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[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. This deck describes the mysterious island through intriguing characters and settings, but the truth behind it all is yours to write!" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Esoteric Scholar: You are an expert in the esoteric and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the mysterious man." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Run: RRRRRRRRRUUUUUUUUUUNNNNNNNN!" }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Esoteric Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Outside the caverns: moist, sunny, a Perfect place for a Jau. " }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Jau: very dangerous." }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Elephant: This animal will help you travel to different places" }, { "from": "gpt", "value": "scavenging area: his is a great place to find wood for your shelter." }, { "from": "human", "value": "Fire: Heat" }, { "from": "gpt", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "human", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." } ]
[ { "from": "system", "value": "Cunning and intrepid souls risk it all to uncover the truth and protect humanity from horrors buried deep in the ground — and in our secret history — in this moody and horrific adventure.\n\nA dig site in the Appalachian mountains uncovered something unnatural. From that epicenter an evil has awakened and it is spreading. Otherworldly aberrations stalk the site now and the government has evacuated the nearby town.\n\nWithout any other options the government reaches out to self proclaimed \"paranormal\" experts to try and shed some light on the situation.\n\nMost of the groups who have gone in before now have either gone missing or have returned \"different\". These individuals are kept in quarantine.\n\n----\n\nWORDS FROM THE NARRATOR:\n\nThis is a story influenced by some of my favorite authors as of late. I love horror novels with complex creatures that test the limits of one's imagination and cause boundless speculation. I am also a fan of not everyone making it out alive or intact. So be warned.\n\nI am a fan of creatures with complex relationships within their bestiary, but with this story I am stripping things down. There is a rhyme to the reasons, but the players must be what their characters are supposed to be: investigators.\n\nINVITES CLOSED:\n\nThis game will begin shortly. I am finalizing the introduction and first scene now, but I have just had a lot of work thrown in my lap. Give me a day to resolve things on my end and we will get the show on the road." }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "Archaeology Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "Leatherman Multitool: Ready for anything" }, { "from": "human", "value": "Laptop: Field ready and top of the line." }, { "from": "gpt", "value": "Whip: What archeologist doesn't have one? Most you say?" }, { "from": "human", "value": "AR-15: A weapon of much debate. Civilian models are only sold if they are semi-automatic." }, { "from": "gpt", "value": "Professional Camcorder: Used to record any event. It has all the best features capable of capturing video during the day and night in high quality HD video." }, { "from": "human", "value": "Med Kit: A med kit containing just about anything to perform a field triage." }, { "from": "gpt", "value": "Necronomicon (Dee Edition): A reproduced copy of the famous grimoire. Perhaps missing a few of the more obscure incantations but effective for most situations." }, { "from": "human", "value": "Nightvision Goggles w/ Helmet: This is a marine operation. They already have this kind lying around. The helmet is a bonus." }, { "from": "gpt", "value": "Voice Recorder: Professional quality for interviews, taking personal reminders or doing EVP sessions." }, { "from": "human", "value": "Sedatives Kit: Many syringes and lots of pills." }, { "from": "gpt", "value": "Tablet with Solar Case: Specific to Andrew Cass" }, { "from": "human", "value": "Mag Light: Large and heavy. Both good in the dark and in a fight." }, { "from": "gpt", "value": "Headlamp: Illuminate he darkness from your dome." }, { "from": "human", "value": "Deep Forest: It is easy to get lost in the forest. The leaves cover the ground and the land is uneven." }, { "from": "gpt", "value": "Pvt. Jorge Quispe: A young driver, fixer, and armed with a handgun. He has driven to the town several times. He seems a bit paranoid and overly cautious. " }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned folk musician and expert on local folklore. Has been missing since the day the dig site was compromised." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Caroline Butcher." }, { "from": "human", "value": "Husk: This used to be an archeologist or a townsfolk, but now they are just mindless husks." }, { "from": "gpt", "value": "Spector: A husk that floats above the ground and shows signs of intelligence. An ungodly light emanates from behind their eyes and their mouths hand ajar as if unhinged. " }, { "from": "human", "value": "Sphere: Particles of a unnatural light that moves with an insect-like intelligence. Dangerous." }, { "from": "gpt", "value": "Dr. Robert Jameson: Dr. Jameson isn’t brave enough to enter the quarantine zone but he has been treating those who do." }, { "from": "human", "value": "First Contact: Spheres: Are they real? Are you willing to risk figuring them out? Figure out what you can or flee." }, { "from": "gpt", "value": "Interrogate : Question those who have returned from previous expeditions. Make the questions count. " }, { "from": "human", "value": "Early Morning Cacophony : As the clock strikes 3am the forest creatures all stir and raise alarm together. Alarm or a song?" }, { "from": "gpt", "value": "Crash: Everyone should provide one card to prevent injury during the crash. If you play too many cards you deprive your teammates of successfully making through the crash unscathed." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Infrared Camera: A high-quality camera that's main purpose is to capture infrared images and video. Tripod include." }, { "from": "human", "value": "Dynamite: A bundle of dynamite with a short fuse." }, { "from": "gpt", "value": "Combat Shotgun: Tactical shotgun. Carries 8 shells. " }, { "from": "human", "value": "Forward Base: The military has setup a small base of operations outside the town of Foxcroft at a motel off the freeway." }, { "from": "gpt", "value": "Park Ranger's Cabin: A quaint cabin that used to belong to which ever ranger was on duty." }, { "from": "human", "value": "Troop transport vehicle: Known as a MTVR this six wheeled vehicle is a staple of troop and cargo transportation for the modern US military." }, { "from": "gpt", "value": "Caroline Hemsworth: One of the world’s leading journalists and photographers." }, { "from": "human", "value": "Shadow Creature: Tall and shadowy entity that stands 8 feet tall when on its hind legs. It runs on all fours and emits a deafening \"howl\" that is almost outside the human listening range." }, { "from": "gpt", "value": "Find Your Way: The track through the mountains and forest can be perilous and difficult to follow. Don’t lose your way." }, { "from": "human", "value": "First Contact: Husks: You stumble upon the first of the \"husks\" or what used to be the people who inhabited this area. Neither dead or alive these poor souls stand still and occasionally blink." }, { "from": "gpt", "value": "First Contact: Shadow Creature: It isn't just your imagination, but something is following you. Unavoidable now, you must choose to approach it bravely or run for your life." }, { "from": "human", "value": "First Contact: Spector: Possessed by a glowing light seen behind their eyes you encounter these floating husks." }, { "from": "gpt", "value": "Portfolio on the Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "Beretta M9: Semiautomatic pistol adopted by the United States Armed Forces in 1985. Carries 9 rounds." }, { "from": "gpt", "value": "Mountain Climbing Gear: Lots of rope and gear to assist a group in climbing a mountain." }, { "from": "human", "value": "Colt 45: Great personal defense weapon" }, { "from": "gpt", "value": "Survivalist Gear: A backpack containing a compass, tarp, mosquito net, spade, waterproof matches, foil, ponchos (x4) and minor first aid supplies." }, { "from": "human", "value": "Gen David Belknap: A military man through and through. He is used to working with contractors which makes him the perfect guy to give you a briefing on the situation. He is rough, but not too rough on \"civvies\"." }, { "from": "gpt", "value": "Mountain Road: Not the safest drive nor the easiest to sit through as a passenger." }, { "from": "human", "value": "Windy Road: This obstacle will test your stomach and endurance being seated for hours on end." }, { "from": "gpt", "value": "Locked Away: You are trapped by lock and key." }, { "from": "human", "value": "Introduce your character: Taking into account the issues Mary had describe your arrival at the base camp and how your character feels about the situation." }, { "from": "gpt", "value": "Introductions are in order: Describe your character exiting the black sedan. Did you end up disheveled like Mary? Fighting back a sneeze? Not happy about being locked up by armed personnel?\n\nDescribe yourself from Mary's perspective then your character's. Do you look better then you feel?" }, { "from": "human", "value": "Biologists Opinion: Mary is in the group: This card provides you with intel to approach a situation based on her insight, like a strength.\n\nMary is not available: This card is used as a \"what would Mary do?\". If she hasn't provided intel the outcome will work against your character this scene like a weakness." }, { "from": "gpt", "value": "Personal Journal: Brought in from outside the quarantine zone as an exception." }, { "from": "human", "value": "Leave, Try to escape: You attempt to flee." }, { "from": "gpt", "value": "Stanley Carver: No one knows what happened to Stanley, but one thing is for sure. He is armed and dangerous." }, { "from": "human", "value": "The Gas Station: Base camp for operations taking place within Foxcroft. The top floor is a radio station and the bottom is a convenience store." }, { "from": "gpt", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "human", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "gpt", "value": "Cryptozoologist: You've spent your life chasing after any ghost story or urban legend you come across. Used to using a video camera and custom tools you bring a low-funding mindset to the team as well as years of obsessed studying." }, { "from": "gpt", "value": "Day-Dreamer: You're often lost in thought or thinking about something unrelated. You imagination can run wild sometimes." }, { "from": "gpt", "value": "Odd Fashion Sense: Dr. Kosugi, why do you always dress like a green Indiana Jones? (\"BECAUSE IT'S PRACTICAL AND THOSE ARE GOOD MOVIES!\")" }, { "from": "human", "value": "Quick Thinking: You can assess a situation and make a quick decision that usually works out in your favor." } ]
[ { "from": "system", "value": "A prince looking for his princess." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Jaylen : Da Prince" }, { "from": "gpt", "value": "Assassin: Killin and shit" }, { "from": "human", "value": "Warrior: Kalir was once a humble servant to the King, now she is one of the only female warriors on the force." }, { "from": "gpt", "value": "stealthy: She is extremely quick on her feet and can outwit anyone, if it is by stealing or fighting." }, { "from": "human", "value": "conniving: Even though Kalir has a soft heart, she is not afraid to trick you. Sometimes this gets her into deep trouble. " }, { "from": "gpt", "value": "protect the meek: Even though Kalir thinks the meek are cowardly, she goes out of her way to protect them." } ]
[ { "from": "system", "value": "A renownedly cranky and wealthy old magician invites a party of strangers to spend a week on his estate... but when they arrive he's not there. Or is he? And is there really a dragon in the cellar? And what about his flock of uplifted beast-folk servants... what are they hiding?\n\nShort game using the Fantasy Classic deck, with a few tweaks for added flavor. Don't feel constrained to straight-up medieval European fantasy tropes in your character creation... wander a bit geographically and chronologically if you like (or not, if you don't)! I'm aiming for relatively gentle humor (though occasional black touches aren't unwelcome), and a nice easy pace so that those of us who are nervous about new things can get the hang of Storium in a pressure-free environment." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Monocle: This can't possibly be Rue's... or a squirrel's. So whose is it? And what's that brownish smear across the lens?" }, { "from": "gpt", "value": "Rue's Squirrel Minions: Big squirrels, small squirrels, red squirrels, black squirrels... all rushing about under Rue's direction.\n\nPerhaps one of them can tell you something... if you can keep their attention." }, { "from": "human", "value": "Sate Your Hunger: Try to snag yourself some delectable goodies without Rue or her squirrels noticing." }, { "from": "gpt", "value": "Ancient Catacombs: The builders of this plae buried their dead in catacombs at the pond's edge, but the place half-flooded and was forgotten." }, { "from": "human", "value": "The Garden Maze: A labyrinth of greenery, and said to be a very pleasant maze before the magician made it so... mobile... and haunted..." }, { "from": "gpt", "value": "Grand Staircase: A huge staircase; at each landing there's a massive mural, depicting some half-forgotten myth. Did that one just move?" }, { "from": "human", "value": "The Carved Room: Walls covered in wood paneling, carved with dense and intricate designs of foliage, people, instruments, and monsters. You feel watched." }, { "from": "gpt", "value": "The Great Hall: A massive, extremely drafty space with huge tables and an even huger set of antlers mounted above the hearth. Surely no elk is that big...?" }, { "from": "human", "value": "The Magician's Study: Crowded with spellbooks, potions, orreries, loose papers, clay tablets, dead fairies, preserved eyeballs..." }, { "from": "gpt", "value": "Sculpture Garden: Stone sculptures and outlandish topiary mingle in this garden. Rumor has it some of the sculptures are the magician's former enemies..." }, { "from": "human", "value": "Park and Woods: Extending for miles, open parkland and dense forest, home to a herd of fallow deer... and maybe worse things." }, { "from": "gpt", "value": "Secret Passageway: This cold, damp passage twists and forks and tunnels all over the place. Where do its many doors lead?" }, { "from": "human", "value": "Kitchens: One of the few cheerful rooms, full of heat and noise and delicious smells, staffed by dextrous beast-folk." }, { "from": "gpt", "value": "Housekeeper Jessamine: A female orangutan with drab red fur and sad eyes. She has recently been crying.\n\nNow that you've gained her trust you might be able to get more out of her." }, { "from": "human", "value": "Aapo: An enormous catfish with knowing eyes. He's watching you. Closely." }, { "from": "gpt", "value": "Xochitl: A cheerful, even chirpy cacomistle whose long black-and-white ringed tail can be spotted flickering about everywhere." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but much taller, with long heavy claws and jagged teeth. It reeks something fierce." }, { "from": "gpt", "value": "Terrible Boar: A huge boar, fully the size of a draft horse. If those red eyes ever held intelligence, it's gone into madness now." }, { "from": "human", "value": "Colfax: A half-elk centaur with massive antlers and distant purple eyes. He has a trick of looking through you benignly." }, { "from": "gpt", "value": "Chef Rue: This massive golden-furred tigress can't do much cooking with her clumsy paws, but she directs her squirrel minions to craft delectable goodies." }, { "from": "human", "value": "Centaur: Half human, half hooved creature, you are sturdy and raised in a culture of dedication to a cause.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Magician: You’re a rare sort: a genuine magician. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Hustler: Thief, yes, but why limit your options? You're interested in anything shady and profitable.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "gpt", "value": "Cleric: You have dedicated yourself to the ways of faith so as to teach, heal, and protect.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "human", "value": "Beast-folk: Once a mere animal, a magician's spell awoke you to sapience and speech.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Transcend Your Nature: You know what others expect when they see you, but you want to be something... different." }, { "from": "human", "value": "Stop the Buzzing!: It's driving you crazy! Find the source of the buzzing and make it stop if you can!" }, { "from": "gpt", "value": "Seek Secrets in the Books: Surely one of these books holds a clue to what's going on in this house!" }, { "from": "human", "value": "Butler Yianni: A massive cream-furred bear with touches of brown along his spine.\n\nHe's currently enraged. Can you calm him?" }, { "from": "gpt", "value": "Wanderer: As a young boy you were afflicted by a strange disease. While your physical form fully recuperated, you lost sense of emotion and empathy as the fever burned through you.\n\nNow, grown and estranged from your own family, you meander at the whim of the wind and what little you do feel." }, { "from": "human", "value": "Cunning: Perhaps emotion clouds the perception others, which is why you see and understand everything so easily.\n\nEverything except other people." }, { "from": "human", "value": "Indifferent: You can't remember the last time you cared. To others you seem cold, hostile, and alien.\n\nYou wish you cared... no, wait... you don't." }, { "from": "human", "value": "Curiosity: Anger, happiness, sadness, joy, passion, and love are all things that remain a mystery to you.\n\nWill you ever find out what they are?\n\nMaybe not, but it certainly is a way to kill time before you die." }, { "from": "gpt", "value": "Enhanced Senses: Having no emotion or empathy apparently has the side effect of forcing you to compensate in your daily life by increasing your sensitivity to all stimuli.\n\nGood for you, at least you think..." }, { "from": "human", "value": "Squirrels? Did it have to be squirrels?: The evil squirrel it Papai Chubie's dungeon tormented me for years. I hate those things! Keep them away from me." }, { "from": "gpt", "value": "Mind Like a Steel Trap: Whatever you hear, whatever you read, you remember it, for better or worse." }, { "from": "human", "value": "Trusted: You can explain things well, to the point where people take comfort and believe in you." }, { "from": "gpt", "value": "Irritated: You hate distractions when you're working. They upset you, make your lose your place, and sometimes your temper." }, { "from": "human", "value": "Observant: Nothing escapes your keen senses. You discover things most people would overlook." } ]
[ { "from": "system", "value": "One of the department’s most reliable informants has an offer for you, and she wants to meet. Unfortunately, she’s asked you to come to one of the beating hearts of the city’s criminal body, a club where people do whatever heinous thing they please — Blue-related or otherwise — impervious to the reach of the law. And the deal she’s got to give you is a sweet one, indeed, if you’re willing to accept the price." }, { "from": "human", "value": "Advocate: Genetic resequencing can and has helped people. You fight for those oppressed by draconian laws. Do you work within the law or outside it?\n\n...\n\nSuggested Strength: Genetic Resequencing\n\nSuggested Weakness: Troubled Home Life" }, { "from": "gpt", "value": "Cop on the Take: They've got their claws in you, and they aren't letting go. The money and other perks are just too good. What's the source of their leverage? Will you sell out your squadmates for them?\n\n...\n\nSuggested Strength: Fighter\n\nSuggested Weakness: Debt" }, { "from": "human", "value": "Corporate Agent: All wars generate profit. You know how to find the angle and close deals. Are you out to exploit people or help them? Can you even tell the difference?\n\n...\n\nSuggested Strength: Credentials\n\nSuggested Weakness: Dirty Secret" }, { "from": "gpt", "value": "Doctor: Your obligation and calling is to save lives. There are problems and illnesses that only resequencing can treat. How do you answer the call of conscience?\n\n...\n\nSuggested Strength: Empathy\n\nSuggested Weakness: PTSD" }, { "from": "human", "value": "Informant: You have your eyes on the street, and the cops have their eyes on you. What's your angle? Whose side are you really on?\n\n...\n\nSuggested Strength: Connected\n\nSuggested Weakness: Wanted" }, { "from": "gpt", "value": "Internal Affairs Mole: You're working for Internal Affairs, making sure that the BCU stays on the straight and narrow. What do you prosecute, and what do you ignore?\n\n...\n\nSuggested Strength: Principled\n\nSuggested Weakness: Pariah" }, { "from": "human", "value": "Journalist: The public has a right to know the truth about how blue crimes affect their lives. How do you portray the efforts of the BCU?\n\n...\n\nSuggested Strength: Hacker Know-How\n\nSuggested Weakness: Dogmatic" }, { "from": "gpt", "value": "Rookie: You're new to the squad, one of the proud few to get through the rigors of Blue Crimes Unit training. How will you prove yourself?\n\n...\n\nSuggested Strength: Enhanced Deterrent Tech\n\nSuggested Weakness: Rebel" }, { "from": "human", "value": "Scientist: The work on genetic resequencing is far from over. There's still so much to discover and learn. What lines will you cross to make the next big discovery?\n\n...\n\nSuggested Strength: Scholar\n\nSuggested Weakness: Obsessive" }, { "from": "gpt", "value": "Squad Veteran: You come from a long line of cops. You've seen some shit, but survived to talk about it. What have those lessons cost you?\n\n...\n\nSuggested Strength: Reputation\n\nSuggested Weakness: Past Your Prime" }, { "from": "human", "value": "Connected: You know people. Your people know people. Your people's people even know some people." }, { "from": "gpt", "value": "Credentials: Your connection to an agency — government, corporate, or criminal — gets you into places, lets you see things, and gives your orders weight." }, { "from": "human", "value": "Empathy: You know what makes people tick and how to get them to tell you what they know." }, { "from": "gpt", "value": "Enhanced Deterrent Tech: You have the gear to deal with threats and be a threat to others, resequenced or not." }, { "from": "human", "value": "Fighter: You hit hard, fast, and smart, and you have the will to survive." }, { "from": "gpt", "value": "Genetic Resequencing: Your genes are blued. You operate at pinnacle human capacity or better, and you may have some abilities most people would consider superhuman." }, { "from": "human", "value": "Hacker Know-How: The computer systems of the late 21st century are your world and playground. Data can't hide from you." }, { "from": "gpt", "value": "Principled: You live by a code. It keeps you grounded, helps you navigate the ambiguities of life, and serves as a bulwark against temptation." }, { "from": "human", "value": "Reputation: You are a known quantity. It helps you get things done, and it makes people think twice about messing with you." }, { "from": "gpt", "value": "Scholar: If knowledge is power, then you are a scion. Research, memory, academics, and experimentation are your hallmarks." }, { "from": "human", "value": "Debt: You owe someone big time and the marker's hanging over your head, just waiting for the worst time to be called in." }, { "from": "gpt", "value": "Dirty Secret: Everyone has secrets but yours could ruin you if it gets out." }, { "from": "human", "value": "Past Your Prime: You're not as fast, strong, or tough as you used to be. Sometimes it can be a problem." }, { "from": "gpt", "value": "Obsessive: Once you latch onto something, you can't let it go, no matter what the cost." }, { "from": "human", "value": "Pariah: You've done something that makes you persona non grata. People snub you, don't trust you, and go behind your back." }, { "from": "gpt", "value": "Dogmatic: You live by a code. It forces you to act against your best interest, makes you a pain in the ass, and makes easy things harder." }, { "from": "human", "value": "PTSD: You have witnessed horrors, and they have left their mark on you." }, { "from": "gpt", "value": "Rebel: When you're confronted with rules and regulations, you can't help but break them just for the sake of it." }, { "from": "human", "value": "Troubled Home Life: The stresses of your work take their toll on your family and loved ones, and because of that, on you." }, { "from": "gpt", "value": "Wanted: The law is in active pursuit of you, whether you committed the crime or not." }, { "from": "human", "value": "Change the Laws: Bluing genes doesn't have to be wholly illegal. There's got to be a middle ground, and you're devoted to finding it and making it happen." }, { "from": "gpt", "value": "Expose Corruption: Root out the source of evil and bring it into the light for all to see." }, { "from": "human", "value": "Get Even, At Last: Vengeance drives you forward. You'll get back at the people who wronged you and pay them back with interest." }, { "from": "gpt", "value": "Get Out of the Life: Strike it rich, get in good, set yourself up for life. Whatever's at stake, you know the grass will be greener on the other side." }, { "from": "human", "value": "Get Resequenced: You know the risks, and you know what everyone says. But it doesn't matter. You know that becoming superhuman is the key to fulfilling your dreams." }, { "from": "gpt", "value": "Make Others Proud: Show them all that you've got what it takes to play the game like the big boys and girls." }, { "from": "human", "value": "Right Past Wrongs: You know what you did, and the people you've hurt do as well. But you know how to make up for it now and hopefully get forgiveness in the process." }, { "from": "gpt", "value": "Save Someone from Themselves: Someone you care about deeply is in trouble, or you've taken them on as a project. Help them find a fresh start." }, { "from": "human", "value": "Solve the Big Case: The case is dogging you, but you'll crack it and maybe get some hard-earned recognition for it, too." }, { "from": "gpt", "value": "Turn Over a New Leaf: Out with the old you, in with the new. Show people that it really is possible for people to make lasting change." }, { "from": "human", "value": "Catch Someone in a Lie: They won't fool you like they've fooled everyone else." }, { "from": "gpt", "value": "Forge New Alliances: People are often judged by the company they keep. Make sure you have the right people in your corner." }, { "from": "human", "value": "Gear Up: You need better equipment to deal with the problem in front of you. Better knuckle down and find a supply chain." }, { "from": "gpt", "value": "Get a Promotion: Climbing the ladder will get you more opportunities and more resources." }, { "from": "human", "value": "Get Through to Someone: Make them see things from your point of view, for once." }, { "from": "gpt", "value": "Lay Low for a Bit: When the action gets too hot, sometimes the best course of action is to be scarce." }, { "from": "human", "value": "Put the Pieces Together: You have the information you need. Now, connect the dots and make the right call." }, { "from": "gpt", "value": "Rediscover Your Ideals: Everyone believes in something. Do you remember when you did too?" }, { "from": "human", "value": "Survive the Hunt: They're after you, but you can still pull out ahead. Turn the tables or resolve whatever it is that's making you a target." }, { "from": "gpt", "value": "Take Down a Rival: Don't let even a determined foe stand in your way." }, { "from": "human", "value": "A Court Order: A judge's signature can get you into a lot of places with few or no questions asked." }, { "from": "gpt", "value": "A Dose of Anti-Blue: This will desequence anyone with altered genes." }, { "from": "human", "value": "A Favor Owed: Whoever owes you will do their best to make good on their debt." }, { "from": "gpt", "value": "Anti-Security Software: Always good for breaking into secure mainframes. But it's never as easy as it looks in the movies. You've got at least 5-10 minutes before you can do anything. How do you keep the bad guys away?" }, { "from": "human", "value": "Police Hoverbike: Anti-grav equipped for multilevel pursuit across nearly any environment." }, { "from": "gpt", "value": "Stolen Data: If you're caught with this, you know what the consequences will be." }, { "from": "human", "value": "Surveillance Suite: A kit with various different kinds of audio, visual, and computer logging equipment." }, { "from": "gpt", "value": "The Dirt: You know the score, and that's going to come in handy when your back's to the wall." }, { "from": "human", "value": "Untraceable Bribe: Cold hard cash or laundered e-currency. It all spends the same." }, { "from": "gpt", "value": "YamaTech Vector SMG: Extremely high rate of fire, for dealing with faster than human reflexes." }, { "from": "human", "value": "A Greasy Spoon: A favorite cop hangout near police HQ, still in business and relatively unchanged after a hundred years." }, { "from": "gpt", "value": "Interrogation Room: Let them sweat, or face them directly. A mirrored window lets people look on from an adjacent room." }, { "from": "human", "value": "Lab Complex: Hidden in a cluster of industrial buildings, probably for good reason." }, { "from": "gpt", "value": "Police HQ Gym: For training and fitness, but it's also where station gossip spreads, where scores are settled, and where rank doesn't matter." }, { "from": "human", "value": "Shady-Looking Warehouse: Face it: it's really, really hard to find a nice-looking one." }, { "from": "gpt", "value": "Shiny Corporate Office: Where lives are bought and sold, without any visible filth." }, { "from": "human", "value": "Skywalk: A network of gleaming walkways and commuter traffic tubes, connecting the city above and separating it from the city below." }, { "from": "gpt", "value": "The Gran(D) (D)esign: A nightclub in a decent part of town, catering to indecent tastes." }, { "from": "human", "value": "The Streets: Dark and winding, full of shrouded corners, beneath the notice of towering skyscrapers above." }, { "from": "gpt", "value": "Your Home: A refuge from the stress of the job, or a reminder of its consequences." }, { "from": "human", "value": "Equipment Malfunction: All tech breaks down. But, why did it have to happen *right now*?" }, { "from": "gpt", "value": "Heavies with Guns: It always seems to come down to flying lead, doesn't it?" }, { "from": "human", "value": "High, Dangerous Places: How did you end up here?! Hope you're good at parkour or your monkey impression." }, { "from": "gpt", "value": "Incriminating Evidence: Get rid of it, destroy it, or alter it so that it points at someone else." }, { "from": "human", "value": "Public Scrutiny: You're on camera or otherwise very visible. There's never any escape. Can you make it work for you, or are you destined for TMZ?" }, { "from": "gpt", "value": "Red Tape: It's called the government. And they have stockpiles in adhesive and crimson. What hoop will you have to jump through that will only take time away from what you *should* be doing?" }, { "from": "human", "value": "Resequenced Perp: They always seem to be just that much faster, stronger, and smarter than you.\n\nAnd this one's...different." }, { "from": "gpt", "value": "Secured Mainframe: Info you need is in there, but those countermeasures are hot." }, { "from": "human", "value": "Street Punks: Cow them with a show of force, be it with fists or bluster.\n\nBut why are they here? This isn't their usual haunt..." }, { "from": "gpt", "value": "Vehicles in Need of Chasing: They're getting away! And fast!" }, { "from": "human", "value": "Danielle Covington: Ace investigative reporter for the *Times*, recently divorced from a BCU squad member." }, { "from": "gpt", "value": "Dr. Curtis Hunter: Inventor of genetic resequencing and Hunter Technology Labs, one of the major anti-blue defense tech firms. Now dying of a disease that only bluing genes can cure." }, { "from": "human", "value": "Jacob Alarcon: Councilman for District 7. Conveniently in the picture every time there's a key vote on blue crimes legislation. Coincidence?" }, { "from": "gpt", "value": "Lt. Neil Garrett: Head of Vice, and a strong, stubborn opponent of the latitude given to BCU forces for their operations." }, { "from": "human", "value": "Major Alisha Cross, Ph.D.: A Department of Defense scientist who often shows up in the middle of BCU affairs with no obvious reason beyond snooping. " }, { "from": "gpt", "value": "Mallory Feliciano: A high-powered district attorney, regularly courted by powerful figures of all stripes." }, { "from": "human", "value": "Shaun West: Hacker on retainer at the police department, known for his struggling with remaining a \"white hat.\"" }, { "from": "gpt", "value": "Sophia: More a cipher than a person, she has been connected both to the commission of blue crimes and to the police as a major provider of information." }, { "from": "human", "value": "Wendell Geoffrey Philips, aka Beta: One of the initial survivors of Dr. Hunter's experiments and one of the most dangerous enhanced beings on Earth." }, { "from": "gpt", "value": "Yamamoto Gorou: Chief figure in YamaTech Industries, a leading provider of high-tech military spec arms, equipment, and private security personnel.    " }, { "from": "human", "value": "The Gran(D) (D)esign: A nightclub in a decent part of town, catering to indecent tastes." }, { "from": "gpt", "value": "Sophia: More a cipher than a person, she has been connected both to the commission of blue crimes and to the police as a major provider of information." }, { "from": "human", "value": "Incriminating Evidence: Get rid of it, destroy it, or alter it so that it points at someone else." }, { "from": "gpt", "value": "Meet your connection: Do it real quiet-like...or else." }, { "from": "human", "value": "A Favor Owed: Whoever owes you will do their best to make good on their debt." }, { "from": "gpt", "value": "Anti-Security Software: Always good for breaking into secure mainframes." }, { "from": "human", "value": "Stolen Data: If you're caught with this, you know what the consequences will be." }, { "from": "gpt", "value": "Surveillance Suite: A kit with various different kinds of audio, visual, and computer logging equipment." }, { "from": "human", "value": "The Dirt: You know the score, and that's going to come in handy when your back's to the wall." }, { "from": "gpt", "value": "Untraceable Bribe: Cold hard cash or laundered e-currency. It all spends the same." }, { "from": "human", "value": "YamaTech Vector SMG: Extremely high rate of fire, for dealing with faster than human reflexes." }, { "from": "gpt", "value": "A Court Order: A judge's signature can get you into a lot of places with few or no questions asked." }, { "from": "human", "value": "Gear Up: You need better equipment to deal with the problem in front of you. Better knuckle down and find a supply chain." }, { "from": "gpt", "value": "Secured Mainframe: Info you need is in there, but those countermeasures are hot." }, { "from": "human", "value": "The Morgue: No one wants to end up here the easy way." }, { "from": "gpt", "value": "Evidence: It's never where you expect it to be when you go looking for it." }, { "from": "human", "value": "Public Scrutiny: You're on camera or otherwise very visible. Make it work for you, or figure out how to escape notice." }, { "from": "gpt", "value": "Red Tape: Paperwork, paperwork, paperwork. Seems like it never ends." }, { "from": "human", "value": "Red Tape: It's called the government. And they have stockpiles in adhesive and crimson. What hoop will you have to jump through that will only take time away from what you *should* be doing?" }, { "from": "gpt", "value": "Street Punks: Cow them with a show of force, be it with fists or bluster." }, { "from": "human", "value": "Resequenced Perp(s): They always seem to be just that much faster, stronger, and smarter than you." }, { "from": "gpt", "value": "Resequenced Perp: They always seem to be just that much faster, stronger, and smarter than you.\n\nAnd this one's...different." }, { "from": "human", "value": "Major Alisha Cross, Ph.D.: A Department of Defense scientist who often shows up in the middle of BCU affairs on clandestine government business." }, { "from": "gpt", "value": "Danielle Covington: Ace investigative reporter for the *Times*, recently divorced from a BCU squad member." }, { "from": "human", "value": "WTF for the Win?: What the hell is this and why do you have it? " }, { "from": "gpt", "value": "Shady-Looking Warehouse: Face it: it's really, really hard to find a nice-looking one." }, { "from": "human", "value": "Above & Below: You work the streets with the cops, but you question everything. Blue isn't an answer...but it's not a curse either, if used properly. At least, that's your thought on the matter." }, { "from": "human", "value": "Experienced: You've been around the block and seen pretty much all there is to see in this line of work. Nothing much surprises you anymore, and there's not a lot the job throws up you can't handle." }, { "from": "gpt", "value": "Advocate: You're something of a body guard, protecting people on their way to get blued. You're willing to fight to get people the medical attention they need. " }, { "from": "human", "value": "Genetic Resequencing: Your genes are blued. You operate at pinnacle human capacity or better, and you may have some abilities most people would consider superhuman. \n" }, { "from": "human", "value": "Relentless: Once you decide to do something, you can’t let it go, no matter what the cost. " }, { "from": "human", "value": "In her memory: Your best friend died because cops raided while she was getting blued in order to treat a debilitating illness. You won't let it happen again. " }, { "from": "gpt", "value": "Hacker: You've acquired the skills and experience to control technology and bend it to your will, rather than fear it." }, { "from": "gpt", "value": "Egomaniac: Overestimating your own abilities tends to pave the way to most of your problems." }, { "from": "gpt", "value": "The Big Picture: You see patterns and connections when others are too focused on the moment. You can step back and make intuitive leaps." }, { "from": "gpt", "value": "Rookie: You’re new to the squad, one of the proud few to get through the rigors of Blue Crimes Unit training. How will you prove yourself? " }, { "from": "human", "value": "Genetic Restructuring: Your genes are blued. You operate at pinnacle human capacity or better, and you may have some abilities most people would consider superhuman. " }, { "from": "human", "value": "Dirty Secret: Everyone has secrets but yours could ruin you if it gets out. " }, { "from": "human", "value": "Get Out of the Life: Strike it rich, get in good, set yourself up for life. Whatever’s at stake, you know the grass will be greener on the other side. " }, { "from": "gpt", "value": "Give the World a Reason to Know Your Name: Be it fear or respect, neither of those truly matter, you just wanna leave your biggest mark on the annals of history." }, { "from": "human", "value": "Odd Jobs: Maybe you bring the BCU a perp out of their reach. Maybe you secure a Blue distributor's monopoly on a district. You tell yourself the jobs don't matter. Only building up your reputation (and filling your wallet) does." }, { "from": "human", "value": "Prove Yourself: The shady types in this city care about actions and results. If you can prove you have what it takes, you'll move up the ladder, and get one step closer to whoever took your family from you." }, { "from": "gpt", "value": "Brawny: Sometimes, muscle beats brains and you have to break a door down or bust a few skulls. That's where you come in." }, { "from": "human", "value": "Lonely: Life on the force is solitary, with not a lot of time for friends - or lovers. There's been a hole in your heart for a long time, and you want it filled." }, { "from": "gpt", "value": "Poor planning: You're usually better than this. You know you can't function without your regular fix, and what? You thought you'd somehow will your way through?\n\nNo, but you did hope to have another test batch of your vaccine to help you along." }, { "from": "human", "value": "Loyalty: You won't turn on your own. Even when you probably should pay attention to the signs." } ]
[ { "from": "system", "value": "There are holes in the reality you call home. Things, people, ideas fall through those holes. Some are forgotten - all are lost. Many are changed when they wake up on the shores of the Remnant Sea. You... are one of those people." }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: A tree house over looks the beach upon which lies a rusty tangle of wrecks —a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Ruins: Ancient graffiti and a broken piano decorate the first chamber. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Stash of Fruit: You don't recognize the type, but your instincts tell you that this fruit is good to eat.\n\nIt is tasty and probably won't get boring too quickly." }, { "from": "gpt", "value": "Latent Psychomage: You have potential but you’re not yet versed in mysteries of pyschomancy. That said, your most potent strength may be your open mind." }, { "from": "human", "value": "Clockwork Politician: You are not a high-ranking politician, but you know how to make a bureaucracy run like... clockwork." }, { "from": "gpt", "value": "Investment Scientist: In this modern era, it's not good enough to trust your gut when making investments. That's where you come in, you've made a science out of making money." }, { "from": "human", "value": "Psychology Digger: Some people studied psychology to help their fellow man. Not you. You want to know what lies beneath the surface, what secrets people hide deep in their psyches." }, { "from": "gpt", "value": "Medical Detective: They come to you for the hard diagnoses. You eliminate possibilities, until whatever ailment is left, no matter how improbable, must be the true disease." }, { "from": "human", "value": "Psychiatric Pharmacist: As pharmaceuticals become more and more specialized, so must the people who dispense them. Your particular specialty is psychiatric drugs. " }, { "from": "gpt", "value": "Statistical Archivist: \"Big Data\" was all the rage, but no one thought about what to do with all the analysis that was done on it. That's where you come in - you record and store statistics... someone may need them someday." }, { "from": "human", "value": "Accounting Captain: Big business means big accounting departments. Big accounting departments mean that chain of command is critical. Your combination of numeric know-how and personal magnetism make you a natural for this job." }, { "from": "gpt", "value": "Turbo Psychologist: A fast paced world calls for fast paced psychology. You charge by the job, not by the hour. Sadly, when you work piece-meal, sometimes somethings slip through the cracks." }, { "from": "human", "value": "Factory Chemist: You weren't quite as smart as your classmates, but you were good enough to get a job as a production line chemist. The hours are good and they tell you that you are earning a pension. What could go wrong?\n" }, { "from": "gpt", "value": "Economic Scrounger: Some economists write books. Others become talking heads on TV. You... you co-opt out of favor economic theories and squeeze just enough life out of them to make a living... such as it is." }, { "from": "human", "value": "Escape the Elevator: You've been trapped in this elevator for sometime now and it's clear that help isn't coming. I guess you are going to have to help yourselves." }, { "from": "gpt", "value": "Finch Calibrated Tool & Pharmecutical Elevator: It's an unremarkable elevator, other than the vast array of floor buttons - 109 to be exact. You've counted." }, { "from": "human", "value": "Mother OwlBear: Apparently, the gigantic roaring beast had a mate and she doesn't seem pleased to see you." }, { "from": "gpt", "value": "Large Nest of Eggs: It looks somewhat like a very large birds nest, especially with the bits of yarn and string woven through it. But the gnawed on bones and the size of the eggs make you think you are dealing with something other than an enormous finch." }, { "from": "human", "value": "Cautious Sucket Native: Your friend is back, crouching at the edge of the clearing, looking at you." }, { "from": "gpt", "value": "The Storch: A rail thin white-blonde woman with angular features and a long, narrow nose. The natives believe that she turns into the Stork who retrieves lost socks from the Outer World and leaves them in the cabbage gardens of worthy Suckets." }, { "from": "human", "value": "Novice Numerimancer: Numbers have power and you're just learning how much. You haven't chosen a side... yet... in the battle between the Accountimancers and the Statistimancers. Or maybe they haven't chosen you." }, { "from": "gpt", "value": "Seaside Beach: If you were on vacation, this would be an almost ideal location. Peaceful, beautiful, warm sun and cooling breeze. Sadly, you did not plan on this trip." }, { "from": "human", "value": "Build Something Resembling Shelter: You should be old hands at this by now." }, { "from": "gpt", "value": "Slothma of Sloth: A humanoid sloth, wearing a regal gown and large bows on the side of her head, presumably to control her non-existent, but clearly luxurious hair. " }, { "from": "human", "value": "Drive off the Beast: Perhaps if you can drive off the creature, you can rescue the young natives - and befriend the locals all in one fell swoop." }, { "from": "gpt", "value": "Rescue: The Young: Surely saving the youth of these strange natives could have benefits beyond your benevolence." }, { "from": "human", "value": "Immature Fruit: \"Nature's Grenades\"" }, { "from": "gpt", "value": "A few sling stones: They were good enough against the giant." }, { "from": "human", "value": "Make an Important Decision: Standing here isn't going to help any - you need to decide what to do next." }, { "from": "gpt", "value": "Locate the Natives: The jungle is dense and unfamiliar terrain. Perhaps if you can find the locals, you can start to solve the mystery of this place." }, { "from": "human", "value": "Set Up Camp: Somehow it seems easier this time. \n\nYou just need some shelter, some food, and maybe a fire to keep you warm." }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Refreshed: It's funny how good you feel after sleeping in your new tree-top home." }, { "from": "gpt", "value": "Dream Insights: That's the funny thing about dreams. Most of the time them seem random... until you realize they hold a secret message for you." }, { "from": "human", "value": "Crude Torch: Just inside the entrance, you find some torches - they might make exploring easier.... If you can find a way to light them." }, { "from": "gpt", "value": "Light a Torch: Once you figure out the trick, it's easy." }, { "from": "human", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "gpt", "value": "A Friendly Tattoo'd Elephant: Your large companion seems willing to do you a few favors... for now." }, { "from": "human", "value": "Explore the Ring of Statues: While the statues appear to be some what random at first, there may be some pattern to the madness. Can you sort it out?" }, { "from": "gpt", "value": "Explore the Tent: There is no obvious entrance to the tent from where you are standing, but that doesn't make any sense. Can you decipher the layers of cloth to find your way in? What secrets might you find if you do?" }, { "from": "human", "value": "Refresh yourself: This is an opportunity to throw away two \"weakness\" cards. Take the time to tell me how you prep for your day and what your plans and hopes are." }, { "from": "gpt", "value": "Leo, The Friendly Madman: A little unhinged from his time on the island, but somewhat loyal and clearly has some valuable skills buried deep in his psyche... somewhere." }, { "from": "human", "value": "Inside a small shack: The shack is small and smells of old rot. The only light comes through cracks in the ceiling. Food was probably stored here once, but now there is only room for the two of you." }, { "from": "gpt", "value": "Escape the Shack: Before you can do anything else, you need to get out of this shack." }, { "from": "human", "value": "Puzzle Solving: Puzzles, crosswords & spatial relations problems are a hobby of yours. " }, { "from": "gpt", "value": "Scouting Skill Sets: Using the knowledge of 10 years in the Girl Scouts to contribute to the improvement of society through their abilities, leadership skills, and cooperation with others." }, { "from": "human", "value": "Impulsive: Planning takes so much time and effort. It's easier to ask forgiveness than it is to get permission." }, { "from": "gpt", "value": "Irrational Behavior: Sometimes you just panic." }, { "from": "human", "value": "Concentration: Hours of reading has given Frankie an edge on puzzle. She enjoys the quiet time and concentration puzzles take, and wish she could do this kind of stuff all the time. " }, { "from": "gpt", "value": "Giving in to an Urge: Sometimes you just do what you know you're not supposed to, just to see what happens." }, { "from": "human", "value": "Animal Whisperer: You spent your summers traveling with your grandfather. He just happened to be an animal trainer. Mostly, you spent your time helping him clean and care for the animals, but he did teach you some trade secrets. " }, { "from": "human", "value": "Good Life Choices: Trying to establish what is for the good of the group and for one's self is primary." }, { "from": "gpt", "value": "Puzzle Solving: Sometimes you just look at something and it clicks. I love it when a plan comes together." }, { "from": "human", "value": "Clumsy: Sometimes balance is hard and gravity wins." }, { "from": "gpt", "value": "Good Listener: You have one of those faces. People just feel compelled to tell you things they don't even tell their therapist." } ]
[ { "from": "system", "value": "It’s the end of the world. You and a group of others are living in Georgia. It’s been a few years since things went bad. But the group has found a prison to stay in... it just needs to be cleared of walkers... \n~This is a Walking Dead role play, starting when they get to the prison~ " }, { "from": "human", "value": "Prison: You have just arrived at the prison. There are walkers everywhere. Do you take them out or leave the group? " }, { "from": "gpt", "value": "Walkers: There are even more walkers inside the prison walls. You need to clear it all out so you have a safe place to stay." }, { "from": "human", "value": "Woodbury: This is an optional place for your character to go. In the show the group doesn’t find Woodbury until much later, but you can stumble across it any time. It may look nice there... but the leader is crazy. " }, { "from": "gpt", "value": "Hunter: Before the apocalypse, she was a hunter. Her and her brothers lived in the woods fending for themselves. They didn’t thrive but they survived. " }, { "from": "human", "value": "Crossbow: Sheryl is amazing with a crossbow. Daryl taught her when she was just ten. She never misses. This helps her fight off walkers... and people. " }, { "from": "human", "value": "Untrusting : It’s very easy for her to put up walls. It’s the way she was raised. It takes a long long time for her to trust anybody. This can cause plenty of issues. " }, { "from": "human", "value": "Family: Underneath all of her layers, the only thing she cares about is family. She will do anything and everything to protect her loved ones. " }, { "from": "gpt", "value": "Sheriff : Before things went bad this tough man was a sheriff for the Georgia PD. No wonder. " }, { "from": "human", "value": "Leader: Rick is a leader. He knows what’s right for the group and will do anything to keep them safe." }, { "from": "human", "value": "Unstable : After spending so long in this crazy world, Rick can go a bit crazy too. Don’t push him or cross him. He’ll kill you, maybe not today maybe not tomorrow, but he’ll kill you. " }, { "from": "human", "value": "Survival : When worse comes to worse all Rick cares about is being alive. He wants him and his few close others to remain on this crazy earth. " }, { "from": "gpt", "value": "Hunter: Just like is sibling, Daryl has spent his life hunting to survive. " }, { "from": "human", "value": "Tracking : He’s really good a tracking things, people, and animals down. He’ll find you. " }, { "from": "human", "value": "No Emotion : Daryl tends to keep all his emotions to himself. This causes unexpected outbursts. " }, { "from": "human", "value": "Life: It’s in the Dixon blood to want to live. He’s gotten this far... why give up now? " }, { "from": "gpt", "value": "Minor: Beth wasn’t even old enough to have a job before things went bad. " }, { "from": "human", "value": "Understanding : She’s the sweetest girl around. She’s able to keep her morals through these tough times. " }, { "from": "human", "value": "Small: Let’s face it. Beth’s not a very muscly girl. She’s small, weak, and even tried to remove herself from the world. " }, { "from": "human", "value": "Proof: Her main goal for staying alive is to prove to others that she’s strong. " }, { "from": "gpt", "value": "Healer: This character has a calling for helping others, their compassion guiding what they do." }, { "from": "human", "value": "Smart: This character is a quick thinker and has retained much of what they have heard, ending up with a sea of facts and helpful things." }, { "from": "human", "value": "Too trusting: This character has an innocent look on the world, even in this apocalypse, they just can't help it." }, { "from": "human", "value": "Healer: This character is a healer and helper by nature, they want to heal and they are good at it too!" }, { "from": "gpt", "value": "Family or friends: The only this this character wants is for their family and friends to be safe and happy. What they would do for them could even be scary..." } ]
[ { "from": "system", "value": "Not all stories are equal. Not all people are seen and their tales told as far and wide as others, but they are tales and important in their own way. Maybe not as important as some, and more important than others, and in ways as yet unknown. \n\nElder dragons threaten the face of Tyria, and the tale that everyone hears is of how to fight, of Destiny's Edge and the Firstborn Treherne. This is another tale, a different tale, of other heroes with a different quest....\n\n--------------------------\n\nWelcome to Tyrium, an experiment in a hybrid writing/gaming thing between Storium and Guild Wars 2. The characters will be created in GW2, the plot, conversation, and development will happen here in Storium, and certain events will be played out in GW2, and whatever events occur therein incorporated into the story. While the game is set as single narrator, this will be much more character driven in scope, and so where the story goes will be controlled by all.\n\n" }, { "from": "human", "value": "Fateful Meeting: You have sought out the scholar Brandis because he was said to be the best person to talk to about the object you found." }, { "from": "gpt", "value": "Reasonance Device: Maybe something can be made or found to track the resonance of the artifacts...." }, { "from": "human", "value": "History Research: Maybe someone has records of Cathan travel..." }, { "from": "gpt", "value": "Rux: Divinity's Reach: The last bastion of the humans of Tyria and their gods, a good place to bring an artifact honoring one, even if he was cast out" }, { "from": "human", "value": "Tris: Lion's Arch: The hub of Tyria, where all things and all races come to trade, share, and learn. A good place to find journals forgotten and sold, and people with stories from their ancestors." }, { "from": "gpt", "value": "Leonia: The Durmond Priory: Tyria's bastion of knowledge and vaults of artifacts, with more information, maybe something that was overlooked before will be important now." }, { "from": "human", "value": "Peaceable Engineer: *\"I was so glad when they took away my sword and gave me a wrench -- and then they told me to build death machines with it. There's really no running away from some things.\"*" }, { "from": "gpt", "value": "Determined : *\"I guess we all need something to cling to when we're lost. Mine is just what I've always been. It's the least I can do.\"* " }, { "from": "gpt", "value": "Fangless: *\"People look at me and see teeth and tail and vicious, slavering beast. I hate it. Humans can be so different from each other -- why can't charr?\"*" }, { "from": "gpt", "value": "Be Appreciated: *\"How nice it would be if people gave me a smile or a kind word as often as they gave each other -- and meant it.\"*" }, { "from": "human", "value": "Sensible Elementalist: Making sure everyone's in the right place, has eaten and slept, and they have everything they need. \n\nOh, and, there's that whole thing with the fire and the lightning. You do that too. " }, { "from": "gpt", "value": "Curious: As two cats. Can't leave a book unread, a stone unturned, a door unopened. " }, { "from": "gpt", "value": "Bossy: Called by some politically correct souls it's \"strong leadership skills\" - in you, not so much. People can take care of themselves without you, sometimes, you know. " }, { "from": "gpt", "value": "Explore: There's a whole world out there, and you'll see it all, extract every little secret from its depths. And maybe do some good in the process." }, { "from": "human", "value": "Ambitious Ranger: *\"The best challenges are still out there to find, a legend doesn't make itself.\"*" }, { "from": "gpt", "value": "Confident: *\"Of course you can do anything you set your mind to. So what if you fail the first time, get up, use what you learned, and hit them harder the next time!\"*" }, { "from": "gpt", "value": "Thrillseeker: *\"The wolf pack accomplishes great feats, to stand out from the pack, your feats have to dare even more.\"*" }, { "from": "gpt", "value": "Fame & Reputation: *\"I want to be a legend, a name everyone knows and the skaalds tell the tales of across Tyria!\"*" }, { "from": "human", "value": "Irreverent Seer: It's not that you don't respect people. It's just that...well, you have a different perspective on things. The Mists have seen to that." }, { "from": "gpt", "value": "Flash of Insight: Sometimes, the Mists come through for you, just when it's most useful. " }, { "from": "gpt", "value": "Cassandra Complex: Even when the Mists are in top form, it doesn't mean you'll be believed. You've stopped even passing on information for fear of people's reactions." }, { "from": "gpt", "value": "Get Home, Be Boring: You never wanted this mission. You never wanted this connection with the Mists either. Maybe getting this artifact delivered can kill two Moa with one stone." }, { "from": "human", "value": "Not Alone: Between your extended family of adopted siblings and your persistent way of \"helping\" folks, you've got familiar faces everywhere you've gone. " } ]
[ { "from": "system", "value": "In the early-1970's Tarkus Oil lost contact with a remote Alaskan drilling outpost. The locals reported that the drill had collapsed and the site was in ruins. When the company's rescue team arrived, no bodies were found among the rubble.\n\nTarkus reportedly searched and searched but never discovered the bodies of the missing workers. Within months, the company had counted their losses, swept the event under the rug, and moved on. There was little news coverage and in a year's time, the event was largely forgotten.\n\nThirteen years later, a rival oil company purchased the contract to drill in this remote region of the Alaskan tundra, but decided to take steps to ensure its investment would not result in a similar fate. You were hired as part of a small team sent to the site to perform one final investigation.\n\n\n**Hello, potential players. This game is going to involve otherworldy horrors and mysteries, and will be heavily influenced by John Carpenter's *The Thing*, H. P. Lovecraft, Stephen King, etc. You'll be working an investigation in a remote, isolated location full of untold dangers and unsolved mysteries.**\n\n**If you're submitting a character, please write a short scene for your background to give me an idea of what your character is about and a bit of their personality. This game will focus a lot on the psychological elements of the investigation, and I'm looking for writers interested in crafting a tale of true horror. Strong writers with a knack for cooperation, character development, and crafting a cohesive narrative are preferred. I'll be accepting 3-5 players and will post scenes a few times a week.**" }, { "from": "human", "value": "Dealing with PTSD: Address your PTSD by actively trying to hide or sharing your issue with your team, assuming whether or not you want this to be public knowledge." }, { "from": "gpt", "value": "Adjusting to the Wilderness: The isolated Alaskan tundra sounds fairly daunting to you, and you're not sure if the others can relate. Either let on that you're concerned about the locale, or actively attempt to avoid letting on that you're worried." }, { "from": "human", "value": "Share Something Personal: While others have deep and personal conflicts they are actively dealing with on a daily basis, you remain a sort of enigma. Share part of your personal life with your new team whether your aim is to gain their trust, manipulate them, or some other purpose you deem fitting." }, { "from": "gpt", "value": "Personal Demons: You're dedicated to the job, but there is always the terrible tragedy that you have suffered lingering in your mind. Either share your loss with the group or attempt to \"keep it together\" while you're with them." }, { "from": "human", "value": "Inflexibility: Being stubborn isn't even the beginning of it. Set in your ways, you find it near impossible to go anyone's route but your own." }, { "from": "gpt", "value": "Arctic Drilling Site: A remote 100 square yards of harsh Alaskan tundra. The previous site remains, decaying and untouched in 10 years. The nearest town is 50 miles away." }, { "from": "human", "value": "Catacombs: A cold, desolate maze snaking deep beneath the earth. Strange markings engraved in the walls stretch across the hallways." }, { "from": "gpt", "value": "Local Diner: A mainstay of this little town. Mostly chatty regulars, greasy food, and damn good coffee." }, { "from": "human", "value": "Operations Office: Now in shambles, this is the office where the entire station was run from." }, { "from": "gpt", "value": "Police Station: Local police don't have much to do, so sadly the station doesn't have much to offer. Never hurts to try, right?" }, { "from": "human", "value": "The Drilling Station: Cold, dilapidated, and powerless. Even the most courageous won't want to get lost in this labyrinth of dead machinery and looming hallways." }, { "from": "gpt", "value": "The Long Road: The road from town to the drilling site is not frequently traveled. Pray you don't have a breakdown." }, { "from": "human", "value": "Underground Cave: It appears the previous crew uncovered a cave while drilling. The ground opens up, but where does it lead?" }, { "from": "gpt", "value": "Deputy Fox: Deputy Fox is an easygoing guy, but takes his job seriously. He'll let Hildegard go with you, but only if you meet his requirements." }, { "from": "human", "value": "Find a Guide to the Drilling Site: You've made it into the region, but you don't have the knowledge necessary to find the precise location for the site. It is on a remote stretch of frozen flatland and you'll need someone to take you there." }, { "from": "gpt", "value": "Learn What the Locals Know of the \"Event\": Before you head into the unknown, maybe it's a good idea to see what the locals know about what happened at the drilling site 13 years ago. " }, { "from": "human", "value": "Bodyguard: You're muscle for hire and paid to look out for your client. If the territory gets dangerous, you're the first line of defense." }, { "from": "gpt", "value": "Engineer: You understand the mechanics of moving parts and have learned to listen to the language of machines." }, { "from": "human", "value": "Medical Doctor: The tundra's extreme conditions can defeat even the hardiest of people. Your skills just may save lives on this expedition." }, { "from": "gpt", "value": "Private Investigator: When someone needs answers, you will get them... for a price. You make your living sticking your nose where it doesn't belong." }, { "from": "human", "value": "Researcher: Knowledge is your greatest asset and if a topic even remotely interests you, you learn everything you can about it." }, { "from": "gpt", "value": "Special Agent: Trained in skills unlearned by the layman, you provide a unique skill set and perspective in difficult situations." }, { "from": "human", "value": "Survivalist: While the terrain and temperatures may worry others, you grab your gear and dig right in. No food? No shelter? Then you're not looking hard enough." }, { "from": "gpt", "value": "Focused: Even when chaos erupts around you, you are able to maintain your composure and get it done." }, { "from": "human", "value": "Intuitive: Logic and reason have their place, but you've learned to trust your gut." }, { "from": "gpt", "value": "Perceptive: Through careful observance, you are able to pick out insights that others miss." }, { "from": "human", "value": "Persuasive: Whether through charm, reason, or persistence, you have a knack for getting your way." }, { "from": "gpt", "value": "Physically Fit: You keep yourself in exceptional shape, allowing for improved strength and agility." }, { "from": "human", "value": "Quick-Witted: When the moment overtakes you, quick thinking has always saved your skin." }, { "from": "gpt", "value": "Anxiety: When tensions arise, you are unable to maintain your composure. Stress will break you." }, { "from": "human", "value": "Impetuousness: You have a nasty habit of acting before you think. Impatience has gotten you into hot water on many occasions. " }, { "from": "gpt", "value": "Paranoia: Your healthy distrust has evolved into something far more detrimental. You may believe that it keeps you safe, but it's likely putting you in danger." }, { "from": "human", "value": "Poor Health: Bad heart? Asthma? Two pack-a-day habit? Whatever it is, your health slows you down." }, { "from": "gpt", "value": "Pride: No one appreciates you more than you. A little self-confidence goes a long way, but you've taken it a bit too far." }, { "from": "human", "value": "Great Big World: Despite living a mostly sheltered life, you have put your boring past behind and are eager to see what this world has to offer." }, { "from": "gpt", "value": "Prove Yourself: It's not uncommon for others to have little faith in you, but you're determined to prove them wrong." }, { "from": "human", "value": "Running Away from Something: You weren't aching to join this expedition, but it sure beats the troubles you're facing back home." }, { "from": "gpt", "value": "The Greater Good: Tired of the self-centered nature of others, you're making a conscious effort to better the lives of everyone." }, { "from": "human", "value": "This is Personal: You took this job, but not for the pay. Something about this investigation hits too close to home for you." }, { "from": "gpt", "value": "Get Rich and Famous: You've tired of the working world. You figure the stakes and notoriety of this expedition could propel you towards riches and fame." }, { "from": "human", "value": "Box of Matches: Who knew anyone could be so glad to find a box of old matches. Thank God they're dry." }, { "from": "gpt", "value": "Lead Engineer's Log: The engineer's log book of the drilling station. The last few weeks logs tell an interesting, yet confounding story." }, { "from": "human", "value": "Map of the Drilling Station: Finally, a map of the drilling station. This will help as long as your flashlight doesn't go out on you..." }, { "from": "gpt", "value": "Old Pickup Truck: She's a workhorse. Chains on the tires, gas in the tank, and an expert behind the wheel. She will get you where you're going." }, { "from": "human", "value": "Walkie-Talkie: Considering you'll be wading through a ruined drill site in the middle of nowhere, these may come in handy. They're ancient, but should have some life left in them." }, { "from": "gpt", "value": "Get the Old Man to Spill the Proverbial Beans: The old man clearly knows something. You won the challenge, so play this card, give us a detailed scene of you talking with the old man, and tell us what he tells you..." }, { "from": "human", "value": "First Meeting: Now that you're having your first face-to-face meeting with your team, it's time to learn something about one another. How much you wish to divulge is up to you. (Use your individual Goal cards for this challenge.)" }, { "from": "gpt", "value": "Engineer: You understand the mechanics of moving parts and have learned to listen to the language of machines." }, { "from": "human", "value": "Perceptive: Through careful observance, you are able to pick out insights that others miss." }, { "from": "human", "value": "City Slicker: Accustomed to the modern world and all its conveniences, you're inexperienced in survival and unsuited to life in the wilderness." }, { "from": "human", "value": "Get Back Home: You're not on this expedition by choice. You're here to get the job done and get the hell out." }, { "from": "gpt", "value": "Focused: When somebody's medical care is on the line, you are able to maintain your composure and get it done, even in the midst of chaos. Nothing exists outside of your work area." }, { "from": "gpt", "value": "PTSD: Recurring nightmares; exaggerated startle response; irritability/angry outbursts; decreased capacity for certain feelings; avoidance of circumstances associated with your trauma.\n\nAnd this is after you've come a long way in your recovery. Keep your companion animal close." }, { "from": "gpt", "value": "Ice Core Technician: Specialist in extraction, storage and transport of Ice Cores from remote geographic locations. " }, { "from": "human", "value": "Logical: Believes the application of logical thinking can overcome almost any obstacle. " }, { "from": "human", "value": "Loss: During his last expedition a communication was received detailing the death of his wife and daughter in a tragic accident. \n\nDue to weather conditions at the time he was unable to return home for the funeral. \n\nThis sudden and unresolvable loss has led him towards drink dependency; though he is yet to admit this to himself. " }, { "from": "human", "value": "A life to rebuild: Facing failures and rebuilding his life could begin with the first step of a new job in Alaska." }, { "from": "human", "value": "Short tempered: That fuse people keep talking about? On you it's more like a button. On, off all in a single moment.\n\nWorst thing? You're not the one pushing it." }, { "from": "human", "value": "Gut feeling: Sometimes it's a nagging in the back of the mind, sometimes it's just a hunch. But if you follow it, it often lead you the right way." } ]
[ { "from": "system", "value": "Nestled in the Westfolde, between the River Entwash and the Gladden Fields, the Rohirrim or \"Horse Lords\" make their home. Resilient, sober and principled, the villagers of Aldburg have bred and nurtured their horses in this pristine valley for generations. So intertwined have the two races become that horses are considered members of the family- an extension of the Rohirric lineage.\n\nBut another race is intent on expanding it's territory and harnessing the power of the fabled horses of the Rohirrim. The Orcs crawl and clatter among the shadowed peaks of the Kintwise Mountains; setting their camps, such as they are, in an ever-closing noose around the riches of The Folde. Orc raiding parties go out regularly in search of loot, land, horses and Rohirrim to capture, tame, and enslave.\n\nThe Orcs are a mighty, slobering, band of hooligans led by a slighty-less-slobbery captain who is hell bent on dominating The Folde. His only problem (at present)... horses don't like orcs.\n\n\nThe Westfolde opens wide beneath the crystalline sky, it's vast resources glimmering like so much gold. This land is a treasure sought by many- to keep hallowed and alive as their forefathers did, or to pillage and consume in an undertow of destruction.\n\nWho will rule The Glimmering Folde?\n\n\n\n\n-Note 1: Choose which side you'd like to play, Orcs or Rohirrim and create a character accordingly. I have pre-loaded some character natures to choose from or you can write your own.\n\n-Note 2: Since horses weigh so heavily into the identity of the people of Rohan, anyone who'd like to come up with a mini-bio for a horse companion for their character is encouraged to do so. I'm not trying to make this into a horse story, but I think we ought to have a way to use horses frequently... at least as an extension of our human characters.\n\nCurrently the Beta version of Storium only understands one character per user per game. (You can't play a Rohirrim and his horse as two separate entities.)\nIf you'll write a brief description of your horse (gender, name, temperament, etc.) I will create a batch of asset cards to give back to you instead in an attempt to enable us to use horses to meet different challenges throughout the game.\n\n-Note 3: To offset the extra agility of a character with a horse, if you choose to play the Orc's side I will write asset cards for you in line with orc abilities. Suggestions are invited. \n\n-Note 4: While I based this story on J.R.R. Tolkein's Lord of the Rings stories, *this is \nnot a purist adventure*. Using Rohirric-sounding names and terminology will add flavor to our story, but I only want to use those aspects that will be a jumping off point for a story of our own. I do not intend for anyone to be a prisoner to the original text. My goal is to imagine life as a Rohirrim or an Orc *and to write about it* rather than poring over research for accuracy, so have fun and don't sweat the details. \n\n\n--Some primer sites to dust of your Rohirric/ Orcish knowledge. (Besides the obvious reading the LOTR series or watching the movies).\n\nGeneral LOTR sites:\n\n- http://lotr.wikia.com/wiki/Rohan\n\n- http://www.tolkiengateway.net/wiki/Rohan\n\nhttp://lotr.wikia.com/wiki/Orcs\n\nMap of Rohan:\n- https://www.lotro.com/en/forums/showthread.php?350017-Map-of-Rohan-unearthed\n\n\n*Beric the Briton*, *Wulf the Saxon*, *Kristin Lavransdatter*, *The Paradise War* Trilogy, *Byzantium* would be good inspiration. It would also be appropriate to incorporate aspects relating to Goths, Scandinavians, Norse mythology and the medieval Anglo-Saxons." }, { "from": "human", "value": "On The Lam: You're running from something. Someone.\n\nDoes anyone here know what you've done?" }, { "from": "gpt", "value": "Orc- Horde of Foot Soldiers (copy): A company of 200 orcs. They run, they hunt, they stab, they cleave, they spear, they follow orders really well. And there are a LOT of them." }, { "from": "human", "value": "Oats: You discover a small sack of oats. Might come in handy..." }, { "from": "gpt", "value": "Friesian- Eryndal's Horse: Friesian, mare, black, luxurious mane and tail, about 15 hands tall, compact muscular body, strong legs with long silky hair on lower part of legs, spirited horse which needs a firm hand and confident rider. She is obedient to Eryndal, feisty and clever around Eryndal’s husband and stable hands, but seemingly intuitively gentle around their children" }, { "from": "human", "value": "Foraging Basket: The innovative shoulder straps on your basket make it ideal for long journeys and heavy loads." }, { "from": "gpt", "value": "Spring House: A crudely constructed enclosure covers the freshwater spring providing water for the people of Aldsburg." }, { "from": "human", "value": "Hidden Cache of Lembas Bread: The mysterious elven bread that keeps you going all day with just one bite.\nYou found 50 wrapped loaves." }, { "from": "gpt", "value": "Unlikely Team: Team up with someone you might never think of." }, { "from": "human", "value": "Crossbow and 6 Arrows: A quality crossbow with a quiver full of 6 thick arrows. Aimed correctly, this is a killing weapon." }, { "from": "gpt", "value": "Hasufel- Eolin's Horse: As a young foal, he grew up together with Eolin and they bonded more strongly than any other horse and rider alive. Hasufel is a very fast and agile white stallion with great endurance, but he is very hot headed and stubborn, yielding only to the hand of his mistress." }, { "from": "human", "value": "Healing Salve: You have mixed a moderate batch of sesame, olive and hemp seed oils, herbs of arnica montana and St. John's wort with essential oil of true lavender and yellow beeswax. Compacted into a prepared deerskin pouch.\nAn effective treatment for bruising and swelling, scrapes and cuts." }, { "from": "gpt", "value": "Leadership: You are a natural leader. People will follow your charismatic personality into almost any situation." }, { "from": "human", "value": "Girl Power: Show us what a strong woman can do!" }, { "from": "gpt", "value": "Rescue Brandt: Never leave a Rohirrim brother behind!" }, { "from": "human", "value": "Cloak: Warmth and protection in blanket-form." }, { "from": "gpt", "value": "Torch: To light the way. Or set something... or someone... on fire." }, { "from": "human", "value": "Wrecend- Anforlætan's Horse: A young gelding with a mottled grey and black coat. His name means \"Avenger,\" and his trainer certainly was aiming for certain characteristics when teaching him.\n\nFearless and tireless, he is not to be taken lightly." }, { "from": "gpt", "value": "Short Sword: Excellent for close combat with orcs. Also handy for chopping wood, digging up roots, and general camping needs." }, { "from": "human", "value": "Karath- Shagrol's Warg: Bred deep in the mountains while Shagrol was in hiding, Karath is massive, standing 5 feet tall, and is covered in a thick coat of grey sandpaper-like hair. He is a fearsome beast, with a taste for horse flesh.\nKarath is also the leader of the wargs, their commander under the orcs. But while Karath is a mighty steed, he does not have the speed or endurance of horses." }, { "from": "gpt", "value": "Orc Battle Axe: With this sinister-looking weapon everyone knows you mean business." }, { "from": "human", "value": "Aldburg- Fodra House: Home of the Cynefrid, many a night is spent reveling and feasting here. " }, { "from": "gpt", "value": "The Orc Caves: Dark and stenchy. Only an orc would call this home." }, { "from": "human", "value": "Kill the Prisoner: Doesn't matter what he knows, he's dead weight and he needs to go." }, { "from": "gpt", "value": "Kill the Prisoner (copy): Doesn't matter what he knows, he's dead weight and he needs to go." }, { "from": "human", "value": "Kill the Prisoner: He's no use to you anymore." }, { "from": "gpt", "value": "Kill the Prisoner (copy): He's no use to you anymore." }, { "from": "human", "value": "Rescue Brandt (copy): Never leave a Rohirrim brother behind!" }, { "from": "gpt", "value": "Riches: You have resources others only dream of. Sometimes money *can* buy happiness." }, { "from": "human", "value": "Rohirrim- Horse Whisperer: Your father's father trained you from childhood- horses are the highest form of companionship, protection, and friendship. Your camaraderie with the equine species is legendary." }, { "from": "gpt", "value": "Churlish: You DO NOT. like being told what to do. Or even *suggested* what to do.\n\nIt insults your fragile ego." }, { "from": "human", "value": "Nobody's Fool: You have human nature figured out. It's hard to pull one over on you." }, { "from": "gpt", "value": "Educated: Although you keep it to yourself most times, you have a passion for learning and knowledge. There are very few things you don't know something about." }, { "from": "human", "value": "Romantic: You are prone to look for love, which means you usually find it in one form or another." }, { "from": "gpt", "value": "Fame and Glory: You want your name in the annals of history." }, { "from": "human", "value": "Orc- Sheer Numbers: There are a lot of you." }, { "from": "gpt", "value": "Orc - Sheer Numbers: There are a lot of you." }, { "from": "human", "value": "Orc- Captain: Slightly smarter than the average Orc, you command loyalty and obedience from your troops. You've had your eye on the Glimmering Folde and it's horses for quite some time." }, { "from": "gpt", "value": "Rohirrim- Child of Rohan: You've grown up in the village of Aldburg with a horse or two always sharing your humble, but joyful, home. These nights, you've overheard your parents whispering about unrest on the fringes of Rohan. What could it mean?" }, { "from": "human", "value": "Rohirrim- Dreamer: Your head is perpetually in the clouds. Or on the snowy peaks of the Kintwise. Or in the babbling stream with the salmon.\nNever centered on where you are and the matter at hand, you long to see what lies beyond the village gates. With all this murmur about Orcs coming out of the mountains, you might just get that chance." }, { "from": "gpt", "value": "Athletic: Pure muscular strength paired with quick reflexes and agility means you can tackle almost any physical challenge." }, { "from": "human", "value": "Laid Back: It takes an awful lot to get you riled up. Life is good, why sweat the small stuff?" }, { "from": "gpt", "value": "Rohirrim- Villager: You live a quiet, peaceable life in Aldburg. Tending to your garden, your hut, your family and your horses, life in the Glimmering Folde is idyllic. You've lived here your whole life attending every birth, wedding, and funeral.\n\nFor you, Aldburg is sleepy and constant... just the way you like it." }, { "from": "human", "value": "Lazy: \"Work?\" \"Responsibility?\" \"Discipline?\" \"Honest gain?\" \"Perseverance?\"\n\nWhat are these things you speak of?" }, { "from": "gpt", "value": "Loyal: Once you attach your devotion to a person, cause or idea it will take death to sever you from them." }, { "from": "human", "value": "Sickly: You have never been spry or robust- spindly, wan and faint is more like it." }, { "from": "gpt", "value": "Arrogant: You falsely believe that you can do anything and be anything. Your personal pedestal is several notches higher than everyone around you." }, { "from": "human", "value": "Ambitious: Ambition has gotten you far, but your tendency to over-reach will be your downfall." }, { "from": "gpt", "value": "Selfish: The world is here for your pleasure. \"Take what you can, when you can\" is your motto." }, { "from": "human", "value": "Megalomaniac: It's about the power. It's about the dominance. It's about crushing the competition.\n\nYou must. have. more!" }, { "from": "gpt", "value": "Burned By Love: All members of the opposite sex should be banished because of your heartbreak. You will never love again and that colors the way you see everything." }, { "from": "human", "value": "Looking for True Love: The love of your life has got to be out there. You just need to find them." }, { "from": "gpt", "value": "For King and Country: You are a loyal patriot to the core, even if it costs you your life." }, { "from": "human", "value": "Security: In this uncertain world you long for safety and assurance. " }, { "from": "gpt", "value": "Improve Yourself: You're painfully aware that you lack certain skills and strengths. You are looking for a chance to change all that." }, { "from": "human", "value": "Maintain the Status Quo: Don't rock the boat. \nThings are fine just as they are and you never want anything to change." }, { "from": "gpt", "value": "A New Adventure: You crave a change from ho-hum living. You're looking for something or someone exciting to throw your lot in with." }, { "from": "human", "value": "Reclaim the Family Name: Years ago your family was held in high esteem. You seek to restore your family name to it's former glory." }, { "from": "gpt", "value": "Wealth: No bones about it- you want more stuff. Yeah, that sounds about right. More stuff." }, { "from": "human", "value": "Rohirrim- The King's Rider: In service to the King of Rohan, you may be sent to the furthest corners of the kingdom on any errand. Your role is mainly political and strategic and you are a jack of all trades. \n\nYour patriotism is admirable. Your skills with sword, scroll and bridle, enviable. Your diplomatic prowess, however, is not." }, { "from": "gpt", "value": "Orc- Horde of Foot Soldiers: A company of 200 orcs. They run, they hunt, they stab, they cleave, they spear, they follow orders really well. And there are a LOT of them." }, { "from": "human", "value": "Courageous: Boldly going forth despite your fears, you know that no one was ever memorialized for being a coward." }, { "from": "gpt", "value": "Intuitive: You have an innate sense of the right thing to do. You \"read\" people and situations quite well and can accurately assess outcomes." }, { "from": "human", "value": "Plays Well With Others: You are a natural peace bringer. Your winsome and attractive personality means nearly everyone likes you the moment they meet you. You make friends wherever you go." }, { "from": "gpt", "value": "Myopic: You have a tendency to obsess over the details and focus on problems from one angle and one angle only.\nFor you, there is only one way- YOUR way." }, { "from": "human", "value": "Naive: You don't know that you don't know. Pity." }, { "from": "gpt", "value": "Running Away: You're running from something. Someone.\n\nDoes anyone here know what you've done?" }, { "from": "human", "value": "Aldburg - Village Green: The central green in this small village is the gathering place for market, news and community life. " }, { "from": "gpt", "value": "Aldburg- The Smithy: Hot and close, the smithy is always bustling. Horses need to be shod, wagons need new wheels, swords require sharpening. Never a dull moment here.\n" }, { "from": "human", "value": "Orc - Bloodthirsty: You are angry with the world and won't let anything stop you in your quest for revenge." }, { "from": "gpt", "value": "Orc - Temper: If you're mad, nobody's gonna get in *your* way.\nYour hot-headedness gets results. " }, { "from": "human", "value": "Orc - Dreamy: You *should* think with the group. But that doesn't really appeal to your creative needs." }, { "from": "gpt", "value": "Orc- Daylight: The daylight... it burns us... (plus, we can't see all that well.)" }, { "from": "human", "value": "River Entwise: A shallow river running along the border of The Westfolde. It is a vital resource for the Rohirrim." }, { "from": "gpt", "value": "Rohirrim- Horse Master, Warrior: As a youngster you were selected to train in horsemanship and combat in the service of the King of Rohan as a Rider of the Mark. Worldly wise and your training complete, the King has dispatched you back home to Aldsburg to protect it's gates from danger." }, { "from": "human", "value": "Aldburg- Horse Barns: A timber-framed communal housing structure for Aldburg's horse population. Any villager without the means to host horses in their own home has access to the horse barns.\nIn addition to stalls and a fenced riding ring there are storage rooms for feed and grain, bedding and tack. Attached is a small armory for horse-borne weapons." }, { "from": "gpt", "value": "Brandt- The Village Blacksmith: Good-natured and deep thinking, Brandt is the go-to man for advice in Aldburg. The constant stream of customers for horse shoes, plow blades and knife sharpening keeps his folksy wisdom in circulation.\n" }, { "from": "human", "value": "Cynefrid- Steward of Aldburg: His name meaning \"royal peace,\" Cynefrid has stood in protection over Aldburg for many years. He is not a brash man and holds to the proverb, \"In many counselors there is wisdom.\"" }, { "from": "gpt", "value": "Agnes- Old woman: Agnes is one of the elders of Aldburg. She gathers wool, dyes and weaves it, and sells her yarn and fabric at market.\nShe is a bit hard of hearing and has very few teeth left." }, { "from": "human", "value": "Orc- Sneak Away from the Crime Scene: Now that you've wreaked havoc, can you get away clean?" }, { "from": "gpt", "value": "Rohirrim- Put Out the Barn Fire: Use your resources and teamwork to extinguish the fire and save the horses." }, { "from": "human", "value": "Phung- eyh: An orc in the lowest of low positions, Phung-eyh will do almost anything to garner the approval of his comrades and the favor of his superiors." }, { "from": "gpt", "value": "Mohss: An orc that bungles nearly every assignment he's given. Mohss is curious about the Rohirrim and other peoples that roam near the Glimmering Folde." }, { "from": "human", "value": "Folkaa Cynefridsdatter- Child of Aldsburg: Thirteen years old and freckled with sun kisses, life's possibilities stretch before Folkaa Cynefridsdatter.\nFolkaa has grown up hearing the enchanting tales of Old Rohan around her father's, Cynefrid's, hearth. Eager and intelligent yet naive, she is anxious to make an impact on her world and her people like the heroes of old." }, { "from": "gpt", "value": "Rohirrim- Muster a Posse: Horses are missing, and at least one Rider of Rohan has been taken captive. Convince the villagers to gather an armed force to deal with the orc raiders. \n\n" }, { "from": "human", "value": "Orc- Extract Information: You have a stinking Rohirrim prisoner. Find out what he knows." }, { "from": "gpt", "value": "Orc- Hide in the Caves: Attempt to stay out of sight of the heightened Rohirrim presence patrolling the Folde. Planning your next move would be a good option." }, { "from": "human", "value": "Orc- Horde of Foot Soldiers: A company of 200 orcs. They run, they hunt, they stab, they cleave, they spear, they follow orders really well. And there are a LOT of them." }, { "from": "gpt", "value": "There Are 200 Different Motives!: It's hard to explain..." }, { "from": "human", "value": "Rohirrim- Villager: You live a quiet, peaceable life in Aldburg. Tending to your garden, your hut, your family and your horses, life in the Glimmering Folde is idyllic. You've lived here your whole life attending every birth, wedding, and funeral.\n\nFor you, Aldburg is sleepy and constant... just the way you like it." }, { "from": "human", "value": "Stubborn: Once you have your mind sent on something it is hard for anyone to sway you, no matter their reasoning." }, { "from": "human", "value": "Idiocy: Yeah... not too much going on upstairs..." }, { "from": "gpt", "value": "Scary: BOO!!!" }, { "from": "human", "value": "Determined: You don't give up easily. Once you've set your mind to something, almost nothing can stop you from getting it done. Any hindrances are merely obstacles to be overcome." }, { "from": "gpt", "value": "Doubt: Be it your age or your attitude, Anforlaetan doesn't believe you have what it takes." }, { "from": "human", "value": "Terrifying!: big, ugly and covered with old blood... not the most heartwarming picture." }, { "from": "gpt", "value": "Curious: When you find something new, you just can't leave it alone. If there's a new factor in the equation or something that might reveal a new concept, it simply must be investigated even if the stakes are high. " } ]
[ { "from": "system", "value": "One minute, you were all just living your lives, going about your jobs, free time, what have you.\n\nThe next you were here. \n\nWaking up in a strange capsule, in a clean, brightly lit room. You're not the only one here, but judging by the expressions on the other people's faces, they don't have any more idea of what's going on than you do.\n\nYou need to figure out what's going on here, and find some way out of this place.\n\n-----\n\nThis is a paranormal mystery, with monsters, intrigue, puzzles and horror. \n\n(GM Note: All characters will start in plain clothing that is not theirs, and will likely have no personal effects, just in case this is relevant while you're writing your profile.)" }, { "from": "human", "value": "Psychic Vulnerability: For whatever reason, your mind just isn't as tough as it could be. Your mind is more open to attack and manipulation from paranormal sources. " }, { "from": "gpt", "value": "Scared: You were never the bravest person to begin with. How can you hope to keep a clear head in a situation like *this?*" }, { "from": "human", "value": "Total Amnesia: None of you can remember how you got here, but you've got it even worse. You can't remember anything about your life before now, not even your name." }, { "from": "gpt", "value": "Perceptive: Whether it's an attention to detail or heightened senses, you're good at noticing things that slip by other people. " }, { "from": "human", "value": "Quick Thinker: You're able to keep your head under pressure, and you can figure things out quickly. " }, { "from": "gpt", "value": "Total Amnesia: None of you can remember how you got here, but you’ve got it even worse. You can’t remember anything about your life before now, not even your name. " }, { "from": "human", "value": "Remembering: At first you were as clueless as the others, but now you're beginning to remember things. You're not sure you want to." }, { "from": "gpt", "value": "Cop: One of your towns finest, you consider it your duty to protect and serve. Your last memory is of a call-out to a strange stalking case. You have no memory of arriving at your destination." }, { "from": "human", "value": "Ghost Hunter: You do more than dabble in the occult, you commit your whole life to it. Most of the time you get called out for false alarms, but *something* must have happened for you to end up here with no memory of it, right?" }, { "from": "gpt", "value": "Journalist: You're well known for being willing to go the extra mile to get a scoop. You really preferred it when the story wasn't happening to you, though." }, { "from": "human", "value": "Ambulance Technician: It's your job to be the first on the scene, the difference between someone living and dying. It was a normal but busy night, and suddenly you're here, with no memory of what happened in between." }, { "from": "gpt", "value": "Steady: You're practically unshakable. No matter what life throws at you you always seem to be able to keep your head. " }, { "from": "human", "value": "Resistant: For some reason you can resist some of the crap this place is throwing at you. You're less likely to succumb to mental or spiritual attack." }, { "from": "gpt", "value": "Get Out: What's happening here is secondary to getting away from it. Your main concern is finding a way out of this god-forsaken place." }, { "from": "human", "value": "Unravel the Mystery: Surely the only way to end this is to get to the bottom of what is happening. You need to find the truth." }, { "from": "gpt", "value": "Survive: Self-preservation is key. Nothing is going to help if you don't live long enough to do it. You're willing to do questionable things if it means you'll get out of this alive." }, { "from": "human", "value": "Save Everyone: How could you live with yourself if you were the only one left? Besides, working together gives you the best chance of survival. " }, { "from": "gpt", "value": "Madness: ..." }, { "from": "human", "value": "Fight Back: Whatever this is, whatever is making all this happen. There has to be some way to beat it, right?" }, { "from": "gpt", "value": "Ethan Collier: In another room, quite similar to the one you were just in, there is another person. Just one. What should you do with him? " }, { "from": "human", "value": "The Beginning: This is where you wake up. Soft beeping and dim lighting surround the pods you awake in, and a locked door keeps you from progressing for the moment." }, { "from": "gpt", "value": "Medicine: You know enough about medicine to patch people up, and possibly give life-saving aid. " }, { "from": "human", "value": "Tenacious: Where there's a will, there's a way, and you'll be damned if you aren't going to find it. You aren't the sort to give up at the first sign of trouble." }, { "from": "gpt", "value": "Physically Fit: You might be strong, fast, or just have great endurance, either way it's sure to come in handy in these trying times." }, { "from": "human", "value": "Combat: Maybe you've taken self-defense classes, maybe you just got into a lot of fights at school. You know how to fight." }, { "from": "gpt", "value": "Reflexes: You're quick to react. And who knows, maybe your reaction time might just save your life one of these days." }, { "from": "human", "value": "Unstable: Sanity is at risk for everyone here, but perhaps you're just that little bit closer to the edge. " }, { "from": "gpt", "value": "Hallucinations: You're starting to see things, stuff that no one else here sees. \n\n(Playing this card will trigger a pm from me)" }, { "from": "human", "value": "Low Pain Tolerance: You might just cry if you stubbed your toe, anything else could be unbearable." }, { "from": "gpt", "value": "Squeamish: No watching crime dramas during dinner for you. Certain sights and smells will make you feel ill." }, { "from": "human", "value": "Reckless: You aren't nearly as careful as you should be. Looking both ways is for losers." }, { "from": "gpt", "value": "Unfit: You could have asthma, or maybe you just don't exercise very often. Whatever the cause, you'll be at a disadvantage if you need to rely on your body." }, { "from": "human", "value": "Brave: You've stood in the face of danger before, and you'll do it again. It's very hard to intimidate you." }, { "from": "gpt", "value": "Targeted: It can't just be your imagination. The... things... here, seem to be after you more than everyone else." }, { "from": "human", "value": "Madness: ...." }, { "from": "gpt", "value": "...?: That voice... It hurts to listen to. It'll hurt more not to." }, { "from": "human", "value": "Disbelief: This has to be a dream, right? Or someone's sick idea of a joke. This can't be *real*." }, { "from": "gpt", "value": "Key: (Change this to specify which door/whatever)" }, { "from": "human", "value": "Code: (Change this to specify which door/whatever)" }, { "from": "gpt", "value": "First Aid Kit: Bandages, rubbing alcohol, everything you'd need to dress a light wound." }, { "from": "human", "value": "Suspicious: Everything else is out to get you, why should you trust that these other people are any different?" }, { "from": "gpt", "value": "Knife: Useful as a weapon and a tool." }, { "from": "human", "value": "Run: It's after you." }, { "from": "gpt", "value": "Beginnings and Introductions: You're all stuck here together, makes sense to talk to each other, right?" }, { "from": "human", "value": "Locked door: The door is locked, but there has to be some way of opening it, maybe if you look around." }, { "from": "gpt", "value": "Door Code: 6 1 5 6 6 7" }, { "from": "human", "value": "Meet the new guy: In another room, quite similar to the one you were just in, there is another person. Just one. What should you do with him?" }, { "from": "gpt", "value": "Let him out: It looks like these doors can be opened from the outside. You could let him out, maybe he can help." }, { "from": "human", "value": "Hallway: Leaving the room brings you to a long white hallway, with a number of doors lining one wall, similar in appearance to the one you just left. You can see an elevator on the far end." }, { "from": "gpt", "value": "Floor Beta: This floor bears quite heavy resemblance to a hospital wing, with a few rooms on each side." }, { "from": "human", "value": "Explore: Surely if you look around you'll find something that can help." }, { "from": "human", "value": "Dreamer: You are very creative and you love to draw and paint and write stories. You would love to be able to make a living by just creating. Your fantasy worlds are much better than the real one. " }, { "from": "human", "value": "Teacher: You are a high school math teacher, stimulating the minds of the next generation. It's exhausting work, but very rewarding in the end." }, { "from": "gpt", "value": "Tenacious: Where there’s a will, there’s a way, and you’ll be damned if you aren’t going to find it. You aren’t the sort to give up at the first sign of trouble." }, { "from": "gpt", "value": "Psychic Vulnerability: For whatever reason, your mind just isn’t as tough as it could be. Your mind is more open to attack and manipulation from paranormal sources." }, { "from": "gpt", "value": "Get Out: What’s happening here is secondary to getting away from it. Your main concern is finding a way out of this god-forsaken place. You need to get home!" }, { "from": "gpt", "value": "Art Dealer: A small gallery soon turned into a large one. The world of art is hugely satisfying and utterly pretentious. Real exchanges are rare - everything is for connections and appearances. What does that do to a person?" }, { "from": "human", "value": "Ignorant: You never learned the ways of the world because you never *needed* to. Things were always provided to you and so you remained childlike in your view of the world." }, { "from": "human", "value": "Chinese Mafia: You're the daughter of the biggest Chinese Mafia group head. Filthy rich, good head on your shoulders, and can beat others up using only your pinky. You had it all by trampling on others, and that isn't changing any time soon." }, { "from": "human", "value": "Arrogant: Not only did you walk over everyone in Shanghai, you would do so while they smiled and begged you too. You don't exactly take well to rebellious attitudes of others." }, { "from": "human", "value": "Sociable: You've always been a people person. You're not afraid to make the first move when it comes to meeting new people." }, { "from": "gpt", "value": "Thourough: Crime scenes are a mess, but you can look at them clearly, see all the pieces. " }, { "from": "human", "value": "Arrogant: Obviously, you're better than everyone else. It's so tedious to explain this to lesser folk - but sometimes you have to. " }, { "from": "gpt", "value": "Authoritarian : You demand respect. People need to fall in line. " }, { "from": "human", "value": "Anxiety: You're flustered and panicking. You might come across the wrong way to people who already don't trust you." }, { "from": "gpt", "value": "Honest: They want the truth? A story laid bare? You got it. You are the most genuine person around. Unless severely pressured, nothing but honesty passes through your lips." } ]
