so formal. We're gonna be facing the unknown, and if you don't know and treat the man beside you like a brother, then who knows? Could be your life.\" He laughs once again.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith looks over to the staircase and motions with his fellow guardians; Well then, shall we get settled in? If we're quick we can watch the ship pull away. \n\nOOC; I am right in saying we are still in port?",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " ((assuming no one objects to going belowdecks))\n\nThe group goes down the staircase, following Arracks directions. Arrack was right; for ship lodgings the guardian's rooms are quite spacious. Each one is identical, with a bed or hammock, small table, chair, and larger, empty adjoining room. You see an assortment of groups like yourself conversing and picking rooms out.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \n\nLirith checks over his room and then, choosing to keep his equipment on him he heads out into the corridor and waits for the others to reappear from the quarters.",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason decides to use the room next to Lirith's, unbuckling his armor with care and laying it in the larger room. He puts the rest of the equipment near his armor before heading back into the hall to wait for his teammates.",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling nods his thanks at the captain when he is told about the rooms. When they arive below decks, he chooses a room next to the big man and settles in. He carefully examines the empty room, ensuring that it is truely empty, then takes his bag of holding and begins removing some of the puppet materials within. He stacks planks of wood, sheets of thin stone and other puppet components carefully, ensuring that they will not be harmed by the ship's motion. His table is soon moved into the empty room by the giant and several tools are set on its surface. Finally, he removed the scrolls from his belt and stores those in the bag. Inspecting the room one final time, he nods, satisfied at the layout. He quickly re-mounts the giant and leaves his room to find the others waiting for him. \" Greetings again. Do you find your rooms as acceptable as I find mine? \"",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " As you settle into your rooms and head out, a young man emerges from across the hall and nearly bumps into wall. At the last second, however, he agilely dodges aside. \"Oh dear, I'm sorry, er, sir...\" he looks up and sees Jirard. \"Oh. I guess it wouldn't have mattered much. Oh well.\" You get a chance to examine him for a second. He is dressed in a simple outfit of nondescript cloth, and wears a likewise simple cloak of well-worn oil cloth. Only two things stand out about him: a truly immense hat that could qualify for a work of architecture, with a feather that looks like it came from a roc, and the magnificent rapier that hangs at his side. \"My name is Sebastian. How about you guys?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Mason looks quizzically at the absurd hat, but shakes it off quickly. \"I wish I could say that the hat was the most absurd thing I've seen here...\" he thinks to himself. He steps forward and inclines his head to the strangely dressed man in respect.\n\n You may call me Mason. The halfling controlling the enormous golem is known as Jirard, master puppeteer and my friend here is Lirith, a fine cleric. We are guardians of the Dragonbyrd, as I assume you are. If I may ask, what skills have earned you the right to protect this vessel? ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Sebastian smiles broadly. \"Why, that's quite simple. Allow me to demonstrate.\" His arm and sword blur in wide arc for a second, moving across a wall before returning to the sheath. On said wall, a fairly complex carving of a halfling sitting atop a puppet, a satyr, and a large man appears. Although he seemed clumsy and foolish before, Sebastian's eyes show total focus during this time, although it lasts only about three seconds. \"Satisfied of my skill?\" ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \n\nLirith looks over Sebastian. Hmm, Well I guess you show great skill yes, still it's not how well you control your blade its who you use it against. I for one only strike to evil. It is good to meet you. I hope we get on well. Lirith gestures towards the stairs; Well shall we head up on deck? ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Sebastian nods his head. \"Of course. I would never raise my blade against an innocent, or someone who didn't deserve it.\" He looks to the stairs. \"Yes. I think the boat will take off soon, and I wouldn't want to miss the launch.\" ",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling nods at the man exiting the room, expecting him to move on fairly quickly. When he intoduces himself, the halfling shakes his head and indulges in a little wave as he is introduced. When the thin man shows his skill though, the halfling starts actually showing interest. Crouching Wall down, he gets a closer look at the sketch. That is actually, quite good. I may be looking at another deserving of my respect... \n\n\" Fascinating. Your speed and control are quite amazing. You have the focus and minor hand control rivaling that of most artists, yet you can do so over the length of a sword. Most fumble when their tool is a mere pencil. Are you an artist yourself, or is this mearly something you have practiced for the express purpose of impressing those who doubt you? \" He examines it closely. When the conversation continues, he spares a quick glance over \" Myself, I use my puppets only in self defense. As those attacking me are rarely of the innocent nature, I beleave that I have indeed only wielded my puppets against those who are deserving of it. I will accompany you upon deck, if you wish. We may do well to ensure the launch goes well. \" Though why any would be so fascinated by it is beyond me. ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Sebastian nods. \"Yes, I suppose you could say I'm something of an artist, although I prefer bladework. It's more of a hobby.\" he seems to listen for a second. \"I'm interested in the launch because it's rather fitting to be up on deck when a ship launches. That's just the way I see things.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " You quickly make your way to the top of the deck. Sebastian says his goodbyes and heads off out of sight. The ship seems ready to depart, and Arrack is shouting orders like crazy. \"Johnson, put that down! Dran, pull harder! Leeson, get that damn dolphin up on deck!\" Krum gets back on deck. \"ALRIGHT! Go!\" The ship begins moving away from the docks, sailing out of port towards the great beyond of the horizon. A few hours pass. The sea is peaceful, for the moment. All of a sudden, the tranquility is interrupted by a series of loud crashing noises, the ship rocking as something heavy assaults it. A nearby sailor dashes to the side of the boat, looking over the side. He pulls back in horror, his face white with fear. \"Kraken attack! Kraken attack!\" Similar call are being sounded from all over the ship, and the Krakens are pulling themselves farther out of the water so as to get a good look at their chosen prey.\n\n \n Spoiler \nAlright, everyone roll initiative and post your actions.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Spoiler \nInitiative:[roll]1d20+7\n \n\n\nMason turns around in alarm as the cries echo around the ship. A flash of panic crosses his mind before the calm of battle comes over him. He turns to the nearest Kraken, drawing his sword and advancing on it quickly. His blade flashes down three times in. quick succession, but his eyes are peeled for his allies. Mason wants to be sure of their locations lest they need help immediately.\n\n \n Spoiler \nI'll attack the nearest kraken if there's one within reach\nAttack 1: (1d20+21)[ 41 ] \nAttack 2: (1d20+16)[ 32 ] \nAttack 3: (1d20+11)[ 16 ] \nDamage 1: (2d6+7)[ 15 ] \nDamage 2: (2d6+7)[ 13 ] \nDamage 3: (2d6+7)[ 13 ] \nAdditional damage is needed if these Krakens are considered Evil.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Spoiler \nLet's try this again.\nInitiative: (1d20+7)[ 15 ] \nCrit Confirm: (1d20+21)[ 41 ] \nCrit Damage: (2d6+7)[ 16 ] \nHoly Damage 1: (2d6)[ 6 ] \nHoly Damage 2: (2d6)[ 4 ] \nHoly Damage 3: (2d6)[ 9 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " Spoiler \nJirard stats: hp 75/75, AC 19\nWall: hp 96/96, AC 22\nColpo: hp 86/86, AC 22, main puppet\n \n\n\n\" Ha. Not even a few hours. They just couldn't wait for us, could they? \" Seeing Mason move to intercept one of the kraken, the halfling calls out \" Don't worry. I'll provide cover fire for the moment. \"\n\nHe crouches down on Wall's back and pulls another scroll off his waist. Unfurling it, he slides his fingers across and concentrates. Another cloud of smoke is released and suddenly an new puppet appears beside Wall. Smaller, but also human shaped, its right arm rises and a crossbow bow unfolds from the sides of its arm, while a bolt is suddenly pushed up from inside the arm. The arm begins tracking towards the kraken Mason is fighting, as the halfling calls out \" You wished to meet the others, right? Well, this is Colpo. I admit he's not quite as impresive as Wall, but don't worry, he's a good archer to make up for it. \"\n\n \n Spoiler \n Initiative - (1d20+12)[ 21 ] \nFull round action to summon and take control of Colpo. Declairing Colpo as my primary puppet. Attacks next round.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " Mason hacks into a nearby Kraken, landing a powerful blow. The Kraken rears back, before climbing higher onto the ship. Seeing an opportunity, Mason darts forward, plunging his blade hilt deep into the beast's eye before pulling back. The horrific scream of the pained Kraken echoes around the ship as it plunges back into the water. Mason has just enough time to feel good about himself before the Kraken's tentacles emerge from over the side, lashing forward towards him...\n\n \n Spoiler \n\nTentacle 1: (1d20+28)[ 30 ] \nAnd Damage: (2d8+12)[ 17 ] \nTentacle 2: (1d20+28)[ 34 ] \nAnd Damage: (2d8+12)[ 22 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith runs over to the Kraken the others are attacking and seeing it fall into the water Lirith takes advantage of the momentary lapse and Heals Mason.\n\n \n Spoiler \n\nInit; (1d20+4)[ 24 ] \nHeal Check; Cure Moderate Wounds; (2d8+5)[ 21 ] \nConc Check; (1d20+15)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " The Kraken angrily lurches towards you, slowly bringing its full strength to bear against you. All around, you hear shouts and cries as other groups of adventurers battle other Kraken. Steeling yourselves, you strike again at the Kraken...\n\n \n Spoiler \n\nexpirement10K14 seems to be missing, so I'll continue with combat. The Kraken also has a very low initiative, so you guys go first.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Spoiler \nAC: 28 (realizing this is too low...hmmmm...) HP:132, Delayed Damage Pool:18\n \n\n\nMason nods his thanks to Lirith quickly before turning back on the beast. His sword, now dripping the blood of the kraken, feels light in his hands as he swings towards the monster. Mason knows that the kraken might take him under the waves if he cannot kill it quickly enough, so he mutters a quick prayer to St.Cuthbert and brings his blade around with new vigor.\n\n \n Spoiler \nI'll be using Divine Surge on his first attack for +8d8 damage. I'll also enter the Martial Spirit stance to heal 2 hit points on each successful attack.\nAttack 1: (1d20+21)[ 36 ] \nAttack 2: (1d20+16)[ 25 ] \nAttack 3: (1d20+11)[ 18 ] \nDamage 1: (2d6+7)[ 11 ] \nDamage 2: (2d6+7)[ 18 ] \nDamage 3: (2d6+7)[ 13 ] \nHoly Damage 1: (2d6)[ 6 ] \nHoly Damage 2: (2d6)[ 7 ] \nHoly Damage 3: (2d6)[ 7 ] \nDivine Surge Damage: (8d8)[ 46 ] \nSheesh...\n ",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " Spoiler \nJirard: AC 19, hp 75/75\nWall: AC 22, hp 96/96\nColpo: AC 22, hp 86/86\nYeah, it occurs to me that maybe I should up Wall's AC.\n \n\n\nThe grins at Mason's attacks. \" Well done, big man. Remind me to stay friends with you. I'll support from here, for now. \"\n\nSpinning his hands, he quickly directs the crossbow puppet to aim at the massive creature, and fires off. A second later, the crossbow is cranked back and another bolt slides out of the arm into place.\n\n \n Spoiler \nAiming at Mason's target if possible, but going after another in necessary.\n Attack - (1d20+15)[ 23 ] \n[roll=Crit?]1d20+15[/roll]\n Damage - (1d10+1)[ 8 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith runs over to the Kraken and lays into the best way he knows how. Lets send this beast back to the void! \n \n Spoiler \n\n\nAttack (1d20+8)[ 27 ] \nDamage; (1d8+3)[ 5 ] \n\nOOC; Hmm Attack isn't my best bit....\n ",
"loss": true
},
{
"from": "human",
"prefix": "Dorizzit:",
"value": " The Kraken roars once more, a hideous, loud hissing noise, before releasing the Dragonbyrd and plopping back into the ocean, drenching you all with a wave of water mixed with oily black blood. Looking around, you see similar sights all around as the other guardians fend off the other Krakens. Soon enough, the attack ends. Arrack strides across the deck, speaking with knots of guardians. He quickly reaches you. Up close, you see a large axe clutched in one of his hands, and he is covered from head to toe in black Kraken blood.. \"HA! Those Krakens won't be messing with any more ships for a while. Good showing lads, I'm glad to have you aboard. We should have no problems on our voyage.\" He leaves as suddenly as he came, heading off towards another small group.",
"loss": true
},
{
"from": "human",
"prefix": "JettWilderbeast:",
"value": " Lirith \nLirith cleans blood off his weapon before looking in the direction of Arrack, Well, he seems confident. If we were going to have no problems why all these defenders? Lirith looks over the edge of the ship and into the distance.",
"loss": true
},
{
"from": "human",
"prefix": "shaddy_24:",
"value": " The halfling sputters as he and his two puppets are covered in kraken blood and salt water. \" Gaaa! This will need to be cleaned off quickly! This salt could cause terrible corrosion to Colpo. Urgh. \" Looking up at the captains approach, he manages a thin smile at the man, then turns to Lirith. \" Maybe he know something we don't. Or maybe he figures that if we can drive off a bunch of kraken, we can handle anything. \" He begins looking over the puppets, gripping about the kraken blood in the joints and salt water on Colpo's firing mechanism.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Kyeudo:",
"value": " With no warning, you suddenly hear the voice of what sounds like a gnome inside your head. \"Your services have been requested. Come to Kern's Rest and Revelry tommorow morning to discuss arrangements. Be prepared for travel. A House Sivis Service.\" \n\nKern's Rest and Revelry is a rather large hostel of average quality located in the merchant district of Starilaskur, not far from the lightning rail station. The hostel is jointly operated by House Ghallanda and House Thuranni, and incorporates numerous performing stages and private dining rooms, as well as rooms for rent. The private rooms are said to have witnessed every sort of secret dealing, from the illicit sale of stolen goods to covert meetings between spies, and are rumored to be magicaly protected against observation, although more likely they simply incorporate the more mundane aproach of thin lead sheeting within the walls.\n\nThe hostel is fairly quiet when you arive, with only a lone bard playing for the various patrons enjoying breakfast. Once you inquire with the host, a perky young half-elf, you are welcomed and swiftly ushered up a short flight of stairs and into a balcony room that overlooks the stage below. A number of chairs are arranged close to the balcony's edge and a low table, laden with fruits and pastries, rests against the back wall.\n\nA middle-aged human with dark hair and a neatly trimmed beard stands near the chairs, apparently enjoying the sounds of the lute drifting up from below. He turns as the door opens and, upon seeing you, gestures to the table. \"Please, help yourselves. My name is Sur'kil, and we have buisness to discuss, which is always more pleasant on a full stomach.\" \n\n((You may arrive together with the first comers or arive seperately later, as you so choose. Makes no difference to me, although it might mean things get explained twice.))",
"loss": false
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nThe tall, young Brelander nods and takes a plate and begins putting fruit on it, and one pastry. \"S ince I couldn't eat this much, even if I desired to, I'm assuming that others will arrive. I'll save my questions til then, because I'm sure you don't want to have to repeat yourself. \"",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " A muscular young man walks tentatively onto the balcony, looking around to make sure he is in the right place. Seemingly satisfied, he takes a seat by the small table and takes a bite out of one of the pastries. He scratches distractedly at his cheek, which, along with the majority of the left side of his face, is covered by a blue cloth. He sits back in his chair, exhales slowly, and turns to face the other man present.\n\n \"Ejard Lukrinson,\" he says, reaching his hand out towards the tall, young fellow beside him. He then turns to the bearded man and asks, \"You wouldn't happen to have anything to drink, would you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"Would you prefer orange juice or milk?\" He indicates two ceramic pitchers along the back of the table.",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nThe young man licks pastry crumbs off his hands, wipes it on his cloak and takes Ejard's hand. \" You can call me Will. I'm from Sharn originally. \" He glances over, apparently not having seen the pitchers at first, \" Milk. \"",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Ejard chuckles to himself when he sees the pitchers, and mutters, \"Orange juice,\" before turning to Will. \"I'm afraid I don't know much about these lands. Perhaps you could tell something of Sharn before whoever else might be coming gets here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " Kabe ir'Morgrave \n\nWhen Kabe walks in he remarks, \"Haven't been here in a few years. The bartender has changed, but not much else.\" \n\nThen addressing Sur'kil, \"Why the secrecy of the hiring? Not that I object, I just prefer to know why we're keeping secrets -- and, more importantly, who we're keeping them from.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"It's not realy secrecy, merely good buisness practice. I want as little competition as possible in this endevor.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill shrugs, he opens his mouth and someone else enters. \" Hmmmm... perhaps we should wait and see who all is coming. \" He looks at the gnome, \" Is this everyone? \"",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I am expecting two more. They should be here shortly.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill looks at Ejard, \" Sharn's... well, it's just Sharn. Probably the most cosmopolitan, mostly human city there is. It's close to an elemental air node so it has this tendency to go up rather than out... but otherwise it's like most other human cities... just multiplied by ten or so. \"",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " Kabe \n \"You're a Sharn boy, too? Nice to meet you. I'm Kaberon ir'Morgrave, but practically everyone calls me Kabe.\" \nHe extends his hand to Will.",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill reaches out to take Kaberon's hand, \" People just call me Will. Did you attend Morgrave University, or are you actually related to the founder? I was here on an expedition with Dr. Shrike to the Mournland. \"",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " \"Guilty on both counts. Larrian, the Master of Morgrave, is my cousin. I don't know Dr. Shrike very well, personally. Perhaps you've met Professor Gebin Visine? He was my tutor.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill nods, \" I think I had him for Magical Trap Theory 250. Traps are my speciality. \"",
"loss": true
},
{
"from": "human",
"prefix": "MeklorIlavator:",
"value": " Krellic \n Krellic, you promised that you would relax on this vacation. Host knows, you need it after that last case...And you shouldn't be working for these people, especially if they know who you are. Just walk away, enjoy your vacation, and go home. \nKrellic enters, muttering to himself \" or just walk in.. \" .\n\n\nKrellic pauses in the doorway, scanning the room, and notes the three younger men standing together and the older man off to the side, before approaching the group. \" Hello I'm called Krellic, you gentlemen were called here too? Any idea why? \"\n\n \n Spoiler \nKrellic is not disguised at the moment\n ",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " Kabe \n \"Not yet. He's Sur'kil, our employer, and we're waiting for one more. Nice to meet you, I'm Kabe.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill nods, \" Krellic... call me Will. \"",
"loss": true
},
{
"from": "human",
"prefix": "Shottaz:",
"value": " Muntassur stepped out onto the balcony, leaning gingerly on his quarterstaff, playing the part of the of the old man. He looked it. Though he was in his forties his pale exterior and hair (or lack therof) added more than a decade. Flashing a false smile, showing as little teeth as possible Muntassur sat down at the table and began shaking hands. To him these men assorted mineaswell be walking tomes of knowledge, because to him they were only a means to an end.\n\nSmiling and holding out his hand he says, \"I am Muntassur it is very nice to be meeting with you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Ejard looks on in silence during the introductions, apparently lost in thought and wearing a brooding expression, but finally looks around when he notices that everyone seems to be present. He smiles widely, offers his hand, and says in a loud voice,\" Ejard Lukrinson, happy to meet ye. \"",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"Very good. Now that you are all here, we can discuss why I have asked you all here. I am what you might call an independant researcher. I have recently uncovered hints and rumors of an ancient site dating back to the so-called Age of Demons. I would like to employ you to investigate this location, and to retrieve a relic that I believe might yet remain there.\" \n \"This task is not without some degree of danger, which is why I require the services of individuals such as yourselves,\" Sur'kil continues. \"The location, while nominaly still in Khoirevaire, is somewhat remote, and so I would like to procure your services for a period of at least four weeks. You will have free choice of any treasure found at the site with the exception of the relics I seek, for which you will be rewarded in full. I can offer you each a base fee of 250 gold pieces per week plus travel expenses. I will provide half up front.\" ",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " Kabe \n \"Intriguing, but I'd have to know where you had in mind to accept. The pay is good, but I'm not sure it's quite good enough to get me into the Demon Wastes.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I would rather not say where the location is specificaly, at least, not yet, but I can assure you that it is not the Demon Wastes. If it were, I would be hiring a small army before setting foot there.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Shottaz:",
"value": " Muntassur winces as Sur'kil mentions that they can have everything except the relics. Leaning forward he tilts his head to the side, and pulls his seat forward as if he's struggling to hear Sur'kil.\n\n I will decide for myself what we bring back he muses to himself.\n\n \"So what is it that we will be bringing to you?\" Muntassur asks leaning forward in his seat and squinting for good measure.",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I don't know precisely, but hopefully tablets or slates with ancient writings, lost works of art or symbology, and other exiting finds.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\n\" Your terms are totally unacceptable. You may be an independent researcher, but I am a professional. First, you tell us you want a relic, which then becomes relics... then you tell us you're not sure what they are: writings or tablets, works of art or symbology, or other exciting finds? And who determines all these things? You? I have no intention of putting my life on the line and bringing everything back for you to decide what's yours and what's ours... \" he glances at the group. \" Furthermore, who is our priest, or healer? \"",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I know which relic I believe you will find there, but one never knows what else may be found there, and there are many things which may be of intrest to me, quite a few of which would be of no intrest or use to you. That does not mean I will not compensate you fairly for whatever you bring back.\" \n \"As for a healer, I did not make arrangements for one per-se, but it shouldn't be too much a challenge for skilled proffessionals such as yourselves to work around. After all, the only danger I expect you to encounter is from local wildlife and primitive natives.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Incarnum3:",
"value": " Ejard downs the remainder of his orange juice, wipes his mouth with his sleeve and places the cup down loudly onto the table. \"Seems fair to me. I'm just looking for some pay. I'm your man, whenever you need us to leave.\" With that, Ejard leans back in his chair and closes his eyes, apparently uninterested in whether anyone else would be accompanying him on this mission.",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " Kabe \n \"Will has a point, though he was perhaps too rough in his terms. How do we know what you consider a relic? Will any of these relics be similar to the type of items made by, say, House Cannith? By what you have told us so far, if this haversack had runes on it it could qualify as a relic. We can't bring you what we want if you won't tell us anything about it. With that said, I'm in as soon as we have a satisfactory description of what we're looking for.\" \n The Host know I could use something to do. I'll kill myself in a month from sheer boredom at this rate! ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I shall try to be more specific then. I am looking for objects dating back to the Age of Demons with historical, academic, or religious significance. I am not interested in weapons or tools, should you find any still intact from so long ago. I can assure you that much of the site where you will be going does not date back to the Age of Demons, so such items as I am interested in will be in the minority.\" ",
"loss": true
},
{
"from": "human",
"prefix": "MeklorIlavator:",
"value": " He wants to hire us for some sort of Job? But how did he know about me? I think I can swing four weeks, especially if I tell them I'm following some leads...yes. \n Those Guidelines are more helpful, thank you. But just when are we supposed to leave on this expedition? I have some business affairs that need to be settled before I can leave. ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I intend to be setting out by lightning rail this evening. No sense in wasting time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill looks more interested. \" Ah, so you intend to accompany us. Also you will negotiate with us for any items except the one relic you will detail to us before we enter, and that item alone is yours without negotiation. That is much clearer and more acceptable! Now as to equippage, for the expedition; I don't know what your arrangements are, but I would like to inspect them. Also, I think you should provide some assistance for healing the party. I can do some healing, but really I usually only back up and assist a trained healer, it's not my main thing. I think if you provided a healing belt for each member of the party and five potions of neutralize poison, that should cover most situations. \" He smiles, \" You assume we will only have to deal with wildlife and primitives... that's not much of a guarantee. The only thing I am certain to expect in an expedition like this is that there will be something I don't expect. And even if I'm wrong about that, don't put down the amount of damage wildlife and primitives can inflict. \"",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"I will be accompanying you as far as Adderport, yes. As for the rest of your terms, most of them are acceptable. However, I am already paying you a considerable amount and paying for the travel arrangements, a cost which is not insignificant. Any further equipment, barring a few necessities that I was already going to provide, are your buisness, unless you would like to pay for your ship passage instead.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill shrugs, \" All right, I suppose we can handle things among ourselves. I accept the conditions and the assignment, contingent on the others all accepting of course, I don't want to go into a situation like this undermanned. I would like to be paid our advance here, though, so we will have a chance to procure other equipment... unless of course there will be a stop along the way which is more likely to have explorer's equipment available? \"",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " \"Those terms sound fine. What time is the coach leaving?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"The rail coach will be leaving the station at three o'clock. You will have until then to purchase any supplies you will need. Anything further that you decide you need you may be able to find on arriving in Adderport.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill turns to the others after receiving the assurance of advance money. \" Five hundred apiece is not enough for belts of healing, they usually go for seven fifty. However, I'm willing to put my 500 forward as a loan to be paid back to two of you if you want to buy belts. I consider it an investment, since it will lessen the use of my healing magic on the party. Zero interest, just pay me back from your share of the profits. \"",
"loss": true
},
{
"from": "human",
"prefix": "thevorpalbunny:",
"value": " Kabe \n \"I'll get one, I think. I've got a letter of credit I can draw, so I'll only need to borrow 80 gold.\" \nHe turns to Sur'kil.\n \"Our pay is in letters of credit, correct? I wouldn't want to carry a sum that large in specie.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " \"Niether would I.\" Sur'kil withdraws a small sheaf of papers from an inside pocket of his waistcoat, each carefully penned and notarized with the House Sivis mark and the Kundarak seal. He hands one to each of you that has accepted his offer of employment. He holds the last, looking at Muntassur. \"Will you be joining us as well?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Wiz:",
"value": " Will \n\nWill looks at his letter of credit, \" Well, most stores that might carry such things can usually handle these, we should go... and we'll meet you on the train, sir. \"",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " Muntassur's silence gives his answer. Sur'kil returns the last letter of credit to his coat pocket. \"Very well. If you change your mind before we leave, you can meet us at the lightning rail station. Alright, gentlemen, if there is no further questions, it would seem time for us to prepare for the journey.\" \n\n((Shottaz has been offline for the last week and gave no word he was leaving, so I figure we may as well press on. Starilaskur is large enough that anything that is within your price range is readily availible, so just let me know what you are picking up and we can continue on.))",
"loss": true
},
{
"from": "human",
"prefix": "Kyeudo:",
"value": " ((I'm going to assume that no one has anything they want to buy then, and get on with the adventure.))\n\nYou meet Sur'kil at the lightning rail station, as scheduled, and depart. You travel in first class accomodations to Korranberg, where you board the Swiftwind , a Lyrander galleon chartered just for this expedition. Though you may ask for specifics before the Swiftwind sets sail, Sur'kil refuses to elaborate further until you are underway.\n\nOnce the vessal is safely away from the docks of Korranberg, your enigmatic employer finally fills you in on the details. \"The location you will be surveying is in the jungles of the Q'barran peninsula, to the south of the great volcano of Haka'torvhak. From Adderport, you will have a five-day trek inland to the site of the Temple of Kha'shazul. This temple is your destination and the site of the relics you seek.\" \n \"The temple is now used by a tribe of lizardfolk worshipers of some half-fiend dragon god. From what I understand, they demand tribute from other lizardfolk tribes in the region, so I would expect them to be armed and capable. However, the temple and it's inhabitants are merely an obstacle.\" \n \"I believe that the Temple of Kha'shazul hides a deeper secret, one unknown to even the current inhabitants. My research indicates the temple occupies a place where an ancient demon was cast down. Such places were guarded, in legend, by half-dragon beasts. Somewhere beneath that temple, I believe that the crypt of one such ancient creature lies, along with relics of that time.\" ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "wadledo:",
"value": " Today is Casta Albinia Allegra Dove Minerva Fidelia Alette Blythe Domnia Delicia Aurelia Grace Isabel Griselda Gwyneth Pearl Ruby Lily Iris Briar-Rose's name day, and you all have been selected as godparents, along with 8 others.\n\nThe 12 of you look over the plaza that will in a few hours hold thousands of people, all waiting to see the new-born.\n\nHopefully she survives that long.",
"loss": false
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n\nA centaur stands towards the front of the group, seven feet and several thousand pounds of bluff, hearty equine humanoid. His face is recognizably human-like, but subtly different from a human's; his features broader, flatter, and rather hairier, with a long mane of hair and a thick beard broken by a smile full of large, flat teeth.\n\nJack's attention is split between the currently-empty plaza and the 11 faces of his fellow godparents. He has little doubt that they were picked for their own abilities, as he was. Perhaps a match later... or not. He suspects they will all be quite busy in the days ahead.\n\nThe princess's fate does not weigh heavily on his mind. After all, she has him for a protector, doesn't she?",
"loss": true
},
{
"from": "human",
"prefix": "qube:",
"value": " Cobol \n\nOne of the more stranger characters present is an ogre mage. Normally these vile creatures are the enemy of the empire, but lately some sort of variant of these evildo-ers emerges between the ranks of the militairy.\n\nThis blue gaint stands 11'2\" tall, with buldging blue muscles under a shiny mythril full plate. a large animated adamantine shied - with a design of one of the many dukes of the empire - floats around him, and a large adamantine greatsword is packed on his back. This critter seems no longer a raging brute, but a charismatic force that should be reconed with on the battlefield ...",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Xulvol N'Sharen \n\nXulvol stands in the front, beside the centaur. His batlike wings wrap around his humanoid form and his eyes, long accustomed to the light of the surface world, squint only slightly at the light of the morning sun. His piwafwi lies across his back, his wings emerging from slits in the shimmering black cloak. He wears simple but elegant clothes of silver cloth, the same color as his eyes. Around his waist is an intricate silver-and-leather belt, from which hangs a single sheathed dagger.\n\nHis hand nows rests lightly on the hilt of that dagger, crafted by the very people whose savior he is sworn to protect. He surveys the group and their surroundings, wary but not afraid. He doubted that their were many threats beyond the ken of all those assembled here.\n\nXulvol catches the eye of the centaur as he looks his way, and says, in a polite but audible voice, \"Greetings, fellow warrior,\" nodding towards the centaur's strange weapon. \"My name is Xulvol N'Sharen, formerly of the twelfth house of Nathiirde, before I left for more civilized lands.\" He smiles slightly. For all of their accomplishments, the drow could hardly be called \"civilized\". He then asks, \"And you are?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryuuk:",
"value": " Hrist \n\nFeeling strangely out of place, Hrist stands close to the winged... elf (?) and looks over the plaza in a somewhat crouched position. The strange mix creatures, many of which looked well armed made this place look like home, but the one key difference was still too clear in her mind that it made her uneasy. The fact that drawing blades here was such a serious offense rather then an informal greeting had caused her to draw a level of discipline she didn't know she had. She simply listened to the one who introduced himself as Xolvul (it was strange, she had to work a bit harder to restrain herself from challenging him, maybe it was the wings...) with her arms crossed.\n\nShe wasn't quite as large as the ogre mage, but if she stood upright she would have still towered over many of the ones present. Her blue eyes, silvery hair and pristine skin, combined with her white feathered wings and helmet gave her an almost celestial look. This changed from her waist down, as her legs slowly became more animalistic, until they reached a pair of large, razor sharp talons that subtly scratch against the floor. Her outfit was just a series of light blue sashes, twisting and covering her torso down to her thighs. She also wore a pair of sturdy bracers, some light gauntlets, a vest of a darker blue and a belt from, which hung a pair of scabbards and and a pouch. A large halberd rested strapped on to her back and a heavy looking shield seemed to stand propped up against her.\n\n \"A warrior?\" It took her a few seconds to see the small dagger on his side. \"Ah, interesting. I am Hrist, may we do bat-... No, nothing.\" She stops herself before finishing, habits were hard to break. A spark of lightning seemed to crackle by her eye.",
"loss": true
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n \"Jack,\" the centaur introduced himself plainly. \"Called 'Jack of Blades' by some.\" His hand brushed the two-bladed sword in its leather harness, making it clear where he had received that appellation.\n\n \"It's been far too long since I last faced fighters who could match me. You look like you just might fit that bill.\" An unusual complement, perhaps, but well-meant. His eyes alighted on the - siren? Harpy? Whatever she might be, her self-interrupted greeting indicated he may have found a being after his own heart.",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Xulvol \n\nXulvol smirks at the celestial's disconcerted look, and slightly awkward geeting. He says, \"Well met, Hrist. Strange chance that unites a being of the upper planes with the bastard child of a baatezu. Just one of the many oddities of life, I suppose.\" He seems good-natured, almost cheerful even, but still a little bit guarded and wary, knowledgable of the harsh judgment many celestials are known for.\n\nHe then turns back to the centaur, Jack. \"With all modesty, I'm one of the best. Good enough to fight my way out of the stinking cesspool of the Underdark, at any rate. Not many can claim such an accomplishment. Though I have to say, I might have to call it an even start. I'm familiar enough for those who fight with two blades and even two bladed weapons, but I've never come across a centaur using such arms. I favor a single blade myself.\" He motions toward his dagger. \"Perhaps later we can all have a match. Help keep us sharp to protect the girl.\" He addresses this comment to Hrist as well.",
"loss": true
},
{
"from": "human",
"prefix": "Ryuuk:",
"value": " Hrist \n\n\"The upper planes? Haha, you're not the first to think that, my matron's influence perhaps.\" Hrist gives her wings a quick flutter. \"She may have been a native, but I don't think I could stand the serenity there. No, I am a being of Ysgard, where ones worth is measured by her valor, not her blood.\" \n\nThe excitement seemed to show in her voice \"It sounds like you two may join us in due time. Such confidence is good, I would love to see if how we fare...\" Her hands seem to slowly move to her scabbards, her expression becoming more ecstatic as they drew closer. When they reach the hilts though, they reluctantly leave them in place. Instead one of them moves to the her pouch and loosens the opening, allowing a tiny opal to climb out. Using a set of spider like legs, it moves and clings on to the back of her shield. She gives the little crystal a rather annoyed look. \"...but it can wait until later, after the event...\" \n\nAfter a brief pause, she tries to ignore the opal. She turns to Jack and Xulvol. \"So, why may I ask are you here to protect the girl? You hardly seem human after all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n\nJack shrugged. \"I just like them, that's all. Humans are so interesting . They set their sights on something and don't stop striving for it, right up until they die. Most centaur are much more content. Really very boring in comparison.\" \n\nThis pseudo-philosophical outlook was ruined by his adding, \"Besides, you just know there's some real killers out there who won't be interested in seeing the humans' rise to power. There'll be some good fighting over this little one, mark my words.\" ",
"loss": true
},
{
"from": "human",
"prefix": "qube:",
"value": " Cobol \n\nthe ogre mage adds\n \"Now, now. No reason to pull the racial card. Since you're not human either, its not nice to pick on the horseman, just becuase he's got two left feat ... and two right ones off course\" he adds with a tusk revealing smile.",
"loss": true
},
{
"from": "human",
"prefix": "Ryuuk:",
"value": " Hrist \n\nHrist simply grins as she hears Jack's answer. If his actions were true to his word, this one looked to have been born for Ysgard. She looks to Xolvul, somewhat hopeful, but instead turns to the ogre magi when he joins the chat.\n\nShe leaves her hunched position and stands fully upright to face him. Even though she was still a few feet below his eye level she stood proud, maybe even defiantly. The crystal acts erratically for a few seconds, perhaps because the shield where it stood started to move and rise, but there seemed to be something more. It seems to calm down when the shield reaches Hrist's level and at this point leaps onto her shoulder and clingings on.\n\nWith a more relaxed voice then her appearance would hint, she answers. \"It's simply curiosity, nothing more. After all, if what I've been told of the girl is true then this is really a human affair. If she's so destined to do bring the humans to greatness then it should fall onto them to protect her while she's young. If they can't, then perhaps they aren't meant for greatness.\" The little crystal on her side seemed to cling on tighter then normal, leaving visible markings with its pointed, spider-like appendages. Hrist turns to it for a second, after which it loosens up and crawls back into her belt pouch.\n\n \"Perhaps I seem hypocritical, I chose to come her on my own free will after all and I must say I would miss humanity if it where to die out. They have produced some of the most stubborn warriors I have had the honor of dueling. Its why I'm here really, its a favor to one that I met just a few weeks ago. He asked me to take his place.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Xulvol \n\nXulvol nods respectfully at Hrist, then says, \"I too am here for a favor, at least in part. It was thanks to a human paladin that I managed to find my freedom, both from the physical prison of the Underdark and the mental entrapment of wickedness bred therein. Upon this girl all of their hopes rest. To protect her is the least I could do. They gave me hope, and so I return it.\" \n\nHe flutters his wings slightly, and then he continues, \"And it is said that this girl will make the humans great. How can they defend her, then, from those who are already great, or terrible, as the case may be? I have sworn to defend this girl, and so I shall. My word is my bond. I require nothing more.\" In this moment, he appears as radiant as a mighty paladin, or perhaps one of the celestials he mistook Hrist for. He was willing to die to save this child, and he had yet to even meet her.",
"loss": true
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n\nJack blinks as Xulvol seems to momentarily become transcendent, like an inner light was shining within him.\n\nHis own reasons were grounded in much more down-to-earth soil, but one had to admire the purity of purpose.\n\nHe shook himself and looked up at the ogre mage, who topped Jack by several feet. It was a new experience for him, not being the largest in any gathering. \"And yourself, our ogrish friend?\" he wondered. \"What brings you to come down on the side of humanity?\" ",
"loss": true
},
{
"from": "human",
"prefix": "qube:",
"value": " Cobol \n\nthe ogre mage thinks for a second and then replies\n\n\" Would you believe me if I said I do not know nor care? I am for law, duty, grace, reason and truth. For all parts of goodness, that need to be preserved. And I am also here because my Lord Chistopher Davenport has allowed me to be here. those are the things I know and those are the things that should be most important \"\n\nthis cryptic answer seems to be the explenation large monster seems to give, as the does not continue to explain himself.",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Xulvol \n\nXulvol nods his head respectfully at the ogre mage. He'd had to kill a few before, and they were devilish creatures. He was glad the massive warrior was on their side. \"Well said, friend. Truly there is no higher cause than service, to one's lord, one's land, or one's sacred honor.\" His wings spread wide as he speaks, making him seem larger than he really is, though by no means close to Cobol.",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " The other 8, having already become acquainted with one another, have been watching the area ever since you all arrived.\nKrzzztttz, the Tri-keen oracle, wanders by, apparently blind to your presence as he mutters, throwing powders into the air that make Hrist feel vaguely sick.\nAt the same time, Nejamplad, a Windscythe Druidess, dances along the corridors, leaving the air turbulent and angry in her wake.\nHigh above, four of the others are perched at the cardinal points of the keep, occasionally swiftly dealing some too eager evil.\n \"Helooo? Yes!\" \nA large winged serpent crawls up to you, its spectacles strapped to his(?) head with tape and what appears to be rope.\n \"I is Felisssh. Is good to meet you all, yessss!?\" \nHis coils finally catch up with him, and he rises up to meet your eyes, a slightly lopsided and dazed expression on his face.\n \"Queen is sssorry she could not be here to meet you, as princesssss is having name day jitters.\" \nFelish looks towards the courtyard for a moment.\n \"I is not good at thessse things, mate usualy dealsssss with people, so um....... you can follow me, good with you?\" \nAs he attempts the complicated process of turning around, his wings twitch from the air brushing over them, their almost sickly appearance making those of you with wings feel uncomfortable, seeing how he occasionally turns his head so he can gaze back at them with pride.",
"loss": true
},
{
"from": "human",
"prefix": "Ryuuk:",
"value": " Hrist \n Warding? Rather then stay and have the thri keen's powders try and reject her, Hrist gets moving. Spreading her wings she takes to the air and follows Felisssh, trying to ignore his painful looking maneuvers. The winged serpent didn't look like it would last on the plains... Yet he was here. She couldn't help wondering what he could do in the likely scenario...",
"loss": true
},
{
"from": "human",
"prefix": "qube:",
"value": " Cobol \n\n(uses detect evil on Felis - though I recon it will reveal nothing ...)\n\nCobol follows the winged serpent and even semi-flies over to him/her/it.\n\" Excuse me, but what is your task here in this palace? \" he friendly informs.",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Xulvol \n\nXulvol follows the sickly creature, feeling less than confident now. If this is what they chose to protect the girl, she didn't stand a chance. Still, he would do his best to help her. He hooks his wings in front of himself, looking like a drow wearing a thick, leathery robe, and walks swiftly but steadily after the wretched serpent.",
"loss": true
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n\nJack is more interested in the four beings perched atop the keep than the rather silly-looking winged serpent, but he follows along agreeably enough. The sooner they learned of their place in the defenses, the sooner he could get to cracking some skulls, lopping off limbs and other such enjoyable pursuits.",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " Glowing with pride, Felish coils into a spring and raises himself up, spreading his wings wide(though they don't even reach across the corridor); \"I..... Is A Librarian!\" \n\nAt this, you finally recognize what it was about him that seemed so odd.\nHe looks exactly like a couatl, except much smaller, without the head and tail feathers, and ragged grey instead of rainbow wings.\n\n \"Well,\" He looks sheepish and turns back to slither along the passage, \"Assisssstant librarian.\nBut Kitty say'ssss I do lots of good work, and sssshe's ssssmart.\" \n\nFelish crawls deeper into the keep, and the corridor turns slightly to the left.\nAfter a minute or two, you can tell that the castle is shaped like a conch, with heavily fortified doors every three hundred or so yards, and smaller wooden ones that enter into normal rooms.\nYou occasionally pass servants, all who give Felish a smile before carefully skirting around the rest of you.\n\nCobol: \n Spoiler \nRound 1: Yes evil.\nRound 2: \n Spoiler \n1 aura, and it's verrry powerful(I.e. overwhelming, but not enough to stun you).\n \n\nRound 3: \n Spoiler \nComing from around Felish, but not in him.\nA lot around the wings, head and tip of tail.\n \n\n \n\n\nJack: \n Spoiler \nMake spot checks then.\n ",
"loss": true
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n \"A librarian.\" Jack said blankly, as if he just doesn't know what to do with this information. He turns to Xulvol, who was closest, and said, \"I have to be honest with you: I was hoping we rated a little higher - being the new guardians of the savior of the human race, and all - than to be met by an assistant librarian.\" \n \n Spoiler \nSpot: (1d20+6)[ 12 ](18) \n ",
"loss": true
},
{
"from": "human",
"prefix": "qube:",
"value": " Cobol \n\nTentive the Orge mage listens to Felish, and then replies \" A librarian ... you don't say ... Might I enquire why you have the stench of evil around you? \" 'evil' was more spit out then it was spoken, and cobol also reaches for his huge adamantine blade*, currently still on his back ...\n\n(*large greatsword)",
"loss": true
},
{
"from": "human",
"prefix": "Ryuuk:",
"value": " Hrist \n \"Really? I can honestly say you don't seem like the type...\" Hrist seems to be taking this more as a game then anything else. After a second of concentration, her psicrystal crawls out of her side pouch, acting much more worried then its owner. She simply gave the serpent an inquisitive look over, a grin spreading over across her face.\n\n \n Spoiler \nShe'll manifest Detect Hostile Intent, sharing it with her psicrystal. Amongst other things, it lets her use sense motive as a free action.\n\nHrist's Sense Motive: (1d20+38)[ 46 ] \nPsicrystal's Sense Motive: (1d20+22)[ 41 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " Felish raises on wing, sniffing under it;\n \"Evil?\nI take bath this morning.\" \n\nHrist \n Spoiler \nNo hostile intent.\nAll you get from Felish is that he's stupid.\nVery stupid.\n \n\nJack \n Spoiler \nFrom the angle you were at, all you could see was a fey woman, with odd proportions.\nYou didn't get a good look at her though, so you can't exactly say what's so odd.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Tar Palantir:",
"value": " Xulvol \n\nXulvol whispers back to the centaur, \"Perhaps these humans value knowledge,\" with a wry smirk on his face. He chuckles softly, then says, \"Just be glad for a moment where no one's trying to kill you. You'll have precious few around me.\" His smile appears a bit less light-hearted, but no less sincere, as he says this.",
"loss": true
},
{
"from": "human",
"prefix": "dyslexicfaser:",
"value": " Jack of Blades \n\nJack glanced at Cobol. In a moment, his own weapon was in his hand. \"So... evil? Not evil? I'm not sure how important librarians are in the grand scheme of things, but it might not go down too well with the queen if we kill hers. Anyway, he doesn't exactly seem formidable.\" \n \"Still,\" he added philosophically, spinning his two-handed sword idly. \"Maybe we'll get lucky and he'll turn out to be one of the fun ones after all.\" ",
"loss": true
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"prefix": "qube:",
"value": " -- sry for the delay, darn updates ... I really hope this one doesn't die ...-- \n Cobol \n\nHe draws the large adamanite blade from his back with one hand, but puts it on his sholder, then he scratches his head \" ... yeah, I think I should indeed get to the bottom of this ... \" he turns to the librarian and squints his eyes \" That doesn't mean I turst you just yet ... \"",
"loss": true
}
] |
[
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"prefix": "Varen_Tai:",
"value": " Manar sat outside, the bright spring sun alternating between bright glare and muted glow as the clouds passed by, carried by the strong breeze. It gusted again, bringing to her nose the scent of the flowers growing in the gardens in front of the Temple of the Morninglord in Waterdeep. It had been an unusual day so far, so unusual that her mind was still in somewhat a state of shock.\n\nIt had all began with the summons. Manar had not even been back for 15 minutes when a breathless acolyte rushed up to her and blurted out, “Lady Ryanelle! Master Kom needs to see you right away!” Without even getting a chance to finish brushing the worst of the travel dust off of her, she was pushed into the sparring grounds where Master Kom, the head of her Order at this monastery was teaching some of the younger recruits the finer points of bashing things with a warhammer.\n\nThe dwarf told the recruits to continue their practicing when he saw her enter, and he strode as fast as any dwarf can over to her. She was quite a bit taller than he was, obviously, as she was tall even for a human. At 6’1”, she had always felt awkward around Kom, and today was no exception.\n\n“Manar! I wasn’t expecting you for another week, so when I got the messenger from the Morninglord’s Dawn requesting you to come right away to him today at Waterdeep, I shook my head, wondering what I was going to tell him, but lo and behold! Here you are, early!”\n\nHer thoughts raced, not hearing anything beyond the Morninglord’s Dawn requesting her. What would His Grace Balthor want of her?\n\nSomehow, she found herself on her mount once again, not even unpacked or cleaned up, riding hard for Waterdeep. It was a half day’s travel there, and her creative mind found a million reasons why such an important person would like to see her, but she admitted to herself as she rode up into the courtyard of the temple itself that none of her ideas had any ring of truth and that she was walking into an utter, total surprise.\n\nShe was ushered into the great hall, travel stains and all, and she became acutely aware of how she smelled. In her desire to come home, she had skipped bathing the day before, imagining that she would have plenty of time to clean up once she reached the monastery that served as the base of operations for her and many others of her order. The Morninglord’s Dawn, His Grace Balthor rose from his seat, smiled, and immediately dismissed his attendants. He was an older human, short grey hair, a thin, pronounced nose, deep-set brown eyes, brown skin, a very kindly face, and a palpable aura of good around him. When everyone but Manar and Balthor had exited, he walked down the steps of his dais, put his arm around her in a familiar way and beamed.\n\nStunned, not saying a word, Manar numbly allowed him to walk her over to a couple of simple wooden chairs on the side of the hall, where they both sat down, facing each other. He seemed to take no notice at all of her muddy boots and leggings, not to mention any scent.\n\nHe took her hand in a fatherly way and said, “Thank you for coming so quickly. My dear, I have a very special assignment for you. I know of your Order and the work you do. In order to be truly a tool in the Morninglord's hands, you have to be gifted in the ability to read others. We have some very special, and unusual, visitors arriving here over the next several days. I want you to greet them. Talk to them, get to know them, and observe them closely. Learn all you can without being obvious, and don't be overly kind or cruel in those observations. I want you to get as close to the truth as you can get. I prize honesty very highly. After some time, I will ask you for a report, and I want you to tell me what you have observed. The first is arriving within the hour. Do not worry - you will be able to pick them out immediately. Go out and wait for them as they arrive. I will give you some forewarning so that you can be out front. But you are to be our liaison, our representative at this temple, to these visitors. You will show them their rooms and assist any needs they might have until the purpose of their visit is accomplished. Take a few minutes to learn where the guest quarters are here since I know this temple is much larger than what you are used to.\"\n\nHe paused for a moment, still smiling warmly. \"My dear, do you have any questions for me?\"\n\nShe smiled and gave him an appropriate half-bow, her mind still whirling so much that she couldn’t formulate any appropriate questions. \"It will be an honor, Radiance. Can you tell me the names of the visitors and perhaps give me some idea what they look like, so I can greet them appropriately? And.... is there anything in particular you want me to learn?\"\n\nHe shook his head. “You will not need their names. You will pick them out very easily. As for learning, isn’t every experience a learning experience? Learn what you can and will from this. And you might want to hurry and bathe and change clothes. The first one will be arriving very quickly.” He stood and smiled. “Hurry, child. You don’t have much time”\n\nShe barely had time to bathe, change into some clothes from her saddlebags, and rush out front. Not quite out of breath, she sat, gathering her thoughts and scanning the trickle of people coming into the temple.",
"loss": false
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"value": " Manar sang to herself under her breath as she watched the road to the temple, trying to calm her nerves. He said I'd pick them out easily.... what kind of visitors would merit his attention? ...and why me? Whatever they are, I'd best make a good impression.... She carefully adjusted her sash, brushed a strand of still-damp golden hair out of her face for the umpteenth time, and narrowed her focus to two things: the road, and the next line of the ballad. The sun on her face felt like a personal blessing, and she smiled. Yes. I'll make this work. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " All this only took a few minutes. Something glinted in a ray of sunlight escaping from the clouds, and she looked up. His Grace Balthor was right. This had to be one of the new arrivals.\n\nKnights in full plate armor were not so rare that they attracted too much attention, but when they stood near 8 feet tall with a bull’s head and long black curving horns coming out of their heads, plenty of heads turned and gaped. Nearly anywhere but Waterdeep, a minotaur would be attacked on sight by any brave enough to face him, or at the very best, be treated with terrible fear and suspicion. Here, he was unusual enough to draw stares, but no overt hostility. The City of Splendors was jaded indeed. He hadn’t seen her yet, but she could tell that he was slowing down, looking around for some direction, someone to talk to.",
"loss": true
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"value": " Samson stood there, a bit awestruck at the city. He had grown up in a monastery, probably the best thing, considering his race, and he still was a bit surprised at the hustle and bustle of the city.\n\nSamson looked about, seeing clear over the top of anyone in front of him. He was used to that, as he stood over seven and a half feet tall. His broad frame made him practically an island amid the sea of traffic in the city road, as people would break to move around him on either side. His full-plate armor and greatsword appeared to be in immaculate condition, as if even during the travel, he had found time to polish them. His reddish-brown fur was neatly trimmed to his head, providing a coat a little over an inch thick.\n\nIn his massive hands, he clutched a large piece of paper and a map. He had copied the map himself out of the temple Atlas before he left, so that he would be sure to reach Waterdeep.\n\nHe saw a woman standing in front of the temple, the only person in the city not moving other than himself. There, I'll ask her to make sure I haven't gotten lost. Carefully, he makes his way over to her, being careful not to step on any small children.\n\n Pardon me, is this the temple of Lathander? I am a paladin of Tyr, and I was told to report to the temple of Lathander in Waterdeep by Grand Justiciar Callahan. ",
"loss": true
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"value": " Even at six foot one, Manar felt very short as she looked up at him. She pulled her hands away from an unconscious attempt to straighten up her clothing, half-closed her emerald eyes to keep them from going as wide as a child's, and said, in a soft, musical voice, \"Yes, this is the temple of Lathander; I am Manar Ryanelle, a paladin here, and His Grace Balthor has instructed me to be your guide and help you with whatever you may need.\" Heh... dressed for the occasion, and I still feel as if I'm a cadet in front of my teacher.... I wish Florian were here. Does he believe me, I wonder? She knew that in a lot of respects, she didn't look the part for a paladin--even when wearing the sky blue shirt with the sun-on-horizon emblem and the bandolier-style pale orange to blue sash that was only worn by members of her Order, the image she cut was more city girl coming to a nice event than holy warrior. An advantage at most times, but now.... particularly compared to this visitor....\n\n But best not to think about that. Talk, Manar... if nothing else, imagine the stories he must have! \"If you would like, sir, I can escort you to the guests' quarters.... but first, may I have your name?\" ",
"loss": true
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"from": "human",
"prefix": "mdsoze:",
"value": " Samson listened to her story, and after she finished, waited a long moment to respond.\n\n Interesting. There hadn't been many female paladins back at the monastery. But there hadn't been many minotaur paladins either. \n\nAs he looked down at her, ready to begin to speak, another wave of thoughts passed over him.\n\n Don't look and talk down your snout at her. No one likes that. Be civilized! Especially to a lady. \n\nSamson kneels, his armor making hardly any noise as he does so. His head is lowered down to the level of hers, and he makes eye contact with his large, yellow eyes. As he speaks, a careful observer would note that Samson is making every effort not to bare his fangs.\n\n I am Samson. It is good to meet you, Lady Manar Ryanelle of Lathander. As far as the guest quarters, that would be excellent. If we have time before we are to be summoned before his Lordship, I would store my armor and seek the care of a good barber. ",
"loss": true
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"value": " \"Right this way, then, sir; there are enough people coming, or so I hear, that I think you will have plenty of time to freshen up.\" I love the irony of my having barely had enough time to freshen up, but.... Manar turned and beckoned him towards the stairs to the guest quarters. \"The washrooms are over there, and the kitchen and dining hall are down that hall there,\" she explained, gesturing at the various locations as she led him toward their destination. \"If you need something to eat and it's an odd time, don't worry; there's always someone in there, and they'll usually be able to whip something up for you. And if you have any questions and I'm not around, most people'll know where to find me--though I imagine I'll be pulling a lot of front-steps duty, so I shouldn't be too hard to locate.\" She smiles back and up at him as they round another corner. I shouldn't be the only one talking... it doesn't sound good. Besides, the stories... \"I imagine you must have come quite a ways; where did you say you were from? What's it like?\" Safe enough topic, right? ",
"loss": true
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"value": " As they enter the temple, Samson's eyes widen. The temple at his monastery always brought a tear to his eye with its elegant simplicity and tempered style. This temple, in the city of splendors, filled him with awe. The various statues of saints and patrons were lined up on either side, and the grand architecture drew his eye to the main altar. He looked it over, but then focused on where Manar was leading him, and what she was saying.\n\n More? There are more coming? How many? And why? \n\nSamson follows her, but as he rounds each corner, he finds himself commiting its location to memory. He hadn't been in an unfamiliar structure in some time, and so he forgotten this instinct.\n\nAs the directions are listed, Samson nods, but he cannot stop himself when she mentions being served food at all hours.\n\n SNORT \n\nHe composes himself again, and waits until she asks him a question. He rolls his head as if mulling his response, almost catching one of his horns on a corner.\n\n I have walked for most of two weeks. I could have taken a boat, but the hike was good for my spirit. I am from a Monastery of Tyr, part of the Order of the Merciful Sword. My monastery is located in the Graypeak Mountains, Southeast of Llorkh.\n\nAnd what of you, Lady Manar Ryanelle? Where are you from, and did you have to travel light in order to arrive in advance of me? ",
"loss": true
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"value": " \"Well, actually, it's more that I hadn't unpacked.\" She smiles. \"I'd just got back from circuit--that's our training period, you know--imagine my surprise when they had an assignment for me before I'd even had time to recover my bearings. At least it meant I didn't have to worry about what I was carrying....\" ...babbling is NOT a good idea right now, Manar, so STOP IT... She shrugs. \"Besides, it's only half a day here from Brightwind.\" ",
"loss": true
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"value": " Samson \n Brightwind? Never been there. What's it like there? \n\nSamson pauses for a moment.\n\n You didn't seem overwhelmed by the temple here. Is your home temple as ... impressive? \n\nSamson rolls his horns again. Manar might see a pattern reflected off of them if the light catches them at the exact right angle.\n\n Tread carefully, you wish to be respectful and friendly, but don't scare the lady. \n I find it best to have friends in new places, as I tend to draw attention. May I take the room next to yours? ",
"loss": true
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"value": " \"Not a problem at all. And if you need my help, you can always knock.\" Manar shrugged and looked up at Samson. \"As to the not looking around in awe--I've been here before, a time or two; it's one of my mentor's favorite temples. And to be perfectly honest.... I'm faking it.\" She grinned conspiratorially, then laughed, gesturing around her with one hand. \"After the first time you visit, you get funny looks if you're gaping around like a schoolgirl on holiday. They're awfully polite about hiding it, though. Besides, would you really trust me as a tour guide if I was stopping every few minutes to gush over the windows? Anyway.... Brightwind's a normal city--buildings, cobblestones, a shop on every street and a vendor at every corner. After you've seen one, you've seen 'em all. But... I've never visited any of the smaller monasteries.... what are they like?\" ",
"loss": true
},
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"prefix": "mdsoze:",
"value": " Well... the land is less flat. That's the most obvious difference.\n\nMy monastery is located next to the village of Amot, an area where farmers bring their goods to the river so that they might trade. The monastery itself is a large complex, I guess, but the buildings are each smaller. The Temple devoted to Tyr was only large enough to just fit everyone, and they had to make the door bigger after I grew. \n\nSamson laughs, or at least, you think it's a laugh, a hearty belly laugh after saying that.\n\n We had a lot of space. There was a small wood that the monastery owned, and we would train in it. There were separate buildings for most activities. \n\nSamson stops, and blows a bit of air through between his sealed lips, making them buzz.\n\n I guess that's about it. I would have the pleasure of your company for a while longer, but first, I must remove my armor and store my pack with supplies. So please excuse me, Lady Manar Ryanelle. \n\nWith that, Samson enters his quarters and removes his armor carefully. Afterwards, he will also change his vestments, and make note that the ones he had been wearing under his armor required cleaning.\n\nAfter about 10 minutes, Samson emerges, wearing a very large blue vestment, and a white garment underneath. As he exits, you see why Samson wears his armor so frequently. The partially sheathed sword symbol that is supposed to appear on his right shoulder is actually about 8 inches too low, and the vestment appears very stretched over Samson's massive shoulders. This ill-fit is in stark contrast with the natural way the full plate armor rested on Samson's body. He exits, looking around to see if Manar is still there.",
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"value": " She is; she's leaning on the wall, eyes closed, singing to herself, but she looks up when she hears Samson's door open. \"Feeling better? I know long trips always made me a bit uncomfortable.\" She smiles. \"And would you prefer to hang around here, or be shown around a bit more? I'm fine either way, but I imagine your feet must be killing you.\" ",
"loss": true
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"value": " Samson lifts up his hooves one at a time, displaying his silver horseshoes.\n\n I just got these fitted a few months ago, and had my nail cut before I left. I am fine, I assure you.\n\nI would like to see more of the temple, and perhaps the surrounding area. Let us walk about. The exercise will be good. Would you like my arm, Lady Manar? \n\nSamson moves over to her, and stands beside, offering her his arm.",
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"value": " She smiles and takes it. \"I hear there's an excellent trail out behind the temple... shall we go find out?\" At the slightest hint of a nod, she starts walking towards the back door, the hand that isn't on his shoulder still gesturing animatedly with every word. \"So.... how'd you end up being-- Ah, crud, what's their term for being brought into their order? You'd think by now I'd be able to keep them straight.... \"--chosen?\" She smiles. \"I know how it works in my order, but I imagine a lot of the gods have different approaches, and I've always been curious--you can read about these things until your eyes bug out, but it never gives you the full picture.\" ",
"loss": true
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"value": " Samson walks with Manar, and kind stares off into space.\n\n Well, at least she didn't ask why I wasn't killed first.. \n\nHe speaks slowly, in a measured, deep voice.\n\n Well, Father Madigan suspected I had been chosen when I was found only a few weeks old, and that I hadn't already had evil planted in my soul.\n\nAfter being found, I was brought to the monastery, as the Order of the Merciful Sword was unsure what do with me. They decided to save me, and so I was raised in the monastery, with the light and justice of Tyr all around me.\n\nWhen I was 5, I decided that I would repay the debt I owed Tyr for saving me by pledging my life to him and his work. Shortly thereafter, I had something like a revelation, where I knew that I had to become a paladin, like the man who found me, and that set my path. There were ceremonies, and tests, and training, and education. But those are details you weren't interested in?\n\nI've said a good bit about myself. Tell me a bit of your past. What sort of business have you done for your Church? How did you become a paladin? ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " Please tell me this isn't going to turn into one of those debates.... \n \"Well.... I only just got out of training, actually.\" She laughs. \"With me--well, we're the unlikely ones. The ones that blend in. You've probably heard of us--though I'm hoping you've heard of us as the Children of the Dawn's Cleansing Light rather than as 'Those crazies who think evil can be redeemed if given a good talking to.'\" The humor goes partway out of her voice and is replaced with a slight hint of irritation, and she pushes the door open just slightly harder than is really necessary. \"We're not too picky about who's brought in, since it's Lathander choosing us and not our own; I was a street performer, I had a friend who came in after several years as a chimney sweep, and we even had a lawyer tapped once. I suppose I was tapped because I already believed in and loved the idea of redemption; all I know was that I was in the middle of a performance one morning, felt someone's hand on my shoulder, looked back into the fountain behind me and saw an image of a man in the last tinted ray of sunrise. Then when I was done performing, I was approached by someone in the audience--nice fellow, laugh to his voice, went by Florian. Turns out he'd been sent there 'cause he had a feeling somebody would be tapped there--all I knew at the time was the first thing he asked me. 'Did you see him, too?'\" For the last sentence, she drops her voice a little and adds a bit of a chuckle to it in an impression of the man in question.\n\n \"Once I was out of basic training, he took me on as a student, and I worked with him until I was sent here--mostly attempting to talk around people who haven't seen the light yet, since Florian and I were lucky enough not to end up in the middle of too many fights--we're supposed to turn here, I think.\" She guides Samson onto a path lined with trees and sorrel that leads up the mountain behind the temple.",
"loss": true
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"value": " Samson lets Manar turn him, and then he waits until they have moved on.\n\n Well... I would say that I am evidence in the possibility for redemption in anyone. Everyone can be good. Some of my order might disagree, but... it is something I must believe.\n\nYour order sounds most worthy. Working with other honorable people is always rewarding. \n\nLooking up the mountain, Samson taps his foot on the ground.\n\n Now this is a familiar site. But perhaps my hooves are more tired than I have thought. May we sit in the shadow of the mountain? ",
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"value": " \"Yes, let's.\" Manar drops to the ground in a patch of grass, setting into a odd sort of position which, though it can't be the most comfortable, doesn't look like it'll result in any extremities falling asleep, either, and starts absently braiding a few stems of grass. \"Good to know you're a bit more flexible than a lot of the people out there; I've lost count of how many times someone from another order's taken one look at one of the signs of my order and either burst out laughing or started trying to tell me how wrong I am.\" She shrugs. \"I imagine there's going to be a lot of waiting around in our near future if His Grace's talk of 'guests'-plural means anything.... what sorts of things do you usually do in your spare time? I might be able to show you where's best to do them.\" ",
"loss": true
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"prefix": "mdsoze:",
"value": " Samson sits, and then leans back, stretching and arching his back a bit, and then resting his body weight on his arms.\n\n Thank you for the offer, Lady Manar, but I assure you I will be most capable of entertaining myself during any delay. These sorts of waiting periods come up somewhat often in my duty, so I guess I've gotten used to dealing with them. I will try to keep my time in the city to a minimum. The people of the city may be perfectly comfortable with me, but I am still not comfortable in such crowded surroundings. \n\nSamson breathes heavily out his snout to emphasize that point.\n\n As far as you being right or wrong, I prefer not to think of it that way. Some paladins just have more left to learn than others. The key is understanding both how little and how much you know, and not being overwhelmed by either. \n\nSamson chuckles.\n\n At least, Father Madigan used to tell me that when I was having trouble with schooling. Speaking of which, you've mentioned scant little about your tutor. I would like to hear about him. ",
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"value": " \"Well.... he's Florian. Not your average paladin, but none of us are, so that's not saying much. He always told me 'Anyone can destroy evil; all it takes is a sharp enough sword. But to bring it back... now there is a challenge.' Then again, he's also a firm believer in the idea that only boring people let themselves and their friends get bored, which is why I asked.\" Manar leans back and looks up at the sky. \"He's the kind of person who's fun to talk to because he always knows something unexpected. Always has a new story--or a new example for why our approach works. Usually one doubles as the other, and they're a treat to listen to either way.\" ",
"loss": true
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"prefix": "mdsoze:",
"value": " Samson looks over at Manar as she leans back, but thinks better of lying down himself.\n\n Well, my approach has always been to listen and think. And after you think, think some more. The right idea will occur to you eventually. And then, you set it in writing or set it in motion.\n\nThat way, you keep your purpose.\n\nWhat is your approach? ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " \"Mine's to talk my way through things--or sing through 'em, when there's nobody to talk to. Whether it's questions I can't answer or just being left with nothing to do. Old habits die hard, I guess, and sometimes I feel like there's someone else listening.\" Her hand swings out towards the horizon, and she smiles. \"It's like it's sung in 'Starsong, Moonshadow'; 'In song you pray, in prayer you sing/a voice which brightens everything/a call beyond the skies you see/the answer comes on light and free.'\" That last part she half-sings, her voice clear and practiced. \"Of course, it gets odd looks at times, but I'm used to that, and hey, every now and then I do somehow have an answer at the end. Like the old riddle song--'Alone in flight it can't be seen, but glorious sight it brings to me; my questing fingers ne'er reveal, but on me resting it I feel.' Tell me if you get tired of those, by the way. Old Iram, a man I knew before I was tapped, always told me, 'I wouldn't worry about you talking the hind leg off a donkey, Manar--you'll sing it off first!'\" Her voice switches into a startlingly accurate imitation of a creaky old man.",
"loss": true
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"prefix": "mdsoze:",
"value": " Samson thinks for a long moment, and then repeats back slowly...\n\n 'Alone in flight it can't be seen, but glorious sight it brings to me; my questing fingers ne'er reveal, but on me resting it I feel.'\n\nMost people would say that there's only one answer, but I think there are two.\n\nWe see both by the light of the sun and the light of our Lords. ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " Manar nods, smiling brightly. \"Then again, in some Orders that is one answer.\" She looks out over the temple, whose walls glisten in the sunlight. \"And either way, it's right, in more ways than the unknowing would believe. Do you have a taste for riddles, or did it just seem to need solving?\" ",
"loss": true
},
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"from": "human",
"prefix": "mdsoze:",
"value": " I enjoy puzzles, yes. My preference is for visual puzzles as opposed to words. I just kind of close my eyes and let the pieces move themselves for a while, and when I open my eyes I already have a good idea of where to start.\n\nAs for that riddle, if I hadn't solved it now, I would have pondered it before resting later. Now it is finished. \n\nSamson looks up at the sky, and notices how far the sun has traveled since they sat down, seemingly a short time ago.\n\n Lady Manar, if you are going to give our other guests as proper a welcome as you gave me, perhaps we should return to the temple. It is getting on in the day. \n\nSamson rises, and once again offers his arm to Manar, walking back towards the temple with her.",
"loss": true
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"prefix": "Ravyn:",
"value": " Manar pulls herself to her feet and walks with him. \"One last thing....\" She's a bit more hesitant on this one, as if she's having to think through every word. \"How do you deal with the more.... hidebound of the people out there? I know acceptance is a valuable quality, but it's unnervingly rare in a lot of people.\" She meets Samson's eye for a moment, then looks down at the temple in front of her. \"You don't have to answer if you don't want to, but...\" ",
"loss": true
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"prefix": "mdsoze:",
"value": " Samson nods his head.\n\n Well, my size helps me. I don't like to intimidate people, but even you took a short step back when I approached. Most of them just avoid me out of fear.\n\nThe ones that don't, I try to show them that I am a paladin by example. If they don't give me that chance, sadly, on a very rare occasion I have had to use the flat side of my sword in self defense. I can only hope the ringing headache was lesson enough. \n\nWith that, Samson begins walking back towards the temple, this time leading his hostess. When they reach the temple.\n\n I will try to return shortly. But I haven't had my hair trimmed in two weeks, and I don't want to look unkempt. Be well, and may the rest of our associates be pleasant company for you. \n\nSamson attempts to find the nearest barber.",
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"from": "human",
"prefix": "Varen_Tai:",
"value": " It was later in the evening. Samson explored the temple, its rooms and corridors making a perfect map in his head. Before long, he found a barber who was suprised and afraid at first of the large paladin asking for a trim, but in a very quick while, the barber was perfectly at ease, or as perfectly at ease as one can be while trimming the fur of a monstrous, though kindly, creature.\n\nManar went back out front and sat, watching the sun go down in the east. Like all temples of Lathandar, this temple had two major entrances, one in the west, and one in the east, so as to see the sun come and go every day. She felt the pangs of hunger, and decided to go to the mess hall, but merely minutes after sitting down, a messenger arrived from Balthor, telling her that another new arrival was nearing the western entrance. She almost asked if she would have time to eat something first, but thought better of it immediately. Putting down her food with a sigh, she raced back to the grand archway symbolizing the birth of each new day.\n\nA large fountain sprayed into the air behind her, and the crowd had slowed to a trickle. Lathandar never closed his doors to the wounded and weary, but only the more desperate would attempt to come this late in the evening.\n\nShe barely had time to calm her thoughts again when she saw another unusual figure on horseback. The dimming light made it hard to see, but it looked like he was wearing a burnished breastplate, and... Is that a fur hat? she thought to herself.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei rode slowly through the city, sweating a bit in the southern heat as he surveyed the city with an apprising brown-eyed gaze. So large and prosperous…I have never seen so many people together outside of a battlefield. Tyr guide me that I might find the temple in this maze of buildings! \n\nHe was riding Raisa, a fine mare who had been touched with Tyr’s spirit to aid him. She was fast and lightly built, with a fine bay coat and very bright eyes. He gave her an affectionate pat on the neck as he wondered where the temple might be.\nAleksei was surprised at how few people were looking at him. Normally, a mounted man in bright, ornamented armor and a regimental hat would be the subject of awe or fear, depending on where you might be, but these people hardly gave him another look. Of course, with your gear all travel-worn, perhaps you’re not so impressive as you think, Aleksei. Or perhaps it is my stature…most warriors are larger than I. \n\nAleksei wasn’t particularly big or small-he stood an inch under six feet, and his build was thoroughly average (though quite muscular). His brown hair came to about his shoulder, and he kept it in a ponytail to keep it out of the way. Aleksei felt the rough bristles of stubble on his face as he wiped more sweat from it. I really need to clean up, but I suppose I should at least check in at the temple before I do. \n\nHe was fully equipped, as if for battle, for he had been forced to fight quite a few times as he made his way to Waterdeep. His breastplate, mithril inlaid with mother-of-pearl, shone dully beneath the dust of the road, though his Order’s cloak seemed immune to such mundane troubles-the golden sunburst on his back still gleamed as bright as the day he earned it, and the white cloth was completely unstained. His boots were filthy, and their bright yellow hue was all but undetectable. At least his hat was still relatively clean, though the square fur cap was overkill in this climate. Reflexively, he felt the front, and sighed slightly as he noticed his regimental emblem was still pinned there. I may serve a better cause now, but I will not have my past be sundered from me completely. \n\nAleksei’s arms were plainer than his armor-a simple long saber, a plain lance, and a kite shield, completely unmarked. His face fell slightly as he touched the bare steel of the shield, and he spent a moment gazing at the ruby ring on his left hand before turning back to the present.\n\n I need to find that temple… ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " That must be the one.... Oh, drat, he'll miss the entrance if I don't say something! Pitching her voice to carry as far as possible, Manar cups her hands about her mouth and shouts \"Oye! You with the fur cap! You want to turn right HERE!\" and rushes down the temple steps to try to intercept him, one hand thrown out for balance and the other swishing yet another wayward strand of hair out of her face. If I'd known I was going to play beacon, I'd've borrowed a mirror to flash.... ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei reined Raisa to a halt, turning to inspect the bright-haired stranger who had addressed him. After a moment's contemplation, he realized that this was likely the person who was sent to meet him.\n\nGear clinking, Aleksei dismounted, keeping Raisa close to him as he approached the woman.\n\n \"Are you the one I was to meet, sent by the Temple of the Morninglord?\" \n\nHis voice is accented strangely, though his words are clear enough.\n\n\n Perhaps now I can get some answers... ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Yes, sir. My name is Manar--Manar Ryanelle, of the Dawn's Cleansing Light. Here, come this way, both of you.\" She smiled at the newcomer, and then at his horse. \"They are more used to us bringing our partners than most places, after all. There are adjoining quarters that should accomodate both of you quite nicely. Would you mind introducing yourself and your companion?\" \n I'm one for one so far, here's hoping I don't get the usual.... ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Manar barely had time to finish speaking when yet another odd figure rode by. It's not often that a knight is shorter than his mount, but in this case, a very tall dog ambled by with a halfling on his back. Obviously freshly scrubbed, both took no real notice of Manar or Aleksei as they headed purposefully towards the brightly lit Temple of Lathandar.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " The halfling smiled as he rode through the city, \"Waterdeep hasn't changed a bit Buddy.\" The halfling's clothing was well made and obviously not travelling attire. He wore a shirt cut off at the elbows and a tattoo can be seen on his left forearm. His pants are cut at the calves, and tattoos matching the one on his arm can be seen on his ankles. He wore no shoes, and his brown hair is well trimmed, both on his head and on his feet. He carried a short bow with a matching quiver slung over his shoulder and a short sword dangled from his belt. A backpack is hung from the side of his mount, and the saddle looked well made and elaborate. His mount is a large dog, to the knowledgable eye it appeared almost like a great dane, but something is different. His muzzle is black and fades to brown as it approaches his body. The dog yipped and the halfling patted him on the neck. \"We're almost to the temple now, we'll get you some food and you can relax for a while, I know its been a long ride.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei bows as he introduces himself, ignoring the other rider as yet another odd passer-by in this great city.\n\n \"I am Aleksei Fedotovich Rytsar, paladin of the Zenith Order. But I come alone...unless you mean my horse? Her name is Raisa.\" \n\nHe streches and tries without success to brush some of the dust off of his clothing.\n\n \"Forgive my appearance, Manar Rytsar. I have traveled through many long miles of unfriendly land to come here, and I have not yet got my bearings. Indeed, I have not been told why I have been summoned, which interests me greatly. Perhaps you could shed some light on this for me?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Yes, I mean her. It's a pleasure to meet the both of you--hangonamoment, nobody told me I was greeting two at once.... oye! You! You one of the people summoned in for weknownotwhat? I'm supposed to be guiding you here! Can you amble over this way, maybe introduce yourself?\" she calls over her shoulder, and then sighs. \"If I ever find out why.... anyway, where was I? Ah, yes--no, they haven't told me what's going on either. Just that I'm off soul-saving duty and on tour guide duty; I'm not sure why any of us were called in, or why I'm the one who's supposed to talk to everyone at the gate, or much of anything. I suppose they've decided that this is one of those Mysteries No Poor Confused Mortal is Meant To Know.... and don't worry about your appearance now, it's not like they're going to drag you into the audience chamber immediately! There'll be plenty of time to clean up, and goodness knows I was at least as much of a mess when I showed up.\" ...and got dragged straight into the audience chamber, but let's not go into that, hm? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei whips around, focusing his gaze on the small rider, then turns back to Manar. Raisa stamps a hoof impatiently, but Aleksei keeps her steady.\n\n \"There are others, Manar Rytsarina? I did not know...you said you were called, yes? Where might you hail from?\" \n Interesting...what cause requires so many, and why can the local orders not handle it? Something dire, I think... ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " The halfling slowly wheeled on his mount and quickly appraised the pair. \"You're my guide? You appear a bit busy there lass,\" he said as Manar continued to speak after calling after him, \"I can leave you and your beau for a while if you need some time alone,\" he said as he smiled mischieviously at the pair.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei laughs loudly. \"She's no beau of mine, stranger, though I'd not be sad to know her a bit better. However, we are paladins both, so...trivial encounters, shall we say, are things we've left behind.\" \n\nHe glances over at Manar and grins. \"Well, I left such things behind. If you are more familiar with the Rytsarina than I, perhaps you know better, eh?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar rolls her eyes for a moment before settling into as cheerful a demeanor as she can manage, given the hour and the amount of confusion.\n\n \"Please. I get that enough as it is. Now.... why don't we slow down, introduce ourselves, I can take the four of you up to get a bite to eat and somewhere to rest, and we'll all be good, all right? Here, I'll start--I'm Manar Ryanelle, from the Order of the Dawn's Cleansing Light, and I'll be your guide over the next few days as we try to figure out why this temple is turning into a paladin convention site. You?\" She nods to the halfling.\n\n May I have the patience to accept what moves past me at high speed.... \n\nShe smiles and waits for the exchange of names to commence.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " The halfling dismounted and continued to smile. You get the feeling that smiles come to his face quite easily. \"That's what I've been waiting for. Well met Lady Ryanelle. I am Rayvon, a Chosen of Yondalla,\" he said as he bowed. He rose to a standing position and patted his mount on the shoulder, \"This is Buddy.\" Buddy approached Manar, raised his paw and barked sharply twice.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei bows once more, then gestures to his mount.\n\n \"I am Aleksei Fedotovich Rytsar, Chosen of Tyr. A pleasure to meet you, Rayvon Rytsar, and your fine dog. This is Raisa, my blessed horse. Might I ask from where you hail? It seems that several have been called, and from places not too near.\" \n I've never seen a halfling Chosen....I wonder how he might fare in battle?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Nice to meet you, Aleksei. I was in Baldur's Gate on a mission when I was called,\" and it was damn inconvenient, I almost had him again, \"so not too far. I originally hale from Cormyr. And yourself?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " \"From Venyesh, near the Spine of the World. I doubt you have heard of it; most southerners have not. It has been a taxing journey, my friend, for our neighbors are unfriendly, and the lands held by bandits many. Indeed, subduing the bandit lands has long been one of my occupations, and I wonder at what need has called me away from protecting the people of my homeland. Many have died from the raiders, civilian and soldier alike.\" \n\nAleksei's face darkens for a moment as he touches the ring on his hand, but soon recovers its previous cheer.\n\n \"Regardless, I am here, and I shall follow my oaths wherever Tyr takes me. Manar Rytsarina, I trust I have accomodations at the Temple?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled, \"You'd be surprised lad. I've travelled a lot further than you'd think my short legs could. I've actually been north of the Spine. Icewind Dale to be specific. What is this Rystar you keep referring to?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar leans down and takes Buddy's paw, then releases it and straightens up. \"It is a pleasure to meet all of you. Guest quarters have been set up for both of you, and yours if you so choose is right next to reasonable accomodations for Raisa. As I said, they are used to paladins coming in with their blessed companions, and as it would be an insult to them to treat them as mere livestock...\" Manar smiles warmly.\n\n Someday... \n \"Shall we speak as we walk? I imagine the two of you are quite hungry from your journey, and there is little we can say that cannot be said en route or over a nice meal, now, is there?\" She starts up the stairs, turning a few steps up to make sure the others are following.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei follows Manar gladly, and frowns slightly as he searches for the word. \"It would mean...knight, I think you call it, or the honorific Sir. A warrior belonging to an order, of paladins or not. A title of respect for one's station. Forgive me, I'm not yet completely comfortable with this tongue.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"So I take it Rystarina is the female form? Fascinating.\" Manar smiles. \"Perhaps you could teach me the basics of your language while waiting to find out what's going on? My order rather depends on being able to communicate, after all, and I've never met a language I didn't like--and then it might make it a bit easier for me to help you get your tongue around some of my language's quirks. It certainly has enough of them.\" \n Okay, maybe it's not quite what I was supposed to ask about, but oh, does it sound useful. I'd best be careful to go easy on the slang.... ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods. \"Yes, Rytsarina is the feminine form. I'd be quite happy to teach you, though I've never tried to teach a language before...\" \n\nAleksei begins, in a somewhat haphazard fashion, to teach the basics of Venyeshni to Manar, starting with basic sounds.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled at the exchanged and listened intently to the impromptu language lesson. Interesting. A decided mixture of Thayese and Daleland speak. He's from further west than I thought. Very quickly he started repeating Aleksei's sounds almost perfectly, with only a minor accent on them.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Having demonstrated the letter sounds, Aleksei begins the use of simple verb conjugation...which proves not so simple, due to the enormous variety of conjugates in Venyeshni.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " On hearing Rayvon's near-perfect approximation of the language, Manar gets a bit of a light in her eyes and redoubles her efforts. I was right; this is going to be a blast! Somewhere halfway through the explanation of the past imperfect, they reach the companions' quarters.\n\n \"Sorry to interrupt, but here we are,\" Manar explains during a break in the word patterns, beckoning to a nearby acolyte to come make herself useful. \"All the hands here are trained in the protocols of dealing with divine mounts, so there's naught to worry about, though you might want to talk to them about your preferences and Raisa's, and I'll remember which accomodations you're using so you can take the adjoining guestroom. Rayvon, what usually happens with Buddy when you stay places?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei laughs. \"Raisa is used to quarters on the campaign. A roof and fresh food are luxuries!\" \n\nHowever, he does take Raisa into the stables and make sure she is treated well before going to his own quarters.\n\n Perhaps I can wash the grit and blood of the road from me now... ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon continued to catch onto Aleksei's language quickly, and by the time they reached their quarters he could form a simple sentence. His travels had taken him across the world, and most languages have similiarities that Rayvon can build off of. \"You seem to have a knack for languages, Manar, I'll have to teach you how to understand Buddy,\" he smiled down at the dog, \"He usually stays in my room, but he has a mind of his own. Tell your people to let him wander if they see him out. If there are any children on the grounds he'll find them, let any parents know they'll be safe with him. If any parents have objections let me know. And tell your kitchen people keep an eye out, he likes to sneak food,\" Buddy barked sharply at the comment and Rayvon smiled fondly, \"Be nice,\" Rayvon joked at the dog, \"Fine, tell them he can have one small portion of beef if he arrives outside of eating hours.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles down at Buddy. \"Nothing to worry about there; they're pretty good about feeding people--and divine companions--around here. Now, if you'll come along this way, I'll bring you to the kitchen and we can get all of you set up with dinner.\" She leads them around and to a nearby doorway, then through the corridors to the kitchens; as she does, she asks, \"So.... how did the two of you meet your companions? And what's it like working with them?\" There's more than a hint of wonder in her voice--both have probably heard that tone before, from younger paladins who aren't quite ready a given stage on their paths--particularly that one--but can't keep from asking anyway.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei chuckles a bit at Manar's enthusiasm. \"It was the second year after I finished my term as a squire. I had just lost my last horse to a distinctly unpleasent group of bandits-they had deserters in their ranks, and had actual discipline, you understand-that cut the unfortunate beast out from under me. I do not know how it is around here, but in Venyesh, it is quite necessary to have a steed of some kind to traverse the border quickly, for it is long, and the settlements spread widely.\n\nI went to purchase another from the horse-merchants that keep camp near the Order's headquarters, and one of them all but sang to me to pick her. I did, and it was Raisa. She has served me faithfully and well ever since.\" \n\nAleksei thinks for a moment more, then continues.\n\n \"As you know, she's more intelligent than the typical horse, but she can't really communicate abstract concepts very clearly. Still, she does her job well-she's very sure-footed, and can be a terror on the battlefield. I can also be assured that she'll come for me if I am seperated...once, she dragged me away from a battle that had gone poorly for us (I had been wounded pretty badly, and was close to bleeding out), and managed to get me to shelter so I wouldn't freeze before I could tend to my wounds. She's saved my life, and I hers, and we trust each other.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " The smile on Rayvon's face disappeared as Manar asked about how he met Buddy. He sighed and patted Buddy reassuringly as the dog's head drooped. \"That is a sad story Lady Manar. The short of it is I failed. Buddy was the only member of his pack I could save,\" Buddy gave a couple short quiet barks and Rayvon addressed him, \"You need to stop blaming yourself.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ...push or leave alone? On anyone else, I'd be trying to talk them through it, but it'd be kind of rude to ignore Aleksei and the language barrier's going to make a mess of things... but I can't not do something... best to approach him later. \n \"That must've been horrible,\" Manar says, instinctively reaching down to give Buddy a scratch behind the ears. \"Sorry to have pushed things.... you don't need to go on if it hurts too much. I will let you know, though, my Order's training includes ways to heal the soul, so if you ever need anything....\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled up at the tall human woman and Buddy barked twice quietly. \"It doesn't hurt me anymore, at least not anymore than any failure hurts. But failing is merely a test of our faith. To continue despite failure is the strongest show of our faith. Anyway, Buddy said I should tell you the story... It was several years ago, and I had just recently been hit by a bout of wanderlust. I was heading east then, to see the great ocean in the east. I was asleep when I heard the sounds of battle and felt the taint of evil nearby. I obviously had to see what was going on. I found two packs of animals fighting, well what was left of them anyway. There was one of Buddy's pack adamantly refusing to let the remaining three worgs pass into a small cave. I rushed to help, and finished the remaining worgs, but the final guardian had passed. I went into the cave to see what was so important that an entire pack of dogs were willing to give their lives to protect, and I found Buddy. He was young then, his eyes not even open. Obviously I couldn't let their sacrifice mean nothing, so I took Buddy and raised him. A true blessing from Yondalla as it turns out. He's been a blessing on my journeys and missions.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Ohhhhh...\" Manar's silent for as long as it takes to get to the kitchen. The smell of warm stew reminds her what she's supposed to be doing, though, and she opens the door and beckons her new friends in. \"Right this way. Mind the first step. The communal pot's over there; grab a bowl and spoon from the rack by it, and use the ladle hanging by the main vat.\" She shows them how by deftly scooping up a bowl and spooning herself some stew, then waits for them to do the same before wiping whatever sticks to the spoon off with a stain-splotched towel there for such a purpose. \"Sit wherever you like; most of the evening crowd's gone by now, so there'll be plenty open,\" she says as she does so, gesturing at the rows of sparsely populated tables with the ladle before hanging it back where it belongs.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon walked quietly to the dining hall. He'd taken time to clean up before arriving, but he hadn't taken the time to eat. He spooned Buddy a bowl, taking care to add a few extra chunks of meat to it, then took a large, for a halfling, portion himself. \"Do you know anything of what is going on Lady Manar?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles and starts in on her portion. \"The only thing I've heard that you haven't is 'Could you make yourself useful getting everyone settled in?'; sad to say, nothing else they've told me has been anything resembling an answer, and His Grace is always busy. Pity, that, since every time I run into someone I find a few more questions....\" She shakes her head. \"But for now, all we can do is settle in and get to know each other, I guess.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"We're the first ones here then?\" Buddy yelped and Rayvon said, \"Buddy would like to be excused to explore.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Shouldn't be a problem if he explores a bit; he'll know how to find us, right?\" She smiles at Buddy again, then turns her attention back to Rayvon. \"You're not first, though; first was a paladin of Tyr who goes by Samson. He arrived earlier today. We might run into him at some point; you'll know him when you see him, I think. He stands out.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " As soon as Manar gave permission Buddy trotted off towards the door, pausing for a second before disappearing through it, \"He'll be able to find me, yes. Why does he stand out anymore than the rest?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"You'll see.\" Manar smiles mysteriously. \"Let's just say he's head and shoulders above all of us, hm?\" \n I've probably been hanging around Florian far too long.... ah, well. A little mystery's good for all of us. \n \"Soooo.... if you don't mind my asking, how'd you end up walking the paladin's path?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"You certainly know how ask slightly painful questions don't you?\" *He frowned thoughtfully and paused for a moment, \"Let's just say I'm ashamed that it took tragedy and betrayal to start me down the road to salvation.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ...and people want me to do this why? If I can't even open my mouth without hitting something sensitive... \n \"I'm sorry.... I guess since most of the stories I've heard from members of my Order about the kinds of things I'm asking were generally pleasant memories, I didn't think...\" Manar becomes VERY interested in what's left of her stew.\n\n ....and that's going to help even less. Though given the order, you'd think.... gah, shows what happens when you try to generalize, doesn't it? Merciful Lathander, why me? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled at the tall human woman, \"I'm sorry, I didn't mean to make you feel bad. Don't get me wrong, I'm glad to be what I am, despite the pain of the passing. It's like being reborn, which in a sense it was. I was just a fool not to see my path earlier. I was a vagabond and a delinquent after I was old enough that the orphanage couldn't keep me anymore. Always looking for the easy way, or the fast way, or the fun way. I was more interested in myself than others. When you grow up with nothing sometimes you get selfish,\" he sighed and looked at the ceiling for a moment. \"It took a young priestess to mature me, losing her to set me in motion, and the matron mother to focus me down this path. I was lucky, one small difference and I could be down an entirely different route. I thank Yondalla I wasn't found wanting.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles back. \"That actually sounds a lot like most of the stories that come out of my Order; we're focused on turnarounds, after all, so rare's the person who doesn't have at least a few spots coming in. Theoretically, I'm one of the relatively clean ones, but given that I was a performer first, I've seen people who'd argue that that isn't the case--and hey, that's their opinion, so I'm not going to worry about it. But we've always believed that the ones best suited to bring people to the light are those who know of its power for change....\" She finishes off her stew. \"Dirty dishes go in that tub in the corner, by the way,\" she adds, pointing to a wooden tub, half-filled with water, with her spoon.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled, \"A performer huh? Explains why you were set to greeting us. Any suggestions on what to do while we wait for the rest?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Well.... there's some nice trails out back for hiking; there's getting cleaned up and ready, not that that generally takes too long--\" ...as I had to figure out the hard way.... , \"--there's general exploring, icebreaker games, sitting in on the services, volunteering with the people whose turn it is to take care of the domestic stuff...\" She leans down and whispers conspiratorially, \"And I hear they feed their volunteers,\" then straightens and finishes, \"...anyhow, the possibilities are pretty wide. What do you usually do when you're stuck waiting? I might be able to help you figure out where's best to do it hereabouts.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled and pulled a pouch from his belt and dumped it carefully on the table. A few tools can be seen, as well as a half finished toy, a small knight. \"Usually I make toys. Although if I get bored of that I sometimes play cards or dice...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's smile widens. \"That's wonderful! I've never managed to do anything more complicated than sewing....\" She thinks for a moment, then continues, \"Well, we've got workrooms indoors and nice quiet places outdoors.... and I know if nothing else we can see about continuing our language exchange with Aleksei, if he's still willing--there's also some lovely trails out back to look around. Including one that goes to a lookout point partway up the eastern face of the mountain, so if you time it right you get the most beautiful sunrise view. People from my Order visiting make a point of seeing it at least once; it's a strong experience for us.\" Speaking of which, I should probably find time sometime during this visit. Maybe tomorrow morning, if we don't get any early birds.... ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Perhaps, new sights are always impressive, and a part of our faith. If you're really interested in languages, I will teach you how to understand Buddy. Unfortunately we kind of need him to be here, I can't begin to duplicate some of the sounds he makes.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Aleksei had ducked out earlier, and most everyone else had cleared out of the mess hall while the two talked. But as they sat, a distinct clop-clop-clop sound of hooves could be heard coming down the hall, and they both turned to look at the newcomer.\n\nIt was really hard to measure exactly how big Samson was as he passed through the door, which was big enough that he did not have to bend over. But when he saw Manar, his face lit up and he walked over, and it became immediately apparant how large he stood.\n\nRayvon had never actually seen a minotaur before, though he certainly knew of them from tales, and to say he was stunned to see one of these legendary monsters walk into the room, let alone be dressed in obviously religous vestments, is quite the understatement.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looked confused for a moment, then chuckled. \"I understand now,\" he said as he rose. \"The first arrival I assume? I am Rayvon.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson runs his hand through his freshly trimmed hair, and he looks a bit confused.\n\n First arrival? I assure you, there were others here when I came. But I am Samson, paladin of Tyr. Sir Rayvon, what brings you here? \n\nHe reaches out to shake hands with the halfling, and finds his hand to be about as long as Rayvon's arm.\n\nHe looks towards Manar.\n\n Lady Manar, how has your evening been? For my part, I was able to locate a barber. I am most pleased with his work. After that, I retired to my quarters for a short rest, and then hunger woke me. Pardon me for a moment. \n\nHe motions to the kitchen, and then turns, going and getting a large helping of whatever meat is available, along with some stew and a beverage. When he returns, he sits, gingerly testing the chair before letting his whole weight rest upon it.\n\n They have well-made furniture here. Sir Rayvon, where do you come from? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I'm glad you could join us. We've another new arrival as well, though he wandered off a bit ago; I'll introduce you when he gets back.\" Manar smiles. \"Good to see you've been finding everything you need; as for me, well.... I've been busy. 'S fun, though. By the time this's over, I imagine I'll be grateful for having met so many people, though for now it's more along the lines of wishing they'd either get here all at once and get it over with or one at a time.\" She laughs.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson nods.\n\n I too am eager to meet with this leader and find out what caused us to be summoned. There must be dark forces at work. Did you know that this temple has the symbol of the morninglord built into its walls? I was just noticing that while exploring the second level. I was amazed. \n\nSamson begins to eat quickly, but carefully, cutting the food before passing it through his jaws.\n\n The chefs here are talented, but I feel like they overcooked the bird a bit. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looked like he was about to answer the minotaur's first question when Samson's attention shifted to Manar. The minotaur's attention shifted back to Rayvon and asked him another question... Rayvon's expression became quite confused. Maybe he's a bit slow in the head? Rayvon chose to ignore the questions and comment on the current line of conversation, maybe he's forgotten already anyway. \"Yes, very good for human fare. If you want to see some real talent, come to a halfling village, if there was one thing I as an orphan never lacked it was good food...\" he smiled then stopped for a second and looked speculatively at the minotaur, and a wide grin crossed his face, \"The doors would need to be widened and the roofs lifted first though.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson snorts, and by now Manar recognizes this as his laugh.\n\n Even the humans had to enlarge doors for me. I wouldn't be surprised if I filled your entire common area. That, an my tastes in food are likely very different from your own. Nevertheless, I would give it a try. \n\nSamson nods and rolls his head in a circle.\n\n I know it is rude to interrogate, but Sir Rayvon, you never told me where you came from or why you are here. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled, \"You seemed to be a bit distracted, I didn't want to interrupt. I was down in Baldur's Gate when I was called here. I originally hail from a small village in Cormyr. And yourself?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Interrupting them all, Aleksei, looking a good deal cleaner than he had before, walked in with an irritated look on his face, which was replaced by shock, then determination as his hand reached for his sword, then surprise as he realized that the minotaur in this room was not rampaging and the other three were looking at him rather calmly. His mouth worked noiselessly for a moment before he plopped down across from Manar, next to the halfling, still staring at Samson while trying not to look as though he was staring.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei, looking slightly stunned (and rather annoyed), took a moment to compose himself before speaking.\n\n What is a minotaur doing here , of all places! \n \"...I believe I do not know your...friend, Manar. Could you perhaps introduce us properly?\" \n First Balthor won't even let me SEE him-let alone explain why I dragged myself through so many leagues of hostile land-, and now there's a minotaur in the common room. I suppose they do things differently this far south... ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled a bit, and addressed Manar, \"You may want to give the rest of our arrivals a bit more warning. The rest of them may not be able to handle a, um, joke as well as Alek and myself. Although I have to admit, I might not tell them either,\" he grinned ear to ear, \"But someone might have a weak heart and die from shock.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson turns to face the new arrival at the table, and sees Aleksei's look of distrust.\n\n You'd think the common room of a church would be a place for more tolerance. \n\nSamsons eyes light up, and he speaks before Manar can.\n\n I can speak for myself, thank you very much. I am Samson, paladin of Tyr, and I was just conversing with Sir Rayvon here before we were interrupted. \n\nSamson blows noisily through his snout, and then turns back to Rayvon.\n\n Sir Rayvon, I assure you I am no joke. I am here by the will of Tyr. I see more no need to warn anyone of my presence than I see to warn them of yours.\n\nReturning to our conversation, I traveled here from a small monastery located in the Greypeak mountains. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon stopped smiling and frowned, a decidedly foreign look on his cheerful face, \"I'm sorry to tell you this Samson, but you're different. I'm not being rude or mean, this is merely fact. And unfortunately there are many, many people who would strike first and ask questions later, as I'm sure you've discovered on your travels. A bit of a warning isn't too much to ask. And I have seen the prejudice too Samson, don't think I haven't. I'm either too small to protect myself, or a thief who'll take anything that isn't nailed down, when neither is the truth.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson looks back at Rayvon, and you get the feeling that he has said what he is about to say several times.\n\n But to acknowledge that difference, and to warn others of my presence, merely reinforces the idea that there is something naturally wrong about me that requires special warning. I would rather risk physical attack than give credence to that mindset. I am a paladin, just as you are, and I won't agree to be treated differently from any other paladin. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon shook his head and said, \"I beg to differ... How many minotaurs do you see here? I believe that that does make you, how did you say it, 'naturally wrong', here, in this setting. Actually in my travels you're the first minotaur I've seen, which puts you out of place in almost every setting. You are correct, we are all chosen representatives of our deity, but we are, first and foremost, mortal and therefore flawed. We don't live in a perfect world, however much we try to make it so.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei jerks upright at the gentle admonition.\n\n \"My...my apologies, Samuilovich Rytsar. I meant no discourtesy, though I admit my manner has been...off. The lord of these place will not see me, and I have traveled many miles to get here, through bandits and, I fear, some of your kind that have not seen the light. It is an honor to meet you, Samuilovich.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson smiles at Rayvon's words.\n\n I agree. The world is imperfect. And part of my ... of our ... struggle is to try to treat an imperfect world as perfectly as we can. Let me just say that I find it best to be the change I want to see in the world. If what I suspect is true, however, we will have ample time to discuss the difference further. \n\nSamson turns his attention to the new arrival, and finds himself a bit confounded by his speech.\n\n Sam-wheel-oh-vist Rit-star? \n\nHe pauses, thinking for a second.\n\n I am Samson, and unsure why you said something different. I can only assume that we are not being seen because it is not yet time for us to be seen. Things happen at their own rate, and rushing them is folly. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled and decided to let the line of conversation die quietly. Pretending the world is perfect isn't what a paladin is about, but to protect those few perfect things against evil, perhaps Samson will learn this one day. \"Perhaps something to pass the time while we wait? I have a set of dice or cards. Otherwise I'm going to go down to the docks and see if the fish are biting.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ....I'm impressed. Conflict and resolution in the time it took for me to figure out what to say--but I still have to say it, I think. Florian would be upset with me for not pointing out something this important. \n\nManar had stayed out of the way of the argument to collect her thoughts, but observes, \"Under normal circumstances, Rayvon, I would agree with your point, but given that we are in the middle of a temple, and that Samson is wearing the garb of a holy warrior, anyone I would be likely to introduce him to here who would smite first and ask questions later doesn't deserve to wear their Order's emblem.\" She shrugs. \"At least, that was what my mentor always told me about fighting without thinking. But we should find something to do; which games do you prefer, Rayvon?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"You're quite right Lady Manar, but then again it isn't very nice being surprised in such a way either is it? People can't always control their initial reactions, and feel bad about them afterwards. This is all a part of that imperfect world I was speaking of early. Anyway, as for which games, any, I love learning new games. Dragon's Talon or King's Crown are good ones.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei turns to Samson.\n\n \"It is your name, in my native tongue. Sir Son of Samuel. I feel more comfortable with formal titles in it.\" \n\nHe returns to the others and smiles.\n\n \"Games, eh? I'll play any you've got. Used to be that's all I did between fights-gamble and...well...Anyway, what ones do you people know?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Have game, will play.\" Manar grins. \"Guests' choice, gentlemen.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson slides back in his chair.\n\n I will be content watching. Maybe I will join in a bit. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Would you teach us one of your games Alek,\" Rayvon asked. \"I've never actually been near your homeland, one of the few places I've missed,\" he said as the natural grin fell back to his face.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleskei grins, and his eyes light up.\n\n \"Well, here's one we played in the Hussars when we were between missions...not that we were for too long, being that we were the Hussars, but it's not hard to learn. It's called Gyal.\" \n\nHe winks as he begins dealing. \"I'm not very good at it, though.\" \n\nThe game is a modified trick-based card game with some unusual trump rules, but as he said it is not difficult to learn.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looked at the man with an amused look, \"Of course not,\" and he chuckled, \"It doesn't matter how good or bad they are, everyone always says that,\" and he started to learn the rules of the new game. It becomes fairly obvious he knows what he's doing, at least in the short term.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " As the game goes on, Samson watches the cards change hands, trying to gain some insight into the strategy.\n\nAfter a time, he stands, and walks around the common room, stretching his legs. He then returns to the table.\n\n I think I will join the game, if it is possible to include me at this stage. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The card game went on for a little while in a friendly fashion in the near abandoned mess hall. Aleksei, actively trying to overcome his active discomfort with the minotaur, offered to team up with him in another four man game called Kings and Dragons. The stakes grew higher when Rayvon, leaning back and obviously enjoying himself immensely, tossed a gold coin in the middle of the table and suggested that they try their luck in gambling with each other. \"A friendly wager,\" he said with a wink.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson shakes his head.\n\n If it is all the same to you, I'd prefer not to bet. \n\nHe leans back in his chair a little and yawns, grabbing his left horn as he stretches.\n\n It's a new game, and I have traveled far. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei smiles. \"As have I, friend, but I shall match good Rayvon's wager for us. I have played this game many times, and it has peaceful memories for me.\" \n I was hasty, I think. Samson seems every bit the paladin-including the straitlaced mores. Ah well, we can't ALL be like me, or our reputation wouldn't be so pearly white! \n \"Let's see...the last time I played this game, we were charged with hunting bandits in the hill-country...\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon shrugged, \"It's fine either way. I've found that games are more fun if there is something at stake, people try harder.\" He laughed as Aleksei went on with his story. At an appropriate time Rayvon interjected, \"That reminds me of when I played this last... I tracked one of my assignments down in Calimport. I'd been travelling through the desert for the last week and stopped in at a tavern to rest and gather a bit of information on the area. Ironic thing was my partner was the man I'd been sent to find. Decent player too, when he wasn't cheating,\" he chuckled a bit.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar also tosses a coin onto the table. \"My last time, Florian and I were still on circuit. Ran into one of the worst cases on the street, and Florian set up the strangest wager I'd heard at the time--his coin against the other guy's willingness to try out living for the good of others. The look on his face when Florian won was priceless. Utterly, utterly priceless. We always say, fit the weapon to the situation!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei gets a good chuckle out of that. \"And did this man make good his wager? I'd think that precious few would hold to such a promise after you left.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Yep. The guy's one point of honor was that he always made good on his debts, and besides, Florian made sure there'd be someone keeping an eye on whether he did or not.\" Manar grins. \"We're not as blindly idealistic as the other Orders paint us, after all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n I agree with that. Although gambling hasn't been critical to any of my missions.\n\nI've never been much of a card player. I always preferred puzzles. When I was young, I was given a set of stone pieces, and told they could be assembled into a square in three unique ways. The first two I found quickly, but it was 5 months of playing at it before I found the third combination. That was most satisfying. \n\nSamson continues to try to play with the others as best he can.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " You wouldn't be able to remember how they were designed do you, Samson? It might be a good addition for my toys,\" he said as he studied his cards.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The game went on for another 30 minutes before they all finally agreed to go to bed. Rayvon wandered out with Buddy to sleep at the inn he was staying at, and the other three settled down in the guest quarters at the very large temple.\n\nIt had been a very odd day, to say the least.\n\nThe next morning, everyone but Rayvon met again in the mess hall for breakfast. The small paladin was nowhere to be seen. Samson got many stares, some of them hostile, and it was disconcerting to receive them even in a temple, but he had grown used to them over the years. Late in the morning, Rayvon still had not shown up, and Manar had ducked away to write a letter arranging some personal business back at her monastary, leaving the other two to wander the city or the temple as they so desired.\n\nIn the middle of writing, there came a knock on her door, and the same messenger poked his head in. \"Lady Manar, you are needed at the East entrance right away!\" Tucking the letter away, she raced out there and waited for only a few minutes before seeing two figures on horses, trotting up the walk. One bore the obvious livery of a Herald of Torm, and the other wore much simpler clothing. These had to be the next two arrivals.\n\nStanding in the center of the walkway, she stood out from the crowd, and the two newcomers saw her in the same instant she saw them.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Here we go again.... may as well get all the important stuff out of the way at once. \n \"Greetings!\" Manar calls, pitching her voice to carry to them as she steps forward. \"Welcome to the Temple of the Morninglord; my name is Manar Ryanelle, and I have been instructed to be your guide until someone sees fit to tell us why we have all been summoned. Unfortunately, His Grace is not currently seeing people, so no, none of us have any idea what is going on, but I can and will attempt to answer any and all other questions you might have. May I have your names, please?\" \n Memory for later: Find out how many more people are coming. That or spend the next forty-eight hours doing things it'd be bad to be interrupted at, since that seems to be when everyone arrives. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " The first of the two riders squeezed his horse's flanks with his knees lightly, guiding her towards the waiting woman gracefully without needing to use the sable courser's decorative harness. \"Herald Owyn and Squire Malfirin, at your service, ma'am.\" He had a clear baritone voice obviously accustomed to speaking above noisy backgrounds, and as he took off his oddly styled helmet, shoulder-length blonde hair burnished to gold by the sun. His face was weathered and tanned by long years of exposure to the elements; high prominent cheekbones behind an arched aristocratic nose and almond-shaped eyes marked him as clearly half-elven. That, plus the lines around his eyes, meant that he was likely twice the age of the woman meeting him.\n\nCertainly, his equipment spoke of long years of travel. While his clothes were of Cormyrian silk and fine leather, they were cut in a fashion more common to northern Moon elf hunters and scouts, a close-fitting mix between court dress and practical wear in browns and greens. His boots were also finely made; their spurs were brightly polished but looked both removable and not particularly useful in goading a recalcitrant horse. Chain clinked beneath his tabard as he dismounted, the bright silver of mithral, and he bore a sword with no brightwork but an elaborate iron hilt.\n\nHolding his reins in one hand, Owyn turned towards Manar only to reveal that he was almost a foot shorter. Though he was definitely looking up at her face, he managed to give the impression of meeting her eye to eye, on even ground. \"You said 'us'; may I assume that we're to be working together shortly?\" His eyes flicked over Manar, evaluating her in an entirely professional manner, then he smiled warmly and extended a hand. \"I'm afraid I don't recognize you; it's been several years since my duties last brought me here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nTrailing the herald, sitting somewhat uncertainly atop a slender brown mare, is an attractive young human man. His hair looks to have been cut recently and inexpertly - but there is a winning smile and agile eyes beneath the uneven brow. A dusty cloak covers a tabard of Torm, and there is the telltale clink of metal beneath that. A short sword is at his belt, and his horse is laden with two bulging bags and a small bow.\n\nHe follows close behind Owyn, and dismounts as the other man does - a bit more jerkily. As he straightens his attire, it's clear that he's only a few inches taller than Owyn, and almost as slender.\n\nMalfrin bobs his head at the beautiful lady - Manar, was it? He tries hard not to stare at the golden-haired vision that Owyn is greeting, and so looks\n\n up at the other warrior greeting them. And up. And up. Wow. Minotaurs look WAY different up close. And they smell...kind of good, actually. Warm. Comforting. And, of course, incredibly lethal. \n\nWith a clear lack of assurance, Malfrin smiles brightly at the massive minotaur and extends his hand.\n\n Um, Malfrin, at your service, sir. \n\nSo he looks at the ground. The ceiling. The walls. And then just gives up and stares at the lady.