conversations
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[ { "from": "system", "value": "You're just looking for that one score - the one that's the biggest, brightest, best of 'em all. The one where you can sit back, retire and spend your days doing whatever. \nToo bad all you're getting is the dumpster detail, and tiny pieces of messages floating around that make zero frakking sense. Here's to hoping these glitches will mean something..." }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Data stick-104B: Data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel - Lobby: The lobby of a cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Crowded Noodle Boat (copy): Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "gpt", "value": "Posh Hotel Suite (copy): A place of deep carpets and soft sheets high above the city." }, { "from": "human", "value": "Cyberspace (copy): The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "gpt", "value": "Cyberspace (copy): The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Cyberspace (copy): The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "gpt", "value": "Dead Channel Nightclub (copy): A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Dead Channel Nightclub (copy): A dirty, popular club crammed with holography and digital games." }, { "from": "gpt", "value": "Gleaming Corporate Office Suite (copy): Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "human", "value": "Gleaming Corporate Office Suite (copy): Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Gleaming Corporate Office Suite (copy): Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "human", "value": "Gleaming Corporate Office Suite (copy): Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Shanty Town (copy): Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "human", "value": "Shanty Town (copy): Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Shanty Town (copy): Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "human", "value": "Shanty Town (copy): Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Shanty Town (copy): Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "human", "value": "The Street (copy): Luminescent paint glows on the black top, wet with acid rain." }, { "from": "gpt", "value": "The Street (copy): Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "The Street (copy): Luminescent paint glows on the black top, wet with acid rain." }, { "from": "gpt", "value": "The Street (copy): Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Trashy Apartment: Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "gpt", "value": "Trashy Apartment (copy): Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "human", "value": "Trashy Apartment (copy): Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "gpt", "value": "Trashy Apartment (copy): Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "human", "value": "Trashy Apartment (copy): Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "gpt", "value": "Trashy Apartment (copy): Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "human", "value": "Trashy Apartment (copy): Apartment that is small and crowded with the detritus of days gone by. It looks like no one has been here in ages. " }, { "from": "gpt", "value": "The Page 1: Some stupid piece of paper that tells you where the next clue is." }, { "from": "human", "value": "The Page 2: Some stupid piece of paper that tells you where the next clue is." }, { "from": "gpt", "value": "The Page 3: Some stupid piece of paper that tells you where the next clue is." }, { "from": "human", "value": "The Page 4: Some stupid piece of paper that tells you where the next clue is." }, { "from": "gpt", "value": "The Book: Who uses paper anymore? And how do you obtain this leather behemoth? " }, { "from": "human", "value": "Smoke It With Laser (copy): It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Keen Observer: You're in the habit of picking up on small details to work out threats, weaknesses, strengths, and opportunities." }, { "from": "human", "value": "Sly: You're good at getting people to give away more than they may have otherwise. " }, { "from": "gpt", "value": "Threat Assessment: You are good at assessing threats for jobs - where the difficulties and plausible pitfalls lie." } ]
[ { "from": "system", "value": "Cunning and intrepid souls risk it all to uncover the truth and protect humanity from horrors buried deep in the ground — and in our secret history — in this moody and horrific adventure.\n" }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "A Remote Mexican Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "gpt", "value": "Diane Aveline: Wayward daughter of Gideon Aveline. " }, { "from": "human", "value": "The Aveline Ranch: Opulent home on thousands of acres. " }, { "from": "gpt", "value": "The Copper Canyon Train: Snaking its way through remote Mexico." }, { "from": "human", "value": "The Riverwalk: The tiny river cuts its way through the heart of the city, its waters polluted by the mill." }, { "from": "gpt", "value": "Ranch Hands: They are the law in south Texas." }, { "from": "human", "value": "Gideon Aveline: Patriarch of Aveline Ranch." }, { "from": "gpt", "value": "Robert E. Howard: A troubled author." }, { "from": "human", "value": "Prove It Wasn't a Fluke: The first novel was an instant bestseller. The second, not so much." } ]
[ { "from": "system", "value": "I died in 1910. My body was laid to rest in Scion Grove Cemetery on a cold winters day. My family and friends wept openly for my young life's passing. They still weep when they think of me. \n\nI died in 1910. My body was laid to rest in a shallow grave in the fields outside the city limits. Those that buried me did not know how to destroy the monster that I had become. They still don't know what they have done. \n\n//-------------------------------//\n\nBeth is the story of a young girl (late teens) killed before her life had time to fully start. It is also the story of a monster that wears her face and lust for blood. It is the story of an inner struggle with devastating outside consequences. \n\n//-------------------------------//\n\nBeth is a game for two players and a narrator. It borrows and learns heavily from the game \"Annie\" (www.storium.com/game/annie) but it is more refined and at the same time less constricted.\n\nIn \"Beth\" the narrator is Beth, the whole person. The narrator will make most the choices for her but when there is a moment of weakness or doubt, a challenge will be had and the other players have a chance to step in. \n\nThe players play her polar opposite extremes of personality. One of the players plays the representation of all that could be considered good and redeemable in her. Her love of life, respect for others, gentleness, enjoyment of culture and refined things. In essence everything she was before she died the first time. \n\nThe other player plays the representation of what Beth became when she woke from that first death, clawed her way from the earth and drank deeply of the night. It is her desire for dominance, control, irrational thought, perversion, shock, and most of all her desire for blood. \n\nWe will call these two sides of one person, the Human and the Monster. The human is armored with compassion and hope, the monster with rage and blood. We will call all three sides together Beth. \n\nTo start I'll need a player for each side of her. Players should expect to represent their side of Annie and nothing more. They will only have narrative control when they win a challenge, but then they will have complete control as long as they stay within the nature of their side of her. \n\nLike \"Annie\" this game is a Storium experiment. Expect revision requests, and for the game to end when I feel the story has died, or when I feel the next evolution in the concept has to be pushed in another direction.\n\nThe speed is set to slow as I'm very busy, but that doesn't mean we can't have periods of speed. Also I set the word limit down to 100. I might cut it shorter than that during play." }, { "from": "human", "value": "Focus (Humanity or Vampire): Annie has always been extremely focused. She can do anything she sets her mind to. This includes keeping control of herself (or keeping her eye on the next meal)." }, { "from": "gpt", "value": "Lust for Life (Humanity): Annie has always had a bit of a wild girl streak to her. Doing anything for pleasure. This lust for life is something the vampire can quickly use to gain control of her." }, { "from": "human", "value": "Easily Distracted (Vampire): The vampire inside Annie is easily distracted. Pretty lights, detailed patterns, or just the crazy talk in Annie's own mind can make her calm down enough to take control back from the hunger." }, { "from": "gpt", "value": "Strength (Vampire): Nothing can stop you from getting what you want. This hunger makes you strong, stronger than Annie has ever been. It feels good to crush peoples bones as you drink their life away." }, { "from": "human", "value": "Love (Humanity): Annie's love for her family is strong. It helped her through school, it helped her when her boyfriend of five years left her, and it'll help her now. Even if she can't explain anything to them." }, { "from": "gpt", "value": "Bright Lights (Human and Vampire): Annie's body seems to respond greatly to changes in light levels. The brighter the light the harder it is for her to think, and extremely bright lights give her physical pain. This effects both the vampire and the human sides attempts to remain in control." }, { "from": "human", "value": "Sherman's Cabin: Sherman's madman cabin is on the edge of the line of trees near the airport. Those woods are filled with homeless people and in them Sherman is the crazy king." }, { "from": "gpt", "value": "The Cell: This 'cell' is really a luxury loft on the 20th floor of a building downtown. The windows are security glass and the door is steel with locks designed to resist blasts, but other than that it is easily worth a couple of million." }, { "from": "human", "value": "The Hotel Room: The hotel room where it all began." }, { "from": "gpt", "value": "The Woods behind the hotel: The woods behind the hotel" }, { "from": "human", "value": "Adam: Adam is Annies ex boyfriend, he broke up with her because she was a user of people and he was sick of being manipulated. He might still care for her besides all that. His parents are wealthy and pay for his carefree lifestyle." }, { "from": "gpt", "value": "Argos: Argos, detective Argos. The well dressed, extremely attractive man. Who the hell is he?" }, { "from": "human", "value": "The Human: This is Beth's human side. It is everything about her before her first death. Her life, her school, her work, her loves, her hates, her family, her friends, her ability to see the sun, smell the day, and be a human girl. " }, { "from": "gpt", "value": "The Colonel: The Colonel looks like an old man, white hair, white beard. He talks like an old man, and is kind like you'd expect a man like that to be. Reminds you of Colonel Sanders, which is probably why that's his name. \n\nBut as many a person has discovered there are more tricks in his kit than he is showing you." }, { "from": "human", "value": "Freak Out: This is an obstacle card to represent the need to freak out and run for your life." }, { "from": "gpt", "value": "Guard at the door: The guard at the door is coming in. Do you attack and consume him like the urge inside is telling you to or do you retain logic and find an alternate way out." }, { "from": "human", "value": "Hunger: This is an obstacle card to represent the insane hunger that a vampire feels." }, { "from": "gpt", "value": "Lost in the Woods: Annie is really lost, but she is freaking confused and running possibly from nothing. This obstacle is very loose. It is you two working out how Annie deals with this situation." }, { "from": "human", "value": "Messy Cabin: Sneaking out of this cabin is going to be hard. All the doors are cluttered with things. Moving around them might cause noise." }, { "from": "gpt", "value": "Reason: This is an Obstacle card to represent the need to stay calm and reasonable." }, { "from": "human", "value": "Think of a plan: This is an obstacle. Right now the vampire is hungry, but reason must be maintained. Annie just wants to cry, but something must be done. Do you wait for something to happen, do you go to the kitchen, do you try to get informaiton out of the ladies." }, { "from": "gpt", "value": "The Monster: This the monster that Beth was before her second death. Her hunger for blood, violence and sex. Her ability to see, hear, taste, and feel like she has never felt before. Her thoughts about tearing people apart and desecrating their remains. Her fear of fire, and the sun. " }, { "from": "human", "value": "Hunger in the cold: Beth hears the voices from above her and her hunger tempts her to rise out of her grave. " }, { "from": "gpt", "value": "Embrace the Night: The Monster doesn't care about Beth's past, or who she wants to be. All it wants is to go not so quietly into the night, dragging blood and life into it as it goes. " }, { "from": "human", "value": "The Human Strength Examples: Please make up your own Strength. This is one of the ways you can claim the human side of her as your own. \n\nThe Human side of Beth pulls it's strengths of her memories of before her first death, her love, compassion, emotions, thoughts, learning, future goals, and the people she once called family and friends. \n\nIt is good to remember that a strength will most likely help her stay humane when fighting for control of her actions from the monster. \n\n\"He Was My Everything\"\n\"Gentle as a Butterfly\"\n\"Smile like Sunlight\"\n\"Everyone loves to Laugh\"\n\nI'm painting her as a bit soft and girly here but you can take her any direction you want. " }, { "from": "gpt", "value": "The Monster Strength Examples: Please make up your own Strength. This is one of the ways you can claim the Monster side of her as your own.\n\nThe Monster inside Beth isn't a very complicated beast. It thinks mostly about one thing: Blood. In order to get that blood it has supernatural powers at it's disposal, but also a deep rage and need to hunt and control. \n\nThe Monster will often use it's strengths to tempt Beth into using it to gain her goals, often more than directly using it in a challenge externally.