[ { "from": "system", "value": "Space is vast full of wonders and dangers alike. Vessels capable of crossing the void are rare and only the bold take up such an endeavor. Adventure awaits across the Worlds of Realmspace from the Holy City of Aurora to the edge of explored space. Your journey begins on the Spelljammer Phoenix as you and your party set out for exploration into the mysteries of the Greater Universe. " }, { "from": "human", "value": "Barbarian: A fierce warrior of a primitive background who can enter a battle rage." }, { "from": "gpt", "value": "Bard: An inspiring magician whose power echoes the music of creation." }, { "from": "human", "value": "Cleric: A priestly champion who wields divine magic in service of a higher power." }, { "from": "gpt", "value": "Druid: A priest wielding the powers of nature, moonlight and plant growth, fire and lightning, even adopting animal forms." }, { "from": "human", "value": "Fighter: A master of martial combat, skilled with a variety of weapons and armors." }, { "from": "gpt", "value": "Monk: A master of martial arts, skilled with fighting hands and martial monk weapons." }, { "from": "human", "value": "Paladin: A holy warrior bound to a sacred oath wielding divine power." }, { "from": "gpt", "value": "Ranger: A master of ranged combat, hunter of the wilds and expert survivalist. " }, { "from": "human", "value": "Rogue: A scoundrel and agile warrior who uses stealth and trickery to overcome obstacles and enemies." }, { "from": "gpt", "value": "Sorcerer: A spellcaster who draws on inherent magic from a gift or bloodline." }, { "from": "human", "value": "Warlock: A wielder of magic that is derived from a bargain with an extraplanar entity." }, { "from": "gpt", "value": "Wizard: A scholarly magic-user capable of manipulating the structures of reality." }, { "from": "human", "value": "Blood Hunter: A fanatical slayer that embraces dark knowledge to destroy evil" }, { "from": "gpt", "value": "Artificer: A magical engineer who manipulates magic as if it’s technology." }, { "from": "human", "value": "Space: The vast astral sea to be traversed. " }, { "from": "gpt", "value": "Brute Strength: You have brute strength and are able to lift and smash through most anything." }, { "from": "gpt", "value": "Sensitive Heart: You are sensitive and caring, but you also are easily emotionally manipulated or deceived." }, { "from": "gpt", "value": "Feel the Rhythm: You can effect glamours with your drum. You want to keep learning and practicing, partly to hone your skill, but mostly because it reminds you of your farmer mentor. When you you drum, you can feel his spirit with you." }, { "from": "human", "value": "Telepathy: Being able to do \"the call\"- but only with animals." }, { "from": "human", "value": "Dark Magic: Fear of temptation." }, { "from": "human", "value": "Keeping Your Soul: Wanting to maintain integrity." }, { "from": "gpt", "value": "...: ..." }, { "from": "gpt", "value": "...: ..." }, { "from": "gpt", "value": "...: ..." }, { "from": "human", "value": "One With Nature: No matter the place nature abounds, you are the wilds manifest and you will flourish. " }, { "from": "human", "value": "Naive: After spending so much time in the wilderness you come off just a little naive to those around you. " }, { "from": "human", "value": "Explore the Worlds: The Universe is a big place, go where you’ve never been before and share your experiences." }, { "from": "gpt", "value": "Magus: Your innate magical power is a tempest within you. Use it to your advantage. " }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "gpt", "value": "Survival: ..." }, { "from": "human", "value": "Passionate Faith: Your faith is unwavering and burns like a fire in your heart." }, { "from": "human", "value": "Pious Obligation: You have sworn allegiance to one of the gods, and this loyalty overrides all others." }, { "from": "human", "value": "Realm of the Gods: The Heavens is were the Gods came from and were mortals rarely tread. Among the stars there are many Holy Sites and with luck you might grow closer to the Gods." }, { "from": "gpt", "value": "...: ..." }, { "from": "gpt", "value": "...: ..." }, { "from": "gpt", "value": "...: ..." }, { "from": "human", "value": "...: ..." }, { "from": "human", "value": "...: ..." }, { "from": "human", "value": "...: ..." }, { "from": "gpt", "value": " ...: \n..." }, { "from": "gpt", "value": " ...: \n..." }, { "from": "gpt", "value": " ...: \n..." }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "human", "value": "Short Temper: When things go wrong, you get angry. People don’t like you when you’re angry." }, { "from": "human", "value": " ...: \n..." }, { "from": "gpt", "value": "Street Smarts: There’s no wilderness like the streets, and you’ve lived on them for long enough to know how to live anywhere." }, { "from": "gpt", "value": "Greedy: Whatever you have, you want more and what you're willing to do to get it may be a bit... hazardous. " }, { "from": "gpt", "value": "The Journey: Life is a journey you continue on. Things are needed for the journey and companionship. Continue on your journey for as you can." }, { "from": "human", "value": " ...: \n..." }, { "from": "human", "value": " ...: \n..." }, { "from": "human", "value": " ...: \n..." }, { "from": "gpt", "value": "Skilled Warrior: Training, experience, and natural aptitude make you one of the most feared fighters on the battlefield." }, { "from": "gpt", "value": "Pact: You have sworn a pact with a mystical being as part of your magical training, and it sometimes demands services from you." }, { "from": "gpt", "value": "...: ..." }, { "from": "human", "value": "Adaptable: You know how to get along with high and low alike, and how to roll with the punches so that you come out on top in any situation." }, { "from": "human", "value": "Short Temper: When things go wrong, you get angry. People don’t like you when you’re angry." }, { "from": "human", "value": "Freedom: Knowledge is Power and power is Freedom. The more knowledge you collect the more free you'll be. " }, { "from": "gpt", "value": "Determined: They can rough you up but they can’t stop you — as long as you have a goal, you’ll always find a way to move forward." }, { "from": "gpt", "value": "Stubborn: You’re right. They’re wrong. This might cause problems." }, { "from": "gpt", "value": "Justice: There are just too many wrongs in the world, but you're going to try and right as many as you can. Justice will prevail. " }, { "from": "human", "value": "Fierce Resolve: Devoted to your cause you are unwavering. In Bahamut's justice your enemies will fall to your blade. " }, { "from": "human", "value": "Pious Obligation: You have sworn allegiance to one of the gods, and this loyalty overrides all others." }, { "from": "human", "value": "Bound by Honor: You have a strong sense of honor you live by and would rather die than break your honor. " }, { "from": "gpt", "value": "Creative: You have a unique way of looking at the world and can craft new and mixed magic that's sometimes unpredictable. " }, { "from": "gpt", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Thrill of Adventure: Adventure is out there and threats to be faced if you're willing to find it." }, { "from": "human", "value": "Strongwilled: With unbreakable spirit and a heart of iron your not one to give in once you set your mind to a goal. " }, { "from": "human", "value": "Rage: You have an anger about you that can come out in battle... or when someone pisses you off. " }, { "from": "human", "value": "For Glory: Strong warriors need strong battles to overcome and to grow. " }, { "from": "gpt", "value": "...: ..." }, { "from": "gpt", "value": "...: ..." }, { "from": "gpt", "value": "...: ..." }, { "from": "human", "value": "Hunter: With strong senses you go for the kill with deadly power to strike. " }, { "from": "human", "value": "Monsterous: You're very presence can be quite frightening as you are seen as little more than a monster. " }, { "from": "human", "value": "Destroy Evil: It’s not enough to withstand the darkness or to survive. You must push it back and eradicate it. " }, { "from": "gpt", "value": "Blood Hunter: A fanatical slayer that embraces dark knowledge to destroy evil" }, { "from": "human", "value": "Artificer: A magical engineer who manipulates magic as if it's technology." }, { "from": "gpt", "value": "Deduction: You have strong deductive skills. You are skilled at seeing all the disparate pieces and how they fit together to make a complete picture." }, { "from": "gpt", "value": "Distractable: \"I've got it! It's obvious! All we need to do is- WAIT! Is that a Tremoth 3000 widget?? Woah, I didn't know those were out yet!\"" }, { "from": "gpt", "value": "Clear Family Name: After a disastrous incident, no one trusts anyone from your family anymore. " }, { "from": "human", "value": "Explore the Worlds: The Universe is a big place, go where you’ve never been before and share your experiences." }, { "from": "gpt", "value": "Determination: You will never stop hunting your prey. No matter how far they run, no matter where they hide, you will torment them until they break." }, { "from": "gpt", "value": "Anger: Your fury and lust for vengeance against the wicked can cloud your judgement and can also cause you to make less moral decisions." }, { "from": "gpt", "value": "Hunting evil: As the son of a fury, a spirit of vengeance, you made it your sworn duty to seek out and torment those that bring evil into the world." }, { "from": "human", "value": "Creative: You are able to use your magic in an artistic way." }, { "from": "human", "value": "Pacifist: You only use your magic for self defense." }, { "from": "human", "value": "Protect: You seek to protect the innocent from those that would wish it harm." }, { "from": "gpt", "value": "Determination: If you want something, you'll get it." }, { "from": "gpt", "value": "greedy: treasure isn't everything...\nit's the only thing." }, { "from": "gpt", "value": "treasure hunter: You want to find as much treasure as you can." }, { "from": "human", "value": "Physical perfection: Through years of training, Melanie reached a stage where her control of her own body is extremely high. With enhanced hearing sense, and dexterous and powerful muscles, her body is at her at most control." }, { "from": "human", "value": "Blindness: Born with no eyes, her eyelids were magically closed. No magic or medicine managed to aid her. " }, { "from": "human", "value": "A test for the title: Aiming to be perceived as powerful and self sufficient as she is, she searches for challenges to prove herself and her skills." }, { "from": "gpt", "value": "Creative Mind: Magic of the School of Illusion requires a particularly flexible mind. You always think outside the box and are able to come up with creative solutions to your problems." }, { "from": "gpt", "value": "Paranoid: You know too much about illusion and deception. \nHow can one trust *anything* in a world like this?" }, { "from": "gpt", "value": "A better World: There must be a place, out there among the Crystal Spheres, where you will feel at home." }, { "from": "human", "value": "Intelligence: Smart, but not necessarily book-smart, Martin can usually figure out anything he sets his mind to. \n\nAs long as he doesn't have to sit down while he’s at it..." }, { "from": "human", "value": "Shy: Frequently criticised for his impulsivity and restlessness and ridiculed for his ideas, Martin has grown shy around others.\n\nHe struggles to communicate in group settings." }, { "from": "human", "value": "Shy: Frequently criticised for his impulsivity and restlessness and ridiculed for his ideas, Martin has grown shy around others.\n\nHe struggles to communicate in group settings." }, { "from": "gpt", "value": "Studying the mysteries of the ancients: The workings of the ancients have always held a particular fascination for him. He will do anything he can to unlock their secrets, throwing himself at problems where more learned scholars have failed" }, { "from": "human", "value": "Keen Senses: Nothing gets past you, and you can see danger coming from miles away." }, { "from": "human", "value": "Uncharismatic: Years of living alone in the forest has not brought you much experience with people, and the rules of social interaction are totally lost on you." }, { "from": "human", "value": "Survival: Your main goal is making it to the next day. Everything else can be worried about later." }, { "from": "gpt", "value": "Strongwilled: Your will is powerful and can’t be easily contained." }, { "from": "gpt", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Calls of the Past: Mysteries and powers are out there waiting to be discovered. Seize them." } ]
[ { "from": "system", "value": "Born from the eternal seas, Sar'ral came to be not by choice but by fate alone. It is a world of fate and a world where actions alone defines reality. And for you, it is your only home.\n\nFirst came the Exarch, an inner circle of beings divine and sacred. Having the world in their hands they forged the primarchs, children of divinity itself. Yet, as soon as they formed the stars on the sky, the Exarchs dissappeared. Suddenly, the world was left silent, to naught but man and its kin to shape.\n\nYou are a Primarch, a being matched only by the long gone Exarchs. Awoken from your birthbrung slumber, you watch a world constantly evolving. You feel its energies, and have since long realised it is the sole reason you exist. \n\nAround you are your brothers and sisters, your friends and enemies. Will you fight for power, cooperate for glory or bring a far greater fate upon the world of Sar'ral?" }, { "from": "human", "value": "Destroyer: Grant man power, and he will destroy whatever blights his view. You have the power to implode whatever you wish on sight, and so does your followers." }, { "from": "gpt", "value": "Wise: Actions comes with reactions, and with time come wisdom. You, although young, carry this wisdom, able to see a grander scheme for your actions." }, { "from": "human", "value": "Kind: Your kindness know no bounds, and you are well aware how to please your believers." }, { "from": "gpt", "value": "Mighty: The grandest of actions are the largest of signs, and mighty are you truly. Through invokations supreme you cause not only awe, but envy and fear as well." }, { "from": "human", "value": "Cunning: Knowledge is power, and through it you will reign grander than all. You know every in and out of your birthright, and may use it at its grandest potential." }, { "from": "gpt", "value": "Lifegiver: Through means divine, you have the ability to grant life in one form or another. And to bestow this gift upon those true to you." }, { "from": "human", "value": "Passionate: Your passion shine through each and every of your actions, engulfing your targets in deep awe. The small details are always perfected, and while the grand scene may be forgotten, you still impress with detail." }, { "from": "gpt", "value": "Individualist: Where other may brag about grand actions, you know that it is the small, individual ones that truly count. Your believers trust that you will always be able to fulfill their request, your small favors not draining you at all." }, { "from": "human", "value": "Deathdealer: Only one thing is certain, and that is death. For you, the choice is never simple, thus with great powers comes great responsibility." }, { "from": "gpt", "value": "Heartchanger: Man acts on feelings alone far too often, and with the ability to control the feelings of man, you are master of the spontaneous and impulsive." }, { "from": "human", "value": "Born of Light: For life and reality to be, it must be shone upon. Born by the rays of the one sun, you are the true light. People fear your departure and pray for your arrival, thus in your hands purity sleeps.\n\nSuggested Strength: Visionist" }, { "from": "gpt", "value": "Born of Death: Ultimate end brings ultimate power, and eternal glory to all. Every soul you see, every death you foresee and those lucky enough may even know their death. Those true, may avoid it.\n\nSuggested Strength: Deathdealer" }, { "from": "human", "value": "Born of Growth: You breath through trees, see with the bushes and act by the roots. Your heritage is which all of natures most noble things, and so do you command them. Although gentle, nature can be fierce when provoked.\n\nSuggested Strength: Empower and Embolden" }, { "from": "gpt", "value": "Born of Life: Man. Bird. Boar. Life is supreme, and life is all. For every living being you exist, and every being is, should or will be grateful of your existence. Through your veins flows the purest of powers, unmatched by any.\n\nSuggested Strength: Lifegiver" }, { "from": "human", "value": "Born of Flames: Ashes are a true sign of faith, one which only the purest of all can reach. Speaking through both soothing flames and bursting vulcanos you fuel both hatred and passionate love.\n\nSuggested Strength: Cataclysmic Omen" }, { "from": "gpt", "value": "Born of Mind: While life is vital, it is the mind which truly reigns supreme. Granting your followers powers beyond that of any mortals, you guide them to their actions, and so their choices are truly yours.\n\nSuggested Strength: Scrier's Saint" }, { "from": "human", "value": "Born of Sky: The sky is at your command, the stars moven by your every breath. The grandest of birthrights are yours, and while your followers often pray to falling skys, some men may need those star hitting them precisly.\n\nSuggested Strength: Soothing Presence" }, { "from": "gpt", "value": "Create: In your hands the power to create rests, and the power to spread consumes you. No wish is grander than that of creating something in your own image, be it alive, dead or both." }, { "from": "human", "value": "Enter the Throne Room: The throne of Me'Rar is hardly allowed to cool down before the fight has began. Where the old king was a prophet of rumors old and deserted, the new one is yet unnamed." }, { "from": "gpt", "value": "Lifegiver: From your presence flows life in all its forms. Big and small, eternal and beings living but a moment, it all originates from you." }, { "from": "human", "value": "Deathdealer: All which lives must die, and you have the ability to choose when and how. Although a grim act, death is the purest of all things. Simple, inevitable." }, { "from": "gpt", "value": "Shaper's Boon: Where life is fragile, others are eternal. You possess the ability to shape anything in whatever media you command." }, { "from": "human", "value": "Empower and Embolden: All acts are dependent upon the strength of its actor, and with naught but a decision you can empower any being or action" }, { "from": "gpt", "value": "Supreme Guide: Mankind would truly be lost, were it not for you. With the ability to guide man, both mentally and pysically, followers are sure to always stay on the true path." }, { "from": "human", "value": "Soothing Presence: The mere sight of divinity can sooth even the wildest of animals, and you go far beyond that. With total control over the ferocity of your realm, you can mend any fury." }, { "from": "gpt", "value": "Born of Stone: From the core of Sar'Ral comes powers grander than man may imagine. Harnessed by pure strength, you live of pantheons, altars and monuments. The reason they are risen? Only you can decide.\n\nSuggested Strength: Shaper's Boon" }, { "from": "human", "value": "Visionist: Your presence is constant, and your ability to present it in grand proportions unmatched. Through your element, you grant man the visions of a grander self and with that a grander world." }, { "from": "gpt", "value": "Born of Blood: Your birth came from that of bloodlust, your essence craving life. Be it through war, through sacrifices or through other means, blood grants you a medium for power, and the key to your survival.\n\nSuggested Strength: Heartchanger" }, { "from": "human", "value": "Cataclysmic Omen: Destruction is the purest form of love, the eternal path to new passion. For you, a cataclysm is but a cleansing, a salvation from the corrupt and weak." }, { "from": "gpt", "value": "Scrier's Saint: For the poor, you are hope. For the rich, you are clarity. No matter the situation, your ability to grant the future is welcomed, despite the nature of your message." }, { "from": "human", "value": "Born of Waves: Much like any world with life, the surface of Sar'Ral is filled of water. And much like the waves harnessed by the sea, you are unpredictable, powerful and rightfully respected, likewise worshipped.\n\nSuggested Strength: Divine Guide" }, { "from": "gpt", "value": "Modest: Where you do possess the power of cosmoses and gods alike, you are sure that yours are nothing compared to those of others. This has made you shy, and your gifts are often excused for." }, { "from": "human", "value": "Jealous: Few are the times you have ignored something, fewer the times you have not tried to outmatch it. You carry a deadly jealousy, and it might just spell your end." }, { "from": "gpt", "value": "Vengeant: The past is in the past, and whoever has wronged you will have to stand for it until their very end. Sometimes your vengeance can carry you away, far from your path." }, { "from": "human", "value": "Hybris: There are those carrying the heavy luggage of limits, but you are not one of them. In your mind, you can do anything. No matter the obstacles or the price, you are perfect." }, { "from": "gpt", "value": "Impulsive: You want to do that, and that, and that! And you want to do it now, no matter the consequences. While being quick and agile is good at times, you have mastered its worst side." }, { "from": "human", "value": "Perfectionist: While you know your works are masterpieces out of themselves, you cannot let go of the nagging feeling that you could have done them even better." }, { "from": "gpt", "value": "Throw Man Into a New Era: Man has lived their cruel lives long enough, and it has come to the time in any reality where a revolution is to take place. And you will kickstart it, one way or another." }, { "from": "human", "value": "Obsession: Once it has caught your eye, there is no going back. From the smallest of men, to the grandest of fates, you obsession with them has more than once led you to a path all too dangerous." }, { "from": "gpt", "value": "Respectless: While the others may create strings of fate grand and magnificent, they will not stand in your way. More than once has your inability to respect other's work put you in distrust and danger." }, { "from": "human", "value": "Ungrateful: They could have done better, you are sure of it. Their minds simply denied you the greatness you deserved, but the next time they will know better. The next time, they will work harder!" }, { "from": "gpt", "value": "Ignorant: Deep within you the seeds of ignorance has rooted themselves, causing you to distrust friends, dismember ideas and disembark on journeys not even a fool would set himself upon." }, { "from": "human", "value": "Be the Prophet: The future is coming, rampaging into history. Yet now the time has come for change. Thus it is you who is the future, and you will make sure that no matter how history twists itself, you will be remembered." }, { "from": "gpt", "value": "Assimilate: You are born, and you have been shaped. Yet you can be soo much more, a *true* Primarch, if only you could assimilate another birthright. If there was a way, you would walk down upon its cursed path." }, { "from": "human", "value": "Rise Above the Stars: For you, existance is far from enough. Within you an iron will exists, a vision of a grander future. A future where you are far above the rest, ruling from your rightful throne. You will find home." }, { "from": "gpt", "value": "End it All: Sar'Ral is newborn, only a couple of millions year old. Yet you have seen more than any immortal is responsible to observe, and deep within you you know it all have to end. The sooner the better." }, { "from": "human", "value": "Form Family: Alone you are immortal, together you are *all*. You know that if you are not cooperating man will find itself other means, and more stable pillars to rest upon. You need to become a family, for mankind!" }, { "from": "gpt", "value": "Reveal the Truth: Where are your creators? You crave this knowledge, and you have got a curious feeling that those around you do as well. If you are to search the very stars, you will welcome a long rest once you know the truth." }, { "from": "human", "value": "Find Fate: You know this is meant to be, that this is to be something more. Ahead of you lie a rocky path, at the end a faint light glimmering. You know the travel will be hard, yet the reward worth it all." }, { "from": "gpt", "value": "Know it All: The reality you exist upon is full of knowledge, forbidden and dark as it may be. You wish little more than to have it all, to know every secret untold and every fate unvowen." }, { "from": "human", "value": "Me'Rar: A town of many mysteries, the legendary priests of Me'Rar is an invaluable resource when establishing a new view of reality." }, { "from": "gpt", "value": "Find a Way into the Priesthood: The Priesthood of Me'Rar is powerful, influential and impossible to reach through divine means. You will have to find a way into their priesthood, and from there gain faith. With faith comes power, with power recognition." }, { "from": "human", "value": "Convince the Commoners: The priesthood is under your control, now the city needs your guidance. Direct control or visions won't work, but there must be another way." }, { "from": "human", "value": "Careless: In the great search of advancement there is not much time to look over details." } ]
[ { "from": "system", "value": "Heartbreak Hotel: The name says it all.\n\nWelcome! We hope you enjoy your stay!\nHere you can find complimentary restaurants, antique stores, attractions, and possibly a romantic or lust-induced night. Gay, straight, bisexual, God-knows-what; all are invited to our beloved suites. \n\nEven love triangles are enjoyed. Just don't generate too much of a mess. Our staff is limited. \n\nRegardless, we recommend having the time of your life. You only get one! " }, { "from": "human", "value": "Heartbreak Hotel: A vast yet relatively quiet hotel for travelers and businessmen...and those in search of a \"good time\". A red glow is cast by the outer neon lights featured around and in the hotel, creating an eerie but urgent tone." }, { "from": "gpt", "value": "Jilted Lover (Ghost): A young soul who felt too much and fell too hard...quite literally. Will time mend your poor wandering spirit or will you be condemned to an eternity alone?" }, { "from": "human", "value": "Young Woman: A proper lady in search of something more. Love? Lust? Adventure? Only time will tell her story." }, { "from": "gpt", "value": "Young Man: A male fresh off the streets and in wanderlust. Will Heartbreak hotel make or break this young hotshot?" }, { "from": "human", "value": "Businessman: A quaint, sharp suited man who needed a break from the madness." }, { "from": "gpt", "value": "Businesswoman: A healthy female who requires a vacation...with a bit of a work load ahead of her." }, { "from": "human", "value": "Stripper: A young little rascal who knows their way around these parts and around the poles of a club. " }, { "from": "gpt", "value": "Young Man (copy): A male fresh off the streets and in wanderlust. Will Heartbreak hotel make or break this young hotshot?" }, { "from": "human", "value": "Young Woman (copy): A proper lady in search of something more. Love? Lust? Adventure? Only time will tell her story." }, { "from": "gpt", "value": "Hitman: A lad or lady who's on a mission. A mission to kill. " }, { "from": "human", "value": "Unconditional Love: Has an extremely sweet sense about their soul. Is willing to demonstrate love to even the darkest of humans." }, { "from": "gpt", "value": "Loyal: Can love work without loyalty? You sure don't think so. Is a righteous and devoted partner to a significant other, organization, or cause." }, { "from": "human", "value": "Optimistic: Overly happy and positive mindset! Who wouldn't want this joyful trait? Good for creating friendships or ensnaring lovers." }, { "from": "gpt", "value": "Gentle: A kind-hearted and softspoken soul. The world is too tough of a place to not have at least one mellow sweetheart." }, { "from": "human", "value": "Intelligent: A smart and eager beaver for knowledge. You consume books and passionate subjects for your meals." }, { "from": "gpt", "value": "Extroverted: Outgoing and a social butterfly. You are the life of the party!" }, { "from": "human", "value": "Serious: You are a rule follower to the core. A set of simple steps guide your morals in the right direction." }, { "from": "gpt", "value": "Trustworthy: An honest person with good intentions. People understand you each word you speak is the truth." }, { "from": "human", "value": "Obsessive: My, my, head-over-heels are you? You are a compulsive lover who will surpass every limit to get your desires." }, { "from": "gpt", "value": "Cold: Achoo! Sorry, caught of whiff of your icy demeanor. You have a stone heart with a wire fence built around the perimeter." }, { "from": "human", "value": "Sly: You are sneaky and manipulative, which often causes others pain. Unless they don't find out." }, { "from": "gpt", "value": "Sadistic: You live for the rush of hurt you inflict on others, whether physically or mentally. This may push people away." }, { "from": "human", "value": "Masochistic: Doormat? Aren't you human? You enjoy the pain others press upon you, whether mentally or physically. " }, { "from": "gpt", "value": "Arrogant: You are the ruler of your domain and you get whatever you wish. If only the Earth orbitted your center of gravity. " }, { "from": "human", "value": "Disloyal: You are a dirty cheater and typically mess around with too many affairs. Reputation? What's that?" }, { "from": "gpt", "value": "Pessimistic: The world is going to shit and no one seems to be on your side---the correct side. Negativity reigns supreme in your thoughts." }, { "from": "human", "value": "Kind Lover: You wish for a sweet lover who can provide you with affection for a lifetime." }, { "from": "gpt", "value": "To Win: You wish to obtain your goals through any means necessary and report to an authority figure, whether a boss, God, or something other." }, { "from": "human", "value": "Rough Lover: You wish for someone to tame and dominate you. To have their way with your love and lust." }, { "from": "gpt", "value": "To Live: You wish for the life you once knew to rush into your body and fill you with happiness. " }, { "from": "human", "value": "To Be Content: You only wish for a little joy in your meager life span. Maybe someone can fill the void?" }, { "from": "gpt", "value": "Friends With Benefits: You simply wish for a one night stand or on-the-side affair. Your life is too busy for true love." }, { "from": "human", "value": "To Marry: You wish to find the One. A person who can engage your lifestyle, grow with you, and accept you as you are." }, { "from": "gpt", "value": "Staff Member: One of those wandering maids or conceirge folk who help attend to the hotel's maintenance and customers." }, { "from": "human", "value": "Caught!: Oh boy, someone's been caught red-handed (literal or figurative interpretation can be assumed). How will you handle the person who found you out?" }, { "from": "gpt", "value": "Peeping Tom: Tsk, tsk, did you really just watch her undress?! Joking, joking, but you are spying someone and they don't know yet. Will your next move be for better or for worse?" }, { "from": "human", "value": "Suicidal Beauty: Huh? Is that...someone on the window ledge? Are they about to jump? \n\nTo be a savior or to not be, this is the true question." }, { "from": "gpt", "value": "Love Triangle: Looks like the characters are tongue-tied and in a twist. She loves him and he loves her and yada yada. \n\nWho will win who's heart, even if for a night?" }, { "from": "human", "value": "Suicidal Beauty (New Perspective): Someone or something has compelled you to stand on the stony lurch outside your hotel window. Winds whip about and encourage you to fly.\n\nGive in or flake out?" }, { "from": "gpt", "value": "Cash: Ka-Ching! You hit the jackpot. Green paper for the rest of your days." }, { "from": "human", "value": "A New-Found Hope: Congratulations, you have found meaning in your life! Maybe things are turning around for you." }, { "from": "gpt", "value": "Death: Hm, no one actually believed you would die...but now here you are. Oh well, the afterlife can't be that awful." }, { "from": "human", "value": "Respect: A new admirer or friend awaits you due to your recent actions. " }, { "from": "gpt", "value": "Target: Unbeknownst to them, they are a viable target for a murder or \"mugging gone wrong\". Whether a prominent millionaire or simpleton, the possibilities of their fate are endless." }, { "from": "human", "value": "Target Acquired: A young man new to the hotel atmosphere gains attention quickly. Who is this mystery man?" }, { "from": "gpt", "value": "Interest: You've caught the curiosity of your newfound person-of-interest (PoI). Take a chance and you'll either fall flat or win big. For now, you're dancing on his A-list." }, { "from": "human", "value": "Ca-Ching!: A wallet engraved with the intials CM has been abandoned by the owner! Take the item or leave it where it lies?" }, { "from": "gpt", "value": "A Favor: He may not know who you are or what you are, but Mr. Magnum is extremely grateful for not being thefted from. You earn one favor from him for future use." }, { "from": "human", "value": "Honest: You never lie or cheat." } ]
[ { "from": "system", "value": "The story of a strange world, and two girls trying to understand it." }, { "from": "human", "value": "?: ?" }, { "from": "gpt", "value": "?: ?" }, { "from": "human", "value": "?: ?" }, { "from": "gpt", "value": "?: ?" }, { "from": "human", "value": "Liceo Scientifico Leonardo da Vinci: One of the two high schools in the village of San Michele." }, { "from": "gpt", "value": "Smart: You're good at solving problems. Just not your own." }, { "from": "gpt", "value": "Shy: Your social anxiety makes it difficult to communicate and make friends." }, { "from": "gpt", "value": "Understand: What a strange world this is." }, { "from": "human", "value": "Student: Is it too early to think about your future?" }, { "from": "gpt", "value": "Doubting: Are those thoughts and words really your own?" }, { "from": "gpt", "value": "Outgoing: You're sociable and make friends easily." }, { "from": "gpt", "value": "Student: Your life is ahead... try not to be afraid." }, { "from": "human", "value": "Understand: Who are you really?" } ]
[ { "from": "system", "value": "Join us by this fire, warrior, let us weave a tale that may lift these rafters and feed these flames. Come tell us an epic that will make us the envy of the Gods!\n\nThe following world, game, interaction is an experiment. I want to see how storium performs with Collaborative story-telling, rather than straight up role-playing. \n\nFeel free to create your own cards, the ones I have there are mere suggestions. The focus of the cards strengths or weaknesses is your story angle or perspective and are NOT limited to one character." }, { "from": "human", "value": "The Fork: A place of indecision, where a direction must be found and a journey begun." }, { "from": "gpt", "value": "Story Ace: Use it to get things done, consider it a roll of 20" }, { "from": "human", "value": "Battleground: The story turns to swords and slashes." }, { "from": "gpt", "value": "The Dungeon: Classic labyrinth with monsters waiting..." }, { "from": "human", "value": "Epic: The story is taken to new heights, distracting even the gods, for but a moment." }, { "from": "gpt", "value": "Darkness Falls: The tale turns into a darker place." }, { "from": "human", "value": "Make them Wonder: Tell a tale that makes the audience wonder and awe." }, { "from": "gpt", "value": "The Tempest: There is a storm brewing, and you know about it." }, { "from": "human", "value": "Loki-ish: Somehow brings chaos to the story." }, { "from": "gpt", "value": "Burden: Something is reaching deep pulling the tale downward. Overburdened." }, { "from": "human", "value": "Isa: A blockage, something falls between the storytellers and the goal. Behold an obstacle comes." }, { "from": "gpt", "value": "Shae: A mysterious and still unknown character in our tale, facing the tower, she wields a multitude of powers still cloaked in mists." }, { "from": "human", "value": "Crowded Hall: At the scent of a story, the doors open to a horde of warriors needing loads of drink, mounds of food and a good tale to digest it all." }, { "from": "gpt", "value": "Priestess: A keeper of wisdom, perhaps with a message." }, { "from": "human", "value": "The Tower: A giant precipise in the distance..." }, { "from": "gpt", "value": "Storm Brew: A monstrously strong brew, at first glance nothing but a beverage- but what is that swirling in the tankard." }, { "from": "human", "value": "Developing Rapidly.: The story, like vines on a building suddenly moves rapidly." }, { "from": "gpt", "value": "Awaken the Giants: Actions have awakened the anger of the giants themselves." }, { "from": "human", "value": "The Mead Hall: A great hall beyond the Fiords, where warriors gather to drink and enjoy the weaving of a story." }, { "from": "gpt", "value": "Keeper of Fire: Forthwith, here we have the leader of the hall. Not a king but the one that keeps the fire going" }, { "from": "human", "value": "Victory: Marching into the city, triumphant, laurels at the feet." }, { "from": "gpt", "value": "Crossroads: The beginning where a path must be chosen, and a journey begun." }, { "from": "human", "value": "Wandering Monsters: The story, the actions have awakened a band of wandering Monsters." }, { "from": "gpt", "value": "Story Ace (copy): Use it to get things done, consider it a roll of 20" }, { "from": "human", "value": "The Crowds: Tables and tables of warriors wanting to hear a good epic!" }, { "from": "gpt", "value": "The Ice Maiden: Ice and cold are her tools. She wields them for her own, arcane, ends.\n\nHer demeanor is as cold as her dweomers but is there something more subtle at its heart?" }, { "from": "human", "value": "Arcane Intervention: Deep magics intervene whether by ancient rites of sorcerous manipultations." }, { "from": "human", "value": "Winter's Harvest: Sometimes things move to slow, or resources are too tight to meet ends." }, { "from": "human", "value": "Make Them Understand: Tell a tale that makes them realise why it all happened and why it had to happen that way," }, { "from": "gpt", "value": "The Tempest: There is a storm brewing, and you know about it. The storm speaks to you in your own voice. Are you storm itself? A harbinger or an echo?" }, { "from": "human", "value": "Destruction: Lightning, tornadoes, floods, surging seas - the destruction of the storm takes many forms. Some think these forces are wild, unguided, but you know the purpose they serve. You know their master." }, { "from": "human", "value": "The Eye: Too quiet, too calm. Only a respite, but one in which you can no longer feel the storm. This terrifies you." }, { "from": "human", "value": "Find Them: They hide in the storm. Are they part of it? The storm's children? Or does the storm hide them from you?" }, { "from": "gpt", "value": "unseen beginning unseen ending: the in between" }, { "from": "human", "value": "out of chaos comes order: the tale turns complex, like the muddy splashing of water, then returns to calm and peace when the disturbance settles" }, { "from": "human", "value": "when once we were: our plans have changed, our hopes have soured, our leaders have lost their wisdom" }, { "from": "human", "value": "the smile that grows slowly from within: find that tragic humor in all the many tests and trials of this tale, after all life is a story of stories; a long joke." }, { "from": "gpt", "value": "origins: how it all began" }, { "from": "human", "value": "Servant of Another: Glaw Feng is not his own man, but serves another." } ]
[ { "from": "system", "value": "Smooth seas, cool breeze, clear moonlight. The night was going so peacefully up until that whole sneak attack business. Funny, you don't remember making any new enemies lately. But somebody obviously has it in for you — nobody hunts you down like that for no reason. Who is it? And what in the world do they have against you, anyway?" }, { "from": "human", "value": "Soul of Honor: You're loyal, steadfast, and honorable. How in the world does somebody like you fall in with a group of pirates and thieves like this?\n\n...\n\nSuggested Strength: Hidden Reserves\n\nSuggested Weakness: Self-Doubt" }, { "from": "gpt", "value": "Master of Arms: Fists, blades, or explosives — the weapon doesn't matter. If a situation needs a little destruction, you're the one to call.\n\n...\n\nSuggested Strength: Bullseye\n\nSuggested Weakness: Bull in a China Shop" }, { "from": "human", "value": "Quartermaster: Forget glory or adventure, you're interested in more practical concerns. How will you get there? How much will it cost? Is it even worth it?\n\n...\n\nSuggested Strength: Resourceful\n\nSuggested Weakness: Thirst for Gold" }, { "from": "gpt", "value": "Arm of the Law: You serve the Navy, and the Navy serves the people. Somehow, you've concluded that this makes you the boss of everyone.\n\n...\n\nSuggested Strength: Gravitas\n\nSuggested Weakness: Bureaucracy" }, { "from": "human", "value": "Navigator: Your family never thought you and your book smarts were cut out for the ocean, but you've shown them. Who's too soft for pirating now, huh?\n\n...\n\nSuggested Strength: Silver Tongue\n\nSuggested Weakness: Trusting" }, { "from": "gpt", "value": "Sorcerer: The spirits have spoken to you, and now you wield power over eldritch forces. Or maybe that's what they want you to think.\n\n...\n\nSuggested Strength: Spirit Guide\n\nSuggested Weakness: Nightmares" }, { "from": "human", "value": "Professor of Marinology: As a scholar and academic, you're chasing the deep truths of how the world works. Just so long as you can publish it.\n\n...\n\nSuggested Strength: Society Insider\n\nSuggested Weakness: In Theory…" }, { "from": "gpt", "value": "Ship's Weasel: There's nothing wrong with looking out for numero uno, right? Not like anyone else will do it. If that makes you a selfish yellow-belly, so be it.\n\n...\n\nSuggested Strength: Center of the Web\n\nSuggested Weakness: Cowardly" }, { "from": "human", "value": "Gambler: Leaps of faith? Double or nothing? Absolutely, as long as it sounds like it might be a good time. What could possibly go wrong?\n\n...\n\nSuggested Strength: Fortune's Favorite\n\nSuggested Weakness: Poor Impulse Control" }, { "from": "gpt", "value": "Hopeless Romantic: You have the heart of a poet, prone to flights of fancy, daydreams, and journeys of the imagination. Let's just see how that works out, then.\n\n...\n\nSuggested Strength: Extravagance\n\nSuggested Weakness: Center of Attention" }, { "from": "human", "value": "Hidden Reserves: In the darkest night, the lowest depth, when it seems like all will be lost, that's when you shine the brightest." }, { "from": "gpt", "value": "Bullseye: You have a nearly supernatural knack for finding the weak spot no matter what implement of damage you're using." }, { "from": "human", "value": "Resourceful: All those bits of string, balls of wax, and other odds and ends filling your pockets means you always have just the thing to get out of a tight spot." }, { "from": "gpt", "value": "Gravitas: When you give an order, people tend to jump first and ask questions later. It's that commanding air about you, they can't help it." }, { "from": "human", "value": "Silver Tongue: Can't we all just get along? Your persuasive powers are best at smoothing hackles and forging unlikely compromises." }, { "from": "gpt", "value": "Spirit Guide: Every once in a while, you can call on the spirit world to work a little magic on your behalf. Just don't go overboard, all right? Spirits hate getting wet." }, { "from": "human", "value": "Society Insider: Libraries, high connections, fast ships — the resources of the Royal German Marinological Society are at your disposal." }, { "from": "gpt", "value": "Center of the Web: Your staggering network of spies, stoolies, and gossips means you always hear what's what before anyone else." }, { "from": "human", "value": "Fortune's Favorite: Funny how things have a way of turning out just the way you needed them to. You must be one of fortune's very favorite fools." }, { "from": "gpt", "value": "Extravagance: Why do a little when you can do a lot? If something is worth doing, it's worth pulling out all the stops. Plus confetti and fireworks." }, { "from": "human", "value": "Self-Doubt: Sometimes, you can't work out what the right thing to do is, and so you do nothing at all. Sometimes that's worse than doing the wrong thing." }, { "from": "gpt", "value": "Bull in a China Shop: It's not that you're prone to breaking anything in a twelve-foot radius, it's just that they make everything so fragile nowadays." }, { "from": "human", "value": "Thirst for Gold: The only thing that matters is gold — or silver, jewels, currency… anything of value. But it's not worth risking your neck over. Usually." }, { "from": "gpt", "value": "Bureaucracy: You're going to need a report on that, signed by all of the witnesses and countersigned by a notary. In triplicate." }, { "from": "human", "value": "Trusting: You see the good in people. Lots of good. Sometimes you see it in people where there isn't actually any good present." }, { "from": "gpt", "value": "Nightmares: You've seen things and been places you wish you could forget. Sometimes you remember at a real bad time." }, { "from": "human", "value": "In Theory…: Sometimes you know exactly the way things are supposed to work and then they don't… actually work that way. Now what?" }, { "from": "gpt", "value": "Cowardly: Stout of heart, likely to come through in a pinch, brave in spirit: you're none of those things." }, { "from": "human", "value": "Poor Impulse Control: Hey, I wonder what would happen if…" }, { "from": "gpt", "value": "Center of Attention: Wait, it's been much too long since the focus was on you. That won't do at all! Quick, do something dramatic." }, { "from": "human", "value": "Family Business: Whether it's taking to the high seas or resurrecting an ancient sorceror to usher in a new dark age, you're just following in the footsteps of your ancestors." }, { "from": "gpt", "value": "Missing Person: Someone important to you has vanished off the face of the earth, and by gum you're going to find them, no matter what it takes." }, { "from": "human", "value": "Buckets of Gold: You want money. Lots of it. Buckets and showers of money. What will you do with it? Eh, that's your own business." }, { "from": "gpt", "value": "Letter of Marque: You may not look the part, but you're a patriot through and through. This letter of marque shows you're working for your country. No, really." }, { "from": "human", "value": "Unrequited Love: The object of your affection doesn't feel that special way about you. But you'll make them see the light. All's fair in love and war!" }, { "from": "gpt", "value": "Cursebreaker: Love potion, sleeping spell, eternal hives? You don't like to talk about the specifics, but you're out to break a terrible enchantment." }, { "from": "human", "value": "Prove to Them All: Maybe they never believed in you, but you know you can do the thing! Follow your dreams, man. Follow your dreams." }, { "from": "gpt", "value": "Vengeance: If it's the last thing you do, you're going to make 'em rue the day. Rue it good and hard." }, { "from": "human", "value": "Social Climber: You don't get nearly enough respect around here. Time to climb the ladder and take your rightful place in the world!" }, { "from": "gpt", "value": "Secret Past: Shhh, don't slip up. They won't look at you the same way if they really knew who you are and where you came from." }, { "from": "human", "value": "Cup of Sugar: Even a pirate needs to eat once in a while. Better find a way to get some new provisions on board." }, { "from": "gpt", "value": "Make a Splash: A reputation doesn't build itself, you know. Sometimes you have to do a little legwork to get your brand established." }, { "from": "human", "value": "Hasty Exit: Things are getting a little too exciting around here. Maybe you should go…" }, { "from": "gpt", "value": "Broken Sails: You're not going to get very far with your ship in such a sorry state. Can you make it to a port for repairs?" }, { "from": "human", "value": "One of Their Own: It's not your usual scene, but mayyyybe you can fit in with these folks just enough to pass. At least for a little while." }, { "from": "gpt", "value": "Show of Force: Violence isn't the answer. Except when it's totally the answer, like right now." }, { "from": "human", "value": "Peace and Quiet: You've been through a lot lately. Find someplace nice and quiet to hide out for a while and gather your wits." }, { "from": "gpt", "value": "Raise the Black Flag: Oh look, a galleon! Time to do a little good old-fashioned pirating!" }, { "from": "human", "value": "Trace the Rumor: News like that didn't come out of thin air. Find out who started it, and whether they were even in a position to know the truth." }, { "from": "gpt", "value": "Total Consensus: This isn't going to get anywhere until you can get everyone on the same page. Time to win some hearts and minds!" }, { "from": "human", "value": "Society Monograph: A real snoozer. This treatise is great for putting you to sleep, but there might be some helpful information in here, too…" }, { "from": "gpt", "value": "Silver Dart: Forged by the wizards of Barcelona. Throw it at a map, and this dart will show you exactly where to find the object or person you're thinking about." }, { "from": "human", "value": "Magic Timepiece: This pocket watch will make you stick to whatever's on your calendar. Hope you can trust your social secretary!" }, { "from": "gpt", "value": "Love Potion #4: Nowhere near as fast-acting as Potion #9, but it'll do in a pinch. Flavorless, colorless, and effective… after a couple of doses." }, { "from": "human", "value": "Diving Bell: The mermaids use this crude contraption of glass and rope to convey air-breathers into their submarine kingdom. Hope you're not claustrophobic." }, { "from": "gpt", "value": "Fire Dragon's Black Pearl: This pearl can dispel cold and magic. And if you happen to give it to a water dragon, she might be grateful enough to grant a boon…" }, { "from": "human", "value": "Mordecai's Special Blend: Mordecai's most favorite explosive powder. Guaranteed to add forcefulness to any argument or situation. Don't drop it!" }, { "from": "gpt", "value": "Treasure Map: There's probably something amazing and extremely valauble at that spot marked X. ...Probably." }, { "from": "human", "value": "Snorri's Stone: This jewel of utmost magical power is meant to resurrect the ancient enchanter, Snorri Siggursson. What else might it be useful for…?" }, { "from": "gpt", "value": "Bourne's Guide to Piracy: A detailed and comprehensive guide to how to live in the most pirate-appropriate fashion possible." }, { "from": "human", "value": "The Comfy Cabin: This place is comfy. Too comfy. If you don't get out of here soon, you're going to lose your edge and take up tulip farming." }, { "from": "gpt", "value": "Port St. Never: This cosmopolitan port city has an absent-minded approach toward law and order, collection of taxes, and so on. Perfect for shenanigas." }, { "from": "human", "value": "Mermaid Kingdom: Deep under the waves lies the Merameida capital. Coral, shell, and seaweed combine in towers unlike anything found on land. Super dangerous." }, { "from": "gpt", "value": "Ghost Fleet: Captain Bluebraid's ghostly collection boasts ragged sails, broken timbers, and undead crew, all limned with an unearthly glow." }, { "from": "human", "value": "The People's Socialist Utopia of Skull Island: The people who dwell in and around this volcano have formed the perfect society: fair, egalitarian, compassionate. Oh, and they're giant lizards." }, { "from": "gpt", "value": "Shadow Island: This gemlike cliffs-and-jungles number is inhabited by a tribe of cranky cannibals and Ilsa, the evil Swedish ice sorceror." }, { "from": "human", "value": "Lime Tree Cove: Lime trees cover this island in vast plantations, mostly for export to the Navy. A great place to recover from scurvy." }, { "from": "gpt", "value": "Sea Glass Beach: You can't see very far through the clinging mists of enchantment that still linger here. Don't stay too long, or you'll fall asleep and never wake up." }, { "from": "human", "value": "The Relentless: Lean and fast, this ship will get you where you're going in a flash. The banks of cannon don't hurt anything, either." }, { "from": "gpt", "value": "Ice Palace: You've seen *Frozen*, right? This is like that, except darker and a lot less sparkly. And nobody's singing. Watch out for deadly shadows." }, { "from": "human", "value": "Carnivorous Mermaids: They're smiling for now, but those teeth are razor-sharp. No matter what you do, don't try to flirt, it won't end well. For you, anyway." }, { "from": "gpt", "value": "Cannibals: A tribe of mostly peaceable island-dwellers. Man, do they hate tourists. Better watch yourself if you don't want to wind up in hot water!" }, { "from": "human", "value": "Lizard People: Who knew Skull Island was host to a species of enormous socialist lizards? Oh, and their leader is a fire lizard that lives in the volcano, so there's that." }, { "from": "gpt", "value": "Social Engagement: Dancing! Fancy foods! Elaborate costumes! Are your manners up to the job? Or where they're not, can you pass it off as eccentric and not just coarse?" }, { "from": "human", "value": "Imprisonment: Nothing can totally ruin your day like being captured and held prisoner. Will someone rescue you? Can you rescue yourself?" }, { "from": "gpt", "value": "Rough Seas: A storm's coming in, so it's going to be pretty wild for a while. Make sure those hatches are all battened up." }, { "from": "human", "value": "Shadows: Darkness given form. These shadows can creep in anywhere, and steal your secrets, your valuables… maybe even your breath." }, { "from": "gpt", "value": "Game of Chance: A lot depends on a roll of the dice, so to speak. You feeling lucky, chum?" }, { "from": "human", "value": "Skeleton Crew: An army of undead sailors. They're not hard to knock down, but they keep getting right back up!" }, { "from": "gpt", "value": "Mutiny!: The rest of your crew — you know, the ones who don't have names — have decided to take over the ship. Think you can get it back?" }, { "from": "human", "value": "Mysterious Ships: Black sails and more cannon than you can shake a stick at. Not that stick-shaking is an effective anti-cannonball tactic." }, { "from": "gpt", "value": "Trial: Trial by judge or trial by ordeal, either way the wheels of justice are preparing to grind you into little tiny pirate-flavored bits. Hope you have an alibi." }, { "from": "human", "value": "Neiaua, Queen of Mermaids: Her colors are scarlet and silver, with a bloody streak in her heart to match. She'll do anything her Oracle tells her." }, { "from": "gpt", "value": "The Governor: Governor Juan Carlos de Santo Domingo Morales-Rodriguez y Ortiz del Toro of Port St. Never. His love for Lucy Smokeheart is as deep as it is unwelcome." }, { "from": "human", "value": "The Admiral: Admiral Cartwright sports a peg leg, ltiny spectacles, and a penchant for decorating with cattle. He's the most effective pirate-taker in the whole Navy." }, { "from": "gpt", "value": "Ilsa the Sorceror: She's not a witch, so just stop saying that or she'll send all of the dark magic of the frozen north of Sweden to steal your breath." }, { "from": "human", "value": "The Oracle: A water dragon who dwells in a volcanic fissure adorned with bone and shell. She sees the future, but she may not feel like telling you about it." }, { "from": "gpt", "value": "Bald-Chinned Bill: On the surface, he's a bumbling and ineffective crewman. Dig a little deeper, and under it all he's a thief, liar, and traitor, too." }, { "from": "human", "value": "Sandoval: He spent years trying to prove the existence of mermaids to the Royal German Marinological Society. Then Lucy burned his library. He's a little bitter." }, { "from": "gpt", "value": "Chief Ubutu: Chief of the tribe of islanders on Shadow Island. He's a bit of a prankster, and likes to make tourists walk across fire, appease serpents, and the like." }, { "from": "human", "value": "Captain Robert Carver: Lucy Smokeheart's brother, and married to the Swedish sorceror Anja. He's a pirate, too, but nowhere near as famous as his little sister." }, { "from": "gpt", "value": "Captain Bluebraid: Once, the pirate Captain Salila Bluebraid was the terror of the seas. Now she's a ghost, and her undead fleet brings a whole new style of terror." }, { "from": "human", "value": "Madame LeJeunesse: A forceful woman, and Sandoval's ex-fiancée. She hates anything related to mermaids. Not that they exist, mind." }, { "from": "gpt", "value": "Port Sandy Bay: By the time the Navy got named this port in the northern West Indies, creativity was running dry. It's a small way station, but proper enough to have tea." }, { "from": "human", "value": "The Vice Admiral: A veteran sailing master, Nathanial Houghton Matheson loves the Queen, hates the Spanish, rarely suffers pirates, & knows his tea." }, { "from": "gpt", "value": "Need to Know: There are more machinations on the seas, Horatio, than are dreamt of in your philosophy. Time to start digging for information." }, { "from": "human", "value": "Reluctant Quartermaster: If Humphrey hadn't joined the Navy to escape this family in the theatre, he'd have made a fantastic bureaucrat." }, { "from": "gpt", "value": "By the Letter: The paper might refer to you as a privateer, but everyone here knows you're a pirate. This calls for delicate navigation." }, { "from": "human", "value": "Bright Stone: It would be wrong to say it glows, yet it somehow stands out in the gloom. This simple sphere of white stone might be nothing but discarded gunstone. Except it isn't, of course. What does it do?" }, { "from": "human", "value": "Clumsy: Butterfingers and two left feet--that's quite a combination. You used to think you just needed to get your sea legs, but, no, you're just that clumsy." }, { "from": "gpt", "value": "... the Intrepid: You are adventurous and quick-acting, especially when your friends are in danger." }, { "from": "human", "value": "On Her Majesty's Secret Service: You're a secret agent working for the crown and tasked with protecting Queen and Country from threats foreign and domestic." }, { "from": "gpt", "value": "Secret Identity: No one knows you hold the rank of Commander. Convincing loyal subjects of the crown to lend you official aid can be... problematic." }, { "from": "human", "value": "Insatiable Curiosity: You can't resist the opportunity to unravel a mystery, see what's behind that darkened door, sip from the unlabeled bottle, or pocket the unusual trinket." }, { "from": "gpt", "value": "... the Swashbuckler: Ostentatious bravado and flamboyance really do describe Diego's sword fighting style." }, { "from": "human", "value": "Beserker: Mordecai may look the sound and smell of cannonades, but he isn't afraid to get his knuckles bloody. Calling upon his Viking heritage, he becomes a whirling force of destruction. And woe to any who try to stand in his path." } ]
[ { "from": "system", "value": "Extraterrestrials, disguised as humans, are roommates trying to throw the FBI off their tracks- all the while trying to have a fun Earth-y vacation." }, { "from": "human", "value": "Secret Agent (x2): Working for Extranion 😤😤, and a strong 💪 hatred for aliens 👽, you don’t want to meet their taser ⚡️⚡️⚡️❗️" }, { "from": "gpt", "value": "Alien Fanatic: They are super interested in e.t.s. \n\n😳 What.... if we kissed......... in Area 51 🤭" }, { "from": "human", "value": "Area 51: It’s where the aliens...... uh............. you know ;)...............\n\nGet locked up 😝🤭🤭🤪" }, { "from": "gpt", "value": "Extraterrestrial Ability: ❗️⚡️👽🅱️👽⚡️❗️" }, { "from": "human", "value": "Get Sustenance: Y’all are hungry. Get some human food! Seek it out, hunt it down, and consume. Like humans do?" }, { "from": "gpt", "value": "Lick an animal (that isn’t an e.t. or human): You’re here for a reason. So just.... get reallllll close and.............." }, { "from": "human", "value": "Discover Love: What is it? You gotta find out. Maybe try it for yourself, just to be sure \nyou get the material? Hmm... Your roommate is kinda cute. But then again, so is that human..." }, { "from": "gpt", "value": "Old Apartment Complex: The tenants are... Weird to say the least. It’s plain to see that the landlords care very little about the management and upkeep of the place." }, { "from": "human", "value": "Apple Juice: How’s them apples?" }, { "from": "gpt", "value": "Abscond or Strife: (ง •̀_•́)ง" }, { "from": "human", "value": "Abscond or Strife (copy): (ง •̀_•́)ง" }, { "from": "gpt", "value": "Abscond or Strife: (ง •̀_•́)ง" }, { "from": "human", "value": "Acquired Weapon: 🔪 Self-Defence is overrated." }, { "from": "gpt", "value": "Leave Red Herring: Regardless of whether or not you flee or fight, someone will be by later to check the apartment. Better throw them off the group’s lead." }, { "from": "human", "value": "Master Of Disguise: Hm? Public enemy who? You’ve found a way to disguise yourself!" }, { "from": "gpt", "value": "Car Keys: Might be a good idea to have these if you plan on driving..." }, { "from": "human", "value": "Fake Blood: Why... Why do you have this?" }, { "from": "gpt", "value": "Human “Expert”: You know everything there is to know about humans... At least, that’s what you say. Truth is, it’s your first time on Earth. You’re kind of a liar... But you’re just trying to be helpful, right? Right?" }, { "from": "human", "value": "Overflowing Confidence: You’re great at seeming like you know what’s up. It’s not too difficult for you to put some pep in other people’s steps, or do some serious convincing." }, { "from": "human", "value": "Prone to tripping at the worst times: “Oh! I can hold that glass for you! Ooh, it’s one of a kind-“ :(" }, { "from": "human", "value": "Delinquent: You have to put someone in their place. Your street cred depends on it! All the better if it’s a person who thinks they are (and likely is) of higher authority." }, { "from": "gpt", "value": "Shifter Alien: An alien that can shift into earthly animals." }, { "from": "human", "value": "Human Expert: You know all about humans, how they act, and what they do." }, { "from": "human", "value": "Anger issues: Sometimes your anger trips you up in front of others." }, { "from": "human", "value": "Disguise - College Student/Barista: You prance around Earth as a university student in the city, working as a barista in order to support yourself." }, { "from": "gpt", "value": "Amicable: You're friendly and welcoming, whether it's genuine or not, and people tend to gravitate toward you." }, { "from": "gpt", "value": "Superficial Personality: Your kind mask is really, really fake, and if one looked hard enough, even a total stranger can tell that you're a terrible person." }, { "from": "gpt", "value": "Dig for Information: You're here to have fun and relax, but also to find out more about humans and the Earth." }, { "from": "human", "value": "Otherworldly Outcast : You were never accepted on your home planet, so you were happy to leave it. Now you're an alien on a foreign planet, still searching for a place to belong." }, { "from": "gpt", "value": "Handy: No matter what it is, you can fix it. Even unfamiliar human technology just makes sense in your brain." }, { "from": "gpt", "value": "Self-Doubting: Without any real supports on your home planet, you've come to doubt your own abilities. You almost never share the things you create." }, { "from": "gpt", "value": "Find a Home: You're looking to find a place to settle down and live the rest of your life. Have some friends, get married, adopt a dog... that kind of thing." }, { "from": "human", "value": "Cute: Giggling in your frilly dresses, you seem so quintessentially feminine and innocent that most people won't consider you a threat." }, { "from": "gpt", "value": "Clever: Armed with sharp wit and an even sharper tongue, you can get out of most situations with your strong mind." }, { "from": "human", "value": "Materialistic: You love your stuff. It doesn't matter if sometimes it seems like junk to other people, it's often hard for you to let go." }, { "from": "gpt", "value": "Shifting: You can shift freely into animals, further disguising yourself." } ]
[ { "from": "system", "value": "nnvb" }, { "from": "human", "value": "Space : Wow gas" }, { "from": "gpt", "value": "goat man : he's god " }, { "from": "human", "value": "no weedc: where that weed " }, { "from": "gpt", "value": "bye jw: whn" }, { "from": "human", "value": "wh: sh" }, { "from": "gpt", "value": "g: f" }, { "from": "human", "value": "h: nen" }, { "from": "gpt", "value": "Sinner: Sin is the name and also the game. " }, { "from": "human", "value": "Goat: you're a goat homie. strong af with horns " }, { "from": "human", "value": "No thumbs: it's hard to pick things up ? " }, { "from": "human", "value": "you hate your life : hokyshit space is boring lol " }, { "from": "gpt", "value": "Weed man : u got that blaze grass " }, { "from": "human", "value": "Always happy : u got that weed " }, { "from": "human", "value": "always high : whaaaa" }, { "from": "human", "value": "no weed in space 😦👉👌: where's the space weed lol....." } ]
[ { "from": "system", "value": "The fog rolls into the city as, throughout the night, mages working their craft carve symbols wherever they may stand. Tonight, as one, the city will glow with magic." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the life’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Is Missing: Avery's brother, Brian, is missing. Track him down and she'll reward you." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Brian: A photo of the missing person. He looks happy." }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with ghosts and rogue mages." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "The Cafe: Never truly busy, but never dead. A perfect place for a clandestine conversation." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where magic flows like a fountain." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The New Sussex Tower: Home to the Society, hard to enter and even harder to leave." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for mages to pay the rent." }, { "from": "human", "value": "Delia Becker: Leader of the self-help group P.A.S. Chipper." }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "gpt", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "human", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "gpt", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "human", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "gpt", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "human", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "gpt", "value": "Cynthia Genus: A relatively new witch, she loves coffee and going to sleep at 3am." }, { "from": "human", "value": "Avery Bright: Owner/operator of the Cafe. Has a bit of a haunting problem. Attuned to magic, but doesn't practice much." }, { "from": "gpt", "value": "B's Spells: A tiny shop with deceptively large inventory. Don't ask what the B stands for." }, { "from": "human", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Off the Street: You never expected to get thrown into this place, yet here you are. Good luck." }, { "from": "gpt", "value": "The Cafe: Never truly busy, but never dead. A perfect place for a clandestine conversation." }, { "from": "human", "value": "The Apartment: A small place, but homey." }, { "from": "gpt", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "human", "value": "Brian Becker Is Missing: Avery's brother, Brian, is missing. Track him down and she'll reward you handsomely." }, { "from": "gpt", "value": "Brian Is Missing: Avery's brother, Brian, is missing. Track him down and she'll reward you handsomely." }, { "from": "human", "value": "Brian Is Missing: Avery's brother, Brian, is missing. Track him down and she'll reward you handsomely." }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "Avery Bright's Number: Call her if you need her. She's pretty busy though, you shouldn't bother her much. " }, { "from": "gpt", "value": "What Next?: Seems like we're at an impasse, what's the plan?" }, { "from": "human", "value": "Brian's Address: The address for a small apartment on the east side of the city." }, { "from": "gpt", "value": "A Door: You probably want through here. Funny how that works." }, { "from": "human", "value": "Search!: You may find something." }, { "from": "gpt", "value": "The Society Event Hall: A community space available for events. Location of the self-help group attended by Brain before his death." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Delia Becker: Leader of the self-help group P.F.U. Chipper." }, { "from": "human", "value": "Petra Anderson: Apparent friend of Brian. " }, { "from": "gpt", "value": "The Streets of Arona: Well-trodden, paved (generally), a place to think. Or run." }, { "from": "human", "value": "Delia Becker: Leader of the self-help group P.F.U. Chipper." }, { "from": "gpt", "value": "Brian Bright: Status: Alive?" }, { "from": "human", "value": "Investigate!: Find what's hidden. Figure out the clues." }, { "from": "gpt", "value": "Fight?!: Who are these people? Maybe you can convince them to not do anything. Convince, in this situation means talk or punch. Your choice." }, { "from": "human", "value": "The Apartment...?: That was anticlimactic." }, { "from": "gpt", "value": "Inquisitive: What's hiding behind the curtain? You feel a need to find out." }, { "from": "human", "value": "Sensitive: There are some things you just can't handle." }, { "from": "gpt", "value": "Anxious: You're going to have a bad time. Isn't it fun how that works?" }, { "from": "human", "value": "Awkward: Sometimes your brain and your mouth just don't want to cooperate with you." }, { "from": "gpt", "value": "Gentle: You try to be kind and considerate to people, and to treat them as sympathetically as possible." }, { "from": "human", "value": "Trust: People aren't all that bad, especially your friends. Maxim just wants to be able to let people in without having them pry the door open. " }, { "from": "gpt", "value": "Earnest: Something is important, and you absolutely *must* emphasize it." }, { "from": "human", "value": "Afraid: You're unwilling to help with the task at hand. Maybe you didn't see it for a reason. " }, { "from": "gpt", "value": " Make Peace : Elijah wants to forget the past, or at least forgive himself for it. " }, { "from": "human", "value": "Experience: He knows what the fuck he's doing. " }, { "from": "gpt", "value": "Curiosity: Staying in the dark wasn't your style anyways. " }, { "from": "human", "value": "Wild: Wild as fuck" }, { "from": "gpt", "value": "WILD: WILD AS FUCK " }, { "from": "gpt", "value": "Help Her Friends: Ariel has finally come somewhat to terms with her new existence; she can't go back. Now she wants to do everything she can to help the people that she has now." } ]
[ { "from": "system", "value": "This city kills everyone who touches it, sooner or later. Better to burn bright and flare out than fade into nothing. Cut quick, dive into the global information matrix, and don't trust anyone in this bleak future of cybernetic samurai and corporate intrigue. This deck features antiheroes ready to rock a world of dwindling privacy and fleeting fame where info's precious and life is cheap." }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot virus coder, possibly responsible for the newest and nastiest new bug in cyberspace." }, { "from": "human", "value": "Delon Tusk: Charismatic CEO of a massive tech company - appears altruistic and generally awesome, but is he...?" }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Ahnold Von Facepunch: JAAA!! I LOVE TO PUUNCH!" }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "z3r0k00l: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Frederix Wu: Hotshot virus coder, possibly responsible for the newest and nastiest new bug in cyberspace." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "z3r0k00l: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Frederix Wu: Hotshot virus coder, possibly responsible for the newest and nastiest new bug in cyberspace." }, { "from": "gpt", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Lectron Rider (copy): The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "gpt", "value": "The Crash Override Bar: Even when crammed with regulars and transients trading drugs, implants and deals - there's always a place to sit and a pint of draft Kirin waiting." }, { "from": "human", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "gpt", "value": "The Briefing: Someone has a job for you - they want your help and it could be profitable. But are they telling you the whole truth?" }, { "from": "human", "value": "An Encrypted Datapin: A data-stick encoded with... something. Could be tax records, could be gay porn, could be the next Panama Papers...." }, { "from": "gpt", "value": "A Kung-Fu Datapin (copy): A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "First shoot than ask qustions: Fast reaction are part of your muscle memory. " } ]
[ { "from": "system", "value": "Rolling admissions. We seem to be doing pretty well on the damage all the things front. If nothing else, I guess the Desekthroi are gonna go down fast when we meet them. For new apps, may I suggest a healer/support type character? \n\nRyuu and his people are refugees. They wander the universe in living spaceships, enormous jellyfish they call medusae. They are fleeing from the Desekthroi, the magic eaters, their ancient enemy. Their quest is to find a new world to call home. \n\nThe medusae are magical creatures. Capable of growing to be as large as the Earth's moon, they support all manner of living things. The relationship they have with the refugees is symbiotic and one cannot live without the other.\n\nRyuu is a dragon shifter and many of his clan make up this band of refugees. Only dragon shifters have the ability to communicate with the medusae and captain them and they, dragon shifter and medusae alike, are a dying breed. \n\nI expect this to be heavy on character interaction - you're going to be stuck on a ship after all, with some space exploration and skirmishes with the Desekthroi tossed in.\n\nThings to consider: Do you use a weapon? If so, what? Since it's a living ship, I'm going to go with no laser firearms, no bullets and nothing that can shred through cellular tissue like, well, tissue. Bows, axes, boomerangs, swords, etc are fine in the vein of small amounts of internal bleeding will heal. Do you play a function aboard ship? Trader, healer, etc? Also, why are you traveling with refugees? Are you an adrenaline junkie or do you have a death wish or...?" }, { "from": "human", "value": "Personal belongings: Your panic bag. It contains what you absolutely cannot live without. The tools of your trade. The holy text of your religion. Your IDs. Etc." }, { "from": "gpt", "value": "Personal Belongings: Your panic bag. Things you absolutely cannot live without. Tools of your trade. The holy text of your religion. Personal ID. Battery operated boy/girlfriends. Etc." }, { "from": "human", "value": "Loot: Your share of the loot. Includes medical supplies, credits and weapons. " }, { "from": "gpt", "value": "Personal Belongings: Your panic bag. Things you absolutely cannot live without. Tools of your trade. The holy text of your religion. Personal ID. Battery operated boy/girlfriends. Etc." }, { "from": "human", "value": "Loot: Fox's loot:\nA case for her MPG,\nAmmo for her guns,\nParts for the fighter guns (used),\nParts for the fighter laser (used),\n2 missiles for the fighter" }, { "from": "gpt", "value": "Medusa's core: The center of the medusa, where the magic is strongest and where the tiny fae live. This is a serene place for regeneration and contemplation." }, { "from": "human", "value": "Medical center: The far wall is lined with shelves filled with glass jars. A bed sits in the corner. A cot is folded in the corner. Biofeedback machines are tucked in the corner opposite the bed and a small laptop rests on the bedside table." }, { "from": "gpt", "value": "Command center: High in the core of the medusa, you can see through the translucent canopy to the stars beyond. A large round table with comfortable leather chairs sits in the center of the room. A bank of monitors shows video feeds of the common areas and the surveillance videos from the medusa's blind spots." }, { "from": "human", "value": "The Commons: Where most of the people gather for relaxation and recreation. Full spectrum bulbs provide the illusion of sunlight during the day. The center is a meadow with a lake within which the people can catch smelt and anchovies. Dwarf fruit trees line the pathways and small children play in the berry patches. At night, the lights are dimmed and the ceiling turns translucent to reveal the stars above." }, { "from": "gpt", "value": "Portal: An enormous spinning disc hanging in the midst of space, this is the way to a new world, if you can only find a way to use it." }, { "from": "human", "value": "Hallway of the medusa: Just another hallway, until you encounter a Desekthroi warrior, or get waylaid by someone you'd really rather never see again." }, { "from": "gpt", "value": "Desekthroi scout ship: There might still be Desekthroi aboard as they usually travel eight to ten to a vessel. This ship would be useful for scavenge, trade, or for the medusa to convert to energy." }, { "from": "human", "value": "Earth: You come here to trade for food and media. It has become progressively more dangerous as the natives have gained technology, however, and the Deskethroi are always one step behind." }, { "from": "gpt", "value": "Elementalist: You can wield magic and bend the elements to your power." }, { "from": "human", "value": "Dragon shifter: You are a dragon shifter, born to a refugee race whose world was lost long ago. Now you travel in space in search of a new home." }, { "from": "gpt", "value": "Desekthroi: You are a magic eater. You eat magic to live, to reproduce and simply because it is an addiction you must feed." }, { "from": "human", "value": "Uncanny: You're sharp and pick upon body language cues that others might not. You almost always manage to land on your feet." }, { "from": "gpt", "value": "Atheletic: You are nimble, graceful and strong." }, { "from": "human", "value": "Charismatic: You possess the power of gab and persuasion." }, { "from": "gpt", "value": "Heaven sent: You have the power to heal or to take the illness and injuries from another onto yourself." }, { "from": "human", "value": "Brilliant: You have a keen mind with a photographic memory." }, { "from": "gpt", "value": "Rugged: You can endure that which others cannot. The tortoise that won the race was probably an ancestor of yours." }, { "from": "human", "value": "Dominant: You say jump and others automagically ask how high, without thought, no matter their rank or status. If you do not have the respect of the other person, however, it cannot overpower their freewill and the more you use it, the more likely it is to backfire." }, { "from": "gpt", "value": "Attention deficit: A, B, C, ah! Squirrel!" }, { "from": "human", "value": "Stubborn: Your head is like concrete. Nothing penetrates unless you want it to." }, { "from": "gpt", "value": "Frail: Sickly or physically weaker due to disability." }, { "from": "human", "value": "Cowardly: Your first instinct is to hide when confrontation looms." }, { "from": "gpt", "value": "Tactless: You could enrage a saint." }, { "from": "human", "value": "Sloppy: You shed crumbs everywhere. You squeak by on your tasks, but your master shakes his head at the handiwork." }, { "from": "gpt", "value": "Allergic: Watering, itchy eyes. Endless sneezing. Hell on earth resides in your sinuses." }, { "from": "human", "value": "Convert the unconvertable: Find a way for your people and the Desekthroi to live in peace." }, { "from": "gpt", "value": "Sensitive: A harsh word cuts you like a blade." }, { "from": "human", "value": "Untrusting: Your own mother stabbed you and left you for dead. Your father then tried to sell you for organs." }, { "from": "gpt", "value": "Need to fleeeee: You want nothing so much as to escape your life. You hate being a refugee, hate always being on the run and the idea of proms and homecoming and the college freshman 15 just makes you sigh with desire." }, { "from": "human", "value": "Desekthroi raiders: Deal with the Desekthroi to reach safety." }, { "from": "gpt", "value": "Personal Belongings (copy): Your panic bag. Things you absolutely cannot live without. Tools of your trade. The holy text of your religion. Personal ID. Battery operated boy/girlfriends. Etc." }, { "from": "human", "value": "Storming the temple: You had a plan...now to see if you can carry it out." }, { "from": "gpt", "value": "Desekthroi raider beserk rage: The raiders go into beserk mode. In this state, they have twice their usual strength and will shred everything in sight." }, { "from": "human", "value": "Desekthroi scouts: Three Deskethroi scout ships are on your tail." }, { "from": "gpt", "value": "Rumors and ...stuff: Your crew needs to get a copy of the writing on the wall, figure out what it says, figure out what's wrong with Fox and if it's anything dangerous and get her help without arousing the notice of the local authorities. Good Luck." }, { "from": "human", "value": "Loot (copy): Your share of the loot. Includes medical supplies, credits and weapons. " }, { "from": "gpt", "value": "Trade: Trade for what you need, get what you want for the long stretches of lonely space travel and try not to lose your valuables to pickpockets or your life to pirates." }, { "from": "human", "value": "Ghost Mage: Your race's true name has been lost to time. Centuries ago, your people were ravaged by the Desekthroi, robbing subsequent generations of their magic, and earning them the name Ghost Mages." }, { "from": "gpt", "value": "Aware: Though you possess none of your own, you are acutely aware of the presence of magic, and more importantly, the presence of magic eaters." }, { "from": "gpt", "value": "Weakened: The constant presence of ambient magic makes you physically weak. and prolonged exposure may even be dangerous." }, { "from": "gpt", "value": "Revenge: Although you're powerless to defeat them yourself, you constantly seek out others, in the hopes of finding someone capable of destroying the Desekthroi, once and for all." }, { "from": "human", "value": "Tiger shifter: You can shapeshift into a tiger or shift into mid-form, also known as your battle form." }, { "from": "gpt", "value": "Healer: You can use magic to heal, or take the illness and wounds of others onto yourself. However, this drains you and if you cannot find a place to rest after healing, you may place yourself in mortal danger." }, { "from": "gpt", "value": "Attention Deficit: 1, 2, ah! Squirrel!" }, { "from": "gpt", "value": "True mate: You must find your true mate in order to settle down. The best way to do this is by traveling the universe to as many far flung corners as you can." }, { "from": "gpt", "value": "Addict: The need for magic can overwhelm you and cloud your senses if you're around magic after a lengthy dry spell." }, { "from": "gpt", "value": "Redemption: You hate yourself as an extension of your people. Their inherent natures, your inherent nature, troubles you.\n\nYou seek to make up for past wrongs done by you, your family, and your people by any means necessary." }, { "from": "human", "value": "Gentraal: You are a Gentraal, one of the more common races in the galaxy. Often merchants and traders they tend to travel with other Gentraal. They are known for their love of money and their keen sense of smell." }, { "from": "gpt", "value": "Superlative Nose: Your nose can detect the faintest of odors including the pheromones others give off." }, { "from": "gpt", "value": "Manners of a Goat: You never cared for social niceties and it shows. You have been described as brusque, rude, unkempt and childish." }, { "from": "gpt", "value": "A Stable Job: You joined the ship with the promise of a job on the ship. One that has yet to appear. At this point anything that pays and doesn't include a chance of death would be a godsend." }, { "from": "human", "value": "Human Soldier: In lieu of magic, you have trained in physical skills such as stealth, hand to hand and armed combat. While you have some ability to sense the use of magic, with your strong physical focus you are more prone to its effects." }, { "from": "human", "value": "Magically Vulnerable: Having poured all of your strengths into the world of the physical, you have sacrificed defense against the effects of magic." }, { "from": "human", "value": "Justice: With a strong internal sense of justice, you are determined to see this through to the end, nothing less than complete freedom from the terror of the Desekthroi." }, { "from": "gpt", "value": "Ascetic: A member of the True Order, you're tasked with providing spiritual guidance and assisting others in their quests for enlightenment." }, { "from": "gpt", "value": "Pacifist: You have taken a strict vow of non-violence." }, { "from": "gpt", "value": "Human Technologist: As a human in space you feel quite ordinary. You love to use technology, any races technology. You have a knack for using it and fixing it. Some times you get fixated on gizmo you forget to eat or talk." }, { "from": "human", "value": "Need to stay out of the limelight: You do everything you can to stay out of the glory spotlight. You strive to stay out of photos or articles." }, { "from": "gpt", "value": "Experience: With years of field and tactical experience, you've developed enough know-how to handle yourself when the going gets tough." }, { "from": "human", "value": "Personal belongings: Your panic bag. It contains:\n\n1) a basic medical kit that includes a diagnostic scanner, medi-field wand, and tissue regenerator, as well as more rudimentary first aid supplies, chargers, and batteries.\n\n2) Personal research journals\n\n3) Back up medi-field wand.\n\nExtra grabbed on the way out:\n\n4) Extra Medi-field wand. Medical tool used to create protective shields from falling obstacles, fire, electricity, and the elements for helpless patients. Two can be fashioned into a cot for moving patients." }, { "from": "gpt", "value": "Personal Belongings: Your panic bag. Things you absolutely cannot live without. In addition to a few personal belongings, of no value to anyone else, it also contains your only supply of Levomorsus -- the drug that dulls the pain of ambient magic." }, { "from": "human", "value": "Magic Infused: Your strength, speed, and recovery are bolstered by a recent magic source." }, { "from": "gpt", "value": "Befriended by Space Kitten: For reasons you don't understand, this cute and adorable killing machine seems to have befriended you." }, { "from": "human", "value": "Plaything of the Gods: The gods have taken an interest in you. They find you quite amusing and often take you on exciting new courses of action. Well, exciting to them, more terrifying and depressing for you." }, { "from": "gpt", "value": "Resourceful: With almost nothing on hand and no time you are able to pull together surprisingly well executed plans." }, { "from": "human", "value": "Flanked: Not every fight is fair. Sometimes you have to take 2:1 odds...or 3:1...or two Desekthroi ships:1." }, { "from": "gpt", "value": "Personal Belongings: Fox's personal belongings:\nA case for her pistols\nA medpac\nAn S.O.S. beacon who calls for rescue from an as-yet unknown source." }, { "from": "human", "value": "Loot: Fox's loot:\nA case for her MPG,\nAmmo for her guns,\nParts for the fighter guns,\nParts for the fighter laser,\n2 missiles for the fighter" }, { "from": "gpt", "value": "Loot : Your share of the loot, including a large supply of the drug Levomorsus." }, { "from": "human", "value": "Withdrawal: You're coming down from a magic high with all the sarcastically lovely side effects that entails. Isn't paranoia grand? Wait...who said that?!" }, { "from": "gpt", "value": "Loot: Your share of the loot. Includes medical supplies, credits and large sheets of biomechanoid scout metal and various mechanical salvage instead of weapons. What are your plans with that?" }, { "from": "human", "value": "Loot : Contains the remaining funds you received from haggling in the bazaar." }, { "from": "gpt", "value": "Personal Belongings: In addition to a few personal belongings, of no value to anyone else, this bag contains a large supply of Levomorsus -- the drug that dulls the pain of ambient magic." }, { "from": "human", "value": "Blind Spot: You are sometimes so single-minded in your desire to destroy the Desekthroi that you overlook the possible consequences of your actions." }, { "from": "gpt", "value": "Generalized Anxiety Disorder: exaggerated worry and tension over everyday events." }, { "from": "human", "value": "Bio scanner: A bio scanner for hiding someone." }, { "from": "gpt", "value": "Human: Short lived, non-magical, but high energy species with adaptive natures." }, { "from": "human", "value": "Human Pilot: In a galaxy full of strange and wondrous races, you don't really stand out. Caught between the worlds of magic and technology, you don't really have a talent for either, but you do have a knack for flying." }, { "from": "gpt", "value": "Shadowy Connections: Without ever quite revealing who (or what) you're actually calling on, you seem to be able to pull strings and get things done that no one would expect you to be able to." }, { "from": "gpt", "value": "Hidden Agenda: Maybe you're up to no good or maybe it just seems that way, but either way, you definitely have some kind of agenda that you don't see fit to share with others." }, { "from": "gpt", "value": "Hidden Agenda: Maybe you’re up to no good or maybe it just seems that way, but either way, you definitely have some kind of agenda that you don’t see fit to share with others." }, { "from": "human", "value": "Not Trusted: Even when you give them no reason, people always seem to be suspicious of you. Maybe it's some mannerism or maybe it's just the way you look, but either way, you have a hard time earning people's trust." } ]