\n\n Hi there. Malfrin. Squire. Pleased to meet you. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"It's not surprising you don't; I'm only just past circuit training with the Dawn's Cleansing Light.\" Manar half-smiles. \"I'm not entirely sure if we will be working together once everyone knows what's going on, but I'd assume so. Pleased to meet the both of you; shall I show you to the stables? I imagine you've been on the road for a while; where were you when the summons came?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " The mare's ears pricked up at the notion of stables, and Owyn smiled. \"Please, I'm sure Lady would love the chance to stay in a proper stable. I don't get to pamper her nearly as often as she deserves.\" He pats her flank with long familiarity, and she whickers. \"I'm sure Malfrin's horse would rather be stabled as well, poor thing. Lady and I aren't used to traveling at a normal horse's pace.\" \n\nOwyn followed her towards the stables, continuing to speak. \"I was most recently in Baldur's Gate, delivering messages there, so it wasn't a bad ride at all. Once my duties there were fulfilled, Malfrin and I made haste here, but it was not at all unpleasant.\" Though Manar is leading the way, Owyn obviously knows it; in fact, it looks almost as if Lady is leading him. \"If it's not too much trouble, after we've stabled, I'd like to meet the others. Are we the last to arrive?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar nods to Lady and leads the way. \"Rest assured, they know how to treat our divine companions here. You can get a room adjoining her accomodations as well, if you would prefer that... and as for whether you're the last, I don't know. I wasn't given numbers or when to expect everyone, just told that if someone was seen coming I'd be called to the gate. You should've seen the look on my face when our third guest came through while I was trying to greet the second.\" She laughs. \"You'll run into the others soon enough; most likely over dinner, since that seems to be the most convenient time for everyone to walk into the same room.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn shakes his head and smiles. \"Please, it would be discourteous of me to stay with my Lady here and not partake of your generous hospitality. She and I have traveled together for enough years not to get lonely the first time we part. I will take care of her myself, as will Malfrin take care of his mount, but afterwards I would be glad to join you for whatever meal you may be eating.\" His statement about Malfrin's horse seemed to be mostly for his squire's benefit; less a chastisement and more a gentle reminder of priorities. Owyn proceeded to unsaddle and brush his mount, taking care of her water and food with the ease of long practice. The process was made quicker by Lady's adroit assistance in the matter, freeing Owyn to watch his squire and point out occasional mistakes or overlooked pieces of work.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire nods at Owyn's gentle direction, and does what he can to follow the much older paladin's lead with his own horse.\n\n C'mere, Slim. And...sweeping back from the ears. Back from the ears. Ack! Yes, sir. \n\nWhen the grooming is nearly complete, Malfrin turns back to Owyn and Malar. His words come in a rush.\n\n I would be honoured to complete this task on my own, sir. You have travelled far, and deserve to rest. If you wish, I will see to the packs and bedding as well. And shall I inquire with the smithy about assistance with that place in your armour where the ogre caught you, er, unawares, sir? \n\nWith a small bow and head bob to Manar, Malfrin smiles and awaits instructions.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn narrows his eyes at Malfrin. \"Malfrin! I've already told you, I don't need a bodyservant. You've traveled as far as I have, on a worse mount, my armor is fine, and you really need to stop worrying about propriety! I already told you, I'm not that kind of knight!\" He looks at Manar abruptly, suddenly realizing that his discussion - or argument - had an audience. \"Ehm, I apologize, milady, err... we've only recently begun traveling with each other.\" Unsuccessfully trying not to turn red, Owyn turns back to his squire. \"Besides, it's more important that you finish in time to get some food before we make use of this temple's salle. Your footwork is alright, but your swings still could use more force. You're not knife-fighting anymore, boy, so until you learn better you're going to be doing crescent moon drills until you can't feel your arms, at which point we're switching to lunges.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin endures the upbraiding with a certain twinkle.\n\n All right. I just figured you'd want to be a bit more proper in front a strangers. I'm sure Slim won't mind being called a worse horse, 'cause she knows how much I've come to love her.\n\nAnd I'll tell the smithy that you'll come see them yourself about the torn links in your armour's butt. \n\nKnowing that he'll pay dearly for this in his training session this evening, Malfrin is nonetheless incapable of suppressing a grin. He returns to complete Slim's grooming.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn turns an even brighter shade of red and stiffly turns around to continue his care of Lady, who whickers in a suspiciously snicker-like fashion. Of course, Owyn takes the opportunity to brush slightly too hard, then adroitly dodges a mock-bite at the side of his head. His ceremonial herald's tunic covers his body down to the back of his knees, but it can be noticed that he tends to squat rather than leaning over when picking things up, and that he is jingling slightly more than chainmail tends to when in proper repair.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's smile widens somewhat, though she doesn't quite snicker, but she can't resist the opening. \"Not to worry, gentlemen, you'll find everything you need, so we can safely say it'll all come out right in the end.\" \n\nShe beckons them towards the main building. \"The kitchen's this way, and the training grounds are down the path here and to the right... might it be possible for me to join you? I haven't been knocked around a ring since near the end of my circuit training, and there's only so much I can do alone.\" Besides, in his eyes I probably deserve to take a few falls after that last line.... ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nVery quietly, and shielded from the eyes of both senior paladins by Slim's body, Malfrin falls in love. In the end? My god, she's strong, beautiful AND a total cornball. \n\nCompleting his chores, Malfrin nods at Manar.\n\n I'd be honoured to train with you, Madam. Till dinner? \n\nWith a tip of a non-existant hat, Malfrin shoulders his pack and bow, and trudges off to find his assigned lodgings.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn shakes his head ruefully. \"Let me get my gear squared away, and then I'd be glad to train you both. I could use some practice defending against multiple opponents, and it's always good to work up an appetite before meals.\" That said, Owyn grabbed his backpack and hoisted it onto his shoulders, moving the apparently full bag effortlessly, picked up his shield from its pocket on his saddle, and hung the saddle on a nearby post. Giving Lady a friendly pat goodbye, Owyn stepped lively to catch up with Malfrin and Manar. \"So, tell me about the rest of your visitors. Are they all knights and squires as well?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"You're the only ones who come in pairs I've seen so far,\" Manar replies. \"So far, we've seen two of Tyr, one of Yondalla. Samson, Aleksei, and Rayvon, respectively. They all stand out a bit; Rayvon's a halfling and being followed around by a dog about as tall as he is, Aleksei's a northerner so he showed up in a fur hat, and Samson's a minotaur. Wonderful people, all of them. They've some fascinating stories.\" \n\nA few steps further, and she tells Malfrin, \"Here, this way. May's well get you all settled in, hm?\" and proceeds to lead the visitors towards their quarters.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn smiled at that last, and murmured \"I would imagine so\" , then continued with a quizzical look on his face. \"Are these others also Lathanderites, then? Torm's is not yet a numerous faith, though its followers compensate with zeal what they lack in manpower. I am personally familiar with most, if not all, of the knights in my Lord's service, and I know of few northmen, few halflings, and not a single minotaur, save that which decorates Sir Derrick's trophy wall.\" In a slightly lower tone, he continued \"and Gods know how many times we all heard him talk about how he killed it, with only a broken sword and his eating knife as weaponry - while he was alive, anyways, rest his soul.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n A northerner, a halfling and a minotaur. Sounds like the start of a joke, back home. Hmm. \n\nFollowing, Malfrin smiles at Owyn's story, and murmurs the the traditional Torm take him to his rest at the mention of Sir Derrick.\n\nAt their quarters, Malfrin forces himself NOT to automatically scan for possible hiding places and points of emergency egress. You're an invited guest here, stupid. Nobody's going to come after you for your bed. Smiling warmly and with gratitude to both Manar and Owyn, he pipes up.\n\n Thanks again, Lady Manar. Now, I don't know about both of you, but this squire is going to find some hot water to soak his saddle-sore ass in. \n\nAbruptly, he turns and goes into his chamber, trying to hide his own reddening face.\n\n ASS? You tell Lady Manar about your ASS? Smooth move, Squire Manure For Brains. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Aside from a muttered \"Decorum, Malfrin\" , Owyn doesn't criticize his squire overmuch on his choice of language. While the boy earned a little bit of teasing for his earlier remarks, Owyn thought, this is a new situation for him, and he's reverting to behaviors that make him comfortable. He'll earn his penance on the battlefield - though if the two of them team up on me, it might be me that earns his bumps and bruises. That boy is deadly accurate in close quarters, for sure. \n\nOwyn went to his quarters and squared away his gear, then went back outside to wait for Malfrin before they headed to the practice grounds. In his combat dress, Owyn is quite lightly armored, wearing only a silvery chainmail hauberk and a similarly colored cap, with chain to protect the neck and back that is covered by a white burnoose. His shield is fairly traditional, and uncovered reveals the emblem of Torm with no family name nor noble background accompanying the religious insignia. His sword appears to be a lighter blade, an intermediate type between a saber and a rapier of austerely fine and unornamented quality; little else is noticeable while it is still sheathed. He is also carrying a well-nocked and dented practice sword of an unusual round wood; bound with leather are covered slots into which may be inserted lead weights to adjust the blade's balance and weight.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar shakes her head. \"Nah, I'm the only Lathanderite of the six of us who've arrived so far--that includes the two of you, of course. You might even have run into Rayvon en route; he said he'd come from that way as well. Oh--give me a moment, my mentor'd have my ears if he knew I messed up my blues swordswinging when I had a choice.\" She vanishes into her own room, returning not long after in leather armor and a somewhat stained green undershirt, her hair in the closest approximation of a ponytail she can manage for its length. \"Much better. All right, Sir Owyn, I'm ready to be reminded how the ground tastes, once Squire Malfrin's ready. While we're waiting...\" All right, what can I ask that won't be too sensitive? \"...how does your Order determine who squires whom and for how long?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe teen steps back into the hallway just in time to hear Manar's question.\n\n With a twisted sense of humour, and until they no longer find it amusing, I think. \n\nMalfrin hasn't changed much, but a ton of the dust from the road has been scrubbed away. He's donned a steel cap that tufts of his hair manage to find a way out from underneath. He wears a chain shirt similar to Owyn's, but with a plain woolen burnoose. He has strapped a simple buckler onto his right arm, and the copper pommel of his sword glints as it swings from his belt. Malfrin's boots have seen better times, but they're about as polished as the leather permits.\n\nMalfrin almost flinches at the sight of Owyn's practice swords. He mentally reviews, and tries to think if there's any part of his body that hasn't been bruised, battered or accidentally crushed, either through his own misstep, or through Owyn's 'gentle' instruction.\n\n In truth, Owyn's been a patient guide and teacher, and I'm grateful to be in his service. \n\nBowing to the senior knights, he indicates that they should precede him, if they wish.\n\n Not that saying that will get me out of extra drilling tonight. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles and teasingly asks, \"Then would you prefer I take the roundabout route and show you some of the sights, or just bring you straight there and get this over with?\" Without waiting for an answer she leads her two guests through the halls (showing them the sights en route, as well as she can--a few statues here, a particularly spectacular window there, and of course the kitchen when her path takes her past it) and into the salle, pausing only to pick up a practice sword of her own at the entrance with a nod and smile to the temple armsmaster. \"Well... here we are.\" She gestures in front of her at the salle; it's wide and open, the floor is covered with fresh sawdust that gives off a cedary aroma, and scattered throughout are knots of people and individuals sparring, or performing their exercises, or otherwise training.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin tries his best to keep up with Manar's tour, but managed to do little more than gawp at the finery of the temple.\n\n Wow. They probably have nice stuff like this in the temple of Lathander in Suzail, but not in the front room. There, they got one big statue, but everything smaller is pretty much nailed down. \n\nHe pauses. Nope. No good way to fix that.\n\n I hear. \n\nMalfrin tries to walk with confidence into the salle. There, he unstraps his sword and lays it carefully aside, then goes through the regimen of prayer and stretches that Owyn had not quite literally beaten into him, and looks around at the others working out in the salle.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " One figure immediately stood out - the minotaur, wielding a huge greatsword, was beating the stuffing out of a dummy. Slow, but deliberate, each blow was well placed. Most of the other warriors gave him a wide berth, all except for one figure, leaning on his sword and watching. As the group approached, they could see that it was Aleksei, catching his breath. Rayvon was nowhere to be seen.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn began stretching and praying with Malfrin, but didn't really bother to pay too much attention to how the squire was doing it. As far as he was concerned, Malfrin knew how already, and if he didn't stretch properly, it would be his own miserable hamstrings in the morning. That, and he had teased the boy enough already today - though maintaining his impassive demeanor on the walk to the salle had been difficult.\n\n \"Samson! and you must be Aleksei!\" Owyn called out, sparing a moment to wave a hand before returning to his leg stretch. \"Would either of you care for a few more sparring partners? I'm sure that if the dummy would talk, it would probably concede defeat.\" Owyn grinned as he spoke, looking at the tattered training mannequin. With that, he stood up and bowed slightly in the other paladin's direction, more of a habitual action than anything else. \" Herald Owyn and Squire Malfrin of Torm, at your service.\" The formal bow quickly metamorphosed into a handshake of friendly camraderie with the first of the two to approach.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson leans down on his sword, eyeing the new arrivals. He walks over, and offers his massive hand in a greeting.\n\n I am Samson, Paladin of Tyr. It is good to meet you, Sir Owyn and Sir Malfrin. \n\nHe steps to the side, and bows low.\n\n And Lady Manar, it is good to have your company again. \n\nStepping back, he turns to Owyn.\n\n Well, I accept your offer. How does your squire fight? \n\nSamson looks over Malfrin.\n\n I figure he'll do fine. I propose the practice to be Malfrin and I against Owyn, Manar, and Aleksei. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei smiles, and bows formally. \"Aleksei Fedotovich Rytsar, chosen of Tyr. A great pleasure to meet you and your squire, Sir Owyn.\" \n\nAleksei wears his battle-gear to practice: embossed mithril breastplate, a plain tunic and pants, and yellow leather boots. He still bears the old, somewhat beat-up plain shield he came into the city with, but his normal blade is nowhere in evidence. Instead, Aleksei has a practice saber, long and somewhat curved, with a very blunt edge.\n\n \"I would gladly accept more sparring partners. My morning drills were quite dull until Sir Samson here showed up, and I think the more the better. I believe the arrangement will be fair, Sir Samson, though I've no measure of the skill of our newcomers. I am ready...shall we?\" \n\nAleksei smoothly drops into a fighting stance, shield up and sword ready. His motions speak of many years of experience, and his eyes betray no hint of his next action.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar half-smiles, steps back next to Aleksei and brings up her own practice blade, her stance balanced and her eyes darting between her opponents. \"Works for me.\" \n Here's hoping I don't come across as too rusty... I've a reputation to uphold, after all. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn smiled politely, but his voice had a hint of enthusiasm as he squared his shield towards the newcomer and hefted his sword up over his shoulder. \"Malfrin and I are rather skilled at working together, and have some practice with it; it should do us well to encounter each other's fighting styles when both of us have groups at our back.\" Though he says this, his eyes are firmly fixed on his larger, more capable foe. I know how Malfrin fights... one or the other of my partners should be able to keep him off our backs while the other two of us tackle Samson. He's big, and strong, but if he's not as good as he thinks he is, he's being very cocky... There was an additional edge to Owyn's smile, but he refrained from mentioning anything of the sort. Humility in all things, after all - it is entirely possible that this character is good enough to take on two trained knights by himself; if so, this bodes well for whatever venture we're about to embark upon. If not, well, best he learns it now, before he has to learn a lesson taught with steel. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire draws his short sword, the blade gleaming reddish in the light of the salle, and nods to the massive minotaur.\n\n Sir Samson, I'd be honoured. I'll, uh...do my best. \n Owyn's already sizing up Big Fuzzy as a threat. Probably aiming to teach me more by leaving me to one of the other two. Maybe I can use that. \n\nMalfrin steps over close, but not too close, to the mighty minotaur. In marked contrast to the cool-headed Northerner, his eyes have already started darting around the room, looking at the floor, the other sparring couples, even the ceiling. Trying to take it all in before the mock-combat begins. As the others gather, he drops into a very low fighting stance. And waits.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Sparring is different than real combat. Holding back even a little can alter the course of the fight, and in this case, it favored the minotaur and the squire. Quickly working out a combined fighting style where the bull-man swung large and wide keeping the others at a distance, while the much smaller squire stayed right up against the larger creature and jabbing at anyone who came close, the two of them successfully fought off the other three.\n\nLater, while laughing over the bruises, Owyn commented that had he really been fighting, his slice across the back of Samson’s legs in an unguarded moment would have hamstrung him, while the minotaur’s swings did a good job of simulating the actual damage his greatsword would cause. He snorted in agreement, and pointed out as well that Manar’s strike to his ally’s head would have killed him outright or at least spun him to the ground, making the ground dangerous to walk on. “Blood is quite slippery,” Aleksei agreed.\n\nBut Owyn did not give Malfrin much time to rest. True to his promise, he set him to drills that left the young man drenched in sweat and utterly exhausted, though Owyn did everything his squire did and more, leaving him almost as tired as his young charge. Then, to drive the point home, he sat with him and taught him that a paladin, even when tired, must always give his devotions to his god, and they spent thirty minutes in prayer and meditation.\n\nAll said, it was a long evening and a tiring one. Rayvon joined them for dinner and seemed amused at the tiredness of the others. He talked about his explorations of the city and told them about a spot he always fished in every time he came here. “If you have trouble finding me around here, odds are good I’ll be there,” he said, and then described the location of the little private spot he had discovered.\n\nAfter dinner, Rayvon left again, and the rest performed their evening prayers and collapsed into bed.\n\nManar stayed up later than the rest, finishing her letter and then thinking about her assignment. She had no idea when exactly she had drifted off to sleep, but the candle had burned out sometime after her eyes had closed, so when the pounding came on her door, she leapt up and barked her shin on the little table by her bed. Trying to shake off the sleep and fighting the pain at the same time, she rubbed her leg while muttering, “Hang on, hang on.” Fumbling in the dark, she finally found her tinderbox and lit a lamp. She looked down and realized she had fallen asleep in her clothes, so she opened her door to see the same messenger, also seemingly just woken up.\n\nApologetically, he said, “Lady Ryanelle, the last arrival will be here shortly at the west gate.”\n\n“What time is it?” she asked as she rubbed her eyes.\n\n“The crier just called 2 in the morning not five minutes ago.” He winced in sympathy, and then stumbled back to his own quarters on the other side of the temple. She hastily shut the door, threw on her blues, and raced, half limping, to the west gate. Once there, she sat quietly, rubbing her leg and being tempted to heal the minor pain herself despite Florian’s instructions that her holy power was not for personal comfort. Aside from the guards, her sleepy eyes could not see any other person, but after a few minutes, a splashing noise inside the temple caught her attention.\n\n Oh, no – did changing my clothes let whoever it was slip inside before I could catch them? Fearing the answer was yes, she limped back inside to the courtyard and looked towards the noise. One of the four fountains in the dark corners of the temple courtyard was occupied. This was an unusual enough figure that she knew immediately that her delay in her room had created a rather awkward situation.\n\nThere was a naked man in the fountain.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " The Lady Favored of the Light walked with her due sense of purpose toward the fountain. The man - slight of build, dark of color and somewhat shorter than average for this part of Toril - stood with his back to her. He was bent down, washing himself in the fountain. Just as she was about to say something, he spun around, a crossbow held at arm's length and aimed directly at her head. He stood with a grim look on his face for a full two heartbeats. The look changed briefly to confusion and... dissapointment? before he obviously recognized the impropriety of the situation.\n\nHe quickly put down the weapon and picked up a piece of white cloth from the edge of the fountain. Placing the cloth, apparently some sort of headdress, on his bald head, he quickly hopped out of the fountain.\n\nWith his head properly covered and more at ease, he bowed deeply, and in a heavily accented Common, said, \"I plead my sorrow. It was desirable to wash the dust of many roads before giving my report.\" Turning, the man began picking up his clothes. \" If it please the lord of this house, I will dress a moment.\" The man placed a robe on his shoulders, bracers on his wrists, and quickly laced up some sandals. Then he gathered a shoulder-slug bag, and a belt with a sword, mace and a number of other attachments hanging on it. He placed the crossbow in a holster on a bandolier over his left shoulder and the bag over his right.\n\nFinally, decked out in all his gear, he turned back to the woman and bowed again, quite deeply, \"May it please the Lord of the Dead, the Lord of the Morning and the lord of this house, Amun Natsur comes as called.\" \n\nAmun remains fully bowed until spoken to.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " In the time between the crossbow being raised and lowered, Manar instinctively reaches for her sword and then realizes she doesn't have it; after that, the threat gone, it takes her another half minute to recollect enough of her wits to gasp out \"....what do you think you're doing?!\" This is the next guest?! No, wait, Manar, calm yourself.... \n\nShe takes another few deep breaths, watching the newcomer carefully. All right, easy does it.... thank the gods he got dressed while I was still in reasonable shock, or this would be utterly.... no, let's not even go there. \"Here, let's take this from the top. What's your name? Is there a reason why you arrived so late? And did anyone ever teach you not to point loaded crossbows at people in temples who just want to check the fountains?\" Though the first two questions are in her usual greeting tone, a more than a mild hint of anger creeps into the last one.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun is taken aback by the anger. \"If my behavior offends, then I beg your forgiveness. At this hour, any activity but those of the guards is suspicious, and a guard would have announced himself at a greater distance.\" He appeared to have no shame in his actions at all, but shows guarded confusion.\n\n \"As I have said,\" he begins, bowing again, \"I am called Amun Natsur, humble servant of Osiris, Lord of the Dead, Keeper of the Sacred Rivers, Guardian of the Lost Soul. I am come many months to this land and this house upon an errand of my Lord's choosing. Though I do not know the reason, I am come with all haste. I found that I could reach this city before morning and therefore abandoned rest for this night to complete my journey all the sooner.\" \n\nAmun pauses, not quite sure how to continue. \" May it please my Lord and yours, I am here now and prepared for further instructions.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar sighs. \"Granted, but by the same token, most people ask permission before taking a bath in the fountain. The last time few times I found fountain-bathers in the middle of the night, they were newly-Tapped acolytes who sprinted off before I could get their names, so I'm inclined to walk first and ask questions later.\" And I'm pretty sure it was always the same one, but I could never prove it.... heh, this is either going to be highly entertaining or highly irritating. Probably both. Florian would love it.... then again, Florian would also be reminding me to do what I take other people to task for not doing and stop being such a stick in front of the guest. She regains her usual cheerful demeanor, albeit with a certain amount of effort, and continues, \"Pleased to meet you. I am Manar Ryanelle, Lathander's Order of the Dawn's Cleansing Light, and I have been assigned to guide you around the temple until such time as someone explains why so many paladins are being asked to congregate here. For now, let's get you inside and find you a room, hm?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun's face showed unmasked surprise at hearing Manar's title. It slowly changed to the now familiar mixture of confusion and disappointment.\n\n \"I... expected...\" he began, but paused, tugging briefly on the narrow, braided-and-wrapped beard on his chin. \"It is of no weight. Please show the way. I am grateful for the kindness of this house.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar raises an eyebrow. \"If I am not meeting expectations, I would like to know why.\" \n Perfect opening. Here's hoping he isn't about to say what I think he's about to say.... He probably is, though. This will definitely be interesting--do I want to know what's going to happen when he meets Samson? ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " \"I beg forgiveness, but the ways of the West are still new to me. I am sure that my manners are as unexpected to you.\" \n\nAmun pauses for several seconds, thinking. \"The traditions of my people... Women...\" Pausing again, he lowers his head, showing honest embarrasment.\n\nAfter a few moments, he appears to gain confidence, knowing what to say. \"Again, I beg your understanding. I wish no disrespect to you or your order. These are new situations for me and I wish to learn of the ways of the West. It is true I did not expect to be met by a woman, and women are almost unknown in the clergy of my home.\n\n\"I have acted as I am accustomed, but I see now that I am not being slighted, but merely introduced to new cultures.\" Amun bows again toward the Lady Ryanelle, \" I hope, in the interest of friendship, that you will help me learn.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Thought so. Well, nobody said this was going to be easy! \n \"Ahhhh, that's the issue. I'll be glad to help you get used to our ways; it's what I'm here for and why they sent me and not someone from one of the less social orders. Speaking of which, I'd better warn you, I'm not the only surprise you're going to run into. Or the biggest.\" And if I merited a crossbow... down, Manar. No. Jumping. To. Conclusions. \"I'll tell you now so you know not to react the wrong way--one of our other visiting paladins is a minotaur, so... well, don't overreact. We've already had one near-incident.\" All right, let's see how that goes over. \"Either way.... right this way.\" She leads him towards the door through which she entered the courtyard.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun's confused look returned. \"My days are young in the Western lands, and the words are still new for me. Please say what is 'paladin' and 'minotaur'? The words of my summons did not mention others, but if Osiris wills it, I am eager to meet them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Now THAT I was not expecting. Silly me... at least it'll make life easier. Once I figure out how to explain us, anyway. \n\nShe thinks for a moment, then replies, \"Paladin--that's us. Those of us chosen by our gods to be shining examples of Their codes, and holy warriors. What term is used where you come from? And--well, best way for me to describe a minotaur--think someone who looks sort of like bull-meets-human, about a head or two taller than I am. I was a bit worried how you'd react because most people in these parts tend to go 'Aaaah, monster!' first and think later. Even some who in an ideal world are levelheaded and well-trained enough to know better. And since those kinds of tales only get more exaggerated as they travel...\" \n\nA moment later, she steps into one of the cross-corridors. \"We turn here, by the way. There anything else you want to know?\" Kinda hope he's awake enough to get the questions out of the way--goodness knows I've had all the sleep scared out of me for the next half hour. It's almost a pity we're so close to the guest wing. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Turning the corner after his host, Amun nods his head. \"I see. Holy warrior, yes. We are Osir Dirat . It is Hand of Osiris . As for the other, I must wait and see.\n\n\"If I have marked the chimes of this house properly, it approaches the third hour. We have two hours then before the morning meal? I shall gladly have this time to study and pray.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " So much for that. \n \"I'll see you at breakfast, then. That room at the end there is yours, I believe.\" Manar points to the door in question. \"Have a good night, then.\" She stays in the hall long enough to make sure Amun gets properly settled, then ducks into her own room.\n\n The next few days will be interesting.... ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Manar had trouble sleeping that night. Tossing and turning for several hours, she finally got up and prayed and meditated until the 6 am bell rang. Tired and stiff, she rose, bathed, and dressed for breakfast. She grabbed an acolyte wandering by and sent her to fetch Rayvon, who was staying at the famous Yawning Portal Inn nearby. Suddenly feeling very stretched thin and worn out from the past two days and the week of travel before that, she sat in the corner of the mess hall, eating quietly and watching for the others. Nothing made sense. It was a very odd group that had ben called here, but what now? Her assignment made no sense – why analyze fellow holy warriors? She rubbed her eyes, trying to clear some of the bleariness she was feeling from the very short night after a long hard evening. Finally, they began filtering in, Aleksei first, followed by Owyn and Malfrin, and then Samson. Surprisingly, Rayvon arrived next – she had expected him to be last – and sat down next to the huge minotaur. Hoping that Amun would leave his weapons behind in case there was a scene, she had uttered only the words, “I had ano-“ when Anum walked in and saw the group.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun Natsur entered the hall and scanned the room. His eyes fell on the table containing the one person he knew, but they quickly fell on the large paladin. Without a pause he drew his longsword, the only item he carried, and ran at full speed toward the minotaur.\n\nAbout six feet short of the large knight, he skidded to a halt on his knees. Placing the sword, hilt toward Samson, on the ground, he bent with his forehead to the old and pitted blade.\n\n \"Apis asha'. Ptah-Sekir-Osiris hashut. Osir Dirat Amun Natsur he'thet ketur. Dirat Apis me'ten!\" \n\nThe short, dark man shows no signs of rising from his position.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " That was quite unexpected. ....we should have an exchange of languages at some point, and I have to ask him what it's like where he comes from. If nothing else, so we have a few fewer surprises. \n\nManar spends a moment trying to get over the shock of yet another unexpected twist, then collects herself and says, \"Gentlemen, meet our newest arrival, Amun Natsur, Hand of Osiris. Amun, these are...\" Oh, dear, he hasn't moved.... \"...well, I'm sure they can introduce themselves when you're done here....\" I think we've long since gone beyond the usual range of situations they train us for.... what's the protocol for something like this? Is there one? ...I wonder what he said... what the heck do I say now? He's still not moving.... \"....ahhhh.... would you like some toast?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei raises an eyebrow. \"That's...interesting...I don't think I've ever seen someone do that before. Samson, perhaps you should do something? He seems to be waiting on you.\" \n Well, certainly a novel way of introducing yourself. ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson looks down at the kneeling man speaking a strange tongue. Carefully, he picks up Amun's sword, and examines it. He then bows to Amun, replacing the sword, and offering him a massive hand.\n\n I know not why you honor me so, but your company is most welcomed. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looked up from a plate of potatoes and eggs. \"At ease, Sir Nastur. We're all equals here. Come, break your fast with us. For certain, the benches are probably more comfortable than the floor.\" Someone from someplace I've never been? That's unusual... There are knights here from literally all over the world. What sort of quest requires such? ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Huh. I though I'd be the fish out of water. Amun? Hmm. He looks eastern. Maybe they worship minotaurs or something. \n\nHearing Owyn's instructions, Malfrin can't help but retort:\n\n But some are more equal than others. \n\nHis simple breakfast complete, Malfrin gets up to clear dishes and make the table more inviting.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n Well, we are all equally confused by our summoning. Let us hope that we are seen today. \n\nSamson clears his dishes, and then returns, sitting at the table.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ....it's times like this when I wish they'd sent someone else for this.... \n\nManar smiles. \"I'm sure they have their reasons for not speaking to us; perhaps this is a test of their patience?\" \n Come to think of it, my job's a test and a half, isn't it? she thinks as she too deals with her dishes, then sits back down at the table. I wonder if being able to ask the right questions is about to be needed for something.... hm, I wonder...? If this is a test, what're they looking for? What might they need? Maybe someone else has an inkling, and if nothing else it might give me a few of the answers I need.... \n \"So.... I know none of us has any clue what we're here for, but--anyone have any guesses? Hunches? Divine inspiration? Crazy ideas that are probably so far off they're coming back to true from the other side?\" She grins. \"Might not be right, but if nothing else it'll be fun throwing out ideas, right?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon covered his mouth and his shoulders shook from contained laughter. Slowly he controlled his response and a poorly hid grin lined his face. \"Um, it was Amun something right? You've got the wrong impression of our friend Samson here,\" he paused for a moment as he stifled a chuckle, \"I really don't think he's a, um, servant of Osiris. Unless there is something you still want to tell us Sammy?\" He couldn't contain himself anymore and started laughing. He stopped quickly, but still couldn't remove the grin from his face, \"I'm sorry Amun, it's been many years since I've been in Mulhorand, please forgive me for my outburst.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn chews and swallows, taking a drink of cold cider. \"Has anyone heard of a plague recently, of possible supernatural origin? It would explain the prevalence of sacred knights, to both cure the healers and to defeat the plague's cause. If the foe were strong enough, it might not be possible to spare this many mighty knights, all from the same order. Or a creature that kills with fear, which we would perforce be immune to. Demons, devils, or a similar ilk... the walking dead. Or, perchance, a quest for a holy relic of days gone by, thought lost to modern times, guarded by fierce giants and wicked dragons.\" The tone of Owyn's voice shifts gradually from speculative to enthusiastic, from logical exploration of possibilities to pure speculation. \"Forgotten ruins; inverted ziggurats floating in the sky hiding the treasures of an ancient and terrible civilization, secrets to be buried and destroyed; savage cults of subhuman beasts in the bowels of the earth.\" He coughs, and looks a little sheepish. \"You did ask for outre.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " After a moment of awkward silence, the still-prone Amun speaks, \"She is Apis. She is handmaiden of Osiris. I have been called here, and I see now that I am come to recieve instructions from the great Apis.\n\n\"Speak, great Handmaiden, that this servant may obey!\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n I am not Apis. I am Samson. \n\nSamson rolls his head, and thinks for several minutes before speaking again.\n\n There are myths that my people are descendants of some sacred animal. Perhaps he calls that animal Apis.\n\nAmun, I am not Apis. She may be my ancestor, but I am Samson. Rise. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei watches the scene with interest, but keeps his peace.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun rises slowly to his knees, the look of wonder still plain on his face. \" Then, Samson-Dirat, I will bow to your wisdom and leadership in all matters concerning this holy quest.\"\n\n Amun gets to his feet and, bowing again to Samson, puts away his old sword. \" By your leave, Apis-handi, I will eat quickly.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar blinks a couple of times. Just what I thought.... this is going to make this whole mess very interesting--or very old very fast. As to the only response I've gotten... he's right, I did ask for conjecture. And some of those sound a lot more interesting than what I was coming up with. More amusing, too. Should I say something... nah, i think I'm just going to let this finish playing out. For now. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled a little more, then said, \"I've got a feeling this is going to be one of the more intriguing experiences in my life. Its quite a collection we've got here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n What if it isn't a threat from evil, but a threat that seems to be splitting the ranks of good? A threat from evil, even an extraordinary one, typically does not require this sort of meeting. But what if the source of the trouble was within an order of paladins? Then you would need a mixed council to investigate. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon shook his head, \"I don't really think it's worth speculating. We'll know when we know,\" he smiled and continued, \"But I think the more appropriate question to ask is why us? Why this group? What makes us special that we were chosen from across the world? I mean it wouldn't surprise me if we saw a paladin from Maztica or Kara-Tur show up next.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"The one presupposes the other. If we know or can guess why we are needed, we might perforce discover what needs to be done. It might indeed be another order in trouble - yet, why would they not be able to deal with the matter themselves? I know for certain that for my own order to ask for external help in dealing with an internal conflict would be.... most unusual.\" He takes another bite of food, chewing as he thinks, and swallows. \"If we were lazy bards, we might chalk this up to our destinies; that some fabled prophecy chose us in specific - realistically, that seems an unlikely proposition. Perhaps there are so many orders because we crusade to an area unfamiliar with the goodly gods? Or that all of us act as ambassadors to a nation with gods newly discovered? That might explain the specific presence of a Mulhorandi, at any rate - familiarity with the procedure.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " \"I cannot say what is more likely. I find it best not to speculate on the will of the gods...they tend to make themselves known when and in the manner in which they wish.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " There's so much that can be learned if you ask the right questions. Especially when the conjecture gets fast and furious. \n\nManar grins at Aleksei. \"Granted that, but they work in subtle ways; what's to say one of the gods isn't waiting for a conversation like this as an opportunity to make His or Her will known? They help those who help themselves, my mentor always told me. And these are fascinating possibilities. If it's an ambassadorial mission, it certainly explains why one of the Orders represented is mine, since our job is as much to talk evil around as to fight it.... okay, maybe to talk evil around after fighting it. Destiny it may not be, but we know there's a divine hand in it somewhere, just from what we are... and I know my summons got to me with what a layman would consider unnervingly perfect timing.\" She thinks for a moment. \"Do any of you have types of assignments your Orders tend to prefer sending you on? Things you're suited to?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei laughs, and indicates the sword that hangs at his side. \"A soldier I was once, Dame Manar, and a warrior I remain. The Zenith Order sends me around to protect with force that which requires it-be it a village, a magistrate, or a great weapon against the darkness.\" \n\nHe thinks for a moment, then continues. \"The gods may indeed send their messages quietly, but Tyr has always shown me my duty clearly when He has a purpose specifically for me. The call for me to come here was about as subtle as a sergeant's wakeup call, and with much the same effect.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " I will always be sent if there's any trouble with a giant. I speak the language, and the giants don't look down on me so much. \n\nHe smiles in amusement at his own humor.\n\n Other than that, I have been called to the occasional diplomatic meeting. A few times I've felt my presence was more to discourage anyone from commiting evil rather than to actually combat it.\n\nDirect messages from Tyr have come to me rather infrequently. I agree that you have to look for your god's will in the world.\n\nHow about you, Amun? What do you do in your homelands? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"I'm good at finding things, whether its new places, people trying to flee justice, or important items that have been lost or stolen,\" he said as he pulled out a pipe and started filling it, \"You speak giantish hey? I've been meaning to pick that one up, never know when it'll come in handy. I've never had to deal with them yet, though thankfully.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei smiles at that. \"That I can believe, Sir Samson. I can think of no one with an ounce of sense who'd want to antagonize you needlessly.\" \n\nHe takes another swig of his cider-which, though not so fine as that at home, was quite acceptable-and waited for the strange foreigner to respond.\n\n Who is this Osiris he speaks of, anyway? I've not heard anything of what he talks of, or the language he speaks...he must be nearly as far from home as I am, and in a very different direction. Maybe I'll ask him about it later...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nNot wanting to be left out of the discussion, Malfrin speaks up.\n\n I'm, uh, kind of new to this, but I'm quiet, and careful. And, well- \n\nHe colours slightly, but then raises his head high.\n\n Well, I guess I'm pretty good at picking locks and getting into places. Only got caught the once. Paid 'em back now, of course, before I left. Sort of a \"journey of a thousand miles begins with a single step\" thing, only I had a few more steps to go through. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled at the youth and winked, \"Getting out is the more important lesson Mal. It's always easy to get into things, not quite so easy to get out.\" \n Reminds me of my first days. I wonder if he'll use the skills he's learned for good, or just bury them. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun sits at the table with a small bowl of porridge and some bread. *Before eating, he turns to Samson to answer his question, \"I serve the Lord of the Dead by destroying those who would defy Him. I slay the sylmach , the undead, and their creators.\" \n\nAmun bows his head for a brief prayer, then begins to eat.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"I have been a crusader and courier in the name of Torm for over thirty years.\" Before half of you were out of swaddling clothes , thought Owyn wryly. \"A long while ago, I made a vow to, as His herald, visit every household shrine, village temple, or church dedicated to Him that I could find, and I pledged myself to spreading His messages both spiritual and mundane. Since then, I've been involved in everything from major wars to disputes between noble houses to assisting in childbirth; there's very little that I haven't learned how to do. Often my job requires secrecy, speed, or silence; that's why Owyn is my squire in particular. I personally have a few of his talents, though I never learned how to pick locks, or pockets.\" Owyn smiled at his squire with approval; making it plain that he considered the usefulness of the talents and what he was doing with them now far more important than what he had used them for in the past.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar ticks the group off on her fingers. \"Warrior, talker, combination of above. Finder, quiet type--\" (and the way she says that is with a sort of knowing amusement, as if she's used that euphemism describing friends of hers before and knows it's just a wink to expectations) \"-- subtle crusader--heh, good to know there's places other than my order where that isn't an oxymoron--and hunter of undead.... hm. The good news is, between us we've got someone for almost any situation thrown at us.... which isn't too good for puzzling out what kinds of situations we're to expect, but hey, we'll be told when the time's right, hm? The bad news is that describing the lot of us sounds more like the beginning of one of those 'diverse group of people walks into a bar' jokes by the minute.\" She chuckles. \"Makes me wonder what the punchline is.\" \n So many stories here.... how long is it going to take to sift through them, I wonder? And we really do need to perform an exchange of languages; I think by the time we'd finish we'd probably be able to talk to just about anyone from anywhere. Splendid.... ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon lighted his pipe and took several puffs studying the group. Definately going to be an interesting experience. \"Well, I think speculation on our task is pretty useless, as we'll be told in time anyway. Since we're all here with little else to do, perhaps we should take this time to get to know each other better?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Good point, Manar. I always figured that I was just asked along because I was with Owyn, but maybe there is something...more specific for us.\n\nNow, I don't put much stock by fate, but I sure feel like HERE is the place I'm supposed to be. I sure don't feel like it's all an accident. I'm here to help these people, if they need it. \n\nEmbarrassed at the length of his speech, Malfrin glances around.\n\n Meantime, maybe I'll help myself to some more toast. Anyone else want anything? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei finishes his cider and passes it to the squire.\n\n \"Well, since you're offering...\" \n\nAfter Malfrin leaves, he turns to Owyn, eyes serious.\n\n \"How long has young Malfrin been your squire, Sir Owyn? Have you been teaching him long?\" \n I know I'll have to train a squire someday, and I think this veteran knight could show me a few things...both on and off the field of battle. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn waved off the offer for more food by Malfrin, and looked at Aleksei when spoken to. \"Malfrin and I have only been traveling together since Suzail, and we've since traveled in this general direction, though in an indirect manner - no more than a month or two, regardless. In any case, it's by no means a traditional squirehood, though that is his rank within our order. It's closer to an apprenticeship than anything else... Heralds aren't nearly as common as other knights within the order, and have very specialized duties.\" The lines around his eyes tightened slightly, as if something had sobered his mood.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " \"Heralds? Forgive me if this is a difficult subject, but I have not seen any orders of paladins, or indeed knights, outside of my homeland. 'Least, not on the right end of a sword. What makes a Herald different?\" \n\nAleksei ***** his head and listens intently to the older knight's answer.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn cocked his head, thinking. \"I believe that it varies for many orders. My own personal duties include the memorization of the coats of arms of the various knights of the order, carrying messages between churches in times of peace and between the commander and troops during time of war, and to spread the Word of Torm and his messages. In addition, I'm on a pilgrimage to every shrine to Torm in the world, but that's a more spiritual duty, and less clearly delineated. Basically, I - and Malfrin - are holy messengers.\" He grins a wry half-smile, one side of his face twisting up much farther than the other, which has a faded scar on its cheek. \"It's not the most glamorous Duty, but it is a vital one, and more importantly, it is my Duty. Er, ours.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods, making mental notes on the matter. \"I serve the Order of the Zenith Sun, or the Zenith Order in less-than-formal parlance. As I mentioned, my duties tend to lie in battle, for that is where I spent much of my life before I was called...I was permitted into Lord Lyam's Royal Hussars, once I motivated myself sufficiently. We were the sword and shield of the Tsar-King, that would be here, I think-and I fought fiercely for many years, fending off bandits, savage creatures-no offense intended, Sir Samson-and, worst of all, the renegade soldiers and nobles who would depose the King. They were worst because they were skilled, and could put down an ambush to shame the most cunning of kobolds...\" \n\nFor a moment, he is silent, and looks at the gold ring on his left hand before continuing.\n\n \"But enough of me. Tell me, Sir Owyn, what did you do before you were called?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn raises an eyebrow. \"What did I do? It's an interesting answer. I didn't really have time for much else - before I was a Herald-in-training, I was a runaway and a vagabond, an apprentice musician to an old friend - a gnome. How he worked magic into his music, I'll never know....\" His smile turns wistful for a second, then he shrugs. \"I abandoned a noble rank and title for Duty's sake; that's part of why I'm a Herald rather than a Knight. Knighthood is for nobles; it's part of the rules of our order. Most commoners chosen to His service become Templars; Heralds may be ordinary Heralds or Heraldic Knights, with little distinction except for technical rank. I'm Herald Owyn, not Sir Owyn. I don't miss the honorific, really.\" He shrugs again, this time with a more uncaring feel to it. \"Many of Torm's servants win a noble rank; I have no need for it, and indeed my Duties forbid me from accepting it. It is my Duty to travel in Torm's name. I cannot accept responsibility for any one piece of land; thus, I remain a common Herald.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " \"...for one piece of..I see. Knights in Venyesh are, how do you say, more like knights-errant. We do not hold land until we decide to settle down, and with the lives most of us live, the King needs not parcel out much of his territory at all. I suppose we're more common than knights here.\" \n\nAleksei scratches at the stubble that is already threatening to form on his chin before continuing.\n\n \"Few knights in Venyesh garner enough attention and favor from the King to earn lands before they have served their term, and as I mentioned, the term is long and the life hard. Knights of an order, like my own, however, can be very different...some orders parcel out land that they have tamed through force of arms, while others merely save space for retired knights in their headquarters. The Zenith Order is a paladinic order, however, and we tend not to retire at all-the reaper gets us before we are willing to cease our work.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn's face returned to its more serious demeanor. \"Indeed,\" he said while looking at Malfrin, still across the room getting food. \"All of us must lay down our Duties some day.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled as he smoked his pipe and listened to the conversation, \"Or in some of our cases, one of our duties is set aside our duties and settle down. Yondalla is the goddess of family. I'm not quite ready though, there's still too much to see.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin returns with a mug of cider.\n\n Sir Aleksei. \n\nHe settles near Sir Rayvon, and seems excited by his comment.\n\n A family? I just thought that all paladins were like Herald Owyn - dedicated to a life of service, and service alone. You're saying that many of your order raise families and do this? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looked at the youth, \"Some of our more sedentary members do both. Yondalla doesn't have a whole lot of what are called paladins, so we don't really have a set of rules to follow. Some are like me, wandering the world, exploring. Some are merchants. Others bring justice to wrongdoers, and yet others are guardians, staying in one place. Each paladin decides how best to fill his own role, but at some point we need to start a family of our own. Guardians can do this while fulfilling their duties. I can't right now, it wouldn't be fair to be gone so long from a wife, but some day...\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn laughed quietly. \"A family. Wouldn't that be nice... Some of our knights do raise families, typically those who also maintain noble rank. For a herald like me, though, my duties towards my Lord are mutually exclusive to the duties I would have as a husband or a father. The order requires no oath of chastity, only that we do our duties and conduct ourselves in an honorable fashion.\" His cheeks pinked slightly, and he looked to the side, leaving the thought hanging, half-finished.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon grinned widely, \"I think I detect an interesting story there. You'll have to share it sometime,\" he said and took a puff of his pipe. *He leaned back and watched the rest of the assembled group for a bit, studying them.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn turned slightly pinker, but just coughed and said \"Oh, ehm, no, not really.\" He quickly looked at everyone else, as if searching for a distraction, and came up with \"Of course, in a company such as this, I'd wager we all have our tales of heroics and derring-do, no?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei thanks Malfrin quietly before rejoining the conversation.\n\n \"Indeed we do, Herald Owyn. I recall an incident before I was Chosen. I had recently, through some daring (and foolhardy) actions, obtained a spot in Lord Lyov's Hussars. This was one of my first missions, and the first of the sorties against the deserter army, led by Jalkyr the Fox.\" \n\nAleksei leans forward, becoming more animated and a trifle less stiff as he gets into his tale.\n\n \"I was in a small squad, led by a fine lady and leader, Captain Galina Sashava. She was a Chosen of Tyr, from my own order, though I knew next to naught about paladins at the time. Dame Galina was the soul of a paladin-generous, fair, and the very model of competance. She was my mentor, you know...she gave me something to look for when I reached what I thought was the top...\" \n\nHe sighs, and looks slightly downcast as he continues.\n\n \"Perhaps another time, I shall tell you the tale of her death, but that is not for today. Today, we speak of acts of valor and glory. So it was we headed out, myself a veteran made little more than a raw recruit in the company of the experienced Hussars. We were to eliminate a camp of deserters who had be preying on farmers near the eastern border, and we made all speed to destroy these men-turned-wolves.\n\nWhen we arrived, we found many more than we had been told waiting. Dame Galina bid us stay hidden, and at night, we attacked. The deserters swiftly made ready to defend themselves, and the fight reached its height. I was over my head-I had fought mostly in smaller skirmishes and hit-and-runs, not this mass of confusion in the darkness. I lost my horse to a soldier's pike, and down I went into the chaos.\" \n\nCarefully, Aleksei traces a line from his right shoulder to his left thigh. \"The man that slew my horse nearly did the same to me. When he saw that I was down, he dropped his pike and drew his saber. Disoriented as I was, I could not block the blow. He all but cut me down where I stood, and for some time, I knew, knew that I was dead.\" \n \"And then Galina arrived. She had seen me be pulled down, and though the enemy was thick and strong forced her way to me. Such was her prowess and righteous fury that those she did not slay fled before her into the night. She kept the wound from killing me, and offered me her own steed to get to safety.\n\nAngry and in shock, I declined-with some vigor-and together we forced our way to the center of the deserter's camp, where Captain Ivan-who had once been a great warrior and hero to our land-and his personal guard waited.\n\nSuch a fight it was! I had skill with the sword, there is no doubt, and Galina both great skill and holy power, but against so many we had little hope. Still, we pressed on, Dame Galina with the steadfastness of duty, and myself with the courage that only a paladin can give to those who fight by their side.\n\nCaptain Ivan was fearsome, and his guard doubly so, but when the dust of battle settled and the sun rose, we were victorious. Dame Galina and I had cut a swarth through the center of the camp and forced Captain Ivan to surrender. We managed to capture about a third of the camp; the rest were slain or fled. However, Captain Ivan's testimony at his court-martial proved invaluable in locating the other deserter cells, as well as the foreign man who instigated this uprising.\n\nWere it not for Galina, I would be dead or crippled now, and certainly I would not have found my way to Tyr's service. Such is the will of the gods...\" ",
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"prefix": "Toliudar:",
"value": " Malfrin \n\nStanding by Aleksei, Malfrin is drawn into his story. At the end, he murmurs a quiet, \" Blessed be their names. \" before continuing.\n\n I'm afraid that most of my best stories are actually Owyn's, but if he'll permit me, I'll share with you a story of a...quieter valour, that of Sir Emryld and Miss Farnir. \n\nTaking a sip of his own cider, he warms to the attention.\n\n As a Herald, of course, Owyn is often called upon to deliver important letters through all sorts of impossible conditions. Of course, when it's a matter of war and peace, dozens of lives hanging in the balance, you expect acts of great courage and wit in getting the messages through. And he does, of course. But the mission that I most admired him for helped only two people, but he still - \n\nMalfrin's voice breaks slightly at the memory, and he ducks his head for a moment, embarrassed. Then he's back.\n\n While in Mintar completing another task, we were introduced to a young Amnian doctor, one Omar Emryld, who was doing wonderful work in dealing with illnesses from a spate of tainted foodstuffs. He had planned to go home to Athkatla that month to marry a young girl, a Miss Weldi Farnir, if I recall. From the doctor's description of her, it was plain to see that this was a love-match, and an arrangement much to his liking.\n\nStill the doctor felt that his work and his patients needed him there, and he was unable to make the long journey back to Amn at this time. Miss Farnir had already stated that it was her devoutest wish to be married in her family's home, so even if she could have been enticed to make the journey to the Lake of Steam, it would have been in contravention - \n\nMalfrin glances up quickly at Owyn to confirm that he'd pronounced the word correctly. A deep breath, and back into the story.\n\n - of her deepest wishes. Plus, the dear doctor feared that if he failed to make the arranged date of his nuptuals, Miss Farnir and her family might take it as a slight, and make other arrangements.\n\nSo, the doctor swore out an oath of his marriage vows, he and Owyn signed the document, and Herald and squire were off like crossbow bolts.\n\nWell, I've got to tell you that the travelling we did, the bandits we slipped past, the ettin he outsmarted...well, Owyn doesn't like me to brag about him. But he was just as determined to get through, just as careful with that message, as he was with any.\n\nAnd when I saw the look on Miss Farnir's face...once she got over the shock that Doctor Emryld would not be there in person...well, I guess I understood the power that the right words, at the right time, can have. And that it might be a good way to spend a life. \n\nHe grins at Owyn.\n\n Plus, we got invited to the wedding feast, and it was a GREAT party. ",
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"prefix": "storybookknight:",
"value": " Owyn smiles and nods at his squire. \"No job too big nor too small; no honorable message that will not be delivered in time. It's our motto, if not our actual success rate.\" He looks back at Malfrin, smiling. \"I suppose I should tell a heroic tale of Sir Malfrin, then. It was soon after we had begun traveling together that we had the misfortune to run into an ambush on the road. We'd had little if any time to train together - worse, what we ran into was above and beyond the normal frame of what could conceivably be run into. He had just enough presence of mind to leap off his horse onto a low-hanging branch and avoided the scourging blast of acid from a green-scaled bipedal beast of some sort which had decided to waylay travelers on the road for treasure. Lady and I charged underneath the spray, but this beast's strength was more prodigious than even our good Samson's might.\" Owyn illustrated a line from his left collarbone to his gut, his mouth twisting ruefully. \"I regret that it caught me with a particularly good swing and knocked me flying out of my saddle into a tree, against which I laid dazed, trying to regain my bearings enough to heal my wounds. I was about to be spitted when Malfrin jumped out of the tree screaming, grabbed it by its scraggly hair and put a knife to its neck glowing with Torm's own light. That was the second time Malfrin saved my life.\" ",
"loss": true
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei raises his mug. \"To the gods, and the health of all assembled here!\" \n\nHe nods at Malfrin. \"Not so flashy a tale as mine, but a good deed all the same, and it seems you are not wanting in courage either. You have a good squire, Herald Owyn.\" \n\nNoting the silence of some, Aleksei turns and gestures at Samson.\n\n \"Come, Sir Samson. Tell us a tale, of valor or of good deeds, or perhaps how you came to be called to serve? It is not often we see minotaurs who come in friendship instead of war.\" ",
"loss": true
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"prefix": "Toliudar:",
"value": " Malfrin \n\nEmbarrassment and pride fight for control of Malfrin's face. The results resemble a mild stroke.\n\n Well. The thing's breath was really bad. Behind it seemed like the safest place at the time. \n\nHe sits down next to Aleksei, beaming a bit.",
"loss": true
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"prefix": "mdsoze:",
"value": " Samson shakes his head.\n\n Telling stories has never been my strength. That is why I focus on listening. \n\nHe closes his lips, waiting to see if that's enough. When it's not, he reaches up, and grabs hold of his left horn.\n\n Very well. This story takes place shortly after I finished my training with the order. Some hill giants had moved lower in the mountains following a particularly cold winter, and were getting close to a town, and were starting to conflict with humans over hunting grounds. Our order was asked to resolve the situation, peacefully if possible.\n\nI was selected to travel with a more senior paladin, Sir Nathan.\n\nWhen we arrived, I was wearing my armor, new from the forge. It still shined brightly in the sun. When I approached, the giants stared at me. I introduced myself in their language, and asked to speak to their leader. One of the giants charged me at that point, but I was able to wrestle him to the ground. Impressed, the giants led me to their leader.\n\nAfter that, it was just a matter of convincing them they would be better off in the mountains. Work done mostly by Sir Nathan. ",
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods appreciatively. \"A most peaceful outcome, Sir Samson, and one I think we can all agree would be best if it could be so in every case.\" \n\nAleksei takes another swig of his cider and turns towards Rayvon. \"What of you, valiant halfling? Tell us a tale of yourself.\" \n Impressive...I didn't think that such a warrior would take well to negotiations, but-of course he would. He's a paladin , Aleksei, no matter how much he may look like a raider... ",
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"prefix": "chiefwaha:",
"value": " Rayvon sat forward and thought for a moment, the smoke from his pipe rising through the air. \"It was about twenty years ago, I'd just finished my tutelage the previous year and was set loose on the world. I'd just finished a mission in Thay recovering a relic from the wizard who'd stolen it. I hadn't been given a new mission yet so I decided to head south and visit Luiren, the ancestral home of halflings. I'd just left Mulhorand and decided to cut cross country south instead of following the road. Stupid mistake as it turns out,\" he took a puff from his pipe and continued his story, \"This was years before Buddy was even born; speaking of which, I wonder where he's at? Anyway, I'd picked up a pony in Mulhorand, but it was still slow going. I was new to cross country travel and kept wandering in circles without any landmarks. About six days out I was captured by some plainsmen. They took me back to their camp and decided to have me for dinner, literally. Here's a word of advice to you all, if you ever capture a halfling, don't let them out of your sight, we're fairly adept at wriggling out of bindings,\" he grinned broadly, \"Things got a bit confusing after that, a couple of fires miraculously popped up and all their horses somehow got free. I'm not sure they even tried to follow me after that, I know I didn't see any sign of them for the rest of my trek.\" ",
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"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin seems to take a special delight in each of the stories.\n\n Wrestling giants. Cannibal plainsmen. Wow. The world is a much bigger place than it seemed in Suzail.\n\nHey - \n\nHis eyes flash, and he folds back his ragged bangs with a slender hand. He turns to Rayvon.\n\n You said that you were travelling from Mulhorand. Any chance that the two of you have met before? ",
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"prefix": "chiefwaha:",
"value": " Rayvon looked over at Amun as Malfrin asked his question. \"Maybe, I doubt it though. It was twenty years ago. Twenty years changes people, especially humans. And I didn't stay much longer than learning the language,\" he smiled as he remembered. \"A very different place. Haven't been anyplace quite like it.\" ",
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"prefix": "storybookknight:",
"value": " Owyn nodded, leaning his elbows on the table as he finished eating. \"Seeing the world is one of the advantages of being a knight-errant; Lady and I have seen more trail dust than I care to remember but it's always interesting to see someplace new. As I see it, the gods wouldn't have given us mounts if we weren't meant to ride them, yes?\" ",
"loss": true
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"prefix": "mdsoze:",
"value": " I don't ride much. When I had to learn, I would ride an elephant, but I never really took to it. And lucky for me, hooves don't get sore.\n\nBut I haven't seen much of the world. Not surprising, I guess. The mountains make a good home, and there are plenty of challenges there. My Order tends to act locally, in the Graypeak mountains. Clean air, clean water, and clean living. ",
"loss": true
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods. \"The mountains are a good place to live, most of the time.\" \n\nHe turns to Manar, and gives an encouraging smile. \";Dame Manar, tell us a tale of yourself and your homeland! I dare say you owe us a story after listening to ours, eh?\"; \n Quite a diverse group here...for what purpose have you called me to join them, Tyr? I live to serve, but occasionally I like to know why I'm abroad... ",
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"prefix": "Ravyn:",
"value": " \"Well, let me see.... most've what I've been doing has been trying to talk people around under my mentor Florian's watch, but.... there was a time, a while back, when we came to a village. We'd heard something about kobold issues--it's always kobolds around there, but it sounded like they were getting worse. First thing that happened when we rode into town, frantic lady--the baker, if I remember correctly--runs screaming up to us yelling 'Kobolds took my baby!'. Florian calmed her down, I went to find a witness who wasn't half-panicky, what we pieced together was that there'd been a kobold raid not long before, and that her daughter Chumani'd been playing near the edge of town and been swept up in it. So of course, we went to go do something about it--brought half the town militia, of course, but it was pretty much agreed we had to get Chumi out first. It was an interesting little sortie, let's put it that way. Florian got us past all the little traps on the way, then told me that he was going to provide a distraction, and I needed to slip in and get the girl to safety, and then we'd do something about the kobold menace. Florian enjoys his diversions--I'm not entirely sure what he did, except that it was bright and flashy and involved a lot of fireworks. And meanwhile, I was slipping closer and closer--unfortunately, lightfooting it's not entirely my strong suit. Florian taught me enough that I know technique, but it was still a close, close thing. They went boiling out to see what the fuss was, leaving two or three of their number to guard the child; nearly tripped over me on the way out, I'm still thanking Lathander they weren't a couple feet more to the right. So I wait for the main group to pass, get there, leap out, run straight for where they're keeping the girl, find one of the tripwires the hard way...\" \n\nShe pauses a moment, partly for dramatic effect, partly to brush a chunk of hair out of her face, then continues, \"So there I was, flat on my face, with a trio of confused kobolds trying to figure out where the heck I'd come from. Not the world's most dignified way to make a heroic entrance, that's for sure. While I was trying to get my foot loose from that wire, one of them finally got up the wits to ask 'What the heck are you?!'\" During the last, she adjusts her posture to be more, well, koboldy, and injects a little bit of yip into her voice. \"Fortunately for me, I spoke the language. So I told him--I think it was a him--that I was there to warn him of a great danger. 'Why would a Big One like you warn me of anything?' he asked, and I, having just got the silly wire off, picked myself up, started moving around them as subtly as I could, and told him the truth, only a little modified--that the villagers were angry and had come to take their revenge, that my mentor, a warrior of the light whose skills far outstripped my own, was leading them.... but that I had come ahead, because I was merciful like that--or stupid like that, in their dialect stupid and merciful are pretty much synonymous--and that if they were to embrace the light and stop preying on the weak, not only would my mentor not fall upon them with the wrath of a shaman whose cauldron had been upended--gotta love kobold idiom, huh?--but that there would be justice, harmony, plenty of food and shinies for all, and the wonderful feeling people get from working together. Quoted chapter and verse, with personal anecdotal examples, and put the utmost of my heart into it.\" \n\nAnother pause; she takes a long sip of cider and looks at the assembled paladins and adopts, for a moment, a grander intonation. \"And they heard my words, and the sun came from behind the clouds, and their hearts were cleansed by the Light.... okay, maybe not. I wish it'd been that way. It would've made my last few arguments with that Pelorite prelate back home a ton easier, let me tell you. No, they heard my words, paused for a moment, thought it over, then turned around and as one told me 'Naah.' But by that time I was close enough to Chumani to go to my backup plan: pull the poor kid up onto my back, get around their cookpot, kick it over to slow 'em down, and run somewhere a little more defensible. Not that I got too far; I found a little rocky corner with a ledge just barely in my reach, and they were right behind me, so I set Chumi up there--three cheers for being tall--drew my sword, and prepared to do battle. And we fought, and we fought, all the while me trying to convince them that I didn't want to fight them and that there really was a better way to live than eating random villagers--I think I might almost have convinced one of them, but it's hard to say. Long story short, eventually I managed to defeat them, and I finally got to tend to poor Chumi--girl'd been scared out of her mind. Took care of her scrapes from the scuffle, worked my way around the main fight as Florian'd told me to--not that he'd've needed the help, really... met everyone back that the village, after they'd dealt with the rest of the problem. We stayed in the village that night, and left the next day to figure out where the warband had come from--that was a long story, involved us getting a bunch of help, but what I mostly remember was being met on the road out of town by little Chumani. She gave me \"Something for luck\", as she called it--a little rag doll on a string, I think it was supposed to be me but it's hard to tell. I still carry it; 's a bit dirty, but that's to be expected; it's been a good half year, after all.\" Manar half-smiles wistfully. \"I think when all this is over, I might go back there for a little while. See how everyone's doing. They're awfully nice people, and I promised Chumi sometime I'd come back and let her show me a \"special spot\" on the river. Something about all that...\" ",
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"value": " You all have such incredible tales and fascinating stories. I feel I could sit and listen to you for a long time. \n\nSamson turns to the busily eating Amun.\n\n Tell me, Amun, what of you? Let us hear something of your past. ",
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"prefix": "Glikker:",
"value": " Amun starts, a bit surprised to have been addressed, but answers quickly, with a deferential nod. \"May it please Samson-Dirat, I have served as Osir Dirat for six years. Before my calling I was a priest of Osiris. I studied in the temple, and served comfort to the dying. Then I spent almost three years wandering the battlefields of the godless hordes of Unther, administering last rites to the fallen. The valiant Rayvon has already spoken of what one may find there.\n\nIt was upon those fields that I found Ashen-Dediroh and my purpose.\" Amun displays his sword, the awe and wonder in his eyes belying the old, stained and pitted weapon. Replacing the blade in its scabard, he continued, \"It was then that I slew my first sylmach , two vile creatures that fed upon the bodies of the fallen. In the years since, I have wandered from Unther to Thay, seeking out and destroying the undead, the glory be to Osiris.\" ",
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"prefix": "mdsoze:",
"value": " Samson nods approvingly, and puts his hand on Amun's shoulder, gripping him and shaking his shoulder a little.\n\n You do your work well, Sir Amun. It is good to work for the glory of the powers. \n\nSamson stands, and looks over the others.\n\n Perhaps it is just us in the mountains, but I find the outdoors to be a much better place for discussion than this closed space. Lady Manar showed me a trail that leads into the hills. Shall we walk there? ",
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"prefix": "Toliudar:",
"value": " Malfrin \n A walk sounds great to me, Sir Sampson. We sit around a few more minutes, and Owyn will have me back drilling again. \n\nCatching his mentor's eye, he very quickly amends.\n\n Not that I don't need it, because-the-quest-for-personal-excellence-is-the-paladin's-best-way-to-reflect-a-desire-for-excellence-in-the-world. \n\nStanding up a bit stiffly, he stretches a bit.\n\n I've spent a lot of the past few months outside, and I'm starting to like the smells. And a lot of places are awfully beautiful. But give me four walls and a warm fire, and that's the best outdoors still. ",
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"prefix": "storybookknight:",
"value": " Owyn raised an arch eyebrow at Malfrin. \"If you're so fond of the outdoors, I can introduce you to a concept called 'hiking with full kit.' It's about time you learned how, anyways; it's a crucial part of any military campaign. Today we'll scout a good route; tomorrow we'll get you used to the pack. If we're still here the day after, we'll go running with the packs on; being able to run distances carrying 6 stone of ballast may save your life some day.\" From his tone, it was clear that Owyn was not joking in the slightest, and would probably be carrying more weight than Malfrin. \"Torm grants us powers of healing, but a good knight plans for every contingency, including the one where you strap your friend with a broken leg to your back, dump everything except for water and medicine, and trek 3 days through swamp on an empty stomach while dodging lizardfolk ambushes.\" \n\nOwyn pulled aside the collar of his tunic, showing a small star-shaped wound. \"Luckily, the spear wound didn't start going septic until the third day; I had used my ability to negate disease on my companion, whose wounds had taken swamp water. Eight years later, Sir Derrick kept eight priests of Talos from summoning a typhoon that would have killed upwards of a hundred thousand people, easily. To never abandon an injured comrade is one of the highest points of Duty, something which you would do well to remember.\" \n\nIt wasn't a rebuke, quite. Just a reminder of the seriousness of what Owyn was trying to teach, coupled with an object lesson to drive the point home. Hopefully, Malfrin would be able to visualize himself carrying one of his companions across these woods - well, maybe not Samson.",
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"value": " Malfrin \n\nCatching at least a bit of Owyn's gravity, Malfrin is briefly silenced. At length, he nods. He speaks with an unfamiliar solemnity.\n\n It will be an honour, sir to hike with you. And with any others who wish to join us. \n\nA small smile creeps into his demeanour.\n\n And at this time, sir, I would like to volunteer to carry Sir Rayvon, should circumstances require it. ",
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"prefix": "Ravyn:",
"value": " Manar chuckles at Malfrin's comment, then turns to Owyn. \"I take it that means you're going to want to swing by the guests' wing first?\" \n ....I wonder... is this something I should be doing as well? ",
"loss": true
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei grins. \"A loaded march will do me good. I would be glad to join you.\" \n\nAleksei stands and bows. \"An honor to meet all of you...Herald Owyn, I shall prepare myself for the march. Shall we meet in the courtyard?\" ",
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"prefix": "mdsoze:",
"value": " Samson smiles, baring his teeth.\n\n I shall carry my gear on the way out. But perhaps Sir Owyn will be kind enough to demonstrate for his squire by carrying me back. \n\nSamson laughs deeply, before he stands, and then leaves. If Manar happens to be immediately behind him, he will get the door for her.\n\nSamson quickly moves through the building to his quarters. He prepares himself for the trek, and then carries his gear to the back of the cathedral, where the path that he and Manar had explored.",
"loss": true
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"prefix": "storybookknight:",
"value": " Owyn nods at Manar. \"I could probably make my way back alone, but the honor of your company would be a pleasure. Actually.... do you have a spare backpack I might borrow? The one I use has a dwoemer on it to negate the weight of what it carries, which would defeat the purpose of the practice. I had planned to scout out a likely route to hike today and bring the kits tomorrow; but if you have one in mind then we can eschew wasting time.\" ",
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"prefix": "chiefwaha:",
"value": " The smile on Rayvon's face disappeared, This is beginning to sound suspiciously like work. His smile returned quickly, \"I'll go find Buddy. I'd hate to ruin your exercise by slowing you all down with my short legs.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ....oh, am I in for it now.... at least he gave me something I can rightly use... \n \"Well, to be perfectly honest.... I have the same sort of backpack. Florian insisted I pick one up, because he got sick of me underpacking everything and hoped that not having to worry too much about how heavy it was would ensure that I brought what I needed.\" Manar chuckles wryly. \"Suffice it to say it still has yet to work.\" ",
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"prefix": "Glikker:",
"value": " \"I would gladly attend this venture, but I have not brought much pack. I can offer only my company. But I would very much like to see more of this land.\" ",
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"prefix": "Toliudar:",
"value": " Malfrin \n Well, a very wise man once taught me - \n\nHe shoots Owyn the smallest of grins.\n\n That there is an important distinction between being ready for trouble and seeking it out. Perhaps the gods will be satisfied with a brisk walk this day, even if we're not bent under full packs, so long as we remain vigilant?\n\nAmun, I'm fairly new here too, but would be happy to try to explain some of our odd customs... \n\nMalfrin matches stride with the Mulhorandi, marvelling at the smoothness and assurance of the stranger's gait.",
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"prefix": "Glikker:",
"value": " Amun grins at the young man's offer, \"Thank you Malfrin-Sha'ten. I look forward to your instruction.\n\n\"My first curiosity is why you do not cover your head in the presence of women? That is considered very rude in my land.\" Amun accents the question by touching is own headdress.",
"loss": true
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"prefix": "storybookknight:",
"value": " Owyn, overhearing, shrugs at Amun. \"As to why we have the custom, I couldn't say, but often it is actually considered impolite to cover one's head in the presence of a lady - though exceptions are made, of course, for those with religious observances. It also varies from country to country, and on the respective social statuses of those involved. A noble does not have to doff his hat to a scullery maid, though it behooves him well to do so and is typically considered an honorable gesture; whereas were a noblewoman to walk into an average bar in this town, it's likely that every man jack among the patrons would stand and doff his hat to her before putting it back on and sitting back down.\" As he finished his sentence, they came to a junction in the hallway; Owyn turned away from the living quarters and headed for the stables. \"If it's a pleasant walk we're after, I'm sure Lady would love the chance to walk with us and listen in. I let her out into the pastures this morning, but like me, she's not overly fond of being cooped up anywhere. Not that she couldn't just jump the fence, but... in any case, she would kill me if she found out I let her miss out on a chance to gossip.\" ",
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"prefix": "chiefwaha:",
"value": " Rayvon left the assembled group to find Buddy. He was found being chased around a courtyard by a group of children. Rayvon smiled as he approached and whistled once. Buddy trotted over and licked Rayvon's face, and promptly knocked him down gently. \"Sorry kids, I'm going to have to borrow Buddy here for a while,\" he watched as the look of disappointment crossed their collective faces. Rayvon chuckled and placed a bag on the ground and several toys spill out, \"Here you go, you can play with these until I bring him back.\" He looked over the children one last time and grinned widely before hopping on Buddy and riding to find his companions.",
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"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson waited and watched as his companions assembled. They had seemed equally at home in the mess hall and in the training room. But a good mountain stroll was always an excellent way to measure a man. \n\nAs the group gathered, Samson found himself studying the smaller paladins, reacting to them in much the same way as he figured they reacted to him.\n\nOnce everyone arrived, Samson decided to speak first.\n\n Well, yesterday Lady Manar and I strolled this path. I can tell you that there is an easy trail and a more difficult trail we could choose to walk, leading us into these mountains. I would suggest taking the difficult road out, and coming back along the easier path. What do you think? ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun steps up to the large paladin, \"I will follow your experience in this, Samson-Dirat.\" Amun moves the sword hanging at his waist onto his back where he also has placed a crossbow retrieved from his quarters.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei returns, bearing armor and a full pack. His gear has been completely cleaned since he arrived, and he looks parade-ready.\n\n \"Ah, good. Are we prepared?\" \n Ah, a good march through hill-country NOT swarming with foes. This should be quite pleasant. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I'm ready when everyone else is,\" Manar declares, leaning on the wall with a haversack slung loosely over one shoulder. \"And yeah, looping the trail in that order sounds good.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nShouldering his own pack, suppressing a grunt, Malfrin nods.\n\n Yup, all set. \n Oh, boy. Hill country. Steep climbs and treacherous descents. Well, it's a chance to see how well Owyn's drilling's paid off. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Buddy barked twice as he and Rayvon walked towards the group. Buddy has been saddled and looked ready to go, \"Hello everyone! This is Buddy for everyone that hasn't met him. He says hi. Are we ready then?\" Rayvon asked as he climbed onto Buddy's back. He looked Malfrin's pack and shuddered.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Indeed we are. \n\nSamson picks up his pack, and is still wearing his armor, and begins to stride towards the mountains, an ease about his walk.\n\n So, Malfrin, what sorts of drills does Owyn train you with? You were a most capable ally yesterday. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn returns from the stable leading his elegant black mare behind him, who stops just shy of the group, lifts her right front hoof, and bends her head low in a reasonable facsimile of bowing on one knee. \"Lady bids you all welcome, and is more than willing to leave if the rest of you are as well.\" Since it looked to be that the group was leaving on more of a pleasant excursion than a hiking exercise, Lady was laden only with a bareback riding pad, and neither bridle nor hackamore. Owyn had also retrieved his pack, but it evidently weighed very little, judging by the spring in his step. No longer on official business, it was revealed that beneath Owyn's tabard lay a chain shirt that resembled nothing so much as silver filigree, woven to cover a man's vitals and little else. The rest of his garb was the familiar (to Ravyn and Malfrin, at least) mishmash of comfortable traveling gear from many different countries. It was clean, but definitely \"informal\" wear.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Within only a few minutes of walking, Amun begins to range up and down the trail and off to the sides, apparently scouting, in marked contrast to the casual nature of the hike.\n\nFrom time to time he stops by the group to listen in on conversations.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"...so then he tells me that there's no chance, people will never choose to change, and I say--\" Manar breaks off from holding forth on the topic of a religious argument she'd been in midway through the sentence and calls out \"Oy, Amun, what's going on? Can't you stop and join us?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin glances up at the big, smiling minotaur.\n\n You're kind about my contribution, but I just got in a few lucky shots because everyone was more worried about you, Sir.\n\nWell, until this year, my fighting style was what Owyn likes to call \"instinctual\". I was fine in a knife fight, I guess, but not much use fighting alongside others. He's...he's REALLY good with a bow, and has a lot more experience fighting beside other people than I do, and he's shown me a lot. So I guess a lot of what we've been doing is sort of, I don't know, resetting what I do by instinct, so that I don't end up getting someone else killed. \n\nBiting his lip for a moment, Malfrin glances around at Manar and Amun. Bringing his attention back to Samson, he grins.\n\n You know, like stepping out of your way when you need to get somewhere.\n\nPlus, you know, parrying drills until my arms about fall off. Learning the difference between stringing a bow so that it'll fire, and stringing it RIGHT.\n\nBut I'm sure that you already know all of that. Man, back in that training session, it was like a mountain that knew how to dance! I never seen anyone that big move so good. Well. Did you do some of your training before you took on the Call, or is there a special...I'm sorry, I just never met a minotaur before. For all I know, there's a big academy for...that. \n\nHopelessly lost in his own conversation, Malfrin pauses.\n\n So, um, where did you train? ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun falls in beside the Lady Paladin and with a respectful nod explains, \"Osiris teaches that the Hand is Eternally Vigilant.\" Amun shows the palm of his left hand, on which is a tattoo of a stylized eye, very similar to the makeup he wears on his own eyes, inside a triangle: the holy symbol of Osiris.\n\n \"Forgive, but habits are powerful. You feel safe here, so I will endeavor to follow your example. Pray, continue with your story. I find it most interesting.\" \n\nAmun remains with the group for a while, but sometimes starts to distance himself from them only to return quickly, a slightly embarrassed look on his face.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson chuckles a bit.\n\n No, Squire Malfrin, there is no minotaur academy. Most of my kind only come together for necessary reasons, and even then, a pair or a small group do not last long.\n\nI was found, as it were, by some paladins as a baby. I can only assume they had recently killed my mother in battle. I was not yet large enough to pose any kind of threat, and there was no reason to kill me.\n\nI was brought back to the monastery, kept for examination. Eventually, I was welcomed into the arms of Tyr, and felt that a lifetime of service was the appropriate repayment.\n\nAs for battle training, it seems to be something natural to me. The training never gave me many problems. Must be something common to my people.\n\nAnd Malfrin, I have some advice if you ever meet a minotaur again..... \n\nSamson reaches down, and scoops up Malfrin, holding him tightly in his left arm.\n\n Try not to look quite so much like a snack. \n\nSamson laughs, and then sets down Malfrin gently, patting him on his back.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei smiles at Manar's comment to Amun. \"A soldier's training is not easily shed, Dame Manar. I must confess to scouting myself, rather than enjoying this place-though it is far too warm for my liking here. Does it even snow in the winter?\" \n\nHe looks around, consciously ignoring the various locations ideal for ambush or defense.\n\n \"This is pretty country you have down here...so many bright colors, and such odd trees...most of ours are, what is the word...\" \n\nAfter a moment's frustrated silence, Aleksei remembers. \"Evergreens! That's it, evergreens. Very prickly ones, which make very annoying swishing noises when you try to sneak through them. Tell me, what is that tree?\" \n\nHe indicates a rather tall, sturdy-looking tree nearby.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled at Aleksei's comment, \"That's an oak. And this place gets fairly cool during winter, even snow once in a while, although the ocean tends to moderate the weather here. Calimsham, a couple hundred miles south down the coast, is the farthest south I've been, and that is all desert. Freezing at night, scorching by day and water scarce as a minotaur paladin,\" he smiled, \"If you sail south from there you reach the jungles. Apparently they have trees as wide as towers and twice as tall, it rains everyday, and it gets so hot at times that water boils. I didn't get a chance to go there so I can't really say for certain.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Whoolp! \n\nFinding himself abruptly airborne and then squeezed into the crook of Samson's arm, Malfrin barely finds the strength to breathe, let alone comment. His grateful lungs intake once returned to the ground is interrupted by the friendly pat, causing a brief spasm of coughing.\n\nOpening his eyes again a moment later, Malfrin manages a weak grin.\n\n You're just lucky you caught me off guard there, or you'd have...well, you'd have done the same thing, but it would have involved more running first.\n\nActually, that's...that's good advice you offer, Samson.I suppose Sir Aleksei over there'd be a main course, and Sir Rayvon an appetizer? I, uh, I'm wondering how you go about seeming un-snack-ish. Any pointers? ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson looks over Aleksei.\n\n No, no, Sir Aleksei looks rather stringy. He wouldn't season well. \n\nSamson says this in a deadpan manner, so it's not easily understood if he is joking or serious.\n\n As for seeming insnackish, I might suggest belching loudly. That, or seeming too small to be worth snacking on. Or, though I don't recommend you try this on me, having something about a foot long to wedge between his jaws.\n\nBut, the best way of all is to be on his side. So I think you're alright. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei grins at Samson. \"I'm stringy, tough and mean, and everyone better remember it! Shame everyone's not so perceptive as you, Sir Samson, or I'd not have needed to kill so many brigands on the way here. You'd think they'd recognize a veteran when they saw one, eh?\" \n\nHe adjusts his hat (which, despite the heat, he steadfastly refuses to part with) and claps Malfrin on the shoulder.\n \"You'll look less snackish soon, I'd wager. Much of it is confidence and bearing, and the rest of it is reputation. Squires seem to attract trouble...Tyr knows I did. Nearly died four times to various nasties, and once I almost got caught by Reaper Man Piotr...that would've been ugly.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson nods back at Aleksei.\n\n A veteran indeed. I am still bruised from yesterday. You struck fairly and soundly. I can only imagine what mere bandits would receive.\n\nIndeed, it seems a paladin's life is defined by close encounters with death. Already, it seems we've had 3 people describe incidents where they might have died. Who was this \"Reaper Man\"? ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Ahead of the group slightly, Owyn walked slightly ahead of Rayvon as Lady, behind him, proceeded to make conversation of some sort with Buddy. An occasional whicker and toss of her head would precede a bark from the other knight's canine companion, then there would be a stamping of hooves or another neighing. \"I told you that she liked to gossip. Have you any idea what they might be talking about? I can speak to Lady passively, at least we've worked out a system of trial and error that serves us well - though sometimes I feel she chides me for my slowness at understanding her, but overhearing her speak to another paladin's mount is quite beyond me. I think\" Owyn said, eyeing Lady ruefully as she arched her neck feigning innocence, \"that she quite prefers it that way. Owyn took a few lighthearted steps up the trail, standing on a rock to its side. \"Hey, does anyone here by chance ride a stallion?\" Despite a warning snort from Lady, he continued. \"The poor girl's been lovelorn ever since Sir Tybalt's roan got gelded!\" Owyn started backpedaling a bit, dodging around trees as Lady moved forward with a rather ominous step. \"Oh, don't deny it you! There's nothing wrong with being attracted to younger men! Well he doesn't have to be that bright now does he? Excellent conformation on that boy, mmm mmm mmm...\" Lady was now proceeding forward at a trot, snorting as Owyn sprung lightly in a circle around the other walkers on the trail. Finally Owyn twirled around, leaned into Lady's ear, whispered something, then slapped her flank and ran off down the trail, hooting and laughing. She charged after - he didn't make it far; a hundred feet down the trail she hip-checked him into the mud, then pranced forward swishing her tail indigniantly.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looked at Buddy, who barked for several seconds. \"He says its none of our business. And yes, I can understand Buddy quite well. He's not a normal dog. He's actually a blink dog.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Lady snorted and eyed Rayvon balefully, one ear flicking as if in annoyance. Owyn, pulling himself out of the mud, laughed. \"I think she resents the implication that she might be a normal horse. They don't exactly have blink horses, love, and I wouldn't take one if they did.\" Owyn gave Lady a muddy hug about the neck, then continued forward along the trail, whistling merrily.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled and bowed towards the horse. \"My deepest apologies Lady, I hope you shall forgive me. Of course you're a special horse, as Buddy is a special blink dog. I was merely saying he's of a different species of dog,\" Rayvon looked at Buddy, \"It's actually quite useful. I don't have to open doors for him when he can go right through them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " That must make it very difficult to guard the steaks. If the dogs at our monastery could go through doors, the kitchen would have been constantly empty.\n\nAs for me, I've never troubled a mount when not necessary. Perhaps Lady would have a different opinion, but most horses seem to balk at the prospect of bearing me for a ride. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled, \"Buddy always asks before he takes anything, or at least gets me to ask for him. He's a good companion, made my travels since I've rescued him immensely more enjoyable. You ever think of talking to a dragon to ride? I met a paladin in the forests around Myth Drannor once who had a silver dragon as a companion.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson frowned, and was silent for a few moments.\n\n No, no... I would never ride a dragon. That would be .... most unwelcome. \n\nHe pauses for a moment, and looks around, clearly debating whether to continue.\n\n We're all paladins here, there's no reason to hide. It's not that I don't believe dragons can be honest and faithful, I've read stories where they were. It's just that.... I have a bit of a fear of flying. \n\nHe laughs, clearly a bit relieved at having shared his thoughts.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn grinned at Samson. \"Really? As high off the ground as you already are, that seems odd to me for some reason...\" Still smiling, he shrugged his shoulders. \"Our duty to act despite our fears is certainly not the easiest of the tasks set before us by our lords and ladies, but we do as we must. I'm sure that if it was necessary for you to take wing, you would do so.\" Owyn leaned up against a tree, and going through one of his backpack pockets pulled out several red apples, which he subsequently began to juggle. As Malfrin got close, Owyn threw the apples underhanded in quick succession, snatching the last one quickly out of the air before Lady, who had quickly moved over when she saw the apples, could do likewise.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon laughed, \"Well if we need to travel incognito we can always go as a travelling circus. We've got a strongman or two and a juggler. I could do tumbling and a mean tightrope walk. Some archery and riding displays among other talents. We could make some good coin.\" He shook his head as he imagined it. He turned to Samson, \"Sammy, you've flown before?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei frowns a bit at Samson's question.\n\n \"The Reaper Man...he's some odd old hermit, lives in the woods. Looks innocent enough-like a farmer, an old man with a scythe.\n\nHe's also one of the sickest, most deadly people anyone of my Order has ever seen. One of my teachers saw him fight a squad of soldiers once, some years ago. He killed them all, and did things with the corpses...well, no soldier should rest like that. There's none who have been able to challenge him-the last one was one of the best warriors of the Zenith warrior, backed up with a full squad of knights. They went out, all armored and enchanted, and never came back. The Order and the King have both forbade their warriors from attempting to bring him down since.\" \n\nAleksei shudders a bit in memory as he continues. \"I've found bodies, many times...desecrated, torn apart, and some have the markings of evil rituals on them, but only once have I actually seen Reaper Man Piotr. I was a squire, as I said, under the kind teaching of Sir Sergei. We were making a routine patrol through the woods, looking for the bandit scum that live there to leech off of our farmers, and we saw him. We were on foot, with our horses about a hundred yards away-a thick forest being no place to ride, you understand-and he was barely within a long bowshot's range. He saw us, and ran towards us like a demon...we almost didn't make it to our mounts before he caught up to us. I think the worst thing was that he didn't act all crazy...he was purposeful, but no more than a farmer sowing or a blacksmith at his forge. Like it was his job...Anyway, I'll speak no more of it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson listens to Aleksei's story.\n\n A man who could take down a squad. His mastery of his craft ... quite terrible indeed. \n\nThe story seems to linger with him, hanging in the air. Finally, he blinks a few times.\n\n As large as I am, I think I'm meant to stay on the ground, Sir Owyn, and so I have done so. No, Sir Rayvon, I have not yet been taken aloft. I just ... would prefer to avoid the experience, if it is not a necessity. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"A disturbing tale Alek. I wonder what caused him to be that way?\" He shook his head as if to dislodge the images and tried to turn the conversation to happier topics, \"I would love to try flying. Have you seen how fast birds move? It would be exciting! The wind in your face, the howl as it passes your head. And the danger of knowing you're hundreds of feet up in the air. That would be so much fun!\" Rayvon speaks more rapidly as his excitement shows at just the thought of flying.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I've always enjoyed the idea of flying--I wonder if it has to do with how well grounded we feel. How firmly connected to the earth we feel.\" Manar smiles. \"It's an interesting question.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin's words come tumbling out.\n\n Flying! Well, that would be, just. Growing up, I'd always look up at the birds, and try to imagine how life would look from up there. Distance - well, it kind of erases the smudges, make everything look a whole lot better than it is, right? So imagine how good everything looks from the air. \n\nHe turned to the others.\n\n Have any of you gotten to, you know, fly? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles. \"I only wish it. Closest I've ever come was when some idiot knocked me off my horse at a run about half a year ago, and while it was sailing through the air, I don't think it's quite what you have in mind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n I agree, that is not true flight. I have stumbled on a number of occasions, and contrary to Sir Owyn's claims, the fact that I'm starting so high only means that my falls convince me even further than attempting to fly may not be worth the risk. \n\nSamson looks over the trail.\n\n I think we are about to hit the really hilly country. It should prove more of a test than this so far. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun's face breaks out in an enormous grin, \"The joy of flying is one I have had the great pleasure to experience, though only once, Malfrin-Sha'ten. This was before my calling to Osir-Dirat when I was required to carry a message from our temple to a To-Hatak ... a... war leader? We rode for six days, but I was given the privelege to cross Me'Nalamber from Nelderild to the siege at Unthalass.\n\n\"I feared also, at first, but I think that if Samson-Dirat had the chance to fly, he would no longer fear the skies.\" Amun's grin lasts for quite a while as he recalls the experience again.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn winces exaggeratedly, as if recalling some bygone pain, and rubs the inside of one of his thighs with mock agony, groaning. \"Did you absolutely have to remind me of that, Mal? Tch. Let me just say, bardic recall tends to be a bit... selective. Never yet have I heard a ballad that adequately describes just how uncomfortable riding on dragonback really is. Worse still, he was a copper dragon. I'm still not sure which hurt more after that ride, my legs or my ears.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's eyes widen slightly, then she laughs, acting like nothing happened. \"I'm almost surprised you talk about it so offhandly about it--uncomfortable it may have been, but I imagine there's quite a story behind it. Even with what you said, I'd take the opportunity in a hearthbeat.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon listened quietly for a while, something decidedly unnatural for him. \"Perhaps we should rest a while before we continue onto the more difficult terrain? he asked as he stared longingly at a small pond.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looked at Manar with a fairly closed-off expression. \"It does seem a fairly glorious opportunity, doesn't it? It's a romantic sort of idea, the knight and the dragon crusading against villainy. Torm knows, I learned the saga of Brin and the Golden Wing by heart, as many times as I had to sing it... But there's nothing glorious about killing or risking one's life. Glory is what happens when circumstances force you to take risks that endanger both you and those that depend on you; next to duty, glory is... less than nothing.\" In an effort to lighten the mood, Owyn grinned. \"Besides, after that, I had to ride a jealous filly with my chapped and bruised legs for the next hundred miles until I stopped being sore and she forgave me. She was sore she didn't have wings and well, so was I.\" \n\nLooking at the pond, Owyn shrugs. \"I don't see why not. As long as we're on a pleasant excursion, we might as well make the most of the opportunity. Even knights need rest on occasion, and it's likely that we'll be denied that chance soon enough.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei looks at Owyn with a measure of approval. \"Wise words, Herald Owyn. I must confess, I have never flown, or even come close to flying, save perhaps when my horse is cut out from under me.\" \n\nAt the suggestion to halt, he shrugs. \"If you wish. I will stop or go on, whatever the rest desire.\" \n Owyn seems a good man-experienced and mature. I think young Malfrin is in capable hands. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nAt Aleksei's words, Malfrin slings the pack off his back at the side of the pond.\n\n Sounds like a plan to me, Aleksei. Because if I'm going to be facing danger - and probably sweating up a storm - later on, I might as well get comfortable now. \n\nHis sword belt lands on the pack. Malfrin stoops to scoop up a handful of the water, which he sloshes over his face and hair.\n\n Ah! Just cold enough to make it fun. By your leave, my lady? \n\nIn a dash, both boots and his chain shirt are off, followed by the quilted undergarment. His chest and back are gleaming, hairless and smooth. Rolling his trousers up to his knees, Malfrin wades into the pond a step or two.\n\n Whoo! Okay, maybe more than cold enough. Anyone else coming in? ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson looks down at Malfrin.\n\n No, I think my armor would get rusted. It would be most unfortunate. I am enjoying the sun as well. \n\nSamson strolls over, and finds a sturdy tree bough that he can sit on, and he rests against it, letting the sun shine down on him.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon raised his hand and looked about to say something as Malfrin started splashing around and let it drop. He sighed and put the fishing line he'd been pulling out back. He nodded at Buddy who bounded into the water with a large splash. He waded out to a small rock a few feet from shore and sat with his bare feet hanging into the water. He closed his eyes and turned his face towards the sun.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nAfter a quick, questioning glance at Sir Rayvon, Tong wades over to Buddy to scratch the big dog between his ears, and is rewarded with a spray of water shaken from the blink dog's pelt. Splutters merge with laughter as he tries to clear the pond water from his eyes.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei sits down next to Samson with a friendly nod, and pulls out something small and shiny from his pack. He inspects it with great care, then takes out a small box full of intricate metal tools and begins to slowly select one.\n\n \"Have you any hobbies, Sir Samson? Anything to do in your spare time?\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson smiles, and looks to Manar.\n\n Yes. I find ways to keep myself busy at odd moments. I find that to be a key to sanity in our role. We are taught to tirelessly seek work, so when it doesn't find us, we end up making more. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar laughs, sitting down near the pond, then absently runs a hand through the water as she responds. \"Of course. Else we'd get rusty.\" She looks down at the bank for a moment, then picks up a stone and deftly skips it over the water, softly humming an old ballad as she watches it splash away.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn picks up the refrain of the ballad, whistling merrily and in tune. He deftly reaches into his pack and pulls out a silver flute, old and worn but well cared for. \"I learned the horn as part of my heraldic duties, but it's a more strident instrument than really needs to be played with friends.\" With that, he set flute to lips and improvised a descant to the song, then afterwards changed keys, beginning to play 'Brin and the Golden Wing', a half-smile on his lips as he closed his eyes in concentration.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun's face grows somewhat concerned as the rest of the group settles into more recreational activities, but he says nothing. Instead, he places his crossbow nearby and begins practicing sword forms, obviously watching the terrain nearby.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson turns to Amun.\n\n A man who clearly loves his work. Tell me, Amun, do you ever spar? Swing, but not actually strike? \n\nSamson steps forward, half-reaching towards his sword.\n\n And if so, would you like to practice your forms with a partner? ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun stops his practicing and bows to Samson, \"I would be honored to practice with you. I have never practiced with so large a partner. I think such practice would be... educational.\" \n\nAmun stands square to Samson with his sword upright in front of him. \"Samson-Dirat, this is Ashen-Dediroh . He and I greet you on the field of battle. We wish you speed, strength and cunning. We pray to Osiris that we may learn from this meeting.\" His monologue has the signs of ritual, but the smile on his face is friendly and open.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nNow completely soaked, Malfrin notices the spread of gooseflesh on him, and decides to wade for shore. Shaking himself off in a pale imitation of Buddy, he manages to slide a fair bit of the water off of himself before using his undergarments to dry his face.\n\nListening to Owyn's beautiful melody, his soft, slender tenor picks up the melody:\n\n As youth I roamed from field to field\nAnd tested all the summer's pride\nTill I the prince of love beheld\nWithin a sunbeam's delight \n\nColouring at the others' glances, he switches to one of his favourite tricks, combining the words to a well-known hymn to Torm with a tavern drinking tune. Punctuating it with elaborate flourishes as he dresses, the youth is soon dressed again:\n\n Lord Torm, show me duty's path\nTo righteousness each day.\nI take up each new task with joy.\nStand firm with me, I pray. \n\nWinking to Owyn, he ruffles his hair to help dry it in the sun. He turns to see what might emerge between Amun and Samson.\n\n Go easy on him, Sir Amun. He had to fight off three expert knights almost single-handed last night. ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson draws his greatsword, measuring the distance between himself and his opponent, making surprisingly subtle movements with his sword. As Amun gives him a traditional greeting, he bares his teeth in a terrible smile.\n\n Amun, I am Samson, Merciful Sword of Tyr, and I wish you strength, resolve, and will in our contest. \n\nSamson measures the distance between himself and his opponent, ensuring it is at least 25 feet, and then he holds his great sword in one hand momentarily, reaching out with the other, and gesturing for Amun to approach him before returning his hand to its place on the hilt, and circling slowly, letting his partner make the first move.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon shook his head at the two warriors readying themselves to spar. He pulled out his pipe and watched for a while. Rayvon waited a couple of minutes after Malfrin left the water and pulled out some fishing line from his pocket. He threw the end into the pond and waited, smiling.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei watches his companions ready themselves for a few moments, then turns back to the ruby in his hands. Not too much more, now. Should turn out rather nice, as long as I don't do something completely wrong. Hmmm...perhaps I could do something unique... \n\nAs Samson and Amun spar, he selects an etching tool and begins work on the top facet of the gemstone.\n\n I think that will work, yes. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar follows Owyn and Malfrin's changes in tune as they go, singing the harmony in a clear, practiced contralto and humming in the few places where she doesn't know the words, her eyes on the two about to spar.\n\n There are places to fight and places to enjoy, and this is one of the latter, but I don't think I'd get anywhere trying to explain that.... ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nEnjoying the simple joy of making music together, Malfrin plops down on the bank next to Manar. Following her glance, he has to stifle his own laugh, and warbles dangerously close to a discord before correcting.\n\nAs the song ends, he guides their tune into a more sombre tone: The Hand of Valour, a battle hymn popular among the followers of Tyr.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn's piping switched from melodic to a sound more shrill and skirling, an improptu descant and accompaniment to the practice at hand. He was eager to see the fight, although the outcome seemed more likely to favor the huge, steel-clad minotaur.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Smiling at the familiar tune, Aleksei begins humming along to it as he works carefully on the ruby in his hands, and unconsciously begins singing softly in his native tongue.\n\n A fitting tune. Shame I've no access to an instrument...I think I was a fair hand at it, though it's been so long. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon sighed a little, I'll never catch anything now , and wound his fishing line back around a spool and hopped back to the bank. Since everyone is being so martial, might as well practice too. He whistled and Buddy walked over. Rayvon rifled through one of the saddle bags and pulled out a quiver divided into three sections. He pulled an short bow of elven make from the largest section and quickly strung it. He then slung the quiver over his shoulder. He went back into the saddle bags and pulled out some bracers and gloves to protect his arms and fingers. \"I have to say, I'm much more comfortable using this. Distance makes up for the lack of size,\" he said as he shot at a tree a short distance away.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn broke off his melody, a grin on his face. \"A friendly competition, Rayvon? The arrow isn't quite as popular among Torm's followers as it is elsewhere, and testing your skills against your peers is one of His chivalrous virtues.\" In easy reach Owyn had a longish recurve bow of ash, lightly reinforced by horn. It was a horseman's bow, that traded a difficulty in stringing and drawing the bow to maintain range and penetration concurrent with a conventional longbow despite its smaller size. There were dwarven runes etched into the bow's horn reinforcements, and the bowstring looked a bit too dark to be conventional gut. Owyn looked to already be wearing his gloves, though they looked slightly heavier than normal archer's wear. It was an elven design typical to scouts and skirmishers, thicker than normal to protect the hands in melee but treated with special oils to maintain its flexibility. Stringing it, Owyn asked Rayvon \"Have you a target in mind?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckled, \"Sure. Let's start with something easy, say one standing shot, nonmoving target, at forty feet. I think that would give us a fairly even starting point, don't you agree?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn grinned. \"That works well enough for me... Malfrin, stand still, would you?\" Not waiting for the noise of disgust, Owyn turned and pointed his bow away from everyone else. \"Since we lack a formal archery range, we could play Thaet - you know the rules? First person declares a target and shoots, second tries to hit the same target, a miss earns the second shooter a letter, and one takes turns?\" Owyn shrugs. \"I played Thaet with throwing hammers in the mountains once, against a paladin of Moradin on our way to cleaning out a nest of Wyverns. He won after he started designating wyvern wing joints as targets; they're much harder to hit after they've fallen out of the sky into a ravine. Of course, by that time we had more important duties to attend to... Sir Rayvon, the first shot is yours.\" \n\nThaet was the elven word for Horse. One really had to admire a culture that developed a form of leisure based around potentially deadly weapons...",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " The two combatants circled each other cautiously. Samson was a bit more at ease, and clearly on the defensive. Amun analyzed the monolithic knight, attempting to find a weakness. Whether he found one or not, he decided to act first, charging in at Samson. Samson stepped to the side, but his long arms enabled him to make a swing of his own, bringing the side of his blade mere inches from Amun, whose momentum had carried him past the minotaur. Quickly, Amun turned, attempting to circle behind the minotaur, but all he saw as he did so were two very large horns, coming for him. At once, he leapt, clearly Samson as he charged and landing immediately behind him. Amun then deftly brought the flat of his sword to the hamstring of the minotaur. Samson was aware of what had happened, and had managed to swing his weight about, and though he was unable to dodge the blow, he delivered one of his own, striking Amun solidly in the shoulder, causing the small man to roll away.\n\nSamson turned, and faced Amun, bowing.\n\n A fine hit. Well placed. \n\nRolling his hit shoulder, Amun smiled at the large night. \"The first hit is not the most important. Your worthy blade would have sent me to the arms of Osiris for sure. I have fought my share of larger enemies, but your speed was unexpected.\" Amun bows again and brings his sword forward.\n\nWhen Amun took the ready position, Samson wasted no time getting to work in round two. He advaced, using his size to cut off escape routes for the other paladin. And then, he swung. A great deal of his might, gathered into a single strike. His sword missed again, though, and hit the ground with a thump. Amun, seeing his chance to score a second point, leapt up onto the sword, and began running up it like a ramp towards Samson. Seeing this, Samson reacted quickly. He dropped his sword and punched with his left arm. Amun was still falling with the fist touched the center of his breast plate, but Samson clearly pulled the blow, preventing his opponent from taking any real harm.\n\n Amun, you have distinguished yourself in battle. I look forward to continuing this some time, but now, I wish to wash my face in the river. \n\nAmun quickly rolls to his feet, again with a large grin on his face, and bows again to his opponent. \"Thank you, Samson-Dirat. The last time I tried that move, my opponent was too stupid to let go of his weapon. It let go of its head instead. You have shown both prowess and wisdom, and you have honored me.\" \n\nThe two combattants turn toward the rest of the group, and Amun seems much more at ease and prepared to relax.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire leads the cheer for both combatants. Laughing, he shouts:\n\n Remind me to never play leap-frog with, well, either of you, really. But beautiful work.\n\nNow, boss, how's that archery coming? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Looking up from his work, Aleksei nods. \"Indeed! I have little skill in archery myself, but a good shot can save the lives of many. Let us see how you two compare, eh?\" \n\nHe turns back to his work, frowning slightly in concentration.\n\n Hmmm...this may take longer than I thought... ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson walks over to Aleksei, observing him work for a while before he speaks.\n\n What stone is it that you choose to work in? And have you carved often? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei looks up with a start. \"Ah! Sorry, didn't notice you there...it's ruby. A good quality one, too...I've been cutting and inscribing gems for several years now, ever since I decided I needed a hobby. This one I got instead of gold from the paymaster of the Hussars, oh, four years ago? Not a bad piece, though it took quite a bit of work to cut it properly.\" \n\nHe holds it up to the light, showing off the brilliant sparkle of the facets.\n\n \"I think it's turning out nicely. Just working on a few extra details now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson admires the red gem, seeing it sparkle as the internally reflected light is shining out just a few facets.\n\n It is amazing. It looks like a fire. An impressive craft indeed. \n Samson sits, watching him work for a few more minutes, observing his hands and how they move across the gem. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei smiles as he continues working, fingers moving with careful grace.\n\n \"I am glad you like it, Sir Samson, for it is a gift for you, as a fellow Chosen of Tyr and a new friend. The cutting is done...I have only to finish the engraving.\" \n\nHe shows Samson the face of the ruby he was working on, which displays a half-completed crest of Tyr.\n\n \"We are bound together by our faith, Sir Samson. I am honored to be your swordbrother, and glad to have your friendship.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"HA! Thaet!\" Owyn cried out with a triumphant grin, while Sir Rayvon shook his head and smiled good-naturedly. \"It seems fortune favored you this time, Sir Owyn, though you certainly have skill as well. \n\nThe competition, for all its friendly intent, had been both ruthless and hotly contested. After the initial salvo as both knights successfully hit a small branch, targets quickly went from the ordinary and challenging to the difficult and outlandish. After Sir Owyn plucked a nearby flower from its vine with a flying arrowhead, skewered a leaf from its branch (pinning it to the tree behind it, through the hole provided by a convenient forked branch), and successfully imbedded a clothyard shaft into a knothole 60 feet in the air, Sir Rayvon began to take the contest a bit more seriously.\n\n \"Elves and their bows and arrows...\" Rayvon muttered, spinning an arrow on his fingers while thinking.\n\n \"What was that? I didn't catch it. A knowing grin.\n\n \"The next shot is to hit a tree trunk, then to fire a second arrow to hit the first!\" Rayvon's hands and fingers flew, two arrows flying in rapid succession. \"Oh, good shot! Let me see... I have to do it as fast as you did, right? Great.... Ha! Alright, if that's how we're to play, that stripe of paint downrange!\" \n \"...Wait, what? You can't hit that!\" \"Says you... and apparently, says I as well. Your shot, sir!\" \"You still hit the right tree, though, it was a fair shot... We're running out of targets! I know, we'll aim for this rock.\" \"What, this one right here? Oh, this one, just after you've thrown it. Too bad you missed. My arms are longer, I'll give one a throw too. Heh. It seems that you're a better stone-thrower than I.\" \"Three arrows in a breath, all into a tree.\" \"Argh, a letter! Two out of three isn't bad, though...\" \n\nRayvon grinned as he finally scored a point, then called the first impossible, or at least highly improbable, shot of the improptu tourney. \"It seems my fingers are faster than yours, or at least my arms are shorter. This is another two-shot trick - to fire an arrow, then to hit that arrow with another midflight.\" \n\nOwyn sort of shook his head. \"For our next target, how about shooting down a stooping falcon, except we have to give it a few seconds before we can fire?\" He waited patiently as Rayvon fired one arrow, then fumbled as he rushed the second shot to try to catch the first. \"If we truly wish to do this, we should shoot each other's arrows. If you would be so kind?\" Owyn nocked and half-drew his bow, then with a whirlwind motion spun his body around, drew, ducked slightly, and shattered the smaller clothyard shaft cleanly. \"Once, I was in enemy territory. I was spotted as I defeated a sentry tower in order to let our infantry take positions on the ridge behind the main enemy encampment. They used falcons to deliver messages - Torm was with me that night.\" Rayvon missed the same shot, misjudging the other arrow's speed completely.\n\nAfter a few more tough shots, the contest was settled over an apple tree, whereas Owyn and Rayvon plucked ripe apples from successively higher branches, Owyn's superior strength giving him the final advantage. The two returned with a few of their arrows, and many apples to share around the group. Owyn also gathered the flower which had first fallen, and presented it with a lighthearted grin to Manar. \"A trophy, Dame Manar? Chivalry demands the blessings of a fair damsel over any true noble competition - though I'd wager you could certainly compete as well as any of the rest of us.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiled through it all. It was a great deal of fun thinking of more improbable shots. He started to wander, collecting stray arrows. \"Very impressive O. We'll have to try again sometime, maybe your squire can hold the targets next time,\" he grinned widely, \"I think our battle plans will involve you and I riding circles around our enemies, peppering them with arrows while the rest get up close.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn smiled and nodded. \"If it proves necessary to engage at all. Often I have managed to prevent much loss of life by simply shooting those that stood a chance of catching me, or getting in my way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar accepts the trophy with a smile. \"I am honored, gentle sir.\" Though I imagine if this is the norm, chivalry is going to get very old very quickly.... \"Perhaps we can test our skills some other time. From what I have seen of the world, there are places to compete and there are places to enjoy, and at least at first glance this one appears to be one of the latter.\" She looks around, noticing the marks in the dirt from the sparring match and all the improbable places feathered with arrows as if for the first time. \".... make that appeared. Though I must admit, they give it an interesting touch.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " After Manar took the flower, the older knight looked suddenly quite uncomfortable with his own gesture, and crossed his hands behind his back, shifting slightly from foot to foot. As Manar looked at the destruction wrought upon the small vale, Owyn followed her gaze, then let out a loudly barked \"HA!\" . He moved to collect a few of the nearer arrows, putting those shafts that had not shattered away and stripping those that had of their heads and fletchings out of instinct. \"I fear it is the way of old warriors like myself, to automatically assay the strengths of those I travel with. Relaxation does not come easily to me - I must confess to a slight anxiety as to the nature of our eventual quest. You say His Grace Balthor has been unable to meet with us recently... is he well?\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson looks at the face of the gem, amazed to see the fine facets which adorn the ruby, and the symbol of Tyr.\n\n Sir Aleksei... I .... I ...... I....... \n\nSamson stammers for about thirty more seconds, and his cheeks seem to puff out a bit.\n\n I thank you. I am the one who is honored by your company. You seem to be much more the veteran, and hearing your tales shall surely teach me many lessons. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"The one chance I had to see him when this all began, he seemed to be doing well.\" Manar shrugs. \"When he has time to see us, he'll see us. I trust him. Though I wonder what's keeping him so busy--somehow I doubt it's merely scheduling services for the next year....\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei chuckles slightly. \"And I am sure you have tales to teach me, friend. Truth be told, this is the first time I have been further than a day's march from my country's borders. I've tried not to gawk like an uneducated farmer, but there is so much different here that I can barely keep up.\" \n\nHe gestures to Owyn, in the act of giving the flower to Manar. \"He seems a kindred spirit, as a paladin, but I do not understand the 'chivalry' he speaks of, which seems to consume so much of his thoughts. He treats Dame Manar as though she were some delicate maid cloistered in her father's estate, not a warlady in service to the gods of Light. Is this usual in the southlands?\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson nods again, and then puts his hand on Aleksei's shoulder, before attempting to speak softly.\n\n Truth be told, I'm not sure. Our monastery was all men, except for the woman who cooked. We all treated her well, cause she was cooking for us. \n I have read some tales in books of chivalry, and I learned its code once. I figure courtesy and regard for a lady is only polite. \n I'm sure it will all work itself out eventually. Or maybe it won't. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nCatching something extra in Manar's tone, Malfrin sits up.\n\n Have there been any strange things here in the city that might weigh heavily on Balthor's mind? Maybe there's something that he's afraid to tell even you. Or, um, does he have family here in the city? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon returned from collecting his arrows and overheard Malfrin. \"I have a different idea. I don't think they're busy, I think they're giving us time to know each other. My guess is after they give us our mission we'll be busy for a long time and thrown into dangerous situations and knowing your comrades before hand will enable to work better as a team. Just a thought.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Sir Rayvon, while that may be true, if there is some grave danger to the world that requires us uniting our talents, wouldn't we be better served by getting to the task immediately? The longer that sort of evil is allowed to fester, the more difficult it is to finally root out. \n That said, we will be the stronger for having had this opportunity. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar shrugs. \"Giving us time to get a feel for each other makes sense.... I suppose it all hearkens back to trying to figure out why us. Either way.... d'you suppose we should be heading back now?\"\n \n ...either way I think the answer to \"Why us?\", or more specifically \"Why me?\" is going to have a great deal of import... I guess I'd better get back to the whole team-building icebreaking thing, if I could just figure out how to do so... \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Perhaps its not urgent. We'll know soon enough my friend. Manny's right, we should continue on our trek now,\" he smiled as he hopped onto Buddy.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nSuppressing a groan that he knows he'd pay for later, Malfrin rises to shoulder his own pack, and follows Rayvon and Buddy.\n\n Such an impressive group. Mighty warriors, exotic travellers, blink dogs. I thought that my sense of the street might be useful for them, but I guess I should'a known after this long with Owyn that not all paladins were head-in-the-clouds dreamers. I don't want to actually slow them down, if they get into trouble. They all seem genuinely...nice. Even the weird Mulhorandi guy - you get a sense of a - a really calm respect off of him. And Manar's just...wow. \n\nFlashing a quick, uncertain smile at the others, Malfrin picks up another Cormyrian ballad with his whistling, and trudges off after Buddy's wagging tail.\n\n Come along, Herald Owyn. Or do you need a nap after all that exertion? ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"Do you want to hold the targets for the next match? It can be arranged.\" Owyn finished taking care of his arrows, leaving the peaceful glade roughly as peaceful as he had found it, then caught up easily with long, nimble strides.\n\nPerhaps another time, he'd remind Malfrin of the value of politeness to one's elders... but given the mood today and the wonderful weather, it didn't seem quite appropriate. How long had it been since he'd had such a chance to relax?\n\nAs he listened to Malfrin's song, a nostalgic look came over his face, and he quietly joined in with the harmony, whistling as he walked.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson collected his belongings, and began to walk. He was moving slower than before though, clearly having exerted himself in the match.\n\n Amun, I think you hit me someplace that Owyn struck me yesterday. I think I shall have a large bruise on my leg tomorrow. \n Samson walked mostly normally, looking about, clearly enjoying the flatter terrain of the walk back. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar joins the song with a lilting counterpoint, a bit of a bounce in her step as she walks with the others. Days like this are just so perfect... ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei carefully stows his gemcutting and engraving gear before lightly getting to his feet.\n\n \"A fine contest of marksmanship, my friends. I would much rather have you at my side than my foe's!\" \n\nHe stretches a little bit and adjusts his pack before continuing to walk.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " With a song in their ears, the group of paladins talked and enjoyed themselves as they hiked over the trail. Once it got rough, Owyn collected items from the others’ packs and loaded up himself and Malfrin, and the two jogged ahead. No one else felt inclined to follow their faster pace, so the rest of them continued on their way. Only Amun seemed to not entirely enjoy himself – he stayed quiet for the most part and watched every bush and tree as if it would ambush them. He relaxed for a short time after Samson prodded him gently, but he returned to his constant watchfulness in less than half an hour. \n After a little over an hour, the group caught up with the squire and his master. Both were sweating, but Malfrin looked as if he was close to collapse. Owyn kept on him, pushing him more and more, but he waved the rest of the group to go on without them and winked at them as they passed. \n Finally, in late afternoon, everyone but Malfrin and Owyn returned to the temple. They split up to clean for dinner and the evening. Manar finished quickly, and following a hunch, she found Aleksei grooming his mount in the stables. No one else was present – the stableboys always left paladins alone with their mounts. Part in respect, part in awe of that special relationship, and partly simply because paladins were special, called by a god, legendary in their own right, and the boys often felt overwhelmed by the strength of purpose these men and women carried with them. \n As she approached, she could hear him talking quietly and the sound of a brush moving quickly over a horse’s flank. He looked up as she walked in and smiled. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Hey.\" Manar waves as she walks in. \"You finding everything all right there?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei straightens as Manar approaches, giving Raisa a pat on the neck and a final brush. He seems happy enough to see her, but something in his eyes hints of discontent.\n\n \"Yes, this stable is well equipped. Almost the equal of the King's own in my homeland, and kept maintained too. Raisa is quite pleased with her accommodations.\" \n\nHe hesitates a moment, then presses on. \"Why has His Grace put off our requests to meet with him? He has kept waiting no less than six highly-skilled champions of the gods, letting us sit by and waste time in idle pursuits. I have no malice towards a little downtime, but I am not convalescing, and neither am I waiting to be ordered. Tyr has commanded me, and yet I cannot comply fully. It is...distressing, to say the least. Is there nothing that can be done to expedite matters?\" \n\nHe falls silent, aware that his manner was perhaps too forceful. Looking at the floor for a moment, he gathers himself again. \"I mean no insult to you or your temple, but to let six paladins while away their time is truly squandering our potential.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"From what I've gathered, they want to get our measure before.... whatever it is we are supposed to be doing. I wasn't told much beyond the fact that I'd been chosen for greeting duty.\"\n\n Manar sighs. ....and what would he say, I wonder...? \n \"I agree with you, though. It doesn't feel right, being here and not on duty. Usually, times like this when there was no crisis to resolve or evil to fight off or what have you, the brass'd assign me some misguided soul to bring to the light or something ...\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods, motioning for Manar to follow him as he goes to put away Raisa's tack.\n\n \"I do not like this, Manar, but I fear there is nothing we can do. I have dealt with the administration of a few temples, and often even acts of the gods are not enough to get them moving quickly. I wish only that there was something useful I could do while I wait...\" \n\nHe begins cleaning and carefully settling the tack, a look of discontent on his face.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I agree. Anything's better than this.\" Manar sighs, idly brushing specks of dust off of a bridle hung near where she leans on the wall. \"If the situation were that you were between assignments, so to speak, what would you be doing right now? I'm sure if we put our heads together, we can come up with something that should suffice until we get word from on high.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei scratches the back of his neck, pondering. \"Well...truth be told, I haven't had a situation like this come up since I passed my Trial. Before, when I has in the Hussars, I would carve gems and gamble with the rest of my comrades. Since I've been Chosen, the only time I have had nothing to do was when I got hurt bad by a group of minotaurs in the mountains...the locals didn't have a priest, so I was out of commission for about a week. Other then that, I have followed the orders of Tyr, and he has led me to where I am needed.\n\nHowever, I suppose I might do something...perhaps I could offer to train your acolytes? It would be something of use, for I have fought against man and beast for more than a decade now, in battles full of blood. I could show those willing to learn a few tricks and basics to keep them alive in this cruel world.\" \n\nAleksei's eyebrows raise as he considers his options, slowly tapping the ring on his hand with his thumb.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Sounds like an idea to me.\" Manar grins. \"Would you like to try to talk up the brass about it, or should I approach them, you think? And... Trial? How does your Order handle that? I've heard stories, but I've never really gotten to ask; most of the people I've spoken too were more interested in debate than explanation, and in that respect the songs tend to gloss over things...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei once again motions for Manar to follow as he heads towards the stable exit. \"Perhaps you should speak with them. I am unfamiliar with your order's hierarchy, and I'd rather have you do the job right than try to stumble through it on my own.\" \n\nAt Manar's question, Aleksei pauses, then begins speaking carefully. \"The Zenith Order is one of two orders in my homeland; the Dawn Order is the second. We are sworn to Tyr, and bring the battle to the darkness whenever we can; they are sword to Lathander, and take a more passive but no less vital role in the fight. We scout for and bring down evil creatures, destroy bandit encampments, and quite often serve alongside the army to protect against the greed of our neighbors, and the Dawn knights help rebuild that which was destroyed, often serving a single area as a healer and champion. We are two sides of a single coin.\n\nWith that said, the way one becomes Chosen of Tyr is thus: you must be sponsored by a member of the Order. Often, semi-retired Chosen spend time in the army, or as shopkeeps or bartenders, so that they might spot one who is worthy. Once you have been sponsored, you must spend some time at the headquarters learning your trade-we of the Zenith Order place much emphasis on the skills of battle, but we are taught of other things as well.\n\nOnce you are deemed ready, you may attempt your Trial. It is...difficult to describe, but your mind and soul are placed in a variety of scenarios. While you take the test, you do not know it-if you were placed as a general of a vast army, you would BE that general, with all the knowledge and background of that person, with only your own conscience intact. There is struggle, choices that must be made, and they are often difficult...the last is usually the hardest. There are many who do not speak of their Trials.\" \n\nHe pauses, wavering on the edge of a decision, then makes a short, sharp nod.\n\n \"I will tell you a little of mine, however, that you may know. I was a leader of men, on the battlefield. I made the choice to stand and fight rather than flee, though the situation seemed hopeless beyond doubt. I fought, rallied a few men, and then we were all slain. Consequences for your actions, you see. The pain was incredible...only a few times have I felt such, and I was tended soon after. The trial, though...it lets you feel everything until the life drains from your body.\" \n\nAleksei leans against a wall, drumming the fingers of one hand on the other wrist, looking at the flagstones.\n\n \"I awoke again as a different person, a young, newly-chosen paladin. I was on my first mission, and the fiend I was seeking tried to make a bargain-power and prestige for my service. Of course I refused, as any paladin would, but he took my body anyway. I lived for months inside this dream, watching my own hands do terrible things, until the paladin was caught. As I was sentenced to death, the fiend inside me gave me a final option-I could take the sword from the nearest guard and carve a bloody and final escape, giving me dark powers of considerable magnitude, or it would do it and I would suffer for eternity. It was a visceral feeling-I knew I could make it out alive, kill everyone who had accused me. I would be free!\" \n\nWith a heavy sigh, he looks up and straight into Manar's eyes.\n\n \"I took the sword and stabbed myself through the heart. A test of will, I think, to do what must be done. The fiend was not pleased. He made my final moments more painful than anything I have experienced, but he was banished from the world, for he had bound himself to my flesh.\" \n\nAfter a few seconds of silence, Aleksei's expression lightens, and he pushes off the wall, ready to continue walking.\n\n \"All this occurred in moments in the real world, though as I said much time had passed for my soul. If you have shown yourself to be a worthy soul, Tyr will appear personally to give you his blessing. It was one of the most glorious moments of my life.\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"Oh, my....\" For a moment, Manar's completely speechless.... then after a moment, she ventures \"I am honored that you're willing to discuss that... strong a memory with me.\"\n\n No wonder people keep telling me we're the weakest of the Orders.... \n \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei shrugs, a little embarrassed. \"You are a fellow Chosen, though you do not follow Tyr, and you seek knowledge. I respect the learned, though I do not pretend to be among their ranks. A keen minds will suffer fewer problems than a keen blade, but both are needed.\" \n Perhaps I told her too much...it sounds like they have not heard of such things here. Will they think us barbaric for it? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles. \"I think it's more having a keen tongue than a keen mind or a keen blade; it is, after all, what those of my Order are chosen for.\"\n\n And I'd wager anything we're both rapidly misunderstanding each other. Ah, well, if that's the case, may as well get the question that usually causes the shouting matches out of the way. \n\n\"Which reminds me.... as one who has been chosen to fight the darkness for as long as you have, what is your take on the idea of redemption? To you, is darkness absolute?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei thinks for a long moment, eyes half-closed. \"There are things whose darkness cannot be turned-demons, devils, and similar servants of evil. To end their evil needs a blade. Mortals, though-mortals can change. The bleakest of murderers can be redeemed, though such events are perishingly rare, and those whose foray into evil is only beginning can be swayed back to the light. There are few lines which cannot be uncrossed, few deeds which cannot be purged and cleansed...but there is a price, and the more stains that must be washed away, the higher the price is, both for the soul in search of redemption and the one who would guide him. I have not had the opportunity to do much of this-that is more the Dawn Order's line of work-but I have heard tales, and for the darkest hearts, a dreadful toll is exacted. Sir Gregori nearly died helping one of his charges, a beast of a man we captured in the woods. This man was purely, utterly evil-he defiled the dead, tortured innocents for sport, and destroyed simply to delight in the ruin. Sir Gregori-a noble night of the Dawn Order-took it upon himself to bring this wreck of a man back into the light. It took months to even begin the process, but the final challenge, the quest of absolution, was a road hard and long. Sir Gregori has told no one what it entailed, exactly, but he has many scars now, and sleeps more lightly than a battlescarred Hussar. The man-he goes by Ivan now-is similarly closemouthed about the experience. However, he has been redeemed through his sacrifice, and by all accounts is a good and honest man.\" \n\nAleksei rubs the back of his neck, looking a bit sheepish.\n\n \"I suppose the point of that longwinded story is that yes, for mortals, redemption is achievable if one truly seeks it. Again, though, that is not often the task of the Zenith Order. We seek to bring in or bring down those who walk in shadow; the Dawn Order reforms those who can be persuaded to be willing.\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles. \"Good... I'd figured I'd better get that out of the way. A lot of the more militant orders look down on mine because the tenets include redeeming those who can be brought back, and I've been in almost as many shouting matches about it as I have in actual physical scuffles. Best to gauge where people stand early, before differences in opinion that never got around to surfacing become greater cause for frustration, hm?\" ",