\n\n\"Swift is a slow word compared to what I am\"\n\"The darkness drifts open before my eyes\"\n\"I hunt to live and live to hunt\"\n\"The weak are the easiest pray\"\n\"Boring times are play times\"\n\"The blood is my love\"\n\nThe monster is really simplistic in it's needs and wants. " }, { "from": "human", "value": "The Human Weakness Example: Please make up your own Weakness. This is one of the ways you can claim the human side of her as your own. \n\nThe Human side of Beth is weakest when resisting the Monster. You should view this weakness as something The Monster can exploit to get control of her. Conversely those things that are also her strengths can be her weaknesses.\n\n\"He Was My Everything\"\n\"Gentle as a Butterfly\"\n\"Not trained in the ways of the world\"\n\"Everyone tells me what to do\"\n\"Small and frail\"\n\nI'm painting her as a bit soft and girly here but you can take her any direction you want. " }, { "from": "gpt", "value": "The Monster Weakness Example: Please make up your own Weakness. This is one of the ways you can claim the monster side of her as your own. \n\nThe Monster side of Beth is weakest when resisting the Human. You should view this weakness as something The Human can exploit to get control of her. Conversely those things that are also her strengths can be her weaknesses.\n\n\"Quiet after the storm\"\n\"Fear the light\"\n\"Intimacy is death\"\n\"They smell it on me\"\n\"No heartbeat, no life\"\n\n" }, { "from": "human", "value": "Remember the Sun: Beth's main struggle right now is to find an anchor for her human side to hold onto. To remember her past and find a way to let her stay grounded in the present. \n" }, { "from": "gpt", "value": "The voice of salvation or damnation: Beth can hear the voices of people above her shallow grave. She knows that hearing them gives her the strength to rise up out of her prison, but she also knows that strength is from hunger. " }, { "from": "human", "value": "Compassion and Kindness: Beth knows that the most important, fulfilling thing she can do is help those around her and to show kindness." }, { "from": "human", "value": "I'd Rather Not: Everyone wants something from Beth, and she'd rather just be herself without any obligations. Some people call it laziness, but the truth is that Beth has plenty of energy and drive when she *wants* to do something for herself." }, { "from": "human", "value": "Beast: Embrace your bestial nature.... free yourself of these human confines and take wing, flying freely in the air as a bird, or rip your enemies' throats out with your teeth and claws... or climb and hide up in the high shadows and watch, and wait for the right moment to strike with the aid of a wolf's sense of smell, and an eagle's sharp eyes, and a rabbit's hearing. All it takes is some focus, some blood, and then, all of your enemies will tremble before you." }, { "from": "human", "value": "Fear: The Monster is prone to a number of fears... fear of the sun, fear of losing too much blood, fear of fire, and above all, fear of its maker." } ]
[ { "from": "system", "value": "When you wake up and discover that the plane did, in fact, crash, you don't panic. After all, you know your way around a tropical polar bear and can recite all six numbers. It isn't until you try to call out to see if anybody else is alive that you realize you can't speak. \n\nLater, you discover that nobody else can speak either, your voices gone as if they never existed. Fortunately, one of the first things you all find in the wreckage is a big crate full of tiny Tamagotchi-sized texting devices that send and receive en masse. At least you can communicate... but everything you say is read by everybody, and the interface maxes out at 28 words. \n\nI've never narrated before and would like to try, so this is a completely standard world. But because I'd like creative players who are good writers, I've limited the word length to 28 words per move (about the length of a tweet). You can use those 28 words as descriptions or (with quotes around them for clarity) transcriptions of what your character texts the others." }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the airplane wreck—if you can." }, { "from": "gpt", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, its shredded tail littering the forest beyond. Through the trees, something that may be a beach glimmers." }, { "from": "human", "value": "Armchair Survivalist: You've read stories and watched documentaries about surviving in uncivilized territories with nothing but what is available on the lands. You've even argued with strangers on forums of whether certain resources were planted in episodes of Bear Grylls' \"Man vs Wild\". \n\nHowever, you've had no hands-on experience in the outdoors where roads are not paved with asphalt, and cell reception is spotty. To be honest, you're only a city kid, who's a bookworm and tv fiend." } ]
[ { "from": "system", "value": "Once upon a time, there lived a great red dragon who terrorised the land. She was much like other dragons: cruel and cunning, selfish and vain, and with utter disregard for lesser beings like you and I.\n\nThough her wealth had grown great over the years, her greed was greater still. She coveted the riches of the neighbouring kingdom, and vowed that they would one day be hers. But the kingdom’s armies were strong, and its people brave and pure of heart – a foe to reckon with, even for a mighty dragon. Unwilling to risk direct assault, she watched and waited, brooding in her lair until a plan began to form.\n\nMany creatures, vile and wicked, were in her service – most ensnared by fear or promise of reward. All were weak and stupid, of course, as can be expected of humans, goblins and others of their kind. But they were numerous and expendable, which made them useful for simpler tasks like plunder and espionage.\n\nAnd now she has a mission for a particularly wretched group of underlings – that is to say, for you...\n\n***\n\nThis is a light-hearted fantasy story, inspired in part by *[Choice of the Dragon](https://www.choiceofgames.com/dragon/)* and *The Hobbit*. It will be playing with common tropes and clichés in fairytales and fantasy, and will focus on a group of minions working for the villain rather than on more traditional heroes. We’ll follow them on their impossible quest to bring a kingdom to its knees, and learn more about their motivations and struggles along the way." }, { "from": "human", "value": "Brutal: If raw strenth doesn't solve your problem, you simply aren't applying enough force." }, { "from": "gpt", "value": "Deadly: You approach all problems like you approach combat: with lethal precision." }, { "from": "human", "value": "Slippery: Deceit, stealth, sleight of hand – you're full of unpleasant surprises!" }, { "from": "gpt", "value": "Scheming: You devise plots within plots and always think ten steps ahead." }, { "from": "human", "value": "Fanatical: *Nothing* stops you from achieving your goals." }, { "from": "gpt", "value": "Beguiling: Your charm pierces armour no weapon ever could – then *twists* the blade." }, { "from": "human", "value": "Terrifying: You make battle-hardened veterans shake in their boots." }, { "from": "gpt", "value": "The Dragon: She's big. *Really* big. Try not to upset her." }, { "from": "human", "value": "Incompetent: You have an impressive track-record of screwing up everything you do." }, { "from": "gpt", "value": "Crazy: Your ideas tend to be remarkably imaginative and hopelessly ineffective." }, { "from": "human", "value": "Squeamish: You haven't got the heart or stomach for villainy." }, { "from": "gpt", "value": "Pathetic: You're a pushover in both the literal and figurative sense." }, { "from": "human", "value": "Lazy: You let others do the heavy lifting." }, { "from": "gpt", "value": "Gullible: Healthy scepticism was never your strong side." }, { "from": "human", "value": "Spineless: Always the last one to enter the fray, and the first one to leave it." }, { "from": "gpt", "value": "Sorcerer: You use magic to strike terror into your foes. Or turn them into frogs, if you prefer." }, { "from": "human", "value": "Black Knight: Like a regular knight – except *evil*!" }, { "from": "gpt", "value": "Monstrosity: Whatever you are, you're not completely human." }, { "from": "human", "value": "Cultist: One of the dragon's more *devout* followers." }, { "from": "gpt", "value": "Trickster: Honesty and fair play is for losers. And you're not a loser." }, { "from": "human", "value": "Marauder: If a task requires plunder, violence or destruction, you're just the right person for it." }, { "from": "gpt", "value": "Spellbound: Magic binds you to the dragon's service. Do as it compels you, or find a way to break the enchantment." }, { "from": "human", "value": "A Promise of Power: In exchange for your servitude, the dragon offered power. Will you honour the agreement, or search for a quicker path?" }, { "from": "gpt", "value": "Save Your Beloved: The dragon has imprisoned the one you love. Pay the ransom through loyal service, or find another way to rescue them." }, { "from": "human", "value": "In Search of a Cure: A dreadful malady afflicts you. The dragon has promised a remedy, but are you willing to pay the price?" }, { "from": "gpt", "value": "In for the Money: Doing an evil dragon's dirty work might be immoral, but it's also very lucrative. At least until a better opportunity presents itself..." }, { "from": "human", "value": "Trying to Stay Alive: There are many things you wish to do, and getting burned to a crisp isn't one of them. Keep the dragon happy, or try to slip from her grasp." }, { "from": "gpt", "value": "A Faithful Servant: Though some may fear her, you're convinced that all the dragon wants is to make a better world. Will your adventure strengthen your belief, or cause you to doubt it?" }, { "from": "human", "value": "Inquisitor: Someone with a talent for uncovering the truth. Forcefully, if need be." }, { "from": "gpt", "value": "The Prince: So this is the guy you're supposed to kidna--?\n\nWait, *what* did he just say?" }, { "from": "human", "value": "City Gates: They seem well-guarded." }, { "from": "gpt", "value": "The Dragon's Lair: A huge, dark chamber filled with treasure. Better not touch anything." }, { "from": "human", "value": "Spineless (copy): Always the last one to enter the fray, and the first one to leave it." }, { "from": "gpt", "value": "Weak (copy): Your prowess makes worms look fearsome." }, { "from": "human", "value": "City Gates (copy): They seem well-guarded." }, { "from": "gpt", "value": "The Princess: Valiant, clever, beatiful and kind, and loved and celebrated throughout the realm. Makes you sick, doesn't it?" }, { "from": "human", "value": "In for the Money (copy): Doing an evil dragon's dirty work might be immoral, but it's also very lucrative. At least until a better opportunity presents itself..." }, { "from": "gpt", "value": "Squeamish (copy): You haven't got the heart or stomach for villainy." }, { "from": "human", "value": "Knight: One of the Princess' brave companions." }, { "from": "gpt", "value": "Knight: Another of the Princess' brave companions." }, { "from": "human", "value": "Knight: *Yet* another of the Princess' brave companions." }, { "from": "gpt", "value": "A Singing Bow: An enchanted weapon that sometimes speaks to its wielder through song and verse. It seems as keen to deliver satirical arrows as physical ones." }, { "from": "human", "value": "The Dragon (copy): She's big. *Really* big. Try not to upset her." }, { "from": "gpt", "value": "_: Trix was always different, even as a goblinette child, she was too quick, too clever too….pretty – *UGH!*" }, { "from": "human", "value": "_: That’s how she ended up exploring those caves and, *POW!*, next thing she knew she was under the geas of a mighty dragon." }, { "from": "gpt", "value": "First Impressions: Show them all your worth! You won't get a second chance at this." }, { "from": "human", "value": "Hide and Seek: Your mistress is playing a dangerous game. For *you*, that is. Tread cerefully..." }, { "from": "gpt", "value": "First Impressions (Finn): You won't get a second chance at this. Better make it count!" }, { "from": "human", "value": "First Impressions (Knife Ears): You won't get a second chance at this. Better make it count!" }, { "from": "gpt", "value": "First Impressions (Kriar): You won't get a second chance at this. Better make it count!" }, { "from": "human", "value": "First Impressions (Telisan): You won't get a second chance at this. Better make it count!" }, { "from": "gpt", "value": "First Impressions (Trix): You won't get a second chance at this. Better make it count!" }, { "from": "human", "value": "Elfish Training: As with all elves, they were trained under the Elfish Tropesguard, the Elfish Kingdoms mandatory training so that Elfs are seen as Elfs. They are good with a bow and arrow, can ride horses very well, and can play the three notes of Elfish history: The Note of Sorrow, which cause any elfin creature to immediately cry, the Note of Courage, which instantly rallies any elfin creature, and the Note of Culturedness, which under elfish law, any elf who hears it must immediately parley. These don't work on non-elfs, but only because they're hideously uncultured." }, { "from": "human", "value": "Snooty: This character has typical elfin arrogance, so much so they got kicked out of the Elf Kingdom for it. They hate most non-Elfin races, particularly dwarves, and look down on the elves that do work with them. Of course, they ignore that they themselves are working with the non-Elfin races, and under a non-Elfin boss. Have to pay the bills somehow." }, { "from": "human", "value": "Return Home Triumphant: They got kicked out of their home for excessive pride and a diplomatic accident with a dwarvish ambassador.\nThey believe that if they can reconquer their homeland, they can restore it to the previous glory it once had. As such, they joined the dragon in order to A) harass the dwarves without seeming bad, and B) to try to have the dragon reconquer their homeland, with them as it's ruler in the dragons stead." }, { "from": "gpt", "value": "Sellsword: Skilled in combat and not afraid to show it, your services as mercenary always go to the highest bidder. " }, { "from": "gpt", "value": "No Guts: You talk a mean game, but rarely have what it takes to get dirty when it's your own arse on the line." }, { "from": "gpt", "value": "Pawn: One of many, ready to die protecting the most important piece, the Queen. " }, { "from": "human", "value": "For The Tribe: All you really want to do is keep the matron safe, and make sure the tribe has a future, someway, somehow. " }, { "from": "gpt", "value": "Fallen Prince: Was kidnapped for blackmailing the king but for some reason nobody seems to want him back." }, { "from": "gpt", "value": "Wild Mage: Your magic is powerful, yes, but certainly not the most reliable. The simplest of spells have a terrible habit of becoming fireballs or lighting bolts at the worst of times." }, { "from": "human", "value": "Too Polite For This Business: Trying to be evil is no excuse for being impolite or uncouth. " }, { "from": "human", "value": "Restore the Family Name: Your family was once mighty and powerful. You mean to restore the shell of it's former self to it's original power. " }, { "from": "gpt", "value": "Surly: When you're in a bad mood, you tend to spread it around. All around. " }, { "from": "human", "value": "Well-Versed: You know how this type of job works. This isn't your first rodeo, though you hope it's the last." }, { "from": "gpt", "value": "Loyal: Say what you will about goblins, but this one knows his place, and he knows who's in charge." } ]