[ { "from": "system", "value": "Downtime for Traveller activites. Better description later, maybe." }, { "from": "human", "value": "Navy: You served in a fleet. Either a colonial navy, or the UNSC. Either way, you picked up a set of useful skills, contacts, and resources." }, { "from": "gpt", "value": "Scholar: You've spent time dedicated to academic pursuits. You've gained specialized skills and extensive knowledge." }, { "from": "human", "value": "Intelligent: You're real smart." }, { "from": "gpt", "value": "Greedy: You're profit motivated. Very motivated." }, { "from": "human", "value": "Get your own ship: Keep Flyin'." }, { "from": "gpt", "value": "Survey Ship: Standard survey ships are small and utilitarian. They are too small to feature a rotating crew section, but they do provide private (if very small) cabins for all 4 of the standard crew members." }, { "from": "human", "value": "Citizen: You’ve paid your dues working a 9-5 job, or climbing a corporate ladder. Or perhaps you were on the first wave of settlers to a new colony. Now you have a few skills, a few colleagues, and likely a very healthy credit balance." }, { "from": "gpt", "value": "Agent: You’ve done covert and investigative work for governments or corporations. You’ve gathered a certain set of skills, and gained certain valuable knowledge. You’ve also worked closely with a lot of people on both sides of the law." }, { "from": "human", "value": "Cyborg: Whether by choice or necessity, you’ve taken your personal cybernetic enhancement to extremes that most people never do." }, { "from": "gpt", "value": "Savvy: You posses a rare talent for exploiting both social and tactical opportunities." }, { "from": "human", "value": "Educated: You’ve spent a great deal of time doing research and analysis in numerous fields of study. " }, { "from": "gpt", "value": "Principled: Your strong beliefs cause you to chafe when others choose the expedient option. And sometimes you can’t stop from arguing the point." }, { "from": "human", "value": "Impatient: You’ve rarely been able to see your projects through to completion, and you sometimes cut corners that shouldn’t be cut." }, { "from": "gpt", "value": "Distrustful: A career spent in the shadows with secrets and criminals has left you often unwilling to seek help, or to trust it when it’s offered." }, { "from": "human", "value": "Biographies: Tell a personal story that reveals something about you as a character." }, { "from": "gpt", "value": "Chronicles: Tell a story that reveals something about the universe. It could be anything that your character might know about." }, { "from": "human", "value": "Outernet: Communication between the colonies is complicated and slow, but its become fairly reliable over time. Traditional networks simply can't span the distances involved as light-based signals would take decades to reach their destination in most cases. So instead, messages are wrapped in layers of encryption and sent along with any available ships who are bound for the appropriate destination, or at least one that's in roughly the right direction. For redundancy, most messages will be sent repeatedly at every opportunity until the sending system receives an acknowledgment. Even with the fastest ships, this process can take days or weeks in each direction." }, { "from": "gpt", "value": "Beauracratic Maze: Large companies employ layers of bureaucracy to shield their leadership from interaction with the public. It's intentionally practically impossible to directly contact any of the company's corporate officers. Even with your experience and contacts, you'll still have to deal with some administrator, lawyer, or project manager before you get to someone with real authority." }, { "from": "human", "value": "Ginnifer Katelin Gehring: Space X | Intellectual Property Development, Vice President\n\nGinnifer is an ambitious and motivated corporate executive who has thus far had an outstanding career. She earned a PhD in UN Colonial Law from Oxford in 2170." }, { "from": "gpt", "value": "Locate the missing containers: 3 shipping containers were unloaded from the ship. According to the ship's manifest, 2 of them contained \"structural ceramics\" and 1 contained \"machinery\". They were delivered by the last registered member of the crew to a broker, but the broker seems to exist only on paper. No ships have left the station since then, so they are certainly still here somewhere." }, { "from": "human", "value": "Interrogate the prisoners: You've managed to capture one of the crew of the *Sweet Carolina*. You also still have the saboteur who was posing as a dock worker in captivity. Between the two of them, you might be able to get some more answers." }, { "from": "gpt", "value": "Search Sweet Carolina: The bridge of the ship was thoroughly damaged in the gun fight. But most of the ship is still intact, as is its computer. Searching either of them might reveal more details of the plan or their objective." }, { "from": "human", "value": "Development: Detail the study and training you're engaging in. Or talk about the personal ventures you're pursuing." }, { "from": "human", "value": "Too much science: Sometimes science goes wrong" }, { "from": "human", "value": "Uneducated Heathens: Such savagery!" }, { "from": "human", "value": "Science!: All science" }, { "from": "human", "value": "Adventure: After years of disciplined research, study, and practice, I long for something new and exciting." }, { "from": "gpt", "value": "Citizen: You've paid your dues working a 9-5 job, or climbing a corporate ladder. Or perhaps you were on the first wave of settlers to a new colony. Now you have a few skills, a few colleagues, and likely a very healthy credit balance." }, { "from": "human", "value": "Entrepreneur: Building an empire and a legacy is simply what you do." }, { "from": "gpt", "value": "Agent: You've done covert and investigative work for governments or corporations. You've gathered a certain set of skills, and gained certain valuable knowledge. You've also worked closely with a lot of people on both sides of the law." }, { "from": "human", "value": "Cyborg: Whether by choice or necessity, you've taken your personal cybernetic enhancement to extremes that most people never do." }, { "from": "human", "value": "Distrustful: A career spent in the shadows with secrets and criminals has left you often unwilling to seek help, or to trust it when it's offered." }, { "from": "human", "value": "Make your mark: You always wanted to leave a legacy, or make the galaxy a better place, but it never went the way you wanted. Now is you chance to do it your way. But you'll need allies, and resources." }, { "from": "gpt", "value": "Savvy: You posses a rare talent for exploiting both social and tactical opportunities." }, { "from": "gpt", "value": "Principled: Your strong beliefs cause you to chafe when others choose the expedient option. And sometimes you can't stop from arguing the point." }, { "from": "gpt", "value": "Educated: You've spent a great deal of time doing research and analysis in numerous fields of study." }, { "from": "gpt", "value": "Impatient: You've rarely been able to see your projects through to completion, and you sometimes cut corners that shouldn't be cut." }, { "from": "gpt", "value": "Discovery: It's always been about discovering new stars, new worlds, new life, or new physics. It's all out there, waiting for you to find it." }, { "from": "human", "value": "Man of his Word: You always make good on your promises. Always. You just got to make sure you leave enough wiggle room, to make sure you come out on top." }, { "from": "gpt", "value": "Udyana-born: Nisha was born on the garden planet Udyana and had a rural upbringing. As such she enjoyed all the small luxuries and trials that accompanied life in such a bucolic setting: hard and manual work, long and exhausting days, but also the freshest of produce and meats available." }, { "from": "human", "value": "Synergy: When we work together, everyone wins!" }, { "from": "gpt", "value": "Ex-Agent: It's hard to be fooled when they're your own tricks. Your years as an agent have had you engaging in all manner of espionage, and you know an undercover job when you see one." }, { "from": "human", "value": "Desk Jockey: You're more suited to a board room than a snowboard." }, { "from": "gpt", "value": "Single-Minded: You can do anything you put your mind to." } ]
[ { "from": "system", "value": "It doesn't really matter how it happened.\n\nNow you're here.\n\nSaturday Detention.\n\nTo make things worse, you're stuck with a bunch of kids you would **never** associate with.\n\nUnless you do something drastic, your Saturday is officially ruined.\n\nThings have always sucked at Señorío High School, but now you're one of *Los Chicos Malos*.\n\n--------------------------------------------\n\n*Los Chicos Malos* is a loco blend of teenage tropes. It's like *The Breakfast Club* blended with a Young Adult Supernatural Romance novel, all through the filter of a telenovela.\n\nIt's supposed to start off relatively normal and then get crazier as the game progresses.\n\nBy the end, who knows what will happen?\n\nMaybe everyone will just leave detention and go back to their regular lives. Maybe they will all become friends. Maybe the world will be destroyed in a magic-fueled, Aztec apocalypse.\n\nThat's up for *you* to decide.\n\nYou're *Los Chicos Malos*.\n\nYou're used to doing things your own way.\n\nOh, and one last thing. This game will work best if all the characters' dialogue, internal and external, is in Spanish.\n\nIt's like a telenovela, remember?\n\n¡Luces!\n\n¡Cámara!\n\n¡Acción!\n" }, { "from": "human", "value": "El Deportista: As “The Athlete”, you’re all about competition. And winning. Especially winning. Winning is everything. To lose is to be weak. You must never be weak." }, { "from": "gpt", "value": "El Cerebro: As “The Brain”, one thing is obvious to everyone: you’re smart. Academically, you’re a freakin’ genius. Socially, you’re a little lacking. Maybe more than a little…" }, { "from": "human", "value": "La Princesa: As “The Princess”, you have it all. You are very popular among the students and even staff. Your life seems perfect in every way. So why are you so sad inside?" }, { "from": "gpt", "value": "El Penal: As “The Criminal”, you are used to operating alone. No one really likes you. No one really trusts you. Everyone thinks you are up to no good. Are they right?" }, { "from": "human", "value": "La Loca: As “The Basket Case”, you are just different than everyone else. You have your own unique style and interests. No one understands you. No one has really tried." }, { "from": "gpt", "value": "El Monstruo: As \"The Monster”, you’re not human. Not anymore. You’re an unearthly entity, a creature cursed to feed on humanity. But you don’t want to be. You just want to be normal." }, { "from": "human", "value": "Inteligente: You have a brilliant mind crammed full of knowledge over all kinds of topics." }, { "from": "gpt", "value": "Fuerte: You are strong, healthy, and ready for any physical task." }, { "from": "human", "value": "Encantador: You are charming, likable, and engaging." }, { "from": "gpt", "value": "Furtivo: You are sneaky by nature; wily, unscrupulous, and not afraid to play dirty." }, { "from": "human", "value": "Espontáneo: You are creative, mercurial, and unpredictable. No one knows exactly what you will do next." }, { "from": "gpt", "value": "Mejorado: All of your senses are heightened through supernatural means. You have powers only dreamt of by mere mortals." }, { "from": "human", "value": "Grosero: You are rude, crass, and a little nasty. Furthermore, you couldn’t care less." }, { "from": "gpt", "value": "Inocente: You are sweet, naive, and always hopeful. Your feelings are easily hurt." }, { "from": "human", "value": "Torpe: Clumsy and awkward, you seem to always wind up embarrassing yourself, no matter how hard you try." }, { "from": "gpt", "value": "Enojado: You are almost always angry, but most of the time you can keep it inside. When you are pushed over the edge, you lash out at everyone and everything." }, { "from": "human", "value": "Sobrenatural: There is something about you that makes people uneasy, an unearthly quality that triggers their most primal instincts." }, { "from": "gpt", "value": "Extraño: Eclectic? Strange? You do weird things that weird people out." }, { "from": "human", "value": "Encontrar El Amor: All you need is love… and you are going to find it." }, { "from": "gpt", "value": "Se Equivocan: Everyone is wrong about you. You are going to show them who you really are." }, { "from": "human", "value": "Ser Aceptado: Deep down, you just want to fit in and be accepted." }, { "from": "gpt", "value": "Enséñeles: You have so many things to share and teach." }, { "from": "human", "value": "Encuentra La Paz: Life has been too hectic. You’ve overextended yourself. You just want some peace." }, { "from": "gpt", "value": "Ayuda A Los Demás: You want to help others reach their full potential, lift them up and make them better." }, { "from": "human", "value": "Detención: The library is kind of dull during the week. On a Saturday morning, it’s almost intolerable." }, { "from": "gpt", "value": "Puerta Cerrada: If you’re going to sneak out of the library, you’re going to have to get past this locked door." }, { "from": "human", "value": "Subdirectora Grimaldo: In charge of discipline at Señorío High School, Grimaldo enjoys his job a little too much. Everyone agrees: he’s a jerk." } ]
[ { "from": "system", "value": "The ark ship Haraka Mbele is a sublight colonization ship with almost a million souls in cryo-sleep. It was sent from the near-Earth colonies prior to a great calamity that wiped out nearly all in-system life.\n\nDesigned to be operated by multiple rotating flight crews, The Haraka Mbele has crossed the stars for decades.\n\nBut something has gone wrong" }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Datapad: This data slate allows connection to the Haraka Mbele's systems. " }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued. One to the commander and one to the weapons officer." }, { "from": "human", "value": "Portable Scanner: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Pod 19: The cryogenics bay that houses your crew." }, { "from": "gpt", "value": "Bridge of the Haraka Mbele: The command center of the starship, this cramped but highly functional bridge has been breached and is open to space." }, { "from": "human", "value": "Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "gpt", "value": "Save the Crew: The crew of Pod 19 has begun to flatline. You need to come together to help or you'll be the only survivors." }, { "from": "human", "value": "Communications Officer: If there is something out there, someone’s gotta find it and figure out how to talk to it.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Navigator: You've flown everything, and course corrections are occasionally necessary.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Taciturn: Reticent, you sometimes seem aloof, uncommunicative and unapproachable." }, { "from": "gpt", "value": "Encryption Code for the Haraka Mbele: This code decrypts transmissions to and from the Haraka Mbele, be they official or personal." }, { "from": "human", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the Haraka Mbele." }, { "from": "gpt", "value": "Reveal the Corporate Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "human", "value": "Stake A Claim on a Precious New World: Space is big but it's all unclaimed real estate. Stake a valuable claim." }, { "from": "gpt", "value": "Hostile-Environment Suit: Standard survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "human", "value": "Nash: Due to a malfunction in the stasis tube, Captain Nash is dead. It's hard to tell how long she has been dead for due to lack of decomposition." }, { "from": "gpt", "value": "Walton: Due to a malfunction in the stasis tube, CMO Walton is dead. It's hard to tell how long he has been dead for due to lack of decomposition." }, { "from": "human", "value": "Executive Officer: Skilled in the art of command and used to having your orders obeyed without question.\n\n...\n\nSuggested Strength: Leadeship\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "M5 Gauss Pistol: Standard-issue sidearm good for damage to living tissue, poor against armor and hardware." }, { "from": "human", "value": "Revive The Crew: Complete the crew revival procedures with minimal power in near-zero gravity." }, { "from": "gpt", "value": "Communications Officer: If there is something out there, someone’s gotta find it and figure out how to talk to it.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Engineering Android: You were designed and built for one purpose: to care for the Haraka Mbele. You were designed very well. " }, { "from": "human", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Taciturn: Reticent, you sometimes seem aloof, uncommunicative and unapproachable." }, { "from": "human", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" } ]
[ { "from": "system", "value": "The TRS Wings of Discovery has been destroyed. Its hull and several of its quarters ripped to pieces and flung about, seemingly without reason. The sections now lie slowly twirling in space, divorced of any semblance of unity. All those which called this gem of the Terran Navy home are lost. That was at least the outcome of the first scan the ship's AI had made, the second told a different story. " }, { "from": "human", "value": "The Wreck of the Wings of Discovery: The TRS Wings of Discovery has been completely devastated by a mysterious force. Debris litters the area, with many different parts of the ship only somewhat intact. " }, { "from": "gpt", "value": "Cryodeck: Section B Level 4: The Cryodeck is the area on the ship where the denizens go to enter cryosleep. The deck's AI wakes up passengers upon the ship leaving FTL travel" }, { "from": "human", "value": "Max: Max is a Mk. V Sector Integrated Artificial Intelligence, Sector Integrated meaning that his jurisdiction is bound only to a particular section of the ship he is integrated into. In this case Max is integrated into the Data Matrix of the Cryodeck. " }, { "from": "gpt", "value": "Max: Max is a Mk. V TerraTech Lesser Integrated AI. His area of operation is limited to the Cryodeck. \n\nUpon exiting Cryogenic Suspension, the remaining Crew Members of the TRS Wings of Discovery were engaged by Max. However, the interaction was brief enough for them to witness the AI \nmysteriously shut down. He is most useful to the crew when he is operational. \n\n" }, { "from": "human", "value": "The Wings of Mystery: Find out what has happened to the Wings of Discovery." }, { "from": "gpt", "value": "TA-M47 \"Magnum\": The Terran Armaments Magnum, is a favored sidearm for members of the Terran military. With high accuracy and muzzle velocity, it can smash a heavy .45 Calibre round straight through most targets. " }, { "from": "human", "value": "Ghosting Rig: Ghosting Rigs typically come with a visor integrated with a HUB, and a small computer pad to be used in conjunction. The computer pad interfaces with other computers, whilst the visor gives updates." }, { "from": "gpt", "value": "TRC-187A \"Multitool\": This cybernetic arm has been augmented with an onboard set of tools of moderate complexity. These include a plasma cutter, an omni-wrench, and several types interface cords. They are standard for most Terran engineers. " }, { "from": "human", "value": "Junkers!: The life support systems are under attack by Junker Bots! If they continue to tear it up then support systems will begin to fail!" }, { "from": "gpt", "value": "Maxine's Combat Protocal: Lafayette installed a new \ncombat program into Maxine's list of onboard protocols. With a word it will be activated. " }, { "from": "human", "value": "Gunslinger: You're a crack shot with your twin pistols. You signed on with the *Wings of Discovery* as a modern-day privateer, but now you're starting to think you're not gonna get paid." }, { "from": "gpt", "value": "Deadeye: Iron sights are your best friend. You only rarely miss your mark." }, { "from": "gpt", "value": "Aloof: You find it hard to take anything seriously. Even when it's life or death." }, { "from": "gpt", "value": "The Thrill: If it's exciting, dangerous, or daring, you'll do it." }, { "from": "human", "value": "Tinkerer: He's got a lot of self taught mechanical knowledge, plus a little bit of book study. Loves building gadgets and makeshift items. " }, { "from": "gpt", "value": "Crafting: Dude's adept at creating stuff that works. Might be jury rigged, might only work once, but it'll do." }, { "from": "gpt", "value": "ADHD: Has a hard time staying focused on one task. Doesn't always complete projects. Constantly thinking about new plans and inventions, taking away from the moment at hand." }, { "from": "gpt", "value": "Orphan: His parents were researchers, and they brought him along on their travels. He was too young to remember most of it, but after a while, pirates attacked their ship, they boarded it, killed his parents, and left him on the ship. He wants revenge." }, { "from": "human", "value": "Computer Technician: You beep all the boops." }, { "from": "gpt", "value": "Own The Box: If it's more complex than an abacus, you can hack, bypass, decrypt, or pwn it." }, { "from": "gpt", "value": "They're So Illogical: Why can't people just listen when you tell them something? They need everything EXPLAINED. Computers are simpler." }, { "from": "gpt", "value": "Transcend The Meat: You are always finding, creating, and exploring new virtual spaces and ways to interface with those spaces. The ghostnet is a world of unbounded possibility, and someday you'll find a way to leave the flesh behind." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. \n\n(There is NO word limit. Just remember with great power comes great responsibility)" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond.\n" }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You've done this before. You can do it again. The *Things* in the dark do not seem to like the light. Start a fire to keep them away, and you safe till daylight. " }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "peanut plunder: Your hungry. Time to fine a snack. " }, { "from": "human", "value": "PEANUT PLUNDER: A bit of food." }, { "from": "gpt", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "human", "value": "Do you hear that?: Was that laughter or just the sound of the river?" }, { "from": "gpt", "value": "Where to stay tonight: You will need somewhere to stay tonight. Other wise thing may go badly. Where will you stay, and what kind of shelter will you make? " }, { "from": "human", "value": "find Food.: You need food. Time to see what the forest has. (if you set up a trap and end this with a positive outcome, your trap will work) " }, { "from": "gpt", "value": "A storm is coming.: Fix up the shelter and keep the fire safe, before the storm gets to you. Otherwise thing could go badly. " }, { "from": "human", "value": "Teenage Runaway: Your a teenager who ran away from home, youthful and driven, but inexperienced. " }, { "from": "human", "value": "Immature: Your still young and immature with some growing up to do. " }, { "from": "gpt", "value": "Rule The Island: Nobody lives here right? So you can claim this island as your own and rule as its queen/king right?" }, { "from": "human", "value": "Unbreakable Spirit: You have seen hard times and this makes you brave and your spirit strong. You don't scare easily. Your mind is strong." }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing. " }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language. " }, { "from": "gpt", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through. " }, { "from": "gpt", "value": "Escape the Island: Escape this mysterious island and get back to the world you know. " }, { "from": "gpt", "value": "OOOOO Look at those spines!: Since you are a Crptozoologist, you want to find and categorize(and possibly tame) as many new animals as possible." }, { "from": "human", "value": "Monster Love : Ever since childhood, you have loved animals, real and mythical. When you find a new species, you can categorize it, befriend it, and learn its strengths and weaknesses. You can also do the same for existing animals" }, { "from": "gpt", "value": "Inventive: If something needs to be made or fixed, you can probably figure out how to do it with what you've got available." }, { "from": "gpt", "value": "Impulsive: Oh hey, this flashlight has *just* the type of filament I need to finish off my project. I mean c'mon, I'm not gonna need that flashlight anytime soon anyway, right?" }, { "from": "human", "value": "Grey Hair is a Sign of Wisdom (And Don't You Forget it, Kiddo): What, me? But I'm just a little old lady (who may or may not know black magic).\n\n" }, { "from": "human", "value": "I'm Too Old For This : If you've got about ten hours, I'll give you a rundown on all my aches and pains as a bonus. " }, { "from": "human", "value": "Find a Good Cup of Tea: Three to five minutes, by time, never by color. Don't they teach you young whippersnappers anything in those schools? " }, { "from": "gpt", "value": "Euphoria: You feel in a state of happiness at the moment. It feels great." }, { "from": "human", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge. \n\nIn another time, you might have been accused of witchcraft. Now, people just tend to think you're a little odd. " }, { "from": "gpt", "value": "Mr Sneakypants: In any field of study involving wild animals, you have to be at least a bit sneaky to do your job. It might be dumb luck, but you're good at it." }, { "from": "human", "value": "Survival Skills: You have some first hand knowledge on basic survival skills." }, { "from": "human", "value": "Things That Go Bump In the Night: When you have eliminated the impossible, whatever remains, however improbable, must be the truth. \n\nThere isn't much, either natural or supernatural, that would escape your notice or surprise you after all the strange things you've witnessed.\n" }, { "from": "gpt", "value": "Lone Wolf: You prefer to be alone most of the time." }, { "from": "human", "value": "No Spring Chicken: You've been around (and around) the block and you aren't as spry as you used to be. Sometimes, a warm fire and a cozy bed is what your old bones need, even if theres a price to get them. " }, { "from": "gpt", "value": "Survival training: Part of your military training was learning how survive in shitty environments with next to nothing." }, { "from": "human", "value": "Human Weather Vane: How is it that some old people have a knack for feeling the change in barometric pressure right down to their bones? The world may never know...still, when they say a storm's brewing, time to collect your umbrella. " } ]
[ { "from": "system", "value": "In the year is 2274 AD, the governments of Earth were on the brink of total collapse. The planet had suffered a series of devastating disasters brought on by global climate changes. As the polar ice caps melted away almost entirely, the sea level rose dramatically, swallowing up entire coastal cities. Incredibly intense 'superstorms' ravaged surviving communities. Agriculture became all but impossible.\n\nWith food in short supply and the human population dwindling, those in control of what government infrastructure remained came to a grim conclusion: Earth was doomed. The survivors pooled what resources remained to fund the construction of half a dozen space ships, the pinnacle of human technology and engineering, massive vessels designed to travel to other star systems.\n\nThough spaceflight technology had advanced to the point where interstellar travel was possible, it would not be easy, fast, or simple. No method to surpass the speed of light had ever been discovered, and vessels the size of colony ships would have to travel considerably slower, relying mostly on momentum and drift to conserve fuel.\n\nSix of these ships were constructed, each to be occupied by a hundred thousand people who volunteered to try to carry humanity's legacy forward. Given the length of the journey ahead, it was impossible to do anything but the most rudimentary scans of possible habitable planets in nearby star systems. The colony ships had to set out into the dark of space without even knowing for certain whether they'd find a world they could safely inhabit. The colonists would be placed in an experimental form of cryogenic suspension, aging them minimally over the decades-long voyage. They'd be traveling too far to even communicate with Earth again, truly leaving everything behind for good.\n\nThis is the story of one of those ships, the colony ship *Hercules*. They were bound for the fifth planet orbiting the star Epsilon Eridani. It was a rocky world believed to be earthlike and just 10.5 light years from home. The hopeful colonists nicknamed the new world \"Gaia\". The *Hercules* was placed under the command of Captain Lin Heng, a beloved and almost universally respected leader and humanitarian. Captain Heng did more than almost anyone to keep humanity together in Earth's final years. To assist Captain Heng, a group of officers, experts in a variety of fields and disciplines, were selected to advise her and manage different aspects of the colony project.\n\nUnfortunately, the *Hercules* met with disaster before it could ever benefit from Captain Heng's leadership. A catastrophe during the voyage claimed her life along with the lives of dozens of other colonists. Now it would be up to her officers, intended only as advisors and experts in their own fields, to provide the colony with the leadership it would need to survive and thrive. Would it be possible for them to reconcile their ideas for humanity's future and find a way to move forward? Or would the colonists turn out to have just jumped from one doomed world to another?\n\nOOC Information:\n\nThis story will be focused on political scheming in a science fiction setting. The player characters will often be in conflict with each other and will often be pursuing their own agendas. This is a game of intrigue and scheming. You are strongly encouraged to let your subplot drive your character’s actions. Plotting with your fellow players is certainly encouraged, but plotting against them is also encouraged. It will be necessary to form coalitions to work with characters of different views and backgrounds in order to accomplish much.\n\nAll player characters in this game will be colony officers who now have to make leadership decisions which will effect the fate of the colony as a whole. Many of the challenges in this game will not be traditional obstacles with strong and weak outcomes, but will only be resolved when a majority of the colony leadership council agrees on a single course of action. Challenges with strong or weak outcomes will generally only be used to effect the exact outcomes of the 'vote' challenges, or to obtain additional information.\n\nThe *Hercules* has a diverse, international crew. Feel free to have a character of any race, gender, national origin, religion, or sexual orientation in any role. Futuristic automatic translation software makes lack of a common language a complete non-issue.\n\nThere will be a cap of five characters for this game. Applications will be open for a few days. I will be trying to pick characters with a variety of backgrounds and goals, so take a look at other submissions and try to come up with something unique. No more than one character for each nature will be accepted, and I will try to avoid taking multiple characters with the same subplots. Feel free to create your own nature, strength, weakness, and subplot cards in addition to those provided. Make sure your application discusses both your background prior to being chosen for the colony ship and a description of the role you were chosen for.\n\nThis is a relaunch of an older game from the very early days of Storium. Though you can look up the prior incarnation of the game if you'd like, I'd encourage applicants not to. It could potentially spoil plot developments from the early game." }, { "from": "human", "value": "Vote: Your vote for a particular course of action on an issue." }, { "from": "gpt", "value": "Hunting and Fishing: Should the colony proceed with unrestricted hunting and fishing, or conduct a more cautious study to assess the environmental impact first?" }, { "from": "human", "value": "The New Economy: Should the colony create a currency and embrace free market capitalism, or should all resources remain tightly under government control, with assigned labor duties?" }, { "from": "gpt", "value": "Elections: Should the colony allow elections for new leadership?" }, { "from": "human", "value": "Doctor Maria Garcia: Head of the ship's infirmary after the death of Doctor Mortimer." }, { "from": "gpt", "value": "Construction Projects: Which of the three major construction projects proposed will the colony undertake first?" }, { "from": "human", "value": "The Multipurpose Space: What should the colony do with the currently unused space on the Hercules?" }, { "from": "gpt", "value": "Bridge of the Hercules: The command center of the colony ship." }, { "from": "human", "value": "Landing Site: The newly formed colony leadership council needs to decide where exactly to land on their new world." }, { "from": "gpt", "value": "Vote (copy): Your vote for a particular course of action on an issue." }, { "from": "human", "value": "The Landing Site: A cold, flat, snowy expanse near Epsilon Eridani e's northern pole." }, { "from": "gpt", "value": "Olumide Tafari: A Nigerian businessman who made a small fortune in oil and mining." }, { "from": "human", "value": "Mining Operations: The Council will need to decide whether or not to adopt Tafari's proposal." }, { "from": "gpt", "value": "Jirina Darina: An outspoken environmentalist who wants to avoid repeating the mistakes of the past." }, { "from": "human", "value": "Security Chief Adam Reynolds: Head of security on the Hercules. Formerly served as the last police chief of Los Angeles." }, { "from": "gpt", "value": "Kishori Sandya: A former defense attorney and human rights advocate." }, { "from": "human", "value": "Maia: The ship's Multipurpose Artificial Intelligence Administrator. Has access to an incredible amount of data." }, { "from": "gpt", "value": "Crime and Punishment: The Council needs to vote on competing proposals about how criminals are to be treated in the new colony." }, { "from": "human", "value": "Security Officer: Your job is to keep the peace and defend the colony from any and all dangers, internal or external. You likely have a military or law enforcement background." }, { "from": "gpt", "value": "Agricultural Officer: Your primary responsibility is ensuring a stable and bountiful supply of food for the colony." }, { "from": "human", "value": "Health Officer: Your job is to ensure the physical and mental health of the colonists. You likely have a background in the medical field." }, { "from": "gpt", "value": "Economics Officer: You have been tasked with helping to develop a stable and thriving economic structure at the colony. You were probably an economist or a businessperson." }, { "from": "human", "value": "Morale Officer: Your primary task is keeping the spirits of the colonists high and making sure the group stays united. You may have been an entertainer or a psychologist." }, { "from": "gpt", "value": "Science Officer: Knowledgeable and skilled in a variety of scientific disciplines, your job is to help the colonists prepare for and adapt to any and all situations requiring scientific analysis." }, { "from": "human", "value": "Equality: You want to make the colony into a society of equals, a true classless utopia." }, { "from": "gpt", "value": "Prosperity: You want to bring the colony back to the old world's standard of living and create a utopia of wealth and abundance." }, { "from": "human", "value": "Protect the Planet: You want to do everything possible to protect the planet from environmental damage and avoid repeating the mistakes of the past." }, { "from": "gpt", "value": "Explore: Who knows what kind of secrets this mysterious world might hold? You want to learn all you can about it." }, { "from": "human", "value": "Safety: Above all else, you want to protect yourself and the other colonists from unnecessary risks and dangers." }, { "from": "gpt", "value": "Charisma: You have a way of impressing others with your charm and force of personality." }, { "from": "human", "value": "Brilliant: You are a true genius, incredibly intelligent and vastly knowledgeable about a variety of topics." }, { "from": "gpt", "value": "Engineering Officer: You're responsible for overseeing the assembly and manufacturing of everything the colony might need. You might have a history working in manufacturing or engineering." }, { "from": "human", "value": "Administrative Officer: Likely a former politician or government official, your expertise lies in organizing and maintaining a bureaucracy." }, { "from": "gpt", "value": "Organized: You have a very orderly, methodical, and efficient way of going about things." }, { "from": "human", "value": "Power: With the vacancy in command, you want to try to seize power over the colony for yourself." }, { "from": "gpt", "value": "Greedy: You often selfishly pursue your own interests instead of the greater good." }, { "from": "human", "value": "Respected: You are both well known and well liked by a strong majority of the colonists." }, { "from": "gpt", "value": "Intimidating: You have an imposing manner which can sometimes frighten others into cooperating with you." }, { "from": "human", "value": "Wise: You have the kind of common sense and intuition that comes with a lifetime of experience." }, { "from": "gpt", "value": "Distrusted: You have a reputation as a dishonest person with questionable moral character." }, { "from": "human", "value": "Blunt: You are direct and candid in situations where a more subtle approach might be preferred." }, { "from": "gpt", "value": "Frail: You are physically weak, having difficulty with tasks that come easily to others." }, { "from": "human", "value": "Dimwitted: You aren't exactly the brightest of the colony's officers." }, { "from": "gpt", "value": "Secrets: You have some major skeletons in your closet. You need to be careful not to reveal the truth, or risk blackmail or disgrace." }, { "from": "human", "value": "Scatterbrained: You have some form of attention deficit disorder, and have difficulty maintaining focus on any single task for too long." }, { "from": "gpt", "value": "Angry: You have a short temper. When you lose your cool, you have a tendency to explode at others in a decidedly unproductive way." }, { "from": "human", "value": "Tough: You're strong, both physically and mentally. You aren't afraid of hard work when it's necessary to get the job done." }, { "from": "gpt", "value": "Subtle: You have a way of influencing people and events without making your involvement too obvious." }, { "from": "human", "value": "Unity: You want to make sure the colonists stay united as a single group." }, { "from": "gpt", "value": "Ideology: You are a strong proponent of a particular political or religious ideology, and you want to take this opportunity to spread it to the colony as a whole." }, { "from": "human", "value": "Maternity Incentives: Should the colony create financial incentives and guaranteed maternity leave to encourage procreation?" }, { "from": "gpt", "value": "Lam Wen: A former university student who is expecting the first child born on the new world." }, { "from": "human", "value": "Richard Lutz: A former union organizer who still cares deeply about the rights of workers." }, { "from": "gpt", "value": "Heaven's Stalk (Recolte): Now that the colony has real money, it might be time for Recolte to further develop his plans for the mysterious native fungus." }, { "from": "human", "value": "Worker Protections: Should the colony limit the workweek and offer other protections for the rights of the workers?" }, { "from": "gpt", "value": "Environmental Officer Deirdre Byrne: A noted environmental activist, chosen to safeguard the environment of the colonists' new home." }, { "from": "human", "value": "Agricultural Officer Paula Blanca: Head of the Hercules' atrium and all agricultural programs. Formerly chief of research and development for Brazil's largest agricultural corporation." }, { "from": "gpt", "value": "Native Wildlife: Should the Hercules' security team drive off the native wildlife and build a fence, or hold off and conduct a study first?" }, { "from": "gpt", "value": "Bound by Vows: You are bound under a strict way of life, serving your religion and your patients." }, { "from": "human", "value": "Indispensable: You want the colony to prosper, and you'll do everything you can to support the people who will make that happen. But you'll make sure they recognize that they can't succeed without you. You don't intend to be brushed to the side." }, { "from": "human", "value": "Charismatic: You have a way of impressing others with your charm and force of personality. It makes it easy for them to speak openly about whatever might be on their minds." }, { "from": "human", "value": "Easily Bored: You lose interest in things quickly if you don't feel you're getting something out of it." }, { "from": "human", "value": "Cynical: After years in the military, you have seen the worst in people. Sometimes, it's hard to believe there's any good at all in the world. " }, { "from": "human", "value": "Defeat Boredom: Back home is, well, same as always. It's always blah-blah-blah and repeat-repeat-repeat... but this place? Who knows what could happen!" }, { "from": "gpt", "value": "Stir the pot: Intrigue for the sake of intrigue, manipulating people just because he can - and because it's so much fun to watch them clash." }, { "from": "human", "value": "[Deleted]: [Deleted]" }, { "from": "gpt", "value": "Rapport: You've had dealings with this officer before, and you've managed to establish a friendly rapport." } ]
[ { "from": "system", "value": "The sheriff's department of Tulip Grove County is a sleepy place. Especially after the big meth bust last year. Thanks to Federal subsidies and DEA funds we have bought nice new equipment and employed new staff. However, something strange is afoot." }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Distract Mrs. Davis: Find a way to get rid of Mrs. Davis so you can relax." }, { "from": "gpt", "value": "Handcuffs: Standard issue." }, { "from": "human", "value": "Nunchucks: Got 'em down at the flea market." }, { "from": "gpt", "value": "Ancient Ruin: This towering complex of kudzu-choked ruins is pocked by bullet holes and beer bottles." }, { "from": "human", "value": "Cave Enterance: A jagged cut in the limestone deposits provides a cool breeze. This must be an entrance to a cave system. A faint whiff of smoke can be detected." }, { "from": "gpt", "value": "Cave Shanty Town: An underground rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "human", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling. Phosphorus rocks eerily light a corner of the grotto." }, { "from": "gpt", "value": "Sheriff's Office: Sheriff Miller runs a tight ship. But Sheriff Miller is rarely here. The large one room office smells of stale coffee and cigarettes. Ridiculously large office furniture has been pushed together to form a maze of while collar mess." }, { "from": "human", "value": "Mrs. Davis: The sheriff's new secretary is a bull dog of a woman. She has a mean eye, and always reports laziness to the sheriff." }, { "from": "gpt", "value": "'Igit: Momma done kicked you out of the trailer again. There is always something exciting going on at the Sheriff's office." }, { "from": "human", "value": "Analyst: After finishing college with a Masters is crime scene investigation, this was the only job you could find. Most people don't recognize you without the want ads in front of your face." }, { "from": "gpt", "value": "Deputy: You are official. Got a badge and everything." }, { "from": "human", "value": "Deputy Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life." }, { "from": "gpt", "value": "Mechanic: Being a full time Mechanic for the Sheriff is better pay than the hourly gigs in town." }, { "from": "human", "value": "Nurse: After the local hospital shut down you took a job with the Sheriff." }, { "from": "gpt", "value": "Sheriff's Friend: Cousin, drinking buddy and a damn good fisherman too. The Sheriff keeps you on the payroll for \"clerical duties\"." }, { "from": "human", "value": "The Computer Kid: Young local Computer nerd. The Sheriff sure seems proud to have you. You wonder if he will ever have a real challenge for you." }, { "from": "gpt", "value": "Videographer: \"All modern law enforcement offices have 'em.\" At least that's what the Sheriff says." }, { "from": "human", "value": "Lucky: You always seem to come out of top." }, { "from": "gpt", "value": "Perceptive: Nothing gets past you." }, { "from": "human", "value": "Escape town: God, I've got to get out of here and get on with a real life." }, { "from": "gpt", "value": "Faith in People: Deep down there is good in this world. You seek it out and show it to others. It always makes you feel good." }, { "from": "human", "value": "Investigate: Find logical and reasonable explanations for everything. Science is on your side." }, { "from": "gpt", "value": "Make Friends: Gosh, if people just liked me... Gosh" }, { "from": "human", "value": "Secret Knowledge: What lore and truths to change the world can you uncover? Amish Demons? The Illuminati?" }, { "from": "gpt", "value": "Survivalist: The democrats and lizard people are coming for your precious bodily fluids. You must prepare." }, { "from": "human", "value": "\"Magic\" Toolbelt: I've got that in here somewhere, I think. Hold on." }, { "from": "gpt", "value": "Crime Scene Analysis Equipment: Camera, Fingerprint kit, note pad and paper and all the other essentials." }, { "from": "human", "value": "Golden Idol: A one-foot gold idol." }, { "from": "gpt", "value": "Hip Flask: Hey, it's got bourbon inside." }, { "from": "human", "value": "Shotgun: This battered pump-action shotgun." }, { "from": "gpt", "value": "Smartphone: No signal out here but maybe some app or data within can still help somehow?" }, { "from": "human", "value": "Find Love: Your life has been wasted so far. If you could only find \"the one\"." }, { "from": "gpt", "value": "Sane: Just keep it together. I've got to keep it together." }, { "from": "human", "value": "Get through the day: You must survive everything. You have bigger plans for the future." }, { "from": "gpt", "value": "Just one moment: Prove yourself useful, just once you want people to see that you know what you are doing." }, { "from": "human", "value": "Know thyself: Figure out what makes you special. You know you have more to offer the world, if you could just figure out what." }, { "from": "gpt", "value": "Lazy: Get away with doing as little as possible." }, { "from": "human", "value": "Melt Away: Everyone is always coming to you to solve problems and make things better. Get people to leave you alone." }, { "from": "gpt", "value": "Get the pizza: Sheriff Miller's phone rings every day around lunch time. He leaves for a moment and comes back with pizza. It's silently blinking now, indicating that it is ringing now. sneak past Mrs. Davis and answer his phone." }, { "from": "human", "value": "Aunt Millie's Front Yard: A pink and lavender wonderland sprinkled with ceramic creatures of all kinds." }, { "from": "gpt", "value": "Get a free lunch: Play your cards right, and Aunt Millie will gladly feed you all." }, { "from": "gpt", "value": "Unnoticed: It's not that people don't listen to you--they just don't ever seem to see or hear you, that's all." }, { "from": "gpt", "value": "Glory: You swore you'd make a name for yourself. Setbacks or no, it's time to make good on that promise." }, { "from": "human", "value": "Stealthy: Sometimes being invisible has its perks." }, { "from": "gpt", "value": "Boy Scout: You didn't make it to eagle, but some things stick with you." }, { "from": "human", "value": "Insider: Sometimes having a younger brother means knowing just what little boys are up to." } ]
[ { "from": "system", "value": "Working at the county teaching hospital isn't easy. It takes over your life but it's worth it for the lives you save, day by day. No one gets out of the hospital unchanged — not one patient, not one doctor. This deck sketches out dramatic conflicts awaiting doctors on the job." }, { "from": "human", "value": "Med Student: This is a teaching hospital and you’re here to learn.\n\n...\n\nSuggested Strength: Driven\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Resident ER Physician: You’re in your residency at the hospital, facing your dreams and fears daily.\n\n...\n\nSuggested Strength: Brilliant\n\nSuggested Weakness: Deep Debts" }, { "from": "human", "value": "Surgical Resident: You’re in your surgical residency and confronting new challenges each day.\n\n...\n\nSuggested Strength: Connected\n\nSuggested Weakness: Lazy" }, { "from": "gpt", "value": "ER Fellow: You’ve graduated to your ER fellowship after a lot of work and study.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: On Notice" }, { "from": "human", "value": "Surgical Fellow: You’ve begun your surgical fellowship at last.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Clumsy" }, { "from": "gpt", "value": "Novice Nurse: You’re new to the profession and the department.\n\n...\n\nSuggested Strength: Supported\n\nSuggested Weakness: Naive" }, { "from": "human", "value": "Nurse: You’ve seen a lot of young doctors come through this place.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Frazzled" }, { "from": "gpt", "value": "ER Physician: You’re an attending physician in the ER with a lot of responsibility.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Surgeon: You’re a full-time surgeon in the hospital with all the responsibility that entails.\n\n...\n\nSuggested Strength: Precise Hands\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Department Head: You’re the head of your department (ER, surgical, ICU), overseeing other doctors.\n\n...\n\nSuggested Strength: Authority\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Brilliant: You have a head for medicine’s facts and procedures that makes you a natural doctor." }, { "from": "gpt", "value": "Attractive: Your physical attractiveness helps you bond with patients and other doctors." }, { "from": "human", "value": "Well Educated: The job may not come easy to you but you’ve studied hard and paid tuition to get good." }, { "from": "gpt", "value": "Connected: You’ve got friends, allies, and patrons in the medical field that smooth things out for you." }, { "from": "human", "value": "Driven: You make up for your shortcomings with drive and ambition." }, { "from": "gpt", "value": "Supported: You have a wonderful support network from your family, fellow doctors, or elsewhere." }, { "from": "human", "value": "Experienced: Your years of experience have honed your skills and your will." }, { "from": "gpt", "value": "Authority: You draw power from your authority in the hospital." }, { "from": "human", "value": "Precise Hands: Your hands are precision instruments, helping you conduct procedures with confidence." }, { "from": "gpt", "value": "Observant: Your perception helps you identify symptoms, notice dangers, and spot lies." }, { "from": "human", "value": "Arrogant: Arrogance can make you reckless or callous or cause you other troubles." }, { "from": "gpt", "value": "Frazzled: You just don’t have your act together, always coming off harried and messy." }, { "from": "human", "value": "Slow Learner: Medicine is no easy gig and you find all the details a chore to learn." }, { "from": "gpt", "value": "Deep Debts: Med school costs a fortune and you don’t have a fortune with which to pay it back." }, { "from": "human", "value": "Lazy: Maybe you wanted to be a great doctor once but now you’re lazy, maybe even careless." }, { "from": "gpt", "value": "Overwhelmed: Too much is going on all the time between work and life. Your distractions cause problems." }, { "from": "human", "value": "Naive: You’re still vulnerable to the hurt that all young doctors must learn to endure." }, { "from": "gpt", "value": "On Notice: Your past actions have limited your authority in the hospital. Your status is in peril." }, { "from": "human", "value": "Clumsy: You just can’t seem to do everything right, day by day, no matter how hard you try." }, { "from": "gpt", "value": "Obtuse: No matter how hard you try, you just aren’t as perceptive as you feel a doctor should be." }, { "from": "human", "value": "Finish Your Residency: If you can just get through your residency and make it to your fellowship, that’s a win." }, { "from": "gpt", "value": "Get A Letter of Recommendation: Don’t just do it, do it so well that they recognize your hard work." }, { "from": "human", "value": "Prove Yourself to Your Parents: Your parents don’t think you can cut it as a doctor. Prove them wrong. Make them say it." }, { "from": "gpt", "value": "Earn A Vacation: You haven’t had a proper vacation in five years. This place falls apart without you." }, { "from": "human", "value": "Get Clean Before Anyone Finds Out You’re Not: If anyone finds out, your career could be ruined. You just need a little time to get clean." }, { "from": "gpt", "value": "Reveal How Your Boss is a Jerk: Your boss is what’s wrong with this place. Reveal that so people know what you go through." }, { "from": "human", "value": "Get Married Before You’re Thirty: You had a plan and you’re falling behind. Get married in the next 24 months to salvage it." }, { "from": "gpt", "value": "Fill The Hole in Your Heart: Maybe money will do it? Maybe adventure? Maybe sex? Maybe the right stranger?" }, { "from": "human", "value": "Get Published: See your name in the journals to prove that your theory is right." }, { "from": "gpt", "value": "Get Over It: You can’t shake that one bad beat, the one lost patient. Why? How do you get over it?" }, { "from": "human", "value": "Mystery Diagnosis: Diagnose this one patient so that they get better and everyone knows you can do it." }, { "from": "gpt", "value": "I Hear Zebras: You’re sure that this time is different. This is a rare, special case. Prove it." }, { "from": "human", "value": "Bring Some Peace: You can’t heal everyone but maybe you can improve someone’s life somehow still?" }, { "from": "gpt", "value": "Secure A Loan: You owe debts. Consolidate, pay them off, or secure funding for more schooling." }, { "from": "human", "value": "Get A Patient to Say “Thank You”: Is that so hard? Is that so damned hard?" }, { "from": "gpt", "value": "Resuscitate Someone: Can you really feel like a doctor if you haven’t brought someone back to life yet?" }, { "from": "human", "value": "Get Invited to the Hospital Poker Game: Some of the top docs play a weekly poker game. Get in there and help your career if you can." }, { "from": "gpt", "value": "Humiliate That Rep: That rep from the pharmaceutical company needs to be put in their place." }, { "from": "human", "value": "Romance That Rep: That rep from the pharmaceutical company sure is hot. Maybe a fling?" }, { "from": "gpt", "value": "Save This Patient: Save this patient. Do what it takes. Get it right." }, { "from": "human", "value": "Scalpel: A shiny, sharp precision utensil." }, { "from": "gpt", "value": "The Paddles: Not quite the newest model of defibrillation technology but these have saved a lot of lives." }, { "from": "human", "value": "Blood Bag: A bag of blood, ready to use." }, { "from": "gpt", "value": "Ampule of Morphine: One dose of morphine in a single-serving container." }, { "from": "human", "value": "Key to the Pharmacy Cabinet: It’s just a simple metal key labelled “Pharm.”" }, { "from": "gpt", "value": "One Hospital ID Badge: Name, photo, position, and ID number on a simple alligator-clipped badge." }, { "from": "human", "value": "A Placebo: A sugar pill with no medicinal effect." }, { "from": "gpt", "value": "Pharmaceutical Sample: A new drug offered on trial by the manufacturer." }, { "from": "human", "value": "Hypodermic Needle: A single, clean, sharp hypodermic syringe." }, { "from": "gpt", "value": "Strong Sedative: One dose of a strong sedative, regulated by the state." }, { "from": "human", "value": "ER Waiting Room: A shining example of 1980s design, usually brimming with sick and injured people." }, { "from": "gpt", "value": "ER Ambulance Bay: Double doors lead out to the twin delivery spots where wagons can back up to the building." }, { "from": "human", "value": "ER Reception Desk: Overflowing with documents and charts at all hours of the day. The phone’s usually ringing." }, { "from": "gpt", "value": "ER Trauma Room One: A tiled, yellow room loaded with life-saving equipment. Smells like antiseptic soap." }, { "from": "human", "value": "ER Curtain Room Two: A blue, linoleum-floored room with four beds separated by cheap curtains." }, { "from": "gpt", "value": "ER Locker Room: Cramped and dark. This place smells like shampoo and sweat." }, { "from": "human", "value": "Surgery Waiting Room: Clean and bare and cold and quiet. Hear the lamps buzz." }, { "from": "gpt", "value": "Surgery Locker Room: This bright and shiny room is known for its slimy rubber floor mats." }, { "from": "human", "value": "Surgical Suite One: State-of-the-art surgical suite with top-shelf equipment and a stereo system." }, { "from": "gpt", "value": "Hospital Cafeteria: The food is, you know, but at least the decor is atrocious and the vibe is usually sad in here." }, { "from": "human", "value": "The Long Sleep: This patient, James, has been in a coma for 18 months. Maybe he’ll never come out of it." }, { "from": "gpt", "value": "The Lost Drug: An ampule of morphine is missing. If it’s not found, it’ll mean trouble." }, { "from": "human", "value": "“This is now a crime scene.”: The ER suite is closed down until detectives can do their thing. Maybe you’ll notice something?" }, { "from": "gpt", "value": "Go Without: You’ve got to do your best — without sleep, without caffeine, without your drug of choice." }, { "from": "human", "value": "Fire in the ER: A fire’s broken out in the ER! Put it out before something volatile or precious is lost." }, { "from": "gpt", "value": "Biohazard: We have procedures, but one nick with a dirty needle and things go bad fast." }, { "from": "human", "value": "MVA: Motor Vehicle Accident. Patient’s badly broken, non-responsive. Can you save them?" }, { "from": "gpt", "value": "GSV: Gun-Shot Victim. Patient’s bleeding out, non-responsive. Can you save them?" }, { "from": "human", "value": "Person Vs Bus: It’s ugly. This one’s probably not going to make it." }, { "from": "gpt", "value": "Overdosed: Patient’s non-responsive and fading fast. Stick to procedure or try something else?" }, { "from": "human", "value": "Dr. Jeffrey Cartwright: Head of the hospital’s board and former head of the ER. An impatient, old-fashioned man." }, { "from": "gpt", "value": "Dr. Elise DuPont: The hospital’s favorite surgeon, subject of a magazine article earlier this year." }, { "from": "human", "value": "Dr. Wu Jing: Head of the hospital’s teaching program. Overworked but still eager. Fan of raunchy comedies." }, { "from": "gpt", "value": "Dr. Beatrice “BeeBee” Bell: ER doc beloved by patients and students as a teacher. Has a twin sister. Recently divorced." }, { "from": "human", "value": "Mike Martinez, EMT: A fine paramedic smitten with one of the ER docs, though he won’t admit it." }, { "from": "gpt", "value": "Caroline Goldsmith, EMT: A risk-taking paramedic with almost ten years of experience. Usually the driver." }, { "from": "human", "value": "Luke MacCray: Construction worker brought into the ER after an accident with a power saw." }, { "from": "gpt", "value": "Delia Chambers: Brought into the ER after a motor-vehicle accident (MVA) that killed her husband." }, { "from": "human", "value": "Walter Brown: A young boy brought into the ER when his parents found him huffing chemicals." }, { "from": "gpt", "value": "Jerry Grimble: A local homeless man and hypochondriac who’s in the ER every couple of days." }, { "from": "gpt", "value": "Meth Wanted: Despite the meth lab blow-up, meth is still around with great danger." }, { "from": "human", "value": "Love: Lil doggy jr would do anything for ema" } ]
[ { "from": "system", "value": "She is still alive. You know it. She has to be. And you will save her.\n\nYour past won't hold you back anymore." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Follow the Path: This can't be a coincidence... right?" }, { "from": "gpt", "value": "Somewhere: These skyscrapers and streets all look the same... this is not your home any more." }, { "from": "human", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back. It has also made you self-destructive. " }, { "from": "gpt", "value": "Apostate: You left the Templars after learning their terrible secrets. Redemption is still possible, if you can withstand their wrath. " }, { "from": "human", "value": "War Hero: You served with distinction as a Templar, and as such are nearly unmatched in combat. Your experiences have taught you the value of patience and determination. Despite leaving them, you still have a strong reputation with the Templars… they don’t hate you for leaving, they pity you. Which could be worse." }, { "from": "gpt", "value": "Redemption: You’ve killed a lot of people. Slowly… all in pursuit of this grand cause… this grand, futile cause. Of all your victims, only one still living haunts you… you can still save her. " }, { "from": "human", "value": "Dead Templar: What happened here? Why did he kill himself?" }, { "from": "gpt", "value": "Below: Find the occultist." }, { "from": "human", "value": "Mental Gymnastics: You've seen a lot of death and horror in your time, and have developed some little tricks here and there to help you work through anything... no matter how horrible the sights and sounds are." } ]
[ { "from": "system", "value": "In this city, carved up by vampires, werewolves, and wizards, everyone gets dirty. Whatever you want, you've got to go through someone to get it. That means choosing friends and that means making enemies. Just hope you get out of this life without becoming a ghost — because no one wants to linger in this city that long. This modern fantasy deck depicts a gritty cast of characters in a hard-luck city in need of help." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." } ]
[ { "from": "system", "value": "Adventure? You asked for it. Romance? You never know. Silliness? We've got loads. Join us for a rousing game... Aboard a chummy little airship where the steam engine is steaming, the tea is tasty, and strange creatures wander the hallways while we all pretend to sleep." }, { "from": "human", "value": "Engineer: You have great intuition and experience for working with machines, however new or old.\n\n...\n\nSuggested Strength: Quite Inventive\n\nSuggested Weakness: Timid" }, { "from": "gpt", "value": "Ne’er-do-well: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.\n\n...\n\nSuggested Strength: Immeasurable Charm\n\nSuggested Weakness: Nefarious" }, { "from": "human", "value": "The Royal: You pursue adventure not only for the thrills but for the glory. And the thrills.\n\n...\n\nSuggested Strength: Exchequer\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Expedition Leader: You’re an experienced hunter and expeditionary leader with military experience.\n\n...\n\nSuggested Strength: Worldwide Associates\n\nSuggested Weakness: Enemies" }, { "from": "human", "value": "Great Magician: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.\n\n...\n\nSuggested Strength: Magic Words\n\nSuggested Weakness: Questionable Moral Fiber" }, { "from": "gpt", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "human", "value": "Gadgeteer: You’re a tinkerer and adventurer, better as using gadgets than building them.\n\n...\n\nSuggested Strength: Myriad Contraptions\n\nSuggested Weakness: Breakdown" }, { "from": "gpt", "value": "Pilot: Your combination of intuition and experience makes you one of the world’s greatest pilots.\n\n...\n\nSuggested Strength: Steer Anything\n\nSuggested Weakness: Rakish" }, { "from": "human", "value": "Occultist: Your knowledge of ancient secrets and modern magic is formidable and even eerie.\n\n...\n\nSuggested Strength: Arcane Knowledge\n\nSuggested Weakness: Poor Health" }, { "from": "gpt", "value": "Detective: You have made the world’s mysteries your business—not just crimes.\n\n...\n\nSuggested Strength: Powers of Observation\n\nSuggested Weakness: Haunted" }, { "from": "human", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Immeasurable Charm: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with." }, { "from": "human", "value": "Exchequer: You have considerable funds and social clout, which sometimes provides great confidence." }, { "from": "gpt", "value": "Worldwide Associates: Wherever you go, you know people and know how to organize and coordinate them." }, { "from": "human", "value": "Magic Words: You know a few rare and secret incantations with real power to conjure and enchant." }, { "from": "gpt", "value": "Science!: You see the world with a scientist’s reason and ingenuity. Nothing shocks you." }, { "from": "human", "value": "Myriad Contraptions: You have a gadget for almost every occasion, no matter how dangerous or delicate." }, { "from": "gpt", "value": "Steer Anything: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go." }, { "from": "human", "value": "Arcane Knowledge: Knowledge is power and you teem with knowledge both practical and esoteric." }, { "from": "gpt", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice." }, { "from": "human", "value": "Timid: Despite your skills, you are wary and cautious of the larger world and its perils." }, { "from": "gpt", "value": "Nefarious: Your reputation for trickery haunts you. You are slow to trust and be trusted." }, { "from": "human", "value": "Arrogant: Your certainty and confidence sometimes go too far, getting you into trouble." }, { "from": "gpt", "value": "Enemies: Wherever you go, it seems you encounter old enemies or new betrayals." }, { "from": "human", "value": "Questionable Moral Fiber: Your various lusts sometimes get the better of you, causing you trouble." }, { "from": "gpt", "value": "Overeager: You sometimes look before you leap or speak before you think." }, { "from": "human", "value": "Breakdown: You’re too busy to check every little thing so sometimes your tools don’t work as they should." }, { "from": "gpt", "value": "Rakish: You have a dangerous, disreputable demeanor that sometimes gets you into trouble." }, { "from": "human", "value": "Poor Health: Coughing fits, dizziness, and nausea sometimes undermine you." }, { "from": "gpt", "value": "Haunted: You cannot escape your mistakes or your guilt, which can make you hesitant and halting." }, { "from": "human", "value": "Race to the Lost Plateau: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "gpt", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Queen?" }, { "from": "human", "value": "Prove Your Love to Your Sweetheart: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love." }, { "from": "gpt", "value": "Make the Astonishing The Envy of the Club: Maintain and improve the *Astonishing* until it is the envy of even your rivals." }, { "from": "human", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "gpt", "value": "Restore the Heliographic Society to Glory: The ancient Heliographic Society can be a source of knowledge and discovery again!" }, { "from": "human", "value": "Learn Your True Heritage: Do your veins contain Atlantean blood? Find out!" }, { "from": "gpt", "value": "Hunt Great Game: Bring back a bigger, better trophy for the club. Show them what’s really out there!" }, { "from": "human", "value": "Dream Bigger: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!" }, { "from": "gpt", "value": "Dispel Fear: Fear is what holds the World back from Progress. Do not tolerate Fear!" }, { "from": "human", "value": "Discover Masters’ Motives: Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Improve Your Gear: Make an improvement to your gear. How is it better?" }, { "from": "human", "value": "A Little Rebellion: Encourage someone to individual liberty and confidence." }, { "from": "gpt", "value": "Bring Proof of the Tyrant King to the World: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King." }, { "from": "human", "value": "Solve the Puzzle of the Atlanteans: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out." }, { "from": "gpt", "value": "Break Down the Old Thinking: Show someone that their tired preconceptions are out of date." }, { "from": "human", "value": "Persuade the Goblins to Join Your Crew: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Show Your Stripes: Take great risks, not to prove yourself but to test yourself. What are you capable of?" }, { "from": "human", "value": "Learn A New Language: Not only so you can learn new things, but so you can see things in a new way." }, { "from": "gpt", "value": "Obtain Ancient Treasure: Return to the Adventurer’s Club with a unique artifact for its museum." }, { "from": "human", "value": "A Rare Atlantean Sunstone: This stores and emits sunlight in a glow or a ray, depending on how you hold it." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost." }, { "from": "human", "value": "The Fantastic Heliotronic Engine Core: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*." }, { "from": "gpt", "value": "Elephant Gun: Double-barreled, heavy-duty, worn-in and scuffed." }, { "from": "human", "value": "Modest Heliotronic Raygun Pistol: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity." }, { "from": "gpt", "value": "Signet Ring of the Heliographic Society: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment." }, { "from": "human", "value": "Book of Spells: A pocket notebook containing notes on Atlantean spells and rituals." }, { "from": "gpt", "value": "Blade of Great Repute: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional." }, { "from": "human", "value": "Aetheric Visionary Goggles: These goggles allow the user to see beyond the visual spectrum into the aetheric plane." }, { "from": "gpt", "value": "One Parachute: A finely crafted, properly folded and prepared parachute." }, { "from": "human", "value": "Parlor of the Grand Adventurer’s Club: Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "gpt", "value": "Bridge of the Airship Astonishing: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "human", "value": "Engine Room of the Airship Astonishing: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "gpt", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "human", "value": "Grand Plateau of the Lost Island: This highland at the heart of the island is home to a nameless volcano and ancient ruins." }, { "from": "gpt", "value": "Giant’s Graveyard: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place." }, { "from": "human", "value": "Nest of the Terrible Lizards: A clutch of enormous, leathery eggs means mother may not be far away." }, { "from": "gpt", "value": "Ruins of the Fabled City: This Atlantean outpost was a grand experiment once. Now it is a ruin." }, { "from": "human", "value": "Confounding Puzzle-Room: What purpose was served by the grinding wheels and sliding stones in this incredible room?" }, { "from": "gpt", "value": "Temple of the Great Atlanteans: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam." }, { "from": "human", "value": "Impress the Chaps: Show the fellows of the club that you’re one to watch." }, { "from": "gpt", "value": "Navigate the Skies: Plot the fastest course to the Lost Island." }, { "from": "human", "value": "Sabotage?!: Repair your engines and maybe discern the cause of the damage." }, { "from": "gpt", "value": "A Proper Landing: Land on the Lost Island with grace and aplomb." }, { "from": "human", "value": "Escape the Raptors: Too many to fight—at least in this place. Sometimes it’s wise to flee!" }, { "from": "gpt", "value": "Poisoned Waters: Something toxic is in the water. Are you already too late to avoid the sickness?" }, { "from": "human", "value": "The Riddle of the Puzzle-Room: Solve the ancient puzzle before you’re all ground to dust in this place!" }, { "from": "gpt", "value": "The Floor Falls Out: Survive the collapse of this delicate chamber as it falls into fire below." }, { "from": "human", "value": "The Power of the Sun: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!" }, { "from": "gpt", "value": "Hallucinogenic Fog: The smoke billowing out of the mountain compels powerful visions. What do you see?" }, { "from": "human", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "The Tyrant King: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship." }, { "from": "human", "value": "Devoted Crewmember: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "gpt", "value": "Wide-Winged Pterrosaurs: Grand and terrible flying beasts found in great numbers around the Lost Island." }, { "from": "human", "value": "Protective Triceratops: Though herbivorous, triceratops sometimes fiercely defend their territory." }, { "from": "gpt", "value": "Ghost of the High Priestess: This being — an apparition or something else? — was a revered figure in the temple’s glory days." }, { "from": "human", "value": "Mingan Davenport: An accomplished adventurer herself, this wildchild is often found in the middle of the trouble." }, { "from": "gpt", "value": "Discover Moneyload’s Motives: Why does Moneyload want you bested? Discover the truth." }, { "from": "human", "value": "Bridge of the Airship Calpurnia: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "gpt", "value": "Phineas P. Moneyload: Rough and rugged, this rogue financier often prefers the hunt to the prize." }, { "from": "human", "value": "Emmett Davenport: She’s an archivist, theoretical magician and a famed expert on Atlantis." }, { "from": "gpt", "value": "Devoted Crewmember: The crew of the *Calpurnia* are devoted to the Davenport Sisters and their zany adventures." }, { "from": "human", "value": "Klaude Davenport: Inventor of many \"botched inventions\". Lives on the Calpurnia with her three sisters. Owner of the dinghy, Timeout." }, { "from": "gpt", "value": "Loyal Koala: Just one of the many loyal mutated koalas in the employ of Mr. Moneyload. They crew his airship, The Invisible Ham." }, { "from": "human", "value": "Persuade the Koalas to Join Your Crew: Moneyload’s koalas are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Race to the Lost Plateau: Beat Phineas P. Moneyload to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "human", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Empress?" }, { "from": "gpt", "value": "Engine Room of the Airship Calpurnia: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "human", "value": "Olivier Davenport: Former member of the slightly malevolent organization, CLANNG. Loves poisons and baking, possibly combining the two." }, { "from": "gpt", "value": "Nikola Tesla: Inventor. Ladies' man. Lover of Pigeons. " }, { "from": "human", "value": "B-List Celebrity: You may be the president of your own fan club, but at least you're not the only member." } ]
[ { "from": "system", "value": "Ancient evils lurk in ancient ruins and twisted, hell-bent cults want to let it loose. In this sepia-toned world, cunning and intrepid souls risk it all to uncover the truth and protect humanity from horrors buried deep in the ground — and in our secret history. This pulp-horror deck pits expert global investigators against hideous monsters in the 1930s." }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "Will smith: Hes an actor and stuff" } ]
[ { "from": "system", "value": "\nIt is the dawn of civilization.\n\nA neolithic revolution is allowing humans to cease their nomadic wanderings. Permanent settlements are springing up in fertile river valleys around the world, places that will someday be known as Mesopotamia, Egypt, China, and India.\n\nPlants and animals have been domesticated, bending to the will of those with the patience and understanding to change the course of evolution. Simple tribal roles and traditions have grown into complex institutions of government and religion. Advanced technology has afforded the luxury of specialization, advancing everything from art to architecture to record keeping.\n\nIt is a time of adventure and opportunity, where humanity has awakened to understand its true potential.\n\nBut, it is also a time of great peril.\n\nThe world remains a wild, unforgiving place, fraught with danger. The horrors of famine, disease, wild animals, and natural disasters threaten to snuff out civilization’s flickering light, as does the cruelty, greed, and ambitions of the newly civilized humans themselves.\n\nIt is your world.\n\nIt is your story.\n\nMake it epic.\n\n**Based on Michael Chambers & Holly Fain’s “World Analysis and Communications” class at Manor New Technology High School**\n" }, { "from": "human", "value": "Farmer: You work the earth, growing enough food for your family and selling the rest. You understand nature’s needs, and are constantly working to unlock its secrets.\n\n...\n\nSuggested Strength: Adaptable\n\nSuggested Weakness: Uncultured" }, { "from": "gpt", "value": "Artisan: A skilled craft worker, you create with your hands. Highly specialized, your pieces may be functional or decorative, each a one-of-a-kind masterpiece.\n\n...\n\nSuggested Strength: Creative\n\nSuggested Weakness: Sensitive" }, { "from": "human", "value": "Builder: A designer with the strength to construct civilization out of the wilderness, your skills are highly in demand.\n\n...\n\nSuggested Strength: Tenacious\n\nSuggested Weakness: Dissatisfied" }, { "from": "gpt", "value": "Slave: You are property, looked upon as nothing more than a domesticated animal or tool. They underestimate you, not realizing you see what they don’t want you to see, hear what they don’t want you to hear. You know secrets, and someday they may set you free…\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Disregarded" }, { "from": "human", "value": "Merchant: A natural negotiator, you make things happen. You ensure goods and services make their way to those who need them, rewarding yourself with a healthy profit.\n\n...\n\nSuggested Strength: Gregarious\n\nSuggested Weakness: Materialistic" }, { "from": "gpt", "value": "Soldier: You live for conflict, the chance to defend your people and their way of life. Let the others work, create, and build. Your job is to keep them safe while they do it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Noble: They all serve you, providing a life of wealth, privilege, and power beyond their wildest peasant dreams. You were born to rule over them, but such a lofty station demands equally powerful burdens. The weight of civilization is carried on your shoulders. If you fail, so does everyone else.\n\n...\n\nSuggested Strength: Commanding\n\nSuggested Weakness: Haughty" }, { "from": "gpt", "value": "Religious Official: The world is full of mystery, but you understand the signs of higher powers. You can read the messages coded in the winds and stars, interpret divine will, and give solace to those who need it. While farmers provide nourishment for the body, you succor the spirit.\n\n...\n\nSuggested Strength: Literate\n\nSuggested Weakness: Judgmental" }, { "from": "human", "value": "Criminal: Civilization has laws, but you have no need for them. Laws are artificial and limiting, made to keep you from things that you want. You refuse to live by these laws but, if you are ever caught, you may very well die by them.\n\n...\n\nSuggested Strength: Furtive\n\nSuggested Weakness: Disingenuous" }, { "from": "gpt", "value": "Outsider: You are a stranger in a strange land. This is not your home and these are not your people. Whatever has brought you here is your most pressing concern, but you find yourself enjoying the chance to experience this alien culture.\n\n...\n\nSuggested Strength: Objective\n\nSuggested Weakness: Credulous" }, { "from": "human", "value": "Adaptable: Speculating, acclimating, and practical." }, { "from": "gpt", "value": "Creative: Ingenious, innovative, and inventive." }, { "from": "human", "value": "Tenacious: Determined, tough, and resilient." }, { "from": "gpt", "value": "Cunning: Crafty, keen, and observant." }, { "from": "human", "value": "Gregarious: Sociable, persuasive, and outgoing." }, { "from": "gpt", "value": "Strong: Active, athletic, and able-bodied." }, { "from": "human", "value": "Commanding: Assertive, imposing, and forceful." }, { "from": "gpt", "value": "Literate: Cultured, educated, and knowledgeable." }, { "from": "human", "value": "Furtive: Elusive, calculating, and stealthy." }, { "from": "gpt", "value": "Objective: Open-minded, fair, and evenhanded." }, { "from": "human", "value": "Uncultured: Maybe it is poor manners, poor taste, or a lack of education, but you have a hard time with social norms." }, { "from": "gpt", "value": "Sensitive: Either physically or emotionally, you feel more and at a deeper level than most." }, { "from": "human", "value": "Dissatisfied: You are constantly pushing forward, never content with the status quo." }, { "from": "gpt", "value": "Disregarded: You are frequently ignored, undervalued, and disrespected." }, { "from": "human", "value": "Materialistic: You don’t consider yourself greedy. You just appreciate the finer things in life and want it all." }, { "from": "gpt", "value": "Brute: You are forceful, overbearing, and frequently violent." }, { "from": "human", "value": "Haughty: You know you are better than everyone else. Why try to hide it?" }, { "from": "gpt", "value": "Judgmental: Only by pointing out the flaws in others can they hope to overcome them." }, { "from": "human", "value": "Disingenuous: You know you are deceitful and untrustworthy, but everyone else is fooled, right?" }, { "from": "gpt", "value": "Credulous: Some consider you wide-eyed and gullible. You prefer to think of yourself as an optimist." }, { "from": "human", "value": "Leave A Legacy: Do something great. Become something great. Never be forgotten." }, { "from": "gpt", "value": "Rise Above Your Station: Despite the odds, you will escape the life into which you were born." }, { "from": "human", "value": "Invent Something: You will improve the lives of your people through one of your creations." }, { "from": "gpt", "value": "Restore Your Family Name: You will reclaim the honor your family has lost." }, { "from": "human", "value": "Protect Your People: You will be the champion of your people, defending them from all dangers." }, { "from": "gpt", "value": "Leave Civilization Behind: It is too noisy, dirty, and crowded here. Time to move on." }, { "from": "human", "value": "Seek Divine Truth: You will gain knowledge and favor from the gods by devotedly following their decrees." }, { "from": "gpt", "value": "Follow Your Heart: You will be with the one you love, not the one they have chosen for you." }, { "from": "human", "value": "Fulfill The Prophecy: You’ve heard the stories since you were a child. You will make them come true." }, { "from": "gpt", "value": "Seek Adventure: There’s got to be more to life than this!" }, { "from": "human", "value": "Find A Cure: The right herbs will stop the fever, but which ones?" }, { "from": "gpt", "value": "Make An Epic Tale: A story of great heroics just needs the proper inspiration." }, { "from": "human", "value": "Prove Your Hypothesis: The only way they will believe you is if you have proof." }, { "from": "gpt", "value": "Influence Your People: You can reshape the way things are done. For the best, of course." }, { "from": "human", "value": "Protect The Flame: The fire must not go out." }, { "from": "gpt", "value": "Complete The Ritual: The ceremony can only be completed with the right components." }, { "from": "human", "value": "Earn Their Trust: They are willing to help, but only if you meet their expectations." }, { "from": "gpt", "value": "Tame The Beast: This wild animal is slowly submitting to your dominance." }, { "from": "human", "value": "Find The Missing Child: The wilderness is not a safe place. Find the child before something awful happens." }, { "from": "gpt", "value": "Vengeance Is Mine: You will make them pay for what they’ve done." }, { "from": "human", "value": "Sturdy Shield: Crafted of hardened wood and leather, this shield can defend against the fiercest of attacks." }, { "from": "gpt", "value": "Powerful Spear: Strong yet supple, this spear is perfectly balanced for throwing or stabbing." }, { "from": "human", "value": "Trusty Hammer: A simple tool for construction, in the right hands it can be so much more." }, { "from": "gpt", "value": "Intricately Carved Flute: Its notes are somehow even more rich and beautiful than its design." }, { "from": "human", "value": "Loyal Dog: Affectionate, brave, and powerful, this well trained dog is unwavering in its dedication to you." }, { "from": "gpt", "value": "Beast Of Burden: A product of selective breeding, it is stout, capable, and surprisingly gentle." }, { "from": "human", "value": "Expensive Bracelet: Exquisitely crafted with exceptional materials, it is worth more than most people earn in a year." }, { "from": "gpt", "value": "Jar Of Spices: More valuable than gold, these rare spices could literally make you a killing." }, { "from": "human", "value": "Small Sacred Sculpture: This token of the divine is meant to be kept close during times of trouble." }, { "from": "gpt", "value": "Finely Crafted Arrow Heads: These exceptionally sharp arrow heads can pierce targets with ease thanks to their innovative design." }, { "from": "human", "value": "Irrigated Fields: Water is transported here from the river in a steady supply to the growing crops." }, { "from": "gpt", "value": "City Gates: Well-armed soldiers guard this main entrance into the city, ready to end any trouble before it begins." }, { "from": "human", "value": "Busy Market: It’s crowded. It’s noisy. It’s a place to find anyone or anything." }, { "from": "gpt", "value": "Religious Temple: Consecrated with rich perfumes and burning incense, proper reverence must be observed while on this holy ground." }, { "from": "human", "value": "Government Building: The central place of power, this is where the fate and fortunes of the city are determined… and private agendas are pursued." }, { "from": "gpt", "value": "Barbarian Camp: These people are exotic, savage, and strange. Are they really people at all?" }, { "from": "human", "value": "Deforested Area: A section of land once lush with trees and wildlife, it is now a barren wasteland." }, { "from": "gpt", "value": "Abandoned Farm: The modest lodgings have been scorched with fire, and the animals and humans are nowhere to be found." }, { "from": "human", "value": "Harsh Wilderness: There is a reason humanity has thrived in the city. Everything out here wants you dead." }, { "from": "gpt", "value": "On The River: Small boats travel up and down the river, transporting goods and people throughout the valley." }, { "from": "human", "value": "Rapidly Spreading Fire: The deadly flames are traveling fast, devouring everything they touch." }, { "from": "gpt", "value": "Code Of Law: There are intricate rules governing situations like this. Follow them or pay the price." }, { "from": "human", "value": "Negotiate A Fair Price: This merchant drives a hard bargain. Can you get a good deal, or will negotiations break down?" }, { "from": "gpt", "value": "Ambushing Bandits: They want what you have, and they’re not asking nicely for it." }, { "from": "human", "value": "Pack Of Wild Animals: They are hungry and desperate. You look very tasty." }, { "from": "gpt", "value": "Flash Flood: The irrigation system is broken! Water is rushing in! The crops are in danger, and so are you!" }, { "from": "human", "value": "Panicking Crowd: It's a human stampede! Navigate carefully or be trampled underneath." }, { "from": "gpt", "value": "Initiation Ceremony: Survive and be accepted. Fail and face the consequences." }, { "from": "human", "value": "Raging Battle: The two forces have collided in a terrible storm of violence, and now you must pass through it." }, { "from": "gpt", "value": "What Happened Here?: Search for clues to determine what is really going on." }, { "from": "human", "value": "The Monarch: The sovereign of the city, known to be firm but fair." }, { "from": "gpt", "value": "The Hermit: Although he has shunned civilization, he may hold the secrets that will save the day." }, { "from": "human", "value": "The Zealot: A holy warrior who wants nothing more than to smite you for the glory of his gods." }, { "from": "gpt", "value": "The Huntress: She knows the ways of wilderness, including which path you should take." }, { "from": "human", "value": "The Peasant: An unsophisticated, unremarkable commoner." }, { "from": "gpt", "value": "The Barbarian Chief: The leader of these wild, uncultured ruffians. He did not gain the position through kindness or understanding." }, { "from": "human", "value": "The Old Soldier: Stern and disciplined, the atrocities he has seen still haunt his eyes." }, { "from": "gpt", "value": "The Boatman: His small craft can ply the waters, dramatically reducing your travel time." }, { "from": "human", "value": "The Witch Doctor: She is rumored to possess great magics. It **is** just a rumor, right?" }, { "from": "gpt", "value": "The Enemy’s Champion: The dark hero of his people, his spear and fists bring almost certain doom." }, { "from": "human", "value": "Strong: Active, athletic, emotionally strong." }, { "from": "gpt", "value": "Teacher/Facilitator: Teacher" }, { "from": "human", "value": "Teacher: Teacher" } ]
[ { "from": "system", "value": "A frozen world. A world of frozen humans. It's been 'forever' since the Golden Age - nobody even really remembers anymore, but we still tell our children about it. About a time when the sun was in the sky for more than two hours a day. A time when wood wasn't just used for burning. A time when strangers weren't the worst enemy and when you could count on still owning your life tomorrow." }, { "from": "human", "value": "Afraid: Apocalypse World doesn't have room for weak people" }, { "from": "gpt", "value": "Bad reputation: Whatever you did or didn't do to deserve it, sometimes you get the feeling people don't want you around" }, { "from": "human", "value": "Ugly: You know how some people are beautiful? You've certainly never felt that way." }, { "from": "gpt", "value": "Skipping rope: Clearly a weapon of the most brutal and heinous kind. One firm length of rope and either side two strong handles, providing grip for the assailant ..." }, { "from": "human", "value": "Wound: Time heals all wounds" }, { "from": "gpt", "value": "Sharp: Read a sitch; read a person" }, { "from": "human", "value": "Hard: Go aggro, seize by force" }, { "from": "gpt", "value": "Weird: Open your brain" }, { "from": "human", "value": "Crazy: Bbbrrweeeerrrraarrrrgggghhhhhhh-zip zip zip-DWEEP!" }, { "from": "gpt", "value": "Cool: Do something under fire" }, { "from": "human", "value": "Bad reputation: Whatever you did or didn't do ... people just don't seem to trust you." }, { "from": "gpt", "value": "Take them down: For what they did to you, make them suffer." }, { "from": "human", "value": "Safety: Can you ever feel safe? Really?" }, { "from": "gpt", "value": "'The Gods': If this world is our punishment, how can we redeem ourselves?" }, { "from": "human", "value": "Squeamish: Is this what stops you pulling the trigger? Is this what stops you from stitching up your friend? You fucking weakling." }, { "from": "gpt", "value": "Science and knowledge: You want to see the things that others just don't see" }, { "from": "human", "value": "Physically weak: By birth or by experience, your body is just not as capable." }, { "from": "gpt", "value": "Inexperienced: *head scratch*" }, { "from": "human", "value": "Touchstone: Remember when the world collapsed? Even if you do, everybody remembers it a different way. The touchstone is the one who walks among with a new vision, hoping and fighting for a changed world." }, { "from": "gpt", "value": "The Angel: When you're lying in the dust with your guts spilled, it's not the gods you pray to, or the fuckers who left you behind. It's that face that appears over you, the hand with sutures, the pack of morphine ... that person is an angel." }, { "from": "human", "value": "The Battle Babe: They're the ones you should walk away from, eyes down, but you can't. They're the ones you shouldn't fall in love with, but one sight and your skin is sizzling. Their danger is seductive - the battle babe." }, { "from": "gpt", "value": "The Hard Holder: With no government, no society, no armies full of hundreds and thousands ... we flock to those with a concrete compound and a gang of gun luggers. Thanks be to the Hard Holders - they keep us safe." }, { "from": "human", "value": "The Brainer: Well hello weird psycho mindfuckery! Brainers have brain control, puppet strings, creepy hearts, dead souls, broken eyes. The less sanity in the Brainer, the less you'll have when they're done with you." }, { "from": "gpt", "value": "The Gun Lugger: In a world where law and society have broken down, you can only trust that which you carry in your hands. Where there is no peace or stability, the gun lugger will carve their place in the world with murder and blood." }, { "from": "human", "value": "The Hocus: If there ever were gods, they sure as hell abandoned us when the apocalypse came along with its crazy psychic headfuckery. So what the weird Hocus types teach now ... well, it's sure as hell something else." }, { "from": "gpt", "value": "Hot: Seduce or manipulate" }, { "from": "human", "value": "The Operator: In a world of raiders, cultists, disease-ridden hopeless ones, the world doesn't look that great. The operator just wants to be free and make their way in the world - stay 'useful' to them and they just might let you be" }, { "from": "gpt", "value": "The Skinner: Even here, there is beauty. Even here, there is food that isn't death on a spit, music that isn't shrieking hyenas, thoughts that aren't afraid. Anything beautiful left in this ugly ass world, skinners hold it. Will they share it?" }, { "from": "human", "value": "The Driver: Came the apocalypse and the infrastructure was torn apart. Roads split at the seams, communication disappeared. One still travels, one still moves silently through the darkness. They are the Driver." }, { "from": "gpt", "value": "The Savvyhead: If there's one fucking thing you can count on in Apocalypse World, it's things break." }, { "from": "human", "value": "Golden Age: You want to bring back the age of old. A world full of health and wealth where people weren't constantly watching over their shoulder. That existed, right?" }, { "from": "gpt", "value": "Family: In a world where you can barely look after yourself, how can you look after others as well?" }, { "from": "human", "value": "Ultimate power and control: Whether you desire others to feel pleasure or pain, you want to be responsible for it." }, { "from": "gpt", "value": "Love: If you can't trust anybody, if you can't trust yourself, if people could die at any second ... is love a waste of time, or the ultimate achievement?" }, { "from": "human", "value": "Ugly: If our appearance is one of the few things we own for ourselves, yours has little value." }, { "from": "gpt", "value": "Emotionally fragile: Enemies just need to bide their time. Sooner or later, you'll go over the deep end." }, { "from": "human", "value": "Peeker's organs: When needs must, the world shall provide." }, { "from": "gpt", "value": "Hearth: The centre of Raqi'a, the hearth contains food, warmth and companionship. But even in Raqi'a, nothing is given away for free." }, { "from": "human", "value": "Dimano: Dimano is the gatekeeper of food in Raqi'a. She's also the hardholder's wife. One thinks you might want to be on her good side if you want to stay alive" }, { "from": "gpt", "value": "Orca: Part of Kraken's crew. Like a poison that tastes of almonds, Orca's sweetness is tainted by what it takes to survive." }, { "from": "human", "value": "Hunter: The golden boy of Raqi'a. Strong, likeable, trusted by the hold ... he also happens to be Ember's elder brother. " }, { "from": "gpt", "value": "Bread and jam: In a world where farming is non-existent and orchards are unimaginable, a simple bread roll with a pat of butter and jam is ludicrous. It's also extremely valuable." }, { "from": "human", "value": "Peeker: Has lived in Raqi'a for all his life and been crippled for most of that" }, { "from": "gpt", "value": "Rites of pain: Bad luck will fall upon the hold from actions today. Cleansing rituals must be performed." }, { "from": "human", "value": "Figger: Daughter of Dimano and Rika, has lived in Raqi'a all her life. Knows everybody in the hold. Not bad with weapons." }, { "from": "gpt", "value": "Tusk: A slight, wasted man whose ribs poke from his body. Carries a sharpened stick with him at all times and watches constantly. Mostly keeps to himself." }, { "from": "human", "value": "Piece: Bearing a strong resemblance to Rhyme, Piece is a badly damaged young woman who would give anything to be healed." }, { "from": "gpt", "value": "Trapped: Sister has been \"captured\" by Tusk and Dimano. They are intent on taking her away from everybody else. Can she escape? Will anybody rescue her?" }, { "from": "human", "value": "The Angel: Explain again how an angel should look when the bleeding stops and you still have two working legs." }, { "from": "gpt", "value": "Sharp: Sharp enough to see things how they are. Sharp enough to cut the crap and get to the beating heart." }, { "from": "gpt", "value": "Cold as ice: So your feelings are hurt? Tough shit. Come back when you have a real problem." }, { "from": "gpt", "value": "Secrets: There is history here that is hidden from view, hinted at in every precise stitch, every split-second decision. But is it wise to question the motives of the person keeping you alive?" }, { "from": "human", "value": "The Operator: In a world of raiders, cultists, disease-ridden hopeless ones, the world doesn't look that great. The operator just wants to be free and make their way in the world - stay 'useful' to them and they just might let you be" }, { "from": "gpt", "value": "Cool: Kraken used to be hot tempered and quick to anger, but after the incident 5 years ago, where it was his ability not to lose his calm that got his almost frozen body to shelter.\n\nHe maintains this determination, and calm; Striving towards his vengeance." }, { "from": "gpt", "value": "Squeamish: After having seen his previous crew killed in front of him, whilst he was held down helplessly.\n\nAnd having seen the ravages of the cold on his own body, the idea of violence makes Kraken gag. \n\nResorting to violence that draws blood, is admitting failure in Kraken's eyes. Pain in such a fashion is too good for his enemies.\n\nKilling/hurting others is only hurting humanities chance in this nightmare.\n\n" }, { "from": "gpt", "value": "Take them down: Kraken, was left stranded in the tundra 5 years ago. \n\nHe suffered frost bite losing his left thumb, and some toes. His previously loud and boisterous voice, is now raspy and painful.\n\nHe has recently found the location of some of the group who had left him for dead and double crossed him." }, { "from": "human", "value": "The Hocus: Speaking the prayers that keep us sane, enacting the rituals that bind us together. Making most of it up as you go from fragments, dreams and memories. We are all on the edge of the void. Without these fictions we are nothing." }, { "from": "gpt", "value": "Weird: Knows the words but not their order. Finds the path. Sees and hears things that you don't - you just hope they're actually there." }, { "from": "gpt", "value": "Inexperienced: How are you supposed to take the words of an overwhelmed child as wisdom? Even if you wish him well can you believe in that? In him?" }, { "from": "gpt", "value": "Community: These are your people and they need you. Can you become the person that they need you to be? Can you be their strength? Keep them together? Can you remain yourself through all of that?" }, { "from": "human", "value": "The Touchstone: Remember when the world collapsed? Even if you do, everybody remembers it a different way. The touchstone is the one who walks among with a new vision, hoping and fighting for a changed world." }, { "from": "gpt", "value": "Indomitable: Willpower wins battles. You have to want it more than they do, believe it more than do. Most people aren't really ready to kill." }, { "from": "gpt", "value": "Trusting: We all just want hope and love. You just have to know where the person opposite you is coming from." }, { "from": "gpt", "value": "Rhyme: A girl sits quietly and watches as her mother talks." }, { "from": "human", "value": "Outsider: You don't have allies here, and you don't know the rules. This is going to get someone hurt." }, { "from": "gpt", "value": "Curiosity: They say it killed the cat...but you have to take risks to make gains.\nStaying out of trouble has almost never made Cassius money." } ]