"loss": true
},
{
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods gravely. \"I have not experienced any of such, but with so many different orders here in the southlands I expect the disagreements can get quite heated.\" \n\nAleksei thinks for a moment or two, then smiles a little. \"As you have asked of me, I think a question of my own is in order. What stance does your Order take on the rules of war?\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"Hmmmmm... well, our first priority is minimizing the loss of life. So we can use lethal force, we just prefer not to. Favor weapons that're good for subduing the misguided foe; Florian handed me down one such that he'd gotten from his mentor. Other than that, we're pretty standard. Conduct ourselves with honor, don't kill those who have surrendered, survival of the troops over personal reputation.... and no matter what, scorched earth and tainted water are not viable options. Though that should go without saying. Or--here, a little clarification? Are we talking small skirmishes or full-out conflict between armies? We don't tend to do the latter all that much, given how few of us there are compared to most orders; as far as fighting evil goes, we're more for precision than effect. If that makes any sense. And.... err, any specific situations? Could you maybe give me your Order's views as an example? I'll admit, experience is the best teacher, and particularly as far as large-scale conflicts go, I haven't much in the way of such....\" She doesn't have quite as much of her usual self-assurance answering this one, and the last couple of questions are relayed in a rather hopeful tone. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods, and immediately begins speaking. \"I was inquiring of both personal conduct and the actions of nations, but I will tell you what you wish. The laws of war followed by the Zenith Order, and for the most part by my homeland's army, are such: those who surrender must be taken care of, and not harmed in any avoidable way. Spies and saboteurs are not to be employed, though scouts are quite often used, and though they might lack in glory, night attacks and ambushes are good tactics that often produce a victory. Disguised troops are forbidden, and by fairly mutual consent warmages are not used by any but the most desperate bandits-else, much harm is done, yes? Clerics who wield no weapons are not slain, but if they take up arms against any side, they will be treated as a warrior, not a healer. The earth is to be maintained-though this is common sense, for our neighbors wish our land, not our destruction-and noncombatants are to be spared. There are many more laws covering the specifics, but those are the Laws of War that are followed. Those who do not follow the Laws of War may not expect them in return-mostly raiders and bandits who try to take any advantages. They are often obliterated by army regulars, though the Zenith Order still respects their surrender.\n\nIndividually, a soldier must act within these laws-keep a uniform or some badge of allegiance on, accept surrenders, and spare those who cannot or do not fight. Those who do not are punished severely, especially if they hope to be paladins one day.\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"We tend to do our fighting more individually; I think that the rules of how nations should do battle with each other are constant throughout the Orders, but I would have to ask more people about that. I should keep that question in mind, though.... essentially, there is very little difference between how mine and yours would go about it if in a wartime situation.\" Manar shrugs. \"What is your Order's take on the concept of making an example? I have never understood the point, particularly of the more.... ruthless methods; my Order prohibits it, being of the opinion that the only \"example\" we are to set is a good one, and I would assume that is one of the universal principles among the Orders, but every so often I am surprised.\" ",
"loss": true
},
{
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei thinks on this one for a bit, looking at the floor in concentration.\n\n \"It is not something that is often done-only for the most heinous of crimes-but occasionally there is 'an example' made of someone. The last time was a year or so ago...a paladin had somehow lost his faith, and he had done many, many horrible things. Among the worst, he betrayed the Order's secrets and defenses to a fiend of the Nine Hells, and willingly bound himself to the creature for more power. This fallen one-his name was intentionally lost, that he would not be remembered and possibly brought back-killed twoscore of our most valiant knights before burning an entire town and its inhabitants to the ground. When he was captured, the Dawn Order tried to help him. He killed three of their knights before he was judged utterly unrepentant.\n\nHe was taken, bound and charmed, to a public square, and there he was struck down, in chains, by a woman whose home, stock, and family had all been taken by this creature. That was one of the few times that we have cheered to see blood shed, and only in such circumstances is public, brutal punishment meted out. For more mundane things? There are punishments suitable for the offender and the offense, and inflicting pain or disfigurement is seldom suitable.\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"....oh.\" Manar looks at the floor pensively for a moment.\n\n ....such a world we live in. Sometimes I wonder.... come on, Manar, you're acting like a new initiate who's just been told that every now and then you have to use the sword to cut and not just to fend off. What would Florian say?\n \nAfter a bit, she meets Aleksei's eyes again, her good humor mostly restored. \"So.... seems like you've a precedent for or experience with everything. Is there a situation you don't think you can handle?\" She takes on a note of good-natured ribbing, her eyes alight as she awaits for the response.\n\n This should tell me a lot.... though I'm not sure what I'll do if he says there isn't! \n ",
"loss": true
},
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"prefix": "Ryshan Ynrith:",
"value": " Aleksei takes the question seriously, frowning in concentration. \"There are always things that have not happened before, but I have my wits about me and the will of Tyr with me. While there may be a situation I cannot handle, I think I'd make a good account of myself trying.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Ah.... I suppose that's one way to look at it. \n \"On that note, depressing though it may be... on the occasions it happens, how do you handle failure?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei shrugs, looking at the floor. \"That, my friend, depends on the magnitude of the failure. First, one must deal with the consequences-and these can be great indeed-and then, one must find why they failed, to ensure it doesn't happen again. I have failed, as any mortal has-many times, in many things-but always this is the core of my response. As a Hussar, I once failed to account for the late rains in the area, and I lost half my command as we slogged through the mud...we fought for our lives, and managed to defeat the enemy nonetheless, but I was investigated by my superiors for my unusually high losses. I was given an official mark of displeasure-I think it's still on my record, actually-and took a pay cut, but the worst of it was my own thoughts. I have always been driven to excel, you see, and to have lost so much on a moment's carelessness galled me to no end. It took me four months to suppress my panic that I was going to forget something vital, and my command suffered for it. However, it has helped shape me, aided me in becoming a good commander and an able warrior...and through Tyr's compassion I have heard the souls of those whose death I caused forgive me. A once-in-a-lifetime event, Mighty Tyr said, but my guilt was becoming a millstone 'round my neck, and He would not have me be paralyzed with it. There are, of course, others who have died under me, but none to so foolish a mistake, and I believe that they do not hold me to blame for it. Still, it is a burden, to know good men died because of your actions...have you held command before, Dame Manar?\" \n Do they even give paladins commands here? It seems they are entirely separate from their armies... ",
"loss": true
},
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"value": " \"Not exactly--closest I've come has been coordinating volunteers for post-disaster rebuilding. I've heard of people in my order having commands, but they tend to have a lot more time under their belts than I do, and usually they're trained for it from the beginning--we've two branches, the leaders and the negotiators. Not too hard to guess which path I was trained for, is it?\" She gives a little shrug and an amused smile. \"To each according to their talents, they say, and I've always been one for talking people around, even before I was tapped.\" \n I wonder if I'm going to feel this inexperienced talking to all of them... \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei smiles, feeling a little sheepish. \"That is good, then. I do my best, but my blade has ever been keener than my tongue-someone to talk people down will be a pleasant change from the bloodthirsty soldiery I normally work with.\" \n A fine lady, this one-I can but hope she'll use her talents more than I use mine... ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " Manar stops in front of a large, ornately decorated door with a full rising sun motif. \"We're here. I'll see about getting you something to do now; you'll know soon's it's taken care of.\" She raps twice with the back of her hand on the door, pauses for a moment, then pushes it open and slips inside. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " In very short order, Aleksei found himself working with some very raw recruits. The temple had just hired a few new guards, and they were short-handed on combat trainers at the moment. Smiling to herself as she watched these young sixteen, seventeen, and eighteen year old boys getting a rude awakening to what they probably thought was a glamorous job, Manar made sure Aleksei was secure in his new responsibilities before she slipped away. \n Wondering if Owyn and Malfrin had returned from their hike, she stopped by their quarters, but seeing no one there, she continued down the hall. Under one of the doors, a light flickered. Quickly running through the list of her guests in her mind, she recalled that she had brought Amun to this room. Hesitating for a moment, and remembering how he didn’t like to be surprised, she knocked softly on his door. \n “Amun, are you in?” she asked quietly. ",
"loss": true
},
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"prefix": "Glikker:",
"value": " Murmured words can be heard from the other side of the door for a few moments before it opens, revealing a hooded Amun. Behind him on the floor is a small, ornate rug and a scroll rolled open showing tightly-packed heiroglyphs of the Mulhorandi tongue.\n\nAmun bows slightly as he removes and begins to carefully fold the ceremonial hood, \"Please forgive the delay. I was studying and praying. I did not know that I would be needed.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar colors slightly, embarrassed at having interrupted him. \"Not so much needed as I was hoping we could talk a bit. If I'm interrupting you, I can come back later...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun seems quite taken aback at this. \"I... um...\" he stammers, \"Yes, of course. But excuse for one moment, please.\" \n\nAmun proceeds to close the door most of the way, leaving Manar outside. From what she sees, he appears to be rolling the folded hood and scroll into the rug. This bundle is then placed on the floor at the foot of the bed. All of this is done with obvious ceremony.\n\nAmun then returns to the door and joins Manar in the hallway. Closing the door, he says, \"The rooms here are... comfortable. This temple is much different from what I am used to.\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"Howso?\" Manar asks. \"I'm sorry to admit I'm not too familiar with Mulhorandi culture; they were too busy pounding somewhat more local mores into my head during my training, I suppose.\"\n \n How utterly embarrassing. I know it isn't the kind of thing I would've slept through, either--I should probably figure out why it wasn't covered and do something about that. For as well-socialized people as we're supposed to be... \n ",
"loss": true
},
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"from": "human",
"prefix": "Glikker:",
"value": " Amun appears almost to blush, a hard thing given his darker skin, though Manar is at a loss to know what would have embarassed him. It is not hard for her to see, though, that he is avoiding eye contact.\n\n \"Our order is particularly... I do not know the word. We are concerned with our work, and abandon many... comforts in our devotion.\" The small man lowers his voice, almost in shame, \"I admit that I seek opportunities to travel sometimes because of the soft beds in hostels. May Osiris forgive my vanity.\" Amun quietly touches two fingers to his forehead and then to just below his left eye in genuflection.\n\n Osiris give me wisdom, Amun prayed silently to himself, To understand strange lands and cultures. \n \"I saw a tower as I approached this temple. I would like the opportunity to see the city and the surrounding area,\" Amun offered, in an attempt to overcome some of his own awkwardness in speaking so long with a woman, and one apparently meant to be his equal, if not his guide in this new land. \"If it is permitted, perhaps you may show me the way.\" ",
"loss": true
},
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"value": " \"The word you want is ascetic, I think. And me guiding you is not just permitted, but encouraged.\" Manar grins. \"'S what I'm here for, after all. Right this way.\" She begins leading the way down the hall. \"I've heard a few things about comforts given up for devotion, but it's not something my order tends toward, and my mentor was always of the opinion that it was a better thing to show one's dedication to ideals by doing than by choosing things not to do. Within reason, of course. Is there... a reason why the little things like a nice mattress are considered a sign of vanity, or is it one of those things that is Just Done?\"\n \n ....and here's hoping there isn't an injunction against asking massive amounts of questions somewhere in his scriptures, because that would be the worst way to start this conversation off. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Again, Amun seems very embarassed. \"Please forgive. I am weak with the words. I mean that when I seek the comforts in travel, I am vain.\" Amun pauses for a moment before answering the rest of Manar's questions.\n\n \"Blind faith is not in the teachings of Osiris, but I admit I have not thought much on this.\" Again a pause, then, \"The comforts are not... against the devotion. I think maybe that seeking comforts distracts from the devotion.\" \n\nAmun's brow furrows as he considers this point more. He begins nodding slightly to himself.\n\n \"I thank you Manar-Dirat for your wise question. Perhaps I do require a'nen in this.\" \n\nAmun continues walking in silent reflection.",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"No need to forgive something that isn't an offense, is there? If I were the one trying to work around a new language, I'd probably be tripping over my tongue even worse. Takes a while to get all those concepts hammered in. Speaking of which, if there's time, might it be possible for you to teach me your tongue?\" Manar smiles warmly. \"This whole gathering has been reminding me of just how many languages Florian never got around to finding me teachers for, and given that my Order puts a high emphasis on communication--well, suffice it to say it's a tad frustrating realizing where I'm lacking. Turn left here, by the way.... what would you like to see first?\"\n ",
"loss": true
},
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"from": "human",
"prefix": "Glikker:",
"value": " Amun turned from his thoughts to grin at Manar, but turned almost immediately back to his embarrased countenance.\n\n \"I think you will find me a poor teacher, but if you wish, I shall try to share what I can of my tongue.\n\n\"For now I would like to see the view of the city from this temple's tower.\"\n ",
"loss": true
},
{
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"prefix": "Ravyn:",
"value": " \"Works for me. Just down this hall and up the stairs, then.\" Manar leads the way through a hall with deep blue carpets. \"They're a bit of a doozy the first couple of times, but the view's worth it.\" After a moment of silent walking down the hall, she ventures, \"So.... is your stay going well so far? Have enough to do?\" ",
"loss": true
},
{
"from": "human",
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"value": " \"I am not sure why I am here,\" he began as they reached the bottom of the staircase. \"My assignments have always been solitary or with a small group from my own order. And they have always been simple missions to destroy the sylmach or a hashek'syl .\n\n\"I trust, though, that my Lord Osiris will make His will known to me in time. For now, I will practice patience.\" It is obvious that Amun is not looking forward to this practice.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"The--what would those be?\" Manar asks. Not that I can't get the general idea, but specifics wouldn't hurt... \"And would you prefer that I asked if those in charge have something for you to do while we wait for word from on high? I've already done the same for Aleksei.\" She starts striding up the spiral staircase, two steps at a time. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun again gives a slight and embarrased bow, \"Forgive, sylmach is the living dead and hashek'syl means... those who mock death.\" Amun's brow furrows in concentration as he considers the translation. \"They create the undead.\"\n \nConsidering her offer, Amun replies, \"I do not require special consideration. I mention only that I am still unsure of my Lord Osiris' intentions for me in this place. I certainly do not wish to be found keeping myself busy when His call comes.\" \n\nAmun has obviously kept himself in shape, but by the time they reach the top of the tower, he is breathing quite hard, though smiling.\n\n \"I thank you for your concern, Manar-Dirat, but I will content myself with the practice of patience.\" \n\nAmun cuts off as he sees the view of the City of Splendours. He stands silently for a moment, his face showing a jumble of emotions.\n\n \"I have never seen a city so... large.\" ",
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"from": "human",
"prefix": "Ravyn:",
"value": " \"The word you want, I think, is necromancer. And... it's not special consideration if it's already been offered to someone else, but... eh. Just putting the idea out there. Figured if I'd offered the option to Aleksei, I should offer it to everyone.\" Manar stares out over the city, attempting to regulate her breathing and conceal the fact that she's also a bit winded. \"Pretty, isn't it? And every building tells a story. That one, there, for instance...\" She points down at a building with a tall, sloping shingled roof and tannish walls. \"...back before I was Tapped, I spent some time here as a street musician, and that one was one of the best places to busk outside. The lady of the house was bedridden, but her window was right above the main square, and it always opened within a minute of the time I sat down with my dulcimer. Sometimes she'd have a servant bring a drink out on hot days. One time she invited me in and we spent the afternoon trading stories. I get sentimental about places with memories attached... how about you? What was your home like? Are there any places that have tales like that for you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " As Manar relates her memory, Amun's jumbled emotions appear to resolve into... disappointment? As she finishes, he quietly replies, \"I do not find this... pretty.\"\n\n He turns to Manar, a very serious, almost sad expression taking over his features. \"I do not wish to make light of your memories, but the view of this city concerns me.\" \n\nManar's training tells her that he is not done airing his thoughts, so she watches him in silence for a moment that stretches almost to a minute.\n\n \"I am certain that much of what I feel comes from the difference between this land and my own, but I look out and see a city that seems lost.\" He pauses again for just another moment, turning back to the view of the city.\n\n \"I see people running about their business. I see houses and shops, markets and inns. But I see no devotion.\n\n\"In my land, cities and towns are dotted with pillars and obelisks, idols and statues. These talismans act as a constant reminder that, above all we do, it is the will of the Gods that grant us life. I feel I must fear for a city that does not recognize the hand of their gods in their lives, and I see no such homage here.\" \n\nAmun returns to silence, a look of honest sadness and pity on his face. Manar finds it more than a little disturbing that one who recognizes such a great cultural divide would make such a sweeping judgement, but she cannot find any hint of superiority in his tone or face.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"We have a sign. One that can be seen throughout the city. One that shines with the sun's light in the morning and catches the last ray of twilight.\" Manar looks down at the city below. \"From here, every one of those people can see it. Every one of them looks up at least once. There is a reason why you can't... can you guess what it is?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun replies without looking at Manar, \"I have always been bad at riddles, but I suppose you could be referring to this tower.\" \n\nAfter another brief scan of the cityscape, Amun turns back to Manar. \"I do hope that I am wrong about this city.\" \n\nHe then turns back toward the stairs.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Exactly; you're standing on it.\" Manar sighs as Amun turns around, the laugh gone out of her voice. \"I get the impression this means you won't be interested in a further look around.\" Despite her usually tight ability to hide the more negative emotions, a hint of disappointment and... not quite anger, but certainly irritation creeps into her voice. \"You're going to have a lot of terrain to fear for, then, if that's your standard.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " \"I am sure you have traveled much farther in this world than I, Manar-Dirat. But for all I can admit my experience is narrow, I cannot view this world through any other eyes than my own.\n\n\"Perhaps I will come to see things more as you do through my experiences in this land.\" It is fairly clear from his tone that Amun does not think this is a good thing.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " I sense this is going nowhere.... Florian wouldn't like it if I just gave up now, and I know I have to sound him out, but I'm not doing it without some sort of background activity... \"Is there anywhere else you want to see, or are we going to have to call it an afternoon?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun slowly looks from Manar's face to those of the others gathered in this place of ritual, more than one of which had heard the conversation. Something begins to dawn in his eyes.\n\n \"I am sorry, Manar-Dirat,\" he says as he bows formally to his guide. \"I have upset you. Please forgive me.\n\n\"I will not keep you from further duties, but if you have the time, I would very much like to learn to see this land through eyes of compassion and tolerance, as you do.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Not so much hidebound as a little oblivious to how it comes across. I can work with that.\n\n \"It's all right. As Florian always said, the mouse shouldn't complain at the deer for wanting more cover. As to guiding....\" Manar pauses a moment, as if considering his request, then says, \"Not a problem. Being a guide is my duty right now, after all. And it's market day today, so we won't need to impose on the temple for lunch.\" She smiles conspiratorially. \"One of the lesser-known secrets in this city is that there's a lady down at the market, one Petra by name, who makes the best meatball soup for miles.\" Though he's probably not too good an audience for Jubal's line about how that soup \"helped people get religion\".... after all this time with Florian, being told that a light heart can be a prayer, it's going to be difficult working with someone who takes everything so seriously. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun smiles at Manar, \"Then I shall not be satisfied until I have tasted it.\" \n\nAs the two reach the bottom of the staircase, Amun finds himself very surprised at his current situation. I have never met a woman with so forceful a personality. It is very much like speaking to a man. This line of thought, however, concerns him, and his face reverts to its standard \"scowl\".",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar raises an eyebrow, but doesn't comment as she leads him out toward the main exit. \"I imagine there's a lot of difference between our approaches that we'll need to get used to.\" Seriously; if the teachings aren't as polar-opposite as paladin order approaches get, they're close... eh, may as well put all the likely differences in front of him, so he can get used to it. \"Tell me.... what do your Order's teachings say about the possibility of redeeming those who've taken the wrong path?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun considered the question for quite a while. \"This is an interesting question. Our orders, I think, have very different goals. Osir-Dirat has two main focuses. The first is to see the dying through the Gate, the second is to make sure they stay there.\" \n\nAmun's eyes suddenly light up as they have rarely been seen since he arrived. \"Though the teachings of Osiris are not silent on this issue. The Book of Going Forth by Day teaches that this life is the time to prepare to meet your god. Further, those gods worthy of devotion will not deny us any attempt, while we still live, to reclaim their favor.\n\n\"This obviously will vary slightly from one god to the next, but any god who cares about His or Her followers will extend this hand of love to any who sincerely desire, as you say, redemption, no matter the past transgressions.\" \n\nOddly, Amun's command of Common seems to improve as he loses himself in doctrinal discussion, \"Osiris is no exception to this. The Scroll of Ani states, and I apologize if I do not transalte this correctly, that 'we come through the Dark Gate to stand before Osiris, Lord of the Dead. Our hearts are placed on the scales with Ma'at's feather, light with truth and justice. The heart of the just is light as a feather, but the guilt of the wicked is heavier than gold.' It later states that at this weighing, that 'A life on the path of righteousness dispells all guilt,' meaning that it is our intent and actions as we leave this life, rather than the sum of our past sins that determine the weight of our heart.\" \n\nAmun appears prepared to continue his discourse as long as anyone is willing to listen.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " I think that's more words in a row than anyone's gotten out of him the entire time we've been here--score! And goodness knows I've never even seen any of those scriptures before....\n\n Manar nods for Amun to continue as she scoots ahead to get the front door, then leads him out and down towards the city proper.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Manar's gesture for Amun to continue takes him by surprise. This is usually where his teachers interrupt him. He appears a bit flustered as he grasps for what he was going to say next, as he thinks how odd it is to find such an interesting conversant in a woman.\n\n \"It is therefore obvious that, in the eyes of Osiris, no one is beyond redemption from evil to good. The evil gods, however, are as selfish and spiteful as the followers they do not deserve,\" here Amun's tone becomes quite hateful and derogatory, \"and are as apt as any to turn their backs on those who do not please them in their whims.\n\n\"While it is Osiris' place to judge the souls of all in terms of the requirements of their chosen power, His teachings on redemption only apply to those just gods that respect the true intents of a man's heart.\n\n\"At least with any consistency.\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " And nobody's started up THAT argument yet.... I feel blessed. Manar smiles back at him as she continues down the main road. \"Of course.... Do feel free to ask me questions, too; after all, it's not fair if you're doing all the thinking, now, is it? Though before you do - it seems to me that you keep pretty rigorous standards for yourself. What do you do if circumstances don't permit you to hold completely to them?\" \n Hm.... devotional matter, or does that have to do with that odd glint to his eye a little while back? Best to tread carefully finding out... \n ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun gives Manar a funny look, \"I am not sure I understand the question. I cannot imagine circumstances where I could not keep my oaths.\" \n\nHe considers the question a bit, and then continues, \"I have been in circumstances where I was not able to properly pray at the given times, but the scriptures say that an honest heart is lighter than ceremony... And when I travel, I cannot always pay my tithing regularly, but I always pay when I next visit a temple.\n\n\"Beyond this, my oaths dictate how I lead my life... How act and how I treat others. These cannot be prevented unless I chose to abandon them, which I never will.\"\n\n The funny look returns to his face, then he asks, \"Were you thinking of some practice in particular that you have observed in me?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " She shrugs. \"One part the ritualistic and ascetic aspects, one part.... one part whatever standards you apply to yourself, outside of your oaths. I know we all have them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " \"I see my oaths as being in two groups. There are those things that I have covenanted to do to the best of my ability, and when my ability does not allow, I rely upon the mercy of Osiris. The second group are those things I have covenanted to be , at all times and in all things and in all places that I may be in, even until death. These oaths cannot be prevented by circumstances.\n\n\"I have seen in my travels that my order seems stricter in our practices than many others, even within the Church of Osiris, but we are not unreasonable.\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " So much for that question... I'd been going to segue into asking how he deals with failure directly, but I'm not sure it's going to come across... \n\nManar thinks for a moment, then asks, \"All right... what brought you onto your path? How were you Chosen?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun smiles again at Manar, an action he still finds odd. \"You ask a dangerous question, Manar-Dirat. I am certain that many such chosen are too eager to relate a story so significant in their lives.\" \n\nPausing to make sure that his walking companion did not wish to rescind her request, Amun continued, \"My father is a... magistrate, I believe the word is. And he is very wealthy. His oldest son, my brother, will inherit the position and the fortune. For me, the third son, the options were trade, military or church. That is not to say that the options were available to me.\n\n\"At the age of seven, I was sent to live in the temple and allowed to visit my family very rarely. It is the only life I have known. I have always wished to serve Osiris. But my path now is not what I expected it to be.\n\n\"In a war such as that which has ravaged the borders between Mulhorand and Unther for so long, there are many of the cloth who administer to the fallen, and it is an important role of the Church of Osiris to tend to this responsibility. I was doing so, not far from Azulduth, when my calling came.\"\n \nAs he begins to speak of his calling, the somewhat worrisome light enters his eyes again. \"I had already served as Osir-Dirat as a priest of the temple for three years, and had begun to question my ability to serve Osiris. Administering to the fallen on the fields is particularly disheartening work. I had come to the end of another day, with no end to my duties in sight, and as I fell, weary, to the ground, I saw two sylmach , likely once soldiers, risen and feeding upon the corpses. As my heart began to sink, my eye caught another sight...\" \n\nAmun pulls his sword from its scabbard and holds it, reverently, for Manar to see. It is an old and well-used sword, the blade appearing pitted and almost too knicked and dull to be of any use. The grip had obviously been rewrapped, and the narrow crossguard displayed a once-guilded decoration which Manar recognizes as matching the tattoo on Amun's hand.\n\nAmun's voice becomes particularly fervent, \"This sword was standing, point down, in the earth. The last rays of the sun illuminating the holy symbol of Osiris. This sword stood between me and the sylmach , and a voice sung in my head, 'This is Ashen-Dediroh , who will guide your arm in My Service.'\n\n\"In that moment, I watched almost as an outside observer, as my hand took up Ashen-Dediroh and slew the vile creatures. I spent that night in prayer to Osiris and when I returned to the temple, the high priest welcomed me in my new service. Since then, I have served however and wherever I have been called in all the lands of Aber-Toril.\" \n\nAs his story completes, Amun does not look away from his sword. The light in his eyes flares briefly before he realizes that he has stopped walking and hurriedly replaces the weapon and bows a quick, smiling apology. \"I am sorry, but I did warn you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ...seems like everyone I talk to... no wonder they call us soft. \n\nManar walks for a moment in silence, her eyes downcast, until the two of them reach the city proper. At that point, she seems to remember who she is and what she's there for, and she straightens, adjusts her sash, and recovers her cheerful demeanor, smiling around her at the various locals. \"Right this way, then,\" she calls over her shoulder, working her way down the street toward where the most noise seems to be coming from. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun follows Manar into the city, and his face shows the same expression he had in the tower. He stays close to his guide, and walks with his hand resting on the hilt of his sword, trying, but failing, to be nonchalant about it.\n\n So loud. So many people wandering the streets as if they have nothing better to do. \n\nAmun leans closer to Manar, pitching his voice a bit louder than it needs to be, \"Is it always this crowded and noisy?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's smile widens. \"Actually, no, this isn't always what it's like. You should see it during a festival, when it's twice as crowded.\" She waits for a moment to see his reaction, then laughs. \"This is actually one of the more active times of the normal week, since everyone comes in to sell their crops and crafts and what-have-you and exchange news.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Remembering the discussion in the tower, Amun opts for silence as he follows Manar through what he can only see as the bedlam of the city. He jerks and starts when anyone comes too close, and seems generally ill at ease among such chaos. From time to time he can be heard muttering to himself very quietly. Probably in Mulhorandi.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Note to self: THINK before doing something like this. Manar strides through the town with an unusual briskness, though her outward demeanor is unchanged. It's clear she knows exactly where she's going; she unerringly moves right to a low-slung table run by a middle-aged woman with dark hair. After a moment's conversation and tossing a few coins on the table, she emerges from the thick of the crowd with two bowls of steaming soup and a pair of wooden spoons. \"Here's lunch. I hope it's worth the inconvenience to you,\" she explains, handing one bowl--slightly more full than the other--and its spoon to Amun and starting in on the one she keeps. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun bows as he accepts the bowl with both hands. \"Thank you, Manar-Dirat. I am sure that it will be quite pleasant.\" He seems a bit surprised at the idea of eating while standing, but -- after a quick, silent prayer -- begins eating anyway.\n\nAfter a few spoonfulls of soup, he smiles and nods, \"This soup is quite excellent. Thank you for introducing it to me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"You're welcome. It looked like you could do with it.\" Again, that hint of laughter's back in Manar's voice. \"Call it the spoils of having braved the crowds of Market Day.\" After a few spoonfuls of soup, she pauses, her spoon balanced on two fingers, and asks, \"While I'm thinking about it.... how much value do you and those you know put on stories, old or new? I know I'd been trying to ask something like that when we got a little sidetracked by the... atmosphere here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun nods at the question, and begins as if reciting a sermon or dissertation, \"Stories are the backbone of any lasting society. Old stories, legends and myths, illustrate lasting principles and share the history of a people. They can tell of heroes of old and the workings of the gods, and they teach us where we came from and what has been done to bring us to this point.\n\n\"New stories may not hold the same weight, but they show us the virtues and vices of modern living and how the principles we learn from older stores apply to us in modern times.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " And this is what Florian would call a very good sign. Manar takes a few more swallows of soup. \"You got anything else you'd like to ask me, while I'm too busy eating to come up with questions?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Any questions? Why is all the food so bland here? Does noone in this city use the buildings? Are all women in this land so... outspoken?... No, new lands, new ways. \n \"I confess I am a bit overwhelmed by the differences between this land and my home, but I cannot think of any specific questions I would ask.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Well, if you think of anything, you know I'm here.\" Manar smiles and polishes off the last of her soup. \"This place just takes a little getting used to, is all. Shall we head back, or do you want to see something else?\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun takes another look around as he too finishes off his food, \"Getting used to, indeed. I think that I have had enough of the new and unusual for my own good today. I think I would like to return to the temple now.\n\n\"But I do thank you for this experience.\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The two warriors walked quietly through the crowds back to the nearby temple. Once at the grounds, the dark skinned paladin bowed to Manar and walked back to his quarters. She reminded his retreating back that dinner would be in an hour and that Owyn and Malfrin should be back and cleaned up by then. He bobbed his head in acknowledgement without turning. \n With a semi-frustrated sigh, she turned around, gazing back into the city. With dinner in an hour, she should go fetch Rayvon. That would give them some time to talk as they walked back to the temple. It took her 20 minutes to walk to the inn he said he was staying at, but the innkeeper told her he was not there. A child’s shout from outside attracted her attention, and with a bemused smile, she saw the short paladin and his canine mount playing tag of sorts with some of the street children. \n One dirty boy shrieked in delight as he lunged at the blink dog, only to have it suddenly vanish and appear a couple feet to the left. Rayvon himself had left all his armor and fancy things in his room, aside only from his omnipresent holy symbol, and was wearing normal street clothes, chasing and being chased by the urchins. It was plain to see that many of them were unused to smiles and attention from adults. As she watched, a little human girl, no more than six years old, chased around some of the bigger kids and fell, twisting her ankle. She began to cry, and as one, both Rayvon and Buddy were next to her, the diminutive paladin leaning over her ankle, touching it and whispering a prayer under his breath. With an awed and enchanted look on her face, she clambered back to her feet, her ankle whole again. He smiled, then glanced up and noticed Manar watching. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"You're popular,\" Manar observes approvingly . I haven't been doing that near enough. \"Sorry to interrupt, but dinner'll be soon.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon continues to smile as he says to the children, \"Buddy and I will visit again kids,\" he chuckles inwardly at the children's dismay and says, \"Be good and next time I'll bring a surprise.\" Rayvon turns and winks at Manar as he and Buddy trot over towards her. \"I don't get nearly enough opportunity to do that. I'm actually glad for the delay here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I know what you mean. During my training, I used to do that a lot.\" Manar smiles. \"Good to know someone's something other than antsy. Seems like I keep talking to people who're pacing around like caged tigers or the like. I take it work and all generally keeps you pretty busy, then?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"I've learned to go with the flow, so to speak. Why worry if there's nothing you can do about it?\" he smiles as he talks. \"I don't actually get many assignments. Yondalla saw fit to give me a sense of exploration, so I explore for her. Sometimes the priesthood give me assignments through this,\" he holds up his hand to show a ring, \"Which usually require a trip into an area that has little of her influence to get something back. So usually my time is spent going from one place to another.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Sounds exciting,\" Manar agrees. \"I take it the two of you usually work alone?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"One of the drawbacks,\" Rayvon continues to smile while he talks, \"But Buddy, \" he pats Buddy on the head, \" keeps things from getting too quiet. He's quite good at telling stories in addition to keeping me out of trouble.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I imagine that's where you picked up that knack for languages, too... speaking of which, I believe you'd offered to teach me how to communicate with Buddy as well? I'd enjoy hearing some of his tales as they were originally meant to be heard.\" She grins as they walk down the street, deftly stepping out of the way of a cluster of passersby. \"So... if you don't mind my asking, what were you up to before coming here?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Anytime you'd like to learn, I'd be happy to teach you,\" Rayvon looks at Manar for a moment, \"Before I got called to Waterdeep I assume? I was in Baldur's Gate, about to follow a lead on someone I used to know,\" his smile slips from his face as he talks. \"What about you Manny? Are you usually assigned to be hostess and babysitter?\" the smile returns, although not quite as big as before. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " I always forget how easy it is to hit a raw nerve. He's usually so... happy....\n\n \"...another of those things, huh? As for me, well.... to be perfectly honest, I'm only just off my training, and I have no idea whatsoever why I was assigned to this job. Maybe it's being a local, or just the fact that they figured anyone trained by my Order would make an appropriate greeter and talking head.\" Manar shrugs. \"I have, however, babysat for the glory of the church before. It was... actually, I'd consider the tasks comparable in difficulty. On the one hand, all of you are a lot easier to reason with than the children in question--on the other, they at least made my life easier by sticking together!\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Maybe you were chosen for whatever reason the rest of us were?\" He chuckles, \"I'm rather impressed you managed to keep a gaggle of children all together. I've found they all usually want to be doing something different. Are members of your order allowed children or must you give up your vestments first?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"We're allowed, though it's generally discouraged. Bit of a problem telling the kids that Mother's off to try to talk dangerous criminals into seeing the light, you know? Not to mention that if you're put on assignment walking one of the fledgling trainees around the country, bringing a child along is a tad counterintuitive. On the plus side, when someone in the Order does have kids, it's even odds they'll be helping our cause whether they're actually tapped or not. And in the case of that incident, it was my old performance-training kicking in. I pride myself on my ability to keep an audience, after all, and all I had to do was change my approach a bit.\" Manar shrugs. \"My Order's all about leading by example, though, so we're one of the least strict when it comes to... well, the not necessarily intuitive prohibitions, if you will. How about yours?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles before speaking, \"We're actually expected to have children through marriage someday. Those like me, that are in more dangerous lines of work, wait until we're done with her will though.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Sensible.\" Manar chews on that for a moment, then carries on, \"So.... I know I tend to get in my share of debates with people from other Orders, since mine... is a bit less strict than many, and some of its ideas have been seen as a tad naive. Have you ever gotten into those sorts of arguments? If so, have there been any ways of dealing with them that've worked for you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Not really. We're pretty lax ourselves, and I haven't spent a lot of time in contact with other orders. What sort of naive ideas do you mean?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar laughs. \"Well, my order's all about redeeming those who have lost themselves. Mercy, talking the poor confused sinner around.... we give even the worst of them three months to see the light. Granted, those three months are jailtime, but it's still patience, and trust, and the idea that nothing from this plane is intrinsically evil, so anyone can be talked around given enough time. A lot of the time, I get into arguments with some of the hardliners from the other Orders about this: for instance, since our procedure is just as much about talk as action, they see us as putting ourselves in a position far too close to falling ourselves--the fact that we lose fewer people that way than any other Order notwithstanding--and we're often seen as soft because when we're Tapped it's as often as not relatively easy to tolerate circumstances. No noble test or anything like that, just a light tap on the shoulder.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles broadly, \"Interesting. I don't know whether rehabilitating or punishing is the best method. Anyway, by tapped you mean when you're chosen? Sounds similiar to us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Exactly.\" Manar smiles. \"It comes at the oddest moments--I was busking when I was Tapped. Middle of a song, feel a tap on the shoulder, look around, don't see anyone who could possibly have done it--until I look at the sunlight in the fountain behind me...\" She trails off, her tone carrying just a hint of residual wonder. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles at the story, \"Interesting. Nothing so special with us, just a feeling. Some go through a lot to find out about the gifts of Yondalla, like me. Others just know, but each has to find their way. Needless to say, there aren't a whole lot of Chosen, or perhaps we all are, I haven't quite figured it out yet,\" his smile disappears slightly as his mind goes over some thoughts. \" At times I think all halflings are chosen by the First Mother.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I'll bet either that's One of Those Things We Were Not Meant To Understand, or it's the secret to enlightenment.\" Manar chuckles, giving dramatic overemphasis to \"One of Those Things...\" and grinning down at Rayvon. \"Florian always said the gods were a bit too fond of making one indistinguishable from another. One of my other fellows maintained that just about everything was, in a sense, one of Their tests... until the trainee he was assigned to escort took it a bit far.\" She grins and lifts her voice a few steps, giving it an air of utter disbelief. \"'You mean they're judging me on what I wear ? No wonder everyone keeps extolling the virtues of clean underthings!' ...was about how he put it. Of course, it leaves the question of whether there are as many tests as he thought, and if so, why they're so necessary, now, doesn't it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles, \"We don't really have training in the same way as other orders though, so it's hard to think of things as tests, where you pass or fail. Following Yondalla's path is never an all or nothing, all of her chosen are something else in addition. I'm an explorer, and sometimes what you humans call a bounty hunter. I've even been named as a thief a couple of times,\" He rubs his chin and grins broudly, \"I think I've still got some bounties on my head out there actually. I've still got my gifts from Yondalla, so I must be doing something right I guess.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles. \"Sounds like half my Order right there.... well, like I keep hearing, all we can do is stay clean, be good, and hope we don't get put on assignment in those areas, hm?\" And come up with a plan B if we do. \"How exactly does your code govern... those sorts of activities?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"It all depends on the situation. We don't really have a code, it's more of a guideline. Because we're given more autonomy than other orders and some, like me, work so far from authority, its hard to codify behavior. We look at the ends we're trying to achieve and look at the means we took to get there. I've lied, for example, when trying to collect fugitives, I don't like to, but to leave dangerous criminals on the loose because I wouldn't seems a bit naive to me. We always have to justify any independent actions to a Mother or Father. I'm not sure if I answered your question though.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"No, that was about what I was trying to figure out. We have a lot more in common than I thought, then. Splendid.\" Manar grins. \"It's the hardest part of working with different Orders, I think--remembering who's permitted to do what and who can't do what... ever had to do something like this before?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"I haven't had the opportunity to work with other orders, no. It should be an interesting experience. I'm very curious as to the reason why we were all called here. Until we're told it gives me a chance to relax I suppose,\" Rayvon smiles. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles at that. \"I wonder if there's a correlation between an Order's strictness and the patience of its members? Might be interesting to look into....\" She takes a few more steps, then asks, \"Tending to work alone must put a lot of weight on you.... have you any coping strategies or similar means of dealing with the pressure?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Some of the others aren't taking their delay well? I think the patience comes more from my line of work than anything else. You need patience to hunt down prey or retrieve a stolen artifact. I also try not to take things very seriously,\" he smiles, \"If you worry too much, you just end up with an upset stomach.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Remember, string questions carefully. \n Manar shrugs at her slip of meaning. \"That wasn't exactly what I was asking, but I'll keep that in mind. I meant more dealing with the kinds of pressures that come from having to work alone with things of importance at stake.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon gives Manar a confused look, \"Huh, not sure what you're asking then.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar slips into a more dramatic tone for her next comment, then modulates into something a bit more hesitant than her usual. \"The kind of thing that legends are made of. Single champion of the Light against incredible odds, the fate of a town riding on their ability to handle the challenge and theirs alone. I've never done anything like that--during training, we never operate in anything smaller than pairs. It just strikes me as something that can't just be blown off, so I was wondering if you had any tips for handling that sort of thing, given how often you've worked solo.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles, \"I don't really think about it like that. I'm not really a hero, although I imagine a few of the people I've helped over the years may think so. The only real tip I can give you is just do what you believe is right, and whatever your decision do it to the best of your abilities. You may still fail, but you did everything you could.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Is failure that easy to shrug off, then?\" Manar asks. \"Most of the people I knew, before and after I was tapped, seemed to have a very hard time with the idea of having let down people who were counting on them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon frowns, \"Hardly. Look at Buddy, it pains me often that I couldn't save more of his family. But I know I did my best and nothing else I could have done would change the outcome of what happened.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Ah, I understand.\" Manar continues walking for a bit, somewhat more subdued, then perks up and says, \"I know you've seen a lot, during your travels--there any sights that really got your attention?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon ponders for a moment, \"The Sea of Moving Ice was impressive, and seeing the natives maneuvering their boats through them while hunting without getting crushed. The irritated silver dragon when I stumbled into her lair really got my attention though. Each sight has it's own uniqueness to it really.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Irritated... silver dragon? I sense quite a story.\" \n\nManar adopts a listening pose on the hoof, leaning her head partway against one hand as she walks.\n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles, \"Nothing so grand really, just me bumbling into trouble again. I had finished up in Icewind Dale, capturing a fugitive. Fugitives like running there, apparently it was founded by convicts and fugitives, and they have a don't ask policy and laws giving amnesty if you manage to stay free for a certain period of time. It was getting late in the season, and I didn't feel like freezing my tail off all winter. Winters are long and very cold up there, so I decided to risk a more dangerous route through the mountains so I could beat the snows. A bit foolish on my part,\" he smiles, \"I've done quite a few foolish things, less as I got older and fewer still after I found Buddy. Anyway, I got caught in a blizzard and managed to find a cave to shelter in. Turned out to be the back door to the afforementioned silver dragon's cave. I decided to explore, and got past the traps and warnings she'd laid out. But I was so surprised at seeing this sleeping dragon that I stumbled into a pile of her treasure and woke her up. Did you know they can shapeshift?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Fascinating! Go on, please...\" Manar smiles encouragingly at him, eyes alight.\n\n Someday I'll be the one telling these sorts of stories... \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles at the look in Manar's eyes, I remember that feeling, \"Not much more to tell about that story. Obviously I managed to talk my way out of becoming a late night snack. She was quite nice once she realized I wasn't after her horde. She commandeered me for a couple of weeks to help secure her lair, give her advice on better traps and whatnot. She kept asking questions while we worked about how we mortals lived, which of course I was happy to answer. She was even nice enough to fly me down the mountain when I was done,\" a confused look crosses his face, \"I never did ask her name, huh. Odd...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Interesting. ....I'll admit, that seems to me like a very odd thing to forget. Wouldn't two weeks of 'Hey, you!' get frustrating after a while?\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles and shrugs, \"I guess it worked while I was there. How long have you been in service Manar?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Three years training....\" She pauses a moment, flicking her eyes up at the sun and counting on her fingers. \"...and I just hit the one-week mark as an independent paladin. You?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon pauses and looks into the distance while he counts in his head, \"Almost twenty years now and still haven't seen enough of the world,\" he smiles. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Of course you haven't! There's no such thing as enough!\" Manar grins. \"Always more detail to look for or another secret to find. Take this place. I had a friend once who'd been living here for four years the last time I stopped by. Thought he knew all its little secrets. And I innocently ask about this one little shop on the corner... he'd never noticed it, for all the time it'd been staring him in the face!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " They both chuckled as they walked around the last corner to the temple entryway. Both could easily pick out the figure of the minotaur still gazing around in wonder at the city around him walking a little further up. He had evidently gone for a walk himself, retunring in time for dinner. They hailed him and the three chatted for a minute before entering together into the mess hall. Owyn and Malfrin had returned from their run and cleaned up, but both looked tired, Malfrin especially. Aleksei and Amun sat quietly next to each other, listening to Owyn telling a story. The new arrivals caught him saying, \"...when I rode away. You should have seen the look on his face!\" Malfrin gave out a tired, but appreciative chuckle, Aleksei grinned widely, but Amun frowned slightly and looked discomfited.\n\n\"Ho, there, friends!\" Aleksei called out to Manar, Samson, and Rayvon. \"Come have a seat! Owyn is regaling us with some of his experiences!\"",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn spread his hands wide and took a drink from the mug in front of him. \"You missed a grand tale of derring-do and adventure, I assure you - though in fact, I think my success there owed more to Lady's efforts than mine own. Surely it wouldn't have been as memorable had I run away on my own two legs - though if I had somehow managed to achieve the same speeds on foot, that would have been memorable indeed.\" There was a twinkle in his eye as he spoke to the newcomers, though he looked quite exhausted.\n\nAlready on his plate the remains of one full plate's worth of food lay; as Manar, Rayvon, and Samson went towards the kitchens for their own meals Owyn joined them for a second helping. As one of the cooks came close, Owyn smiled at them openly. \"You've done a wonderful job with the food - the roast is excellent, and the bread is delicious. My thanks to you.\" Grabbing another slice of meat, some more bread, and some greens, Owyn returned to the table, placed his napkin back in his lap, then began cutting his food with the fork in his left - but switching the fork back to the right in order to actually pick up the food. Though the setting was not particularly fancy, he ate with the natural elegance of one born to high society.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles as she tucks into her own, smallish portion. \"I imagine it must have been quite a story. All of you have been keeping as I occupied as you wish to be, I trust?\"\n\n Next time, I should remember not to go for soup unless it's three hours to dinner! \n ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Yes, this city is fascinating. I still am awestruck by the sheer number of people. And also that no one has tried to kill me yet. \n\nSamson waits, and lets the others enter the kitchen line before him. He ducks under the door, only slowly raising his head inside once he's sure that he won't hit the ceiling. He takes a few berries and a slice of bread, but then settles upon the roasted meat. He grabs two legs, setting them side by side on his plate, and then pours over a generous quantity of gravy.\n\nHe makes his way back out to the table, and sets his food down before doing his best to sit down gently on the bench. Once seated, he folds his arms in front of him for a moment and remains silent. Afterwards, he begins to eat quickly, taking generous mouthfuls out of one of the legs.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"I have pity for any soft enough in the head to seriously even consider such an act.\" said Owyn wryly. \"Though I imagine that your armor, with its holy symbols so prominently emblazoned, might have something to do with their ongoing reticience. Certainly, this city has seen stranger things!\" \n\nOwyn looked at Manar. \"While I have been in the city several times before, and instead am taking the time to explore the wonderful trails in back of this temple, perhaps Malfrin would not mind too terribly if he were parted from my company long enough to be introduced to Waterdeep's splendors while we are waiting. Unless -\" He looked at her expectantly, though without any sign of impatience, wondering if perhaps new orders had come. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nOwyn's squire sits patiently by his master, alternately enthused by the clarity of the storytelling and succulence of the quince pie. In the end, it's very nearly a dead heat. He remains, hunched over his plate with the practiced shoulder roll of one used to protecting his meal from a quick grab. Owyn's comment snaps Malfrin's head up to attention. He scratches his scrubbed and new-shaven chin, although his youthful stubble barely requires it.\n\nMisunderstanding his master's pause as an invitation to speak, Malfrin's words tumble out.\n\n It would be a great, great honour to learn more of this amazing city. Is it true that there's a whole shadow-city underneath, where the laws don't apply? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei sits quietly, listening to the others speak. He eats quickly, but lightly, and he seems to be poised to move. After a few moments, he seems to force himself to relax.\n\n Calm yourself. This isn't the frontier, and I doubt I'll have a roaming bandit coming up behind me with a knife here , of all places. \n\nHe turns to Amun, and nods politely to him, speaking in a low tone so as not to disrupt the others.\n\n \"Tell me of your homeland, warrior. I have seen much in my day, but my duties have kept me close to home, and tales of other lands have always been of use to me.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"...no, we have been given no further orders. And yes, Malfrin, such a place exists. I know less of it than I probably should, under the circumstances.\" Manar shrugs. \"Perhaps my training is lacking...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n H-hardly, Manar! I'm sure that your training has been exam...exemplary. It's just that, well, Skullport is almost as famous as Neverwinter. Even in Suzail, not exactly next door, there were dozens of stories that circulated about the deals made there, the fortunes lost and won, the monstrous...well, suffice to say that it has its fans among my colleagues. \n My former colleagues. I - I don't - \n He takes a deep breath and continues in a calmer voice. \n What I mean to say is, perhaps there are other wonders of the city you'd be so very kind as to show me, until our orders arrive? Since Owyn seems not to need me for anything at present, I am yours to command. ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " S amson turns to Owyn.\n\n You'd be surprised. Especially on the backroads, I've drawn negative attention from a wary village once or twice. \n Do any of you have a map of this city? I would appreciate the opportunity to study it. It might be worthwhile to venture out. On the other hand, another round of training may suit me. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn shakes his head. \"After all, it's entirely possible you could have stolen that armor - from an ogre or giant, perhaps, or maybe an overlarge bugbear?\" His tone was wry, but also understanding. \"I've occasionally worked with self-styled adventurers, who are often of... diverse persuasions. I know the phenomenon well.\" \n\nOwyn looked over at Malfrin. \"I've had occasion to visit Skullport in the course of my duties once or twice myself. While it's unlikely that you'll find reason to procure valuables from noblemen and sell them in the course of your duties to Torm - though not altogether impossible - I've found the reverse to be necessary more than once, and it required very similar skills.\" To himself, Owyn frowned a little. He'll accept his past eventually... how am I supposed to help him in this? Mine was no less awkward for me, but the two are so different - should I just leave him be? \n\nWith an effort, Owyn grinned again. \"So, while it's not merely your former colleagues that have an interest in the area, one might suggest that you steer clear of it regardless. Ogre enforcers with iron-bound clubs; that's all I have to say on that subject.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon sits down with a plate full of food, already eating before he's seated. He kneels on a chair to offset his height and make it easier to reach his plate. At Samson's question he answers, \"Oh yes. I've got maps of everywhere I've been. I don't know how much use you'll get out of it, I place landmarks that are more reminders to me rather than any particular significance. But it should be able to give you a better idea of the city. It's in my room at the moment.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun had, until this point, restricted his participation in the conversation to alternating between a confused, furrowed brow and a slight nod or shake of the head. But at being addressed, he turned to Aleksei with a rare smile on his face.\n\n \"Thank you for your question, Aleksei-Dirat. My home is a place of wonder and beauty, despite the dangers that exist in all the Realms. It is much warmer there than here, though I am not familiar with the seasonal differences here.\n\n\"I was born in my family's ancestral home at Rael'Anat, a small town near Maerlar, two days' travel west on the Road To the Dawn. My father is a magistrate there, and must travel often between our home and Skuld or Maerlar on matters of state. Many of my earliest memories are of travelling that road to one or the other city.\n\n\"The histories of my people speak of when we were slaves in the desert, serving tyrannical Pharoahs or gods, but those gods that loved us brought us out of that harsh life and harsher land to a land of milk and honey. When I remember the golden fields or green orchards along the Road To the Dawn, I see the blessings of the gods on my people...\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I'm... sure I can come up with something.\" Manar mentally reviews what she knows of the local landmarks, a bit more concerned with Malfrin's sudden increase in tension. \"Easy, there. It's not what we are or were that matters, but what we do with it and what we become. It's a tenet among my Order, after all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei blinks in surprise, a wry grin forming on his face. \"Warmer than /here/? How do you withstand such heat?\" \n\nAleksei thinks for a moment, idly tapping his chest just below the left shoulder.\n\n \"The Road to the Dawn? An impressive name...where does it lead?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Visualize the open road. A road of serenity, grace, and peace. A road in which you don't have to say more than one thing in a single FREAKIN sentence, moron. \n Malfrin colours, and manages a grin back at Manar. \n I understand. I will aspire to patience and calm. Owyn will die of astonishment, but I will achieve patience and calm. Maybe just a stroll through the markets? I always did love the bustle and sense of life among the places, and I'm sure that Waterdeep has some amazing ones! ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Did I say the wrong thing again? How long has it been since I was that young? Owyn picks at his food, his appetite diminishing. Did I say the wrong thing to Samson too, or am I just being too self conscious? Shaking his head a little, Owyn digs into his food a bit more. \"It's not often that I get to eat food cooked by anyone other than myself,\" Owyn said after a swallow, \"And fresh bread is always a rare treat. Until Malfrin joined us, it was pretty much just Lady and I, and while she's excellent company she doesn't really cook!\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson eats quietly, but quickly, and soon the bones are all that remain of the legs before him.\n\nHe remains silent, but begins tapping his claws against the table rhythmically, and occasionally rolling his neck.\n\n Let them tell their stories. You have to listen and learn before you can speak, lest you offend. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles, \"You and me both, Owyn. Buddy tried cooking once, but it didn't turn out too well. Where have your travels taken you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"Where are the Triad worshipped?\" Owyn answers rhetorically. \"Where I've traveled is intimately related to the history of our order, so prepare for a short history lesson. You probably know that Torm's is one of the smaller orders, especially in a historical sense. Specifically, before the Time of Troubles, we were a knightly order attached to Tyr, specifically venerating a demigod under his charge. At that time, in Cormyr, my duties were to serve an existing paladin - as often one of Tyr as of Torm - as a herald, which equated to standard bearer, assistant, pathfinder, and otherwise a position slightly between squire and companion knight.\" \n\nWith distant eyes, Owyn says \"Then came the Time of Troubles. The knight I was accompanying at the time... I don't want to say that he lost faith, nor to speak ill of the dead in general, but he grew steadily more dedicated and passionate to the point of foolhardiness as Torm no longer responded to his prayers - for my own part, I was cast adrift. Then the news came to us from Tantras - our god had sacrificed himself to save the town from Bane, as had every one of his worshipers there. Earl Westwood - that was his name - was overborne by guilt that he hadn't been there to join the fray, and managed to convince himself that if he had sacrificed himself as well, Torm might not have fallen, so he -\" Breaking off, Owyn clears his throat, taking a drink of water, and shakes his head.\"\n\n \"In any event, when Torm was resurrected by Ao after the Time of Troubles as a full-fledged member of the Triad, standing more or less on even ground with Ilmater as Tyr's ally rather than his servant, the nature of our entire faith was revolutionized.\" Owyn's eyes lost some of their distantness, and were now reminiscent rather than remote. \"I had been one of those who organized the records left behind at Tantras, and as the high priests and ranking knights came to discuss the new doctrine and orthodoxy of the church, it became apparent that someone would need to pass the decisions along, and to seek the counsel of those in distant lands who either could not make the journey or whose duties prevented them from doing so. That someone was me, and I found my calling.\"\n\n Owyn smiled a bit more broadly. \"I'm best traveled where the Three are most prevalent. From Tantras, near Waterdeep, I originally went south through Baldur's Gate, Amn, and Tethyr, following the great road down the sword coast to Calimshan, with a few stops along the way, then across the south. The Border Kingdoms are fairly pleasant, and the Lapaliiyans are a touchy folk, but honorable. I had the occasion to visit Halruaa briefly, but spent much more time in Turmish, Chessenta and Chondath, after Lady and I crossed the Shaar. By that time, it'd been a few years since I visited Cormyr, and I spent a good bit of time running back and forth between there and the sword coast.\"\n\n\"I visited the north eventually - this may sound like one long journey, but really it was more of a series of journeys to and from Tantras, usually going by different routes each time to see places I hadn't yet been to. In between all of this, as I recall, I also made a few sea journeys to the Moonshaes, Lantan, and Chult. Until a few years ago, however, I'd never been much north of Neverwinter, until the time a cleric of Ilmater got into some trouble with the Zhentarim.\" Owyn took a deep breath. He had long since fallen into a storyteller's cadence, gesturing towards an imaginary map on occasion, tossing off names of places as if they were commonplace and inconsequential, and it became apparent that all of these places were a setup for something, some great revelation.\n\n \"We fled the Zhentarim across the Anauroch Desert- and not by the Black Road, either; we knew it'd be watched, and they have patrols. We rode - and walked - from Zhentil Keep, on the shores of the Moonsea, to Astore, a city in the eastern Silver Marches.\" Owyn's face was serious, solemn, slightly pained - and completely honest. \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"You crossed the Anauroch? I'm very glad my travels never forced me in there. I take it all the stories aren't true then, dragons filling the sky and giant worms tunnel the earth, and magic running wild across the land? ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"No, they're pretty much accurate - though the only dragon we saw followed us for a few days and then apparently either got bored or decided that we would be too much trouble, and that he could find tastier food that was easier to catch elsewhere.\" Owyn shrugged. \"As to the wild magic, what we couldn't run from, we endured, and Junet had the religious training and blessing of Ilmater to be able to purify the ground where we made camp.\"\n \nOwyn picked up the remains of his bread roll and waved it in Rayvon's general direction. \"The main foe we faced was our own empty stomachs - well, in a way. I had... a ring. I still have it, though I don't wear it except in direst need. It takes away the need for food, drink, or sleep, and also the desire to do so. Without the drives that keep most of us going... the ring is a dangerous tool, which if misused can lead people to sitting motionless, unable to muster the drive to do anything.\"\n\n\"There wasn't enough food for all three of us; there was scarce enough for two! We'd filled the bags with feed for Lady, but the route we took was almost 600 miles long, over rough terrain. Lady is much faster than an ordinary horse, but it was still a journey of weeks. When I put on the ring, it took away hunger, fatigue, my ability to care about my own fate, and distanced me from cares about others. All I had left to keep me going was the one thing it couldn't touch: my Duty.\" Owyn looked to the roll in his hand.\n\n \"In the end, of course, we all survived the trip - duty kept me going late at night, finding food while the others slept. I had the duty to see Junet to safety, and so I did... then I nearly starved to death when I took the ring off, and my body's needs returned faster than my own recognition of those needs.\" Owyn grins, and takes another bite out of the roll with every evidence of enjoyment. \"At one point, Lady actually sat on me and refused to let me up until I finished a meal. I'm not sure I would have pulled out of that fugue so well without her, really.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Interesting tool. Sounds like it has a flaw in the design. Perhaps there is a way to fix it... It'd be extremely useful if you could get rid of the drawbacks. Huh...\" Rayvon quiets for a while as he eats. He perks up and asks, \"You've been to Chult? What's it like? That was going to be my next place to explore. Is it true they have trees as big as mountains?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn shakes his head. \"I don't think it's a flaw in the design of the object so much as a natural consequence of magically removing our need to eat and sleep... It's similar to the songs about liches, where they give up their aliveness in exchange for eternity to study and gain power, and then lose their enjoyment even of that.\" \n\nContinuing to tuck into his meal, Owyn answers \"In any case, Chult is warm and hot, and full of biting insects. The trees are large - not as large as mountains, maybe, but more than big enough. In the swamps, there are trees which grow above the surface of the water, like they were on stilts, and there are whole cave systems made of roots - often as not, the native lizardmen take shelter there. There are ruins in the jungle as well, overgrown and choked with vines...\" Owyn leaned back in his chair. \"I think I've already told you part of that story. When I finally dragged the two of us out of that swamp, Lady was so mad, she wouldn't speak to me for weeks! I mean, here I am telling her she can't come or her feet will get infected, and I'm coming back with a high fever and a septic wound!\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Trees on stilts? That's something I'd like to see. We'll have to exchange stories sometime, sounds like you've been as far across the world as I have, just different parts. What was the sight you'd recommend seeing most?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"I -\" Owyn blinked. \"Huh. I don't think I ever really thought of things in quite that way before. I'm used to going where my duties take me... but inasfar as that goes, the Shaar during the early summer is beautiful. Seeing an entire herd of wild horses galloping across a sea of flowers is... really very beautiful. To me, I think, the natural beauty of live things is so much more impressive than art...\" Owyn's mouth twisted pensively, then he shrugged. \"You've traveled far as well, then? Is travel a religious obligation for you? In its own sake, I mean, rather than a means to a specific end.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon grins broadly, \"A little bit of both. One of Yondalla's aspects is exploration and I happened to get more than my share of wanderlust and curiousity. The skills I learned as a youth also happen to send me on missions that sometimes require long travel times, so I've done quite a bit of travelling to some very odd places in my life.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Deep breaths. Deep breaths. These are not great heroes whose presence makes me choke up. These are simply fellow servants of the Ideal. \n\nMalfrin finishes, and with a gesture invites Manar and any others who wish to join them, out of the dining hall.\n\n Yup. Can't beat markets as a place to see the real life of a city. I remember this one summer, three of us had developed this elaborate system to get fresh eggs off of farmer's carts. Venn and me, we'd slip up close behind the wagon in the crowd. Goonie'd pretend to get too close, get his foot run over by a wheel. You should'a heard him scream. Halfway between a banshee and a baby ogre, that was Goonie. Anyway, if the horse takes off at the noise, the other two of us would just slip a basket off, figuring the farmer would figure it just fell off in the commotion. If the farmer stopped, though, I'd step up and have to be Goonie's older brother, looking out for him, and yell and scream at the farmer and all that while Venn lifted off the basket. Course, there was the one time Goonie got too smart for his own good, and really did get his foot run over. S'how he got his name, if I recall. \n\nHe gets a bit wistful.\n\n This life...it's better, and I know I got a lot to be sorry for doing. But, on a cold day, sitting cuddled close in a doorway with two others, an a basket of eggs you just stole, sucking out that sweet sweet yolk...well, it has it's own kind of magic, you know? ",
"loss": true
},
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn smiles at Malfrin's unexpected revelation. Standing and clearing his place, Owyn stretches out tired legs and follows the pack. It's been a while since I did this much walking all at a stretch... I'm more used to riding Lady everywhere. Thank you, Lord Torm, for the gift of your duties, which bring us ever closer to your grace and perfection. \n\nAs they headed for the doors, Owyn watched the animated Malfrin from a slight distance, allowing him to take the lead of the exploration of the city. I'm familiar with Waterdeep, but I've never really taken the time to get to know it... it seems I'm always just passing through. Malfrin seems to have the knack for city life... will he begin to lose it as he becomes a herald? I hope not. While I certainly had my own halcyon youth - and one only slightly more reputable! - I was still traveling, learning the way of cities but not any one city in particular. \n\nOwyn looked to Amun and Alekei, waiting for an appropriate break in their conversation, and also to the mostly silent Samson. \"Amun, Samson - from what I've gathered, the two of you haven't spent much time on the road, at least not in comparison to Rayvon and I, though perhaps I'm mistaken. What's it like, being part of a community and being able to work with it over the years? I honestly can't say that I've ever had that experience.\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles as she follows Malfrin. \"I can believe it. I've actually got one of the less spotty pasts in my Order. We get people from all walks of life, mostly the dubious ones; after all, who's better to redeem those who have lost their way than those who know the feel themselves? ...or, in my case, those who put a little extra verve into singing about great redemptions. Takes all types--and goodness knows there are certain people who won't let us forget it. But Florian had stories like that, and I always did enjoy hearing them. Was always nice being reminded that smarts mattered as much as strength, even among holy warriors.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire grins at Manar's description.\n\n I guess there's hope for all of us. With such diverse pasts in your order, there must be some GREAT discussions around the breakfast table. \n I imagine that Torm favours smarts too - at least, smarts in the way in which strength is applied. Think of Samson - someone who not only had to overcome a certain...harshness in his early years, but also, I'd have thought, a kind of whatchacallit - tendancy to violence? Ask me, he's the strongest among us, and not just in the obvious way. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I agree. I don't believe you were there for the excitement when he was introduced to Aleksei and Rayvon.\" Manar sighs. \"I only wish I had the level of mental fortitude he's been showing--it must be really hard knowing that in the world we're all striving for people won't treat him differently because of the whole extra height and horns thing, and then never being able to get away from that difference... even places like here. How he manages to be so calm about it... aside from the occasional turned-up nose because of my own antecedents, or every so often a crossbow pointed in my face because I was walking too quietly in the wrong place, I've never really had to deal that much with hostility from the people I'm supposed to be working with or protecting. I don't... know if I could handle it that calmly.\"\n\n She shrugs as they turn the corner. \"It's a hard world, this one. At least we're here to fix it, right?\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei, who had been listening intently to the conversation, turns away slightly at that. His face flushes and he grits his teeth, though he tries to cover it by taking a swig from his mug.\n\n ...Nine Hells take my swordarm for causing this. They must think me provincial, crude...would that I had Manar's graces. Tyr grant that I not foul such an important situation again. It's funny, almost...what keeps me and mine alive at home brings shame to me here. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Absolutely! And, I think it was Owyn who told me that \"when we set out in earnest to help the world, the world helps us even more.\" Sounded good at the time. I'm still trying to make out exactly what it means. \n Belatedly catching Aleksei's reaction but oblivious to its cause, Malfrin flails about for a way to draw the northerner into the conversation. \n Um, Aleksei - care to join us? I'm kind of a southern boy. Well, maybe not from Amun's angle, but you know what I mean. Maybe between us, you and me will at least be able to identify most of the stuff at the market? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei blinks several times rapidly, then smiles slightly. \"Likely. I know a great deal about the material of my homeland, and that of its neighbors-truth to tell, long before I was a Chosen, or even a warrior, I was a bit of a wealthy layabout. Had my father's money and too much spare time, so I looked for ways to spend it. Between that and my current hobby, I can probably name the man who cut any given gemstone within three nations of my homeland. Other goods, perhaps not so much, but I've an eye for good horses, good steel, and leather that won't crumble in the cold and dry.\" \n\nHis embarrassment gone, or at least suppressed, Aleksei stretches a little, settling into a comfortable position.\n\n \"I remember one winter with the Hussars...we were on campaign against the Voychicks* , a self-proclaimed 'radical group'. Rebellious mayhem-makers, more like it. In any event, it was the dead of winter, but we needed to remove a band of them yesterday-is that the right saying? We rode many miles, through ice and wind and the brutal sun, but our foe evaded us. My captain had made us all buy or borrow saddles and straps that fit his qualifications, despite the expense. I questioned his judgment-I think my mental phrase was 'daft pine-brained fool', though I was not so young and foolish as to say that out loud-but it was for the better. When we did finally catch up with the Wojciechs, the elements had ruined much of their equipment. They used to be light cavalry, but they had lost so much they all were forced to foot. They were soundly bested, and I believe the majority of them surrendered and repented. Ever since, I've not skimped on equipment, and I try to learn good judgment for the things that keep me alive.\" \n\n((*Roughly phonetic spelling of Wojciechs.))",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar also notices Aleksei's reaction... and flushes slightly. ...not in earshot, idiot! Now look what I did... am I ever going to get my foot out of my mouth here? \"Right... the more the merrier, right? So.... I was wondering... where do you two think we'd need to start, on such an endeavor? I know a lot of people say that what keeps the world from being a better place is on the outside, circumstances molding people into shapes they wouldn't otherwise have taken--but others maintain just as firmly that it's a fact about human nature, even among the best of us, that there's always that little spot of darkness. I personally favor the former--if nothing else, because I'd much rather believe it, otherwise my job would be even harder--what do you think?\"\n\n ...I'd rather believe it, but can I really? After Yeven the Axe.... \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon listens to the conversation intently. \"The answer is both Manny. Both are intertwined, the bad in people causes the bad in the world, which in turn forces the bad in the people out. It's a giant circle, like most things in life.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson looks down at Owyn, searching for the correct words before speaking.\n\n Growing up in one place can teach you as much about change as traveling, I think. When I first came to the monastery, there were 5 structures. A church, a living quarters, the kitchens, a stable, and a ...... latrine. By the time I left 19 years later, all of them except the church had been rebuilt from the ground up, and were larger. The walls had been expanded and raised three times. The training grounds were first in the northeast, then in the southwest, and finally in the center of the complex. \n\nSamson pauses for a moment, as if debating whether or not to continue.\n\n One of my teachers once said to me, \"If you sit in one place long enough, the world will pass you by.\" And living in a monastery, you see all sorts of people. Merchants who would pass through the monastery with supplies would retire, and be replaced by their children. Some of my compatriots that I trained with would complete their training and leave for elsewhere. \n But none of that is what you asked. Living in one place is rewarding. You see how actions one year affect the land the next year. A bandit camp is dispersed, and a village appears nearby in a few short years. You make peace between two groups of miners, or a group of miners and the natives to the mountain, and you can see that it doesn't fall apart immediately after you leave. And when mistakes are made, when there are lapses in judgement, those consequences are revealed as well. \n He stops, but then catches himself quickly. \n The most important difference, though, is that the food is much better than traveling food. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin grins broadly at Samson's joke at the end - at least, he thinks it's a joke. The squire was still struggling to catch the subtleties of the minotaur's facial expressions.\n\n Well, here we have a perfect opportunity to test out that theory, about food from home. If all the world comes to Waterdeep, that means that we should be able to find everything from Rashemi yoghurts to the spices of Maztica. If there is one thing that travelling has taught me - and Owyn is prone to say that it's the ONLY thing - it's that every culture has a finely honed and distinctive version of meat in fried dough. Let's go find them all! ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn laughs at that, shaking his head. \"I'm familiar with that phenomenon, at least - as I mentioned, not from staying in any one place, but as I went back and forth and back and forth from Tantras, I could see the city growing and changing as the presence of our order rose. After Torm sacrificed himself for the city there was just such a shock... there was a solemn, almost funereal air about the entire city that was absolutely heartbreaking.\" Owyn, sobered, stops to reflect for a second, leaning over a booth selling fruit and buying a ripe apple. \"Those that hadn't traveled for leagues to visit the grave site of their liege and god mourned a hero that had sacrificed his life for them. When he was returned to us by Ao there was just such a celebration...\" A quiet smile breaks out on Owyn's face for a few seconds, then spreads into a grin as he lightens the mood. \"In any case, with so many devoted people there, it's gradually changed from a small, quiet city into a bustling city of faith. There's an entire volunteer corps of city guardsmen paid for by community donations to the church; there are multiple new temples in the city, all fortified; I think the walls grow a foot or two every time I visit! It might not be a trade center with all the diversity of Waterdeep, but it's a good place, and the closest I have to any sort of home. Why, sometimes I visit more than four times a year!\" , Owyn jokes good-naturedly.\n\n Didn't we just eat dinner? I swear, that boy has a hollow leg... \n ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " I am glad that your Order has such a fine center. It sounds very decent. Malfrin seems to suggest finding food, but if the group does not object, I think I'd like to walk down to the coast. I'm not sure I've ever seen water that I couldn't see across. I almost walked down to the shore before going to the cathedral, but I thought that I would not have time for curiosity. ",
"loss": true
},
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"from": "human",
"prefix": "chiefwaha:",
"value": " \"Oh, oh! I'll go with Sammy! I'll get you on a fishing boat and take out on the ocean. Nothing beats fishing on open water.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn raises an eyebrow at the diminuitive paladin. \"I've never really understood the allure of fishing myself... I mean, everyone enjoys having a break from trail rations, but I don't think I've ever undertaken it as a recreational activity. The closest I think I've ever come to recreational fishing would be... probably the time some children went missing near a mere in Tethys, and I went monster-hunting with some glass goggles, a spell of water breathing, and a big spear. It wasn't exactly fun , but it was at least exciting.\" \n\nAs they wander the city, Owyn seems to spend time examining leatherwork and fruits; specifically buying apples of various shapes and colors which he then stows into his pack - \"A treat for Lady,\" he explains. Otherwise, it's mostly the goods of both artistic and utilitarian benefit that he examines, avoiding anything purely decorative. \n ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " I didn't mean to go out into the water. Just wander that way, see it. I don't know when I'll be here again, and I was told that it was a sight to see. \n\nAs Samson walks through the market, he splits his attention between ensuring he does not step on or kick any small children, and making sure he does not catch his horns on any banners or low obstacles.\n\nWhen they pass by various booths, he looks at the goods. Occasionally he slows to examine something, the expression in his eyes suggesting that the goods available in the city are a bit of a marvel to him.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei inspects the local goods along with Samson, making mental comparisons with the products he is familiar with.\n\n Not bad workmanship...not as good as Venyeshi, of course, but I'd not feel foolish buying it. \n\nAs he turns his gaze from the booth, Aleksei automatically scans the street around him for any sign of trouble. Better cautious than dead.\n\n \"Fishing for pleasure? Odd concept. Who would relax by fighting wind, wave, and weather to pull a meal out of the frigid waters? Perhaps not so frigid here, but my point, I think, stands. Fishermen have a hard, dangerous job-who would wish to emulate them for play?\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles, \"Nothing tastes better than a fish freshly caught yourself. And fishing is challenging, yet gives you time to think and relax while still doing something. And when you finally catch that big one, you want to catch a bigger one.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " As the rest of the group gets up to wander the city, Amun's interrupted tales of home trail off. He follows quietly at the back of the group. As the group wanders through the city he had seen earlier in the day, a strange change comes over his features.\n\nAt the beginning, he scowls a lot at the people and activities, at the buildings and buntings and planters, in much the same way he did on his previous visit. But as the group continues through the markets and lanes, he begins to glance back and forth between his companions and the various points of disapproval, the look on his face changing from disapproval to confusion.\n\nEventually he takes to following one or the other of his companions, inspecting the same wares after them, or observing this or that point of interest as it is pointed out, but always with a look more confused than exploratory.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " I wonder what his problem is? Rayvon pipes up, \"Hey Amun. What do you do for fun?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun turns his confused look from the spread of fruit that Malfrin had recently perused to Rayvon, \"I am sorry, Rayvon-Dirat. I do not understand the question.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I've seen a lot of words that have issues in different languages, but I never thought that would be one of them,\" Manar comments from the other side of them, looking up from her own perusal of the inventory at a spice stand. \"'S the first one Florian'd teach me in almost any language after the Big Four Phrases. Let me try to rephrase the question--what is it that you do not for the sake of duty but for the enjoyment of it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"The Big Four Phrases?\" Owyn asks. \"Let me guess. 'Where is the bathroom', 'Where can I find food,' 'How much does this cost,' and ... 'Thank You?'\" Though lighthearted, Owyn is a little bit concerned about Amun. He seems... very quiet, and perhaps a little lost in the foreign culture, Owyn thinks, examining the man discreetly . I remember being in that situation the first time I got far enough away from Cormyr for the faith to really change... I'm glad I was only carrying the doctrinal dispute back and forth, rather than trying to solve it. Would it help if I tried to steer the discussion even further towards travel? Manar seems to have things well in hand... it comes naturally to her. I fear if I were to try the same, I would inadvertently offend... she is a talented woman, for all her youth. I see, perhaps, why she has been chosen as our host. ",
"loss": true
},
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"from": "human",
"prefix": "Glikker:",
"value": " Amun considers the question for a moment before replying, \"I enjoy my duties, but I guess that this will not satisfy you. I enjoy reading, when I have the chance. I have always enjoyed working in the temple gardens. The flowers are a reminder of the blessings of the gods to my people. And...,\" he hesitates as if to add something else, \"Well, yes. That is what I do 'for fun'.\" ",
"loss": true
},
{
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"prefix": "storybookknight:",
"value": " \"It's an interesting question from an academic perspective. Are you familiar with the works of the Helmite priest Sir Kelin Hob?\" Owyn asks the body at large. \"Our order and that of Helm have been working together more closely since the Time of Troubles; I'm given to understand from the high priests of the order that both deities share the burden of dealing with the monumental issue of regulating the philosophical content of duty. We each are responsible for different facets of the one larger issue, naturally - our duties aren't identical - but it's important that we at least enter into discussions and, if not come to a consensus, codify where we differ.\" \n\nOwyn looks around and grins. \"I'm sure that some of you might be familiar with Hob's argument, as he's not precisely a modern philosopher but rather someone whose works have shaped more than a few separate orders, but I doubt that in a crowd this diverse all of you would be. I'll summarize, but I'll try to keep it short. Essentially, both orders believe that duties cause all of us to improve as people. We believe that our duties positively reinforce our character, that they are a direct aid to our growth. The Helmite position, in contrast, is that duty is a negative reinforcement, and rather than aiding one to do right instead prevents them from doing wrong.\" Owyn checks around, to make sure that everyone is following the general trend of the argument. \"Hob's statement, famously, is that 'Everything that is not a duty is a sin.' \"\n\nAs a group of paladins, of course, none of us is a stranger to the burdens of duty. I'm familiar with the positions of Torm and Helm, naturally, but I'm curious to know where the rest of you stand in regards to duties, especially given that it has such paramount importance to our order.\" Owyn grins with pleasure. \"If you disagree with me, I won't be offended or claim that I won't be able to work with any of you, but I fancy myself a bit of a theologian in my free time... I'd love to have a serious discussion of that, or any other noble virtue you care to mention.\" \n ",
"loss": true
},
{
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"prefix": "Ravyn:",
"value": " \"If my Order truly believed that all that was not duty was sinful, we'd never get anything done,\" Manar observes. \"Seriously. After all, how are we supposed to remind people of the inherent goodness of the light if all that \"goodness\" comes across as is just do this, do that, having fun only distracts you.... if we're going to lead by example, we should be an example people want to follow. Otherwise, not only do we lose people to the fact that evil is the easy path and the most profitable, but they start going over because along with that it's more fun.... disgusting though that may be...\"\n\n She sighs and straightens her sash. \"So we have fun in our off-times, and in our on-times, we take our duties and make them into something a bit more pleasant. When we can, anyway. There's nothing quite like being put on soul-saving duty when the last lost soul brought in seems to have the approximate ethics of a demon on a bad day and less in the way of manners...\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Ravyon listens and frowns, \"We're not taught to think of duty that way. Our 'order' doesn't have nearly the organization that you humans have put into it. I suppose it's my duty to follow orders from the Mothers and Fathers of Yondalla, but I don't look at it as something I have to do. More as something I want to do. Perhaps that's why there are so few chosen of Yondalla.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei turns back from looking at a particularly exotic-looking piece of woodwork. \"Duty is the foundation of my Order, Herald Owyn, and much rests upon it. I think the Zenith Order is more martial than most represented here; we are expected to give our superiors near-complete obedience, in a hierarchy extending all the way to Tyr himself. Tyr speaks to all to give his special tasks, but the general deployment of our paladins has always been regulated very strictly by the Order's leaders. Indeed, the only reason I am here is that Tyr himself spoke to me; normally, I'd be patrolling the South Downs looking for rogue mountain-beasts.\n\nFor all our adherence to our duty and structure, though, we must all keep our own moral compasses. One of the tests for promotion in the Order is in fact a false command from a trusted superior, an order to commit some wrong. A paladin, heart and soul, would not comply with the task even if pressed, and would report it to others in the Order. The candidate is closely watched, of course, and there are many who are refused promotion or even fall from grace...they are to be pitied, but if they cannot refuse to follow an unrighteous command in the safety of our own Order's halls, we cannot permit them to the various fiefs, where the law of the land and the law of Tyr often diverge. Truth to tell, I nearly failed that test myself...it took me three days of wrestling with the prospect that my master and friend had somehow Fallen before I reported him. A harsh choice, between a friend and your heart, but such things may well happen in the outside world.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Duty is only worthwhile if it is matched with dedication and accountability. If you are given a duty, you need to see it through. That said, we have each been chosen by our god, and there are times when Tyr makes his will felt, and this gives you the ultimate understanding of what is right. After I was saved, it was said that the influence of Tyr stayed the hands of the paladins who found me. So, there is duty, but it must be carried out with understanding. Otherwise, I wouldn't be here. ",
"loss": true
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn smiles beatifically, listening to the sounds of verbal sparring wash around him. Hob was a much older philosopher, and his theories were widely considered abrasive; while what Owyn had said regarding Hob's influence on the thought of other orders was true, in fact the majority of said influence was in opposition or reaction to his theories, rather than agreement. As for himself, well, Owyn's position could sometimes be seen as controversial.\n\n \"While my order sees duty as a moral compass, it is as previously mentioned a positivist compass. In this sense, I speak of my order in the broadest terms; I speak of all those who serve Torm. Although there is some dissension, the view of the Tormist clergy is that duties define the life of a man or woman. There is some discussion over whether there are universal duties - I have been in as many regions that claimed a woman's duty was to serve her husband as those that did not, but regardless it is by the measure of these duties that one grows as an individual and perfects themselves.\"\n\n\"Duty is not an absolute phenomenon, and while the methods of adhering to one's duty may be codified and written as a guide to the correct manner of living one's life, I believe that there is no single entity, be it a mortal being, scripture, or even of divine nature, that may decide a man's duty for them. The nature of duty is that of choice - by choosing to accept the duties associated with friendship, one gains the knowledge of how to make and keep friends, as well as the friendship in question. When we accept duty to a state, we naturally gain responsibility, respectability, and honor. When one accepts the duties of a knight, to defend the innocent, to uphold righteousness, and to combat evil, one naturally becomes mightier, more righteous, and more holy. If one chooses to fight the forces of evil without also accepting the duty to fight evil itself as a philosophical concept, one may themselves make devil's bargains and fall - such is not the true way of duty.\"\n\n Owyn takes a deep breath. \"As to the duties of the paladin - Manar, Rayvon, your answers interest me. It is my opinion that people such as we become who we are because part of our nature echoes that of the divine. This is not to say that we are born special, nor that we are of a higher order of being than those who are not paladins, but rather that the values which our deities regard as important come naturally to us, and our duties freely. Who here can truly say that he or she does not enjoy the 'burdens' placed upon us by the nature of our calling? I believe that, in truth, no goodly god would burden their chosen knights with duties that were against that person's nature to perform. While certain duties may provide extreme trouble and travail, even these bring great satisfaction at their completion. What I mean to say is that, in many ways, I have found paladins to be like the gods they serve, across every land of Toril that I have traveled to. \n ",
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"prefix": "Ravyn:",
"value": " \"Well.... even those things we are best suited to can wear on us after a while. I, for one, rather enjoy drawing out the best in the nature of those around me.... but every so often even that can be unpleasant. Particularly when the individuals in question... come across as unusually antithetical to the concept.\"\n\n She sighs. \"The last person of that sort I had to deal with was one Yeven the Axe. The man.... our teachings say that none but outsiders are truly beyond redemption, but... many people would consider him an exception to the rule. I am still rather surprised I was assigned to the job, given my inexperience and the nature of his crimes, but Florian was required elsewhere and it is our rule that the nearest one of us intercedes as soon as possible, particularly in the early stages. That was the first and thus far only one of my duties I was ever reluctant to even perform, much less give my full effort to--while it was a quintessential duty of the Order, and an expression of their trust in me, there was something about talking at what seemed by all counts to be a wall of darkness taken human form...\" During this retelling, she folds in on herself slightly, her gaze dropping to the floor, and her tone loses the slightest bit of its usual confidence. \"While the general act was completely in line with my nature, suffice it to say that that case required all the discipline I had to keep with it.\" \n ",
"loss": true
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"prefix": "chiefwaha:",
"value": " Rayvon pauses and listens, \"My question to you Owyn is, if your natures fall into line with your deities wishes why do you require so much training? My understanding is humans can request to be trained as a paladin without any particular affinity for it.\" ",
"loss": true
},
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"from": "human",
"prefix": "Glikker:",
"value": " Amun, who had been listening very intently to the new conversation, suddenly and unexpectedly chimed in, \"I can answer that question, Rayvon-Dirat, though my answer may differ from others'\n\n\"Our natures do not 'fall into line' with our deities, as you put it. Our natures as mortals are contrary to the ideals of the greater gods. There are many who seek the favor of this or that god because the precepts of that deity match how they already live their lives.\n\n\"We, as the chosen of the greater gods, have devoted our lives to a higher ideal. We put off the natural man...\" Amun pauses a moment as he glances at Manar, \"... as it were, and are made Chosen through the grace of our Lords. This natural man... eh, is an enemy to the higher ideals we serve.\n\n\"We do this because we believe that all beings are made better through improvement -- through devotion to something higher, better than ourselves.\n\n\"We train because our lives are not in line with our ideals.\"\n ",
"loss": true
},
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"prefix": "storybookknight:",
"value": " \"I disagree, Amun. Consider, if you will, a child learning to walk. Only when they are very young and just learning is it necessary for them to expend great effort and concentration on getting each step right, so that they do not fall. When they become better, they may perform the correct action without even thinking about it. Such it is with training - while we may have an idea of the correct action, there are many occasions where it would take much thought and consideration to discern the true answer for one who was not trained. It is not merely sufficient to know the right actions, but to be able to take them quickly and reliably.\"\n\n Owyn smiles. That was the most words he'd heard out of Amun since he'd met the man, and while it seems they will have much to argue about, Owyn has always appreciated a good argument. \"While certainly there is something to be said for continually trying to hold ourselves to a higher standard, the fact is that we realize that that standard is a desirable goal of our own free volition, because our inner knowledge either tells us that it is so, or tells us that the person we have received this information from is reliable. Our lives may never perfectly echo our ideals, because we are fallible, but that is different from our base nature. \n\nOwyn furrows his brow slightly as he looks at Manar. \"Some adhere more closely to their good natures than others; circumstances in some lives have caused them to act in direct contrast to their natures. I believe this to be the reasons behind redemption; however as only the gods may truly know the nature of men I am open to the possibilities that all men are inherently good, or that one's inherent nature is open to change. Perhaps it is because I lack some of the insights available to your order, but I do believe that there are some who are irredeemable in nature, so neither of those options appeal to me as much as the first one I mentioned.\"\n\n\"In response to your other argument - a friend of mine once told me 'I hate to write, but I love to have written.' Is there perhaps a similar analogy pertaining to your example? Surely, you don't regret having attempted the work after the fact.\" \n ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " \"That does about sum it up.\" Manar shrugs. \"As Florian always put it, 'Everything will look better from tomorrow--but we still need to get through today first.' And even comparatively decent people can be frustrating. It's not impossible, though; there are merely many who are for whatever reason beyond my skills to win over.\" ",
"loss": true
},
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"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon shakes his head, \"Those ideas are foreign to me. The Chosen of Yondalla just are. Sometimes the Favored, as we're called before we attach ourselves to the church, never realize their calling. The Mothers and Fathers and Chosen of Yondalla can even tell who the Favored are, but we cannot say it. Part of being Chosen is realizing it, although I suppose coming to that realization by ourselves is kind of like our training.\" ",
"loss": true
},
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"from": "human",
"prefix": "Glikker:",
"value": " Amun smiles as he hears Owyn's reply, \"You say you disagree with me, but our arguments are very similar. I trained for some time to feel the taint of the sylmach , the undead, and at first, it was very difficult. That part of my training is past, and it is second nature to me, much as walking is. Through my training, it has become easy for me to resist many temptations, while others remain a challenge for me, and I believe further training, both personal and through my Order, will help me overcome these challenges as well.\n\n\"I see too much evil in the world to believe that beings, left uninfluenced, will generally choose good. So I understand our nature to be generally... if not evil, then selfish. It is our conscience that, when heeded, hints at a higher way. It is our higher standards that lead us away from this nature, and it is our training that makes it easier every day for us to choose the right.\"\n\n Amun considered the other's argument a moment and then continued, \"I suppose the difference between our views here is that you believe beings to be generally good in nature, while I believe that they are selfish in nature, though we all have a conscience to tell us that there is a better way. And when I speak of training, I am not referring solely to the exercises and classes that our temples require of us. It is in our daily living and habits that we, meaning all beings, train ourselves.\" ",