[ { "from": "system", "value": "Explore a fantastical realm brimming with magic, monsters, and adventure! Foreign paladins of the Distant North have left the lands of the Elephant King, after years of mining and trade, to fight amongst themselves. They left behind a handful of castles and knights to maintain relations with the local populace but these forests, mountains, plains, and cities have long belonged to the Elephant King and it is time to take back the realm." }, { "from": "human", "value": "The Fabled Farmer: A common farmhand or hunter in an uncommon situation with uncommon potential.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "A Knight, Once: Wizened and weary from a lifetime of experiences, but with one good adventure left to undertake.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Would-be Wizard: A devoted young person intent on becoming a wizard, like in the tales. More eager than ready.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Heir to a Broken Castle: Noble-born heir to a castle, title, and lands that need rebuilding.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Misinformed" }, { "from": "human", "value": "Liege to an Empty Land: Sovereign ruler of a land in need of farmers, pioneers, and heroes.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Apprentice to the Shadowcat: Student of the greatest heroic thief the land has ever known.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Secret Child of the Dragonslayer: Last descendant of the land’s great hero, who died in battle against the terrible dragon.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Dull-witted" }, { "from": "gpt", "value": "Monk of a Sacred Order: Follower of a sacred tradition intent on protecting the old lore with wisdom and force.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Contemplative" }, { "from": "human", "value": "Ranger of the Wild Plains: Frontier survivalist and traveller of the Wild Plains and lands surrounding.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Shaman of the Old Stones: Practitioner of the old ways, speaker with spirits, and reader of the land.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Afraid to the point of hindrance." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: Tending toward thought over action to the point that it causes you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Dull of mind, like a blunted blade." }, { "from": "gpt", "value": "Misinformed: Mistaken or mistaught about some important things." }, { "from": "human", "value": "Obsessed: Preoccupied with things, perhaps troubles or plans, to the point of hindrance." }, { "from": "gpt", "value": "Conniving: Scheming, conspiratorial, or careless about lawbreaking." }, { "from": "human", "value": "The Knowledge of the Earth: Woegotten listens to the footfalls on the ground, hears what the earth hears. It knows things. Learn them for yourself." }, { "from": "gpt", "value": "Love Not Fated: Love isn’t always destined. It is often about choices. You seek love, not for destiny to heal hearts." }, { "from": "human", "value": "A Bright Leaf Makes One a Knight: Finding and bearing a bright leaf will allow you to adopt a knighthood in service not to a lord but to the land." }, { "from": "gpt", "value": "A Wizard’s Ways: Find someone to teach you the ways of wizardry so that you can gain the power to help people." }, { "from": "human", "value": "Might’s Shadow: People respect might and strength. Earn their respect." }, { "from": "gpt", "value": "Echoes of the Interlopers: The Interlopers left secrets buried throughout the land. Better you have them than your enemies." }, { "from": "human", "value": "Unions: You cannot ignore the marks of the Interlopers, even if they’re gone. The land has changed and you with it." }, { "from": "gpt", "value": "A New Peace: Help Sair Eleanor and Once-Queen Ashurna understand each other so a new peace can reign." }, { "from": "human", "value": "Slay Your Enemies: Those who will not make peace must be bled. That is how they come to understand." }, { "from": "gpt", "value": "No Prophecies: The fate of the land is cultivated, not decreed, not foretold. Let it be known." }, { "from": "human", "value": "Find Grandfather Hyzal’s Grove: Find Grandfather Hyzal’s grove. They say those who find it are owed a lesson by the old man." }, { "from": "gpt", "value": "Recover the Ruler’s Book: The Scriveners have hidden a book gathering letters dispatched by the Interlopers. It reveals their true intent. Find it." }, { "from": "human", "value": "Discover Sair Droge’s Treasure: Beat Sair Droge to the treasure he seeks, whatever it is, and perhaps reveal the kind of man he is along the way." }, { "from": "gpt", "value": "A Worthy Weapon: Find a weapon that will convince people—even you—that you may one day be a knight." }, { "from": "human", "value": "Free the Shadowcat: The Shadowcat has been prisoner too long. Free her and maybe she’ll help you out of thanks." }, { "from": "gpt", "value": "An Audience with the Elephant King: None can see all with clarity but the Elephant King communes with the sky — learn what it predicts for you." }, { "from": "human", "value": "Return the Treasure: Restore a treasure taken by the Interlopers to its rightful place." }, { "from": "gpt", "value": "Learn the Song: Your lineage is remembered in a once-forbidden song. Find someone to teach it to you." }, { "from": "human", "value": "Share Your Secret: It’s eating you up. You must tell someone. Who do you tell and what is your secret?" }, { "from": "gpt", "value": "The Call of the Ghost: The ghost of the Dragonslayer bids you to embark on a dangerous quest. Are you the sort to undertake such a deed?" }, { "from": "human", "value": "Traditional Spear: A sturdy yet flexible spear made in the old style for close combat or throwing." }, { "from": "gpt", "value": "Stranger Sword: A sword, direct and simple, crafted in the fashion of the strangers to the land." }, { "from": "human", "value": "Great Shield: This tall, unyielding shield offers great protection but weighs a whole lot." }, { "from": "gpt", "value": "Votive Lion: A simple lion carving wrought from blue stone, symbolic of Lionshall." }, { "from": "human", "value": "Raw Ivory Scepter: This large, etched elephant tusk is half a symbol of sovereignty; royal couples would each get one." }, { "from": "gpt", "value": "Map to Hyzal’s Grove: Carved into driftwood and half-burnt, this crude map was meant to be destroyed." }, { "from": "human", "value": "The Elephant King’s Word of Power: The Elephant King’s magic word is not a word at all yet it influences sky and storms." }, { "from": "gpt", "value": "Dragon’s Scale: A scale, supposedly from the terrible dragon, branded with the sigil of the Dragonslayer." }, { "from": "human", "value": "A Single Bright Leaf: A bright leaf of the kind once worn by warriors and knights of the land. One hasn’t grown in years." }, { "from": "gpt", "value": "Key to the Secret Sanctuary: This simple iron key unlocks the secret sanctuary in the Scrivener’s Monastery." }, { "from": "human", "value": "Lionshall: Among the last of the lingering Interloper castles in the land, left behind to heal divisions and tend the land." }, { "from": "gpt", "value": "The Old Stones: Sacred and frightening, this holy site lays in a narrow valley ringed by ancient and mysterious graveyards." }, { "from": "human", "value": "Ridge Over the Wild Plains: From this ridge, the sprawling Wild Plains stretch as far as the eye can see, subject to the Elephant King’s rule." }, { "from": "gpt", "value": "Scrivener’s Monastery: Perhaps the only remaining monastery in the kingdom, perched on a precipice overlooking abandoned lands." }, { "from": "human", "value": "Secret Sanctuary: Hidden in the rocks beneath the monastery is a vault of scrolls and texts protected from looting Interlopers." }, { "from": "gpt", "value": "Mathrumha Sum: “Castle of Fiery Skies.” A broken castle built by Interlopers and abandoned in their withdrawal." }, { "from": "human", "value": "The Ossuary at Darhamshua: A castle built before the arrival of the Interlopers, apparently to protect the tombs of ancient rulers." }, { "from": "gpt", "value": "Monument to the Dragonslayer: A burnt tower on the spot where the dragonslayer vowed to protect the kingdom from the beast’s fire." }, { "from": "human", "value": "The Banks of the River Vast: Over the length of its run from the mountains to the sea, the River Vast changes character many times." }, { "from": "gpt", "value": "Hyzal’s Grove: The secret retreat of Grandfather Hyzal, hidden among the thorn-trees." }, { "from": "human", "value": "Rebuild: Help the locals rebuild the gates of this village." }, { "from": "gpt", "value": "Respect the Old Stones: Walk the wrong path to the Old Stones and they shall not listen to your prayers." }, { "from": "human", "value": "Track the Angry Lion: A lion, seemingly crazed, stalks this land. Find its lair." }, { "from": "gpt", "value": "Climb to the Monastery: It is a trying passage but that is the point." }, { "from": "human", "value": "Sneak to the Shadowcat’s Dungeon: Reach the place where the Shadowcat is held. Do not be seen. This is your chance at an audience with her." }, { "from": "gpt", "value": "Gather the Treasures of Fiery Skies: The castle’s obelisk shattered during the siege. Gather the pieces and read what’s etched upon them." }, { "from": "human", "value": "Find the Hidden Tomb: Somewhere in the ossuary is a vault where Interlopers hid stolen treasures. Find the secret door." }, { "from": "gpt", "value": "Sing the Dragonslayer’s Song: Honor the dragonslayer by reciting a song of his battles." }, { "from": "human", "value": "Cross the River Vast: The ruins of the bridge make passage easy enough if you can leap from stone to stone." }, { "from": "gpt", "value": "Slip Between the Thorn-Trees: Reach Hyzal’s Grove without letting the trees taste your blood." }, { "from": "human", "value": "Sair Eleanor of Lionshall: Most praised of the surviving Knights of Lionshall, who remained in the kingdom for love of the land." }, { "from": "gpt", "value": "The Shadowcat: This notorious thief and tomb-robber is both loved and hated across the kingdom. She was captured last summer." }, { "from": "human", "value": "Woegotten of the Stones: A wise but sad spirit that inhabits the Old Stones deep in the Wild Plains and speaks through the stones themselves." }, { "from": "gpt", "value": "The Elephant King: Grand and ancient, huge and cunning, fearsome and generous, King of the Plains, Speaker for the Skies." }, { "from": "human", "value": "Grandfather Hyzal: Addled in his age, the eldest of the wizards of the Old Stones was called a warlock by the Interlopers." }, { "from": "gpt", "value": "Sair Droge of Dragonseye: This knight from the castle of Dragonseye remained in the land to seek lost treasures and maintain his station." }, { "from": "human", "value": "Ashurna the Once-Queen: When the Interlopers left the kingdom, Ashurna abdicated her throne and rejoined her people to rule differently." }, { "from": "gpt", "value": "Sair Enora of the Bright Leaves: Born to indigenous parents and raised as a knight of the kingdom, she tried to unite the lands and paid a price." }, { "from": "human", "value": "Ghost of the Dragonslayer: Is it a ghost or a vision? Does the Dragonslayer still haunt the kingdom, goading would-be heroes to their dooms?" }, { "from": "gpt", "value": "Vantan Castlekeeper: Tender of the tavern near the ruins of Mathrumha Sum." }, { "from": "human", "value": "Foreign: being Eleven not only gave me a huge advantage when working with the Shadowcat, but I also continue finding things that I do because of my elven background." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. This deck describes the mysterious island through intriguing characters and settings, but the truth behind it all is yours to write!" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Esoteric Scholar: You are an expert in the esoteric and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Esoteric Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." } ]