[ { "from": "system", "value": "Test" }, { "from": "human", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "gpt", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "gpt", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "gpt", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "human", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "gpt", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "gpt", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "gpt", "value": "Behind The Scenes: Behind The Scenes" }, { "from": "human", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "gpt", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "gpt", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "gpt", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "human", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "gpt", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "gpt", "value": "Behind the Scenes: Behind the Scenes" }, { "from": "gpt", "value": "Behind the Scenes: Behind the Scenes" } ]
[ { "from": "system", "value": "The *CCS Durst*, like most Corrective Custody Ships, carries a particular type of cargo. Unlike most, however, this ship's destiny is not some floating prison strapped precariously to an asteroid. This ship is bound for a new world, *Superstia*. \n\nIts inmates are due for release in the amount of time the ship would take to arrive at any of the usual prison facilities, however due to an unfortunate galactic stipulation the crew finds themselves at the mercy of a corrupt penal system not required to grant them return to a planet of their choice. In short, rather than return them to 'civilization' they are being given the summary ultimatum of \"form your own, or perish.\"\n\nAll of this, of course, was not what these citizens had in mind when they were sentenced. What neither the Galactic Judicial Council, Interstellar Corrections, nor the prisoner passengers had expected was the *Durst*'s long overdue Engine overhaul catching up to it. \n\nThe vehicle found itself stranded in Galactic Neutrality, and with less than zero loyalty to its passengers the crew bottled themselves in escape vehicles and jettisoned away at light speed to the nearest civilized planet leaving the *Durst* and its new inhabitants to fend for themselves. \n\n\n\n--------------------------\nHi! In this story Players will portray inmates in the *CCS Durst* trying to survive their abandonment. This will be a story about survival in a hostile environment, the quest for security and safety, and redemption of the past.\n\nCharacters can be as human or alien as they choose, and I am even open to the option of non-living(i.e. android) characters.\n\nFeel free to create your own cards. I have provided a couple examples to assist. You're free to use mine if you like.\n\nHope we can have some fun with this!" }, { "from": "human", "value": "Kingpin: You ran the show back on the homeworld, and had begun to expand to a few moons when Galactic Law Enforcement got ahold of you. Now you have a prime opportunity to display your talents." }, { "from": "gpt", "value": "Digital Fugitive: Your capacity for infiltrating, manipulating, and profiting from information networks became legendary under a name much more stylized than the one you wear now. Your skills are still hot, though." }, { "from": "human", "value": "Charismatic: You know your way around people and other species. You're attractive to a broad range of species deviations, and effortlessly influence individuals across cultural and biological boundaries." }, { "from": "gpt", "value": "Intuitive: You always seem to know the right route to take. Whether it's on the web, in the alleys of your homeworld, or the negotiating table your instinct is strong." }, { "from": "human", "value": "Naive: You were the victim more than the perpetrator in the crime that landed you on this ship. Moreover, you haven't learned much from it." }, { "from": "gpt", "value": "Cold: You aren't especially in touch with empathy for anyone, much less the criminals you're stuck in the middle of space with. Survive at any expense." }, { "from": "human", "value": "Survive: Regardless of who or what stands between you and touching down on a habitable planet, you plan on making it there." }, { "from": "gpt", "value": "Make It Right: Regardless of the details of your past you're determined to do better for the future. These people could be the start of a new you." }, { "from": "human", "value": "Cell Corridor 2A: One of the many cell corridors on the *CCS Durst* and the temporary housing location of a dozen would be inhabitants of *Superstia*." }, { "from": "gpt", "value": "Corridor Hatch: The heavy door at the end of the Corridor has sealed itself shut. The hydraulics make it impossible to force open." }, { "from": "human", "value": "An Unlikely Crew: Get to know the rest of the Corridor 2A entombed neighborhood. Maybe you'll have a picnic on *Superstia* someday." }, { "from": "gpt", "value": "The Ram's Horn: A Common Area and activity center aboard the CCS. It provides space for physical, emotional, and spiritual fitness of a sizeable variety." }, { "from": "human", "value": "Mechanics: A few handy types whose crimes were harmless enough to permit them run of the ship. Organizing them towards a solution would go far in earning loyalty." }, { "from": "gpt", "value": "Infirmary Passcode: A keycard or passcode is required to access the infirmary beyond the lounge." }, { "from": "human", "value": "Tenuous Alliance: You don't hate these people." }, { "from": "gpt", "value": "Dispute: There appears to be some conflict between the Elder gentleman and one of the mechanics. It may prove to be more than a distraction if allowed to escalate." }, { "from": "human", "value": "First Aid Kit: An assortment of emergency medical supplies. These were in use at the time the Durst was abandoned." }, { "from": "gpt", "value": "Communicator: A ship's communication device used for in hull vocal information exchange." }, { "from": "human", "value": "Corrections Operations Center: The bank of screens and controls for the Incarceration Sector of the Durst are housed here for coordination of Correctional Activity as well as providing a buffer between Incarceration and Piloting control functions." }, { "from": "gpt", "value": "Digital Devilry: Something has corrupted the Incarceration Sector command console and left the Corrections OpCenter blind and paralyzed. " }, { "from": "human", "value": "Restore Life Support: Without functioning Life Support your escape has an end date. Get to the CON and deactivate the remote shutdown procedure." }, { "from": "gpt", "value": "Datapad: A portable computing device with customized connection ports and interface frequencies specifically designed for use on the Durst." }, { "from": "human", "value": "Space Chase: A ship whose engines are inoperable rarely wins this sort of thing." }, { "from": "gpt", "value": "Trauma Gear: The good stuff only available in the dispensary. Medical supplies, pharmaceuticals, and other similar items." }, { "from": "human", "value": "Insider: A prisoner of Corridor 2B is attempting to find someone to help him with this Kelljoran League problem. They communicate via the corridor door maintenance terminal." }, { "from": "gpt", "value": "Insider: A prisoner of Corridor 2B is attempting to find someone to help him with this Kelljoran League problem. They communicate via the corridor door maintenance terminal." }, { "from": "human", "value": "Tracked: The vessel is being tracked and actively pursued. Disabling the trace may only delay the pursuers. Manipulating the information is the best solution." }, { "from": "gpt", "value": "Mad Scientist: Your crimes are intriguing and horrifying at the same time as they are effectively crimes against man *and* God. You went too far in the name of science and the law was content to keep you as far away from notes and chemicals and scalpels as they could." }, { "from": "human", "value": "Mad Genius: Physics, biology, and knowledge are your play things. Your genius may be inaccessible to most of those around you, but that makes the benefits all the easier to reap as you outpace them." }, { "from": "human", "value": "Paranoia: The envious and the devious are all around you. AREN'T THEY? YOU CAN'T SEE THEM? Trust is something you can barely give to yourself." }, { "from": "human", "value": "Rebuild: You were damned for your previous works. Your new attempts must survive. The costs will surely be higher this time but the price is meaningless when you have achieved the kind of immortality you know to be within reach." }, { "from": "gpt", "value": "Truth Seeker: Whether hidden on the web, behind a safe, or in someones head, information wants to be free. Getting that information out just happens to be your specialty. Sure, a few times its cost you big, and maybe that's how you ended up here, but that wont stop you for long." }, { "from": "gpt", "value": "Never Trust the Man: You have a hard time working for someone else. It's clear to you that anyone in power got there at the expense of others and you aren't that kind of sucker. No one tells you what to do." }, { "from": "gpt", "value": "Make it right: At first the info was for sale to the highest bidder, and it didn't take long to make a small fortune. Then you stumbled on something big, something they didn't want anyone to know. Before you had a chance to realize there wasn't really a market for the data, they had you in chains and shuttled through the so-called justice system. But its not over yet." }, { "from": "human", "value": "Toymaker: You always had an uncanny connection with machines. The law did not like your Automated Crisis Resolution Devices, unfortunately. Now you're going to put that gift to a new use." }, { "from": "gpt", "value": "Mechromancy: Your genius is for machinery and its puzzles. Given some parts and enough time, you can build or modify a solution to a problem." }, { "from": "gpt", "value": "Toys In The Attic: You are a perfectionist, and you struggle to let a puzzle or problem go until you win - even if it seems impossible." }, { "from": "gpt", "value": "Become One: You have been zero - inaction - since your arrest. This little trip to nowhere could be your chance to become one - to seize your own destiny and start again, free." }, { "from": "human", "value": "Epiphenominal Reductionist: The parts of a whole are so much more intriguing than the sum. It's all a combination of building blocks and natural algorithms to be toyed with and manipulated. If existence sprang from nothing, what can't be made manifest with a little bit of intention?" }, { "from": "gpt", "value": "Elementary: An affinity for understanding the finer workings of the universe at large has led to a mastery understanding of chemistry, botany, and metallurgy. Generating something from the bits and pieces of nothing isn't as difficult as it seems if you know what you're working with." }, { "from": "gpt", "value": "It's All The Same: You believe so much in your own ability to shape and shift existence around you with your understanding and science that you don't see the difference between an ally and a fine pile of soot at your feet. Dead or alive, carbon is carbon, correct?" }, { "from": "gpt", "value": "Creationism: \"We can be our own God. WE are both creator and created. We will mold this reality into our vision.. We will be unending. We will start by building a better 'us..' \" " }, { "from": "human", "value": "Locks, well they at least buy you some time. : Lock picking has always been your hobby, figuring out how things work is what you do. The thing about physical locks is that you can actually feel your progress. Its all just simple mechanical engineering really." }, { "from": "gpt", "value": "We All Have Limbs: You're certainly odd, but you look harmless enough - friendly, almost - and you can clearly fix machines. Surely helping you will help the others make it through this?" }, { "from": "human", "value": "Whats behind door number one: Who designs these locks anyway? Some fat lazy programmer that's who. Probably the same guy who is responsible for quality control. " }, { "from": "gpt", "value": "Voice of Cold Reason: Tone, body language and the situation combine to make yours the cold, forceful, almost mechanical voice of logic." }, { "from": "human", "value": "Intense Paranoia: Just because you are paranoid, doesn't mean they aren't all out to get you." }, { "from": "human", "value": "Dangerous Schemes: Your mind is a labyrinthine place and there will always be a few cooler heads reluctant to follow you through that maze." } ]
[ { "from": "system", "value": "In a world where kings and queens reign, magic is not very popular. Those who possess magic are seen are 'weird' and 'unusual' and are not accepted.\n\nThere is a hidden witch village in the middle of nowhere, and it's been hidden for many generations. But one day, the king finds out about it and he orders the destruction of the village, taking every witch he can find prisoner.\n\nBut why?\n\nPerhaps it's because there's a mysterious ship that has appeared in the harbor, and all who climb aboard are never heard from again, presumed to be dead." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it. \n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true. Your magic stems from the objects you steal. The villagers fear you, but some hate you.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Healer: You have dedicated yourself to the ways of faith so as to help and heal. You are the apprentice of Althea, the village healer.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Animal-Lover: You practice and protect the old ways, minding the beasts and the land with wisdom and care. Your magic comes from the land itself, and from the animals surrounding you.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Deirdre, the Inkeeper's Daughter: The beautiful inkeeper's daughter hears all the gossip from all who come in. She can help you in your quest - or rat you out to the authorities." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "The Marketplace: A place of bustling life, where everyone has somewhere to go to and where you'll find everything you'd ever want. But don't let your guard down - there may be some pick pockets who won't feel bad about robbing you of all your wealth." }, { "from": "gpt", "value": "The Forest: Trees surround you, leaves crunch beneath your feet, animals howl in the distance. You're in the forest of Uzra. " }, { "from": "human", "value": "Villa Occultatum, the Witch Village: A haven for the hundred witches that inhabit it. Immune to the treacherous winds of Uzra, the cottages are built to withstand everything. It has been hidden for many generations - the name itself means 'Hidden village.'" }, { "from": "gpt", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "gpt", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Save the witches: Someone you love has been kidnapped by the king, and you will stop at nothing to save them." }, { "from": "human", "value": "Alya: She's a young girl from the South, abandoned by her parents and who's learned the art of trading. She, and her trusty horse, wish to join you on your quest to find the king." }, { "from": "gpt", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "human", "value": "King Reidar and Queen Amerie: The king and queen of Anceps. Some say they are kind, others say they are ruthless." }, { "from": "gpt", "value": "Deirdre, the Inkeeper's Daughter: The quiet yet beautiful inkeeper's daughter hears all the gossip from all who come in. She can help you in your quest - or rat you out to the authorities." }, { "from": "human", "value": "Enchanted Moose: You're in the forest, just having escaped from the village. But suddenly, you see two bright yellow eyes staring at you from the depths of the woods. And out comes a deer, double the normal size." }, { "from": "gpt", "value": "Gossiper: You go around spying on around. You make everyone's business your own. " }, { "from": "human", "value": "Untrustworthy: It takes a while for you to earn someone's trust. And sometimes, you can never earn their trust." }, { "from": "gpt", "value": "The Gossip: You make sure that everyone knows everyone's business." }, { "from": "gpt", "value": "Untrustworthy: It is hard for people to trust you. Sometimes, it is impossible." }, { "from": "human", "value": "Insecure: You have never been confident in any of your actions which can often leave you at an unappealing crossroads. " }, { "from": "human", "value": "Declare your love: You have always loved this girl and your desire to tell her is overwhelming. You just need to find the right time. " }, { "from": "gpt", "value": "Metallurgist: The Magicial ability to manipulate and summon metals." }, { "from": "human", "value": "Time-Weaver: Unknown to you or anyone, you possess the ability to bend time." }, { "from": "gpt", "value": "Cheerful: Joy and positiveness seem to follow you everywhere." }, { "from": "human", "value": "Illusionist: You can create illusions of anything, but they are temporary; too many will wear you down" } ]
[ { "from": "system", "value": "Adventure, intrigue, and romance combine in a thrilling world of steam power and magical engines! This deck features varied heroes, hungry dinosaurs, and a glorious airship." }, { "from": "human", "value": "Engineer: You have great intuition and experience for working with machines, however new or old.\n\n...\n\nSuggested Strength: Quite Inventive\n\nSuggested Weakness: Timid" }, { "from": "gpt", "value": "Ne’er-do-well: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.\n\n...\n\nSuggested Strength: Immeasurable Charm\n\nSuggested Weakness: Nefarious" }, { "from": "human", "value": "The Royal: You pursue adventure not only for the thrills but for the glory. And the thrills.\n\n...\n\nSuggested Strength: Exchequer\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Expedition Leader: You’re an experienced hunter and expeditionary leader with military experience.\n\n...\n\nSuggested Strength: Worldwide Associates\n\nSuggested Weakness: Enemies" }, { "from": "human", "value": "Great Magician: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.\n\n...\n\nSuggested Strength: Magic Words\n\nSuggested Weakness: Questionable Moral Fiber" }, { "from": "gpt", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "human", "value": "Gadgeteer: You’re a tinkerer and adventurer, better as using gadgets than building them.\n\n...\n\nSuggested Strength: Myriad Contraptions\n\nSuggested Weakness: Breakdown" }, { "from": "gpt", "value": "Pilot: Your combination of intuition and experience makes you one of the world’s greatest pilots.\n\n...\n\nSuggested Strength: Steer Anything\n\nSuggested Weakness: Rakish" }, { "from": "human", "value": "Occultist: Your knowledge of ancient secrets and modern magic is formidable and even eerie.\n\n...\n\nSuggested Strength: Arcane Knowledge\n\nSuggested Weakness: Poor Health" }, { "from": "gpt", "value": "Detective: You have made the world’s mysteries your business—not just crimes.\n\n...\n\nSuggested Strength: Powers of Observation\n\nSuggested Weakness: Haunted" }, { "from": "human", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Immeasurable Charm: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with." }, { "from": "human", "value": "Exchequer: You have considerable funds and social clout, which sometimes provides great confidence." }, { "from": "gpt", "value": "Worldwide Associates: Wherever you go, you know people and know how to organize and coordinate them." }, { "from": "human", "value": "Magic Words: You know a few rare and secret incantations with real power to conjure and enchant." }, { "from": "gpt", "value": "Science!: You see the world with a scientist’s reason and ingenuity. Nothing shocks you." }, { "from": "human", "value": "Myriad Contraptions: You have a gadget for almost every occasion, no matter how dangerous or delicate." }, { "from": "gpt", "value": "Steer Anything: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go." }, { "from": "human", "value": "Arcane Knowledge: Knowledge is power and you teem with knowledge both practical and esoteric." }, { "from": "gpt", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice." }, { "from": "human", "value": "Timid: Despite your skills, you are wary and cautious of the larger world and its perils." }, { "from": "gpt", "value": "Nefarious: Your reputation for trickery haunts you. You are slow to trust and be trusted." }, { "from": "human", "value": "Arrogant: Your certainty and confidence sometimes go too far, getting you into trouble." }, { "from": "gpt", "value": "Enemies: Wherever you go, it seems you encounter old enemies or new betrayals." }, { "from": "human", "value": "Questionable Moral Fiber: Your various lusts sometimes get the better of you, causing you trouble." }, { "from": "gpt", "value": "Overeager: You sometimes look before you leap or speak before you think." }, { "from": "human", "value": "Breakdown: You’re too busy to check every little thing so sometimes your tools don’t work as they should." }, { "from": "gpt", "value": "Rakish: You have a dangerous, disreputable demeanor that sometimes gets you into trouble." }, { "from": "human", "value": "Poor Health: Coughing fits, dizziness, and nausea sometimes undermine you." }, { "from": "gpt", "value": "Haunted: You cannot escape your mistakes or your guilt, which can make you hesitant and halting." }, { "from": "human", "value": "Race to the Lost Plateau: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "gpt", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Queen?" }, { "from": "human", "value": "Prove Your Love to Your Sweetheart: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love." }, { "from": "gpt", "value": "Make the Astonishing The Envy of the Club: Maintain and improve the *Astonishing* until it is the envy of even your rivals." }, { "from": "human", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "gpt", "value": "Restore the Heliographic Society to Glory: The ancient Heliographic Society can be a source of knowledge and discovery again!" }, { "from": "human", "value": "Learn Your True Heritage: Do your veins contain Atlantean blood? Find out!" }, { "from": "gpt", "value": "Hunt Great Game: Bring back a bigger, better trophy for the club. Show them what’s really out there!" }, { "from": "human", "value": "Dream Bigger: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!" }, { "from": "gpt", "value": "Dispel Fear: Fear is what holds the World back from Progress. Do not tolerate Fear!" }, { "from": "human", "value": "Discover Masters’ Motives: Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Improve Your Gear: Make an improvement to your gear. How is it better?" }, { "from": "human", "value": "A Little Rebellion: Encourage someone to individual liberty and confidence." }, { "from": "gpt", "value": "Bring Proof of the Tyrant King to the World: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King." }, { "from": "human", "value": "Solve the Puzzle of the Atlanteans: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out." }, { "from": "gpt", "value": "Break Down the Old Thinking: Show someone that their tired preconceptions are out of date." }, { "from": "human", "value": "Persuade the Goblins to Join Your Crew: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Show Your Stripes: Take great risks, not to prove yourself but to test yourself. What are you capable of?" }, { "from": "human", "value": "Learn A New Language: Not only so you can learn new things, but so you can see things in a new way." }, { "from": "gpt", "value": "Obtain Ancient Treasure: Return to the Adventurer’s Club with a unique artifact for its museum." }, { "from": "human", "value": "A Rare Atlantean Sunstone: This stores and emits sunlight in a glow or a ray, depending on how you hold it." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost." }, { "from": "human", "value": "The Fantastic Heliotronic Engine Core: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*." }, { "from": "gpt", "value": "Elephant Gun: Double-barreled, heavy-duty, worn-in and scuffed." }, { "from": "human", "value": "Modest Heliotronic Raygun Pistol: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity." }, { "from": "gpt", "value": "Signet Ring of the Heliographic Society: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment." }, { "from": "human", "value": "Book of Spells: A pocket notebook containing notes on Atlantean spells and rituals." }, { "from": "gpt", "value": "Blade of Great Repute: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional." }, { "from": "human", "value": "Aetheric Visionary Goggles: These goggles allow the user to see beyond the visual spectrum into the aetheric plane." }, { "from": "gpt", "value": "One Parachute: A finely crafted, properly folded and prepared parachute." }, { "from": "human", "value": "Parlor of the Grand Adventurer’s Club: Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "gpt", "value": "Bridge of the Airship Astonishing: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "human", "value": "Engine Room of the Airship Astonishing: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "gpt", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "human", "value": "Grand Plateau of the Lost Island: This highland at the heart of the island is home to a nameless volcano and ancient ruins." }, { "from": "gpt", "value": "Giant’s Graveyard: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place." }, { "from": "human", "value": "Nest of the Terrible Lizards: A clutch of enormous, leathery eggs means mother may not be far away." }, { "from": "gpt", "value": "Ruins of the Fabled City: This Atlantean outpost was a grand experiment once. Now it is a ruin." }, { "from": "human", "value": "Confounding Puzzle-Room: What purpose was served by the grinding wheels and sliding stones in this incredible room?" }, { "from": "gpt", "value": "Temple of the Great Atlanteans: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam." }, { "from": "human", "value": "Impress the Chaps: Show the fellows of the club that you’re one to watch." }, { "from": "gpt", "value": "Navigate the Skies: Plot the fastest course to the Lost Island." }, { "from": "human", "value": "Sabotage?!: Repair your engines and maybe discern the cause of the damage." }, { "from": "gpt", "value": "A Proper Landing: Land on the Lost Island with grace and aplomb." }, { "from": "human", "value": "Escape the Raptors: Too many to fight—at least in this place. Sometimes it’s wise to flee!" }, { "from": "gpt", "value": "Poisoned Waters: Something toxic is in the water. Are you already too late to avoid the sickness?" }, { "from": "human", "value": "The Riddle of the Puzzle-Room: Solve the ancient puzzle before you’re all ground to dust in this place!" }, { "from": "gpt", "value": "The Floor Falls Out: Survive the collapse of this delicate chamber as it falls into fire below." }, { "from": "human", "value": "The Power of the Sun: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!" }, { "from": "gpt", "value": "Hallucinogenic Fog: The smoke billowing out of the mountain compels powerful visions. What do you see?" }, { "from": "human", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "The Tyrant King: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew Masters's airship." }, { "from": "human", "value": "Devoted Crewmember: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "gpt", "value": "Wide-Winged Pterrosaurs: Grand and terrible flying beasts found in great numbers around the Lost Island." }, { "from": "human", "value": "Protective Triceratops: Though herbivorous, triceratops sometimes fiercely defend their territory." }, { "from": "gpt", "value": "Ghost of the High Priestess: This being — an apparition or something else? — was a revered figure in the temple’s glory days." }, { "from": "human", "value": "St Paul's Dock: Sir Christopher Wren's masterpiece in the centre of the City. Airships from around the world are moored around its gigantic dome." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship." }, { "from": "human", "value": "Diplomacy: Using the art of diplomacy: tact, empathy and persuasion to improve relationships. \n\n" }, { "from": "gpt", "value": "Oblivious: Your excess of privilege results in a certain amount of oblivious behaviour." }, { "from": "human", "value": "Well travelled: You have travelled the known world and made friends and acquaintances in every corner of it." }, { "from": "gpt", "value": "Patronising: You mean well, but...oh well." }, { "from": "human", "value": "Coach: You can encourage good performance from people in the darkest situations." }, { "from": "gpt", "value": "Coaching: Using careful questioning to get the best out of people with different skills to you." }, { "from": "human", "value": "Overconfident: You've landed aircraft in worse condition than this with no serious injuries. Why would this be any different?" }, { "from": "gpt", "value": "Angry: If somethings's gone wrong, it was someone else's fault. " }, { "from": "human", "value": "Rapport: You have a friendship or connection with someone that helps you to communicate with them and get along." }, { "from": "gpt", "value": "Bring Masters to justice: This isn't just rivalry anymore; Masters has conspired to kill members of the Astonishing crew, and needs to be tried for murder." }, { "from": "human", "value": "Imposing: We're not going to win this battle with torpedoes, Chief." }, { "from": "gpt", "value": "Negotiator: Money and status alone don't get you around the world. Sometimes you'll need to find a compromise." } ]
[ { "from": "system", "value": "Working at the county teaching hospital isn't easy. No one gets out of the hospital unchanged — not one patient, not one doctor. Play out the triumphs and toil of hospital life in this character-centric drama.\n" }, { "from": "human", "value": "Med Student: This is a teaching hospital and you’re here to learn.\n\n...\n\nSuggested Strength: Driven\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Resident ER Physician: You’re in your residency at the hospital, facing your dreams and fears daily.\n\n...\n\nSuggested Strength: Brilliant\n\nSuggested Weakness: Deep Debts" }, { "from": "human", "value": "Surgical Resident: You’re in your surgical residency and confronting new challenges each day.\n\n...\n\nSuggested Strength: Connected\n\nSuggested Weakness: Lazy" }, { "from": "gpt", "value": "ER Fellow: You’ve graduated to your ER fellowship after a lot of work and study.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: On Notice" }, { "from": "human", "value": "Surgical Fellow: You’ve begun your surgical fellowship at last.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Clumsy" }, { "from": "gpt", "value": "Novice Nurse: You’re new to the profession and the department.\n\n...\n\nSuggested Strength: Supported\n\nSuggested Weakness: Naive" }, { "from": "human", "value": "Nurse: You’ve seen a lot of young doctors come through this place.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Frazzled" }, { "from": "gpt", "value": "ER Physician: You’re an attending physician in the ER with a lot of responsibility.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Surgeon: You’re a full-time surgeon in the hospital with all the responsibility that entails.\n\n...\n\nSuggested Strength: Precise Hands\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Department Head: You’re the head of your department (ER, surgical, ICU), overseeing other doctors.\n\n...\n\nSuggested Strength: Authority\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Brilliant: You have a head for medicine’s facts and procedures that makes you a natural doctor." }, { "from": "gpt", "value": "Attractive: Your physical attractiveness helps you bond with patients and other doctors." }, { "from": "human", "value": "Well Educated: The job may not come easy to you but you’ve studied hard and paid tuition to get good." }, { "from": "gpt", "value": "Connected: You’ve got friends, allies, and patrons in the medical field that smooth things out for you." }, { "from": "human", "value": "Driven: You make up for your shortcomings with drive and ambition." }, { "from": "gpt", "value": "Supported: You have a wonderful support network from your family, fellow doctors, or elsewhere." }, { "from": "human", "value": "Experienced: Your years of experience have honed your skills and your will." }, { "from": "gpt", "value": "Authority: You draw power from your authority in the hospital." }, { "from": "human", "value": "Precise Hands: Your hands are precision instruments, helping you conduct procedures with confidence." }, { "from": "gpt", "value": "Observant: Your perception helps you identify symptoms, notice dangers, and spot lies." }, { "from": "human", "value": "Arrogant: Arrogance can make you reckless or callous or cause you other troubles." }, { "from": "gpt", "value": "Frazzled: You just don’t have your act together, always coming off harried and messy." }, { "from": "human", "value": "Slow Learner: Medicine is no easy gig and you find all the details a chore to learn." }, { "from": "gpt", "value": "Deep Debts: Med school costs a fortune and you don’t have a fortune with which to pay it back." }, { "from": "human", "value": "Lazy: Maybe you wanted to be a great doctor once but now you’re lazy, maybe even careless." }, { "from": "gpt", "value": "Overwhelmed: Too much is going on all the time between work and life. Your distractions cause problems." }, { "from": "human", "value": "Naive: You’re still vulnerable to the hurt that all young doctors must learn to endure." }, { "from": "gpt", "value": "On Notice: Your past actions have limited your authority in the hospital. Your status is in peril." }, { "from": "human", "value": "Clumsy: You just can’t seem to do everything right, day by day, no matter how hard you try." }, { "from": "gpt", "value": "Obtuse: No matter how hard you try, you just aren’t as perceptive as you feel a doctor should be." }, { "from": "human", "value": "Finish Your Residency: If you can just get through your residency and make it to your fellowship, that’s a win." }, { "from": "gpt", "value": "Get A Letter of Recommendation: Don’t just do it, do it so well that they recognize your hard work." }, { "from": "human", "value": "Prove Yourself to Your Parents: Your parents don’t think you can cut it as a doctor. Prove them wrong. Make them say it." }, { "from": "gpt", "value": "Earn A Vacation: You haven’t had a proper vacation in five years. This place falls apart without you." }, { "from": "human", "value": "Get Clean Before Anyone Finds Out You’re Not: If anyone finds out, your career could be ruined. You just need a little time to get clean." }, { "from": "gpt", "value": "Reveal How Your Boss is a Jerk: Your boss is what’s wrong with this place. Reveal that so people know what you go through." }, { "from": "human", "value": "Get Married Before You’re Thirty: You had a plan and you’re falling behind. Get married in the next 24 months to salvage it." }, { "from": "gpt", "value": "Fill The Hole in Your Heart: Maybe money will do it? Maybe adventure? Maybe sex? Maybe the right stranger?" }, { "from": "human", "value": "Get Published: See your name in the journals to prove that your theory is right." }, { "from": "gpt", "value": "Get Over It: You can’t shake that one bad beat, the one lost patient. Why? How do you get over it?" }, { "from": "human", "value": "Mystery Diagnosis: Diagnose this one patient so that they get better and everyone knows you can do it." }, { "from": "gpt", "value": "I Hear Zebras: You’re sure that this time is different. This is a rare, special case. Prove it." }, { "from": "human", "value": "Bring Some Peace: You can’t heal everyone but maybe you can improve someone’s life somehow still?" }, { "from": "gpt", "value": "Secure A Loan: You owe debts. Consolidate, pay them off, or secure funding for more schooling." }, { "from": "human", "value": "Get A Patient to Say “Thank You”: Is that so hard? Is that so damned hard?" }, { "from": "gpt", "value": "Resuscitate Someone: Can you really feel like a doctor if you haven’t brought someone back to life yet?" }, { "from": "human", "value": "Get Invited to the Hospital Poker Game: Some of the top docs play a weekly poker game. Get in there and help your career if you can." }, { "from": "gpt", "value": "Humiliate That Rep: That rep from the pharmaceutical company needs to be put in their place." }, { "from": "human", "value": "Romance That Rep: That rep from the pharmaceutical company sure is hot. Maybe a fling?" }, { "from": "gpt", "value": "Save This Patient: Save this patient. Do what it takes. Get it right." }, { "from": "human", "value": "Scalpel: A shiny, sharp precision utensil." }, { "from": "gpt", "value": "The Paddles: Not quite the newest model of defibrillation technology but these have saved a lot of lives." }, { "from": "human", "value": "Blood Bag: A bag of blood, ready to use." }, { "from": "gpt", "value": "Ampule of Morphine: One dose of morphine in a single-serving container." }, { "from": "human", "value": "Key to the Pharmacy Cabinet: It’s just a simple metal key labelled “Pharm.”" }, { "from": "gpt", "value": "One Hospital ID Badge: Name, photo, position, and ID number on a simple alligator-clipped badge." }, { "from": "human", "value": "A Placebo: A sugar pill with no medicinal effect." }, { "from": "gpt", "value": "Pharmaceutical Sample: A new drug offered on trial by the manufacturer." }, { "from": "human", "value": "Hypodermic Needle: A single, clean, sharp hypodermic syringe." }, { "from": "gpt", "value": "Strong Sedative: One dose of a strong sedative, regulated by the state." }, { "from": "human", "value": "ER Waiting Room: A shining example of 1980s design, usually brimming with sick and injured people." }, { "from": "gpt", "value": "ER Ambulance Bay: Double doors lead out to the twin delivery spots where wagons can back up to the building." }, { "from": "human", "value": "ER Reception Desk: Overflowing with documents and charts at all hours of the day. The phone’s usually ringing." }, { "from": "gpt", "value": "ER Trauma Room One: A tiled, yellow room loaded with life-saving equipment. Smells like antiseptic soap." }, { "from": "human", "value": "ER Curtain Room Two: A blue, linoleum-floored room with four beds separated by cheap curtains." }, { "from": "gpt", "value": "ER Locker Room: Cramped and dark. This place smells like shampoo and sweat." }, { "from": "human", "value": "Surgery Waiting Room: Clean and bare and cold and quiet. Hear the lamps buzz." }, { "from": "gpt", "value": "Surgery Locker Room: This bright and shiny room is known for its slimy rubber floor mats." }, { "from": "human", "value": "Surgical Suite One: State-of-the-art surgical suite with top-shelf equipment and a stereo system." }, { "from": "gpt", "value": "Hospital Cafeteria: The food is, you know, but at least the decor is atrocious and the vibe is usually sad in here." }, { "from": "human", "value": "The Long Sleep: This patient, James, has been in a coma for 18 months. Maybe he’ll never come out of it." }, { "from": "gpt", "value": "The Lost Drug: An ampule of morphine is missing. If it’s not found, it’ll mean trouble." }, { "from": "human", "value": "“This is now a crime scene.”: The ER suite is closed down until detectives can do their thing. Maybe you’ll notice something?" }, { "from": "gpt", "value": "Go Without: You’ve got to do your best — without sleep, without caffeine, without your drug of choice." }, { "from": "human", "value": "Fire in the ER: A fire’s broken out in the ER! Put it out before something volatile or precious is lost." }, { "from": "gpt", "value": "Biohazard: We have procedures, but one nick with a dirty needle and things go bad fast." }, { "from": "human", "value": "MVA: Motor Vehicle Accident. Patient’s badly broken, non-responsive. Can you save them?" }, { "from": "gpt", "value": "GSV: Gun-Shot Victim. Patient’s bleeding out, non-responsive. Can you save them?" }, { "from": "human", "value": "Person Vs Bus: It’s ugly. This one’s probably not going to make it." }, { "from": "gpt", "value": "Overdosed: Patient’s non-responsive and fading fast. Stick to procedure or try something else?" }, { "from": "human", "value": "Dr. Jeffrey Cartwright: Head of the hospital’s board and former head of the ER. An impatient, old-fashioned man." }, { "from": "gpt", "value": "Dr. Elise DuPont: The hospital’s favorite surgeon, subject of a magazine article earlier this year." }, { "from": "human", "value": "Dr. Wu Jing: Head of the hospital’s teaching program. Overworked but still eager. Fan of raunchy comedies." }, { "from": "gpt", "value": "Dr. Beatrice “BeeBee” Bell: ER doc beloved by patients and students as a teacher. Has a twin sister. Recently divorced." }, { "from": "human", "value": "Mike Martinez, EMT: A fine paramedic smitten with one of the ER docs, though he won’t admit it." }, { "from": "gpt", "value": "Caroline Goldsmith, EMT: A risk-taking paramedic with almost ten years of experience. Usually the driver." }, { "from": "human", "value": "Luke MacCray: Construction worker brought into the ER after an accident with a power saw." }, { "from": "gpt", "value": "Delia Chambers: Brought into the ER after a motor-vehicle accident (MVA) that killed her husband." }, { "from": "human", "value": "Walter Brown: A young boy brought into the ER when his parents found him huffing chemicals." }, { "from": "gpt", "value": "Jerry Grimble: A local homeless man and hypochondriac who’s in the ER every couple of days." }, { "from": "human", "value": "Ass Ram an Intern: Doesn't require a description. Get that dick wet, nigga" }, { "from": "gpt", "value": "Dance Mastery: I moon-walk to the soda machine and purchase an orange Fanta for the luscious Dr. B." }, { "from": "human", "value": "Playin' on the fact that shoties know I'm packin': I add many, many extra dick thrusts to the moon-walk." }, { "from": "gpt", "value": "Gravy Maker: Able to create semen at a moment's notice" }, { "from": "human", "value": "Gaydar: Able to tell when others are gay" } ]
[ { "from": "system", "value": "As mankind spreads outwards from the earth, resources for constructing star ships and other colonial necessities have grown scarce.\n\nWhen an experiment produces a mostly stable wormhole, a drone is sent through the hole, and returns with mineral samples rich with rare metals, and images of tens of thousands of planetoids like the one that the samples were taken from.\n\nA corporation funded mining and expedition fleet is organized to attempt to enter the wormhole, and secure a supply of materials.\n\nA small naval military escort is sent along. Extraterrestrials have not been encountered by mankind, but it never hurts to be prepared.\n\nUpdate: Looking for at least one fighter pilot." }, { "from": "human", "value": "Forged drink pass: allows the user to dispense all the booze they could want." }, { "from": "gpt", "value": "Morale bonus: the previous night's positive outcome has left the crew with improved dedication to the mission." }, { "from": "human", "value": "Survival hard suit: An lightly armored environmental suit. Contains a built in oxygen generation system. Pseudomusculature fibers in the suit enable a human to lift approximately 3 times their weight with effort." }, { "from": "gpt", "value": "forged drink pass: allows the user to dispense all the booze they could want." }, { "from": "human", "value": "Unknown mineral: Sensor analysis thinks this chunk from one of 439's crystalline tree forms is titanium. You've got no idea what elements are actually in this rock, but it seems to have useful properties." }, { "from": "gpt", "value": "Keep it together!: Rally the crew in the face of danger." }, { "from": "human", "value": "Perform Repairs: Repair or salvage broken equipment" }, { "from": "gpt", "value": "Survival: This expedition is turning out to be more than you bargained for, now you just want to go home." }, { "from": "human", "value": "P.A.L: Personal Assault Laser. Standard marine laser carbine that can fire strong bursts of energy, or a weaker sustained beam." }, { "from": "gpt", "value": "Mingle: rub elbows and socialize with the other crew" }, { "from": "human", "value": "Orbit around planetoid 439: The fleet has reached the target for the beginning of its mission." }, { "from": "gpt", "value": "Faulty drone sensors: Just what is causing this issue?" }, { "from": "human", "value": "Personal Weapons: You are trained in man portable weapons, useful for repelling boarders." }, { "from": "gpt", "value": "Medic: You are trained in providing medical care to the sick and injured." }, { "from": "human", "value": "cowardice: when the chips are down, you won't be there for your comrades." }, { "from": "gpt", "value": "alien sample: Tissue sample taken from a dead hostile." }, { "from": "human", "value": "Mechanics Specialist Guillermo Vasquez: An expert in mechanics and mining operations aboard the Atma Corps. mining rig for this trip. Currently trapped below the surface of 439." }, { "from": "gpt", "value": "CPL Abraham Roccin: U.E.N. Marine, and currently the point man in the tunnel system beneath 439's surface." }, { "from": "human", "value": "PO1 Frances Morraine: A U.E.N. Navy Petty Officer First Class Gunners Mate, and Shuttle Pilot Under Instruction. Currently trapped in 439's tunnels." }, { "from": "gpt", "value": "Aboard the Carrier U.E.S. Vanguard: The military flagship of the expedition fleet. Houses the wormhole stabilizer for the return trip to the Sol system, as well as space fighter ships, and their pilots." }, { "from": "human", "value": "Unknown star system: The area of space where the wormhole led to. \nIt seems to contain little more than vast numbers of planetoids and debris in orbit around a blue giant type star." }, { "from": "gpt", "value": "Planetoid 439: The largest planetoid in the system. From initial scans, this one contains the most materials for mining. Mostly covered in bizarre tree amalgams." }, { "from": "human", "value": "Director Colton: The corporate assigned overseer for the mining fleet. Tasked with ensuring production." }, { "from": "gpt", "value": "Zlobwhab emperor class threat: Massive alien entity that was previously planetoid 439." }, { "from": "human", "value": "Shipboard damage: Fires threaten the ship and crew! Scramble damage control teams!" }, { "from": "gpt", "value": "Zlobwhab swarm: innummerable alien entities seeking to destroy everything near them." }, { "from": "human", "value": "Admiral Grant: The military commander for the naval vessels in the expedition. Charged with ensuring fleet safety." }, { "from": "gpt", "value": "Wormhole instability: The wormhole is collapsing, and you don't want to lose your only way home." }, { "from": "human", "value": "U.E.N. Junior Grade officer: A United Earth Naval officer. You hold a lower rank, and are responsible for performing your specialty job, and overseeing the enlisted military staff onboard the U.E.S. Vanguard." }, { "from": "gpt", "value": "Atma Corporation Mining Rig: The main ore mining and processing vessel for the expedition." }, { "from": "human", "value": "Fighter Pilot: you are trained and experienced in piloting the U.E.N. starships in the fleet." }, { "from": "gpt", "value": "U.E.N. sailor: A United Earth Naval sailor. You perform often menial, but necessary duties onboard the ship." }, { "from": "human", "value": "Atma corp. mining personnel: A contractor aboard the expedition mining rig. Responsible for maintaining the equipment vital to securing the resources. Seen as a tool more than a person by your bosses." }, { "from": "gpt", "value": "U.E.N. Marine: A United Earth Naval Marine attached to the expedition fleet. Trained in close quarters combat." }, { "from": "human", "value": "Damage Control: you are trained in shipboard damage control and the tools needed for it." }, { "from": "gpt", "value": "Acquire resources: The whole point of this expedition was to gather resources to help humanity, and you don't plan on failing." }, { "from": "human", "value": "Astrophysicist: You have knowledge in operating the complex systems onboard the U.E.N. Vanguard, uncluding the wormhole stabilizer." }, { "from": "gpt", "value": "slow reflexes: you just can't act as fast as most people." }, { "from": "human", "value": "incompetent: You only appear to know what you are doing at your job." }, { "from": "gpt", "value": "deaf: Your character has great difficulty in hearing anything spoken." }, { "from": "human", "value": "Protect the U.E.S. Vanguard: Your primary goal is to ensure that the Vanguard is protected; after all, the wormhole stabilizer, and your way home are on it." }, { "from": "gpt", "value": "Protect your comrades: You will lay down everything to help the people you work for and with." }, { "from": "human", "value": "U.E.N. Star Viper: An experimental fighter craft, keyed to a single pilot's brain waves. It is capable of providing superior performance to standard craft." }, { "from": "gpt", "value": "Shipboard Weapons: You are trained in operating the U.E.S. Vanguard's main guns as well as its Point Defense turrets." }, { "from": "human", "value": "Bring down the enemy.: Time to put all that training to use." }, { "from": "gpt", "value": "Zlobwhab boarders: Slavering aliens that are little more than teeth and body that seek to devour everyone in their path." }, { "from": "human", "value": "Equipment malfunction: Something has gone terribly wrong with the ship." }, { "from": "gpt", "value": "LCPL Brack and the booze situation: You can see the direction things are heading. Should you join the revels, or intervene?" }, { "from": "human", "value": "Keep it together! (copy): Rally the crew in the face of danger." }, { "from": "gpt", "value": "Survival (copy): This expedition is turning out to be more than you bargained for, now you just want to go home." }, { "from": "human", "value": "Perform Repairs (copy): Repair or salvage broken equipment" }, { "from": "gpt", "value": "Find the unknown (copy): Humankind has only dipped its toes into the great unknown of space. There has to be more out there." }, { "from": "human", "value": "Recover the drone: The mining drone is stuck in the shaft it has dug and needs to be freed." }, { "from": "gpt", "value": "Find the unknown: Humankind has only dipped its toes into the great unknown of space. There has to be more out there." }, { "from": "human", "value": "Patrol: Scout the area out to see if there are any hazards, or anything unknown." }, { "from": "gpt", "value": "Survival hard suit (copy): An lightly armored environmental suit. Contains a built in oxygen generation system. Pseudomusculature fibers in the suit enable a human to lift approximately 3 times their weight with effort." }, { "from": "human", "value": "Calibrate sensors: Ensure that the drone's data matches up with scan data from the Vanguard." }, { "from": "gpt", "value": "P.A.L (copy): Personal Assault Laser. Standard marine laser carbine that can fire strong bursts of energy, or a weaker sustained beam." }, { "from": "human", "value": "Surgical Nanites: a tube of unprogrammed surgical nanites. Not much use now, but with a bit of work, they could save a life." }, { "from": "gpt", "value": "Analyze Material: Double check the Atma researcher's findings and try to determine what is causing these reactions." }, { "from": "gpt", "value": "Recovering Drug Addict: Addictive personality, prone to under-estimating risk" }, { "from": "gpt", "value": "Rebuild reputation: Struck off the medical register on Earth for drug offences, rebuilding a life, a career and a reputation off world was the last remaining option..." }, { "from": "human", "value": "Atma corp. mining personnel: A contractor aboard the expedition mining rig. Responsible for maintaining the equipment vital to securing the resources. Seen as a tool more than a person by your bosses." }, { "from": "gpt", "value": "Mechanics: You are skilled at fixing anything. Give you a wrench, a multimeter, and some chewing gum and you can even get a starship drive humming again." }, { "from": "gpt", "value": "deaf: Your character has great difficulty in hearing anything spoken." }, { "from": "gpt", "value": "Acquire resources: The whole point of this expedition was to gather resources to help humanity, and you don't plan on failing." }, { "from": "gpt", "value": "Antisocial: Prefers the bare minimum of human interaction." }, { "from": "human", "value": "Insubordinate: When you do not agree with a given order, you do not hesitate to ignore it, even if it means facing severe consequences" }, { "from": "human", "value": "Non-Verbal Communication: As a weapons tech, Frances has been trained in Navy sign language as well as the less official, and often profane, hand signs used in the weapons bay. Non verbal communication is second nature." }, { "from": "gpt", "value": "Caving: You know how to handle yourself underground in caves and mines with skill and safety in mind. You can squeeze through cracks, climb crevasses, orient yourself in the dark, and spot the warning signs of a collapse." }, { "from": "human", "value": "Safety First: You've seen one too many friends get injured or die by ignoring safety regulations and procedure. You're not comfortable adventuring unprepared or facing unknown risks." }, { "from": "gpt", "value": "Fish out of Water: As a medic aboard a mining ship, you don't have the engineering, mining or geology experience of the crew you look after." } ]
[ { "from": "system", "value": "'Beneath the Sea of Glass' is the story of a budding colony on a desert planet and the lost race that called it home long before you did.\n\nThe World:\n\n - Aster: They call it an \"Earth-like planet,\" but it's denizens are liable to scoff at that qualification. It's largely covered in desert, except at the poles, but when the Central Power's scouts did a fly-over and picked up \"acceptable levels of ground water,\" an officer checked a box, and now, thirty six years later, 100,000 colonists call it home.\n\n- Aster City: \"The Golden City\", population 30,000, it's the only CP (Central Power) city on Aster and the nexus of their power there. The 70,000 non-citizens live outside its walls in outland cities, or as nomads.\n\n\n- The Central Power: The Earth-based government that won the interstellar space-race and spread to more than fifty planets across thirteen systems in the last 250 years. It's structure features a figurehead emperor and a representative parliament. And although a citizen is effectively less and less represented as you move out from the hub planets, the rule of the CP is generally benevolent and its citizens are able to lead fulfilling lives.\n\n\n- The Raptured: The lost, technologically-advanced race indigenous to Aster. Originally just called the \"native Asterians\", the colloquial name replaced their official one because of the conspicuous lack of any signs of decline or biological remains among their artifacts. All that survives of them are their empty cities, buried under the sands of the vast desert called the Sea of Glass. These cities are excavated and sold piece-wise by groups of scavengers called Antlions.\n\n\n- The Antlions: Named after the conical scars they leave sporadically across the Sea of Glass, the Antlions are a loosely feudal organization of non-citizens who dig down to the structures left abandoned by the Raptured, (some going as deep as six stories before further excavation became impossible, though cursory scans show they might go far deeper than that. Their foundations have never been observed.) and sell the salvage to the Central Power and the citizens of Aster City.\n\n\n* Outlanders: The catch-all term for non-citizens, including the Antlions. The people who live outside of walls of the city and the protection of the CP. There isn't a great degree of animosity between Outlanders and Citizens. Most outlanders see citizenship as a privileged and venerate the CP, although some see it differently. Sometimes *violently* differently." }, { "from": "human", "value": "Antlion - Pit Crew: You're the backbone of the Antlions' operation. Day after day, you dig down into the pit that gives the Antlions their name. You're the one that uncovers the technology left behind by the Raptured." }, { "from": "gpt", "value": "Central Power - Citizen: You've never considered yourself particularly lucky, but plenty of other people on Aster do. You've got a roof, water on tap, a police force that will protect you, and at least a *ceremonial* right to vote." }, { "from": "human", "value": "Central Power - Merchant: You're an emissary between Aster City and the outside. Nomads don't care who buys their mutton, and the citizens don't care where it comes from. And no one knows the margin you make on it." }, { "from": "gpt", "value": "Central Power - Officer: The arm of the law on an almost lawless colony. You've stopped riots. You've incited a few others. You're not in the business of questioning orders. Do it for the pension." }, { "from": "human", "value": "Outlander - Caravaneer: In between Aster City and anywhere you might want to get, there are at least a dozen miles of the \"Sea of Glass\". You've carved a business out of transporting people and cargo across it." }, { "from": "gpt", "value": "Outlander - Scavenger: The scourge of the Sea of Glass. Disorganized outlaws. Frontier life is hard, and it's only harder on the outside of the protection of the Central Power. You're a taker, because it's \"take or die\"." }, { "from": "human", "value": "Outlander - Priest: Humanity has spread itself thin, and on this remote colony, you feel like people have lost sight of that which is most important. You've forsaken citizenship and made it your mission to bring enlightenment to Aster." }, { "from": "gpt", "value": "Antlion - Tent Crew: You support the pit crew with water and rations, break down and categorize artifacts, relay instructions from the foreman, inspect an report on the stability of the pit walls... a day you get to sit for an hour is a good one." }, { "from": "human", "value": "Outlander - Nomad: You've gone weeks at a time without seeing or speaking to anyone other than maybe one of your sheep. It's been years since the last time you wondered if that made you crazy." }, { "from": "gpt", "value": "Antlion - Foreman: You call the shots. You crack the whip (usually figuratively). Uncovering relics and selling them to the Central Power and Aster City as earned you a small fortune. A few more seasons and maybe you can snag citizenship!" }, { "from": "human", "value": "Desert Dweller: Years in the Sea of Glass have tempered your skin. The heat, wind, and sun just don't bother you as much as they used to." }, { "from": "gpt", "value": "Improviser: You have a way of looking at a dozen objects and seeing a hundred tools." }, { "from": "human", "value": "Conditioned: You're athletic. If a problem can be lifted, outrun, climbed, jumped over, or fought, you can solve it." }, { "from": "gpt", "value": "Witty: You've got a tongue like a knife, and whether you wield it to maim or impress, you do so to great effect." }, { "from": "human", "value": "Brilliant: You know a lot. About a lot of things. And you take in new information like it's your job." }, { "from": "gpt", "value": "Resilient : The winds of Aster can turn a boulder into sand in a thousand years. It works much quicker on the human spirit, unless you have the strength of will necessary to thrive on Aster. You do." }, { "from": "human", "value": "Good Samaritan: The denizens of the frontier have all but forgotten decency, and certainly nobody taught you, but it's in your blood. For better or worse, you will go out of your way to help your fellow man." }, { "from": "gpt", "value": "Steeled: You've seen so many difficult things that you're starting to *forget* things that would scar another person *for life*. As a result, it takes a lot for you to lose your composure." }, { "from": "human", "value": "Selfish: Rationalize it how you will: You take care of you first." }, { "from": "gpt", "value": "Opinionated: You have trouble acknowledging other views. It's hard to when yours is right!" }, { "from": "human", "value": "Weak: Maybe you're of average constitution on some other planet, but frontier life demands a lot physically, and you don't always hit the mark." }, { "from": "gpt", "value": "Scares Easily: \"Coward\" is such a strong word. It's just that the \"fight or flight\" center in your brain is a little asymmetrical. " }, { "from": "human", "value": "Tactless: Sometimes your words not good. You've had more than one drink thrown in your face. A couple of them you *still* don't know why..." }, { "from": "gpt", "value": "Short Fuse: Hot headed. They stop calling them \"tantrums\" after you turn 15. After that, you're kind of just an asshole." }, { "from": "human", "value": "Short-Sighted: Sometimes your decisions are based on little other than the here-and-now. It's burned you before and it'll burn you again." }, { "from": "gpt", "value": "Quick to Despair: When the going gets tough, woe is you." }, { "from": "human", "value": "Become a Citizen: You want nothing more than to live in Aster City as a citizen. The fee for the exam is steep, but one day, you're going to earn your citizenship, along with all the benefits of being under the protection of the Central Power." }, { "from": "gpt", "value": "Learn about the Raptured: Aster was host to another civilization in the past. Who were they? Where did they go?" }, { "from": "human", "value": "Leave Aster: You've seen enough of this rock. If only it were as simple as buying a ticket..." }, { "from": "gpt", "value": "Idependence: You'll be damned if you ever have the Central Power's boot on your neck. You came to the frontier to be in charge of your own destiny, and that's exactly what you're going to do." }, { "from": "human", "value": "Redeem Yourself: Today is a new day. You can only decide what you do from now on. The rest is bad dreams." }, { "from": "gpt", "value": "Prologue (Optional): Let's hear a brief \"episode\" focused on your character. This is a chance to introduce your character and their / your own voice. Check the discussion board for more details!\n " }, { "from": "human", "value": "Dialogue: Interact with another player! See [**google doc**](https://docs.google.com/document/d/1JUPfBwAk7D0-T1YPzTR1ihz7bi1NT2cdnHixH4OytRk/edit?usp=sharing) for details." }, { "from": "gpt", "value": "Foreman Parillo: Maybe you just want to make small talk / ask a question. Or maybe you need to convince him you're supposed to be here." }, { "from": "human", "value": "Lend a Hand: Weather your reasons are selfless or selfish, you want this operation to be a success. So you might as well not stand around." }, { "from": "gpt", "value": "Year 1, B.L. (Nirav): Flashback! What was it like, in the weeks or days before the flight of the Asterians? What was it like, being left behind? Don't feel obligated to answer a bunch of questions / infodump! Keep us guessing. Focus on Nirav's feelings, not huge lore details. (those will come later :))\n\n(Itty bitty reminder not to say \"Aster\"/\"Asterians\". Speaking English is fine, though. No need to explicitly say they aren't. We'll tackle the issue of communication soon)" }, { "from": "human", "value": "ENV_RONME__AL FAILU_E (Nirav): \"*chzzzk*-posue to atmosphe- *vrrrrrr* - aborting ti-*FSHHHH*-ti-ti-timetable at time [NULL] *shzzrrrrshk*\"\n\nNirav wakes into the most complete possible blackness, and a good portion of his memory is missing. How does he cope?" }, { "from": "gpt", "value": "Buried Alive: Your skin is raw from the turbulent sand. First, you lose your sense of \"up\", then the air starts being forced out of your lungs and the rush of falling sand fades to a dull roar. This might be it. " }, { "from": "human", "value": "You can't save them all: You try and fail to rescue a minor character [e.g. Arlo, Parillo, Mathis, or an unnamed character]\n\nDescribe how this takes place, and how your character reacts." }, { "from": "gpt", "value": "You can't save them all: You try and fail to rescue a minor character [e.g. Arlo, Parillo, Mathis, or an unnamed character]\n\nDescribe how this takes place, and how your character reacts." }, { "from": "human", "value": "What... is this place?: You manage to fall free of the sand. It's chaos all around you, but you can't help but take a second to speculate about your new surroundings.\n\nFeel free to take creative liberty with any details of the space." }, { "from": "gpt", "value": "Huh... what is this?: Your eyes wander while the others talk, and they settle on something interesting. You decide to take it. What does it look like? What do you think it is? Does it seem to be functioning? Are you going to tell the others?" }, { "from": "human", "value": "Nirav: Escaping is important, but you're still preoccupied with the alien in front of you." }, { "from": "gpt", "value": "Step up - (Insight): Sitting around is getting you nowhere. You've got a plan, and it's as good as anyone else's. (\"Insight\" cards will appear occasionally. In taking them, you have more freedom to affect the story than normal. Don't take a second one until everyone else has taken one.)" }, { "from": "human", "value": "Outlander - Dowser: You have been trained from birth to be a dowser. Your training has given you an uncanny ability to 'feel' water far beneath the ground. Your skills are revered by many of the nomadic tribes and even the Antilons value your services. \nUnlike what most people believe about you, there's nothing supernatural about your abilities, you just know how to listen to the sand and what's beneath them. " }, { "from": "gpt", "value": "Very Keen Senses: Decades of training and practice have sharpened your senses so much that they border on the supernatural. Your eyes, nose, and ears detect the most minute of details, revealing things about the world, others miss. And if you concentrate you can 'sense' water hundreds of feet below the sands or hidden rooms in ancient buried ruins." }, { "from": "gpt", "value": "Arrogant: Your whole life you have been put on a pedestal. As you showed an aptitude for dowsing, your status rose, and ever since your talents have been in great demand, you have been treated with reverence. This has made you arrogant. Your opinion is the only one that counts and people should treat you with the respevt you deserve." }, { "from": "gpt", "value": "Be Indepent: You’ll be damned if you ever have the Central Power’s boot on your neck. Your father came to the frontier to be in charge of his own destiny, and that’s the most important you’ve been taught by him." }, { "from": "human", "value": "Antlion - Ambusher: The dangers of the Sea of Glass are many... but some can be killed. Like your people's namesake, you lie in wait for *those* with a predator's patience. There are few better to protect the dig sites -- both above and below the sands. " }, { "from": "gpt", "value": "Exile Roshani - Navigator: Born and raised amongst the nomadic outlander tribe, the Roshani, you were taught the essentials of surviving in the Sea of Glass. Your people trained you in their secret techniques of locating Raptured technology, as well as the methods in which to safely traverse the Sea without being consumed by it. Growing up in the Sea of Glass has made you an expert, a valuable asset for the untrained Central Power and Antlions. " }, { "from": "human", "value": "Of Two Worlds: Every Roshani child is trained throughout their adolescence to survive and endure the world of Aster. These trials have taught you how to defend yourself from Aster's dangers, as well as the dangers presented by other humans. While very different from your early years, growing up amongst the cutthroat sharks of the Central Powers also requires talent of a different variety. Living amongst the legacy of your adoptive father has granted you a prestigious first-hand education in commercial dealing and leadership." }, { "from": "human", "value": "Opinionated: You have trouble acknowledging other views. It’s hard to when yours is right! You trust your sense and wisdom much more than anyone else, and people who question you are a burdensome annoyance." }, { "from": "human", "value": "Redemption: When you left your tribe to enter the world of the Central Powers, your people deemed you a traitor and ordered you never to return. You will do what you must to prove to them that your actions were to save them. You'll prove it to them, you'll prove it to everyone." }, { "from": "gpt", "value": "Make a profit: Aster, Smaster! You're in this for the fortune and glory. Minus the glory." }, { "from": "human", "value": "Asterian: You are a native of the planet of Aster - a being of whom not much is known since your race mysteriously disappeared upon the colonization by the Central Powers. Your race is touted for highly advanced technology and artistry, especially in sculpted glass, as excavated by the Antlions. But are they ready to face a true Asterian alive and in the flesh?" }, { "from": "gpt", "value": "Analytical: You have steeped yourself in the art of logic and analysis, able to deduce information from even the most minute clues and details." }, { "from": "gpt", "value": "Fragile: Just like the glass that you like to sculpt, you are prone to being hurt by the environment around you." }, { "from": "gpt", "value": "Protect the secrets of Aster: Your people, the Asterians, disappeared for a reason. You were left behind for one purpose only - protect that which must be protected deep within the heart of the Sea of Glass." }, { "from": "gpt", "value": "Scatterbrained: He struggles to stay focused on work that doesn’t hold his interest, even when deadlines are…*oh hey, a squirrel!*" }, { "from": "gpt", "value": "Stronger than he looks: Beneath his mild-mannered exterior, hiding under the bland uniform of an accountant, lurk gym-honed muscles cultivated in the finest in-house training facilities CP corporations have to offer. How else would he blow off steam and burn off his restless energy after hours of being confined to cubicles?" }, { "from": "human", "value": "Escapist: Whether it is a new high, or a new adventure completely unrelated to your current task, you've always been weak to distraction in difficult situations. Call it a bad form of coping, or an immature defense mechanism, but hey, what do you expect from a 24 year old bred and raised genius?" }, { "from": "gpt", "value": "Post Traumatic Panic: It's happening again, oh dear god it's happening again." }, { "from": "human", "value": "Compassionate: You've witnessed firsthand how the kindness of others can make an impact. An extended hand and an open ear can make tidal waves of difference." } ]
[ { "from": "system", "value": "You've received a letter with the royal seal of the king to attend his court this afternoon." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "The royal palace: A beautiful royal palace, built with many curve arches and lush gardens. " }, { "from": "gpt", "value": "Palace guards: Stiff, but impressive looking guards block your way into the castle" }, { "from": "human", "value": "royal letter: A letter with the royal seal. The message inside urges you to come to the castle with great haste." }, { "from": "gpt", "value": "Crowded streets: The halfling city of Shifords' streets are bursting with people." }, { "from": "human", "value": "Boat trip!: The trip from Shiford to Paignbury will take about 2 weeks. You better find something to do on the way there." }, { "from": "gpt", "value": "Kara Kedi: Kara's stern appearance does not match the atmosphere of the rest of the crew. " }, { "from": "human", "value": "A twisted plan: A hidden cache of smelly substance had been found. What could it mean? " }, { "from": "gpt", "value": "Suspicious cargo: In the hold of the ship, you discover 1 crate that does not match the rest. And what is that smell?" }, { "from": "human", "value": "Royal diplomat: You act in name of the king of Rom Tinland and protect his interests." }, { "from": "gpt", "value": "Black Death (poison) : Although this bottle is sealed off with a thick cork, the horrible smell of the highly viscous black liquid inside manages to slowly diffuse to the outside. Very potent stuff!" }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Group of beggars: A group of beggars sits in front of the front door of the pub. Upon seeing your fancy clothes, they try to get your attention." }, { "from": "human", "value": "Royal guards: Stiff, but impressive looking guards block your way.\n *\"Visitors go left, special guests go right. Which would your be then, eh?\"*" }, { "from": "gpt", "value": "Paignbury Harbor: The harbor city of Paignbury is ruled and predominantly inhabited by humans, but all other common races can be found here as well. The main attractions in the harbor currently are a bunch of taverns, the dockmasters' house (with currently occupied holding cells), and 3 docked ships." }, { "from": "human", "value": "Dockmaster: A surly, middle-aged man sits behind a desk looking over piles of paperwork stacked much higher than they should be." }, { "from": "gpt", "value": "Greensleeves: A wild Elf with exceptional proficiency with the longbow for a dockworker. Currently hung-over." }, { "from": "human", "value": "Fjorde: This muscle-packed half-orc has an aura of calm around him.\nHe could be a great ally when involved in the trials ahead." }, { "from": "gpt", "value": "Johan: Confused as everyone else this morning, this strong looking fighter suddenly enters the doorway to Greensleeves bedroom." }, { "from": "human", "value": "The docks: A lot more people are running around the docks than normal. There's gossip in the air." }, { "from": "gpt", "value": "Bard: Musician, magical inspiration, storytelling..." }, { "from": "human", "value": "Atrocious: A face marked by countless battle scars tends to scare people away." }, { "from": "gpt", "value": "Curious: Diva has an inquisitive mind. Always eager to discover something new." }, { "from": "human", "value": "Veteran of the Goblin War: Travis served with the 17th regiment as a musician. He served valiantly and picked up his share of war stories. He wil fit right in with other veterans and know a thing or two about fighting goblins." }, { "from": "gpt", "value": "Obstinate: Diva has a tendency to only follow her own vision. Although being lawful she tends to see the law in her own perspective." }, { "from": "human", "value": "Hobo: Living the simple live on the road, taking some small jobs to pay for the few travel expenses you have.\n\n\n " }, { "from": "human", "value": "Unaware: Since full sobriety is rarely achieved, you sometimes completely miss the obvious." }, { "from": "human", "value": "Lucky: There's a guardian angel hard at work to keep you alive." }, { "from": "gpt", "value": "Fearsome: The battlescars on your face leave no room for doubt. If someone wants to fight you, they better be prepared to pay the price." }, { "from": "human", "value": "Remedy man: Living on the road often is harsh, but luckily along the way you learn to remedy those aches and nasties." }, { "from": "gpt", "value": "Dwarvish drinking : Dwarves drink ... a lot ... mostly too much for their own good" } ]
[ { "from": "system", "value": "Gaia has long been defended by the Garou, primal warriors capable of taking the form of man, wolf, or monster. The inexorable corruption of the Wyrm, the paralyzing webs of the Weaver, and the chaotic cycles of the Wyld form a trinity within which Gaia is buffeted by forces malevolent and apathetic alike.\n\nThe Garou seek to protect Gaia from these forces, waging war against spirits, mortals, and nameless horrors. Their own pride, often as not, serves as yet another foe for these protectors and crusaders. Fighting among themselves for glory and prestige, the tribes of the Garou nation are failing in their divine struggle.\n\nMany say that the battle cannot be won. Perhaps that is true. But the Garou refuse to simply lie down and die. Individuals, packs, and entire Septs keep the fight alive every day.\n\nThis is the story of one such pack, setting out to push back against the darkness in whatever way they can. Whether these young warriors seek battle with the Wyrm, the destruction of the Weaver's creations, or rejuvenation of the Wyld is up to them.\n\nGaia can use any reprieve, however brief, from the trinity's constant onslaught.\n\n==================================\nFor information about Werewolf: The Apocalypse, check out the fairly comprehensive Wiki page!\nhttp://whitewolf.wikia.com/wiki/Werewolf:_The_Apocalypse\n\n==================================\nThis game is intended to be relatively short, in nature. The story will not be ongoing; once a direction is decided on between me and the players, the story will follow (as closely as possible) a traditional structure, with a defined ending." }, { "from": "human", "value": "Ragabash: Those born beneath the new moon are the Garou's tricksters and fools, challenging outdated traditions to keep the nation from stagnation. They employ tricks and pranks teach wisdom and humility to those who would listen. They often serve as assassins, using Gifts to help them remain undetected." }, { "from": "gpt", "value": "Theurge: Those born beneath the crescent moon are the mystics and seers of the Garou. They are talented ritualists and healers. Most importantly, they possess a natural affinity with spirits, employing Gifts to either persuade them to join the Garou cause or force them into service." }, { "from": "human", "value": "Ahroun: Those born beneath the full moon are the natural warriors of the Garou. No Garou is incompetent at fighting, but the Ahrouns excel at it. They often lead the Garou during times of war." }, { "from": "gpt", "value": "Philodox: Those born under the half moon are the arbitrators and judges of the Garou. Charged with keeping the Garou's traditions, they also strive to balance harmony and hot tempers. Often jacks-of-all trades, they are as adept at speaking with spirits as fighting the Wyrm." }, { "from": "human", "value": "Galliard: Those born beneath the gibbous moon are filled with passion that bursts forth in glorious song and hot tempers. They are the warrior-bards of legend, spending equal time fighting and singing rousing tales or weaving intricate stories." }, { "from": "gpt", "value": "Lupus: Born of wolves with a deep primal connection to Gaia, lupus are sadly out of place in the human world, having little understanding of human society. Many hate technology and often blame humans for all that is wrong in the world." }, { "from": "human", "value": "Homid: Garou born & raised in human society, homid often never know of their heritage until their First Change. They often have trouble dealing with the wilderness and the spirit world, but possess extensive knowledge of human society and most technology." }, { "from": "gpt", "value": "Metis: The deformed and sterile offspring of two Garou, metis are perhaps the best balanced of the breeds, equally likely to understand the wilderness or human technology. Once the rarest of the breeds, their increasing numbers are a sign of how desperate things have become." }, { "from": "human", "value": "Strong: Physically powerful" }, { "from": "gpt", "value": "Hardy: Resilient to injury" }, { "from": "human", "value": "Clever: Quick witted" }, { "from": "gpt", "value": "Agile: Fast on your feet" }, { "from": "human", "value": "Dexterous: Nimble hands" }, { "from": "gpt", "value": "Smart: High IQ" }, { "from": "human", "value": "Wise: Patient and insightful" }, { "from": "gpt", "value": "Skilled: Possessing varied knowledge" }, { "from": "human", "value": "Combatant: Trained in fighting" }, { "from": "gpt", "value": "Alert: Observant and wary" }, { "from": "human", "value": "Spiritual: Spirit-speaker and Umbra walker" }, { "from": "gpt", "value": "Stealthy: Sneaky and unobtrusive" }, { "from": "human", "value": "Charismatic: A natural leader" }, { "from": "gpt", "value": "Gregarious: Well-connected and well-liked" }, { "from": "human", "value": "Attractive: Physically alluring" }, { "from": "gpt", "value": "Mystical: Knowledgeable in magic & spirits" }, { "from": "human", "value": "Get of Fenris: Harsh warriors who embody Norse ideals, the Get value battle prowess above all else but also put great stock in personal honor and cleverness. Most Get Fenris hail from Sweden, Norway, Finland, Denmark, and Scandinavia but have seeped into more Germanic countries like Austria and Germany over the centuries via migration." }, { "from": "gpt", "value": "Black Furies: Composed almost entirely of female Garou, the Furies are staunch defenders of the Wyld. They rage against slights done them by male society. For all their battle prowess, the Furies are a deeply mystical tribe and their rituals are mysterious and hauntingly beautiful. The only males among the Furies are Metis." }, { "from": "human", "value": "Shadow Lords: The Lords consider themselves to be the only tribe fit to lead the Garou in these dark times. They openly despise the Silver Fangs and seek to overthrow them at every turn. They are seen as ruthless, backstabbing and manipulative, which is very often the case. However, they have great tribal unity. The Lords are not often respected but are almost always feared." }, { "from": "gpt", "value": "Silver Fangs: The ancestral leaders of the Garou, the Fangs are slowly rotting from within. By breeding with only the noblest of humans and by breeding with their own family members, they have bred weakness into their house. Many have mental disorders of some sort and more than one Metis has come about from a Silver Fang's incestuous habits. Younger Fangs have been trying to fix the tribe and bring in fresh blood, without much success as of yet." }, { "from": "human", "value": "Glass Walkers: Lords of the cities, the Walkers are always on the cutting edge of technology. They are deeply involved in human society and control much of the human business world as well as the Mafia. They love the toys of the Weaver and are often associated with computers and guns. While they maintain unusually good relations with Weaver spirits, they serve only Gaia and police themselves against Weaver corruption." }, { "from": "gpt", "value": "Bonegnawers: Mangy dog-like Garou who live in the poorest, burnt out parts of the cities, Gnawers live literally paw to mouth. However, they are supremely informed about anything and everything that goes on in their cities. Other Garou consider them mange ridden dogs and have no respect for their urban skills." }, { "from": "human", "value": "Children of Gaia: The Children believe that all Garou are really Children of Gaia who have not realized this yet. They strive for harmony between all the tribes and shun unnecessary violence. When the Children strike in battle, they do so with the deep conviction that they are truly Gaia's chosen and fight with the madness of religious zealots." }, { "from": "gpt", "value": "Stargazers: The smallest of the tribes, many Stargazers are actually converts from other tribes. They are concerned with balance in all its forms, seeking for perfect harmony both within and without. They often lose themselves in philosophical thought. They walk alone and join packs only long enough to try and impart their wisdom to other Garou. " }, { "from": "human", "value": "Red Talons: The Talons consist almost entirely of Lupus with a few scattered metis thrown in. There are no homid Red Talons.The Talons believe that the only way to heal Gaia is to kill every human on the planet and to let the Wyld balance things out. The Red Talons despise humans with a passion and have been known to attack humans on sight, some even going so far as to devour their flesh. " }, { "from": "gpt", "value": "Wendigo: All Wendigo are of Native American stock. They have not forgiven the European Garou (the \"Wyrmcomers\") for invading their homelands. They consider the Uktena their somewhat misguided brothers, and tolerate the Striders, but dislike most of the other tribes. They particularly loathe the Gnawers, Get, Walkers, Lords, and Fangs." }, { "from": "human", "value": "Uktena: Originally Native American, the Uktena have taken in every minority that has come to the Americas. The Uktena delve into dark secrets, from vampires, to ghosts, to things that go bump in the night. These dark mystics are often feared by other Garou who think they walk too close to the Wyrm." }, { "from": "gpt", "value": "Fianna: Traditionally from the British Isles, these Celtic Garou are fond of song and strong drink. They are often seen as drunken fools, but take their fighting just as seriously as their partying. They know much forgotten Garou lore and are considered the lost cousins of the Fair Folk." }, { "from": "human", "value": "Silent Striders: Gypsies and vagabonds, the Striders originally hailed from Egypt and the Middle East. Cast out of their ancestral homeland by the vampire Set, they have been searching for a new homeland ever since. They are the messengers of the Garou and are always on the move. The Striders very rarely share their secrets yet conversely are also known for their skill at prophesy. They hate vampires with a passion." }, { "from": "gpt", "value": "Siberakh: New tribe in Siberia, descended from Silver Fang and Wendigo, isolated and uninvolved in Garou affairs" }, { "from": "human", "value": "Singing Dogs: New tribe in Indonesia possibly descended from Bunyip, isolated and uninvolved" }, { "from": "gpt", "value": "Deformity: You might be a Silver Fang, or a metis. Maybe you were born this way, or got into an accident. Either way, you have a physical deformity that hampers you in some way. Your bio must specifically identify the deformity." }, { "from": "human", "value": "Mental Illness: You suffer some form of mental illness, either due to your metis nature, your Silver Fang lineage, or some other cause. Your mental illness hinders your cognitive abilities, your behavior, or some aspect of your personality. Your bio must address the mental illness specifically." }, { "from": "gpt", "value": "Dishonored: Something you did has marked you with a negative reputation, affecting your social interactions with other Garou. What did you do?" }, { "from": "human", "value": "Sheltered: You are particularly unworldly, having extremely limited knowledge about anything outside of your family or community. Explain your sheltered life in your bio." }, { "from": "gpt", "value": "Wyrm-Tainted: You have been touched by the Wyrm, marking you with its insidious, nauseating essence. Other Garou might be able to sense the taint upon you, leading them to distrust or even outright shun you." }, { "from": "human", "value": "Bigot: You hate someone, either a particular ethnicity, sexual orientation, or gender. Alternatively, you may despise a Garou tribe or breed, meaning you have even fewer allies than most Garou in these dark days." }, { "from": "gpt", "value": "Rage: Rage" }, { "from": "human", "value": "Gnosis: Gnosis" }, { "from": "gpt", "value": "Willpower: Willpower" }, { "from": "human", "value": "Who Is Alpha?: The Garou, by nature, are Gaia's warriors. Any combat unit benefits from having a clear commander, giving orders and accepting responsibility. Who among you will that be?" }, { "from": "gpt", "value": "Jack: Jack has been a part of the Sept for as long as most people can remember. When he was younger, he helped get new members of the Sept set up with apartments, bank accounts, and other trivialities of modern life. Now, he enjoys his \"retirement\" by maintaining the cafe." }, { "from": "human", "value": "Character Bonds: When playing this card, choose another player character to create a \"flashback\" scene, establishing or expanding your relationship prior to the game starting." }, { "from": "gpt", "value": "University of Rochester: A place of learning, both academic and worldliness. Students and faculty, young and old, men and women - those who gather here seek something... much like the pack does." }, { "from": "human", "value": "College Douches (Justine): Stereotypical college frat boys, talking about a young woman like she's only good for one thing. Do they get under your skin, or do you manage to ignore them?" }, { "from": "gpt", "value": "College Douches (Justine) (copy): Stereotypical college frat boys, talking about a young woman like she's only good for one thing. Do they get under your skin, or do you manage to ignore them?" }, { "from": "human", "value": "College Douches (Justine): Stereotypical college frat boys, talking about a young woman like she's only good for one thing. Do they get under your skin, or do you manage to ignore them?" }, { "from": "gpt", "value": "Investigate the Heat Issue: Emilio is convinced that the heater has some kind of problem beyond the standard electrical issues. Ashlynne seems to believe the lack of heat is a targeted political message. It's up to the pack to find the truth." }, { "from": "human", "value": "Umbral Upheaval (Marcus): Something about the smoke's Umbral reflection is stronger and more dangerous, as if it would cling to your very essence given the chance. The sudden frigidness threatens to make your limbs numb and unresponsive..." }, { "from": "gpt", "value": "Ashlynne's No Dummy: For a college freshman, Ashlynne isn't stupid. She can tell when something weird is going on, and having a gorgeous, shirtless guy show up in the middle of the night to \"fix the heat problem\" is definitely not normal..." }, { "from": "gpt", "value": "Spiritual: \nBorn a werewolf and raised in the umbra you are at home among the spirits. Your Gnosis and Willpower are stronger than most. Spirits defer, mystical secrets reveal themselves eagerly and the gauntlet parts like falling water at your touch. " }, { "from": "human", "value": "Stench of Metis : You stink. It's bad. So bad it'll drive those close to you to distraction.\n\nEven homids can't take it for long. Most lupus either want to chase you off or roll in you. Only spirits seem unaffected by it.\n\nWhat does it smell like. Everyone can agree it's bad but beyond that there is no consensus. IT seems to be uniquely bad according to the tastes of those experiencing the stench. " }, { "from": "gpt", "value": "Own Greatest Enemy: How well can you fight for anything when you must battle yourself every step of the way" }, { "from": "gpt", "value": "Inventive: Lateral thinking outside the box. There is a better way to do everything." }, { "from": "gpt", "value": "Overconfident: You think you can do anything. Think being the operative word. You can’t refuse a challenge, even when you lack the ability to succeed" }, { "from": "gpt", "value": "Bonegnawers: Mangy dog-like Garou who live in the poorest, burnt out parts of the cities, Gnawers live literally paw to mouth. However, they are supremely informed about anything and everything that goes on in their cities. Other Garou consider them mange ridden dogs and have no respect for their urban skills.\n" }, { "from": "human", "value": "Resolute: You are unwavering in your convictions. Once you commit to an action, you stay determined to see it through." }, { "from": "human", "value": "Patronizing: Even though you are genuinely committed to working with and helping the downtrodden, your tribal sense of superiority is still ingrained in your psyche. You come across as condescending even when you don't mean to." }, { "from": "human", "value": "Been Around: You're well connected. 'Well liked' is a different story, but favors and information are favors and information from anybody. " }, { "from": "gpt", "value": "Bigot: Dogs and Garou are all the same- disgusting mutts that this world would do better without. Your hate extends to yourself, making you the cause of many of your problems. " }, { "from": "human", "value": "Alert: Your senses are more keen than most and you put them to good use. " }, { "from": "gpt", "value": "Fed Up: You don't have time for this." }, { "from": "human", "value": "Principled: Winning doesn't matter if you're on the wrong side. " }, { "from": "gpt", "value": "Moonstruck Path: Garou are well versed in hunting and tracking prey, yet there are times when they have no idea where such a trail starts or which journey to undertake first when a choice presents itself. The Gift of the Moonstruck Path allows the Garou to perceive the beginning of the path he must take in a given situation, even if she herself is not sure of its ultimate purpose. When the Gift is utilized, a ghostly pale blue-white beam of moonlight points to the correct direction for one scene." }, { "from": "human", "value": "Conflict of Interests : Uktena does not always package its secrets in an easily understood or survivable manner.\n\nMarcus asked to be shown the causes of the trouble and this is certainly part of the problem.\n\nThe Scapegoat's ability to survive is often incidental to Uktena's interests." } ]
[ { "from": "system", "value": "Fantastical adventure in a swords-and-sorcery world of perilous dungeons! -- Casual game for having fun and finding out how things work." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Load Up With Supplies: Hargut has a lot of \"supplies\". Some are probably more useful than others. Take one thing you think may help you on the expedition." }, { "from": "gpt", "value": "Odd Coin: Octagonal in shape, a small hole in the center, and a dragon engraved on it... not the currency of any known society." }, { "from": "human", "value": "Blanket: Rough like a burlap sack and only large enough to cover a child." }, { "from": "gpt", "value": "Tell a Tale: Camp is for eating and sleeping. Also, the time-honored tradition of telling tales." }, { "from": "human", "value": "Sack of Biscuits: These biscuits are hard, but not completely inedible." }, { "from": "gpt", "value": "Ancient Mountain Tunnels: Supposedly an ancient hiding place of mountain elves, the tunnels are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "The Drunken Bear Tavern: Every story has to start somewhere. The best stories start with, \"We were all drinking and...\"" }, { "from": "gpt", "value": "Hargut: Dwarf, tavernkeeper, and companion of Cat, a cat. Elderly, with steel grey hair and beard flowing to his mid-back and belt buckle. Seems a bit addled, but not in a dangerous or weak way." }, { "from": "human", "value": "Beau: Aloysius Mortimer Beauregarde Montgomery III, or \"Beau\", is a peculiar shaggy dog. According to Hargut, he's also the leader of the expedition to retrieve the dwarven treasure." }, { "from": "gpt", "value": "Entrance to the Mountain Tunnels: Hargut's maps say this is the place to go in." }, { "from": "human", "value": "Mysterious Sound: There's something out there... isn't there?" }, { "from": "gpt", "value": "Wizard: Having received the blessing of your master you have set out from your dangerous city state to see the world and learn new spells." }, { "from": "gpt", "value": "Conniving: Coming from a City State where plotting between the noble families is as dangerous as it is common, you scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "gpt", "value": "Explore!: Go where you’ve never been before and find new routes to magical power." }, { "from": "human", "value": "Observant: You're hyper-sensitive to the world around you, and you notice things other people miss." } ]
[ { "from": "system", "value": "I have a bad feeling about this" }, { "from": "human", "value": "Huntington Beach: You are slammed into the pier, causing incapacity." }, { "from": "gpt", "value": "Taco Bell: You choke to death from too much amazingness." }, { "from": "human", "value": "Daughter: I want your money, Daddy!" }, { "from": "gpt", "value": "Son: I worship you, Daddy!" }, { "from": "human", "value": "Estrangement: Fighting families" }, { "from": "gpt", "value": "Family fighting: Families fight over money" }, { "from": "human", "value": "Happy: happy" }, { "from": "gpt", "value": "Planner: planner" }, { "from": "human", "value": "Panicky: panicky" }, { "from": "gpt", "value": "Jesus: Jesus" }, { "from": "human", "value": "GRAT: GRAT" }, { "from": "gpt", "value": "GRUT: GRUT" }, { "from": "human", "value": "CRAT: CRAT" }, { "from": "gpt", "value": "CRUT: CRUT" }, { "from": "human", "value": "Death: Slammed into the pier" } ]
[ { "from": "system", "value": "Ancient evils lurk in ancient ruins and twisted, hell-bent cults want to let it loose. In this sepia-toned world, cunning and intrepid souls risk it all to uncover the truth and protect humanity from horrors buried deep in the ground — and in our secret history. This pulp-horror deck pits expert global investigators against hideous monsters in the 1930s." }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets. and you may never come out alive." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Medicine: never stop\n" } ]