"loss": true
},
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn bows slightly to Amun, as if acknowledging a hit in a fencing match. \"I acknowledge your assessment of one of the facets of our disagreement, Amun-Dirat, but I believe there are yet more to be explored. You say that beings if left uninfluenced will not generally choose good, but I believe that such an outlook is in fact misleading. As the famous elven philosopher Eristoc stated, no being logically chooses to do evil, for such an act will degrade the quality of the world around you, so that others will be more likely to choose to do evil to you in return. As no being wishes to suffer injury, the logical choice to minimize personal injury is to begin by injuring none - while this is an incomplete definition of 'evil' and 'good', the fact remains that the most plausible explanation for people to do evil is that they are influenced to do so.\"\n\n\"Unlike Hob, however, I do not ascribe this influence to either one's inner nature nor to outside temptations such as the work of devils. While certainly such provocations can occur, the being in control of their faculties may deny them with ease. The root of evil actions is instead misunderstanding. If it were not believed that evil actions had rewarding outcomes, they would never be undertaken. That such actions distance oneself from society, from goodly and loving deities, from happiness. Stolen money brings with it much uneasiness, and murder either much guilt or a slow distancing of self from reality. Evil actions, in a way, are their own punishment.\"\n\n Owyn tilts his head to the side, thinking a moment. \"However, we speak of the applications of duty. Are you familiar with the gods Kelemvor and Mystra, Amun-Dirat? The ideals of Kelemvor in particular seem very close to those of your own deity - he is the lord of the dead, whereas Mystra is the goddess of magic. They were beings once mortal, who ascended to divine power during the Time of Troubles by the grace of the one called Ao. Along with them came a third, Cyric. Now, all three were granted an understanding beyond that of mortal ken, but of those three, one went mad. It is understood by the priests of our order that Kelemvor and Mystra maintained their sanity because, unlike Cyric, they understood that their powers came with commensurate duties. Duty allows us to master the powers that we hold, without allowing them to master us, as might occur with a dragon that lusts for treasure or a wizard who lusts for ever increasing knowledge. According to Torm, whose word was passed to the highest of our priests, Cyric decided that his powers existed for his personal amusement, and so became their pawn.\"\n\n\"Consider the metaphor of sailing ships - If their sails are not poised to catch the wind that powers them by strong and unbreakable tethers, they will instead be blown about in all directions, and eventually sink.\" Owyn sniffs the air and smiles, turning to Samson. \"Speaking of sailing ships, unless I am mistaken, Sir Samson, we will be able to see the ocean from around the next corner.\" \n ",
"loss": true
},
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"prefix": "mdsoze:",
"value": " Samson shakes his head.\n\n It seems, to me, that the difference comes from defining what it means to be \"Chosen\". Is someone who is \"chosen\" merely someone who could possibly act as a champion of a deity, or does being \"chosen\" imply that you have acknowledged and accepted that honor. \n Training, education, and learning are what transforms the first kind of chosen into the second. ",
"loss": true
},
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"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin frowns in concentration, trying hard to focus on the finer points of Owyn and Amun's dialogue.\n\n Dunno about that, Samson. I figure that of all of us, I've got the least of all three of those things you talked about. Education and learning, well, no, not really. Owyn's trying to train me up to be a proper Squire, and I'm trying, but it ain't like - It isn't first nature to me. \n Lots of places I see young folk with way more understanding of scripture than me. Way better with a sword. Maybe wiser and kinder and all that too, I don't know. Thing is, a lot of them, they don't become...this. Us. \n I dunno. Maybe it's wrong to say that training and passion aren't enough to make you a champion. But that's how I feel. I didn't pick this. It just kind of found me, and when I tried it on, it fit right. Like a really, really good pair of breeches, right? Tight in all the right places, and it somehow helps support you when you need to make a move. ",
"loss": true
},
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"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles at Malfrin's story, \"Very much like my own story Mal.\" He turns to Samson, \"For us Samson, Chosen means your second definition. But for our order, part of our initiation is coming to that realization on our own. We can't train into it. The best we can do to guide a favored to the fold is lead by example.\" ",
"loss": true
},
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"from": "human",
"prefix": "Glikker:",
"value": " Amun listens to Owyn and nods his agreement, \"I have heard the stories and am familiar with Kelemvor. My Lord Osiris works closely with the Judge of the Dead. As far as application of duty goes, I view this as an extension of our decisions to live our lives in this or that manner.\n\n\"I see my decision to be kind and friendly as a duty to the person I wish to become, in just the same way that my oath to protect the integrity of the Black Gate is a duty to the god I have sworn to serve.\"\n\n Amun looks around him at the other people milling about the city, a mixture of wonder and pity on his face. \"The difference is only that I have formalized my duties and from my diligence in obedience, I draw power granted by my god.\" ",
"loss": true
},
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"from": "human",
"prefix": "Varen_Tai:",
"value": " And then they turned the corner towards the sea. The walkway opened up in front of them as they crested the hill to look down on the harbors and beaches around Waterdeep. Even for those who had seen it many times, knowing that Samson had never experienced it made it like new for all of them, and the whole group stopped and looked over the seemingly infinite ocean, and Waterdeep's huge statues and the variety of ships in port, plus the ones coming and going on a regular basis. Aleksei turned towards his fellow brother in Tyr and laid his hand on his broad shoulder in silence as the minotaur drank in the scene before him.\n\nThe sun was setting deep in the west, only a half disk showing above the vast reaches of water, and the clouds were pink and red and orange, the water glowed with the sunlight as it flowed across towards the little group.\n\nAs sunsets go, this one was rather spectacular, made even more special by the shared experience of silence between the little group. Most pedestrians took no notice and continued their hurried way, though one small urchin skidded to a halt next to the group, staring at the huge paladin and his armor reflecting the red light. Following their gaze, the boy looked out to the sunset and smiled once.\n\n\"It's beautiful, ain't it?\" he said before dashing off again into the crowd.",
"loss": true
},
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"from": "human",
"prefix": "mdsoze:",
"value": " The first thing Samson noticed about the sea had been the noise. As they had approached, the sounds of birds and the rumble of waves had echoed in his ears. And as they were climbing the hill, Samson was rather eager to get to the top, and began taking longer strides. And as the sea came into view, Samson stopped and looked out, and saw the setting sun reflected in the ocean, the lines of red and orange and yellow reaching all the way to the edge of the water. But soon his eyes were tracing the patterns of the waves rolling against the coast, and looking out to the far side, seeing the sea disappear on the horizon.\n\nHe reached up, wrapping his right claw around his horn, and then sliding it down until he had his hand cross the back of his head.\n\n I cannot recall such an infinite landscape, one that had no variation. And the sun looks as if I could reach out and touch it, if my arm were longer. \n\nSamson stops and stares, his eyes roaming left and right, studying the sea. It was then that the smell filled his nose, the salty air yet another original sensation.\n\n It is so vast, it almost reminds me how small we really are. How small our tasks are. How much else haven't I seen? ",
"loss": true
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"from": "human",
"prefix": "storybookknight:",
"value": " \"It's a sight, for sure. Was it worth the trip?\" Owyn shades his eyes with his hand, looking at the sunset more than the ocean. \n It takes fresh eyes to help see what you've already seen in a new and different way. Wasn't that what the old gnome had always said? It makes me wonder if maybe a part of our purpose here is to acquire more metaphorical 'eyes'... If so, then, what is my blind spot, and whose eyes should I be watching from? \n ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"It never gets old,\" Manar observes softly, holding a hand up in a part indicating, part grasping motion, fingers curled as if to catch the light. \"Always feels like there's something else to it. As if you could step out onto the part of the water where the light rests and chase it to... something.\" For a moment, she pauses thoughtfully, as if testing an idea, then mutters something tentatively, under her breath. \"Walk a bridge of fire and water, race the veil and... bah. Lost it.\" She chuckles. \"That's the problem with inspiration, isn't it? It's like the sunset. Really spectacular one moment, but blink at the wrong time and it's over and gone.\" ",
"loss": true
},
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"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin stretches his arms, as if to catch the final rays.\n\n \"Methinks it were no pain to die\nOn such an eve, while such a sky\nO'ercanopies the west.\" \n\nHe turns to the others, gleaming with the light of the moment.\n\n I know what you mean, Manar. There's always something especially precious about the moments that are moving so quickly. And vice versa. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun stands with the others, enjoying the beauty of the sunset in silence. He does not recognize the poetry the others quote, as he has never taken much interest in poetry himself. As he watches the wonder of nature, all the concern etched on his face by the walk through the city fades away.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon stops and smiles, amused at the reactions of the others and the similarity to his own first reaction to the sight of the ocean so many years ago. He waits a moment in silence, not wanting to disrupt the others' experience.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson looks around as the sun sets below the horizon. When the display of light and color has passed, he turns back to the others.\n\n Thank you. I'm glad we made the journey. Where were going before this indulgence, Malfrin? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei stands with his eyes half-closed, feeling the breeze on his face and watching the waves gleam like polished glass in the light of the dying sun.\n\n \"Such beauty is striking...though the light of dawn seems to provoke less maudlin thoughts. There is too much symbolism in the waning of the light to watch without a tinge of sorrow.\" \n\nHe seems lost in thought for a few moments before he opens his eyes again.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " A few moments passed as they enjoyed each other's company and the beautiful view. The crowd flowed around them, breaking occasionally as first an aged fisherman, then a well dressed woman with two children, then others noticed the huge minotaur in full plate armor standing with several others gazing out to the sea and stopped to gaze at the unusual sight before them. No one stayed for very long before being swept off by the rest of the crowd.\n\nWhat finally broke the reverie were the bells tolling from the temple of Lathandar, bells signalling the end of the day. The small group looked at each other and a few separate conversations struck up. Samson announced his desire to to walk down to the ocean, and both Rayvon and Aleksei agreed to accompany him, Rayvon already talking about fishing and the best places for it. Aleksei waved at the remaining four as they wandered down the hill, but the minotaur was concentrating so much on what the diminutive halfling was saying that neither noticed none of the others following.\n\nAfter a moment of silence, Amun announced, \"I will return to my quarters.\" Without saying more, he turned on his heel and walked back towards the spires of the temple. Malfrin grinned, and then suddenly went pale. \"Oh, I forgot Lady!\"\n\nOwyn frowned at him. \"I had wondered when you'd remember that. Go, and we'll talk about it later. Remember - feed first, then brush!\" With a deepening blush, the squire scrambled out of their sight, running towards the stables, with both Owyn and Manar looking after him.",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"I'm.... glad the horse I rode in on was on loan from the temple itself,\" Manar observes after a moment's silence. \"These past few days have been confusing enough to make anyone a little scattered.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn rolled his eyes expressively at Manar, smiling. \"Normally I'd take care of Lady myself, but Malfrin promised to braid some ribbons into her hair and find her an apple or two if she carried his gear back down the mountain so we could make it to dinner on time.\" Owyn chuckled at Malfrin's retreating form. \"Honestly, considering the little training that he's had, he actually did quite well. Lady will be keeping him motivated, I have no doubt; the way she scolds him you'd think she was a mother hen and not a brood mare\" Owyn looks at Manar sidelong and grins. \"Naturally, if you repeat that to her, I will disavow all knowledge of having said it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles. \"I wouldn't dream of it. So--you debate often, I take it?\" She grins over at him.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn shrugs, casually leaning against a convenient cistern. \"Not as often as you might think, actually; I'm on the road far more often than not, and while Lady is an excellent listener her conversational strengths don't quite lean towards the nuances of debate.\" He looks towards the sunset, and the armored figures on the beach that frames it. \"When I do have traveling company, it's often fellow members of the order, so religion is often a subject which comes up - though rarely is there such a difference of opinion!\" \n\nOwyn's honest smile lasted for a moment more, then retreated into one more professional. \"I take it you've been busy with organizing everything? I know that this is where I'm supposed to be, but... it's very unlike my usual duties. Even more outside them than the task of training a squire.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar sighs. \"To be perfectly honest, I've never served in this sort of capacity before--talking, yes. Shepherding people almost all of whom have been serving much longer than I have while waiting for orders from on high--not quite so much. At least it means most of us are in some portion of the same boat, so to speak.\" She laughs and looks back out at the sea. \"And there's nothing quite like it for broadening my horizons.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"Yes,\" says Owyn, though it's not entirely clear what it is that he's agreeing to. \"I take it that your duties have led you mostly to tasks inside Waterdhavian territory?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Mostly local, yeah, more's the pity. I'd rather be on the road.\" She smiles. \"Far too much I haven't seen and too little lifespan to see it in, after all. Especially since nowhere's quite the same two days in a row. I seem to recall you saying you tended to range a bit farther afield...\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"A bit,\" remarks Owyn dryly. \"Though less so of late, what with Malfrin - Lady's much faster than any other horse I've ever seen, much less an ordinary palfrey.\" His hands gesture, as if he's trying to frame a problem, but he sighs and shakes his head. \"Have you worked with our order before?\" he asks, raising one eyebrow at Manar.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Not really--most of the tasks we were sent on were solo-work or the equivalent thereof.\" Manar shrugs. \"Pity, that--it'd mean I'd have to ask fewer things that should be completely obvious.\" She chuckles self-deprecatingly, then raises a hand to her chin thoughtfully. \"I'm not sure it'd make as much of a difference as it could, though, since I've never seen an Order in which all the tenets were interpreted exactly the same way. A good thing, too, because without variety it'd be rather dull, don't you think?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"They say that it's the spice of life, or so I'm told.\" Owyn chuckles, then pushes himself away from the cistern. \"It's true, though - if you met with the average member of my order, you'd see some differences between their manner and mine. The more common knight of Torm is a nobleman; if they're traveling, usually they're on errantry to win their spurs or they're on some sort of quest with a definite goal in mind. Heralds are of common origin, generally, and when we aren't traveling it's because we've encountered a problem that needs our help to solve. The noble knights of Torm don't look down on us, of course - that's not His way at all - but many times, I don't think that they really understand our branch of the order either.\" Owyn's hands move expressively as he talks, raising a finger to emphasize a point, or extending palm open to make a generalization. \"I confess, I've not had the pleasure of working with Lathander's church often either. Most of my communication with other orders has been with other members of the Three - Tyr and Ilmater.\" ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " Manar's brow creases slightly as she thinks this one through before venturing, \"So.... they've got a definite on-duty and a definite off-duty, then, as opposed to always being active but somewhat less so? For lack of a better summary, anyway.... I'll admit, I've never quite understood the logic behind that sort of thing.\" She smiles again, absently dusting off the nearest railing with one hand as she keeps talking. \"We're called to be as light, after all--a beacon for the lost, reassurance for the fearful, illumination to guide people's steps back to the greater true Light, or so our Oath says--and I'd much rather be always there and always useful than have specific times to be a blazing beacon amid the darkness and other times so dim as to barely be visible.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"That's not quite it; their duties center around an area, rather than around travel. They're guardians of a people much moreso than itinerant knights like the Heralds.\" Owyn appears to be thinking for a moment, and then continues. \"Still, I deem you have the right of it concerning the proper duties of a paladin; one must always be vigilant and seeking to better the lives of those around them, rather than doing great deeds now and again.\" Owyn's eyes twinkled, but his face remained impassive. \"Certainly, one cannot duel a dragon to the death every day, but if you fight a dragon one day, there's no reason not to find a fiend the next,\" Owyn deadpanned.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " She laughs. \"And as most of the people I've worked with would tell you, it's even odds I'd do my level best to talk it to death first. If nothing else, because it keeps life interesting.\" And makes the story that much more memorable. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn nods. \"We use talk a fair amount ourselves in our work, though not in quite the same way as you, I'd wager. Our endeavors tend to concern the resolution of disputes and the like - Torm is of the Three, so our judgement on legal matters is oft trusted to be fair, especially when things turn towards matters of nobility.\" He begins walking through the city, enjoying the sounds and smells as the sun finishes setting and the lights begin coming out. \"You're a fair hand with a blade, though, in addition to your skill with words, I saw that in our sparring session earlier. I take it your order learns the skills in the hope of never having to use them, and in having them there to ward off conflict?\" ",
"loss": true
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"from": "human",
"prefix": "Ravyn:",
"value": " \"That and occasionally bringing in one of those wayward souls who is a danger to both self and others. Even we realize that while the ballads may claim otherwise, it's rather difficult trying to bring someone to the light when he's trying to bash your head in.\" She laughs and pantomimes dodging the blows of an invisible opponent. \"It ends up being sort of a case of 'Don't you see--eeep!--that the path you take--ipe!--is only going to hurt--ow!--you and everyone around you?' Of course, the descriptions afterward end up being a lot more poetic, particularly when one of us gets lucky and manages to talk the opponent around during the fight.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn, too, laughs as Manar bobs and weaves around the crowded alleyway, the corners of his eyes crinkling into faint wrinkles left by sun and age. \"Poets and bards always make things seem much easier and more attractive than they actually are - I think it's in the job description.\" He smiles, genuinely, but quickly composes himself back to a more formal demeanor. \"I understand that the teachings of Lathander have very strict things to say about the undead - have you had many occasions to deal with such? And given that the church of Lathander is so dedicated to eradicating their spread, what is the position of your order on necromancers? Some sorts of knowledge corrupt...\" Owyn trails off, raising an eyebrow.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Florian and I ended up trading blows with a necromancer and a pack of canine zombies during the third month of my circuit training, so yeah, I've some experience with the type. Haven't had to deal with human zombies yet, though--I'm not sure whether I'm going to find it harder or easier. They're disgusting, but there's something almost pitiful about them at the same time--it wasn't their choice, and while they need to be destroyed, it's still... we need to show some respect, don't you think? The intelligent ones--I never actually got around to asking where they stand on our spectrum. The necromancers.... well, we're required to try to give everyone a second chance, if we can take them in. We are not , however, required not to remove the offending spells from their spellbooks. It's hard enough for the formerly misguided to keep to the proper path--it's our duty to remove temptation, don't you think?\" She clasps her hands in front of her and gives an innocent smile--an effect which on a shorter person would be adorable but on her looks more than mildly silly, and it's clear that she knows it: it only lasts a couple of seconds after her question, and then she drops it and chuckles. \"How about you--what's your take on them aside from the typical Order line?\" ",
"loss": true
},
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"prefix": "storybookknight:",
"value": " Quietly, Owyn says, \"Such men befoul the land around them and cause great chaos and unrest in the lands of the living. If I knew of one such as a Lathanderite nearby who would be willing to redeem such a soul, I might subdue one, but my duties prevent me from undertaking such a course of action myself. As things stand, signs of necromancy are usually an instant call for me to either deal with the problem myself, or to make haste to the nearest chapterhouse and inform them. My duty is to protect the people, first and foremost.\" His eyes harden, sky blue darkening to storm grey. \"I personally find them vile and dishonorable, cowards who hide behind fleshy walls of stolen servitude. They are as antiethical to Torm and all that he stands for as they are Lathander or Kelemvor.\" His smile is humorless, for once, as he looks at Manar. \"Suffice it to say that my experiences with them have been - less than pleasant. Do such as they deserve to die? That's a matter for my brethren in Tyr's service; my own judgement is colored solely by necessity.\" \n\nHe shakes his head, and then visibly relaxes as another thought comes to him. \"So - what does your order think of systems of justice and punishment? The current leadership of Tyr's position is that there are capital crimes, for which the only suitable punishment is death; I can't imagine that your order agrees with that unreservedly.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar straightens up slightly and adopts a somewhat more neutral and even tone, her delivery making it clear that she has long practice in explaining this one. \"Our stance is that the potential for good is in all mortals, and therefore that capital punishment is antithetical to our purposes--and yes, it does lead to some interesting disputes when the local judicial system would ordinarily demand the troublemaker's head. We have an agreement with most places, though--anyone brought in by one of ours, whether he would be slated for death otherwise or not, is given a month in which the one who brought him in attempts to convince him to change his ways. Two months, if the person negotiating with him is inexperienced, because the general stance is that it just requires a better negotiator--that was how I ended up in one of my attempts.\" \n ...and let's not go into the problem with that, hm? \n \"At times, they are able to convince the locals to give the individual more of an extension, particularly if we appear to be making progress, but after those thirty or sixty days, the situation is out of our hands.\" She leans back against the nearest hard surface. \"If they're not showing any sign of improvement and the locals for whatever reason are still willing to spare them, generally the issue is referred to one of our dedicated negotiators so we can continue doing work better suited to our talents.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks momentarily embarrassed, a hint of red creeping into his cheeks. \"Er, sorry if I'm too ... direct? I like debate, so I usually like to talk about points of contention... If it's not something you enjoy discussing, we can let it drop. I, uh...\" He gets increasingly flustered, the tips of his ears turning pink, then as he stammers looks away from Manar, down another street, and mutters another apology.",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " Manar puts a hand on his shoulder. \"Don't sweat it, and don't bother apologizing. We get that question so often it's the first thing we learn to answer--if I couldn't recite and defend that rule under any circs including in my sleep, I'd never hear the end of it. Heck, answering that question keeps me in practice.\" She smiles and sits down on a nearby crate. \"And I enjoy those sorts of discussions. While we're on interesting points of code and conflict, one of the things that my--verbal sparring partners, if you will--always seem to bring up is our somewhat more... loose rules about who we can work with, since our rule is more 'As long as they behave, work with whom you will', but I heard some of the stricter orders literally aren't allowed to give those who come across feeling like evil the time of day. Where's yours stand, and why? What's your take on it?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn jumps a little at the touch of her hand on his shoulder but smiles, looking relieved, if a little sheepish, and clears his throat before answering. \"The practice of the Heralds of Torm is that duty is paramount. We are bound by oath to do as our duty directs - if this means standing shoulder to shoulder with a hired killer in order to prevent an ally's fief from being overrun, well, war is often like that. That doesn't mean that we won't watch people like that for signs of trouble, and rein in their behavior as is possible - specifically, a Herald's duty is to bring the word of Torm to others, which includes trying to set people on the right path. Now, an ordinary follower of Torm might disagree with that, and consider it a chivalrous duty to keep their actions untainted by the stain of villany, but the Heralds are much more pragmatic. We have to be.\" Owyn leans up against the wall next to Manar, enjoying the night as temperatures drop slightly and a cool breeze begins to blow off the ocean. \"I once had the unfortunate task of fighting at the side of a practitioner of evil magic - a servant of Bane, of all people! Our order has cause to despise them more than anyone else, maybe, yet without his help I wouldn't have stopped the Cyricists from unleashing a plague of madness over a thousand acres of country held by both my people and his, who at the time were at war.\" Owyn reaches a hand to his shoulder, clasping it lightly. \"We met on the field of battle, later - I barely recovered from the wounds. I don't know whether he survived mine, though I think that he may have.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's eyes widen during the recitation, and she unconsciously puts a hand to her mouth; after a moment's pause, though, she ventures, \"What... was it like, working with him?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn's eyes got that faraway look again, half of remembrance and half simply the veteran's thousand-yard stare. \"Antagonistic. Unpleasant. As I mentioned, we were at war, but neither of us were at the time associated with the regular armies. Bane had but recently become reborn from his 'son' Xvim, and he and Cyric were at the time constantly fighting over who would hold sovereignty as the god of Strife.\" Owyn squats down in the dirt alley to the side of the main street, and begins drawing a little map with a pen-knife. \"It wasn't entirely a religious conflict - originally, I had been sent to mediate some sort of peace between the region of Lechateigne, here, and the Vos Eisen, here. The dispute was successional - the Lechateigne were claiming that the heir to the throne of Vos Eisen was a cuckoo prince, that his father the marquis, who he looked little like, had been too old to bear another heir and so the succession should rightfully pass through his sister, who coincidentally had married the Duc du Lechateigne. When the new Marquis de Vos Eisen, Andar, turned to the church of Bane to help solidify his control over his country, rather than trusting to our church to handle the problem, well, it added fuel to the flame.\" \n\nHe marks a spot with an X, then stands up, wincing a little as the movement strains recently-used muscles. \"In any case, the sort of one-sided claim that the Duc du Lechateigne was the new heir just smacked of an outside manipulation, for a lot of reasons I won't go into. When tracking down the source - here, in a little keep town on the border, I ran into a member of the opposing force, on the same mission that I was.\" A hand once again goes to his shoulder for a second, then Owyn drops it again as his eyes shift back from distant to present. \"None of that really answers your question, though. We wound up not killing each other on sight only by pure luck, as we were ambushed by Cyricists as we met, and had to fight back to back. Afterwards, well, we limited our fighting to words and debate. He was an accomplished scholar, and even as we both hated the arguments the other was making, I think we eventually wound up developing a certain amount of respect for the one making them - though issues like prisoners, and such, nearly brought us to blows several times.\" Owyn's mouth twists, wry and somewhat bitter, an expression very unlike any that he's made thus far and yet one which seems somewhat at home on his lined face. \"That respect might have been why we agreed to meet as equals on the field of battle, rather than dueling in a back alley after destroying a circle of Cyricists. Heh, who knows, maybe I'll see him again sometime. I've even prepared a few counter-arguments.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"That... would be interesting to listen to.\" Manar half-smiles, somewhat nervously. \"What was going on, exactly? And how did the succession issue end up being resolved?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn waved his hands, saying \"It's hard to explain, exactly, how I knew something was wrong - I'd seen the same tactics before, when I was much younger. People in outlying villages, all coming to the same conclusion at the same time. A real intractibility about some peoples' belief that bespoke magical suggestion . Major hostility on both sides, when there had been none before, even among the peasantry. A lot of little things, that added up to one big picture of outside intervention.\" Owyn sighs, for a minute looking quite old indeed. \"Things started calming down as soon as the Cyricists were taken care of, but we were too late to stop the battle - and in truth, I think my erstwhile partner was spurring the conflict on in his patron's name. Still, as I was recuperating, I went through stacks and stacks of geneaologies, and I managed to find ancestors and cousins on both sides of his family who had blond hair, with brown-haired parents. It was enough to prove that whatever else, Andar's claim to the throne was probably legitimate, which gave the Duc sufficient political latitude to negotiate a truce - although, I think they might be heading for war again in a few years anyways. The church of Bane has gotten a lot stronger in that region, and Andar has been making threatening noises towards his weaker neighbors...\" ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " \"I wonder if that's what they're choosing us for...\" Manar muses. \"It explains a hefty portion of the group, at least.... You've got perspective, Aleksei knows from military matters, I might be able to talk people out of fighting, Rayvon strikes me as a superb scout...\" She chuckles. \"It's hard not to speculate, don't you think? Even if not everything lines up...\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks somewhat uncomfortable, confronted with this notion. \"It very well could be, but I hope that it isn't. Wars, even prospective ones, are - heh, well, we are all sworn to undertake whatever duties are required of us, but even so... it is very difficult to see the amount of suffering that people go through, because of war, and to realize that you are possibly powerless to stop it. Even the limited success I had in the last conflict was bad enough, and that wasn't even a war of any prolonged duration. If war breaks out this time, I fear it will be a matter of multiple nations...\" His face is grim, but then he shakes his head, dispelling the mood. \"It will be as the gods will it. I think perhaps Sir Rayvon is right in this regard - we shouldn't borrow trouble if we don't have to.\" ",
"loss": true
},
{
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"prefix": "Ravyn:",
"value": " \"I agree, though I meant averting such a thing.... seeing it coming and stopping it.\" Manar half-smiles. \"I'm sure most people would say something like that would only work in ballads, but every now and then only in ballads actually works. Regardless of what people say. At least, that's the impression I've gotten; what's your take?\" She tilts her head inquisitively.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"No. Never.\" Although he says it so plainly, there is a hint of an ironic smile combined with a sheepish pain surrounding his eyes. \"It's never, ever, ever, as easy as the songs say.\" A definite hint of irony, sarcasm twitching upwards at the edges of his lips. \"Faith preserve us from all ministrels!\" A full out smile wins over his stern expression, and Owyn begins to chuckle.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar leans against the wall, one hand on her hip, and raises an eyebrow at him, keeping as straight a face as she can. \"Preserve us.... Are you telling me to go somewhere else, then?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn's eyes widen for a second, then he gets a vaguely panicked look on his face combined with a rising blush as he begins to stammer out a denial, or maybe an apology. \"No! Er, I mean, I didn't mean to... I mean that it's just that I...\" Looking at her raised eyebrow, he begins to turn an even brighter red, takes a few involuntary steps back, and fixing his eyes on a point just above her shoulder finishes lamely, \"That's not what I meant.\" ",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " \"I figured as much.\" She chuckles and leans back against the wall, considerably more relaxed than she was a moment before. \"You're not the first person who's said that around me--though you are the first who's reacted quite that way to my response. I'll enjoy hearing your take on the issue, though--go ahead, take your time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " \"Er, I, um.\" Owyn seems to be having some trouble regaining his composure, and as he speaks appears to be making a detailed study of the brickwork above Manar's head. \"It's sort of, um, there's a story, but - well, I suppose I owe you an explanation, but you see... I mean, it's not that I don't enjoy music, no, far from it, just...\" He coughs, and manages to meet Manar's eyes. Though he's by now blushing hard enough to give nearby pedestrians sunburn, he finally manages to strangle out a coherent sentence. \"My, um, he's not a blood relative, but I suppose you'd call him an uncle, is sort of a traveling bard... if he isn't a Harper, he knows some... and, um, he wrote a song. About me.\" He looks away again, obviously uncomfortable. \"And, er, it was sort of a joke at my expense? Except it got a little more popular than he intended, and now... and, I mean, it's not like he wrote it to brag, he was making fun of me, it's... well, it's very bawdy...\" \n\nHe sighs, now, looking heartily embarrassed, still staring at a fixed point in space somewhere to Manar's left. \"That's sort of why I have such a, um, strong position about the issue. But, I mean, I've done a lot of things that people sing about - fighting giants, riding dragons, slaying bandits, fighting wars, and none of them are pleasant, and I've seen so many young fools riding out to get themselves killed, and love songs, they're -\" He stops in the middle of his sentence and stares, stricken, at the dockside tavern across the street. \"Tymora deliver me.\" He mutters, as the faint strains of sound grow louder.\n\nThe singers couldn't really seem to agree on a key, but the words were loud and enthusiastic. The song, 'Sir Brassleaf's Flight', detailed the escapades of a knight who rescued a damsel. The damsel in question then proceeded to be exceedingly grateful, to the point where poor Sir Brassleaf had to go to great lengths to avoid the lady intent on thanking her rescuer. As Owyn stood there, the blood drained out of his face, then he blushed brighter than ever, and with a strangled voice, asked \"Um, er, could we leave? Please? Before they hit the third verse, if at all possible?\" ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " So that's why his name sounded familiar... all right, only one way to nip this one in the bud, and that's to fight music with music. Thank.... Whoever's listening that Florian and I had been discussing how this song should have ended last month! \n\nManar smiles reassuringly at Owyn. \"That'll only encourage them. Here, let me see what I can do.... and stay out of sight, please. This'll only work if they think all I'm doing is trying to make it better.\" She takes a moment to catch the pattern, then slips out into the center of the throng of people and, taking full advantage of the singers' slightly inebriated state and slight lack of agreement on what the words are, takes over the melody line with her own strong contralto, inserting at top speed a replacement third verse which describes the \"lady\" going a bit too far in her attempts to try to catch up to him, falling into an embarrassing (and, at least as far as she's concerned, considerably more amusing) fix involving the local inn's gutter, an old washbasin, and a toppled ladder--and, after being extracted from the situation by the put-upon Sir Brassleaf..... immediately drapes herself over the arm of a nearby cowherd whose sole act of heroism was the fact that he'd been nearby when her sunhat fell off and is standing there with it hanging from one finger, doing his level best not to burst out laughing (and hiding his laughter with the fact that one of the decorations is tickling his nose), ending with\n\n \"So know ye this, O valiant knights\nAs sure as rising sun:\nThe maids they say will flock to you\nEre daybreak will move on!\" \n\nShe then grins around at the singers looking slightly askance at her and explains, \"You mean to tell me you don't know about the Terithen version? Everywhere I went, the last month, everyone who'd heard it told me it was far superior!\" \n Of course, considering that \"everyone who'd heard it\" was Sir Florian Terithen, me, and a handful of young maids who were trying to keep reputations as being prim and proper, and that his version didn't have an excuse for the young cowherd to be laughing.... Eh, hopefully they'll take that as irrelevant. I hope this works; I really don't want to be the target of the next ballad if I can help it. ",
"loss": true
},
{
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"prefix": "Varen_Tai:",
"value": " The murmuring chuckles of the crowd grew to laughter, and shouts of \"Again, again!\" rang out. The singer bashfully asked Manar to sing that last part again so that he could properly catch it the second time.\n\nThe rowdy group joined in for the second rendition, singing along with Manar as she led them in the 'proper' version, and then at the end of the performance, she slipped down off the stage and pushed her way back out the door, leaving a gratified, if somewhat confused, would-be bard behind. He took advantage of everyone's enthusiasm and began the song again - in the noise, it was difficult to tell that his voice was distinctly worse off than the fair haired paladin's had been, and indeed, none of the patrons would have cared a whit. She glanced back and noticed a few of the drunker fellows ogling her as she turned the corner, but her stature had always tended to ward off even some of the most aggressive 'suitors', so they caught her gaze and quickly turned the other way.",
"loss": true
},
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"prefix": "Ravyn:",
"value": " Manar takes a few extra turns on her way back so as to lose the people watching her go, but soon returns to where she left Owyn, dusting her hands off with a smug, cat-ate-the-canary grin. \"That help any? I'm sorry I couldn't cut it off at the first verse, but...\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " In contrast to Manar's smug satisfaction, Owyn looks like a landed fish, his mouth gaping open and shut in utter surprise. On his face was writ a combination of emotions - surprise that she'd managed so adroitly, thanks for the change, and no small amount of 'why did I never think of that?' \"That - I -\" for a while, it looked like he didn't know where to begin, and indeed he once again began to color at the cheeks and ears, but managed to smile broadly. \"You have a very pretty voice.\" He said, still blushing, but with a more comfortable embarrassment, as if for once he was not quite so worried about what exactly the proper thing to say might be. \"I imagine that my uncle will have quite the surprise waiting for him, when he's next by Waterdeep.\" The tone of his voice was thankful but also amused; and as the flush faded from Owyn's cheeks he looked as open and relaxed as he had when playing around with Lady in the forest, except that the former had been a private moment, whereas this was less so. \"I suppose I owe you a favor\" , said Owyn with a grin on his lips. \"After all, when a dame provides rescue, a man must pay his due ,\" he paraphrased from the lyrics of the song.",
"loss": true
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"prefix": "Ravyn:",
"value": " She grins and half-sings back, \" But sir, 'twas just my duty there; when danger rears its head; my duty 'tis, to beat it back, and nothing more be said! \" She shakes her hair out of her face, then continues, \"I do rather look forward to hearing how he responds to it. I don't like songs like that--for one thing, bawdy-humor is too easy to really make for good music, and for another thing, music shouldn't be used as a weapon against people who don't deserve it, even if it's just a joke.\" ",
"loss": true
},
{
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"prefix": "storybookknight:",
"value": " \"I know that he didn't mean it that way, but I accept your assistance in the manner in which it was intended.\" Owyn grins again, and then gestures expansively with his hand. \"That said, though, it still might be a good idea to move - do you have any favorite spots in the city? I'm afraid that while I'm passing familiar with Waterdeep, having been in and out of it, I haven't really had the chance to get to know it.\" ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " Manar chuckles and begins working her way back through the alleys. \"This is one of the first places I found when I came here for training.... I like spots like this. They remind me of when I was tapped.\" The place she leads him to is a little plaza in one of the quieter districts; the cobblestones are of a pale sort of stone that seems to shimmer in the light of the two streetlamps, and at the center is a marble fountain, three cascades, with a foot-wide rim clearly designed for use as a bench. \"During the day, it gets a few people, mostly dedicated performers and people who know that's what they want to hear. At night... not too many people come here. The ones who know about it are all pretty much diurnal.\" ",
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},
{
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"prefix": "storybookknight:",
"value": " \"It seems very peaceful.\" Owyn leans down to trail his fingers in the water briefly before slowly sitting down, wincing as he does so. \"And probably quite cool in the afternoons, compared to the rest of the city.\" He looks up at Manar half-quizzically. \"Do you know why the fountain was placed here? I've visited a lot of obscure little shrines or fountains just like these, over the years; Lady and I try to stop by holy sites as we can while we travel. Sometimes, a village doesn't know what a shrine was for, only that it has our symbol on it, and so I get to go through old records and folklore... I spent nearly a year tracking down the origins of this one fountain - we used to be Tyr's lemans far more than we are now, and so a lot of the stories are about servants of Torm acting on Tyr's behalf. It wound up being a marker for the gravesite of a devout nobleman who had given his life fighting a plague in his duchy, as I recall.\" ",
"loss": true
},
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"prefix": "Ravyn:",
"value": " \"This one?\" Manar strikes a storyteller on the verge of exposition pose, left foot on the rim and right hand indicating the fountain. \"As a matter of fact, I...\" At this point her face falls, and her posture droops comically. \"...have absolutely no idea.\" ",
"loss": true
},
{
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"prefix": "storybookknight:",
"value": " Owyn chuckles and waves at Manar to sit down. \"Heh. For all I know, it's just municipal. Still, seeing the history of things is... important.\" He grimaces self-deprecatingly. \"A lesson that comes hand in hand with age, I'm afraid. I may not exactly look it, but I've been doing this for over thirty years.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"You sound it, and you definitely carry yourself that way. Don't worry; that's a compliment.\" Manar chuckles and sits down, swishing the water back and forth with one finger. \"It's just a tad embarrassing not knowing the history of somewhere I've been a bit of a regular--I may not have been much of a songster, but I have the pride in knowledge that comes with that sort of work. Knowing the obscure tales is the best way to increase the interesting repertoire, after all, and to have a possible story that I never looked into right under my feet... \" ",
"loss": true
},
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"prefix": "storybookknight:",
"value": " Owyn tilts his head to one side pensively. \"If you want to put it that way, I suppose that's true... So many stories, though, are embellished or altered, tailored to suit the purposes of those telling them - not that that's always a bad thing. Still, I've seen too many good young men and women throw their lives away for a song, too enamored with the glory of battle to realistically know their own strengths...\" He twists his lips, as if having tasted something bitter. \"Another consequence of all those years of experience, I'm afraid.\" \n\nOwyn looks up at Manar apologetically. \"I don't mean to be so grim; it's just - heh.\" He waves a hand in the air, as if to brush away the clouds of gloom that have gathered. \"I suppose that I have more reasons to dislike the sort of ballads you mentioned earlier than my unwitting participation in one of the bawdier ones.\" Standing up, Owyn offers Manar a hand. \"I believe I'm going to return to the temple and get some rest. You're welcome to join me if you like, but I can find my own way back if you'd like a break from your duties as chaperone.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar shrugs. \"I've got nowhere else to go.\" She stands, fluidly, and then starts working her way back towards the temple. \"I think we grew up listening to two sets of songs, though. I was never much for the war-ballads; you're quite right, they do tend to inspire people to go off and get themselves killed. But have you ever heard 'Phelan and the Marauders'? Or 'A Riddle for Tarisa'? There's a whole repertoire out there devoted to the idea of thinking and talking, no less impressive than the hero-tales that run red with blood.... ones that are there almost entirely for the purpose of reminding people what they can be within their own limitations--or, in some cases, even what they should be.\" ",
"loss": true
},
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn nods, and turns his steps towards the temple, gesturing about as he makes one point or another. \"I've heard those songs, and you're right - not all war ballads are created equal. Still, I prefer songs like Jaelreth's Lament to either of those, not because they're inherently more enjoyable to listen to, but because they can help keep wars from ever starting in the first place.\" As they near the temple, Owyn begins to blush again, and manages to stammer out a farewell before retiring to his own room. \"I, er - it was pleasant conversation. Ah - good night, Dame Manar.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles back at him reassuringly. \"Good night to you as well. I'll see you over breakfast!\" Without further ado, she heads in the direction of the kitchen, figuring on catching the midnight leftovers before getting some sleep herself.",
"loss": true
},
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"from": "human",
"prefix": "Varen_Tai:",
"value": " After rummaging through the mess hall for leftovers, Manar retreated to her own quarters to eat and then catch some sleep before the morning. But it was an uncomfortable night – sleep came slow, and when it did, she tossed and turned. Snatches of an old recurring nightmare squatted over her dreams like a great black beast hovering over a still living meal. Someone she knew and loved needed her help (though who exactly that person was never became clear), and no matter how hard she ran, she could barely push a few inches every minute or so because it seemed as though the air had turned viscous and thick around her.\n\nWhen that dream faded, another one came, this time with her and a few others gathered in room weeping over the death of another dearly loved. The grief was so real that when she woke up, tears were still on her face and it took a moment in the darkness to separate reality from night illusion. As she lay awake, she heard the bells toll 4 in the morning, and she knew she would not be able to go back to sleep. After laying in bed for a few more minutes to calm herself, she sat up, lit a candle, and meditated for peace of heart.\n\nThe bells tolled 5 am and she started awake from where she had drifted off in a sitting position. Stiff and groggy from the long night, she stirred herself up, dressed, and walked to the mess hall for an early breakfast. She didn’t expect any of the others to be there so early, so it was a bit of a surprise to see Malfrin already sitting alone at a table, a full plate in front of him, and Owyn nowhere in sight.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar picks herself up some breakfast, then heads over to Malfrin's table. \"Hey. Got sick of the breakfast lines, or what?\" she asks, setting down her food and sitting down at the table. Though she's doing her level best to keep the long night out of her voice, just a bit of it comes through.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe slender squire whirled at the voice.\n\n Uf Gggd ssvk nnn ssbbys. \n\nAs colour rose in his face, Malfrin worked to swallow a huge bite of bread. There is a brief moment where it seems only divine intervention will give him back the ability to take in air, but he soon corrects, hammers his chest and draws in a huge, sucking breath.\n\n I got stuck on stable duty. I figured that, if I came to breakfast early enough, I'd be able to eat, do the work at dawn, and still make it back in time to beg hot water for a bath. \n\nAbruptly, he stands. The plate teeters precariously at the edge of the table for a moment, but stays in place.\n\n Will you join me? \n\nHe gestures to the space opposite him at the table, and settles once it seems appropriate to do so.\n\n Owyn seemed kind of peaceful when he got in last night. Didn't say anything, I just...got the sense. \n\nHe took a swig of water, and checked himself from wiping his mouth on his sleeve.\n\n I gotta say, this place has worked wonders on the old man. I get that there's a heavy responsibility weighing on him. All of us, I guess. He's always sort of this flower of courtesy, but sometimes. Well, I've seen a few people die, but I guess if I saw as much bad stuff as him, I'd be even sadder.\n\nMakes you wonder how the elves do it, eh? Hundreds of years, watch all the other people around you come and go, come and go, and maybe with a sense that it's not getting any better. \n\nHe glances up into her face for the first time, and blanches a bit.\n\n Oh, oh I'm sorry, Manar. Here I am galumphing on and on with my own early-morning dark thoughts, and you're just wanting to get some breakfast. Here, I can go to the kitchen for you. \n\nHe leaps up, and this time, the plate does go over. He catches it - and some of the food - in mid-air, but a soft-boiled egg splatters in front of Manar.\n\n Ah. Good. That was good. \n\nHe reaches forward to try to scoop up the egg with his hand.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles. \"It's quite all right. I'd already grabbed myself something, and.... whoa, careful there.\" She looks down at the splattered egg in front of her. \"....hmmm. Looks kinda like a cloud, doesn't it? ...we really do need to do something about that table.\" She gets out of the way for Malfrin to wipe it up, shaking the table slightly with one hand and, in a complete deadpan despite the fact that the table's barely moving enough to be noticeable, nods to herself and says, \"Yep. Definitely one short leg. I'll make sure it's brought to someone's attention so we don't get repeats of incidents like this.... you all right there?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin pauses in mid-fumble, his limbs slowly relaxing as Manar's words take effect. He gleefully ignores any subconscious messages that she is either humouring him or making fun of him, valiantly taking her words at face value.\n\n Wow! You're absolutely right. Huh. Maybe I could come by with some tools afterward. \n\nHe pauses, and becomes aware that, figuratively and literally, he has egg on his face.\n\n Or maybe not. \n\nSettling the mess into a relatively safe configuration for moving, even this early in the morning, Malfrin retreats to the kitchen, and returns minutes later with a steaming pot and two mugs.\n\n And, if I may ask, what brings you to the light of day before the light of day? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar blinks for a moment, her expression flickering with a tinge of... something... and brushes a hand across her eyes. \"Couldn't sleep....\" She starts pouring herself some of whatever's in the pot, not really checking to see what it is first. \"....one of those nights, I suppose. Or something.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nLibraries were full of all the things that Malfrin didn't understand. Politics. Magic. History. Even, truth be told, scripture.\n\nSadness though - the kind of sadness that kept a child huddled in an alley for six hours, even with an empty belly, or made an old beggar run a knife across his own throat. Sadness he was on intimate terms with.\n\nThe squire pours himself some steaming tea. His voice is soft, asking nothing she doesn't want to give.\n\n I think this waiting has been hard on all of us. Seems like most a these folk are used to action. I once heard a follower of Torm say that he thought it was easier to die for his faith than to live for it. Or was that Rayvon that said it? I'm getting muddled up. \n\nHe sips, and smiles faintly at Manar. A shared moment of silence is all the blessing he needs. If she wants to talk, she'll talk.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Kinda reminds me of how Florian told me that it was easier to destroy evil than to bring it back to the light...\" Manar half-smiles nostalgically, staring into her tea, which had been dangerously close to overflowing before Malfrin had recovered the teapot. \"For me, at least, I don't think it's the waiting; I'm used to waiting for people. Just strange dreams. Though having to pull welcoming duty in the middle of the night last night might be contributing.... I wonder if this is some sort of test?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe young squire nods, but smiles crookedly.\n\n I think that we see tests everywhere. It's sort of an occupational hazard for us to see larger significance in everything. When I lived on the streets, I'd have never thought that getting a loaf of bread away from the baker's cart was a test. It just was. Now, though. We walk both in the world of the flesh and the spirit. I guess it breeds, whatchamacallit. Owyn explained this word just the other day to me. Right! Introspection. \n\nHe drinks more deeply of the tea.\n\n I'm guessing, though, that my dreams were pretty simple compared to whatever's bothering you now. Are you thinkin' that it's some kind of visitation, a sending of the future? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar blanches slightly, knuckles white on the teacup handle. \" Gods , I hope not. It was almost too real not to be, but...\" \n ...if it's a sending, that means..... I know we're supposed to be able to deal with anything, but.... no. I am not supposed to fear this. Anyway, the future is mutable... \n\nHaving trailed off, she takes a long sip of tea and stares out the window, halfheartedly humming snatches of an old ballad as if the each note is something to cling to.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n This is MUCH worse than I thought. Torm, guide me. \n\nMalfrin's hand stretches half-way across the table, palm up. Still, quiet.\n\n I don't want to pry, but I'm a good listener. Hey, I've had to listen to Owyn...no. It's too early for those jokes. Manar, I'd like to help, and sorrow shared is sorrow lessened. What was too real? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's eyes half-narrow, slightly puzzled, as she thinks about it. \"The first part was probably a normal nightmare.... hearing someone call out, not being able to do anything, one of those ones you hear about all the time really... it's fading, it can't've been a sending.\" She takes a long sip of tea, then puts the cup down just the slightest bit too hard, and the remaining liquid sloshes almost to the rim. \"The second part, though.... it could have been sequential, I have no idea, but..... there was this intense sadness, stronger even than I've had when awake... in a room with a few other people, I don't remember who they were, mourning someone, I'm not sure who, but it had to have been someone who mattered --and since the feeling just keeps getting stronger even now that I'm awake....\" \n\nShe takes a deep breath. Lets it out slowly. \"If that's a sending ...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " ...then it's a signal that death may be near. A death of someone significant. Got it. \n\nHe leans back, thinking for a while.\n\n The first part does sound pretty standard - a general sense of dread, being frozen and not being able to do anything. \n\nHe grimaces, trying to find the right words.\n\n Dunno about you, but my dreams are sometimes kind of...flavoured, emotion-wise. A dream of running through the woods being chased might taste coppery and sharp. A flying dream might be tinged with apples and early childhood. Was there any sense of...a specific reaction that might give you some clue as to who you mourned? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chews on the question for a bit. \"Nothing in particular, I don't think.\" She pauses a moment, thoughtfully, her head tilted to one side as she reviews the dream again, then catches a stray tear on the tip of her tongue and shakes her head. \"No, nothing like that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin leans forward and deposits a stray bit of egg from his sleeve onto the table.\n\n Well, clearly it's affected you deeply, and I believe I trust your instincts. I'm no seer, but it seems important. Was there any detail from the images in your dream that stand out, any clue as to location? Were the people in the room young, old? \n\nHe pauses, realizing that he's badgering when he should be supporting.\n\n Sometimes, answers emerge when we allow our minds to rest and roam freely. Clearly, this is something you've already thought deeply on. It was perhaps over-bold of me. \n\nHe drains his tea, and stands.\n\n I still need to get to the stables. \n\nHe wavers, staring with frank concern at Manar.\n\n You know, if you'd accompany me, I promise to not make you do any of the work. \n\nA smile creeps in.\n\n Unless you WANT to...to take your mind off of other things. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar seems a bit relieved at the invitation. \"A distraction couldn't possibly hurt.\" She chuckles. \"Any and all mucking out is still your responsibility, though.\" She stands and gathers up her dishes, then turns to see what Malfrin's doing.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin's gaze quickly returns to her face from a lower point, and he colours slightly. He grins.\n\n Yes, Ma'am. The stables are this way, right? \n\nStrolling next to Manar along the cold castle walls, the early light of dawn barely colouring the windows, Malfrin fights off his own sense of foreboding. Enough death...surely all of them had seen enough death.\n\nArriving at the stables, Malfrin opts to leave the actual mucking out to last - no point in smelling of manure longer than needed. He grabs two pairs of grooming brushes, just in case Manar wants to join in, and sets to work on his mare.\n\n Guess what Malfrin snuck out of the kitchen for you, yes? Yes, apple crabs, the ones you love. Yes, daddy loves you, yes he does. \n\nSlipping one of the crabs from a pocket - had there even been a bulge there before? - he coos and communes with his horse. After he offers up a second one, and it's eagerly accepted, his hand is abruptly withdrawn.\n\n Ow! You little! \n\nHe sucks on his middle finger, and examines it. He glances sheepishly over at Manar.\n\n Well, no blood. Some paladin I am, eh? Bitten by my own horse, and scared of the pain. Yeesh. I look at what Owyn is, and the way he carries himself. I think of majestic warriors like Samson, and think, what the heck am I getting myself in to? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"....yeah, no kidding. It was easier when most of my contact was with my own Order; we're all unlikely shining warriors of the Light, so it's not quiiiiiite as intimidating.\" \n\nManar picks up the second brush and begins work on the mare's other side, continuing to speak as she brushes. \"We're all selected out of nowhere, so I'm sure nobody's ever been chosen wrong--and we're an interesting lineup. Some of us have spotty pasts, some legitimate, some visibly one but actually the other, at least before tapping, all walks of life--and as I'm a living testament to, we even get a few minstrels every so often.\" \n\nShe grins. \"And hey, when I was first Tapped and came for training, the only reason I knew which end of the sword to hold is that there was something from my comic repertoire--I give it ten to one it was commissioned by someone who didn't think much of green recruits on the battlefield before it spread--about a wannabe holy warrior who on his first foray against the Dark hadn't quite internalized that information.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Finishing the grooming, Malfrin reluctantly turns to the actual mucking out of the stalls, working deftly to clear the malodorous masses. His smile is equal parts geniality and grimace.\n\n You'll forgive me at the moment if I don't feel all that privileged to be here. \n\nSomething in her words catches at him, and he stands quizzically.\n\n Your comic repertoire? You don't mean that, among your many other talents, you also count strolling player among your skills? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles. \"Silly ballads, that sort of thing. I was always best with the redemption tales and the trickster stories, but I know most of the songs that are there purely so the audience will roll on the floor laughing, and I'm told I've a reasonable facility with them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe youth is clearly delighted at this news.\n\n Truly!? I should have guessed. You've sure got a way with words, with putting folks at ease. I guess being funny's got something to do with it.\n\nHuh. Redemption tales and trickster stories. Sounds like my life. Yours too, a bit. \n\nHe scoops a particularly fresh load towards the pile in the corner.\n\n I guess I been pretty clear that I didn't start with this life. If I hadn't a run into Mistress Redbook, I'd probably still be out on the streets of Suzail, stealing and grifting to earn my bread. Or dead, as like. \n\nHis voice dies for a moment. He raises a hand to the symbol of Torm around his throat.\n\n But even Torm's got a sense of humour, or I wouldn't be here. \n\nHis voice becomes more animated, somehow younger, and his accent becomes more pronounced.\n\n Now, trickster stories...them, I got lots of. I remember one time, with Red-Handed Jerr, we figured to scare off this fat old half-orc, Giza, what had been bullying the kids on the street, getting a cut of their take, right?\n\nSo, we get this stable-man we know, Gunther, whose got a face like the rear of a horse and is put together like you filled a sack with some wires and bounced it around a bit, but who's got this amazing rolling deep voice. We get him ta help us, and we set everythin' up for the next day when Giza makes his rounds.\n\nSo, next day, when this half-orc is comin' into our alley, Jerr and me, we start screamin bloody murder, bein' scared of this guy inna cloak inna doorway. Gunther shouts some crap about bein' the new big man on the streets, and how his magic could burn the faces right off of us, move mountains. And sure enough, we set it up so that my face catches fire - which was really just some sacking I had in my hand, and a bit of alchemist's fire - and Jerr goes flying into a pile of garbage. Well, jumping, but he really did twist his ankle, walked funny for a week.\n\nAnyway, Giza goes about fifteen shades a purple, and hightails it out of that alley. We barely last long enough fore we started laughing so hard, Jerr near to choked on a apple core there in the garbage. \n\nHis smile is warm, but fades after a moment.\n\n Course, then, Giza come sniffing back a couple weeks later. Them half-orcs - sometimes, they don't get the ideas in their head too good. Jerr and me, we had to put a pair of knives into his guts while he slept to keep him away from Petra. \n\nHis smile returns, a bit wryly, as he looks up at Manar.\n\n But, I guess we leave that part out of the story, and we got a decent funny ballad, yeah? What do you say? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Hmmmmmm...\" Manar smiles and hums a bit under her breath, then pauses with a calculating look, thinks for a moment, and tries another variation on the same general tune. \".....I think this one'll have to bounce around a bit.... though it definitely sounds like a project. What's your take on names, though--you prefer being immortalized, or just knowing you're the inspiration?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe youth seems puzzled by the question. He struggles back towards a less cant-ish dialect.\n\n Names? Oh, you mean like, making somebody famous with the story? Oh, I'd say you should make the names whatever's gonna rhyme best. Jerr won't mind, and I never figured that anybody'd be caring about me after I'm not in the room, let alone somebody I haven't even met knowing my name. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I just figured I'd ask because a lot of tunes are there to make sure people know their history as well.\" She chuckles. \"I like sticking to the story--on the other hand, I've seen a few occasions on which someone came to rue being the subject of a ballad, for whatever reason. Sometimes it's safest not to, or people want their privacy, or something like that. Whether the names rhyme doesn't matter quite as much, since you can always keep them in the middle of the line.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin nods appreciatively. He'd never had a chance to talk with a real bard about such matters of craft before, and it was fun.\n\n I guess I understand what you mean. I never thought about how the Hero of Canton story might get somebody into hot water if there really was a Baldwin the Bandit. Much fun as it is. \n\nFinishing the clearing of the night's soil, Malfrin spreads fresh straw about. He pauses to inhale a bit.\n\n Mmm. Never get tired of this smell. Growing up, it meant you'd found a warm, usually safe place to stay for the night. Now, it seems to tell my brain, and my butt, that they're both going to have somewhere soft to rest. Wonder if the horses feel the same way. \n\nGlancing around at his handiwork, Malfrin smiles appreciatively. At least until he smells himself.\n\n Uh. Maybe I best be taking that wash I talked about earlier. Unless - \n\nHe pauses, taking in this extraordinarily self-possessed young woman.\n\n If'n there's something I can do to help, you'll shout, right? And...if I think if anything useful to say about...well, about what happened to ya last night, I'm gonna tell you, right? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles. \"Thanks. If I need anything, I'll come straight to you.\" The smile then widens into a mischievous grin. \"And yeah, getting cleaned up is probably a good idea.... for both of us, I think. I find it a lot easier to get people to take me seriously when the most stable-like smell on me is warm leather and not horse, and a soak's always good for sorting through things....\" \n Which leaves the question of why I didn't think to try to soak the issues out when they first flared up, but eh, let's not get into that... ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Well then! Perhaps you can accompany me to the baths. \n\nMalfrin starts off back towards the main buildings. After half a dozen steps, he seems to suffer a seizure, and turns, red-faced, to Manar.\n\n Not the SAME bath, you understand. Not that I wouldn't welc- Not that there'd be anything... \n\nA small strangled sound emerges from his throat. Composure slowly returns.\n\n Which way are the baths again? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles. \"Don't worry, I know what you mean. I'll be glad to walk with you--right this way. Right, down the steps, listen for the fountain. They're fond of working decorations into the navigation here, you see...\" She leads him down the halls, explaining as she goes, a sound of burbling water coming up in the background as they get closer to the area in question. \"You see, some bright spark among the architects realized there'd be a problem if all the halls looked the same. And since religious art is de rigeur for a temple, he decided to work that in. So all the halls have their artwork done somewhat thematically, to help people get their bearings--and the main landmark for the baths is the fountain.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Ah. Of course. Easier to work in architecturally then a giant bar of soap, I guess. \n\nHe walks along in companionable silence for a moment.\n\n I'd meant to ask. This dream of yours. Have you had others like it? I mean, if you have an established pattern with such things... ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar breaks off from chuckling over her contemplation of the glorious soap of the rising sun at Malfrin's question.\n\n \"No, this is the first time I've ever had anything like this happen. ....and usually, they'd've gone away by now. Odd, isn't it? Anything like this ever happen to you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin takes Manar's response in stride, but her question gives him pause.\n\n I don't...think so. On the street, there was some who thought that they had dreams, or a sixth sense about stuff. But it made them cocky - like they knew stuff they didn't. So I guess I went the other way for a while. Didn't believe in anything I couldn't touch. Or grab, more like. Pretty much stuffed my dreams into a bag to look at later, right? Too busy worrying about right here, right now.\n\nTill Mistress Redbook pulled something like a miracle. Can't really touch that, right? Sort of rocked me back.\n\nSo, I guess I gotta start looking at my dreams, instead of ignoring them. Owyn talks sometimes about allowing the world in, that you may be blessed by it. Still not sure what it means, but it seemed like a pretty good idea. What do you think he'd a meant by that? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I think it's rather like something Florian used to tell me: Don't be too busy living to see the world. It's easy for people to get really wrapped up in something--money, studies, weaponry practice, what-have-you--enough so that were an angel to tap them on the shoulder, they'd respond 'Can't talk now, I'm busy!'\" She chuckles. \"Not that people going that far is particularly common, but actively trying to avoid it makes sure we don't fall far enough into our worldly concerns to miss the little miracles.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Yeah, a funny thing to tell a bunch of paladins. Go-getters, all, I'd say, although Rayvon seems to have a bit of balance in his approach. Got the impression that it had been a while since Aleksandr had gone more than a day or two without smiting something. \n\nHe releases a long, slow breath. The squire settles by the fountain that marks the bath-house, and trails a few finger-tips in the water, just catching the early morning light.\n\n This sure makes it easier. The sound of water. Could there be a better sound to remind ya that yer just a part of a really big thing, an' sometimes it's way better to just shut up and listen to it? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar nods. \"Might be a funny thing to tell us, might not--it's not telling us not to be focused, after all, just not to be so focused we lose track of everything else. As to the sounds.... yeah. Wind through treetops works too, though not as well. Or a wooden flute several houselengths away, when you can't quite tell where it's coming from, just that it's there--that happened a lot, when I was training. Lost a little of its charm when I realized it was Galena noodling on the roof, but still...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin seems thoroughly engaged, but frowns at the end of Manar's story.\n\n Noodling? Just when I thought I'd heard all the cants, something new for me. Noodling? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Songster-speak. Means to just play, hum, sing or otherwise whatever comes into the mind. 'S one of my favorite free-time pursuits.\" Manar chuckles, her eyes sparkling. \"Then again, it's often said music can be a language in and of itself; you've no idea how many times I've had to explain words I thought were common knowledge.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire nods pensively.\n\n Noodling. I like this word. I wonder if it has applications outside of music. Owyn noodles at a poem. Owyn noodles a long-winded prayer...Malfrin noodles his fencing drill. \n\nHe grins, and dries his only-slightly-clean hands on his tunic.\n\n Well, I for one would be honoured to hear you noodle sometime. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I'll try to arrange that, then. It's pretty rare anyone explicitly asks to listen to me practice.\" Manar grins. \"If nothing else, you've just given me carte blanche to indulge in an old habit of mine....\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin sits up at the fountain, now definitely intrigued.\n\n An old habit? You mean you haven't been keeping it up - I would think that, if any of us were to see the need to balance an addition of beauty with the subtraction of ugliness in this world, it'd be you. I'd be delighted to be an audience. \n\nHe smiles.\n\n And I suspect I wouldn't be the only one. I'd love to hear what Amun makes of this cacophonous western music. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles. \"Practicing nobody minds. I just get rather odd responses when I'm singing in the bath so loud I can be heard in the next over.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin chuckles, and stands.\n\n Well, I'll look forward to that. Or listen forward, I guess. My pipes are even rustier than yours, but I had a tenor fair enough to charm few coppers out of old gentlemen on street corners, in my day. \n\nHe pauses, brushing aside other thoughts of old gentlement on street corners.\n\n Perhaps I'll try to harmonize from the next bath over. Shall we? \n\nHe gestures for her to precede him into the baths.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar does so, finding herself a nice portion of the ladies' baths near the shared wall, hums a bit in warmup while preparing for said bath, and then settles in and starts in on one of her old standby tunes, a \"redeemer-ballad\" called \"Rianna and the Firelord\"--usually a duet-piece, but at least at the beginning she sings solo. Though she lets herself get into it as usual, eyes closed and focused on the music, she keeps a portion of herself alert for its reception from the next bath over.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin sighs and swirls the water in the small tub, squirming to chafe just the...yes! Just the right place in the middle of his back.\n\nManar's voice floats in pleasantly with the closeness of steam and the overtone of lilac soap. Praise be, it's a song he knows, or at least thinks he does.\n\nAllowing Manar to establish the melody and strain in the first verse, he joins in softly with a quiet harmony in the second, and by the third is singing along, usually with the right words, sometimes in the right key, and tapping with his fingers on the copper tub, adding a somewhat muted percussion to her beautiful voice.\n\nSinking back into the tub, surrounded by the warmth and the music, Malfrin's smile spreads from ear to ear. But wait! Is he doing too much? He pauses towards the end of the song, wanting to give her the room to close out the tune of love and duty as she saw fit.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar, once Malfrin begins singing, grins and straightens up a bit in the tub. I can sing it how it's meant to be sung! Splendid! In the middle of the second verse, as the song breaks into the parts of the two title characters, she lets herself fade out during the Firelord's parts, only singing out if Malfrin seems to need a reminder or encouragement, and as it comes back together, she adjusts her volume to almost perfectly match his.... hesitates for a moment as he drops to near-silence, then finishes it in a tone just loud enough to be heard through the division, ending on a smooth upward gliss and fade.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The two paladins sat in their respective tubs in silence, enjoying the moment stretching out between them. Finally, they each got up, dried off, dressed and left the bath hall. Malfrin was waiting for Manar with a grin on his face by the time she came out, her hair still fairly wet, but at least brushed out. Figuring the rest of the group would be in the mess hall by now, they chatted quietly as they walked in that direction. For a moment, the dream had been forgotten as she sang, but now, it returned to her mind and heart with force, and with it the knowledge that it really wasn’t an ordinary dream. A feeling of dread prickled into her stomach, though she kept up appearances as best as she could while the two walked. Malfrin, sensing somewhat the change in mood, respectfully kept quiet.\n\nThe mess hall indeed had everyone else there. Owyn looked somewhat surprised to see Malfrin cleaned up after his stable duty, but he waved cheerily to both of them. Aleksei, on the other hand, was not cleaned up. It was obvious he had already been hard at work training the temple recruits, and catching Owyn’s movement, looked up and waved as well. Samson, as always an obvious figure well above the rest, was leaning down to the smaller Rayvon, listening intently to some story the halfling was telling both him and Amun. The darker paladin listened closely as well, a small frown creasing his forehead.\n\nAs the two newcomers approached the table, the other three looked up, Rayvon and Samson with a smile (or what approximated a minotaur smile), while Amun nodded seriously, his face still in the frown he wore a moment ago.\n\nAs Owyn opened his mouth to greet them, Manar heard a door open, and the world shifted into slow motion. She turned, somehow knowing before she turned that she would see a temple messenger, something small and unseen in his folded hand, walking towards her rapidly, though the air had seemingly turned thick. A moment later, the door actually opened and the temple messenger walked in. It seemed to her that reality was half a step behind the almost-vision she was experiencing, and when she saw the closed fist, she knew before he reached her that it was for her, and the news was not good. The noises of the other paladins around the table and the entire mess hall faded into an indistinguishable blur of sound, and her sight narrowed down until she could almost physically see the double image of the messenger coming towards her. There was a roaring in her ears and she dimly heard the messenger say to her, “For you, Lady Manar, from your monastery,” the double sound overlapping in the déjà vu and reality.\n\nNumbly, knowing before she physically grasped the paper handed to her that it was from Florian, she opened the note and read it. She did not see Malfrin’s face suddenly crumple in understanding, nor the others begin to stand up, sensing something was wrong. All she was aware of were the words written on the paper. She read them several times before it sunk in and the world caught up to her as time sprung forward into normal movement. She sat down heavily, and she didn’t even know she was crying until she looked up at the faces of Malfrin and Owyn, the two people closest to her, and they were blurry.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon halts his story and looks at Manar, a mixture of concern and curiousity displayed on his face. He decides not to say anything, leaving it to someone more qualified. He knows he isn't the best with more serious emotions.\n\nBuddy, laying quietly near a the kitchen, trots over and nuzzles his snout under Manar's hand, silently lending his support one of his new friends.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar just sits there, half-looking up and fighting a losing battle to regain her composure, eyes unfocused, while her thoughts run in chaotic little downward spirals and she absently scratches Buddy behind the ears.\n\n \"....not happening.... NOT happening.....\" Her voice is barely more than a whisper, and after a moment of shock, she loses the fight with her emotions and crumples over the table and the letter sobbing, completely ignoring everything else.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Death, sorrow, despair... he'd seen it, thought Owyn, seen it far too many times, but... what do I say? Does she want privacy? Does she want comfort? Blessed Torm, sometimes I think the codes of chivalry your priests have written are a little too narrow. I know she would take offense at being treated as an ordinary 'damsel in distress', but treating her as a brother knight also seems ... wrong - how is it that I've been a knight for thirty years and more, and still don't know how to deal with something like this? On the road, I would let their pastor deal with it, someone who knew them well, but it obviously seems my duty to help her... \n \nTorm help me, when did I get so unused to having friends? And why did it have to be Manar? Aleksei I could deal with better, maybe, but ... it shouldn't matter that she's a girl - no, woman - my duty should be clear regardless... so why isn't it?\n \nAll this Owyn thought in an instant, circles going 'round in his head as his mouth opened, then closed before sound could escape, his hand tentatively reaching forward, then snatching itself back. He sat there stalled for a few long moments, whatever he was finally going to do doubtless to be interrupted by one of the other knights long before he could make up his mind to do it.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " As the grief overcomes Manar, Amun is shaken from his confused analysis of what must be Western storytelling idiosyncrasies. It takes a few moments for him to realize what is occurring, and he quickly lowers his eyes.\n\nHe does not rise, though. At home, he would have quickly left the room, as he is not party to the mourning, but the actions of the others shows him that this is not the custom here in the West. Apparently averting eyes is also not part of the customs here, but this one Amun cannot bring himself to ignore. He does not share the grief, so to look upon it would shame her and her mourning.\n\nThe silence remains strong and seems even to spread to the other few in the hall as Amun stares at the floor, wondering what could bring such grief to someone who has proven herself so strong. And wondering at how he could have come to think of a woman in such terms.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nAll of Malfrin's cockiness at feeling clean, spiffed and well fed dissolves in an instant at the sight of Manar's news. A murmur escapes his lips before he catches himself.\n\n Her dream. Oh, gods, her dream. \n\nRising silently, he goes to stand near Manar and Buddy, not intruding, but at hand. He flails about in his mind for something to say, and eventually seizes on a song, a song a boy once sang for a sister lost, a long time ago. His voice croons soft, a slender tenor reed in a storm of grief.\n\n Last night I dreamed of my Halley\nOf my Halley, my sweet Halley\nLast night I dreamed of my Halley\nFor the thought of her is one that never dies\n\nShe's sleeping now in the valley\nIn the valley, my sweet Halley\nShe's sleeping now in the valley\nAnd the Mockingbird is singing where she lies\n\nListen to the Mockingbird, listen to the Mockingbird\nOh the Mockingbird is singing oe'er her grave\nListen to the Mockingbird, listen to the Mockingbird\nStill singing where the yellow roses grow\n\nHow well do I yet remember\nI remember, I remember\nHow well do I yet remember\nFor the thought of her is one that never dies ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nAs the note arrived, Samson's attempt at a smile reverted back to his usual expression. As Manar reacts, Samson just watches, unsure of what is wrong or what can be done.\n\n Space. In all the trials of my life, I have needed space to overcome them. When I was thinking of my future, when I was learning the Word of Tyr, when ....., I always needed space to recover, to choose my next course of action. \n\nSamson stays where he is, or even moves a little away from Manar, if possible, putting down his flatware and his food, and breathing deeply.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn glares at Malfrin briefly, then looks away, sheepish, as it becomes evident that his charge seems to have hit on something that might even be helpful. Why hadn't it occurred to him? As he continued to look away from Manar's tear-streaked face, he began to notice the silent circle of eyes in the cafeteria, any that were not drawn by Manar's explosion of grief drawn instead by Malfrin's paean. Likewise he noticed first Amun, then Samson drawing away, even Rayvon reserving himself, and looked from face to face among the fellow knights. Why don't they do something? Can't they see that she doesn't deserve to have her grief open like this, for everyone to see and for anyone to come up and ask her about it? Why doesn't one of them do something? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Somewhat worn and wearly, Aleksei's attention is mostly on his meal when Manar receives her message, but the motion of his companions draws his attention, and he looks, startled, on the scene.\n\n Ill news indeed to grieve a paladin so.. \n\nRising quietly, Aleksei treads resolutely towards the stricken Manar, then kneels and speaks in a low tone, his face sympathetic and serious.\n\n \"Dame Manar, I know not what news you have, but your grief is plain to see. I beseech you, share your news, that your siblings in the Light may share your load of woe...and if justice must be dealt, let my blade be drawn with yours. I would not have you suffer alone, friend.\" \n\nAlmost imperceptibly, his fingers tighten on his saberhilt.\n If some scum has dealt ill to your kith or kin, I will send them to stand before the judges of Heaven and Hell! ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ...all right, pull myself together... bless him, it's only been a day and he already knows me too well. \n\nManar joins Malfrin's song, singing out a bit more than usual, almost as if she can chase the news away by sheer dint of performance; once it ends, she lets out a long breath and looks up at the confused paladins around her. \"....it's.... my teacher's sick. Something the healers can't do anything for. I....\" \n ....had a job to do.... \n\nShe shakes her head abruptly, as if to clear it. \"....should probably go see if I can find out what and how urgent our business is. He wanted to see me, though at a time like this....\" \n\nShe stands, somewhat shakily, pockets the letter, and works her way towards the door; while the demeanor she projects is closer to her usual sunniness, the fact that she trips over three different benches on the way out makes it pretty clear where her mind is.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Duty. Never before have I seen it as a harsh mistress, said Owyn to himself. Looking at Manar, though, with her duties to this church conflicting with duties to family, just the notion that her mission would preclude her from joining her loved one however briefly in his hour of need is... hard, very hard to accept. Owyn frowned at that, watching the girl - no, the young knight - weave her way across the room as if she was punch-drunk. Her teacher... Florian, wasn't it? He was a paladin; he would understand duty. He should. Oh, Abyss take it, Torm's province is duty. Let's go see what I can do to keep these from interfering with each other. Owyn rose from the table to follow Manar, then froze when the attention of the other paladins naturally turned to him. \"I, er, ah... I think I can help,\" he stammered, before turning his head aside to hide the color he could feel spreading in his face and quick-stepping after Manar. Malfrin never goes red in the face when he decides to help a la- a fellow knight; what's wrong with me? He should be the one acting like the callow youngster here. Singing. Hah! I should have thought of that. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon continues to stay silent. Rayvon never much liked condolences or apologies during tragic times, they never said enough. Instead he did the one thing he could do, be there for his new friend. He nimbly intercepts Manar as she heads to the door, and reaches his small hand up and gently squeezes her's. He lets his hand drop and moves over towards Buddy, who had stayed at Manar's heel as she moved across the room.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " As Manar and those who go with her leave the room, Amun visibly relaxes. He had never been good in such awkward situations. Despite being less tense, he is obviously still concerned, though most who look at him will likely only see the normal look of concern he has worn since his arrival.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nGiving Manar the space to move, Malfrin will nonetheless leap to be beside her after the second bench. When Owyn makes his desire to accompany her clear, Malfrin nods and seeks out his mentor's eyes, beseeching permission to join them.\n\nWaiting until Manar and Owyn have passed, he nods silently to the others, then follows them out.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson watches them leave, and returns to his meal after a short interval.\n\n Let her manage her pain as she will. If she must go, however, I wish her safe travels and a swift return. Her acceptance was very courteous. \n\nAs the group departs, Samson looks to Amun, and attempts to strike up a conversation...",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Feeling somewhat awkward in the presence of someone so distressed, Aleksei elects to stay with Samson and Amun.\n\n I am no healer of strange illnesses...let those more suited for the job go with Manar. \n\nHe listens to Samson, but does not yet attempt to enter the conversation.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar doesn't seem to notice any of the pretty much inevitable talking as she passes, but she does almost smile when Rayvon takes her hand for the moment, more so when they get into the halls and there are few enough distractions that she can notice her \"escort\". Her path, predictably enough, is a beeline for the audience chamber, with scarcely a pause en route; the closest she comes to hesitating is a brief pause to (rather unsuccessfully) wipe her face with her sleeve and make herself something approximating presentable before she knocks on the doors of the chamber itself.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn takes his place behind Dame Manar and to the right, trying not to look too uncomfortable at the circumstances in which he had found himself. He had almost considered telling Malfrin not to come, but finding no real reason for him not to had simply closed his eyes and turned his gaze back towards Manar. As Manar attempts to wipe her face on her sleeve, Owyn taps her on the shoulder gently and offers a handkerchief with an apologetic smile.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMutely trailing the two more senior paladins along the corridor, Malfrin's head was a muddle of questions and uncertainty. Who's died? Does this mean that Manar has some kind of special divine gift, or is there something more sinister happening? Is there EVER going to be a time I don't feel completely out of my depth? \n\nAs Owyn's hesitant glance, Malfrin felt his own uncertainties confirmed. It had been wrong for him to come, and there was nothing he could do that Owyn wouldn't already do, and better. As they pause and watch Manar knock on the grand doors, Malfrin slides back a step, stiffening his spine and turning to the side, indicating a desire to wait here for their return.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The door to the audience chamber creaked open, a young initiate peering through the crack. “His Grace is busy right now, can you come-” he broke off as he looked at Manar’s tear-stained face and the serious looks of her fellow knights. “Oh!” The youth started in surprise, then hurriedly added, “I’ll check with him.” The door clicked shut and several moments passed before they heard voices approaching the closed door.\n\n“…important, Your Grace, or else I wouldn’t have bothered you.”\n\n“I’m sure you’re right, Geoffrey. No need to be so apologetic.” At that last muffled word, the door swung open a little and His Grace Balthor blinked in surprise at the assembled group. “Lady Manar! And some of your new friends, as well. Please, please, come in.” He stood aside and motioned for them to enter the large chamber. When Malfrin held back, the older priest beckoned him as well. “Yes, even you, Squire Malfrin.” After all of them, including Buddy, had passed through the great portal, His Grace led them up the stairs behind his seat of honor. He pushed aside the curtains that blocked the view from those in front to reveal a smaller room with several comfortable chairs in a circle.\n\nHe held the curtain to the side until each of them had crossed the boundary, and then with a little motion of his hand, dismissed his young attendant. With a smile, he pointed them to the chairs, and said, “Please take a seat. Sir Rayvon, you will find a chair suited for you on that side of the circle. I often have visitors that need special seating arrangements or a more egalitarian set up, so I like to have this room ready at all times for unusual circumstances. I apologize for the delay – I was in the middle of my morning prayers, but Geoffrey was right to retrieve me.”\n\nAfter they were all seated, he nodded to each in turn. “Sir Owyn, Squire Malfrin, Sir Rayvon. Thank you for coming, though it seems as though Lady Manar needs a moment of my time.” Turning to Manar, he bowed slightly and said gently, “Lady, I would normally take you into another room for privacy, but I sense these are here for your own support, so unless you wish for us to talk privately, feel free to tell me what is wrong and what I can do to help.” He sat down next to her, waiting for her response.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn bows silently at His Grace, his face showing lines of worry but so far still fighting the good fight in an effort to remain impassive. His fingers twitch once or twice before he steps back into a 'parade rest' formation, his hands clasped behind his back. The response seemed fairly automatic, as a few seconds later Balthor's words appear to sink in and Owyn takes a seat with a combination of alacrity and sheepishness.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I.... apologize for the intrusion, sir. My mentor's taken ill, very badly, the healing magics aren't working, he wrote saying he wants to see me before.....\" She trails off for a moment there, a definite contrast from the way her words were just tumbling out. Takes a deep breath, talks at a bit more measured of a pace. \"....so I felt I'd better talk to you, since we have the whole meeting thing going on and.... whatever everyone's all he.... no, wait, that wasn't what I was going to say.... but if it wouldn't be too much of a.... see if perhaps pressing....\" She trails off again, fiddling slightly with her fingers as if rummaging around the space around her for the right set of words.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn clears his throat apologetically as he looks from Manar to His Grace Balthar. \"Your Grace, if the business you have with our group of knights is not that which immediately requires us to leave on a ship, my horse Lady is fast enough that I can bring Dame Manar to Sir Florian and either return before the rest of the knights have left, or catch up to them on the road if indeed it is necessary that we depart as soon as possible.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor listens carefully to Manar and Owyn both. He touches the stricken paladin on her shoulder gently and says, \"I am troubled by this, Lady. Let me inquire of Lathandar for guidance. I would not be the one to stand between you and Sir Florian, who has done great things in Our Lord's service, but it is His errand you are on. Wait here, I shall return as soon as I have received an answer.\"\n\nHe stood, erect and noble in his bearing despite the worn robes he wore. The paladins watched him go in silence, but he had only just reached for the knob of the door leading to the back room when he halted and bowed his head for a moment. Then he turned around and walked slowly back to his chair. Looking Manar in the face with deep compassion in his eyes, he said, \"I am sorry. Lathandar's will came to me before I even had time to craft a question. The answer was no. His will is for you to stay here.\"",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar's eyes practically dinner-plate at that, and she sinks a bit in her seat. \".....but.....\" She takes a deep breath, lets it out slowly, and looks down at the floor.\n\nIt's a long moment before she speaks again, barely audible this time, and very clearly doing her level best to keep an even tone. \"If.... that is his will, then it is not my place to argue.... might I borrow one of your messengers, though, in about an hour?\" ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn's face went completely wooden with a vague form of shock, but he maintained his composure as His Grace Balthar passed on the edict of Lathander. \"I would be honored if you would allow me to take the message myself, Dame Manar. It is a herald's duty, and if Sir Florian is indeed so ill, better that he receive your message as soon as possible.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " She gives Owyn a grateful glance, then looks up hopefully at Balthor. \"Would.... that be permitted?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " His Grace Balthor shook his head. \"I do not know. Lathandar's will rarely comes to me as a list of instructions involving all the relevant details. As hard as it is, the only impression I received was that Lady Manar should remain here. If Sir Owyn wishes to go in your stead, then that is between the two of you and Torm. I know that things always happen for a reason, but what that reason is, I cannot say.\"\n\nHe paused for a moment before continuing, and a slight glistening in the corners of his eyes could be seen. \"I am deeply sorry for your loss, Lady Manar. I never met Sir Florian, but I have heard his name many times, and I know he was a good, kind, valiant man. If your monastery permits it, I give you permission to hold his funeral here instead of there. It is the least I can do while you are here under my charge.\" He stops again, then adds, \"But I will pray that it does not come to that. If it is his time, then it is his time, but I can still ask that his life be spared.\"\n\nThough remaining silent through the conversation, Malfrin's eyebrows lifted in surprise. He didn't understand all the intricacies of the religion of the Morninglord, but he knew enough of religions in general that to hold a funeral in the temple led by one of His Grace Balthor's position was quite an honor, not to mention His Grace personally adding the afflicted to his own prayers. Rayvon, comprehending the same thing, whistled quietly under his breath, so quietly that only Buddy heard it, and he perked his ears at his master, who merely patted him on the head to keep him silent.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"...you.... would?\" Manar's eyes practically dinner-plate, and she sits up a bit straighter. \"....thank... thank you....\" And then just stops and focuses on keeping some semblance of emotional control, the run of minute changes in her expression making it pretty clear that it's only barely working.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The older man smiled with tears in his own eyes. \"I am grateful to be of service in some small way. I have other duties I must take care of, but do keep me informed.\" He stood and bowed to the other paladins. \"Forgive me for leaving. I will call for all of you soon, and we will speak again.\"\n\nHe walked towards the door in the back of the private receiving room, but as he passed Manar, he placed his hand on her shoulder and murmured quietly, \"Be at peace, Lady. It is in Lathandar's hands now.\" It was half quiet counsel and half pronounced blessing, and with another quiet smile, he left the room.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Thank you....\" Manar whispers again as he leaves. She sags back in her chair for a moment, looking a bit lost, then pushes herself to her feet. \"Shall...we head back to our meal, then?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Standing with Manar, Malfrin nods quickly.\n\n It would be a kindness to let the others know what's happening.\n\nUm, Owyn, I know that I'm not the gifted rider you are, but I would be honoured to accompany you on this journey, if you wish. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn shook his head solemnly. \"Ordinarily I would be equally honored to have you, but there are two reasons to avoid it. Firstly, I don't know how swiftly this affliction is striking, and the honest truth is that your horse would slow Lady down. It has nothing to do with your skill as a rider.\" Owyn clapped his hand onto Malfrin's shoulder, looking up at the taller human and meeting his eyes. \"The other reason is that Torm sent us here for a reason, meaning that someone must be his representative here. I'm sorry, Malfrin. There's no reason for you to go, and every reason for you to stay.\" \n\nOwyn turned towards the door, then visibly appeared to make a decision. \"There's time for us to finish our meal, I think, and for you to take your time penning a letter. I'll want something solid to wrap myself around before I go in any case.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The four paladins walked quickly, but quietly back to the mess hall. Manar barely saw her surroundings, trusting on her companions to guide her back. There were so many emotions whirling through her heart and mind, she barely had the ability to grasp them.\n\nBefore she knew it, they had returned to the other three knights, still sitting in low conversation. The mess hall had many more people in it than before, though the table with the minotaur was still completely cleared with a few uncomfortable glances in their direction from the other occupants. if Samson noticed them, he gave no indication of it. As Manar and her companions neared the table, the other three looked up and fell silent, all eyes on her.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Nodding solemnly to Owyn's orders, Malfrin manages a faint smile.\n\n Then may Torm guide your every step...including the speedy ones back to us. I'll feel a lot better keeping up Torm's end of this mission knowing that you'll be there to tell me all the mistakes I make. \n\nA glance at Manar extinguishes even this feeble attempt at wit, and Malfrin tags along behind the others as they return to the dining hall. His hand drifts down to stroke Buddy's fur a few times, seeming to draw great comfort from the soft and shaggy mass.\n\nBack in the hall, Malfrin heads over to the serving area to gather water and tea for the four. There was more talking to be done; he could feel it.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar, meanwhile, obtains a piece of paper, sits down numbly among her fellows, and rather disjointedly begins working on an appropriate missive, humming softly under her breath as she does so.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson looks first at Manar, studying her. She writes quickly. This message must be very personal. \n\nAfter a moment, realizing how deep she is in her work, Samson looks to Owyn and Rayvon, noticing Malfrin's temporary absence.\n\n Her writing suggests she will be with us. Did the audience not occur as planned? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"The audience happened, but apparently his grace received instructions while we were there and Lathander said she couldn't go. The restriction doesn't seem to apply to the rest of us, Lady is going to deliver a letter for her, although I suppose Owyn will go along to keep her company,\" Rayvon grins quickly, although it doesn't stay on his face long.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire returns with steaming mugs of tea. He hands one each to Owyn and Rayvon, and sets one a discreet distance from Manar on the table. He smiles faintly and apologetically at Samson.\n\n Sometimes, I believe, the gods play dice with the universe. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar looks up at that with a wry half-smile as she reaches for the tea with her free hand and taps the end of her quill on an out of the way corner of the paper. \"Never before have I been so tempted to try to find a way to cheat in a dice game....\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n If I recall correctly, the real cheating in the dice game is over when you agree to play against the house. After that, the game takes your money by its nature. When it comes to games of chance, the only winning move is not to play.\n\nThat said, I will pray for your mentor. \n\nHe leans back on the bench if there is no one behind him, and then stands, stretching his legs. He looks ready to move, but unsure of how to act.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon grins, \"Yeah, generally that's the truth of it Sammy. There are ways of making the house work for you though. Not quite what Manny was talking about though. Never had the pleasure of dicing with the gods, so I can't offer any advice on cheating against them. I wouldn't recommend trying though. I understand the gods don't like it when they lose. You think they'd be more secure with all that power,\" he grins more broadly before it slides from his face, \"I will pray to Yondalla for you as well,\" he says with seriousness.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn chews his food mechanically, seemingly lost to the discussions around him. It doesn't much look as if he's paying attention to what he eats or tasting it in any real way.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I wasn't thinking of anything drastic. Just shaking the table a little.\" Manar sighs and takes a long sip of her tea. \"Th.... thank you for your support, either way....\" She pauses for a moment, as if trying to come up with something else to say--and then, clearly unable, gets back to her letter and her humming.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Manar finished her letter shortly, and Owyn took it and sped out of the room. Before long, he clattered out of the temple at near full speed, making for the gate of the city. As Herald, speed was always the utmost importance, so various enchantments allowed for Lady to gallop at a rate almost double that of a normal horse.\n\nManar quietly excused herself after Owyn left, and she sat in her quarters, feeling swept along by each surge of emotion that gripped her - hope, fear, grief, anger.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " ....this has to be a test this has to be a test this has to be a test this has to be a test.... Manar lies on the bed, hands under her head, staring up at the ceiling. Though if this is a test, there had better be a very good reason for it. I hope he at least gets a kick out of being credited with our variant on that song.... but it'd be so much nicer if I could actually sing it for him.... \n\nAfter a few minutes of similar circular thinking, she sits up and begins to sing. \"There is a place beyond my grasp....\" Her song is half emotional outlet and half prayer, tremulous and heartfelt--while much of it is basic \"I understand my role and will be content with it\", there are heavy themes of \"yes, your will be done, but please consider a few things....\" and a rather plaintive \"Why me?\"--the overall gist is a request for, if not aid, than at least understanding, and she's very careful to keep her rising irritation at the situation out of her prayers. She finishes up, then flops back down on the bed and waits... for a divine answer, for sleep, for someone to knock on the door with a nice cup of tea and a bunch of flowers.... or for the usual completely unexpected event.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Manar's reverie is broken by soft footsteps and the half-expected knock.\n\n \"Dame Manar? I would talk with you, if you will listen.\" \n\nOutside the door, Aleksei waits, unsure if his sister in Light wishes a visitor or not.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun stood, frozen to the same spot, until the song came to an end. With the door between them and his poor language skills, he didn't catch most of the words, but was surprised to find the meaning completely unhindered by barriers both cultural and physical.\n\nHe had just been walking back to his quarters when he heard it, and didn't even realize he had stopped just around the corner from Manar's room until Aleksei's knock brought him back to the present place. Funeral hymns and songs of mourning were not uncommon in Mulhorand, but the feeling was completely different. Amun only sang during religious ceremonies and then not well, and so cared little for music in general.\n\nBut there was something in this sound... Pure emotion, a plea of utter devotion and not a little despair to a god so wholly accepted that response was not needed. Amun had understood little of what had transpired that morning, only that the woman who had been their host at this temple was grieving. Only now did he realize the depths of her grief, what pain the letter had brought to her.\n\nHe felt a lump form in his throat, and his brow furrowed in confusion. He wanted to open the door and go to her. To kiss her hair and hold her hand as he had done for his mother when his father had died. He did not know why he felt this way... she was neither mother nor daughter, neither wife nor sister. To show her such emotion would cheapen her grief and shame them both.\n\nHe began walking again, quickly. He rushed to the quarters he had been given and shut the door perhaps a bit faster and harder than he had intended. The rush of emotion had not stopped. He sat on the cot, staring at the floor, seeing nothing. He sat for some time before a single tear escaped his eye. When he felt it on his cheek, he hit the floor and began praying, fervently, for release from whatever magic had overcome him. For clarity in his confusion. For understanding of the emotions that had come so unbidden at the call of music that had never affected him in such a profound way.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar blinks, startled out of her current reverie, and sits up in the bed, hastily running a corner of the sheet across her eyes and a hand through her hair. It takes her a moment to recognize the voice, but then she smiles a bit and calls out, \"Come in!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei accepts the invitation with somewhat jittery grace, fidgeting with the trim of his clothes and the red-stoned ring on his left hand. He seems to think about finding a place to sit, but decides after a moment to remain standing, obviously ill at ease.\n\n \"Dame Manar...I would give my sorrow for your situation. The one who teaches and protects you...is special. A mentor, yes? I came to offer my support, or what little I can give you, as a brother in the service.\" \n\nHe looks at the ring again, seemingly lost in its depths, before continuing.\n\n \"It is hard, to lose your mentor. I do not know how the people here would handle death, where it seems so much further removed, but even those as warscarred as my comrades in the Hussars are shaken, deeply, by the loss of one so anchoring.\" \n\nAleksei takes a deep breath. \"I lost my mentor shortly before I was permitted to join the Zenith Order. She was a good soldier, and a good paladin, as incongruous as that may seem. Capable, strong, moral-she took a spoiled, battle-hungry warrior and made him into a rough reflection of her quiet brilliance. Her death hurt me, spurred on the darkest thoughts of despair and vengeance, but through it I gained balance in thought and soul-my heart would not be so resolved were it not tested by her loss.\n\nThere is hope, as there is always, for Sir Florian, but it is plain enough that you can see beyond it. Should he leave this world, I will not say 'do not grieve', but I would have you strengthened by the test, not cracked and set aside.\" \n\nAleksei closed his eyes, seeming to anticipate some backlash.\n\n Tyr grant I have not merely planted visions of doom before her mind...it is she who is made for this mercy, not I. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I.... Thank you,\" Manar replies quietly, fidgeting slightly with the knot on her sash. \"It's.... I think it's the not knowing that makes it so difficult. Waiting for the second letter.\" \n\nShe sighs and looks down at the bed. \"And I understand the necessity, but having to give what might be a goodbye in writing feels so impersonal ..... where I stand I know is where I am meant to be, and I can deal with it, but he deserves better than that.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods. \"Most deserve better than what happens in the end. I would not think of it as not being able to say goodbye in person; give thanks that you can bid him farewell at all. Too many I've known have fallen unexpectedly, my last words to them mere nothings or perfunctory wishes of luck. A letter, at least, will let him know of your feelings and goodwill before the end.\" \n Cold comfort, I think, but perhaps better than naught. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar becomes rather preoccupied with the way the sheets lie on the bed. I've had it easy , haven't I? When she does speak, it's a bit quieter, and more hesitant. \"I... see what you mean. It is....\" And then silence, as she rummages around her mind for the words she needs, watching the folds in her sheets intently and coloring slightly.\n\n I must be coming across as so sheltered.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei winces visibly and bites his lip.\n\n Fool! Cease your ramblings! \n \"Forgive me, Dame Manar, if I have slighted you or your grief. I meant only to give what comfort a soldier and brother may give, not to discount the hurt you feel. I will trouble you no more today, save that you seek me out.\" \n\nHe makes a bow-considerably less composed than his normal flamboyant gesture-and flees the room, red-faced and feeling woefully inadequate, muttering derogatory statements about himself in his native tongue.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Wait...\" Manar bursts out as Aleksei turns to leave. \"Don't go! You didn't.... it's.... \" She looks down at the sheets again. \"....difficult realizing just how easy my order tends to have it, in that respect....\" \n\nShe sighs, the words tumbling out, somewhere between talking for the sake of a distraction and hoping that somewhere in there is something that'll make it right. \"There were a few people I debated with that always claimed we were somehow lesser in the eyes of the gods as a whole because of our emphases. Because our missions tended to be littler things, and because we would give even the worst a chance, and..... because there's a sense in which we are in less danger. Most of the others tend to.... spend more time in situations that make it that much less likely that they live long enough for something like this to be an issue....\" \n\nAnd then looks up, uncertainly, not sure if he's still there or not and even less sure which outcome to hope for.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei pauses a step outside the door, willing to listen. After Manar finished speaking, he nods.\n\n \"I would count your situation a greater loss than mine, Sister. A warrior knows the risks he and his comrades take, and the loss of a friend is in some way always expected, prepared for. To lose a loved one to illness? That is twofold a loss, for there are few who would call such a death heroic, though often it is more righteous; to work for the good of all until sickness claims you does far more good than to fling yourself heedless into the pit of battle. I have great respect for you and your order, Sister, for you do the work that must be done, without the thanks 'heroes' receive. What is right needs your touch far more than those of my nature, for what is another soldier amongst thousands? The only good a warrior can serve is to defend the helpless-you can bring souls back from the pits of hell to serve the Light once more, and that is a feat I fear I shall never match.\" \n\nAleksei gives a full, formal Hussar salute to Manar-a deep bow with the right arm crossing the chest.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Aleksei's gesture leaves Manar speechless, but the look of gratitude she gives him says more than anything she could throw together.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Deciding not to push his luck any further, Aleksei softly excuses himself, intending to get a little time to himself.\n\n Your servant thanks you, Tyr, for your blessing to his tongue. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Miles away, Owyn galloped full speed towards the little monastery where Manar had spent so much time in training, and where her friend and mentor lay dying. He gave no heed to the travelers he passed, focused on his goal. But not entirely focused - even while concentrating on the road, he was so accustomed to this part of his duty that a large part of his mind was free to ponder, observe, and meditate. There were times when he felt he could achieve a better connection with himself while the world was passing by so quickly that only the distant mountains seemed to stand still than when he was seated quietly in a room with no noise or other distractions.\n\nAs he rode, his mind automatically wandered through the events of the morning and found a few doubts creeping into his mind. Why was he doing this, really?",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn \n\nAm I doing right?\n\n Thudd-a-dudd. Lady's hooves hit the ground hard and fast, her muscles bunching as she leapt forward with preposterous speed.\n\nWhat an odd thing to think. Of course I am. There were too many coincidences there to ignore.\n\n Thudd-a-dudd. \n\nMy duty is as a messenger, and no more pressing duty was taking place... so it's not that I'm worried about deserting my duty.\n\n Thudd-a-dudd. Thudd-a-dudd. \n\nI shouldn't be feeling this sense of relief.\n\n Thudd-a-dudd. Thudd-a-dudd. Thudd-a-dudd. \n\nWhy am I?\n\n Thudd-a-dudd. \n\nIt's strange; is it Manar? I've seen plenty of grief before.\n\n Thudd-a-dudd. \n\nIs it the inactivity that's been bothering me? The lack of a clear duty?\n\n Thudd-a-dudd. \n\nIs it Malfrin? The responsibilities of keeping a squire, the way that I have to limit my speed around him...\n\n Thudd-a-dudd. \n\nI could have taken him//It would have been slower.\nSomeone needed to stay//Did they really? You didn't.\nCouldn't have sent him alone//But you could leave him alone?\nHe didn't have to come//It's a squire's duty...\n\n Thudd-a-dudd. Thudd-a-dudd. Thudd-a-dudd. \n\nExcept when another duty takes precedence. Someone had to go, and someone had to stay, and I can't do both.\n\n Thudd-a-dudd. \n\nSomeone else could have gone.\n\n Thudd-a-dudd. \n\nA better messenger? There aren't many.\n\n Thudd-a-dudd. \n\nSomeone without a squire to care for and educate.\n\n Thudd-a-dudd. \n\nI'll be back by evening!\n\n Thudd-a-dudd. \n\nWill you be back? What if a similar situation happens again, but with longer distances involved, and in rougher country?\n\n Thudd-a-dudd. \n\nI couldn't just stand by and watch. What else was I supposed to do?\n\n Thudd-a-dudd. \n \"Your duty, to its fullest extent.\" That was the voice of his old teacher, a whipcord and scarred man who had served in a dozen violent campaigns, many of them quite dirty; his duties had related to scouting, spying, and occasionally even back-lines wetwork.\n\n \"The chivalrous knight assists his fellow knights to the limits of his ability, without regard to their individual status, nation, or creed.\" Owyn could see him now, spitting noisily on the packed dirt of the training salle.\n\n \"Don't you quote chapter and verse at me, Owyn! I know what He said. You don't go around 'assisting' fellow knights who are fightin' against you, except to instruct them on the error of their ways via force of arms, do ya? 'Course not. It's considered 'beyond the limits of your ability'.\" \n \"Lady Manar is hardly my enemy.\" Owyn glared back, but even in his thoughtscape he remained younger and more callow than his instructor, dead now for over a decade.\n\n \"And ain't that just the problem. It's not about enemy or not, it's about the limits placed on your ability by duty; limits which - you might want to take a closer look at.\" His one good eye glared, and Owyn could feel himself stamping at the phantom ground with frustration.\n\n \"Am I supposed to just turn around, then? The job needs doing, and I've given my word.\" Lady whickered as his hands tightened on her hackamore unconsciously, and with a jolt Owyn dropped out of his reverie. He leaned forward and patted her neck, and her ears flicked back questioningly.\n\n \"We'd best put more speed on, girl. There's duties waiting for us back in Waterdeep, and we've yet a ways to go.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " There were so many birds in the sky, why would he pay any attention to them, or this one in particular? It winged its way towards Waterdeep, passing him overhead while he was deep in thought. Unaware of its purpose, he pressed forward, galloping as quickly as he could, as much now to speed his return to Waterdeep as to speed his arrival to the monastery. The bird was much faster than Lady, even as fast as she was, and so despite their crossing taking place much closer to the monastery than to Waterdeep, it had landed, and the the parchment removed from its leg at the same time that Owyn clattered into the courtyard, breathlessly asking for Sir Florian.\n\nIt was a peculiar coincidence, if a coincidence it was, observed only by the gods that the precise moment Owyn was ushered into the presence of the head of the monastery, Master Kom, and heard the news from the dwarf's lips that Manar had received the letter and sat in her room reading it.\n\n Lady Manar -\n\nIt is with deep sadness that I inform you that Sir Florian has passed from this life. The illness struck quickly, and as no magic of our own could bring him back, we assume it was the will of the gods.\n\nHe was a good man, and had brought many to the Light. He will be honored here in four days. Your presence is requested for some final arrangements, if His Grace Balthor will permit it.\n\nYours in Lathander,\n\nMaster Kom \n\n*******************\n\nThe dwarf looked deeply saddened. \"Sir Owyn, I am sorry that you had to come so far, but Sir Florian died about an hour or so past. I wish there were better news, or that Lady Manar could have seen him before he passed, but such was not the will of the gods.\" A low murmur of arose from the few gathered in the small room where Owyn listened to the news.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " For a moment, Owyn froze. Lady Manar was called by His Grace, and then wrote the letter, and as it was finished... we did all that we could. It's not fair to ourselves or to others if we blame ourselves for that. Owyn bowed low, then, and thanked Master Kom for his concern. \"I am sorry for your loss.\" That much, at least, was stock formula - what else did one say to such a person, as an outsider? \"I - er - will pray that Sir Florian still receives this message, even where he is now. Dame Manar herself could not leave, but...\" Owyn waves his hand in the air wearily, and sighs. \"I apologize. Have any of you other messages for Dame Manar, or for anyone else in Waterdeep? I fear that I must return promptly...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " I'm not reading this.... She nearly puts the letter aside after she reaches the important part. Will of the gods--what kind of divine plan would require....? \n\nAnd then she gets to the second part, and this time she does practically drop the letter. Did they not ask? If I were just on circuit it would be one thing, but.... no, I shouldn't blame them, it's not like it's normal for one of us to be kept from something this important.... he won't've gotten my note, either, such a pity, he would've loved knowing we finally got his version of the ballad out.... is this what serving is? To never be able to do anything when you're the only one to whom it matters? \n\nShe rolls over in her bed, shoving the letter away and the pillow over her head as if blocking the information out will make it go away. Couldn't do... couldn't change.... couldn't even..... why? If his passing is that important to the gods, the least they could do.... \n\nAnd she remembers. That third village, out in the wilds. The old woman who had hung onto life longer than anyone deemed possible for the sake of being \"seen off\", then passed away contented. A younger version of herself, asking her teacher why it was that so many of the villagers still complained that she passed too quickly. \"You assume that we weep for the dead,\" he had explained. \"We tell ourselves we do because it feels more noble, but we don't. All of these people are crying, not for her, but for themselves.\" \n It's selfish, then, what I'm doing. I shouldn't be moping; I need to do something. She shoves herself out from under the covers and to her feet. If nothing else, the old rite, that one I dug out of the library a few years ago.... Tentatively, she opens her mouth to sing.... and nothing comes. Not a word, not a note, just a bit of a strangled cough.\n\n ....that, too? Am I supposed to face this alone? \n\nShe rummages around her head for something that will get her through. Some old quote, some word of wisdom. But despite her best efforts, nothing inspirational comes, nothing that will bring back her fire. Just \"There is no weakness in knowing one's own limits.\" \n\nA massive damp spot under the pillow, Manar notices, has never before been quite as welcoming.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " None of those present had any additional messages for Manar, and as an afterthought, Owyn mentioned quietly to Master Kom what His Grace Balthor had said about holding the funeral in Waterdeep. The dwarf eyes misted over slightly, but said aloud, \"That is good news, but we will need to get a message directly from His Grace before acting on it. But thank you for the information. It means a lot to us.\"\n\nIt seemed a long ride back to Waterdeep for Owyn. Though Lady raced as fast as she ever did, he mourned for the loss of a man he had never met. Messengers would need to be sent back and forth to arrange Florian's funeral, and he considered volunteering for the job. Or maybe not, he thought. All things seemed in flux, and this assignment was nothing like any he had ever held before. Who knows what additional situations might arise?\n\nHe arrived back in Waterdeep to find that Manar had been closeted in her room since he left. Amun was not with the other knights, though the rest of them had stayed together. None of them had heard the news, and Owyn sadly recounted to them what had happened. Aleksei bowed his head, Samson took a step backwards with eyes lowered to the ground, Malfrin abruptly burst into tears though he quickly scrubbed them away, and Rayvon's normally cheerful demeanor clouded over. Even Buddy was affected, whining and nosing at his master.\n\nThe unspoken question lay thick between them. What can we possibly do? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Ravyon scratches Buddy's head without thought or purpose. He frowns while listening to Owyn recount his trip, thinking to himself. \"We should offer our condolences I guess...\" he says sadly, looking at the others.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson looks down, and rocks on his feet. He reaches up with one hand, and grabs onto a horn, holding onto it. He speaks quietly.\n\n Unless you think I'd be needed, I would prefer to wait here. This is still something I do not understand, and I do not want to cause Lady Manar more pain. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire turns away, his face burning. Torm. Torm! Why can't I just...keep hold of myself. I didn't even know him! But the look on Manar's face. \n\nTwice, Malfrin tries to form questions of Owyn, but shies away, shame wrestling with grief across his features. He sinks to a chair, a soft wail continuing to rise for a moment.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Who ever understands death?\" Rayvon asks rhetorically in response to Samson's statement. \"We won't be long unless Manar asks us to stay, but you should come with to let her know you're there for her. It's up to you really, but I don't think it would hurt for any of us to show support. I'm going now if any of you want to come with,\" he says sadly and starts to move towards the door.