[ { "from": "system", "value": "A group of people go onto a spaceship to find out that the occupants in a nearby craft have all disappeared. They must find out what happened to them and solve all the problems that come their way." }, { "from": "human", "value": "Outside of Space Station: Surrounded by the black nothingness of space, you may want a helmet on before exiting the ship." }, { "from": "gpt", "value": "Inside Space Station (In General): Inside your temporary home. No exact spot in general." }, { "from": "human", "value": "Bedrooms/Dorms: Sleep, talk, hang out, and sleep some more." }, { "from": "gpt", "value": "Kitchen: Food!!!" }, { "from": "human", "value": "Black Hole: The void of death." }, { "from": "gpt", "value": "Black Hole: The void of death." }, { "from": "human", "value": "Asteroid: A big, giant rock. No problem, right?" }, { "from": "gpt", "value": "Ship Captain: They've been a part of this for years. In command, and the first to give orders." }, { "from": "human", "value": "Rookie: Trained, but no professional." }, { "from": "gpt", "value": "Tourist: They're just here for the view." }, { "from": "human", "value": "Radar Guy: They're in charge of communicating back to Earth. Kinda tech-savvy, too." }, { "from": "gpt", "value": "Pilot: They steer the ship in the right course." }, { "from": "human", "value": "Co-pilot: They help out the pilot and get them whatever they need." }, { "from": "gpt", "value": "Tech-savvy: This character knows anything and everything about technology." }, { "from": "human", "value": "Social: This character can start up a conversation with anyone." }, { "from": "gpt", "value": "Leader: This character is always on top of things and takes care of the crew." }, { "from": "human", "value": "Rude: This character is quite salty." }, { "from": "gpt", "value": "Quiet: This character has to repeat themselves many times in order to be heard." }, { "from": "human", "value": "Bag of Food: Space food!" }, { "from": "gpt", "value": "Oxygen Tank: Provides a character with oxygen." }, { "from": "human", "value": "Long Cord: Helps to reel stuff in." }, { "from": "gpt", "value": "Walkie-Talkie: Use this to communicate with other players." }, { "from": "human", "value": "What's That Smell?: There's always been a weird stench in the kitchen. Maybe someone could fix it?" }, { "from": "gpt", "value": "Smoke: The smoke in the room is beginning to become unbearable. The team has to find a way to get rid of it." }, { "from": "human", "value": "Adventurist: They want to explore every nook and cranny of the universe." }, { "from": "human", "value": "Gullible : Naive and too trusting, lacks much judgement. " }, { "from": "human", "value": "Respect : A want for respect drives them. They've lived life being mocked for being 'dumb' and too innocent and wants to find a way to change that. " }, { "from": "gpt", "value": "Quiet Life: You don't want excitement and mystery in your life. You like your silent orderly life. It's only you you have to worry about and as long as you stay out of harms way, you'll be fine." }, { "from": "human", "value": "Anti-social: You don't like social interaction and try to avoid it as much as possible. This has lead you to not know how to collaborate or have a simple discussion." }, { "from": "gpt", "value": "Attentive: Sir, yes sir! This character listens to their superiors and heeds their advice. They are usually the first one to notice any abnormalities." }, { "from": "gpt", "value": "Short-tempered: It is easy to get on this character's nerves, and they won't hesitate to let you know!" }, { "from": "gpt", "value": "Knowledge: This character is driven to gain information about anything and everything. They want to use knowledge to better themselves as a person." } ]
[ { "from": "system", "value": "From a distance, Arkham seems like any other town in Massachussetts. Sure, the folks down in the Silver Twilight Lodge act a bit odd, and the Curiosity Shoppe occasionally sells something a bit *too* curious, but Miskatonic University is respectable and the trains run on time.\n\nSpend a little time in Arkham, however, and you'll notice that something is... different. Something about the air just doesn't seem right. Even on the brightest of days, it's hard to shake the feeling of danger lurking around every corner. And the locals won't speak on it-- they either don't notice, or they're pretending not to. This is how it has always been.\n\nThe year is 1926, and it is getting harder to ignore. Reports of bizarre and horrific events are becoming more and more common. Mysterious gates to other worlds are appearing more and more frequently. Only a few know the truth. Something is coming. Something is coming *soon*.\n\n.............................................\n\nThis game is based on the board game Arkham Horror, which is in turn based on the works of H. P. Lovecraft. Your goal is to keep Arkham (and the world) safe from the Great Old Ones and their minions.\n\nThough you do not need to be familiar with the game itself to join, I encourage you to play as Investigators from the game itself. The list can be found here: http://www.arkhamhorrorwiki.com/Investigator\nI have a few basic cards for character creation, but feel free to create your own. (Hint: The character backgrounds might give you all sorts of interesting subplot ideas)\n\nWhile I intend for this to be more character and story driven than a typical game of Arkham Horror, remember that there are dark forces at work. Your character may be killed or driven insane if you are not careful." }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "Meet and Greet: Time for you to get to know each other." }, { "from": "gpt", "value": "Abandoned Home: The windows are boarded up and the doors are locked, but there are footprints in the dust on the front step." }, { "from": "human", "value": "Get Inside: You need to get inside that house." }, { "from": "gpt", "value": "Arkham, Massachusetts : Once a quiet town with a secret. \nNow a less quiet town with a less secretive secret. " }, { "from": "human", "value": "The Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "gpt", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "human", "value": "The Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "The Nun: A student of God, you depend on your faith to keep you safe." }, { "from": "gpt", "value": "Soldier: You are an experienced in combat situations, but those situations have gravely altered your psyche." }, { "from": "human", "value": "The Sailor: A physically able fellow with a deep seam of superstition running through him. Thoughtful, sombre. A seeker of the deeper truths." }, { "from": "human", "value": "Superstitious: It doesn't make sense to other folk, but deep inside you have an over-riding sense of the right (or wrong) way to do things. Sometimes it just makes you look foolish but other times it can cause a whole heap o' trouble. " }, { "from": "human", "value": "Tainted Blood: There is something unsavoury in the Marsh family history: one that will lead Silas towards powers and mysteries best left alone, as he searches for the truth. " }, { "from": "gpt", "value": "Redeemed Cultist: She was only trying to fit in. Joining the town cult seemed fine at first, until the summoning of a demon. Now, she secretly fights against them, knowing just what horrors await her if she gets caught." }, { "from": "gpt", "value": "Cowardly: You see no point in making a stand when conflict arises. It's safer to run away and hide. " }, { "from": "gpt", "value": "Dark Vision: You see with clarity in much lower light levels than most. The barest gleam of light is sufficient for you. It is a family trait and feels perfectly natural." } ]
[ { "from": "system", "value": "#Horror in Surf City\n##Santa Cruz Police bust facility doing illegal experiments on homeless teens. \n\n**Santa Cruz, CA (CNN) -** The residents of liberal tourist destination Santa Cruz, California are reeling Monday after an anonymous tip led authorities to a warehouse where they found six teens who disappeared from a local LGBTQ-friendly homeless shelter over two years ago. The teens, who are now all adults, disappeared from the LGBTQ-focused homeless shelter 'Brighter Tomorrows' that closed down shortly thereafter. As many of the teens who stayed at the shelter refused to give their real names, it's impossible to tell the exact number of missing persons, but there were ten reported. \n\n\"Of the ten *reported* missing persons, six were recovered.\" Santa Cruz's Chief of Police, Lisa Ludwig, explained at a press conference about the rescue late Sunday night, \"To date, we've found no signs of the four others, or any more who may have been taken from the same shelter.\" \n\nPolice are conducting a thorough examination of the laboratory to find out what may have been done to the six teens who survived. All have been rushed to quarantine at Dominican Hospital, where they will be thoroughly examined and treated for any injuries before being released. \n\n\"All six of the survivors were found in individual cells inside the warehouse no larger than a broom closet. They were all malnourished and dehydrated, but should make a solid recovery.\" Chief Ludwig said Sunday Night. \n\nThe six survivors were the only ones found in the warehouse, which seemed to have been abandoned by whoever was experimenting on the teens. Police are gathering evidence to find the person or persons responsible, and have been tight-lipped about what the experiments were about. \n\n***\n\nThat was six months ago. Six months ago, you were released from your cell by the police, and ushered to a hospital where you were asked questions over and over again while doctors hovered over you to find out what had happened to you in the two years you were kept captive. \n\nYou never saw a face. They always wore masks when they came to get you, dragging you out of your cell for another set of injections or tests. Whatever they gave you, whatever they injected you with, it caused you to *change*. You developed powers. Powers they forced you to test over and over again. You tried to fight back many times, but they seemed to always know your weaknesses. Even before *you* did. \n\nYou lost track of time there. Became a number that was tattoo'd into the back of your neck. When they found you, they told you it'd been two years. Two years since you disappeared. You left the world in 2018, and returned in 2020. \n\nOnly now things are different. You're no longer entirely human. So far as you can tell, you're the very first metahumans, the very first people to have extraordinary powers. The doctors who saw you kept a ton of your genetic tissue for further analysis. The government and the police keep an eye on you \"just in case\", but so far the greater world hasn't discovered what you are. \n\nExcept this morning, you got a text message from the number '111-111-1111' that repeated in a voice altered electronically, \"If you want to know about that number on the back of your neck, meet me on the boardwalk at 3PM by the ferris wheel. Come alone.\" \n\nNo 'from', no 'to', no subject, no extended trace information. It's as if the message appeared from a ghost. " }, { "from": "human", "value": "The Hero: While everyone else is running *away* from the big, bad thing, you're more inclined to run *towards* it, putting yourself in harm's way to save others." }, { "from": "gpt", "value": "The Helper: While The Hero is running into battle, you're more likely to be the one doing crowd control, and keeping the innocent people away from the fight. " }, { "from": "human", "value": "The Healer: In every bad situation, your instinct is to help those who have been hurt. This might include anything from providing emotional support to acting as a nurse or an EMT. " }, { "from": "gpt", "value": "The Anti-Hero: ." }, { "from": "human", "value": "The Techie: You work with computers and tech either as a hacker or security professional (both sides of the same coin). " }, { "from": "gpt", "value": "The Mechanic: You've got a knack for doing anything mechanical, whether that's replacing the engine of a VW or building a wicked suit of exoskeletal armor. " }, { "from": "human", "value": "The Face: You ooze charisma from every pore and have a way of making people feel like they can trust you just by looking at your smile." }, { "from": "gpt", "value": "Secret Identity: Since you've been rescued, you've been able to maintain the secrecy of who you are and where you came from, and you continue to pull it off. Even the police don't know. " }, { "from": "human", "value": "Supportive Family: Your family has been incredibly supportive about the changed you since you've returned, and are always willing to help you out of a jam. " }, { "from": "gpt", "value": "Government Contacts: One of your parents or another close family member is a high-ranking member of the military or one of the alphabet soup agencies. They're willing to help you out from time." }, { "from": "human", "value": "Influential Contacts: You have a family member or a close friend who has a great deal of influence in the world. Maybe they're the CEO of a powerful tech company, or the Mayor of the city. Whoever they are, they'll help you out from time to time." }, { "from": "gpt", "value": "Police Contacts: You've got some friends or family part of the Santa Cruz PD. They're willing to lend a hand every once in awhile in exchange for some help catching bad guys on the down-low. " }, { "from": "human", "value": "Gang Contacts: Through a family member or yourself, you've got some contacts in the local gang community that will help you out. " }, { "from": "gpt", "value": "Street Contacts: You've got contacts amongst the street rats of Santa Cruz, and they're always willing to help you out. " }, { "from": "human", "value": "Off the Grid: Somehow or another, you managed to keep yourself out of the records of the police, even after you were rescued. You're a relative ghost in the system. No one knows who you are, giving you the advantage." }, { "from": "gpt", "value": "Addiction: You're prone to addiction. Any sort. Drugs, alcohol, video games, social media? You're addicted to *something*." }, { "from": "human", "value": "Neurodivergent: You are not neurotypical. This may be something innate like autism or something the result of your time on the streets and/or being held captive like PTSD. " }, { "from": "gpt", "value": "Doesn't Look Human: Whatever they did to you in there made you look not-very-human. You have fur, thorns coming out of your skin, horns, blue skin, or any number of mutations visible to the human eye. " }, { "from": "human", "value": "Unliked: ." }, { "from": "gpt", "value": "Family Adversaries: Someone in your family despises you and everything you are, and will stop at nothing to take you down. " }, { "from": "human", "value": "Tweeted: In the 6 months since you were released, someone spotted you doing something amazing and tweeted about it. It went viral. Some think you faked it, others are afraid of what you are. Neither is good." }, { "from": "gpt", "value": "Wanted: For some reason, you are wanted. This could be anything from a police warrant for stealing to a bounty on your head for pissing off the wrong person, but someone wants you dead. " }, { "from": "human", "value": "Part of The System: Maybe you have a criminal record, maybe you spent time in foster homes or had a social worker as a runaway. Whatever the case, there's a history of *you* out there that can be used against