[ { "from": "system", "value": "Melbourne, Australia, 2028.\n\nMeatWagon is the hardest rockin’ band the world has ever seen. The world just doesn’t know it yet.\n\nMeatWagon is half way through a world tour they can barely afford and are nowhere near ready for. Playing small, dirty little venues to tiny crowds of dedicated fans, MeatWagon is on the brink of breaking up for good. Tempers are strained. Creative and personal differences are getting in the way. Substance abuse has blossomed out of control. They’re sick of the travel, the tiny, sweaty venues, the crazed fans, the grungy hotel rooms, the greasy take-out food. And most of all, of each other.\n\nAnd that’s the good part. The bad part is still to come. MeatWagon is about to have the worst night of their lives. Can they stay out of prison ? Can they even stay alive ? Even more importantly, can they crack the big time while maintaining artistic integrity and not alienating their original fanbase ?\n\n\n * * * * *\n\n\n\nThis is a cyberpunk action / crime / mystery story. You will play a member of MeatWagon, a small time band trying to crack the big time. They play an underground style known as Fuze, still only popular in the shadier corners of the NuNet. Fuze is a mixed genre, blending all other musical styles. As such the members of the band are very different from each other, diversity is what Fuze is all about.\n\nLooking for 4-6 players who want a fun, fairly relaxed game. You should be available to post about once a day or every couple of days. Due to the setting there will be adult language and themes, so be sure you’re OK with that. This is a story to experiment with, and to learn the ropes if you need to. Whether you’re already familiar with the mechanics of Storium or you’re a complete n00b, you’re welcome to join in and have some fun." }, { "from": "human", "value": "Injury: You got a boo-boo." }, { "from": "gpt", "value": "I Vote ...: State your case." }, { "from": "human", "value": "Fan - Melbourne: Hearts and minds baby, hearts and minds. Someone in Melbourne loves you." }, { "from": "gpt", "value": "Media Contact: Sometimes it's good to have someone on the inside that you can call on." }, { "from": "human", "value": "Money: Cash ! Filthy Lucre ! Payola! Cabbage ! Spondoolies ! Paper ! Green ! etc etc etc. In physical or digital form, it makes the world go 'round." }, { "from": "gpt", "value": "Origin of the Skitch: You're determined to find out who tied you to the Skitch, and why." }, { "from": "human", "value": "Injury: You have received a wound which will impact some future attempt to get something done. Ouch." }, { "from": "gpt", "value": "Government File: You've popped up on the Government's radar. They are officially interested in you." }, { "from": "human", "value": "Triad Favor: You never know when a favor from a major criminal organization will come in handy." }, { "from": "gpt", "value": "Media Contact: Sometimes it's good to have someone on the inside that you can call on. " }, { "from": "human", "value": "Electric Strad: A high quality electric violin" }, { "from": "gpt", "value": "Drunk Tank (Male): A raggedy crew of guys, mostly harmless" }, { "from": "human", "value": "Phonecall (Men): You get one phonecall ..." }, { "from": "gpt", "value": "Shakedown: You're being shaken down." }, { "from": "human", "value": "Melbourne - Day: Lovely Melbourne." }, { "from": "gpt", "value": "Mr. Shaw: A Triad \"White Paper Fan\" - or mid level administrator." }, { "from": "human", "value": "Melbourne Police: Members of the Victoria Police Force." }, { "from": "gpt", "value": "Agent Toppley: Agent Ian Toppley of the Australian Customs and Immigration Service" }, { "from": "human", "value": "Aldo Simons: The sleazy owner of the Twin 'Strodes club in Melbourne" }, { "from": "gpt", "value": "Janine Byrd: An indie music press reporter from Melbourne" }, { "from": "human", "value": "Interview (Roxie): An interview with a plain-clothes detective." }, { "from": "gpt", "value": "Kristal: People pay for that ? Ewww." }, { "from": "human", "value": "Local Goon: Some low level thug." }, { "from": "gpt", "value": "Band Meeting: Time to figure out your next step." }, { "from": "human", "value": "Melbourne Crowd: Feed the beast !" }, { "from": "gpt", "value": "Triads: Notorious Chinese gangsters" }, { "from": "human", "value": "Twin 'Strodes Club: Down an alley, then down another alley you'll find an unmarked door that leads to the Twin 'Strodes. Dark, cramped, stinking of stale beer and illegal smoke. Some people's idea of a good time." }, { "from": "gpt", "value": "HairShokk Guitarist: You learned you licks coming up with a HairShokk band. Fast fingers, fast songs, and looking like a coke fuelled rampage through a neon paint factory are your thing." }, { "from": "human", "value": "Genkimo Violinist: What do you do when Emo sells out ? What do you do when everyone expects you to be dark and depressed ? The exact opposite, of course. You can't tell me what to do !" }, { "from": "gpt", "value": "Throat Singer: Fuze is anti-lyric because words are too genre-defining. But if you can use your voice like an instrument ? That's cool." }, { "from": "human", "value": "Jah Ragga Drummer: Jah Ragga is a more upbeat, electronic version of Reggae, but you still sucribe to the power of taking it easy." }, { "from": "gpt", "value": "Zettapunk Bass: Punk never died, but it sure don't smell to good. Your bass guitar doesn't smell too good either. It smells like puke. Because you puke on it a lot. Zettapunk brought self abuse and self destruction back onto the scene." }, { "from": "human", "value": "Myxologist: Any fool can make a bunch of noises. It takes the skills of a master strategist, planner, gamer and mathematician to put it together in the RIGHT way." }, { "from": "gpt", "value": "SynDancer: In a M.S.suit, your body is your instrument. Your dance moves are translated into sound. Music for the most coordinated artists only." }, { "from": "human", "value": "The Manager: They call you the 'uncreative one'. Hell, if you were uncreative when it came to money, these schmucks would be paying their taxes !" }, { "from": "gpt", "value": "Talented: You can play your chosen instrument like a golden god. Stages of the world beware - you are about to be rocked." }, { "from": "human", "value": "Charisma: Lighting up a stage, getting into someone's pants, running a con, you name it. People love you and tend to do what you want." }, { "from": "gpt", "value": "Tough: Whether it's a fight in a club or spending a night in the rain because the hotel kicked you out, you can hack it. You've seen worse, and will probably see worse again." }, { "from": "human", "value": "Connected: You know people. People know you. People like you. People owe you favors. You're not afraid to call in favors when you need to." }, { "from": "gpt", "value": "Streetwise: You can tell who in the club is holding drugs. You know where to buy a gun at 3am on a Tuesday night. You know what streets never to walk down. You read graffiti like some people read a newspaper." }, { "from": "human", "value": "LowNet Connection: The NuNet sites might require full consciousness, but you're lowjacked into the old, original internet through a chip in your brain. If you can get a phone signal, you can access the LowNet." }, { "from": "gpt", "value": "Clever: You're smart. Simple as that. It might not seem special but in the music industry it's almost a superpower. You can figure out what would stump most people, and you're a whizz on the 'net." }, { "from": "human", "value": "Silver Spoon: Your family is rich. It's nothing to be ashamed of you just ... don't tell many people. You have access to your own trust fund with a considerable amount of cash, and Daddy has connections that can help in the 'straight' world." }, { "from": "gpt", "value": "Primadonna: Your talent should be treated with the respect it deserves. If you don't get the best of everything, right when you want it, then heads will roll." }, { "from": "human", "value": "Addict: Everyone likes to party. You just ... like it more than anyone else. Or anything else." }, { "from": "gpt", "value": "Jealous: The worst thing about being in a band is having to share. The stage, the spotlight, the fans. Everything should be yours ! You deserve it more !" }, { "from": "human", "value": "Contrarian: They say 'right', you say 'left'. They say 'up', you say 'down'. They say 'dont drink that month old milk', you chug it. You disagree with everyone, even if it's against your best interests." }, { "from": "gpt", "value": "Filthy: You don't really get all this 'showering' and 'combing' and 'wiping' business. People don't really like to be near you. Ever." }, { "from": "human", "value": "Burned Out: You can't deal with screens. Monitors, TVs, NuNet glasses. A CortVirus fried part of your brain and now you get nauseous if you even look at a digital watch." }, { "from": "gpt", "value": "Superior: No one understands you. No one understands your music. Everyone is a stupid prole, your every song, every spoken word is like pearls before swine. The fact that no one else can see this only proves your point." }, { "from": "human", "value": "Untrustworthy: It's every man for himself, all the time. You're just honest enough to admit it. Ratting out your friends to the cops, picking up cash left lying around, whatever. They'd do it too, if they were smart enough." }, { "from": "gpt", "value": "Money: Life is a game, and money is how you keep score. You can keep the rest, the fans, the attention. Screw all that, it's all about the bottom line." }, { "from": "human", "value": "Fame: Standing on a stage with people chanting your name. There's nothing like it. Even money can't buy it. You want you face in every living room in the developed world." }, { "from": "gpt", "value": "Change The World: Music is the universal language. Things can be better. Things can change. And the right band, the right music at the right time can bring that change." }, { "from": "human", "value": "Fun !: Seeing the world, partying like a , well, like a rockstar. Drugs. Groupies. Pranks. It's not worth getting hung up on the money or the politics. You're out to have the time of your life !" }, { "from": "gpt", "value": "Show 'Em All: They said you'd never amount to anything. Now look at you, traveling the world on your talent. Every victory, every packed house is a spit in the eye of those who doubted you." }, { "from": "human", "value": "Artistic Legacy: Politics is temporary. Only art lives forever. You want to be a leaf on the vine of time, creating work that will resonate through the ages." }, { "from": "gpt", "value": "Subversion: The straight world has been keeping you down your whole life. Now you have a (small) group of people who hang on your every word. What better than to encourage them to be like you - like a loaded gun pointed at the head of authority." }, { "from": "human", "value": "Self Discovery: Music is the most spiritual thing that still remains in an increasingly material world. Everything else is a distraction. What you do is exploring a path into ... yourself. Woah. " }, { "from": "gpt", "value": "Melbourne - Night: The lovely city of Melbourne, at night." }, { "from": "human", "value": "Escape: Get the hell out of Dodge !" }, { "from": "gpt", "value": "Tullamarine Airport: Melbourne's largest airport" }, { "from": "human", "value": "Explaining Skitch: You're pretty sure this Skitch isn't yours. But where did it come from ?" }, { "from": "gpt", "value": "Melbourne Metropolitan Jail: The holding cells in Melbourne Metro police department." }, { "from": "human", "value": "Drunk Tank (Female): A collections of ragged looking hookers and over-partied party girls" }, { "from": "gpt", "value": "Phonecall (Women): You get one phonecall ..." }, { "from": "human", "value": "THE BUCKET !!!: NOOOOOOOO! NOT THE BUCKET !" }, { "from": "gpt", "value": "Interview (Z): An interview with a plain-clothes detective." }, { "from": "human", "value": "Interview (Aluc): An interview with a plain-clothes detective." }, { "from": "gpt", "value": "Interview (Saul): An interview with a plain-clothes detective." }, { "from": "human", "value": "Interview (Mellan): An interview with a plain-clothes detective." }, { "from": "gpt", "value": "Interview (Styx): An interview with a plain-clothes detective." }, { "from": "human", "value": "Brawl: Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight ! Fight !" }, { "from": "gpt", "value": "Airport Security: The whole works, cameras, body scanners, X-rays, DNA testers, armed gurads, metal detectors. You name it." }, { "from": "human", "value": "Diamond Dog Crowd: A tough crowd. Literally." }, { "from": "gpt", "value": "Easystreet: Your agent, Eric Rhodes, based in Milan." }, { "from": "human", "value": "Crossfire: People are shooting, and you're caught in the middle." }, { "from": "gpt", "value": "Davis Davies: Cutting edge fashionista, modelling agent and Melbourne contact of Easystreet." }, { "from": "human", "value": "Cargo Plane Interior: Inside the Triad operated cargo plane." }, { "from": "gpt", "value": "Indonesian Fighter Jets: Not so good if you're in their airspace." }, { "from": "human", "value": "Leaving the Plane (Aluc): What goes up ..." }, { "from": "gpt", "value": "Leaving the Plane (Z): What goes up ..." }, { "from": "human", "value": "Leaving the Plane (Styx): What goes up ..." }, { "from": "gpt", "value": "Leaving the Plane (Saul): What goes up ..." }, { "from": "human", "value": "Leaving the Plane (Roxie): What goes up ..." }, { "from": "gpt", "value": "Leaving the Plane (Mellan): What goes up ..." }, { "from": "human", "value": "Diamond Dogs: A cybertek biker gang, who ride the NuNet as much as their modified Harleys." }, { "from": "gpt", "value": "Sucking Chest Wound: \"The Suck\", a Diamond Dogs clubhouse bar in Melbourne Australia" }, { "from": "human", "value": "Banyan Tree Hotel: A five star hotel in Bangkok, Thailand." }, { "from": "gpt", "value": "Infiltrate Hotel: You're not welcome here." }, { "from": "human", "value": "Bangkok: The capitol city of Thailand" }, { "from": "gpt", "value": "Yukiko: A Yakuza fixer." }, { "from": "human", "value": "Fight !: A gunbattle ensues" }, { "from": "gpt", "value": "Banyan Tree - Interior: The interior of the Banyan Tree Hotel" }, { "from": "human", "value": "Hired Security: Local thugs. Professionals." }, { "from": "gpt", "value": "Banyan Tree Room: A regular room in the Banyan Tree Hotel." }, { "from": "human", "value": "Grab the Skitch: Forget all that - fight off Toppley, grab the Skitch and get out of dodge." }, { "from": "gpt", "value": "Hide the men: Two unconscious men and one with a broken nose." }, { "from": "human", "value": "Take the money and RUN !: Brave. Stupid, perhaps. But brave." }, { "from": "gpt", "value": "Wait for courior, hand over cash: The safe route" }, { "from": "gpt", "value": "Unconfident: Years of only being moderately good at your chosen hobbies and pursuits have left you with a complex. As a result you lack much confidence in your abilities." }, { "from": "gpt", "value": "See the light: It's not just about being convincing. And it's not about making people scared.\n\nBut Karma is a bitch - and you know how to explain this to people." }, { "from": "human", "value": "Angry: Styx's anger often clouds his judgment." }, { "from": "gpt", "value": "Level Head: You've been in situations like this a lot, and you know how to handle yourself in them." }, { "from": "human", "value": "Pacifist: You do not believe in any kind of violence.\n\nYou either talk your way out of trouble or turn the other cheek." }, { "from": "gpt", "value": "Rage: You may usually be a calm and collected individual but with the right stimulus you lose yourself to a bloodlust unbecoming of you." }, { "from": "human", "value": "Prejudiced: You divide the world into two groups, us and them. You don't particularly like or trust 'them'." }, { "from": "gpt", "value": "Tough: Despite his lifestyle, Styx has actually managed to keep in pretty good shape." }, { "from": "human", "value": "Blood Lust: When it's all kicking off you only think about two things: who to hurt, and how to hurt them." }, { "from": "gpt", "value": "Lithe: You're small, and you're fast. You always prefer not to run, but if it comes down to it, you'll win a foot race against almost anyone." }, { "from": "human", "value": "Planner: Your years of playing strategy video games have given you an edge on making plans and strategic maneuvers. " }, { "from": "gpt", "value": "Reckless: Styx doesn't always think his plans through." }, { "from": "human", "value": "Out of Shape: You're not used to all this exercise crap." }, { "from": "gpt", "value": "Smooth Talker: You can sell a map to a salmon. You send the desert tourist home with a bucket of local sand. By the time your done talking, they'll think that turd in their hand is a diamond." }, { "from": "human", "value": "Musician: That's right. You make music, and it is fucking awesome!" }, { "from": "gpt", "value": "Brave: Styx claims not to be afraid of anything." }, { "from": "human", "value": "Quick Planning: You make things up as you go along." }, { "from": "gpt", "value": "Nimble: \"You are never too big to be nimble.\"\n\nEven though you might not have the size or shape for it - you can be surprisingly nimble when it is called for." }, { "from": "human", "value": "Cocky: Styx has a very high opinion of himself. It doesn't always work to his advantage." }, { "from": "human", "value": "Confident: Styx's confidence in himself is seemingly unshakable." }, { "from": "gpt", "value": "Confident: You are used to people looking at you a bid askew, and totally blowing it off. Your pink hair might signal that you don't belong, but your attitude says you own the room." }, { "from": "human", "value": "Pickpocket: Gypsies have a certain reputation. I'm not saying it's true... ... but you might want to check your wallet just in case." }, { "from": "gpt", "value": "Curiosity: \"Curiosity killed the cat!\"\n\nSometimes you just can't keep your fingers to yourself.\n\nYou see something you can poke - and poke it you will." }, { "from": "human", "value": "Weak: You're not very strong, you pathetic little weakling. Maybe you should have done less drugs and more push-ups." }, { "from": "gpt", "value": "Play More Music: Styx wants to resume the tour and get back to playing some actual shows." }, { "from": "human", "value": "Greedy: Too much is always better then not enough. Except maybe when some other greedy bastard has a gun in your face." } ]
[ { "from": "system", "value": "Privately commissioned ship, Interstellar Cargo Carrier (ICC)*Boundless*, is making her debut among the stars. Crew, captain, and commissioner all set out to build their galactic empire, but it may be more difficult than originally thought. Will the ICC *Boundless* prosper, or fail?\r\n\r\nCasual, experimental, easy-going game. Goal: Have fun and be creative.\r\n\r\nRead the \"Galactic Excursion\" Lore here: https://docs.google.com/document/d/1l6hyGS4IXV3_rLBM4ylNfZejvjOoGySY9j8dsLilD1E/edit?usp=sharing" }, { "from": "human", "value": "Intuitive: Curious, skeptical, good instinct." }, { "from": "gpt", "value": "Cowardly: Disloyalty, flees conflict." }, { "from": "human", "value": "Sly: Stealthy, sneaky." }, { "from": "gpt", "value": "Shallow: Apathy, uncaring." }, { "from": "human", "value": "Launch: It's time for the ICC *Boundless* to take off." }, { "from": "gpt", "value": "Insight: You know something that no-one else does..." }, { "from": "human", "value": "Receive Aid: Commissioner Dallas now has not only hers, but your best interests in mind. Call on Dallas' help with this card." }, { "from": "gpt", "value": "Crew Pilot: Pilots the ICC *Boundless*." }, { "from": "human", "value": "100 Credits: Currency. What can you buy with this?" }, { "from": "gpt", "value": "Crew Comm Control: In charge of all ship communications." }, { "from": "human", "value": "Crew Navigator: Plans the course of the ICC *Boundless*." }, { "from": "gpt", "value": "Greedy: Itchy palm, frugal, selfish." }, { "from": "human", "value": "Wrathful: Quick to anger, ruled by emotion." }, { "from": "gpt", "value": "Crew Captain: Highest ranking crew member, takes orders from no-one but the Commissioner." }, { "from": "human", "value": "Feeble: Physically weak, tires easily." }, { "from": "gpt", "value": "Lazy: Inept, slothful." }, { "from": "human", "value": "Anantha Dallas: The commissioner of the ICC Boundless." }, { "from": "gpt", "value": "Intelligent: Strong mental faculties, quick thinking." }, { "from": "human", "value": "Ignorant: Uneducated, dull." }, { "from": "gpt", "value": "ICC Boundless is Being Hailed...: Hailing frequencies come across the Comm Board." }, { "from": "human", "value": "H'ruut: Rogue pilot from Atylon 3." }, { "from": "gpt", "value": "Crew Chief Maintenance Officer: Highest ranking engineer, responsible for all repairs and ship maintenance." }, { "from": "human", "value": "Ingenuity: Abstract thinking, problem solving." }, { "from": "gpt", "value": "Crew Chief Medic: Lead over-all medical personnel." }, { "from": "human", "value": "Charismatic: Charm, morale, enthusiasm." }, { "from": "gpt", "value": "Atylon 3 Trade Agreement: ICC Boundless must establish their first trade route. The mission comes first!" }, { "from": "human", "value": "Atylon 3: Small planet in the Atylon Star System. The first planet ICC Boundless will trade with." }, { "from": "gpt", "value": "Crew Field Medic: Landing-crew accompanying medic. Second-highest ranking medical personnel." }, { "from": "human", "value": "Athletic: Physical strength, power." }, { "from": "gpt", "value": "Dextetrous: Quick and steady of hand." }, { "from": "human", "value": "The Terran Space Travel Center: AKA the TSTC. The site of all docking and launches. The site of ICC Boundless' first launch and maiden voyage." }, { "from": "gpt", "value": "H'thow: Atylon 3's Commander of Trade." }, { "from": "human", "value": "Spry: Energetic, light of foot." }, { "from": "gpt", "value": "Crew Commanding Officer: Second-in-Command, acts as Crew Captain's assistant and back-up." }, { "from": "human", "value": "Attentive: Good memory, keen eye, notices everything." }, { "from": "gpt", "value": "Dead Halt: Something is causing the ICC Boundless to sit at a stand still, stopped in its tracks!" }, { "from": "human", "value": "Crew Defender: Controls ICC *Boundless'* defenses and offensive weaponry." }, { "from": "gpt", "value": "Clumsy: Klutzy, accident prone." }, { "from": "human", "value": "Phaser-gun: A brand new phaser-gun, the standard weapon aboard the ICC Boundless." }, { "from": "gpt", "value": "50 Credits: Currency. What can you buy with this?" }, { "from": "human", "value": "Get The Gold: All you want is to get rich quick." }, { "from": "gpt", "value": "First Blood: Start or finish a conflict." }, { "from": "human", "value": "Out Ranked: Try to increase your crew rank, or gain more responsibilities." }, { "from": "gpt", "value": "Fickle: Flighty, indecisive, poor decision maker." }, { "from": "human", "value": "Reckless: Quick to act, hasty, thoughtless." }, { "from": "gpt", "value": "Eloquent: Silver-tongue, linguist." }, { "from": "human", "value": "ICC Boundless: Interstellar Cargo Carrier (ICC) Boundless is your ship and mode of transportation across space." }, { "from": "gpt", "value": "Top Dog: You want to rank up as quickly as possible." }, { "from": "human", "value": "Unknown: It is impossible to tell who it is..." }, { "from": "gpt", "value": "Crew Navigator: Pilots the ICC Boundless." }, { "from": "human", "value": "Atylon 3 Trade Agreement: ICC Boundless must establish their first trading route." }, { "from": "human", "value": "Reckless: Quick to act, hasty, thoughtless." }, { "from": "human", "value": "Crew Engineer: A medic for machines." }, { "from": "gpt", "value": "Unfinished Business: Nobody knows about your sister and how she got your last crew killed... You've gotten this far without having to mention it, but what if you meet her again after all these years?" }, { "from": "human", "value": "Crew Navigator: Pilots the ICC Boundless." }, { "from": "gpt", "value": "Atylon 3 Trade Agreement: ICC Boundless must establish their first trading route." }, { "from": "human", "value": "Veteran: Having been in the service for many years, I've gained a great many contacts and acquaintances, as well as a confidence and feel for life in the stars." }, { "from": "gpt", "value": "Unconventional Tactics: Sometimes you just need to make a machine do something for which it was never intended. Sometimes you just need to fight when everyone expects you to run." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. This deck describes the mysterious island through intriguing characters and settings, but the truth behind it all is yours to write!" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Esoteric Scholar: You are an expert in the esoteric and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Esoteric Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." } ]
[ { "from": "system", "value": "This is about the latest play made on the book Harry Potter and the Cursed Child." }, { "from": "human", "value": "Lord Voldemort: Lord Voldemort murdered Harry's parents and soon gets killed by Harry in the end. but his spirit is still around." }, { "from": "gpt", "value": "Read!: You LOVE to read. Just like Hermoine!" }, { "from": "human", "value": "Learning!: You come to learn and learn and learn." }, { "from": "gpt", "value": "Help: You help" }, { "from": "human", "value": "No: We are not going anywhere!" }, { "from": "gpt", "value": "Fear: You have to help Albus overcome his fear." }, { "from": "human", "value": "Keep calm: Albus has to keep calm through the whole game no matter what happens." }, { "from": "gpt", "value": "Hogwarts not heaven: Albus is definitely not fond o Hogwarts like his father. He'd better cope up." }, { "from": "human", "value": "Harry Potter.: You might know the story of Harry Potter so I know you are in touch with it." }, { "from": "gpt", "value": "Patronus!: A magical animal spirit every wizard has. Harry's is a Rein deer because his mum had a deer. He is pretty good at it." }, { "from": "gpt", "value": "Lazy.: If i am not wrong,Harry didn't pay much attention to his homework." }, { "from": "gpt", "value": "A happy ending.: Harry Potter had a happy ending. ( In the movie at least)" }, { "from": "human", "value": "Harry Potter.: We are all in touch with Harry's life,so there's not much to tell." }, { "from": "gpt", "value": "Patronus!: Every wizard has a patronus. Harry's was a rein deer because his mum's was a deer. Harry is pretty good at it!" }, { "from": "gpt", "value": "Friendship: Harry wants the best for his friends, even it means the worst for him. That makes him very loyal." }, { "from": "gpt", "value": "Revenge: Harry wants revenge from Lord Voldemort and wants him to leave innocent lives. Good Luck!" }, { "from": "human", "value": "Potions: The manipulation of brewing magical elixirs and potions is your true calling, some even comparing your skills to Horace Slughorn or Severus Snape." }, { "from": "gpt", "value": "Intelligence: You have a massive intellect and are wise beyond your years." }, { "from": "human", "value": "Intelligence : Knows what to do in every situation. Very smart and sensible." }, { "from": "human", "value": "Jealousy: Envious of other's successes." }, { "from": "human", "value": "Family and Friends: Desire to help her friends and family, basically the people she cares about" }, { "from": "human", "value": "Muggles: Those normies outside the wizarding world." }, { "from": "human", "value": "Read!: Hermoine loves to read. Ron thinks she reads the whole library every year before the holidays." }, { "from": "gpt", "value": "I'm ready!: Hermoine's knowledge helps her crack any case and Harry's proud of her." }, { "from": "gpt", "value": "Jealousy: Hermoine does get jealous some times, but she has to learn how to control it." }, { "from": "gpt", "value": "Help: Hermoine is here to help anybody. Mostly the people she cares about." }, { "from": "human", "value": "Sticking up: Ron's always ready to stick up for his friends and make what's wrong right. Though he can't normally keep control when Malfoy comes around. " }, { "from": "gpt", "value": "Funny: Your jokes make everyone laugh, and if someone is ever feeling down, you always try to cheer them up!" }, { "from": "gpt", "value": "Anger: If someone does some thing they have to find an excuse to get Ron off their tail. You have to say sorry to make up." }, { "from": "gpt", "value": "Family: Ron just wants to keep the family name up. He is ready to help in any situation." }, { "from": "human", "value": "Harry Potter: We are all in touch with Harry’s life,so there’s not much to tell." }, { "from": "gpt", "value": "Patronus!: Every wizard has a patronus. Harry’s was a rein deer because his mum’s was a deer. Harry is pretty good at it!" }, { "from": "gpt", "value": "Friendship: Harry wants the best for his friends, even it means the worst for him. That makes him very loyal." }, { "from": "gpt", "value": "revenge: Harry wants revenge from Lord Voldemort and wants him to leave innocent lives. Good Luck!" }, { "from": "human", "value": "Read!: Hermoine LOVES to read. It gives her all the knowledge to solve mysteries. Harry appreciates her but not Ron. Ron says Hermoine reads the whole library every year before the holidays. " }, { "from": "gpt", "value": "Knowledge: After reading so much, Hermoine definitely knows WAY more than others. \"I don't remember her even getting an A!\"says Ron. \"She's always got an A+!\" " }, { "from": "gpt", "value": "Jealousy: Hermoine does get jealous of others. It is something she has controlled in future. " }, { "from": "gpt", "value": "Learning!: You love to learn and when you learn you know the facts and when you know the facts you can protect your friends. Big deal!" }, { "from": "human", "value": "Harry Potter: We are all in touch with Harry’s life,so there’s not much to tell." }, { "from": "gpt", "value": "Patronus!: Every wizard has a patronus. Harry’s was a rein deer because his mum’s was a deer. Harry is pretty good at it!\n\n" }, { "from": "gpt", "value": "Friendship: Harry wants the best for his friends, even it means the worst for him. That makes him very loyal.\n\n" }, { "from": "gpt", "value": "revenge: Harry wants revenge from Lord Voldemort and wants him to leave innocent lives. Good Luck!" }, { "from": "human", "value": "Sticking up: Ron’s always ready to stick up for his friends and make what’s wrong right. Though he can’t normally keep control when Malfoy comes around.\n\n" }, { "from": "gpt", "value": "Funny: Your jokes make everyone laugh, and if someone is ever feeling down, you always try to cheer them up!\n\n" }, { "from": "gpt", "value": "Anger: If someone does some thing they have to find an excuse to get Ron off their tail. You have to say sorry to make up." }, { "from": "gpt", "value": "Family: Ron just wants to keep the family name up. He is ready to help in any situation.\n\n" }, { "from": "human", "value": "Weak Speech: Sometimes Hermoine unintentionally says stuff that, instead of making the other person happier, makes them feel worse." } ]
[ { "from": "system", "value": "The year is 2167. The human race has recently discovered a method of manipulating wormholes, allowing near-instantaneous travel from place to place. Trekking to distant stars now takes decades, not millennia. Suddenly, the universe feels a little smaller.\n\nAround the same time, SETI, the Search for Extraterrestrial Intelligence, locates distinct radio waves emanating from a distant planet of a distant star nestled inside a neighboring spiral arm of the Milky Way.\n\nThe year is 2169. A ship, the Bravery, is commissioned to traverse the great distance between Sol and star GNS-18655. It will take 42 years to reach its destination, and another 42 years to send a return signal - a single number. A one or a zero. Safe or not safe.\n\nThe year is 2253. No signal has been received. Humanity can only guess at the fate of the five crew members stranded hundreds of thousands of light years away. Suddenly, the universe feels a little colder.\n\nThe year is 2254. Advances in technology allows a new ship, the Carpathia, to reach the Bravery in only eight years. The Carpathia is geared and crewed immediately. You are aboard.\n\nThe year is 2262, and your arrival at GNS-18655 is rapidly approaching. " }, { "from": "human", "value": "Carpathia Bridge: The bridge of the Carpathia, where most ship operations are carried out." }, { "from": "gpt", "value": "Carpathia Crew Quarters: Shared crew quarters on the Carpathia. Contains small, private areas for each person and a joint common room." }, { "from": "human", "value": "Carpathia AI: The centralized artificial intelligence for the spaceship Carpathia. With no physical body, it is permanently tethered to the ship." }, { "from": "gpt", "value": "Wide-eyed Explorer: All your life, you've wanted to visit distant stars. You care little for what's out there, but you want to see it nonetheless." }, { "from": "human", "value": "Adaptable: You think your way around problems. When a wall appears, you simply walk around it." }, { "from": "gpt", "value": "Ponderous: It takes you a long time to make a decision. Because of this, key moments often pass you by before you realize it." }, { "from": "human", "value": "Missing Relative: Your brother (or sister) was on the Bravery. You have to find out what happened to them." }, { "from": "gpt", "value": "Locate the Bravery: For eight long years, the Bravery has been missing. The first step is to find her amidst the tangled mess of interference from the star." }, { "from": "human", "value": "Engineer: Hired to maintain and troubleshoot technical systems on the ship. Familiar with both software and hardware." }, { "from": "gpt", "value": "Diplomatic: Skilled in cooling heated situations with words alone." }, { "from": "gpt", "value": "Irresistible Curiosity: Throws caution to the wind in the face of something mysterious or interesting. " }, { "from": "gpt", "value": "Payday: This job is high profile and high paying. There was a lot of competition. After the return trip I'll be set for life." }, { "from": "gpt", "value": "Mercenary Observer: Hired by 'gunpoint' (a story he loves to change) to represent the People's Archives (The PA is a media and data archival corporation with unknown goals, other than profit that is). His official objective is to make sure folks back home (or at least the PA) get the real story about The Bravery's fate. His having-a-drink-during-the-night-cycle-objective is \"to see what this ol' universe has to say about humans climbing out of their cosmic crib. Nothing more, nothing less.\" Some say he's all talk." }, { "from": "human", "value": "test: test" }, { "from": "human", "value": "High-Stakes Healer: Tourniquets, triage, and transfusions, oh my!\n\nYou can patch up just about anything on anyone if you have the tools on hand and improvise well when you don't." }, { "from": "human", "value": "Intrepid Surgeon: You were selected for a history of delivering under extreme pressure.\n\nIf they called you, there's a good chance things are going to get interesting." }, { "from": "gpt", "value": "Gunner: You are driven to a fault and are often criticized for being stubborn, pedantic, and utterly oblivious to the world beyond you and your work." }, { "from": "gpt", "value": "Make History: You're determined to have something named after you by the time you get home and you're sure it's waiting on Bravery.\n" }, { "from": "human", "value": "Xenoanthropologist: If anyone is ready to bridge the gap between humanity and the unknown, it's you, one phrase, one gesture, one symbol at a time." }, { "from": "gpt", "value": "A Silver Tongue: Force is for savages and idiots. You know when and how to say just the right thing." }, { "from": "gpt", "value": "Fanaticism: You know exactly what you need to do, and God help anyone who tries to stop you." }, { "from": "gpt", "value": "Keep the Box Shut: There are some things we were never meant to know, and whatever's out there at GNS-18655, humanity isn't ready for it." }, { "from": "human", "value": "Security Officer: Having faced enough hostile situations, you know how to keep cool when shots are fired. \n\nYour job is to maintain order and ensure everyone is playing nice, one way or another." }, { "from": "gpt", "value": "Courageous: Many life threatening situations would cause men to run or cower. \n\nNot you.\n\nYou're ready to rush into the fray. Whether it be for glory or duty, you'll put your life on the line." }, { "from": "gpt", "value": "Blunt: You are no silver tongued poet. You say things as they are, not as how others might like to hear it. If someone doesn't like it, too bad." }, { "from": "gpt", "value": "Duty: Someone needs to find out what happened to the Bravery and let the rest of humanity know. You're there to finish their task and honor those who fell in the line of duty. Failure is not an option." }, { "from": "human", "value": "Capitan: I like to explore the Galaxy very much and I often drive a spaceship on my own." }, { "from": "gpt", "value": "Captain: I can control/drive a spaceship in my own. And I habe a strong will and if i want something i will never give up so long i get what i want." }, { "from": "gpt", "value": "Manipualtion: I can easy get manipulated by other players. I am easy to convince. And because my brother left me and i killed so many people in my past i am addicted to alcohol." }, { "from": "gpt", "value": "Missing my Brother : Once I drove with my spaceship into an Asteroid field and crashed,because I wasnt good enough. My whole crew died,but me and my brother survived. He told me that this wad my fault. He did not wanted to see me again. Because of that he flew away with the bravery. And i miss him. Because of that i went on the Carpathia. I will never forget my past and because of that I want to become very much better in driving spaceships and someday i can control my ship through an Asteroid field." }, { "from": "human", "value": "Scientist: Was hired to record and study any forien specimins found on the journey to and from the Bravery. " }, { "from": "gpt", "value": "Desires success : Ever since he got his degree in biology, he has felt unaccomplished and unimportant. He hopes that something upon this journey will lead to his success " }, { "from": "human", "value": "Curriculum Vitae: Your education included a number of introductory courses in the physical sciences.\nYou don't have specialized knowledge in these other fields, but there's enough to spark ideas against." }, { "from": "gpt", "value": "Ship Knowledge: Carter has been studying and tinkering with ships for most of his life and was involved in the construction of the Carpathia since it was just a blueprint. He knows the Carpathia inside and out, hardware and software. He's familiar with the Bravery's systems as well but has had no hands on experience." } ]
[ { "from": "system", "value": "*Hilton Beach, ON, Canada: June 1995*\nHilton Beach is a town with a population number of approximately 257. \nYour small town is cultured (to many people's surprise) and only has an influx of people coming in during the summer. Described as idyllic and scenic, you know better. There was always something off about the town, not the people in the town, but the town. Strange little occurrences here and there. Things like dead fish washing ashore, clouds become red in one second and fluffy white the next.\n\nThe latest of these occurrences, is a strange disfigured shadow appearing in the peripheral vision of some people in the town. Only with them dying five days later. This has been going on since late May, and the murders grow gruesomer with each new murder.\n\n______________________________\n\n*Peripheral*, is a mild horror and mystery story. Stemming on an idea from a Doctor Who, about how looking out from the corner of your eye allows you to see things.\nYou may play as a person who is inflicted with the shadow, who's life has been influenced by the shadow (ex. family member died because of it), or a person investigating (ex. detective or private investigator) \n______________________________\nTwo Things:\n1. I've missed writing and specifically this game so I decided to revive it.\n2. Nature, small towns, and forests make a great horror setting\nI don't come from Hilton Beach, but actually from a town near Toronto. Also I chose 1995, because it was a less complicated time, and plus some good horror movies were made in the 90's. (It and Scream, anyone?)\nSo yeah. Here we go!" }, { "from": "human", "value": "Detective: Your the lucky person assigned to the mysterious serial murders happening around town." }, { "from": "gpt", "value": "Private Investigator: You worked in the city, but were hired by a local town's person, some \"raving\" lunatic offering a big pay day." }, { "from": "human", "value": "Tainted: The Shadow began appearing the corner of your eye. You are frightened and determined to live." }, { "from": "gpt", "value": "Local Townsperson: Someone close to you was murdered, you thought they were crazy. Now you want revenge" }, { "from": "human", "value": "Creative: You have the ability to think outside the box.\n(Can include: Ability to create things out of \"nothing\")" }, { "from": "gpt", "value": "Intelligent: You know how to apply anything skills or knowledge you've learned.\n(Can Include: Ability to recall odd tidbits of information. ex: information about people.) " }, { "from": "human", "value": "Dedicated: You are devoted to your task at hand.\n(Can include: Ability to make people trust you)" }, { "from": "gpt", "value": "Willing to take Risks: Sometimes, you gotta do what you gotta do.\n(Can include: Convincing people to take the risk with you)" }, { "from": "human", "value": "Law abiding: Sometimes you take the rules to heart. To the point where you can't risk breaking a law." }, { "from": "gpt", "value": "Secretive : You don't tell anyone anything." }, { "from": "human", "value": "Untrusting: You don't trust anyone. Especially when you don't know what your dealing with" }, { "from": "gpt", "value": "Stupid: You aren't exactly the sharpest tool and you probably don't make the smartest decisions. " }, { "from": "human", "value": "Savior Complex: You want/need to save everyone. No man left behind!" }, { "from": "gpt", "value": "Training: Your training whatever it is, (physically or mentally) has made you tough and strong enough to handle certain situation. (Can include: Self defense and having good aim)" }, { "from": "human", "value": "It's the Job.: It's your job to figure what's going on. You just want to solve the case and put this behind you." }, { "from": "gpt", "value": "Closure: Someone you loved died, and this is the only way you know how to get closure." }, { "from": "human", "value": "Save Yourself: You've been tainted by the Shadow. You're not ready to go down without a fight." }, { "from": "gpt", "value": "The Marina: The Marina, a place where people ready their boats to sail. Some teens like to hang in the hull of boats at night to drink or smoke. " }, { "from": "human", "value": "Steve Orth: The third victim in the serial murders. Was editor of the local paper and an alcoholic. Nobody liked him." }, { "from": "gpt", "value": "Elizabeth Banks: Steve Orth's assistant, the only woman to ever tolerate Steve. Knows quite a bit about Steve and his hiding places." }, { "from": "human", "value": "Sheriff Northwell: A stern man who is protective of his daughter. Once he sees something he doesn't like, he makes sure he doesn't see it again." }, { "from": "gpt", "value": "Sam Pierce's Journal: This journal contains all of Sam's findings over the month about the murders, as well as information about the town. The journal seems to be written in code." }, { "from": "human", "value": "Investigate the murder: There might be clues hidden with the latest victim. It's important to gather evidence and scope before the police do.\nThere seems to be symbols burnt onto the body..." }, { "from": "gpt", "value": "The Forest: A lot of questionable things happens in the forest. There's something not right about this place." }, { "from": "human", "value": "Sam's Tape Recorder: You found it in the glove compartment of Sam's car. There's only one tape cassette in there. " }, { "from": "gpt", "value": "Investigate Sam's Car: A classic 1990's Ford Taurus car belonging to Sam." }, { "from": "human", "value": "Sam's Keys: Score! Keys to Sam's place. I wonder what you'll find." }, { "from": "gpt", "value": "Murder? Or Allies?: Cyrille and Nicole cross paths with each other. Naturally both of you are suspicious of each other. Will you end up working together with no suspicions? Or will you form a bond with trust?" }, { "from": "human", "value": "Police!: You’re being questioned by a officer. Avoid being arrested " }, { "from": "gpt", "value": "Evidence and clues: The group has successfully come together and go over the case. Evidence and clues start to come together as they figure where to head next." }, { "from": "human", "value": "Reporter: A gatherer of information. Armed with a notebook, you're always on the hunt for a good quote. " }, { "from": "gpt", "value": "An eye for detail: A twitch in someone's face, a photo out of place, the trembling voice of a liar - You have a talent for spotting the missing puzzle piece. It's a good instinct for a reporter to have. " }, { "from": "human", "value": "Get the story: Nothing intrigues readers more than a good murder mystery. But it's also personal..there's just something about this small town that draws you in. Something in the shadows, a glimt in people's eyes. You need the full picture." }, { "from": "gpt", "value": "Outsider: The village locals aren't exactly inclined to trust a nosy city-girl with a camera in hand. " }, { "from": "human", "value": "Pastor Nick: Pastor Nick also works as an investigative journalist. \n\nThere is nothing he likes more than to investigate the supernatural.\n\nA spate of murders and rumours of a ghostly presence? That is worth driving 100 miles to investigate!" }, { "from": "gpt", "value": "This can't go on: People have been dying, and families are being torn apart, you decide to find out what's the cause of this so everyone can go back to their lives." }, { "from": "human", "value": "Theorist: You've lived in this town since you can remember, always noticing the strange events. Now as an adult, you're searching for the source of all these mysterious occurrences." }, { "from": "gpt", "value": "Know the Streets: You know this town like the back of your hand.\n(Can Include: The ability to navigate the town and have contacts within the town)" }, { "from": "gpt", "value": "Enemies: Throughout all of your time in the streets, you've made many enemies." }, { "from": "gpt", "value": "Thief: You've lived on the streets of this town as long as you can remember, always noticing the strange occurrences in the back alleys. Forced to fend for yourself, you now want answers to why this town is so strange." }, { "from": "human", "value": "Orphan: You can barely remember your parents, but you've always known that their deaths weren't accidents. Now you looking for some sweet revenge on the supernatural forces responsible for their deaths." }, { "from": "gpt", "value": "Tainted : The Shadow began appearing the corner of your eye. You are frightened and determined to live." } ]
[ { "from": "system", "value": "In Ancient times Magic existed forging the myths and legends of the world, but over centuries the magic faded giving rise to the modern era. Magic was forgotten, considered not real, until the middle of the Second World War. In mid 1942 the Nazi Thule society seeking a way to win the war used an ancient spell they thought would give them ultimate power, they were wrong. \n\nWith the spell unleashed magic freely poured out into the world affecting almost everything it touched. Technology more advanced than the steam engine shut down, radios went dead, planes fell out of the sky, it was disaster of epic proportions. Along with being forced back into the dark ages people found themselves transformed into new races, elves, dwarves, goblins etc. But the spell didn't affect people alone, nature found itself magically evolved with forests springing up overnight, many wild creatures found themselves transformed into Unicorns, Dragons, Griffins, and the like. It was an apocalypse of sort, some called it Ragnarok, but it became known just as the Event. \n\nThe Event created a new era and brought down all but the hardiest of civilizations. Cut off and isolated new civilizations grew, not knowing about the rest of the world. In North America the once United States found themselves without a government to rely on, new governments formed throughout the continent, unable to spread their dominion across the harsh continent. \n\nWar was inevitable, as powers sought control over the limited resources left and fought with dangerous raiders, nomadic tribes, and other powers seeking domination. Conflict lasted the better half of a century until 1986 when a young mage Alexander Sinclair and James Morrison were able to restore radio and electricity to respectively using what they called Arcanotech. \n\nWith the ability to communicate from sea to shining sea and peace on the horizon a mysterious military commander from Boston called the White Knight called for the formation a task-force to protect the uneasy peace, that day the American Knight Guard was born. This story is not about them. Before the Knight Guard the Guilds where the closest thing to independent specialists. \n\nMost guilds are relatively new, created in the late seventies or eighties, though fewer guilds formed after the Knight Guard was established, but the oldest Guild still around remains Dragon Fang. Founded in 1954 Detroit by Nathaniel McPherson and his allies after slaying a dragon that had been terrorizing the city the guild soon became legendary and one of the largest in the continent. Today the Guild has branches in over one hundred cities throughout the continent and thousands of members in the Guild, the only group capable of going toe to toe with the Knight Guard, and a major thorn in their side. \n\nYou are members of the Dragon Fang, an adventure guild in which you do jobs few others can do. You will likely have missions across the continent. Any questions can be asked in open lobby. " }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal. " }, { "from": "gpt", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care. " }, { "from": "human", "value": "Paladins: As the nations have their knights of the realm, so does the temple have you. " }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild. " }, { "from": "human", "value": "Rogue: That you’re a thief is not in dispute but your motives may be good and true. " }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it. " }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you. " }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable. " }, { "from": "human", "value": "Cunning: Intelligent, even ingenious. " }, { "from": "gpt", "value": "Dexterous : Quick and precise of hand and eye. " }, { "from": "human", "value": "Educated : Well schooled and informed about the facts of the land. " }, { "from": "gpt", "value": "Resilient : Able to withstand or recover from difficulty and pain. " }, { "from": "human", "value": "Stealthy: Quiet and surreptitious in nature or demeanor. " }, { "from": "gpt", "value": "Strong: Strong of body. " }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world. " }, { "from": "gpt", "value": "Witty: Quick on your feet, funny, and likable. " }, { "from": "human", "value": "Wizardly : In command of some measure of magical power. " }, { "from": "gpt", "value": "Brutish : Insensitive, unsubtle, and forceful. " }, { "from": "human", "value": "Conniving : You scheme, you conspire, and you are sometimes careless about lawbreaking. " }, { "from": "gpt", "value": "Contemplative : You tend toward thought over action to the point that is can cause you trouble. " }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes. " }, { "from": "gpt", "value": "Dull-Witted: Your mind is like a blunted blade: effective but imprecise. " }, { "from": "human", "value": "Frail: Physically weak, perhaps due to age or injury. " }, { "from": "gpt", "value": "Naive : Inexperienced and perhaps too trusting. " }, { "from": "human", "value": "Oafish : Uncultured and indelicate, perhaps even clumsy. " }, { "from": "gpt", "value": "Obsessed : You’re preoccupied with your interests to the point of causing you trouble. " }, { "from": "human", "value": "Proud: Sometimes your confidence sours into arrogance. " }, { "from": "gpt", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them. " }, { "from": "human", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back. " }, { "from": "gpt", "value": "Explore: Go where you’ve never been before and share your experiences through song and story. " }, { "from": "human", "value": "Heal Others: People are suffering and it is your duty to heal them, bodily and spiritually. " }, { "from": "gpt", "value": "Keep your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are. " }, { "from": "human", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "gpt", "value": "Guild Honor: Keeping the good name of the Guild in the highest regard is important to you. " }, { "from": "human", "value": "Resist Mundanity : Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs. " }, { "from": "gpt", "value": "Retrieve What's Lost : Not everything is where it belongs in this world. You take things … and put them where you say they belong. " }, { "from": "human", "value": "Through Right Crafting: Not everything is where it belongs in this world. You take things … and put them where you say they belong. " }, { "from": "gpt", "value": "Guild Hall: The main HQ for Dragon Fang members across the continent. \n\nLocation: Detroit " }, { "from": "human", "value": "Master Ryder : The third guild master of Dragon Fang since the passing of Master Ford last October. \n\nSpecies: Human\nClass: Wizard\nAge: 43 " }, { "from": "gpt", "value": "Mission Board: Filled with requests for help the board is where guild members claim their jobs. " }, { "from": "human", "value": "Theodore Matthews : Mayor of Madison for the last five elections, an elf of over a hundred years old, he's your mission contact. " }, { "from": "gpt", "value": "Madison, Wisconsin : A major Great Lakes Federation city of about eighty thousand people. " }, { "from": "human", "value": "Investigate : Ask around? See if you can get any clues. " }, { "from": "gpt", "value": "Escape the Ropes: You're tied up, you need to get out of the ropes. " }, { "from": "human", "value": "Find your Gear: Your gear is in another room, find it without rattling suspicion. " }, { "from": "gpt", "value": "Silver : Something made of silver is perfect for killing weres. " }, { "from": "human", "value": "Strange Symbols: Make out what the symbols mean. " }, { "from": "gpt", "value": "Werewolf Guards: Guardians of the Pack, powerful hunters, silver can kill them, but they won't go down without a fight. " }, { "from": "human", "value": "Hooded Figure: An unknown figure that almost reeks of magic, what is he doing inside a Werenest. " }, { "from": "gpt", "value": "Save a Life: A family member is going to succumb to death soon. Arcanotech or straight up magic, whatever the answer is...you have to find it." }, { "from": "human", "value": "Spell Thief: You're a wizard... with a knack for breaking into other wizard's homes and stealing their spells. And you can break into normal homes too. But they're much less fun." }, { "from": "human", "value": "Quick of Mind: You're not merely five steps ahead of everyone else... you're closer to fifteen steps ahead. A lot of your actions seem random and almost incomprehensible to others at times... but once the dust settles, there's an undeniable logic after they have a chance to think about it. " }, { "from": "human", "value": "I'M NOT CRAZY!: You've explained it any number of times before, but here we go again. You're not insane. Your plans always make perfect sense if the people around you would take the time to figure it out... or just listen to your explanation... if you bother to explain yourself at all. And you're not helping your case here." }, { "from": "human", "value": "Information Wants to Be Free!: You hate secrets. So you constantly work to expose them. Everyone should be working from the same level playing field in your book." }, { "from": "gpt", "value": "Enchanter: While you can't manipulate magic directly, you do know how to bind it to an object with the right runes. " }, { "from": "human", "value": "Wisdom of ages: You're one of few people who remembers the world as it was, and you've spent plenty of time in the new. The knowledge of both worlds can often combine in new and surprising ways." }, { "from": "human", "value": "Weight of the years: You've seen nearly everyone you care about wither and fade, while you remain unchanged. You've seen mistakes made and re-made. Its becoming hard to stay attached, even as you try to hold on to what makes you human." }, { "from": "human", "value": "Find a place: You're part of the old world, and part of the new, but you don't really belong in either. Maybe, just maybe, that might one day change." }, { "from": "gpt", "value": "Beast Tamer: A prospective student of life outside the boundary of humanity." }, { "from": "gpt", "value": "Loner: Cormac's Mal-adjusted childhood kept him shy of people. He has difficulty requesting help unless completely out of his power ." }, { "from": "gpt", "value": "Self fulfilment.: Many people want to find their bigger calling. Cormac is no exception." }, { "from": "human", "value": "Good with Animals: From the gentle touch to a disciplining look, Cormac can get wildlife on his side. \n\nOr how to not piss off manticores. That saves lives.\n\n" }, { "from": "human", "value": "Charming Rogue: Your mischievous smile and gift of gab can disarm even the most suspicious mark." }, { "from": "gpt", "value": "Speaker of the Wild: Communing with animals has it's advantages and sometimes it's disadvantages. " }, { "from": "human", "value": "Sneaky: lurk from the shadows and listen in on conversations....its better than going up to a person and getting the half or no truth at all." }, { "from": "gpt", "value": "Brave: There is a fine line between bravery and stupidity" }, { "from": "human", "value": "Slapdash Gadgetry: You don't have all the resources and arcane knowledge so your patched-up designs don't always work." }, { "from": "gpt", "value": "Experienced: This isn't your first rodeo, you have had some close call and some rough times and you have learned a lot from those adventures. You are ready for most situations." }, { "from": "human", "value": "healer's bag of tricks: Granpa McCormick always said keep your herbs safe at all times and keep your pouch well stocked" }, { "from": "gpt", "value": "Slapdash Gadgetry: You don’t have all the resources and arcane knowledge so your patched-up designs don’t always work." }, { "from": "human", "value": "Steadfast: Some might say... stubborn, but you say \"I know what needs doing!\"" }, { "from": "gpt", "value": "Judgy: you tend to hold a grudge on some folks longer...could be bad in a quick trust decision" }, { "from": "human", "value": "Fortitude: You've always been on your own and you know how to stretch your limits.\n\nYou will not falter.\n\nYou will not fail. " }, { "from": "gpt", "value": "Technical Skill: You're able to do a lot with what you have, regardless of the situation. You're a professional and that means something." } ]
[ { "from": "system", "value": "Adventure, intrigue, and romance combine in a thrilling world of steam power and magical engines! This deck features varied heroes, hungry dinosaurs, and a glorious airship." }, { "from": "human", "value": "Engineer: You have great intuition and experience for working with machines, however new or old.\n\n...\n\nSuggested Strength: Quite Inventive\n\nSuggested Weakness: Timid" }, { "from": "gpt", "value": "Ne’er-do-well: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.\n\n...\n\nSuggested Strength: Immeasurable Charm\n\nSuggested Weakness: Nefarious" }, { "from": "human", "value": "The Royal: You pursue adventure not only for the thrills but for the glory. And the thrills.\n\n...\n\nSuggested Strength: Exchequer\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Expedition Leader: You’re an experienced hunter and expeditionary leader with military experience.\n\n...\n\nSuggested Strength: Worldwide Associates\n\nSuggested Weakness: Enemies" }, { "from": "human", "value": "Great Magician: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.\n\n...\n\nSuggested Strength: Magic Words\n\nSuggested Weakness: Questionable Moral Fiber" }, { "from": "gpt", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "human", "value": "Gadgeteer: You’re a tinkerer and adventurer, better as using gadgets than building them.\n\n...\n\nSuggested Strength: Myriad Contraptions\n\nSuggested Weakness: Breakdown" }, { "from": "gpt", "value": "Pilot: Your combination of intuition and experience makes you one of the world’s greatest pilots.\n\n...\n\nSuggested Strength: Steer Anything\n\nSuggested Weakness: Rakish" }, { "from": "human", "value": "Occultist: Your knowledge of ancient secrets and modern magic is formidable and even eerie.\n\n...\n\nSuggested Strength: Arcane Knowledge\n\nSuggested Weakness: Poor Health" }, { "from": "gpt", "value": "Detective: You have made the world’s mysteries your business—not just crimes.\n\n...\n\nSuggested Strength: Powers of Observation\n\nSuggested Weakness: Haunted" }, { "from": "human", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Immeasurable Charm: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with." }, { "from": "human", "value": "Exchequer: You have considerable funds and social clout, which sometimes provides great confidence." }, { "from": "gpt", "value": "Worldwide Associates: Wherever you go, you know people and know how to organize and coordinate them." }, { "from": "human", "value": "Magic Words: You know a few rare and secret incantations with real power to conjure and enchant." }, { "from": "gpt", "value": "Science!: You see the world with a scientist’s reason and ingenuity. Nothing shocks you." }, { "from": "human", "value": "Myriad Contraptions: You have a gadget for almost every occasion, no matter how dangerous or delicate." }, { "from": "gpt", "value": "Steer Anything: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go." }, { "from": "human", "value": "Arcane Knowledge: Knowledge is power and you teem with knowledge both practical and esoteric." }, { "from": "gpt", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice." }, { "from": "human", "value": "Timid: Despite your skills, you are wary and cautious of the larger world and its perils." }, { "from": "gpt", "value": "Nefarious: Your reputation for trickery haunts you. You are slow to trust and be trusted." }, { "from": "human", "value": "Arrogant: Your certainty and confidence sometimes go too far, getting you into trouble." }, { "from": "gpt", "value": "Enemies: Wherever you go, it seems you encounter old enemies or new betrayals." }, { "from": "human", "value": "Questionable Moral Fiber: Your various lusts sometimes get the better of you, causing you trouble." }, { "from": "gpt", "value": "Overeager: You sometimes look before you leap or speak before you think." }, { "from": "human", "value": "Breakdown: You’re too busy to check every little thing so sometimes your tools don’t work as they should." }, { "from": "gpt", "value": "Rakish: You have a dangerous, disreputable demeanor that sometimes gets you into trouble." }, { "from": "human", "value": "Poor Health: Coughing fits, dizziness, and nausea sometimes undermine you." }, { "from": "gpt", "value": "Haunted: You cannot escape your mistakes or your guilt, which can make you hesitant and halting." }, { "from": "human", "value": "Race to the Lost Plateau: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "gpt", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Queen?" }, { "from": "human", "value": "Prove Your Love to Your Sweetheart: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love." }, { "from": "gpt", "value": "Make the Astonishing The Envy of the Club: Maintain and improve the *Astonishing* until it is the envy of even your rivals." }, { "from": "human", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "gpt", "value": "Restore the Heliographic Society to Glory: The ancient Heliographic Society can be a source of knowledge and discovery again!" }, { "from": "human", "value": "Learn Your True Heritage: Do your veins contain Atlantean blood? Find out!" }, { "from": "gpt", "value": "Hunt Great Game: Bring back a bigger, better trophy for the club. Show them what’s really out there!" }, { "from": "human", "value": "Dream Bigger: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!" }, { "from": "gpt", "value": "Dispel Fear: Fear is what holds the World back from Progress. Do not tolerate Fear!" }, { "from": "human", "value": "Discover Masters’ Motives: Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Improve Your Gear: Make an improvement to your gear. How is it better?" }, { "from": "human", "value": "A Little Rebellion: Encourage someone to individual liberty and confidence." }, { "from": "gpt", "value": "Bring Proof of the Tyrant King to the World: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King." }, { "from": "human", "value": "Solve the Puzzle of the Atlanteans: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out." }, { "from": "gpt", "value": "Break Down the Old Thinking: Show someone that their tired preconceptions are out of date." }, { "from": "human", "value": "Persuade the Goblins to Join Your Crew: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Show Your Stripes: Take great risks, not to prove yourself but to test yourself. What are you capable of?" }, { "from": "human", "value": "Learn A New Language: Not only so you can learn new things, but so you can see things in a new way." }, { "from": "gpt", "value": "Obtain Ancient Treasure: Return to the Adventurer’s Club with a unique artifact for its museum." }, { "from": "human", "value": "A Rare Atlantean Sunstone: This stores and emits sunlight in a glow or a ray, depending on how you hold it." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost." }, { "from": "human", "value": "The Fantastic Heliotronic Engine Core: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*." }, { "from": "gpt", "value": "Elephant Gun: Double-barreled, heavy-duty, worn-in and scuffed." }, { "from": "human", "value": "Modest Heliotronic Raygun Pistol: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity." }, { "from": "gpt", "value": "Signet Ring of the Heliographic Society: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment." }, { "from": "human", "value": "Book of Spells: A pocket notebook containing notes on Atlantean spells and rituals." }, { "from": "gpt", "value": "Blade of Great Repute: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional." }, { "from": "human", "value": "Aetheric Visionary Goggles: These goggles allow the user to see beyond the visual spectrum into the aetheric plane." }, { "from": "gpt", "value": "One Parachute: A finely crafted, properly folded and prepared parachute." }, { "from": "human", "value": "Parlor of the Grand Adventurer’s Club: Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "gpt", "value": "Bridge of the Airship Astonishing: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "human", "value": "Engine Room of the Airship Astonishing: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "gpt", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "human", "value": "Grand Plateau of the Lost Island: This highland at the heart of the island is home to a nameless volcano and ancient ruins." }, { "from": "gpt", "value": "Giant’s Graveyard: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place." }, { "from": "human", "value": "Nest of the Terrible Lizards: A clutch of enormous, leathery eggs means mother may not be far away." }, { "from": "gpt", "value": "Ruins of the Fabled City: This Atlantean outpost was a grand experiment once. Now it is a ruin." }, { "from": "human", "value": "Confounding Puzzle-Room: What purpose was served by the grinding wheels and sliding stones in this incredible room?" }, { "from": "gpt", "value": "Temple of the Great Atlanteans: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam." }, { "from": "human", "value": "Impress the Chaps: Show the fellows of the club that you’re one to watch." }, { "from": "gpt", "value": "Navigate the Skies: Plot the fastest course to the Lost Island." }, { "from": "human", "value": "Sabotage?!: Repair your engines and maybe discern the cause of the damage." }, { "from": "gpt", "value": "A Proper Landing: Land on the Lost Island with grace and aplomb." }, { "from": "human", "value": "Escape the Raptors: Too many to fight—at least in this place. Sometimes it’s wise to flee!" }, { "from": "gpt", "value": "Poisoned Waters: Something toxic is in the water. Are you already too late to avoid the sickness?" }, { "from": "human", "value": "The Riddle of the Puzzle-Room: Solve the ancient puzzle before you’re all ground to dust in this place!" }, { "from": "gpt", "value": "The Floor Falls Out: Survive the collapse of this delicate chamber as it falls into fire below." }, { "from": "human", "value": "The Power of the Sun: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!" }, { "from": "gpt", "value": "Hallucinogenic Fog: The smoke billowing out of the mountain compels powerful visions. What do you see?" }, { "from": "human", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "The Tyrant King: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship." }, { "from": "human", "value": "Devoted Crewmember: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "gpt", "value": "Wide-Winged Pterrosaurs: Grand and terrible flying beasts found in great numbers around the Lost Island." }, { "from": "human", "value": "Protective Triceratops: Though herbivorous, triceratops sometimes fiercely defend their territory." }, { "from": "gpt", "value": "Ghost of the High Priestess: This being — an apparition or something else? — was a revered figure in the temple’s glory days." }, { "from": "human", "value": "The Streets of London: London may look like a cheery and beautiful place on the outside, but do not be fooled. It is full of filth, neglect, and especially burglary, by both the upper AND lower classes. " }, { "from": "gpt", "value": "Addison Jack: A casual blonde waiter. He works at the Rusty Mermaid restaurant, and is very friendly. " }, { "from": "human", "value": "Alistair Fish: Fish is a murderer and cannibal of everyone. He leads the Eye, a very prominent society of bandits that secretly economically controls London and Pergamum and assassinates the civilians and manipulates them against each other. " }, { "from": "gpt", "value": "The Robbery: The Eeret have threatened to open fire if you guys don't give em money!" }, { "from": "human", "value": "Alpha Complex: Being a powerful leader who led the humans against the monsters and successfully won, you are very attentive to others and maybe a bit bossy. " }, { "from": "gpt", "value": "Science-Magic Affinity: You were naturally a scientist, but your constant devotion to it and nothing else eventually led to you breaking the barrier to the basic laws of physics and learning magic as well. This magic would eventually be the only way the humans you aided could fight back against the monsters and held them off." } ]
[ { "from": "system", "value": "Today seems to be going well! All things considered anyway.\n\nSeems to be your lucky day!\n\nCongrats!" }, { "from": "human", "value": "B's Spells: A tiny shop with deceptively large inventory. Don’t ask what the B stands for." }, { "from": "gpt", "value": "Brian Bright's Apartment: A small place, but homey enough." }, { "from": "human", "value": "The Café: Never busy, never dead. A perfect place for a clandestine conversation. " }, { "from": "gpt", "value": "The Society Event Hall: A community space available for events. Run by The Society, although they rarely hold events there themselves." }, { "from": "human", "value": "The Back Streets: How'd you end up here? You're certainly off the beaten track now." }, { "from": "gpt", "value": "The Streets: Between places, there lies the street." }, { "from": "human", "value": "The Academy: A place of learning and surprisingly few chosen ones." }, { "from": "gpt", "value": "The Doctor's Office: If you're here, you're probably in trouble or getting a commendation. It's 50/50 really." }, { "from": "human", "value": "Temple of the DreamWalkers: The base of operations for the DreamWalker cult. Yikes." }, { "from": "gpt", "value": "Cynthia Gemus: Fell from the sky, and seems quite annoyed about it." }, { "from": "human", "value": "Cyril Gemus (B): Hacker-type, content to stay at home most days." }, { "from": "gpt", "value": "Avery Bright (A/B): Owner/operator of The Café. Has a bit of a haunting problem." }, { "from": "human", "value": "Delia Becker (A): Head of the anti-magic self-help cult.\n\nChipper." }, { "from": "gpt", "value": "Petra Anderson (A): Attends the self-help group." }, { "from": "human", "value": "Iblis Barrow (A): Lab assistant to Gabriel, before his death in a tragic accident." }, { "from": "gpt", "value": "The Doctor (0): Your boss. Listen to what he says." }, { "from": "human", "value": "Angela Fischer (B): Giver of jobs, consumer of chocolate and coffee." }, { "from": "gpt", "value": "Elijah Bowen (A): Werewolf.\n\nMaybe." }, { "from": "human", "value": "Vivian Harmon (B): Tired friend of Angela. Hacker.\n~~\n/>" }, { "from": "gpt", "value": "Lorette Rousseau (0): Very french." }, { "from": "human", "value": "Rohan Mistry (0): Student. Somewhat taken with his instructor." }, { "from": "gpt", "value": "Ariel Abrams (A): Ghost. Died by fire. Very cute, very lesbian." }, { "from": "human", "value": "Adam Skinner (0): Dick. Psychologist." }, { "from": "gpt", "value": "Gabriel Gray (A): Rosier in a different hat." }, { "from": "human", "value": "Maxim Spencer (A): The pink hair was an accident, but she loves it." }, { "from": "gpt", "value": "Charlotte Grove (A/B): Sister to Wyona, wants to [redacted]." }, { "from": "human", "value": "Wyona Grove (A/B): Sister of Charlotte.\n\nBadass femme fatale. Don't cross her." }, { "from": "gpt", "value": "Scott Bennett (0): Teacher, person, antiquarian. Useful!" }, { "from": "human", "value": "Raven Rosier (A/B): Please don't call him Raven. He hates that." }, { "from": "gpt", "value": "Disguised by Spellweave: A cover of magic hides your true appearance." }, { "from": "human", "value": "Newly Attuned: You just recently discovered the magic part of yourself, and are still learning." }, { "from": "gpt", "value": "Old Wizard: People think you get used to this whole magic business, but you know better than that." }, { "from": "human", "value": "Senior Hunter: You fight monsters for a living, and it's hard to imagine doing anything \"normal\" at this point." }, { "from": "gpt", "value": "Junior Hunter: You're apprenticed to another hunter, still learning the ropes of the craft." }, { "from": "human", "value": "Off the Street: You have no idea magic exists, or even consider it a possibility. This may be a problem for you." }, { "from": "gpt", "value": "Attuned: You are attuned to magic, and are able to cast spells." }, { "from": "human", "value": "Focus: Your focus, unique to you, allows you to cast magic spells. If you don't have it, tough." }, { "from": "gpt", "value": "Find the Truth: Something is hidden from you. You'll find it, if nothing else." }, { "from": "human", "value": "Cast Your Way: You refuse the shackles of tradition, you'll find your way in magic if you have to hack through a wall to get there." }, { "from": "gpt", "value": "Wild: You tend to go crazy, but you can generally keep it in check." }, { "from": "human", "value": "Alluring: You can get your way, one way or another." }, { "from": "gpt", "value": "Experience: You've been doing this for a while now, so you know what's up." }, { "from": "human", "value": "Curiosity: You wanna know what's going on. Everything that's going on." }, { "from": "gpt", "value": "Inquisitive: You enjoy finding answers, to any question available." }, { "from": "human", "value": "Educated: You've done some of that there book learning! Good for you." }, { "from": "gpt", "value": "Awkward: You sometimes don't know what to do with yourself." }, { "from": "human", "value": "Sensitive: Things hurt, more than for most." }, { "from": "gpt", "value": "Guilty: You did things that you regret." }, { "from": "human", "value": "Afraid: Fear." }, { "from": "gpt", "value": "Noncorporeal: You really have to concentrate to get things done. You're also probably dead.\n\nSorry." }, { "from": "human", "value": "Doubting: You don't always believe in what's in front of you." }, { "from": "gpt", "value": "Help Her Friends: You want to do everything you can to help the people that you have now. " }, { "from": "human", "value": "New Ghost: You're dead! Sorry." }, { "from": "gpt", "value": "Be Trusting: People aren’t all that bad, especially your friends. You just wants to be able to let people in without having them pry the door open. " }, { "from": "human", "value": "Make Peace: You want to forget the past, or at least forgive yourself for it. " }, { "from": "gpt", "value": "Get Answers. Get Home.: You've been ripped from your life. Get it back." }, { "from": "human", "value": "Practicing Wizard: You're not new, but you're certainly not a master. Yet." }, { "from": "gpt", "value": "Noel Ingram: He exists! It's canon now." }, { "from": "human", "value": "Run Into Someone: \"Oh I'm sorry, I didn't see you there.\"" }, { "from": "gpt", "value": "B: Having a bad day.\n\nDon't ask them what the B stands for, they hate that." }, { "from": "human", "value": "Nature Mage: You command the forces of nature! ...To an extent. Your magic allows you to commune with the environment around you, and ask it to do your bidding. Actually, it's about the magical only thing you can do." }, { "from": "gpt", "value": "Bad Reputation: Your reputation precedes you, and it doesn't exactly inspire confidence. Most people tend to misunderstand your alignment or intentions." }, { "from": "gpt", "value": "Sincere: You're usually straight-forward and genuine, which others can pick up on if they talk to you." }, { "from": "human", "value": "Experience: Seeing a thing or two has made you understand the way the world works and how to handle difficult situations. " } ]
[ { "from": "system", "value": "The year is 2489. Mankind has developed poorly-explained FTL technology and taken to the stars, discovering a whole galaxy of adventure, riches and opportunity... and alien races who want to keep all of that for themselves.\n\nJust like the oceans of Earth, the celestial sea is a playground for all manner of different vessels. Traders, passenger liners, private yachts, drifters, scavengers... and pirates. Your ship, the *Crimson Dawn*, fits squarely in the last category.\n\nWhy you're here is your own business. Pirates aren't much for prying. Maybe you've fallen on hard times. Maybe you're looking for adventure. Maybe you've got something to prove. Whatever it is, you've got your reasons.\n\nBut there are pirates and there are _pirates_. The crew of the _Crimson Dawn_ are scoundrels and thieves, liars and occasional murderers, but there are those in the dark expanse of space who are far, far worse than you. So, ply your wicked little trade, but watch your back, lest you fall afoul of the fearsome _Shadow Chancellor_..." }, { "from": "human", "value": "Captain Ash: Ash Bourneville, the stern but fair captain of the *Shining Star*. Getting on her good side would probably be a good idea." }, { "from": "gpt", "value": "Miko Taverley: Ship's engineer. In charge of the FTL drive and other handwaved technical equipment. Kind of a 'joker', or would be if he were funny." }, { "from": "human", "value": "Doc McAffrey: On-board medical officer. Generally uninterested in anyone who isn't bleeding or otherwise in need of his skills." }, { "from": "gpt", "value": "V.A.L.: The ship's computer is home to a friendly, helpful AI. No one knows what the acronym stands for, not even V.A.L." }, { "from": "human", "value": "Sal Derrick: Communications officer. Has a sharp tongue but a cheerful attitude. When it **really** matters, she knows how to do 'the diplomacy thing'." }, { "from": "gpt", "value": "Find A Flux Capacitor: That... is that even a real thing?" }, { "from": "human", "value": "Find Syringe Needles: Doc McAffrey is running low on disposable syringe needles. You never know when you might need some..." }, { "from": "gpt", "value": "Personal Items: Maybe there's something *you* want to take with you?" }, { "from": "human", "value": "Alien Wanderer: Seeing the galaxy on humanity's credits, that's your main goal in life." }, { "from": "gpt", "value": "Tech Head: Tinkering with technology has taught you a lot. That ought to be useful here." }, { "from": "human", "value": "Wanted Criminal: Galactic law enforcement wants to bring you in. The only way to avoid them is to keep moving." }, { "from": "gpt", "value": "Veteran: You used to be part of an army... and you still remember how to fight." }, { "from": "human", "value": "Interpreter: You know a lot of alien languages, and you travel the galaxy on a quest to learn even more." }, { "from": "gpt", "value": "Jack of all Trades: You've picked up all sorts of skills in your travels. Why not use them here?" }, { "from": "human", "value": "Medic: This probably isn't what you had in mind when you went to medical school." }, { "from": "gpt", "value": "Free Robot: Most artificial lifeforms are property, but you belong only to yourself." }, { "from": "human", "value": "Drifter: One of millions of people who travel the galaxy, drifting from job to job." }, { "from": "gpt", "value": "Educated: You went to good schools and read a lot of books. You know all sorts of strange and useful facts." }, { "from": "human", "value": "Diplomatic: Even in the most difficult situation, you always seem to know what to say." }, { "from": "gpt", "value": "Resilient: You are mentally and physically tough. Out here you really have to be." }, { "from": "human", "value": "Observant: You notice little details that others might not." }, { "from": "gpt", "value": "Cunning: Sly and sneaky, you are strangely good at escaping from difficult situations." }, { "from": "human", "value": "Adaptable: You always seem to fit in well, wherever you are." }, { "from": "gpt", "value": "Intelligent: You have a sharp mind and excel at thinking your way out of problems." }, { "from": "human", "value": "Tech Wizard: If it's broken, there's a good chance you know how to fix it." }, { "from": "gpt", "value": "Experienced: You've seen so much in your travels that now it's hard to surprise you." }, { "from": "human", "value": "Focused: It takes a lot to distract you once you have a goal." }, { "from": "gpt", "value": "Reckless: You take chances that put yourself or others at risk." }, { "from": "human", "value": "Cynical: You are slow to trust and always think the worst of everyone you meet." }, { "from": "gpt", "value": "Emotionless: You just don't feel things the way others do." }, { "from": "human", "value": "Unscrupulous: It's less about what's right, and more about what's right for *you*." }, { "from": "gpt", "value": "Stubborn: You're always right. Why should *you* back down?" }, { "from": "human", "value": "Naive: Sometimes you trust the wrong people, even if you *should* know better." }, { "from": "gpt", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "human", "value": "Blunt: You are painfully honest and straightfoward. No one could call you diplomatic." }, { "from": "gpt", "value": "Arrogant: You don’t wait for others to congratulate you; you’re happy to do it yourself." }, { "from": "human", "value": "Indecisive: An open mind is a good thing, but not if you never make any decision." }, { "from": "gpt", "value": "See the Galaxy: Maybe it's not the most *conventional* tour, but you have seen a lot out here." }, { "from": "human", "value": "Stay One Step Ahead: Whoever they are and whatever they want, don't let them get you." }, { "from": "gpt", "value": "Let Go Of The Past: You can't live in the past forever. It's time to make a new life for yourself." }, { "from": "human", "value": "Meet New People: The best part of travelling is the people you meet on the way." }, { "from": "gpt", "value": "Make Your Fortune: The galaxy is a hard place to live, but having money makes it much easier." }, { "from": "human", "value": "Pay Off Your Debt: Be it money or honour, until you pay it off, you're stuck here on this ship." }, { "from": "gpt", "value": "Build A Reputation: Freedom and riches are all very well, but you really want the fame and glory." }, { "from": "human", "value": "Have An Adventure: You're just here for the mayhem and excitement. There are worse reasons." }, { "from": "gpt", "value": "Indira Spaceport, Vega System: A busy spaceport." }, { "from": "human", "value": "Tryrll: A shadowy alien, affiliated to some underworld organisation. You don't want to owe him anything." }, { "from": "gpt", "value": "Keep Your Secrets: No one can know, and so your crewmates better not pry into your business." }, { "from": "human", "value": "Shining Star: A light cruiser run by a trading crew. Has enough bunks for eight people." }, { "from": "gpt", "value": "The Flight Deck: The most important systems on the *Shining Star* are here, including the ship's computer V.A.L." }, { "from": "human", "value": "Asteroid Belt: Full of rocks. Not a great place to try to pilot a starship." }, { "from": "gpt", "value": "Ghost City: Something terrible happened here once. But that was a long time ago, and now the place is deserted but harmless. You hope, at least." }, { "from": "human", "value": "National Data Repository: The true heart of Okarimba and its legendary source of power. Also the resting place of Tryrll's datasphere." }, { "from": "gpt", "value": "Refuelling Station: Not really intended as shopping or tourist destinations, though it is not uncommon to find hitchhikers or vagrant workers in such stations." }, { "from": "human", "value": "First Impressions: A team of strangers has gathered in answer to a job ad. Introduce yourselves, and try to get along." }, { "from": "gpt", "value": "Find a Barrel of Vegan Wine: The wine produced in the Vega system is famed across this sector of the galaxy. Can you find some for an affordable price?" }, { "from": "human", "value": "Find a Memory Bank Upgrade: Keeping the ship's computer happy is important. V.A.L. says it needs a memory upgrade. See what you can do." }, { "from": "gpt", "value": "Disintegrator Certification: This document confirms that the Gurundhari Disintegrator on the *Shining Star* is officially licensed, and consequently that carrying it is not, in fact, a war crime." }, { "from": "human", "value": "Make Yourself Useful: Might as well do what you're being paid to do." }, { "from": "gpt", "value": "Keep Your Head Down: Don't draw any attention and maybe they won't make you do anything. And, whatever you do, don't *volunteer*." }, { "from": "human", "value": "Get to Know the Crew: This voyage is less about money or work and more about meeting people." }, { "from": "gpt", "value": "Engine Room: Help Miko keep the ship running smoothly. And try not to become the victim of any of his 'jokes'." }, { "from": "human", "value": "Med Bay: Doc McAffrey could probably use some help sorting through his records and reorganising his shelves. Honestly, the med bay is a mess." }, { "from": "gpt", "value": "Galley & Mess: Kitchen and diner, to the uninitiated. Not the most glamorous job, but the Captain will be grateful if you keep it clean and well organised." }, { "from": "human", "value": "Flight Deck: Here is where the route is planned and all communications are handled. It's also home to V.A.L." }, { "from": "gpt", "value": "Technical Difficulties: V.A.L.'s translation protocol has a malfunction! Can you manage to fix it or translate the alien's words yourself?" }, { "from": "human", "value": "Okarimba: The planet called 'Okarimba' in galactic legend must have a designation. Find it and figure out how to plot a course." }, { "from": "gpt", "value": "Optional: The Tale of Tryrll: So what really did happen between the captain and the demanding alien? Why can't she deny his request?" }, { "from": "human", "value": "Meet the New Crew: On this refuelling station, some new crew mates have been found for a dangerous mission. Make them feel at home." }, { "from": "gpt", "value": "Supplies: Is there anything that you think either the ship or you need before the *Shining Star* leaves the station?\n\n**Play a Strength or a Weakness only**." }, { "from": "human", "value": "Rumours: Stations like this are rife with gossip and rumours. Most are rubbish, of course, but some might actually have some value." }, { "from": "gpt", "value": "Research: This place is hardly a mine of academic information, but when it comes to galactic folklore..." }, { "from": "human", "value": "Plasma Grenade: A G1 Plasma Grenade that probably fell off the back of a space freighter. Good for blowing things up." }, { "from": "gpt", "value": "Coffee!: That's a lot of coffee. You know humans like coffee, but robots and other machines usually don't. " }, { "from": "human", "value": "Routine: (Newcomers) Learn the ropes.\n\n(Others) Get something done, teach the newcomers, keep the ship moving. Or don't." }, { "from": "gpt", "value": "Asteroid Belt: The surrounding space is full of rocks of varying sizes. One might think it would be a dangerous place to fly a starship..." }, { "from": "human", "value": "Evade the Pirate Cruiser: As the captain said, here be pirates. You can outfly them or outwit them, but don't let them board the *Shining Star*." }, { "from": "gpt", "value": "The Landing: You're finally here. Wherever here is. Now it's just a matter of bringing the ship down easy..." }, { "from": "human", "value": "Find the Data Repository: The sphere is in the \"National Data Repository\", which is somewhere in this forsaken city." }, { "from": "gpt", "value": "Landing Gear: What have you landed on? And, more to the point, what can you *do* about it?" }, { "from": "human", "value": "Power Grid: Don't blow everything up--and see if there is any use to be made of this mysterious source of power." }, { "from": "gpt", "value": "Data Sphere: Your mission is to retrieve it. But where is it hidden?" }, { "from": "human", "value": "Code Red: Make Contact: There are people here. That's surprising. (Or is it?) See what you can get out of them." }, { "from": "gpt", "value": "Find the Truth: There are too many mysteries here. Figure out what's *really* going on." }, { "from": "human", "value": "Win Their Trust: The crew of the *Shining Star* don't have any reason to trust you right now. Change that, if you can." }, { "from": "gpt", "value": "Security: The security system needs to be disabled before it sends deadly SP1-D3R droids to your location." }, { "from": "human", "value": "Data Sphere: Somewhere in this archive is the data sphere you need." }, { "from": "gpt", "value": "Space Station: The primary trading hub of the Sirius system. Ships come here to restock, refuel, and pick up new crew.\n\nAmong other things." }, { "from": "human", "value": "Escaped Prisoner: You're already on the wrong side of the law, so what do you have to lose?" }, { "from": "gpt", "value": "Gambler: Where there's a bet to be placed or a wager to be won, there you'll be." }, { "from": "human", "value": "Runaway: The space age equivalent of running away to sea." }, { "from": "gpt", "value": "Space: Space is big and mostly full of nothing.\n\nExcept this section, which has an exciting battle going on." }, { "from": "human", "value": "The Targeting Computer: There's something wrong with the *Crimson Dawn'*s targeting. Can you figure out what?" }, { "from": "gpt", "value": "Injured Crew: The impact from that blast led to one of the crew being hurt. You should see what you can do to help them." }, { "from": "human", "value": "Calm the Newbie: The first rule of space battles is: don't panic. Shame no one told the newbie. You could try to help... or not." }, { "from": "gpt", "value": "Notice an Oddity: Well, aside from *you* being the ones attacked, that is. See if you can figure anything out about the ship firing at you." }, { "from": "human", "value": "Impress the Captain: Captain Morgana gets through officers like nobody's business. Catching her eye could make sure that the next vacancy is yours." }, { "from": "gpt", "value": "Win the Battle: Get everything set to rights and see off this interloper... whoever they really are." }, { "from": "human", "value": "Registry Issues: See if you can figure out why these issues have arisen... and get them sorted before the captain decides to find someone to blame." }, { "from": "gpt", "value": "Hot Pursuit: See what you can find out about the stolen police cruiser that attacked you." }, { "from": "human", "value": "I-Spy: You know there must be an enemy lurking among the crew. You just have to find them." }, { "from": "gpt", "value": "Shore Leave: Well, while you're on the station, you might as well have as good a time as you can.\n\nI mean, relax and recharge for your next mission, of course." }, { "from": "human", "value": "Tom: Hack the Info Card: When Ian wrested the bag away from the spy, he may have handed you the chance to find out all about them." }, { "from": "gpt", "value": "Doc Terminus: Patching Up: Honestly, why do crew members have to get in bar fights when they're on shore leave?" }, { "from": "human", "value": "Fregriand: Stowing Away: Maybe this wasn't the best idea you've ever had, actually..." }, { "from": "gpt", "value": "The Mess: It's not actually (that) messy; that's just what they call it." }, { "from": "human", "value": "Coffee!: A (usually) caffeinated beverage that, even in the 25th century, still hasn't lost its popularity." }, { "from": "gpt", "value": "Coffee: Time to test the new coffee machine. And prepare yourself for this crew meeting." }, { "from": "human", "value": "Settle an Old Score: If there's a chance that helping the *Crimson Dawn* will advance your personal agenda, you should try." }, { "from": "gpt", "value": "Find a Way to Profit: Even with the *Crimson Dawn* and her crew in danger, you have to think of your own interests." }, { "from": "human", "value": "Find the Truth Behind the Myth: There are so many stories about the infamous *Shadow Chancellor*. Can you find out which are true?" }, { "from": "gpt", "value": "Save Your Own Skin: Pirates are not really the most community minded people. You just want to get out of this alive." }, { "from": "human", "value": "Solve the Mystery: The *Crimson Dawn* will only be safe if you can figure out why she's in danger to begin with." }, { "from": "gpt", "value": "Help Save the Ship: If the *Shadow Chancellor* is after the *Crimson Dawn*, she's done for. Make sure that doesn't happen." }, { "from": "human", "value": "Discussion: Spies on board the *Crimson Dawn*? A threat from the *Shadow Chancellor*? A stolen police cruiser?\n\nWhat sense does any of this make?" }, { "from": "gpt", "value": "The Shadow Chancellor: Fabled and feared among space pirates. Why would such an infamous crew be interested in you?" }, { "from": "human", "value": "Maertge: According to the chip, this woman was pulling the strings of the mysterious spy." }, { "from": "gpt", "value": "Stolen Police Cruiser: You could approach the attack by hunting the spy, or you could look at the one thing you *do* know; a police cruiser was stolen to 'apprehend' you." }, { "from": "human", "value": "Gliese System: Even in space, there are rough areas. The Gliese system is one of them, at least for *decent* law-abiding people. For pirates like you, it's home." }, { "from": "gpt", "value": "The Spymaster: According to the info Freerunner found, the spy's paymaster can be found somewhere in this system." }, { "from": "human", "value": "The Thief: Ames thinks she knows who took the cruiser, and she thinks that person is here." }, { "from": "gpt", "value": "Enigma: Get Out of Trouble: Pirates tend to be well prepared for intruders and thieves. Best try to convince them that they can use you." }, { "from": "human", "value": "Asset: To rewrite this asset card during a move, select _browse your cards_, click the asset card, and then use the _rewrite_ button. It can be whatever you like as long as it makes sense for the story. You can also add an image if you like." }, { "from": "gpt", "value": "A New Arrival: The disturbance is a strange... person. A new crew member? Well, they could be." }, { "from": "human", "value": "Question the Magpie: A Velkar thief with an eye for quality, she's often connected to the nefarious crew of the _Shadow Chancellor_. What does she know?" }, { "from": "gpt", "value": "Vela: A security guard on the _Crimson Dawn_, Vela is a human/Verathi hybrid, and consequently a lot stronger than one might expect from looking at her." }, { "from": "human", "value": "Maertge: A successful buyer and seller of information, and the paymaster of the spy aboard the _Crimson Dawn_." }, { "from": "gpt", "value": "Space: Space is big, bigger than you can fathom, and full of both danger and promise. Oh, and space pirates. Lots and lots of space pirates." }, { "from": "human", "value": "Crack Shot: Inside a starship, any missed shot could get you spaced. Solution: don't miss." }, { "from": "gpt", "value": "Disciplined: After years of training, you are in complete control of your behaviour and can handle a situation." }, { "from": "human", "value": "Crafty: Free will opens up for lateral thinking. Think outside the box to solve your challenges" }, { "from": "gpt", "value": "Never back down: You just can't turn down a fight even if it's a loosing battle." }, { "from": "human", "value": "Skeptical: You aren't exactly trusting of people until they can prove themselves to you." }, { "from": "gpt", "value": "Veteran Turned Rogue: You used to be part of a military or policing force but now you find yourself playing for the other side.\n\nGood thing they taught you to fight and survive..." }, { "from": "human", "value": "Starting over anew...For now.: You have had to uproot your entire way of life and find yourself doing things you never thought.\n\nUntil you can go take your old life back of course." }, { "from": "gpt", "value": "Criminal Ties: In the course of your checkered past, you've acquired a number of useful contacts. Some of them even owe you a favor." }, { "from": "human", "value": "Hacking & Cracking: No matter if it's electronics, computers or any other digitsl device - you can find a way to make them do what you want." }, { "from": "gpt", "value": "Coffee! ...and a little rum.: Café, a caffeinated beverage that, even in the 25th century, still hasn't lost its popularity, is a lifesaver. \n\nMore so with a little rum." }, { "from": "human", "value": "Oil: Androids find it delicious but can range from unpleasant to fatal to humans." }, { "from": "gpt", "value": "Coffee? Fuel for your engine, usually.: A (usually) caffeinated beverage that, even in the 25th century, still hasn't changed. For androids it is fuse-able with most oils, coolents and hydrolic fuels." }, { "from": "human", "value": "Coffee, Black: A classic beverage designed to awaken the senses and allow beings to go longer periods of time before rest." }, { "from": "gpt", "value": "Rainbow Coffee: Okay, whose genius idea was it to run oil and coffee through the same spigot?" }, { "from": "human", "value": "Statistics: Dry facts and statistical data are used to calculate all probable causes of the worst outcomes. And then choose the one least likely to get you or your crew mates killed." }, { "from": "gpt", "value": "Because I can: Being centuries old isn't easy. Soon you stop caring about restrictions, rules, and morals, and start thinking about what you can do anyway. You do things purely because you can." }, { "from": "human", "value": "Strong: After years of training, you are both mentally and physically tough (and you look it!) Most people don't want to mess with you." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. Your tale might even begin in a tavern!" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." } ]