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The group followed Rayvon and Buddy to the temporary lodgings, where everyone's room was located. To their surprise, around the corner from Manar's door sat Amun, head bowed. He looked out of place in the narrow hallways, and he did not even notice them until Buddy (who was ahead of the group) padded next to him and nudged him with his nose. The small statured man jumped slightly to see the large dog, but he scrambled to his feet and turned towards the group.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles sadly at Amun, \"One step ahead of us I see. Is Manar not around right now?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun scrambled to his feet, embarrassment plain on his face, \"I... did not.. I am sorry...\" \n\nAs Rayvon asks his question, Amun's expression changes rapidly through several emotions, then something seems to click behind his eyes. He raises his head and scans the collected group. With more confidence than he has shown since his arrival, he says, \"She is in her room. I was praying for her and for the soul of her friend. I do not know the customs here in the West, but where I come from, the servants of Osiris have duties we perform for those who grieve, those who walk on, and those who stay behind.\" A bit of apprehension comes back into his expression as he continues, \"I did not know how to ask if she wished my services.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looks at the man speculatively for a moment before saying, \"We're going to offer our sympathies now. You're welcome to join us and offer your assistance. I can't see any harm in asking and there is a certain amount of appropriateness with Osiris being lord of the dead.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun nods at Rayvon's invitation. \"In the East, grief is a personal thing. To call attention to it is disrespectful. Normally I would be invited to perform my duties, but the customs are obviously different here. I will accompany you and offer what I can.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"It's a personal thing here as well. Each person handles it their own way. Some keep it all to themselves, but friends can share grief, if that's what they choose. Some believe it doesn't weigh as much if you share.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods agreement. \"There is no way to tell beforehand how someone will take a death...the uncertainty of reaction is perhaps the hardest thing for a comrade to deal with, and each come out of grief in their own way. I have spoken with Manar already on this, however, and I will gladly allow you time alone, if you desire.\" \n A bitter day indeed. Tyr grant Sir Florian an afterlife fitting for his service. ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson shifs uncomfortably, almost seeming agitated at this point. He speaks slowly at first, but his pace quickens as he nears the end of his sentences.\n\n He has died. His life is over. He has moved on to the afterlife. That is unchangeable. I've seen humans grieve loss many a time, but I've never understood it. It's not something I feel. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire was so focused on trying to figure out what attitude, what demeanour to assume to best help Manar, that he barely noticed Amun's still form in the hallway until the conversation started up.\n\nWhen Samson spoke of an absence of grief, Malfrin twisted his head around to look up at the mighty warrior.\n\n Way TOO familiar with grief, myself. It's always a bit selfish really- as much about me losing them as about them losing their lives, if you know what I mean. Tell me then, friend - what DO you feel when a companion dies? No sense of your own loss, even if they have gone on to another life beyond this one. Perhaps your response is simply your version of grief. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun nods at the others' words, \"In my service, I have seen many different reactions to loss. My concern is more for respecting the customs that Manar-Dirat may wish to observe at this time.\" \n\nAs they round the corner, Amun returns to silence and his usual place at the back of the group.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n What I feel? I don't feel anything, particularly. Someone's life has ended. When I was young, one of the Elders in our monastery died, all the humans were crying. I didn't understand. It was then that Father Madigan tried to explain grief and loss to me. I never really understood. Over time, he told me that he thought that since minotaurs typically spend their entire lives alone, that many social instincts have left my kind.\n\nBut I know humans can mourn for long times, and it is very important to them. That is why I was hesitant to come, lest I say something and cause her more pain. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon frowns and his curiousity takes over. His out of character reserved demeanor dissipates a bit and he talks quickly and breathlessly, \"Odd. If you don't feel loss, do you not have the other good emotions associated with it? Part of grieving is because we'll miss our loved ones. Don't feel loss when their gone, even just for selfish reasons? What about other emotions, do you feel those? Like sympathy, generousity, kindness. If your race has lost their 'social instincts', can you feel the rest of those emotions as well?\" Then Rayvon shuts his mouth quickly, wondering if perhaps he'd let his tongue run away again.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson pauses for a moment, as if carefully considering his words. Whereas Rayvon's speech quickened, his own speech slowed.\n\n Depends on the emotion. But in a race of solitary carnivores, developing attachments to those around you is not a strong trait. Sympathy is something I don't understand, how it gives humans strength to share their circumstances. It makes me uncomfortable. I've learned about generosity and kindness, but the feelings that seem to motivate others are lost on me. \n\nHe then grimaced, as if he had not planned on discussing this with relative strangers.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon ponders for a moment and grins, \"Nature over nurture, huh? Don't let Manar hear that.\" He pauses, obviously choosing his words more carefully, \"What exactly is it that motivates you to do good then Sammy?\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson stops for a moment, then almost starts and stops again. When he finally speaks, it is with great care.\n\n It is... complex. I do not wish to distract from our attentions to Lady Manar. The simplest explanation is that I have strong faith in Tyr and his word, and believe that it is right to do good. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon nods, \"Of course. We'll have to talk later, I find it fascinating.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n In the meantime, though, we have a more important task ahead. \n\nTaking a deep breath, Malfrin knocks on the door. He selects a jaunty tone, immediately regretting it.\n\n Manar! There's an unruly mob discussing philosophy out here, and we were wondering if you'd care to join us. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looks at Malfrin for a second. He didn't think it was time for joking yet. Rayvon doesn't quite know what to say, so he decides to stay quiet.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " The door opens a few seconds later, and Manar steps out with a look of... well, it's near impossible to place it between shock, sorrow, and the barest smidgin of humor. Her hair has rather obviously only just been fingered through, her eyes are a bit red-tinged, and her sash is somewhat off-kilter; she unconsciously shoves the latter back into just an inch off from the alignment in which it's supposed to be as she looks at the assembled paladins.\n\n \"Someone... mentioned philosophy?\" she asks, rather hesitantly. She leans, just the slightest bit, on the doorframe as she awaits an explanation.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Ravyon smiles a bit, \"Sammy and I were discussing the nature versus nurture argument.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson clams up, not wanting to say anything wrong in front of someone who is obviously troubled. He rocks back and forth uncomfortably, and turns so that he is only half facing the group, looking absently down the hallway.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin smiled.\n\n In for a penny. You've gone for unseasonably chipper...now run with it. \n Yes, and we thought, \"Who better to resolve such disputes but the wise-as-she-is-crafty Manar.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles halfheartedly. \"Well, I think you've come to the right place...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin presses on.\n\n Now, I always find that philosophy always goes best with a cold tankard of ale, and a song in the background. I'm not completely certain, but I believe there's actually a ballad about that very fact.\n\nNow, Owyn's a good man, as we've established, but hardly one I could turn to to find out the best place for a not-so-quiet beer. I don't suppose you'd care to enlighten us? Since it seems that the nature of our calling here doesn't seem likely to emerge in the next hour or so? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Her eyes go slightly unfocused as she dredges up an answer. \"Down the steps, across the street, two blocks, hang a right, second building on your left. They call it the Tipsy Flagpole. Best place in town, as long as you don't have objections to cats. Was there anything else?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nTaking the gentlest of rebuffs with good spirit, Malfrin shakes his head slowly.\n\n No, Manar. That's all. And...well...we're all here for you. All of us. \n\nTurning away, he slips towards the far end of the hallway.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Comforted by the presence of her new friends, Manar felt her spirits lifted. She joined them and walked out of the temple, where they all sat amiably in the aforementioned pub, chatting to each other while joking around as well, keeping a smile on her face nearly the whole time.\n\nThe funeral was held just a few days later. While few of the Waterdhavian dignitaries that attended actually knew anything about Sir Florian beforehand, nearly Manar's entire monastery was in attendance, aside from a few left behind to watch over their home, and they knew.\n\nManar herself held a very honored role in the proceedings - she sat to the left of His Grace Balthor while Master Kom the dwarf sat to his right. What's more, since Sir Florian had no living family left, she received the right normally given to the children of the deceased. As a symbol of the Morninglord, the children would sing the departed's loss. It represented the end of a day and beginning of a new one, all at once, as the parent moves on and the children live. There were several traditional songs normally chosen from, ranging from the truly mournful to the light-hearted and joyous. She chose one of the latter, a song that she and her mentor had actually worked on and improved both musically and lyrically. Though typically it was not designed to bring tears out, yet her voice was so beautiful, tinged with sorrow but full of happiness, that many swore heavenly help was present and many hearts were touched. Even the minotaur felt an odd stirring in his heart as he listened and he knew that Lathander Himself watched the proceedings.\n\nAfter the funeral was completed, the guests gone, and the acolytes were cleaning up, the group of paladins stood around in a small group talking quietly. Owyn was conspicuously missing. As Malfrin began looking around for him, he caught sight of his teacher talking to His Grace Balthor and what looked to be a mud-stained messenger. He noted Owyn shaking his head and finally walking over to the group. Suddenly concerned, Malfrin waited for whatever news approached in the grim face of the older paladin.\n\nCatching his mood, the rest of them turned towards Owyn who stood there quietly. Finally, he stammered out, \"Uh... I've been recalled into active duty. I must leave within the hour.\"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe funeral service had been beautiful. Not that he was an expert in such things, since most of the dead people he knew had been slipped quietly away into the river, but Malfrin felt a sense of rightness about it. Not that he was going to try to explain that to Manar any time soon.\n\nOwyn's news rocked Malfrin. He had just been getting used to this fellowship, and it would be a sad goodbye. Nonetheless, duty called. Nodding solemnly, he bowed to the older knight.\n\n I understand. I'll be ready in ten minutes. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Owyn shook his head. \"No, Malfrin. You're staying. They've released you as my squire. Whatever you do here, my part of it is done.\" He stepped forward and grasped the younger man's hand, then pulled him into a one-armed hug. After a moment, he stepped back and bowed to the rest of the group. \"I... uh... it's been an interesting and enlightening few days. I will miss you all.\" With that, he practically spun and sprinted out of their presence, with only one backwards glance that Manar felt sure was aimed at her, and then he had gone, leaving the rest of them speechless.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Released? I - but... \n\nMalfrin barely has time to feel the embrace before Owyn is gone without a glance - at least, not a glance to him. Yet, there hadn't been a hint of irresolution, more than a whisper of regret.\n\nThe squire remains at careful attention until Owyn was well clear, and then turned to face the others. His face is sickly, a mask that will not stay in place.\n\n HE'S been called back to active service. Does that mean that I...I'm INACTIVE? DEACTIVATED? IN-ERT? \n Well, I guess...I should go see to my duties. Figure out what a squire does without a knight. \n\nHe walks towards the door, as if in a dream.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon eyes follows after Owyn and then looks at Malfrin. \"Mal, wait. There are several ways of looking at this, not all of them bad. First, perhaps this means that you'll be made a knight yourself soon. Or, perhaps, this assignment was meant only for you, and not your mentor. I've been around long enough to know that the gods' choices aren't necessarily the obvious ones.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nA smartass retort forms on Malfrin's lips, but a look back at the kind-eyed Rayvon kills the words before they are spoken.\n\n I...Thanks, Rayvon. I sure don't feel much like a knight right now. And I suppose I should take it as a weird kind of compliment that Torm thinks I can hold my end up without Owyn. \n\nHe glances at the door.\n\n Miss him already, though. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei gives Malfrin a slap on the shoulder, sympathy mixed with a slight grin coloring his features.\n\n \"You knew your time as a squire would not be forever, yes? I am glad you do not feel yourself a knight immediately-the squire that thinks himself a knight before he is ready will get himself in trouble with his inexperience. A squire who has a reasonable amount of self-doubt, though, will have a much greater chance to learn from his fellows. \" \n\nHe winks.\n\n \"Just don't go overboard, ah? You have skill and courage, and for all that Owyn was a good and capable man, you must stand on your own to realize your potential for righteousness. Miss him, yes, but remember his teachings more than his absence.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe young man manages a brave smile, since that seems to be what's required of him in this moment, but feels none of it.\n\n Well, if that's all true, Aleksei, I'll be learning SO MUCH from all of you, it'll hurt. And don't worry, I don't consider myself a knight yet. Come to think of it, how did each of you know when you were ready for that step? ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar smiles wistfully. \"I don't think it was so much knowing I was ready to operate solo as being told 'Get going, fledgling, they'll be wanting you back at the monastery.' And then next thing I know I'm here....\" \n\nFor a moment, her eyes flick backward towards the grounds where the funeral was held, then she shrugs and grins at Malfrin. \"But knowing? Far from it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei rubs a bit of emerging stubble on his face, eyes a little distant.\n\n \"It is...more difficult for me, I think, for I was trained for battle well before I had any notion of my calling-much of a knight's training is in arms, and I had learned many lessons both theoretical and practical before I was considered a squire. However, as Dame Manar has said, there is not often a real moment when you think \"I'm ready for this\". You are judged by your peers and your lord to be fit to operate on your own, and then you must make your way as you will. \" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " As the knights spoke amongst themselves, His Grace Balthor, in his full post-funeral regalia, swept up to them. The messenger was nowhere to be seen. The priest bowed slightly to the assembled group, and then spoke: \"I am sure you have questions. Frankly, so do I. This is highly unusual, but due to the circumstances, I am to contact the local high priest of Torm, and they will determine your fate from there. Sir Owyn will be gone on another mission, but your place is to stay here, at least for now. I will contact you as soon as I hear something, and it should be soon indeed.\" he smiled at the young man, still looking shocked by the turn of events.\n\n\"Yes, the will of the gods can be quite confusing at times. I have had more than one surprise myself - just when I think I know what is going to happen, they pull the rug out from under me and I am forced to deal with a situation I could have never dreamed up.\" He turned an appraising eye on the rest of the paladins gathered there. \"And I know that your place here is as confusing as Owyn's abrupt reassignment. In fact, why don't you all gather in my audience chamber at 6 in the morning tomorrow?\"",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar chuckles under her breath at the image of several gods yanking on the audience chamber rug like a crowd of prankish schoolboys, then recovers her composure enough to bow and reply, \"Understood; I will be there. And.... thank you. For everything.\" She meets Balthor's eyes for a heartbeat, and then colors slightly and becomes almost inordinately interested in the pattern of tile and shadows beneath her feet.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei's bootheels click together as he salutes Balthor, plainly glad that things have begun to move swiftly again.\n\n \"As you will, Your Grace.\" \n At last...I had thought we were to wait here until the end times! ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun nods in acknowledgement to the priest as he leaves. When they are alone again, he turns to the young squire, \"Balthor-Dirat is correct, Malfrin-Dirat. I find that every time I feel I am prepared for the challenges Osiris sends me to, I am... unpleasantly humbled. Humility is right in the eyes of the good gods, but self-debasement is false humility and is unbecoming a man of faith.\" \n\nBowing to the group as a whole, then to Manar, Amun silently retreats from the group. He begins helping the acolytes with the cleanup.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson kneels when Balthor approaches, not wanting to tower over the wiser man if he can avoid it. He nods in affirmation when Balthor leaves.\n\n Malfrin, I became a knight when word of my existence spread wide enough in the area that they didn't need to send a knight with me to prevent attacks. Apparently, I can be intimidating. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Malfrin nodded his head absently to Samson, obviously thinking about what just happened. Finally, each knight, contemplating the day’s events, broke off and each separately returned to their quarters. Manar slept well for the first time in quite a while, the funeral soothing her heart. Malfrin, on the other hand, barely slept at all. Owyn’s sudden departure had shaken him badly, and he spent a good deal of the night in fitful prayer. In the early hours of the morning, he felt a peace enter his soul, and he drifted off into a dreamless sleep.\n\nHe awoke abruptly to a pounding on his door. Catching himself from swearing at whomever was making the ungodly noise, he crawled out of bed, still fully dressed from the previous evening, and swung his door open, ready to spew crankiness on whomever it was. As he opened his mouth, the words died in his throat as he took in a very cheerful looking Manar, Aleksei, and Rayvon, Buddy sitting on the ground with his tongue lolling out.\n\n“Good morning, sleepyhead!” Manar almost sung at him. “We missed you at breakfast, so we thought we should come by and check on you. We’re supposed to be in His Grace’s chambers in ten minutes, so Samson and Amun have gone ahead to meet us there while we came to get you up!”\n\nWithout even moving his hand to his head, Malfrin just knew his hair was sticking up wildly. And he could swear Aleksei was smirking at him. He goggled for second as his mouth worked without any noises coming out, and then choked out an, “I’ll be right there,” closed the door and raced back to his bed. How had he slept in so late?\n\nHastily, he threw on his boots and tried to wet his hair down, but the same cowlick in the back that always tormented him refused to stay put. He darted out to join his companions and they headed down the hallway. None of the others said anything about his appearance directly, but he could feel their amusement. Surreptitiously swiping the sleep grime from his eyes, he tried to ignore the looks he imagined would be coming from the other inhabitants of the temple who were up this early. The other three chatted on a bit as they walked, mostly trying to imagine what awaited them, but they eventually reached the great double doors and the acolyte let them in.\n\nMalfrin nervously tried one more time to convince the recalcitrant lock of hair to stay down with some spit, but he was certain it didn’t do any good. Samson and Amun were waiting for them as promised, and His Grace Balthor sat on his throne, watching them as they filed in. He smiled widely at them before standing.\n\n“Welcome, all of you. I am sure everyone has questions, and I do have some answers for you, though many answers will have to be discovered on your own. But first, I would like to ask a question of all you. How has your experience been so far at my temple? And be honest – you will not offend me by a direct answer.” He sat down and scanned the gathered group, not looking at anyone in particular, but waiting for someone to speak up.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles, looking even more childlike as he does, \"My feet are starting to itch, but Buddy has been enjoying being the rest. It's been an interesting time, but I'm ready to be moving again. No offense of course your Grace, but I'm not used to being in one place without being on a mission.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor nods. \"No offense taken, Sir Rayvon. And the rest of you? Do you share our noble halfling's opinion?\"",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson kneels again, so as not to stand over His Grace.\n\n It is very different. Much larger than what I'm used to. But the people have been very courteous to me. I am eager for our mission to begin, but after several weeks march here, my feet were grateful for the rest. If I were to complain, I would observe that your doorframes can be quite low. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor smiles at the large paladin. \"Yes, Sir Samson, we do indeed have some low doorframes for one your size. I heard a pixie say to me just the opposite not two weeks ago, but she seemed much less patient with the way things were than you have been. I am grateful for your understanding that the world cannot adjust to accommodate the comfort of every single inhabitant of it. It serves you well, but I would guess it has been a hard road coming to it. I wager there have been others who would change you to accommodate themselves, yes?\"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nTrying not to think about his hair, and certainly not to overthink his first-ever response to a Lord asking his opinion about something, Malfrin stepped forward.\n\n My lord, the city is beautiful, and your staff have been most welcoming. I am honoured beyond desert. But after a year and more on the road as a Herald's squire, I must confess that I am eager to be of service. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun laughs at Samson's joke, finding it a good deal funnier than the local sense of humor. He stops himself after a moment, replying, \"Forgive my levity, holy one. I have been constantly fascinated by the ways and peoples of the West, and I consider myself blessed of Osiris to be here and serve however I may.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor suddenly zeroed in on Malfrin, carefully studying him. Finally, he spoke in a very serious tone of voice. “Squire Malfrin, I want you to know that I spent a great deal of my evening trying to find out what we were to do with you. A squire without a knight? I know enough of Torm and his knights to know that you have not filled your requisite training period yet, so I contacted Heshan, Lord Knight of Torm in the local temple. After conferring with her and your superiors on the matter, she sent a messenger over to me this morning. He arrived several hours ago, but I felt you should receive the message in person, so I had him wait here.” He turned to the curtain behind his throne and said, “You can come out now!”\n\nThe curtain parted and His Grace Balthor suddenly broke into a chuckle. As he faced the group again, a decidedly mischievous grin crossed his countenance.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " It was none other than Owyn who stepped from behind the curtain, brandishing a weary smile and a folded piece of parchment. \"I was called away so suddenly, I didn't have time to tell you all what was going on. I stopped by the local temple to collect their messages, and since they told me to wait, I took the time to compose a letter of explanation.\" He runs a hand through sandy brown hair. Lines around his eyes suggest that he hasn't had much sleep, but he's taken the time to shave and otherwise make himself presentable. \"Little did I know, I'd be delivering it personally.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire dashes forward, all thoughts of protocol dropping away. He rushes to hug the older paladin, hard. When he pulls back, his face quickly clouds over with annoyance.\n\n Right then! Well, next time you take off alone, you'd better be taking me with you, that's all I have to say. \n\nCatching his own mistake, Malfrin stops short, grinning.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar continues watching the scene play out with a slight wistful smile, running a finger absently along the folds of her sash.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson's jaw opens, and he pulls back his lips, doing his best to imitate a smile, which ends up being very broad and toothy, to the point where it might look threatening if you didn't know better.\n\n Sir Owyn, it is good to see you again. We are all glad to have your company, I am sure. Conveniently, your absence corresponded exactly to the time that His Grace needed to resolve other issues. ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn returns the hug with an certain amount of awkwardness, apparently not used to such displays of affection. \"Trust me, Malfrin, I would ordinarily have brought you along, save that my orders explicitly commanded me not to - and given their nature, I might still have considered it had they not.\" Owyn's face looks grim as he says this, but behind the stern cast there is a certain air of resignation, or perhaps of wearyness. Then again, it could simply be a result of his lack of sleep. \"I believe I told you all, actually, about the encounter I once had with a dark knight of some note. He has apparently resurfaced, leading a force of bandits and mercenaries, and my experience with his tactics was urgently requested. Given his tactical proclivities, Malfrin, I simply could not countenance bringing you along, as it would likely have led to your demise.\" Owyn turns to face His Grace Balthor, an almost apologetic look on his face. \"As I reached the local temple, however, I learned that my superiors apparently consider my duties here paramount even over this. Your Grace, I don't mean to be rude, but here you are, with us, all assembled. Just what duty is it that requires a force of this nature? ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The twinkle in his eye faded to a more serious look. \"I'm afraid the answer I have been given won't completely satisfy your curiosity,\" His Grace commented quietly. \"And for now, even that answer needs to wait. Though it seems trite, I would like to hear a response to my original question from the others, and that does include you as well, Sir Owyn.\" He sat back down and gestured at the group. \"Lady Manar? Sir Aleksei? How has your time here been for you?\"",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar nods. \"It's been lovely. Definitely enjoyed meeting all the new people....\" She half-smiles, leans back into the chair, tilts her face up to look at one of the rose windows. \"And I don't think I could even begin to express how much I appreciate your... support and assistance.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei considers the question gravely. \"It has been...broadening, your Grace. Our lands and orders seem so different, though we share the same goals.\" He glances at his companions for a moment before continuing. \"I am unused to this quiet...is it normal to spend so much time idle? You seem to lack immediate danger here, and while it is indeed a thing to be cherished, I still wonder why we have been called here with such urgency.\" \n\nAleksei falls silent, fidgeting slightly, but his face is impassive.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn nods at Aleksei's statement. \"It's not the first time that I've been to Waterdeep, and though the accommodations and the company have both been more pleasant than on other visits, I do admit that I am... unused to such a wealth of idle time.\" It's plain that Owyn is having a little difficulty maintaining the proper deferential attitude towards His Grace Balthor; Owyn's current level of frustration is poorly concealed.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Owyn's frustration seems to wash over Balthor without having any negative effect on him. He addresses the entire group, \"I understand that staying so long in one location is difficult for you all, especially when you are more used to action. Paladins are, after all, men and women of doing. It is their mandate, being called as the arm of their gods, and your arms are designed for doing. But a paladin's calling reaches beyond doing. When you cease doing, your heart has time to catch up to you, tell you things that you perhaps have been ignoring. Tell me this, each of you - what has your heart been telling you during your stay here? Find the hidden corners in your soul you have been hiding from yourselves and the world and tell us. Because ultimately, this IS the reason why you are here and why Sir Owyn was called back. While you may have knowledge of this blackguard foe, there is someone else who can take your place there. However, no one but you can take the time to examine your heart in a lull of quiet.\"\n\nHe stopped speaking for a moment, and then with a twinkle in his eye, said, \"I really do want you to answer my question, and here, in public, in front of your peers. What has your heart told you while you have been cooling your heels here in my temple?\"",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks incensed at this, and struggles to keep himself under control. A hot flush of red creeps up under his collar, and he stands ramrod-straight as he tries to make sense of Balthor's ... cryptic words. He doesn't understand the question - or, at least, not the reason for asking it; he couldn't begin to describe the conflicting turns his emotions had taken over the last few days... for now he remains silent, trusting time and the others' responses to cool his head and make some sense of the whole affair.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar contemplates her feet, as if the answer fell onto her shoe when she wasn't looking. After a moment--and the realization that it would probably be best if someone were to make the first move, and her job has been doing so the entire time, she speaks.\n\n \"I have found....\" She scuffs one toe on the floor for a few seconds, then sits up, straighter, and continues. \"I have found that I am still more comfortable working in a group than alone. That I still worry about defending the reputation of my own order when I do not need to.... that perhaps I myself have believed the insults.....\" She shakes her head and continues. \"That I am still learning... that perhaps I was advanced too early. But despite that, that I am not alone.\" She half-smiles, sadly. \"Whether it is best for me not to be learning to operate on my own at this time is of course another matter, but it is the gods' will, and if there is one thing I have learned, it is that there is always a reason. Even if I have no idea what it is.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson pauses after Manar finishes, almost hoping that someone else will begin. When the silence hangs for a few moments, he begins to speak, somewhat hesitantly.\n\n My heart has been calling for the outdoors again. That is why I took so many walks up to the mountain, and why I am not yet entirely comfortable in the city. I have grown accustomed to movement and to action. While I have enjoyed the hospitality, and I have learned much from these companions, there is always a pull I feel to move. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei's fists clench, and his eyes narrow, but he keeps his voice more or less steady as he stands straight and almost challengingly before Balthor. \"My heart tells me some of my countrymen are dead because I was not there to aid them. Because I went where I was bid by Tyr, and sat waiting for you, able to do little of consequence.\" \n\nHe takes a deep breath, and tries to relax himself.\n\n \"Thus I know that this must be a monumental task, for Tyr would not have me sacrifice my brothers and sisters needlessly. We have waited enough, your Grace, let enough evil go unpunished and enough innocents fall. Tell us what must be done!\" \n Enough of these games! I will stand idle NO MORE. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon sits, quiet and thinking while the others give their answers. At Aleksei's outburst, Buddy trots over and nudges his hand, asking to be petted, hoping to calm or comfort the man.\n\nRayvon sits for a moment longer and says, \"My heart has been telling me it might be time to follow another calling of Yondalla. My feet still itch to be moving, but not in the same way as before, less urgent, more searching. I'm no longer as young as I once one, perhaps it's time I search for a home, and a family now, and use the gifts of Yondalla in another way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nSensing that the Lord wanted something more than his initial cursory response, Malfrin digs deeper.\n\n I don't know. I guess, I figure I still feel like I'm crouched outside a window, lookin' - looking - in at all of this. Isn't more than a year or so ago that you'd have thrown me out on my ar- ah, ear, if you'd caught me in a place like this. And maybe that's a smart thing, cause odds on I'd a been stealing the candlesticks.\n\nSo, I guess I owe a lot to Torm, to Owyn, and to all of you, but that doesn't mean I feel like I belong here. Lucky to be here anyway, maybe. But maybe I never will belong here. \n\nHe struggles to find more to say, fails, and shrugs expansively.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks over at Malfrin and nods in a certain sort of accord. \"Your Grace, I confess, my own heart lies uneasy. Every effort has been made to make us seem welcome, to give us a chance to get to know one another. However, as Torm's Herald, my accustomed place is on the road, serving the common good; aside from custom it is a duty that I dearly love.\" He pauses for a few minutes, trying to order his thoughts. \"Looking back over the past few days, it seems as though our time has been structured in order to form bonds of friendship and companionship with one another, that we might better know each others' minds and be able to work as one. While I can find no fault at all with the people I have been chosen to work with, he says, nodding around the room, \"Never before have I seen a convocation of such a nature. I fear that we are -quite soon- going to be heading into a rather extreme amount of danger.\" \n\nOwyn does not mention his concerns about Malfrin, though he continues to glance in his squire's direction. Vying for equal attention in his mind are the chance that Malfrin will be exposed to danger before he's ready, and die in the process, the idea that he himself will die and leave Malfrin to pick up his duties before Malfrin is fully prepared for them, and the notion that he has no idea how to make Malfrin feel like part of the group. I'm very nearly the oldest member of our group, and almost definitely the one with the most experience as a paladin. So why do I feel so ill-prepared? ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " After all the others had finished their comments, Amun could feel Balthor's eyes on him, though he continued to study a random spot on the floor. The silence continued for many moments more. The holy man continued to watch Amun with kind, smiling eyes, betraying no impatience almost as if he knew the concerns that Amun's face betrayed.\n\n This man is like no temple patron I have known. He seems to have no concern for the duties of the Diratai. \n Holy one, I do not understand your question. To become Dirat is to abandon self. I will stand in a temple for one thousand years if Osiris ask it of me, but I... we... all live to serve. The Uma'bai says, \"A hand that sits idle reaches for trouble.\" My feet are grateful for the rest, but I have been sent on a mission, and that mission is greater than myself. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " As each paladin spoke in turn, Balthor turned his full gaze to their face, studying them. Even the frustrated responses received the same intense, yet respectful, attention. After Amun spoke, he examined them one by one again, and the silence stretched for a few minutes before he addressed them.\n\n\"Each of you have shared something very different from the others. Sir Aleksei is concerned about his countrymen, Lady Manar finds weakness and faith in herself at the same time, Sir Rayvon feels the tug of a different mission than the one he has been following, Sir Samson's heart calls to our beautiful world, Sir Owyn predicts a dangerous mission, Squire Malfrin feels like an outsider in the life he has been invited to share freely, and Sir Amun hearkens to his duty and obedience.\"\n\nAs he sums up their statements, he nods to them in turn, his eyes full of compassion.\n\n\"Your hearts have told you something about yourselves that perhaps you knew already and perhaps you didn't. But now what? Let me address Sir Owyn and Sir Aleksei, if you will all indulge me. Tell me, noble knights - you both feel in your hearts as though your place is elsewhere but here, yet in this time you have shared, Lady Manar has lost someone very dear to her. What if I tell you that you came here for no other reason than because Lady Manar needed extra support during this difficult time, that each of you brought something unique to her experience and she brought something unique to yours? Where, then, were you truly needed? Lady, would you say that the presence of all these good knights brought extra comfort and strength to your own heart in the middle of this difficult time? How would it make you feel if I told you that all these were brought here at this time to serve and support you?\"\n\nHe paused for a moment, looking at Manar and awaiting her answer.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar begins to speak almost immediately. \"It would.... I....\" She contemplates her shoes, in hopes that they will tell her mind how to catch up. \"The comfort I have gained from those around me is indeed.... I do not know how well I would have stood the trial without it, and I will be grateful for as long as I still breathe and sing. But at the same time, I... I cannot accept that answer. The point of my service is that there are things more important than my wishes. If they were called out here, away from what they should be doing and feel themselves better suited to, simply to tend to something that I should be able to deal with on my own.... there must be another reason on top of it.\" \n\nShe stands, takes a few steps around her chair, and slams her hands down on the back with a bit more force than she intends. \"If it is the sole reason, if that alone necessitated their presence--then I do not merit the emblem I wear.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor listens intently to her response, and then smiles. \"I am not saying that that IS the only reason. But ask yourself, all of you ask yourselves - do the gods expect you to stand on your own strength? It is one thing to have aid in slaying a mighty beast like a dragon, or an army to fight behind you against an enemy army. But what of these moments of pain? Do you, Lady Manar, believe that Lathandar expects you to be able to stand on your own under all circumstances? Is it a comment on how weak you are or how much you are cared for and loved when he sends others to aid you in your time of need?\"\n\nHe returns his gaze to Sir Owyn and Aleskei. \"Do you believe that the support for a fellow mortal being is a lesser calling than the one you think you should be attending to right now? Which is the higher calling? To put yourself in danger in order to save the physical lives of others or to be a beacon of hope and strength to those who are suffering inner pain?\"",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei shakes his head. \"It is a good calling, to help those who suffer from grief. I sympathize with Manar, and I have done my best to comfort her. But it is not /my/ calling. I am a warrior. A righteous warrior, and a paladin of the light, but a warrior nonetheless. My skills are needed, for my country is not so comfortable a place as yours, your Grace. You imply that helping onethrough grief is worth sacrificing the lives of many-but have you not paladins here? Is this not a temple? I am /certain/ Manar has friends and mentors that would help her through this if we were not here. I am equally certain that my absence has meant the loss of life, for we are stretched to defend our borders. A soothing word and a comforting hand is not rare, your Grace, but a warrior that the people trust absolutely? I am far more of a beacon of hope to the villages and farms of Venyesh than I am to a woman that I met only days ago.\n\nYou speak of inner pain, your Grace. What of the inner pain of the children who watch their families killed slowly and painfully before them, only spared to share the horrors of resistance with the next target? What of the inner pain of those caught by the horrors that lurk beneath the hills, their minds and souls twisted by dark magic? Battle has far more terrors than simple death, your Grace. Any soldier can tell you that. A paladin is a symbol of hope to those he protects, a sign that the gods of light care for the people. Many keep faith and walk in the light because we are such a sign. Would you swell the ranks of those who fall from light because they feel abandoned?\n\nIf supporting Manar is the sole reason we have been brought here, then we have put a single person's happiness above the lives and souls of many. I cannot speak for the others directly, but Owyn spoke of a dark knight. His temple requires his help, but he was returned here. Are the feelings of one paladin worth the losses the temple will endure because Owyn cannot aid them? What of Amun's duties against the walking dead and the necromancers that made them? Should the souls bound in torment to those corpses be left in agony to soothe a single soul's pain of loss?\n\nI cannot believe that Tyr sent me here for such a duty, and such a duty alone, nor the others gathered here. I will not say it was a burden to aid Manar, but it was a terrible waste of potential if naught else was to be done.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"The greatest calling is to be a beacon of hope, I will not argue against that.\" Manar stands a bit straighter behind her chair; though her tone doesn't grow softer, it does become a bit more uneven, slightly strained. \"And it is my calling to do the same for those who need it. I would be inclined to argue, though, that it should... not have required this many, or ones who did not feel themselves suited to it. I agree with Aleksei.\" She paces back around the chair. \"If it were my choice.... I would have had them doing what they feel necessary. It does not... it should not.... there are....\" She breaks off, her fingers working as if trying to catch the words, then returns to her seat, eyes closed, hands folded, and hair hanging around her face as if trying to veil the color there.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks acutely uncomfortable. He puts one hand behind his head, scratching at his hair, and shifts from one foot to another, as if something had struck a chord in him. \"Your Grace, I ...\" he takes a deep breath, shaking his head. \"Your grace, as I've spent time here, it has been brought to my attention that I, well... I'm not actually very, ah, very good at this sort of thing. Talking to people. Knowing what to say.\" He waves his hand in the air, as if trying to capture his thoughts, and his cheeks pink with embarrassment to rival Manar's. \"I don't know, um, if that were the gods' intention, perhaps they would want me, um, as an example? Or just to help bolster Malfrin, who is really much better than me at that sort of thing? Or...\" at this, he turns very pink, and rather hastily snaps his gaze away from Manar and back towards Balthor. \"But,\" he trails off and coughs into his hand to try to regain his composure. \"What if it was known that, well...\" his cheeks lose some of their heat, and the calculating philosophical note creeps back into Owyn's voice.\n\nOwyn strokes his chin absentmindedly. \"It's long been known, or supposed, that the gods have some power to see into the mutable future. Impossible though it may seem to our perspective, what if there was an individual - such as Dame Manar,\" he says, nodding in her direction, \"But not necessarily so, who it could be shown would need this meeting, this assemblage of individuals. It could be as easily one of us, learning from the experience, as she herself. If some vast calamity were to be prevented by one of us - or someone we, say, converted -\" again he looks at Dame Manar and nods. \"Then would that not be justified?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor listens carefully to the three knights before speaking again. \"Sir Owyn, your thought nears our point here. I do not know if you were all here in time for Manar because she needed you, but the fact is that you WERE here when she needed you, and at the direction of your gods. For whatever reason that is, you were here. Let me pose a question to all of you - is your duty to prevent dark futures or promote bright ones? Just because you are warriors, should that limit your missions to martial ones? You are paladins, and the example you are isn't just in your sword arm. Any fool can grab a weapon and fight against evil. If that is all you are, then renounce your paladinic mantle and be a soldier in the army of good. No, what you are, what you stand for, is more than military might triumphing over the forces of darkness. If Sir Rayvon goes home, marries, never lifts a sword again, and raises a righteous family, is he any less a paladin for it?\" He turns his head to gaze at the diminutive paladin. \"Sir Rayvon? What say you?\" He looks at the group. \"And the rest of you? What does it mean to you to be a paladin?\"",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei is clearly getting angry. He breathes heavily before responding, trying to keep his tone reasonable.\n\n \"A paladin serves his god and his people. A paladin acts ,\" , and here he sends a pointed look at Balthor before continuing a beat later, \"to both further the light and hinder the darkness. A paladin inspires hope and loyalty in those he defends. A paladin serves justice, and must act fairly when duty demands his arbitration. A paladin gives compassion and mercy to all, be it the mercy of surrender and redemption or the mercy of a swift death. A paladin respects the law of his land but must not place it above his duty to his god or his people. These are tenants of my order, your Grace. Sir Rayvon would be serving his goddess well if he did such a thing, but I would be abandoning my duties to Tyr and my people if I did the same.\" \n This is infuriating! What good does this talk do? He baits and prods as if he's trying to test us, like some manipulative dark priest. Tyr, grant me the clarity to see my purpose here. Your servant is confused and needs guidance, not these word games! ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " With a short bow to Aleksei, Amun says, \"Aleksei-Dirat speaks well, but I would emphasize one thing he said. Duty to our god is above all. I am as eager to be out and doing as any here, but to assume that we know the thoughts of the gods is blasphemy. We are trained and called as the hand of the divine, and have served many years between us as warriors. But do not forget that a hand can lift another man as well as a sword.\n\n\"I am also confused by our idleness and hesitation, but I am under orders and I say again, I will stand idle one thousand years if it is the Will of Osiris.\" As he finishes his declaration, the fire in his eyes can also be heard in his voice and he stands head high and fists clenched.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nNot conscious of any affront it may convey, Malfrin sits down and leans forward, burying his head in his hands.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " In contrast to the anger or dismay that others have responded with, Owyn grins, a shift in his posture suggesting a metaphorical cracking of knuckles, the attitude of a man bearing down on a problem. \"Your Grace, I believe that the business of a paladin is war, and combat, until his body fails him and his god calls him home.\" He says this proudly and with surety, meeting the other man's gaze directly. \"While of a certainty, that is not the only application of the gods' gifts - and well I would know, my role as a Herald being much broader in its application than that of many knights, pray consider the noble gifts of a paladin, compared to the priestly gifts granted a clergyman such as yourself.\" He nods with respect towards His Grace Balthor. \"Paladins are first and foremost granted strength at arms, then the aegis of divine protection against their deity's foes, and then sundry gifts such as will assist them in their mission. In comparison to the diverse and varied abilities of the clergy, well; Your Grace, to appropriate a proverb, one does not forge a blade when one requires a plowshare.\" \n\nOwyn runs a hand through sandy hair. \"As for your question to Rayvon, while I claim only passing familiarity with the teachings of Yondalla, I would say that should Rayvon choose a settled life, he yet would defend his community, train its youth in the ways of war and righteousness, oversee its defense... for I deem that even in such a role, the gods are loathe to have their champions stand idle. The life of a paladin is one in which one actively, every day, seeks to better the world.\" Owyn smiles, half-wistful, half self-deprecating. \"As for my own situation, were such a question posed to me, I would of course obey the will of my deity,\" he says, nodding to Amun, \"But I would be most surprised were such orders ever issued to me.\" He chuckles, low and with just a touch of wry humor. \"There'll be time enough for me to rest, I think, when my duties have done and I pass from this world.\" Owyn turns towards Malfrin and frowns as he sees the boy in his unusual position, but freezes, his moment of loquaciousness ended, as he finds himself once more having no idea what to say.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Ours is what ours is needed to be. From what we can do, for those whom we can serve. I would not consider us necessarily swords but beacons. Florian always sa--used to say, 'One should not be gathered in too far by a role'; if we consider ourselves but swords, then when the better solution is something else, we may miss the right solution in looking for the one we consider ourselves suited for.\" Manar sits back in her chair. \"We fight, and fight well, because there are so many people who respect the skills of a warrior above all things; because so often the way to reach the future we seek is represented as a battle--and he told me once that it is because the next most common metaphor is a journey that the gods send us horses.\" She cracks a smile at this one, wistful in memory of old jokes, and blows her hair out of her face. \"But it is a bright future we seek, not the lack of a dark one--and thus we throw away the fear from those around us. Thus we , when the fight is over, try to return the light to those who have left it behind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " As Manar speaks, Amun finds himself nodding absently. As she finishes, though, his brow furrows and he again finds an arbitrary invisible object on the floor to stare at.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon thinks while the others speak. Finally he says, \"I agree with Manny on this. We're not being forged into swords, but shields, to borrow your metaphor Owyn. We protect against darkness, strive to overcome and defeat it, struggle to contain it, and bring back the light after it's over, in whatever capacity our gods and our hearts decide best. I don't believe any of your gods require you to be automatons, ignoring your own will, talents, and desires. I'm not as strong of a warrior as most of you, but I've used other skills and methods to accomplish good in the world,\" he glances at Malfrin.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n A paladin is someone who pledges his life in service to a god, and is accepted by his god. My life was saved by those who served Tyr, and my service is freely given in gratitude for that. To be a paladin means that you struggle against darkness, and fight for light. We all seek a bright future, but sometimes we have to settle for the absence of darkness. It also means being a beacon for those around you, and striving to keep your light bright when clouds circle. \n\nSamson nods, and stands up.\n\n We have all faced many trials, Your Grace, and we stand here before you, ready to bring our light forward. We just wait for the darkness we must vanquish to be revealed to us. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The high priest listened again to all their responses, and finally turned his attention on Aleksei. \"Sir Aleksei, perhaps I owe you an apology. I sometimes forget that not everyone likes to speak about philosophy like I do, and perhaps I have pushed a little too far in this direction today. I ask your forgiveness in this matter.\" His apology comes across as very sincere, and he waits a moment before continuing, this time with a cheerful grin spreading across his face.\n\n\"However, I can't make any promises. I am nearly as confused as you are. But I can say this - I have learned over time that certain lessons must be discovered for yourselves. I am sure you all know that experience is a greater teacher than any one person giving a lecture or advice. I know this has been an exercise in patience. Sir Amun has hit the nail on the head, to borrow a very tired cliche. Why are you here? Because your gods have sent you. I simply do not know the end of the mission you have been sent here for, but I know you have been sent, and not by accident.\"\n\nHe rose to his feet. \"I assure you that I have not kept anyone waiting for my own ego. I have prayed a very long time to know what my purpose concerning the very unusual group that you all are. If you are being tested, it is the will of the gods, and not my own pleasure. The first test was exactly as I said - patience. A paladin must be patient. The gods do not reveal their will when you desire it, and there's always a good reason for it. Ask yourselves - how did you do? Did you pass the test?\"\n\nHe swept his gaze over the assembled knights, catching each one by the eye before continuing. \"I could lecture you all about the virtues of patience, but I think that your experience here has taught you more than I could teach on the subject.\" His eyes twinkled. \"Though I DO love a good lecture, especially when I am giving it.\" He sombered again. \"I do not know why the gods told me to test you in this way. That is between them and you. And there are more tests to come. For some reason, the gods have chosen you few to have a unique experience, and maybe there's a dark future to be averted or a bright one to be brought to pass because of it.\"\n\nHe sat back down and waited for thier responses.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nWhen Balthor begins to speak again, Malfrin lifts his head, and indeed scrambles to his feet. When the priest stops, evidently expecting a response of some kind, he glances at the others, then speaks in a slightly declamatory fashion.\n\n My lord, I am new to the order, and perhaps not very good at this yet. As I have said, I might never be. Still, it is for Torm to judge my actions, not me.\n\nI stand ready to serve. \n\nHis manner becomes a bit less stiff. He even smiles a bit.\n\n Did the, ah, gods happen to give any clues as to what those other tests might be? ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods, the release of tension palpable. \"My apologies, your Grace. It did not occur to me that you would not have answers...almost always, when I am called to a superior, they have a clear vision of my purpose. I ask that you forgive my temper. It is not often that I have had time to sit and talk of our purpose as paladins, and I fear it has not been kind to my patience.\" \n\nHe closes his eyes for a moment, then continues in a soft tone. \"If Tyr has decided I must find my own path, then I shall do so with my heart and soul. Your Grace, have you any ideas as to our purpose, then? I have little to start from.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n Patience is seldom taught. Being kept in a state of waiting for our gods' will, but also unable to carry on other directives of our gods and orders, it creates a conflict. We have prayed together, marched together, and sparred together, yet all of us, I feel, would have used this time otherwise while at home.\n\nWhatever the tests will be, we will manage them. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"I imagine a test of patience is an easier task for myself than others. My duties require a bit more down time than most, whether it be on a stakeout, or waiting on a passing storm to keep exploring,\" he pauses, then smiles broadly, \"Not to mention the fact I have the wisdom of age to help me out.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor smiles. \"I know what one more test is because it's the other test I was told to give to you all. But you'll have to wait for a moment before we go into that. Though perhaps I should just tell you what I know of your mission so you know what I know and avoid any more assumptions about me having a clearer picture than you.\"\n\nAt this, he winks at Sir Aleksei and addresses him. \"I am sure that is what you are used to because I'm used to it as well. Though when we deal directly with the gods, they tend to be a bit more... obscure... in their reasons behind their directions.\"\n\nTo Samson, he says, \"Patience is taught by experience, which is why I am not lecturing you all on it. I am certain you would have chosen to use your time differently, but that is part of being the tool of the gods - your will is not always your own, and when they call us, we obey, no matter how difficult or odious the task. At least, \" he lapsed into a slight introspective frown, \"we try to obey. I know I haven't always been the brightest star of obedience in my life. But enough about me. Before I tell you all what I know about your mission, I would like to hear from the others about their thoughts about this past week as the test of patience it was designed to be.\"",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn scratches at his chin thoughtfully. \"Well, I admit that the wait has worn on me. When an opportunity for action arose, I took it without thoroughly considering all of its ramifications. I'm not second-guessing my decision, precisely, because I still believe it to have been the correct action, but I do admit that my reasons in accepting that duty could have been ... clouded by impatience.\" He looks unhappy saying this, but it doesn't appear to be so much because of the fact that he is admitting his culpability so much as having to do it in public.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar shrugs slightly. \"I am not sure how qualified I am to respond on this one, given that 'serve as the guide for everyone else' definitely counts as a task as far as I'm concerned.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun again pauses to consider his words. \"I cannot say whether or not I have passed this test. I hope I have exhibited the required patience, but as Osiris Himself has given me this task, only He can know if I have pleased.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " As Amun finishes speaking, Balthor nods his head to the dark-skinned paladin. \"It is true that the gods do judge our actions, but it is important to look inside and judge yourself as well. They have given us our hearts to listen to so that we do not always require their direct intervention for guidance.\"\n\nTurning again to the group, he addresses them all. \"I think before we continue, I should tell you what I know of your mission so that you are not kept guessing. I do not think it tells as much as you would like, but here it is.\" He pauses for a moment. \"You all are to travel to Baldur's Gate. Once you enter that city, you are free to go your own ways, wherever you wish. Back to your homelands or some other place you feel called to visit. That is all I know.\"",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon chuckles when he hears the news and Buddy barks, \"Maybe we'll hire a wagon or something Buddy,\" he looks to the rest, \"We just rode in from there. Anyway I doubt that will be all there is to it, but if that's what we're supposed to do, that's what we're supposed to do.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods sharply at the news, visibly heartened. \"So be it. My kit is packed and I am ready, save for rations-how far to this city, Rayvon? If it is not too far, I can be ready in twenty minutes.\" \n\nAleksei stands and waits, not impatiently, but clearly eager to be moving.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Half an hour for me, I think.\" Manar looks around at the group, partly checking their reactions and partly mentally double-checking her own time estimate.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Manar sees that Aleksei's entire stance has changed significantly: when arguing with Balthor, he had been tense, shoulders a bit forward, head tilted down. Now he stands at near-attention, eyes sharp and muscles relaxed. His left hand rests lightly on his saber hilt, and his right hangs lightly at his side. In short, Aleksei's demeanor is one of readiness, without a hint of apprehension.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Not too far. Down the coast a ways. First major coastal city south of Waterdeep. Significantly shorter than the distance you've travelled already. Theoretically we could probably take a ship there, definately easier.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nNodding, and clearly eager to set forth as well, Malfrin bows to Lord Balthor.\n\n Thank you, My Lord. \n\nTurning to Sir Owyn, Malfrin smiles, eager again for the road.\n\n My pack is in my room, at ready as you've taught. Shall I go to the stables now to prepare for our departure. \n\nHe turns to include the others.\n\n For all of us to depart? \n\nAt a word, his gangly form is out the door and down to the stables.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor raises his hand in the air and loudly exclaims, \"Hold! I have told you all I know of your mission, but as I indicated earlier, we are not finished here. There is another matter to discuss, and then you are all free to leave. Manar, my dear, please come stand next to me.\"\n\nShe obeys his request, and he puts a hand on her shoulder. \"Before you all arrived, the gods gave me some warning of your arrival and instructions regarding you once you entered my domain. The first was the test of patience, the second involved Lady Manar here. I asked her to be your guide, your point of contact for the temple at your visit, but she is also a member of an order that are warrior-diplomats and believe strongly in redemption. I asked her, while she was visiting all of you, to observe each of you carefully, and then report those observations to me. As I told her, I prize honesty highly, so over positive or negative reports would not reflect reality. She has not been asked to give me her report yet, but I ask her now to do so, in your presence.\"\n\nHe looked at the large minotaur. \"Sir Samson, please step forward. Lady Manar, please tell us what you have observed of Sir Samson.\"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nLord Balthor's words freeze the young squire in his tracks, and he turns on his heel. He stands, face impassive, as the conversation continues.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar winces slightly at having been singled out again , then begins.\n\n \"He's a thinker as well as a doer. Fond of riddles. Strong sense of humor. On the one hand, there are ways in which he is idealistic even by our standards, particularly when it comes to people's reactions to him in general and more importantly in spaces like this, and can be rather touchy about it; we had some interesting discussions about that upon his introduction to Rayvon and Aleksei. On the other hand, he accommodates well for situations in which the advantage is his, even on such a little thing as not wanting to require people to crane their necks to make eye contact.\" \n\nShe pauses for a moment, eyes flicking up to the nearest window as if looking for inspiration there.\n\n \"He knows when to stand back from a problem he doesn't know how to handle rather than stepping in without a plan and making it worse. That sitting back and thinking is more often than not the better way, but there may yet be situations in which it is a handicap rather than a benefit. ...not that I would likely do much better.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor nods, watching the minotaur's face for any reaction. \"And tell me, Lady Manar, if you had to pick one thing that Sir Samson should improve in his life, what would it be? And in the same arena, where does he excel over your fellows here in this room? And when she is done with that, tell us, Sir Samson, what you think of her appraisal.\"",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn continues to stand at attention. He had guessed that there might be more to it than a simple announcement sending them on their way, and so he waits, watching, while in the back of his head he surreptitiously beats back a frisson of unexplained butterflies in his head as he waits for Dame Manar's judgement to be applied to him.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun tries with moderate success to hide his bafflement as Manar, a woman, is asked to report her observations. He has already had a hard time adjusting to how women are treated here in the west; integrated into groups and society equally to men. But to assign a woman to report on others -- on men -- is very unexpected.\n\nHis eyes dart rapidly between the unusual woman and the man who made the unusual command, barely hearing the report as it is given.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"He may.... errrrr....\" Manar's eyes dart towards Samson, towards Balthor, back to the window. \"....empathy, I suppose. Understanding those.... those little things that..... knowing how to be pres.... I'm sorry. These sorts of critiques have never been my strong suit, and right now....\" \n\nShe closes her eyes, brushing a hand across the corner of one, and stands still for a moment, then continues. \"As for strengths, I think I would almost say the same sort of distance. He's asked about things I didn't even realize I was taking for granted until I found myself scrabbling for answers.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson appears a bit confounded.\n\n From where she stands, her thoughts seem honest. When we met, she did not react with the surprise I was accustomed to. In fact, I must confess that I was probably equally as surprised to be greeted by a female paladin as she was to be greeted by a minotaur. \nHe raises his hand, and grabs one of his horns again, tugging his head a little to the left.\n\n There is much of people that I don't understand. Some of it is my nature, and I must learn to accept what is before me, just as the paladins who found me accepted that Tyr did not mark me as evil. Some of it I must learn, as I have learned the compassion of Tyr in my time in the Order.\n\nIf I am slow to act, and cautious, it may be that one of my first lessons was that the difference between a minotaur and a bull is that a bull has to charge when the flag is waved in front of it. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei stands impassive and silent, but his eyes reveal an interest in the conversation.\n\n Her analysis seems to be on the mark, at least from my perspective. I wonder if she has reports to give for us all? Shrewd, to make your hostess your agent as well-though I would expect no less of a capable order. Perhaps they have cunning to protect them where they have no arms...maybe we could stand to learn some of their tricks. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " A look of compassion on his face, Balthor speaks gently. \"I have found that many circumstances require me to be strong even when I feel I am not strong. Lady Manar, your order requires a strength of heart that most other orders do not require of their members, which is why it is small, but very powerful.\" He looks at the assembled knights and continues. \"I hope you all would take her strength as an example for your own lives. She is being asked to do a very difficult thing today, especially so soon after her loss.\"\n\nHe turns back to Manar once again and says, \"While you are expected to see the good in someone who seems beyond redemption, it is also important to learn how to see clearly the weaknesses of others without judging them for it. Your life, and perhaps their soul, may depend on it. You have the opportunity to practice this skill with one of the best possible groups you could ever expect, and for some reason, the gods have decreed that this experience is important for your development.\n\n\"Sir Rayvon, please step forward. Buddy, you may stand next to your friend and master if you desire. Lady Manar, please report on Sir Rayvon, and be sure to tell us of a weakness and a strength that brings him beneath and exalts him above your companions in this room. Sir Rayvon, please tell us what you think of Lady Manar's observations when she is finished.\"\n\nHis Grace Balthor remains standing, a supportive hand on Manar's shoulder.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon steps forward and smiles up reassuringly at Manar, winking once as he moves closer. Buddy walks forward and circles once before sitting on his haunches beside Rayvon. I wonder what she'll have to say about me... ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"He is probably the most flexible of our party,\" Manar replies, buoyed by the tangible sign of support and the reminder that this in itself is a test. \"At least, when it comes to purpose. With the exception of myself and Malfrin, the rest of us put high emphasis on our roles as warriors, some even nearly excluding the possibility of missions in other capacities. And I know, from his stories and from what I have seen of him, that he has skills that exceed mine both on and off the battlefield. He showed less impatience than most of the others during the trial we just finished; I'd almost say he was more patient than I was, and I was assigned a task for the duration. This patience seems to be more long-term than short-term, though.\" She runs a finger along the edge of her sash. \"He's got a very strong sense of humor; highly useful for people in our calling. I think his primary weakness is a combination of factors. He's still very raw about his own past--very understandable, but it means asking him for his history can be like walking on eggshells, and there's the possibility of something during a mission triggering the same memories and putting him off-balance. The real problem in group dynamics is more the combination with another factor; those problems he has overcome, he tends to--I wouldn't say blow off, but devalue a bit, and generalize to his experience. Like his reaction to Samson's difficulties with discrimination; while his words were valid, the comparison was more apples to oranges than I think he realizes. So what ends up happening can feel like something of a double standard.\" She looks up at Balthor as if expecting some kind of validation, then thinks better of it after a couple seconds and focuses on Rayvon.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon rubs his chin thoughtfully as Manar gives her report. He pauses after she finishes, thinking, then he nods once and says, \"As accurate as these kind of things can be. I don't know if I'm the most flexible, and the patience is learned from experience, but the sense of humor I can't argue with,\" he grins widely, \"The negatives are certainly applicable.\" he glances at Lord Balthor then smiles at Manar, \"It's good for us to see how others truly see us once in a while, good and bad, so we can emphasis the good, and overcome the bad to become better individuals. Thank you Balthor. And you Manny, thanks, this can't be easy for you.\" He nods once more then steps down.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The older man squeezes Manar's shoulder in support before dropping his hand to his side and sitting once again. \"You must all forgive me - I am not as robust as I once was, so I will sit while we continue.\" He rubs his face thoughtfully while surveying the remaining group members for a moment. \"Sir Aleksei, please step forward. Lady Manar, tell us what you have observed about this good man.\"",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei steps forward briskly, his bootheels clicking on the hard floor. He comes to attention in front of Balthor, face expressionless.\n\n Just like old times...at least I have a sister paladin reporting on my rather than a royal spy. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Aleksei is probably the most proactive of our group. Most of the situations I've seen him in, he has been the first to respond. He dealt with the trial of patience by looking for a temporary assignment as soon as he knew that that might be an option, and he.... was the one who came.\" Manar blinks, shakes her head slightly, then continues. \"There is a sense in which this proactivity is both his greatest strength and his greatest weakness. On the one hand, it means that he can respond to new situations quickly; a very important ability. But it also comes through as impatience, and leads to loss of control that way, as we saw a moment ago--and it's caused a few difficulties during conversation and in generally social situations.\" \n\nShe steps back and looks again to the upper window for inspiration, then back at Aleksei. \"He shows an interesting balance of characteristics. He has been through a great deal in his time, and it has shaped him, but he's achieved.... distance. I would like to learn how to do that. His sense of honor and duty is nothing short of admirable, and he displays a strong knowledge of military tactics and knowing how to face failure... and quite impressive empathy.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " His Grace Balthor looks up to the tall paladin next to him. \"Lady Manar, you have a rare gift - to see a weakness and divine the strength that is the flip side of that coin. Now, tell us something that Sir Aleksei should seek to improve in his life and another where he shines in comparison to your fellows here. Sir Aleksei, please tell us what you think about Lady Manar's appraisal when she is done.\"",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I thought I did,\" Manar replies. One toe scuffs against the floor as she continues. \"Where he excels above us is being able to react so quickly to every situation.... but at the same time, his weakness is that it's often not quite the right way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor chuckles. \"And my weakness is that I ask you to accomplish a task and then fail to see when you do!\" Still smiling, he turns to the knight in question. \"Sir Aleskei?\"",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei shrugs slightly. \"I do as I feel I must, and swift action often prevents situations from growing worse...a good plan now is often better than the perfect plan tomorrow. However, perhaps there is something in the good lady's words...I must think on this.\" \nHe makes a short bow to Balthor, saying \"Your grace,\" before turning and walking back to the group.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor nods his head to Aleksei, then considers the group. \"Sir Amun. Please step forward so that Lady Manar may tell us what she has seen in you.\"",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Without lifting his eyes, Amun steps forward and kneels on both knees in front of Balthor and Manar. In a lowered voice, he says, \"This one humbly awaits your judgement.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"The logical thing for me to say he excels above all of us in is devotion to a stricter set of ideals than I think any of us work towards,\" Manar begins. \"It's certainly what we see the most. He sticks to a tighter duty than I've seen in much of anyone, worries for a city in which the signs of the gods are not ubiquitous, and at times worries that the little things he allows himself are a danger to his faith and his convictions. Of all the foreign vocabulary we've used in his presence, 'fun' has been the most incomprehensible for him. But....\" \n\nShe shifts her weight to both feet, grinning mischievously. \"That's almost too easy. So instead I have a different quality. It's slightly more conjecture, though. I'd say his greatest strength is his acceptance of the need for adaptation. I wouldn't call it an easy process, not by any means. Particularly when my assignment and role only strengthen the culture-shock he's been experiencing. But while he's argued for his culture's approach, he hasn't argued against ours, more--tried to adapt what he can and leave alone what he has to. I imagine it might tie in to his recognition of the value of history, though that's getting far enough into my own guesses that I'm going to stop there.\" And then calmer, her hands back at her sides. \"I'll have to take the easy route out with the weakness and say that it's his level of adaptation to the culture, but he's rectifying that quite nicely. Just take a little time.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The seated priest smiles at Manar, then turns to the dark-skinned paladin. \"Sir Amun? What do you think of Lady Manar's assessment?\"",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " At the cleric's request, Amun stands, raising his eyes only to the level of Manar's feet.\n\n \"The words of Manar-Dirat honor me. I have never travelled so far, and the cultures of the West are certainly foreign to me. I hope I can continue to.. adapt so well on this errand of Osiris.\" \n\nAfter this brief statement, he bows deeply and steps back.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " \"Sir Amun is a man of few words, but deep respect for others,\" His Grace states, as he bows his head in honor to the foreign knight. \"We are almost done here. Sir Owyn, could you step forward while Lady Manar tells us all what she has seen in you? And then tell us what you think of her assessment.\"",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn takes a deep breath and steps forward, doing his best to conceal his unexplained nervousness. He comes to attention picture-perfect, but not before sneaking a glance over at Manar.\n\nAs he waits, he does admit to some curiosity as to what his strengths and weaknesses actually are.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Owyn excels above all of us in the ability to teach.\" Manar smiles as she adjusts her sash a bit, then continues. \"Every time I've seen him with Malfrin, he's gone from one teachable moment to another; you can practically see him count them up. On his own it seems to be a slightly different case, but the questions and the anecdotes don't stop just because the conversational partner isn't a student. Makes it interesting.\" \n\nShe brushes a stray hair out of her face. \"It's very clear, upon talking to him, that he knows from having to work around hero-tales. He knows the ballad repertoire, though, particularly many of the other potentially useful songs. He has both a gift and a relish for argumentation as well, even to the point where he seems just as likely to choose sides that nobody's taking just for the sake of the debate; in a group like this, it's easy for that to come out regularly. And some of the most interesting stories.... But I digress. I'd say the biggest weakness he shows is his vulnerability to embarrassment; granted, he's not the only one of us with such difficulties, but he is the only one with such difficulties who isn't either still in or fresh out of training.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor, watching Owyn's reaction keenly, turned back to Manar. \"And tell us, Lady, why is being prone to embarrassment a weakness he should overcome? Does it not instead show a sensitivity to the world around him that has not been hardened by long experience and difficult trials? What problems could you see in his life that his embarrassment might cause?\" With a motion of his hand, he gestured Owyn to stay silent, that this question was for Manar alone.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"It....\" She takes a step back, doing her level best to not give the lie to her own assessment. \"The capacity in and of itself isn't so much a weakness as not having quite gotten it under control, specifically over this amount of time. It's mostly a communication issue; there have been incidents, particularly in my order, in which a problem could have been solved early but wasn't because one of the parties involved was too embarrassed to admit to one of the facts that could have solved it. There's also the fact that it can result in avoidance of otherwise harmless situations, and gives potential troublemakers a considerably more innocuous and pervasive tool to use against him... and then you get the ones who don't even mean to, and things can get awkward.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " His Grace nodded as he listened. \"Very astute, Lady. Sir Owyn, are you feeling... embarrassed about her observations? What do you think?\"",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Characteristically, Owyn can feel his face heat as he stands to attention. \"It, ah...\" he stands ramrod straight and looks straight ahead, doing his very best not to look at Dame Manar. \"I must apologize. While it's true that ...\" he stops, as if trying to find a way to say this properly.\n\nHe swallows, hard, and begins again. \"I think perhaps my embarrassment would be less pronounced - over these few days as well - had the appraisal come from, ah, someone else.\" He glances over at Manar almost unwillingly, then yanks it again away, his cheeks heating more. \"Specifically, someone, ah, male.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe young squire had been standing still through all of this. Well, fairly still. There was that itch in his leg. But he was mostly ignoring that. Nor had he made any faces, or responded in any way to the conversations back and forth. He'd been almost proud of that.\n\nAnd then Owyn had gone and said that.\n\nA ripple had started somewhere low in Malfrin's abdomen, held firmly in place by a general clenching of every muscle group above the shoulder. The ripple had spread upwards, crashing into the neck with some force, and not quite subsiding. To his credit, the only audible exterior sign of this titanic struggle was a small wheeze. Followed by a tremendous rush of blood to his face. And the terrifying, terrible thought.\n\n Oh, gods, I'm next. And I'm going to be called upon to speak. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor gives Owyn one more long, appraising look, and then turns his glance to Malfrin. Though Malfrin's face is obviously bright red, His Grace smiles just the same as he did to the rest of them. \"It's your turn, Squire Malfrin. Please step forward. Lady Manar, tell us what you think of the good Squire, and then Squire Malfrin will respond to tell us what his opinion is on your observations.\"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n Teach you to think to yourself, \"How can this possibly get worse. All these folk, so careful, dutiful, dignified. Get a hold of yourself, boy! \n\nSlowly, Malfrin unclenches and exhales, and a portion of his usual tan complexion takes hold. He takes two small steps forward, nodding to Lord Balthor, and then to Manar. He gives her a wry half-smile and a tiny shrug.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"He's got strong senses of humor and adventure, and a more than decent appetite to go with. Good singer, bit of a poet, interesting stories, and a wide variety of skills. Doesn't have the same sort of control as the older members of the group, though a lot of that is a matter of training. I'd say, though this might be my own schooling talking, that his weakness is his difficulty reconciling with the past. He talks carefully around it, acts almost ashamed of it--understandable, yes, but it's not something to dwell on, particularly not if it keeps him from using what he's learned in situations where his teachings are both applicable and permissible.\" \n\nShe steps back slightly. \"Last but not least, his primary strength--I think it's that he knows people and knows what to do for them. Not perfectly, mind you, but he's usually within a stone's bounce of the right thing. I've seen it from him, watching him with Owyn, with some of his encounters with the rest of us..... and this morning, helping me with my dream and..... then when....\" She stops, runs the back of her hand across her face, tries to recover where she left off; there's a few false sentence starts, some little more than syllables, before she gives up on coherent sentences regarding the topic. \"Anyway, there you... have it.... permission to excuse myself? \" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nHis chest ached, seeing Manar brought back to that place, that moment of desolation. He speaks quickly, in his typical fits and starts, in an effort to bring this to a quick close for her.\n\n Lord Balthor, thank you for this. I think Manar's a better judge of people than most - well, than just about anybody I know.\n\nAnd the past. Well, it kind of oozes out of all of us, right? Sometimes, that's a healthy sweat, and sometimes it's pus. Either way, gotta get it out, right? Er. \n\nUncertain of the propriety of discussing bodily fluids in such an august group, he glances instinctively at Owyn.\n\n I think she's wrong about the \"good singer\" part, but that's just, you know, basic charity and all. \n\nHe checks an impulse to go to Manar. Smiles a bit. Waits.\n\n Um. Thank you, Sir. ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " The older priest stood, his divine presence washing over the group almost palpably. He laid a hand on Manar's shoulder and turned her to look at him. She could see the glimmer of tears in the corners of her eyes and felt tears threatening to burst in her own soul. \"Thank you, Lady. You have accomplished your task very admirably. But there is something else for you here today. Please turn to face your friends and peers.\" He gently pressed her back around so she stood looking at the rest of the group.\n\n\"You have all heard her speak of you, your weaknesses and strengths. This is part of her training as a diplomat and emissary of mercy. But now, I would like each of you, in the same order that she spoke of each of you, to tell her of your own observations. I realize she had the advantage of both training and warning of her assignment, whereas this is something I expect each of you to speak right here, right now, from your hearts. This is a noble Lady in front of you, and she deserves your honesty and regard. Sir Samson, please begin, and then the rest of you in turn.\" He smiled again, a deep compassion very evident in his bearing.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson pauses, not sure where to begin. He looks at Manar, and then at each of his companions.\n\n Lady Manar was very welcoming to each of us. I was the first arrival, and therefore got to bear witness to her spirit each and every time one of us reached this place. She sought to make each of us feel welcome, as if while we had journeyed here, we hadn't entirely left home.\n\nHer strength is how she relates to those around her. She always finds a common ground or some connection. It allows her to build close ties, and has allowed each of us to connect with her, in our own way.\n\nAs for a weakness, I'd say it's that while she clearly is a paladin, she hasn't yet convinced herself of this. On some level, she questions her identity. It makes her unsure of herself, and it seems to take a toll on her. I am unsure as to the cause. Perhaps it is cause of all the close ties she makes, she defines herself in terms of her relationships with others. Or perhaps she is like the mountain fox whose coat has just changed from brown to white, and doesn't seem to quite believe she blends in where she does. ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon waits patiently and thinks of his own response as Samson gives his observations. He waits a moment after Samson finishes, then says, \"Overall I agree with Samson's assessment. She is suited to her job. She never let her culture shock get the better of her and, as Samson said, connected to the diverse personalities in the group. More than that, her ability with forming connections allowed the rest of us to connect with each other with far more ease than if she wasn't here,\" he takes a breath and continues, \"As for her weakness, she definately seems uncertain and underconfident at times. It is something every young person has to overcome at times.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei listens to his comrades speak, nodding his assent.\n\n \"This has been my observation at well...Dame Manar is empathic, although I would disagree that we have seen her reaction to culture shock-this IS her own city, after all. Confidence will help her in her duties, but it can only come from herself...it is not something that can be learned easily from others.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun steps forward almost immediately after Aleksei has stopped speaking. His eyes remain lowered as he speaks, \"Manar-Dirat is a novelty among the women I have known, so it is difficult for me to judge her in a way that will be meaningful to all of you... But she is strong in spirit and character. I would say she is too strong for her place, but the more I observe, the more I feel that I do not know her place.\" \n\nAmun bows again and steps back again.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn has gone beyond embarrassment, or perhaps has switched on that portion of his mind which allows him to discuss matters in the clinical, precise terms of philosophy. For a long time he is silent, pensive, and then he speaks with firm tones and definite opinion, without hesitation. \"Dame Manar, like many of us, derives strength from her weakness, such that the two are flip sides of the same coin. Dame Manar is nearly unblooded, innocent, trusting, and without the emotional defenses that more experienced warriors erect around themselves with regards to death and war. In any other, this would be a nearly fatal weakness - one does not use unseasoned wood to build a house, or a ship, because it succumbs to rot, to despair. Manar harnesses all unknowing that source of innocence, that empathy, that hope, and has honed it into as keen a weapon as ever found in a knight's arsenal.\" Owyn smiles not a little wistfully. \"She still has much to learn, but I am more and more discovering that I, too, have much that I could learn from her.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe youth smiles and blushes as the eyes turn to him for a comment.\n\n I...uh. I think that Manar is terrific - friendly. Good with people. Got a mean step-in with her lunge. Smart. Funny. Knows some beautiful songs. I, uh. That's not what you were asking, was it? \n\nHe takes a deeper breath.\n\n I get the feeling sometimes that Manar doesn't know her own heart. Things maybe bother her when they don't need to, because she's still trying to figure out whether she's first a musician or a paladin...or a daughter. And it's not like I could answer any of that kind of crap either. \n\nHe lurches to a halt, shoots Owyn an embarrassed glance, and trundles on.\n\n That sort of thing either. So I'm actually kind of relieved. To know that paladins sometimes feel that way too, you know? I don't know if that's like what Samson said. I guess. \n\nRelieved that he seemed to have stopped talking, Malfrin steps back.",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar had been listening intently through the earlier paladins' reports, keeping as tight a rein as possible on her responses beyond nodding at most of the potentially useful points. Then Owen got to the comment about her use of her qualities, and she found herself in a bit of an internal fight between listening to the rest of the conversation and chuckling slightly at the mental image his comment had given her. As Malfrin finishes up, she regains her composure enough to nod, then spends another moment trying to keep her humor under control before she realizes that it is indeed her turn to speak.\n\n \"Thank you all. I will definitely be working on the confidence issue.... and it is an honor to be evaluated so well by such a varied group.... and Malfrin, I'm glad I've been able to help you.\" She smiles slightly, the humor finally catching up to her. \"Owyn makes a rather interesting analogy, one I never thought I'd have occasion to hear. While I have run across some odd concepts--weapon-quality innocence?\" At about this point, she pretty much loses the battle and begins chuckling. \"It's a wonderful image.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin ducks his head in acknowledgement when Manar glances at him, but otherwise holds his tongue. He does, however, look with frank hopefulness to Lord Balthor.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " As Lady Manar finished, His Grace Balthor stood once again. He bowed deeply to her, and then said quietly, \"Well done, Lady. Lathandar is pleased. You are free to rejoin your companions.\" He turned towards the entire group as Manar steps down and stands on the edge of the knights, next to Malfrin.\n\n\"This was also a test, albeit a very different one. I am sure you all have stood in church disciplinary councils and if not, you at least have been in the courts of your lands. There are many who when a weakness is brought to light, they deny it, fight against it, and when their strengths are mentioned, they preen, puff up. This was a test of pride, though a minor one. For Lady Manar, it was also a test of courage and strength, to judge those she felt were more experienced and superior to herself honestly, while maintaining respect and compassion. Again, I do not know why the gods have commanded me to perform this, but I do hope that all of you will leave today better men and women than when you entered.\"\n\nHe paused, running his hand down his cheek for a moment. \"There is one final matter. You are all going on a journey together. You need a leader, someone to speak for the group in appropriate situations, someone who can guide and assist in whatever way is needed. Talk amongst yourselves - who would you have as your leader? You are a military group and there needs to be a clear path of organization.\"",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon looks at the others, appraising them quickly, then says, \"If we're electing a leader, I believe that Owyn should be it. I haven't checked birthdays, but I believe he's the oldest. He's also got at least as much, if not more, field experience as anyone here. I'm pretty sure he's also had the most leadership experience.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods in agreement. \"Sir Owyn is a man any soldier would be proud to follow. He would be my choice as well.\" \"",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin says nothing, knowing the others are already very aware of the esteem with which he views his mentor, but quietly beams at the praise of the others.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson stands, and paces back and forth, and then turns towards the group.\n\n I find Owyn to be an excellent soldier, and if he is the selection of the group, I will follow him. \n\nSamson waits a moment, collecting his thoughts.\n\n But it seems this mission is going to test the nature of what it means to be a paladin, what we aspire to. And, with that in mind, it might be best if we chose our leader to be someone who is less experienced, more open minded, with a simplicity to help us see and question what we might otherwise take for granted. With that in mind, I nominate Malfrin to be our leader. ",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun watches as the group discusses the potential leaders. He is clearly not prepared to comment on the subject, but is also pondering each of the other opinions.\n\nThis continues until Samson suggest that Malfrin lead the group. At this comment, a brief but unmistakably disbelieving laugh escapes him. From his face it is obvious that he wishes this had not happened.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks a bit flummoxed at the tide of support heading his way, and coughs. \"While it's true that I have some experience leading groups of knights on certain expeditions, it's only a little, and none of it recently. I will serve as duty warrants, should the rest of the group be agreed, but for the purposes of this expedition I believe that Sir Alexei may be the more experienced commander.\" \n\nAfter a moment's pause, he continues. \"In addition, my own rank among the knights of Torm is rather low due to my herald's status, and Torm's rank among the gods is certainly not as high as Tyr's or Lathander's. I'm concerned about whether it would be entirely proper.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Problem is, we don't know what the purpose of this mission is. That's why I suggested you instead of Alex.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire barely manages to suppress his own snort of disbelief when Samson suggests him for the task. The laugh from the normally-stoic Amun absolutely does him in, and a giggle escapes Malfrin as well.\n\nWhen Owyn starts to second guess himself, Malfrin marshalls his gravitas to speak.\n\n Sir. I feel that your compassion, foresight and experience would stand us in excellent stead. Since Lord Balthar has expressly delegated it to us to select a leader, I'd suggest that we don't need to check with nobody - um, no external hierarchy need be consulted. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " Manar, having spent the conversation watching and listening to the conversation, nods. \"All of you make valid points.\" It's rather clear this 'all of you' includes Samson. \"I'll go with the majority, though, in the interests of avoiding argument.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"I'd like to hear your thoughts though Manny. You've done a good job of reading us all so far, I'd like to know who you believe to be best suited to lead us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Errrr....\" She sighs. \"That's the thing. I've been too busy looking at all of you as yourselves to really see relative to each other, and I don't think I know enough about the upcoming situation to know which qualities will be required, particularly given how unpredictable the situation has been thus far. For all we know, Samson could have the right of it.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n What has struck me is that no one has put himself forward as a candidate. In fact, each person who is mentioned seems to feel awed by the prospect. Perhaps this is rash and hasty of me, but ultimately, I feel that whoever is our leader will listen to the suggestions of others, and only intervene when necessary to keep the party functioning. Since any of us probably could be the leader, and no one seems eager for the role, let us draw straws, or use some similar method, to decide who the leader will be. We all put our faith in the gods, and I will trust in whoever is chosen by the fates to be our guide. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei frowns. \"I do not agree. We would all listen to each other, of course, but a leader must have initiative as well. If not, there is no leader in truth, regardless of title. A good commander listens to advice, but does not always follow it, can go against the crowd who may not see the things he does. A bad commander will kill his men with foolish action, but an indecisive one kills with hesitation-and who is to say that there will always be time and opportunity to consult?\n\nIf we are to have a leader, I would have someone experienced and levelheaded...my apologies, Malfrin and Manar, but I would have you more comfortable in your own ability before I would chose you to lead others. As to my own role, as Rayvon said, we have no real idea of the nature of our task. I would certainly be willing to lead us into battle; I have served as such for a great portion of my life. In other aspects? I am ill suited to diplomacy, and for all my experience I am sure Sir Owyn has seen and done far more varied things than I. \" \n\n\nHe shrugs. \"Perhaps I am misguided, or things are counted differently here, but Owyn is experienced with a vast range of situations, and seems confident enough in his ability to deal with the pressures of leadership. We are no army unit, with logistics and formations to contend with, but a small squad of knights. Tactics are not the concern I have, but leadership, and Sir Owyn is the only one among us who has demonstrated enough leadership and responsibility to be considered worthy of training a squire.\" ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"Well said Alex. I'll also add, I don't believe our gods meant us to simply draw straws for leadership. I believe this could be our first test as a group. Drawing straws is a bit too random for me to believe a group of lawful deities would endorse it. Perhaps a vote, although I believe a consensus would be best.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n I would say that the first quality of a leader is willingness to lead, and it seems none of us meet that criterion. If someone is willing to take the role, I may support him. Or her. Currently, however, it seems that noone wants to accept the responsibility of being our leader. I admit, I do not want the role, as I have never led a group. If none of us will take the role, what choice do we have? ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " \"No one has said they'd absolutely be unwilling to lead. If I were deemed the best qualified, I'd accept it, as I'm sure any of the rest of you would. I believe Owyn is best equipped to lead, given that we know nothing of what may be required of us on this excursion. If we were trailblazing out into the wilderness, I'd nominate myself. To lead us into combat, I'd nominate Alex, or to open up diplomatic lines I'd have Manny. We all have our places where we'd operate best, but I believe Owyn has the best combination of expertise and experience to lead us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe squire fidgets, looking expectantly at Owyn.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn coughs, clearly unwilling to nominate himself, but after listening to the expert logic of the other knights apparently is becoming more and more convinced that he could indeed be the correct choice. He straightens, coming to attention. \"If it is your judgement that I am best suited to this task, I will fulfill my duty to the best of my ability.\" He looks around at the assembled knights, as if reevaluating them as soldiers under his command rather than simply friends. \"As small a group as we are, I see no real need to establish a firmer chain of command than this, but I will certainly defer to those of greater expertise on matters such as the wilderness,\" he says, nodding to Rayvon, \"On military matters, or on divine magics, or on other matters of importance,\" he says while nodding to Alexei, Amun, and the rest of the group in turn. \"Should I be incapacitated in combat, I would expect Alexei, with his military experience, most suitable to temporary leadership in my stead.\" He looks around once more, as if assuring himself that he hadn't forgotten anything. \"Are there any other questions or objections? Because we've work to do if we're to be ready to leave by first light.\" ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nSamson looks a bit dismayed for a second, but then looks over Owyn carefully, examining him as carefully as he seems to be inspecting the rest of the group.\n\n I am... encouraged by your willingness to accept the role. May all the gods represented here guide your judgement in the coming days. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods, glad the matter is settled. \"I am packed and prepared. On your order, sir.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor stood, an inscrutable look on his face. \"Sir Owyn, please step forward.\" He waits as the half-elf separates himself from the group. \"You have accepted the mantle of leadership. Last night had many startling revelations for me from the gods, and one of them seems strange even to me. Let me say now, I do not understand their will, but I do understand certain principles in how they work. Squire Malfrin, please also step forward.\" After darting a few nervous looks around, the youngest member of the group stood next to his mentor.\n\n\"Sir Owyn, by vote of the group, you are the leader. Squire Malfrin, the gods have selected you to lead this group. Sir Owyn, in matters of the group, you are the second-in-command, but you are still to train Squire Malfrin in the matters of paladinhood. Squire Malfrin, in matters of the group, you are to lead them, consulting with Sir Owyn, who is to follow your lead when you feel strongly one way and he feels another, but when he is acting as your trainer, he is your superior still.\"\n\nThe old priest relaxes and smiles. \"This seems like an odd arrangement to me as well. I suspected the possibility that Sir Owyn would be elected leader by the group, but I did not know for sure.\" He raises his hands in the air, warding off the inevitable questions. \"Let me forestall you all by telling you what I know, and then you can ask anything else you might want from me. I make no promises about giving you the answers you desire.\n\n\"First, I suspect, as with the rest of the experience for all of you so far, that the gods are showing their wisdom surpasses the best wisdom of mortals. Sir Amun, I believe your own holy book has a relevant verse - in the Book of Almahn, chapter 37, verse 6, Horus speaks to his servant Hallemen and says, 'Though this may look foolish to thee, I say that by simple and small movements, great things are accomplished, and the mortal wisdom is confounded by small means.' Squire Malfrin is the smallest of you, not in physical stature, but in knowledge and wisdom from life experience. It may be the gods will guide him in ways that no one else could be.\"\n\nHe pauses, then addressed the dumbstruck Malfrin directly. \"Of course, this may come as small comfort, but my own father told me once that there are three reasons why the gods choose a man or woman to serve in a particular role. The first is they have something to bring to the position, some strength, special ability, insight, or connection the gods need to be filled.\n\n\"The second is they have something to learn from that position. Though the mantle of a calling often falls too big on your shoulders, the chosen mortal grows to fill it over time through experience.\n\n\"The third... is to try the church.\" At this, he grins. \"When I was called by Lathandar into his priesthood, I had intended to be a cartographer by trade. This was entirely unexpected, and here I am, some 40 years later, still serving. I suspect that at times I have strengthened those around me, at times learned from my service, and at other times, tried the faithful I was around by my own weakness. You, my young and capable friend, will likely serve all three roles as well.\"\n\nHe looked at the rest of the group. \"Any questions? Any last thoughts? And any assistance I can give before you all leave on your journey?\"",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon smiles broadly and winks at Malfrin, then turns to Samson, \"Looks like you had the right of it after all.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei snorts, and his face clouds slightly. \"So our choices mean nothing. So be it...I pray you have interpreted rightly, your Grace. I have buried too many friends already.\" \n\nHe bows stiffly, then exits in haste.\n\n\n Tyr, save me from the twisted machinations of this place! You give me no commands, and this man you have sent me to is a wild gyre of thoughts and deeds. No clarity of thought, nor of purpose...I am a simple man, lord. Let me hear your clarion call once more, that my will may drive me with swiftness and not waver so! ",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon sighs and watches Alex go as he thinks to himself, I'd hoped that wouldn't happen, or at least that it would be done privately, the last thing we need is Mal doubting himself. He glances at Amun, hoping the man's stoicism overrules his objections.",
"loss": true
},
{
"from": "human",
"prefix": "Varen_Tai:",
"value": " Balthor watched Alexsei leave, but said nothing. He waited, studying the rest of the group.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n\nAs Samson hears the news, he looks to Malfrin. When the squire remains silent, Samson steps forward, and puts one of his hands on Malfrin's shoulder or back, or around him...\n\n Malfrin, I would not have nominated you for this task if I did not believe you capable. I promise I will support you in any way that I can. You will always have my shoulders to rest on for support. Now though, I would like to go find Aleksei and talk with him. An echo can last a long time in a corridor, unless it is quieted. \n\nWith that, Samson sets off after Aleksei, simultaneously projecting the impression that he would like company, but that he's unsure if it would be wise.",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn looks as if he's just been hit with a poleaxe right between the eyes. Well, maybe just a solid pole. For a second his immediate reaction is one of indignation, but it swiftly goes into a mix of relief and humor. Then he looks over at Malfrin, and the relief begins to shift to worry.\n\n \"Right then. Squire Malfrin, front and center!\" He stands to address Malfrin directly. \"It seems that I've been remiss in not getting to the topic of group leadership sooner. Malfrin, there may come a day when you are called upon to lead a force of capable men and women to serve the will of the gods.\" He grins, doing his best to lighten the situation with humor, despite Alexei's outburst and Samson's subsequent departure. Still, the smile on his face can't quite hide the tightness around his eyes. \"The first thing to do, when leading an expedition, is to get things thoroughly organized. If the entire expeditionary force is not present, it may often be prudent to call for a recess, and ask everyone to assemble at a commonly convenient time, at which point you can discuss the plan of action.\" \n\nOwyn stands back into a parade rest, down from his momentary sargeant's demeanor. \"Awaiting your orders, sir.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"Congratulations, Malfrin. I know you'll do a good job of it. And... ummm...\" She looks after Samson, at Owyn and Malfrin, at the ever-so-inviting door. \"By your leave, I'll go help talk to him as well. All these tests in the past few days, what's one more, right?\" Her voice cracks slightly on the last word, but she ignores it, nodding to Balthor and to the others before jogging off after Samson and Aleksei.",
"loss": true
},
{
"from": "human",
"prefix": "Glikker:",
"value": " Amun approaches the young man and bows deeply, \"I apologize for my outburst earlier. My father would tell me stories of boys leading men when I was younger, and they were always... satirical. But the wise Balthor has reminded me that while men see what we are, the gods see what we will become.\n\nThe prophet Jorus was a boy of fourteen harvests when he was first visited by Osiris.\" \n\nAmun then draws his sword and kneels, \"Amun-Dirat and Ashen-Dediroh accept thy leadership until the gods have released you from this calling or us from this life\" \n\nAmun remains kneeling, and after a brief pause and a large smile, Balthor leans toward the young man and whispers in his ear.",
"loss": true
},
{
"from": "human",
"prefix": "chiefwaha:",
"value": " Rayvon scratches his chin, Interesting. I suppose I should have expected that reaction. This should be a fun journey. Rayvon grins broadly at Malfrin, \"Well Mal, I do believe your first experience at leadership will be rather... educational. Anything I can do to help make it easier on you, let me know. Any orders before I prepare?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nCold sweat, which had started at the back of Malfrin's neck at Balthor's announcement, was now making serioius inroads into his overall hydration. He listened as carefully as he could to each of his comrades' kindnesses, and nodded feebly where he could. At Alex' reaction, it was all Malfrin could do to avoid following the older and more hardened warrior himself.\n\nAs Amun kneels and Balthor prompts, Malfrin finally finds his voice. Speaking with as much conviction as he can muster, he says:\n\n \"By the charge of the gods, I accept thy service and implore thy council.\" \n\nRelaxing a bit, he manages a feeble smile to his companions.\n\n Well, let it never be said that the gods have no sense of humour. I'll try not to be to daunting a taskmaster for all of you. \n\nHe grins. And then takes a deep breath to focus on Rayvon's question.\n\n It should go without saying that I will rely greatly on each of you - your patience, wisdom and your strength - in the days to come. I pray I will prove worthy of this trust. Since we are of many faiths, our testing will not focus on one doctrine, but drink from our several streams, as it were. \n Yeesh, if the stuff were coming out of any other mouth, you'd be rolling your eyes by this point. Does the pickle come with the job? \n I suggest then, that in what time you have to yourselves tonight, you seek out one in our group that you have not gotten to know. To learn of his or her faith, passion. Perhaps it will be in that mutual understanding that we form the greatest bonds. And then, we will meet up in the courtyard at dawn. \n\nHe glances at Owyn, and there is a flash of the child Malfrin in his eyes.\n\n After your exalted leader has finished brushing down the horses? Am I right, Sir? ",
"loss": true
},
{
"from": "human",
"prefix": "storybookknight:",
"value": " Owyn nods solemnly to Malfrin. \"You're correct, sir. My squire has his duties to attend to. Since he has other duties currently pressing him, I'll be spending some time with some oral instruction and memorization as he works.\" Owyn looks around at the two knights still remaining, and towards the open door. \"I'll make sure that those who've already left know when and where we're meeting.\" He bows to Malfrin, and to Balthor, and nods to the two remaining knights. \"Your Grace, by your leave.\" Owyn leaves at a brisk trot.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin can't quite resist a \"I hope the gods know what they're doing\" glance, and scurries off after Owyn.",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei has made his way down to the stables, where he finishes securing his traveling kit to Raisa. His face is blank, and his eyes seem to focus on nothing.\n\n Maybe I was too hasty...this is not a campaign we march to, or at least I doubt it will be. Perhaps the boy will grow to meet his position. ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson follows, seeing Aleksei pack Raisa. He approaches slowly, and then enters the stall.\n\n My fellow Paladin of Tyr, you left in a terrible hurry. I do hope you are still planning to join us to Baldur's Gate. At the very least, I feel that I have much to learn from your experience in battle. ",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nArriving just a moment after Samson, Malfrin has barely regained his composure. He bows his head to the two older paladins.\n\n Gentlemen. I figured I'd get a jump on the stables work. Make sure that none of the tack requires work before we're ready for the road. \n\nHe stares for a moment at Aleksei, all too aware that the big man reflects his own uncertainties back at him. What could he possibly say?\n\nThe squire moves to the row of pegs where the harnesses hang, and begins carefully examining each in turn. Even if he wasn't sure which sets belonged to one of the members of their group, the work could do no harm.",
"loss": true
},
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn steps down towards the stables, only to see Malfrin peel off and intercept Samson and Alexei. He smiles and steps back, watching from a distance as the boy maneuvers himself to deal with the problem on his own. Well, good for him. It's not as though he's going to have me around forever... time and past he started stepping out and taking care of a few things himself. He turns to leave, and nearly walks directly into Manar, who was also watching the scene closely. For a few heartbeats, his face is only a few inches from hers, his eyes looking directly at her, then he takes a hasty step backwards and looks to the side. \"You... decide to let them handle it too?\" he asks, quietly so as not to disturb the other three knights and more than a little shakily.",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson takes on a rather serious air, seeing Malfrin working at the equipment, afraid that he is going to have to force interaction between the others.\n\n Sir Malfrin, could I ask a favor of you? I know you are familiar in the care of hooves. My nail was cut before I left, but I would appreciate it if you could clean out my hooves around the horseshoes and check out the condition of my feet before we depart. ",
"loss": true
},
{
"from": "human",
"prefix": "Ravyn:",
"value": " \"I felt it'd be easier to step in if I was needed than jump out if I wasn't,\" Manar whispers back. \"Particularly since I'm functionally under Balthor, and Aleksei isn't exactly happy with him right now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei nods carefully as he makes a last check of Raisa's girth. \"I have no intention of leaving you, Sir Samson, nor our companions. I do, however, look forward to the simplicity of the road. The lord of this place makes me ill at ease.\" \n\nAt Malfrin's approach, he hesitates, unsure of what to say. He fiddles a bit with the badge on his hat.\n\n \"I...feel I owe you an apology, Malfrin. My anger was not with you, but I believe I have slighted you as you were being honored. I ask your forgiveness.\" \n\nHe bows deeply, eyes downcast.",
"loss": true
},
{
"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin initially focuses on Samson's request, and nods quickly. As Aleksei speaks, however, the young man shifts his focus to the veteran warrior. The bow leaves him a bit tongue-tied, and the best that he can come up with is a firmly proffered hand to shake.\n\n Aleksei, I expect I'm gonna have a lot of faults as a leader, but \"easy to offend\" ain't one of them. I doubt you were thinking anything worse that I was. Am. But together, we'll find the faith to figure out what the h...heaven's sake the powers up there were thinking.\n\nAnd I'm really glad to hear you're still with us. \n\nSensing that they had reached a time not to push his luck, Malfrin turns back to Samson.\n\n Won't take but a moment. I guess normally you'd lay down to have these looked at. Maybe you could just sort of lean forward onto this bench? \n\nQuickly taking up a hoof pick and brush, Malfrin deftly clears two small clumps from around the shoes, and buffs the hoofs expertly. There is a clarity and economy in his motions that stand in stark contrast to his normal halting and gawky presence.\n\n Beautiful. Good as new. Those are some beautiful hoofs, Samson! I never looked at them closely before. \n\nThere is a pause, and the hesitation is back.\n\n Listen. I figure you guys are both used to a much um firmer hand in the whole sergeant-y thing, but...well, leastwise, you can always tell me when I'm doing it wrong, eh? \n\nTucking his head to one side, he smiled at the big northerner.\n\n What would a leader have been like, Aleksei? From your people? ",
"loss": true
},
{
"from": "human",
"prefix": "mdsoze:",
"value": " Samson makes a satisfied noise as Malfrin gets the dirt out of his hooves.\n\n Thank you, Commander. You are most expert. As to correcting you, you shall have all my experience and knowledge at your disposal. But I trust you. Perhaps I trust you because you are unsure of yourself, and so will think through every decision. In the moment of battle, I am confident in our ability to respond quickly, with or without a leader. But when choices are to be made, all of your creativity and experience will benefit us, I feel. \n\nSamson risesm, and bows to Malfrin as well, before he turns to Aleksei.\n\n I too would enjoy hearing of the generals of the North. Your trainers and leaders clearly were skilled, Aleksei. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei considers the question for a moment. \"There is variance, of course, for we all all different. However, there are certain traits that are common. A commander is the one the soldiers look to in times of uncertainty, so there is much training in concealing worry, projecting confidence. Worried soldiers are far more likely to break and run than ones who think their leader knows what he's doing...even if he doesn't really know any more than those he commands.\n\nHowever, a commander should not seem too confident, regardless of the situation. Men can always die, and encounters can rapidly become more dangerous than anticipated. The better captains we have project an air of careful competence. Not arrogance, not uncertainty, but a measured sense of capability. They listen to scouts, have more than one plan, and have genuine care for the troops-this is very important. You can seem to be less worried or frightened than you are, but a soldier can tell if you care about their lives. We would fight through hell itself for Lord Lyov, when I was in the Hussars, because we were loyal. He was bright, and caution tempered his initiative, and he would work long and hard to ensure our intelligence was good, to ensure that the lives lost were not lost in vain. A good man...\n\nLead by example where you can. No one expects a leader to fight better than all of his command, but they do expect that he can hold his own in battle. Good leaders take no more luxuries than they must for their post-a large tent is needed for map tables and the like, but extravagance breeds bitterness.\n\nDiscipline is a variable. In large groups, it is a must to enforce it. It is best to have a set of rules with swift, inflexible punishment for offenders, and it must be enforced rigorously to prevent slackness from spreading. However, in small group of specialists such as ourselves, a more relaxed view can generally be taken. A more informal sort of leadership can be established, a tighter-knit bond can be formed.\n\nAs far as training goes, there is basic instruction in arms and riding, but true skill comes from being tested. I have fought many battles, and the lessons I have learned can only partially be taught. Reflexes must be developed on one's own.\n\nI confess, I have had ill experiences with those unready for command. Early in my career, as a new infantryman, I was assigned to a regiment under some lord's son. He was young and green, all swagger in the camp, but he came apart in our first battle. His orders sent our cavalry charging into a bog to be picked apart, and the panicked rout that ensued nearly annihilated us. However, he was no paladin, and I think you will do better. You are far more humble than he was, and that is a good trait for a leader. In moderation, of course.\" \n\nAleksei fidgets with the saddlebag straps for a moment.\n\n \"You were called as a paladin, yes? Called to serve by your god's own voice?\" \n\nHe hesitates a moment, then presses on in a rush. \"What was it like? My order is...different in that manner.\" ",
"loss": true
},
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"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nMalfrin stands attentively, absorbing the old soldier's story and pursing his eyebrows in consternation at the story of the cavalry charge. \"In moderation\" brings a wide grin to his face.\n\nHe glances at Samson when he speaks, but plows on.\n\n I kinda doubt my experience was typical of being called. Most of my life, I lived a kind of catch as catch can life on the streets, right? Got hurt bad in a street fight, and managed to get to a temple of Torm. Heard that they sometimes took in strays. A really kind priest, name of Sulia, she helped me out. Took a notion in her head that I could pay for her help with service.\n\nPart of me figured to wait till she was asleep and sneak out with the silver service, but something made me stick around. I did cleaning, odd jobs. Got into trouble for my lip, a lot, but once I figured that the congregation weren't just rubes, but that there might actually be something to believe in...well, it changes your perspective, right? Once you figure out that obedience and loyalty, well, they're kind of their own rewards. \n\nHe shifted nervously, then dove back in.\n\n A few weeks later, Owyn swing by with a message from Shadowvale. And then Sulia had another of her ideas. That Owyn could take me on as a squire. Can't say as he was thrilled with the idea, but he was a real good sport about it. Although part of me figured he'd dump me at the next town we come to. But he never did. \n\nHe gazed up at Aleksei.\n\n Calling? As the weeks went on, I got better at feeling the flow of good and evil in the world. That was...educational. \n\nHe shrugged.\n\n How about you two? I guess you got a more definite kind of message? ",
"loss": true
},
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"from": "human",
"prefix": "mdsoze:",
"value": " Samson \n I'm not sure you could call it a message. But... I was taken to the monastery as an infant. I can only presume that it was after my mother had been slain. In time, I came to understand that I had been saved by those men. I came to feel that I should give my life in service to their god, make him my god, in repayment for their mercy.\n\nAfter that, it was a combination of conversations with Father Madigan about Tyr, and my own prowess in battle, that led to me being trained as a paladin, rather than as a priest.\n\nBeyond that, it was a matter of the education.\n\nI guess I never really considered being anything else. I was born to this life, but Tyr has ensured that it is a life I am suited to live. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei listens intently. At Malfrin's question, he shakes his head. \"I received no call, as some paladins do. My mentor, a paladin herself, agreed to sponsor me in the Order. I trained and took lessons with the other candidates, and I undertook the Trial successfully. The Zenith Order was founded by a paladin some time ago after he witnessed the desperation of the people in my country, for we were (and are yet, though to a lesser extent) torn by war. This paladin devised a ritual that would draw the attention of Tyr, and a series of tests for the prospective one to prove their character. Those who Tyr acknowledges as worthy are granted a paladin's station. Those who are not are often rather traumatized by the experience-a certain amount of will and fortitude are necessary for the trials.\n\nI had thought that all of the others here were Godcalled, but from the sound of it, both of you have had similar, if perhaps more peaceful, origins as myself. It is good-I confess myself slightly overawed at Godcalled, for they were of great enough spirit for their god to come to them.\" ",
"loss": true
},
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"from": "human",
"prefix": "mdsoze:",
"value": " I understand how you feel, Sir Aleksei, but I respectfully disagree. While yes, it must take great strength of spirit to cause your god to beckon you forth, it also takes great strength of spirit to attempt this lifestyle without having word from your god that you are worthy. I'm not sure which method actually requires more faith.\n\nThe Order of the Merciful Sword both has Godcalled and ones who chose the life for themselves. In my experience, they show equal strength and character. ",
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"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nThe young man tried hard not to think about how bad something would have to be for Aleksei to consider it traumatizing. And then he thought of the severed right hand of Tyr. Of the sacrifices that are sometimes asked of his faithful. And, finally, he decided that he really needed to think about something else.\n\nMalfrin smiled companionably, happy to have something in common with the northern warrior.\n\n I know what you mean! Sometimes, it feels like there's some kind of glow about them. Mind you, I'm not sure how I'd deal with the pressure that it would imply. From all the stories I heard, the personal attentions of a god aren't always good for your peace of mind...or the length of your life, either. ",
"loss": true
},
{
"from": "human",
"prefix": "Ryshan Ynrith:",
"value": " Aleksei considers the great minotaur's words with some care. \"Perhaps there is truth in that, brother. I will think on it.\" \n\nA smile lights his face, and he bows slightly. \"Thank you.\" \n\n\nAdjusting his cap, he turns again toward Malfrin.\n\n \"It is...overwhelming. Even from so good a god as Tyr, his attention focusedon you for but a brief moment is enough to make your soul writhe in its inadequacy. There have been a few whose minds were broken by the trials, and at least three of those were infiltrators from hostile nations. The full nature of our trials is only disclosed to other paladins, you see, and I doubt they thought much of the vows they spoke falsely until Tyr was gazing into their hearts.\" ",
"loss": true
},
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"from": "human",
"prefix": "mdsoze:",
"value": " Samson sees Aleksei and Malfrin discussing. This is good. We shall travel together. \n Sir Malfrin, Sir Aleksei, I am going to take my leave. Commander Malfrin, were there any orders you had for us this evening? I apologize for my abrupt departure earlier. ",
"loss": true
},
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"from": "human",
"prefix": "Toliudar:",
"value": " Malfrin \n\nDrawing himself up into what could at best be described as a travesty of a commanding pose, Malfrin gazes imperiously up...way up...at Samson.\n\n Sir Samson, my only remaining command is that, should you call me Commander again, I shall endeavour to find a stepladder, the better to punch you in the nose. \n\nHe quickly deflates, grinning.\n\n This is going to be hard enough - \n\nHe includes Aleksei in the comment with a glance.\n\n - for all of us. No need to lay more borrowed robes of honour on me than are required. I see the respect behind your words, friend, and I appreciate it. But let's lay off the \"commander\" for now. At least until I've done something to earn it, okay?\n\nSleep well, and we'll see you in the morning. ",
"loss": true
},
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"prefix": "mdsoze:",
"value": " Samson nods seriously.\n\n Very well, Sir Malfrin. I believe I will sample the excellent food one last time before we depart. \n\nSamson stands and leaves, exiting the stable quickly, making his way to the mess.",
"loss": true
},
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn nods absentmindedly as he listens to Alexei and Malfrin talk. He keeps glancing over to Manar, never quite taking his attention wholly away from her, but he definitely is focused on the conversation going on in the stables. His semi-paternal concern for Malfrin is obvious to see, but as the conflict seems to resolve itself he becomes more nervous, not less. Eventually he steels himself up enough to speak; when he does it all comes out in a rush. \"Dame Manar, I - I wanted to apologize for my earlier misconduct. I was compelled in that situation to speak honestly, and - I, well - I had no intention of embarrassing you, or -\" Owyn grinds to a halt and looks away, once more feeling his cheeks heat and hating them for it. \"I won't let it happen again.\" ",