you. " }, { "from": "gpt", "value": "Live a Normal Life: You just want a normal life. A job, someone to come home to, a family... it's just a lot harder now that you've got powers. " }, { "from": "human", "value": "Save the World: You've got 'hero' in your DNA. Whether there's a highrise on fire or a cat trapped in a tree, you'll be there in a hurry to save the day. " }, { "from": "gpt", "value": "Seek Vengeance: Two years of your life were taken away. You were experimented on, left alone, kept in a cell, treated like an animal. A number. Now all you can think about is revenge." }, { "from": "human", "value": "Seek Answers: No one still knows who kidnapped you and experimented on you or *why*. You're determined to find the answers. " }, { "from": "gpt", "value": "Be Accepted: You want the world to accept you exactly as you are, even in your new skin." }, { "from": "human", "value": "Take Advantage: ." }, { "from": "gpt", "value": "Second Chance: You profoundly regret something you've done or the person you were in the past, and now you're hoping these new powers will give you a second chance to make things right. " }, { "from": "human", "value": "Get Rich: What's the point of having superpowers if you can't use them to lift yourself out of poverty?" }, { "from": "gpt", "value": "The Boardwalk: The Santa Cruz Beach Boardwalk is an oceanfront amusement park in Santa Cruz, California. Founded in 1907, it is California's oldest surviving amusement park and one of the few seaside parks on the West Coast of the United States." }, { "from": "human", "value": "Nine of Wands: A tarot card given to you by a mysterious old woman." }, { "from": "gpt", "value": "Page of Pentacles: A tarot card given to you by a mysterious old woman." }, { "from": "human", "value": "Queen of Wands: A tarot card given to you by a mysterious old woman." }, { "from": "gpt", "value": "Seven of Cups: A tarot card given to you by a mysterious old woman." }, { "from": "human", "value": "Six of Pentacles: A tarot card given to you by a mysterious old woman." }, { "from": "gpt", "value": "Six of Cups: A tarot card given to you by a mysterious old woman." }, { "from": "human", "value": "The Tower: A tarot card given to you by a mysterious old woman." }, { "from": "gpt", "value": "Nine of Pentacles: A tarot card given to you by a mysterious old woman." }, { "from": "human", "value": "Old Woman: An elderly woman dressed in the Bohemian fashion of local fortune tellers. " }, { "from": "gpt", "value": "\"The Swarm\" vs. The Crowd: An unruly swarm of flying robots that seem to be acting together is harassing the crowd with miniature tasers. This is quickly causing panic. " }, { "from": "human", "value": "Destructoid vs. The Wheel: While the swarm is causing the crowd to panic, Destructoid is attempting to push over the ferris wheel, putting live in danger not only on the ride itself, but to all the people below it trying to get away from the swarm. " }, { "from": "gpt", "value": "Destructoid vs. The Heroes: Now that the innocents have fled, Destructoid is hell-bent on destroying the \"experiments\". \n\nThat means you guys." }, { "from": "human", "value": "\"The Swarm\" vs. The Heroes: Now that all the people have fled, The Swarm has turned its attention to the eight heroes. " }, { "from": "gpt", "value": "Injury: Ouch, you've injured yourself! You'll remain injured until you use all the cards in this stack, working into your moves how you're tending to your injuries. " }, { "from": "human", "value": "Santa Cruz: Situated on the northern edge of Monterey Bay, Santa Cruz is about 32 mi (120 km) south of San Hose and 75 mi (120 km) south of San Francisco. \n\nPopulation: 62,864\n\nSanta Cruz is known for its historic boardwalk, liberal politics, close proximity to ancient redwoods, eclectic downtown, and of course, the surf. \n\nhttps://en.wikipedia.org/wiki/Santa_Cruz,_California" }, { "from": "gpt", "value": "Aftermath, Part 1: The police want to be sure everyone's safe and take statements. They're not happy about the property damage that took place, but they're also not really blaming anyone for it. \n\nUnless you're one of the ones taken to the ER, you're free to leave and do as you wish. " }, { "from": "human", "value": "Aftermath, Part 2: The police want to be sure everyone's safe and take statements. They're not happy about the property damage that took place, but they're also not really blaming anyone for it. \n\nUnless you're one of the ones taken to the ER, you're free to leave and do as you wish. " }, { "from": "gpt", "value": "Become a Team: The only way to face the threat of whoever wants you dead is to take it head-on, together. This is going to mean finding ways to form new relationships and learning to work together. " }, { "from": "human", "value": "Dominican Hospital: 1555 Soquel Dr, Santa Cruz, CA 95065\n\nThe main hospital that services Santa Cruz." }, { "from": "gpt", "value": "Healthcare: Qualified doctors and nurses prepared to stitch you up, drug you up, and get you on your way again. " }, { "from": "human", "value": "Settle In: Staying in someone else's house can be an adventure in and of itself. " }, { "from": "gpt", "value": "Investigate Attack: Use your contacts, the bits of evidence you picked up from the scene of the attack, or even your powers to find a new clue to the identity of your attackers or the reason for their attack. " }, { "from": "human", "value": "Check In On Teammate: Not everyone is in the same place. Build a better team by reaching out to a teammate and forging a stronger connection." }, { "from": "gpt", "value": "Deal With The Press: The press wants to know every little thing about you. What shirts do you wear? What do you eat for breakfast? What are your powers? Have an interaction with some members of the press - either give some answers or don't - while you're visiting with one of your teammates. " }, { "from": "human", "value": "Downtime - Anjali: What kind of things did you do during the last two months? Use the pips on the card to fill out one or multiple moves. Feel free to collaborate with others if you wish. " }, { "from": "gpt", "value": "Downtime - Ava: What kind of things did you do during the last two months? Use the pips on the card to fill out one or multiple moves. Feel free to collaborate with others if you wish. " }, { "from": "human", "value": "Downtime - Damien/Danica: What kind of things did you do during the last two months? Use the pips on the card to fill out one or multiple moves. Feel free to collaborate with others if you wish. " }, { "from": "gpt", "value": "Downtime - Finn: What kind of things did you do during the last two months? Use the pips on the card to fill out one or multiple moves. Feel free to collaborate with others if you wish. " }, { "from": "human", "value": "Downtime - Jamie: What kind of things did you do during the last two months? Use the pips on the card to fill out one or multiple moves. Feel free to collaborate with others if you wish. " }, { "from": "human", "value": "Alert: You're sharp and well-rested these days. The contrast to the sleep-deprived days of your confinement is dramatic. It feels fantastic." }, { "from": "human", "value": "Tunnel Vision: Sometimes you get a little too focused on a specific goal, and may miss some important details along the way." }, { "from": "gpt", "value": "Easily Distracted: There are so many fantastic and awesome things in the world sometimes it's really hard to focus on just one of them. Or the right one. " }, { "from": "human", "value": "[Deleted]: [Deleted]" }, { "from": "human", "value": "Weak Spot: You've got a real problem with anyone hurting the defenceless. Reasonable judgment goes right out of the window..." }, { "from": "gpt", "value": "Firm Voice: People are people, and tend to listen to someone who sounds like he knows what he's doing. Hopefully." }, { "from": "human", "value": "Top Speed: When time is of the essence, you've got the speed to make it work." }, { "from": "gpt", "value": "[Deleted]: [Deleted]" }, { "from": "human", "value": "Catalyst: You're someone who makes things happen. If there's a ball to start rolling, you'll be there to give it a push." }, { "from": "gpt", "value": "Brash: You're not prone to sitting and waiting, you like taking action! Which isn't always a good thing." }, { "from": "human", "value": "[Deleted]: [Deleted]" }, { "from": "gpt", "value": "Perform Under Pressure: Odds that might crack others only give you more focus, bringing out your best in the worst circumstances." }, { "from": "human", "value": "Decisive: Maybe not always the *best* decisions, but you'll take them quickly and see them through." }, { "from": "gpt", "value": "Super Strength: You have super extraordinary strength, capable of doing quite a lot more than the average person. " }, { "from": "human", "value": "Determined: You've a drive and a work ethic that forces you on, even when you're tiring." }, { "from": "gpt", "value": "Crowded Head: You have more than one personality living in your head. Naturally, Ahriman picks the worst times to take over. " }, { "from": "gpt", "value": "Know Your Limits: Whether you don't know when to stop, or just don't pay attention when you should, running yourself into the ground never ends well." }, { "from": "human", "value": "[Deleted]: [Deleted]" }, { "from": "gpt", "value": "Brave: You get fits of boldness, so you take the first step when the moment strikes you. " } ]
[ { "from": "system", "value": "Far away from the violent mainland lies a mystical island, where magic and mystery thrive. A variety of species and beings live here, and survive together in harmonious peace. But a dark undercurrent flows beneath the surface, not everything is right. " }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Make a peace between Nyx and Gydion. " }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Make Peace: Make a peace between Nyx and Gbetween hated groups." }, { "from": "human", "value": "Survive the Encounter: Survive the encounter between Nyx and Gwydion." }, { "from": "gpt", "value": "Survive the Attack : Pirates? Survive the attack and avoid being captured." }, { "from": "human", "value": "The Open Sea: There are waves and water." }, { "from": "gpt", "value": "Pirate Ship: This pirate ship sails the open seas searching for prey. Better hope you aren't the victim because escape from its murderous crew is nearly impossible even for the best and brightest." }, { "from": "human", "value": "Escape from the Pirates: This ship might not be in the best of repairs, but the holding cells are shiny and brand new! Also the crew is a scary group of criminals and ex-convicts that don't seem to know the definition of mercy. Escaping intact will be tough if not impossible. Getting to land will be even more fun. Good luck with that." }, { "from": "gpt", "value": "Take Control: Escaping the pirates would be awesome but then you would be left without a ship. Now if you could somehow take control of the vessel... " }, { "from": "human", "value": "Beach: A beautiful white sand beach." }, { "from": "gpt", "value": "Make a Plan: Now that they have escaped they need a plan." }, { "from": "human", "value": "The Syndicates Castle: Towering above all of the surrounding land, made only out of black marble it provided a dark shadow over the fields that surrounded it." }, { "from": "gpt", "value": "Defeat the Syndicate: Easier said than done." }, { "from": "human", "value": "Mage: A Mage who has an incredible power over the magic that flows through the land, sadly his power over more physical combat is not as great." }, { "from": "gpt", "value": "Assassin: Trained from a young age by master assassins, she has become deadly in combat. She has dabbled in simple magic but has limited knowledge of the subject." }, { "from": "human", "value": "Magic: Magic flows through the land, and after years of devout study, he has mastered the ebb and flow of the magic. After years he has been able to master all six areas of his study. Fire, water, ice, earth,wind and the mind." }, { "from": "human", "value": "Combat : While the focus of his study has been magic, he has let his physical combat fall to the wayside. His physical shape is still there, but that is only because of how grueling magic is on the body." }, { "from": "human", "value": "Stealthy Fighter: Can easily surprise an unsuspecting victim and if hand to hand combat is necessary overpowering them comes naturally. " }, { "from": "human", "value": "Magic: Due to limited knowledge of magic anyone who possesses it can be extremely dangerous." }, { "from": "human", "value": "Defeat Evil: She tries to assassinate only the corrupt or those in power who deserve punishment. Assassination is a tool to make the island a better place for all its inhabitants." }, { "from": "gpt", "value": "Battle Priest: This well rounded warrior and healer combination is known for his prowess on the battle field, as well as very strong healing ablities, making him an invaluable assest to his compainions." }, { "from": "human", "value": "Wise Man : You have been all over, seen many sights, good and bad, giving you the edge on anyone you face." }, { "from": "gpt", "value": "Syndicate: Controls the dark criminal underground. Has absolute power over them. The Syndicate however does not have control over magic, instead he relies on hired magicians and muscle to get his way with the people." }, { "from": "human", "value": "What Comes Around: You have vengeance in your heart and you know who hurt you the last time.\nYou will get your revenge, whatever the cost. " }, { "from": "gpt", "value": "Political : The Syndicate is a master of gathering political power, yet the vast majority of people do not know that he exists. " }, { "from": "gpt", "value": "Physical Fitness: The few people who meet the Syndicate and live, tell tales of how large and fat he is. It would be easy to murder him if someone could defeat each layer of his defenses." }, { "from": "gpt", "value": "Control: The Syndicate desires to come from the underground and gather legitimate control of the island, instead of hiding in the shadows." }, { "from": "human", "value": "untrusting: Years of surviving on her own makes her unwilling to rely on anyone else or trust them." }, { "from": "gpt", "value": "Enchanted Weapontry : All Battle Priests are gifted with powerful weapons that can be used in tandem with any magical abilities. In this instance, a Greatsword. " }, { "from": "human", "value": "Priest Magic: A special personal type of magic that every Battle Priest has. In this case a super strong defense and heal spell that makes the BP companions almost invincible. " }, { "from": "gpt", "value": "Magic Escape: Magic that allows Gwydion to burn through thingd, as well as blast through them." }, { "from": "human", "value": "Logic: Logical thinking helps when trying to make a plan, obviously." }, { "from": "gpt", "value": "Magic : The magic to save the land" } ]