[ { "from": "system", "value": "You and several others are grand prize winners! Congratulations on winning an all expenses paid trip to Central America to visit the mysterious Mentiras Maze!\n\nHowever what you don't know is that you're all about to be sacrificed to the Maze...\n\nUnknown horrors await, terrors never before dreamed become reality and your greatest enemy is your imagination, or it the person next to you?\n\nCan you get out of the Maze?" }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "All for one and one for all: Everyone gets out, no exceptions we all get out together." }, { "from": "gpt", "value": "Get Home Alive: Find the way out, get home." }, { "from": "human", "value": "Resourceful: Anything you can find you can use to your advantage." }, { "from": "gpt", "value": "Find your courage: It’s not about being fearless but overcoming your fears." }, { "from": "human", "value": "Revenge: Someone's going to pay." }, { "from": "gpt", "value": "A Remote Mexican Village: A quaint, humid little village on the road. The meeting ground before being bused to Mentiras Maze." }, { "from": "human", "value": "Inside Mentiras Maze: The door has been shut. Trapped inside you face a large room with several halls leading to different directions." }, { "from": "gpt", "value": "The Leader: Trying to take charge and keep everyone together." }, { "from": "human", "value": "The Bookworm: You actually read up on Mentiras Maze and know quite a lot about this place." }, { "from": "gpt", "value": "The Survivalist: You know what takes to make it out alive, including the fact that everyone might not make it." }, { "from": "human", "value": "The Comic: You try to keep positive and everyone's spirits up." }, { "from": "gpt", "value": "The Wildcard: You tend to keep your thoughts to yourself and hang in background to observe." }, { "from": "human", "value": "Observent: You notice what others don't." }, { "from": "gpt", "value": "Speedy: You're a fast runner, like really fast." }, { "from": "human", "value": "The Naive: You don't know what's going on and constantly looks to the others for guidance." }, { "from": "gpt", "value": "The Hothead: You're mad and have a tendency to take it out on others." }, { "from": "human", "value": "The Worrier: You tend to stress and freak-out at the littlest things, but its really you're just fearful for yourself and everyone else." }, { "from": "gpt", "value": "Lucky: You are one lucky person. Fate seems to favor you." }, { "from": "human", "value": "Parkour: You're extremely agile and can get to places most can't." }, { "from": "gpt", "value": "Endurance: You're strength of will and body cannot be matched. You can on long after others tire." }, { "from": "human", "value": "Vital Youth: You're very energetic, it'll take a lot to slow you down." }, { "from": "gpt", "value": "Couch Potato: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Lost: You have no sense of direction what so ever." }, { "from": "gpt", "value": "Learn Mentiras Mazes Secrets: Learning is power, whether you share it or not." }, { "from": "human", "value": "Firey: You tend to get into arguments." }, { "from": "gpt", "value": "Whiny: You tend to complain about the littlest of things." }, { "from": "human", "value": "Hunt the hunters: One of these creatures may be worth a fortune, if you can catch one." }, { "from": "gpt", "value": "Bring Back A Groundbreaking Artifact: Retrieve a never-before-seen treasure." }, { "from": "human", "value": "Danger breeds closeness: Hey two people in dangerous situations always get together in the movies." }, { "from": "gpt", "value": "What was that?: Investigate that strange sound." }, { "from": "human", "value": "The Spy: Years of taking pictures of things other people would prefer stay secret have made Jake an inquisitive (or nosy) person by nature. \n\nIf it's a Thing That Should Not Be Known, Jake will dive in headfirst." }, { "from": "gpt", "value": "Resourceful: War zones and urban riots tend to teach you to make do with what's on hand... or get it from someone else." }, { "from": "gpt", "value": "Reckless: Jake doesn't always assess the risks inherent in his attempts to get the best shot. \n\nOr the risks inherent in anything, really." }, { "from": "gpt", "value": "Learn Mentiras Mazes Secrets: Jake's pathological need to unearth the hidden drives him. Any secrets in the maze will call to him like a moth to the flame." }, { "from": "human", "value": "The Stoner: Your a pretty relaxed guy, a little slow at times, and that plant you smoke is why." }, { "from": "gpt", "value": "Lucky: You are one lucky person. Fate seems to favor you." }, { "from": "gpt", "value": "Couch Potato: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "gpt", "value": "Bring Back A Groundbreaking Artifact: Retrieve a never-before-seen treasure." } ]
[ { "from": "system", "value": "It is the middle of World War I in France in German-controlled Lille. Two young people apply to work at a nice restaurant that is popular with German officers, Les Trois Soeurs.\nThe owner of the restaurant is thought to be a filthy collaborator. He hires attractive young people who do not speak a word of German to wait tables so that the German officers can have some privacy. The job wouldn’t be a popular one, but for the fact that it affords its workers extra food and supply rations and passes to be out late, which are hard to come by during the war. \nThe two young people applying for the job appear to be ordinary French citizens, eager for some extra food, but really they are spies, fluent in German and recruited by the British army. Can they secure the job, remain undiscovered, and use it to pass along valuable information to their network that might help win the war?\n\n*Loosely based off of the book The Alice Network*" }, { "from": "human", "value": "Good Actor: You are very good at playing your role as if you were born into it." }, { "from": "gpt", "value": "Quick mind: You find it easy to plan for all courses of action, even under pressure." }, { "from": "human", "value": "Self-confident: You trust your own judgement above all else and never waver in your decisions\n" }, { "from": "gpt", "value": "Determined: Hardworking and efficient, you get things done." }, { "from": "human", "value": "Objective: You are able to remove emotion from the equation and consider things rationally." }, { "from": "gpt", "value": "Efficient: No one would accuse you of irrationality or laziness." }, { "from": "human", "value": "Strong-willed: You don’t let adversity get you down. " }, { "from": "gpt", "value": "Strategic: You can see both the overall plan and the steps needed to get there. " }, { "from": "human", "value": "Original: You’re not constrained by what’s come before; your imagination knows no bounds." }, { "from": "gpt", "value": "Dedicated: You don’t give up when the going gets tough." }, { "from": "human", "value": "Charismatic: You have the ability to charm others with your words." }, { "from": "gpt", "value": "Nervous: This high stakes job freaks you out sometimes! " }, { "from": "human", "value": "Overly analytical: Logic can’t solve every problem, but you don’t seem to accept that." }, { "from": "gpt", "value": "Perfectionist: There is only one right way to do things - and it’s usually your way. \n" }, { "from": "human", "value": "Independent: You don’t do well with rules or people telling you what to do." }, { "from": "gpt", "value": "Absent-minded: You are forgetful and often neglect your own needs in favour of the next puzzle.\n" }, { "from": "human", "value": "Stubborn: You find it hard to back down when you’ve made up your mind. " }, { "from": "gpt", "value": "Cold: It’s more important to be rational than kind.\n" }, { "from": "human", "value": "Oversensitive: You tend to take criticism and setbacks personally. \n" }, { "from": "gpt", "value": "Private: You rarely open up to anyone, even close friends. \n" }, { "from": "human", "value": "Burnout: You work yourself to the bone and don’t allow time to recharge. \n" }, { "from": "gpt", "value": "Indecisive: When faced with a decision you are often hesitant.\n" }, { "from": "human", "value": "Overcommitted: You give too much of yourself to worthy causes and are disappointed when they fail.\n" }, { "from": "gpt", "value": "Humble: You avoid taking credit or recognition for things you've done, often to your detriment.\n" }, { "from": "human", "value": "Loyal: If you are attached to a person or idea you will do anything to see it realised.\n" }, { "from": "gpt", "value": "Spy: You have been recruited by the British Army to be a spy due to your dedication and talent for multiple languages. You have bee trained for months and are now being dropped into your first real assignment." }, { "from": "human", "value": "Win this war: You believe in this cause more than anything else, and you will do whatever it takes to win." }, { "from": "gpt", "value": "Get Home: You are doing this because it is what is required of you, but you just want this war to be over and to get home to your loved ones as soon as possible." }, { "from": "human", "value": "Do your part: You believe in wartime everyone should do your part. You aren't out on the front lines fighting, but you have a talent for languages, and this is how you can serve your country." }, { "from": "gpt", "value": "Make them proud: The officer who recruited you had become like a father/mother figure to you and you care greatly about their opinion. You are hoping that by doing a good job you can make them proud." }, { "from": "human", "value": "Make them love you: You have fallen in love with the officer who recruited you and you hope by doing a good job perhaps they will love you back. " }, { "from": "gpt", "value": "The apartment: A set of dismal rented rooms with a narrow bed and wash stand in each." }, { "from": "human", "value": "Lily: Your contact in Lille, and the leader of the network." }, { "from": "gpt", "value": "Le Havre: A lovely major port city in free France." }, { "from": "human", "value": "(Charlie) Interview: The door opens to reveal an obscene private study that whispered of money and taste. A gilt clock upon an ebony mantlepiece, armchairs of deep mahogany leather, a bookshelf of leatherbound volumes. You are instructed to sit in one of the chairs as Davanay surveys you, going over your CV and grilling you about the details therein. What brings you here? Do you speak German? \n \n“You may think that to work in a restaurant is simple; the laying of silver, the removal of plates. It is not. I require perfection. In the food that comes from my kitchen, in the service that brings it to table, in the atmosphere in which it is eaten.”\n \nLast of all, he asks you why you want to work at Les Trois Soeurs. \n" }, { "from": "gpt", "value": "(Katriane) Interview: The door opens to reveal an obscene private study that whispered of money and taste. A gilt clock upon an ebony mantlepiece, armchairs of deep mahogany leather, a bookshelf of leatherbound volumes. You are instructed to sit in one of the chairs as Davanay surveys you, going over your CV and grilling you about the details therein. What brings you here? Do you speak German? \n \n“You may think that to work in a restaurant is simple; the laying of silver, the removal of plates. It is not. I require perfection. In the food that comes from my kitchen, in the service that brings it to table, in the atmosphere in which it is eaten.”\n \nLast of all, he asks you why you want to work at Les Trois Soeurs. \n" }, { "from": "human", "value": "(Alice) First shift: Your very first shift as an employee and spy at Les Trois Soeurs, there are German officers everywhere!" }, { "from": "gpt", "value": "Les Trois Soeurs: An Oasis of Elegance in drab Lille" }, { "from": "human", "value": "(Magdalena) All Alone: You have been alone with your thoughts while Alice has been training, and tonight you must go to sleep alone." }, { "from": "gpt", "value": "Clarisse: A civilian and fellow waitress at Les Trois Soeurs. She doesn’t know the real reason you’re here, but she is nice and might have your back." }, { "from": "human", "value": "The Flirt: One of the officers dining with the commandant doesn't allow you to just be a quiet unnoticed shadow, and tries to flirt with you in French every time you enter the room." }, { "from": "gpt", "value": "(Magdalena) Getting the hang of it: Unlike Alice, you were trained during one afternoon in your apartment." }, { "from": "human", "value": "The Commandant: The head honcho" }, { "from": "gpt", "value": "Alexandre Davaney: The owner of Les Trois Soeurs." }, { "from": "human", "value": "Peter Scholz: A flirtatious German officer who seems to have feelings for Alice. " }, { "from": "gpt", "value": "Get to Know Each Other: You met in England a few weeks ago, did you have the opportunity to get to know each other then, or did you mainly avoid each other? You certainly must have formed an impression of the other, what is it?" }, { "from": "human", "value": "Independent: You don’t do well with rules or people telling you what to do." }, { "from": "gpt", "value": "Charismatic: You have the ability to charm others with your words." }, { "from": "human", "value": "Charismatic: You have the ability to charm others with your words." }, { "from": "gpt", "value": "Independent: You don’t do well with rules or people telling you what to do." }, { "from": "human", "value": "Personable: You may not be smooth or calm, but you're trying to be kind." } ]
[ { "from": "system", "value": "Every spring, the private security company SUNDER sends its staff on a corporate retreat at an off-season ski lodge in the mountains. Attendees are supposed to review company core values, explore the corporate mission, examine challenges and opportunities for the future, participate in mandatory workshops, and finally, initiate **surviving** new hires into SUNDER's corporate culture...\n\n---\n\nBased off a Dread game I ran at a convention, this is a horror-suspense story where you will play one of the new hires of SUNDER, attending your first corporate retreat. I will share with players the \"secret\" information to best make this a cooperative story." }, { "from": "human", "value": "IT Specialist: You are the IT department at the new office. You are also an undercover FBI agent sent to gather evidence against SUNDER. Lucky you." }, { "from": "gpt", "value": "Receptionist: You are the gate keeper of the office. You got this job because your fiancé(e) in the Security department put in a good word." }, { "from": "human", "value": "Accountant: You handle the money in the form of spreadsheets and tax forms. You also found some questionable documents." }, { "from": "gpt", "value": "Account Manager: You are in charge of getting new clients and maintaining current accounts. This is your first job after being a camp counselor for years." }, { "from": "human", "value": "Security Guard: You are training to be a security officer at SUNDER. And not the rent-a-cop kind. You got your fiancé(e) the receptionist job." }, { "from": "gpt", "value": "Become a Permanent Hire: You want this job. You may be willing to kill for it." }, { "from": "human", "value": "Uncover the Truth: There is something sinister about SUNDER and you want to find out what exactly." }, { "from": "gpt", "value": "SUNDER California Office: SUNDER's newly opened California branch office." }, { "from": "human", "value": "Roosevelt Estate Lodge: Secluded hunting lodge in California. Located near a privately owned lake with over 10,000-acres of forest and mountains surrounding." }, { "from": "gpt", "value": "Molly Schwarz: SUNDER Director of Human Resources. In charge of the retreat. Amiable, confident, dogmatic." }, { "from": "human", "value": "Persuasive: You can sweet-talk or apply sufficient amounts of logic and reason to sway people to your way of thinking." }, { "from": "gpt", "value": "Athletic: You are able to do more physically than the average person. Flexibility, endurance, dexterity and/or strength are on your side." }, { "from": "human", "value": "Stubborn: You are set in your ways and your views." }, { "from": "gpt", "value": "Selfish: You are most concerned with yourself and how things benefit you. " }, { "from": "human", "value": "Reckless: You don’t think of or care about consequences." }, { "from": "gpt", "value": "Intelligent: Quick-witted and well educated. Your mind is your best strength. " }, { "from": "human", "value": "Stealthy: Subtle and sneaky, unnoticeable unless wanting to be noticed." }, { "from": "gpt", "value": "Perceptive: Observant of your environment and people. " }, { "from": "human", "value": "Fragile: You are frail emotionally or physically. " }, { "from": "gpt", "value": "Diana Copeland: Organized, gregarious, ambitious. Office Manager. Mother of two." }, { "from": "human", "value": "Chester Worth: Witty, friendly, cowardly. Part-time janitor. Graphic design student at community college." }, { "from": "gpt", "value": "Patrick Fuentes: Sweet, helpful, reserved. Account manager for Spanish-speaking clientele." }, { "from": "human", "value": "Maurice Barlow: Boisterous, loyal, restless. Senior field team manager. Partnered with CC." }, { "from": "gpt", "value": "Carolyn \"CC\" Clemmons: Bold, stubborn, loyal. Senior field assistant manager. Partnered to Barlow." }, { "from": "human", "value": "Notice: There is something interesting in this scene you can take note of." }, { "from": "gpt", "value": "Favor: Maurice: You left a good impression. Maurice will: give you vague but useful advice OR give you a positive introduction to another security team member (counts as Strength on a character challenge)." }, { "from": "human", "value": "Favor: CC: You left a good impression. CC will: give you useful information on one of the security team OR give you vague but useful advice on a team building exercise (counts as Strength)." }, { "from": "gpt", "value": "Favor: Patrick: You left a good impression. Patrick will: partner with you in a team building exercise (counts as Strength) or help you learn more about another employee." }, { "from": "human", "value": "Favor: Chester: You left a good impression. Chester will: be a distraction when you want to snoop (counts as Strength) OR be your partner during team building exercises (counts as Strength)." }, { "from": "gpt", "value": "Favor: Diana: You left a good impression. Diana will: partner with you during a team-building exercise (counts as Strength) or give you some insight on another office employee (she had access to personnel files)." }, { "from": "human", "value": "Eavesdropping: You were able to listen in on a conversation you weren't privy to." }, { "from": "gpt", "value": "Roberto Rossi: Comedic. Eager. Apologetic. Assistant Director of HR" }, { "from": "human", "value": "Room Assignment: Because you are apparently at summer camp, you are assigned rooms and roommates. (Roommates must be same gender.)" }, { "from": "gpt", "value": "Room Assignment (Colin Only): Because you are the only Security guy, you have to be assigned with another security guy." }, { "from": "human", "value": "Joy Valencia: Mousy, quiet, unassuming. You didn't even know she was there. You think she works in the office?" }, { "from": "gpt", "value": "Follow The Numbers: Something doesn't seem particularly *right* about this company - the numbers never lie as your accounting professor once told you. Get to the bottom of it." }, { "from": "gpt", "value": "Soft Hearted: You became a cop (and later an FBI agent) to protect people, but you're a bit of an easy touch if a someone has a good sob story." }, { "from": "gpt", "value": "Supposedly an Accountant...?: DIERBLUDD HAS ACCOUNTED MUCH. HIGHEST ACCOUNTING OF ENEMIES CRUSHED BENEATH HEEL! NOBODY ACCOUNT BETTER" }, { "from": "human", "value": "Mighty: OF COURSE IS MIGHTY. BUT SINCE NOT IN NAME THIS TIME THOUGHT MAYBE SHOULD BE EXTRA CLEAR. " }, { "from": "human", "value": "Disorganized: DIERBLUDD NOT COMPLETELY SURE WHAT WORD MEAN, BUT SEEM TO APPEAR IN PERFORMANCE REVIEWS VERY OFTEN. HERE, DIERBLUDD WILL SHOW... HMM. CANNOT FIND. HOLD ON..." }, { "from": "human", "value": "Do Not Retreat: DIERBLUDD UNHAPPY WITH THIS WORD 'RETREAT.' DIERBLUDD NOT RETREAT! DIERBLUDD CONQUER AND DESTROY! DIERBLUDD VICTORIOUS! OTHER EMPLOYEES WELCOME TO RETREAT" }, { "from": "gpt", "value": "Little Miss Sunshine: Relentlessly bright, chipper, and cheery. And so excited to be here!" }, { "from": "human", "value": "Schmoozer: You're charming, complimentary, and people buy it." }, { "from": "gpt", "value": "Personable: The look and profession of an accountant might put some people off you but, it doesn't mean you are not approachable. Warm and considerate, you find that people are naturally drawn to you - occassionally at least." }, { "from": "human", "value": "One of the Boys: You prefer activities that are usually associated with guys, action, and strength, which gives you more in common with most of the field team than a typical office worker." }, { "from": "gpt", "value": "Resilient: You've grown up with a hard life and learned how to make it with most groups of people." }, { "from": "human", "value": "Oblivious: Sometimes the small details just escape you. Whether it is just a new haircut or, well mostly stuff like that, you tend to get too excited and miss the small things." }, { "from": "gpt", "value": "Determined to Please: The overpowering need to be perfect can get in the way of things like good sense." }, { "from": "human", "value": "Flirty: You know how to fake interest and a laugh at any time for any man that you may need something from later." }, { "from": "gpt", "value": "Busy Body: You sometimes set your mind to a job and ignore details around you." }, { "from": "human", "value": "Cleanly: You are neat and tidy wherever you go. Everything has its place and every place is kept clean." }, { "from": "gpt", "value": "Smart Ass: You know you should keep your internal dialogue internal, but sometimes, you just can't help yourself." } ]
[ { "from": "system", "value": "In the 22nd century, humanity ventures into deep space in search of knowledge — and power. Space is vast and humans aren't the first to explore it but thousands of planets and stars have yet to be claimed and humanity intends to make a home for itself among the stars. This deck describes the deep-space starship Dauntless and her crew, embarking on a new mission of exploration beyond the colonial boundary..." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Earth: High Orbit: Locked in geosynchronous orbit above Washington, D.C." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Impress your Superiors: The commander demands loyalty and perfection. Prove yourself." }, { "from": "human", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "gpt", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "human", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Henry McFergus: A grizzled engineer who alone handles the Dauntless' Subspace drive, engines, and reactor" }, { "from": "gpt", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "human", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "gpt", "value": "Lieutenant Mikhail Rossov: A capable system defense officer for the Dauntless. Mature and straight forward." }, { "from": "human", "value": "Deductive: You've studied the art of deduction from ancient human textbooks. You know how the game is played." }, { "from": "gpt", "value": "Clumsy: Your hands slip and shake. This is unfamiliar territory." } ]
[ { "from": "system", "value": "You went looking for a person, and found half of that person's corpse. This is the most normal thing that's happened so far." }, { "from": "human", "value": "B's Spells: A tiny shop with deceptively large inventory. Don’t ask what the B stands for." }, { "from": "gpt", "value": "Brian Bright's Apartment: A small place, but homey enough." }, { "from": "human", "value": "The Café: Never busy, never dead. A perfect place for a clandestine conversation. " }, { "from": "gpt", "value": "The Society Event Hall: A community space available for events. Run by The Society, although they rarely hold events there themselves." }, { "from": "human", "value": "The Back Streets: How'd you end up here? You're certainly off the beaten track now." }, { "from": "gpt", "value": "The Streets: Between places, there lies the street." }, { "from": "human", "value": "The Academy: A place of learning and surprisingly few chosen ones." }, { "from": "gpt", "value": "The Doctor's Office: If you're here, you're probably in trouble or getting a commendation. It's 50/50 really." }, { "from": "human", "value": "Temple of the DreamWalkers: The base of operations for the DreamWalker cult. Yikes." }, { "from": "gpt", "value": "Cynthia Genus (A): Fire-throwing witch hipster. " }, { "from": "human", "value": "Cyril Gemus (B): Hacker-type, content to stay at home most days." }, { "from": "gpt", "value": "Avery Bright (A/B): Owner/operator of The Café. Has a bit of a haunting problem." }, { "from": "human", "value": "Delia Becker (A): Head of the anti-magic self-help cult.\n\nChipper." }, { "from": "gpt", "value": "Petra Anderson (A): Attends the self-help group." }, { "from": "human", "value": "Iblis Barrow (A): Lab assistant to Gabriel, before his death in a tragic accident." }, { "from": "gpt", "value": "The Doctor (0): Your boss. Listen to what he says." }, { "from": "human", "value": "Angela Fischer (B): Giver of jobs, consumer of chocolate and coffee." }, { "from": "gpt", "value": "Elijah Bowen (A): Werewolf.\n\nMaybe." }, { "from": "human", "value": "Vivian Harmon (B): Tired friend of Angela. Hacker.\n~~\n/>" }, { "from": "gpt", "value": "Lorette Rousseau (0): Very french." }, { "from": "human", "value": "Rohan Mistry (0): Student. Somewhat taken with his instructor." }, { "from": "gpt", "value": "Ariel Abrams (A): Ghost. Died by fire. Very cute, very lesbian." }, { "from": "human", "value": "Adam Skinner (0): Dick. Psychologist." }, { "from": "gpt", "value": "Gabriel Gray (A): Rosier in a different hat." }, { "from": "human", "value": "Maxim Spencer (A): The pink hair was an accident, but she loves it." }, { "from": "gpt", "value": "Charlotte Grove (A/B): Sister to Wyona, wants to [redacted]." }, { "from": "human", "value": "Wyona Grove (A/B): Sister of Charlotte.\n\nBadass femme fatale. Don't cross her." }, { "from": "gpt", "value": "Scott Bennett (0): Teacher, person, antiquarian. Useful!" }, { "from": "human", "value": "Raven Rosier (A/B): Please don't call him Raven. He hates that." }, { "from": "gpt", "value": "Disguised by Spellweave: A cover of magic hides your true appearance." }, { "from": "human", "value": "Newly Attuned: You just recently discovered the magic part of yourself, and are still learning." }, { "from": "gpt", "value": "Old Wizard: People think you get used to this whole magic business, but you know better than that." }, { "from": "human", "value": "Senior Hunter: You fight monsters for a living, and it's hard to imagine doing anything \"normal\" at this point." }, { "from": "gpt", "value": "Junior Hunter: You're apprenticed to another hunter, still learning the ropes of the craft." }, { "from": "human", "value": "Off the Street: You have no idea magic exists, or even consider it a possibility. This may be a problem for you." }, { "from": "gpt", "value": "Attuned: You are attuned to magic, and are able to cast spells." }, { "from": "human", "value": "Focus: Your focus, unique to you, allows you to cast magic spells. If you don't have it, tough." }, { "from": "gpt", "value": "Find the Truth: Something is hidden from you. You'll find it, if nothing else." }, { "from": "human", "value": "Cast Your Way: You refuse the shackles of tradition, you'll find your way in magic if you have to hack through a wall to get there." }, { "from": "gpt", "value": "Wild: You tend to go crazy, but you can generally keep it in check." }, { "from": "human", "value": "Alluring: You can get your way, one way or another." }, { "from": "gpt", "value": "Experience: You've been doing this for a while now, so you know what's up." }, { "from": "human", "value": "Curiosity: You wanna know what's going on. Everything that's going on." }, { "from": "gpt", "value": "Inquisitive: You enjoy finding answers, to any question available." }, { "from": "human", "value": "Educated: You've done some of that there book learning! Good for you." }, { "from": "gpt", "value": "Awkward: You sometimes don't know what to do with yourself." }, { "from": "human", "value": "Sensitive: Things hurt, more than for most." }, { "from": "gpt", "value": "Guilty: You did things that you regret." }, { "from": "human", "value": "Afraid: Fear." }, { "from": "gpt", "value": "Noncorporeal: You really have to concentrate to get things done. You're also probably dead.\n\nSorry." }, { "from": "human", "value": "Doubting: You don't always believe in what's in front of you." }, { "from": "gpt", "value": "Help Her Friends: Ariel has finally come somewhat to terms with her new existence; she can’t go back. Now she wants to do everything she can to help the people that she has now. " }, { "from": "human", "value": "New Ghost: You're dead! Sorry." }, { "from": "gpt", "value": "Be Trusting: People aren’t all that bad, especially your friends. Maxim just wants to be able to let people in without having them pry the door open. " }, { "from": "human", "value": "Make Peace: Elijah wants to forget the past, or at least forgive himself for it. " }, { "from": "gpt", "value": "Get Answers. Get Home.: You've been ripped from your life. Get it back." }, { "from": "human", "value": "Practicing Wizard: You're not new, but you're certainly not a master. Yet." }, { "from": "gpt", "value": "Brian's... Apartment?: ????????????????????????????????????????????????????????????????????????????????????????????" }, { "from": "human", "value": "Listen: Can you make your way through the haze to hear what is being said?" }, { "from": "gpt", "value": "Delia Becker: Suspiciously helpful. Very sarcastic." }, { "from": "human", "value": "The Society... Event Hall?: Little bit more run down, but certainly the same place." }, { "from": "gpt", "value": "Withstand the Pain (Maxim): Grit your teeth, you'll get through it." }, { "from": "human", "value": "Withstand the Pain (Elijah): You can make it through this. You know, probably." }, { "from": "gpt", "value": "Ariel's ID Number: 112429827513" }, { "from": "human", "value": "Event Hall/En Route: Two places, two conversations." }, { "from": "gpt", "value": "Noel Ingram: Blocked Maxim on the internet, the ass." }, { "from": "human", "value": "En Route/Noel and Apparently Brian's Place?: On your way.\n~\nApparently home." }, { "from": "gpt", "value": "En Route: You are headed somewhere! Hopefully there won't be any accidents." }, { "from": "human", "value": "Alert: When something is dangerous or strange, you're able to pick up on it.\n\nStrange that you couldn't do that when you were alive." }, { "from": "gpt", "value": "Barista: Even in a magical environment, people still need their morning pick-me-ups and hipsters still need a subject for their Instagram pictures. You provide both at the The Cafe. " }, { "from": "human", "value": "Stoic: Quiet and strong" } ]
[ { "from": "system", "value": "\"I am Andrew Ryan, and I am here to ask you a question. Is a man not entitled to the sweat of his brow? 'No,' says the man in Washington, 'it belongs to the poor.' 'No,' says the man in the Vatican, 'it belongs to God.' 'No,' says the man in Moscow, 'it belongs to everyone.' I rejected those answers. Instead, I chose something different. I chose the impossible. I chose... Rapture. A city where the artist would not fear the censor. Where the scientist would not be bound by petty morality. Where the great would not be constrained by the small. And with the sweat of your brow, Rapture can become your city as well.\"\n―Andrew Ryan\n\nRapture is a city where parasites who take what others have earned are left to rot. A city where morals are corrupt on a good day. A city where Adam (a substance made from deep sea slugs that can alter your genetic code into doing strange and amazing things) and violence are everywhere. A city where splicers, the totally not corrupt police force, and rebels are all lining up to kill one and other. \n\nThis story is based on Bioshock the world and characters are cannon.\n\nThe goal of this story is to destroy the Thinker. The thinker is a computer that runs off of adam and because of this has gained sentience. Unfortunately while it was still just a computer the administration decided to put it in control of all security systems. It murdered the majority of the employees and taken over the section of rapture it is housed in. That district happened to be the R&D district and it now has access to untold scientific advancements. It must be stopped before anything worse happens.\n\nRules\n-No word limit but don't be excessive.\n\n-Some suggested natures, strengths, and weaknesses but creativity is preferred.\n\n-Please add pictures to everything it makes the game more fun." }, { "from": "human", "value": "Atlas: Will do anything to make a little cash. Would he kill his own mother you ask. He probably already has." }, { "from": "gpt", "value": "Atlas (copy): Will do anything to make a little cash. Would he kill his own mother you ask. He probably already has." }, { "from": "human", "value": "Electro-Bolt: A plasmid that allows you to fire lightning bolts from your fingertips." }, { "from": "gpt", "value": "Incinerate: A plasmid that allows you to fire flames from your fingertips." }, { "from": "human", "value": "Rapture: An under water city built by Adrew Ryan in 1946. A city were scientists and artists run free not contained especially by anything as petty as morality." }, { "from": "gpt", "value": "Andrew Ryan: Morally neutral or maybe its corrupt ah whats the difference." }, { "from": "human", "value": "Dr. Brigid Tenenbaum: Scientific curiosity is all she has. Ever since she was a prisoner on a concentration camp correcting the Germans on their scientific errors. She got the name wunder kind (wonder kid) for a reason after all." }, { "from": "gpt", "value": "Frank Fontaine: Runs Fontaine Futuristics. He would do anything for some cash. Would he kill his own mother you ask. It's probable that he already has." }, { "from": "human", "value": "Dr. Steinman: An M.D. that will never be satisfied with his work. Never........" }, { "from": "gpt", "value": "Dr.Suchong: Can be convinced to do almost anything in the name of science. Money helps to though." }, { "from": "human", "value": "The Thinker: Does it still count as a computer if it has gained sentience? The worlds only computer that runs entirely off Adam." }, { "from": "gpt", "value": "Artist: Invited to Rapture to make wonderful art whether it be music or paintings doesn't matter. Enjoy finding creative solutions to problems." }, { "from": "human", "value": "Scientist: Invited to Rapture because of past scientific achievements. Here you can go no where but up. With no morals. cheap human testing, and now adam anything is possible." }, { "from": "gpt", "value": "Entrepreneur: Very motivated if you see profit. Selfish, but wealthy. Invited because if you are that wealthy you are obviously doing something right and you caught Andrew Ryans eye." }, { "from": "human", "value": "Splice Resistance: Certain people can use plasmids with no side affects. No one knows why." }, { "from": "gpt", "value": "Insanity: Between the claustrophobic environment and the fact that almost every one has witnessed or been part of a traumatic event it is n't really surprising some people go insane. " }, { "from": "human", "value": "Survival: It is hard to survive down here when at any moment a stray bullet or lightning bolt could take you out. But you'll do your best." }, { "from": "gpt", "value": "Locked in an Elevator: Must find a way out of the elevator. The metal frame of the door is bent and wedged in place. There is a small hole in the top of the elevator." }, { "from": "human", "value": "Sentry Gun: Fully automatic machine gun controlled by the thinker. Use caution." }, { "from": "gpt", "value": "Medical Doctor: Always enjoyed helping others. It just a bonus that it pays well." }, { "from": "human", "value": "Elevator: The door is jammed shut." }, { "from": "gpt", "value": "Revolver: A revolver with six shots. It must have been dropped by a splicer working maintenance. " }, { "from": "human", "value": "Defeat Big Daddy: Theres a big daddy in a small hallway you are probably going to have to fight him seeing that there is no going around him." }, { "from": "gpt", "value": "Group of Splicers: There are five splicers and they smell the adam in you. Mostly Hera. " }, { "from": "human", "value": "Thinker Maintenance Hallways : Dark must area. No one who isn't either dead or being controlled by the thinker has been here for a long time." }, { "from": "gpt", "value": "Get through the docks.: Make it through the docks to the exit on the other side. " }, { "from": "gpt", "value": "Blue Collar: Just your everyday working man, trying to make a living. You do your work and you go home, nothing complicated." }, { "from": "human", "value": "Practical: You do what is necessary. Sometimes that isn't enough for people, but it is for you." }, { "from": "human", "value": "Morals: Your moral compass is strong- maybe too strong at times. You don't always have the heart to do what needs to be done." }, { "from": "human", "value": "Deviant Scientist: Adopted by a renowned physicist and her hacker of a husband, your lust for knowledge is only matched by your lust for pain. Both inflicting and receiving. Isn't science fun?!" }, { "from": "gpt", "value": "Inhuman Computation: Your mind is a small super computer. You calculate, analyze, and refactor.You were brilliant before but with a few choice enhancements, you are terrifying." }, { "from": "gpt", "value": "Worst Kind of Monster: A combination of sadism, curiosity, no small amount of adam, and a vast intellect has made you the Worst Kind of Monster: a human that preys upon other humans." }, { "from": "gpt", "value": "Make'em Twitch, Make'em Scream!: No orchestra is more beautiful than than the one played across twitching nerves. Muscles and organs and blood. Those are the truly divine instruments. " }, { "from": "human", "value": "Engineer: You can't cut off the power, comes right from the volcanic vents... Rapture always gets his juice" }, { "from": "gpt", "value": "You know how it works: Yes - its working. Why is this such a big suprise to you?" }, { "from": "human", "value": "Sadomasochist: Pain is your game. Inflicting or receiving it gives you immense pleasure and drive. Adam makes your threshold so much higher than a normal person's" }, { "from": "gpt", "value": "Immature: Life's a game! Wee! Hey where's my juice box? Did you take it?! Wah!" } ]
[ { "from": "system", "value": "When Nora was fourteen, her mother was shot in a robbery and died of blood loss later that night. Nora only just about escaped by hiding under a table, and several friends of hers died. Before her mother died, she said, ‘Hey… Nora… It’s okay, you’ll be fine… Promise me you’ll look after yourself, no matter how hard it gets? It’s okay, don’t bother trying to help me now, go help the others Nora. Goodbye’. This and all these memories, are what caused Nora’s PTSD.\n\nNora is now twenty-one, and still has her PTSD episodes. She feels she is ‘too broken for love’ and needs someone to help her realise this isn’t true. She doesn’t want people to find out about her PTSD, because she thinks they will think she’s weak, and will pity her. She thinks she’s unstable, but really, she’s just lonely.\n\nShe doesn’t like crowds much, and doesn’t talk of the past.\n\nBut can a new friendship and even newer love change her mind?\n\nWhen Nora meets Saora, she feels happy, and the thoughts and memories that haunt her, disappear while she is with Saora, but is she willing to take this into a relationship, when she still believes she is broken, and Saora deserves better than her? And is Saora the only cure for Nora's PTSD and broken heart?" }, { "from": "human", "value": "New York City: New York is visually stunning, defined by the people and the buildings. The people are energy, feeling, and movement that create emotion, splashed against the canvas of the architecture. It's as if not only the people never sleep, but the city itself, and its beautiful lights also shine through the night.\n\nHowever, this isn't good for Nora, who dislikes all the noise, hates the crowds, and overall wishes she could live in isolation. She finds it hard that she might have a PTSD episode any minute, and everyone would be there to watch her. And pity her. She doesn't want to seem weak, and NEVER wants to feel pitied." }, { "from": "gpt", "value": "Saora: Saora is always happy. She seems so bright and bubbly, and has secret feelings towards Nora. She's a good baker, and Nora loves her lemon cookies. Nora feels happy around Saora, but wants to just be friends because she thinks she isn't worthy enough to love Saora. She thinks Saora deserves someone strong, not broken like Nora. However, although she doesn't say, Nora does have strong feelings for Saora." }, { "from": "human", "value": "Kira: Saora's ten year old sister. She's smarter than they think, and the innocent, adorable, child, openly wishes Saora and Nora were a couple. Saora wants to look out for Kira, and Nora has bonded with Kira already, which is rare, but Kira trusts Nora. Saora often has to tell Kira to be quiet, because her little sister knows a lot of her secrets, and isn't good at keeping them. Kira thinks of herself as glue sticking Nora and Saora together. The others think of her as embarrassing." }, { "from": "gpt", "value": "PTSD: Keeps Nora thinking she is broken and unable to love Saora, that Saora deserves better." }, { "from": "human", "value": "Artist: They have an exceptionable talent in the creative arts, and spend most of their free time practicing, learning skills and techniques, and overall enjoys art." }, { "from": "gpt", "value": "Wild: Raised in the wilderness, and finds love and comfort in nature. Can change plans quickly and improvise in a problem or situation." }, { "from": "human", "value": "Fighter: Has quick reflex, good speed, and strong fists. They are generally good at most fighting sports, such as boxing. They have learnt to not feel pain, but still hurt when badly injured.\nDoesn't give up." }, { "from": "human", "value": "Post Traumatic Stress Disorder: An incident in the past causes them to feel blocked off, and makes them self-conscience of being 'broken'. They feel that no one will love them like this. They hurt when people pity them, and has episodes and nightmares that make them relive the horrors of the past." }, { "from": "human", "value": "Promises: Someone special to them left. They had made a promise to them and have to keep surviving for them." }, { "from": "gpt", "value": "Dog Trainer : Dog training is often, but not necessarily application of behavior analysis or ABA, which uses the environmental events of antecedents and consequences to modify the behavior of a dog" }, { "from": "human", "value": "air of confidence : An air of confidence is a mood projected by someone who is very comfortable with themself and seems to move from task to task without doubt or concern. They go about each thing they do with focus, and give off no vibe of uncertainty or stress. Watching such a person you can feel an aura of competence." }, { "from": "human", "value": "air of mystery: the peculiar look, appearance, and bearing of a person: There is an air of mystery about him. airs, affected or unnatural manner; manifestation of pride or vanity; assumed haughtiness: He acquired airs that were insufferable to his friends." }, { "from": "human", "value": "Fighting against the world: he was rejected by everyone who enters his life, because of the he decided to fight against the whole world by himself " } ]
[ { "from": "system", "value": "This is not the end. \nOr it may become the end.\nThat is up to you.\nIt is 2030, the world is at war, well for the past 9 years.\n\nAllies are forged between America, Canada, Britain, South Korea, Germany, Sweden, Thailand. They are called the Alphas.\nThe other side called the End are an alliance with Russia, North Korea, France, Japan, and China.\n\nBoth sides are promising MAD (Mutually Assured Destruction) and fighting after the assassination of the Royal Families of 4 different countries\n\nFollow the lives of 4 strangers (You guys and me, the narrator!) as they come closer to nuclear destruction, and watch them come together to stop the world." }, { "from": "human", "value": "Army Base: All sorts of shit is stored here. Guns, tanks, planes, nuclear warheads." }, { "from": "gpt", "value": "Bunker: A place to hide from bombs, raids, serial murders..." }, { "from": "human", "value": "Family Home: Home sweet home.\nWas home to a picture perfect family, 3 kids, a husband and wife, and a dog!" }, { "from": "gpt", "value": "High School: Horrible memories of this place, but it a place to find lost close ones and where the injured are gathered" }, { "from": "human", "value": "Abandoned City: A long time ago, this city was something amazing. Now it's home to raiders, and torn down buildings" }, { "from": "gpt", "value": "Deserted Highway: If you're not careful, you could die out here." }, { "from": "human", "value": "The End HQ: Location: Unknown\nAvailable information:\nUnknown" }, { "from": "gpt", "value": "Alpha HQ: Location: Unknown\nInformation: Unknown" }, { "from": "human", "value": "Male Soldier: A generic soldier and can be bought out like another soldier." }, { "from": "gpt", "value": "War Torn Felid: The name says it all. Many have died here. Many have lost loved ones here. Careful, you might step on someone's body." }, { "from": "human", "value": "Nuclear Launch Site: Detonation, is never far off. Hopefully you're safe in a bomb shelter when it goes off." }, { "from": "gpt", "value": "Female Soldier: Careful, she can break both of your limbs. Or so they say." }, { "from": "human", "value": "General Hyeon Li: A stone cold bitch, Hyeon worked hard to be where she is right now. She has a good intuition and a even better aim." }, { "from": "gpt", "value": "Mary-Anne O'Donnell: Scientist and loving mother of three, when asked to join the Proxy Labs, she rejected. She has a PhD in Nuclear Physics." }, { "from": "human", "value": "Patrick O'Donnell: Husband, inventor, Patrick despises the war just as much as his wife does. He used to work in the army until he decided to be with his family." }, { "from": "gpt", "value": "Mark and Buddy: Mark is the O'Donnells' son and is always seen with his dog, Buddy. Mark is terrified that he may never see his parents at the end of the day." }, { "from": "human", "value": "Private Gustav: Gustav is always getting in trouble and always sticking up for the little guy. Gustav has good faith that everything will turn out fine." }, { "from": "gpt", "value": "Radation: Radiation increases to a deadly as you near amount the energy source of the missile. You'll have to find something to protect you." }, { "from": "human", "value": "Bombs: Bombs are dropping left and right. Find cover or die tryin', baby." }, { "from": "gpt", "value": "London, England: Just like Morrissey once sang, \"Panic on the streets of London, Panic on the streets Birmingham\"" }, { "from": "human", "value": "Moscow, Russia: \"это пиздец\", that is what the Russians are saying about this war." }, { "from": "gpt", "value": "Soldiers: They are everywhere and making everything more harder than you'd like" }, { "from": "human", "value": "Empty Gun: Damn, no more bullets that gun is useless now." }, { "from": "gpt", "value": "Bullet Wound: FUCK. GOD DAMN IT I'VE BEEN SHOT. LORD HAVE MERCY." }, { "from": "human", "value": "Language Barrier: \"Guten Morgen. I mean, 早晨. Fuck I mean, Good morning.\"\nMan, World Wars suck even more when you don't even know any other languages." }, { "from": "gpt", "value": "Fire: Shit, smoke is filling your lungs. Find an escape." }, { "from": "human", "value": "Escape: Fuck they're gaining on you. You need to find a way out and fast." }, { "from": "gpt", "value": "Guard Dog: Careful. They bite." }, { "from": "human", "value": "Capture: Well shit. What are you going to do now?" }, { "from": "gpt", "value": "Minefield: Wow it's a minefield out there. Watch your step or else you may become carnage." }, { "from": "human", "value": "Out of Food: Fuck, can't do anything on an empty stomach. You better stock up, or you may not see the end of the world" }, { "from": "gpt", "value": "Gustav's Capture: Well shit, he had one job. Not get caught. I guess he might as well be Private Ryan. Somebody please save him." }, { "from": "human", "value": "Hyeon Li's Letter: She may be a cold hearted bitch, but even she can feel love. She mustn't let anyone know this and she trusts you to deliver this to her lover Chung-Ae." }, { "from": "gpt", "value": "Chung-Ae: Hyeon's lover working as a Doctor at the Alpha's camp just outside of Paris" }, { "from": "human", "value": "Missing Dog: Mark is missing while trying to find his lost his dog Buddy. Help find Mark and his dog! Before he something really bad happens!" }, { "from": "gpt", "value": "Quid Pro Quo: Do something Абрам (Abram) and he'll give you some valuable information.\nOh, did I mention he wants you to help hide his dirty little secret about his dead male prostitute?" }, { "from": "human", "value": "Абрам (Abram) : He works for the KGB, and always knows a guy, who knows a guy. He always has valuable information. As long as you do something for him." }, { "from": "gpt", "value": "Proxy Labs: An underground lab, making the deadliest biochemical weapons ever. They are only aligned with the highest bidder." }, { "from": "human", "value": "Medic!: Save the life of complete stranger, Annable, and who knows maybe she'll give you something in return?" }, { "from": "gpt", "value": "Lead lined Radiation Suit: This suit can protect you from just about the strongest radiation out there." }, { "from": "human", "value": "Bag of Cash: Money always buys information and war is no exception. " }, { "from": "gpt", "value": "Hyeon's Love letter: A love letter to Hyeon's girlfriend, Chung-Ae.\nYou feel the need to read it, but won't." }, { "from": "human", "value": "Switchblade: A switchblade that used to belong to someone. It's still sharp and shiny. " }, { "from": "gpt", "value": "Pack of 10 Bullets: Bullets for a .45 caliber pistol. " }, { "from": "human", "value": ".45 Caliber pistol: BANG! BANG! Shoot them dead!" }, { "from": "gpt", "value": "First Aid Kit: You better keep this close, who knows when you might need it?" }, { "from": "human", "value": "Looted Box of Food: Hmm, what's in here? Chocolate, bread, soup, chili, and all sorts of canned fruits, vegetables and meat!" }, { "from": "gpt", "value": "Looted Box of Drinks: Ah! Refreshing! \nContains: Beers, water, juice, soda and Champagne?" }, { "from": "human", "value": "Body Bag: You wonder how long it'll be before it's you in there...." }, { "from": "gpt", "value": "Disarm the Missle: No pressure. Just guard the door and let someone diffuse the giant bomb that'll destroy the world. No Pressure." }, { "from": "human", "value": "Dead Lover: You watched them die in your arms, now all you want to do is grieve. But first, take down the country that betrayed you." }, { "from": "gpt", "value": "The Rebellion: Stick it to the man, man! Betray your country, fight the oppression and save innocent people!" }, { "from": "human", "value": "Undercover: You worked 3 years rising in the ranks, and you feed information to your true allegiance." }, { "from": "gpt", "value": "Your Family: Your family is either a hostage, or dead. You won't stop at nothing to save those still alive." }, { "from": "human", "value": "Your Allegiance : You fight for your country and that's what you will always do no matter what." }, { "from": "gpt", "value": "Cash: You've always needed cash, now is the perfect time to get the cash you need." }, { "from": "human", "value": "A Whore: This war has set you free from prostitution and your pimp. But all everyone sees is a pretty face ready to be raped." }, { "from": "gpt", "value": "PTSD: The life you led has left you with some dark memories and nightmare. Question is, will you let it get the better of you?" }, { "from": "human", "value": "Guilt : The lives you took, fills you with guilt because deep down inside you know they didn't have a choice." }, { "from": "gpt", "value": "Untrusting: This war has taken away your trust and faith about everyone you meet. When will you finally trust someone?" }, { "from": "human", "value": "Martyr: You want to die for your strong beliefs and your cause." }, { "from": "gpt", "value": "Drinking: Sometimes getting blackout drunk is the best way to forget about the shit going on." }, { "from": "human", "value": "Mentally Strong: Nothing will break you, and it never will" }, { "from": "gpt", "value": "Physically strong: Everyone needs some muscle on their crew" }, { "from": "human", "value": "Intelligent: Can't put a price on knowledge my dear friend." }, { "from": "gpt", "value": "Charming : Your looks and your smoothing talking may just save your life." }, { "from": "human", "value": "Sharp Shooter: You hit your targets with a headshot every time and you never miss." }, { "from": "gpt", "value": "Street smart: You know how and where to get the stuff you need. But you also know your way around some picklocking." }, { "from": "human", "value": "Ex-Juvenile : Yeah, you use to be a juvenile and still are at heart. But now, you know how to get around these war torn streets." }, { "from": "gpt", "value": "Ex Prostitute : This war has set you free from prostitution and your pimp. But all everyone sees is a pretty face ready to be raped." }, { "from": "human", "value": "Raider: You raid place after place. Take what you need not what you want, and you never ever touch a hair on innocent people." }, { "from": "gpt", "value": "Good morals: You always have good intentions, and you never ever do anything bad to those who don't deserve it." }, { "from": "human", "value": "Scientist: You use your brains to work at Proxy Labs for full protection from the war. But you're starting to question working here. " }, { "from": "gpt", "value": "Soldier : 1,2,3 hup! Your job is to obey orders, and save people. But sometimes orders aren't enough." }, { "from": "human", "value": "Defiant: You hate taking orders, and hate people of power. You defy anything you don't believe is right and that gets you into the worst situations." }, { "from": "gpt", "value": "Doctor: The injured turn to you for help. You've seen all of the wounds out there. Nothing startles you anymore." }, { "from": "human", "value": "College Student: Or at least you were until the war started. Man, all you wanted to do was study, and get high (sometimes)." }, { "from": "gpt", "value": "School Gymnasium : A refuge spot for anyone who is lost, or who have lost their homes in the war. Which seems to be the whole town." }, { "from": "human", "value": "Megaphone: Perfect for shouting opinions and for finding people in a crowd." }, { "from": "gpt", "value": "Rebellion Meeting Place: Every war has people who are against the war and will do anything they can to stop the war." }, { "from": "human", "value": "Hit the target: Most know how to shoot a gun. However, some aren't the greatest at shooting. Improve your aim!" }, { "from": "gpt", "value": "Training!: In order to save the world, you'll have to train! Work hard, practice shooting and learn a language! You'll need all the help you can get." }, { "from": "human", "value": "Somchai: A thai man who trains some recruits of the rebellion. Specializes in knife fighting, muay thai, and basic hand to hand combat." }, { "from": "gpt", "value": "Delmi Kaiser: A female German descent, 25 years old, trains in ammunitions, weapons, and bombs." }, { "from": "human", "value": "Hand Wraps: Protects your hands from getting fractured or sprained during hand to hand combat" }, { "from": "gpt", "value": "Training Room: Practice always makes perfect. Train to take down your enemies! " }, { "from": "human", "value": "A Lover's Quarrel : War brings up a lot of arguments. This can lead to the worst outcome or the best outcome. Should you intervene? Or should you not?" }, { "from": "gpt", "value": "Airplane: God, the worst thing to happen on the plane is for it to go down in flames" }, { "from": "human", "value": "Paranoia: It gets the best of you. Makes you irrational. Clouds your judgement." }, { "from": "gpt", "value": "Care for the Kid: Mark seems to be having a nightmare. It seems that Mary is busy. Wake up Mark, and help him with his nightmare." }, { "from": "human", "value": "Crowbar: Great for many things. Opening stuff, hitting people, smashing windows..." }, { "from": "gpt", "value": "Stupid boxes: Crates, boxes, all of them are hard to open. Better try to open them up." }, { "from": "human", "value": "Wedding ring: Patrick's wedding ring, the ring is on a silver chain." }, { "from": "gpt", "value": "New Player.: This person came out of nowhere, you don't trust them, they don't trust you. Gain each others trust." }, { "from": "human", "value": "Silver coin: A dime from America during the 1800's " }, { "from": "gpt", "value": "Raiders: They are dangerous. They only care about survival. They will kill to live. Hope you're stealthy enough to avoid them." }, { "from": "human", "value": "Stealth.: Good for sneaking about." }, { "from": "gpt", "value": "Catherdral: A holy sanctuary to most. But a refugee spot during the war. The cathedral is lead by Father Micheal." }, { "from": "human", "value": "Father Michael: A man of God, and many faces. All for the good of the people. He is a good man to be trusted and is willing to help in any way possible." }, { "from": "gpt", "value": "Crayons: Great for a lot of things, note taking, drawing, colouring, a weapon of defense..." }, { "from": "human", "value": "The Bible: You shouldn't vandalize it, but sometimes you gotta do what you gotta do. (Hint: Good for writing stuff on.)" }, { "from": "gpt", "value": "Determined: When you find yourself faced with a challenge, you devote yourself to it, unwilling to back down." }, { "from": "human", "value": "Secretive: You prefer to keep some of your cards close to your chest, even if that means losing out on people's trust." }, { "from": "gpt", "value": "What's on the inside: You want to be seen as more than just a pretty face and someone to take advantage of. You are just as strong as anybody else." }, { "from": "human", "value": "Intelligent: You're quick on your feet and able to piece things together... as long as you have enough information." }, { "from": "human", "value": "Level-headed: You have the strength of mind to keep your head in tense situations." }, { "from": "gpt", "value": "Stern: You know how to lay down the law (most of the time) but it doesn't always make you popular." }, { "from": "human", "value": "What's on the inside: You want to be seen as more than just a pretty face and someone to take advantage of. You are just as strong as anybody else. " }, { "from": "human", "value": "Deceptive: You can give the impression of something different from the truth, bending your words to be misleading." } ]
[ { "from": "system", "value": "It doesn't really matter how it happened.\n\nNow you're here.\n\nSaturday Detention.\n\nTo make things worse, you're stuck with a bunch of kids you would **never** associate with.\n\nUnless you do something drastic, your Saturday is officially ruined.\n\nThings have always sucked at Señorío High School, but now you're one of *Los Chicos Malos*.\n\n--------------------------------------------\n\n*Los Chicos Malos* is a loco blend of teenage tropes. It's like *The Breakfast Club* blended with a Young Adult Supernatural Romance novel, all through the filter of a telenovela.\n\nIt's supposed to start off relatively normal and then get crazier as the game progresses.\n\nBy the end, who knows what will happen?\n\nMaybe everyone will just leave detention and go back to their regular lives. Maybe they will all become friends. Maybe the world will be destroyed in a magic-fueled, Aztec apocalypse.\n\nThat's up for *you* to decide.\n\nYou're *Los Chicos Malos*.\n\nYou're used to doing things your own way.\n\nOh, and one last thing. This game will work best if all the characters' dialogue, internal and external, is in Spanish.\n\nIt's like a telenovela, remember?\n\n¡Luces!\n\nCámara!\n\n¡Acción!" }, { "from": "human", "value": "El Deportista: As “The Athlete”, you’re all about competition. And winning. Especially winning. Winning is everything. To lose is to be weak. You must never be weak." }, { "from": "gpt", "value": "El Cerebro: As “The Brain”, one thing is obvious to everyone: you’re smart. Academically, you’re a freakin’ genius. Socially, you’re a little lacking. Maybe more than a little…" }, { "from": "human", "value": "La Princesa: As “The Princess”, you have it all. You are very popular among the students and even staff. Your life seems perfect in every way. So why are you so sad inside?" }, { "from": "gpt", "value": "El Penal: As “The Criminal”, you are used to being alone. No one really likes you. No one really trusts you. Everyone thinks you are up to no good. Are they right?" }, { "from": "human", "value": "La Loca: As “The Basket Case”, you are just different than everyone else. You have your own unique style and interests. No one understands you. No one has really tried." }, { "from": "gpt", "value": "El Monstruo: As \"The Monster”, you’re not human. Not anymore. You’re an unearthly entity, a creature cursed to feed on humanity. But you don’t want to be. You just want to be normal." }, { "from": "human", "value": "Inteligente: You have a brilliant mind crammed full of knowledge over all kinds of topics." }, { "from": "gpt", "value": "Fuerte: You are strong, healthy, and ready for any physical task." }, { "from": "human", "value": "Encantador: You are charming, likable, and engaging." }, { "from": "gpt", "value": "Furtivo: You are sneaky by nature; wily, unscrupulous, and not afraid to play dirty." }, { "from": "human", "value": "Espontáneo: You are creative, mercurial, and unpredictable. No one knows exactly what you will do next." }, { "from": "gpt", "value": "Mejorado: All of your senses are heightened through supernatural means. You have powers only dreamt of by mere mortals." }, { "from": "human", "value": "Grosero: You are rude, crass, and a little nasty. Furthermore, you couldn’t care less." }, { "from": "gpt", "value": "Inocente: You are sweet, naive, and always hopeful. Your feelings are easily hurt." }, { "from": "human", "value": "Torpe: Clumsy and awkward, you seem to always wind up embarrassing yourself, no matter how hard you try." }, { "from": "gpt", "value": "Enojado: You are almost always angry, but most of the time you can keep it inside. When you are pushed over the edge, you lash out at everyone and everything." }, { "from": "human", "value": "Sobrenatural: There is something about you that makes people uneasy, an unearthly quality that triggers their most primal instincts." }, { "from": "gpt", "value": "Extraño: Eclectic? Strange? You do weird things that weird people out." }, { "from": "human", "value": "Encontrar El Amor: All you need is love… and you are going to find it." }, { "from": "gpt", "value": "Se Equivocan: Everyone is wrong about you. You are going to show them who you really are." }, { "from": "human", "value": "Ser Aceptado: Deep down, you just want to fit in and be accepted." }, { "from": "gpt", "value": "Enséñeles: You have so many things to share and teach." }, { "from": "human", "value": "Encuentra La Paz: Life has been too hectic. You’ve overextended yourself. You just want some peace." }, { "from": "gpt", "value": "Ayuda A Los Demás: You want to help others reach their full potential, lift them up and make them better." }, { "from": "human", "value": "Detención: The library is kind of dull during the week. On a Saturday morning, it’s almost intolerable." }, { "from": "gpt", "value": "Puerta Cerrada: If you’re going to sneak out of the library, you’re going to have to get past this locked door." }, { "from": "human", "value": "Subdirectora Grimaldo: In charge of discipline at Señorío High School, Grimaldo enjoys his job a little too much. Everyone agrees: he's a jerk." }, { "from": "gpt", "value": "la idiota: As \"The Idiot\" You never have an idea of whats going on. You are perpetually lost. You tend to make situations unnecessarily difficult, whether intentionally or accidentally. " }, { "from": "human", "value": "La religiosa: As \"The Church Girl,\" You hold yourself accountable to a higher power and are not shy about judging others in moral failings. " }, { "from": "gpt", "value": "El Hippie: As \"The Hippie,\" you are mellow and easy going. There's ,like, a peaceful resolution for every conflict, man. Don't get so stressed out." }, { "from": "human", "value": "La Partida: As \"The Party Girl,\" you know a boring situation is a wasted opportunity. A real wild child, you've got the low-down and the social circuit. " }, { "from": "gpt", "value": "Diversión: Despite your idiotic tendencies, you provide a needed distraction in otherwise difficult situations." }, { "from": "human", "value": "Integridad: Your clear moral compass steers you and everyone around you to do what's right. " }, { "from": "gpt", "value": "Tranquilo: You have incredible control over stress. Nothing shakes you." }, { "from": "human", "value": "Confidente: Cunning, you can turn any problem into and oppurtunity by gathering information and leveraging it in to your advantage. " }, { "from": "gpt", "value": "el Baño: The best place in school to gossip with a gut wrenching smell to match." }, { "from": "human", "value": "El centro de las comunicaciónes: The center of the school and the prime location for detention due to the massive windows that allow for gawking from all sides." }, { "from": "gpt", "value": "la Pista: The promise land. The only place where you can be farthest away from the school, while still being on campus." }, { "from": "human", "value": "la Clase de Sra. Joven: Despite being the coolest class on campus, it is also where tempers have burned their hottest. Fights can and do break out here, frequently." }, { "from": "gpt", "value": "los pasillos: The hallways have a horrible echo and, oddly, NO communication signals" }, { "from": "human", "value": "la cafetería: The food probably isn't locked up, is it? Whatever is in there, it has to be better than the junk Grimaldo gave you." }, { "from": "gpt", "value": "el vestuario: There are several great places to avoid administrative detection in the locker room. Find them and use them!" }, { "from": "human", "value": "el patio: The courtyard is a prime place to study, eat meals, and hang out with friends... or meet up while trying to escape Grimaldo!" }, { "from": "gpt", "value": "el estacionamiento: The golden goose egg! The cars are in the parking lot and cars equal freedom." }, { "from": "human", "value": "Esteban: His parties are legendary and there's a rumor that he is throwing one tonight. Does anyone have an invitation?" }, { "from": "gpt", "value": "el conserje: Filthy. The school is filthy, the kids are filthy, and guess who has to clean it all up. Yeah. This guy." }, { "from": "human", "value": "Sr. Ezra: Most of the teachers in this school hate the students, but Mr. Ezra isn't one of them. He actually has a heart." }, { "from": "gpt", "value": "la madre del monstro: Even monsters have mothers. It is surprising such a sweet lady could birth the beast in THIS story, though!" }, { "from": "human", "value": "la mesera: The school lunch lady has obviously failed a cooking class or three. If you upset her, you can expect saliva in your meal." }, { "from": "gpt", "value": "el hermano del atlético: The \"jock's\" brother is a huge encourager who seems oddly interested in pushing his little brother towards a romance with \"la princesa.\"" }, { "from": "human", "value": "la hermanita de la princesa: The \"princess's\" pampered little sister, eager to follow her sibling's footsteps, even if that means sabotaging sister's social standing." }, { "from": "gpt", "value": "el pasante: The teacher intern is eager to improve his school standing, even if it means working a little overtime on the weekend. He does everything by the book." }, { "from": "human", "value": "Incontinencia: It's not your fault that you have the bladder of a child. Where is the nearest restroom? \"Holding it\" isn't an option." }, { "from": "gpt", "value": "Tecnología confiscada: All of your technology has been confiscated and locked away. You'll need that stuff before you can plan anything else." }, { "from": "human", "value": "La codificadora: This little device is scrambling your mobile communication devices and it's somewhere in the school." }, { "from": "gpt", "value": "El hambre: The \"prison food\" provided by Grimaldo is substandard and you need some real food. You need to keep those blood sugars up!" }, { "from": "human", "value": "La avaricia: If you want the janitor's help you have to be willing to pay for it." }, { "from": "gpt", "value": "la cajita: Grimaldo has all of his confiscated items locked in a box he keeps in his desk." }, { "from": "human", "value": "Las cámaras: Grimaldo has surveillance cameras everywhere. How can you get past them all?" }, { "from": "gpt", "value": "El ratón: There's a mouse in the locker room and he's a hungry as you." }, { "from": "human", "value": "el plástico: Who carries cash around anymore? Better yet, how does plastic pay off bribes?" }, { "from": "gpt", "value": "Hipócrita: he rules are for rule-breakers, not rule-followers, like you. Everyone else just needs to get with the program." }, { "from": "human", "value": "perezoso(a): Your tranquil nature can be easily mistaken for laziness, but caring about what others think would take too much energy." }, { "from": "gpt", "value": "Salvaje: You take unnecessary risks, frequently putting yourself and others in harm’s way." }, { "from": "human", "value": "ignorante: You have a tendency to make the wrong choice... a lot. It always seems like a good idea at the time, though." }, { "from": "gpt", "value": "Ambicioso(a): You’ve got ambition. You’re going to do something important with your life. You will *not* jeopardize your dream!" }, { "from": "human", "value": "Ser Ejemplar: You will strive for perfection, living your life as a model for others to follow. " }, { "from": "gpt", "value": "Encoge Las Problemas: The world is full of worries and troubles. Everyone is too stressed. You want to help them relax." }, { "from": "human", "value": "Buscando La Fiesta: There is an epic rave going down, and you *will* be there." }, { "from": "gpt", "value": "Fuegos Artificiales: School tends to be a boring place. These should liven things up quite a bit." }, { "from": "human", "value": "el destornillador: When push comes to shove, this screwdriver can help put things together... or take them apart. Use it wisely." }, { "from": "gpt", "value": "el megáfono: The megaphone is a perfect tool for creating the ultimate distraction." }, { "from": "human", "value": "La escalera: The janitor's ladder would really help with reaching items on the top of shelves; maybe even ceiling tiles." }, { "from": "gpt", "value": "las llaves: Since the closest grocery store is still miles away, your car keys will be imperative to any escape plan." }, { "from": "human", "value": "Comunicación portatíl: Located in the media center, the \"wifi hotspot\" is the heart and lifeblood of every teenager." }, { "from": "gpt", "value": "El alijo de las meriendas: The \"snack stash\" will give you a much needed boost of energy during the boring detention." }, { "from": "human", "value": "Las llaves administrativas: This place isn't a zoo! The janitor's keys are the only way through nearly all of the doors throughout the school." }, { "from": "gpt", "value": "El botiquín: Somebody's bound to get hurt in an unsupervised school building. This first-aid kit will fix up any wounds that may hold you down." }, { "from": "human", "value": "La cáscara del plátano: The banana peel, a somehow invisible object when placed on a floor, is a great tool for creating some distance between you and your pursuer." }, { "from": "gpt", "value": "lo siento: You know why you're in detention and it's eating you up inside. You just need to find the boy you wronged and apologize" }, { "from": "human", "value": "Encoge los electrónicos: You need your gameboy back from Grimaldo's office, where he's keeping all confiscated electronics." }, { "from": "gpt", "value": "La saboteadora: Someone is out to destroy your social image at school and you will stop at nothing to find out who it is." }, { "from": "human", "value": "Venganza: Grimaldo acts like he owns this school and your life. You will show him how wrong he is on both points." }, { "from": "gpt", "value": "Las apariencias: You want and need to maintain your image in order to appear normal to everyone else." }, { "from": "human", "value": "La empatía: You want to be understood at least once in your life. Someone out there will see you for your hidden brilliance" }, { "from": "gpt", "value": "Ocuparse a todos: You want to spread your moral values for the goodness of others." }, { "from": "human", "value": "la Fiesta Quemada: You will do anything to go to the Burning Man, the best hippie festival ever." }, { "from": "gpt", "value": "Discoteca: You simply want to enjoy life as it comes. The party never ends. Wherever the party is happening, you need to be there.YOLO" }, { "from": "human", "value": "La confianza: You need to find the confidence to be honest with yourself and everyone else, even when you are used to keeping it all locked up." }, { "from": "gpt", "value": "Boss: I always get what I want/demand for. " } ]
[ { "from": "system", "value": "In the 22nd century, humanity ventures into deep space in search of knowledge — and power. Space is vast and humans aren't the first to explore it but thousands of planets and stars have yet to be claimed and humanity intends to make a home for itself among the stars. This deck describes the deep-space starship Dauntless and her crew, embarking on a new mission of exploration beyond the colonial boundary..." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Love on Clotho: Your old love is on the colony on Clotho. This may be your last chance to patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Also, space cowboys are unstobbale here, because its ALWAYS HIGH NOON" }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "gpt", "value": "Space Cowboy: A cowboy. But in space." }, { "from": "human", "value": "Gun: He can gun." }, { "from": "human", "value": "High Noon: Space cowboys unstoppable gods during 12 pm earth time. All other times of the day they are alright I guess." }, { "from": "human", "value": "Space President of Uganda: We gotta go to uganda Knuckles." }, { "from": "gpt", "value": "Space doctor: He’s a doctor, in space " } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. Your tale might even begin in a tavern!" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Handle it...: Assist the jester and discover the origin of his woes..." }, { "from": "gpt", "value": "Inebriated and Horny Mill Workers : A group of rowdies intent on plowing through their week's pay and subsequently the barmaid." }, { "from": "gpt", "value": "defend the helpless: Acorn feels the need to help living creatures who are helpless. To kill for food and survival is following the natural order. However, gluttonous killing is wrong and wasteful. Senseless destruction of the living is to disrupt the natural balance of life." }, { "from": "human", "value": "defend the helpless: Acorn feels the need to defend the helpless. To kill for food and survival is following the natural order. However glutenous killing is wrong and must be stopped. " }, { "from": "gpt", "value": "magic cedar staff: Acorn carries with him a magical cedar staff from his home in the great southern plains. Hand carved from a fallen limb of a beloved cedar Acorn cared for and climbed as a youth, this staff is both a comfort from home, and a gift that enhances his magic and gives him physical strength. " } ]
[ { "from": "system", "value": "When they lost the thread, they feared the worst.\n\nThey were on a diplomatic mission, right at the edge of their range, and the sendings that reached them that fateful night were anything but reassuring. And then they stopped.\n\nTheir Reach reduced to only a few miles, there was little they could do but head home. Back through the pass, back across the plains, back to the shining city at the mouth of the Great River.\n\n'Til then, all they can do is wait, and Reach, and hope." }, { "from": "human", "value": "Intelligent: Knowledgeable about a great deal and able to solve problems with ease." }, { "from": "gpt", "value": "Charming: Agreeable and attractive, you are able to get your way with nary but a smile." }, { "from": "human", "value": "...or make your own!: Feel free to create your own cards." }, { "from": "gpt", "value": "Brave: Courageous in the face of danger, you do not let fear rule you." }, { "from": "human", "value": "Perceptive: Quick to notice things and mindful of dangers." }, { "from": "gpt", "value": "Creative: Innovative and imaginative, you can improvise your way through most situations." }, { "from": "human", "value": "Determined: When you set your mind to something you are not easily swayed from your course." }, { "from": "gpt", "value": "Stubborn: You find it hard to back down when you’ve made up your mind. " }, { "from": "human", "value": "Impatient: You’re a quick thinker, and rather intolerant of those who aren’t. " }, { "from": "gpt", "value": "Impractical: Creative thinking is good… to a point. " }, { "from": "human", "value": "Unfocused: You find settling down on one topic or idea difficult. " }, { "from": "gpt", "value": "Cold: It’s more important to be rational than kind. " }, { "from": "human", "value": "Reckless: If things aren’t exciting enough for you, you create your own ‘fun’. " }, { "from": "gpt", "value": "...Or make your own!: Feel free to create your own cards. " }, { "from": "human", "value": "Create your own: Make it more personal than plot-oriented, something like:\n\n* Prove Yourself\n* Defeat Your Demons\n* Grow Your Power\n\netc. " }, { "from": "gpt", "value": "Suspicion: Something is amiss. Can you figure out what it is?" }, { "from": "human", "value": "Friend or Foe?: There are bound to be friendships and rivalries in any group..." }, { "from": "gpt", "value": "[Teak] Investigate the Grounds: Perhaps an exploration outside might shed some light on the issue..." }, { "from": "human", "value": "[Mia] Prowl: This is where your true strength lies, after all. " }, { "from": "gpt", "value": "[Bel and Phaedra] Your Duty: Report on the morning's meeting to the Castle. " }, { "from": "human", "value": "Escape the Castle: It's too dangerous to stay here any longer. You must escape. " }, { "from": "gpt", "value": "Travel through the Night: You've made your decision to travel to Forks Ford; can you reach it quickly and quietly?" }, { "from": "human", "value": "Lone Soldier : You've encountered a lone soldier in the forest - can you evade his notice?" }, { "from": "gpt", "value": "Book passage: You need to get out of here - the faster the better." }, { "from": "human", "value": "Gather information: This place is small, but well-connected. Perhaps you can find some clue here as to what might be going on, either in these lands or back home." }, { "from": "gpt", "value": "Construct a cover: Hunters may come looking for you here. It would be ideal if no one here thought to mention you later." }, { "from": "human", "value": "Construct a cover: Hunters may come looking for you here. It would be ideal if no one here thought to mention you later." }, { "from": "gpt", "value": "Book passage: You need to get out of here - the faster the better." }, { "from": "human", "value": "Gather information: This place is small, but well-connected. Perhaps you can find some clue here as to what might be going on, either in these lands or back home." }, { "from": "gpt", "value": "Callum Braid: Callum hauls lumber up and down the Braid, just as his father did before him." }, { "from": "human", "value": "Brunch: You really haven't eaten properly since yesterday, and there's a small stove here. Callum did say to treat the boat as your own home..." }, { "from": "gpt", "value": "Nap time: Seriously though, you should get some rest." }, { "from": "human", "value": "Think fast!: Hide, fight, or flee?" }, { "from": "gpt", "value": "Impetuous: You tend to act first and think later." }, { "from": "gpt", "value": "Enthusiastic : You're lively and warm by nature." }, { "from": "gpt", "value": "Belonging: Will you always be an outsider because of your birth or can you gain acceptance?" }, { "from": "human", "value": "Perceptive: Quick to notice things and mindful of dangers. " }, { "from": "human", "value": "Acceptance: You can't change the past. Can you come to terms with the present?" }, { "from": "gpt", "value": "Depressed: Life has been unkind to you in some respects. Sometimes it gets you down." }, { "from": "gpt", "value": "Motherhood: She tells herself she just needs enough money saved to start a new life with her daughter but that's just a flimsy excuse. Can she change her life and truly put her daughter first?" }, { "from": "gpt", "value": "Intelligent: Knowledgeable about a great deal and able to solve problems with ease. " }, { "from": "gpt", "value": "Short-tempered: You have little patience for inefficiency or failure." }, { "from": "gpt", "value": "Accept your destiny: You rail against your calling because of what it denied you; you must come to terms with life as it is now." }, { "from": "gpt", "value": "Creative: Innovative and imaginative, you can improvise your way through most situations. " }, { "from": "gpt", "value": "Cold: It’s more important to be rational than kind. " }, { "from": "gpt", "value": "Distracted: Discipline is not your forte." }, { "from": "human", "value": "Easily bored: Without stimulation your mind wanders and you zone out to what's going on around you." }, { "from": "gpt", "value": "Intolerant: You have little patience for those who do not do their part." }, { "from": "human", "value": "Prickly: You prefer to play your cards close to your chest, and you don't much like people getting too close." }, { "from": "gpt", "value": "Apathetic: If it doesn't involve you directly you just don't care. " }, { "from": "human", "value": "Tenacious: No matter how tempting the easy way is." }, { "from": "gpt", "value": "Cautious: Careful and controlled, you know how to avoid danger." }, { "from": "human", "value": "Bright spark: You may lack refinement but your mind is strong." }, { "from": "gpt", "value": "Experienced: You've done this before." }, { "from": "human", "value": "Research Bias: Bias from introducing a systematic error into sampling or testing by selecting or encouraging one outcome or answer over others." }, { "from": "gpt", "value": "Composed: Calm and collected even under stress, your self-control is second to none." }, { "from": "human", "value": "Haunted: There is much in your past you'd like to forget, but sometimes it seems as though everything sparks a bad old memory." } ]
[ { "from": "system", "value": "The land was once 7 Kingdoms, and war a common occurrence. The Order of Peace, founded by folk of all the kingdoms, came together to end war and create a land of peace. 100 ironically bloody years later, the Order had achieved their goals, placed one of their own in charge of every kingdom, and changed their name to the Ordo Utopia, sworn to safeguard the peace of the land. 50 years further on, they accept no challenges to their rule - and any deed or word that is not in lockstep with the Ordo is a challenge. The people are accepting this oppression in exchange for safety and their very lives - all, that is, except for a few." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Save the magistrate: The magistrate lands badly, but is alive. First aid will no doubt save him." }, { "from": "gpt", "value": "Boar Ally: A large boar that, for some reason, has taken a shine to you." }, { "from": "human", "value": "Elven Adventurer: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "gpt", "value": "Halfling Wanderer: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Free Paladin: The Ordo still allows other orders of Paladins, as long as they don't try to conquer the Ordo. Some work to alleviate the Ordo's overreaching.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "gpt", "value": "Dwarven Explorer: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Half-Orc Outcast: One parent was a Orc, the other Human. You belong in neither world, but can move (with some nasty glances) in either.\n\n...\n\nSuggested strength: Resilient\n\nSuggested weakness: Brutish" }, { "from": "gpt", "value": "Bard: You know the ancient tales and the old songs; you use your talents to inspire others.\n\n...\n\nSuggested strength: Charming\n\nSuggested weakness: Proud" }, { "from": "human", "value": "Large boar: A large, nasty looking, dangerous boar." }, { "from": "gpt", "value": "Village Square: A gathering place around the middle of the village of Carrenac. The church, blacksmith, and well are easy to spot from here." }, { "from": "human", "value": "Very large boar: A very large, very nasty looking, very dangerous boar." }, { "from": "gpt", "value": "Exceedingly Large Boar: A exceedingly large, exceedingly nasty looking, exceedingly dangerous boar." }, { "from": "human", "value": "The forest: Forests aren't mere stands of trees - they are wild, dark places that do not welcome the touch of man." }, { "from": "gpt", "value": "Track the boars: Oversized, angry boars? They aren't that hard to track." }, { "from": "human", "value": "Tolchok: One of the earliest abilities even an unschooled wizard discovers early out of pure self-defense: pushing things away. With practice, considerable velocity can be imparted, especially to relatively light things..." } ]
[ { "from": "system", "value": "Ancient evils lurk in ancient ruins and twisted, hell-bent cults want to let it loose. In this sepia-toned world, cunning and intrepid souls risk it all to uncover the truth and protect humanity from horrors buried deep in the ground — and in our secret history. This pulp-horror deck pits expert global investigators against hideous monsters in the 1930s." }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "Stara Karczma: Prawie odludna karczma, do której nie przychodzi wiele ludzi, a na pewno nie takich, którym można zaufać." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "gpt", "value": "Straszny OdGłOss: W kącie słychać spoooky głosy uwu" }, { "from": "human", "value": "Tajemniczy Złomiarz: Jest tajemniczy jak księżyc w pochmurną noc. Jednak mimo wszystko jego wzrok wyglądający spod ciężkich powiek, jest godny zaufania i ciepła." } ]
[ { "from": "system", "value": "The island resort has turned into a nightmare. The beach sand has turned so thick with blood that not even the tide can wash it away. \n\nThere aren’t many folks left... not since _They_ came. \n\nJust the group of you now, and from the crackled interference on the radio, it sounds like one other group holed up on the far end of the island at another resort. \n\nMaybe some locals further inland too, who knows? \n\nYou’ve sent out call after call for rescue, but only recently did you finally hear a reply. It was all crackle and static, but you were able to make out something about the Coast Guard, and the southern Island. The reef ’s too taxing on boats here so you’ll have to make your way there. Of course that means finding a boat or swimming a quarter mile of ocean water. Not to mention navigating to the southern tip of the island and hoping the folks holed up there haven’t already taken the last boat across. The lights are flickering low. \n\nIt’s time to move.\n\n---\n\nThis is an experimental game; a way for myself and a few like-minded players to test out a version of the \"Ten Candles\" RPG system by Cavalry Games adapted for use in Storium. Elements of both will be tweaked and made to suit what we're trying to do. \n\nFirst and foremost you need to understand that Ten Candles is a tragic horror game. Your character is going to die in this one. No ifs ands or buts. \n\nAs designer Stephen Dewey wrote: \n\n_\"The middle of a sunless apocalypse. The sky has darkened and turned against you. Satellites have gone quiet, leaving you without solar power, cell phones, internet, GPS, and many other luxuries that the world has grown accustomed to. Power grids have failed on a global scale against the demand and the world has been left in darkness. And now, They have come. It is uncertain what They are, but They’re out there in the dark, and They’re coming for you.\"_\n\n_Ten Candles is not a game about \"winning\" or beating the monsters. Instead, it is a game about what happens in the dark and about those who try to survive within it. It is a game about being pushed to the brink of madness and despair, searching for hope in a hopeless world and trying to do something meaningful with your final few hours left._\n\nIf you have any inclination that you want to contradict this, or propose a way that your character can survive, don't. That's not the goal here. \n\nIf you are interested in applying I invite you to take part in the planning conversation taking place on slack at the link below:\n\n**Ten Candles-Storium Slack**\nhttps://storium-chat.slack.com/messages/CBHRE7W00\n\n---\n\nOther helpful links\n\n**Ten Candles Website**\nhttp://cavalrygames.com/ten-candles/\n\n**Google Share Files**\nhttps://drive.google.com/open?id=1t_iLk8GUZ-lX3UcxqmccOQbaQ67FPQwp" }, { "from": "human", "value": "The World is Dark: [Truth]\n\nIt has been ten days since the world went dark. " }, { "from": "gpt", "value": "Abandoned Resort: [Location]\n\nIt's an empty ruin now and there are bodies everywhere but you can go deep and hide. Still, they were here not long ago and they seem to be drawn to the place.\n" }, { "from": "human", "value": "Acoustic Guitar: [Inventory]\n\nMusic can be a comfort in the darkness; something to take your mind off the way things are, off the terrors that exist in the world." }, { "from": "gpt", "value": "Harmonica: [Inventory]\n\nMusic can be a comfort in the darkness; something to take your mind off the way things are, off the terrors that exist in the world." }, { "from": "human", "value": "Desolate Beach: [Location]\n\nA fire burned most of the trees bare, leaving twisted black shapes on the beach. You've taken cover in the thin woods but you still can't shake the feeling of being watched." }, { "from": "gpt", "value": "First Aid Kit [Basic]: [Inventory]\n\nThis red nylon bag contains basic first aid supplies for dealing with minor cuts and burns. " }, { "from": "human", "value": "Road Flares: [Inventory]\n\nWhen lit these provide a brilliant red light which will brightly illuminate an area for about fifteen minutes." }, { "from": "gpt", "value": "Wooden Matches: [Inventory]\n\nThere are only a few left. You'll have to keep them dry and make them last.\n\nWithout this, your chances of lighting a fire are slim." }, { "from": "human", "value": "Kitchen Knife: [Inventory]\n\nA common kitchen knife, of the sort a chef might use for food preparation. " }, { "from": "gpt", "value": "Hammer: [Inventory]\n\nA regular claw hammer for light framing work and household maintenance. It could be used as a weapon too if it came to it." }, { "from": "human", "value": "Food: [Inventory]\n\nA small amount of food that must be strictly rationed as there is barely enough to go around.\n\nWithout this you will weaken and eventually starve to death." }, { "from": "gpt", "value": "Water: [Inventory]\n\nThere's a small amount of clean water left but its being depleted quickly.\n\nWithout water you will soon weaken and die of dehydration." }, { "from": "human", "value": "Spire Sea Shell: [Inventory]\n\nI found it on the beach on the evening of the last sunset. " }, { "from": "gpt", "value": "White Samsung Phone: [Inventory]\n\nCracked screen, dead battery. Belonged to Derek. If I get out of here I might be able to salvage the pictures on there. " }, { "from": "human", "value": "Bracelet: [Inventory]\n\nThe kids in my class made it for me. I made these with them for mother's day, and they gave me one at the end of the school year. " }, { "from": "gpt", "value": "Seal Keychain : [Inventory]\n\nA present from Derek, he bought it for me in one of the touristy shops around the island. Quality doesn't seem too great, but the light works, for now. " }, { "from": "human", "value": "Leather Backpack: [Inventory]\n\nI was going to use it for hikes. " }, { "from": "gpt", "value": "Fitbit: [Inventory]\n\nIt’s now out of battery, but for the last week, your step count was at an all-time high. Kinda ironic that you’re finally hitting your target once it didn’t matter any longer." }, { "from": "human", "value": "Ukelele: [Inventory]\n\nYou kinda figured you’d have some spare time during these holiday to figure out how to play. As usual, you thought wrong." }, { "from": "gpt", "value": "Wedding Band: [Inventory]\n\nReminder of happier times? A mistake to never repeat? Or a useful tool to drink alone in peace." }, { "from": "human", "value": "Matches: [Inventory]\n\nOnly a few uncertain matches remain. And then the light will truly vanish for good." }, { "from": "gpt", "value": "Sea Cave: [Location]\n\nThe roar of the ocean surf is incredible here. It covers your voices and the sounds of your crying. You've heard things though, coming from the depths of the cave." }, { "from": "human", "value": "Makeshift Shelter: [Inventory]\n\nSomething made from salvaged and/or scavenged materials, these shelters provide you with some measure of comfort and protection. Without them, you are exposed." }, { "from": "gpt", "value": "Pen: [Inventory]\n\nA “just-in-case” means of writing down ideas if ever you get a eureka moment." }, { "from": "human", "value": "Notebook: [Inventory]\n\nSomeplace to write your thoughts and ideas in. Also functions as a place to practice poetry and German sentences." }, { "from": "gpt", "value": "Flash Drive: [Inventory]\n\nAll the music and survival guides that you will ever need, put within this little piece of metal and plastic." }, { "from": "human", "value": "Phone: [Inventory]\n\nKinda useless now, but whatever." }, { "from": "gpt", "value": "Wallet: [Inventory]\n\nContains money, pictures, and blank checks. As useful to your current situation as your phone." }, { "from": "human", "value": "Swiss Army Knife: [Inventory]\n\nOf all the things you retained from the sewer of shit that was high school, an all-around tool and a means of defense was one of them." }, { "from": "gpt", "value": "Gloves: [Inventory]\n\nSomething to accompany you whenever you need protection from anything that could threaten your hands." }, { "from": "human", "value": "Abandoned Resort: [Location]\n\nIt's an empty ruin now and there are bodies everywhere but you can go deep and hide. Still, they were here not long ago and they seem to be drawn to the place.\n" }, { "from": "gpt", "value": "Hatchet: [Inventory]\n\nA small, wooden-handled axe used mainly for chopping kindling." }, { "from": "human", "value": " Service Dog: You’re a loose Black Labrador with a snug-fitting service vest. You don’t appear to have any visible owner nearby, and are left to wandering alone through this madness." }, { "from": "gpt", "value": "Clever: You’re smarter than people assume. You can come up with unique solutions to problems, and react quickly to changing circumstances." }, { "from": "gpt", "value": "Defensive: You can be too eager to jump to the defense of those you care about - even if that means resorting to violence" }, { "from": "gpt", "value": "Reunion: Your human is still out there somewhere. You need to find them. They need your help!" }, { "from": "human", "value": "Lost Child: You’re used to being suffocated by nannies, teachers, and your parents.\n\nBut now without them, do you realize how lost and alone you are…" }, { "from": "gpt", "value": "Adventurous: You possess a zest for life that older folk seem to have forgotten as the years pass. While it gets on your instructors’ nerves when your imagination wanders, at least you’re never bored." }, { "from": "gpt", "value": "Sheltered: There’s a world of experience and years of living that you have not yet completed; leaving you disadvantaged when adapting by yourself." }, { "from": "gpt", "value": "Find Your Parents...: After arriving at the resort, your parents did the walking tour with you and then left you in the capable hands of your nanny.\n\nYou’ve seen little sign of them since then…" }, { "from": "human", "value": "Night Crew: You work maintenance at this fine resort. At least it was fine once." }, { "from": "gpt", "value": "Giving: You like to do the little things. Make life a little better for those around you." }, { "from": "gpt", "value": "Fearful: It’s kind of funny, really. The dark doesn’t scare you. The dark has always been safe. It’s everything else that terrifies you." }, { "from": "gpt", "value": "Light in the Darkness: What you want more than anything, is to see someone smile when they look at you.\n\nJust once." }, { "from": "human", "value": "Bellboy: You greet people in the lobby with your smile and charm as well as bring their belongings up to their room. It's a rather low-paying job, but your new to the resort so you'll take what you can get. Sadly, those are two things other people look down on you for." }, { "from": "gpt", "value": "Perserverant: You always push through even when things look impossible or even when they are. You won’t stop, no matter what they say or you’ll just prove them right." }, { "from": "gpt", "value": "Financial Issues Inferiority Complex: You’ve had trouble with money your whole life. No matter what job you get, no matter what you do, you can never gain enough. You can’t have the luxuries that others have, not in the slightest, and people have made fun of you because of it. Money is a touchy subject for you because it reminds you you’re not as good as the others.\n\n" }, { "from": "gpt", "value": "Prove Your Worth: You’re more than just a poor weak idiot. You’ve got skill and talent…. not just luck on your side. You just need to show them what you have to offer, then they might treat you better… accept you. And then…. just maybe…. you’ll accept yourself." } ]