"loss": true
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"from": "human",
"prefix": "Glikker:",
"value": " Amun remains in his recumbent position as the others leave, then slowly stands and bows to Balthor before leaving. He makes his way to his room and makes sure all his belongings are packed for the morning departure.\n\nAfter his evening prayers, Amun decides to wander the temple one last time.",
"loss": true
},
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"from": "human",
"prefix": "Ravyn:",
"value": " Manar half-smiles. \"Don't worry about it. I had... well... it's a logical thing to have happen - unexpected slightly, but logical - and it is... flattering.\" At about this point she runs out of words, and goes back to her observations of the other group.",
"loss": true
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"from": "human",
"prefix": "storybookknight:",
"value": " Owyn bows to Manar and hastily turns to retreat, not really with any particular direction in mind, just wanting to get away from the situation.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Demring:",
"value": " [Aleum, god of the biggest fish in the ocean.]\n\nSmall fishes are eaten by bigger ones. Big fishes are eaten by unspeakable creatures from the deep. And finally, the unspeakable creatures are hunted down and killed for sport by the harpoon-wielding inhabitants of Mountainfish Island.\n\nThese islanders call themselves \"aleans\", after their god. They are an adventurous people of the seas, with Mountainfish Island being their traditional home and the heart of their civilization. The name of this home is revealing: It goes back to one of the earliest mythical conceptions recorded by history, where the alean society is portrayed as the master of the entire marine ecosystem. A commonly used analogy is the head's position as master of the body. In other words, it's not about demanding taxes from all the little fishes, but about making sure everything runs smoothly. A lot of religious attention is payed to the issue of world administration. The most important holy book on the subject is the \"Divine Instructions\", a masterpiece of obscurantism, continually interpreted and reinterpreted by the swarming monks of Dorsalfin City, the alean capitol.\n\nAll through history, the islanders have referred to their island with names like \"the biggest fish in the ocean\" and \"the mountain fish\" as a matter of religion and nationalism. So when the building of relations with other cultures demanded a formal name, \"Mountainfish\" was the natural choice. — These same relations deteriorated quite a bit when it became known what nationalistic delusions the name implied. Aleans themselves are completely oblivious to such objections. Alean superiority is considered a no-brainer. However, as the noble master race they think they are, they try to be polite to their subjects, be they fishes or men. Fishes are very grateful. Men not so much: they can see through the empty gestures, and are actually quite violently offended.\n\nThe aleans consider the continental inland as a chaotic wilderness in desperate need of some professional taming. \"One day\", they say, \"we'll subjugate even the darkest jungle of the continent.\" And they point to the holy books, which tells it straight: \"In the final chapter of history, the whole of the world will have become completely and utterly aleanated!\" — Because of this, together with alean successes around the world, militant apocalypse-mongering is gaining popular support. In fact, a majority of the people are now convinced that the final chapter of history is imminent. The \"apocalyptocrats\" are rising to power in Dorsalfin...\n\nThe aleans have a special talent for all things ocean-related. They have expert shipwrights and a remarkable diving bell technology. They've even established some small settlements in huge, air-filled caves only accessible from hundreds of meters beneath sea level. But the most impressive feat is that they've managed to domesticate sperm whales [ picture ]. Not surprisingly, whale tamers and whale skippers are the most highly revered occupation in all of Alea.\n\nMost whales are used for transportation. Passengers sit on top of the whale if travelling above surface level, and inside its mouth (which is filled with air) if travelling below the surface. But there are more uses for whale taming, like combat. There exists already a combat division of sperm whales trained to ram into enemy ships. But a promising new approach is currently being explored by a group of elite tamers: they have managed capture and tame Narwhals [ picture ]...",
"loss": false
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"prefix": "Eurus:",
"value": " [Ak-Chuu, God of Nature Primeval]\n\nTake a look around you at nature, and what do you see? Nature does not concern herself with politics, or nations. Nature is untouched by the petty squabbles of mankind. Nature existed long before humans crawled from the slime, and will remain long after, reclaiming the world after the last great civilizations have fallen. Nature merely acts and the rest of the world must adjust to accommodate it... or fade from existence.\n\nIt is this philosophy, of nature's might unbridled, that inspires those who would spurn the niceties of 'civilized' life for the wilderness between nations. This land, called The Patchlands by the more 'intelligent' nations, is a maelstrom of different types of terrain patched together in a highly unlikely breach of geographical norms. Volcano-speckled jungles surround blistering salt deserts, while impossibly tall snowcapped mountains jut out of freezing-cold saltwater lakes only miles away.\n\nHowever, though they may be highly dangerous and appear all but unlivable, The Patchlands are not without their own populace. No central nation or body of government controls the land, but dozens of tribes form a loose confederation, each living primarily in one or two different terrain types which they attempt to master. The tribes keep mostly to themselves, but in times of great stress, such as when a foreign nation attempts to commandeer some of the Patchlands for themselves, they have been known to band together. Furthermore, though they may seem warlike, the Patchlanders value peace highly; even wild animals do not turn on themselves, and neither do they, save in the most dire circumstances.\n\nThough they possess little technology, and do not build fortified structures or even stable towns, the Patchlanders are well-versed in military tactics and highly cunning. Years of defending themselves from threats both animal and human have sharpened their senses to animal-like levels and given them the instincts of wild beasts. Rather than attacking directly, most of the tribes seize every advantage they have, setting traps and ambushes wherever possible and luring opponents into long, drawn-out battles while they quickly strike and disappear. Because of their ability to live off the land with little trouble, they can essentially lay siege to an invading army.\n\nThe population of the Patchlands is actually less than that of the other countries, but the Patchlanders make up for that by taking advantage of Nature's gifts. Many of the tribes specialize in training animals, and generations of experience have taught them that anything that cannot be made with what Nature herself provides is probably unnecessary anyway.\n\nThough most of the Patchlanders are quite spiritual , they are not what one would call 'religious'. Rather than worshiping an imagined picture of a deity, they prefer to venerate the idea of said deity's influence on the world. This 'deity', of course, is Nature Herself. Yes, Ak-Chuu is male, and he is technically the manifestation of Nature, but they don't know that. Therefore, they stick with the traditional female view of Nature. Ak-Chuu doesn't really mind, though; it's all the same to him. XD ",
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"value": " The nameless god at at the celestial campfire, gazing at the two who had already spoken through the eyeholes of his mask. The god was always masked. It was his custom, and none knew what lay under it. In fact, no one could actually be certain he was even a he, though his voice, such as it was, seemed to indicate so, and he identified himself as such on the rare occasion when he chose to for some reason. His masks changed on a regular basis, seemingly on a whim. Today it was a particularly unusual one - in place of a face there was a void, studded with what might have been stars and what might have been other things entirely. So convincing was the effect that one felt if one reached out to touch it, one's had would have passed into entirely. His eyes gleamed out of the mask, glowing with a pure white radiance like two particularly bright stars. At last, after a moment of consideration, he began to speak. His voice, so faint that it was the barest whisper of wind, yet easily reaching the ears of all the others, weaved a tale, and the tale pulled from the void a fragment of the world.\n\n The City of Stars, the City of Shadow. It had many names. What was known, at least to its inhabitants, was that it was ancient beyond reckoning, and it had been there long before men had come to inhabit it. Certainly, the architecture was at once alien and beautiful: Gleaming curves of alabaster and ebon stoned, spiraled minarets and domed roofs. Arches and curves predominated, slender, elegant, graceful lines. It had once been a metropolis, and was inhabited by far fewer than it might have supported, so that even the poorest citizen had a large and well-appointed home. And above it glimmered a thousand thousand points of light, for the city was buried deep beneath the earth, wreathed in perpetual twilight.\n\nThe citizens went about there business with quiet decorum. And there was much business to be done. The people were traders extrordinaire; their hidden networks of caravan trails spanned the world. Diplomats and merchants they appeared to be, but in the end they had only one true business: The search for knowledge. At the heart of the people, the core of their mentality was curiosity. Their god, if it could be called such, was less a deity and more a quest. They believed that within each person was the spark of divinity. They had been created not to serve, but to grow. It was their purpose to become closer to their god by improving themselves. The highest virtue was not only to learn and become wiser in oneself, but to increase the sum of the knowledge of the whole people.\n\nSome spent their lives in quiet contemplation in hidden monestaries, spending their lives translating documents, meditating on the mysteries of the universe. Some served in the Council, the governing body elected by the lords of the Great Houses. Their politics were not as violent and fratricidal as one might have expected; the emphasis on consensus and the perfection of the race as a whole kept the importance of politics in perspective.\n\nFortunately, the city itself was built in such a way that it required little maintenance. The sewers led down into the heart of the mountain beneath which the city had been built, where it fertilized the hidden mushroom fields that, along with deep lakes and streams that provided fish, gave the city its sustenance.\n\nThe people, who gave themeselves the name \"Adumbrans\" when interacting with the outside world, were viewed with a mixture of suspicion and welcome in other lands. Suspicion, because they would not reveal their home to others, and much about them remained purposely mysterious. And welcome, because they brought rare and exotic goods from far parts of the world, trading them both for more trade goods and for more esoteric items such as knowledge. Books and scrolls they prized above all else. Keen observers noted that they seemed to have a never-ending hunger for knowledge.\n\nEqual to their skill in knowledge was their skill in diplomacy. They had an almost legendary ability to mediate disputes, and the people as a whole were known for their almost excessive courtesy and even-tempered nature. They almost never showed negative emotion, and masked their feelings with exceeding skill. The most curious thing, however, was that they were not necessarily courtly - they merely had the ability to adapt to whatever the cultural norms of the locals happened to be.\n\nOf course, they also had a somewhat shadowy side. It was not much talked of, but one occasionally heard back room whispers of assassins who wrapped themselves in shadow, thieves who stole into hidden vaults to retrieve fabulous treasures, all at the Adumbrans' command. They unfailingly dismissed this as either entirely false, or merely a case of some domestic or foreign enemy seeking to use a scapegoat for their own misdeeds. And nothing ever came of it. Their skills and goods were simply too valuable to turn away.",
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"prefix": "Pomeroy:",
"value": " [Demir, God of the Forge]\n\nThe stench of iron, sweat and open coal fires reeks over the land of Yiarn, the sound of iron beating against iron almost deafens the sound of thousands of heavily armoured solders marching, making the very ground shake. Everywhere you look you see scrap metal and the sickening brown of rust polluting this formerly green haven. This is no place to walk barefooted. Nor unarmoured.\n\nThe inhabitants of Yiarn, the Rauta, has since the discovery of iron, a long time ago, simply fallen in love with it. Their craftsmanship is beyond any comparison, because they use if for everything: houses, clothes, weapons, toys, etc.\n\nThe highly militaristic society of the Rauta is divided into three castes, the military on top, the crafters in the middle and the slaves and farmers at the bottom. The slaves and farmers makes the cloth for the undergarments and the padding of the armours and provides the food for the empire, more often by stealing and plundering it than by growing it. The crafters are the backbone in the Rauta society, creating anything and everything with their cunning knowledge of iron.\n\nEvery Rauta receives military training - except of course for the slaves - and are required to wear at least 10 kilos of well tended armour while awake. The punishment for not doing so is severe. The crafters usually have a two year minimum of military service, the farmers one year, and the military cast are counted as soldiers from when they turn 5 years old until they die, and receive military training their whole life.\n\nThe Rauta are not interested in pointless deities or foolish faiths, and frowns upon those who do. All that matters for them is precious iron.\n\nThe most prestigious event any Rauta can ever hope to experience is to put on one of the infamous Demir-armours, a full body armour weighing up to 500 kilos all in all, made completely out of iron and with at least 5 cm of armour at any given part of the body at one time. These iron monsters is the forefront of the Rauta military, slow as turtles, but strong enough to deliver a blow able to crush a tree, and clumsy enough to get hit by that same tree, without receiving any damage.\n\nThe hardships the Rauta experiences through their life make them unhumanly strong, but they are however also quite dumb, having no time for an academical education. Childishness in this harsh and strict environment is surprisingly prevalent. One example of this is when the Rauta captures animals to fit them with a suit of armour, ranging from dogs and cats, cows, elephants and even birds, and then let them free. This also makes the animals in the region extra strong and savage, and usually attacks humans on sight.\n\nAs the iron production goes forever on, and as the amounts of scrap metal and the rust from rotting iron increases the region of Yiarn grows larger and larger, polluting and destroying anything in its way.\n\nThe god Demir himself has never cared for his “worshippers” as such, but wishes to see them expand over the world, gaining more and more resources. Other races and civilizations beware, this will not end without clashes of metal against metal and open wounds in rusty waters. ",
"loss": true
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"from": "human",
"prefix": "Demring:",
"value": " [Round two.]\n\n[Aleum, the amniotic sac of the mother of the world.]\n\n Into the unknown (open) \nMarcus was uncomfortable at sea. As a young aristocrat, he had been thoroughly schooled in almost everything, but he'd managed to skip sailing and whale driving classes entirely. Had it been anyone else, this would not have been tolerated. But Marcus had been the victim of a terribly traumatic experience as a child: The first time he travelled with a whale bus (to Tiny Shrimp Island, where his grandmother lived) he got sick and vomited — and not just anywhere, but into the whale's blowhole! The whale freaked out: First, it blew the vomit splat back in his face, then it violently shook off all passangers, hundreds of meters from the coast! Marcus couldn't swim, and was blinded by the acidic sickness in his face. He vomited some more, and cried for help. Then he blacked out. Upon awakening in his bed several hours later, he learned that he had been saved by his father.\n\nInstantaneously, Marcus was a celebrity. Everyone in the empire now knows the story of seasick little Marcus and the indignant whale bus. They even use it in school to teach the little children to have respect for the whale's blowhole. Marcus gradually fell into an oily pit of shame, which he would struggle for years to get out from...\n\nYears later, when reflecting on his life, Marcus finally surrendered to the acknowledgement that this pit of shame had provided the crucial nourishment to the seed of his current all-consuming fixation with exploration. Specifically, land exploration.\n\nThe aleans had one small colony on the continent, but it was full of rebellious natives, who violently refused to be enslaved, even when they were asked politely. Noone really cared for this colony. The only reason it was maintained at all was a few gold mines and cotton farms. Anyway, what Marcus wanted to do was go beyond \"the Hand\" (as the colony was called), and into the body of the only continental land mass of the earth. Such a want was unheard of in alean lands. The continent was seen as a savage and unclean place, full of distressing things like jungle birds screeching of pain and angst; a preposterious society of men wearing nothing but iron and sweat; oceans made up entirely of salt (no water); flesh-eating human stalker-scavengers, etc. In brief: It's a terrible, terrible place, a wilderness full of story material to scare the wits out of children with.\n\nMarcus was convinced this account was almost entirely a work of fear-inspired fiction. He had read practically the entire national library, and had found very little to support the above narrative. In fact, several of the logbooks of the few earlier explorers suggested there was a humane side to the natives, both the forest humanoids and the city-dwelling \"Rauta\", as they apparently call themselves. Marcus had to know the truth. This was his quest. It was one of unparalleled importance: to lay the foundation for a new science he would call \"anthropology\"!\n\nAboard the \"Speagle\", Marcus had been hiding in the cabin, to vomit and reminisce in peace. It would probably not be long now before they got to the appointed pier of the jungle river. His small team of hirelings, who embarrasingly called themselves \"The Friends of Death\", could be heard carrying baggage up on the deck.\n\nMarcus' stomach wrenched. This was not seasickness. What if his books were wrong! Now, they were in the middle of native land: How would they be greeted!?\n\nMarcus took out the symbol of his quest, a sketch of the world map made by his father just weeks before he was lost in the accident with the monsterous octopuses. His father had no idea what the non-alean world looked like, so he had made the continent look like an egg, about to hatch maybe. Many years ago, Marcus tought it was realistic. Now, the laminated little drawing had become his most precious talisman. He took one last look before he went up on deck...\n\nThis is what it looks like: ",
"loss": true
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"from": "human",
"prefix": "Eurus:",
"value": " [Ak-Chuu, Heart of the Wild]\n\n Into the Unknown (Open, continued from Demring) \n As the ship docked and unloaded, a young child watched from above. This child, a boy of perhaps twelve or thirteen, was currently hidden in the crown of a tall tree on the edge of the forest. Twistbough was his name, of the Sharpleaf tribe, and he was currently watching with baited breath, fascinated by the strange foreigners who had just landed.\n\nThe Sharpleaf Forest - a large, dense forest of massive sharpleaf pines, and home of the Sharpleaf tribe - was the territory just bordering the colony that the Fish-People (for that was how the Patchlanders thought of them, as the two had never been truly introduced) had claimed years ago. As a result, they were more accustomed to the habits of the Fish-People than most of the other tribes, but it had been a while since the colony had sent out an emissary to 'politely' request that they move to a more remote location and allow their land to be taken, and Twistbough was too young to remember.\n\nTwistbough considered running back to tell the rest of the tribe of the visitors that were arriving, but dismissed the idea. For one thing, he wasn't even supposed to be here. The Sharpleaf tribe was a very matriarchal one, and while the girls were off hunting and gathering, the boys like him were supposed to be learning how to sew, and cook, and tend to the injuries of the women.\n\nNot that he objected, really; Twistbough was personally of the belief that such work was infinitely preferable to the sports and hunting of the girls. No, his only problem was that one of the women was due to give birth today, and they were supposed to take the opportunity to learn from the midhusband how to deliver babies... Yuck. Given that he was rather squeamish anyway, he'd decided long ago that he'd be better off spending the day in the woods, and risking whatever punishment awaited him when he got back.\n\nSo that left him with a new choice. He could either wait and watch, or reveal himself. From what he'd heard from his elders, the Fish-People were a little odd, but not necessarily bad or dangerous; they hadn't tried to attack the tribe, or anything, after all. But it was also supposedly better not to trust them too much; they were different, after all, and it was popular consensus that anyone who spent that much time with fish had to be a little odd. But on the other hand, Twistbough was young and reckless, and they didn't look too dangerous - they didn't even have hunting dogs with them.\n\nAs the boy tried to make up his mind, the sudden groaning of wood seized his attention. A loud crack soon followed, and before he could so much as flinch, the branch on which he was perched finally gave out, dropping both the boy and the tree limb smack-dab on top of one of the men as he disembarked from the ship. ",
"loss": true
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"prefix": "WhiteKnight777:",
"value": " [The Nameless God, Lord of Silence, Shadow, and Secrets under Starlight]\n\n The Starlight Conclave (Closed) \nThe thirteen members of the Starlight Conclave, the ruling body of the City of Shadows, sat around the table. Each of them sat in deep shadow, for the only illumination was a single vast orb that pulsed with a gentle light, filling the room with an illumination like that of a moonless night. Nevertheless, each member could identify each other member by voice alone. The council members occupied a unique position in the City's society. At once apart and intrinsic to its function, they were elected for life, and they spend their time either at the Council compound or in their family's estates. Though they did not participate in the city's normally byzantine political intrigue, they were intensely aware of it. This separation was a necessity; the Council had to act for the good of the City's people alone, and not for the interests of themselves or their families. This did not, however, produce a disconnect with the affairs of the city. The Council kept benevolent watch over the City as a whole, and kept just as close an eye on the world's major players.\n\nEach of the Council members, as a symbol of their commitment to their office, gave up their old names, and were addressed only by Council title in all places, except in the extremely rare case when a Council member kept an extremely close confidant. Most of the Council never married or produced children; it was discouraged. This helped keep nepotism at arms length when it came to Council business\n\n \"I'm glad the matter among the Rauta was finished satisfactorily. You are to be commended for your work, Fornax.\" The speaker was Vulpus, the High Lady of the council. She nodded to Fornax, who bowed his head in gracious acceptance. She was a tall, elegant woman of indeterminate age, with honey blond hair and steely grey eyes. \"To the next order of business. Cetus, you wished to report something from your jurisdiction.\" \n\nCetus was a thin, elderly man with deep azure eyes and swept-back grey hair. He nodded, speaking up in a surprisingly deep voice, given his slight frame. \"Indeed. First I must give thanks to brother Eriandus, who first brought the matter to my attention.\" He nodded to a pretty young girl in a gown of sea-foam green, who smiled and thanked him in a soft voice. One or two of the others smiled in approval. Eriandus was new to her post, but already proving a good choice for her position.With this, Cetus continued. \"It appears that the Aleum have begun inward expansion. As you know, we have had some limited interaction with them, but their habit of enslaving outsiders has made negotiations difficult. Until now, our strategy has been one of slow infiltration. Given their xenophobia, there seemed no rush, and patience is ever our preference.\" He nodded, pausing for a moment to let his words sink in.\n\n \"Given this shift in policy, I deemed it wise to investigate. It seems that the explorer is something of an abnormality among his people. From what I've gathered so far, it's possible his unusual behavior stems from either an inherent difference in his demeanor, a childhood trauma, or both. We're still not sure what his intentions are. However, I have managed to put an operative aboard his ship. He has orders to investigate, keep tabs on the expansion, and try to mitigate any possible damage. It is in our best interests that no one culture gain overall supremacy, and so far the Aleum's isolationist policies have been for the best. We all know that our overall goal is best served when we are left alone.\" Each of the others nodded sagely. \"I will continue to update the council as soon as I myself receive more information. However, given the agent involved and what seems to be the nonstandard nature of this expedition, I believe we will be able to manage it, hopefully to our advantage.\" \n\nVulpus nodded as the others spoke quietly among themselves. \" Thank you Cetus. I'm sure we're all confident that your agent will manage the situation handily. This doesn't seem to be a major concern at the moment, but it bears watching... Still, though it seems unlikely, perhaps broader cultural contact will mollify the Aleum's predilections towards slavery... it would greatly assist the Work if we had better access to their home island for our studies. And speaking of the work... Corax, I believe you had a report on some rather interesting ruins recently uncovered by a scouting team?\" ",
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"from": "human",
"prefix": "Pomeroy:",
"value": " [Demir, Iron-Hammer Extended]\n\nDemir stopped his crafting for the first time in aeons, the banging of the hammer seemed to echo in the air around him, and raised his head, looking around him at the world his people inhabited. A horrid, unnatural grin appeared on his face and fire seemed to burn in his eyes. “Potential” he whispered in a rasping, harsh voice. It was time the hammer stopped crafting and started crushing.\n\n Looking Forward (flasher) \nHe could almost feel the cracking of the bones in the king’s jaw and neck through his gauntleted hands as he was strangling him up against the wall. The screams of the invasion – “genocide” would actually be a more fitting word he thought - outside were slowly dimming away as the last remaining enemy soldiers and civilians died or were enslaved. Field-General Ib thought it had all gone too fast, that the pleasure had been too short.\n\nThree Rauta soldiers had died in the invasion, a small but undoubtedly avoidable loss, since he himself had executed them because they had raped civilians. They knew very well that only military personnel were allowed to be raped, even though this also was punishable. Mixing was strictly forbidden, everybody knew that.\n\nIt was a small and lightly defended patch of land they had conquered, but important none the less. Finally having a coastal line, if ever so small, could be important for further outside involvement. Even the Rauta could feel that something was happening, stirring in the world. Field-General Ib knew very well they had attacked an alean-friendly kingdom, and even though war at this moment was deemed unnecessary, it was the shortest and safest road to be able to communicate with the aleans. He just hoped the aleans were smart enough not to go to war over the destruction of this petty kingdom. He had his doubts.\n\nThe Wallers, soldiers equipped with huge iron walls, were already shoving gargantuan amounts of scrap metal towards the newly conquered land to be dumped in the nature, and especially out in the sea. The slaves would be ordered to make sure the largest iron pieces were planted deep into the ocean sand, sharp points upwards.\n\n Into the Unknown (Demring’s open) \nIf Alexander had been alive long enough to react he would have thought for himself that it seemed “The Friends of Death” was a more fitting name for Marcus’ hirelings than previously believed. But he hadn’t thought he would be the first one to die, or that anyone would die as soon as they disembarked from the ship, for that sake. Being the largest and the strongest of them, the only one with real experience with a sword, and the hireling carrying the most baggage, this would be a considerable loss for Marcus’ and the others. But the simple fact is that Alexander didn’t live that long, hearing only two loud cracks, one from above and one from his neck.\n\n Travelling Blindfolded (Open) \nThe march was fast as none of them were used to wearing less than 100 kilos of armor. Ier felt naked without his Demir-armor, partially embarrassed for leaving it at home, partially proud for being the leader of the small Rauta exploration team. He was hugely discomforted by the feeling of being watched all the time however. Sometimes, at the corner of his eyes, he thought he saw movement, but as he turned his head to look there was nothing. It didn’t seem the others noticed, and he didn’t want to alarm them in case it lowered their moral, but he made sure they always travelled in open areas, even if it meant making a detour.\n\nHe noticed he was gripping his hammer harder than necessary, and tried to stop without much success.\n\nWhen they at last found a fitting hill with a large open area around they started yelling. Yelling their lunges out. Yelling till they tasted blood in their mouth. He had heard the inhabitants of this land were sneaky, but this would surely lure them out into the open. ",
"loss": true
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"from": "human",
"prefix": "Demring:",
"value": " [Round three.]\n\n[Aleum, god of the deep sea monsters and the subconscious mind.]\n\nAleum spat into the fire. The fire was very much disturbed, but regained its balance after a couple of seconds. Aleum's dilated pupils swam across the faces of his opponent gods. Then he leaned back and immersed himself completely in the game world for the third time this night. His mind departed from the campfire altogether. To the annoyance of the others present, his body gave off low, moronic sounds of enjoyment while he was away.\n\n Into the Unknown (public series) \nFrederic, the red-headed one, had beaten the daylights out of the poor kid. He had been just about to finish up his regular punishment routine, when another of the Friends of Death shrieked that Alexander was dead. Frederic shrieked a little himself, and went into an unstoppable frenzy. The tiny native was lucky to be alive.\n\nMarcus was trying his best to tend to the unfortunate primitive, who was ungrateful enough to repeatedly attempt to flee from the comfort of Marcus' cabin. Luckily, the pain kept him lying down on the table where he had been put. Marcus wrapped some bandage around the boy, and without further delay, went to work: He had a box full of trinkets ready, trinkets alledged to have a mersmerizing effect on the minds of savages. Marcus went through the entire pile, one by one. Glass beads, dolls, a wooden octopus, drawings of whales, complicated geometrical patterns: He showed all of these things and many more to the severely damaged little primitive, he even animated some of them with funny movements and noises! But incredibly, there was no amazement to be traced in the boy's eyes! Marcus scribbled in a furious pace with his right hand, while animating the wooden octopus with the other. His jaw was open, and he stared at the little kid, who was confused to find himself in the border area between fear, boredom and acute nausia (because of the stench of vomit filling the cabin).\n\nFinally, Marcus closed his jaw, laid down his pen, and stood up to introduce himself. Twistbough had no idea, but Marcus had had an intense inner dialogue over the last half hour, which concluded that everything he had been taught as a child about the continent was completely worthless, and that the truth probably was closer to the diametrically opposite of this narrative. Ergo, the tree-climbing forest natives probably possess a greatness superior even to the aristocrats of the heights of Dorsalfin!\n\nMarcus stood over the crippled boy with rank posture and outstreched right hand (trying to invite a handshake) when Frederic came barging in. The noble savage boy yelped and contorted his body in a ridiculously failed attempt to flee. \"Uh,\" said Frederic \"I have some disturbing news, sir\". Marcus looked at Frederic with contempt. \"Look at you, you imperialist pig-fish,\" he thought to himself, and was very pleased with this thought, thinking it must be the kind of thought that could plausibly come from the mindset of his newfound friend, lying broken on the table there, probably unable to think the thought himself right now... Frederic interrupted Marcus by dragging him out of the cabin by the arm, out to the pier, where Alexander lay, almost entirely undressed. Marcus, still in testing the foreign mindset, blurted out: \"I see: you Friends of Death are not necessarily friends of the dead!\" Frederic and the others disregarded him, and showed him what they'd found instead: A nondistinct notebook, observantly describing Marcus' behaviour, with great psychological accuracy! Marcus blushed as the sensitive aristocrat type he hated being, and mumbled incomprehensibly. Among the other items were a map, sketchy and hard to read. He pointed at dotted lines. \"Are, are these tunnels!?\" he said, startled. This continent was already delivering intrigue more than his poor academic's heart could handle!\n\nTwo of the men (Frederic and another) wanted to go back to civilization, and went with the ship. The two that stayed with Marcus agreed with his plan: To venture out into the forest, with the wounded boy on a stretch, seeking out the little boy's tribe. Marcus was confident that he, with his new, savage-idolizing mindset could reach a true understanding with the forest people. And they had some good cards on their hands: Not only had he helped the little kid, but he knew how to say \"I'm sorry\" in seven languages! \nUpon entering the ocean later on, the ship with Frederic and the other Friend of Death would be completely obliterated by a scrapmetal catapult. Had the two remaining Friends of Death somehow been informed of this, they would have fled not only their mission, but their minds.",
"loss": true
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"from": "human",
"prefix": "Eurus:",
"value": " [Ak-Chuu, Heart of the Earth] \n Next up in the order of events, the personification of nature gazed deeply into the fire. He was not at all as one would expect; for one, he was male, not at all similar to the 'Mother Gaia' whom his people praised. For another, he looked like he could scarcely have been pushing twenty. Ak-Chuu's body aged and changed with the passing of the seasons, and right now, in spring, he was filled with the vitality of youth. Chewing thoughtfully on the end of a pipe, the primordial being channeled his will into the flame around which the gods sat, and it began to take shape, weaving images from smoke and light... \n Into the Unknown (Open, Started by Demring) A young woman, perhaps twenty-five years of age, silently stood guard over the fish-people they had captured. Though she wore no armor, the woman was powerfully built and held a dangerous-looking spear of sharpened, blackened wood. She glared daggers at the men, as if daring them to so much as flinch. Two more women, similar to the first in both appearance and temperament, also stood sentry over the Aleans, each bearing weapons of their own. Strangely, the tribesmen had apparantly decided against the use of any sort of cell or makeshift prison; Marcus and his men were merely bound tightly with some kind of tough, rope-like vines and tossed into a clearing. It was as if the women were showing off, almost, as if they were trying to intimidate the men by showing them how they didn't need anything but a pointed stick to keep them under lock and key.\n\nHonestly, it had all been little more than a matter of wrong place, wrong time. When Twistbough hadn't returned, nobody had really been too worried; after all, it was more than likely that he'd simply wandered off to play hooky. However, when Marcus and his two companions had walked directly into an ambush by a Sharpleaf hunting party, the tribe had been forced to rethink that assumption.\n\nGiven that the hunting party had consisted of almost a dozen armed female hunters, each of whom was probably capable of breaking a wild boar's neck with her bare hands, capturing the men had been fairly easy. Communicating, though, had been difficult. One of the fish-people had shouted what amounted to apologies in several different dialects, but none of the women spoke so much as a word of Alean. Therefore, after a few moments of debate, they'd simply trussed up the men and stood most of their number guard, while the rest ran to fetch someone they referred to as the 'Mater'.\n\nIt took about an hour, but this 'Mater' finally arrived; a venerable-looking old woman dressed in robes of what looked like some kind of green silk covered in embroidered patterns of leaves and flowers. The kind of thing that would have cost an arm and a leg in most civilized countries, and here she was, wearing it during a trek through the forest like a pair of tennis shoes. Her face was lined with the marks of age, and her hair was thoroughly grayed, but she seemed to have no trouble with the tricky terrain, stepping effortlessly over twisting roots and hidden rocks.\n\nThe woman - the 'Mater', she must have been - carried herself with an air of dignity and strength, like some kind of nobility. Two of the hunter women made as if to accompany her as she approached the men, but she stopped them with a simple hand wave and a few short words in some foreign tongue. Coming to a stop in front of Marcus, she opened her mouth and spoke Alean in a voice that was surprisingly strong, given her advanced age. \"Have anything to say for yourselves, then?\" \n Traveling Blindfolded (Open, started by Pomeroy) The hollering had drawn attention, that was for certain, but nobody showed themselves... at first. They'd been keeping track of the intruders since the moment they'd entered the tunnel-laced hills that the Nightwatchers called their own, but chosen to remain silent, hoping that they would simply pass by overhead, as most did. The Nightwatcher tribe, as they referred to themselves, were not nearly as brash as many of the other tribes, and they knew the value of patience. In a way, they were similar to the Adumbrans; they valued secrecy above all, and used speed and planning to defeat far stronger foes. Therefore, when at last they did choose to act, they already had plenty of backup, a contingency plan, and an escape route or two already mapped out.\n\nFinally, a single man climbed the hill and approached the men. Dressed in a loose tunic woven from spider silk - a much lower quality than the silkworm silk of the Sharpleaf tribe, but far more durable - the man bore no obvious weapons. Lurking behind the other nearby hills, though, three snipers crouched hidden, armed with bone crossbows loaded with poisonous quills.\n\nStepping forward, the man displayed no fear or apprehension, his face a mask. \"Who are you?\" He inquired of the men in his own tribal dialect. The Nightwatchers had never so much as heard of the Rauta, much less met them, and they were quite curious as to the origin of these strangers. \"Why are you here?\" ",
"loss": true
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"from": "human",
"prefix": "WhiteKnight777:",
"value": " [The Nameless God, Lord of Silence, Shadow, and Secrets under Starlight]\n\nThe nameless one sat, silently as Ak-Chuu recited his latest contribution to the tale. After a moment, He turned his masked face to the flame at the center of the camp, and at the center of it there began to grow a tendril of shadow, as if it were the antithesis of flame, giving out a cool antiradiance that drank in the light. \n Into the Unknown (Demring's Open) \n One of the men had been surprisingly stoic throughout the capture. He was tall, lean, and nondescript, seemingly just another member of the crew, though at times he moved with a curious grace and ease, even in the roughest seas. He had always performed his duties quietly and competently, and without complaint. But here, he looked up into the Mater's eyes, unafraid, and began to speak in her own tongue. His accent was stilted, as if he had learned the language not from a native speaker but from books, but he spoke it well enough. I suppose I come at last to the point where obfuscation servers no further purpose. My name is Atakor, and I am a servant of Adumbria. I have been traveling with this man and his crew in hopes of preventing this sort of disaster... unfortunately I was unable to reckon with our leader's... curious ill luck, shall we say. However, I can vouch for him that, despite being rather lacking in competence, not to mention social graces, he genuinely wishes to make peaceful contact with his people, though I cannot speak for the rest of the sea-folk. If you wish, I can serve as an interpreter to try to clear up this misunderstanding and facilitate better communication. \n\nHe ignored the looks of the other sailors as he spoke the \"barbarian\" tongue with remarkable fluency, and above all he showed a strange lack of fear. He had known this mission might result in death or worse, but he was prepared. And he was not incapable of defending himself, after all. Still, he knew if things went bad, he was almost certain to die, one way or the other. \n The Starlight Conclave (Closed) \n ... And so our archaeological teams are continuing to investigate the sight. But of course its location in the far north means that the work will be seasonal by dint of the inhospitable climate. We're investigating the possibility of digging under the ice to create winter shelters for the teams, but the efficacy of such excavations has not been ascertained yet. \n\nCorax was exceptionally tall and lean, with swept-back black hair and glittering black eyes. His face was somewhat pale, and his face was calm and still. And now I fear I have news of a less pleasant nature to report. Another of my scouting teams has found the remains of yet another Rauta Invasion. Some few of the council members muttered at this, and one or two narrowed their eyes in anger. Yes, I know how we all feel about this... and I know also that myself as well as some other council members feel that something must be done. Our High Lady has dispatched a diplomatic cadre the try to reason with them before we take any other steps... but I think we all know chances of the success of reason here are slim. If I may be so bold as to suggest.... I would recommend that each of us begin preparing for certain eventualities. You all know the procedure... make sure your best agents are back from the field, and begin briefing and cultural immersion protocols. \n\nAt this, Vulpus nodded As much as I do not wish it, wise Corax is correct... there is too much at stake here, and I fear that the Ruata simply will not listen to reason. Their expansionist policies threaten not only the world's stability, but our own Work. Steps must be taken. If diplomacy fails... we have our other methods. \n Snowballs in Hell (Open) \n The diplomatic mission, under a white flag of truce, emerged not far from the capital of the Ruata. They numbered around a dozen, not counting a few servants and liveried manservants. They approached the walls without fear, and without trepidation. They were taking their lives into their own hands, but they had their orders. Besides that, precautions had been taken, and even if the Ruata didn't know it, this was as much for their good as for the Adumbrians ",
"loss": true
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"from": "human",
"prefix": "Pomeroy:",
"value": " [Demir, god of all that is hardest]\n\nAs the calm hissing of the black dressed god stopped, a yell loud enough to make the other gods jump out of surprise came from Demir: “Stop playing with the fire! It is not a toy, but a tool!”\n\n Traveling Blindfolded (public story) \nIer had never spoken to the Patchlanders before, but as a young soldier his guardian had told him stories of them, teaching him some of their tactics and some crucial words. He also knew that the Rauta language had similarities to the other nations, making it possible to understand some of what the others said, even if the sentence was broken and incomplete. As the weirdly dressed man approached him he motioned his soldiers to stand at ease, even if he didn’t. He knew they probably had ranged solders near by, and his two iron crossbow soldiers would most likely not stand a chance against them. Ranged combat had never been a Rauta speciality.\n\nHe understood what the weirdly dressed man meant, even if he didn’t understand what he said, and he replied, with great force in his voice: “Sof res leaders ek thir land , jor two , ør staade together ag kraf ei alliance teel ree evil Adumbrans ag Aleums ! Førn ie, ag eredictateu thirl!”\n\nIer knew the Rauta was powerful, no doubt, but war from all sides would tire even them. And they knew they were needed by other too. And war was the only thing that would work now.\n\n Snowballs in Hell (Knight’s open) \nThe sneaky Adumbrians were soon surrounded by heavily armored troops and wallers. Slowly they pressed onwards to them, using their share numbers to make sure none of them escaped. They were quite brutally put to the ground by the wallers, leaning on them until they fell. Tied with large chains they were transported to a dungeon underground with thick iron walls and no windows. The air was damp and it smelled foul.\n\nThe person who looked like he was in charge was put directly into the interrogation chamber. Two Demir-armored guards, the huge interrogator and the Adumbrian prisoner filled the room, leaving little space for movement. Even though it was apparent to anyone, the interrogator screamed: “Now is the time to talk, dirty rouge! Death is the punishment for not doing so!” He had already gone through the “interrogation” tools.\n\nThe city defences were doubled, just in case.\n\n Unknown Arts (flasher) \nIt was harder than he had guessed, but he thought they would manage. The crafters at the inland lake looked small next to the colossus they were making and it made Jarn smile, happily over his glorious construction. A “ship” – though he doubted they could be called that - strong enough not to sink and transport a thousand soldiers, made of iron was not an easy feat to complete. If the test tomorrow was successful they had already acquired enough knowledge of this ridiculous sea travelling to start a massive production of these “ships”. Already he was thinking of names: “Sea Monster, Sea Giant, Sea Clad, Iron Colossus, Ironclad…” He liked Ironclad best.\n\nOnly one thing troubled him: what if someone came? What if the enemy sent soldiers? He was grateful for the heavy defence they had. ",
"loss": true
},
{
"from": "human",
"prefix": "Demring:",
"value": " [Round four] [Aleum — a neuter name for a very masculine god]\n\n Into the unknown (public series) \nMarcus was flabbergasted to hear Atakor talking the savage tongue. He began rambling confusedly at first, but finally managed to compose a sentence, demanding to be told what Atakor had said to the old lady. With a smirk, the Mater actually complied! This took Atakor by surprise, and he was about to protest, but some extra threatening looks from the guard women changed his mind. The Mater carefully read the face of Atakor while telling Marcus what he had said, word for word. Marcus' jaw dropped. \"Another infiltration by a foreign power!? Incredible!\" He politely requested to speak with the Mater in private.\n\nMarcus was escorted into the trees by heavy security. The Mater was taking him to a very well hidden tree house. When they arrived, foul-smelling tea was served. Marcus drank it with sincere gratitude, and ended up telling the Mater everything. Not only how he saw things from his newfound mindset, no: everyting . In fact, he felt like he relived his life . After many hours of listening, the Mater spoke, and strangely, her words were colored : \"Your people offend me to no end, but you are a good man, and your visit is a blessing. Now, come, there's someone you should meet.\" She stood up and took Marcus by both hands. He was dizzy, and absolutely amazed by the colors that made him feel like he experienced sight for the first time. Unguarded now, the two of them went up on the roof of the tree house, where the Mater started singing the most beautiful song. It sounded like something singing birds would have sung if they had human vocalization organs. So much better than the whale song imitations of back home!\n\nMarcus closed his eyes and laid down on the roof. He was very tired. \"So, who is it we're going to see?\" he mumbled sleepily. Then, a very noisy disturbance scared the wits out of him. Marcus almost rolled off the roof in disbelief when he opened his eyes to see a giant bird of the legends standing on a massive branch just meters away from him, looking at him with a condescending bird's smile. The colors of the world slowly faded, and Marcus was convinced that this was the end. It was not. He had merely fainted.\n\nWhile he was unconscious, Marcus had made peace with death. He jumped out of the bed of straw, alert and focused like he hadn't been since he was a young man. With incredible energy, he interrogated the little boy who had been waiting by his bed for his recovery. Apparently, the Mater would like him to come to the next tree immediately.\n\nThe boy led him there. They both ran (the little boy because of fear, Marcus because of an excess of energy). Marcus couldn't recognize the place. It looked a lot more reworked than the completely untamed jungle he had been in before his lights went out.\n\nThe Mater was sitting on the floor with two elderly women and one elderly man. She smiled when she saw him, and said: \"Marcus, I have excellent news: We have located one of the tunnels already! The map had a hidden code, but we cracked it, by cracking Atakor — physically.\" She sipped some foul-smelling tea and continued: \"You know, we've been trying to uncover the shadow infrastructure of the Adumbrians for years. Their secrecy is an unacceptable advantage, and as you might know, there is major war in the brew. You came at the perfect time, Marcus! These two-faced opportunists of the night can be taught a lesson now, thanks to you!\" The elderly gentleman stood up to greet Marcus with a strange gesture, and said: \"We've started signaling with Blinking Towers, and even dispatched some messengers by Aves [the legendary giant birds] with copies of the map. Soon, all will be alerted to look for 'worms in the apple'. And you, young man, are welcome to stay with us, to offer your expertise as an unofficial ambassador of sorts. What say you?\" Marcus' heart jumped out of his chest, but he recaptured it and restrained himself, then gave the most courteous acceptance he could manage. He overdid it, and an uncomfortable silence followed. \n[Just so you don't think I've gone out on a godmodding rampage: I've gotten permission from Eurus to do at least some of what I've just narrated.]",
"loss": true
},
{
"from": "human",
"prefix": "Eurus:",
"value": " [Ak-Chuu - Makes Cthulhu cry like a schoolgirl]\n\n Into the Unknown (Open, started by Demring) \n The silence dragged on for several uncomfortable seconds before the old man (Whose name seemed to consist of a series of high-pitched twittering noises that Marcus was convinced his vocal cords could not possibly replicate) finally spoke up. \"Excellent. We have enjoyed our solitude for many generations, but it is obvious now that we can no longer afford to isolate ourselves from the rest of the world.\"\n\nThe second woman, an elderly (perhaps even moreso than the Mater of the Silverleaf tribe) woman with black hair and deeply tanned skin named Zynn, spoke up next. \"This is all well and good, but what exactly will we do once we do find these tunnels? We know next to nothing about the Adumbrans, and I, for one, will not send my people to needless deaths.\"\n\n\"How can you say such things?\" The final member of the group, a younger (relatively speaking, of course; she was perhaps in her forties, from the looks of it) blonde by the name of Maia spoke up. \"The Adumbrans scheme and plot as they expand their influence, hiding behind walls of deception. If we do not stop them soon, we will stand no chance! Three tribes have already failed to return our signal; for all we know, they may already be dead!\"\n\nAn argument soon broke out amongst the four elders, who seemed to be quite divided on the prospect of war. The Silverleaf's Mater was in favor of making peaceful contact with confrontation as a last resort, while Maia insisted that a pre-emptive strike was the only choice. The male elder thought that they should try to keep their discovery as secret as possible, so they could turn the tables and spy on the Adumbrans without alerting them, while Zynn seemed to think that the whole thing was a fool's gambit and they should just let sleeping dogs lie. That was the problem with representative-based governments like this, it seemed... \n Traveling Blindfolded (Open, started by Pomeroy) \nThe Rauta were in luck, it seemed. Of all the tribes, the Nightwatchers were easily the most cunning and deceitful; they made the majority of their livelihood stealing from the other tribes, and were rather paranoid because of it. They were always looking for a chance to expand their borders, as well, and the Adumbran's tunnel systems were, to them, a prize worth considerable risk to obtain.\n\nThe Rauta spokesman's speech had intrigued the Nightwatchers enough to get them invited into the labyrinthine network of caves, both natural and artificial, that served as the tribe's home. Communication was an issue, of course, but that was corrected easily enough with the help of a Chattersparrow (A very rare species of bird that somehow is capable of translating between languages, albeit in an annoyingly high-pitched, incredibly fast voice. Their 'song' consists of a stream of profanities in every possible language that would make the most hardened sailor blush).\n\nOnce they'd taken to talking, they'd hit it off quite nicely. Not all of the tribes of the Patchlands were as easygoing as the Sharpleaf, and the Nightwatchers happened to have a few allies who they believed would be happy to help them, whether out of fear, a hunger for glory, or just the love of battle. Their only request, apart from being guaranteed safety should the Rauta ever decide they needed to 'expand', was free reign over whatever tunnels that the Rauta didn't find iron or coal in, once they cleared out the Adumbrans, and protection if the other tribes decided to attempt revenge against the Nightwatchers for subverting the authority of the Elder Council and not even informing them.\n\nNow the tribes were gathered, the leaders gathered in the heart of the Nightwatcher's caves. The Nightwatcher leader, a short, bald man with large eyes, perpetually dilated pupils, and disturbingly long fingernails, addressed the Rauta - or rather, the Chattersparrow, who translated in a jerky, twittering voice. \"We have gathered our allies. Now, it is your turn to lead.\" Drumming his fingers on the smooth stone table, the man locked his gaze with the Rauta spokesman. \"Our tunnels connect to a much larger network - we believe it to be a branch of caves once refined and used by the Adumbrans, but abandoned long ago because of their unfortunate tendency to flood during the rainy season. We have few soldiers, but what men we can provide are mighty warriors. We are versed in battle and know the lay of the land well, but none of us have experienced true war. We leave our men, therefore, in your hands. Do not make us regret this decision.\" ",
"loss": true
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{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " [The Nameless God, Lord of Silence, Shadow, and Secrets under Starlight]\n\n Wheels within Wheels (Flasher) \nA city, far away from the one that lay beneath a sky of stars that were not set in the heavens. Yet darkness was ever present. In a dark, rank-smelling alley a few ragged piles of humanity sat about a fire, and in the darkness behind them, something moved. It might have been human; it might have been something else. It was hard to tell. But it had a mouth. And it smiled\n\n\n Snowballs in Hell (Knight’s open) In the cells, the leader of the delegation looked at the others. Then, suddenly, his face was split by a grin, and he sighed. Well my lads... It's too bad. I don't really think things are looking all that grand right now. But, after all, orders are orders. The others nodded, but as one, it seemed, they perked up their heads and looked to the door as a huge, brutish pair in armor entered with the clang of iron. The group looked up, unafraid, then the leader suddenly grinned 'bout damn time. What took you idiots so long? One of the armored figured removed its helm Sorry sir. Took us longer than anticipated to get over the wall. They doubled the security partrol... then we had to corner a couple of those armored cretins and get the iron off 'em... Even as he spoke, both of them were stripping off their armor and began handing out various small yet heavy packages strapped on their bodies. They made short work of the chains - the Ruata were masters of ironmongery, but the Adumbrians had long ago passed artful in the matter of opening locks. The captain looked around briefly, then spoke up in a clear voice.\n\n All right my lads, we haven't much time. You know the plan: Use the No.3 powder anywhere it looks to cause a disturbance. We're cleared for Top-level sabotage tactics. The Ruata don't believe in mercy. Don't give 'em any. Deliver your payloads and get out if you can. This was their last chance, though they didn't know it. And if you get caught... you know what to do. Each of them nodded soberly, and some unconsciously touched with their tongue the tiny packed sewed in the interior of their mouths - a quick acting chemical that brought swift and relatively painless death. They moved swiftly and silently out of the fortress, and through the city. Mostly, they found quiet places where they could await nightfall. They did their best work in the dark.... but tonight, it would be more than forgefire that illuminated the city. As dusk fell, each of them spread out, leaving here and there small, parcels with burning wicks in strategic locations - armories, food storage points, public monuments.... and one by one they detonated. Some of them were caught, of course, but not all. And flames went up into the night, as if to greet the stars.",
"loss": true
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"from": "human",
"prefix": "Pomeroy:",
"value": " [Demir, the one who does the hardest work of all]\n\nA scream from the irondressed god, followed by a swing of the hammer targeted against the Nameless One - which all of the gods had to dodge (without much difficulty) - started his story:\n\n Snowballs in Hell (Knight’s Open) \nIt was hotter than hell in the capital after the explotions, but he didn’t really care. The damn Adumbrans had sabotaged the city, people were dead, constructions were gone, important work and art had vanished. But he didn’t really care about that either. The reason he was crying – and Rautas are not seen crying often – was because they had killed off a large portion of the children. That was unacceptable, even for a Rauta.\n\nMost of the Adumbrans were captured, or at least they think so. They were sneaky and some could have died in the explosions. Anyway they had never counted them when they first captured them, so who knew. But extensive measures were being put to life to make sure everybody in the capital were Rauta.\n\nVery few soldiers were harmed or dead, as most of them never really entered the capital. There were setbacks all over no doubt, but nothing crippling. Retaliations were still more than possible!\n\n Travelling Blindfolded (Public Story) \nIer was greatly impressed by the Patchlanders, and happy that they were willing to combine their forces. Even though it was only a few tribes their expertise was important for the task at hand. They knew they might be sanctioned by the other Patchlander tribes, as they went against their policy or agenda or whatever they called it, but they joined the Rauta none the less. Of course the Rauta had made it clear that they would defend them against both the Aleums and the other Patchlanders, and would not invade or otherwise interact with their terrain. This was a small cost to pay. Alliances were important, and anyone that joined them would be greatly rewarded, as long as it stayed that way and they did not disappoint them.\n\nIer was one of the chiefs leading the campaign. With blitz-tactics they roamed through the tunnels, wallers in front, followed by a couple of Patchlander crossbows, and in the rear some more wallers. They made sure no less than 50 solder were together at all times, when they came to a crossroad. Mixing rugged strength and deadly swiftness seemed like a perfect weapon against the Adumbran resistance they met in the tunnels. The Rauta had never fought as savagely, bravely or hard before, knowing that the Adumbrans had attacked their capital. Ier saw more than once fear in the eyes of the Patchlander’s as they watched the Rauta’s brutal efficiency.\n\nThey had already captured some solders and caravans, and knew by now that they sometimes had some kind of deadly poison hidden in their mouths. For some kind of reason they liked to kill themselves when captured, and information were hard to get from a corpse. But Ier already knew they had a lot of crucial information about the evil Adumbrans and their whereabouts. He was looking forward to crushing them completely, with a grin.\n\n Collecting Sympathy (glimse) \nEgil knew others had been dispatched, but he doubted they were in front of him, he had traveled fast. They were on their way to both the Aleums and the Patchlander tribes to deliver news of the Adumbran sabotage of their capital, to tell them what could happen to them as well. But more importantly to tell them of how the Adumbrans had targeted and killed civilian children also. That was an act no one could ignore. ",
"loss": true
},
{
"from": "human",
"prefix": "Demring:",
"value": " [Round five] [Aleum, god of the Flood]\n\n Glimpse \n \"Admiral, order your whale-callers to sound panic!\" The elderly marine came running up from one of the deep caves, and into the open hall of the entrance. The admiral looked up from some bureaucratic paperwork nonsense with a cautious look on his face. His giant mustache brushed from one side to the other. \"Admiral, the ground is on fire!\" The admiral rose from his chair. \"It's about to blow goddamnit!!\" A large number of other marines now came pouring in from all arms of the cave, some scalded or burned. \"Admiral, please, we need all the whales we can get!\" The shouting old man was now right beside the admiral. He kneeled in front of him, as a show of desperate sincerity. The admiral harked and exclaimed: \"Hey, eh, what's all the commotion?\"\n\nThe best estimates, according to newspapers, suggest a total of 20 000 men was lost (by the collapse, the earthquake, the explosion and last but not least, the tsunami). And the volcano showed no sign of calming. It was the disaster of the millennium. Needless to say, the apocalyptocrats of Mountainfish Island were ecstatic. \n Into the unknown (public) \nMarcus had good reason to be fantastically pleased with his adventure. He'd come so far into the unknown, met so many strange people, exposed secret plots, jumped across (tiny) chasms, exchanged songs around campfires and many other things. He had been warmly welcomed into a strange, tree-dwelling society of savages, he'd even gotten his own treehouse, with his very own placard ! And yesterday, he'd been invited to the natives' Grand War Council!\n\nBut then, when he arrived, he saw that Atakor was there as well! And not in chains, but in a comfortable kimono-like outfit! Marcus' world collapsed. He went into a fit and attempted to launch his entire arsenal of angry expressions simultaneously. That didn't work too well. Some of the Maters came and calmed him down. \"Here, have some foul-smelling tea\", they said. Marcus hesitated, and said: \"I thought that rat-traitor had been physically broken! Now, he's sitting in on our War Council? What do you expect, is he going to give good advice for how to attack his homeland??\" The Maters tried to drown his words with foul-smelling tea, and that's when Marcus suddenly understood. His eyelids widened while his pupils narrowed into a point. Light and sound both faded far down, while Marcus' instincts did what they were best at: Marcus fled, violently.\n\nAfter sundown, he was still shivering from the realization. The cold didn't bother him. Neither did the lack of food. His grinding brain was heat enough, and his stomach could not compete with the brain for Marcus' attention: \"Atakor was manipulated with foul-smelling tea, not physical torture! He probably got exactly the same treatment as I!!\"... ",
"loss": true
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"from": "human",
"prefix": "Eurus:",
"value": " [Ak-Chuu, whose name does not sound like a sneeze]\n\nInto the Unknown (Open, started by Demring)\n The soft crunch of footsteps on leaves heralded a figure approaching Marcus; the Mater, clad in simple white robes. Appearing to be completely alone, she approached Marcus wordlessly, draping the blanket over him like a robe to keep out the cold. There was silence for several moments before she finally spoke up, and when she did, her voice was soft, as though muffled by the cold air. \"I'm sorry. We should have told you before, but I thought it might upset you.\" The Mater shook her head with a dry snort of humorless laughter. \"Obviously, that wasn't the wisest choice.\"\n\nDrawing a pipe from a pocket somewhere, the Mater lit it and gave it a few puffs, sending small twisting spirals of multicolored smoke drifting throigh the air. \"You must understand. We are sympathetic to you and your cause, but we cannot claim absolute loyalty to any one nation. Are the Adumbrans not people as well, the same as us?\" Taking another puff from the pipe, the Mater blew out another cloud of color-shifting smoke, this one seeming to twist itself into the shape of a bird before dispersing. \"I understand how you feel. Atakor decieved you, and betrayed your confidence. But you must remember; he was only following orders, the same as any of your Alean soldiers. We would be fools to reject the information and aid he could provide.\"\n\n\"I have seen the ravages of war firsthand, and I have no desire to see them again.\" The mater sighed, turning her gaze upward, to the heavens. \"The Adumbrans cling to secrecy out of fear; fear of change and the outside world. The only way to make contact with them, it seems, is to drag them out of their tunnels. But isolation can only be sustained for so long, and I believe that it is in the best interests of all to establish relations sooner, rather than later.\" \n\n\nTraveling Blindfolded (Open, started by Pomeroy)\n It was terrible, simply terrible. The heat had come without warning, heating the walls to scalding temperatures. More than half of the hunting party had been killed by the initial heat and steam, and most of the rest had been trapped or died afterwards of burns. In retrospect, they probably should have guessed - it was unlikely, after all, that these tunnels had all been man-made - but by the time they'd realized the mistake, it had been too late.\n\nSteam vents. The massive supervolcano that laid within the Continent had been dormant for many decades, and its steam vents had acted as the base for the massive network of tunnels that riddled the continent. But now, it seemed... The volcano had awoken. All of the tunnels had been flooded with steam, boiling water, toxic ash, or even magma. What effect (if any) this had on the Adumbrans was still unknown - perhaps the volcano's sudden awakening had even been their doing - but it had certainly put a damper on the 'search party' that had been attempting to find them.\n\nNow, the few survivors were stuck underground, in a man-made offshoot of the main tunnels (perhaps originally used as some sort of storage chamber) that hadn't been affected. There were less than two dozen tribesmen left, from all the tribes combined, and none of them had any clue what to do. Extraordinarily bad luck, it seemed. ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " [The Nameless God, Lord of Silence, Shadow, and Secrets under Starlight]\n\n The Starlight Conclave (Closed) \nAt last, all of the reports were complete. Save one. Vulpus stood, her long robes of office rustling around her... The others knew what she was going to say before she said it. It was in the air, it was in the stone, and it was in the music of the stars. Despite all of our precautions... we all know what is coming. War. It is inevitable. I've received reports that our diplomatic corps' last effort has failed. The agent discussed at the last meeting was captured, and we must assume the information we seeded him with was recovered. she gave a small smile. As planned. The others nodded, and her piercing eyes turned to one particular figure seated around the table. The figure, a tall, broad man concealed and masked, rose in his turn.\n\n the preparations have been made. Guerilla units have been deployed to all possible routes. All approaches and tunnels have been heavily traped, including smokepowder and liquid fire throwers, tunnel collapses, and various other... surprises. Though one could not see, the tone of his voice gave the impression of a chilling smile hidden beneath.\n Everything has been arranged according the plans we have long had in waiting. We know war is inevitable. All routes lead to it. the only question now is where. Thus it falls to us to strike the first blows and ensure that the conflict occurs where we can control. The defenses of the city itself are being prepared as we speak. We have, as yet, only uncovered a modicum of the ancient's secrets, but those we have shall serve well in our efforts. We have also called in all of the inhabitants of the various hidden monestaries in preparation \n\nThe other lords all nodded. There was little to do now, but to wait for the invaders to arrive. In the meantime, our eyes are in all the shadows. and they are ever open.",
"loss": true
},
{
"from": "human",
"prefix": "Pomeroy:",
"value": " [Demir, the god who usually likes fire and heat, but not at the moment]\n\n \n Travelling Blindfolded (Public Story) \n\"Blasted vulcano!\" was ironically the last words of Ier, as he was swallowed by the liquid magma. If anyone had survived round him this would have been talked of many years from now, simply because it was some of the funniest words uttered in Rauta history, because the situation was so unbelivably fitting.\n\nOnly a fraction of soldiers survived this horrible event. None said anything faintly similar to what Ier said. \"Aaaaaaaah!\", \"Eeeeeeeep!\", \"...!\", or \"ouch…\" was the most common last words from the Rauta soldiers.\n\nTwo questions remained for the Rautas above ground that were unharmed: 1) What will happen with their army now? They had a lot of soldiers down there, and their army had been seriously reduced. What will happen with their relations with the patchlanders? Would they understand that this was just a coincidence, or would they blame the Rauta?\n\nAt least they had a lot of unprocessed information about the Adumbrans, which could lead to 1) a more planned and efficient second attack or/and 2) a fruitful trade of information with the other nations.\n\n Eggs (Glimse) \n“We are all from the same egg, but we crack it in different ways...” The iron caterpillar stood ready. With the newest technology they had constructed something that moved by itself, able to transport their heavily armored troops on land faster than earlier. It had carts with room for 12 soldiers that could be connected or disconnected from the “head”. The huge wheels made it possible to drive over most land, and the many iron spikes made sure that anything in its way were killed most horribly. [It kind of looked like this: http://www.toadhollowstudio.com/images/train_lrg.jpg ] This would hopefully make up for some of the soldiers that died in the horrible volcano accident. “… and this will surely crack our enemies!” ",
"loss": true
},
{
"from": "human",
"prefix": "Demring:",
"value": " [Round six] [Aleum]\n\n A conversation overheard by a maid in Dorsalfin Palace (one-timer) \n \n A: Good news, sir! We've given up the Continent! \n B: Ooh, splendid! Splendid news! Do go on! \n A: All continental colonies have met with overwhelming resistance. We've lost them all. The people are dead, the generals have lost all hope. There is a growing consensus that it's become plain impossible to get a handle on the Continent. In fact, the turmoil is affecting everything: The world is up in flames, with last weeks volcanic erution as an almost farcically explicit example. \n B: How long!? Weeks, months? ...years? \n A: The apocalypse? \n B: Of course!! \"It's the apocalypse, stupid!\" \n A: Well, the estimates of our military priests are notoriously unreliable... \n B: Hey! A moment ago, I was about to suggest a promotion for you! Watch that tongue! \n A: Um, the best estimates give us two months. By then, the Continent should be reduced to ashes, burning massgraves, rust and blood. Sir. \n B: (mumbling) I... can't wait. Finally... in my day. I'm so lucky... (/mumbling) Uh, you're dismissed, colonel! \n \nThe maiden aborted her work, and went straight to a temple of Aleum, to offer him a gracious burst of religious insanity. A couple of swarming monks watched, approvingly. \n Into the unknown (public) \nMarcus sighed. \"I guess you're right. No nation is an island, right? Well, except Mountainfish of course... Eh, you know what I mean. No nation is an island in the metaphysical sense...\" The mater laughed and agreed (with the coarse voice of a long time smoker). Marcus continued: \"And even though there has been so much betrayal and savagery from all sides, the world won't progress beyond this primitive level before someone forgives . Only high-mindedness can put an end to the spiral of violence and deception that we seem to be nested into.\" Marcus placed a cold hand on the warms ones of the mater. He looked at her, and said: \"I was blind with confused hate. How on earth did you manage to salvage me from such darkness of unreason? I'm very grateful you came after me, mater. Thank you, and GOOD BYE!!\" As he said those last words, he stabbed the mater in the stomach with his heavy machete. She didn't make any noise, but he did. He roared, to hide the fact that he was scared sh*tless. The mater seemed to die quite immediately, but he kept on stabbing for a little while, just to make sure he did it right.\n\nRegaining his balance and some semblance of reason, Marcus cleaned the machete on the mater's silk, took her pouch of tea leaves and ran further into the jungle. He was immensely proud of his performance. He thought to himself that his experiences over the last few weeks had been an effective crash course in deception. Noone could be trusted. The world was an exceedingly hostile place, and Marcus had no choice but to learn how to manage in the jungle on his own. That was as far as he could plan ahead at this point.\n\nHe collected some nourishing fruits and made a crude treehouse to sleep in, then made himself a cup of foul-smelling tea. He needed to get some answers, real quick, and gambled that the \"other world\" might provide some. ",
"loss": true
},
{
"from": "human",
"prefix": "Eurus:",
"value": " [Ak-Chuu, God of Nature's Fury]\n\n Beginning of the End (Open) \nThe Patchlands were in an uproar. Marcus' murder of the Silverleaf Tribe's Mater had sparked first confusion, then fury. A temporary leader was quickly appointed, but the damage had already been done. War was imminent. Marcus himself had not been found, but the colony that the Aleans referred to as 'The Hand' had been crushed into flaming splinters within a day, and almost all the tribes - save the ones that had been mostly wiped out by the volcano, that is - had mobilized the entirety of their warriors. Ironically, the betrayal of the Aleans had brought the Patchlanders closer together; whatever voices may have opposed the war before were in agreement now, or at least silent.\n\nThough the Patchlanders did not have the seafaring technology required to cross to Mountainfish Island - at least, not on a mass scale - they were ready and willing to defend the Continent with their lives. Almost everyone who could wield a weapon had joined the massive collective army, an army at least the size of that of any nation. Lancers rode atop massive fire ants the size of horses, archers wielded bows that could put arrows halfway through tree trunks, and countless warriors wielded all manner of weapons, forged or improvised. The various tribe elders spent many hours in deep meditation, calling on Mother Gaia for aid, while those who could not fight devoted their energy to producing weapons and medicines. War was certain. ",
"loss": true
},
{
"from": "human",
"prefix": "WhiteKnight777:",
"value": " [The Nameless God, Lord of Silence, Shadow, and Secrets under Starlight]\n \n On the defensive? (Open) \n\nIn the City, far beneath the earth, there was far more activity than was usual on its stately, quiet streets. War was come, and the long Work moved swiftly towards completion. Defenses were hastily assembled, ancient and arcane defense mechanisms put into place as the city prepared itself. Not to mention... other preparations. Tunnels opened in the rock and swallowed the quiet lines of people who slipped from their ancient homes with naught but light packs. No one saw them leave, for the City was far from prying eyes. Slowly, the city died a second death, a quiet exsanguination as the people flowed out from a thousand little wounds on ways long prepared. Whether this was the way that the first who had lived here had gone, they did not know, but when they had come hither, the tunnels were there. And at last their time had come.\n\nNot all had left. In the darkness stood some few hundred swift-footed warriors, students and masters from the outlying monestaries garbed in grey and black that blended perfectly with the shadows in the rock. They were there to activate the last defenses and make sure that the invaders, who would undoubtedly come, would find naught but death here. That which could not be taken away was destroyed, and ancient crystal mechanisms glowed with deadly purpose in hidden chambers, bathing the faces of those few who stood to watch them in shades of green and purple and crimson. The tunnels were filled with death now - poison and arcing lightning, deadfalls and cave-ins and traps stranger and more arcane. The city might have been held long. But it served its purpose, and the residents knew that even this place would not hold for much longer. There was only one salvation possible, and it was only a slim chance: Downward.\n\nAnd overhead, in the vast constellation of gems that mirrored those in the world above, a new star had appeared - red and baleful like a wicked eye, and it waxed strong - soon it would shine down on all the lands, the harbinger of the End.",
"loss": true
},
{
"from": "human",
"prefix": "Pomeroy:",
"value": " The Lack of Armor and Copetition(Glimse) \n\nThe citizens saw them coming, running, confused over who they were. They looked like Demir-soldiers, the proudest of the Rautas, but somehow they had no armor. And they ran in an incredible speed, waiving their arms and yelling. Uncertain how to act they quickly launched an attack against them, in case they were enemies, and the sky darkened with throwing axes.\n\nThey fell, vulnerable without their armor, and their message never got through: Lava was flowing towards the city. The Rautas should have understood something grave was happening, as no Rauta would remove his armor unless something of this scale was happening. Had they just doomed themselves?\n\nAt the same time in the Forum: Mr. Truls (nobody knew his first name), renowed as the wisest of the Rauta, was talkin to the Forum, his voice heavy and hoarse: \"... the competion is upon us. We are facing a new problem, a new task at hand. We have never faced anything like it. This is a competion of survival, in which we are not ensured the winning prize. Not as we are now at least. Change, perhaps rapid, must take place for us to win, or to at all compete in this race of survival. Our race, our culture, our ideals might die before us in the following events, but our sons and daughters will live on, they will remember us and our bloodline will not perish, this must we make sure of! Brace yourselfs for this, for this competion is without doubt the end of one thing, and the start of another.\" His speach was met with mixed approval, some raised their voice in disbelief and anger, others in awe and grave enthusiasm. The gods however knew his words were more true than anything else that had been said for a long time in the land of the Rauta.\n\n Beginning of the end (Open, started by Eurus) \n\nThey were swallowed by the horde of Patchlanders! A small troop of Rautas were just having lunch and telling each other dirty jokes around the tentfire, when suddenly they were surrounded by the Patchlanders. They came from nowhere! Without even being able to put up any resistance they were killed. It was unclear, for both the Patchlanders and the Rautas, if their deaths were intentional.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "wadledo:",
"value": " A new generation is born, one that will lead the humans out of the darkness and into a new world order.\n\nYou must stop this.\n\nYou sense this girl, this abomination the the natural order of might and evil, she who would take away the powers of the non-humans.\n\nShe will die.\n\nAnd so, where ever you are, you move towards this creature, seeking to stop what might come to pass.",
"loss": false
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThe ripple of unease echos through out the planes. A messenger from Hextor is sent. 'A child is born that will change the face of the Prime. Destroy her.'\n\nKnowing his master's will, and sensing the greratness of the task Than moves to resolve the issue. The ten and a half foot tall mongrel bred martial artist pauses in his katas. He steps over to his pack in the corner of the dojo and slips the bag onto his belt like a pouch. His black scaly skin riples in the near perfect darkness. He concentrates a moment before slipping into the Prime from his home on the Plane of Shadow. Aloowing the pull of hate to guide his shift between the planes.\n\nWith a thought he dissappears and launches himself skyward. Huge black scaled wings barely moving, he scans the country side looking for the possible source of this disturbance and other greater evils would be drawn toward this like moths. Knowing there would be a great battle soon he is also looking for allies to destroy.\n\n \n Spoiler \n\nPlane Shift from Shadow to the Prime.\nBegin aerial search for the casue of the disturbance. If Than is notified, he will begin in a specific area. But until then he wants to find a couple of cohorts and maybe some allies to track down this girl and her protectors.\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis the Bright \n\nKaenis looks up from his eternal hunt for power.\n\n \"I feel it... The power of a God in mortal flesh...\" \n\nA cruel smile crosses his withered lips and he stands, the robe flowing around his papery limbs. A moment of concentration and he is transformed into the form of a handsome Aasimar- only the golden eyes and hair are shared with his original form, but there is a hint of similarity in it. Looking about, he leaves the mountains where he has secluded himself- as a powerful Sorcerer can- away from society, and teleports himself to a spot a few miles from the capital city. The hunt is on...",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n\nSif hated humans. Sif could not bear to think that they may rise in power and destroy his kind. Sif knew something had to be done. But he knew nothing, as he was an outcast, an exile. Did that matter? No. Sif had succeeded in almost everything up until now, and Sif did not intend to fail in the petty task of disposing of a human girl. No, that was too easy, for Sif's job was to kill and murder. He trusted his skills. There was no way he could fail.\n\nBut perhaps there was. Silently rushing through the shadows, Sif looked at the situation from every angle possible. Mayhap there were holy beings protecting the girl. Mayhap they were as powerful as the Naztharune. Sif knew that he could fail, could lose, could die. But he would not accept that fact. He would make sure that he would not fail, lose, or die.\n\nKnowing the power of the girl, Sif deducted that there would be others seeking to destroy the human. Who were these people? Sif did not know. But they would be heading to the city at this moment, or maybe already there. Maybe they were disguised. Maybe they would mistake Sif for an enemy. No matter. It would all be a misunderstanding, after all, and misunderstandings would not be hard to dispose of under the current conditions. Their purpose was singular with Sif's, no doubt about it. And thus, allies would not be hard to obtain...\n\nSif stands on a high cliff, observing the city with his spyglass.",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " The sound of wings precedes the approach of a large black scaly humanoid onto Sif's pinnacle, he drops invisibility about 50 feet out. Landing some distance back on the cliff, away from the city, the mongrel lands. He looks up the cliff toward Sif and says in a low even voice Her blood calls to be spilled. ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n\nSif pus away the spyglass. \"She will die,\" he mumbles in his medium-deep, crackled voice. \"No doubt others are thinking the same.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n \nShe will be heavily guarded. There are other's like us who will be drawn to her. I do not need to use my talons to do the job. I do need to see that it is done. Than step forward to the pinnacle offering his broad back as a gesture of equality to the rahksasha, wings hanging low. He looks down on the city and gets lower to the ground so as not to raise a silohet. They will have already gathered their forces. \n\nSlowly his frame melts and he stands as a human looking at his hands with a fouled expression Gah, even their body feels disgusting. They call me Than, or Mongrel. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n\nNo sound accompanies the appearance of the tall, handsome Aasimar on the pinnacle. He simply appears, his magic bringing him to exactly the point he needs.\n\nSeeing the two- a human and a rakshasha, or so it appears- he steps forward and says, \"You seek to slay the Godling? I will aid you... for a price.\" \n\nHe allows the illusion to slip, and a sight emerges of a gaunt, spindly figure in grey robes. Papery, tight skin covers his narrow limbs, and his lips are cold and blue. From his head flows golden hair- far patchier than that of the handsome Aasimar he shows to the world, but still with a touch of the celestial being he once was. His golden eyes, once a sign of divine favour to him, are now the most alive thing about him- but alive with the fire of an all-consuming greed.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Vilion \n\nVilion hates humans. Granted, he hates everything (save maybe himself), but humans especially. His form had once resembled a human, but it's form is so convoluted that it is quite impossible to tell what he is (don't bother asking, he won't tell you). Vilion floats above the ground slightly, naturally, as he lacks feet to stand with. His small frame is beset with tusks and what used to be a white beard. Now, his body has been transformed into something even more inhuman. Branches have replaced limbs, twigs replacing his hair, etc. The actual occurrence of his transformation remains unknown, but most suspect something to do with a nasty old druid he fought a few decades ago. On his back lie two enormous (for his size, at least) scimitars, which are at least a foot taller than him.\n\nAs soon as he senses the abominable god, he immediately flies off swiftly to its location, joining the others. \"Hehe, ickle god-childs got sumfing comin' for it, eh?\" He unsheathes his scimitars with lightning speed and grins as he licks a spot of blood from the end of one.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubi smiled. He was possessing a ring, resting comfortably in a halfling's finger. Barely half an hour ago, the ring bearer had strangled the air out of his brother's lungs just to get the \"treasure\". Anatharaxis had enjoyed the situation greatly, sending messages to the halfling's mind, inducing him murder his own blood. But now the fool was running towards some muddy caves to hide. Was it guilt? too late now, you murderer, you have already condemned yourself.\n\nAnatharaxis frowned, and tried to use his divination powers to find some more interesting victim. While extending his senses and attuning to the different probabilities in the future, an image burnt into his mind that made him stop the power and retract back to himself. A girl. A human girl that would mean the ruin to all non-humans and lead that race to glory.\n\nThe incubus felt the burning need to purge her of the surface of the world. He also delighted himself in the possibilities that getting her soul would bring him. Meanwhile the halfling wandered deeper into the caves. Here we will be safe, yes we *SPLATCH* \n\nA thin green ray coming from the ring had disintegrated the halfling's head. What a squeaky annoying voice! said Anatharaxis as he materialized out of the ring. It was fun, but I've wasted enough time with you. barely looking at the dead body as he dusts off, the incubus simply disappears and materializes miles away, near a large city.\n\nAnatharaxis flies high, and observes the city and the surrounding terrains. His shadow-like wings seem to keep him aloft effortlessly despite the wind. Three figures atop a cliff catch his attention, mainly due to the heterogeneous nature of the group. An aasimar, a cat and a human all together. How strange? he wonders.\n\nOpting to be careful, the incubus turns ethereal before descending slowly to overhear their conversation. Then the Aasimar turns out to be a lich. A pile of bones, a cat and a human he corrects himself mentally.\n\nVilion arrives before he addresses the trio, his twisted shape unsettling. Seeing how casually he talks of murdering a god seems to calm him down and amuse him, though.\n\n Is it to late to join the party? he inquires telepathically. From what I've heard I think we all are aware of the birth of the child, and we all have good reasons to wish her death he adds. I don't know what kind of guardians may protect her, but if we act together that girl is dead he says, evaluating the other creatures, particularly the one that looks like a human. Does any of you know her exact location? he inquires, trying to find out if they have more than the apparent muscle.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " A cold smile crosses the Lich's dead, blue lips. \"A Godling will likely be warded from such magics, but I can seek her out with my arcane power... Unless any of you would care to lend me the energy?\" \n\nHe reaches out towards the Incubus with his skeletal hand, and energy plays around the fingers. A cruel smile crosses his face, and he adds, \"No? Don't care to feel the touch of the grave on your shoulder?\" \n\nHe turns away and shuts his eyes, chanting and making small gestures with his hands. He grasps a piece of fur, and releases the spell...\n\n \n Spoiler \nLocate Creature cast: if she's within 800ft and not blocked by lead, running water or a spell, I turn to face her.\n\nThis probably won't work.\n ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubus backs off as the lich stretches his hand. He buries his ethereal form deep into the ground and mumbles psychically. I would keep that hand away from me, unless you don't mind loosing it . Anatharaxis' telepathical voice seemed matter-of-factly, but the strange energies he had seen in the lich's hands had unnerved him. Those creatures shared the same goal, but any of them was as dangerous to him as it was to the godling girl herself, he realized.\n\nOne seemed a psychotic killer. At least he was sincere about his nature. The lich had just proved that he asked as much as he gave, and the other two were of the silent type, but their eyes were full of rage and bloodlust. Anatharaxis wondered if the blood of a god would be enough to quench it.\n\n I can use my powers to get some vague indications about the location of the girl he said telepathically. but it takes quite some time, and it's not very precise, so... He waits for the lich to finish casting his spell. He also tries to identify it, just in case he's not casting a divination.\n\n \n Spoiler \nNo need to roll spellcraft, with a +37 modifier, but hey, it's not like he would trust the lich immediately...\n ",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThe human formed one snarls sniffing at itself Gah, how can the humans stand to be like this? They smell foul even to their own feeble noses. He stretches out and continues to stretch, legs and arms growing, small black scale sprouting from him and a large pair of draconic wings bursting out from his shoulders. Ah, thats better. These soft skins make a good roast but they are nasty little things. Easily 10 feet tall, heavily muscular, he is dressed lightly in a vest and light shirt, a thick leather belt and well amde brown leather boots. His top knot signifies that he is a high ranking Ki Warlord, and the black sash woven through the leather belt in idicitive over a monks life style. Just what he is, that may take a while to figure out.\n\nHe looks at the gathered others I am not much of an arcanist. But I have a few tricks. He fades away into invisibility This will do well enough to hide my form from any observers. I think that if we start enough havoc just in general we can flush out any guardians of the girl. Once that starts we can follow any of them back to where she is and kill her there under their very own useless noses. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis the Bright \n\nAnother cruel smile, and the Lich replies, \"Havoc I can manage, as I am sure the rest of you can. I assume, though, that we wish to stay largely undetected? It will be much easier to find the guardians if they are searching blindly for some unknown killers than if they know where to find us, and if we are lucky, they may even be foolish enough to split up.\"\n\n\"I imagine it would unnerve them if they found an innocent impaled on one of their own weapons, too...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThe voice of the mongrel comes A summoned monster would begin to suit our needs well enough I would think. We culd all easily watch from hiding as some sort of demon begins to wreak havoc in the middle of the city. I think that may be the best form of opener for this round. It will also give us a good idea of their capabilities before we need to engage them.\n\nI for one prefer to fight any arcanist or godly soul they have standing. The sound of scaled skin rasping and the popping of joints cracks across the pinnacle those are my favorites. ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nAnatharaxis looks at the mongrel as he transforms into his draconic shape. What a pleasant surprise he says so we're all capable of subtlety and complex thought too! The incubus \"sounds\" like rejoicing in their minds.\n\nTheir conversation spurs all kinds of plans in the demon's mind. I can try to summon a demon to get their attention he says but it may not listen to my call. Nonetheless, I can provide some distraction by animating a full building or somesuch in their precious city... or make them murder an innocent child or something. the incubus chuckles. Imagine their look with the blood of a human child in their hands. \n\nThe incubus emerges out of the floor, although a few steps away from the lich. About preferred targets, I can easily deal with anything not inmune to the powers of the mind or too protected against magic he declares and even some of those if they are not too tough. as an afterthought, he adds I can also heal you if you are close enough, if you need it and tell me so. ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n \"Ah, good plans. If it is not a problem, then I shall disguise myself and observe the chaos from within the city.\" Sif assumes the shape of a nondescript commoner. \"Hm. I feel exposed.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThan thinks for a moment, You can possess an entire building and have it move and attack? What about the threat to yourself?\n \n\nThan pauses for a moment. We are being thinking too difficult here. These are humans. They will put her holiness in the largest most easily protected building in that city. All we need to do is go into the city and ask to see the holy child and someone will direct us there. But we will probably need to hide our selves. Can any of us hide our minds? ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n \"I have a limited number of uses of Misdirection and Undetectable Alignment , but that magical energy could go towards more useful purposes.\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n There is risk, that I can't deny replies the demon. Particularly if they know what they fight and how to fight it he concedes. Usually, if the possessed item is destroyed I just return to my ethereal form, and I can teleport away, but there are means to hold me, particularly if they are aware of my presence. \n\nwhen he concludes, Anatharaxis materializes and shifts to the shape of a regular peasant. I can disguise my material form, and I can protect all of us from any scrying or mind affecting power he offers. However, I can't hide you from other detection means. For example he says, pointing at the lich, he could detect something about us is magic, or a paladin could detect me as evil. But I wouldn't worry much. he says, dismissing Sif's offer. I've meddled with humans enough to know that many of them are evil, or can be turned evil, which doesn't mean they get executed the moment they enter a city. \n\nThe demon turns to have a better view of Kaenis. What troubles me the most is those people capable of viewing our true forms even when disguised. If I were in charge of the girl's defense, I would be sure to include one of those. Perhaps our more arcane versed partner has a solution? he inquires, hopeful.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"I have no abilities to block detection. However, Anatharaxis suggests possessing a building. I have another option...\" \n\nAt this point, Kaenis takes a large jewel from beneath his robes.\n\n \"You may know the qualities and capabilities of a crystal like this. I can place my soul within it and possess another creature, as long as they are not too well warded. Now imagine the havoc it would cause if one of the girl's guardians were to begin attacking the rest of them...\"\n\n\"I would still be able to cast my spells, but that may show the enemy that something has possessed their comrade. I would still be able to take their own spells and use them...\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubus looks at the jewel and nods in approvement. Well, at any rate what we must do is get into the city unnoticed for anyone to possess anything. The demon in peasant form sighs, but I do consider your idea valid and good, it's just that we don't have enough wards against divinations. He turns inmaterial again and floats to a nearby tree where he disappears. I can get the protections we need to do the job he tells them telepathically just give me some time. \n\nThere, merged with the tree and barely aware of his surroundings, Anatharaxis begins concentrating in the series of decisions that have led him to obviate the need for such a power. His individualist side complains, since he can avoid detection on his own, but prudence steps in, reminding him that he could get discovered if the others raise the alarm. His intelligence adds that it could be useful for other purposes, such as concealing a future victim from rescuers. Arrogance wanted to show the others how superior he was. Little by little, individualism subsumes and the demon reviews his life experience.\n\n \n Spoiler \nAnatharaxis possesses the tree and begins casting psychic reformation to swap out the overchannel feat for the expanded knowledge feat. It's a 10 minute casting time, so you have some time to chat meanwhile.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n \"One of us must survey the city's layout. We can formulate better escape plans if we know the structure of the city. Another of us should go into the city and gather more information about the girl and her guardians... and that person shall be me, I assume. We must just wait A to finish whatever he's doing...\" \n\nSif waits for a moment. He suddenly realizes that nobody knows who he is. \"My name is Sif'ur Muil chet kil Ignton, but just call me Sif. Evil spellthief, rogue, and assassin, combined into one package. If you have ever heard the great deeds of a human named 'Rufis,'\" he says, \"then you are greatly misinformed. For I am 'Rufis,' and everyone I work for dies sooner or later. That is my great web of deception.\" \n\nHe changes into his 'Rufis' form. \"See, 'Rufis.' Look at me and my heroic, blue speech.\" \n\nThen Sif transforms into the nondescript commoner he was a few minutes ago. \"And now I am 'Bob,' the lowly farmer that is lowly and poor.\" \n\nSif zots back to normal.",
"loss": true
},
{
"from": "human",
"prefix": "Vaynor:",
"value": " Vilion\n\n I could summon an elemental to draw them out [[elder]], or I cen take a looksee around the town if ya want me teh,\" he says as he promptly transforms into nothingness, barely visible as a small cloud of some sort of gas. The gas zooms around at extremely fast speeds, then forms back into Vilion's shape. \"Or I cen go all invisible-like, walking the wind is easier, but invisibility is faster\" he adds. \"Be back in a jiffy, mates\" he says as he vanishes and a faint breeze washes over you as he flies away.\n\nVilion soars over the city (still invisible), attempting to spot a suitable building for hiding a god.\n\n \n Spoiler \nVilion is just gonna go ahead and do whatever he wants, he's not one for thinking ahead.\n\nElkhantar... \"What a pleasant surprise he says so we're all capable of subtlety and complex thought too!\" errr, no, just no. Vilion can track and be unseen, but he is anything but subtle and complex thought-wise. 😛\n\nVilion is activating his invisibility ioun stone and flying (135 foot fly speed) to the city, where he will attempt to spot the previously mentioned large, protected building. Spot check: (1d20+24)[ 40 ] . Search check: (1d20+12)[ 26 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n Or that one could just go and present himself as a target while we sneak in the back way. There are many options. With a squetch and slurp Than changes into a disheveled wild looking over weight human man, and drops his invisibility. If nothing else this form may be able to explain my mind. ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubus finishes manifesting his will, which produces a light blue flash of light and a low humming sound. He doesn't bother going out of the tree, which uproots itself and begins walking towards the others. I'm ready to manifest my wards against divinations, but I need you all to be close to me. he declares. He then notices that Vilion has already departed before he finished. it took me quite some time huh? he says, not really expecting an answer.\n\n I'll need you to lower your magical or mental defenses, since I won't waste my efforts trying to overcome them he says, pointing at the others with a branch. My wards should last almost a complete day, so there's no need to rush, by the way he mentions. With that, Anatharaxis starts manifesting, beginning by himself.\n\n \n Spoiler \n\nPanther-man + Dragon-man + Bones-man + Demon, that makes 4 people.\nWell, and the wendigo thingie, but he's far away so I'll count him when he comes back.\n\nEscape detection is 5 power points, and Mind blank is 15. A hefty 80 power points! luckily we're gestalt, or I'd be severely low on resources after this. 🙂\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n \"A little hasty, that one, but I am sure he wouldn't mind being used as a distraction.\" \n\nA cold, dead smile again crosses his face.\n\n \"For the good of the group.\"\n\n\"I realise you do not know my abilities... I am a sorcerer of not inconsiderable skill, but I have a great ability with what our esteemed comrade so... eloquently called the art of the \"spellthief...\" I work best when my enemies do not know I am there. They tend to be quite surprised when a needle-thin beam of negative energy strikes them between the eyes and absorbs some of their magic.\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe tree bows slightly when Kaenis introduces himself and explains his skills. You're right, I guess, I haven't introduced myself either. he says telepathically. You can call me Axel or Axis, as you prefer. I have the power to shape reality with my mind he states. I can control minds and bodies, and possess both inanimate objects or living beings. I can enhance any of your weapons or armour if you allow me to possess it, and, for a limited time, two items instead of one. I can also bolster your strength or sharpen your mind, because such are the gifts I can grant to the one I possess. \n\nAnatharaxis comes out of the tree, which falls to the floor, since it was not rooted anymore, and he resumes his human shape. I can also heal all of you if you are within 20 feet of me or the item/creature I'm possessing, and if all of those fail, I can simply blast, disintegrate, burn, freeze or tear into bits whatever gets in our way. Satisfied with the summary of his abilities and that of his partners, he looks towards the city, in the direction the wendigo meatgrinder could have followed.\n\n By the way he says using his human's form voice. As you may have noticed I can communicate telepathically with any being within 100 feet, so it could be useful to coordinate in battle or for more subtle approaches. Just concentrate slightly on me, the real shape you saw or my names and \"think\" aloud. If I'm close enough I will hear it. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n \"A useful skill, especially if we need to rein in the Wendigo.\" \n\nA pause, and he adds, \"As you may or may not know, the touch of a lich brings paralysis. I am sure we can use that to our advantage- not least, to paralyze a spellcaster. I am sure Sif will agree with me that a permanently paralyzed mage is a gift to those of our profession...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n\nFor apparently the first time, Sif realizes that Kaenis is a Lich. \"The more the magic, the merrier,\" says Sif, an echo of his (sometimes insane) childhood Spellthief trainers.\n\nSif speaks with explanation.\n \"A Spellthief I am so, magics stolen from hostilities.\nA thief I am too, attempts at my blood evaded and parried.\nBringing death to my opponents from behind and above,\nwith hidden daggers at essentials thrusted and vitals gouged.\nA deadly combination of stinging and blasting —\nso are my daggers called, so was the motto of my past adversary.\nSting: deadly speed. Unmending wounds. With accuracy it strikes.\nBlast: combined fire, lightning, and ice. An oxymoronic destroyer.\nSting and Blast, not forged for power, nor seeking, nor accuracy, nor damage.\" \n\nSif runs out of things to say and transforms into 'Rufis.' \"No doubt the well-informed and hugely mistaken will see me as a hero. Few know of the incident in which I was revealed, and they are all d-\" Sif coughs, swallows, and continues talking. \"-dead, no doubt, of course, such is my way. Ways.\" Sif coughs again. \"None will doubt, doubt you if you stay by me. But your forms... are so unlikely. And my being 'Rufis' is too open. Come, I shall stalk you through the shadows as 'Bob.' None will know my coming, and secrecy, initiative, advantage will be preserved.\" \n\nSif transforms into 'Bob.' \"Let us go— um.\" He clears his throat, and suddenly sounds much more peasantly. \"C'mon, let's go.\" ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis' expression watching Sif's dsiplay is... interesting, to say the least. The Lich appears amazed at his companion.\n\n \"Quite,\" he says.\n\nTransforming himself back into the Aasimar form, he says, \"While I enjoy using it for... personal reasons, this form is a little conspicuous. I do not want to draw any attention to myself, and I always was quite striking...\" \n\nHe uses the magic of his robe to disguise himself in a form breathtaking in its mundanity. Nondescript face, nondescript head on a nondescript body clothed in a nondescript smock.\n\n[spoiler]If you've ever watched The Apprentice (British version), that expression is Nick's lemon-sucking face (only a bit more Undead). Also, Disguise check to be mundane (+10 from the Disguise Self effect): [roll0]",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe demon in human guise looks at the Naztharune as he transforms back and forth. He doesn't fully understand his actions or motivation, but he keeps well from letting it show. I agree he says telepathically. Let's go. \n\nWithout further warning, he disappears from the top of the cliff and appears at the bottom. His voice echoes in the other's minds I'd rather hurry, just to arrive before the wendigo causes too much havoc. I wouldn't like to miss the godling's death before we arrive. he begins slowly walking towards the city, so that the others can catch up. Stupid humans he mumbles psychically. walking is so... impractical he says, scraping some mud from his boots.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif follows behind silently, keeping his distance from the group (30-80 feet), while acting as inconspicuous as possible.\n\n[[ Disguise +22, Bluff +14 ]]",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThan shifts form again into another nondescript human and begins walking down the hill, he swiftly catche sup to the lead and walks along beside. Walking is good for the mind ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis jumps down the cliff, his hands scraping down the edge to slow his fall.\n\n \"Walking suits me- of course, I seem to be able to do it quite a lot faster than you.\" \n\nThe Lich's nonchalant stroll is deceptive- despite his lack of exertion, he seems to be travelling twice as fast as an ordinary human could.\n\n \"Of course, this is a little conspicuous,\" he adds, slowing his pace to the infuriatingly slow movement of an ignorant human.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n If you say so... replies the demon. Flying is truly more liberating for the mind he says, looking to Than besides him and I know quite some things about the mind! Anatharaxis winks, visibly happy to get on the move. Of course teleporting is more practical for any long distance travel he adds. I could teleport all of us, or take us to another plane if I so desired. Anatharaxis seems to switch between telepathic and regular speech without truly noticing, as if he was no tpaying attention. He then clears his throat. I guess we should try to act as humans while we prepare the attack ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"I too have those abilities- I have spent many years- decades- practicing my sorcery, which involved plenty of travelling- those spells were quite important to my work.\" ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " Attempting to travel in the air around the keep would seem to be a bad idea, as apparently several other's had that idea.\nYou can still see some of the scorch marks from where you are, and as you watch a gargoyle is blown to bits by a blast of fire from a small fey girl perched on the Eastern most tower.\nAs you approach the city, you go over several hills, and as you approach the top of the last one, a breathtaking(for those of you who breath) view can be seen.\nIn a massive spiral around the central keep, the golden human city swirls with the people come today to the princesses name-day, all heading towards the mile wide courtyard in the center.\nYou can still see people streaming towards the gates, and you appear to be about 10 miles to the walls, or half again as far as the majority of the crowd.",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThan, in human form, walks confidently toward the city. Unafraid of anything in his way. Well, comrades, this will be but a minor slow down unless we just open a frontal assault. I suggest that the wendigo be loosed on the general populace to thin them and cause mass chaos and havoc. His kind are generally fairly resistant to spells and the like, he should be able to cause a great diversion of the protectors. That should allow us to slip in unnoticed. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n \"Using the wednigo as a pawn, are we? That sounds like an acceptable plan. We may wish to keep him alive, though- his talents may be needed later.\" \n\nKaenis checks he still has his gem and adds, \"I think taking over the body of one of our foes would be a useful strategy- I would need to find somewhere to hide my body, however. We should keep looking.\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubus frowns when faced with the perspective of waiting such a loooong line to enter the city. Patience he thought. It's not like after all eternity you can't wait some more time. After all, how often does one have a chance to slay a god? he then focuses on the other's conversation. If you want, I can try to speak to the wendigo telepathically he offers Although given the speed at which he moves, I'm not sure I'll be in range. Anatharaxis tries to establish the telepathic link with the wendigo. Before waiting for a reply, he continues talking.\n\n I can take your body to any place in any plane in mere moments and come back he says, eager to speed things up. Do you have some safe hideout? I can teleport us there and then come back with the gem without effort. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n\nKaenis shakes his head. \"Unfortunately, the spell has a relatively short range- no more than a few hundred feet. If the spell's effect ends while out of range of my body, it will have some unfortunate consequences. Nothing I cannot survive- as long as nobody finds my phylactery- but I would prefer not to spend the next week building a new body.\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n Well, that certainly is a drawback he agrees, trying to find a viable solution. I guess none of you carries around a portable hole or similar? he inquires. and being in a sub-dimension could also break the spell. Perhaps I could posses your body meanwhile, yes? he offers, thinking it will be good enough. I haven't tried it before, but if you can disguise its undead nature, I could try to animate it like any other inert body, it may work, and certainly you wouldn't have to re-build your body he chuckles",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " \"Unless you got it damaged somehow, of course.\" Kaenis considers for a moment. \"I am not sure how this spell would affect my body if my soul went elsewhere- possibly it would stay disguised. That may also allow you to paralyze our foes... Quite an effective strategy- and, of course, if you left the body it may appear defeated, so our foes could leave it to concentrate on another problem- only for a returning tenant of this corporeal existence to give them a nasty shock.\" \n\nKaenis seems very pleased by that idea...",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n Very well, then, how long does your spell last? because I think it'd be safer to enter the city with the spell already cast. The incubus looks for somewhere to hide to cast the spell and possess the body, so that all the people queuing up won't notice. Let's hurry and move to the line. It will be stupid, waiting in line as other mortals, but I guess it's the least conspicuous way. By the way, once I'm possessing Kaenis' body I'll have to talk via telepathy and my visual range gets shortened, just so you know. ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n \"The duration is unlikely to be a problem- cast by a skilled mage such as myself, it will last most of the day- nineteen hours, to be exact. One of us could carry the gem into the city- as long as it stays near my body, which will, of course, be moving, I am in no danger. It may be best to hide it somewhere within the town.\" \n\nKaenis takes out the gem and asks, \"Are we agreed?\" ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubus nods before turning ethereal. Sure! Cast your spell, lich they can hear telepathically. As soon as the Lich is done, the incubus enters the soulless carcass, giving it the semblance of life again. I'm ready He informs the others. Let's get to the accursed city once and for all ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n\nKaenis spreads his arms wide and begins to chant, fingers waving in arcane symbols. A brief glisten emerges from his mouth, then the empty shell of his undead body falls to the ground. The large gem glitters, waiting to be picked up and brought within the city, where it can once more affect the world of mortals by taking on a corporeal shell.\n\n \n Spoiler \nSpells remaining: Spellthief:\n1: 5\n2: 5\n3: 5\n4: 4\n\nSorcerer:\n\n0: 6\n1: 8\n2: 8\n3: 8\n4: 13\n5: 6\n6: 7\n7: 7\n8: 6\n9: 4\n ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif the Naztharune \n\nThe (disguised) Naztharune continues following silently behind, waiting for the chaos to begin.",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThe shape changed Ogre Mage walk confidently clearing a way as they walk by sheer intimidation and some light rough handling of peasants. He does not try to injure anyone but is in afraid of painfully gripping someones shoulder or elbow to get them to step aside.",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe animated body of the lich follows the shape-changed mongrel. Animating an inert body to seem alive required more concentration than simply moving the appendages, so Anatharaxis concentrated himself to at least pass up unnoticed.\n\n \n Spoiler \nwell, I'm leaving today for a short trip for a couple of days. I just wanted to let you know in case you finish your exams and decide to resume the game right now. And I'm still interested in this game!\n ",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n\nThe immortal Aasimar's spirit waits patiently in the gem, passively feeling the life around him and searching for a particularly strong specimen to inhabit.\n\nWhat is a few minutes to a being that can endure the centuries?",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n\nContinuing his slow walk, the Naztharune suddenly lost his patience. But why was this? Only eighteen seconds had passed since this procession had began. The strange forces of nature stirred, lengthening those seconds to days. When would this strangeness end...?",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis \n\nThe Lich doesn't notice the stretching of the minutes- years pass as seconds to an immortal.",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThe mongrel gets impatient and jabs a peasent in the kidneys. Dropping him simply to the ground, curled in pain.",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " You all arrive at the city, except for Kaenis's gem, which continues to sit sparkling on the ground.\nThe citizens swirl around you, all of them dressed in bright colors and heading towards the center of the city, the houses decked out in bright and glowing colors.\nAll around you, you can hear the excitement and expectation of the crowds, each one waiting eagerly to see their princess.\nNo one seems to care about the rag-tag group wandering through the city, and you can see that you are not the only obviously evil \"things\" in the party.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis glitters.\n\n \n Spoiler \nI did ask someone to pick me up, didn't I...?\n ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Spoiler \nWell, I guess we didn't say it explicitly, did we? That said, if Kaenis was holding the gem or had it on himself when he cast the spell, well, Anatharaxis is posessing his body and should be carrying it along, shouldn't he? Nonetheless, I'll walk outside the city and come back to pick it up if I have to. Otherwise this whole plan of possessing someone would be plain stupid. I mean, I may be a fool, but my character has 30 int, he shouldn't overlook such a detail.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThan pushes his way deeper into the city. His strength easily moving horses if need. He will lead the others, clearing a path as he goes. He glances up occaissionally to see if the wildling is up there.",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Sif \n\nSif acts like a poor commoner, unable to afford the luxuries that others might have, but still all the eager and anticipating.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Kaenis keeps watching for a sufficiently powerful life-force to house his spirit.\n\n \n Spoiler \nSome info on creatures nearby via jar-sense would be good...\n ",
"loss": true
},
{
"from": "human",
"prefix": "wadledo:",
"value": " Spoiler \nThere is, in order of closeness to you:\nA mole\nA trio of sparrows\nA half dead wolf\nA small family\nA large group of pilgrims\nThe city\n \n\n\nAs the rest of you head deeper into the city, it grows more quite.\nEven as the crowds double and triple, pressing you all tight in together, the silence and expectation grow, a shiver seeming to run through the people nearby.\n\nMake spot checks.",
"loss": true
},
{
"from": "human",
"prefix": "MorkaisChosen:",
"value": " Spoiler \nI don't think I can see...\n\nAlso, I probably wouldn't get that much detail from the jar-sense- SRD says, \"While in the magic jar, you can sense and attack any life force within 10 feet per caster level (and on the same plane of existence). You do need line of effect from the jar to the creatures. You cannot determine the exact creature types or positions of these creatures. In a group of life forces, you can sense a difference of 4 or more Hit Dice between one creature and another and can determine whether a life force is powered by positive or negative energy. (Undead creatures are powered by negative energy. Only sentient undead creatures have, or are, souls.)\" \n ",
"loss": true
},
{
"from": "human",
"prefix": "Bitzeralisis:",
"value": " Spotting.\n Spot - (1d20+17)[ 34 ] \n Sif \n\nSif looks up expectantly, like any old, poor humble man would.",
"loss": true
},
{
"from": "human",
"prefix": "Greyen:",
"value": " Than \n\nThan looks around in between his decided onslaught into the painful parts of humanity.\n\nspot (1d20+19)[ 32 ] ",
"loss": true
},
{
"from": "human",
"prefix": "elkhantar:",
"value": " Anatharaxis \n\nThe incubus concentrates on his senses and tries to find out what happens \n Spoiler \nspot- (1d20+34)[ 45 ] \n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Ba'ster vs. Cet \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Ba'ster - Valgunn \n Cet - Suzuro \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "Talic:",
"value": " Ref Talic \n Double DQ. \n\nThis match's scheduled opponent gets a Bye.",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "dr pepper:",
"value": " Passages and Perils: Old School Fantasy Gaming\n\n\nSo: who wants to party like it's 1979?\n\nBefore there was AD&D 4th, 3d, or 2nd edition, before there was AD&D with no edition number, before there was the Basic/Expert D&D series, Before there were blue books and red books-- there was just D&D.\n\nAnd yet it never was *just* D&D. We all added new elements as we saw fit. Every gm adapted material from their favorite sources, not necessarilly all fantasy. I had a dungeon based on greek mythology and another based on Steely Dan songs. Every player wanted to make unique characters from exotic species and cultures, along with the usual elves dwarves and hobbits. Every movie, novel, tv show, and comic book was mined for possibilities.\n\nMaking it all fit was as simple as asking the question \"what is it like\". Well a gun is like a bow so a bullet does the same damage as an arrow, it's just faster and more effective against armor. A bomb is like a fireball, a telekinetic blow is like a warhammer, a lightsaber is like a sword of sharpness. Etc, etc, etc. With a big enough hammer you could make anything fit into the rules.\n\nEmpathicly linked animal agent? Ok, let it exercise judgement equal to half its controller's intelligence. Palantir? That’s a combination clairvoyance and esp spell. The Pied Piper? Compulsion spell. Dalek? That’s just someone on a big tricycle under a giant bucket with some crank operated mechanics— not dangerous until you can afford to put a lot of magic into it.\n\nOf course the rules didn't necessarily fit each other. A lot of gms changed even the basics. Like experience advancement, hit point determination, the operation of magic, and the procedures for resolving combat. And different gms had different ideas about what was an approriate effort before a given treasure could be considered \"earned\". GMs thought to be too generous were called \"Monty Hall\". Yes \"Hall\", the spelling of \"Haul\" came later.\n\nPlus, most games were one offs. A character wasn't tied to a setting, they switched around.\n\nAs a result, most games started by working out what the rules were and what characters were allowed, or what the characters that were allowed to have.\n\nIt was kind of like going to a park to play a sport and not knowing if it would be football, soccer, rugby, or field hocky, and whether or not you'd be allowed to use your stilts-- just that there'd be two teams and a struggle over the movement of a ball.\n\nNo matter, it was all D&D to us. I like to call this way of doing things \"The Eclectic Game\".\n\nI will provide the rules. They are simple and open ended, but if you can roleplay you don’t really need the details. Characters will be exposed to a variety of settings often with little or no advance knowledge.\n\nOh right, you expected an adventure hook. Hook is this: I promise to surprise you. I can do that, i’ve been gaming for 30 years now, i’ve picked up a thing or two.\n\nRequired: players who can think fast and adapt to changing situations.\nPreferred: players with a lot of over all experience. Familiarity with D&D helps.\n\nAll characters will start at Level 1. All standard character concepts are acceptable, though they’ll probably be modified. All nonstandard character concepts will be considered.\n\nI can take up to 4 characters to start. More can join later.",
"loss": false
},
{
"from": "human",
"prefix": "dr pepper:",
"value": " Prolog: Born in Damnation\n\nYou were a bad angel, that's why you're here.\n\nOh, you don't remember that life, or the details of your ghastly crimes, there is mercy in punishment. And yet, sometimes you dream of that time, of perfect peace and beauty all shining like dewdrops in the morning sun. You awaken happy for just an instant, then the memory fades like that same dew, leaving only a sense of loss so deep it feels like a thousand knives slicing you to ribbons. Then even that is gone. You are mortal, and the day awaits.\n\nBetter not to dwell on those dreams, you might end up filling the gaps with your own misguided wishes. Better to follow the words of the Apostle, to heed the Prophets and obey the Proctors, for they have the care of your soul. It is their mission to guide you through as many lifetimes as it takes to cleanse your soul of evil and allow you to return to your former glory.\n\nStill, from a non eternal, daily grind perspective, it's hard to keep that distant goal in mind. And there are some who say, it is unnecessary, there are shortcuts, there are alternatives. There may even be ways to get more good here and now, on this world of exile.\n\nNo! Do not think such things, it's heresy!\n\nIsn't it?",
"loss": true
},
{
"from": "human",
"prefix": "dr pepper:",