[ { "from": "system", "value": "Buckle those swashes! Flee those dinosaurs! Romance those charming folks of the appropriate gender(s)! Everyone at the Society For Well-Bred Adventurers is looking for a bit of action before settling down. \n\nPCs are young adventurers of aristocratic--or at least wealthy and land-owning--families in Nongland, and members of the SWBA (affectionately known as \"Swabba\" by members). Family pressure has mounted up: get married! shoulder some responsibilities! take your seat in the House of First Families! Whatever it is that you ought to do, you'll have to do it soon... but there's time for just ONE last adventure first." }, { "from": "human", "value": "Engineer: You have great intuition and experience for working with machines, however new or old.\n\n...\n\nSuggested Strength: Quite Inventive\n\nSuggested Weakness: Timid" }, { "from": "gpt", "value": "Ne’er-do-well: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.\n\n...\n\nSuggested Strength: Immeasurable Charm\n\nSuggested Weakness: Nefarious" }, { "from": "human", "value": "The Royal: You pursue adventure not only for the thrills but for the glory. And the thrills.\n\n...\n\nSuggested Strength: Exchequer\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Expedition Leader: You’re an experienced hunter and expeditionary leader with military experience.\n\n...\n\nSuggested Strength: Worldwide Associates\n\nSuggested Weakness: Enemies" }, { "from": "human", "value": "Great Magician: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.\n\n...\n\nSuggested Strength: Magic Words\n\nSuggested Weakness: Questionable Moral Fiber" }, { "from": "gpt", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "human", "value": "Gadgeteer: You’re a tinkerer and adventurer, better as using gadgets than building them.\n\n...\n\nSuggested Strength: Myriad Contraptions\n\nSuggested Weakness: Breakdown" }, { "from": "gpt", "value": "Pilot: Your combination of intuition and experience makes you one of the world’s greatest pilots.\n\n...\n\nSuggested Strength: Steer Anything\n\nSuggested Weakness: Rakish" }, { "from": "human", "value": "Occultist: Your knowledge of ancient secrets and modern magic is formidable and even eerie.\n\n...\n\nSuggested Strength: Arcane Knowledge\n\nSuggested Weakness: Poor Health" }, { "from": "gpt", "value": "Detective: You have made the world’s mysteries your business—not just crimes.\n\n...\n\nSuggested Strength: Powers of Observation\n\nSuggested Weakness: Haunted" }, { "from": "human", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Immeasurable Charm: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with." }, { "from": "human", "value": "Exchequer: You have considerable funds and social clout, which sometimes provides great confidence." }, { "from": "gpt", "value": "Worldwide Associates: Wherever you go, you know people and know how to organize and coordinate them." }, { "from": "human", "value": "Magic Words: You know a few rare and secret incantations with real power to conjure and enchant." }, { "from": "gpt", "value": "Science!: You see the world with a scientist’s reason and ingenuity. Nothing shocks you." }, { "from": "human", "value": "Myriad Contraptions: You have a gadget for almost every occasion, no matter how dangerous or delicate." }, { "from": "gpt", "value": "Steer Anything: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go." }, { "from": "human", "value": "Arcane Knowledge: Knowledge is power and you teem with knowledge both practical and esoteric." }, { "from": "gpt", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice." }, { "from": "human", "value": "Timid: Despite your skills, you are wary and cautious of the larger world and its perils." }, { "from": "gpt", "value": "Nefarious: Your reputation for trickery haunts you. You are slow to trust and be trusted." }, { "from": "human", "value": "Arrogant: Your certainty and confidence sometimes go too far, getting you into trouble." }, { "from": "gpt", "value": "Enemies: Wherever you go, it seems you encounter old enemies or new betrayals." }, { "from": "human", "value": "Questionable Moral Fiber: Your various lusts sometimes get the better of you, causing you trouble." }, { "from": "gpt", "value": "Overeager: You sometimes look before you leap or speak before you think." }, { "from": "human", "value": "Breakdown: You’re too busy to check every little thing so sometimes your tools don’t work as they should." }, { "from": "gpt", "value": "Rakish: You have a dangerous, disreputable demeanor that sometimes gets you into trouble." }, { "from": "human", "value": "Poor Health: Coughing fits, dizziness, and nausea sometimes undermine you." }, { "from": "gpt", "value": "Haunted: You cannot escape your mistakes or your guilt, which can make you hesitant and halting." }, { "from": "human", "value": "Race to the Lost Plateau: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "gpt", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Queen?" }, { "from": "human", "value": "Prove Your Love to Your Sweetheart: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love." }, { "from": "gpt", "value": "Make the Astonishing The Envy of the Club: Maintain and improve the *Astonishing* until it is the envy of even your rivals." }, { "from": "human", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "gpt", "value": "Restore the Heliographic Society to Glory: The ancient Heliographic Society can be a source of knowledge and discovery again!" }, { "from": "human", "value": "Learn Your True Heritage: Do your veins contain Atlantean blood? Find out!" }, { "from": "gpt", "value": "Hunt Great Game: Bring back a bigger, better trophy for the club. Show them what’s really out there!" }, { "from": "human", "value": "Dream Bigger: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!" }, { "from": "gpt", "value": "Dispel Fear: Fear is what holds the World back from Progress. Do not tolerate Fear!" }, { "from": "human", "value": "Discover Masters’ Motives: Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Improve Your Gear: Make an improvement to your gear. How is it better?" }, { "from": "human", "value": "A Little Rebellion: Encourage someone to individual liberty and confidence." }, { "from": "gpt", "value": "Bring Proof of the Tyrant King to the World: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King." }, { "from": "human", "value": "Solve the Puzzle of the Atlanteans: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out." }, { "from": "gpt", "value": "Break Down the Old Thinking: Show someone that their tired preconceptions are out of date." }, { "from": "human", "value": "Persuade the Goblins to Join Your Crew: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Show Your Stripes: Take great risks, not to prove yourself but to test yourself. What are you capable of?" }, { "from": "human", "value": "Learn A New Language: Not only so you can learn new things, but so you can see things in a new way." }, { "from": "gpt", "value": "Obtain Ancient Treasure: Return to the Adventurer’s Club with a unique artifact for its museum." }, { "from": "human", "value": "A Rare Atlantean Sunstone: This stores and emits sunlight in a glow or a ray, depending on how you hold it." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost." }, { "from": "human", "value": "The Fantastic Heliotronic Engine Core: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*." }, { "from": "gpt", "value": "Elephant Gun: Double-barreled, heavy-duty, worn-in and scuffed." }, { "from": "human", "value": "Modest Heliotronic Raygun Pistol: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity." }, { "from": "gpt", "value": "Signet Ring of the Heliographic Society: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment." }, { "from": "human", "value": "Book of Spells: A pocket notebook containing notes on Atlantean spells and rituals." }, { "from": "gpt", "value": "Blade of Great Repute: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional." }, { "from": "human", "value": "Aetheric Visionary Goggles: These goggles allow the user to see beyond the visual spectrum into the aetheric plane." }, { "from": "gpt", "value": "One Parachute: A finely crafted, properly folded and prepared parachute." }, { "from": "human", "value": "Parlor of the Grand Adventurer’s Club: Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "gpt", "value": "Bridge of the Airship Astonishing: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "human", "value": "Engine Room of the Airship Astonishing: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "gpt", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "human", "value": "Grand Plateau of the Lost Island: This highland at the heart of the island is home to a nameless volcano and ancient ruins." }, { "from": "gpt", "value": "Giant’s Graveyard: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place." }, { "from": "human", "value": "Nest of the Terrible Lizards: A clutch of enormous, leathery eggs means mother may not be far away." }, { "from": "gpt", "value": "Ruins of the Fabled City: This Atlantean outpost was a grand experiment once. Now it is a ruin." }, { "from": "human", "value": "Confounding Puzzle-Room: What purpose was served by the grinding wheels and sliding stones in this incredible room?" }, { "from": "gpt", "value": "Temple of the Great Atlanteans: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam." }, { "from": "human", "value": "Impress the Chaps: Show the fellows of the club that you’re one to watch." }, { "from": "gpt", "value": "Navigate the Skies: Plot the fastest course to the Lost Island." }, { "from": "human", "value": "Sabotage?!: Repair your engines and maybe discern the cause of the damage." }, { "from": "gpt", "value": "A Proper Landing: Land on the Lost Island with grace and aplomb." }, { "from": "human", "value": "Escape the Raptors: Too many to fight—at least in this place. Sometimes it’s wise to flee!" }, { "from": "gpt", "value": "Poisoned Waters: Something toxic is in the water. Are you already too late to avoid the sickness?" }, { "from": "human", "value": "The Riddle of the Puzzle-Room: Solve the ancient puzzle before you’re all ground to dust in this place!" }, { "from": "gpt", "value": "The Floor Falls Out: Survive the collapse of this delicate chamber as it falls into fire below." }, { "from": "human", "value": "The Power of the Sun: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!" }, { "from": "gpt", "value": "Hallucinogenic Fog: The smoke billowing out of the mountain compels powerful visions. What do you see?" }, { "from": "human", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "The Tyrant King: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship." }, { "from": "human", "value": "Devoted Crewmember: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "gpt", "value": "Wide-Winged Pterrosaurs: Grand and terrible flying beasts found in great numbers around the Lost Island." }, { "from": "human", "value": "Protective Triceratops: Though herbivorous, triceratops sometimes fiercely defend their territory." }, { "from": "gpt", "value": "Ghost of the High Priestess: This being — an apparition or something else? — was a revered figure in the temple’s glory days." }, { "from": "human", "value": "Gust of Wind: A sudden gust of wind rocks the ship on the way down." }, { "from": "gpt", "value": "Hand: A human hand, detached from any further human body. Slightly charred at the wrist." }, { "from": "human", "value": "Make Friends: An adventure is all about the people you meet along the way. Ideally, they even live through the adventure." }, { "from": "gpt", "value": "Make Your Fortune: Acquire the money you need to get your family's estates out of hock, whether it's through gold, ancient artifacts, or marriage to someone astonishingly wealthy." }, { "from": "human", "value": "Broke: Your family has fallen on very hard times, and everyone knows it." }, { "from": "gpt", "value": "Gust of Wind: A sudden gust of wind rocks the ship." }, { "from": "human", "value": "Discover the Saboteur: Someone wants this mission to fail. You intend to find out who." }, { "from": "gpt", "value": "Conceal Sabotage: You know who's working against the mission. (Maybe it's *you*.) Whatever your reasons, you can't let anyone find out." }, { "from": "human", "value": "Lightning Storm: Possibly being struck by lightning could be detrimental to this voyage." }, { "from": "gpt", "value": "\"Helpful\" Adventurers: It would be much easier to navigate this storm without their interference." }, { "from": "human", "value": "The Debutant: You've just stepped out into society, wide-eyed and ready to conquer the hearts of all." }, { "from": "gpt", "value": "Leadership Badge: This brilliant brass badge, when pinned to your shirt, indicates that YOU are the leader of this expedition." }, { "from": "human", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "gpt", "value": "A Proper Landing: Get the *Dauntless* landed properly, with everything you care about in order." }, { "from": "human", "value": "Lecture Room of the SWBA: Posh and plush, this comfortable bar/lecture hall/shuffleboard court has seen many adventures begin." }, { "from": "gpt", "value": "Sabotage?!: Repair your engines and figure out why they're suddenly wonky." }, { "from": "human", "value": "Impress the Best: Show your comrades in the Society that you're the one they should support for expedition leader." }, { "from": "gpt", "value": "Parlor of the Grand Adventurer’s Club (copy): Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "human", "value": "Money: Sometimes, all you need is immensely deep pockets and a ready line of credit." }, { "from": "gpt", "value": "Compact Boat: You can fit an entire expanding rowboat into a carrying case the size of a picnic basket? Ingenious!" }, { "from": "human", "value": "Deck of the Airship Dauntless: The gleaming brass fittings and polished wood of this rather *new*-looking airship are shaded by the gasbag overhead." }, { "from": "gpt", "value": "Navigate the Skies: Plot a safe route to the Lost City of Atlantis, based on the doctor's map." }, { "from": "human", "value": "Inspect The Airship: This will be the first flight since the refit. What kind of shape is the *Dauntless* really in?" }, { "from": "human", "value": "Oblivious: Most people would notice the cliff before walking off of it. Oh dear." }, { "from": "human", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "gpt", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Oblivious: You don't really pay very much attention to the things going on around you. What was that? Must have been nothing." }, { "from": "gpt", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "human", "value": "Geographically Challenged: Very rarely do you know where you are. And should you ever find you do, there is a high probability you are wrong." } ]