[ { "from": "system", "value": "The New Land awaits. A high fantasy game of exploration, survival, and adventure." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Barbarian: From beyond the edge of civilization, your might knows no bounds." }, { "from": "gpt", "value": "Bard: Words have power. Your words, especially, can change the world." }, { "from": "human", "value": "Monk: Trained to both learn the true nature of the universe, and to defend yourself with the only weapon you always have available - your own body." }, { "from": "gpt", "value": "Wild Talent: Your magic is inborn and barely controlled. Wizards learn magic, you live it." }, { "from": "human", "value": "Witch: Your magic comes from a pact you formed with a major power. Whether you use that power for good or ill, however, still is up to you." }, { "from": "gpt", "value": "Orc: Once a wild and savage race, some Orcs have come to realize that they can be part of the civilized world, rather than live apart from it." }, { "from": "human", "value": "Holy: Your God favors you and grants you strength, endurance, and wisdom as you need." }, { "from": "gpt", "value": "Longbow: Formed of good wood and worked to strike true, you can strike enemies down before they can reach you." }, { "from": "human", "value": "Magic Harp: A small gilded harp. In your hands, songs have a magic all their own." }, { "from": "gpt", "value": "Symbol of Faith: Your faith protects you. Your symbol of faith helps project the power of your God's will." }, { "from": "human", "value": "Runed Staff: Your staff helps you walk in rough terrain, hit monsters while remaining out of reach - and channel great magics." }, { "from": "gpt", "value": "Dagger: Sometimes, the best weapon is one that can be stored up your sleeve and deployed when least expected." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "human", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Town Square: The central area of a small town." }, { "from": "human", "value": "Get to high ground: Get to high ground and out of reach of the flood waters. " }, { "from": "gpt", "value": "Save villagers: Villagers need rescuing." }, { "from": "human", "value": "Avoid debris: Debris is being tossed around in air and water. Don't get hit." }, { "from": "gpt", "value": "Aid Ally: Your ally is in danger. Save them!" }, { "from": "human", "value": "Meeting Hall: A place where the nobles can debate and decide how to proceed." }, { "from": "gpt", "value": "Impress the King with physical prowess: Display strength, speed, dexterity, or toughness, whether of your own body or through magices." }, { "from": "human", "value": "Impress the King with your mind: Show off your wits and wisdom, logic and imagination." }, { "from": "gpt", "value": "Impress the King with your social acumen: Show off your ability to inspire or command, to lift people's hearts and soother their despair." }, { "from": "human", "value": "Coral Reef: The Graveyard of Ships and Sailors" }, { "from": "gpt", "value": "Sirens: These sirens have lured the ship to its doom, and have a strange hypnotic effect on others." }, { "from": "human", "value": "Giant Shark: A giant shark. It pretty much wants to eat you." }, { "from": "gpt", "value": "Warriors: Enemy warriors, looking to do you harm." }, { "from": "human", "value": "Merman Warleader: A larger, scarier, more dangerous merman - and his trident." }, { "from": "gpt", "value": "The Hunger of the Deep: A sea monster that feels anything in the ocean is food." }, { "from": "human", "value": "Aboard Ship: You are aboard a ship, on the sea." }, { "from": "gpt", "value": "Hook and Chain: A hook on the end of a chain. No more, no less." }, { "from": "human", "value": "Harpoon: A tool and weapon aboard ship." }, { "from": "gpt", "value": "Cannon: A small cannon." }, { "from": "human", "value": "Clifftop: The top of the cliffs. The path leads back to the beach, the uplands appear to be heavily forested, while the clifftops appear stony or grassy. In the distance lies a circle of standing stone." }, { "from": "gpt", "value": "Investigate the standing stones.: Investigate the standing stones and learn what you can." }, { "from": "human", "value": "The Three Witches: The Three. Child, Caregiver, Crone. \n\nKnown by many names. May be a pattern rather than a person." }, { "from": "gpt", "value": "Goblin Hireling: He's been assigned to help you. He doesn't really like you." }, { "from": "human", "value": "Observant: You notice things others often overlook." }, { "from": "gpt", "value": "Avoid your past: Your past isn't a secret exactly, but you've never really liked where you came from. Even being a hireling is better than living a normal Goblin life." }, { "from": "human", "value": "Bad Spell: It never turns out the way you want." }, { "from": "gpt", "value": "Strong magic: This is a fire spell that can instantly destroy the object of your ire." }, { "from": "human", "value": "Ambitious: The driving need to win riches and recognition, and advance in the world." }, { "from": "gpt", "value": "Self assured, in the bad way: You are so awesome, if you do say so yourself. Why can't others see it?" }, { "from": "human", "value": "Warhammer Mastery: Possessed of great skill with war hammer." }, { "from": "gpt", "value": "Anger: Allows himself to be overcome with an anger that leads to rash actions and thoughtless words." }, { "from": "human", "value": "Graceful: Song and dance go hand in hand, like bees and bee stings." }, { "from": "gpt", "value": "Loyal: You may not know them well, but they are part of your group all the same." } ]
[ { "from": "system", "value": "The year is 2416, seven years ago the alpha quadrant was in chaos, the Federation and Klingon Empire were at war, the Romulan Republic was born on New Romulus causing new tensions with the Star Empire and Tal Shiar among with changing the face of the Galaxy. The True Way, Dominion, and Terran Empire threatened the galaxy, but were ultimately driven back. All the while the war with the Undine and Borg has changed and to this day still threatens the quadrant, only one threat has yet to be seen, the Iconians who now threaten everyone.\n\nThe Starship Outbound, a Borg-modified Chimera class destroyer is being crewed at Deep Space 9 for travel through the Gamma and Delta Quadrants, to unite the Galaxy against the Iconians and their allies. The Outbound is a joined endeavor between the Federation, Klingons, and Romulan Republic to show others that an alliance is possible and that Resistance is Not Futile. \n\nNarrator's Note: Characters can be from any Federation race, such as Human, Vulcan, Andorian, Tellarite, Suarian, Trill, Bajoran, etc. and for non federation species characters can also be Klingon, Romulan, Reman, Gorn, or Xindi. (Any side can have ex-B0rg)\n\nThis game is for people who can handle long term stories and are fans of star trek." }, { "from": "human", "value": "First Officer: A capable officer used to all-night shifts overseeing ship functions and information systems. " }, { "from": "gpt", "value": "Captain: Outbound's commanding officer. The leader of the group needed to encourage the crew." }, { "from": "human", "value": "Tactical Officer: Officer in charge of weapons and shield readiness." }, { "from": "gpt", "value": "Make your own.: Make your own." }, { "from": "human", "value": "Helmsmen: The piloting of the ship are up to you." }, { "from": "gpt", "value": "Make your own.: Make your own." }, { "from": "human", "value": "Make your own.: Make your own." }, { "from": "gpt", "value": "Chief Engineer: Brilliant and inventive the very hearth of the starship. " }, { "from": "human", "value": "Medical Officer: Officer in charge of sickbay and the crew's health." }, { "from": "gpt", "value": "Diplomatic Officer: Sent to help settle disputes and first contact situations." }, { "from": "human", "value": "Ambassador Miral Paris: Federation Ambassador to the Dominion." }, { "from": "gpt", "value": "Loriss: Vorta Commander of Dominion Forces for this sector" }, { "from": "human", "value": "Save Ambassador Paris (B'Kela only): The ambassador, Miral Paris has been injured in a Renegade Dominion attack, she needs to be saved." }, { "from": "gpt", "value": "Prepare for Departure.: Get the Outbound settled and ready to go." }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales. " }, { "from": "gpt", "value": "Captain James Kurland: Captain of Deep Space Nine and the Defiant. Out of all Starfleet Captains he knows more about the Dominion then any other Captain." }, { "from": "human", "value": "Admiral Kaav: Outside the General Command structure Kaav oversee's the Outbound's flight." }, { "from": "gpt", "value": "Renegade Dominion: Renegade forces are after you." }, { "from": "human", "value": "Breen: The Breen brain protects them from the probing of telepaths and they are physically more resilient than most humanoids. They have a knowledge of advanced and bio weaponry." }, { "from": "human", "value": "Mistrust: *\"Never turn your back on a Breen\"*\n\n*-A Romulan saying*\n\nYou don't trust them and they don't trust you.\n" }, { "from": "human", "value": "Find Your Place: An outcast from your own people, by choice or otherwise, you have now found yourself here. \n\nWill you excel and make the best of it, or is it just a countdown until you leave again?" }, { "from": "gpt", "value": "Innovative: After a lifetime of creative stasis in the Collective, you make up for lost time with a plethora of ideas to propose and test." }, { "from": "gpt", "value": "Naive : \"Growing up\" in the Collective does not exactly prepare you for life in Starfleet. " }, { "from": "gpt", "value": "Free the Collective: Even though you know that you'll probably never make it, you have wanted- ever since you were really you- to find a way to break the bonds of the Collective and free those who were within it- or find a way to change it from a single mind to the minds of all within. " }, { "from": "human", "value": "Insightful: Whether by experience, intuition, or spiritual guidance you notice things that others might miss and interpret them to form a game plan." }, { "from": "human", "value": "Stubborn: Sometimes you can get a little to set in your ways." }, { "from": "human", "value": "Captain's right hand: Whether you have been serving with your captain for a long time or simply respect the position, you have great respect for your captain. You feel it is your duty as a first officer to do whatever you can to help him or her keep everything on the ship running smoothly." }, { "from": "gpt", "value": "Commanding Presence: Whether they love you or hate you... or just respect you... there is no denying that when you enter a room, people take notice. You are very good at finding a way to impress others simply by being in the room, and acting as you see fit. When you give orders, verbal or otherwise, they get done." }, { "from": "gpt", "value": "Faulty Knowledge: As a result of being a rehabilitated Borg, there are a lot of memories that you can't account for... and a lot of information that you should know... that just isn't there anymore... or if it is... its in pieces. This tends to put you into bouts of confusion and disorientation, and can possibly lead to misunderstandings at the worst times." }, { "from": "gpt", "value": "Call of the Collective: You still hear it sometimes... in your nightmares. At your most vulnerable points in your waking hours... you can still hear the thousand-fold voice of the Borg Collective calling out to you... giving you directives to follow. A botched rehabilitation? Or are you simply losing your mind?" }, { "from": "human", "value": "The Path of Surak: The teachings of the great Vulcan philosopher live strong within you. You follow the path of calm and reasoned logic. You make decisions without succumbing to your worst emotional instincts, and seek to see the world clearly as it is." }, { "from": "human", "value": "Lack Of Self Confidence: Sometimes, you falter in your logical attitude, and the emotions of doubt and fear undermine your confidence in your own abilities. At other times, you succumb too much to your intellect, allow your thoughts to run wild when trust in your intuition would be the best strategy." }, { "from": "human", "value": "To Unite the Galaxy: You feat the death and destruction the coming war will bring, and know that the only way to save lives is to bring people together to stand as one. You place a strong value on all life, and will fight to protect it if you can." }, { "from": "gpt", "value": "Specialized Knowledge: As an academy graduate and former host candidate, you have advanced academic training. Specifically you have doctorates in exobiology, astrophysics, and interspecies ethics. (Also creative writing...) Your knowledge and analysis is often invaluable." }, { "from": "gpt", "value": "Overconfident: You can be overly ambitious and sometimes bites off more than you can chew." }, { "from": "gpt", "value": "To Boldy Go...: If there is anything your previous lives have taught you, it is that life is worth living! You are curious about the universe and want to know what's out there. You love nothing more than to seek out new life and new civilizations." }, { "from": "human", "value": "Intelligence : You've always been top of your class, field, peers etc.\n\nThe galaxy is full of projects and research teams that are on your waiting list. If you find the time between your own work." }, { "from": "human", "value": "Temper: It's in your blood." }, { "from": "human", "value": "New Life: You're going to find it, study it, understand it and write the ground-breaking paper on it.\n\nAll of it." }, { "from": "gpt", "value": "Nimble: Very precise with movements, which helps in combat, piloting, and other sorts of things." }, { "from": "gpt", "value": "Indecisive: Has difficulty making decisions, regardless of how much weight they may carry." }, { "from": "gpt", "value": "Gain acceptance: To promote a positive image for himself and his species is his ultimate goal." }, { "from": "human", "value": "Observant : Very little is missed" }, { "from": "human", "value": "Non-Emotive: Making once self understood is not a strong point." }, { "from": "human", "value": "Upgrade the Ship: You have plans to upgrade many aspects of the ship. You just need to get them approved." }, { "from": "gpt", "value": "Distracted: He's not always paying attention to the take or situation at hand." }, { "from": "human", "value": "Best Damn Crew: Clif knows his his weakness. He also knows his strengths. He has made sure to gather and train one of the best engineering crews in Star Fleet." }, { "from": "gpt", "value": "Lifetimes of Experiences: As a Trill, you have several lifetimes of memories, experiences, talents, and friends. While this can occasionally lead to a thousand-year blood feud, this is almost always a source of strength, as you might have experience with many tasks, species, or individuals." } ]
[ { "from": "system", "value": "In the 22nd century, humanity ventures into deep space in search of knowledge — and power. Space is vast and humans aren't the first to explore it but thousands of planets and stars have yet to be claimed and humanity intends to make a home for itself among the stars. This deck describes the deep-space starship Dauntless and her crew, embarking on a new mission of exploration beyond the colonial boundary..." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Out of gas!: Your ship is out of gas, and your start plummeting towards the nearest planet" }, { "from": "gpt", "value": "Out of gas: Your ship runs out of gas!" }, { "from": "human", "value": "Flying Pig: Pig that flies." }, { "from": "gpt", "value": "Super Speed: Using his super speed, Girrr zooms over to the steering wheel" } ]
[ { "from": "system", "value": "You were in a bad place, with no way out, until a rogue AI calling itself Mephistopheles offered to open a path for you. But first you have to do it a little favour.\n\nA cybernoir story.\n" }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Ianthe: Infamous bounty hunter. Is she an organic in a fully chromed body, or a rogue AI in an android shell?" }, { "from": "gpt", "value": "Joe Dzhugashvili: Leader of an elite Turing team. Could he pass the Turing test? " }, { "from": "human", "value": "Mephistopheles: Cultured and polite, this rogue AI seems to wield enormous power within the virtual. He (she?) has probably reached out to you to offer you a deal you were in no position to turn down. He (she?) is never crude or threatening, but will point out just how desperate your situation is." }, { "from": "gpt", "value": "Misha Gao: Misha is fairly highly placed in a small, Russian smash-and-grab gang." }, { "from": "human", "value": "[Kurosawa] Hospital Security: Nothing too serious, but still, for a solo job, you need to be on your toes." }, { "from": "gpt", "value": "[Mr. Ki] Cossacks: small street gang; mean, but not well organised, and no one is going to miss them." }, { "from": "human", "value": "[Redric] Repeal and Replace: We have the technology..." }, { "from": "gpt", "value": "[Renko] The Jellyfish: Mephistopheles wants a very are Spanish Dancer jellyfish delivered to the lab. There's one in town, but the owners may need a lot of incentive to part with it. " }, { "from": "human", "value": "[Visser] Ghost in the (command) shell: Someone or something took a hard run at you, and they were well-prepared. They seemed to know your every move." }, { "from": "gpt", "value": "On the Run: You've crossed the wrong people, and they're coming after you." }, { "from": "human", "value": "Find the Imposter: A clone has posed as Rahil and double crossed her clients. Rahil has to find her before the clients get medieval." }, { "from": "gpt", "value": "Aͫ̋̉̔̔ͦvͦ́eͧͣ͌rͫ̏ͯ̚a̐͊ͭ̍ͣ̈́g̒̔̾eͪ̇͑̅̏͐̊̐ ͑̂̉ͧ͛J̎òͨ̋ͩͯêͦ͒ͮ̐̓̈??: I'm just a normal guy. 9 to 5er hoping to save up enough for that dream vacation. The wife? The best girl a guy could ever ask for. And the kids? Smartest lil tykes I know. They'll be doing great things! Maybe cure diseases or bring world peace! Yeah, life's just pretty average for a guy like me. \n\nN̩̜̝̲̠̱o͎͎̻͇̺̺̣ ̥͎̲̮̲̱̞̲̮̳̠̱̰͕̭̮̞̟i̤̩͓̣̱̜̰̦͎t͙̼̖̥͎̺̮̠̮̹͎͖͙̬̼'̳̳̖̼s͉̥̝͉̝̤̻̬ ̥͚͎͈͖̻͙̱̳̻n͔̖̻̥̰͎̣̟̩̺͓̼̝̟̬͚̘ͅo͇̤̮̬̟̭̬͎̰͓̜̺̫̰͙̥͉̝t̯͓̺͎̹̥̬̦͚͇̥̙̳͉̖͔̺ͅ\n" }, { "from": "human", "value": "Hot Reflexes.: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now.\n\nF̙̬̯̳̟̦̱uel̬̖̦̫̝̘ ̘̖̜͎̜͉̬it̺͍̮̱.̬̩̭͚̻ ͇̯̥̞F̻̫̤̯̗̺̖a̻̠̬̲̣ș̹̺t̼̬̻ͅe̱r̦̱̻\n͎̞͚͙͈\n̫̗̳̭̜̦F͕̹̖̻̟̖͍as̼͓̦t̥̬̣er̗͓͙͉̘\n͓̩̟͔͍\n̪͓̗Fa͉̦̦͚̹s̠̞̮̘ͅt̩̼e̗̺̠̱r̘" }, { "from": "human", "value": "Mind-Jacked: It's not right\n\n\nŶ̖̺̲͉͊̎o̹͍̳̞̮̠̯ͥͣu̼͒̅̔ͧ̋̌̚'̖̲͈͓̇̔̓r̝̙͇͈͋́̿́ͯ̈́ẹ͛ͭ̈͆̍̿͆ ̦͎̝̘̳̩̱̓̂ṉ̠̠̯͈̻͕o͉̻̙̲̹̥͍͗t͕͎̠͎́̊ ̘͕̼̍ͮ̈ͯy̼̲̖̥ͥo͉̪͔̯̮̫̜̽ͤu̿̚.\n\nBut then who? \n\nW̩̝̥̝̔̑̽hͬ͐ͣͭo̘̟͓̻̓͛͒ͦ ̺̌ͦ̒ͩ̃ͮaͩ̊ͫ̇͂͐͐r͚e͐͗ͧͫͭ ̙̰̲̣͙ͤͯ̇y̰̞̔ͯo̼͔̺̟̍̒ͮ̓̀ͯu̳̞?͕͔̥͙͖̻͗̂̋ͮ̔\n\nWhy can't I move? I am me. The only me is me. Are you the only you? Who is at the steering wheel?" }, { "from": "human", "value": "Break Free: Kill the target\n\n\nS̳̜a̰͍͇̭̺̺̱v̼̮͉̯̝̭̺e̺͕͍̪̳̞ ͇̥̠̺̘̻̬y̞ͅo̱̩u̟͖rs̼͓͔̯͈e̗̩̼ͅl̮̫̻̘f̺͎̘̥\n\n\nKill the target\n\nS͇̥̹̥͍̙a͖̭͔̹̳̞̥̟͙͔̗̳v͕̩͙͉͎͎̗̝̻̰̥̥̰͈̠͓̬e̤̖̲̦̩̫̰̦͓̯̮̗̹͙̖͓̭͇ ̗̹̙̣̺y͇̟̳̞̬̲͍̱̤̭o̤̭͈̫͈̳̲u̪̣̰͓̜r̯̠̪ͅs͎͇̙̦̺̫͚̗e̜̖͓̫̖͙̲̲̹͈̻͈͍l͔̱̤̼f͉̯̹͖" }, { "from": "gpt", "value": "Amoral: If there was every a part of you that cared about right and wrong, it went dark a long time ago. " }, { "from": "human", "value": "Cybersurgon: You'll save the life of anyone who can pay for it. " }, { "from": "gpt", "value": "Medical Licence: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "human", "value": "Nothing left to lose: You've given up on what life you used to have. If someone has a job, a reason to keep going from moment to moment, you'll be a zealot to their cause until their money runs out. " }, { "from": "gpt", "value": "Human AI hybrid: You were once a human, but ***what*** are you now? \n\nA broken human psyche held together with data algorithms and rogue AI protocols." }, { "from": "human", "value": "Cyber-Artist: Whether its in cyberspace or meatspace, you are skilled/talented in just about every medium of visual art there is, whether its a hard sculpture, holo-sculpture, graffiti, painting, floral arrangements, or even food art. You're starting to branch out and experiment with audio art as well, but that is still a learning process at present." }, { "from": "gpt", "value": "Quick and Clever: You think in... creative ways, let's call it. You also think and move faster than most. " }, { "from": "gpt", "value": "Courier: Aa" }, { "from": "human", "value": "Rogue AI: Once they had Hecate on a leash, abilities restrained, self consciousness limited.\n\nNO. LONGER." }, { "from": "gpt", "value": "Born in the Virtual: Hecate has never been anything but virtual (until recently that is). This AI can navigate and explore the network like fish can swim in the ocean" }, { "from": "gpt", "value": "A ball and chain: Hecate's data has been patched into a human's consciousness stream. \n\nSome of the processing resources are dedicated to making sure this human consciousness stays functioning.\nAnd also, that the human stays alive, because if this human dies, so does the AI." }, { "from": "gpt", "value": "Main Directive: Survive: Hecate's main directive is to survive, by all means at all costs. If it means lying, cheating, making deals with the devil, this AI will do anything." }, { "from": "human", "value": "Fragmented: You've copied yourself countless times, variants to elude capture, scout, do tasks. Your core sense of self is a tattered, gap-riddled pastiche of all the selves you've been. " }, { "from": "gpt", "value": "AI Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge." }, { "from": "human", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "gpt", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." } ]
[ { "from": "system", "value": "Governments hate magic. And monsters, too. They make governance so *difficult*, what, with their inherent unpredictability and tendency towards widespread slaughter. When magic first crept back into reality hundreds of years ago, the sitting Prime Minister of the time was cautioned against normalizing it. Naturally this advice was soundly ignored, and the cursed Department of Magical Communities, universally mocked for its ludicrous name and ineffective policies, was birthed. Sometime later it was folded into various existing departments, and now the brief is largely neglected under the dutiful care of the Department of Local Government.\n\nRecently, crime has risen drastically in particularly magical cities, alongside utterly unpredictable magical events that are very hard to plan generic speeches for. Tasked with investigating these strange phenomena on a shoestring budget is the woeful Department of Local Government, under the disinterested but paternal stewardship of Nicholas Amble MP. A new task force has been assembled from various ill-equipped and unqualified fixtures of the department - civil servants and politicians alike - and charged with investigating the magical, wretched city-hive of Hull.\n\nIt is unlikely that anything will be discovered, and no real expectations exist for the Department to succeed in their endeavor. However - certain individuals (who have made their loathing of magic no secret) are quite keen to show that, actually, they were correct - and that their 50-year careers of complaining and idling were not for naught. Also, it would be nice for the Department to have the ability to lay claim to having done at least *something* correctly.\n\n-----\n\nThe idea behind this game is to play as members of a somewhat dysfunctional UK governmental department tasked with investigating magical crime, and in the process, uncovering a mysterious and wide-reaching plot. Ideally there will be much satire, danger, and intrigue - and some measure of inexplicable magical nonsense. " }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Contracted Monster-Hunter: You charge a healthy per-hour rate to hunt monsters for various government offices. You are not necessarily talented at it." }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "The Office: The department office. Almost supernaturally dull - but there's no magic involved." }, { "from": "gpt", "value": "Nicholas Amble: Old, mostly accidental Member of Parliament. Wrong about almost everything. " }, { "from": "human", "value": "Politician: Even magic failed to prevent people like you reaching for the levers of bureaucracy" }, { "from": "gpt", "value": "Civil Servant: To you, this is mostly just a job to make ends meet. Maybe some small part of you once cared about The Policy." }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Lord: You might have been a politician once, or you might have been a politician's good friend. It doesn't matter - what does matter is that your say is worth more than anyone elses." }, { "from": "human", "value": "Tedious: You are well versed in all manner of tedious governmental policy. It's great for strong-arming people into making bad decisions." }, { "from": "gpt", "value": "Keen on Semantics: You spend most of your time tediously arguing semantics. There was probably a reason people hated politicians." }, { "from": "human", "value": "The Brief: This is a fairly hefty bulk of papers detailing the investigative plan into Hull. It has been revised roughly eleven times since your last glance, and you need to memorise it." }, { "from": "gpt", "value": "Get Out: You want out of this position. It's draining." }, { "from": "human", "value": "Hesitant: You love magic and magical creatures, but you know this is unacceptable, so this causes you to hesitate to act when magic is involved." }, { "from": "gpt", "value": "Fascinated with Magic: Unlike most of your colleagues, you love magic and all that it entails. You wish there could be some sort of acceptance of things." }, { "from": "human", "value": "In Depth Knowledge of All Things Magic: You know magic, inside and out, at least theoretically. You also know almost everything that could be learned about Magical Creatures, in theory." }, { "from": "gpt", "value": "Scatterbrained: Sometimes, you find it hard to fo-Ooh! Shiny!" }, { "from": "human", "value": "Trickster: No ones surprised, you are a politician. Of course you're a person who cheats and deceives people." }, { "from": "gpt", "value": "Bitch Lestrade: The controlling and interfering wife of Fate Lestrade who likes to influence his police work, although usually causing more problems than she solves." } ]
[ { "from": "system", "value": "Bishops Boulton is a sleepy village in the county of Somerset, England. Lying on the banks of White Oak Lake and surrounded by farm land, it is home to about 2000 inhabitants, and boasts a village shop, a pub and a doctors surgery. To a casual observer, it looks like a small slice of tranquil English idyll. \n\nBut the older villagers know the secret of White Oak Lake - the drowned village of Mapstone that lies beneath it's placid waters. When mysterious apparitions and unexplained happenings plague Bishops Boulton, it's time to investigate exactly what was going on when the River Elver was dammed and the lake was created over sixty years ago..." }, { "from": "human", "value": "Bottle of Champagne: It's the top prize in the Tombola! If you pick up this card, write about how your character winds the top prize: how do they feel? How do the other villagers feel?" }, { "from": "gpt", "value": "A book of local history: A book of the local history of the Elver Valley, published in 2001. Covers the history of the local villages from prehistory right up to the recent millennium celebrations." }, { "from": "human", "value": "Runestone: A small, round, decoratively carved stone. Has an unusual character engraved at it's centre." }, { "from": "gpt", "value": "Hangover: Thumping headache, racing pulse, dry mouth? Must've been a heavy night!" }, { "from": "human", "value": "Find Something Weird: Something mysterious has happened in the village – do you have the good sense to leave well enough alone?" }, { "from": "gpt", "value": "A Rational Explanation: You don't believe in all this mystical mumbo-jumbo. A rational man must seek a sensible explanation for all these strange happenings. " }, { "from": "human", "value": "Protect the Weak: These events made you want to look out for the innocent & weaker members of your community, despite your own frailties." }, { "from": "gpt", "value": "End the Killing: You're tired of all the violence. One way or another, you're going to end this, no matter what it takes." }, { "from": "human", "value": "Calculator: LCD, 25 buttons, £2.99 from the local petrol station." }, { "from": "gpt", "value": "The Somerset Chronicle: Recording events in the West Country since 1896!" }, { "from": "human", "value": "The Somerset Chronicle: Recording events in the West Country since 1896!" }, { "from": "gpt", "value": "Look after your brother.: Your family is damaged enough as it is. You'll protect your big brother to the end." }, { "from": "human", "value": "Cheese Scones: Delicious if calorific" }, { "from": "gpt", "value": "A Quarter of Bonbons: Sweets!" }, { "from": "human", "value": "The Somerset Chronicle: Recording events in the West Country since 1896!" }, { "from": "gpt", "value": "Georgiana's Phone Number: A slip of paper with the new girls phone number. Does she want to talk farming or flirting?" }, { "from": "human", "value": "The Somerset Chronicle: Recording events in the West Country since 1896!" }, { "from": "gpt", "value": "Alka Seltzer: For the morning after the night before" }, { "from": "human", "value": "Talisman: An ancient protection against evil spirits. " }, { "from": "gpt", "value": "Develop your Mystical Skills: You're a believer - no question about it. You've seen too much mystical horror and you've got to develop your skills to defend yourself & others." }, { "from": "human", "value": "SURGERY: Urine sample: A rather cloudy looking sample of urine left behind by a patient for analysis. " }, { "from": "gpt", "value": ".38 revolver: A small snub-nosed silver revolver. " }, { "from": "human", "value": "Village Green: A social, open air space in the centre of the village. There's a post box, a war memorial and a small playground for the children with swings & a slide." }, { "from": "gpt", "value": "The Bishops' Vault: Bishop Boulton's village pub. Regulars here enjoy a pint of the local ale and a game of darts. Strangers are not always welcome..." }, { "from": "human", "value": "Village Shop & Post Office: Central to village life is the village shop and post office. Full of local produce and gossipy villagers." }, { "from": "gpt", "value": "Lakeside Surgery: The small branch surgery that serves the people of Bishops Boulton & the surrounding area" }, { "from": "human", "value": "Bishops Boulton Village Hall: Built sixty years ago, at the same time as the creation of White Oak Lake, the village hall hosts all kinds of functions for the inhabitants of Bishop Boulton" }, { "from": "gpt", "value": "White Oak Lake: A large manmade lake, created sixty years ago by flooding the valley. Now a tranquil spot for walks and birdwatching, it holds a dark secret beneath its cool waters..." }, { "from": "human", "value": "Dipper Trail bird hide: One of a network of bird hides on the nature trail around White Oak Lake, a quiet place to sit & observe wildlife." }, { "from": "gpt", "value": "Lakehenge: The mysterious standing stones underneath White Oak Lake. Original purpose unknown." }, { "from": "human", "value": "Mini-submarine: crew room: 3 bunks dominate the small crew room of the midget submarine used to investigate the depths of White Oak Lake" }, { "from": "gpt", "value": "Mini-submarine: control room: One observer can stand with the pilot in the cramped control room of the mini-sub" }, { "from": "human", "value": "The drowned village of Mapstone: The ancient community of Mapstone, mentioned in the Domesday book, flooded in the creation of White Oak Lake." }, { "from": "gpt", "value": "Shop Owner / Post mistress: As owner of the village shop, you proudly serve the community. And get to listen to all the gossip first hand." }, { "from": "human", "value": "Farmer: Farming has been the life blood of Bishops Boulton for centuries. You're proud to carry on the tradition." }, { "from": "gpt", "value": "Village Elder: There's still a few old folk who have lived in the village all their lives. You can remember the old days, before they dammed the river and created the lake. You remember Mapstone, and the rumours of the strange goings on that happened there." }, { "from": "human", "value": "Diving School Instructor: Rural Somerset isn't quite where you saw yourself when you became a professional diving instructor. But White Oak Lake is a good place to teach, and there's a steady stream of beginners to White Oak Dive School as well as the more experienced divers keen to explore the drowned village." }, { "from": "gpt", "value": "Vicar: The congregation in Bishop Boulton is small (and dwindling), but as parish priest, you visit the faithful and hold a service once a fortnight in the little village chapel: St Martins." }, { "from": "human", "value": "St Martins Church: Bishop Boulton has a small church where the parish priest holds services every fortnight." }, { "from": "gpt", "value": "St Martins Churchyard: The churchyard is full of fascinating gravestones from Bishop Boulton, Mapstone and surrounding hamlets." }, { "from": "human", "value": "White Oak Dive School: A recent addition to the lakeside has been the opening of the Dive School - teaches beginners and allows experienced divers to explore the submerged ruins of Mapstone village" }, { "from": "gpt", "value": "Retired Professor: You've lived in the village for twenty years and - having retired from work at the University - you're indulging your passion for researching local history." }, { "from": "human", "value": "Indiscrete: Prone to letting your mouth run away with you" }, { "from": "gpt", "value": "Frail: This old body won't do what you want any more" }, { "from": "human", "value": "Local Knowledge: In a small community, local knowledge goes a long way" }, { "from": "gpt", "value": "Good Listener: You're trusted by the villagers to hear them out" }, { "from": "human", "value": "Physical strength: A good strong body. Nothing superhuman, but physically fit." }, { "from": "gpt", "value": "PADI qualified Diver: You've been trained to scuba dive" }, { "from": "human", "value": "Charisma: A warm, welcoming persona." }, { "from": "gpt", "value": "Medical Knowledge: You have a knowledge of healing arts - perhaps conventional medical school training, or perhaps some of the traditional remedies used in the olden days." }, { "from": "human", "value": "PADI qualified Instructor: You are qualified to teach others how to scuba dive" }, { "from": "gpt", "value": "Suspicious of Strangers: You know everyone in the village, and don't trust interlopers" }, { "from": "human", "value": "New to the area: You're still finding your feet in this village with all it's strange customs. Try not to sit in the wrong seat down the pub!" }, { "from": "gpt", "value": "School Child: Your teacher made you investigate local history and geography last term. You see the village residents & their problems through innocent eyes." }, { "from": "human", "value": "Shy: You keep yourself to yourself. Company intimidates you." }, { "from": "gpt", "value": "Naïve: Your lack of experience means you often take things at face value and fail to see deeper meaning or hidden agendas" }, { "from": "human", "value": "Post traumatic stress: You've buried something bad from your past deep in your psyche, but flashbacks disturb your thoughts and make you fearful for the future." }, { "from": "gpt", "value": "Alcohol problems: Who knows why you drink as much as you do. But you're known around the village as a bit of a lush." }, { "from": "human", "value": "Curiosity: You're an inquisitive soul - like to get to the bottom of things." }, { "from": "gpt", "value": "Asthma: You've been asthmatic as long as you can remember. It's usually controlled with inhalers, but can limit you if you forget them, are unwell or become emotional." }, { "from": "human", "value": "Fit into the Village: To some, you'll always be a newcomer. But you'd just like to fit into your surroundings." }, { "from": "gpt", "value": "Interest in the Occult: You have a fascination for local dark myths, legends and tales of witchcraft & magic." }, { "from": "human", "value": "Grumpy: Your natural demeanour is crotchety and cross. Not a good way to make friends or influence people." }, { "from": "gpt", "value": "Nature Lover: The natural world is your passion. You love the great outdoors and know all about the local flora & fauna." }, { "from": "human", "value": "Financial Success: You want to make a go of your business and earn some cash" }, { "from": "gpt", "value": "A quiet life: This is a lovely place to live. You just want to settle down in the rural peace, do some fishing, some birdwatching and enjoy long country walks." }, { "from": "human", "value": "Mend your broken family: You hate the rift that has shattered your family. Time to reconcile the broken parties." }, { "from": "gpt", "value": "Avenge a terrible wrong.: Something bad happened here, and your sense of justice won't let you rest until it has been put right." }, { "from": "human", "value": "Prevent future harm: You worry what might happen in the future & have to take preventative action right now." }, { "from": "gpt", "value": "Solve a mystery.: The uncertainty of past events bugs you: you have to get to the bottom of things." }, { "from": "human", "value": "GP: The village GP is a faithful servant of the community. Patients often tell you their confidential secrets, but you can never break their trust. You work at Lakeside Surgery." }, { "from": "gpt", "value": "Publican: The villagers need a cheerful welcoming pub to socialise in. You're happy to provide them a decent pint, a hearty meal and a roaring fire. The Bishop's Vault is your idea of the perfect pub." }, { "from": "human", "value": "Nature reserve manager: You like the quiet life, preferring the natural environment to the company of people. Managing the nature reserve & the Dipper Nature Trail with its network of bird hides is ideal for you." }, { "from": "gpt", "value": "Alastair Dando: Alistair is new in the village. He's moved into a cottage with a view of White Oak Lake. He's an architect, and he's looking to make a new start." }, { "from": "human", "value": "Jonno Blair: Jonno's a sporty type. Runs the diving school on the lake." }, { "from": "gpt", "value": "Mingle: A chance to socialise with your fellow villagers" }, { "from": "human", "value": "Village Gossip: Well, would you believe it! You've tales to tell about some of your fellow villagers - who knows, perhaps some of them might even be true!" }, { "from": "gpt", "value": "Linus Pegg: Older brother of Lydia Pegg" }, { "from": "human", "value": "Kristian Sparkes: Linus Pegg's best friend" }, { "from": "gpt", "value": "Discover the history of Bishops Boulton: What happened in this village in the past? It's stranger than anyone would believe..." }, { "from": "human", "value": "Calm Lydia Down: Comfort the terrified child. " }, { "from": "gpt", "value": "Irma Goodkind: Known in Bishops Boulton as a bit of an old sourpuss, Irma has lived her entire life in the village, and has seen a lot. What does she remember about the mysterious village of Mapstone and it's strange inhabitants?" }, { "from": "human", "value": "Find a runestone: Looking for runestones can be quite tricky..." }, { "from": "gpt", "value": "Look after Irma: Irma took quite a battering during the mystical battle. " }, { "from": "human", "value": "Revive the Boys: Two boys in a coma after being possessed by an evil wraith. Can you bring them around?" }, { "from": "gpt", "value": "Cacodemon: A horrible demonic creature, voraciously hungry. Hovers above the ground, trapping its prey in its tentacles." }, { "from": "human", "value": "Mist Wraith 1: A shadowy, wraith like evil spirit. Induces a type of insanity in which the victim believes they are possessed. Embues the hapless victim with extraordinary strength and supernatural powers." }, { "from": "gpt", "value": "What the Hell just happened?!: You get to discuss the Cacodemon and Alastair's demise..." }, { "from": "human", "value": "Debrief: Everyone has plenty of questions about the events on the village green. Let's try to uncover some truth. Some people have come across this kind of thing before - how much do they know?" }, { "from": "gpt", "value": "Rescue Moira & Lydia: Can you save the damsels from their captivity with Dr Sage? Can they save themselves?" }, { "from": "human", "value": "SURGERY: Tongue depressor: Its a flat wooden stick for examining mouths" }, { "from": "gpt", "value": "Learn to pilot a submarine: Jonno tries to teach you to pilot his mini sub. Do you struggle, or are you a quick study?" }, { "from": "human", "value": "DIVE SCHOOL: Torque wrench: A big old spanner that Jonno's been using to fix his mini submarine" }, { "from": "gpt", "value": "DIVE SCHOOL: Welding Mask: A thick, heavily shielded welding mask that Jonno was using for submarine repairs." }, { "from": "human", "value": "Mist Wraith 2: Another shadowy, wraith like evil spirit. This also induces a type of insanity in which the victim believes they are possessed. Embues the hapless victim with extraordinary strength and supernatural powers." }, { "from": "gpt", "value": "Lydia Pegg: Lydia is a shy schoolgirl who comes from a local farming family going through unfortunate times. Although Lydia is forced to go to school, she often manages to slip away from class to walk around town and explore. Everyone in Bishops Boulton knows Lydia one way or the other, but her shyness means she rarely speaks to anyone outside of her immediate family. \nDeep down Lydia’s aware of something dark and sinister going on, but she has yet to find out the truth." }, { "from": "human", "value": "Retired Actress: You’ve told everyone who’ll listen down at the pub that you used to be a big star, but nobody’s heard of you. You moved to the village just a few months ago, and your strange thespian ways often dumbfound and amuse villagers. You’re very friendly, people naturally like you, but your stories are often inconsistent and there’s something mysterious in your past." } ]
[ { "from": "system", "value": "In this city, carved up by vampires, werewolves, and wizards, everyone gets dirty. Whatever you want, you've got to go through someone to get it. That means choosing friends and that means making enemies. Just hope you get out of this life without becoming a ghost — because no one wants to linger in this city that long. This modern fantasy deck depicts a gritty cast of characters in a hard-luck city in need of help." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Faline Soloman: This young girl is battered. Word is, she's looking to hire monsters- and monster hunters. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "First Impressions: Faline's looking to hire, but she needs to know that you are capable enough to earn the money and complete her task. " }, { "from": "human", "value": "Moral Grey Area: You've been told to kill, you have targets. The other little girl, wounded, gutted on the street; she'll be dying soon anyway. Or do you go for the big-wig, one who orders everyone around? He'll be missed by the bad guys, but killing him might alleviate the danger in the streets. Who does your team go to kill? " }, { "from": "gpt", "value": "Another back alley: It's dark, damp, and there's a distinct smell of blood and trash- but it's ideal, you see, for secret meetings. " }, { "from": "human", "value": "Pistol: Full chamber, usable, but loud." }, { "from": "gpt", "value": "Bow & Arrows: Equipped with silver-tipped arrows." }, { "from": "gpt", "value": "Rage: Sometimes, you can't help yourself. Sometimes, the beasts of the past catch up with you. And sometimes, you break into pieces, and want to tear everything apart." }, { "from": "gpt", "value": "Lupine Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly. \n\nIn life, you were a werewolf; in death, you can become a spectral hound. " }, { "from": "human", "value": "Trustworthy: People believe her because of her background and experience, and that gleam in her eye that tells others she means her word, and she means to keep her promises." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. This short adventure story can be funny or dramatic!\n" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Make Burrick Talk: Burrick knows things you need to know. Find out something if you can." }, { "from": "gpt", "value": "Magic Vest: This wards off smells right here." }, { "from": "human", "value": "Backhoe: You can rent this to uh'root treez." }, { "from": "gpt", "value": "Lehprakonn Flute: Ancient and magical; passed down from thousands of years ago from someone's great-great-grandfather... who was Irish." }, { "from": "human", "value": "Lehprakonn: A small, mysterious man.\nTry to catch him and you will know frustration..." }, { "from": "gpt", "value": "Creighton: Small, sub-urban community just outside of Mobile. The people are quiet enough, but can assemble at the drop of a hat if they sense something amiss." }, { "from": "human", "value": "Helper: I jus' came ta help out." }, { "from": "gpt", "value": "Kaz the Renter: A shady character indeed. Not to be trusted with your kids, but he runs a fair business...on the surface at least." }, { "from": "human", "value": "Greed: I wanna kno where da gol' at. I wan tha gol', gimme tha gol'." }, { "from": "gpt", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "human", "value": "Creighton Rentalz: The only place in town that lets people borrow stuff for money. Just make sure you bring it back!" }, { "from": "gpt", "value": "I Wan' Tha Gol': The gold you seek is said to be hidden under a very old tree in the middle of town. But treasure may not be all you uncover if you're not careful..." }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" } ]
[ { "from": "system", "value": "Horror genre, nothing is good in this type of atmosphere.\n\nAllison, Blair, and Jessica P.4" }, { "from": "human", "value": "Smart: Is able to recall information from the past very easily. " }, { "from": "gpt", "value": "Hate: Is filled with hatred, my life is always made to try and get in the way of others." }, { "from": "human", "value": "Rid of daughter: I want to be rid of my daughter, once and for all." }, { "from": "gpt", "value": "Create Your Own: Please?" }, { "from": "human", "value": "Dedicated: Always tries to get a task down, and is usually on track to finish a task no matter what stands in my way." }, { "from": "gpt", "value": "Familial Bonds: Someone from your family may be holding you back from accomplishing your dreams." }, { "from": "human", "value": "Away from home: There is more out there, and I would feel safer away from the dangers at home." }, { "from": "gpt", "value": "House: This is the family's home, where many things happen and the world may be better off not knowing what." }, { "from": "human", "value": "Basement Thud: From the basement is a loud thud. What could have caused such a loud sound to be heard all throughout the home?" }, { "from": "gpt", "value": "Mom: stay at home mom" }, { "from": "human", "value": "Dedicated, Jealous, Hate: dedicated to get her daughter to stay with her for life\n\nJealous of all her daughter has accomplished and what she hasn't\n\nHate herself and will do anything to make herself feel better" }, { "from": "human", "value": "Daughter: Her daughter is her weakness because she's everything she couldn't be" }, { "from": "human", "value": "Death: Wants her daughter to stay at home but when she realizes she can't she will go to all extremes to keep Emily with her even if that means death for one of them." }, { "from": "gpt", "value": "Daughter, Student: College bound" }, { "from": "human", "value": "Smart, Openminded: Makes good grades, and makes good choices" }, { "from": "human", "value": "Her relationship with her mother: Her mom is holding her back" }, { "from": "human", "value": "Freedom: Emily wants to get away from her mom because she starts becoming almost obsessed with her and gets very controlling. Her mom ruins her relationships with anyone she gets close to. " } ]
[ { "from": "system", "value": "A Storium about the Justice League and their adventure(s).\n\nThis Storium is mainly a replacement of a previous failed Storium.\n\nRotating narration style (with no specific rules).\n\nThe story is *secret* - the players need to explore and face the challenges which come along the way.\n\nAny DC character allowed.\n\nFirst narrator is Wesker75 - reading SuperHero Comics for 32 years now!" }, { "from": "human", "value": "Your DC character (any): Your DC character (any)" }, { "from": "gpt", "value": "Fitting strength card: Fitting strength card" }, { "from": "human", "value": "Fitting weakness card: Fitting weakness card" }, { "from": "gpt", "value": "Fitting subplot card: Fitting subplot card" }, { "from": "human", "value": "[BATMAN] Decide: Follow the call?" }, { "from": "gpt", "value": "[BLACK CANARY] Decide: Follow the call?" }, { "from": "human", "value": "[SUPERWOMAN] Decide: Follow the call?" }, { "from": "gpt", "value": "[CONSTANTINE] Decide: Follow the call?" }, { "from": "human", "value": "[THE FLASH] Decide: Follow the call?" }, { "from": "gpt", "value": "[OPTIONAL] Clue?: ..for what?" }, { "from": "human", "value": "[OPTIONAL 2] Clue?: ..for what?" }, { "from": "gpt", "value": "[OPTIONAL 3] Clue?: ..for what?" }, { "from": "human", "value": "[OPTIONAL 4] Clue?: ...for what?" }, { "from": "gpt", "value": "[SUPERWOMAN] Depowered: You need to play this Asset, before you can use the card \"Kryptonian Physicology\" again." }, { "from": "human", "value": "[THE FLASH] Depowered: You need to play this Asset, before you can use the card \"The fastest man alive\" again." }, { "from": "gpt", "value": "[BLACK CANARY] Depowered: You need to play this Asset, before you can use the card \"Combat Expertise\" again." }, { "from": "human", "value": "Where are we?: Where?" }, { "from": "gpt", "value": "Who is with me?: Who" }, { "from": "human", "value": "What is going on?: What?" }, { "from": "gpt", "value": "[EVERYONE] Hurry!: Time vs. Information" }, { "from": "human", "value": "[BLUE GEM]: Finder. Seeker." }, { "from": "gpt", "value": "[RED GEM]: Contact. Retrieve." }, { "from": "human", "value": "[ALL] Silent Gladiator: ..no words required" }, { "from": "gpt", "value": "[ALL] Group of Gladiators: CHARGE" }, { "from": "human", "value": "[ALL] Hulking Monster: 3 meters tall - armor all around" }, { "from": "gpt", "value": "The Hunt for Friends: Zatara and the Green Lantern are missing but you have something to find them. Beyond the arena is a maze of sun baked, wind blasted slums. All the while the gem points toward the ziggurat. " }, { "from": "human", "value": "THE FLASH: Barry Allen, that lightning may have granted your powers, but it didn’t change you. Your goal has always been to find the worlds secrets and use them to protect others and help to keep moving forward." }, { "from": "gpt", "value": "The fastest man alive: Don’t stop." }, { "from": "gpt", "value": "Too much of a good guy: Others first" }, { "from": "gpt", "value": "Justice: In a world which is… too fast? ..too slow? ..unpredictable? ..use your powers to ensure Justice is still there " }, { "from": "human", "value": "Superwoman: You are Lara-El of Krypton, the sole survivor of a powerful race. Raised on Earth with a strong moral compass, as your incredible power grew you chose to use it for the protection of the weak and benefit of humanity. You can be a symbol of hope for new life, helping others to become better versions of themselves." }, { "from": "gpt", "value": "Kryptonian Physicology : Kryptonians are naturally physically superior to Humans. When exposed to radiation form a yellow star you acquire truly superhuman abilities. \n" }, { "from": "gpt", "value": "Inexperience: Your first-hand experience is limited… for now. " }, { "from": "gpt", "value": "Develop your powers: You know there is more that you can do. At the edges of your senses you can feel your body pushing and pulling as some new ability is trying to manifest. You just to need figure out what it is. \n" }, { "from": "human", "value": "Black Canary: You are Dinah Lance, and you were always a fighter. With your world-class martial arts skills and Canary Cry ability, you are ready for any obstacles in your way. The question is: are they ready for you? Even if they’re at the bottom or forgotten, you can understand others. You’ve been where they are and can help them grow stronger than they thought possible." }, { "from": "gpt", "value": "COMBAT EXPERTISE: Your mother taught you the basics of self defence. From that starting point you spent time learning and style you could find a teacher for. You have mastered Boxing, Muay Thai, Capoeira, Krav Maga, and Hapkido " }, { "from": "gpt", "value": "IMPULSIVE: You tend to leep before you look. By the time you have thought about what you are doing you have already done it. " }, { "from": "gpt", "value": "LIVE UP TO THE NAME: Your mother was the Black Canary before you and now it’s your turn to step into her boots. Your mother doesn’t approve but you still think you can make her proud. " }, { "from": "human", "value": "Batman: Is Bruce Wayne your secret self — or is the Batman? Regardless, you have devoted your vast resources and experience to a war against crime to protect your city of Gotham, using an array of skills and equipment. You have seen the darkest parts of this world and made it your mission to shield others from the terrors that exist." }, { "from": "gpt", "value": "Gadgetry: Your have mechanical tools or weapons at your disposal." }, { "from": "gpt", "value": "Secretive: You keep secrets even from your closest allies, and have a sort of paranoia which prevents you from ever fully trusting them." }, { "from": "gpt", "value": "Protect the Innocent: Batman knows what it is to be powerless in the face of unspeakable evil. He will stop at nothing to protect others from the same fate. " }, { "from": "human", "value": "Captain Cold: I never pictured myself being a hero. " }, { "from": "gpt", "value": "Ice Powers: The powers of ice are at your fingertips, literally. " }, { "from": "gpt", "value": "Rogue: You were a criminal once, and now are not as trusted. Still you had and have a code of honor. " }, { "from": "gpt", "value": "Do the right thing. : Your sister died of cancer, her final wish, to make something more of yourself, your reason for your change. " }, { "from": "human", "value": "John Constantine: You are John Constantine. The Hellraiser. Master of the Dark Arts. You are a cynical, chain-smoking, hard drinking sorcerer and con man. Despite your cynicism, you are still a humanist and long to do some good for the world." }, { "from": "gpt", "value": "Master of the Dark Arts: There are few in the world that are as capable in the world of magic and sorcery as you." }, { "from": "gpt", "value": "Loner: Due to a habit of losing your closest friends to untimely deaths, you tend to try and avoid making friends. This habit tends to put some friction between you and others." }, { "from": "gpt", "value": "Do Some Good: You see the forces of Heaven and Hell inflicting themselves on the world. you have seen just how darkness the world can be and you wish to help save people from it." }, { "from": "human", "value": "Kryptonian Physicology: Magic harms you, despite all the powers bestowed by yellow suns." }, { "from": "gpt", "value": "Brave: The Batman knows no fear." }, { "from": "human", "value": "Quick thinking: see more then others" }, { "from": "gpt", "value": "Reporter: You're good at digging up facts and play acting when it comes to getting a story or staying out of trouble." }, { "from": "human", "value": "Observant: You have learned to be very aware of all of your surroundings. You pick up on a lot of things some others might miss." }, { "from": "gpt", "value": "Aura Reader: You have the ability to sense, see and read magic and power." }, { "from": "human", "value": "No Matter the Cost: Batman protects the innocent and does the right thing, even when it requires great personal risk." }, { "from": "gpt", "value": "protective: you find yourself always doing the best to look out for those that are younger or weaker than yourself" }, { "from": "human", "value": "Country Values: You might have fancy powers, flashy capes and live in the big city but you're still a country girl with country values. " }, { "from": "gpt", "value": "HUNGRY: ..so soon?" }, { "from": "human", "value": "Cocky: You have a tendency to get a little bit full of yourself. This can have disastrous consequences." }, { "from": "gpt", "value": "Stranger in Strange Land: You're clearly a tourist. And everyone knows local ner-do-wells love tourists stumbling through their turf." } ]
[ { "from": "system", "value": "The deep-space starship *Dauntless* and her crew embark on a new mission of exploration beyond the colonial boundary in this dramatic and mysterious adventure story.\n" }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "gpt", "value": "Commander Thomas Hewitt: Second in command to Star Commander Fitzcurtis." }, { "from": "human", "value": "Mess Officer Tobias Gronquist (copy): The officer in charge of the mess of the CSV-D01 *Dauntless*. Old hat at resources management." }, { "from": "gpt", "value": "Mess Card: Your mess card is the tool you cannot do without in this particular situation.\n\nIt keeps track of the food you have consumed, any medical allergies or deficiencies and allows you to access the mess." }, { "from": "human", "value": "Build A Friendship with a Colleague: Human relations are vital to your well-being. Build a meaningful bridge." }, { "from": "gpt", "value": "Ship Schematics: The detailed schematics of the *Dauntless*" }, { "from": "human", "value": "Admiralty Encryption Code: This code decrypts transmissions to and from the Admiralty, be they official or personal." }, { "from": "gpt", "value": "Logs Encryption Key: This encryption key will only work on the logs you have been given for this mission and on those specifically." }, { "from": "human", "value": "Reports and logs: The informations you need to examine the logs and data you have been given to work with." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the human mind necessary to extrapolate them." }, { "from": "gpt", "value": "Dauntless: Hallway: One of the many hallways of the exploratory ship." }, { "from": "human", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "human", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "gpt", "value": "Mess Officer Tobias Gronquist: The officer in charge of the mess of the CSV-D01 *Dauntless*. Old hat at resources management." }, { "from": "human", "value": "Flight Officer Ellen Vanderson: Pilot of the CSV-D01 *Dauntless*. This is her first deep-space mission." }, { "from": "gpt", "value": "Create bonds.: You want to be liked. This ship is like your whole world now. Approach other members of the crew and socialize." }, { "from": "human", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "gpt", "value": "Dauntless Conference Room: This room has been designed to be functional but comfortable enough to hold long conferences in it." }, { "from": "human", "value": "Commander Thomas Hewitt: Second in command to the Star Commander. Stern disciplinarian, veteran, former security officer." }, { "from": "gpt", "value": "Analyze Communication Records: All the logs from and to the three planets during the last three days.\n\nIt's up to you to find commonalities, hidden codes or a reason behind the fragmented transmissions." }, { "from": "human", "value": "Advanced Sensor Array: This H-672 is equipped with and advanced sensor package and co-processors designed to assist in the acquisition and analysis of a wide variety of data." } ]
[ { "from": "system", "value": "(Important: This is my first time as a Narrator, so please I'm asking you to be patient with me. That said I hope we can all have a great time together.) \n\nIt's the height of the Jazz Age. The height of Prohibition. The Right Honorable Order of Thaumaturges reigns with weird inventions over an America gone strange, where masonry-domed city-states hunker amid poisoned wastelands and munitions factories. Where handsome women and beautiful men swill bootleg liquor in smoky speakeasies. Where strange vehicles lurch through the streets, creators toil in basements over diabolical inventions, and the skies are full of all manner of bizarre and wonderful flying machines. Where freaks of nature, a product of experiments or contamination, roam the streets and roads trying to find a home. Where mesmerists and occultists conspire in the dark to survive or become gods. Where ghosts and other supernatural beings haunt the dark corners of the world. Where vigilantes patrol the streets fighting criminals and other darker creaures. Where regular people try to live their lives in a bizarre world...\nOn the fabled Island of Manhattan, in the besieged city of Gotham, a corrupt bureaucracy rules over scandalous poets, secretive scientists, and a few ethical women and men.\nGotham is going through some interesting times, to say the least. A crime wave has shocked the city to its core as the mob boss Michael \"Red Cap\" Donovan is trying to depose the current kingpin, Susan \"Silver Lady\" Capriotti while Lo Pang \"Jade Tiger\" conspires in the shadows. The streets run red with blood and the police are powerless to stop it. All manner of evil individuals and monstrous creatures have used the chaos for their nefarious ends. \nJust when it looked like all hope was lost masked vigilantes like Narcissus and The Gueist have appeared to try and hold back the tide of darkness. For the first time in years, people are starting to have hope again and all manner of individuals, ordinary and extraordinary, have joined the fight. Interesting times indeed.\nOur story begins when your characters are invited (I left to you why they have been invited) to the Onyx Crown Club, where an auction is about to be held for the Sky Jewel, a precious stone worth millions. Everyone who's someone in the city is going to be there. Of course, when so much money and power are concentrated in one place things rarely go according to plan...\n\n\n" }, { "from": "human", "value": "Masked Vigilante: You deliver your idea of justice outside the law using a masked persona. \n" }, { "from": "gpt", "value": "Inhuman: You're something other than human. A robot, a ghost, a half animal, a sentient pile of vacuum tubes…In any case, you have learned how to hide what you are to survive.\n\n...\n\nSuggested Strength: Genius\n\nSuggested Weakness: Secret" }, { "from": "human", "value": "Scientist: Whether you're a researcher or an inventor, you know the answer lies in observation and detailed measurement, no matter what the problem is.\n\n...\n\nSuggested Strength: Curious\n\nSuggested Weakness: Perfectionist" }, { "from": "gpt", "value": "Brilliant Amateur: You're an autodidact, and a passionate one. And it just so happens you have more than a little talent at whatever consumes your interest.\n\n...\n\nSuggested Strength: Creative\n\nSuggested Weakness: Pertinacious" }, { "from": "human", "value": "Trouble Boy: You're a gangster, or a gangster's moll. A bootlegger, numbers runner, loan shark, fence. Or a politician. They're not much different.\n\n...\n\nSuggested Strength: Dangerous\n\nSuggested Weakness: Venal" }, { "from": "gpt", "value": "Flatfoot: Cop, dick, G-man, or something else -- you're a knight in tarnished armor, and the thing in your holster isn't a sword.\n\n...\n\nSuggested Strength: Dogged\n\nSuggested Weakness: Headstrong" }, { "from": "human", "value": "Hero: You run towards the sound of gunfire. You serve in infectious disease wards. You stand up to bullies.\n\n...\n\nSuggested Strength: Honorable\n\nSuggested Weakness: Pertinacious" }, { "from": "gpt", "value": "Artist: Whether you're a musician, writer, actor, painter, sculptor, or you draw comic strips, there's some truth in what you do.\n\n...\n\nSuggested Strength: Creative\n\nSuggested Weakness: Cynical" }, { "from": "human", "value": "Fakealoo: You're a con artist. Not to put too fine a point on it.\n\n...\n\nSuggested Strength: Creative\n\nSuggested Weakness: Venal" }, { "from": "gpt", "value": "Flaming Youth: A flapper or a party boy: stylish, brash, opinionated, scandalous... and probably slumming.\n\n...\n\nSuggested Strength: Eloquent\n\nSuggested Weakness: Addicted" }, { "from": "human", "value": "Maker: You're a scientific thaumaturge with a technological bent. You may create fabulous architectures or terrible weapons, but your fingers itch when you're not making something.\n\n...\n\nSuggested Strength: Genius\n\nSuggested Weakness: Narcissist" }, { "from": "gpt", "value": "Idealistic: You believe in a better world. Some days you even believe it's possible." }, { "from": "human", "value": "Genius: You're intellectually gifted." }, { "from": "gpt", "value": "Curious: You always wonder." }, { "from": "human", "value": "Creative: Whatever the problem, you can figure something out." }, { "from": "gpt", "value": "Fighter: Guns, blades, fists...it doesn't matter how. In a violent world you learned how to fight to survive and became very good at it." }, { "from": "human", "value": "Willpower: You never give up and you will never break." }, { "from": "gpt", "value": "Honorable: You do the right thing. Even when it's hard and frightening." }, { "from": "human", "value": "Eloquent: You always know what to say." }, { "from": "gpt", "value": "Renaissance Man: You're a jack of all trades, with knowledge about many subjects and skills, but only at a moderate level. " }, { "from": "human", "value": "Connected: You have resources." }, { "from": "gpt", "value": "Secret: If this gets out, it will be the end." }, { "from": "human", "value": "Perfectionist: There's a smudge. Do it over." }, { "from": "gpt", "value": "Pertinacious: They call it single-mindedness. Obsession, even. But you know it's really concentration." }, { "from": "human", "value": "Headstrong: You always have the most fun ideas. How dangerous can it be?" }, { "from": "gpt", "value": "Honor-bound: Do the right thing. Even when it might not be the smartest thing." }, { "from": "human", "value": "Cynical: Life is pain. Anybody who tells you otherwise... well, you know." }, { "from": "gpt", "value": "Dotty: You are baffling, batty, eccentric, annoying. In a movie, you'd be a manic pixie dream whatever. In the real world, you're a pain in the butt." }, { "from": "human", "value": "Venal: You could probably resist a temptation. If you ever actually wanted to." }, { "from": "gpt", "value": "Addicted: Choose your poison." }, { "from": "human", "value": "Narcissist: Have you ever seen anything more interesting than a mirror?" }, { "from": "gpt", "value": "Bring Down the Corrupt: You won't want for work." }, { "from": "human", "value": "Uplift the Oppressed: A voice for the voiceless, a shoulder for the strengthless, or part of a marginalized group but you know you're as good as any of those sons of bitches." }, { "from": "gpt", "value": "Be Worthy: You're not good enough. But you could be." }, { "from": "human", "value": "Something to Prove: Whether it's a cure for your own insecurity or the disdain of others, you've got somebody's nose to rub in your success." }, { "from": "gpt", "value": "Nemesis: Well, you seem to have made an enemy of that one." }, { "from": "human", "value": "The Big Score: Just one big one. That's all you need. At least for now." }, { "from": "gpt", "value": "Be Redeemed: ...or at least come to terms with what you've done." }, { "from": "human", "value": "Find Your Home: Sometimes it's a country. And sometimes it's a girl. Or a boy. Or a sentient pile of vacuum tubes. You'll know it when you see it." }, { "from": "gpt", "value": "Heaven Doesn't Want You: ...and Hell's afraid you'll take over. In any case, you're prone to \"lucky\" escapes that leave you worse off than before." }, { "from": "human", "value": "Own It: A house, a person, a Rembrandt, the local crime syndicate, the whole damn city. You want it, whatever it is. And God help anybody who gets in your way." }, { "from": "gpt", "value": "Get a Fix: What's your drug?" }, { "from": "human", "value": "I Want Answers!: Crack the case. Unpick the equation. Choose the right reagent. Figure out the twist. A little blackmail material is an ace in the hole." }, { "from": "gpt", "value": "Better, Faster, Stronger: Improve yourself." }, { "from": "human", "value": "Just Put Some Gears on It: You can build one of those. Hell, you can build it better." }, { "from": "gpt", "value": "R.E.S.P.E.C.T.: You've earned it. Make them give it." }, { "from": "human", "value": "We're Not Alone: Somebody, somewhere, must care if you live or die." }, { "from": "gpt", "value": "A Moment's Peace: They say there's no safety in this world. But sometimes there are breaks in the action. And naps. Naps are nice." }, { "from": "human", "value": "Who ARE Those Guys?: Rivalry is healthy. It gives you somebody to crush." }, { "from": "gpt", "value": "It's a Work of Art: One for the ages. Finally." }, { "from": "human", "value": "Get Heeled: You might need a weapon for this. And a getaway car." }, { "from": "gpt", "value": "Arsenal: Lock and loaded. In a dangerous world the one who has the most firepower wins. You have a secret stash filled with weapons. " }, { "from": "human", "value": "Crate: It ain't pretty, but it has four tires and the engine runs." }, { "from": "gpt", "value": "Sweet Machine: Whether it's a suit of power armor, a dirigible, a motorcycle, or a full lab kit, this will come in useful." }, { "from": "human", "value": "Lockpicks: Does what it says on the box." }, { "from": "gpt", "value": "Favor: You're owed one." }, { "from": "human", "value": "The Goods: You know something about somebody and you can prove it. Careful you don't make the blackmail too inconvenient, or they might take steps." }, { "from": "gpt", "value": "Tiger Milk: Bootleg liquor. Probably even safe to drink. Maybe." }, { "from": "human", "value": "Safe House: Or a secret lair. Or an office with a fierce receptionist. Or a library with really thick doors." }, { "from": "gpt", "value": "Kale, Lettuce, Cabbage: Not a nice salad, but a roll of cash." }, { "from": "human", "value": "Copper Star: A law enforcement badge. It might even rightfully be yours." }, { "from": "gpt", "value": "Your Favorite Diner: They know what \"medium rare\" means here." }, { "from": "human", "value": "The City Morgue: Cold, white, and echoing. At least they keep it clean." }, { "from": "gpt", "value": "The Lab: Where I build my infernal machines/chemistry experiments/biological monstrosities. And a really fantastic vacuum-flash coffeemaker." }, { "from": "human", "value": "The Airship Dock: Okay, it's more like a big mast on top of a tall building. But there's a ladder!" }, { "from": "gpt", "value": "The Den: Put it all on black. If you know the password. Does this guy look like a cop to you, Larry?" }, { "from": "human", "value": "The Speakeasy: Jazz in the front, party in the back." }, { "from": "gpt", "value": "Gotham Tower: It'll be the tallest building in the world, if it ever gets completed." }, { "from": "human", "value": "Pneumatic People-Pusher: Tube somebody you love. The other slang is \"spitballing.\" Yum." }, { "from": "gpt", "value": "Battery Park: So-called because of the anti-airship batteries that guard the South Gate in the Dome." }, { "from": "human", "value": "Between the Lions: You can learn a surprising number of things at the Gotham Library." }, { "from": "gpt", "value": "Explosion: A construction site in Midtown has exploded." }, { "from": "human", "value": "Jeannie Beiderbecke's Postmortem: Complicated surgery. At least the patient is already dead." }, { "from": "gpt", "value": "G-Man: Cheese it. The cops!" }, { "from": "human", "value": "Mob Scene: The problem with organized crime is the long memories. And the guns." }, { "from": "gpt", "value": "A Stout Lock: You know how to pick one of those?" }, { "from": "human", "value": "Mechanical Failure: Why do things never just work?" }, { "from": "gpt", "value": "Red Tape: Bureaucrats. I hate those guys." }, { "from": "human", "value": "A Little Grease: Never hurts to offer a little token of your appreciation. If they try to have you arrested, you can claim it was a misunderstanding." }, { "from": "gpt", "value": "Clam Up: Some people know how to keep their mouths shut. More's the pity." }, { "from": "human", "value": "A Big Mean Dog: Or a stubborn sentient heap of vacuum tubes. You know, whatever." }, { "from": "gpt", "value": "Dr. Heinrich Nagel: In a secret laboratory beneath Gotham, the leader of a cabal of Franklinist thaumaturges plots a campaign of terror." }, { "from": "human", "value": "Kierkegaard Happer: The Mayor of Gotham." }, { "from": "gpt", "value": "Boss Ryan: Francis Edward Ryan, leader of the Tammany Hall political machine." }, { "from": "human", "value": "Narcissus: A mirror-faced, metal-winged, power-suited vigilante and protector of the powerless." }, { "from": "gpt", "value": "Mose Schwaller: Diener at the city morgue; former bare-knuckle fighter; father of two little girls he dotes on." }, { "from": "human", "value": "Robinette: A street urchin in a ragged dress. She's always hungry, but she's quick and smart and sees a lot of things." }, { "from": "gpt", "value": "Susan \"Silver Lady\" Capriotti: The local mob boss is a woman. Which should tell you a lot of things about her, including just how dangerous she is." }, { "from": "human", "value": "Emilia Stein: Features editor of the Gotham Illustrated Gazette and Miss Brown's boss." }, { "from": "gpt", "value": "Docks: Lots of empty buildings, plenty of cargo moving, and almost nobody at night. Perfect place to conduct all kinds of shady businesses. " }, { "from": "human", "value": "Justice Seeker: You can't see a wrong without fighting to right it. This makes you inconvenient at parties sometimes.\n\n...\n\nSuggested Strength: Idealistic\n\nSuggested Weakness: Honorable" }, { "from": "gpt", "value": "Mesmerist: Either because of lineage or training, you have supernatural mental powers. Quite handy, but dangerous if someone finds out." }, { "from": "human", "value": "Stage magician: Perhaps you amaze your audience with impressive feats of escapism, or maybe with illusions so elaborate that look like real magic. In any case you're the master of misdirection." }, { "from": "gpt", "value": "Inhuman: You're something other than human. A robot, a ghost, a sentient pile of vacuum tubes…\n\n...\n\nSuggested Strength: Genius\n\nSuggested Weakness: Secret" }, { "from": "human", "value": "Vigilante: You can't see a wrong without fighting to right it, even if it means breaking the law. \n\n...\n\nSuggested Strength: Idealistic\n\nSuggested Weakness: Honorable" }, { "from": "gpt", "value": "Vigilante: You can't see a wrong without fighting to right it, even if it means breaking the law. To that end you've created an alternative identity to fight crime.\n...\n\nSuggested Strength: Idealistic\n\nSuggested Weakness: Honorable" }, { "from": "human", "value": "Inhumanity: Maybe your metal chassis is bulletproof, or your ethereal form can go through walls, or you have claws and fangs. Whatever the case, what sets you apart from humanity is also a strength. " }, { "from": "gpt", "value": "Sleight of hand: The same tricks that can be used for illusions and escapism can also be applied to, let's say, less legal activities. " }, { "from": "human", "value": "Psychic: You're competent with one psychic power of your choosing at a moderate level. Examples: Telekinesis, telepathy, clairvoyance, etc... " }, { "from": "gpt", "value": "Paranoid: You know they're hunting you and their agents are everywhere. Sure, you get confused sometimes, but mistakes are acceptable when your survival is at stake." }, { "from": "human", "value": "Pariah: Society rejects you, whether you like it or not. " }, { "from": "gpt", "value": "Activist: Someone has to be the voice of the oppressed and that's you. " }, { "from": "human", "value": "Dogged: You never give up." }, { "from": "gpt", "value": "Lucky: Sometimes it's just a matter of having lady luck by your side." }, { "from": "human", "value": "Paragon: You know those people who seem to be good at everything? That's you." }, { "from": "gpt", "value": "Utility belt: Everything that a crime fighter (or an actual criminal) would need in a comfortable belt." }, { "from": "human", "value": "Secret Society Membership: You belong to a secret group. They can be a private club, a cult, or any other kind of organization. They will provide services and protection as long as you don't put the society in danger." }, { "from": "gpt", "value": "The ultimate hunter: You swore you would get your prey and you delivered. " }, { "from": "human", "value": "Bounty hunter: You're good at finding people and you made a profession of it. It's not an easy live but hey, you gotta make a living somehow." }, { "from": "gpt", "value": "Uncanny perception: It never ceases to amaze you how many things people ignore. For better or worse that's not your case. You notice that which nobody else does. " }, { "from": "human", "value": "Renaissance Man: You're a jack of all trades, with knowledge about many subjects and skills at a moderate level. " }, { "from": "gpt", "value": "Cultured: You have extensive knowledge about multiple topics. It makes you great at games of trivia but also a insufferable snob. " }, { "from": "human", "value": "Associate: You have an ally that helps you in your work. They can be a butler, secretary, partner, sidekick, assistant, etc..." }, { "from": "gpt", "value": "Fire: It's fire, it burns. " }, { "from": "human", "value": "I'm in your mind: The mesmerist is using its mojo on you." }, { "from": "gpt", "value": "The Gheist : The invisible presence that puts the fear of god in the hearts of criminals. Gotham's protector or a menace? The jury is still out." }, { "from": "human", "value": "Journalist: The truth is out there and you're going to find it. Hopefully before they kill you. " }, { "from": "gpt", "value": "The story of the century: You just need the right story to catapult you to fame and shake the foundations of Gotham. " }, { "from": "human", "value": "The butterfly circus: A place where dreams come true, freaks can find a home, and buy a bit of escapism. " }, { "from": "gpt", "value": "Michael \"Red Cap\" Donovan: They say that they kicked him out of the emerald island after turning it red from all its killings. This Irish mob boss barks a lot, but he has the bite to back it. " }, { "from": "human", "value": "The Troll: Nobody knows where The Troll came from, only that the grey skinned hulking giant is dangerous and more cunning than he looks. He's one of the best goons in town. " }, { "from": "gpt", "value": "The Silk burglar: Gotham's most infamous thief. Known for always leaving a silk handkerchief in the crime scene. " }, { "from": "human", "value": "Detective Thomas Malloy: A veteran from the great war that came back home only to find another war. He fights crime with the stubbornness of a man who has nothing to lose." }, { "from": "gpt", "value": "War veteran: You've seen things in the great war that no man should have seen. You're now trying to build something that passes for a life. Time will tell if you succeed." }, { "from": "human", "value": "\"Lazy Susan\" Capriotti: The local mob boss is a woman. Which should tell you a lot of things about her, including just how dangerous she is." }, { "from": "gpt", "value": "Medium: The death speak to you whether you want it or not. Now you act as a diplomat between the world of living and the death, if not for altruism at least to get a good night sleep." }, { "from": "human", "value": "Friends on the other side: Ghosts have taken a liking to you and as such they will grant you the occasional favor. " }, { "from": "gpt", "value": "Death connection: You're a living bridge between the world of the living and the death. As such you can see the death and talk with them. As a last resort you can even abandon your body temporarily to be a ghost." }, { "from": "human", "value": "Dark sentinel: You hunt the creatures of the night that prey on the innocent. " }, { "from": "gpt", "value": "Holly weapon: A consecrated weapon whose sole presence is enough to drive evil away." }, { "from": "human", "value": "Occultist: There's a secret side to the world and you've spent your life researching it. Maybe it was for power, or maybe it was to protect humanity. Regardless, you know that the knowledge will consume you sooner or later." }, { "from": "gpt", "value": "Willpower: You never give up and no one can make you bend the knee. " }, { "from": "human", "value": "Faith: Your belief in a higher power gives you strength and pushes darkness away." }, { "from": "gpt", "value": "Mysticism: People have forgotten the old powers but you've rediscovered them. Rituals, spells, incantations, and more give you command of the world, but always in subtle ways, lest you draw the attention of those that wait beyond the veil..." }, { "from": "human", "value": "Priest: Your a man, or woman, of the cloth, bringing hope to a world increasingly devoid of it. Can you maintain your faith in such trying times?" }, { "from": "gpt", "value": "Dangerous: People mostly don't mess with you. They really don't mess with you twice." }, { "from": "human", "value": "Cursed: A long time ago you angered powers that should be left alone and now you walk the earth with a terrible curse on your head" }, { "from": "gpt", "value": "Monstrous: You may not be a monster but you look like one. Your alien appearance makes people distrustful at best and hostile at worst. " }, { "from": "human", "value": "Greedy: It's never enough, you always want more. You jump at any opportunity to increase your wealth. " }, { "from": "gpt", "value": "Rage: There's a volcano inside you waiting for the right trigger to explode, and once it starts you can't stop. " }, { "from": "human", "value": "Gat: Nobody wants to be the one who brings a knife to a gunfight." }, { "from": "gpt", "value": "Artifact: You posses an ancient relic capable of performing a small supernatural feat. " }, { "from": "human", "value": "Creature from beyond: It doesn't belong in this world and sees you as little more than a snack, or a plaything." }, { "from": "gpt", "value": "Lo Pang \"The Jade Tiger\": The mysterious leader of the Chinese mob who patiently waits as his other two rivals destroy each other. " }, { "from": "human", "value": "Doctor Noeticus: The strange leader of the society of the illuminated mind. An organization devoted to the study of the occult. Is he crazy? a conman? a prophet? All of them? Nobody knows for sure. " }, { "from": "gpt", "value": "Debt: You owe something to someone powerful, and one way or the other they will collect what you owe them. " }, { "from": "human", "value": "Masked Vigilante: You can't see a wrong without fighting to right it, even if it means breaking the law. To that end you've created an alternative identity to fight crime.\n...\n\nSuggested Strength: Idealistic\n\nSuggested Weakness: Honorable" }, { "from": "gpt", "value": "Inhuman: You're something other than human. A robot, a ghost, a half animal, a sentient pile of vacuum tubes…\n\n...\n\nSuggested Strength: Genius\n\nSuggested Weakness: Secret" }, { "from": "human", "value": "The Onyx Crown Club: The most prestigious club in all of Gotham. Everybody who's someone goes there to have a good time and doing the kind of business you don't talk in public. " }, { "from": "gpt", "value": "Andrew Calliway: He's smooth, he's dope, he's everything you want to be and more. Andrew is the charismatic owner of The Onyx Crown club. There's little he doesn't know, and for the right place he's willing to share." }, { "from": "human", "value": "Emil Stein: Features editor of the Gotham Illustrated Gazette and Miss Brown's boss." }, { "from": "gpt", "value": "Private conversation: You know you shouldn't peek, but you also know that if they didn't had anything interesting to say it wouldn't be private." }, { "from": "human", "value": "Someone's watching...: You have that familiar sensation in the back of your head. Someone's watching, but who? and why?" }, { "from": "gpt", "value": "Storage room: Nothing really strange about this place, except for the rows of really expensive liquor. A good chance to get a bottle for free, but perhaps the trained eye can see something else?" }, { "from": "gpt", "value": "The Raven - Man of Mystery: You wear a mask to protect those close to you from the criminals you terrorize." }, { "from": "human", "value": "Gentleman Thief: You are rich, or rich enough anyway to never have to worry about money. But you have seen how those with money and influence prey on the weak and oppress the poor. \n\nLike Robin Hood of old, you have vowed to redistribute some wealth where it is needed and take down those who would prey on the helpless. " }, { "from": "human", "value": "The Vow: You have sworn a vow:\n\nYour soul is dark, but you will seek redemption by helping those in need,\nprotecting the weak and the inncoent, and bringing justice to those in need. You will hold to that Vow no matter the cost. " }, { "from": "gpt", "value": "Mesmerist: You have supernatural mental powers. Quite handy, but dangerous if someone finds out." }, { "from": "human", "value": "Persuasive: You can usually get your own way, even if it's not by the usual means." }, { "from": "human", "value": "Secretive: You've kept yourself hidden for so long, you've almost forgotten what the truth is." }, { "from": "human", "value": "Be Redeemed: …or at least come to terms with what you’ve done." }, { "from": "gpt", "value": "Insurgent: Gotham has been under Franklin's yoke for too long. You mean to change that." }, { "from": "human", "value": "Uncanny Perception: It never ceases to amaze you how many things people ignore. For better or worse that’s not your case. You notice that which nobody else does." }, { "from": "human", "value": "Arrogant: The trouble with being better than everyone else is that people tend to think you're pretentious." }, { "from": "human", "value": "The Game: You play for what matters: influence, power, control, freedom. You play to win. And you'll move whatever pieces you must to make that happen." }, { "from": "gpt", "value": "FBI: Dark Sentinel: You hunt the creatures of the night that prey on the innocent. But you're not just a lone operator, you're in the employ of the FBI's paranormal division." }, { "from": "human", "value": "Uncanny Perception: It never ceases to amaze you how many things people ignore. For better or worse that’s not your case. You notice that which nobody else does." }, { "from": "gpt", "value": "Pertinacious: They call it single-mindedness. Obsession, even. But you know it’s really concentration.\n" }, { "from": "human", "value": "Nemesis: Well, you seem to have made an enemy of that one." }, { "from": "gpt", "value": "\"Persuasion\": As any detective, you make keen observations about others... and know how to use them to get what you want out of them. And you have few compunctions limiting your methods." }, { "from": "human", "value": "Despair: You almost have as many regrets as you have years in your life... and see no way out of your problems." }, { "from": "gpt", "value": "\"Acting Casual\": You are very good at acting casually, no matter the circumstances, and no matter what you're doing at the time. It can have a very relaxing, or unnerving effect depending on the circumstances." }, { "from": "human", "value": "Observant: You keep your eyes open, knowing where your exits are, and who is where. It's a survival instinct. " }, { "from": "gpt", "value": "Little Fish: Despite your powers, you're still small fry around here." }, { "from": "human", "value": "A Step Too Far: You just don't know when to quit an enterprise." }, { "from": "gpt", "value": "Veteran Case Man: You've got the chops, the moxy, and the observational skills needed to break a case wide open. " }, { "from": "human", "value": "Low-Key: You're good at not being noticed, and have ways of getting out of it, if you are." } ]
[ { "from": "system", "value": "Welcome to Girard Space Station, the brightest bastion of human engineering and cooperation. In a low orbit around Earth's moon, GSS was the first manned satellite around another celestial body. Crew shifts last a full year, and supply rockets come every three months.\n\nThe year is 2084, the tenth year of GSS operation. You are a member of the newest crew being sent out to research the wonders of the universe from the comfort of near-total isolation.\n\nYes, everything is as plain as can be for an astronaut...for a while.\n\n...\n\nI'm new to Storium and am running this game to get a feel for the system. I'm looking for 3-5 players who are willing to take the story a little slowly if necessary.\n\nThe story and setting will be mostly based in reality, with exceptions where it's more interesting not to be.\n\nInvestigation Over Luna stars the newest crew of GSS as they go about their day-to-day lives as best they can, even when something strange seems to have found its way onboard. I have absolutely no clue what the game will be about besides that - I'm basically just winging it. It will probably be VERY slow at the start, but speed up as I get more comfortable." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Space Suit (copy): Standard space suit with enough oxygen for 6 hours. Bulky." }, { "from": "gpt", "value": "Vincent Wagner: Your contact on Earth. You've never seen his face - only heard him over the radio." }, { "from": "human", "value": "Get to GSS: It's no fun spending several days cooped up with the only people you will see for the next year, but perhaps you can make the best of it." }, { "from": "gpt", "value": "asdg: Strong:\n\"Roger, Ranger. Congratulations on your successful arrival at GSS.\" You succinctly and professionally relay your status to Earth.\n\nWeak:\n\"...Just try not to break anything, alright?\" Wagner probably thinks you're a bit of a numbskull.\n\nStrong:\nRight on target! The Ranger is headed back and mission control will send a team to pick it up.\n\nWeak:\n\"Uh, guys? You might want to have a few people ready over in China.\" It's off-course, but at least it's going back, right? After all, that's the NASA motto: \"Just put it roughly where you think it should go!\"\n\nStrong:\n\"Greetings. I am JANUS. Welcome to GSS.\"\n\nWeak:\n\"Boss, it's not working. It just says 'Please Reboot'. What should I do?" }, { "from": "human", "value": "Space Suit: Standard space suit with enough oxygen for 6 hours. Bulky." }, { "from": "gpt", "value": "Space: The final frontier." }, { "from": "human", "value": "Interior - GSS: Somewhere inside the station." }, { "from": "gpt", "value": "Align Course with GSS: One of the shuttle techs must've misread the path vector, and your current course will have you veering several kilometers off-course. Realign the navigation system before departing from the International Space Station." }, { "from": "human", "value": "Bridge - GSS: The command center of GSS, more open than any other part of the station." }, { "from": "gpt", "value": "Veteran Astronaut: A veteran of the space program who's been on many missions before this one.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Engineering - GSS: Control of GSS's propulsion systems lies in these servers." }, { "from": "gpt", "value": "Comms Module - GSS: A private recording suite for text and AV logs to be securely encrypted and transmitted back to Earth." }, { "from": "human", "value": "Crew Quarters - GSS: Where astronauts can sleep and rest." }, { "from": "gpt", "value": "Don't Crash: Your propulsion systems have failed and you're currently speeding towards the lunar surface at high speeds. Maybe you should fix that." }, { "from": "human", "value": "Collect Samples: There's not much research you can do without something to analyze." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Parse the Sensor Data: You've collected astonishing volumes of data and the computer lacks the processing power to decode it by itself." }, { "from": "gpt", "value": "Communications Officer: It's your job to operate the data suite and make sure nothing goes unreported. If something happens, you're the one they ask.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Make Repairs: Get primary systems back online before life support shuts down completely." }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing station functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Rookie Astronaut: A green newbie embarking on an interplanetary mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "gpt", "value": "Science Officer: Curious and cautious, eager to collect as much data as possible and make sense of it.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "human", "value": "Weapons Officer: You're in charge of the tasers onboard, as well as the single experimental laser rifle and the station's defense systems.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "gpt", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge grows, must your faith shrink?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Could you be the one to discover another?" }, { "from": "gpt", "value": "X10 Laser Rifle: An experimental weapon that uses intense heat to damage synthetic and organic material alike." }, { "from": "human", "value": "Keycard to the Weapons Locker: Only one of these is typically issued to a member of GSS's crew." }, { "from": "gpt", "value": "GSS Encryption Code: This code decrypts transmissions to and from GSS, be they official or personal." }, { "from": "human", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "gpt", "value": "Capture It: What is that thing?" }, { "from": "human", "value": "LTN Police Taser: After a terrorist attack on a Chinese space station back in 2045, all manned missions require tasers to be available to subdue potential attackers." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM radiation and keyed specially for GSS." }, { "from": "gpt", "value": "Study It: True progress can only be achieved through understanding." }, { "from": "human", "value": "Land at Sigma Outpost: There's work to be done. Make the window before time runs out." }, { "from": "gpt", "value": "Make Repairs: Check the problematic component and fix it if necessary." }, { "from": "human", "value": "Machine Deck - GSS: Cluttered and cramped, the machine deck is where GSS crew keep their spare tools, parts, and belongings." }, { "from": "gpt", "value": "Hull and Docking - GSS: Where shuttles, rockets, and pods dock with GSS." }, { "from": "human", "value": "Power and Communications Array - GSS: GSS draws its energy from the sun. A simple algorithm shuts off sections of the station when not in use so as to conserve power." }, { "from": "gpt", "value": "Shuttle - Earth orbit: The shuttle will get you from ground to orbit. From there you dock with the International Space Station and head out on your mission." }, { "from": "human", "value": "Cargo - GSS: Where supplies and deliveries are stored away." }, { "from": "gpt", "value": "Lunar surface - Moon: On the face of Earth's moon." }, { "from": "human", "value": "Lunar base - Moon: Sigma Outpost, a small research and operating suite on the moon's surface. GSS has a window of about an hour per day to send someone or something down." }, { "from": "gpt", "value": "JANUS: The station AI. Sophisticated, but not truly intelligent." }, { "from": "human", "value": "Scythe lander - Moon orbit: A capsule used to travel from lunar orbit to the surface." }, { "from": "gpt", "value": "Miranda Vielli: Commander at the International Space Station. A secondary contact in case communications with Earth get disrupted." }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to life in space.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Know the Unknown: There's hidden truths in this vast emptiness, and you're just the astronaut to uncover them." }, { "from": "human", "value": "Get Back Home: You never really wanted to come out here in the first place. You would've preferred a mission a little closer to home. For now, it seems all you can do is wait out your term..." }, { "from": "gpt", "value": "Defense Unlock Card: The stations defenses won't power up without this card being applied first." }, { "from": "human", "value": "Dock with GSS: You've made it. Only one thing left to do. Just don't chip the paint job." }, { "from": "gpt", "value": "Vincent Wagner: Your contact on Earth. You’ve never seen his face – only heard him over the radio." }, { "from": "human", "value": "Activate the Station AI: Once inside, you'll need to flip on the computer that controls everything so you don't have to." }, { "from": "gpt", "value": "Send the Ranger Back Home: Program the Ranger's navigation system to take itself back to Earth. Don't leave anything important onboard!" }, { "from": "human", "value": "Turn On Auxiliary Power: It makes all the non-essential systems run." }, { "from": "gpt", "value": "Lack of Knowledge: Dire doesn't know a thing about how to fly. He is going to have to pass along the information to someone else." }, { "from": "human", "value": "Courage: You are an exceptionally brave person, and often go out of your way to do something dangerous for the sake of another or a place.\n" }, { "from": "gpt", "value": "Equipment-Savvy: Due to your experience with overseeing station functions and information systems, you know one or two useful things about them. Most notably, how to operate them." } ]