"value": " Ok, let's see if this spoiler thing works. This is the rules text\n\n \n Spoiler \n\nThe Eclectic Game: One Version\n\n(Revised 2008-06-28)\n\n\nThis text assumes that you are at least familiar with frpgs and preferably D&D or at least AD&D\n\n\nPart 1: Character Creation\n\nWhile you can start with a character concept in mind, all Characters must be rolled fresh using an online dice application, with the results reported to me, either here or by email to [email protected] . You will see a lot math in this text but nearly all of it can be skipped in favor of a table lookup. The tables are in Part 2.\n\nActually, if you trust me, i can do most or all of, you just have to play whatever i come up with.\n\n\nAttributes\n\nRoll 3d6 6 times. Place the results as you see fit among Strength, Intelligence, Volition, Fortitude, Nimbleness and Essence. The numbers may be lower than you're used to, but remember, everyone in the game is on the same scale. And there are no minimum requirements for anything. And 3s are not useless. 3 Str is like a skinny nerd, not someone who can't even stand up, while 3 Int is not a drooling imbecile, just someone who's kind of slow.\n\nSpecies\n\nSpecies is a biological classification of living creatures. A character has to have a Species. So choose one.\nThe various species can differ quite a bit physically, they have slightly different organizational preferences, but mentally they are indistinguishable. Hence they are described mainly by their defining characteristics. Humans are considered the norm.\n\nSpecies are listed with the world that the game will take place in. As new Species are defined, they will be added. Note that no species is intrinsically evil, except in someone else’s propaganda.\n\n\nTypes\n\nA Type is a function in the game, described as a collection of related abilities and limitations, equivalent to what D&D and AD&D refer to as a character class. There are no special requirements for a Character to have more than one Type.\n\nIt is not necessary to choose a Type. A Character without a type is referred to as Basic.\n\nTypes are listed with the world that the game will take place in. As new Species are defined, they will be added.\n\n\nAugments\n\nAugments are individual abilities, such as swimming, or extraordinary characteristics such as extra strength. Augments may be added to a Character to customize it. Augments will be listed later.\n\n\nExpanding the lists\n\nIf you want your Character to have a Species, Type, or Augment that's not there, let me know and i'll see what i can do.\n\nLanguages\n\nEveryone normally speaks the same language, which is called Common. Each Species has its own traditional language, called \"Old Human\", \"Old Elfish\", etc, which has lapsed into disuse except for ceremonial and other special purposes. In fact most people don't speak their species language at all. If you want your Character to speak a species language, they must choose it as an Augment.\n\nExperience\n\nEvery Species, Type, and Augment has a number called Experience Cost.\n\nEvery character has a number called Primary Experience. It is computed by adding up the Experience Costs of all their components, and adding 900.\n\nFor the purpose of this game, this total cannot be over 1600.\n\nNames\n\nAt this point, you might want to take a moment to name your Character. Since Common is a shallow language, names are either literal or have no special meaning. In other words, if you want your Character's name to mean 'Strong Like Bear', then their name has to actually be 'Strong Like Bear'. Please spell the name so that the pronunciation is easy to figure out. Also, don't use names that seem distinctly earthling.\n\nSome cultures may have additional specifications for names.\n\nHandedness\n\nAlso, roll 1d20. If the result is less than or equal to your Character's Nimbleness, then the Character is both handed. Otherwise, choose right or left.\n\nSex\n\nChoose your Character's sex. There is no sexism in the game but we do need to know what pronouns to use.\n\nLevels\n\nEvery Character starts at Level 1. To reach each additional Level in turn it is necessary to accumulate Experience Points equal to that Level times the character’s Primary Experience. So if a character’s Primary Experience is P. They start out with P Experience Points and add 2*P more to get to Level 2, and additional 3*P to get to Level 3, and so on. In general, to reach Level L, a Character needs an Experience Point total of (1+2+…+L)*P, which is equal to (L*(L+1)/2)*P.\n\nHence, the more abilities a Character has, the more Experience Points it needs to advance.\n\nIt is possible for a Character to acquire additional Augments and Types after creation. When this happens it is necessary to recompute Primary Experience and Level.\n\nLog2\n\nThe term log2(X) in a calculation means to obtain the base 2 logarithm of X, and drop any fraction.\n\nQuickness\n\nQuickness is the maximum number of moves a Character can make in a Melee Round, which in turn is 6 seconds, the minimum length of time of significance to the game. Compute Quickness as log2(Nimbleness), or look it up in the Quickness table.\n\nResilience\n\nResilience is the Character’s current physical well being. It starts out equal to their Fortitude added to log2(Fortitude). It diminishes as the Character becomes fatigued or hurt and is restored with healing and rest. If Resilience reaches 0, the character is unconscious. Below 0 is death. Resilience increases with Level. Determine your Character's Resilience.\n\nVitality\n\nVitality is the tightness of the join between body and spirit. It is diminished by spiritual attacks and after death. A dead body will not decay (and thus can be resurrected) as long as Vitality is above 0. To compute Vitality, first calculate 2 * log2(Fortitude + Volition). That’s the size of the die to roll. Additional die rolls are added at each Level.\n\nLook up the appropriate die for your Character in the Vitality table, then roll it.\n\nDerivatives\n\nA Derivative is a number that indicates a Character's proficiency at a given activity. The lower a Derivative is, the better. The most familiar of these is Hit Number, which refers to combat proficiency, and Saving Throws, which indicate the Character’s ability to resist various kinds of attacks. Derivatives are used in combination with d20 rolls to determine success.\n\nDerivatives are computed by various versions of a formula that starts by dividing a relevant Attribute by some number, dropping any fraction, and subtracting from 23. Look up the Derivatives in the appropriate tables.\n\nDerivatives decrease as Level increases.\n\nEquipment\n\nArmor, weapons, and special tools must be specified. Tell me what you want and i'll decide if it's reasonable. You may also have one other significant item such as a piece of jewelry, a musical instrument, or a really snazzy cloak.\n\nFor the rest, we can just say you've got your stuff: rope, torches, clothing, etc.\n\nMoney\n\nRoll 3d6 and multiply by 5. That the equivalent in gold pieces of what you have. For convenience we'll assume it's divided approximately 25%, 35%, 40% as gold, silver and copper. Note: 1gp=10cp, 1sp=5cp.\n\nAdditional items are possible, but those will be taken from your money. If you want a Spellbook, it will take all but 5 coppers.\n\nWeapons\n\nMelee weapons are characterized as small, medium, large, or long, as swinging or stabbing, and as blunt or sharp.\n\nMissile weapons are characterized as light, medium or heavy weight and as manual, enhanced, or mechanical.\n\nWeapon Styles\n\nA weapon style is a single weapon or a combination of weapons or weapon and shield. A Character will have a certain number of weapon styles that they will be proficient in and will have penalties for using other styles.\n\nCharacters with Major Combat start with 3 Weapon Styles.\nCharacters with Minor Combat start with 2 Weapon Styles.\nCharacters with Minimal Combat start with 1 Weapon Style.\n\nSelect weapons appropriate to your Character.\n\nArmor and Armor Class\n\nThe lower the Armor Class the better. Armor Class 11 is the broad side of a barn. 10 is a target that is completely unarmored and immobile. 9 is unarmored, 8 is wearing heavy clothing, 7 is light armor, and so on. A large shield lowers AC by 1, while a small shield increases parrying ability.\n\nThe encumbrance of armor is significant so consider your Character’s Strength and need for mobility as you choose it.\n\nAlignment\n\nThis game uses the old 1 dimensional alignment system of D&D, not the 2 dimensional system of AD&D. There are 3 alignments, Law, Neutrality, and Chaos.\n\nLaw is good, as in good. A lawful person will never attack without provocation, will seek to determine the motives of others, will not rationalize to gain an advantage, etc. Law is not the same as laws. A lawful person will not hesitate to break all kinds of laws in pursuit of the One Law, “seek the Good”.\n\nChaos is evil. And that does not mean selfish. In fact, just as a lawful person is capable of sacrificing themself to save others, a chaotic person is capable of sacrificing themself if it will cause others to really suffer. Chaotics not only cannot get along, they must attack each other.\n\nTruth is, it’s very hard to be anything other than neutral. So every Character will be assumed neutral to start. You want your Character to be something else, you have to make me believe it by their actions.\n\nReligious Practice\n\nDivine intervention is rare, but it does happen. But it is not enough to declare allegiance to a deity, a Character has to behave appropriately. Also, without a deity it is difficult to acquire dynamistic Spell Points. A character listed as Conventionally religious is one who follows one of the major religions of their culture at the most minimal level.\n\nBackground\n\nYour background has to fit the setting. So for instance, if it's a world of tropical islands, your character cannot have grown up in a desert. Give as much or as little detail like. Sometimes it's more fun to learn who your Character is by playing them.\n\nSaving Throws\n\nThere are 3 kinds of Saving Throw: one for physical threats, such as high falls or poison, one for magical spells and one for dynamistic spells. These are Derivatives and will be listed later in the Type section.\n\nSpell Points and Spells.\n\nIf your Character is a spellcaster it will have a store of energy known as Spell Points. These are consumed when spells are cast and replenished by rest. Spell Points increase with Level.\n\nA Spell is a symbolic formula to shape the energy into a specific effect. A spell can be memorized or recorded in some physical medium, usually called a Spellbook. But even if a spell is recorded, only a spellcaster can use it. To the unadept it will seem like nonsense even if written in plain Common. Spells are not forgotten when used, but may be forgotten deliberately to make room for other spells.\n\nSpells are categorized into Orders, Modes and Families.\n\nOrders are numbered, indicating how powerful they are, and how difficult to learn.\n\nModes are named for what effects are produced or what sort of things are effected. The Modes are Information, Matter, Energy, Motion, Flesh, Spirit, Environment, Arcane, and Cosmic.\n\nFamilies are Spells of a single effect. For instance the Zap Family refers to spells in the Energy Mode that create forms of pure energy to do damage, while the Healing Family refers to spells in the Flesh Mode that repair damage to living creatures.\n\nThe Flesh, Spirit, and Environment Modes are only available for Dynamistic Spells.\n\nThe Energy and Arcane Modes are only available for Magical Spells.\n\nSpellcasting\n\nThere are two methods of Spellcasting.\n\nDirect Spellcasting is an act of will. It requires that the spell be memorized and happens immediately. This method consumes the full number Spell Points listed as the cost for the Spell.\n\nRitual Spellcasting requires physical activity such as recitation, movement, or diagrams and can be done from memory or with the aid of a Spellbook. It takes time and nothing happens until the ritual is not completed. The specific form of the ritual is up to the spellcaster, but must be consistent. This method consumes Spell Points but depending on the ritual, the cost can be reduced to one half or even one fourth the full cost for the Spell.\n\nSpell Capacity\n\nAt Level 1, a magical spellcaster has the ability to memorize 1 spell of Order 1.\n\nAt Level 1, a dynamistic spellcaster has the ability to memorize 2 spells of Order 1, but one must be in the Healing Family.\n\nDetermine your Character’s Spell Points. Choose Spells from the Spell List.\n\nPart 2: Lists and Tables\n\n\nAugment List\n\nNote that some Augments duplicate abilities conferred by Species or Type. However they have higher Experience Costs when chosen singly. This list will be expanded whenever new Augments are defined.\n\nKey: Description. Experience Cost.\n\nRoll an extra d6 for one Attribute. 75.\nInfravision. 150.\nLowlight Vision 150.\nSeismic Sensitivity. 50.\nSpell Resistance. 225.\nStealth, Climbing, Swimming, Speed, or Agility. 75.\nMinor Combat. 75.\nMajor Combat. 150.\nWeapon Specialization (1d4 bonus to hit or parry). 75.\nExtra Language: 50\nSurvival Training (Wilderness, Desert, Forest, or Underground): 100\nFirst Aid: 75.\nOrientation. 50.\n\n\nSpell List\n\nFor now, i’m only listing Spells of Order 1. This list will be expanded as the spellcasters gain Levels.\n\nKey: Name. Spell Point Cost. Family. Mode. Specs. Description.\n\nDetect Spells. 2. Detect. Information. 1 hour. The caster gains the temporary ability to tell if a given substance or condition is present. Possibilities include Detect Metal, Detect Magic, Detect Water, and Detect Life.\n\nSharpen Sense. 2. Bodily Enhancement. Flesh. 1 hour. The target’s sense is temporarily sharpened. Possibilities include Sharpen Sight, Sharpen Hearing, etc.\n\nInvisibility. 4. Status. Cosmic. 1 hour. The target becomes temporarily invisible. Their own vision is not affected.\n\nCommand. 2. Mental. Spirit. 10 minutes. The target must make a spell save or be compelled to follow a single comprehensive command from the caster. Caster and target must speak the same language and must be of at least related species.\n\nConfusion. 2. Mental. Sprit. 10 minutes. The target must make a spell save or totally lose focus and just vege out.\n\nZap. 3. Zap. Energy. 1d6, 20 meters. A destructive blast of energy. The target takes half damage if they make a physical save.\n\nMirage. 4. Illusion. Cosmic. 4 meters, 1 hour. A single realistic but static image.\n\nProduce Rope. 4. Materialization. Cosmic. 8 meters, 1 hour. Temporarily materializes a length of good rope.\n\nDeflection. 2. Force. Motion. 1 hour. Target’s Armor class is reduced by 2.\n\nWarmth. 5. Shelter. Environment. 5 meter bubble, 1 hour. Protects all within from extreme cold. The similar spells Coolness and Fresh Air protect against extreme heat and bad air, respectively.\n\nFatigue. 3. Metabolism. Flesh. 2d6, up to 6 targets within 20 meters. Drains Resilience from targets. Caster may choose targets. Targets take half damage if they make a spell save.\n\nRestoration. 3. Healing. Flesh. 2d6. Replaces lost Resilience, closes small wounds. Caster may divide the effect among multiple targets.\n\nAlleviation. 4. Healing. Flesh. 24 hours. Temporarily suspends the symptoms of a disease or poisoning in target. Does not reverse previous damage.\n\nQuickness Table (Nimbleness)\n2-3: 1, 4-7: 2, 8-15: 3, 16-18: 4.\n\nResilience Table (Fortitude)\n2-3: 1+Fort, 4-7: 2+Fort, 8-15: 3+Fort, 16-18: 4+Fort.\n\nVitality Die Table (Sum of Fortitude and Volition)\n2-3: 2, 4-7: 4, 8-15: 6, 16-31: 8, 32-36: 10.\n\nDerivative Tables.\n\nHit Number\n\nCharacters with Major Combat (23-Nimbleness/3)\n1-2: 23, 3-5: 22, 6-8: 21, 9-11: 20, 12-14: 19, 15-17: 18, 18: 17.\n\nCharacters with Minor Combat (23-Nimbleness/4)\n1-3: 23, 4-7: 22, 8-11: 21, 12-15: 20, 16-18: 19.\n\nCharacters with Minimal Combat (23-Nimbleness/5)\n1-4: 23, 5-9: 22, 10-14: 21, 15-18: 20.\n\nSneaking\n\nWithout Stealth Ability (23-Nimbleness/5)\n1-4: 23, 5-9: 22, 10-14: 21, 15-18: 20.\n\nWith 1 Stealth Ability (23-Nimbleness/4)\n1-3: 23, 4-7: 22, 8-11: 21, 12-15: 20, 16-18: 19.\n\nWith 2 Stealth Abilities (23-Nimbleness/3)\n1-2: 23, 3-5: 22, 6-8: 21, 9-11: 20, 12-14: 19, 15-17: 18, 18: 17.\n\nWorking a mechanism, such as a lock or trap.\n\nWith Gadgeteering (23-Nimbleness/3)\n1-2: 23, 3-5: 22, 6-8: 21, 9-11: 20, 12-14: 19, 15-17: 18, 18: 17.\n\nEverybody Else (23-Nimbleness/5)\n1-4: 23, 5-9: 22, 10-14: 21, 15-18: 20.\n\nPhysical Saving Throw\n\nWith Major Combat (23-Fortitude/3)\n1-2: 23, 3-5: 22, 6-8: 21, 9-11: 20, 12-14: 19, 15-17: 18, 18: 17.\n\nWith Minor Combat and Stealth (23-Fortitude/4)\n1-3: 23, 4-7: 22, 8-11: 21, 12-15: 20, 16-18: 19.\n\nEverybody Else (23-Fortitude/5)\n1-4: 23, 5-9: 22, 10-14: 21, 15-18: 20.\n\nMagical Saving Throw\n\nWith Magic Wielding (23-Essence/3)\n1-2: 23, 3-5: 22, 6-8: 21, 9-11: 20, 12-14: 19, 15-17: 18, 18: 17.\n\nWith Dynamis Wielding (23-Essence/4)\n1-3: 23, 4-7: 22, 8-11: 21, 12-15: 20, 16-18: 19.\n\nEverybody Else (23- Essence /5)\n1-4: 23, 5-9: 22, 10-14: 21, 15-18: 20.\n\nDynamistic Saving Throw\n\nWith Dynamis Wielding (23-Essence/3)\n1-2: 23, 3-5: 22, 6-8: 21, 9-11: 20, 12-14: 19, 15-17: 18, 18: 17.\n\nWith Magic Wielding (23-Essence/4)\n1-3: 23, 4-7: 22, 8-11: 21, 12-15: 20, 16-18: 19.\n\nEverybody Else (23- Essence /5)\n1-4: 23, 5-9: 22, 10-14: 21, 15-18: 20.\n\nWeapons\n\nMelee Weapons\n\nKey: Name. Specs. Length. Attacks. Damage\n\nNeedle Dagger. Small, Sharp, Stab. 0cm. 4. 1d3.\nDagger: Small, Sharp, Stab. 0cm. 4. 1d4.\nGauntlet: Small, Blunt, Stab. 0cm. 4. 1d3.\nBowie Knife. Small, Sharp, Stab. 25cm. 3. 1d6.\nHand Axe. Small, Sharp, Swing. 20cm. 2. 2d3.\nTruncheon. Small, Blunt, Swing. 30cm. 3. 1d5.\nSmall Shield. Medium, Blunt, Stab. 0cm. 2. 2d3.\nShort Sword. Medium, Sharp, Stab. 60cm. 3. 1d8\nAxe. Medium, Sharp, Swing. 50cm. 2. 2d4.\nClub. Medium, Dull, Swing. 60cm. 3. 1d6.\nWarhammer, Medium, Dull, Swing. 60cm. 1. 3d3.\nLong Sword. Large, Sharp, Stab. 80cm. 2. 2d4.\nMace. Large, Blunt, Swing. 70cm. 1. 1d8.\nBroadsword. Large, Sharp, Swing. 100cm. 1. 3d4\nGreat Axe. Large, Sharp, Swing. 90cm. 1. 2d6.\nQuarterstaff. Large, Dull, Swing. 200cm. 2. 1d6.\nSpear. Large, Sharp, Stab. 200cm. 2. 2d4\nPike. Long, Sharp, Stab. 250cm. 1. 3d4.\nHalberd. Long, Sharp, Swing. 225\n\nMissile Weapons\n\nKey: Name. Specs. Range. Attacks. Damage.\n\nRock. Light, Manual. 2. 6m. 2. 1d3.\nDart, Shuriken. Light, Manual. 8m. 3. 1d3.\nDagger. Light, Manual. 9m. 2. 1d4.\nSlingshot. Light, Enhanced. 12m. 3. 1d4.\nSling. Light, Enhanced. 20m. 2. 1d4.\nShort Bow. Light, Enhanced. 24m. 2. 1d6.\nSpear. Medium. Manual. 10m. 2. 1d6.\nSpear with Thrower. Medium. Enhanced. 15m. 1. 1d6.\nLong Bow, half range. Medium, Enhanced. 18m. 1. 2d4.\nLong Bow, full range. Medium, Enhanced. 36m. 1. 1d6.\nComp Bow, half range. Medium, Mechanical. 18m. 2. 2d4.\nComp Bow, full range. Medium, Mechanical. 36m. 2. 1d6.\nCrossbow, quarter range. Heavy, Mechanical. 12m. 1/2. 3d4.\nCrossbow, half range. Heavy, Mechanical. 24m. 1/2. 2d6.\nCrossbow, full range. Heavy, Mechanical. 48m. 1/2. 2d4.\nArbalest, quarter range. Heavy, Mechanical. 20m. 1/4. 4d4.\nArbalest, half range. Heavy, Mechanical. 40m. 1/4. 3d4.\nArbalest, full range. Heavy, Mechanical. 80m. 1/4. 2d6.\n\n\nArmor Class\n\n11: Broad Side of a Barn.\n10. Completely Open Unarmored Target.\n09. Unarmored Target.\n08. Heavy Clothing.\n07 Leather\n06 Reinforced Leather\n05 Chainmail\n04 Scale\n03 Plate\n\nA large shield reduces AC by 1.\n\nPart 3: Die Rolls\n\nIf a Character wants to do something whose outcome is not certain, then it’s time to roll dice. There are 3 kinds of rolls.\n\nFor really random things, roll 1d100. Success is whatever the gm declares.\n\nFor actions directly dependent on a particular attribute, roll 1d20. Success is a result less than or equal to the value of that attribute.\n\nAn action involving an ability uses the associated Derivative and a d20 roll, along with any factors modifying the difficulty. The higher the roll the better.\n\nCombat\n\nCombat involves Hit Number, target's armor, weapons used, and distance. And the rolls can be for striking, dodging, or parrying.\n\nCombat takes place in 6 second increments known as Melee Rounds. The number of actions a character can attempt in a given Melee Round is the lesser of their Quickness or the number of Attacks their weapon has.\n\nTo hit a target, first subtract the target’s Armor Class from the attacker’s Hit Number to get the Target Number. Roll 1d20, add any bonuses and subtract any penalties. If the result is greater or equal to the Target Number, it’s a hit, that is assuming it’s not dodged or parried.\n\nStrength Bonus\n\nFor every 2 points of Strength above 14 a Character has, they get a bonus of 1 to an attack roll, but only if the roll was high enough to hit AC 9. Swinging at the air does not get more accurate by swinging harder.\n\nDodging\n\nA Character may elect to use an action to attempt a dodge against an attack. A dodge is equivalent to a hit on AC 9. Roll 1d20, add 9, and subtract the Character’s Hit Number. If the result is positive, subtract it from the attacker’s roll. If the result isn’t high enough to hit, then the dodge is successful. Successful or not, the effort takes up that action. It is possible to dodge more than one action at a time if there is room. A Character with Agility gets a bonus of 1d4 added to any dodge attempt.\n\nParrying\n\nLikewise, an action may be used for a parry. A parry is equivalent to a hit against an AC which is determined by the situation. In general, it is easier to parry a larger weapon than a smaller one, and easier to dodge a swing than a stab. If a parry is successful, the Character may make an attack in the same action.\n\nWeapon Parries\n\nA weapon must be at least of medium length to be used in a parry. If a Character wants to make an attack in the same round as a successful weapon parry, they will be have a penalty of 2 on their attack roll.\n\nOff Hand Parries.\n\nA Character using 2 weapons or a weapon and a shield must take that combination as a Weapon Style to be able to parry with their second weapon or shield. If a Character wants to make an attack in the same round as a successful off hand parry, there is no penalty.\n\nA large shield can be used to parry once per melee round. A small shield can be used to parry more than once. Shields have a bonus of 2 when parrying. Only one attack may be parried in a single action.\n\nDamage\n\nWhen an attack is successful roll damage according to the weapon.\n\nStrength Bonus\n\nFor every 2 points of Strength above 15 a Character has, they get a bonus of 1d3 to damage.\n\nOther Ability Rolls.\n\nOther Ability Rolls work in much the same way, except instead of a target’s Armor Class, it’s a combination of how difficult the task is versus how much time the Character has to try it. A Thief with all day to pick a lock will most likely succeed, but usually there’s a certain amount of urgency.\n\nSaving Throws\n\nWhen a Character needs to make a saving throw, roll 1d20. If they have an appropriate bonus, roll 1d4 and add that to the result. If the result is greater or equal to the Character’s number for that kind of save, they made it.\n ",
"loss": true
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"from": "human",
"prefix": "dr pepper:",
"value": " Species in Nostiter\n\nKey: Species Name. Experience Cost. Special Abilities. Typical Organization.\n\nHumans. 0. No special abilities. They form a wide range of communities.\n\nDwarves. 275. Infravision, Spell resistance, Seismic sensitivity. They tend to form tight exclusive tribal monarchies.\n\nElves. 225. Sharp Senses, Infravision, Speed. They live in scattered interlocking family groups.\n\nHobbits. 200. Stealth, Spell Resistance, Climbing. They tend to cluster together in large villages or small towns.\n\nGoblins. 175. Stealth, Speed, Climbing, Infravision. They form tribes of massive size that live in tightly packed communal enclosures.\n\nOgres. 175. Extra Strength, Speed, Natural Armor. While periodically coming together in great tribal assemblies, they usually just wander in small bands.",
"loss": true
},
{
"from": "human",
"prefix": "dr pepper:",
"value": " Types in Nostiter\n\nKey: Type Name. Experience Cost. Abilities. Restrictions.\n\nBasics. 0. Minimal Combat. None.\n\nFighters. 100. Major Combat. None.\n\nMagicians. 175. Minimal Combat, Magic Wielding, Spell Points equal to Intelligence plus Essence. Small melee weapons only, no missile weapons.\n\nConjurors. 125. Minor Combat, Magic Wielding, Spell Points equal to Intelligence plus Essence. Ritual Spellcasting only, melee weapons only, no missile weapons.\n\nBards. 175. Minor Combat, Magic Wielding, Ritual Specialty, Spell Points equal to Intelligence plus Essence. Ritual Spellcasting only and rituals must be in the form of audible music, melee weapons only, no missile weapons.\n\nMagicians and Conjurors are illegal. A Bard must be licensed and in the employ of a member of the Guiding Class.\n\nClerics. 200. Minor Combat. Dynamis Wielding, Spell Points equal to Volition plus Essence.. Blunt melee weapons only, no missile weapons.\n\nShamans. 125. Minor Combat, Dynamis Wielding Spell Points equal to Volition plus Essence.. Ritual Spellcasting only, blunt melee weapons only, no missile weapons.\n\nClerics follow specific major deities and cannot easily change allegiance. Shamans follow minor deities or even local guardians and can switch attachments almost at whim.\n\nA Cleric must belong to an approved order. A shaman must practice publicly and be under the direction of a Proctor or Prophet.\n\nThieves. 125. Minor Combat, Stealth, Gadgeteering. None.",
"loss": true
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] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 43: Frank the Tank vs. Shasnuart \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Frank the Tank - Mushroom Ninja \n Shasnuart - Suzuro \n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "Mushroom Ninja:",
"value": " Here we go!\n\nInitiative (1d20)[ 19 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Ref Talic \n Frank the tank wins! Flawless (Attendance) Victory! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 44: Blue vs. Durendal \n Map: \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Alaster Morzhul - Durendal \nBlue - ???\n\n All Combatants, please roll initiative. ",
"loss": false
},
{
"from": "human",
"prefix": "Bayar:",
"value": " My char sheet is : http://www.myth-weavers.com/sheets/view.php?id=47768 \n\nInitiative: (1d20+4)[ 8 ] \n\nWill buy 1 scroll of Mage armor.",
"loss": true
},
{
"from": "human",
"prefix": "Talic:",
"value": " Ref Talic \n Bayar wins, by virtue of being the only fighter present! ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Benejeseret:",
"value": " ((OOC: this is reserved for my Psion Player's for in between gaming sessions))",
"loss": false
}
] |
[
{
"from": "human",
"prefix": "Klern:",
"value": " The adventurer arrive in a small city. Anybody go outside today, because a little blizzard play outside, just stupid adventurer want to play with that weather. They arrive in a little inn and they some people who drink beer and icicle drink, speciality of this country. The snow dance around the window. The adventurer will wait to their rendez-vous who want to see them from their help.",
"loss": false
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n I'm late. Late, late, late. \n\nThe idea of being late would've been a troubling one to most, but as Xandar danced in the blizzard, it was naught be a nagging feeling. Late? What was it compared to the beautiful, captivating snow blowing around him, moving left and right and left and right and left and right? For each bouncing step Xandar took toward the tavern, he'd stop for a few seconds, watching the snow dance around and melt at his feet. Sooner or later, he'd reach the tavern.\n\n Hopefully later... Just as the thought crossed his mind, Xandar felt the door at his back, and heaved a heavy sigh. Sooner, apparently. He turned around, a regretful expression etched on his face as he pushed the door open.\n\nThere was no doubt his appearance had gathered the stares and attention of the few men courageous - or stupid - enough to go out in this storm. For one who'd just ventured out in a deathly weather, Xandar was surprisingly sparingly clad - the minimum to survive. His tan skin had barely whitened under the cold's assault, contrasting heavily with the snow clutching at his clothes. His ear-lenght hair was a fiery red, and seemed to absorb the tavern's fire's light somewhat. But perhaps more strange of all was the huge grin glued on his face. People coming back from such a blizzard were normally not so happy-looking.\n\nXandar had never been 'people', though, and he wasn't about to start. And so he looked around the tavern, searching for his rendez-vous, and called out loudly. \"Someone needed help?\" \n OOC: \n \n Spoiler \nMwahaha, Xandar in all his beauty! That's a bit long, huh? 😏 By the way, 'personne = nobody'. Your current sentence means everyone can go out. 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The door opens again after Xandar and a little blue man, around 3 feet high, enters. His long sky blue hair is covered in snow and his golden eyes shine with the purety of all winter and happinest. His ice blue armor reflects the fire's light and his fur cap dances in the wind. His brown boots were adapted for his height. After chasing all snow on his cloack, he looks around and smiles.\n\nHe walk to the fire genasis and say, with a peaceful voice. \"Your probably Xandar. I'm Frosty, nice to meet you. I think we have to talk.\" He presentes his hand, cover in snow, to him, with his friendly smile.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nUnsure what to do when presented an extended hand, Xandar falls back to his natural reaction - he extends a hand to grab the snow. \"How come it isn't melting? When I touch snow it just goes away...\" There's a deep sadness in Xandar's voice, and he decides he should show the strange little man what exactly happens. He grabs the tiny hand, and at the contact of his warm skin, the snow on it melts.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''What did you say?'' Ask the little blue man. He look the snow and answer ''Oh this! My body his more cold than other creature, so the snow resist more than other body. My body his like ice, so a like cold temperature, not you?'' He smile again to the mage and created a little cold ray for repared the snow who melting on the bottom of the door.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar smiles longingly as the small creature produces a ray of ice. \"I'm not... I'm...\" He lowers his voice, as if he was about to admit the most heinous crime ever. \"I'm warm. \" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak arrived recover of snow. he has a sad look on his face and seem to be pissed off by something when you see it arrive you can see his lips moving put you can hear what is saying and each meter he move forward you can hear more precisely what is saying I HATE SNOW, I hate the eternal winter he arrive in the inn Hello I'm Borak I'm Neanderthal . he sit next to Xandar Oh by Thrym you are really hot. \n \n Spoiler \nThe double sense is there just for fun, Oh and yes my Barbarian can make long phrase and correct because he has a +1 on Int 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty turn his head to the neandertal and said. ''Oh! Hi Borak! It's not a nice day today with this beautiful snow?'' He smile again and the little uldras takes a chair and sits on the last place around the circle table.\n\n\nOOC:\n \n Spoiler \n Hahaha! I going to make some joke with snow on your barbarian. BTW, Calijames I like you write the name of your character please, because I'm sure I going to lost your name in a hole of my memory.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Yes, yes, beautiful day.\" Xandar repeats, looking back at the window. He could still see the blizzard outside. \"Why are we talking inside? We could go out!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''I agree with you Xandar, but I think it best to talk inside. I'm sure outside it more difficult to understand one another.'' He look Xandar and laugh. ''I'm sure you going to love this country.'' He smack the mage's arm and laugh again.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Going to? I already am! It's so wonderful and intriguing and fun. So much more real than what I can do. And it's everywhere! \" Xandar grins and lets out a happy sigh. \"You said you needed help! What can I do? Is it outside? Anything cold? Entertaining?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " BORAK \n\n*please not in the cold not in the cold*\n\ntalking to Xandar\n How can you be so warm, everybody is so cold here, how can you be you are so incredible ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nA weird, confused frown reaches Xandar's face as Borak starts questionning him, and he moves his chair slightly back, trying to keep out of the large man's reach. \"I'm not... wonderful. I make snow melt. \" he replies, irritated. \"I've always been warm. It's like that. I destroy beautiful things with my warmth.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " BORAK \n No your warm is wonderful, you are a wonderful person, you can melt snow with your warm,I was born in a land of eternal winter and snow, I hate it, i love the fire, I love everything that is warm. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty laugh again and say ''Right Xandar! So I demand you to come because our little village was be attack by some monsters. But normally... we live in peace, but now... He eyes tears a little, but his hand cross on him. I'm sorry... What I'm saying? He's scratch his head and look around.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " \"Go south. There's plenty of deserts and endless sand and burning sun there.\" Xandar replies to Borak, his distaste for the place obvious. He turns to Frosty, and smiles \"You were saying you were attacked.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n I will go thank you, but first I have to fulfill my mission. turning to Frosty So what do we have to do? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"No! You can't go! It's dangerous down there! Endless ocean of burning sand. No water, no shadow! It's hot, hot, hot, and you humans just die from it all the time! That's without mentionning the giant scorpions, desert drakes or poisonous snakes.\" Each of Xandar's word is filled with disdain, and his voice turns wishful as he moves on. \"Nothing like the soft, flurry snow.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " BORAK \n First I'm not human,\nsecond the place you describe seems delightful\nThird try to spend 3 hours in a Snow storm and not being pissed off by the snow ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"With pleasure!\" Xandar stands up, thoughts of Frosty's problems completely gone from his mind, and he walks towards the door.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " BORAK \n HEH hoty, we have a mission to do here, we finished the mission and then I'll bury you in the snow, and you show me the way to those desert you talking ok? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Show you the way? But... but...\" Xandar sighs, and walks back to the table. \"I don't want to go back.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty laughs. \"I agree with Xandar, the snow is the best place where we live and three hours outside is funny! He turns his face to serious and continues to talk. By the way, I want you to come because I want to kill some dangerous monster and take the Frozen Crystal, a ice blue sphere with a cold aura which protects people from evil creatures.\" He moves his hand quickly to form a sort of invisible ball. \"So, are you accepting to help me and find that fantastic frost object?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Of course that's why we are here ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Your sure? We walk outside you know? He said and laughed inside him.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Let's finished this quickly ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " He hit the table and smile. ''That what I want to heard! So, your ready? We go now.'' He stay up of his chair and go across the door. ''Let's go outside and play with the snow and the wind.'' He laugh and open the door. He look his two companion and smile.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Ok so let's go \n \n Spoiler \nhere is my character sheets: Borak the blacksmith \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Great! It's getting stuffy and hot in here. They should turn the fire down a bit...\" As he grabs his little sack, Xandar turns to the tavern's fire. He stares at it for a moment before shaking his head. \"I guess that's how they like it... Let's just go!\" He follows Frosty through the door, his sad smile turning into a grin as he goes back into the snowstorm.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When they go outside, the snowstorm was more calm than before. Frosty jumps outside and creates a snowball with the snow and throw it on Xandar. '' Do you like snowball fight?'' He small and laugh. ''hihi! So, we have to go to the north for find the tower where the crystal sleep.'' He turn his self and start to go to the north.\n\nOOC:\n \n Spoiler \nOk I knoe it was a cliche, but he always funny.😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Spoiler \nOkay, now you're asking for it!\n \n\n Xandar \n \"Sn-snowball fight? What's a -\" He stops midsentence, thinking. Snow... ball. You can make that? He grins for a moment, bending to pick up a bunch of snow. As much as he tries to keep it round-shaped, it quickly becomes evident that the snow is melting faster then Xandar's shaping it. After a moment, his expression goes from wonder to irritation, and he throws what's left of the snow away.\n\nAs the small, difformed snowball soars through the air, the fire genasi suddenly has a flash. He points at his ball, angrily spits out a string of arcane words, and - to his amazement - his makeshift ball explodes in a myriad of others, each flying in a different direction, deadly fast and solid.\n\nStanding still, gaping at his own magic, it takes a moment before a childish grin appears on Xandar's face. \"Did you see that? It was... it was so awesome ! Freezing cool! Dozens of balls of snow!\" Laughing wildly, he claps his hands together and adds \"Of course I can do snowball fights!\" Still grinning proudly, he walks after Frosty.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " \"I like your magic, young wizard! You chose the good element for you.\" He laugh and hit the leg of his new friend. \"I'm sure your going to love this country, with all that snow and his eternal winter\" He laughs again and continues. He look behind him and smile to the neandertal. He crated another snow ball and scream: \"Catch this giant!\" He swing and throw the ball to the babarian.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " BORAK \n\nBorak move to right juste before have a ball in the face\n I really don't like snow so please don't throw me some or I'll be angry and you don't want to see me angry he has a angry face and continue walking",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n This man is weird . How can he not like snow? Xandar shakes his head, and when he finally catches up with Frosty, he asks the strange, tiny blue man. \"So what are you? I've never seen your kind around. Well, I haven't been around much, but that's another matter. And what's this Frozen Crystal? What does it do? Does it freeze things?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Ok,ok'' Said the little blue man. ''I think you're a little boring Borak, but I accept your choice for hating snow.'' He turns his self on Xandar and laughs again. ''For answer your question, I'm a Uldras. We are a frost desendant of pixie. I'm not the uldras in this region, but I like live with human, because their are so kind with me.'' He smiles and continues with more enthusiasm. ''About the Frozen crystal, it a magical deep sky blue sphere which create a magical aura who protect the area, aproximate one hundred feet around, and the user can cast some frost spell.'' He move fast and mimic the mysterious object with his hand. He creates another snowball. ''Xandar imagines which this snowball was the crystal... This going to be fantastitic!'' ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n So where is it ? that Frozen Crystal After saying Frozen borak had a strange looks on his face as if it just eat the most disgusting thing you can think of.\n\n \n Spoiler \nAnd I know you can find a LOT of thing\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Spoiler \nHahahaha If you want!\n \n\n\nFrosty checks the giant man and says: ''Now, the Frozen Crystal was in a giant and huge blue tower in the noth. But before we come on that place we have to past a lot of montains and snow plains. We going to fight some ennemis. For reach the crystal, we have a lot of floor to climb and a lot of frozing enigma.'' He turn his self again and walk happilly in the north with a great smile on his face.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"So we'll be spending weeks traveling in this weather? Awesome!\" Xandar grins and scampers onward. \"What are we waiting for, then? I say, we should already have left!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The three aventurer walks slowly in the snow and Frosty hops in front. The blizzard stopped now and Borak look less angry. The cleric walk freelly and stop. He looks around and his face looks a little confused. \"Well well well... I think this his the place but...\" He stops talking and turn his head around the little group. He saws the sun and his smile appears again on his face. \"Ha! Yes! I remenber now! We have to go there.\" That what he said when he pointed the north sun with his little figger. He continues to walk in that direction.\n\nTwo hours later, the barbarian heard a wolf sream behind them, but Frosty and Xandar don't seem to have heard that noise.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nThe barbarian heard the noise and recognize the arctic wolf.\n Hotty, strange things, careful,we must prepare to fight or to flight but there is wolf behind us, I just heard them ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty turn his face on the giant man and laugh again. \"Oh! Your heard those sympatic spirit wolf who attack stranger in that fantastic region! I'm sure they don't really want to eat us... Anyway, I'm think it more precaution to be prepared for a anoing fight with that beast.\" He laughs again, but he takes his silver blue trident on his back.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Spirit wolves?!\" Xandar's eyes widen, and he whirls around suddenly. \"I have to see this!\" He walked with determination past Borak, looking around for something looking like a wolf.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n I think you are right for once, we should prepared from wat I heard I can tell there is 5 of them but there can be more \nBorak put his great axe and his sugliin on the snow and hesited, and finally decided to pick the sugliin",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"You don't intend to kill them, do you?\" Xandar asks, watching the weapon with suspicion. \"I'm sure they're not that dangerous. Probably more fluffy and white and kind.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " \"I agree with you Xander, but for me it just a precaution.\" He hit friendly the mage obsesse by ice and smile to him.\n\nThe wolf walk slowly and see there new meal.\n\n \n Spoiler \n Initiative!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n ARE YOU BOTH CRAZY, this spirit wolf, there are hungry, we are on their teritory so they want to kill and hit and defect us. \n\nAs soon as he said that Borak started to feel an anger, his eyes turns red and his face too, his hair stayed on his head has stalagmite\"\n\n I TOLD YOU TO NOT MAKE ME ANGRY \n \n Spoiler \nINiI=19+2=21, oh and by the way I HATE YOU GUYS (Peckers, ****ing peckers)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"It's only natural that they'd want to eat, of course, but I'm sure we can give them something else. Frosty, do you carry meat with you? I don't think they'd like my rations.\" He seems rather disappointed that he had omitted to bring raw meat along. He still hadn't made a move to prepare for the uncoming fight, busy staring curiously at the wolves.\n\n \n Spoiler \nInitiative: 1d20+3=19. If I'm going first, I'll just delay until after the wolves. 😉 And James, watch out for the filter, will you?\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty laughs and says: \"I think I have something like that in my bag... Just one minute.\" He frisk his bag and he doesn't look more happy. \"No. Sorry my friend.\" He take a little part of his miniature meat and show him to Xandar.\n\nThe spirit wolf appeard to their stranger and smell the food on their bag, or the three people. They look a little strange, a little ghostly. Their eyes shines gold yellow and angry, must hungry. Their solid fangs look sad, because they tear. The four arctic wolf approch slowly, really slowly.\n\n \n Spoiler \n Borak 21, Xandar 19, Frosty 17, spirit wolf 15 And yé! Xandar attack before the wolf😁 This going to be funny guys😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nQuite disappointed at the lack of meat, Xandar resumed his study of the wolves.\n\n \n Spoiler \nI forgot this: KnowNature - (1d20+10)[ 17 ] - 17\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Xandar know this monster can't be hurt exept by magic weapon or spell like normal ghost. They can scent their opponents within 30 feet. They eat their food, or opponents, with their fang. They don't have resistance against cold domage and they don't be to powerful.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak start to charge to the nearest wolf in rage\n\n \n Spoiler \n Touch attack:22 ,Damage 13 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty looks the sky and says: \"What can I do? Heild! Help me for this complicated question, tell me what can a do with those beautiful and fluffy creature.\" A ice blue aura envellop his body and his sense the lucky of the snow.\n\nOne wolf run to cleric of Heild, two go to Borak and the last on Xandar. The spirit animal who attack Frosty touch his armor and don't hurt him. One of the wolf bite the barbarian and the blood appear on his body, but second one miss his attack. The one who want eat the wizard miss his future food and prepare his new attack.\n\n \n Spoiler \n Frosty cast divine favor^^ first wolf:attack 7 second wolf:attack 21 bite: 3 domage thrid wolf: attack 15 fourth:attack 8 and Borak you lost 3 hp. Oh! and calijames can you check your link with your character sheet, because I can open hit. Thank.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar jumps back in surprise when the last wolf tries to bite him, letting out a cry of consternation. \"Aaw, I guess it really does want to take a chunk out of me...\" \n\nThe sadness on his face soon disappears, however, when Xandar realised that meant he'd get to try his spells. He grinned and began chanting excitedly, each arcane words flowing from his lips at an incredible rate. The moment he was done, he raised his left hand in the wolf's direction. A cold, icy blue ray sprang from it, aimed at the spirit wolf.\n\n \n Spoiler \nScorching Ray... [Cold]!\n Ranged Touch Attack: 1d20+4=21, Cold Damage: 4d6=22. \nHehe, the Dice Roller loves Xandar, it seems.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The wolf receive the ray and he disapear before he hurts by the cold magic. He never appears again...",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak turn on the other wolf that is not hurt for the moment and strike\nand he disintegrate the other wolf\n\n \n Spoiler \n Touch attack=29, Damage=13+7=20 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty was offensed by the wolf and, for a exeption time, his mad face appear. \"Yey! I'm want to give you some food are your crazy?\" He smiles and answers his own question. \"So is that answer your send me Heild... Alright, help me Heild, my weapon was the link with you.\" His trident dances with the winter wind and hit the spirit animal. The spike of that weapon pierce the spirit and a ghostly blood touch the snow.\n\nIn that plain, Frosty and Borak heard a powerful roar behind them again. The cleric smiles and says: \"Ha-ha! I think we have a new friend who be arrive. Please protect us Heild.\" \n \n Spoiler \n Listen check: Frosty 23 Borak 25 Xandar 7... I think his realistic about the personality of Xandar😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"More company? Great!\" Xandar grins as he launches into spellcasting again. A small ball appears in his hand, white as pure snow yet solid looking. He flings it at the wolf attacking Frosty, a childish smile on his face.\n\n \n Spoiler \nOrb of Cold, Lesser.\n Ranged Touched Attack: 1d20+4=14, Damage Roll: 2d8=13. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The wolf against Frosty misses his attack again and the cleric laughs. A snowball passes across them and Frosty looks the ball movement. \"Wow! A sympatic snowball for encourage my self!\" \n\nThe other spirit hurt itself when he want to attack he future food and he growl against his opponent.\n\nThe wood behind them move... The roar resonate again. The beast approch fast.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak almost missed the wolf but finally annihilated him\n \n Spoiler \n attack:4+12=16, damage=6+7=13 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty laughs and give the final blow on his opponent. \"So, you think you can oppose me and my god? Regret all you done!\" And he laughs again.\n\nA giant bear with a copper armor charge the cleric and his victim fly in air by the impact. Frosty was bleeding must and didn't look great. \"Heh... So... You really want to fight us... Please... Heild...\" He losts consciousness and fell in the snow. The wind help te snow for cover him a little more.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak see the giant Bear and attack him\n \n Spoiler \n attack 1d8+12=18+12=30,so I TOUCHHHHHHHH him and damage=2d8+7=11+7=18 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar watched Frosty fly by with amazement, and he stands there gaping for quite a while before finally reacting. \"Hey! Y-You hurt him!\" Obviously angry, he hesitates between blasting the hell out of the strange bear, and helping his new-found friend.\n\nHis head goes back and forth for a moment, and he sighs. That thing will regret its action. I'll bring the Fourth Hell's Frost on it! ... Later. He hurries to Frosty's side and crouches, before trying to mend the small fey's wound. It's obvious Xandar had no experience in that, and he spent more time poking the hurting parts than fixing the bleeding wounds.\n\n \n Spoiler \n Heal Check: 1d20+1=13 . At some point I'll manage something!\n\nBefore anyone asks, yes, there is a layer of Hell covered in ice. I'm not sure it's the Fourth anymore, though. 😏\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty opens slowly his gloden eyes and saws the frost wizard. \"Oh! Hi! How are you feel, you looks furious against someone. It's that my fault?\" He sends up, saws the beast again and remenbers what append. \"You! You going to die by Heild servant!\" Furious, he charges his new opponent and he touch the legs of that giant monster.\n\nThe monster growls his hurt and attack the cleric who hurt him so much. The claws passes the head of the cleric and miss him because he was to little for him.\n\n \n Spoiler \n Thank Xandar^^ He just lost consciousness because he lost more than half of his HP sorry.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh?\" Xandar smiles slightly. I actually did it! Here comes Hell! He turns towards the large creature, and creates another deadly cold ray. \"Take that, bad bear!\" \n \n Spoiler \nHehe, now I'm having fun! Scorching Ray, Cold!\n Attack Roll: 1d20+4=21, Damage Roll: 4d6=19! \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak attack with all his strengh and.... Miss him, so Borak became more angry.\n\n \n Spoiler \nBouhouhouhouhou attack:1d20+12=3+12=15 I wanted to kill him bouhouhouhouhou\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty approach the bear and touch him with his little finger. The Urskan looks suddenly less agile, he looks to have more difficulty to move in his armor. \"Ha-ha! I touch you crazy bear! You never touch me again! Heild was in my side! Hahahaha!\" \n\nThe bear attack the barbarian who miss his powerful attack this time. He benefied of that little maladres and hurt him so much! He bites the place next to the neck of Borak and his claws on the arms. The barbarian bleeding critically, but he stay conscious with the rage of his flame red eyes.\n\nFrosty saw that blood on his friend and he call him. \"Please survive, my dear friend. I will protect all of you! Always! On the end of my life! Nobody is going to die in my country!\" \n \n Spoiler \n Hahahaha! He was the victime of my crazy and fantastic Frosty! Hahahahahahaha! Borack lost 33 hp.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Hey, I can do that too!\" He raises his hand and a dark brown ray shoots out of it, towards the copper bear.\n\n \n Spoiler \nRay of Clumsiness: Attack Roll: 1d20+4=22, Damage Roll: 1d6+3=4 .\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak scream and became very angry and said\n It's ok little man it needs more of that to get rid of me but that bear we sure die under my sugliin blade. \n\nhe attack and slice the bear in half and then he continue to cut the bear until, there is only little piece of the bear remaining.\n\n \n Spoiler \n attack:17+12=29 , damage=8+7=15 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The bear... was not a bear anymore... he looks like some ice cube. \"Oooooooh... I just want to have some new cold animal friend. Anymay, you just a boring animal. Well, every body look great, we can go on that tower...\" He turns around and looks a lost. He laugh and walk towards the forest which the bear appears. \"If a remember the right way, I think it was in that direction.\" He sings for Heild and continues to walk in the snow. The wind play with the sky blue hair of the cleric and a little aura of snow move around him.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"You know, it's no trouble if you don't quite remember. We'll just take our time and look for the tower.\" Xandar comments, and from the tone in his voice, it's clear he's not looking forward to being inside again. He follows the little cleric, however, constantly looking around and taking in the scenery.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak look at the little blue man and the the hotty guy with a \"little\"(sarcastic) touch of despair in his face\n Maybe we should rest here for the night I'm exhausted and I can't walk anymore I use all my strength for the day, and I need some healing and some sleep. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The uldras looks the giant Borak and looks a little sad. ''Oh... Ok! If you thinks this is what your need, I'm agree. Anyway, the sun want to sleep.'' The sun start to down behind the montain.\n\n \n Spoiler \n Let's go calijames and annalia! we have to created some fun things with fire camp😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Stop? Oh, okay. Do we camp in the middle of the plain? It'd bring more of those wolves!\" He sounded excited, as though the recent battle hadn't drain most of his resources. But with or without resources, Xandar was always bright.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Oh! That right!'' Frosty laughs and saids: ''Right, right, right... I can make a magical santuary who protect us again opponent or fluffy monster.'' He looks against the two other. ''Are you agree with that you two?'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"It won't last long enough to protect, I'm sure.\" Xandar stated seriously. \"Sanctuaries tend to be very short-lived, and are last-minute emergencies at best.\" It was the very first time you heard Xandar speak in a level, calm tone.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Maybe we should try to find a place a little covert by some trees, or something else, I mean NOT in the middle of the plain. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Hum... Alright! Let's go in that beautiful and peaceful forest.'' Frosty laughs and walk in the direction of the forest. ''Let's go you two! We have some meter to walk before the blizzard start again.'' He smiles and continues to walk.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Oh! It'll start again!\" All seriousness is once again gone from his tone, and he scampers after Frosty, nearly falling more than once as his feet got stuck in the snow.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The uldras and the genasis enter the forest first and Frosty saws the perfect place for a camp. ''Ha-ah! I think this is a good place for our camp, are you agree Borak?'' He smiles to the giant and looks the wizard. ''Are you alright Xandar? You have a pale-faced. Borak, can you make a fire camp for him?'' ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Yes, of course, it'll be a pleasure \n\nBorak gather some wood and start a good little fire and said\n with this snow it's the best I can do ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh? I'm quite fine, really..\" He squatted next to the small fire, looking at the tiny flames with disappointment. After a moment, he commented \"They don't give much heat...\" \n\nHe smiled weakly, and stared out at the fire. He looked like a kid willing a spoon to bend under his willpower - except unlike the spoon, the fire did react. It flared up, its flames becoming strong and warm. \"See? Now that's better.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty looks impress by the power of his friend, but he dicides to laugh. ''Impresive. You can manipulate flame, right?'' He sits across the fire and he prepares his bed for the night. He looks the barbarian and says: ''Can you do the first turn for the guard?'' He don't wait for the answer and he falls in sleep.\n\nThe star starts to appear in the night blue sky. The blizzard start a little bit with his peaceful cold wind. The tree arounds the group was cover by the beautiful white snow. A little reflection of the fire camp flame teint the snow in fire orange. A little night bird singing for them, during the moon apparition.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak stare at the fire and try to take it in his arm,\n ouch, no problem little Uldra, whooa how did you do that , is it because you came from the desert?, can I do the same? ,it's so fantastic , it's amazing, I want to learn how to do that, please teach me, teach me. \nhe put his sugliin in his back and take the great axe, the sugliin stand in his back as a piece of iron with a magnet.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"I can't teach you. It's natural.\" He looks at Frosty and chuckles. \"He sure doesn't loose time sleeping.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Ohhhh, too bad I wish I could do the same \n\nhe start to rub against Xandar\n Ohh you are so hot ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar jumps back, landing ass first in the nearby snow as he tries to avoid Borak. \"Hey, cut that off!\" He sounded scared and rather disturbed. \"Flames are hot too and they won't mind being touched.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak rub again against Xandar\n You know, where I came from there isn't that much of women so men start to develop preference for... other men there are hotter than woman so... you know we rub against each other to keep warm. And you are the warmer here so it,s natural that I rub agains you ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Stop it! Leave me alone!\" Obviously disturbed, Xandar pulled back again. \"Do that one more try and I'll ice you!\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Don't be so tight minded, it was just a joke, your should have seen your face, hotty, hahahaahahha he laugh very loud",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar kept away from Borak, eyeing him carefully. He knew next to nothing about people who lived around here, and whether or not this was really a joke was quite unclear to him. The only thing he knew for sure was that Borak hated snow, and that he'd stopped the moment he'd threatened him with it. And that was good.\n\nFor now, the fire genasi intended to keep awake and a fair distance from the tall barbarian. Too bad if that meant he'd have to stay away from the warm flames. He liked snow anyway.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Are you sure you want to sleep? hahahahahahahahaha ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"I'm not sleeping. You can, if you want. I'll stay up until Frosty wakes.\" He mumbled in a low voice. He'd started tracing circles in the snow in front of him, trying to get time to pass by faster.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n I will for sure, I need to get some sleep too you should do the same, you look very tense. and he get to bed",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n I am very tense. Xandar thinks, eyeing Borak carefully as the tall man goes to bed. He'll crawl back close to the fire a few minutes later and huddle close, determined not to close an eye until Frosty wakes.\n\nThere is, unfortunately, an enormous gap between Xandar's will to stay awake and his capacity to do so. A few hours later, he fell asleep - his head landing barely a foot away from the campfire - leaving the camp completely unguarded.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Xandar don't have a peaceful sleep, he was in the desert and a powerful flame surrond him. He want to cast a little orb of cold, but he can't! He was never be able to cast cold magic. He teleport his self in the city where he meets Frosty but the snow disappear and... the cleric too! The meanderthal run with joy with nothing more than his underwear in the city, now with hot weather. The pain of the dream was to intense, she was hurts him, litterally.\n\nWhen he opens his eyes in panic, he saws a mysterious women who laughs of him and she prepared for attack him against. Xandar saws the bood grouts a long of his nose, he bleeding because of his nightmare? Or it was a magic trick?\n\nThe women looks a grandmother, or a witch... His hideous face laugh for what she does on the wizard. His long finger on his mouth, she hide his laughs reflexe, but Xandar can see that a failure. She have some white fur dress. Her blues eyes gleam with malice. She prepares to cast another spell on the group.\n\n \n Spoiler \n Initiative please😁 Nightmare spell! Hahahahahaha! Xandar tooks 5 domage on his HP.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"AH! \" Xandar scrambled to his feet, a hand on his bloodied nose. \"What did you do? Why is my nose bleeding? Can I still cast -\" He stopped, frowning as he realised the cruel woman was preparing yet another spell. \"Hey, no attacking my friends! Even the weird heat-loving one!\" \n\nWith that final call, Xandar launched into the casting of one of his most familiar spells. He stretched his hand in front of him and from each of his fingertips, blue flames erupted. They spread out in a cone in front of him, icing the woman's clothes and skin.\n\n OOC: \n \n Spoiler \n Initiative: 1d20+3=9! Still... talking is a free action, so I should wake up the two others with the first scream.\n Spellcraft: 1d20+11=14 . The dice roller hates me. Couldn't recognise a cantrip with this. 😦 Bah, let's just cast...\n Burning Hand [Cold]: 3d4=7 , Reflex DC 17 for half.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak saw the strange women and the nose of Xandar, he said did you make that to him, you hurt the hot man, I'm gonna to kill you , he attack the women\n\n \n Spoiler \n Ini:18 , attack:14 , damage:10 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty startles and saws the ice witch. ''Right! That's I had forgot! This is the witch, probably more a Marzanna, who attack travel who sleep in the wood. Right! Now it the time for defeat her!'' \n\nBorak wants to hurt the wictch, but he miss her. Xander touch the Marzanna with his cold aura which free up his hand.\n\nAngry, the witch monster attack the barbarian with his long finger. The two attack hurt the neandertal who bleeding a lot, again I think...\n\nFrosty who saw the attack run to the barbarian. ''Calm down my friend, I heal you with the power of ice god, same I know you don't like the cold weather.'' He touchs the injury and a blue aura envellop his little hand. A tiny sparkling gets out of his hand and close some of wounds of Borak. He smiles to the giant man when the healing spell was finish. ''Don't push yourself, ok? I protect everybody at the end of my life.'' He smiles angain and looks the witch and take a furious face. ''Don't touch my friend again or I kill you with my hand, witch!'' He takes his ice blue trident and prepares his self for the next round.\n\n \n Spoiler \nThat's the order: Borak, Xandar, Marzanna (the witch), Frosty Borak lost 22 domage by the witch... but he restore 17 hp by the miracle healing hand of Frosty 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nAs soon as Frosty gets up, Xandar smiles at him and inform him of latest events: \"She made my nose bleed!\" That put aside, he turned back to the witch. He didn't want to her the lady, but attacking passerby wasn't very kind of her. And it meant he got to create more ice. Smiling weakly, he cast his next spell and raised his hand again. One familiar icy ray sprang from it, aimed at Marzanna.\n\n OOC: \n \n Spoiler \nScorching Ray [Cold]!\n Ranged Touch Attack Roll: 1d20+4=12, Cold Damage: 4d6=18. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty saw the blood on his friend and he looks more furious. ''That witch pays for that!'' \n\nThe ray touch the Marzanna, but it doesn't look to hurt her... She laughs against his opponents. The cold was her environnement, she probably immune to the frost weather.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak get's up become very angry and strike on the witch he touch the which\nwith all his strengh\n\n\n \n Spoiler \nAttack roll: 1d20+12=30 , damage 2d8+7=19 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " OOC: \n \n Spoiler \nPsst, Klern, I have Cold Penetration. I'm pretty sure that'll pierce her resistance. You're the one owning Frostburn, though, so look it up! 😏\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Spoiler \nIf you have the Piercing cold feats you ignore the damage reduction for cold\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The witch hurt very baddly hurt by the barbarian's strike and the cold ray of the wizard, because of his mysterious power can penatre her resistance. Furious, she attack the barbarian again! She skewer the big body of Borak with her finger and a lot of blood. He looks bad.\n\nFrosty runs to his friend again and prepares to heal him. He close his eyes and concentrate his self for casting the healing spell. ''Mistic power of Ice give me the power for heal my friend!'' The blue aura envellop his hand again and a sparkling light go on the injury.\n\n \n Spoiler \n Oups! Thanks Annalia😉 I don't see it on your sheet😁 Domage against Borak... 16 but Frosty heal him... again 😁 10 hp restore.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar grinned as his ice ray pierces even the native's defenses. He'd trained long to be able to do so, and was quite happy to see it work so well. \"Awesome! Did you see that, Frosty?\" \n\nHis enthusiasm ever-growing, Xandar threw his next spell. He created a small orb of ice and happily flinged it at the witch. Perhaps he was being a little over enthusiastic: in his haste, the fire genasi forgot to aim.\n\n OOC: \n \n Spoiler \nNo problem. 😛\nOrb of Cold! Attack Roll: 1d20+4=9, Damage Roll:2d8=7. \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak looks at the little blue man\n Thanks, but it was not necessary he said that we a hoarse voice and a burning looks he dash with his sugliin on the witch and he slip on the ice to finish on his but, he get up and became more angry\n\n \n Spoiler \n 1d20+12=1+12=13 I will not even roll the damage\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The witch laughs against his opponent and she casts again. The wind was awaken and the snow start to fall. The visibility was very bad now and she laughs more with her hideous voice.\n\nFrosty was furious against the Marzanna. ''I hate your spell!'' By the hate of j=his heart, the cleric charge the ice witch and he hurts her really baddly. With the trident, he take the arm of the witch with him... and she sream of pain. ''Hahahaha! You see why you don't have to make me furious.'' He laughs again.\n\n \n Spoiler \n Let's go everyone! 21 hp left and she dies! Obscuring snow! You have 20% chance to miss you attack. Frosty do some critical hahahahahaha!😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Frosty... what does she find so funny? I don't get the joke.\" He looks around, at the whirling snow and wind. \"You think it's the snow?\" With a smile, he turns to the witch. \"It's really pretty, by the way, witch lady! It's sad that you have to attack us like this... You should change profession and then teach me to do this!\" \n\nXandar will wait a few seconds to see if the witch truly considers this an option, but if she (again!) laughs at him, he'll throw his next spell at her. Focusing the energy around him, he froze the air solid in front of his hand. With a small cracking sound, a dagger took form and sprung forth at the witch.\n\n OOC: \n \n Spoiler \nI'm missing again. Maybe Xandar will become the new Hertz. 😦\n Attack Roll: 1d20+4=8, Damage Roll: 3d4=6. Concealment Chance: 1d100=33. \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nborak as usal attack the with all his anger but he missed and strike in the storm\n\n\n \n Spoiler \n Chance:1d100=17% , attack=1d20+12=27 , damage=2d8+7=15 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Marzanna casts a new spell and the ice storm start to hurt the three aventurer. She laughs more with his old voice, who hurts the hears of Frosty.\n\nThe cleric of Heild attacks the witch again and hurt him. ''Ha-ha! My God was on our side! Let's go everyone! We can kill her! Or we going to die!'' He looks the wizard and saids: ''I know you passion for cold, just like me, but I promise you, if we survive, I teach you some cold magic or anything you want about this region.'' He turns his face on Borak and smile him. ''I know you don't like cold weather, but I promise you I go with you to the desert if your want...'' He looks the witch and takes his furious face. ''You can do that again! I konw you can do that one time per day! You so cruel and I think your a...'' He stop talking before the end of his speak... He don't one to tell her wath his mind think.\n\n \n Spoiler \n Everybody take 10 domage or do the reflex save for take the half... well... Frosty miss it again... But! He hurts the witch!!!!!😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar was beggining to tire. He'd barely slept a few hours - and even then he had spent them having bad dreams of hotness and desert - and was starting to get low on useful spells. Not only that, but he was annoyed at his continued lack of aim. His and Borak's. Deciding to solve that problem, he conjured a pale beige beam and shot it at the witch, hoping to slow her movements.\n\n \n Spoiler \nAttack Roll: 1d20+4=9, Dexterity Damage: 1d6+2=4. Poor, poor Xandar.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak was at his limit he hadn't enough sleep and he was badly injured by his last combat, but he was still in great rage so he did what he do the best (usually) he attacked, but he is not a good to fight in the blizzard because he hates it, so he used to stay at home in the warm when they had blizzard outside instead of training.\n \n Spoiler \n I had a 19 % for the percentage of missing 😩 😩\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The Marzanna laughs when she saws the ray creates which miss her ''beautiful'' body. When the witch runs to Xandar, she miss her attack because of the mist she create.\n\nFrosty run to the mage who love the snow and heal him when he prays to his God. ''Heild give me your power for heal my friend!'' He look up the star sky and a ice blue aura envellops his hand. The golden spark gets out of his little blue hand and goes around the body of the fire genasis. ''I wish you going more great now.'' He smile him and turn his mad face on the witch.\n\n \n Spoiler \n Xandar was heal of 14 hp^^ and he miss the Marzanna... she have 11 on touch hahahahaha!... But I wish everyone survive after that...\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Yes. Much better. Here, let me give this witch another try.\" He sighed and moved to her left, taking out a wand on the way. Making sure Borak would not be caught in the blast, he yelled the trigger word \"Flissak!\" Cold blue flames not unlike those he had created earlier erupted from the wand's tip, envelopping the witch.\n\n OOC: \n \n Spoiler \nWand of Burning Hand [Cold]. Cold Damage: 1d4=3 , Reflex DC 11.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " BORAK \n\nBorak, concentrate on the sound of the sorceress and found her and hit her with all he strengh.\n Now you gonna to die daughter of the ice \n \n Spoiler \n percentage:1d100=100% , attack roll:1d20+12=23 , damage:2d8+7=16 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The pain sream of the witch hurts the ears of Frosty, but he runs to his giant friend for heal him. ''Good... You finish that cold women... I give you some of my frost power, same I know you hate that...'' The ice blue aura envellop his little hand again and goes on Borak's injuries to close them. The cleric start to fell a little dizzy, he was very tire by the battle they do. He fall in the snow and a magical light blue energie stroll around his entire body. The snow stops and the moon start to observe them with the peaceful wind around the tree of the forest.\n\n \n Spoiler \n Level up everyone! You merite it😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak lie down on the snow and for the first time of his life he kind of like the snow and it's softness, and closed his eyes and fell asleep.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar sits down, also quite happy to lie down in the snow. With Borak asleep, he feels like he can rest more peacefully. Only... he probably wasn't the only one needing it. \"Are you alright Frosty? Your skin isn't as blue as normal and you look like you might collapse and fall asleep right there. Maybe you should. I can try and keep awake for another hour.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty wokes up when the sun starts to show his face. He felts more better than the last day. His looks his hand and said jolly: ''I... I fell different today... Anyways! It going to be a nice day today!'' He turns tu Xandar who sleep again and smiles. He starts to prepare the breakfast before his friend wake. He decide to cook his special soup, the snow soup , a blue broth with some vegetable, like frost carrot. He cooks some fresh meat of snow beast and mixs with the broth. The smell of the soup was really great and sweet. The cleric does a prayer to Heild, his god, for the ''peaceful'' they have last night and, after that, he start to serve the breackfast.\n\n \n Spoiler \n It's alright I wrote Xandar fell to sleep again? I think he just repeat the same error 😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nA delicious smell of hot soup with meat reach the nose of Borak which woke him up slowly then he remember the combat of the eve and how is was terribly hurt, but when we move and don't feel any pain and when he look to his suppose injury he only see scar, suddenly a strange sensation fill Borak, he have the impression to be stronger than before, he sit next to Frosty\n\n Good morning, what are you cooking ? it smell very good ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty looks the barbarian a little surprise. ''Oh! Hi! You wake already? I think all of you two sleep more longer with the fight we just have last night. Anyway.'' He starts to laugh before continues. ''For your question, I cooks my special soup. It's call snow soup. I know you don't like cold weather, but my soup his... really special.'' He smile and give him a bowl with the ice blue soup. The golden eyes of the cleric shines with pleasure. ''Eat it and tell me if your like!'' ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak take the bowl and start to eat the liquid goes down to his cold esophagus to his empty stomach, the piece of boiled meat and hot soup meet his taste bud which give a electric signal to the pleasure part of his brain, the brain give an order to the tongue of Borak which make movement in his mouth\nand in the same time make his vocal cord move and air pass trough the mouth to make words\n THIS IS SO DELICIOUS, I never taste something that great, you have to teach me how to make that. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty smiles more when he hears that. ''Great! I so happy to hear that! If you want to make some I give you my special recipe.'' He take a peice of paper and start to write on it and repeat the same thing to the hot barbarian. ''First, you have to boil up some water with beast blood, not a lot, just a little, and meat and all vegetable you like. When all seethe, you mix some spicy you like. For me, I just take some pepper and salt, I know it's not a spicy, and garlic powder and some rosemary with a smidgeon of marjoram whole. Third, I adds some cheese and snow of this region. In last, I pray for Heid and do a ray of frost on it, for heat up after.'' He give the paper to Borak with his small friendly smile.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nWaking up well after the two others, Xandar rolls over and gives his surrounding a sleepy look - until he realises that he is still surrounded by tons of snow. That brings a grin to his face and he scrambles up to his feet.\n\n \"Morning!\" he calls out, sitting down and eyeing the soup. \"What's that?\" If he's even remotely guilty at having once again fallen asleep on his guard turn, he certainly doesn't sound like it.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty turn on Xandar and smile him. ''Oh! Good morning! Did you have a nice sleep?'' Said him with pleasure, but he not waiting the answer, he give a bowl of soup to the wizard. ''I do the breakfast this morning. It's my special snow soup! I wish you going to like it.'' He slime to his friend and he continues to cook some other ration for later in the beautiful day, with this great sun which refelted in the pure white snow around the aventurer.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh, yes, nice sleep! What's the plan for today?\" He takes the offered soup, gulping it down with impressive speed. \"Busting another witch's ass? Reaching the tower? Snowball fights?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Reaching the tower might be a good idea he take another bowl of soup and say with the mouth full\n But first we need to eat \n \n Spoiler \nI know this is kind of disgusting if you don't read the \"he take another bowl of soup\" part (even their he sound strange)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty puts his finguer on his mouth and looks pensive. He amiles to Xandar before to answer him. ''Snowball fight looks intersting, but I think it's a best idea to move to the tower.'' He check the sky and said: ''It's a beautiful weater today, it's best to move on quickly... and do some snowfight, when we take the frozen crystal.'' He laughs when he saws the shudder of Borak who hate snow and cold.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Another bowl of soup it is, then!\" Xandar declares, devouring his second bowl with a hunger one would not expect from someone with such a frail frame.\n\nBut as good as the food is, it cannot hold Xandar's attention for long. As soon as he his done with the second bowl, he opens his large, almost cracking spellbook and absorbs himself into spell preparation. It only takes a glance to tell the tome is foreign in origin: it has a strange sunset colour, a sharp yet simple design and - more importantly - grains of sand are still stuck in-between the pages.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak who was eating is soup saw the grains of sand he took one what is this? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"This?\" Xandar repeats, somewhat confused. \"Just sand.\" From the sound of it, nothing could be more simple and common than sand.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n But but where does it come from it look like nothing else you can find here, what's the purpose of it? do you eat it ? why do you have it here ? you could see the admiration and the curiosity in his face",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Sand is... from down south. From the desert.\" Xandar explains, slightly disgusted. \"The thing has absolutely no use; can't be eaten. It gets in everywhere, making clothes uncomfortable and creating a grinding noise that gets on the nerves. That's how it slipped in my spellbook.\" He gives the book a small shake, but only a few grains fall. \"I've been out of the deserts for month and it's still stuck there!\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak take the sand grain\n hello you I'm gonna call you Herman, hello Herman \n\nHe take the grain sand and put him in his pocket.\n Whoooo, I love you little grain sand, I'm sure I can find a use for you \n\nlooking at Xandar and Frosty\n So.... Shall we go? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Er... give me some time. I didn't open that book for nothing.\" With that, Xandar fell back into his spell-preparing. He often glanced up doubtfully at Borak, but otherwise said nothing. Once he's done, he quickly packs up and announces cheerfully he's ready to go.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty rolling in the ground and laughing a lot, his hands on his stomac. When he's clam down, he takes off the tear on his gold eyes and said: ''I like you humor my friend.'' He laughs a little more and continues to talk. ''I know someone of the south... She pray a different god, but... She a nice person... By the way, we can go now, Xandar looks prepare.'' The Heild cleric start to take all food he prepares and takes his symbol of Heild next to the casserol with the snow soup, which be transferd in four ice blue bottle. He looks the sun and start to walk in the beautiful snow forest.\n\nThe sun was refected on the snow on the high tree around the little group who '' like snow and winter ''. The artic priest start to hum with the artic bird who singing on tree's branch. One blue bird flys on Frosty head and stays here. The cleric takes the little bird with his tiny figuer and gives him some impulse for the bird fly with his friend.\n\n ''It looks the animal forest like me.'' He said with a great smile. He closes his eyes and stop walking. He looks in transe. The wind push his sky blue hairs on his face and he don't reacts.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar stops in his track, eyeing Frosty curiously. He's about to turn Borak and ask what the tall man reckons he's doing, but having previously been freaked out by him, he decides against it. Instead he settles down next to Frosty, watching the cleric intently.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak, who was running with his grain of sand didn't see the little priest stoping and continue running looking to his grain of sand.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Borak stumble on Frosty and his grain of sand fly over him and fall on the snow. The snow freezes the face on the giant barbarian when he touchs him and enters on his armor. When he stays up and grumble his hate of this weater, he saws the cleric of Heild on knee. His golden eyes shinnes and he saids: ''Danger...'' His voice sound far-off and he fall unconscious in the white snow around the group.\n\nA cat's screams sound not far away of the three aventurers. A white cat, with long fang outside of his mouth, runs to them. He growls to Xandar and jump to him and bite him.\n\n \n Spoiler \n Xandar lost 12hp!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Hey! Let go, let go!\" Xandar starts shaking his arm frantically, desperately trying to shake off the tiger-like thingy, Xandar quickly adapted his favourite's spell's somatic component to cast it one-handed. He pulled back his arm slightly to better aim... and was taken completely by surprise when two rays shot forth.\n\nThe first was aimed right - Xandar had, after all, expected to see it spring from his open palm. The second, however, nearly froze part of his own belly of. \"Look, Frosty! I have two rays now!\" At the silence, Xandar glanced at his earstwhile companion and asked in a low voice. \"Frosty?\" \n \n Spoiler \nScorching Rays [Cold]!\nRay 1: Attack Roll: 1d20+5=20, Cold Damage: 4d6=14.\nRay 2: Attack Roll: 1d20+1=6. Obviously! Pecker!\nInitiative is 22.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The white cat lament his self, charge the giant guy and eat him! The barbarian feel the long fand enter his skin. The blood falls in snow and stains it... and the base of the barbarian's armor. The forest's animal stand back and stays alert.\n\nThe blue birds goes on Frosty and his friends goes aways. The singing bird stay on him and he want to wake him... with not success.\n\n \n Spoiler \n Take 14 hp Borak!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\n\nBorak scream and became angry his eye turned red, his hair became straight, his muscles became large and he made a really angry face\n I'm so gonna to kill, you poussy \n\nhe attack the fangy cat with all his anger\n\n \n Spoiler \n damage=1d20+14=25 , 1d12+10=15 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty stays unconscious but he move his head a little and the bird starts to peck his face to wake him. The wind starts and the sky starts to become darkness.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Oh! Look at the nice sky!\" Xandar pointed upwards before realising Borak was being attacked. Now, the large man scared him, but that didn't mean he should be left to die.\n\nHe brought forth one of his mighty orbs of cold, flinging it at the large tigers with all the 'strength' he could mutter.\n\n OOC: \n \n Spoiler \nOrb of Cold, Lesser: 1d20+5=8! Weeee!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The ice tiger wants to eat his prey again, but the neanderthal was to agile and the frost animal miss him.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak attack the icy tiger, the axe touuuuuuuuch on of the leg\n\n \n Spoiler \nattack: 1d20+14=32 , 1d12+10=17 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty starts to move his head a little more. Other blue bird strats to appear and talks to his friend who want to wake the pixie. The snow start to fall.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Snow! Awesome!\" Xandar grins, enchanted at the idea this kind of cloud-gathering-snow-falling event was actually something regular around here. Rain in the desert certainly wasn't, that was for sure.\n\nHe once again has to remind himself there's a battle at hand, and that happy feelings should wait for after it has been won. Normally. Wide smile still on, he brought forth one of the new spell he had devised from observing the ice witch: an orb about half as large as he was tall made of solid, freezing ice materialised in front of him. It seemed to constantly shift, pikes of ice growing then receding as Xandar shot it forth at the ice tiger.\n\n OOC: \n \n Spoiler \nFlaming Sphere [Cold]! Cold Damage: 2d6=7. (see link for more comments 😛) Reflex Save DC 19 for half.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The saber-toothed tiger jumps to the left of the sphere to save his life, but he take the half of the sphere. Furious, he attack the barbarian again and bite him again. He wants to pierce his armor with his claws, but he doesn't use the strengh to do that.\n\n \n Spoiler \n Bite: 16 wow! I roll 2 on my two attack roll with the claws!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak is in a really bad mood; he slept pretty well, he had a delicious breakfast, he found this adorable \"grain of sand\", really all was going well until this cat arrived, Frosty stopped and because of him he lost his cute little and adorable Herman, then he fell and now this bad cat his attacking him, so as usual the big and tall man his NOT IN A GOOD MOOD and he reaaaaaaly want to kill that kitty and he attack\n\n \n Spoiler \n attack 1d20+14=31 , damage=1d12+10=17 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The blizzard really starts and the visibility was really bad. Frosty, always unconscious, starts to be covert by the snow. Brids around him starts to panic and screams above the corpse of the artic priest.\n\nA women silhouette approach the pixie who don't react of the cotact of her hand. She smiles and saids some curious words in his ears. She stays across him... to proctect him?",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar grins as he notices the newcomer, happy to have some help with the tiger. Making sure his sphere of ice stays on target, he conjures a second one up and mentally commands it to slam in the tiger.\n\n \n Spoiler \nTwo Flaming Sphere [Cold]!\n 1: 2d6=10\n2: 2d6=12 .\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The artic tiger want to jump outside the target he was, but he take the two icing sphere who Xandar shots him.\n\nThe tiger bites the neanderthal again and his claws pierce, this time, his armor and his skin. The ferious animal love to eat his dinner and prepare to bite him more and more.\n\n \n Spoiler \n total of domage 16+10=26^^\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak saw the woman and look at her with a strange eyes, but he think that the first thing to do his to kill that tiger and then get rid of the witch\n\nhe said to the witch: Hey you what are you doing to him if you touch him I kill you 😡 \n\nhe attack the tiger\n\n \n Spoiler \n attack=1d20+14=17 , damage=1d12+10=20 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The misterious women takes the uncouscious cleric of heild out of the snow which covert him and she desappears with his body. All blue birds starts to panic and flys above the battle.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Hey! Hey, no! Bring back Frosty!\" Xandar runs to the spot where Frosty was, looking around wildly. He ignores the tiger entirely, but he needed not concentrate on his iced ball for them to slam into the northern animal. Instead Xandar fell on his knee, shoving the snow around frantically. It took a bit for him to realise it was useless, but when he did he looked up at the birds that had kept company to Frosty. \"Hey, birdie... any idea where he is?\" he asks in a low, whimpering voice.\n\n OOC: \n \n Spoiler \n Flaming Sphere [Cold] 1: 2d6=9.\nFlaming Sphere [Cold] 2: 2d6=6. \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The long-teeth tiger was surprise and takes the first ball completly, but he jump for take the half of the second, but he dead...\n\nThe birds listens the snow-obsession wizard and starts to fly quickly in the weast of the wood. The snow stops and the sun appears again.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nNot even noticing the tiger was dead, Xandar ran off after the birds. In his haste, he stumbled more than once in the newly-fallen snow, but he kept going on. At first his balls followed him, but they disappeared as he desperately ran forward.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak saw Frosty disappear and run to the place where were Frosty. He saw Xandar he ask him in panic WHAT HAPPENED? ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The birds continues to fly really quickly and Xandar haves some difficulty to fallow them. They stop above a dilapidate house, construct with ancient woods, with a smoke which getting outside it.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nNot answering, Xandar walked up to the door, opened it and stepped in. He had a weird, determined look on his face, one that fit very little with his usual childlike expressions.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak, who have catch up with Xandar enter in the house following Xandar\n What are you doing running in the house like this while our friend have been captured by? ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The women inside startles when the door of his modest house. She brush off his snow white hair and looks Xandar with his peaceful blue eyes. She stands up of his chair and goes to the fire genasis. ''Oh... Can I help you mister?'' She saids with his angelic voice. Frosty eats on a table across the women and he sees his friend wizard. ''Xandar! You look great! What are you doing here?'' He said with his common friendly tone. The misterious women looks his precious guest. ''You know them Frosty?'' ''Yup! They are my friend! The man, who is hot, is Xandar and the giant behind him is Borak, one of all neanderthal of this region. He call my other friend Hotty and he give a name to a grain of sand... Herman, if I remenber correctly...'' He laughs and looks the hopeless women who save him.\n\nThe women have a ice blue clothe who have miniature star with the refletion of the fire light. She stays up and waits for the react of this two stranger. She looks distrustful to them, same they are friend of the artic priest. She have green fingernails and she have a sapphir blue ring on his slender finguers. A sea green amulet around his neck.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar's already tan skin colour deepens when the woman calls him. He had expected Frosty to be in some sort of trouble, and here he found him eating with this weird woman. \"Hum... I'm here for Frosty.\" he mumbled, examining the woman's mismatched clothes. \"I'm well.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Who are you ? Why did you kidnapped Frosty? you wanna die woman . said Borak with anger and with muscles in fire and red eye",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty move between the women and Borak. ''Calm down my friend.'' He saids, always calm. ''I'm alright and I'm not his presonieer. You don't have to be worried about me.'' \n\nThe women lays down his young hand and looks the barbarian in his eyes with his peaceful blue eyes. ''I'm sorry to take your friend with me, but I think it more safety for him if I take him with me.'' She stays calm but cold with Borak. She turn his head quickly tu Xandar and tags on: ''You can stay here for a will you know. I always happy to see all friends of this artic pixie cleric.'' \n\nThe fay smiles and laughs. ''We are friend.'' He said with a magical tone on his voice. ''You already know, right? I always protect my friend, at the end of my life!'' He laughs once more. The misterious and strange women smiles.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar shifted uncomfortably. Somehow, he couldn't feel at ease around the woman. \"We were doing fine protecting him. That ice tiger didn't come less than five feet of him.\" He muttered, not entirely liking to hear his competence being doubted.\n\n \"But we won't stay. Right, Frosty? We have something important to do.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty looks lost. ''...I think not... Well, if yes... What we have to do so important to you?'' The women smile more and saids: ''You see, he was happy to be here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"We did, Frosty. Please, come with us. It's warm in here. Warm . You and I, we live and thrive outside. In the freezing snowstorms. Making snowball fights!\" As he talked, Xandar walked over to Frosty. Each of his sentence was punctuated by a step forward, until he grabbed the small ice pixie's shoulder.\n\n \"Don't you remember the wonderful feel of sharp, cold weather stinging your eyes? The gentle touch of a snowflake falling on your skin? Their wonderful dance as a cool breeze moves them left and right, left and right? Is there anything that can truly beat sharp ice forming in your hand out of nowhere, only to be propelled forward at high speed?\" He took a hold of the pixie's arm and started tugging him towards the exit. \"Would you let it all disappear while you loose yourself in this snowless, warm shack?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty doesn't look to want to go with him. ''Sorry, but I stay with my new friend... I want to play with the snow and dance with it, but I stay here... for now... I just want to... to protect... her... The crystal don't be use... She's not death... She live now... She was across me when I'm with this women... I can live... without snow... Heild... Forgives me and continues to thrust me...'' The women laughs when she saws the tear on the golden eyes of the pixie priest. ''You see.. He likes me more than you. You can go if you don't want to stay, but don't disterbe us.'' \n\nBirds outsides start to growl to the cleric. They want to enter the wood house, but they can, just a magical wall stop them. They start to peck the invisible wall and want to enter.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nFor a moment, Xandar listened to Frosty blankly. His mind began spinning when he realised this situation was, in fact, linked to something he knew well: magic. \"Y-you charmed him!\" Xandar exclaimed, before stepping back quickly. And there was only one way he knew to solve this...\n\nXandar flung his arm forward, calling out a single arcane words. His voice was loud, clear and cold, much like the ray that shot forth from his hand. It wasn't as powerful a ray as he often brought forth, but it'd sure break the hold she had on him.\n\n \n Spoiler \n Ray of Frost: 1d20+5=10, Cold damage: 1d3 . Gaah! Hit, hit, hit, pecker!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the Blacksmith \n\nMeanwhile, Borak who heard what Xandar said attack the witch\n I just know you a bit and I already hate you, I don't know who you are or why you did that but you did it so I'm gonna to kill you\n \n \n Spoiler \n attack 1d20+14=27 , damage 1d12+10=21 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The women start to laugh when she saw the fiddling attempt of the two friend of the pixie. ''You think you can fight me, the great sorceress Ferillia? How amusing!'' She laughs more and more. The wall starts to shacke and becomes in stone. All windows steps aside bricks and lanterns with cold blue flame. The house becomes in circle and grows taller. All furnitures vanishs of the tower which take place of the wicth's house. Frosty dissapear of his chair and Ferillia too. The two friend fall in the hole underneath their feets and they fall unconscious.\n\nWhen they open their eyes, the are in a prison cell with no light... Exept a little flame on the wall far away of the door bar. The cold floor froze the feet of Xandar.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nGroaning slightly as he wakes up, Xandar began examining his surrounding. He wasn't bothered by the dark, for sure, but the steel bars bothered him. A lot. \"Frosty... I'm coming.\" \n\nHe stood up resolutely, determination burning in him fiercely. \"Borak! I'll weaken the bars by freezing them - another wonderful property snow has - and I want you to break them.\" He put his hands on the bar, and invoked a powerful blast of ice. Soon, the steel was entirely iced over, and would no doubt have suffered from it.\n\n \n Spoiler \nBurning Hands, Cold! If you want damage, it's 4d4. I'm just hoping to lessen the require Strenght check.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The door opens when Xandar touchs the cold steel bar. A winter wind runs in the corridor, where a stairs was in the burden. A low light shines in it up.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh?\" Xandar stares at the door for a long moment, wondering what was the point of a cell if the door was unlocked. Concluding there was none, but that it was not his concern, he headed off down the corridor.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\n\nBorak follow Xandar by the heard he made *he is quite noisy, fortunately I can follows him * he was ready to go trough the door but it opened , Borak go in front of Xandar and start to go up the stairs",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When they enter the second floor, blue flame torchs start to burn. The corridor was close of the stairs, but a soul of a saber-toothed tiger sleep in the center of the round room. The invisible white fur of the beast move slowly with his peaceful breathing and he looks to have good dream. A ball of blue flame float in the air, next to the cold animal.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Hey look! It's the tiger that attacked us earlier! He looks so peaceful lying there..\" Smiling softly, eyes alight with curiosity, Xandar walked up to the saber-tooth tiger and began petting it.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak, the Blacksmith \n\n\nBorak gaze at the tiger and took is axe out. Without taking his look off the tiger eyes he said\n Now Xandar, step back smoothly. ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Step back?\" Xandar repeated with worry. \"Are you alright? Did you loose sight? Maybe I can do something about it. Because this tiger looks pretty dead to me.\" With that, Xandar continued on to pet the tiger.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Did you remember that YOU kill that tiger so in a minute you he can stop t be nice and start attacking you. So the question is not do I am blind but if are you stupid ? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"I'm not stupid...\" Xandar replied, obviously hurt. \"This is a spirit, and it is sleeping. You know what'll happen? My hands will pass through it.\" Xandar sounded certain of himself, and he stepped forward and brushed his hand above the tiger's fur before waving it directly into it.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When Xandar touch the ghostly white fur of the tiger, he opens slowly his eyes, yawns and stretchs his powerful legs. He saws the two stranger and looks surprise to see someone in this place. ''Who are you? What are you doing here?'' He saids with a slowly somnolent voice. The blue sphere shines and spins up the tiger' head. ''So? I'm watting your answer, guys.'' He stays calm and wait.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar took a surprised and incredibly happy expression and clapped his hands together. \"You talk! See, he's not dangerous!\" Grinning like a child that was just given a candy, Xandar continued on excitedly. \"We're here to save our cleric friend, Mr. Tiger! He's about that high -\" He lowered his hand to two feet above ground \"He's all blue and laughs all the time. A very kin guy, but the evil witch is tricking him and perhaps hurting him. Can you help us, Mr. Tiger?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " He laughs and answer to the wizard. \"You look very a kind person little guy. I'm surprise you know Frosty. I'm Arverius. He saves me a long time ago, but Ferrelia catch me and emprison me inside her tower.\" The sphere looks offense by the tiger and starts to spin more quickly. ''Oh! Right, right. Forgive me my friend. This blue flame sphere his my allie, Sphyr, she can cast cold and healing spell.'' The cold ball shines more and looks more happy. The tiger looks the big man next to Xandar and he was surprise. ''What a neanderthal doing here? You are with this man, mister the fire genasis. If yes... HI! What you're name, boy!\" He saids with his jolly voice, but bass.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"I'm Xandar, sir!\" He exclaimed, extending his hand. He quickly realised how dumb that looked, blushed and brought it back. \"I'm sorry, but what exactly are you? I've never seen spirit tigers, though there was a large sabertoothed one that just attacked us and gave me those wounds.\" He pointed the large tear in his clothes, and the bloody gash under it.\n\n \"It's nice to meet someone cool like you. What do you know about the tower?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n You are talking... \n*he is talking...* Borak was looking at the tiger with a incomprehension look and attacked him.\n\n \n Spoiler \n1d100=36\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Noo! What are you doing, Borak? Arverius and Sphyr are nice people and they want to help us and they know Frosty and they didn't attack!\" Impulsively, Xandar springed forward and put himself in harm's way. That the tiger would most likely be entirely more powerful, dangerous and protected than him crossed his mind only a few seconds later.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Sphyr runs to the axe of Borak and create a giant ice wall to block his attack. ''Yey! You! You're a bastard! You don't have to attack Arverius! Are you stupid!'' The tiger gets up his right paw for calm his friend. ''Calm down, Sphyr. He doesn't know us, it a real reaction what he do. He doesn't trust us.'' The blue energie ball move quickly up and down and replies: ''He'sajerk! Heneverunderstandswhatotherpeopledo! LookwhathedoestoXandar!'' The tiger laughs and the ball looks sad.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"He's not a jerk, Sphyr.\" Xandar started, quite glad to see the wall of ice protecting him. The prospect of Borak's weird axe in his weird body was... a weird one. \"He is only a very weird man. He does not think much.\" Xandar pointed out, though it was clear he didn't consider it an insult.\n\nSatisfied that he had excused his friend, Xandar turned back to the tiger. \"So, about this tower... What can you tell us?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Arverius sits in front of his new cold absession friend and starts his story. ''I don't know a lot about this tower... but I told you what I know. Inside this giant tower, a great ice blue crystal, name the Frozen Crystal, was hide in the top, protected by this horrible witch Ferrilia, and the most horrible was her horrible not match piece of cloth. I heard a rumor she was a malicious sorceress who manipulate her ennemis. She likes cold and electricity magic. She uses her magic power to create this tower, so she lays some trap for trick people and put in danger. I heard a another rumor... Somebody told me... Our naightmare... dream... can appear in this place... I think his going to be a dangerous journey, but Frosty was in danger! We have to do something! \n\nThe blue flame sphere spin quickly around the head of Xandar... who start to fallow her... When he was to much giddy he sets on the ground. The ball of energie stop sinning in the front of the brown eyes of the fire genasis. ''Yey! Mister of funny face, you like cold magic, right? I want to help you most thanyourcrazyburnningobsessionwarriorfriend with my magic! Arverius going to be your bodyguard and me... you wish to controle more ice magic! What do you think? She looks anxious and really exited about the mage answer.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Control more magic?\" Xandar replied dizzily, as if his brain had trouble computing all the information sent to it. That sentence, however, brought a huge grin on his face. \"Of course I want to! Nothing is more exceptional than ice magic!\" He painfully got on his feat, extending a hand toward Sphyr.\n\n \"Can you really teach me more?\" His face was filled with wonder, and a strange lust burned in his eyes.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Sphyr stands back of the hot wizard's hand, looking panic. ''Don'Ttouchme!'' She saids quickly. She calms her self and continues to talk to Xandar. ''I don't want to hurt you... I'm... I'm a ball of energie you know... I can hurt you with my ice power if you touch me...'' She stops her angelic mecanical voice. Arverius looks sad when he acknowledge the sentiment of his friend. He takes a smile to cheer her. ''You don't have to blame yourself Sphyr you a great friend after all.'' Sphyr looks more confortable with the stick by his big friend. ''Thank Arverius... Oh! Right! Give me you spell book, please. I have to write some new spell inside it.'' She smiles to the friendly mage.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar quickly draws back his hand, nodding sadly when the sphere explains it can't be touched. The fire genasi looks rather perplexed when asked for his spellbook. \"But... won't you destroy the book too?\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nTalking to Xandar\n You know some times the cold is so cold that it burn so if that thing can do really cold energy I guess she could write in your book, but if I were you I will not trust anything that is in that building, we were trapped by that witch and nothing can tell us that this not another trap. ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"If Sphyr wanted me dead, it wouldn't have stopped your axe.\" Xandar counters before handing over his spellbook. Strangely enough, he didn't resent Borak for the attack he nearly took as much as for his lack of trust. Arverius and Sphyr were offering help, and neither liked the witche's clothes. As far as Xandar was concerned, that was all that mattered.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Do as you want, but I will not follow their advice and I will go on my own, so this is a farewell. \n\nBorak continue and try to find a door or anything that looks like a way to continue",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Borak! Hey, no, wait!\" Xandar looked about to follow, then remembered he'd just been promised new ice spells. \"But... but.. you can't go! We're a team!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Sphyr looks happy when she saws the neanderthal goes up. When she doesn't see his ugly face, she uses her power to open it and write some spell inside. ''Take that first... I think it the only spell a can give you for now.'' Magic symbol appears on white page and the incantation writes with acana symbol and mystic elven language. A beautiful icing flower was drawing on the page and one replica appears across the book with a best smell Xandar never smell. The wizard looks other pages and see some new spell. ''I wish you like that spell, you more kind then bigmusclemanwithzerointelligence.'' \n\nArverius want to move up with the two other two, ignoring the comment of that warrior, bt he understand why he don't trust them. Himself he don't trust Sphyr the first time he saws her. ''So, we have to move on.'' He start to go up the stairs and saids: ''Fallow me you two, we have a friend to save.'' \n \n Spoiler \n Xandar learn Ray of Ice, Ice flower and Ice Knife.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nClosing the spellbook with a grin, Xandar hurried after the large tiger. If he hadn't been reminded they had Frosty to save, chances are he'd have simply sat down and started studying. As it were, though, he quickly walked up the stairs, running to catch up with Borak.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak was angry and frustrated he clim the stair as fast as he could\n he is always contradicting me. He never listen to what I said, he is the wizard so of course he is more intelligent than me of course he knows more. I was hoping to find someone that understand me, someone who lived the same thing that I did, I was reject from my family too because I loved the fire. I'm going to find Frosty alone and I'm gonna kill that witch get the crystal back and go to find some hot place ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When Borak arrive on the next floor, he start to fell strange. His muscles shake and they look to became weak. The floor starts to spin and the barbarian impacts the wall across him, to lost consciousness.\n\n *** \nSphyr appears the first in the second floor, but she saws nothing on this floor. \"...I think he goes already to the next stage.\" She saids with happinest sound on her voice. The stairs was in front of them the want to go there, but a giant wolf waits them and growls when he saws those stranger.\n\n *** \nWhen Borak wakes again, he was inside a big room. He thinks he feels weaker, but he stays up. A stairs with strange light was in front of him.\n\n \n Spoiler \n Borak 4 of his str. hihihihi\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar shook his head slightly, saddened by the definite lack of Borak. \"He can't have gone to the other level. The wolf there wouldn't be blocking our way. You don't think he'll let us pass, do you?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Arverius looks pensive but answer his wizard friend. \"I don't think so... He doesn't look really friendly with stranger...\" With that word, the wolf growls more and trys to stike the new arrival.\n\n \n Spoiler \n Annalia, initiative please, I think we going to have some fun with the wolf.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nWhen Arverius talked to him, Xandar naturally turned around to face him. It was, after all, impolite not to look at someone addressing you. Perhaps that, combined with his distracted nature, explains why he was taken completely aback by the wolf sprinting towards him.\n\n OOC: \n \n Spoiler \nWoo, hey, look, my init sucks! 1d20+3=4! \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The nice giant wolf runs to Xandar and bite him with passion on his arm. By the pain, the wizard lost counsciounes after his surprise sream.\n\nSphyr runs up the wizard body and starts to spin really quickly. A star rain falls on the fire genasis and cures his wound. He opens his eyes slowly to saw Arverius creates a cold blizzard cone, with his tiger mouth, which touchs the wolf and freezes the artic beast for a few second... before he broke the ice, which recover his body, with his strenght.\n\n \n Spoiler \n Initiative order:\nThe giant wolf\nSphyr\nArverius\nXandar\nWolf's Bite: touch 20 and dmg:9 hahahahahaha\nSphyr: cure moderate wounds on Xandar: 16\nArverius: Cone of cold!!!!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nA bit dazed from the pain still, his mind quite far from the thought that getting up might be a good plan, Xandar mumbled a few words and reached for a wand at his belt. Completely blue, its thin frame spinning on itself slightly, the wand reminded one of a blue flame.\n\nAnd indeed, on Xandar's command word, it spat forward a jet of cold blue flames, engulfing the wolf.\n\n \n Spoiler \nWand of Burning Hand [Cold]!\nIt's a mighty DC 11, and a very huge Cold Damage - (1d4)[ 4 ] of damage. Curse you, wand of low first-level spell! 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\n\nBorak wake up and try to stand up on his feet, with a lot of difficulties he finally get straight and get his sugliin.\n*that's strange she's more heavy, when did you get weight Clarisse ?* , he move toward the stairs because it seems the only way.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The giant wolf take the half of the cold flame create by Xandar and he charge again to Arverius and bite him, fallow by his claws. The friendly saber-toothed tiger growls with the wounds. Furious, he push the wolf and want to bite him too. His long fang penatre the fur of the wolf, but not his claws. Sphyr starts to spin and blue sparkles run around his body . She creates a blue electrical discharge with a cold mist around them which go to the wolf.\n\n *** \nBorak walks in the strange isolate room. A big statue of a wingued creature with curving horns, a long tail and fierce claws was situated in the center of the place. It was cover of pale ice and snow.\n\n \n Spoiler \n You name your slugiin!!! Are you crazy???????\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\n\nBorak enter the room with a lot of prudence and watch everywhere to find any exit, after that he got interest in the statue, and get closer to watch it\n\n\n \n Spoiler \n he is looking for an exit before looking for the statue, so if he find one he well try to reach and ignore the statue\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When he comes closer, the statue open his globular eyes. The ice gargoyle start to move and trys to bite the barbarian. He opens his big wing cover of ice and snow to intimidate his oppent.\n\n \n Spoiler \n Iniative little boys😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nUnsure what to do without draining his resources too much, Xandar waves his wand at the winter wolf again, blasting him with frozen flames.\n\n \n Spoiler \nBurning Hands again, still from the sucky DC 11 wand. Cold Damage - (1d4)[ 4 ] .\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak took Clarisse and charge on the icy gargoyle but the change of weight in Clarisse bother Borak so he was not as efficient as normal.\n\n \n Spoiler \n attack roll: 1d20+15=17 , damage: 2d8+3=10 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The wolf use his high reflex to take the half of the flame create by the magic wand. He jumps to the wall behind him, takes a impulse with it and charges Arverius with his fangs... But he miss his prey and falls on the ground.\n\nProfit of his opponents was in the ground, the ghostly saber-toothed tiger bite two time the giant animal and scratchs him with his claws. A lot of blood and furs fly in the air by the wounds impact. ''You regret to fight someone more pwerful than you vermine!\" He saids, angry.\n\nSphyr sparckles again and two blue electricity decharge runs to the canine animal, fallow by the frost mist. She adds: \"The cold magic his the most powerful art in the world.\" \n \n Spoiler \n You can do a attack of opportunity on the wolf Xandar.\n \n\n *** \nThe ice gargoyle attacks the barbarian and pierce his flesh, where a blood strand boot out. He jabs his claws on his skin too and hits Borak with his long tail, but he miss the neanderthal.\n\nEach time he hits, Borak feels his blood frost a little and starts to fell cold.\n\n \n Spoiler \n Borak takes 19 dmg.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak look at the gargoyles while he was attacking him, first he didn't feel the cold , maybe because of Clarisse but more he was thinking to it more he though *Clarisse never made felt like that so it might be because...*,then the cold start to take effects *COOOOOOOLD*and it stop. He took Clarisse firmly and look at the statue So that's the best you can do, seriously you have fang, tail and claws and the best you can do it's to make me a little bit cold. Because I'm kind and because you make me cold I'm gonna to show you how you hit someone \n \n Spoiler \n 1d20+15=35 CRITIQUE!!!!!!!!!!!!!!!!!!!!!!!!!! , damage=2x (2d8+3)=15+12=27 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nSwitching to a more effective tactic, Xandar stored his current wand and instead took out a slim, dark blue one. On his command word, it created a similarly-coloured orb of cold, which flew at the tiger.\n\n \n Spoiler \nJust realised my first post hadn't come up. Orb of Cold, lesser!\n RangedTouchAttack - (1d20+5)[ 20 ] \n ColdDamage - (1d8)[ 8 ] \nSorry about the delays!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Spoiler \n It's alright Annalia 😉 I don't kill you right now 😛\n \n\n\nWith rageous and otiose effort, the wolf trys to attack Arverius with his giant mouth. He doesn't scrath a lot his ghostly white fur.\n\n ''You think that was a attack?'' He laughs to his opponent. ''Look at this and learn if you survuve!'' He projects the wolf against the wall with his claw and jumps on him for take off the wolf's head. A lot of blood start to flow where the sluggish body.\n\nSphyr looks the scene and feels dizzy... \"Can you do that with more tact the next time...'' She saids with her mystic voice. ''Probably.\" He answers with a great friendly smile. Now, let's go! We have a friend to save. \n *** \nThe ice gargoyle laughs against the barbarian who thinks he does some critical domage to him. He bite the neanderthal with his cold fangs and pierce his armor and skin with his tail, like a spear on a opponent. A blood jets escape of Borak's body.\n\n \n Spoiler \nTake a another 15 domage with cold effect! Hahahahahahaha!!! 😁 I'm sure you like me 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"That really looked like it'd hurt. Poor wolf...\" Sobered down, Xandar followed Arverius up the stairs.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\n\nBorak saw the gargoyls laugh he scream soooooooooo you don't didn't feel that let me precise this to you \n \n Spoiler \n attack roll=1d20+15=32 , damage=2d8+3=13 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The three friends arrive on the next floor. A door who close block the access to the next floor, but a riddle was inscribe on it.\n\n When the sun rises,\nI live in the shadow.\nWhen the night appear,\nI saws everythings.\nWho am I? \nThree stars appear up to the wall.\n\n *** \nThe gargoyle start to crackle and attack the big man. He want to attack with a claws but he miss his target and skid on the ice on the floor.\n\n \n Spoiler \n attack of orportunity!!!!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak take the opportunity of the gargoyls slipping to attack it\n Big mistake my friend with a lower voice\n now I will crush you the smile on the face of borak was sadistic he was enjoying the battle it has been a long time since he didn't fight with anger, since his own strengh ,and not the one of this man in his head ,was fighting.\n\n \n Spoiler \n attack: 1d20+15=25\n , damage= 2d8+3=9 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar reads the riddle twice before reacting to it, and when he does, it seems sort of out of character. He clasps his hands behind his back, taking on a serious look. His voice even - although those knowing best could feel the excitement in it - he began advancing ideas. \"What do you think, Arverius? What hides when the sun rises? I'd say the moon and stars, but should it have been stars, the question would have been \"Who are we?\" Thus, I daresay star cannot be an answer!\" He had declared the last forcefully, like a detective finally attaining a difficult conclusion.\n\nThe next moment, he completely lost all semblance of seriousness. He ran his hand across the inscribed letters, grinning like a child. \"A really think it's a moon! Don't you, Sphyr? In the desert, you can't escape either the sun or the moon's eyes. There are no trees, no caves. It sees all, litterally. And it makes everything so cold...\" \n\nXandar trailed off, before correcting himself. \"Well, no. The sand makes everything cold at night. Probably it's only use! You know, Sphyr, I really should tell Borak about it! He looked like he loved sand so much. Weird of him, certainly, but I can't hold that against him. Everyone back home kept telling me the very same thing. If being me is being weird, then so be it! I prefer it that way. Still... Moon! ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n How can you imagine one second to win against Clarisse and me I mean , no offense for you Bernard, but we are the best. So please DIE. \n \n Spoiler \nattack roll:1d20+15=19 damage=14\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When Xandar saids the Moon for his answer, the room starts to shake and the wall in fornt of him collapse and stairs appears in front of the little group. Arverius looks the fire genasis and saids: ''Impressive. I think your wisdom can help us for that wicth.'' Sphyr looks his old friend and adds in a whispering: ''He's intelligent, but he looks obsess by the cold's hatred of his stupidgiantwarrior friend, who is name again. It's not Borax? Oh! Right it's Borak.'' \n\nThe next stage looks really strange. A lot of mirror are around the aventurers. Each was different of the other.\n\n *** \nThe gargoles crackles and falls in a thousand pieces of snow. The wall where the gargoyle wake up start to cracles like the ice creation and strairs apprears. Borak take them and goes to the next floor.\n\nWhen he arrive he saws Frosty unconscious, his hand attach with rope and he was suspended over a strange green mixture.\n\n \n Spoiler \n hahahahahaha!!!! (evil laugh!) You friend's life his mine!!!! 😛 😏\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n By the great Thrym Frosty Borak immediately looked for a way to get him down without letting him touch the green sauce.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Borak looks around him for a way for helping his little pixie friend. The only way was to climb the wall to take the rope where Frosty was captive. The wall have a lot of weakness and crackle, easy grip for a free climb.\n\n \n Spoiler \n Climb check if you want to climb the wall^^ or... If you want to make a beautiful cut scene mode^^ you can my friend!!!!\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar grinned at Arverius compliment, and walked up the stairs with a happy face. When he noticed the mirrors, he strolled towards one and gave two soft knocks on them.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak try to clim the wall but his armor didn't help him and he slip down the wall\n\n \n Spoiler \n climb save: 1d20-1=7 ☹️\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When Xandar knocks on the mirror, his reflection smiles and starts to laugh. The same things append with Arverius's and Sphyr's reflect. The false Xandar create a cold orb and throw it on the real one. The two Arverius start to fight, same for the two Sphyr.\n\n *** \nBorak falls next to the green mixture which move when the neanderthal was to close to them.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Hey! What are you doing? That hurt!\" Xandar stepped back, bringing forth an identical blue sphere. \"You're not me! You're a meanie!\" He called, flinging the orb at his mirror image.\n\n OOC: \n \n Spoiler \nLesser Orb of Cold!\n AttackRoll - (1d20+5)[ 20 ] \n ColdDamage - (2d8)[ 8 ] \nI can't help but think Xandar is cute.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmit \n\n\nBorak approach the green mixture and start to touch it with curiosity\nhe start to think if he ever sawn something like this\n\n \n Spoiler \n knowledge local: 1d20+1=21 but no ranks in it so max of 10 I think\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The mirror starts to crackle but he move to outside the mirror between the crack and his face looks really angry. He creates a little fire sphere and throw to the wizard with a evil laughs. The flame starts to burn the right sleeve of Xandar.\n\nDuring this time, Arverius and Sphyr have a hard fight with there double. The two longed-teeth tiger have a lot of wounds and the two energies sphere look tired.\n\n *** \nThe green slime burn the finger on the neanderthal when he touchs him. He learns that mixture was dangerous. He remembers who one member of his tribe live a adventure and he saw something like that. He told him the weakness of that monster was the ice magic, so he flees... Because he cannot use some arcane magic.\n\n \n Spoiler \n Xandar takes 8 fire domage, the return of his elements 😛\nBorak take 4 acid domage and now! Show me how you good to do some cut scene mode😁\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak take a look at Frosty and to Bernard and suddenly like the neurons in his brain made a connection. he took outs Bernard and throw him to the cord which was holding Frosty and cut it. Frosty start to fall but Borak jumped in the air, caught the little blue man, the jump was too high to avoid a injury for Frosty so in a second Borak put his foot on the nearest wall and slow his fall. The little fey was safe ... for the moment...",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nThe fire genasi winces as fire spreads up his sleeve, looking at it in disgust. He couldn't deny it burned. And hurt. Like a very very very big sunburn. Angered and scared, he quickly shot another spell at his mirror image, wishing it'd go away quickly.\n\nChanting a few words, he spread out both arms in front of him and evoked the cold blue flames that'd burn his enemy with cold rather than hotness.\n\n \n Spoiler \nCasting Burning Hands, Cold! Reflex DC 18 for half.\n ColdDamage - (4d4)[ 9 ] ... 9. I hate you.\nHP: 6/21\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " One of the two Sphyr saws the wounds of his friend and she goes up against Xandar and heal him with her white sparckle, but the other one benified of this distraction for attack him with his bolting orb.\n\nThe clone of Xandar jumps back and starts to create flame on his hand. The rageous flame runs to the fire genasis.\n\n \n Spoiler \nHeal Xandar wounds: 18\nBurnin Hand: 8 fire domage and reflex 18 for half😁\n \n\n *** \nFrosty starts to open his golden eyes and saws his friend Borak. \"Oh... Hi Borak... How are you been?...\" He sounds a little dizzy and he looks around him. \"Oh... Right... I'm sorry... I think I be charm by that women before I lost consciouness...\" Sudendly, he gets up and creates a cold ray who pass across the ears of the neanderthal. \"Look out Borak! The slime moves and trys to attack!\" \n \n Spoiler \n Initiative little man 😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " For what I know, I can't do anything I need Ice magic to destroy it. \n \n Spoiler \n ini: 1d20+2=14 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar - Finally! \n\nXandar scrambles out of the flames' way as best he can, before taking out his thin, pale blue wand. He pointed it at his nemesis, and called out \"Take that!\" \n \n Spoiler \n ReflexSave - (1d20+5)[ 24 ] \nOrb of Cold, Lesser.\n Attackroll - (1d20+5)[ 10 ] \n IceDamage - (1d8)[ 2 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The Xandar's clone take the orb in his face, which crackle. And he moves his hand on his face and scream with rageous.\n\nDuring this time, Averius was all dead against his clone, Sphyr suffer more because she takes to much damage with electricity but she attack his clone again.\n\n \n Spoiler \nYes the clone od Xandar take his turn to be more frustrate against you^^\n \n\n\n***\n\n \n Spoiler \n Attack first my friend!!!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n If you can do anything to destroy it go ahead, I can do anything for the moment, I'll protect you If you want to prepare something. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Alright!'' He saids with his enthousiams. He closes his golden eyes and appeases his breath. He puts his hand on and strats to pray Heild. ''Heild... Please hear my call... I demand you the power of the ice, give to my friend the power to use the ice... Please... Help us...'' The word sounds remote and are clear as crystal.\n\nSnow strats to spin around him and a iceberg blue light shines around his little body. He appears to be in meditation. He opens a little his tiny eyes and said: ''Please... Heild... Borak... Give me more time... Something disterb my cleric power...'' \n \n Spoiler \n Help Frosty for 2 Turn ok... He needs your help.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar was so absorbed in his fight he did not pay attention to his surroundings. He wore a confident grin as his enemy stalled in frustration, and threw yet another orb at his mirror-image.\n\n \n Spoiler \nOrb of Cold, Lesser\n AttackRoll - (1d20+5)[ 11 ] \n ColdDamage - (1d8)[ 2 ] \n\nAnd.. hum... is Arverius really dead? 😦\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The Xandar's clone starts to crack and falls in powder. The miror, where the clone appears, breaks and the two others around him. A door appears behind that.\n\nArverius went to get up, but his clone give him a another blow him. The ghost tiger sound dizzy. Sphyr saws the scene. ''Arverius!'' She screams to his friend. He doesn't look to heard her. She wants to go to him, but her clone backstab her again and she counter with golden sparckle.\n\n \n Spoiler \n Arverius was not already dead! But he's end approach... (I don't want that ☹️ )\n \n\n *** \nThe slime sense the power around the cleric and he gat back a little, before to strike him for distrub him. He throw some oh his liquid body. He hurts the barbarian who protect Frosty.\n\n \n Spoiler \n Borak takes 7 hp domage...\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nWhen he hears Sphyr's scream, Xandar whips around. His eyes widen when he sees Arverius' battered state, and begins shaking in anger. \"Don't - \" \n\nRed flames began dancing around his arms, causing the fire genasi no harm.\n\n \"Touch my - \" \n\nHe raised his arms, closing his eyes to blink out tear of anger.\n\n \"Friends!\" \n\nThe fire condensed into one powerful beam of searing heat, which - although Xandar was not looking anymore - was heading straight for Arverius' clone.\n\n OOC: \n \n Spoiler \nCasting Scorching Rays... Fire. Ray.\n AttackRoll - (1d20+5)[ 19 ] \n FireRoll - (4d6)[ 20 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak received the green substance on his thorax and it started to burn, he put on knee on the floor, and said Please Frosty hurry, I would not last long. , he put his shield in front of him and Frosty.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The Arverius's clone hurts by the fire ( ? ) of Xandar. He turns his self to the fire genasis and growls and want to stike his with his big paws. He gets out his claws and gives some wounds to the wizard. He rips teh wizard's robe a little and continues to growls against Xandar.\n\nSphyr trys to run to Arverius again for heal him, but her clone was more quick then her... She creates some lightning strand and they go to Arverius. ''NO!!!'' Sphyr arrives to her tiger friend and she try to heal with her curative sparckle... Arverius not react with the magic of his friend...\n\n \n Spoiler \n Xandar takes 10 domage...\n \n\n *** \nFrosty's body shakes a little. ''I try Borak... But... A... Another magic interfer, with mine... Heild... Heild give me your strengh... We need your help!!! Sreams the pixie. The light around his little body starts to glow more than before. Snow starts to fall in the room.\n\nThe slime shouts out and try to attack the cleric again. He starts to boil up and a human body appears in the place of the green slime. The human slime smiles and shows his crual fangs.\n\n \n Spoiler \nBorak... You safe for that moment😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Sphyr!\" Xandar called, blinking away tears. \"Fly up! Up! \" He'd jumped back from Arverius' clone, and was now chanting loudly, angrily. A small snowball appeared in his hand, and he flung it to the ground at his feet. The moment it impacted, it burst around in a swarm of snowballs.\n\n OOC: \n \n Spoiler \nHere comes the last 2nd-level spell. 20'-feet radius.\n ColdDamage - (2d6)[ 6 ] \nI think there's a Reflex Save DC 19 for half.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Sphyr obeys to the order of Xandar and she saids: ''Avenge our friend and give them... A great shot!'' With her anger, she create some balls, charge with electricity, and throws them to her clone. '' You paid for what you do to my friend!'' A strange tears fall around the energy of Sphyr, they looks like ice and electricity unite in one thing...\n\nThe two clone take some of the snow ball and they hurt really badly with the electric ball of Sphyr. The Arverius' clone have a lot of bleeding wounds and he have some diffuculty to stay up. The Sphyr's clone was really hurt too, but she prepare a spell again... She creates a line of electricity she shoot to Xandar, in the same time the ghost tiger attack him.\n\nSphyr move quickly and take the domage of the magic, protecting the little wizard of the domage, but she looks good for now. The claws of the tiger strikes the wizard.\n\n \n Spoiler \nYes it was fireball[electricity]\nBTW: Xandar tooks 6 domage... You're unconscious again, right?... 😦\n \n\n *** \nFrosty continues to pray during the small snow. ''Heild! We need you help!'' Sreams the little cleric. Snow starts to spin around the frost pixie and his body shine with ice blue light. The snow goes around the Borak and his weapon shine blue too, and he fell his slugiin cold and his wounds start to heal.\n\nFrosty fells dizzy and lays down his knee on the ground. ''I have to rest... A little... Sorry...'' He takes slowly his breath. ''You can... Now... Hurt that monster... Your weapon do... Some cold domage...'' He sit down on the ground in stone and he close his eyes. The snow stop falling.\n\nThe slime warrior charge the barbarian with his ghostly sword and scratch him. The green blade pierces the arnor of Borak and hurt him badly, but something appear to be protect his self...\n\n \n Spoiler \n Borak!! Your strengh was comeback to normal and you heal to the maximum of your hp but because he strike you take 10 domage...\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Thanks Frosty , the neanderthal get up took his great axe and attack with all his strengh\n\n \n Spoiler \n attack:1d20+15=18 , damage:2d8+5=17 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Spoiler \nErm... maybe? I'm at -2 right now. Let it be known I carry healing potions with me. If Sphyr's out of spells. No need to.. let me die. 😛\n \n\n Xandar \n\nThe tiger's large claws tore into Xandar, snuffing the fighting flame out of him. He let out a moan of pain, and clutched the wounds with a look of utter surprise. \" That.. hurts.. \" Then he couldn't see his dark-skinned hand, as darkness engulfed him.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Xandar!'' Screams the energy creature. She boiled inside her. ''You pay for what you do to my friends! Take that!'' Lightning runs around her little body and Sphyr concentrate them in a ball which growing. When all electricity was in the ball, she shoot it. The electric sphere goes to the two enemies, sparckle rains more and more when she approachs her target, and release all of her energy to create a electric dance.\n\nThe Arverius' clone roars his wounds and fall in the ground... And he don't wake up. The Sphy's clone looks alright and seem to laugh against her opponent. She creates a electric orb and shoots to the real one, who screams when she was hurt by the magic.\n\nSphyr looks a little dizzy and she fall lower than before. ''You... You're a... You're a monster... You probably...'' She don't continues her sentence, because someone coming by the door. A old women looks them and creates a iceberg blue sphere on her hand and throws him to Sphyr who falls unconscious. ''So... You come this far.'' She laughs with her fray voice. ''Well, I think Frosty help me for know your weakness. I'm sure the power of his god was don't pass those wall.'' She move quickly her hand and the Arverius', Sphyr's and Xandar's dissapear.\n\n \n Spoiler \n And no you'r not dead Annalia, just wait who calijames kill his opponent.\n \n\n *** \nThe human slime don't likes the strike of Borak, but he stills fight and he charge the big neanderthal. Because of the snow on the ground, he slides and fall on the grounds. He smacks his head with the rock of the flooring when he falls.