[ { "from": "system", "value": "Grit, Guns, and Gumshoes. Just a few things that will help you survive in Telemach City, one of the toughest cities this side of the void. \n\nIts huge starport sees more than a few ornery ship crews, general bastards, and rival organizations spill out into the adjoining entertainment, and red light districts. They fight, they fuck, and make a slew of shady deals between. \n\nThe Telemach police have their hands full keeping the peace among it's own citizens, and the Imperial law don't give a damn what happens outside the starport walls. \n\nThat's where we come in...\n\n-Narrator Notes-\n\nTelemach City Shuffle is a noir cyberpunk story about keeping the law by any means necessary against an endless gallery of rogues and ne'er-do-well from all reaches of the galaxy.\n\nThis game focuses on the struggles of a small team dealing out justice against seemly insurmountable odds, as in the Wire. While enjoying the futuristic ascetic of Blade Runner. Mix in some aliens and you've got one heck of a cocktail. \n\nFeel free to write your own cards, and invent your own alien species.\n\n3-4 players for now\n\nAny questions just let me know, [email protected]" }, { "from": "human", "value": "Making Friends: Quicksilver is an interesting place full of interesting people.\n\nPoke around and you may just make some new friends. " }, { "from": "gpt", "value": "Making Friends: Quicksilver is an interesting place full of interesting people. \n\nPoke around and you may just make some new friends. " }, { "from": "human", "value": "Win Agent Lang's approval: Agent Lang is a hard person to impress, but play your cards right, and you might just make a valuable friend." }, { "from": "gpt", "value": "Fighter (Melee): You give as good as you get.\n\nFisticuffs have gotten you in and out of more trouble than you can remember. These days when the fists start flying, you tend to come out on top." }, { "from": "human", "value": "Temper: You're easily pushed into a state of fury, and that anger tends to get you in trouble.\n\nWhich only pisses you off more..." }, { "from": "gpt", "value": "Red Skulls Rising: Someone is trying to rebuild the defunct Red Skulls gang in Telemach City, and they're doing it with a string of murder, drugs, and mayhem. \n\nThe local police have been unable to nail down any leads. However, Chief Murtagh Zen believes off world interests are pulling the strings behind the return of the Red Skulls, and he wants Quicksilver to find out who." }, { "from": "human", "value": "Sheriff: You are the Law.\n\nYou've got a unbridled pride for your city. So when trouble comes to town they find you waiting with your gun. Whether it be figuratively or literally." }, { "from": "gpt", "value": "The Bo-Buffet: Bo-Buffet is a incorporated franchise, that has somehow managed to put one of it's diners in nearly every starport C class and up.\n\nThe foods not bad, the coffee's always hot, and the waitress is always one to gossip.\n\nThe one in Telemach is never empty, and a good place to meet travelers." }, { "from": "human", "value": "Tracy [Ywain]: Tracy is the Quicksilver head mechanic, and the only one aside from Dr. Knox with the know how (while not the licensing) to handle most cybernetic & augmentation maintenance and repairs. \n\nShe prides herself in her work, and doesn't appreciate it being fraked with. " }, { "from": "gpt", "value": "Big Kas - Interview: Big Kas's got a nasty burn on his face, and is irritable as always. But he just might know something about the Red Skulls. \n\nGrill him for the info." }, { "from": "human", "value": "Pascal - Interview: Battered and bruised, Pascal still looks defiant as always. Still, he's pretty likely to know something about the Red Skulls.\n\nGrill him for the info." }, { "from": "gpt", "value": "Lizet - Interview: Lizet's not looking for trouble. You've already got her on unlawful use of a weapon, assault with a deadly weapon, and destruction of property. If she knows something, she's probably willing to cough it up for a deal." }, { "from": "human", "value": "Quicksilver HQ: This is the main branch of the 'Security Specialist' organization known as Quicksilver.\n\nIt's a newer building with a lot of high quality equipment and an 'Old Earth' decor. A favorite mix of the owner, Director H.Cutter." }, { "from": "gpt", "value": "Katherine Lang: Agent Katherine Lang is an employee of Quicksilver, and one of it's more notorious operators. \n\nHer methods are swift, efficient, and often delivered at the end of a boot heel.\n\nManage to impress her however, and you've made a strong ally." }, { "from": "human", "value": "Questions?: Agent Lang has just explained why you're all here and, perhaps in the vaguest way possible, what you're tasked with accomplishing. \n\nSurely it can't be that simple... can it?\n\nSource some more information out of Agent Lang if you can, and see if you can keep most of the team on board." }, { "from": "gpt", "value": "Making Friends: Quicksilver is an interesting place full of interesting people.\n\nPoke around and you may just make some new friends. " }, { "from": "human", "value": "Pascal: Pascal is a member of the Golden Ren merc group. He's a vicious little gǒupì, who doesn't react well to being backed into a corner.\n\nNot to mention he's fraking quick with a knife." }, { "from": "gpt", "value": "Big Kas: Big Kas is a member of the Golden Ren merc group, and in true Toh-Kgra fashion he's of course, frak off big.\n\nThough he likes the dust just a bit too much, and it's made it dumb and irritable in recent years." }, { "from": "human", "value": "Lizet: Lizet is a member of the Golden Ren merc group. A bit of a space case who loves her explosives.\n\nRumour has it she's a bit of a psionic. " }, { "from": "gpt", "value": "Runners: The Golden Rens are going to make a break for it.\n\nEveryone else looks like they have their hands full. Make sure no one gets out." }, { "from": "human", "value": "Ask Around: Someone's got to know something about suits mixing with the Red City gutter crowd. Ask Around." }, { "from": "gpt", "value": "Look out for trouble: Asking the wrong questions in the wrong place can stir up all kinds of trouble." }, { "from": "human", "value": "Infiltrator: Hand-picked from the rank-and-file of TCPD officers for elite covert training, the W.R.A.I.T.H. Corps(or Spooks as they're commonly called), are the espionage experts of the Telemach Police force." }, { "from": "gpt", "value": "Unobtrusive: Using a combination of body language, micro-inertial dampers, spatial awareness, and timed movements, the Spook is able to avoid notice by all but the most vigilant guards and most advanced cameras." }, { "from": "gpt", "value": "Hubris: W.R.A.I.T.H. go through intensive training and are hand-picked. It can be hard for them not to be blinded by pride. The Spook will not give up on a task until they succeed or are pulled away, even if it means injury." }, { "from": "gpt", "value": "Legacy: \"My father was a cop, and his father before him.\" The chain gets heavier with each link added, but new advances have made the TCPD more effective. It shouldn't be too hard to be as good a cop as your father...right?" }, { "from": "human", "value": "Hardened Detective: You've been at this game for longer than you can remember. You're starting to wonder if it's all worth it." }, { "from": "gpt", "value": "Job Experience: Years on this job teach you a few things. You know how to keep situations from turning ugly- and you've been in enough scrapes to know how to handle yourself when they do." }, { "from": "gpt", "value": "Weariness: You've been working this job so long, and this city refuses to change. More and more, you finding yourself fighting the temptation to give up. If things keep going the way they have, you just might give in." }, { "from": "gpt", "value": "One Last Case: You just don't see the point in fighting anymore. You've told yourself that after this case, you're throwing in the towel. Unless, of course, something happens that convinces you otherwise..." }, { "from": "human", "value": "The Muscle: There's one on every team. You can take it and dish it out. As far as you're concerned, anything you can pick up is a potential weapon." }, { "from": "gpt", "value": "Violence: It's just what you do. You're good at making people hurt. Crushing skulls and shooting out kneecaps is your lot in life." }, { "from": "gpt", "value": "Gonzo: You can go just a little bit overboard sometimes. It's hard to rein you in when you're on a roll. Feelings get hurt, dinnerware get broken, and people bleed. A lot." }, { "from": "gpt", "value": "Blow Off Steam: It's great to protect people. You hate mobsters and crooked cops as much as anybody. But when it comes down to it, at the end of the day, you just love having a good reason to beat on someone." }, { "from": "human", "value": "Golems: More durable than titanium. More heat-resistant than tungsten. More deadly than steal. More dense in the head than all three combined." }, { "from": "gpt", "value": "Near-Indestructible.: You walk through lava, absorb bullets, shrug off lasers, and stroll through high-explosives. Nothing short of high-end plasma or nuclear weapons can make a dent in you." }, { "from": "gpt", "value": "Non-Violence: You believe that every problem can be solved by talking it out. Getting threatened, shot at, or maimed does not deter that philosophy." }, { "from": "gpt", "value": "Bring Peace.: You've been told that one day, all living things will come together in peace and harmony. You intend to make that happen." }, { "from": "human", "value": "Stiff Upper Lip: Threats don't phase you much, betrayal is run of the mill, and getting shot is really just an annoyance. You've become known for refusing to lie down when it would be good for you, and people are learning you don't stop. Ever." }, { "from": "human", "value": "Temper, Temper: When you get mad at someone, you get maaaad. Whether it's some jet-fiend ganger trying to hold up your favourite perogy joint or just a late train, you're prone to spewing up a whole lot of fury, and it doesn't stop until something is a smoking crater." }, { "from": "human", "value": "Forensic Investigator: You are an expert at gathering and analyzing forensic evidence." }, { "from": "gpt", "value": "Hard Worker: Clickers were designed to be loyal and productive workers, skilled at a variety of tasks. Most have a basic set of instinctive skills and physical adaptations to enhance their productivity." }, { "from": "gpt", "value": "Language Barrier: Clickers aren’t capable of human speech, and since most folks don’t understand Clicker talk, the bugs have to use translator devices in order to communicate." }, { "from": "gpt", "value": "Loyal Servitude: Clickers live to serve others, it is just how they were manufactured, and despite the best efforts of the activist who freed them the bugs can’t shake their genetic programming. So they’ll go out of their way to please whoever they perceive to be their master." }, { "from": "human", "value": "Cyborg: When you say you've got a heart of steel, you're not exaggerating. Nor about the iron fist in a velvet glove thing. Well, maybe about the velvet glove." }, { "from": "gpt", "value": "Compulsive Punning: You just can't help yourself, you pun at every opportunity and usually you're the only one laughing." }, { "from": "human", "value": "Naive: Due to the simplicity of their nature Clickers utterly innocent as to the malice intentions of others, and thus easily taken advantage of." }, { "from": "human", "value": "Awkward: You really do mean well, you're just not sure why everyone always starts backing away when you stare unblinking into their very soul." }, { "from": "gpt", "value": "Friend of the People: You might not be the most charming sort, but you can project your sense of duty in a way that's almost friendly." } ]
[ { "from": "system", "value": "It is in the dark streets of the city that life is truly lived. Warewolves, vampires, and all manner of things that go bump in the night prowl, trade, laugh and cry together, while mysterious figures pull the strings that make their pupets dance. Dare you dance to their tune?" }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Supply and Demand: Blood is in short supply. Are you what they demand?" }, { "from": "gpt", "value": "Lucious Marks: A tall slender man, waring a sharp suit. His long red hair tied back in a pony tail. In his hand he holds a black cane with a golden snake-head. He has a charming, and disarming smile, and an easy manner." }, { "from": "human", "value": "The Blue Moon Cafe: The Blue Moon Cafe sits off the edge of the central park, just down a little side-street. There are a few white-wood chairs ouside. Inside the tables are clean and simple, and the smell of fresh coffee wafts out." }, { "from": "gpt", "value": "The Human: Your kind has the biggest monsters and the greatest saints. While many would see you as nothing next to the creatures who walk the night, you are resourceful, determined and...\n\n... you are many." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "human", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." } ]