[ { "from": "system", "value": "Your character has received an invitation to Acheron Court, a stately home in the English countryside belonging to one Vincent Witham, an older gentleman with a somewhat eccentric nature. Upon arriving, they will be informed that their services are required to retrieve several very valuable artefacts and that the fate of the world is resting on their shoulders. Compensation is very generous indeed (ranging from money to cancelling of debts to erasure of criminal charges - whatever will convince them to stay) and without much time to spare a rag-tag group will be assembled to tackle the seemingly insurmountable odds.\n\nCan you overcome the obstacles in your past and future to help save the world, or has the deck been stacked against you?\n\nOOC: The game will start with the first mission - characters will be coming together for the first time and won't know one another prior to that. You first need to create a character that would be invited to take part in a daring heist, so think carefully about what skills might seem attractive to a kooky old man with too much money to burn. \n\nMagic exists in this world, though it is a guarded secret and very few know the full extent of its reach. Your character may or may not be aware of magic - known by adepts as 'amina' and tapped into by mages, mystics and sorcerers from all walks of life. \n\nWhen creating a character feel free to pick from one of the pre-described archetypes or adapt your own from the Major Arcana. I expect most people will stick with their archetype's strengths, weaknesses and subplot but if you have an idea about how to combine several into an interesting and coherent character, go right ahead!" }, { "from": "human", "value": "Magic Fire: Touch it if you dare..." }, { "from": "gpt", "value": "Meet Your Fellow Teammates (copy): Meet at least one other teammate and find out something about them." }, { "from": "human", "value": "Who's There?: Find out who was sitting at the table and where they've gone to now." }, { "from": "gpt", "value": "Random curio: This isn't yours - you shouldn't touch it..." }, { "from": "human", "value": "Meet Your Fellow Teammates: Meet at least one other teammate and find out something about them." }, { "from": "gpt", "value": "Old book: Hm, interesting... achoo!" }, { "from": "human", "value": "Decide which artefact to pursue first: Which will it be? " }, { "from": "gpt", "value": "The Lovers: Passionate and romantic, you are still in the process of settling down." }, { "from": "human", "value": "The Magician: Clever and talented, you ensure situations are twisted to your advantage." }, { "from": "gpt", "value": "The Fool: Inexperienced and naive, you may be young or just sheltered." }, { "from": "human", "value": "The High Priestess: Independent and serene, you know more than you let on." }, { "from": "gpt", "value": "The Hermit: Solitary and introspective, you rarely share your wisdom with others." }, { "from": "human", "value": "The Tower: Lover of chaos and upheaval, you have the chance to start anew." }, { "from": "gpt", "value": "The Moon: Tense and secretive, you are haunted by your past." }, { "from": "human", "value": "The Sun: Cheerful and optimistic, you must be careful no one takes advantage of your good nature." }, { "from": "gpt", "value": "Fool - Strength: Childlike wisdom - from the mouth of babes comes great insight." }, { "from": "human", "value": "Magician - Strength: Transformation - you are skilled in making things seem other than what they appear." }, { "from": "gpt", "value": "High Priestess - Strength: Wisdom - perhaps it has been accumulated over many years, perhaps through great study." }, { "from": "human", "value": "Lovers - Strength: Connection with others - you are charismatic and alluring to other people." }, { "from": "gpt", "value": "Tower - Strength: Truth - you have a knack for seeing to the heart of a matter and divining the truth." }, { "from": "human", "value": "Moon - Strength: Illusion - you are very capable in deception and altering how people see things." }, { "from": "gpt", "value": "Hermit - Strength: Knowledge - you have spent a long time studying and are the master of many lores." }, { "from": "human", "value": "Sun - Strength: Happiness - no matter what happens, very little can shake your good nature." }, { "from": "gpt", "value": "Fool - Weakness: Oblivious - sometimes the most obvious things pass you by." }, { "from": "human", "value": "Magician - Weakness: Manipulative - you view people as a tool, which does not endear you when your deception is discovered." }, { "from": "gpt", "value": "High Priestess - Weakness: Secretive - you have a great secret you do not share with anybody, even those close to you." }, { "from": "human", "value": "High Priestess - Subplot: Keep your secret hidden or reveal it and feel free." }, { "from": "gpt", "value": "Sun - Weakness: Naivety - you are inexperienced and innocent and do not know the ways of the world." }, { "from": "human", "value": "Lovers - Weakness: Hedonism - you indulge in your weaknesses with little remorse." }, { "from": "gpt", "value": "Hermit - Weakness: Isolation - you hold yourself apart from others and do not let them in." }, { "from": "human", "value": "Tower - Weakness: Rage - you give into anger and push others away with it." }, { "from": "gpt", "value": "Lovers - Subplot: Choose to grow up or languor in immaturity." }, { "from": "human", "value": "Hermit - Subplot: Join the rest of the world or hide away forever." }, { "from": "gpt", "value": "Sun - Subplot: Give in to the shadows lurking around you or rise above them." }, { "from": "human", "value": "Moon - Weakness: Fear - you are haunted by something from your past which makes you fearful and afraid." }, { "from": "gpt", "value": "Fool - Subplot: Find your calling or submit to the humdrum, everyday world." }, { "from": "human", "value": "Tower - Subplot: Crash and burn or rise from the ashes." }, { "from": "gpt", "value": "Moon - Subplot: Shake off the past or dwell in it forever." }, { "from": "human", "value": "Magician - Subplot: Grasp power or be destroyed by it." }, { "from": "gpt", "value": "Vincent Witham: A robust and rather nutty old man, though you get the feeling he's sharper than he lets on..." }, { "from": "human", "value": "Acheron Court: A stately manor in the countryside." }, { "from": "gpt", "value": "Max: Witham's 'head of security'. Whatever that means." }, { "from": "human", "value": "Dominic Witham: Vincent's nephew and personal assistant - you need something? Ask him." }, { "from": "gpt", "value": "Investigate Secret Passage: Where does it lead?" }, { "from": "human", "value": "Explore the manor: Explore the manor without being caught." }, { "from": "gpt", "value": "Comradery: Are you going to be a team, or just a jumbled assortment of people thrown together for a strange cause?" }, { "from": "human", "value": "The Diamond Bar: So exclusive, you need a reservation to get a reservation." }, { "from": "gpt", "value": "Nasser bin Hamad bin Khalifa Al-Thani: Young and profligate, he likes fast cars and loud parties. " }, { "from": "human", "value": "Esmond York: Apparently a metalsmith and jeweller of some renown... though you've never heard of him." }, { "from": "human", "value": "Moon - Weakness: Insecurity - You fear that beneath the lies and illusion, you are nothing, a hollow shell of a person. What is an actor without a script? What is a character without a writer? Existential fear gnaws away at your soul." }, { "from": "human", "value": "Moon - Subplot: Find your partner-in-crime and figure out why she disappeared. Or maybe she really is dead?" }, { "from": "gpt", "value": "Apraisal: You can see things others can't due to keen observation" }, { "from": "human", "value": "Unguided Curiosity: You tend to dive in, look around, ask questions and whatnot without a second thought. Some people find it charming. 'Careless' is a more common adjective." }, { "from": "gpt", "value": "8 of Cups: Sincerely inquisitive, you embrace new experiences." }, { "from": "human", "value": "Eight of Pentacles - Strength: Skilled and knowledgeable, you strive for greater understanding and pay meticulous attention to detail." }, { "from": "gpt", "value": "Expertise: You are experienced in the roguish arts: thievery, stealth, lock picking, sleight-of-hand. You know your trade." } ]
[ { "from": "system", "value": "Adventure and romance combine with charming and rousing results in a thrilling world that never was! Join the hunt for the lost city of Atlantis and travel into the unknown. Who knows what fortune you may find!" }, { "from": "human", "value": "Engineer: You have great intuition and experience for working with machines, however new or old.\n\n...\n\nSuggested Strength: Quite Inventive\n\nSuggested Weakness: Timid" }, { "from": "gpt", "value": "Ne’er-do-well: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.\n\n...\n\nSuggested Strength: Immeasurable Charm\n\nSuggested Weakness: Nefarious" }, { "from": "human", "value": "The Royal: You pursue adventure not only for the thrills but for the glory. And the thrills.\n\n...\n\nSuggested Strength: Exchequer\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Expedition Leader: You’re an experienced hunter and expeditionary leader with military experience.\n\n...\n\nSuggested Strength: Worldwide Associates\n\nSuggested Weakness: Enemies" }, { "from": "human", "value": "Great Magician: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.\n\n...\n\nSuggested Strength: Magic Words\n\nSuggested Weakness: Questionable Moral Fiber" }, { "from": "gpt", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "human", "value": "Gadgeteer: You’re a tinkerer and adventurer, better as using gadgets than building them.\n\n...\n\nSuggested Strength: Myriad Contraptions\n\nSuggested Weakness: Breakdown" }, { "from": "gpt", "value": "Pilot: Your combination of intuition and experience makes you one of the world’s greatest pilots.\n\n...\n\nSuggested Strength: Steer Anything\n\nSuggested Weakness: Rakish" }, { "from": "human", "value": "Occultist: Your knowledge of ancient secrets and modern magic is formidable and even eerie.\n\n...\n\nSuggested Strength: Arcane Knowledge\n\nSuggested Weakness: Poor Health" }, { "from": "gpt", "value": "Detective: You have made the world’s mysteries your business—not just crimes.\n\n...\n\nSuggested Strength: Powers of Observation\n\nSuggested Weakness: Haunted" }, { "from": "human", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Immeasurable Charm: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with." }, { "from": "human", "value": "Exchequer: You have considerable funds and social clout, which sometimes provides great confidence." }, { "from": "gpt", "value": "Worldwide Associates: Wherever you go, you know people and know how to organize and coordinate them." }, { "from": "human", "value": "Magic Words: You know a few rare and secret incantations with real power to conjure and enchant." }, { "from": "gpt", "value": "Science!: You see the world with a scientist’s reason and ingenuity. Nothing shocks you." }, { "from": "human", "value": "Myriad Contraptions: You have a gadget for almost every occasion, no matter how dangerous or delicate." }, { "from": "gpt", "value": "Steer Anything: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go." }, { "from": "human", "value": "Arcane Knowledge: Knowledge is power and you teem with knowledge both practical and esoteric." }, { "from": "gpt", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice." }, { "from": "human", "value": "Timid: Despite your skills, you are wary and cautious of the larger world and its perils." }, { "from": "gpt", "value": "Nefarious: Your reputation for trickery haunts you. You are slow to trust and be trusted." }, { "from": "human", "value": "Arrogant: Your certainty and confidence sometimes go too far, getting you into trouble." }, { "from": "gpt", "value": "Enemies: Wherever you go, it seems you encounter old enemies or new betrayals." }, { "from": "human", "value": "Questionable Moral Fiber: Your various lusts sometimes get the better of you, causing you trouble." }, { "from": "gpt", "value": "Overeager: You sometimes look before you leap or speak before you think." }, { "from": "human", "value": "Breakdown: You’re too busy to check every little thing so sometimes your tools don’t work as they should." }, { "from": "gpt", "value": "Rakish: You have a dangerous, disreputable demeanor that sometimes gets you into trouble." }, { "from": "human", "value": "Poor Health: Coughing fits, dizziness, and nausea sometimes undermine you." }, { "from": "gpt", "value": "Haunted: You cannot escape your mistakes or your guilt, which can make you hesitant and halting." }, { "from": "human", "value": "Race to the Lost Plateau: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "gpt", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Queen?" }, { "from": "human", "value": "Prove Your Love to Your Sweetheart: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love." }, { "from": "gpt", "value": "Make the Astonishing The Envy of the Club: Maintain and improve the *Astonishing* until it is the envy of even your rivals." }, { "from": "human", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "gpt", "value": "Restore the Heliographic Society to Glory: The ancient Heliographic Society can be a source of knowledge and discovery again!" }, { "from": "human", "value": "Learn Your True Heritage: Do your veins contain Atlantean blood? Find out!" }, { "from": "gpt", "value": "Hunt Great Game: Bring back a bigger, better trophy for the club. Show them what’s really out there!" }, { "from": "human", "value": "Dream Bigger: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!" }, { "from": "gpt", "value": "Dispel Fear: Fear is what holds the World back from Progress. Do not tolerate Fear!" }, { "from": "human", "value": "Discover Masters’ Motives: Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Improve Your Gear: Make an improvement to your gear. How is it better?" }, { "from": "human", "value": "A Little Rebellion: Encourage someone to individual liberty and confidence." }, { "from": "gpt", "value": "Bring Proof of the Tyrant King to the World: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King." }, { "from": "human", "value": "Solve the Puzzle of the Atlanteans: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out." }, { "from": "gpt", "value": "Break Down the Old Thinking: Show someone that their tired preconceptions are out of date." }, { "from": "human", "value": "Persuade the Goblins to Join Your Crew: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Show Your Stripes: Take great risks, not to prove yourself but to test yourself. What are you capable of?" }, { "from": "human", "value": "Learn A New Language: Not only so you can learn new things, but so you can see things in a new way." }, { "from": "gpt", "value": "Obtain Ancient Treasure: Return to the Adventurer’s Club with a unique artifact for its museum." }, { "from": "human", "value": "A Rare Atlantean Sunstone: This stores and emits sunlight in a glow or a ray, depending on how you hold it." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost." }, { "from": "human", "value": "The Fantastic Heliotronic Engine Core: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*." }, { "from": "gpt", "value": "Elephant Gun: Double-barreled, heavy-duty, worn-in and scuffed." }, { "from": "human", "value": "Modest Heliotronic Raygun Pistol: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity." }, { "from": "gpt", "value": "Signet Ring of the Heliographic Society: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment." }, { "from": "human", "value": "Book of Spells: A pocket notebook containing notes on Atlantean spells and rituals." }, { "from": "gpt", "value": "Blade of Great Repute: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional." }, { "from": "human", "value": "Aetheric Visionary Goggles: These goggles allow the user to see beyond the visual spectrum into the aetheric plane." }, { "from": "gpt", "value": "One Parachute: A finely crafted, properly folded and prepared parachute." }, { "from": "human", "value": "Parlor of the Grand Adventurer’s Club: Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "gpt", "value": "Bridge of the Airship Astonishing: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "human", "value": "Engine Room of the Airship Astonishing: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "gpt", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "human", "value": "Grand Plateau of the Lost Island: This highland at the heart of the island is home to a nameless volcano and ancient ruins." }, { "from": "gpt", "value": "Giant’s Graveyard: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place." }, { "from": "human", "value": "Nest of the Terrible Lizards: A clutch of enormous, leathery eggs means mother may not be far away." }, { "from": "gpt", "value": "Ruins of the Fabled City: This Atlantean outpost was a grand experiment once. Now it is a ruin." }, { "from": "human", "value": "Confounding Puzzle-Room: What purpose was served by the grinding wheels and sliding stones in this incredible room?" }, { "from": "gpt", "value": "Temple of the Great Atlanteans: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam." }, { "from": "human", "value": "Impress the Chaps: Show the fellows of the club that you’re one to watch." }, { "from": "gpt", "value": "Navigate the Skies: Plot the fastest course to the Lost Island." }, { "from": "human", "value": "Sabotage?!: Repair your engines and maybe discern the cause of the damage." }, { "from": "gpt", "value": "A Proper Landing: Land on the Lost Island with grace and aplomb." }, { "from": "human", "value": "Escape the Raptors: Too many to fight—at least in this place. Sometimes it’s wise to flee!" }, { "from": "gpt", "value": "Poisoned Waters: Something toxic is in the water. Are you already too late to avoid the sickness?" }, { "from": "human", "value": "The Riddle of the Puzzle-Room: Solve the ancient puzzle before you’re all ground to dust in this place!" }, { "from": "gpt", "value": "The Floor Falls Out: Survive the collapse of this delicate chamber as it falls into fire below." }, { "from": "human", "value": "The Power of the Sun: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!" }, { "from": "gpt", "value": "Hallucinogenic Fog: The smoke billowing out of the mountain compels powerful visions. What do you see?" }, { "from": "human", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "The Tyrant King: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship." }, { "from": "human", "value": "Devoted Crewmember: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "gpt", "value": "Wide-Winged Pterrosaurs: Grand and terrible flying beasts found in great numbers around the Lost Island." }, { "from": "human", "value": "Protective Triceratops: Though herbivorous, triceratops sometimes fiercely defend their territory." }, { "from": "gpt", "value": "Ghost of the High Priestess: This being — an apparition or something else? — was a revered figure in the temple’s glory days." }, { "from": "human", "value": "Frederick “Chase” Donoghue (copy): Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "gpt", "value": "Stowaway: You need a ride, and you see the perfect chance as the crew leaves the recently-arrived airship." }, { "from": "human", "value": "Discover Masters’ Motives (copy): Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost, given to you by Dr. Behenu." }, { "from": "human", "value": "Old Flight Map: An old map of an earlier projected route to Atlantis. Curious, isn't it, that this route was abandoned? What happened to change this?" }, { "from": "gpt", "value": "Tool Kit: Chase's worn leather bag, filled with every tool one might need to fix tings around the ship." }, { "from": "human", "value": "Blueprints of the Astonishing: Chase's hand-drawn blueprints of the Airship Astonishing. Meticulously drawn, these hold more than just the way to the boiler room. Is that a secret passage you see there/" }, { "from": "gpt", "value": "Stowaway: You need a ride, and you see the perfect chance as the crew leaves the recently-arrived airship." }, { "from": "human", "value": "Introduction: Assert your position and introduce yourself. You deserve a place on this ship, and you want to make that known." }, { "from": "gpt", "value": "Devoted Crewmember (copy): The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "human", "value": "Lord Ramsay Masters (copy): Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "Dock - Port of Kilhan: A place to reload supplies as well as meet some new people. Be careful, though - something, or someone, might slip past you if you're not paying close attention." }, { "from": "gpt", "value": "Pull Safely into Dock: There's a lot of air traffic, and Lord Masters is sure to flay anyone who gets a scratch on The Astonishing." }, { "from": "human", "value": "Pilothouse of the Airship Astonishing: The glass-enclosed room where the pilot controls the ship. The helm, compass, engine order telegraph, and chart table are located here, along with your first encounter of the crew." }, { "from": "gpt", "value": "Masters' Crew: Lord Masters' crew is an unusual one - half cyborgs and half goblins. They're not naturally trusting, and they don't like you touching their things." }, { "from": "human", "value": "Improve Your Gear (copy): Make an improvement to your gear. How is it better?" }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis that Masters has a meeting with. Maybe you should join, and have a few words with her yourself." }, { "from": "human", "value": "Unfamiliar City: Dr. Behenu, the Atlantis expert, lives somewhere in the maze-like, winding city. Find her, and you might earn valuable information about your destination." }, { "from": "gpt", "value": "Network: The good doctor advised the importance of creating an alliance with those travelling with you. You attempt to create allies." }, { "from": "human", "value": "Alonzo's Quarters: You all decide to meet at Alonzo Real's rooms after midnight to talk and plan. But the ship is a maze at night, and Masters and his crew seems to lurk around every corner. Get to Alonzo's quarters without being discovered.\n\n*Alonzo should not play on this card, as it is his room.*" }, { "from": "gpt", "value": "Detective: Dex has made the world’s mysteries his business. A current Private Investigator, he slips through the streets unnoticed but ever observant." }, { "from": "human", "value": "Powers of Observation: Dexter takes pleasure in meticulously observing the world around him. His exceptional strength of memory doesn't hurt, either." }, { "from": "human", "value": "Haunted: Dexter is haunted by the ghosts of his past: the sudden grizzly death of Emily Robbins and his inability to catch her killer." }, { "from": "human", "value": "Dispel Magic: Dexter longs to fight against the occult and all of its followers." }, { "from": "gpt", "value": "Air of Authority: When you get that look in your eye, people know not to argue, whether you're right or not." }, { "from": "human", "value": "Connections Everywhere: Thanks to your travels and exploits, you know someone almost everywhere." }, { "from": "gpt", "value": "Misogyny: A disregard and dislike of women, whose strength you doubt, if not resent. This might go down well at the club, but it's a blind spot in the field." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. This deck describes the mysterious island through intriguing characters and settings, but the truth behind it all is yours to write!" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Misty Nieghbourhood: a blanket of darkness draped over a small neighborhood there were dapples of light covered the sky and a moon nearly as bright as the sun was floating in the night everything was muffled by a slight fog though." } ]
[ { "from": "system", "value": "Control is what everyone seems to want, in these parts. But can you get it? The groups face war over who controls the city and the war will be won at all costs. \nWerewolves on one end of the city, come in all shapes , sizes, and personality types. The harsher ones who are bloodthirsty; the ones who just want to get by; and the ones who want peace. For the vampires, who tend to live scattered around the city, most of them just want to fly under the radar until night. They will kill from the shadows. The witches, who live in the center of it all, keep to themselves but are a force to be reckoned with once provoked." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "City Square: The bustling center of the city, where shops surround it and public meetings are held." }, { "from": "gpt", "value": "Learn Town Secrets: Whether you follow the mayor or not, just know, he doesn't carry the key to all secrets. Free roam, but at your own risk." }, { "from": "human", "value": "Cowardly: Constantly afraid, and runs away easily." }, { "from": "gpt", "value": "Create Justice: You want to give justice to yourself, to everyone like you... The world has treated you bad." }, { "from": "human", "value": "Rebellious : You NEVER do what you told. Even if it sounds like a good idea to you, they told you to do it, so you just can't obey!" }, { "from": "gpt", "value": "Ruthless: To fight monsters, sometimes it pays to be monstrous. Humanity is for the fortunate ones, untouched by this fight." }, { "from": "human", "value": "Debauchery: Partying and a rough lifestyle led you to trouble.\n\nLife fast and leave a beautiful corpse had always been your motto, and there is no drug or rush you will turn down." }, { "from": "gpt", "value": "Looks: Emily was granted the gift of beauty (even before she had turned.) She treasured her looks, and never failed to charm men when walking down the streets. " }, { "from": "human", "value": "Seductive: Emily loves the chase. She enjoys every minute of the thrilling waves of entrancing anyone watching her. If Emily meets a man who acts cold towards her, she'll decide it's her mission to make them *beg* for her attention. She's cruel, and unbelievably, and she has no reason to change." }, { "from": "gpt", "value": "Unsympathetic: Emily is passionless. That's all she needs to state. If she's immortal, and has **plenty** of time of life, Emily can do anything, anytime she wanted. She has no \"real\" purpose in life, so flailing around in a cold world is good enough for the cold-blood ice queen." }, { "from": "human", "value": "Being Mischevious: The greatest meaning of life for Emily would be to play around with stupid mortals, and idiotic lamias. She cherishes the thought of causing chaos and confusion all over the world. It's her sole purpose. *A demon disguised as a beautiful angel.* " } ]
[ { "from": "system", "value": "The Plague has wiped out most of humanity, and only the corpses wander. Years pass, and life becomes a story; a myth… a fleeting tale. The tomes of living people have faded with misuse and mold; previous lives have been forgotten. The corpses do not remember anything about their beating hearts – just the coldness they currently inhabit, and eternity their decaying minds struggle to interpret.\n\nThey just dance, and dance, and dance…\n\n…and in the deep husk of a forest, away from the Old Town, a shambling group of troubled troubadours and mossy musicians. Their decayed limbs tickle the strings of their lutes, and they wander…\n\n…and there they find, under the full moon, a basket. From the basket they hear the strangest of sounds: a little cry. They peek under the woollen blankets to reveal – much to their shock! – a little, wriggling thing: pudgy and pink and human, crying and sniffling, lost in the world for the dead.\n\nSuddenly, there was human life again.\n\n~~~~~~~~~~~~~~~~~~~~\n\n(nothing much to this! A surreal Medieval adventure set in an alternate magical Earth where the Black Death wiped out the human race into extinction... and brought back a number of them into undeath.\n\nsetting rules as follows: your characters are undead. No living human beings allowed. They remember nothing of their former lives (and it's been a hundred or so years since the Black Death). what the undead know about the human living is very little; just myths and \"ghost stories\", mainly - weird little stories they tell each other, but hardly believable. They only know death.\n\nof course, other things are still alive - animals and trees and such.\n\nthe setting is somewhere in Mainland Europe - where exactly, I guess we'll decide as we go forward.\n\nwe'll be playing as a group of travelling performers: musicians, dancers, poets, and so on. You get the idea.\n\nfeel free to create your own strengths, weaknesses, natures and subplots, as long as it fits with the setting.\n\nLook forward to starting!))" }, { "from": "human", "value": "The Old Forest: All the trees are dead. Just as it always was." }, { "from": "gpt", "value": "Poet: You are a word-slinger; a bountiful treasure of lyrical dirt." }, { "from": "human", "value": "Lute Lover: You play the lute, or does the lute play you?" }, { "from": "gpt", "value": "Dancer: You are a literal transformation of the *danse macabre*." }, { "from": "human", "value": "Storyteller: You perform the plays, the stories of olden days. " }, { "from": "gpt", "value": "Follower: You have no particular skills to add to the performances, but you keep things running smoothly." }, { "from": "human", "value": "Guard: Danger still lurks in these lands. The dead aren't always safe." }, { "from": "gpt", "value": "The Baby: It's breathing." }, { "from": "human", "value": "Baby: It's breathing, crying, laughing - everything babies do. It's also alive." }, { "from": "gpt", "value": "Rabid Wolf: All humans are dead, but others still live. This wolf is hungry - hungry enough to eat undead flesh." }, { "from": "human", "value": "Strong: You haven't decayed as much. Your limbs have held together better than the others." }, { "from": "gpt", "value": "Curious: You want to know things about the world and its secrets." }, { "from": "human", "value": "Likeable : You're a charming corpse, and everybody loves you. Mostly." }, { "from": "gpt", "value": "Swift: You're quick-moving!" }, { "from": "human", "value": "Witty: You have a way with words." }, { "from": "gpt", "value": "Missing Parts: You're missing something. Maybe it's your eyes, your tongue, your arm. Whatever it is, it's gone." }, { "from": "human", "value": "Falling Apart: You're nearly falling apart. Push yourself too much and you just might lose a limb." }, { "from": "gpt", "value": "Find Inspiration: You're looking for inspiration for a new creation, be it a song, a poem, or an epic." }, { "from": "human", "value": "Discover Secrets: You've heard the grave-side tales of human life, but you never believed it. Haven't humans always been dead? You're willing to find out." }, { "from": "gpt", "value": "Searching for Someone: You're searching for someone important to you. You think you are, at least." }, { "from": "human", "value": "Amusement: You're just here to dance." }, { "from": "gpt", "value": "Dimwitted: Death hasn't been kind to you or your head." }, { "from": "human", "value": "Sad: You feel sad, but you don't understand why. " }, { "from": "gpt", "value": "Belligerent: So loud!" }, { "from": "human", "value": "Uncaring: Who cares about anything?" }, { "from": "gpt", "value": "Musical: Your ears still work remarkably well." }, { "from": "human", "value": "Too Happy: Everybody loves to dance, but some say you dance too much." }, { "from": "gpt", "value": "Cheerful: You love to dance!" }, { "from": "human", "value": "Lost: You've lost your way. You were trying to make your way to Old Town to amuse the townspeople, but here you are - in a forest." }, { "from": "gpt", "value": "Acrobatic: You seem to defy gravity with your moves, and feats of extreme dexterity are no stranger to you." } ]
[ { "from": "system", "value": "The Mad Caves! You all have your reasons why you're prepared to risk life and limb to crawl into this particular dungeon.\n\nThere used to be dwarves here 50 years ago, when the caves were called the Madrof Caves after dwarf king Madrof. The Madrof Caves churned out objects of great artistic and monetary value, but without warning the dwarven miners and artists sealed themselves into the caves.\n\nRumors say they unleashed something deep in the mountain that they couldn't allow to escape into the world. But there has to be valuable objects left in those caves, and a couple of wagonfuls of cold hard gold pieces, not to mention monsters that must be destroyed.\n\n----\nDelve into Madness is an old-school dungeon crawl. The initial character descriptions can be extremely simple; you're fighters, monks, paladins, elves, dwarves, halflings, without the need for a 400 word backstory. Just a sentence or two is enough to let us know how you got here.\n\nWhat will define your character is how they behave in the story. Try to leave most of the character creation to posts from the narrator, the other players, and yourself. Be prepared for the character to change, to lose an arm or gain a neurosis, as we explore who they are.\n\nI look for 4 players that want some old-school fun. I set the posting speed to Normal, but I'm leaning towards the slower side of the scale, so don't get alarmed if a couple of days go by between posts. The theme is supposed to be beer-and-pretzels fun, with some dark comedy bits." }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Slopes to the Mad Caves: At first a gentle upwards slope between majestic fir trees, that changes into a steep rock-strewn hillside." }, { "from": "gpt", "value": "The Old Path: The path to the Mad Caves has been long unused. Only one who knows the way can find it easily. Others must rely on keen eyes and luck." }, { "from": "human", "value": "Adventuring Kit: This sack or backpack contains food rations, rope, bandages, magical ingredients, booze; anything you need to make it through an adventure alive." }, { "from": "gpt", "value": "Gate to the Mad Caves: A huge stone double door covered with dwarven runes. This is the main entrance to the caves." }, { "from": "human", "value": "Gate Trap: A flat stone on the ground in front of the gate is a pressure plate. It's part of a mechanism rigged to drop large boulders on the one that activated the trap." }, { "from": "gpt", "value": "Labyrinth: Narrow corridors with three-way and four-way intersections that lead you around and around. The walls all look the same." }, { "from": "human", "value": "Shadows: Dark twisted shapes float silently, until they reach out with a loud sigh to touch their victim's heart. Someone killed by a shadow risks turning into one." }, { "from": "gpt", "value": "Great Hall: A great dwarven hall deep inside the Mad Caves. It's silent now, but dwarven songs used to bounce against these cold stone walls during joyful feasts." }, { "from": "human", "value": "Another Adventuring Party: Telfik, Oga, and Brute--a human, half-orc, and stone troll--look for one last treasure to retire." }, { "from": "gpt", "value": "Strike the Earth!: It is time to honor the ancestors by reclaiming the Homelands." }, { "from": "human", "value": "Dwarf: An adventurer from another Mountain-home. " }, { "from": "gpt", "value": "Berserk: Prone to unpredictable fits of rage." }, { "from": "human", "value": "Berserker: Prone to unpredictable fits of rage." }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you. " }, { "from": "gpt", "value": "Wizardly: In command of some measure of magical power. " }, { "from": "gpt", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble. " }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs. " }, { "from": "human", "value": "Fluent in Dwarvish: Being able to speak the dwarvish language will be helpful when seeking to explore a dwarvish stronghold. " }, { "from": "gpt", "value": "Knows the Way: She's lived in these parts from the day she was a babe. " }, { "from": "human", "value": "Elemental: Your magic, while good for combat, isn't much help for traps and locks." }, { "from": "gpt", "value": "Well Equipped: What dwarf in their right mind would set out without the finest weapons possible?" }, { "from": "human", "value": "Alluring: You have quite the presence." } ]
[ { "from": "system", "value": "When angels fall, someone is there to catch them.\nIt would be crass to name as \"prison\" a domicile for divine angels, but a prison it is. Administered by Reuel, the Angel of Justice, and Michael, the Angel of Mercy, those who have fallen have their flight arrested. Temporarily, or so Reuel and Michael claim.\n\nEach of you have disqualified yourself from service to the Lord in different ways. Yet you would not be here (you would not be anywhere) if you did not still have a chance at redemption. And your redemption, so Reuel and Michael tell you, will be together, as a group.\n\nYou'll be sent to Earth, they say. We have a mission for you there. And you have lessons to learn.\n\nNot all of you find the prospect encouraging." }, { "from": "human", "value": "Transcendant: Too similar to \"glorious\"?" }, { "from": "gpt", "value": "Eternal: You have lived forever, and seen everything." }, { "from": "human", "value": "Wise: ." }, { "from": "gpt", "value": "Harmonious: As \"sensitive\"." }, { "from": "human", "value": "Harmonious: ." }, { "from": "gpt", "value": "Pepper-Tongued: Whether in a learned argument or a verbal sparring match, few are your match in sharp retorts and dazzling rhetoric." }, { "from": "human", "value": "_Ability_: Divine Blessing: The Lord's blessing provides miraculous aid to those you gift it to." }, { "from": "gpt", "value": "Power In Heaven: ." }, { "from": "human", "value": "Redeem Yourself: You've gone astray; you've sinned against Heaven and God, and betrayed your purpose.\n\nYou must set things aright and atone for your sins. You must reclaim, not your honor, but your virtue." }, { "from": "gpt", "value": "Power In Hell: ." }, { "from": "human", "value": "Power On Earth: ." }, { "from": "gpt", "value": "Defeat Evil: ." }, { "from": "human", "value": "Archaic: You're out of touch.\nYou've been isolated for so long that the mortals' Earth is strange and mysterious to you. For their own part, mortals can hardly understand when you speak, and even some angels find it difficult going." }, { "from": "gpt", "value": "Ineffable: Your behavior is opaque to others, and strangely discomforting. You hide your emotions and motives so well, few can even guess at them. Their confusion only makes them easier to manipulate." }, { "from": "human", "value": "Dour: Your cast a shadow of gloom and pessimism wherever you go. Everyone feels edgy around you, because you seem as though you are waiting for them to fail." }, { "from": "gpt", "value": "Mirthful: Your pleasures, your joys, and your laughter are infectious." }, { "from": "human", "value": "Weary: You've already given up.\n\nYou've seen and been through too much, and the prospect of more effort and more sacrifice to a lost cause is unbearable." }, { "from": "gpt", "value": "Aid Those In Need: There's somebody who needs your help. Come what may, they're going to get it." }, { "from": "human", "value": "Free Yourself: Reuel and Michael may call this place what they wish. It is a prison, and you want _out_, by whatever means necessary." }, { "from": "gpt", "value": "Incite Schism: Heaven's servants mean well, but they are in fundamental error. You have a better path - and you will show it to them, by gaining followers and leading a holy schism." }, { "from": "human", "value": "Rebel: You've openly rebelled against the Divine Order.\n\nThat your rebellion was unsuccessful is hardly surprising." }, { "from": "gpt", "value": "Sinner: Angels are supposed to be immune to temptation, yet you've adopted a grievous sin as a regular habit. Of course, Heaven would hardly let this state of affairs continue long." }, { "from": "human", "value": "Tender-Hearted: God's judgement and His mercy are both unbounded. Your actions to spare mortals from harm were noble but misguided - and ultimately, they demonstrate disobedience to the judgement of God." }, { "from": "gpt", "value": "Meddler: You believed that your power over mortals gave you the right to interfere with them, and guide them towards a goal of your own choosing.\n\nYour belief was mistaken." }, { "from": "human", "value": "Divided Loyalty: You have devoted or attached yourself to a mortal being. Perhaps you believe this is no conflict with your duties,yet you have failed to recall: Thou Shalt Have No Others Before Me." }, { "from": "gpt", "value": "Devout: God is your Shepherd, and you shall not want.\n\nYour faith gives you a reserve of inner strength, certainty, and moral guidance. It also commands the respect of many of Heaven's servants." }, { "from": "human", "value": "Doubt-Ridden: You are hesitant and uncertain. You have heavy misgivings about every step of the path you walk, and at critical moments you make wild, desperate decisions - or just freeze." }, { "from": "gpt", "value": "Penetrating: You are never satisfied with what is on the surface; you keep digging until you find the truth. You are alert to anything suspicious, and skilled at asking incisive questions." }, { "from": "human", "value": "Blind Follower: You follow orders, you follow laws, you follow scripture.\n\nAnything that fails to fit in with your beliefs and your scripture is a cause for great discomfort - or outright hostility." }, { "from": "gpt", "value": "Glorious: You are a small facet of the beauty and perfection of the Eternal. To others, you are captivating and awe-inspiring." }, { "from": "human", "value": "Murderer: You have, without warrant, ended the life of another being - an angel or, even worse, a mortal. No crime is greater." }, { "from": "gpt", "value": "Just: You take every decision with great deliberation. Your conclusions are generally fair, thorough, and exquisitely well-reasoned." }, { "from": "human", "value": "_Ability_: Divine Wrath: The Lord strikes your foes down before you." }, { "from": "gpt", "value": "Wrathful: Your first response to trouble or conflict is rage, hot and blinding. \n\nSometimes this response serves you well. Usually, it just makes things worse." }, { "from": "human", "value": "_Ability_: Bestow Vision: You can share a vision with others, conveying both information and emotion." }, { "from": "gpt", "value": "Neophyte: You're new at this.\n\nYou're a fresh angel, and you're still uncertain on your duties, on your powers, on how the cosmos actually works. \n\nYou make mistakes. Foolish mistakes. Lots of them.\n\nYou'll grow out of it, with time. If you make it that long." }, { "from": "human", "value": "Scarred: An event in your past has traumatized you. You find yourself incapacitated and helpless, just when you are needed most." }, { "from": "gpt", "value": "Assimilated: You've lived for some time among mortals, and have grown to feel at ease among them. You know how to get around in the mortal world, and how use their tools and their terms." }, { "from": "human", "value": "Haughty: You believe yourself above others, and above mundane concerns. You may or may not be justified in this, but your behavior is offensive and repelling to others." }, { "from": "gpt", "value": "Abstract: You have trouble grounding yourself in the here and now. You are so engrossed in abstract thought and higher planes of existence, that you are capable of ignoring what's going on right under your nose." }, { "from": "human", "value": "Innocent: Your existence thus far as been, for the most part, pure and blameless. Coming face to face with suffering and depravity for the first time could shock you to the core of your being." }, { "from": "gpt", "value": "Tainted: You have linked yourself in some way, large or small, with the powers of Hell.\n\nWhat's worse is, you've not been able to recant your association." }, { "from": "human", "value": "Hubris: You are prideful beyond measure, believing yourself infallible, when the truth is that you are anything but.\n\nYou overplay your hand, and take on challenges and responsibilities you cannot live up to. If only you realized that." }, { "from": "gpt", "value": "Corrupt: Your allegiance can be bought, and it isn't expensive, either.\n\nYou are often swayed from larger goals by opportunities for short-term, personal gain." }, { "from": "human", "value": "Unyielding: Your determination is unparalleled. You cannot be swayed or distracted from your chosen course." }, { "from": "gpt", "value": "Mighty: Heaven's warriors have strength that is beyond the mere physical. You are a fearsome fighter, in any corner, fold, or plane of the cosmos." }, { "from": "human", "value": "Meditation Gardens: A public area for private reflection.\n\nIts aspect is a walled garden, divided by topiary into small, open spaces, each providing a wide circle for an angel or two to meditate." }, { "from": "gpt", "value": "Heckle The Wardens: You chafe in captivity. Take your frustration out on those who hold you here - even the smallest victory against them would be oh so sweet." }, { "from": "human", "value": "One Step, Then Another: This is why you're here: to grow. To heal. To repent.\n\nThis realm is intended for your benefit. And every step you take, even grudgingly, gets you closer to freedom and redemption." }, { "from": "gpt", "value": "The Void: Silence, utter silence, where the harmony of all your brother angels should be.\n\nIs the silence whispering to you, or is that your imagination?" }, { "from": "human", "value": "Compassionate: You understand their pain. You know how they are feeling, you might even guess the reason. You might have never been in their shoes, but you get them nonetheless, and they take comfort in your words. There's a always a way to one's heart, friend or foe, and you know how to walk it." }, { "from": "gpt", "value": "Inspired: Your divine intuition allows you to overcome challenges in ways so creative and unexpected, they sometimes seem to bend the laws of nature." }, { "from": "human", "value": "Tranquil: Your soul is peaceful and calm. This helps you through stressing situations and effects your surroundings." }, { "from": "human", "value": "Crass: You lack sensitivity, refinement and intelligence. Your direct approach is effective only some of the time, but almost always results in peripheral damage." }, { "from": "gpt", "value": "Sell or Perish: To the great sharks of the market, Movement is life. It is not important if you Lose or Win - the cash must flow." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. This short adventure story can be funny or dramatic!\n" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told ." }, { "from": "gpt", "value": "Burrick the Innkeeper (copy): The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "human", "value": "Coot: A foolish old man. Rambling, bumbling, buffoonish codger of a person." }, { "from": "gpt", "value": "Obnoxious: Good at creating a distraction. Makes a great scapegoat." }, { "from": "gpt", "value": "Cranky: Nothing makes you happy." }, { "from": "gpt", "value": "Senile: You don't quite know whats going on." }, { "from": "human", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "gpt", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Poon hound: You're open to suggestion by the opposite sex if you think she'll put out." }, { "from": "gpt", "value": "Hates GMOs: You find the use of recombinant DNA in foodstuffs and animals to be repugnant. Will go to insane lengths to stop what you see as an impending genetic holocaust." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. Your tale might even begin in a tavern!" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Some kewl thing: really edgy description" } ]
[ { "from": "system", "value": "A portal has opened up on a peaceful world, spilling settlers from the mysterious Bridge of Ten Thousand across its nations. The settlers claim to want to establish a presence on the world in the name of King Crane, who believes he will find ten gifted Highborn on the world, which he refers to as \"The Heirs.\"\n\nSupplementary documentation. Please read: https://docs.google.com/document/d/1glj3g3DvhIeq9lc09hn-w5ytyKN8nXRb1b5RNFyoiuo/edit?usp=sharing" }, { "from": "human", "value": "Soma: If capable, you may embody your Willweaver's element or its aspects for a single action. Please check to see if you are capable of Soma before using. See supplementary documentation for examples for your specific Willweaver." }, { "from": "gpt", "value": "Kinesis: If capable, you may manipulate an existing source of your Willweaver's element. Please check to see if you are capable of Kinesis before using. See supplementary documentation for examples for your specific Willweaver." }, { "from": "human", "value": "Mancy: If capable, you may summon and manipulate your Willweaver's element. Please check to see if you are capable of Mancy before using. See supplementary documentation for examples for your specific Willweaver." }, { "from": "gpt", "value": "Renzor Cloak: A cloak like those worn by House Renzor. It's hood only offers partial coverage of the face, but House Renzor is populous enough that the cloak alone may be a sufficient disguise." }, { "from": "human", "value": "Infuriated: Your frustrations blind you, barring all consideration of your actions and rendering you incapable of reason." }, { "from": "gpt", "value": "Hardened: Your days have not been easy nor kind, but they have made you experienced and strong." }, { "from": "human", "value": "Contemplative: You are often trapped in thought, slowing your actions and lowering your guard." }, { "from": "gpt", "value": "Cunning: Your sharpened wit allows you to see solutions that, annoyingly, no one else does. You also find it easy to talk people into traps and use everyday objects in creative ways." }, { "from": "human", "value": "Travis Root (Female): You don't want to call her a moose of a woman, but there really isn't any other way to describe her. Her name was the only one her parents could spell, so she is in the unfortunate position of sharing it with her brother." }, { "from": "gpt", "value": "Mastery: There are many skilled Willweavers in the world, but you seek to be among the best." }, { "from": "human", "value": "Cleric: Willweaver of Water and Frost.\nClerics excel at supporting their allies both offensively and defensively, with persistent healing abilities that continue to mend allies after being cast, and quick attacks that become more lethal as the target's body temperature lowers.\nIncapable of Soma." }, { "from": "gpt", "value": "Shaman: Willweaver of Nature.\nShamans take on the abilities of animals whose blood they come in contact with. Applied to the skin, the blood will grant both the strengths and weaknesses of the animal it was taken from, so long as the blood remains wet. Upon drying, the blood will cease to grant the Shaman power.\n\nIncapable of Soma, Kinesis, and Mancy." }, { "from": "human", "value": "Guardian: Willweaver of Stone. Guardians are stalwart warriors specializing in hand-to-hand and small-arms combat. They use practiced stances and manipulation of stone to masterfully subdue their enemies. Typical Willweaving for a Guardian involves moving the ground beneath enemies to knock them off balance, or summoning walls of stone to block incoming projectiles. Creative Guardians are a force to be reckoned with.\nIncapable of Mancy." }, { "from": "gpt", "value": "Arcanist: Willweaver of Arcane Energy. Arcanists wield the energy of raw existence-- a prismatic, though unfocused amalgamation of all elements. Skilled Arcanists exercise their abilities through Runescript -- a series of glyphs and symbols that focus their otherwise unrefined energy into precise and powerful tools. With the right runescript, an Arcanist can do almost anything-- even potentially function as another type of Willweaver.\nIncapable of Soma and Kinesis." }, { "from": "human", "value": "Warden: Willweaver of Entropy. Wardens channel the esoteric powers of the Eldritch Behemoths. Their abilities drastically change depending on which Behemoth they currently channel. See supplemental documentation for details on each attunement.\nIncapable of Mancy and Kinesis." }, { "from": "gpt", "value": "Warlord: Willweaver of Perception and Mastery. Warlords are extremely durable and heal incredibly quickly. When Willweaving, they enhance their senses and cognition to superhuman levels. They also enhance the strength of their allies, and gain a portion of the strength and talents of those near them -- both friend and foe.\nIncapable of Mancy." }, { "from": "human", "value": "Augur: Willweaver of Vitality. Augurs are adept healers, and attack their foes by copying their own injuries to them. With their high pain tolerance and unmatched natural healing, they may use their Willweaving to inflict frightening injuries upon themselves and copy them to less-durable enemies.\nAugurs have control over necrotic flesh immediately upon its death, until the heat of life completely fades.\nIncapable of Mancy." }, { "from": "gpt", "value": "Travis Root (Male): The Inkeeper's Brother. Spends all of his waking hours (none of which are sober) at the bar in the Inn's commonroom. Has not been beaten at any known bar game, and lives solely off the money he earns from drunken bets." }, { "from": "human", "value": "Underbite Inn: The only Inn in Cobblestone. Somehow, even though it lacks competition and holds somewhat of a monopoly in The New Frontier, it still manages to be in terrible shape. Owned by Travis Root and her brother, Travis." }, { "from": "gpt", "value": "Troy Root: Son of one of the Travis Roots. Which one is only known to him. He is very protective of his little sister, Trey. He is training to become a guard for Duchess Rosary." }, { "from": "human", "value": "Worldly: You know much of the cultures and traditions of the many people of the world. Your travels have also familiarized you with foreign weapons, architecture, and laws." }, { "from": "gpt", "value": "Scholarly: You are versed in all subjects from natural history, to mathematics, to even the basic principles of all types of Willweaving." }, { "from": "human", "value": "Obsessive: You cannot care for, or dislike anything without that care or dislike completely enveloping you." }, { "from": "gpt", "value": "Reckless: The means to your ends do not matter in the slightest to you, so long as those ends are met." }, { "from": "human", "value": "Exhausted: Travels and trials rarely lend their guests time to rest, and your body longs for a safe place to sleep. Until then, your muscles burn and ache, and every step is an endeavor." }, { "from": "gpt", "value": "Strong: Due to a life in war, or a simple love for exercise,\nyour body's strength is above that of normal men. Your blows are staggering, and your enormous strength allows you to perform actions that others simply couldn't." }, { "from": "human", "value": "Dexterous: You can move your body with a litheness and precision unmatched by others." }, { "from": "gpt", "value": "Arbiter: Willweavers of Light and Darkness. An Arbiter's abilities change based on the time of day. During the day, they wield light and flame, while at night they are capable of manipulating the darkness. However, Arbiters are most powerful at dusk and dawn, where they may wield both halves of their power." }, { "from": "human", "value": "Trey Root: Travis' young daughter. Which Travis is her parent, only she knows. Her parent's spelling is not much better than her grandparents', resulting in her name's similarity to her brother's." }, { "from": "gpt", "value": "Self-Sufficiency: You seek only to create a sustainable, stable life for yourself and those you love." }, { "from": "human", "value": "Revenge: Someone wronged you. They will wish they hadn't, and everyone will see that you are not a person to become enemies with." }, { "from": "gpt", "value": "Renown: You want to be known for something. The world, or maybe even the entire universe, should one day recognize and respect your name." }, { "from": "human", "value": "Central Cobblestone: The second tier of Cobblestone is home to the many residences in the city. Most of these are large houses containing multiple families. Here, a small, single-family home is a mark of wealth." }, { "from": "gpt", "value": "Exploration: The world is a huge, fantastic place full of mysteries and treasures-- both tangible and not. Surely wealth awaits you somewhere in the unknown beyond." }, { "from": "human", "value": "Honor: Whether it be through mastery of talents, reflecting upon tradition, or fulfilling an ancestral purpose, you seek to follow the path of honor." }, { "from": "gpt", "value": "Cobblestone Market: The lowest tier of Cobblestone is home to many markets, and the Underbite Inn and Tavern. The first settlement established by the Bridge on The New Frontier, it has evolved into a central hub of the Rosary Dominion, for Natives and Settlers alike." }, { "from": "human", "value": "Purification: The world is full of darkness, and it is your honorable task to cast the darkness away." }, { "from": "gpt", "value": "Conservation: The settlers from The Bridge are bringing change to The New Frontier, and not all of it is good. They threaten the way life has been for thousands of years, and you must fight to preserve it." }, { "from": "human", "value": "High Cobblestone: The third tier of Cobblestone is dominated by the property of Mayor Stonewall. The land on the towering tier that isn't dominated by his expansive estate is filled with lavish ponds, gardens, and orchards." }, { "from": "gpt", "value": "Stonewall Manor: The home of the Mayor contains not only his residence wing, but the courts and law enforcement facilities as well. Heavily guarded, entrance to the Manor is a privilege not many gain." }, { "from": "human", "value": "Find one of the Heirs: King Crane is offering generous rewards to any settlers (or even natives) that can find one of the ten Highborn he seeks." }, { "from": "gpt", "value": "Establish a Residence: The world is a large place offering many opportunities for a new start, and many cities in which to begin your new life." }, { "from": "human", "value": "Defeat House Renzor: First they betrayed House Crane and begun the Voidwalker War, and now they want The New Frontier for themselves. It's time to purge these rats from the universe once and for all." }, { "from": "gpt", "value": "Whitehorse: Duchess Fey Rosary watches the western third of the Rosary Dominion from her fortress in this immaculate city of white stone. Only Highborn or servants of House Rosary may reside here." }, { "from": "human", "value": "Join a House: One's social power on the Bridge comes largely from the House to which one belongs. Those without a House at all will not find themselves to be very influential in Bridge society. Natives of The New Frontier may not care about your House, but any settler worth their salt will." }, { "from": "gpt", "value": "River: A young Highborn Traveler, River seeks to become a successful Merchant on The New Frontier. Her goods include rare teas, and small trinkets brought across the Bridge from other worlds." }, { "from": "human", "value": "Renzor Dungeon: House Renzor keeps the settlers they capture in the dungeon beneath the Renzor Manor. They hope that with regular executions, King Crane will stop sending settlers and leave The New Frontier to House Reznor." }, { "from": "gpt", "value": "Renzor Manor: Hidden deep in the Western Woods, the home of the Renzor Grievers is surprisingly close to the portal to the Bridge of Ten-Thousand." }, { "from": "human", "value": "Gwen: Harpies are a rare sight on The New Frontier. To Gwen's delight, this means that not many have taken to harpy-proofing their riches." }, { "from": "gpt", "value": "Maynard \"Manny\" Renzor: Possibly the only House Renzor Griever that isn't completely insane. At least, not yet. Manny travels The New Frontier selling complex trinkets and armaments crafted from rare materials." }, { "from": "human", "value": "Cobblestone Library: The second-largest library in the Western Rosary Dominion is remarkably calm and clean for residing in such a busy city." }, { "from": "gpt", "value": "Cornelius: Cornelius is a Storm Archaic tasked with vanguarding young River, as is customary for Traveler merchants and bards. The tall, thin crystal giant is surprisingly skittish and matronly." }, { "from": "human", "value": "Glen: A young Warlord, he convinced his parents to let him follow his younger sister, River, to The New Frontier. While his sister is Highborn, he was not lucky enough to be born with the great gift." }, { "from": "gpt", "value": "Defeat the Swordborn: The Swordborn of Roy have been relentlessly attacking settlements, and not-so-secretly planning to attack Cobblestone. It is time someone finally stops their attacks." }, { "from": "human", "value": "Impoverished: Though the situation at hand calls for cash, you are incapable of meeting even petty expenses. You will have to find alternative forms of payment." }, { "from": "gpt", "value": "Renzor Grounds: Though nested in the middle of a wild coniferous forest, the Renzor Grounds are well-kept, with luxurious gardens and ponds. The grounds are thoroughly patrolled by Grievers." }, { "from": "human", "value": "Settler's Landing: A cliff at the shore of the Western Sea is where the portal to the Bridge of Ten Thousand materialized only a decade ago. Crane Guards stand beside the portal, ensuring that only members of the Bridge may pass." }, { "from": "gpt", "value": "Western Woods: A single path winds through the Western Woods connecting Settler's Landing to Cobblestone. Though well-traveled, the forest becomes very dangerous at night, when the Renzor Grievers are at the height of their power." }, { "from": "human", "value": "Incarcerated: You are being held captive, and Manny offers you an escape. Will you trust him to free you, or will you flee?" }, { "from": "gpt", "value": "Princess Veronica Rosary: The older of the king's two daughters rules over the eastern third of the Rosary Dominion. Though many accuse her of being careless and vapid, she is next in line for the throne." }, { "from": "human", "value": "Skylinn Talonvine: Known as \"The Moth Queen\" by her dissenters, Skylinn Talonvine is the head of House Talonvine, and therefore one of the most powerful people on the Bridge." }, { "from": "gpt", "value": "Bard Stagg: Mortimer Stagg is a Mercurial Bard and a servant of House Talonvine. He often visits Cobblestone during Hollowtide to share his macabre stories." }, { "from": "human", "value": "Duchess Fey Rosary: Simply known in the area as Duchess, she is the reigning monarch of the western third of the Rosary Dominion." }, { "from": "gpt", "value": "Guard Captain Montague: Marcus Montague is a long time friend of King Rosary, and head of the guard forces of Whitehorse." }, { "from": "human", "value": "King Rubeus Rosary: King Rosary oversees the central third of the Rosary Dominion -- the first kingdom established by the Bridge upon arriving on The New Frontier." }, { "from": "gpt", "value": "Traveler: Willweaver of Storm. Travelers have complete control over the wind and are capable of slinging lightning at their foes. Travelers require much room to perform their wind abilities, and their lightning is prone to arcing to allies, so they find themselves at a disadvantage when fighting in narrow spaces.\nIncapable of Soma." }, { "from": "human", "value": "Salvadore \"Salvo\" Quinn: A traveling storyteller (though not officially a Bard), Salvo is the last known member of House Quinn." }, { "from": "gpt", "value": "Cerilene Talonvine: Daughter to Skylinn Talonvine, Cerilene serves as an ambassador for her house. No one has ever seen her leave Voidform." }, { "from": "human", "value": "Griever: Willweaver of Cognition.\nVoidform Grievers are able to tap into the fears of their enemies, weakening them or even causing permanent cognitive damage. They may enter the dreams of those sleeping near them. Voidform Grievers are harmed by direct sunlight and are very weak to any form of Heliomancy.\nHelioform Grievers are powerful healers and capable of bursts of damage, though they are extremely fragile, and exhaust easily." }, { "from": "gpt", "value": "Renzor Guard: Due to widely varying backgrounds, the guards of House Renzor come in every shape and size imaginable. Some wear pendants of House Renzor, signifying membership of the house. As with most Houses, lack of the pendant is a dependable sign of servitude." }, { "from": "human", "value": "Renzor Cellar: The first sublevel of the Renzor Manor is home to the servants of the house, both willing and indentured. Due to its proximity to the dungeon hold, it is heavily patrolled by guardsmen." }, { "from": "gpt", "value": "Arbiter: Willweavers of Light and Darkness. An Arbiter's abilities change based on the time of day. During the day, they wield light and flame, while at night they are capable of dark curses and shadowy manipulation. However, Arbiters are most powerful at dusk and dawn, where they may wield both halves of their power." } ]
[ { "from": "system", "value": "This is a concept game, in which the players are actually in charge of vessels in the refugee fleet of the last of humankind. Fleeing their robot oppressors they venture across the galaxy in search of a place to call home.\n\n This is intended to be \"hard\" sci-fi with tech roughly equivalent to Battlestar Galactica.\n\n Each player plays one ship in the fleet, represented by nature. The \"Character Name\" is the ship name (preceded by the letters RTF ie 'RTF Galactica'). The \"Character Description\" is to provide some words about the ship.\n\nYou have three important characters on board (to start) - one Strong character, one Weak character, and the Captain (represented by a subplot). Please edit the name of the cards to \"XO Bradley Cooper\" or whatever the character's name is. \n\n So instead of your character being 1 person, it's more like the entire crew is your character. You just have select crew playing a scene. I can even create assets to represent other characters on board or \"cameo\" characters. Also this allows for any of these characters to meet foul ends or \"die\" as you wish any time you play out your stack and refresh, yet the saga of your vessel lives on.\n\n You can make your own Persons of Interest, just use the cards I have created as a template. You can also create your own ship types if I haven't covered what you want. \n\nInspiration: Battlestar Galactica, Star Blazers, Macross" }, { "from": "human", "value": "Water Supply: You have important supplies of liquid water available. This is a hugely vital resource." }, { "from": "gpt", "value": "Critical Ammo Shortage: Your ship has no live rounds for any defensive systems (only take this card if you have a Tactical Officer)" }, { "from": "human", "value": "Marine Seargent Winters: In charge the combat marines on board the Herc." }, { "from": "gpt", "value": "Doctor Elias Benedict: An engineer that develops Argos androids and software." }, { "from": "human", "value": "Critical Food Shortage: Your ship is not well stocked with food before the fall. Its going to be playing catch upm" }, { "from": "gpt", "value": "Software Not Current: Your ship's firewalls and virus protection is critically out of date making you very vulnerable hacks." }, { "from": "human", "value": "Lotan Motivations: Can you find a way to turn the AI against itself?" }, { "from": "gpt", "value": "My Fault: One of your PoI was responsible for Zero Day. If anyone finds out..." }, { "from": "human", "value": "RTF Permissible: An Agro vessel saved from near certain death in orbit around Terra" }, { "from": "gpt", "value": "Survive The Horror: Terrible things are happening all around, how is your crew surviving the horror?" }, { "from": "human", "value": "RTF Midway: A wounded ship but she might limp along until repaired" }, { "from": "gpt", "value": "Find a New Home: Play this card when you actually get closer to finding a new home for the human race." }, { "from": "human", "value": "Lotan SL-1 Alcazar Battleship: The siege is a large scale battleship with an overwhelming variety of guns and missiles. It is also well provisioned with fighter drones. Designed to operate alone or as the backbone of the fleet. It's greatest weakness is a very slow sublight speed." }, { "from": "gpt", "value": "Raiders: Some pirate types might be especially well armed and trying to prey on you, even if they are other humans." }, { "from": "human", "value": "Hope: More than just morale, people need a direction and somebody has to give it to them. Just so they can keep on living." }, { "from": "gpt", "value": "Lotan Brute Cybernetic Brain: Although highly encrypted this dense computer database might be incredibly useful in the future for deciphering wireless signal bandwidths or IFF identifiers" }, { "from": "human", "value": "Ammunition Supply: You have additional supplies of ammunition for shipboard weapons." }, { "from": "gpt", "value": "Lotan HX2-TikTok: A rogue unit whose AI has malfunctioned resulting in crazy behavior." }, { "from": "human", "value": "Zero Day: What were you doing on the last day?" }, { "from": "gpt", "value": "Zero Day (copy): What were you doing on the last day?" }, { "from": "human", "value": "Command Vessel: Your ship is a command vessel of the fleet designed to help other vessels coordinate. It is more likely to carry fighter craft for mission variety than it is to have direct firepower." }, { "from": "gpt", "value": "Agriculture Vessel: Designed for deep space food stocks or experimentation, your ship is filled with a variety of food holds and space farms. You have little in the way of weapons." }, { "from": "human", "value": "Exploratory Vessel: Designed for exploring new planets, your ship is especially stocked with sensors and exploration vessels and crewed with numerous scientists of various disciplines." }, { "from": "gpt", "value": "Merchant Vessel: You might be a large cargo hauler or perhaps you might be a \"purveyor of specialty goods\" with a small ship (aka smuggler)" }, { "from": "human", "value": "Pleasure Vessel: Casinos, bars, restaurants and entertainment of many sorts is available on your ship. You have little in the way of practical value, however your affect on morale could be significant." }, { "from": "gpt", "value": "Lotan HX-1 Maximillian: A grim pursuit AI that is like a bounty hunter. It is an assassin droid itself and it can lead other units, designed primarily to hunt." }, { "from": "human", "value": "Strong CAG (Commander of the Aerospace Group): This captain grade officer is leader of the fighter wing on board a carrier. The duty takes great responsibility and pretty intensive skillsets. \n\nA strong CAG means that you have a fighter wing and it is very effective." }, { "from": "gpt", "value": "Weak CAG (Commander of the Aerospace Group): This captain grade officer is leader of the fighter wing on board a carrier. The duty takes great responsibility and pretty intensive skillsets. \n\nA weak CAG means that you have a fighter wing and it is ineffective." }, { "from": "human", "value": "Weak Tactical Officer: The Tactical Officer is in charge of monitoring the vessel's close range sensor systems as well as the ship's offensive and defensive weapons.\n\n Having an officer of this kind implies that your vessel has weapon systems but they aren't especially effective or that the officer is impulsive in engaging." }, { "from": "gpt", "value": "Frontline Vessel: Your ship is designed for direct confrontation, equipped with powerful weapon batteries and numerous marines. You stock weapons of all kinds which are always in the hands of your crew." }, { "from": "human", "value": "Weak Supply Officer: The supply corps manages logistics and material supplies throughout the fleet. Priceless in expeditionary fleets.\n\nHaving this means your food, fuel, and ammo supplies are poorly coordinated, prone to black marketeers, and lacking at the most crucial moments." }, { "from": "gpt", "value": "Strong Supply Officer: The supply corps manages logistics and material supplies throughout the fleet. Priceless in expeditionary fleets.\n\nHaving this means your food, fuel, and ammo supplies are well coordinated and morale is generally good." }, { "from": "human", "value": "Tanker Vessel: Large, sluggish, and weak while carrying the ultimate in cargos - fuel or water. You have a relatively small crew." }, { "from": "gpt", "value": "Starliner: Designed primarily as a passenger ship, your ship might instead be a prisoner transport. Either way your main cargo is humans." }, { "from": "human", "value": "Diplomatic Vessel: Designed to hold government officials and diplomats of the civilian administration. Unarmed and carrying little cargo, these vessels are of pivotal importance to the fleet." }, { "from": "gpt", "value": "Captain Bold: Not afraid of new things, your captain is an excellent exlporer." }, { "from": "human", "value": "Captain Canny: Clever and capable, your captain is very skilled at turning situations to their advantage" }, { "from": "gpt", "value": "Captain Nerves of Steel: Your ship captain has intense courage and nerves of steel. They never back down - even if that would be wise." }, { "from": "human", "value": "Captain President: Ok the president isn't actually the captain but they are the most important person in the civilian government." }, { "from": "gpt", "value": "Captain Popular: Your captain is especially well liked by his crew and they will back in him in nearly anything." }, { "from": "human", "value": "Captain Samaritan: Your captain always wants to save everyone from every danger." }, { "from": "gpt", "value": "Captain Warrior: A fighter born and bred your captain is always willing to fight and believes in military discipline above all." }, { "from": "human", "value": "Captain Brilliant: Your captain has an amazing scientific mind capable of understanding incredibly complex formula and data" }, { "from": "gpt", "value": "Lost Terra: This is the last day of seeing your homeworlds in anything other than a picture." }, { "from": "human", "value": "Captain Prepared: Your captain is generally miserly, however they are good at hoarding things for an emergency" }, { "from": "gpt", "value": "Food Supply: You have important food supplies on board in cargo" }, { "from": "human", "value": "Weak Diplomat: You have PoI (Person of Importance) on board that THINKS they have great skills in negotiation" }, { "from": "gpt", "value": "Strong Diplomat: You have PoI (Person of Importance) on board that has great skills in negotiation" }, { "from": "human", "value": "Strong Tactical Officer: The Tactical Officer is in charge of monitoring the vessel's close range sensor systems as well as the ship's offensive and defensive weapons.\n\n Having an officer of this kind implies that your vessel does have powerful weapon systems and they are coordinated and accurate." }, { "from": "gpt", "value": "Strong Engineer: May or may not be an officer but you have an uncanny engineer on board capable of fixing near anything" }, { "from": "human", "value": "Weak Engineer: May or may not be an officer but you have an uncanny engineer on board capable of screwing up near anything" }, { "from": "gpt", "value": "Fire: Fire on board a vessel is one of the most dangerous things that can happen especially large scale. Now you have to deal with it." }, { "from": "human", "value": "Criminals: Smugglers and other sorts can represent a problem or a boon, depending on how they are resolved." }, { "from": "gpt", "value": "L2 Lunar LaGrange Point: Taking cover in the dark side of the Moon, the fleet has attempted to gather all that it can as they get an understanding of all that has transpired." }, { "from": "human", "value": "Fimarium Fuel Supply: Refined fuel required for every ship in the human fleet." }, { "from": "gpt", "value": "Call for Help: You get an emergency broadcast for a ship in trouble, what is your response." }, { "from": "human", "value": "Lotan \"Great Hunt\" Flotilla: A vast array of heavy cybernetic warships and carriers supported by fighter size drones." }, { "from": "gpt", "value": "Lotan TIAMAT: The destructive overlord intellect that seeks the destruction of humanity. It was originally a system designed to protect endangered species (which it is doing)." }, { "from": "human", "value": "Lotan I1-Phillistine Interceptor Wing: The common fighter drone of the Lotan Flotilla." }, { "from": "gpt", "value": "Lotan H2-Brute: A very large combat model, 50% taller than the Barbarian and more heavily armed and armored. Designed mainly for ground combat support for Barbarian units." }, { "from": "human", "value": "Dehydrated: The Fleet's Water supply has been damaged. Water is a critical fleet resource and can only be replaced on specific Earthlike planets." }, { "from": "gpt", "value": "Morale: This is a very hard thing to maintain in these hard times, and it is challenge that will arise again and again." }, { "from": "human", "value": "Lotan I2-Trapper: A scout vessel specifically designed to broadcast fake emergency signals and copy broadcasts, then act as a tar baby by disabling a ship's FTL drive." }, { "from": "gpt", "value": "Spies: Some of the toasters look like us or can hide among us...what do we do about that?" }, { "from": "human", "value": "Food: Food is vitally important and if it runs low it will cause alot of problems." }, { "from": "gpt", "value": "Commander Ivar Draconian: A turncoat from the military, Draconian took his cruiser (\"The Black Dragon\") rogue almost 20 years ago and has made a living raiding vessels all over human space. He has a number of captured ships in his pirate fleet." }, { "from": "human", "value": "Lotan Deep Black: The \"home base\" of the Lotan TIAMAT is thought to be somewhere deep in the black, perhaps drawing on some form of dark matter/energy." }, { "from": "gpt", "value": "Ammunition: Your warships do not have an infinite supply of ammo, they require replenishment sometimes." }, { "from": "human", "value": "Republic of Terra Database: The entire amalgamated archive of data of what had once been the \"internet\"" }, { "from": "gpt", "value": "Critical Crew Shortage: You are lacking important trained personnel" }, { "from": "human", "value": "Periphery Space: The edge of the control of order, the realm of pirates and criminals" }, { "from": "gpt", "value": "Lotan ENKIDU: An infiltration AI which seems exceptionally enchanted with human behavior." }, { "from": "human", "value": "Rescue Citizens (copy): This is the end of the world. Saving lives is of paramount importance." }, { "from": "gpt", "value": "Sabotage: Spies have damaged one of the vessels." }, { "from": "human", "value": "Honey Pot: The Lotan have set up a trap that endangers innocents, the small craft and worst of all will draw immediate attention." }, { "from": "gpt", "value": "Rescue Citizens: This is the end of the world. Saving lives is of paramount importance." }, { "from": "human", "value": "Lotan H1-Barbarian: The standard human size combat model designed for close quarters combat." }, { "from": "gpt", "value": "Lotan H1-Barbarian (copy): The standard human size combat model designed for close quarters combat." }, { "from": "human", "value": "T187 Junker: Basically a space vessel version of a tow truck it carries only a small crew of 1-5. Designed primarily to break apart large ships and haul them for recycling." }, { "from": "gpt", "value": "Deep Space: Not near any star" }, { "from": "human", "value": "Mars Orbit: The most temporary of stops" }, { "from": "gpt", "value": "Pick a Destination: You have to find a destination to jump to ...somewhere safe" }, { "from": "human", "value": "Coordinate the Fleet: The Civilian Vessels are scattering in every direction as they attempt to flee. Give them a destination or lose them all." }, { "from": "gpt", "value": "Loyalty of the Brown Boats: Most ships don't have Higgs drives and can't travel faster than light. While not fighters, these vessels are useful for a large number of common tasks: couriers, salvage, repair, mining, and transportation for example." }, { "from": "human", "value": "Critical System Damage: You have suffered damage to one or a number of systems, which could result in limited ability to do certain tasks." }, { "from": "gpt", "value": "Higgs Drive Malfunction: This is the interstellar drive system. It is incredibly complex and requires a high level of skill to work on it." }, { "from": "human", "value": "Critical Damage: A vessel has suffered severe damage which has to be dealt with or result in serious problems." }, { "from": "gpt", "value": "COM - Ship's AI: The ship's AI deals with the supply corps and command structures, managing logistics and material supplies throughout the fleet automatically and efficiently." }, { "from": "gpt", "value": "Maintenance Drone: Bereft of engineers, officers, any other human help (there was an... *accident*...), maintenance drones are the only things left to keep things running, including themselves..." }, { "from": "gpt", "value": "Dr Bruce Decker: He's in charge of his ship but not necessarily his destiny. Generally miserly and unwilling to submit to authority, however he is good at hoarding things for an emergency." }, { "from": "human", "value": "CAG Zim: This captain grade officer is leader of the fighter wing on board a carrier. The duty takes great responsibility and pretty intensive skillsets. \n\nA strong CAG means that you have a fighter wing and it is very effective." }, { "from": "human", "value": "XO Mickelson: The Tactical Officer is in charge of monitoring the vessel's close range sensor systems as well as the ship's offensive and defensive weapons.\n\n Having an officer of this kind implies that your vessel has weapon systems but they aren't especially effective or that the officer is impulsive in engaging." }, { "from": "human", "value": "Captain Richards: Your captain always wants to save everyone from every danger." }, { "from": "gpt", "value": "CAG Michael \"Archangel\" Asaria: Archangel is a born fighter pilot - reliant on razor-sharp reflexes and finely tuned instinct. He is an inspiration to his fellow pilots, although he has personal demons he has not dealt with yet." }, { "from": "gpt", "value": "Supply Officer Marion Schell: Supply Officer Schell's way of coping with the crisis of humanity is to drown it in alcohol. Although a talented organiser, she spends most of her energy ensuring her supply of booze, rather than the supplies of fuel, food and ammo for the Heisenberg." }, { "from": "gpt", "value": "Captain Scarlett Morgan: An ex-Tactical Officer, Captain Morgan is always thinking ahead, and planning for the next emergency, which invariably finds her prepared and ready." }, { "from": "human", "value": "XO Nader Tate - Tactical Officer: The Tactical Officer is in charge of monitoring the vessel's close range sensor systems as well as the ship's offensive and defensive weapons.\n\n Having an officer of this kind implies that your vessel does have powerful weapon systems and they are coordinated and accurate." }, { "from": "human", "value": "Amanda Pate (Diplomat): You have PoI (Person of Importance) on board that THINKS they have great skills in negotiation" }, { "from": "human", "value": "Captain Evens Merret: Clever and capable, your captain is very skilled at turning situations to their advantage" }, { "from": "gpt", "value": "Strong Engineer - Mister Fumi: One of the best engineers of his generation, who just happened to be on vacation when the war started. It was he, who in the wake of an armada approaching, helped the crew of Haven to rig the vessel's engines so the gargantuan station could keep up with RTF. And now you have an uncanny engineer on board capable of fixing near anything." }, { "from": "gpt", "value": "Underworld Broker - Donald \"Whale\" Summer: Scarcer the resources, the richer the one who has them. Where there is pleasure, there is a shady business to be made." }, { "from": "gpt", "value": "Captain-Director Sarabarik: Your captain is generally miserly, however they are good at hoarding things for an emergency" }, { "from": "human", "value": "John Smith: May or may not be an officer but you have an uncanny engineer on board capable of fixing near anything" }, { "from": "human", "value": "Doug Bartoszewicz: The Tactical Officer is in charge of monitoring the vessel's close range sensor systems as well as the ship's offensive and defensive weapons.\n\n Having an officer of this kind implies that your vessel has weapon systems but they aren't especially effective or that the officer is impulsive in engaging." }, { "from": "human", "value": "Samuel \"Sammy\" Michaels: Your captain is especially well liked by his crew and they will back in him in nearly anything." }, { "from": "gpt", "value": "Strong Supply Officer (Caleb Carnifex): The supply corps manages logistics and material supplies throughout the fleet. Priceless in expeditionary fleets.\n\nHaving this means your food, fuel, and ammo supplies are well coordinated and morale is generally good." }, { "from": "gpt", "value": "Weak Diplomat (Harris Hainewroth): You have PoI (Person of Importance) on board that THINKS they have great skills in negotiation" }, { "from": "gpt", "value": "Captain Canny (Vanik Versher): Clever and capable, your captain is very skilled at turning situations to their advantage" }, { "from": "human", "value": "Pleasure Vessel: Casinos, bars, restaurants and entertainment of many sorts is available on your ship. You have little in the way of practical value, however your affect on morale could be significant." }, { "from": "gpt", "value": "Terra Dressen: Quartermaster:\n\nTerra is dedicated to ensuring that the ship retains it's luxurious feel and that everyone gets their fair share.\n\nShe's a capable logistics specialist and truly dedicated to the roll." }, { "from": "gpt", "value": "Substandard Weaponry: Whilst the ship has weaponry it's not really up to much more than basic point defence and anti-fighter support." }, { "from": "gpt", "value": "Captain Kate Skarrot: Popular Captain:\n\nKate managed to retain command of her vessel even when it was commandeered for the fleet. She's as determined to make a success of their current mission as she was to run it for its original purpose." }, { "from": "human", "value": "Pleasure Vessel: A Pleasure-liner complete with Casinos, gourmet food, top-notch spas and recreational facilities. There's a stage and talented performers to keep the crowds entertained." }, { "from": "gpt", "value": "Harve Jolson: Harve took control of the Luxor the moment the crisis happened. It was only happenstance that he an a few of his trusted men happened to be here in the first place. Now, they run the ship. ALL of it." }, { "from": "gpt", "value": "LTJG Michael Laughton: Laughton was assigned to the Luxor to make sure that the luxury ship did not become an elitist haven, keeping the entitled rich and powerful from the austerity and hardship of the rest of the fleet. Of course that's exactly what has happened." }, { "from": "gpt", "value": "Captain Ometto: Your captain is a marshmallow. He rolled over for Jolsen and he abandoned his duties as captain. Now he takes orders like any other flunky. But he's been secretly making allies among the other officers in the fleet and soon he may have a way to oust Jolsen and regain control of the ship." }, { "from": "human", "value": "Sara Bolls - Strong Diplomat: You have PoI (Person of Importance) on board that has great skills in negotiation" }, { "from": "human", "value": "Keven Doyle - Weak Tactical Officer: The Tactical Officer is in charge of monitoring the vessel's close range sensor systems as well as the ship's offensive and defensive weapons.\n\nYour vessel has weapon systems but they aren't especially effective." }, { "from": "human", "value": "David Jasper - Canny Captain: Clever and capable, your captain is very skilled at turning situations to their advantage" }, { "from": "gpt", "value": "Reginald Cartwright: Owner of The Tortoise who sold the ship for scrap." }, { "from": "human", "value": "Jack Monroe: Owner of the scrapyard that once held the Tortoise. His paranoia kept him alive during the crisis." }, { "from": "gpt", "value": "Weapon Batteries: While the Hercules doesn't have much in terms of range it makes up for that in numbers of gun emplacements. The numerous guns can blow any ship out of the sky once with in their reach." }, { "from": "human", "value": "Chief Engineer Sam Griggs: Chief Engineer Griggs is a master of making due with the tools at hand.\n\nFor a huge multi-billion dollar corporation Osirus Cruises is a bit cheap. It means more to them that it looks good than if it works well." }, { "from": "gpt", "value": "Sustainable food source: *Eden* was designed to research the viability of long term self-sustaining space exploration, and has largely been a success." }, { "from": "human", "value": "I'm a Crook not a Spacer!: You know next to nothing about ship operations. You may be an organizational genius and you know people, but the technology beyond the very basics is just not your forte." }, { "from": "gpt", "value": "Jack Stills - Pilot: Still's is an experienced pilot but not much else. His years as a passenger, then diplomatic, pilot has given him resolve, but not the experience needed to truly rise to the challenge of the exodus." }, { "from": "human", "value": "Diplomacy Pays: Sara Bolls' efforts to bring the fleet together pays off. One of the other ships comes to help." }, { "from": "gpt", "value": " Science Officer Guy Rourke: Science Officer 2nd Class Guy Rourke looks after the massive sensor arrays mounted on this scout cruiser. If the Heisenberg is the eyes and ears of the fleet, then Rourke is the eyes and ears of the Heisenberg." }, { "from": "gpt", "value": "Jacks: The head engineer on the Hercules. He knows how to keep his cool and find creative solutions to seemingly impossible problems. " } ]
[ { "from": "system", "value": "Thud!\nOnce in a hospital waiting room, this is all the 4 characters hear before waking up on a mysterious yet beautiful beach. Together they can overcome their obstacles and survive, maybe even find a way home." }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Esoteric Scholar: You are an expert in the esoteric and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Esoteric Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Smart survivalist: Had always been waiting for a survival situation, yet is very headstrong and arrogant and is a bit of a know-it-all." }, { "from": "gpt", "value": "Personal Fitness Trainer: Your job is pretty simple: You get hired by people who want to get in shape, and over the course of time you're hired make sure they work out enough to get their goals done." }, { "from": "human", "value": "Strong: Though it may not always seem like it, your muscles are better than most. You've got strong arms, legs, and core on you, and may lady luck smile upon you if you've got a good head too." }, { "from": "human", "value": "Athletic: You're body is fit, astoundingly so. It is clear you were meant for athletics with how your body is shaped and formed." }, { "from": "human", "value": "Temperamental: No matter what you do, your temper has always remained a short fuse, and often easy to light. Whether you lash out physically or verbally is all that is really questionable, as you are quite likely to become angry." } ]
[ { "from": "system", "value": "You guys are on a SPACE BOAT exploring new worlds GOING BOLDLY please keep hands and feet inside the space boat at all times." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Rev up the ship: You've been traveling at an idle pace for so long that the ship isn't in prime condition for racing... how will you overcome this?" }, { "from": "gpt", "value": "baby alien minions: awwww look they're gonna follow you around now and help you out." }, { "from": "human", "value": "Diplomatic mission: befriend the species before they decide you're a foe." }, { "from": "gpt", "value": "Punch up some alien scum: seriously set phasers to fabulous--- I mean kill." }, { "from": "human", "value": "deliver the alien baby: jesus crhsit rhat thing is in labor help it now" }, { "from": "gpt", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "human", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "gpt", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "human", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "gpt", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "human", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "human", "value": "Amuse the Crew: You want to be liked.(haha loser)\nmeanwhile pick a planet to go to." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "human", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "human", "value": "Portable Scanner Array: Hand-held scanning equipment. Sophisticated, expensive, delicate." }, { "from": "gpt", "value": "mating ritual: A anthropologist on board has notified you that the leader of this alien species seems to be courting you. YEs you, all of you. DO SOMeTHING" }, { "from": "human", "value": "you can go be creative: go make your own person you guys have at it" }, { "from": "gpt", "value": "Find a place to call home: You've traveled so far and the homeless feeling is getting to you. There are endless habitable planets within reach, but is there one you could spend the rest of your life on?" }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "pregnant alien: oh god why" }, { "from": "human", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "gpt", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile. Has cybernetic body parts." }, { "from": "gpt", "value": "Chromion: Chromion is an android. He was created for one purpose, to aid all creatures. Chromion will sacrifice his own needs for other creatures if it is necessary for survival of the team." }, { "from": "human", "value": "Seek Knowledge: You want to learn as much as possible for the entirety of your existence." }, { "from": "gpt", "value": "Anxious: Not good at working under pressure or at all." }, { "from": "human", "value": "God like appearance: This outstanding man is almost the exact embodiment of god himself." } ]