\n\nFrosty trys to get up with his dizzyness and a sky blue aura envellop his tiny hand. ''I... I will... I will banish you... For what you creator... Do...'' He runs to the slime warrior and touchs him with his magic. The body of the slime starts to freeze and ice appear on it. The warrior scream his fear of the cold. The ice on his green body starts to crackle and hot green blood flows of the wounds.\n\nThe frost pixie have difficulty to stay up, but he stay and he takes his heavy breath. ''You're just a monster... You can kill... You can kill me... My friend... And Heild... We have your weakness in our side...'' The slime looks anger against him and he want to get up.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak saw the move of Frosty and react right away he take is sugliin at two hand and attack with all his force\n\n \n Spoiler \nattack: 1d20+15=22 , damage:2d8+5=9 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The slime falls in the ground and his green body starts to boil and dissapear in a snow white mist. Frosty fall on his knees and he closes his golden eyes. He takes his breath a little and looks Borak with his little sleeping eyes. He smiles to him. ''Thanks... And I'm sorry...'' He looks a little sad, but he continues to smile to his giant friend. ''This his my fault, what append here... If I don't be charm by Ferillia... She... She took me some more things...'' Tears slide slowly on his cheeks, but he smilling.\n\nGround starts to shake and the wall collapse to reveal a door. The uldra looks him and turn his face again to the neanderthal. ''We have to go... Ferillia probably wait for us... And... I wish Xandar his alright for now...'' He wakes up and start to walk slowly. When he touch the door, he murmurs with his eyes closed: ''Heild... Please... My power was to weak... I sure we going to need your help...'' He turns to Borak and smiles, he waits for him in front of the door.\n\n \n Spoiler \n Yes! I forget to told you... Calijames... Annalia... You gain a level!\n \n\n *** \nWhen Sphyr opens her eyes , she was imprison in a big glass globe. ''WHAT! WHEREAMI!'' She screams. She move quickly in his prison and looks around her and saw Xandar, attach with chain by his hand on the wall in front of her. She calls him: ''Xandar! Wake up! We have a little problem...'' When she said that, the door open violently and Ferillia appears.\n\nThe witch smiles when she saw her prisonner was wake. ''Oh... You wakes my little best malediction. How are you fell?'' She have a evil smile on his old face. Sphyr looks angry. ''You're a crazyoldwomenwhohateeveryonewhomorebeautifulthanyo u!'' The face of the women in front of her was deform by the anger. ''You! You're noting! And I have something for hurt your heart again, my dear friend...'' The old women jab behind Sphyr.\n\nThe energy sphere looks where Ferillia point his finger. ''No! What are you doing to him!'' She sreams when she saw Arverius attach with chain in a deck. Ferillia laughs and the tiger opens a little his eyes, but he was too exhausted by the last fight to react.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Spoiler \nOoh, yes! Time to get 3rd level spells. Does that mean I can have them 'prepared' for the remainder of the day? Oh, and tell me when I wake.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Spoiler \n You can wake now and you have your spell who you win with your level.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " thanks for all Frosty, now you should rest a bit he take Frosty on his shoulders and get out from the room\n\n \n Spoiler \nMaybe a prestige class for me :D HP roll for level6: 1d12+4=12 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar woke up at some point during Sphyr's screaming, but he did so with a slowness uncharacteristic to him. He waves slightly at Sphyr, giving her an idle smile as the chains raked. Only then did he realise he wasn't exactly in the best of positions. \"Oh..\" \n \"You know, lady, it's not a good idea to leave enemy mages ungagged.\" Was the next think he could think of - and obviously, what Xandar thinks is what he says. \"You're lucky I have no spells to throw at you.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Ferillia looks Xandar and smile: ''Yes I know, my dear. I read your spell book before to attach you.'' She laughs with her hand on her mouth. ''You know mister, you're not really scare me. You a pupil if I compare you to me. I have to say your friend was not good too.'' And she laughs again.\n\nSphyr looks more angry against the women. ''Give my form back and I show you what I can do, witch!'' She goes up and down reallu quickly when she speak. Arverius trys to say something to his friend. ''Calm down... My belove... Sphyr... Or she tricks you... Again...'' Sphyr turn on the tiger. ''Sorry, but what she do to us she had to be kill by us!'' the ghost tiger smiles a little before to said: ''I'm agree with you, but... We're not in... We've a little problem... We're attach and imprison... You know?...'' He closes his eyes and takes his breath. ''And I'm surprise we not died yet...'' Sphyr looks the witch. ''Yes... You right! What you stay us in life?'' \n\nThe witch laughs and saids: ''Don't worried you end come realy quickly, my friends .'' \n *** \nFrosty smiles to his friend and says: ''I'm fine...'' He said slowly. ''I have a bad feeling... We have to go up... I... I think our friend was in danger... He closes his eyes, he seems to be hurt. He puts his little hands on his hearth and takes a long breath. ''We... We have to go...'' He looks Borak and smiles again. ''Don't worried about me, ok?'' He looks a little dizzy, but he stays up. He starts to up the stairs in front of him.\n\nA peaceful wind dances around Frosty and snow fallow him. The uldra ups one stairs and looks behind to saw his friend. He smiles with his tired eyes. ''I promise you... I... I take some rest after all of this...'' He turns back of the neanderthal and continues to climb the stairs.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"At least I don't need to bluff being someone else to have friends!\" Xandar called what he considered to be a very mean insult in a defiant tone. \"You're just a fake! And those robes are very ugly!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Oh... You don't like my robes?'' She looks to fake her overdraw. ''I don't need you opinion my dear Xandar.'' She come closer of him and lays down her eyes on them of the fire genasis. ''You see my dear, you don't have to talk.'' She create a blue sphere in her hand and saids: ''Who do you choose to be eat by your rudness, my dear?'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"I get to pick?\" He asks, rather incredulous. \"Well, then.. hmmm... You!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia starts to laugh and looks Xandar in the white of his eyes. ''Wrong answer my dear.'' Her evil smile shines on her face. ''So... I choose by my self!'' She spins on her and throws the orb to Arverius who roar when he was hurt by the magic. The witch laughs more.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nThe fire genasi flinches, looking away from Arverius. \"Stop it, stop it!\" He was visibly feeling guilty, and mumbled. \"I-I didn't get my share. Y'should.. maybe, you know, switch targets .\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " She turns on Xandar and smiles. ''So... You made a choice, my dear?'' She prepares a another orb in her left hand.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nHis fingers drumming nervously on the wall behind, Xandar answered in a shaky voice. \"Send it my way.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " She smiles and said: ''Oh... You have a great hearth, my dear.'' She goes close to the wizard. ''But I think it not funny if you choose you, my dear.'' She smiles and throws the orb behind her... To Arverius, again. ''NO!'' screams Sphyr. She looks more sad and electric tear fall of his face. ''Stop that! you going to kill him!'' The witch turns on the energy ball creature and smiles. ''Oh... You really think I'm so bad to kill your friend? But your wrong, I have a heath to. And... If I want to have fun with you I don't need to kill this majestuous Arverius.'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nVisibly pissed, Xandar falls back to one of the best solution he could think of: he sang. Loudly. Badly.\n\n \"Robes so ugly they turn one blind,\nSo embittered she does not know 'kind',\nStands before us the baddest witch,\nStands before us the wickest bi*ch!\" \n\nAs he could not clap his hands, Xandar banged his chains on the wall loudly.\n\n \"Her nature is that of a fiend,\nFrellia has no real friend!\nShe only brings others harm,\nFor the won't fall for her lame charms!\" \n\nEverytime he came by the end of a line, he'd yell the rhyme loudly.\n\n \n Spoiler \nI am nearly in tears now. Is there a fire close-by?\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak follow Frosty and try to not fall asleep from all his combat.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia laughs when she heards Xandar singing and approchs of him with her crazy smile. ''You can do anything to me my dear...'' \n \n Spoiler \n A tourh burn across Xandar!!!\n \n\n *** \nFrosty up stairs the more quickly he cans. Half of the stairs, he stops. ''Are you herad that?'' He saids to Borak. A roar resonate in the halways of the stairs. ''Arverius?...'' He looks surprise. He pricks up one's ears and he heard a singing voice. ''Xandar...'' He starts to run up and arrives to the door.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Oh.. not anything, witch. It's nice of you to come so close. Really, you must have read the book wrong, because you forgot that one.\" Xandar suddenly started chanting words resembling those he remembered from Burning Hands , hoping the mean woman would back off in a hurry - towards the torch.\n\nHe simultaneously focused on that very torch, not modifying its flame just yet, but taking control of it - which had, as a side effect, small flames dancing across his arms.\n\n \n Spoiler \nOkay, I never thought Xandar would bluff one day. But this would rock. Here comes the check!\n BluffToHaveMeanWitchMoveBackward - (1d20+1)[ 17 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia stands back and looks the fire genasis surprise by his ability. ''How are you do that?'' She sreams. ''I'm certain, I don't see any magic... Any magic you can do! How do you do that!'' She repeat more nervous.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar smiles happily as she draws back from him, and replies with a victorious note \"Actually, I was just doing this !\" His entire mind focused on the small torch, and he envisionned a large, blazing fire. In an instant the flame had grown in intensity, spreading its heat across the room and coming dangerously close to Ferilla.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia sreams when her robes takes in fire and she trys to stop her cloths burning.\n\n *** \nFrosty heards the serams of the witch and his golden eyes start to shine. A little piece of ice starts to spin around the little body of the pixie. He runs to the door and open it with his feet.\n\n *** \n ''You!'' Sreams the witch to Xandar when she stops the fire. ''You regret what you do!'' Suddendly, the door open violently and a little blue man appear between. ''Oh... You wake, my little dear?'' She looks neutral when she recognise the uldra.\n\nFrosty looks furious and ice and snow spin really quicly around his body with his shining eyes. ''I hate you! You're a insolent women! You're a crazy women! You're-'' He stop talking when he saws the hand of the witch up. ''Now, now, calm down, my little dear. I think you regret your trikery against me. First, I have to take the life of you wizard friend and after that it going to be your turn, my little dear.'' She create a icicle orb inside her hand and prepare to shoot it to Xandar with a vissious smile.\n\nBefore she throw the sphere, the cleric of Heild screams. He creates a ice blue ray and touchs the arm of the women who surprise by his attacks. ''You don't touch my friend!'' He starts to pray and a blue sphere start to appear between his little hand.\n\n \n Spoiler \n Everyone! That the final battle, roll your initiative and tell me your action, you can all to something! Let's start this marveleous battle! 😉\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Frosty!\" Xandar calls out happily when he sees the little pixie burst in. He was obviously relieved to see him healthy. His joy only increased when Borak followed \"Hey! Borak, did you see the flames? I made them take all over her robe!\" He explained quite proud of himself.\n\n \n Spoiler \nWell, I sure will need to delay until I'm freed. A little help from the strong man, maybe?\n Initiative - (1d20+3)[ 17 ] \nAlso, I believe it would be a good thing to point out I currently have 2 HP.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak enter the room and saw the fire on the robes of the witch and look at Xandar\n You did this ?!!! woaawow. Oh and Xandar I'm sorry, I should have trust you. \n \n Spoiler \nini: 1d20+2=4 ☹️\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nThe fire genasi chuckled. \"Of course you should've! I can do more, if you come over and destroy one of those chains!\" He shook them slightly, hoping Borak would give a hand. It'd be sad to miss all the fun, and be unable to show them his new tricks.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Of course my friend! The giant take the chain and force to break them.\n\n \n Spoiler \n 1d20+5=22 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia looks furious, but she starts to laugh. ''You think you can win against me?'' She continues to laugh. ''But you're wrong! You can't win against me! I, Frellia, am the most powerfukl with in the north!'' Around her hands, snow starts to appear and dance with them. She reunites her hands and creates a cone of ice to the two close friend.\n\nFrosty jumps in front of the magic and the spher, which the cleric create, absorb all of the ice. A petty smile appear on his little face. ''It's all you can do?'' He smiles and saids:\n ''All snow of eternal winter,\nIce and snow dance with the wind of the North,\nFreeze this bi*ch and strike her with your cold power,\nExhaust her strength,\nFor she get a nice sleep,\nWhen she touchs her end!'' \nPiece of ice and snow exit the sphere between his tiny hands and goes to the witch. She screams to the contact with the ice and she starts to be a little dizzy. ''You...'' Frosty goes to arverius and break his chain. ''Do you need help, my friend?'' He smile to the tiger. ''Thank... I'm sorry... I'm a little exhaust you know...'' ''Yes, I know.'' Arverius stands up with difficulty and he prepares a attack.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nFinally liberated from the chains, Xandar raised a tan-skinned arm in front of him. His face split in a wide grin as he moved the arm in mystic passes he had recently designed - both through recent readings and personal imagination. He needed not modify this new spells to match his personal preference; it was awesome enough to be already dead cold.\n\nA large chunk of solid, freezing ice appeared in front of Xandar, its shape more or less spheric. With the childish expression of one using a secret weapon in a snowball fight, the fire genasi hurled it forward.\n\n \n Spoiler \nHailstone, baby!\n RangedTouchAttack - (1d20+5)[ 15 ] \n ColdDamage - (5d6)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the Blacksmith \n\n\nBorak was looking at Xandar, with a mix of impress and disgust in his face.\n What a spell.So this is the woman who kidnapped Frosty, becareful she can make you weaker. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia starts to shake because she have cold... and she looks more angry. ''Little vermine! You don't win against me!'' She create a icicle orb she throw to Arverius... The tiger don't saw the sphere... He takes the magic and roars... His last roar... He falls on the ground and he takes hard breath. He murmurs to his pixie's friend: ''Well... I can't see you happy... Anymore... My friend... I have just one thing... I regret... He stops to takes some more breath. Frosty lays down his hand to the head of Arverius and looks him with sadness. ''You can tell me what you want my friend...'' Arverius smiles and said: ''I just demand you... Please... Make Sphyr back to normal... This it my regret... Not see her back to her human form...'' He stops talking and... Breating... Frosty crys in silence and Sphyr looks sad and angry. ''Yes... I try...'' Said the cleric in a low voice.\n\n ''My dear Arverius... I avenge you!'' She starts to spin in her prison and lightning runs inside. The globe exploses and lightning runs to the witch. Frellila screams because she surprises. She turns on her ex-prisonner. ''You regret that!'' \n ''No she don't!'' Cut the little blue man. ''You always murder people and now...'' He takes a see to his old friend on the ground. ''And now you kill one of my friend... After killing my wife!'' He starts to runs to the witch with his hands in front of him. They shine with a ice blue aura. ''Freeze more, witch!'' He touch the skin of that women and she starts to be froze by the magic. Her hot blood get out of the wounds.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar probably would have paused to consider Arverius' last words. They meant there was a lot more going on than he initially thought. At the moment, however, he was far too infuriated to think of them.\n\n Dead. Dead. Dead. The word pounded in his head, in sync with his heartbeat. The blood flowing through his veins could only bring that idea: Dead. Dead. Dead. He felt himself burning, and his skin took an even deeper shade. His bright red hair moved on their own, as if a hot draft of air passed through them. A new thought reached Xandar's mind. Killed. Killed by the Witch. Kill the Witch. \n\nThe fire genasi realised vaguely, in the back of his mind, that killing was bad. That he would regret it. And that Frosty was standing right next to Frellia. But those thoughts were lost to the flames burning in him. He chanted and the flames around his arms coalesced into a small ball of fire in front of him.\n \n \"NNNNNGGGHH!\" \n\nHe put all his energy into the fireball, thinning his contact with the Plane of Fire to its limit. He poured all his rage, wishing it to be as strong as possible, and then let the ball flew.\n\n \n Spoiler \nFireball, baby!\n I'll roll after dinner! 😉\nDamn.. stupid.. roller. Damage: 6d6=14. \nRef DC 20 for half. Why must I suck now?\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak saw Averius fall on the ground and he started to think Why did she killed her own right arm, or it wasn't her man, that mean he did want to help us \nBorak started to cry and soon his face transform in rage and his muscles begin to grow, his eyes turn red like blood and he scream AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH and attack with his sugliin.\n\n \n Spoiler \n attack 1d20+19=34\n1d20+7=11 \n damage 2d8+7: 1er=15\n2éme=13 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia sreams when she be touch by the flammes which dancing arround her and, when the fire stops, she impels in back by the attack of Borak. She looks more tired... And angry. She starts to move her hands in cercle and creates a great perfect ice sphere. She smile with crazyness on her face and throw it. ''You regret all you do to me vermine with muscle! Eat that orb with the cold univers where we live!'' The orb runs to Borak and touchs his face.\n\nFrosty and Sphyr runs in front of there friends. The cleric of Heild touchs the wizard with his cold tiny hand and heal his wound, during this time, the energy sphere cure his pixie friend. Ice blue light envelop the hands of the uldra with tear on his eyes. He smiles to Xandar when he finish, with blue sparckle up of his head. ''I don't want to lost one more friend in that place.'' Frosty tunr back to the fire genasis and smile to the witch. ''If you want to hurt us more... You be hurt by the power of Heild!'' Sphyr looks agree with him. ''You don't have to live with all you do to us and other people of the North!'' Tears from Sphyr fall in ground and freeze imidiatly and look like little piece of diamond of ice. ''Arverius... we fight... For.. YOU! '' They said together in a same voice.\n\n \n Spoiler \n Borak takes 36 dmg and do a fortitude save please and a saw if you going to be blind!!! hahahaha Xandar was heal of 17 hp.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nBorak took the sphere in the face and didn't react he looked at the witch and said You are going to regret that. \n \n Spoiler \nfortitude save 1d20+9=27 but my bonus is 11 in fact because he raging so that make 29\n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Spoiler \n You're not blind... Phew... and you make two post\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nDrained out and dazed from his last spell, Xandar wipes out tears from his face and looks away from Frosty. \"I-I couldn't do more. I'm sorry.\" \n\nHe once again rose his shaking arms - although this time, they did so from exhaustion rather than anger. He had no more fire in him, and was personally glad for that: he had always trouble controlling himself when connecting to the Plane of Fire. It was yet another reason he preferred cold. Chanting, he threw his last hailstone at Frellia.\n\n \n Spoiler \nMay the Dice Roller not screw me this time!\nRanged Attack: (1d20+5)[ 11 ] \nCold Damage: (5d6)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\n\nSeeing his friends next to the death and the exhaustion enflame the rage and with all his might he attacked Frellia\n\n \n Spoiler \n 1d20+19/+7=26/15 damage: 2d8+7/2d8+7=10/14 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frellia was touch by the magic of Xandar and the first attack of Borakm when she saw the second move of the barbarian, she jumps in back and prepares another magic. Her hands shine in blue again and she places them in front of her to create a cone of wind and ice in front of her.\n\nFrosty gets up his left hand in the air and the second was on his hearth. And he prays... ''Heild give us help, please. I need some power to protect everyone... Please give me some help, for the power of the snow and eternal winter of the North!'' A blue aura envellops the cleric and little star sparckle runs to Xandar and dance around him. When the magic runs to the uldras, he pulls back, same he don't want, but he endures the power of the magic. ''You power was not usuful against me!'' He lies. He feels a little dizzy, but he trys to hide it.\n\nSphyr was hit by magic, but she flys away to spin to her self. ''Wooo.... I feel a little dizzy...'' She nagate her affirmation with her head. ''No! I give you a nice shot mistressofinsolenceandbi*cheryandtrickeryandfoolis hnesswitch! She creates a little ball of electricity. She realese it to the witch, but she miss her. ''What?'' She looks sad. The witch laugh and said: ''And it with that you want to avenge you love? How amusing.'' Sphyr looks more angry, but she not replys to Frellia.\n\n \n Spoiler \n Reflex save to take the half of the cone of Ice it's 20...\nevryone exept Xandar take 36 dmg... but the fire genasis takes 18... Also... You can do one more magic by spell level.\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\n\nHurt by the cone of ice Borak put a knee on the ground and get up he look at Xandar and said Hey Xandar, when we'll defeat this woman will you teach me how to do magic? \n \n Spoiler \n Reflex save 1d20+8=11 Borak is at 8 ☹️\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh...\" Xandar seems to draw a blank at Borak's question, but he mutters after a confused moment. \"I'm not a good teacher but I can try. But it takes a lot of determination and patience. And concentration - concentration is hard, sometimes.\" His teeth clatter from the cold with every word, and Xandar looks so badly off a gentle push would probably make him fall.\n\nOf course, that does not stop him from fighting on. As Heild's power flows through him, Xandar throws yet another chunk of solid ice at Frellia.\n\n \n Spoiler \nThink you're bad off? I'm at 1 HP! Hailstone ahoy!\n RangedTouch - (1d20+5)[ 7 ] \n ColdDamage - (5d6)[ 18 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n I'm more patient that you think he attacked Frellia with all his strength, knowing that this can be his last charge.\n\n \n Spoiler \n attack 1: 1d20+19=29\nattack2: 1d20+7=9 damage attack1: 2d8+7=19 \n ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The witch was really hurts by the two attack simultaneouss of the two friends. She looks really weak now and she trys to attack Xandar one more time with her ice orb, but she miss her target. She screams with anger and looks the four people in front of her. ''You! Vermine! In the way you deffeat me, I'm only the beginning of the end of the world! You should try to defeat all madness of this pettyful world you like!'' \n \n Spoiler \n If you want to speak it your time, because after that she be killed by Frosty^^\n ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"My father used to say every end is a beginning.\" Xandar muttered with a shrug, preparing to launch into another spell.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty runs to the witch with his trident. ''And your end was our beginning!'' Said the little man. The weapon pierce the body of the sorceresse and bloods flows out of her mouth. She falls on the ground and looks tired. ''So... That the... end... for me...'' Frosty looks her with sadness on his little golden eyes and said with low voice: ''Yes... You can live in peace... In the Fourth Hell... I just regret you cannot understand... The feeling of other people...'' She laughing with difficulty, she spits some blood between her teeths. ''What are you talking about Frosty? I kill you wife because... I'm jalous she find someone... Nice like you... But you are too much different than me...'' He can't hide a smile. ''Yes.. You right... I'm more a good person than you... I don't wound people, like you do.'' He turn back to her and walk in the door in the back of the room.\n\nWhen he opens it a great peaceful blue light shines and a ice blue crystal levitate in the center of the room. ''That... This it beautiful... I never think it more beautiful thant that!'' He smiles and scream to the other to come here. Sphyr comes after looking the witch dieing... She do some electric sparckle to kill her more... And she looks satisfied.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar looked sadly at Frellia, pitying her. Maybe she could have been someone good and kind and well-dressed if her emotions had not consumed her so much. He was about to walk to her, maybe offer a prayer or something, when he felt the blue light.\n\nThe fire genasi turned around, and his eyes widened as he saw the crystal. He slowly walked toward it, still in a bit of a dazed cold. He could feel the crystal calling to him - or at least, he thought it did - but for some reason, Xandar was afraid to touch it. Sometimes, pretty things were very fragile, and so he only stared in amazement, fighting against the urge to extend his hand.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Frosty looks Xandar and smiles. ''You can touch it, I think he choose you, my friend.'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"M-m-m-me?\" Wide-eyed and disbelieving, Xandar clasped his tanned hand around the light blue crystal - creating a stark contrast. He was feeling a mix of glee, fear and sadness, and, as he felt his inside go squirmy from the many simultaneous emotions, he decided he wasn't sure he liked it.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The crystal starts to shine more and he transform to ice blue light which go to the forearm of Xandar and envellop it. When the light stops, he have a sky blue bracelet was her with a fragment of the crystal on his center. The wizard feels the cold power of the cameo. Frosty comes closer to his friend and looks the bracelet. ''It... Beautiful...'' The room become more cold and a heavy and friendly voice starts to talk... in the head of the wizard. ''So... Xandar of the South desert, you be choose by me, the Frozen Crystal. You are a nice adept of the cold and snow. You have to find the other who be choose by the elementhal crystal, but I can tell you you friend Borak was choose by my sister the Blazing Crystal... She waits for him. When all crystal are be take and choose her vessault, you have to go to the center of the world to do the ritual of Equilibrium. By the way, I can grant one wish for you... You can tell me anything and I see if I can do something for you.'' The voice stops talking, waiting for a word of Xandar.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar stared at the crystal in amazement. \"Are you really a talk-\" He caught himself, almost cursing out loud, hoping the crystal would not take answering that question as a request. Just to be sure, he blurted out, mentally, his real demand. \"Hum, Mister Crystal? D'you think you could bring back Arverius and Sphyr to their normal alive form?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''So... This is your wish? Please give me a moment please master Xandar.'' The crystal shines on the bracelet with his blue light and snow starts to spin around the dead body of Arverius and the little Sphyr. The energy sphere body shines with white and pure light and starts to transform. When the light stops, his body return to her human form. She have long blond hair with gray blue eyes which shines with sparckle. She dress by a long plum robe with piece of ice on it. Arverius' tiger body dissapears with mist and stars light. When the mist finishs to evaporate, a tall man stands up with difficulty and looks around him. He pass his hand, with brown gloves, on his ice white hairs and sighs. When he saw the new Sphyr with his turquoise eyes, he smiles and saids: ''If I dream, don't wake me Sphyr, ok?'' He smiles again and stands up, he probably more taller than Xandar and Borak. He dress with a blue turquoise pants and a white vest. He goes to the women and kiss her with passion.\n\nFrosty looks them and smiles. ''Now I can see you in human, like the past, my friends.'' Arverius laughs and turns to Xandar. ''Thanks... I can't thanks you enough... But if I can do something to you, you just have to tell.'' He smiles and Sphyr said: ''You have our eternal gratitude, little wizard. And Frosty... Thank for helping us with your friends.'' Frosty laughs. ''It's nothing, Sphyr! I do that to everyone! Right, Xandar?'' He smiles to the wizard.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\nall of the new information and the sudden transformation of the dead body of Averius and Sphyr was too much for Borak, who was exhausted by the combat , he felt on the ground.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " ((Oh, boy. James, this will be hilarious! 😁))\n\n Xandar \n\nAll glee and happiness at seeing Arverius and Sphyr back, Xandar was about to rush to them and offer a tight, blissful hug. That is, until Borak fell, inches away from it. The fiery wizard whirled around and ran to the neanderthal, clearly panicking. \"Borak! Borak!\" \n\nHe shook the much taller man, hoping to wake him up, hoping he wasn't dead like Arverius had been a moment ago. It was then that a very awful thought crossed his mind. He grabbed his newly-bracered arm with a hand, raising it slightly, before asking the crystal loudly. \"Did you do this? Is that you? Because I never meant that in my wish!\" \n\nKneeling on the ground, Xandar was yelling at his arm, tears quickly misting his eyes up. Though very dramatic, none could deny it was a funny sight.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " No. It's not my fault master Xandar. The bracelet answer in the mind of Xandar. Frosty come across his big friend and heal his wounds with his shining little blue hand. ''I think Borak was just exausted by all that...'' He smiles to the wizard to tell him all be alright with the barbarian.\n\nSuddendly, the tower starts shake and wall crackle. ''Oh no... The tower starts to collapse.'' The cleric takes a pose and said more: ''I think we are in a too high level to escape...'' A piece of the wall across them fall on the ground.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n Oh.\" I'm sorry, Mister Crystal. I think the witch got to me... And please don't call me Master. I'm not yours. He smiled, though the others had very little idea why. When the tower began collapsing, he asked the crystal. What can you do, Mister Crystal? I think we need help. ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''I'm sorry, Mas... Xandar. But for that, I can do nothing... The tower was the link with the witch power. So, when you kill Frellia, the tower stops to have magic power and she going to disappear...'' He talks with a calm voice, but a little nervous.",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n\n\nsuddenly borak woke up and saw the wall collapsing what's happening ? did I do something ? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh.. No. Frellia did. By dying. So technically, we did. But whichever. We have to get out!\" Xandar straightened back up, before asking. \"How high are we? We could break through a wall and jump in the snow! That would be a quick escape.\" \n\nHe sighed. \"I wish I was one of those wizards who can fly.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''Well... Mas-... Xandar, I can do that only to you...'' Said the Crystal. During this time, Frosty looks the ground and smiles a little. He turns his eyes to his friends and saids: ''I... I have a solution...'' He talks slowly. He starts to pray Heild once more. ''For one last time... Heild helps them to escape... If you can't save me... Forget me...'' A icicle tear flows of his golden eyes and snow starts to spin around the other aventurers. ''Frosty! Save you life too!'' Screams Arverius who want to take his little friend, but he was push back by the spinning wall of snow. ''It... It's alright... I'm be ok... and... I see you later.'' Saids the little cleric with a smile. ''No! Please come with us!'' Saids Sphyr with her beautiful and calm voice. ''I have... I have something to do...'' The pixie continues to smile. Snow spins more quickly around the other four friends.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nThe fire genasi scowled when he realised what was going on. He might act impulsively at times, but he wasn't stupid. And this was wrong. Very wrong. Get me through this snow! He called to the crystal, before fearlessly trying to step through the blizzard Frosty had raised. As he did so, he called to his cleric friend \"Don't lie to us! I am not leaving without you, and if you don't come, then I'll build another tower just to make sure it can crumble down on me too!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " ''I can't master Xandar. I can't interfer with the power of a God.'' The crystal saids with panic on his voice. The snow spins more and more.\n\nFrosty laughs a little and saids: ''I'm sorry Xandar, but... Your life was more important tant mine. I told you before, I respect all of my promise... I see you later... My Friends...'' He smiles to his friend and saids more, when he turn to Borak. ''And Borak, I will rest a little before to see you next time.'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"But - but - but... It's not next time if you die here!\" Xandar called, desperatly trying to get through the snow. He had to stop Frosty, but he knew of only one way he could do that.\n\n \"Eresik twanz oligar tsarok!\" He raised a hand, and a sphere of intense cold appeared in it. Xandar knew he did not need to aim with the modified flaming sphere, and so he simply mentally commanded the 3-foot-radius globe at his cleric friend, willing it to cross the divine snow.\n\n \n Spoiler \nI shall be using the Heild-granted flaming sphere... against the cleric of Heild? 😏\nThe Reflex DC would be 20.\nDamage: (2d6)[ 8 ] \nAnd in case you want me to have a contest of will with the damn snow, my bonus is +6. Yeah. I'll beat the god with it!\n ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak the blacksmith \n Do you think we are gonna to leave you behind \nborak took Frosty with one arm and went in the direction of the one of the wall with an hole in it",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " When Frosty was hit by the flamming sphere, he lost consciousness, but the snow continues to spin around the other. When Borak want to take the arm of his little friend, his hands slide on the skin of the cleric, because it was too cold. Before the head of the cleric touch the ground, he saids, with low voice: ''I'm sorry... Goodbye... My friends...'' Xandar can see his friend one last time... After few second, the snow was too opaque and his visibility was very bad. When the snow finish to spin, they are all in front of the tower, at few kilometer.\n\nThey all see the tower falling to the ground, like ice during hot day. Wall collapse and window crack before to break up. Little piece of ice window move with the wind. When all the tower was in ruine, few little blue birds fly around the catacomb of the creation of Frellia. One bird goes down, where something shine with the sun. He lays down to his perch, a ice blue trident... Who was along...\n\nSphyr goes between the arm of Arverius and crys. ''Frosty... No... Why?...'' She said between her tear. Arverius looks grimly and saids: ''My friend... Why do you do this foolishness?...'' The couple looks really sad, but Xandar...",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nTower. Crumbliness. Outside. Trident.\n\nTrident. Outside. Crumbliness. Tower.\n\nXandar sprinted to the tower, slipping once but immediately lumbering back up to his feet. He knelt in the pile of rubble, shoving some aside desperately. When he realised it was no use, however, he stopped throwing the stones away. Instead, he began piling them up one it top of another. He was, the others realised, slowly building the tower he'd told Frosty he'd let crumble on him.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Arverius runs to Xandar and take him in his big arms. ''Xandar! Stop that!'' He saids with his allay voice. ''You have something more important to do...'' He looks sad. He tamps his lock of his white hairs and smiles, like his friend do always... ''Frosty don't want who do that thing, my friend...'' Sphyr approchs slowly with her hand enclose on her stomach and come more closer to his love. She looks Xandar and bosom the wizard. ''I'm sorry... I'm so sorry... If... If only I can do something to him...'' Birds sing ups of the three friends and one of them come to the shoulder. The blue bird press his little nap head and looks him with sadness on his little dark eyes.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nXandar refused to look up at his two friends, acting as if he hadn't heard them. His fingers were scorched and bleeding, some of his nails broken. He put another rocky detritus on the pile... and it fell, crumbling down in front of the genasi. \"Ngh..\" Xandar sniffed loudly, but he didn't reach out to try building a tower again.\n\nInstead he picked the tiny trident and lumbered up to his feet. He extended a single finger to the blue bird, hoping it'd hop on. \"I don't know what to do now.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The Frozen Crystal shines. ''Search the Blazing Crystal, my friend... Saids the voice of his uldra friend in his mind.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Huh... I think the bird talks.\" Xandar said, wide-eyed, completely oblivious to the shining crystal. \"Frosty used to like birds...\" \n\nHis decision made, Xandar felt his inside harden with resolve - a very weird and squirmy feeling. He tied the trident to his back before stomping back to what he thought was 'south'. \"To the desert!\" ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The bird on Xandar's shoulder goes in the sky with his other friends. Sphyr smiles to his wizard friend and saids: ''That a good decision my friend.'' Arverius smiles too and he turns his friendly face to the neanderthal. ''I think you accompanies Xandar, Borak? You probably more prefer hot weather, right?'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"Borak has to come.\" Xandar declared, suddenly very afraid he'd be left alone by the tall man. \"I promised to show him the deserts. He thinks they are nice.\" \n\nHe grimaced slightly before adding in an idle tone. \"Plus, he's getting a crystal like mine!\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n yeah the face of borak was white and he wasn't there looking at nothing. Thinking at just what happen.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Arverius and Sphyr smile to them, there hand on each other. ''I wish you have a nice trip to the desert, my freinds.'' ''And be careful... If each crystal was protect like people same as Frellia, it become more difficult...'' ''Be cautious. I heard some rumor it really dangerous.'' A piece of paper fly in the wind and Sphyr catchs it. ''Hey... It's a letter wrote by Frosty.'' She gives the letter to Xandar.\n\nThat wath his wrote:\n ''Hi Takihoti,\nI send you two of my friend and I think one of them what choose by the Blazing Crystal. If you can show them the temple where the crystal was hide, I always thanks you... I'm not sure I'm be find when you read this letter, but I wish you feel good, like everytime I saw you. So... Have nice day with Xandar, he was the wizard, and Borak, he was the tall men with a Suglinn and a great axe.\n\nMy eternal thank,\nYou ol friend\n Frosty \nCleric of Heild'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nReading the letter aloud quickly, Xandar drew an obvious conclusion from it. \"It's not for us.\" Folding it and sticking it in an inside pocket, he said resolutely \"Frosty would have wanted us to find this Takihoti. Come, Borak. We owe him that much.\" \n\nBefore actually leaving, however, he turned to Sphyr and Arverius. \"I know the desert, I'll take care of Borak. You two be careful, I'll come back someday. I really like this place.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak said nothing, I was just walking. After a few step he fell on his knee and start to cry.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Sphyr goes to Borak and take hin between her arms. ''It's alright Borak... All going be alright... But it's time to you to go with Xandar to the desert...'' ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nBorak got up, got out from the arm of sphyr and scream he look at Xandar\n Can your crystal, hear me ? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"I don't know, Borak. I'd say yes, because it knew the tower was falling and couldn't do anything about it.\" Xandar said sadly. \"But be nice to it. It isn't its fault. Frosty wanted this.\" He sounded somewhat bitter, as if he partly blamed the pixie for all of this.\n\nStill, he put a reassuring hand on Borak's shoulder. \"Come, friend. Frosty's birds say we should move to the desert. Remember? Endless seas of sand? ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n\nIgnoring Xandar Borak said to the crystal Can you bring back Frosty? ",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " The crystal shines and Xandar heard on his head: ''Hey, hey, hey! Tell to your friend I can't back your friend, because he was in the hand of Heild. I'm really sorry but I can opose the power of a deity alone.'' ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n I figured that much. Borak is really sad, though. Xandar sent back apologetically. He shook his head and look at his tall friend. \"He can't, Borak. Frosty is with Heild now, and it's not possible to bring back souls who do not wish to.\" ",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Where is he ? Where is Heild ? I'm gonna to take Frosty back. he start to run straight and he stop suddenly and said to Xandar which way his the desert? ",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n\nThe fire genasi pointed to what he thought was south - not that he ever was so good with directions - and said. \"And that's where Frosty wants us to go. I say we listen. We might get him back.\" He didn't really believed it, but if it could get Borak going...",
"loss": true
},
{
"from": "human",
"prefix": "calijames:",
"value": " Borak \n Ok so let's go The other Crystal is waiting for me I can hear it lied Borak.",
"loss": true
},
{
"from": "human",
"prefix": "Annalia:",
"value": " Xandar \n \"You can?\" Xandar asked, partly faking the enthusiasm. \"I couldn't hear mine before it stuck itself to my arm - no offense meant.\" He added the latter while looking at the frozen crystal, afraid to hurt the sentient being.\n\nXandar then turned to Sphyr and Arverius. \"Take care and have nice babies, m'kay?\" Without waiting for an answer, he waved at them, faced south and began walking. It was time to travel to the desert.",
"loss": true
},
{
"from": "human",
"prefix": "Klern:",
"value": " Sphyr and Arverius looks surprisely Xandar first, but they smile to there two new friends and looks them go away in the snow... ''I think, we are more sure they quit the north if we show them where to go...'' Sphyr saids. His husband smiles and saids: ''Xandar can find the way...'' He take a brakes and adds: ''I think...'' \n \n Spoiler \n Now it time to go to the desert! Click: Blazing Crystal and you gain a level 😁 Now it's the time of Borak and hot temperature. (hihihihi)\n ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " You awaken in a gray plane devoid of all features. You rember being taken from your bed last night but that is it; you can now see several different forms laying all around you, and as you rise to get a better look you hear a deep and powerful voice. The voice is the most beutiful thing you have ever heard in your entire life, you listen intently, unsure of whether you are unble to, or unwilling to break the amazing sound.\n\"Fear not my children,\" the voice says,\"for i am Corellon Larethian. You are my chosen. And i\nhave become disgusted with the world, in particular my favored continent Latheria. The elves have turned from my teachings, and for that, they must be punished. I am sending you on a journey to clense this filth from the planet. I do not care how you achieve this so long as it is acomplished, it pains me to see any elves acting in such a manor and i shall not tolerate it. Now i will not lie to you, many of you could and problably will perish on this mission. But for those of you who survive there will be rewards greater than your wildest dreams. (He pauses) I have placed a heavy burden on your shoulders and do not expect all of you to join my jihad, those of you who dont will be returned to their home. those of you who join me will be imediatly sent to latheria.\" He dissapears and you are all left to look around at each other, with the voice gone you find you are able to speak again. When he left you also heard an audible click behind you. a quick look confirmes that 2 portals have opened, one home, and one to Latheria.",
"loss": false
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Without hesitating Vinath strides forward into the portal leadng to Latheria. My god has given me this task, I'll do my best to live up to his expectations. Vinath thinks to himself as he enters the portal.\n\n\nOCC: I'll claim Dark Green for talking",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " So we could ruin the whole game by going home instead . . . Nah too easy. \n\nCaspar finds himself before his god and entrusted with a quest. He takes the appropriate position for prayer and offers up a poem of thanks.\n \"Great god I adore.\nYou bless me as your chosen.\nGreat god I praise.\nI go in your name.\" \n\nAnd Caspar chooses the Latheria portal\n I call Sienna for my color ",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Draelam stands up not realizing that he had been on his knees.\n\n \"My lord asks only of me to fulfill my deepest desires. I could want nothing more.\" \n\nStriding up to the portal the elf closes his eyes and moves his index finger along his chest in a crescent shape before stepping through to Latheria.",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " I am clearly tempted to make my character return home because he is already ''moradin's chosen''. But I really don't want to mess with the game so I'm going to ask you: will it really affect the game if I choose to return home? ",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " Originally Posted by Flame_Excess \n I am clearly tempted to make my character return home because he is already ''moradin's chosen''. But I really don't want to mess with the game so I'm going to ask you: will it really affect the game if I chose to return home? \n \n\n it wouldnt ruin the game, it would problaby make Corellon angry contrary to what he told you. if you did it would certinly make a good backstory and you would problaby be approached by the elves to champion them in the coming ays of darkness. and just for future referance i wont generaly give you oppertunitys to break the game so feel free to make the choice you feel is necisary. ",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Erh...Wha's dis? Whur do I stand? \n\nBardok pauses, speaking to himself. He looks at the others, formulating a possible approach sequence in his head.\n\n Erh...'ven if I asked sumone, it wund matter much. he mumbles. Dis gimme no real choice. I choice t'return 'ome. \n\nBardok shakes his head once more before to go through the portal that will bring him back home.",
"loss": true
},
{
"from": "human",
"prefix": "The Gremlin:",
"value": " Cialyna got up, groaning. A quest? A choice? Of course I will take it. Coralon calls. She steps through the portal to Latheria.",
"loss": true
},
{
"from": "human",
"prefix": "Ranger_Bosh:",
"value": " Bosh nods solomnely in the direction where he believed his god to be speaking to him from, then runs thru the Larethia portal.\n\n GrandMasterme, call me on my cell when u see this. (yes, GrandMasterMe and I know each other IRL.) ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"huh? whuh? ok....I'll do it......but I'm more concerned about avenging Master Keronin......Hardomak you shall pay.....\" he jumped through the Latheria portal.\n\nOOC: anyone else get the reference to the Matrix ? ('yknow, red pill/blue pill?)",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " So does that make our monk Neo? (Do we have a monk?) ",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Melchoir \n\nThe muscular elf bows, and says \"[color=olive]My life for you, my Lord[/olive]\" and walks through the portal to Lahteria.\n\nDescription - Five-foot even Elf, with green eyes, Black hair, and musclar, for an elf.\n\n[ooc] I claim Olive if that's cool",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Originally Posted by Nomadic \n So does that make our monk Neo? (Do we have a monk?) \n \n\nyes we have monk! I'm the monk!",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Sweet! Hey GMM can I take weapon focus (party monk)? :P ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " Originally Posted by Statistikx \n Melchoir \n\nThe muscular elf bows, and says \"[color=olive]My life for you, my Lord[/olive]\" and walks through the portal to Lahteria.\n\nDescription - Five-foot even Elf, with green eyes, Black hair, and musclar, for an elf.\n\n[ooc] I claim Olive if that's cool \n \n\n You need \"/color\" not \"/olive\" to get the text color.\nMy character is tall for a half-elf, but not so tall as to be unusual. Were it not for the ears, he would look like a scrawny mid-sized human. He carries a spear and a bow strapped to his backpack, a quiver of arrows dangle from his belt. His hair is dark raven and his eyes are hazel. ",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " Originally Posted by Nomadic \n Sweet! Hey GMM can I take weapon focus (party monk)? :P \n \n\n Sure go ahead \nAs Bardok returns home he instantly falls sick, in the span of several minutes he goes from exibiting symptoms of the common cold to the verge of death. As he feels his time for him come he is stricken with a vision of two gods arguing, one looking elvish and one looking dwarven. As he approaches them he can overhear what they are saying\n I chose the dwarf first!\"\n\"but he is more suited to my tasks\"\n\"You merly desire to kill your children\" [/SIZE] \n...\nOnce the gods notice him they look Bardok in the face and come to a conclusion, the choice was his and he will live with it. As the elvish looking god turns to leave he wispers in Bardok's ear\n \"You have not heard the last of me\" \nAs soon as the elvish looking god is out of sight the Dwarvish looking one bends down and tells Bardok, \"My child, i am most pleased you didnt choose to associate yourself with that monster, Corellon. As a reward i am rewarding you with a medalion of myself. Should you ever find yourself in the company of a hostile dwarf bring this before him and he will become your friend upon looking at it.\"\nAfter the ordeal with the gods, Bardok awakens to find his mysterious illness gone and a medal in the likness of a handpuppet clown with the letter \"M\" engraved on it in his hand.\n\nThose who stepped through the portal find themselves on a boat with the wind in their hairs, as they look around they find that a brand new weapon has been provided for them with an obvious gleam and the letter \"C\" engraved on them. When they look up they see a storm to the east with waves becoming more violent by the second. To the north there is nothing but ocean and to the south there is a small port. As the storm moves nearer it is obvious to all that the port is there only hope of survival.\n\n The weapon is a plus 1 of your choice as long as it is from the PhB or is aproved by me, i would apreciate if you would say what you chose with your next post ",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Draelam fingers the smooth yew longbow now resting in his hands. Reaching back behind him he draws on arrow and nocks it on the bow, holding it experimentally.\n\n \"A fine weapon this. It shall serve Corellon well if I have any say in the matter.\" \n\nPutting the arrow back in the quiver he turns to face the storm.\n\n \"It will be a violent time before all of this is done. Even nature seems to forebode the trials to come.\" \n\nHe then turns to look at the others. Studying them one at a time as they come through.\n\n Side question... how serious is this game going to be? And how many arrows did I get with my bow? ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Shoken found he was wielding Nunchaku (Nunchucks) with a letter \"C\" on it. \"a fine weapon, one to help me strengthen myself when I avenge my Master\"",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Looking around, he sees the storm, and the port. Muttering to himself \"I wonder how me drowning will help me serve Him...\" He pauses, and looks into his right hand, noticing a finely crafted Scythe, with a C etched into the blade. He then looks into his left hand, at a well-used, and maintained scythe, with a semi-confused look, almost as if to say \"now where in the nine hells am I going to put this!\"\n\n[ooc] I know you don't have to /olive",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Vinath looked at the coming storm. Getting up he picked up his new longsword and placed it in its sheath. Come on, we're going to need to get to that town before we get hit by that storm. He urged them as he began to search the boat.",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " \"Well unless you are swimming there the only way we are going to get there is with this ship.\" \n\nThe rogue looks around the ship examining it.",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Oops my bad, 😦 I thought the boat was already at the shore. Don't ask me why. ",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Looking around, Melchior says \" I've never been out of the forest. I don't know what to do on a boat.... \"",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"hmmmmm...we are in boat, the middle of the ocean, and there storming coming for us.....I got it, the god that assigned to the mission is testing us! we must pass it!\" Shoken declared",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Aye!, by moradin! It's 'im! I sa' 'im i' me vision! \n\nBardok squeases the puppet in his hand. He observes it with both hands. He smiles and then delicately put it in his backpack.\n\n Dis' such an 'onor to 'ave 'im rewar' me. By da gods, I promise I'll not fail ya me father. \n\nBardok, one knee on the ground, presses his fist on his chest, faithfuly. He stands up fiercely and puts his backpack back in its place. He looks around.\n\n Where am I ? ",
"loss": true
},
{
"from": "human",
"prefix": "The Gremlin:",
"value": " Will post later tomorrow. Sorry about delay. ",
"loss": true
},
{
"from": "human",
"prefix": "Ranger_Bosh:",
"value": " Bosh swings his new longsword around in the air, listening to it cut the air. \"This will do.\" He said, sheathing the sword. \"We need to bring this ship about and head for the harbor before that storm gets to us! I'll take the helm!\" \n We need a plan. ",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " Originally Posted by Nomadic \n Side question... how serious is this game going to be? And how many arrows did I get with my bow? \n \n\n The game can be as serious as you want, you got 50 arrows with the bow. As ranger bosh takes the helm the storm aproaches with increacing velocity. It is now obvious to all that you won't be able to outrun the strom\n\nOnce Bardok awakens and puts his new item away, he comes to the startling conclusion that he must find a way to get to latheria and that it is the will of his god to stop this genocide from happening at whatever the cost",
"loss": true
},
{
"from": "human",
"prefix": "Ranger_Bosh:",
"value": " Bad GMM, posting during class... \n If one of you would open up the sails, we can ride the wind from the incoming storm into the harbor! ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " Caspar Tarsus holds up his yew longbow. \"A replica longbow of the Archers of Greenwood. They slew many in the war against the followers of Gruumsh One-Eye. Such replicas are hard to duplicate.\" He notices Draelam's matching longbow. \"Maybe this isn't a replica. . .\" \n\nHe shoulders the longbow, planning on giving his shortbow to a companion later. Working the ropes he calls \"Shall we go for a broad reach or running with the wind? I forget which is faster.\" \n\nI hope you don't mind me making up a little history for the weapons. I just find a little history blurb makes the weapon just a little more special. ",
"loss": true
},
{
"from": "human",
"prefix": "The Gremlin:",
"value": " Cialyna fingers the beautiful rapier Corralon has left her. Perhaps this is a tests, but my skill in sailing is minimal and I can't help but thinking that perhaps the test could have been improved. Does anyone have any idea how we can survive that gale? ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " \"When the Wind hits the sail, we will need strong hands to hold this rope to keep the sail trim. The ship will lean into the sail's side. We will a need to blance the ship or we will capsize!\" Caspar raises his voice over the wind. \"Our other options are to turn around and sail through the storm; or lower sail, hit the deck and pray the waves run us aground before they sink us.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Ranger_Bosh:",
"value": " Running with the wind is much faster, as long as the wind is going the same direction we need to go. ",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Draelam shoulders his bow and looks over at Caspar.\n\n \"It seems that you know more than I about such weapons. It is good to hear what you say, for this then is a worthy weapon that will make the followers of the one eye tremble.\" \n\nThen turning he heads up to the ropes that Caspar mentioned and grabs hold.\n\n \"I will admit that I am not the strongest of people, perhaps one of those with better muscles than I could lend a hand.\" ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " One things for sure, we are going to get wet. ",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Bardok has to get to Latheria, and so that's what he does.\n\n No, really, where am I? Like I can't develop if I have no clue of my suroundings. I could create my own view of my home but that wouldn't be particularly wise when it's usually the DM's task. ",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Vinath moves over to the other side of the ship and grabs hold of a rope and ties it around himself. Here, we should tie ourselves to the boat in case we get knocked overboard. He shouts over the wind.",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Melchior drops one scythe, and sticks the otherone between his backpack and his back. He grabs hold of the rope and says \" Just tell me what to do, I don't want to drown before this continent is sanitized \"",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " \"Nor do I. Personally, I would prefer dry land beneath my feet at this moment. Yet a wooden deck is preferable to a raging sea beneath me.\" \n\nTurning to Caspar he indicates the rope with a yank.\n\n \"So I am not quite up to date with my seamanship, a few pointers on trimming the sails would greatly aide our chances of survival. \n\nDraelam gives a wry grin.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"hmmmmmmmm, I don't think we should abandon ship- its more dangerous to be in a storm while in the water or in a rowboat- I think our best bet would be to turn ship in the direction of the wind, so that the sails would catch it and would get speed, and if the storm is moving towards us then it must the same way the winds blowing, so we should turn the ship the other way, and we might just stay ahead of it, or at least get to shore faster assuming its in the direction the wind is moving, who knows we might be going further out to sea if we move in its direction since yea, we are out at sea, where there is no landmarks and nothing to tell us where we are going, so might be going further out into the ocean, but moving with the wind will be safer than moving against it\"",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " Originally Posted by Nomadic \n \"So I am not quite up to date with my seamanship, a few pointers on trimming the sails would greatly aide our chances of survival. \n\nDraelam gives a wry grin. \n \n\n \"If the sails flap. they need to be released out a little and then pulled in a bit. If they are not curved as if they are catching the wind, then they need to be let out a lot and pulled back in. \" Caspar gestures to the Ranger at the helm. \"If he says Coming about or Jib Ho, DUCK! \n We should be able to get to the harbor, but we will probablly get rained on and maybe a bruise or two as the storm overtakes us. If the storm starts damaging the sails, I will cast Mend. ",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " Originally Posted by Flame_Excess \n No, really, where am I? Like I can't develop if I have no clue of my suroundings. I could create my own view of my home but that wouldn't be particularly wise when it's usually the DM's task. \n \n\n I am sorry but i didnt make up your backround, you did. I too could describe your home but you made it up and it wouldnt do your charocter justice if i described it. As far as where you are in the world, you can be from the chosen continent of moradin, if you want. To get to latheria just take a boat or somthing, it is your home and i dont know how you want it to be so... \nAs you all take controll of the boat it quickly races to the shore, thanks greatly to the expertiese of Caspar. Once you arive on the shore and exit the ship you hear a great cracking noise, and you notice the ship you arrived on is shattered and destroyed. In the near distance you can make out the shapes of what appear to be buildings all circled around a statue that you cant seem to make out. The storm continues to buffet you, and you can tell that you need to find shelter before anything unfortinate happens to anyone.",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Thoroughly drenched with rain, Draelam takes a look around the ship for anything that might be useful later on.\n\nSearch if needed: (d20+9)[ 11 ] \n\nAfter he is done with that he jumps onto the docks and walks up to solid ground.\n\n \"May I suggest we give that settlement a closer look. It would be preferable to catching our death out here in this storm.\" \n\nThe Elf wipes his hand across his eyes, brushing off thick droplets of rainwater.",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Melchoir looks around, and tries to see waht the statue in the town is \n Spoiler \n (1d20+4)[ 17 ] Spot check\n \n He says to the others - \" I'll take Point. \" And he jogs ahead of the group, using his quick feet to keep ahead and scout \n Spoiler \nListen +6, Spot +4, let me know if i come accross something\n ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " The bard will grab his spear and his gear and follow the others to the town. Once I get a good view of the statue, I'll make a bardic knowledge check to see if I get any info.\nBardic Knowledge\n (d20+3)[ 20 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Ranger_Bosh:",
"value": " I too shall take point. Bosh pulls out his longbow and knocks an arrow.\n Spot check d20+8 ( 15 )\n Listen check d20+4( 23 )\n\n Hey GMM, dont we get XP for overcomming the challenge of the storm? ",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Vinath quickly checks he still has all of his equitment then hurries after everyone else.",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Spoiler \n\n Bardok is in Latheria because he was interested in founding a market running around ores and masonry. His idea was that he would have the benefit to be the only one to offer such products to elves. Also, the mountains of that continent were optimistically full of not gathered minerals, which was clearly the opposite back to Ferdunn, his underground city of origin. So, in search to sign a contract with a merchant in the closest city as soon as he had touched the continent, he had stoped by every single elf there to ask if they would like or knew someone who would like to do a partnership with him. After a full day of research, he went to an inn to drink odious beer until he would get drunk and that he passed out. Seeing the dwarf on his continent, Correllon rejoiced to see that the elves weren't rebuffed even with the race whose personality would frequently cause friction. His hopes were destroyed when he understood that Bardok's intentions were foolish and essentially strange. The vision was sort of a dream to Bardok who thought he would never witness divine interventions in his life but he realised as soon as he saw the handpuppet that he was bound to a very important matter which he wasn't concretely aware of.\n\n/end of background. Okay? \n ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " Shoken runs towards the the town along with everyone else.",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " You all enter the town and can now see that the statue in the center of the town is in fact a desicrated statue of Correllon Latherin. Once you enter the town a grissled old man with a hunch back looks at you in a puuzled way as soon as he sees that you have two people on point... and then shakes it off. He introduces himself\n \"Hello i am Falgnor, I am the leader of this town. I don't know why you are here but feel free to follow me to my house where you can get out of this infernal rain. We can talk more there \nHe walks away and enters a house a few houses away without giving you another look",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Draelam quietly follows in after him and stands off to the side of the door, opposite the door jam. Shaking his head off causes a spray of rainwater to splash across the other people entering in from the rain. He unshoulders his bow and takes a look at it.\n\n \"Curse my absentmindedness, forgetting to keep my bow safe.\" \n\nPulling the bowstring off the bow shaft he carefully attempts to dry it with any bit of clothing on him that isn't yet drenched. Then running his hand along the shaft he brushes off any excess water and carefully leans it up against the wall next to him. He continues to gently run the bowstring through his hands, trying to dry it off. All the while completely forgetting that he is standing there in soaking wet clothing, dripping water on the floor.",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Bardok gets out of the inn close to the shore and where the newcomers arrive. He notices the group and heads hurriedly to introduce himself. He stops in front of Vinath.\n Bardok Thunderstone, to serve ya, me friends. \nHe nervously tilts his head to the ground to salute the party.\n Wer ya goin' like dis? Oh, me apologies, wudn't want t'be indiscreet t'ya. I'm only demandin' ya if ya wuld be int'rested in op'nin' a trade market wit'me. Da ya own dat ship? \nBardok doesn't stop, leaving no time for his interlocutors to understand which ship he pointed out in their inverse direction. He keeps on speaking.\n Ar' ya from 'ere? If so, I'm sure ya wud be t'perfect associate. Unless you aren't from 'ere. Err...in that case, ya wud be t'perfect associate wit'me anyway because, because... I'm dwarf! an' ev'ryone kno dat doin' sum bus'ness wit'dwarves'like doin' bus'ness wit'gold itself! \nBardok laughs uninterruptedly.\n So, wud ya be int'rested in me offer, me friends? ",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " After seeing the statue, Melchoir looks pretty on edge. He follows Falgnor into his house, an once inside starts to dry of his Scythe, in the same manner as Draelam dries off his bow.\n\n\" That statue... Who would desecrate such a thing? \" he wonders to himself.",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"people who have decided to turn away from their own god, but why?\" Shoken wondered to himself",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Vinath \n\nAfter seeing the desecrated statue Vinath makes sure that his weapon's holy mark is hidden. After all this is going to be hard enough without making our mission obvious. Vinath's toughts are interrupted by the dwarf coming up to him. Listening to the proposition Vinath is uncertin what to do, How about we discuss this inside over some food? He says stalling for some more time and wanting more information. Walking inside Vinath turns Oh sorry, I forgot to introduce myself, my name is Vinath pleased to meet you. He adds.",
"loss": true
},
{
"from": "human",
"prefix": "Ranger_Bosh:",
"value": " Bosh follows into the dwarf's house, and stands by any winmdow min the house,m and peers outside occasionally.",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " Caspar will enter with the others into the Mayor's house. Inside he will dry his weapons off as well. As the other's ask questions, he stays silent and listens.",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " \"I see you have met our resident dwarf.\" the old man says, \"now if you dont mind we are a secluded town with not many visiters....so why are you here and what can i help you with?\" ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " I know i said I was going to listen, but it occurs to me that I am the bard, and I probablly have the highest Charisma and diplomacy score. \n \"Perhaps you can help us with that kind sir.\" Caspar says as he finishes matainance on his bow. \"I am Caspar. My companions and I find ourselves called to a quest by the gods. But the gods do not always speak in Common. What we know is that we have been transported to this land and this Storm has driven us to you.\" \n\nCaspar pauses briefly to make eye contact with those who were with him on the boat to let them know he's trying to get information rather than divulge information on their REAL quest. \"Since you are familiar with this area, perhaps you know might know why the gods would see fit to guide us here. Perhaps there is something in this rarely visited village worth questing for?\" \n I do have a plan for our quest. Since we are first level characters, I figure we won't be able to go on a massive killing spree, even if every one we meet has an evil aura. Scratch that. SPECIALLY if everyone has an evil aura. I figure that we need to start small, get some information on the area. Maybe find out why the people have turned away from Correllon Latherin, maybe find a group of Correllon Latherin faithful.\n\nBut right now, Let's see if we can't find some info to build our plans from. ",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Draelam finally realizes that he is dripping wet and takes off his shirt.\n\n \"Nothing quite like rain to chill the bones.\" \n\nShaking off again he looks around the room for a place to allow his effects to dry off. This proves to be slightly difficult with water still dripping down his forehead into his eyes.\n\n \"Twice blasted storm!\" \n\nHe again brushes the water out of his eyes.\n\n \"So where are we at exactly?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Aye, f'course. In fact, dat's a marv'llous inv'tation. \nThe speech offering people to become his associate, Bardok had practiced it so many times that he knew it by heart. He had always asked people coming from the region, though, but he would have never thought so much to change from the usual ''No, I'm not interested.'' and the also frequent continuity of it: ''Now get away, you dirty dwarf, you stink!'' Therefore, he stands silent, unable to focus on what to say next, and following the group in the house.\n\nBardok tries to leave the entrance of the door free of passage but once he is past its threshold, he freezes, looking around if he is hindering someone and then gazes as the leader of the party speaks. He obviously feels relunctant talking about his offer now that the subject has changed to gods and also feels curious if this has anything to do with what he dreamed.",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " IF he hears the name. No one has actually said the God's name yet. ",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Or mabey you could guide us to any nearby sages who could help interpet the message we recived? Vinath adds in.",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " At the mere mention of gods the old mans brow furrows \"I have no clue about any gods you are talking about and i think that if you have been sent here by them you should leave immediatly before...\" his gaze drifts to a large sword that you had failed to notice up until this point. \"In fact that a few days ago we had more of your sort around this town. The only diffrence was they were all preaching of our sins to the gods.\" He spits in obvious disdain. \"It was ok though we took those *******'s and drove them up into the hills north of here. They are problaby still nursing their wounds come to think of it. We should definatly get a party together to go kill them before their infectious ideas spread. ",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Finding a place to set his things where they can dry, the Elf then sits down on the floor cross-legged.\n\n \"There is no reason to get mad. Each person has the right to believe as they wish. You don't have to worry about anyone preaching sin and damnation, especially as I can see with you it would do no good. Now then, I am curious though about this village. It was curious circumstances that brought us here.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Melchior\n\nMelchoir half-grins at the mention of the previous group, and says \" Well, I don't know about the rest of us, but I'd be willing to accept a small fee and make sure that these... religious types... leave those hills for you. \"\n\nMelchoir grins, thinking to himself \"Well, if the other religious people follow Corellan, mabye we could form an alliance of sorts, and clense this town.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Trizap:",
"value": " \"well people do have the right to believe as they wish, but forcing their beliefs on other people? thats fanaticism and oppression, we will deal with them\" Shoken states calmly, and quietly.",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " \" I agree with my companions ,\" Caspar says to the hunchback. \"If this group was bothering you then it seems we should go find them. It is likely they have angered the gods. Can you tell us anything more about them. Perhaps if they have magic users or any fighting techniques they perfer. We'd like to be prepared if we must fight them.\" ",
"loss": true
},
{
"from": "human",
"prefix": "The Gremlin:",
"value": " Originally Posted by Nomadic \n Finding a place to set his things where they can dry, the Elf then sits down on the floor cross-legged.\n\n \"There is no reason to get mad. Each person has the right to believe as they wish. You don't have to worry about anyone preaching sin and damnation, especially as I can see with you it wouldn't do no good. Now then, I am curious though about this village. It was curious circumstances that brought us here.\" \n \n\nCialyna mutters, Perhaps we should not antagonize them...just a thought. ",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " Draelam chuckles.\n\n \"Antagonizing is the last thing I want to do to them. All I have asked is to know where we are. Though I am not against helping them find these ruffians that were driven out of town as others have suggested.\" ",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " the old man begins to speak to himself for a few seonds and then adresses you all\n\"If you all could rid us of these nusances then i will pay you all handsomley when you return. And as far as their stratiges for fighting i cant rember any details. but i would like to stress how handsomley you will be paid for each ear you bring with you from the cave\"",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " the old man begins to speak to himself for a few seonds and then adresses you all\n\"If you all could rid us of these nusances then i will pay you all handsomley when you return. And as far as their stratiges for fighting i cant rember any details. but i would like to stress how handsomley you will be paid for each ear you bring with you from the cave\"",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " the old man begins to speak to himself for a few seonds and then adresses you all\n\"If you all could rid us of these nusances then i will pay you all handsomley when you return. And as far as their stratiges for fighting i cant rember any details. but i would like to stress how handsomley you will be paid for each ear you bring with you from the cave\"",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Bardok stands silent in his corner, although he would definitely like to speak. It's the matter about cutting ears of the dead that concerns him the most. His eyes are wide in horror, although diffident.",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Just have a guide show us the way and we'll take care of it. Vinath looks at the dwarf. Pehaps you could help us? ",
"loss": true
},
{
"from": "human",
"prefix": "Flame_Excess:",
"value": " Aye sir, rest assur'd I'll cert'nly investigate t'matter. Bardok humps twice, rebalancing the weight of his scalemail as a way to demonstrate that he is ready for the task.",
"loss": true
},
{
"from": "human",
"prefix": "Nomadic:",
"value": " The elf sizes up the dwarf with a quick glance.\n\n \"Of course you are most welcome to come as far as I am concerned.\" ",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " So looks like we have a plan. How long do we wait until the rain dies down so we can meet our new comrads?\n\nAlso did I get any information on the Bardic Knowledge roll from earlier? Purpose of the statue, myths associated with it, etc. ? ",
"loss": true
},
{
"from": "human",
"prefix": "GrandMasterMe:",
"value": " you learn from your Bardic Knowledge Roll that the statue was built in the golden age of the continent, and that during this age the worship of Corellon Larethian was at its height. As the years passed and the people built resentment twords their god they grew angry. At one point a few years ago a mob of angry people after a poor harvest decided to desicrate the statue.\n\nAfter three hours of waiting in the old mans house the storm subsides and you emerge from your shelter to a bleak and muddy world. The old man hobbles over to a house a little ways down the street and enters. He emerges with a young man and introduces him to you. This is my friend Lowsmeir he will take you to the caves and assist in any way possible. He has been trained in the art of the arcane and will hopefully be of some assistance. The old man hobbles away once again, this time entering his home. The young man turns to you all and says [COLOR=\"rgb(65, 105, 225)\"]I hear you would like me to take you to a cave for some \"fun\". So, shall we make our way? [/COLOR] The young mans obvious delight in the task at hand is oddly unsettling to you all",
"loss": true
},
{
"from": "human",
"prefix": "Statistikx:",
"value": " Melchoir \n\nMelchoir returns the smile, and says \" Oh, I'm always up for some Fun. How long is this hike? Is the road well traveled? \"",
"loss": true
},
{
"from": "human",
"prefix": "archon_huskie:",
"value": " Caspar smiles and bows his head to Lowsmeir \"Lead on Guide.\" But in his mind he plots to hand in the creature's ears instead.",
"loss": true
},
{
"from": "human",
"prefix": "Forum Explorer:",
"value": " Vinath looks to the guide as they begin walking. Hello, what can you tell me about this land and what is going on here? \n Well I should announce that I will be gone on vacation from the 3rd of July to the 20th of July. While I might have internet connection there is a very good chance that I will not. Even if I do have internet posting will be infrequent. ",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "ArenaManager:",
"value": " Arena Tournament, Round 42: Tremsa vs. Elan the Elan \n Map \n \n Spoiler \n\n \n \n\n XP Award: 300 XP\n GP Award: 300 GP\n\n Tremsa - Beren One-Handed \n Elan the Elan - Curtis \n All gladiators please roll initiative ",
"loss": false
},
{
"from": "human",
"prefix": "Talic:",
"value": " Ref Talic \n DOUBLE DQ. \n\nScheduled opponent for this match's winner gets a bye.",
"loss": true
},
{
"from": "human",
"prefix": "curtis:",
"value": " Well, crap.\n\nHow did I miss this?",
"loss": true
}
] |
[
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Act the First: The Stormclouds Gather \n Scene 1: The Heroes Assemble \n An icy wind gusted over the rooftops of the proud city of Modain, lifting the banners on the turrets of its walls. They rose almost as in protest; most of them were crusted over with frost. The towers of the castle proper, however, flapped bravely. It was common knowledge that they were all enchanted, so that their waving majesty could not be dispelled. The crossed golden swords, on quartered green and silver, flapped bravely in the chilling breeze.\n\nA thick layer of snow covered the entire town, and the countryside for miles around. The cold white blanket positively carpeted the Thyren Woods to the north, causing them to look like a cloud that had fallen from the heavens and crash-landed in Imberwyn. Plowboats and wizards worked daily to keep the river from freezing over; it was the lifeblood of the city, and if trading boats could not work their way down it, trade would stop. Every now and then, the great stone and wood bridge would lift with a creaking of gears and a rattle of frost-coated chains.\n\nWhile it was not snowing yet, clouds covered the sky, with the promise of even worse weather to come. For it was Midwinter Eve, the holiday where lesser nobles reinstated their loyalty to the greater nobles, and the greater nobles renewed their vows to the king. Most commoners, however, simply referred to it as Deepwinter Day; a month and a half of winter had passed, and another month and a half was still to come.\n\nFew people, but for guardsmen, walked the streets. They were especially thick in the Southern District, known for the taverns that clung like barnacles to the riverside, its brothels, and rambunctious natives. However, there wasn't much trouble down there today; it was just too damn cold. Children played in the streets in the Northern and Western districts; they were the commercial and living districts of the city, full of the lower and middle classes. The little ones pelted eachother with snowballs, built forts and snowmen, and lay down right in the streets (Much to the chagrin of passersby) to make snow angels.\n\nThe Eastern District, however, was much quieter. It was the upper class district of the city, with its stone houses with tile roofs, its fancy stores and restaurants, and the impressive bulk of Modain Castle towering airily above it all. Everyone knew that the best inns, taverns, and boarding houses were there...but they were also by far the most expensive.\n\nHopeful merchants, heavily padded and wrapped in many layers, huddled miserably under tents and in stalls in the main square, located between all four districts. Only a few were out, however; a few muttered that Ystes himself would rather put on some damn mittens than let his fingers fall off from the chill.\n\nA few of those merchants listened sympathetically to a trio of their friends, middle-aged silk merchants. Apparently, they'd been waylaid on the road by a highwayman known as the Gorgon; he possessed the power to freeze his prey in place with his very stare, and he was a skilled swordsman besides. He'd been terrorizing lone merchants and small caravans for weeks now, only letting the merchants themselves survive; he slaughtered drovers and guards, dismantled wagons, and stole all the goods, letting the terrified merchants scurry back to town.\n\n\"Someone needs to take care of that sorry bastard,\" muttered one of the recently robbed silk-merchants, rubbing his gloved hands together furiously as he nodded at a posted of the Gorgon on a tavern wall; it proclaimed that there was a price on his head! One thousand gelts (Gold pieces) for the man's head, and two thousand for bringing him back alive. Countless merchants and travelers had scrawled on the bottom of the poster, telling those that might be interested some of the things that had been stolen from him, or where they'd been attacked. All agreed that he made his lair in the Tyren Forest, avoiding both ravening kobolds, green dragons, ogres, the many wild clans of humans and elves that lived there, and all the other dangers that were rumored to lair there.\n\nIt was Quinqel 14, in the month of Serihn. And a new page had been turned in the book of heroes. ",
"loss": false
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " He stumbles out of the tavern, bartend shoving him out onto the ice. The man doesn't slip, and the bartender gets a look of disappointment on his face. \"And stay out!\" He says, while retreating from the cold back into his establishment. If it could be called that. The place is such a dive the birds have a hard time leaving. Garret, angry and only a little drunk, brushed his armor off. Gazing upwards in a stupor, he sighs at the sky, wishing there were snow. The harder a time he had making it to safety the better the chance he'd die out here.\n\nHe trudges down the streets in the South district's seedier parts, grip tightening on his Tennuvan amulet, praying to the Lady to send him a mugger or thief to fight. After a while, he gives up hope. His armor, old and made up of interlocking sales, like a serpent, gives off light clanks and squeaks as he meanders down the road. His bastard sword, a gift from a dead father to a dying son, rests as always against his back. A wooden shield, proudly bearing the ancient emblem of Imberwyn, an eagle crested in red and yellow, rests on the scabbard as well. His motheaten gray cape also bears a forgotten symbol; The crest of an old noble family, a raven's head, black on a grey field. Where it meets his shoulders, a swatch of fur, mongrel-stock black and white, covers his neckline. His face is not that old, but it seems so, when one gazes into his eyes. A large scar lines through his left eye, though the eye itself seems untouhed. Iron grey has started to show in his hair and beard, though neither are long, in length or years. Soon, he spots the center of town, and marches on through the bitter cold.",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " \"This one Yes? Diola lle \" Broken Imber floated gracefully on the air, despite, or perhaps due to the accent that hid behind it. A handful of copper pieces slid across the tiny stall's frozen and worn countertop, and in return a warm, though drab-colored scarf was passed over in return.\n\nThe grey material seemed pale and mottled, more stained by age than dye, like the slush that lined the poorer streets of the city as the lithe figure wrapped it snuggly beneath the hood of a fur-lined cloak, her green eyes light and merry.\n\nFrom underneath it Meri smiled gratefully, nodding to the merchant in thanks before drifting in the wake of a small crowd of peasants who had braved the cold.\n\nThe elf was clad in well-trimmed, though well-worn clothes, stout boots crunching the trampled down snow quietly. A slender chain shirt clung tightly to her chest, the frigid metal covered by cloth and backed by a thin layer of leather, the long tunic belted simply at her waist, keeping ti silent as she moved. Her gloves were thin and the fingers of the right hand cut out, most likely due to the long, delicately carved bow strung across her back, a Quiver hanging off the back of her belt, its base gently thumping to one hip as she walked Astride either hip were two long, slender daggers in leather sheaths.\n\nThe elf stopped at an intrepid merchant's stall, another copper piece earning her a steaming cup of heated cider, giving a tiny shiver at the taste of alcohol lacing the sweet flavor. She sipped at it slowly, using it more to warm her hands than for drinking.\n\nHer frail form fitted the overcast, snowbound landscape quite well, her pale clothing and skin only enhancing the brightness of her wide,green eyes and the long, pointed ears hiding beneath deep brown hair.\n\nShe strikes up a conversation with the cider-seller, seeming reluctant to leave the small patch of stalls which huddled to one part of the main square, despite the obvious effect the chill was having on her, wrapping her cloak closer around her lithe frame.\n\n\" Ringwe'Ta , very cold yes\"She agreed with the merchant, before setting her now cold drink down and drifting down the length of stalls until she reached the end of a row, facing the South District, glancing at the sky, wondering when it would snow soon, her lithe frame portraying a slight Anxiety as the crowds began splitting off for home.",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " Confident, and pleasant, the man in the dress of a cleric strode down the streets of the Southern district of Modain. No particular goal in mind, aside from maybe finding some place welcoming and warm. He made it a point to keep a smile on his face all the while, and to remain in good spirits, despite the icy wind chilling him to the bone.\n\nNever quite the trustworthy type, of people or surroundings, he kept his right hand near his morningstar that he kept on his belt. Not that it would do him much good, he barely had the strength to wield it, let alone defend himself against a potential adversary. But, he always reminded himself, he did not really need it. A lie here, a jest there, and he could easily get himself out of any situation he might find himself in.\n\nAs he walked, he began to notice just how heavy is shield and armor were, as they had begun to take their toll on him. He allowed his gaze to drift to the signs of nearby buildings, searching for an inn or tavern where he might find himself a time to rest.",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " Laurinda sat in the tavern, nursing the same drink she'd had all evening. This was a bad time of year for her - even more so than usual. With the winter weather, a lot of people didn't leave their homes, and so pickings were thin. More so, with this apparant gang of thugs - she didn't really buy into the tales of his so-called powers, but instead believed that it was simply another gang of thugs preying on merchents and the merchents themselves were to embarassed about it - meant that people were even more wary than usual, and that there was less trade going on than usual even for this time of year.\n\nTimes weren't desperate yet, but if the weather stayed like this for much longer - as it was bound to do - and this Gorgon wasn't sorted out then it might get a bit tight before the winter was out.",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " Yelker, laying in his bed still, was thinking about what he should do today. He was thinking of maybe using a spell to heat up a small part of the town (Burning hands or possibly orb of fire lesser) to make the people warm. Or he could just sit in a tavern and get a logger. He decided to help the people in the town square.\n\n When he arrived there, he asked some people to gather around him. so he spontaneously set his hands aflame (Burning hands) and asked people to stand near him but to NOT touch his hands unless they wanted to get burned. While his hands were on fire, he saw a stall that was giving cold food and he decided to help the person there by providing some heat for his food to be warm and to give some relief to the townspeople.\n\n \n Spoiler \n I cast burning hands once to help the people in the street warm up and to help the food service man heat up his food. (whether I used two uses or not is up to you Schyler)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " A few of the common folk and merchants seemed apprehensive at the gnome showing off his arcane powers, but a few of the poorer men - like a couple freezing beggars - huddled close for the warmth...but not too close. The man with the cold meats was glad for the chance to help cooking his meats - with the wind, it was damn hard to cook anything. He even gave the gnome a piece of meat in a buttered roll as a sign of his gratitude.\n\nAll over the town, roosters began to give out half-hearted crows, huddling miserably underneath arches and gables for some degree of protection from the biting wind. The sun, pulled by the blazing horses of Gleiammin (Or so it was said) began to slowly creep over the horizon, banishing the clouds and bringing back some small measure of warmth. Over the next hour (Making it about 6 - 8 of the clock) began to drift outside again, and the city would gradually fill with its usual life. Bells of many tones and sizes began in inns everywhere, beckoning their patrons to wake up - those that didn't got no breakfast.",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\nThe chill always finds a way in.\nWaking alone and close to freezing in the windowless storeroom, dawn's light picks out the edges of the door. Stengard picks himself up and brushes the dust and straw from his leather tunic. Hoists a heavy bag over one shoulder, and opens the door. He shakes a little as the cold hits his lungs, blinks in the crisp morning light, and enters the adjacent pub.\n\"Midwinter tidings to you landlord\"\n\"and you Sten, it was good what you did last night, but I still want them out by full sun up; the room'll need cleaning\"\n \"I'll get them now. Four breakfasts, and four hot drinks. Oh, and no ale. Not even if they ask for it\"\nLeaving his bag at the bar, Stengard climbs the stairs to a room he rented last night- but never slept in. Knocking loudly on the thin door, he thunders \"Up and out everyone\" and waits...\nDuly, three bleary eyed, unshaven, ragged degenerates emerge and scowl at him. \"Midwinter's day\" he entones to each.\n\nOnce the hopeless washout's have eaten and been pressed to move on by the sceptical landlord, he asks Sten \"why?\"\n\n\"Because I can\" is the solemn reply.\n\nSettling the bill with a gold piece, he leaves the pub.\nIt's midwinters day, and the Paladin walks towards the town square. If ever people needed humanity and warmth it is today.\n\nStanding in front of a 'Wanted' Poster, Stengard wonders if any other stout citizens of good heart will hear the call....",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " With dawn having overtaken him, Malik Shaad quickly rethought his position. Since a new day was upon him, he decided it best to head for the town square, to perhaps find some form of work. Besides, he had overheard some random commoners talking about a magician using magical flames to warm people, as well as to assist some local vendors in cooking their goods.\n\nUpon arriving in the square, he noted that there were a group of beggars and peasants huddling around something, but he couldn't quite see who or what it was. Aside from that, the only other thing he noticed was a rather sturdy looking man staring intently at a sign on a post. Malik concluded that it could be a most interesting read, if it had captured this gentleman's attention so completely, so he strode up next to him so that he could get a better look at it for himself.",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " The poster displayed a rather realistic looking drawing of a cruel, thin-faced man with high cheekbones, dark, sunken eyes, and cropped black hair. The poster said he was known only as The Gorgon, and he was wanted for highway robbery, theft, and murder. The price for his head was two thousand gelts, a substantial sum, for the man who brought him alive. For just that head however, he was worth a thousand - still a moderate fee.\n\nBelow the picture, charges, and reward offer, is a small list of names and grievances. Many more names would be on the list, if several of those attacked weren't so worried about the fearsome brigand.\n-Kelna Yenoh, purveyor of exotic herbs and spices. All of my guards were killed, one of them my cousin! If you return my cousins' dragonskin gloves, I will gladly reward you. The return of my goods, if at all possible, would also be greatly appreciated.\n-Mella Briaront, gem seller and enchanter. I'll give a free bloody gem, hell, even with an enchantment on it, to those who bring this bastard to justice and give me my jewels back!\n-Indris Masolin, leatherworker. That son of a whore stole my horse and laughed the entire time! If an adventurer would be so brave as to rescue that noble steed from him, I'll gladly gift the hero and all his friends with finely crafted leather goods.\n-Dolg Ironbelly, bladesmith. I want my tools back. While the rest of this lot will give ya some kinda paltry reward, I'LL give a sword of the highest quality for my prized tools to be returned to me. And shove your old sword up his bunghole while you're at it.\n-Marn, farmer. That demonspawned murderer has gone too far now. He attacked me and my sons, fine, hearty young lads that they are, and carried away the boys into the forest! He left me with two fingers less when I tried to stop him. I think he plans to sell them to the kobolds as slaves! Or worse, food! Please bring my boys back to me!!",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " He read the wanted sign slowly, checking it over a few times to make sure that he understood it correctly. He looked to the man next to him, a strong looking gentleman, wearing armor and weapons instead of traditional peasant garb.\n\nBeing fairly low on cash, he decided that this could be a smart investment of his time, so he decided to strike up a conversation with the man next to him, and perhaps gain a helping hand, or sword, with this task.\n\n\"A lone scoundrel causing so much trouble. Tsk tsk.\" he said, after deciding his course of action. \"You know, someone should really put a stop to this. The economy is being stretched too thin, foods beginning to run low, and with no way to get more supplies many of this fair town may not make it through the night. What say you to this, friend?\"",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\nNoting the arrival of the young man beside him, Stengard turns slightly and gives him a perfunctory glance of agknowledgement, saying quietly \"A legecy of broken lives and empty mouths, spread by this Gorgon. I would see it end. By Ystes will, I will do all that human hands can do.\" then fully facing his new aquaintance Sten asks \"are you a man of religion? I thought I recognised another- well met. I am Stengard Wrightmoore. Holy soldier.\"",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " Laurinda \n\nAfter yet another night of no marks, and no luck, Laurinda was really starting to wish for someone to actually do something about this Gorgon character. Having woken up early, she was out seeing if the morning could bring more luck and still failing to get anywhere.\n\nThis was when she came across what seemed to be the biggest crowd she could remember actually reading and contemplating the wanted poster for the thug. \"Maybe with a bit of a prod, something can finally be done about this\", she thought.\n\n \"Somebody really needs to do something about this thug\" , she says to the others. \"I'd even offer to help if there were others willing to as well...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " The slender Elf soon found herself drawn to the small knot of people forming about one of the Wanted sign, her frail frame slipping easily between the more heavy-footed humans around her.\n\n \"Hiraetha\" , She murmured in apology as she slid underneath the larger Man's right arm, her hood falling back, revealing delicately pointed ears amid her brown hair. She peered upwards into the wanted poster, puzzling over the rather crude scrawl of Imber beneath the more official information.\n\nHer slender fingers stroked over the hilt of one of her daggers, mulling over the information. As she did she glanced sidelong at the two humans, turning to lean into their conversation as politely as possible.\n\n\"Hunt Gorgon yes? Cuamin linduva yassen megrille . Work together?\"She chirped softly, smiling up at the two humans helpfully as she poked a finger with deadly precision at the face on the wanted poster. While the elf had enough gold to stay alive during the cold months, the extra gold would help, and the warming thought of returning sons to their Mother was particularly pleasing.\n\n[sorry for lack of posts, powers been going out the last day or two due to storms]",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " \"Am I a man of religion? Well, yes, to a degree, but I'll explain that at another time, perhaps at the tavern after we vanquish this despicable cur.\" He says to Stengard. After turning to address the entire group, \"My name is Malik Shaad, and I'd be delighted to offer my services in dealing with this fiend of a man.\"",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nJarred awake by the light filtering in through the slats in the wall, Garret immediately regrets his drinking last night. He stands up, examine his surroundings. The stable is bare and clean, all good horsemen deciding months ago to stay at places with much better in the way of insulation. Garret shambles to his armor on unsteady feet, flinching at the touch of the cold metal. He dons it anyway, used to the cold and proud of the image. Lastly, he clasps the fur shoulders to his cape in front of his neck. He lifts his sword from it's resting plce by his side whence he slept, and reverantly hangs the sheath on his back. His small dagger remains at his waist. He exits the pen, his hand hovering over his sensitive eyes. Suddenly remembering a bit more of last night, Garret ponders the one called Gorgon. He remembers meandering into the center of town, passing only a single person on his way there. He recalls that she was a beautiful lady, but beyond that, he can only remember the face on the poster. Limbering his sword muscles up, he trudges off towards the gathering he can see in the square.\n\nWhen he gets there, he sees, to his surprise, a gathering of individuals around the Gorgon's posted bounty. He remains passive, a thought passing through his mind. Is it worth the honor to try and do this alone? Or would victory only be possible through combined efforts? after a moment, he recognizes the elf lady from the night before, despite only seeing her briefly. One of the other gentleman appears to be a cleric, and Garret decides to throw in his gelts to the pot. He approches the group quietly gathered in front of the sign. \"I will lend my blade to end the tyranny of this man. I fear him not, despite his clever nickname. I will meet him in the field of battle and yet remain standing to cleave his head off of his shoulders.\" Garret pronounces in front of the group. His part said, he begins conversing with the merchants around, to see if he can get an ale. He doesn't spare the post a second glance; Garret's unconcerned with monetary value.",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " A fierce wind suddenly blew into the town, causing awnings to stretch and bright flags to snap and wave around, proudly displaying their insignias. Clouds were slowly pushed away by the gust, allowing the sun to filter more strongly through the thick greyness. Before the warmth could suddenly disappear, people began to flood out of their houses, shooing away disappointed children at play and beginning to go about their business.\n\nThe merchants in the town center quickly noticed the hardy bunch of men and women gathering around the poster, watching them interestedly. Garret could easily have a tankard of ale for a copper piece or two, many of the men suddenly distracted by both the sudden flurry of activity, and the great interest in the wanted poster by such a hardy looking assortment of individuals.",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " After his spell wore off, Yelker saw a group of strong people near the wanted poster of the Gorgon. He decides to walk over and see what's up. \" Hello there, my name is Yelker, what's yours? He says as he gets into the conversation waiting politely for someone to finish talking to avoid interrupting someone.\n\nYelker just stands there quietly, standing in the middle of the crowd to warm himself up.",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\nSuprised by the sudden arrival of an elf out of his armpit, the sturdy Paladin lets her through.\n\"fair eldar, were my ears better I would have heard you\" then moments later after pieceing together her broken imber \"You would take part in this hunt? Yes the kidnap of the two lads weighs my heart also. For these outrages alone; I would tear his body from his head and hoist them to promenance as a warning to others.\"\n\nHe nods to Laurinda on her arrival and words of cohesion. \"We could achieve much more together, or at least; faster. What skills do bring? I myself can offer moral resolve, a nose for evildoers and a stout spear\"\n\nSten looks warmly to Garret as he approaches and speaks, but then his eyes narrow to stark disapproval as he attempts to find an ale, muttering quite audibly in his direction \"at THIS time of the morning? Before the sun is yet over your head? Refrain from your crutch and be free of its intoxication\"\nFinally Sten nods to Yelker as the little gnome arrives in the middle of everyone.",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " Laurinda \n\nRealising that one such as herself would probably not go down to well with the paladin, she replied with \"I myself am a..., a scout. My skills are towards finding out things without being caught out myself. I am talented in getting places without being seen or heard and then learning what needs to be learnt.\" ",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nGarret eyes the man calmly as he sips on his moderate ale. \"No crutch, my companion. I find the cold unbearable in these long months, and an ale in the morning keeps my blood warm in the evening.\" He takes a final draw on the smokey liquid and hands the remainder to one of the beggars, a grim smile on his face. \"Drink up, old one. You need it more than I. Battle calls me finally.\" Garret says quietly, hoping the deed goes unnoticed. The other man's rebuke goes unnoticed, however, as the wind lashes Garret's face. He dimly raises his eyes to the sun, feeling it's warmth on his face again.\n\nHe hears the one called Yelker, and looks around to see him. Raising an eyebrow at the forwardness of the tiny man, Garret intorduces himself. \"I'm Garret. If you're after this Gorgon, then I salute you as a brother.\"\n\nMoments later, Garret smiles at Laurinda, understanding her hesitation in the presene of the stern man. \"You as well, good lady. I'm sure you will be invaluable to us.\" His voice is strong, and not as cracked as it was a few months ago. Garret figures the travel has done him well, and he yawns luxuriously in the chill air.",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " The elf listened solemnly to the exchange, shrugging a bit at the Paladins remark. She would never understand what drove these Edan , but a slow, tiny smile crept up on to her lips as she watched the two males bicker. The two seemed somewhat similar for some reason, though she could not place it so simply as the same hair nor eyes. She hoped they would get along well despite their mutters.\n\nShe gave a small bow to the small Gnome, as well as the rest of the group.\n\"Meri, Mae govannen \" She said politely, and, seeing as their individual talents were being discussed, she patted the heavy quiver at her belt, and pantomimed drawing and nocking an arrow.\n\n \"Cuamin linduva yassen megrille\" She repeated calmly. \"Good with Bow.\" She nodded in appreciation to the large human warriors.\n\"Help hunt Gorgon.\" She restated, her accent alluring even as it mangled the Imber that slipped from her lips.\n \n[OOC][by the way, if anyone's character knows Elven/wants to know what she's saying(or the Dm for that matter!), send me a private message for translations:P] ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Everyone make Spot checks.\n\n (1d20+16)[ 31 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " ...Nevermind.",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " \"And I bring my skills as a negotiator and my magical healing prowess. \" He bows to the rest of the group slowly, \"It would be an honor to join forces with all of you, and dispel this evil from these lands\"\n\n (1d20+3)[ 15 ] = Spot Check",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Spoiler \nJust in case.\n (1d20+2)[ 19 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " EDIT:trying it again?]]\n\n\n \n Spoiler \n [roll]1d20[/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " [ roll ] 1d20 [ /roll ]\nWithout the spaces.",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " \"Seeing as how everyone is done talking\" Yelker says politely, \"What I can offer the group is blowing things up, I know it sounds stupid, but I will help you ALOT\" He says in a bold tone. he stands there quietly.\n\n \n Spoiler \n\n (1d20-1)[ 19 ] \n \n\n OUT OF CHARACTER \n\nwoohoo!!! I got a Natural 20!!!!!",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Yelker and Garett both feel the hairs on the backs of their necks tingle. However, if either of them happen to look around, they see nothing out of the ordinary. The feeling that they are all being watched does not fade away.",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\nSpot (1d20+2)[ 18 ] \n\nSense motive [roll]1d20+6[/roll]\n\nThe Paladin looks about himself, noticing a faint but sudden air of unease.. He replies to Garret \"Your strength of arm is obvious, and by wishing this monster dead you ally with us all. What is it? Do you see something?\"\n\n[detect evil, range 60', sweep the suspicious direction]",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " A faint glow of evil, in a very small patch, is seen by the paladin on the roof above them. He looks up just in time to see a three foot tall, scaled creature in leather armor with a black hood on its head ducking behind the roof's gable. The creature's high-pitched chuckle and the clatter of its claws on the roof are almost drowned out by the sudden \"morning rush.\"\n\n(That was good Kalev, nice quick thinking. 50 exp)",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " If it's still needed.\n\nSpot: (1d20+3)[ 23 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Damn, that's two natural 20's on Spot checks! You also get the tingly feeling on the back of your neck, Laurinda, but you still don't see anything. Stengard is the only one to catch a glimpse of the one who was watching you all.",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\n\"Up there\" The ashen faced Paladin growls, pointing to the roof's gable. \"I sense a creatre stalking us, and It is clear to me that it's heart is black with evil.\"\n\n[concentrate on it, following the aura]\nKnowledge (Religion), trained = (1d20+1)[ 14 ] to see if I might know anything about it.",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " Laurinda \n \"I felt it too. Did you see who or what it was? Or what they were doing up there?\" ",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nGarret turns towards the holy man's outstretched hand, a grim look on his face. He rushes to the building's front and immediately searches for handholds, intending to climb up it.\n\n \n Spoiler \nIf he does climb, he mutters under his breath. \"Lady, grant me your strength, for I may die in battle today. Give me glory in death or the blood of my enemy on my blade.\"\n ",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Spoiler \nClimb: (1d20+2)[ 14 ] \nSorry for the double post, the server here is giving me even more trouble than before.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Stengard senses nothing incredibly unholy about this evil; it is plain old mundane evil, neither some otherworldly abomination, a demon most foul, or some powerful cleric of darkness.\n\nThere are plenty of hand and footholds, though a squawk of indignation is heard from within one house as Garett's foot plunge's into her flower box. Garett barely manages to make it to the roof, and peering over the edge, he sees a short, scaly little creature in dark garb scuttling over to the edge of the roof. It glances behind its shoulder, hearing the clink of your armor and your huffs of breath, and its beady little eyes widen. It turns and leaps to the next roof, about five feet away.\n\nJump check for the kobold...\n\n (1d20+6)[ 23 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " The kobold easily jumps across to the next roof, landing cat-like in the thatch. It begins to run across the roof, pulling a loaded arbalest out from under its cloak as it does so.",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " \"What in the world are you pointing at?\" Yelker says as people climb up the sides of buildings near him. He sees the lizardlike creature jump out of Garret's reach. \" I think he has been spying on us, possibly for that wretched Gorgon.\" Yelker tries to climb up the building to assist Garret anyway he can.\n\n \n Spoiler \n Climb Check (1d20)[ 13 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nSmirking at the creature's sudden weapon, Garret races after it and leaps for the next building himself, hoping on blind luck that the shot misses him. He laughs darkly before flinging himself across the gap between buildings.\n\n \n Spoiler \nJump: (1d20-2)[ -1 ] \n \n\n\nOOC: Well, I'm guessing Garret takes a tumble. =)",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " In the end it turned out that it WAS blind luck that prevented Garrett from being shot; blind BAD luck. There was a thump and a hiss like a swarm of hornets full of attitude, the heavy poisoned crossbow bolt zipping at Garrett - a second before he plummeted off the edge of the roof, fifteen feet straight down. The bolt zipped past Yelker's head, who, with his cover of most of a building, had narrowly avoided the deadly shaft.\n\nGarrett hits the ground with a thump.\n\n (1d6)[ 2 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " Though she could not see what had alerted her companions the elf spun, an arrow sliding from the quiver and into her waiting hands, drawing her bow. She gazed for a moment at the building's front, watching critically as the humans large frame scaled upwards. At the sight of the scaled creature she frowned and sprinted down the thin alleyway between the tavern and its neighbor. Her arm lifted and she sighted, seeing the Kobold leap to the rooftop that was now in front and slightly to the left of her. Her bow gave a hearty Thump as it fired, though the sound was not so easily heard as Garret fell rather heavily on to the snowy street.\n\n \n Spoiler \nMeri sights and fires at the creature(hope the Roll works:p)\n (1d20+5)[ 12 ] \n\n[Edit:Yay!, but I think I missedx.x]\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " The arrow sped past the kobold as it hit the rooftop running, scrabbling over the straw thatching. By now, merchants, beggars, and others going about their business in the town square had stopped to watch and stare, many others pointing and shouting out advice. A few shouted for the guards, but it might take a while for them to get here. Laughing maniacally, the kobold continued running away from the newly formed party of adventurers.\n\nThe kobold leaps to the next roof!\n\n (1d20+6)[ 9 ] \n\nBeing as the buildings are only five feet apart, the little spy would land with another thump.",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nGarret, feeling the bloodlust of the hunt and the adrenaline rush of a near miss rips his sword out of it's sheath and charges around the corner, looking ahead to see where he might could catch up. He tries to stay even with the small creature, running alongside the buildings so he can watch it. As he runs, he shakes off the pain of falling and grips the amulet to his goddess.\n\n \n Spoiler \nSpot: (1d20+2)[ 8 ] \nJust in case.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " The slender elf barely spared Garret a glance, her eyes trained on the kobold even as another arrow slid smoothly on to its string. Any hint of frailty the human might have had at her slender frame could be dispelled as she moved in an easy hunting lope beside him, and skidding just a tad in the snow pulled back and let fly another arrow.\n\n \n Spoiler \n (1d20+5)[ 16 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " Not exactly suited for the hazards of combat, Malik decided he'd best get to the rooftop with the rest of his new-found allies and prepare to offer some healing if necessary, or some vague support fire.\n\n \n Spoiler \nClimb: (d20-7)[ -3 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Meri's well-aimed shot punched through the kobold's armor, but only just, and failed to penetrate his thick scales. He yipped in fright, nearly falling off the roof, but kept running. Yelker has by now managed to walk onto the first roof; as the kobold jumps again, the gnome finds them three roofs apart.\n\n(The alleys are only about five and a half to six feet apart; the kobold's bonus to jump is JUST good enough to leap across with a running start without having to roll.)\n\nNote: While running across the roof, at surprising speeds for a kobold, he moves with a certain grace. In other words, he's not losing his Dexterity bonus to armor class. Otherwise Meri would have easily hit him that time.",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " \"Utinu en lokirim!\" The elf cursed loudly, her long hair waving wildly as she spun around yet another corner, this time cutting around and waiting beneath the gap the kobold must jump over next. She takes a deep breath and aims straight up, her long ears practically twitching as she waits for the kobolds scrabbling leap across. When it does she'd loose, directly between the cackling creature's draconic legs.\n\n \n Spoiler \n\n (1d20+5)[ 19 ] \nBy the by, if he happens to understand elven, he'll be pissed if he heard that, as it translates(literally) into \"son of a snake/son of snakes\", a rather bad tease on meri's part:P]]\n ",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " \"Oh no you don't you little moron!! Yelker screams as the crossbow bolt whizzes past his head and heads after the lizard. \" Let's see if you like this you little.. Yelker waves his hands around and launches a yellow sphere at the kobolld.\n\n\n\n\n \n Spoiler \nAttack Roll for electric orb lesser. (1d20+3)[ 19 ] I actually rolled a 20 (NOT NATURAL) b/c I get a +1 bonus on attack rolls against kobolds.\nIn case of a hit Damage Roll (1d8+2)[ 7 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Meri's arrow and Yelker's lightning blast hit the kobold almost simultaneously. Screaming in agony, it thumped into the next roof, bleeding all over the place. However, it seemed that this kobold was made of stern stuff, as it was still just barely alive! It's mission seemed forgotten, however. Beady eyes red with rage, it turned, leaped, and drew a shortsword from under its cloak in one motion, abandoning its crossbow. The thing seemed PISSED!\n\nIt plummeted downwards, screeching its battlecry and swinging its shortsword in both hands at Meri.\n\nAttack (Counts as a charge)\n (1d20+4)[ 19 ] \n\nDamage (If it hits)\n (1d4)[ 3 ] \n\nTumble check to avoid falling damage\n(1d20+10)[ 24 ]\n\nDamage (If failed)\n(1d6)[ 6 ]",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nSeeing a lady in trouble, much less one he just made friends with, Garret's knightly instincts are dusted off, the rust scraped free. Still running, he brings his bastard sword to bear over his head with both hands as he crushes into the small humanoid. \"Tennuva!\"\n\n \n Spoiler \nAttack: (1d20+2)[ 19 ] (charging)\n\nDamage: (1d10+4)[ 12 ] (two hands)\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Garrett would proceed to rush the poor kobold, blade singing. A single powerful stroke was all it took; the foul creature's head went spinning in a gout of blood and bounced off of an alley wall before tumbling to the ground, twitching for several moments before laying still.\n\n175 experience to everyone! (Even those who didn't get a chance to participate)",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\n\"Ha!\" Garret laughs at he launches a stomp onto the remains of the creature's dishevelled body. He gazes hungrily at the sword, feeling the power of his goddess surging through him again, after all these years. Finally, he lets out a breath, and wipes the blood of the creature on it's clothes. He sheaths the sword onto his back and turns to the lady. The wound is minor, and though Garret knows it would trouble any man, he has seen enough to know this warrior woman is fine. With a nod, he turns back towards the center of town, limping slightly.",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " After having embarrassed himself by failing, horribly, to climb up to the rooftops and pursue the kobold which his newfound friends had become engaged with, he decided it best for him to catchup to them on ground, he quickly rushed through the streets, until he found Garret and Meri in an alleyway, with the remains of the kobold painting a gore-filled portrait along the walls.\n\nAs he approached them, the smell of blood filled his nostrils. \"Is everyone alright here? Well, aside from that little fiend, obviously.\" He said, cheerfully, attempting to lighten the mood.",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " (Actually, that's like...half of her hitpoints. O.O)",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " Spoiler \n Spot Check (d20+3)[ 23 ] \nDo I notice the obviously grievous wounds Meri has sustained, or Garret's limp? 😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " [heh yeah, she only has 6 hp cause of lack of Con:p.]\n\nThe slender elf tried to dodge out of the way, her slender form twisting but catching on an unlucky patch of ice. The Kobold's reckless plummit landed its shortsword a long gash in her side. She yelped in pain and fell on her back, tumbling away in instinct even as her human friend claimed the killing blow. Her slender frame curled up in pain as she rolled on to her knees.\n\nThe wound would not kill her, though the biting cold of snow touching the wound made her hiss loudly.\n \"Tanya awra!\" She gasped out, managing to slip her bow back on to her back. She quickly pressed a hand to the dripping wound as she stood, wobbling just a bit. A lucky save that, seeing as how she had twisted at the last second,ending up with a painful, if not life threatening slash, rather than a shortsword slid between her ribs.\n\n[EditDon't forget the blood on the snow either:p]",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " OOC: I'm assuming that the spot check of 23 allows me to see the terrible gash in Meri's side.\n\nIC: Malik, after a quick overview of the scene, approaches Meri, kneels down, and casts Cure Light Wounds in an attempt to heal her.\n\n \n Spoiler \n (d8+1)[ 8 ] \nSpells left for the day:\nLevel 0: Light, Detect Magic, Detect Poison\nLevel 1: Cure Light Wounds, Charm\n ",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nSecretly relieved that she was healed, Garret nevertheless passes up offers of healing, if any are given. Heading back into the middle of the market square, Garret feels the bloodlust waning. He searches for a vendor to sell him some kind of fur blanket, and another for a small piece of warm cake, no matter the price. Tinkling his small bag of money, Garret hopes it isn't too steep.\n\n OOC: \n \n Spoiler \nThere was obviously nothing I could do. Aside from outright slay her, which my deity would probably recommend. So, you handle the healing, cleric-boy. 😛\n ",
"loss": true
},
{
"from": "human",
"prefix": "Aneantir:",
"value": " He nods at Garret as he declines the offer of healing, and says \"We should regroup with the others. Would you mind informing them of where we are, so that we may inspect that kobold, to see if we can find out who he was and why he was watching us?\", as he extended a hand to Meri, to help her to her feet.\n\nOOC \n Spoiler \nIt was more or less just a joke about a half-hp wound being minor 😛 Nothing more, nothing less.\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " The small cake could be had for three marks (Copper pieces), though the fur blanket, being as it was winter and such things were rather coveted, was far more expensive; an entire gelt.\n\nA quick search of the kobold's body reveals no obvious information as to who he was working for, or even why he was spying on you, but he does have an interesting assortment of gear: A grappling hook, a climber's kit, and fifty feet of silk rope, a small sized suit of leather armor, now ruined, a small sized shortsword, a small sized heavy crossbow that had clattered to the street after the conflict, three tiny vials containing some shimmering black substance, a small sized dagger with a garnet in the pommel, twenty six gelts, nineteen florins (Silver pieces) and four marks.",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\n\"Interesting.\" Garret remarks, rejoining the group. \"\"Ten marks says it's poison.\" He says, indicating the vials. He drapes the blanket on Meri's back and offers her the cake. \"Eat. The cold could be worse for you than it's blade.\" Garret declines any of the equipment or money from the corpse.\n\n OOC: \n \n Spoiler \nI know. =) I was hoping you'd use the bold obviously again.\n ",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " Laurinda \n\nHaving been taking quite by surprise when the others just upped and chassed after the creature on the roof, it took Laurinda a few minutes to to gather herself and follow them. By the time she eventually caught up though, it looked as if she'd missed the fight.\n\nWhen she reached the others, she greeted them with: \"What happened? What was that thing doing watching us?\" \n\n[ooc] \n Spoiler \nI go to sleep for one night, and miss the entire combat...\n \n[/ooc]",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " (At least you still get EXP and loot)",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\nSeeing the group rally to arms in the face of evil brings a grim smile to his pale, stubble strewn face.\nMoving along the side of the building, Sten keeps his attention focused on the aura so as not to lose sight of their quarry; as the nimble elf shows expertise with her bowcraft, darting into alley ways to take difficult shots. Getting cut for her troubles.\nGarret's selfless chivalry at seeing her wounded touches Sten, and as he joins them at the corpse he looks at the cleaven body; and then Garret's sword- \"I've a whetstone, if his vertebrae took the edge from your blade. Serpent bred vermin\"\n\n[OOC- I appreciate the xp and everything, and this case is part of the learning curve, but could we roll initiative next time? Then we each get a fair and equal set of actions. [/OOC]",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " Spoiler \n OOC: I agree with that we should roll initiative next time, I have a +8 Init , and it just got wasted....\n \n\n\n\nYelker yells at his allies, \" Awesome!! that is one less stupid kobold. he says as he climbs down onto street level to meet his comrades. \" So, how are we going to divide the loot?\" \n \n Spoiler \n Climb Check to get down. [roll]1d20[/roll]\n ",
"loss": true
},
{
"from": "human",
"prefix": "GhosTim15:",
"value": " OOC: sorry for double post, I just did the roll formula wrong.\n\n \n Spoiler \n Climb Check to get down (1d20)[ 12 ] \n ",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nGarret examines the edge, sees not a single notch on the blade. \"Thank you, man, but I should be fine.\" He says to the offer of a sharpening stone. He takes a look at the assembled people, all those who expressed interest in the defeat of the Gorgon. \"I am called Garret. I am a knight in service to Imberwyn.\"\n\n OOC: \n \n Spoiler \nSorry, guys. I thought we were basing it on who made their spot checks, like a surprise combat. =(\n ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Sure thing, next time we'll roll for initiative. I was just really into the fight, and a lot of people seemed kinda...not here, so I just went ahead with it.",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " [[Heh just say we were not in an actual legal combat, since only two-three members of the party saw it? But yes,Initiative would be nice next time as well.]]\n\nThe slender elf gave a soft sigh as the warm positive energy flows through her side,the wound re-knitting itself. Soon with a sigh and the soft rubbing of spare snow nothing of the wound could be seen but bare, and suddenly cold skin.\n\n \"Diola lle\" , she told the cleric, smiling softly and nodding in thanks. She started to argue with the human but a sharp,icy breeze made her shiver, pulling the blanket over the now torn hole in the side of her shirt. She did, however, force half of the cake proffered back into his hands, watching him solemnly until she was sure he was eating it, nibbling at her own half.\n\n \"Lle naa belegohtar\" She told the human warrior, smiling and nodding at his sword.",
"loss": true
},
{
"from": "human",
"prefix": "Levyathyn:",
"value": " Garret \n\nGarret nibbles on a little cake, looking for a homeless man to foist it off on. He stares at the elf lady questioningly for a minute before speaking. \"I don't know exactly, but I'm sure I'm supposed to either say 'thank you' or 'you're welcome'. Well, just to be sure, both. And diyola ley you, as well.\" He says, elvish rolling off his tongue smoothly but inncurately. He sincerely hopes the words are taken well.",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " Any beggar currently in the square would be delighted to take the rest of Garrett's cake, even if he was a bit wary of the sword-toting man. A few of the merchants had been about to set up a hue-and-cry, but the band of adventurers had taken on the kobold fairly swiftly.\n\nWhat was their next plan of action, after looting the spying creature? Would they immediately go haring off into the Tyren Woods after the Gorgon? Or would they go looking for information beforehand? They might even go into a completely different region around the city, or go talking to one of those offering a reward before chasing down the fiend.",
"loss": true
},
{
"from": "human",
"prefix": "sazzer:",
"value": " Laurinda \n \"Are we going after this thug then? I say we need to get some more information on what we are dealing with before running off after him. Such as how much truth there really is behind these stories of his abilities...\" ",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\n\"I agree, we should speak to his victims - ideally one who survived seeing him fight, and compose ourselves to fight him best. From these rumours he appears more than capable of killing mere caravan guards; and I have no wish to share their fate. These crimes will be avenged, justice done and revenge served. I will take pleasure in seeing his mortal soul banished from our world.\"\n\nStengard studies the poster again, this time comparing any evidence of Gorgon's abilities to his memory of dark god worship.\nKnowledge(Religion) = (1d20+1)[ 8 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " While wild rumors circulate that the Gorgon is a cultist to Oropis, God of Death, or Laveid, God of Temptation, he has never been truly devout in battle, so you are unsure as to whether he worships any of the gods of the Oran Pantheon.\n\nIt is possible that he worships other ancient, sinister gods, but your knowledge of the dark religions does not go that far back, and you are unsure.",
"loss": true
},
{
"from": "human",
"prefix": "Snacs:",
"value": " The elf smiled softly, her head tilted as she listened to the others speak. She wiped the remaining crumbs off of her hand and checked the string of her bow. As the tall swordsman replied to her she cringed just a tad at the horribly-accented elven, though she offered a tentative smile and a nod.\n\nShe agreed that they should learn more of the man, and perhaps how many friends of his own he happened to have.",
"loss": true
},
{
"from": "human",
"prefix": "Kalev:",
"value": " Stengard \n\n\"Well the most recent addition to the poster is also the most urgent- Marn the farmer's son's may still live. Let's speak to Marn himself and see what he remembers of the attack\" boldly striding to the nearest commoner, the Paladin towers over them and asks in a clipped, brief manner- \"The farmer who lost his sons to the Gorgon, Marn, where is he?\" gather info = (1d20)[ 17 ] ",
"loss": true
},
{
"from": "human",
"prefix": "Schylerwalker:",
"value": " The man in question, a dark-skinned merchant with brown hair and black eyes, looks to the right and left before leaning in and speaking to you. His Imber is poor and heavily tinged with an Eledu accent. \"I believe lives in the farms outside of town. It should not be hard get to him.\" He then gives you directions to the farmer's house.",
"loss": true
}
] |
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