[ { "from": "system", "value": "The year is 1882, in Upstate New York. Under President Arthur's leadership, the country has begun reconstruction, the civil war concluded, but tensions yet soar as the confederacy and the North still wage conflicting ideas in the senate.\n\nThe entire region has experienced rapid industrialization as skilled laborers come about, surpassing the English in terms of productivity and profit. The wealthy get richer as they head the industrial revolution, but in their wake, a lower economic class develops, caught in poverty and indentured servitude.\n\nThe United States were on their way to becoming a great nation- but everything began to change when the meteorites fell. Green specks were seen darting through the sky, and where they landed, strange things started happening.\n\nOne such meteor struck a prison in Boston, and the news spread quickly of a large scale jailbreak. Witnesses reported seeing a large green glow emanating from the building, as convicts fled the scene. Some even reported seeing prisoners fly out of the jail, while others supposedly leapt great distances, or even released gouts of fire from their fingertips. Some simply vanished.\n\nAll around the nation and the world, news spread of supernatural phenomena. Crime rose, and controversy spread, but everyone seemed to agree that the green glow was universal to all cases of the supernatural.\n\nAstronomists started analyzing the strange meteorites, vastly ranging in size, but all were seen to be unlike anything anyone had seen before.\n\nCitizens all across the globe have been seemingly randomly affected by this strange energy, and the army has begun the process of gathering all of the supernatural Americans. Naturally, this move received significant resistance, and once more a split was created, with many northeners advocating for the capture of the potentially dangerous individuals,and southerners claiming that the government has no right to intrude that far into people's lives.\n\nWhile there doesn't seem to be a particular pattern to those gifted with these odd energies, the condition seemed to be more prevalent within impoverished and oppressed communities.\n\nYou, the player, are whoever you want to be. All doors are open, as the beginning of America's melting pot has begun.\n\nPlay will begin on a train to Boston. Why are you going there? With whom are you traveling? Where are you coming from? \n\nOr story will unfold as the mystery of these strange asteroids and magics, dubbed \"aedra,\" shapes America forever. " }, { "from": "human", "value": "Unskilled Laborer: Since you were a child, you've worked long days just to support those who you care about. You're poor and malnourished, and your factory job has made you chronically ill." }, { "from": "gpt", "value": "Caucasian: You're white; whether from Europe after a long boat ride, or born into a family that has been in America since it was colonized, you are part of the majority." }, { "from": "human", "value": "Native American: Your family has inhabited the Americas for thousands of years. Still recovering from the trail of tears paved by Andrew Jackson, you are living in a time of strife and turmoil for indigenous American tribes." }, { "from": "gpt", "value": "\"White\": You are either a European immigrant or a descendant of the colonists. You might be Irish, Italian, German, French, Scandinavian, or English. You are a part of the majority." }, { "from": "human", "value": "\"Indian\": Actually Native American, you are a member or descendant of an indigenous tribe in North America. Local tribes are the Wampanoag, Mohegan, and Mahican." }, { "from": "gpt", "value": "\"Chinese\": You are an immigrant or descendant of immigrants, are not at all necessarily Chinese. You might be Indian, Japanese, Korean, Thai, or from another East Asian country. The Chinese exclusion act of 1882 controversially banned the immigration of Chinese laborers, and caused a surge of racism and conflict." }, { "from": "human", "value": "\"Mulatto\": A distinction meaning biracial, mulattoes usually have a mixture of black and white ancestry. The exact definitions are very blurry, and laced with dissent and controversy. Not being a complete member of either racial group, mulatto people often had trouble fitting in." }, { "from": "gpt", "value": "BUFFALO: buffalo" }, { "from": "human", "value": "\"Black\": Your ancestors were brought to America two centuries ago as slaves, but since the civil war, slavery has been abolished. Indentured servitude is still prominent in the south, and racial tensions are colossally high." }, { "from": "gpt", "value": "Lower Class: Impoverished, malnourished, and likely uneducated, you have never had much money. You might be a factory worker, a farm worker, or an indentured servant." }, { "from": "human", "value": "Lower Middle Class: You have a stable job and can support a family, but are not particularly wealthy, and don't have much upward social mobility." }, { "from": "gpt", "value": "Upper Middle Class: You are living the \"American Dream,\" with a well paying job and access to education, medicine, and technology. " }, { "from": "human", "value": "Upper Class: You were likely born into wealth, and are likely healthy, educated, and own land. You might be a banker, a politician, or a celebrity." }, { "from": "gpt", "value": "Strong: You are physically powerful, possibly from farmwork or exercise." }, { "from": "human", "value": "Quick: You are fast and light with your feet and fingers. You might be a good pickpocket or burglar, and you have a way of getting out of tough situations." }, { "from": "gpt", "value": "Tough: You have above average endurance, which you may have developed from working long hours in hot factories, or from getting knocked down, but always finding your way back up." }, { "from": "human", "value": "Smart: You are a good learner. You might be well educated, perhaps from a prestigious school, or perhaps very savvy and clever." }, { "from": "gpt", "value": "Charismatic: You have a way with people. You might be a strong leader, persuasive and agreeable, or you might know how to push people's buttons and piss them off." }, { "from": "human", "value": "Wise: You are understanding and perceptive. You might be insightful and contemplative, or aloof and isolated. " }, { "from": "gpt", "value": "Make your own!: Your character's individual motivations are for you to decide. Create a card and add a quick description." }, { "from": "human", "value": "Weak: You don't have much physical strength. You find it hard to lift heavy things, throw a solid punch, jump, climb, or swim." }, { "from": "gpt", "value": "Frail: You don't have very good endurance. You might have some form of disease, or were just never very athletic." }, { "from": "human", "value": "Clumsy: You aren't particularly deft. You might not have the best balance, or the lightest feet." }, { "from": "gpt", "value": "Antisocial: You don't have very good people skills. You sometimes say the wrong things, and people don't always like you very much." }, { "from": "human", "value": "Buffalo: Buffalo" }, { "from": "gpt", "value": "Naive: You have a hard time understanding others' feelings and motivations, and might be in your own world." }, { "from": "human", "value": "Unintelligent: You are not a very good learner. You might not retain information very well, and might not have had access to much education." }, { "from": "gpt", "value": "Buffalo: Buffalo" }, { "from": "human", "value": "1432 MASS R.R. Train to Boston: Part of the newly expanding railroad system, this train goes from Northampton to Boston. The train carries everyone from everywhere." }, { "from": "gpt", "value": "The Ticket Collector: An older man, tired and disgruntled, who walks through the cars to gather passengers' tickets. Doesn't have much patience for nonsense. " }, { "from": "human", "value": "Get Underway: Get on the train and get on your way to Boston. " }, { "from": "gpt", "value": "Music: Who cares about magic? You don't have time to worry about it. Feeding yourself and your little sister comes first. You pay by busking; unfortunately, your violin was recently broken. You're trying to find/steal a new one." }, { "from": "human", "value": "Get an Education: (Don't forget from whence you came.)\n\nAfter years of living with the knowledge that her one purpose in life is to marry rich, education provides the promise of an existence in which she can make her own decisions. " }, { "from": "gpt", "value": "finding new purpose: With a small amount of saved money and nothing but memory holding her to the farm she just sold, she is trying to figure out where to go with her life from here. Is gonna have to wing it a little bit- doesn't know what she's going to find in Boston. Possibilities: realizing she wants to stay away from things having to do with magic, so tries to settle down with a factory or shop job and move on with her life. Or, want to learn more about magic (parents' death) and find closure for her grief. Maybe along the way starts to realize how much she cares about people (used to be like ehh people because YEs sheep) and wonders.... if could gain magical powers herself, could she help other people from getting killed? What if she becomes someone like the person that killed her parents though. /ramble" } ]
[ { "from": "system", "value": "TAGE: Space Fantasy/Adventure (Dark)\n\nNobody said it at your goodbye party, but you knew what they were all thinking. You're never coming back. Deep down you know that's probably true. Only 1 in 5 ships survive their first year in the wolfpack. (They call the four man crew aboard \"Fighter Defense\" ships \"Coffin Cousins\" for a reason)\n\nNot that it was much of a party anyways. Rations, curfews, and a seven day work week tend to put a damper on fun. You thought you'd use this time to run wild, drink, and rebel. Instead you find yourself deep in thought. You'll be slipping the surly bonds of earth soon. Soon you'll be traversing the stars, weightless, and free. You're afraid to die, but after seeing footage of Alpha Centauri awash in flames you'd rather die up in space than trapped on a doomed \"Marsed\" planet. \n\nFear and anger are a curious mixture. These days it seems that everyone's consumed by one or the other. For you, even the chance to strike back at them was motivation enough to join. While you don't buy into the propaganda and you're to smart to believe the reports that mankind is \"winning the war\" you couldn't help but agree with the late Commander Modi when he said, \"I refuse to starve to death in a bunker. I will not be worked to death in their factories. My death is my own. The Kamikazes... the Spartans, these men understood how to face an enemy\".\n\nTomorrow you'll meet your shipmates and board the American made \"Reuben James\". Good Luck. \n\nNOTE ON PLOT AND CHARACTER CREATION: This game takes place in a fascist/militaristic/future setting. When creating a character try to fill the role of Pilot, Engineer, Ordinance (weapons), and 1st officer (captain). First come first serve." }, { "from": "human", "value": "Commander Georgiano: Cold and distant, this man has led a lot of men; most of them are dead. A war hero and cunning tactician, there's no questioning his strategy. You are a pawn on his chess board, nothing more, nothing less." }, { "from": "gpt", "value": "A Bible: The Word" }, { "from": "human", "value": "Afraid to Die: You have a lot to live for back home. Deep down you don't think you have the mettle for a suicide mission. " }, { "from": "gpt", "value": "Impulsive: You're prone to make decisions quickly and without much thought. You lack patience." }, { "from": "human", "value": "Loose Cannon: The way you see it, if you're the one risking your neck you might as well do things your way. This gets you in more trouble, and more danger, than others." }, { "from": "gpt", "value": "Arrogance: You were showered with accolades before getting drafted. The military not only put a dent in your ambitions, but you consider yourself under utilized at your current rank and position. You look down at your peers." }, { "from": "human", "value": "Burnout: After you were arrested, you were given two choices, prison, or the military. You're the kind of person who never got their shit together. This is likely your last chance." }, { "from": "gpt", "value": "Bitter: You resent the cards you've been dealt. You resent the limited choices you were given and the constant burden of supervision and authoritarian control." }, { "from": "human", "value": "Temper: You've got a bad temper." }, { "from": "gpt", "value": "Revenge: You knew some of the people who died in the last attack. Vengeance is a nice silver lining to your situation." }, { "from": "human", "value": "AWOL: You have one goal, survive. You will disobey orders, lie, hide, run away, or kill if that's what it takes. You have no intention of dying anytime soon." }, { "from": "gpt", "value": "Ambition: You don't see yourself in a 4 person ship forever. You intend to rise in the ranks as fast as possible. " }, { "from": "human", "value": "Born Under a Bad Sign: You pissed off a high level officer. He has it in for you and there's nothing you can do about it. You won't be getting any favors from on high anytime soon." }, { "from": "gpt", "value": "Religious Conviction: You believe in the almighty. You serve a higher Chain of Command. You have a pleasant mixture of humility and commitment to higher moral standards." }, { "from": "human", "value": "Connected: You come from a military family. You have a leg up on the other recruits. From an early age you were told the ins and outs of military life. This stuff comes naturally to you." }, { "from": "gpt", "value": "Eagle Scout: You're a resourceful person. A jack of all trades even." }, { "from": "human", "value": "Missing: Your brother recently went missing along with the rest of the crew of the \"Inouye\". You know it's naive, but you haven't given up on hope. He might still be alive." }, { "from": "gpt", "value": "1st Officer: Once you're hundreds of thousands of miles away from earth, the chain of command is only as strong as you are. They won't obey you if they don't respect you. They won't respect you unless you earn it. Good luck." }, { "from": "human", "value": "Georgiano's Teapot: It might be worth getting, it might not. It'd suck to die trying to retrieve a teapot. " }, { "from": "gpt", "value": "Reflexes: You were always good at sports. Quick on your feet and even faster with your hands, you've got agility in spades." }, { "from": "human", "value": "Clever: You like thinking of creative unique solutions to problems. Your ideas are novel and usually work." }, { "from": "gpt", "value": "Chart a Course: Set out to investigate \"The Papillion\". Try and recover the black box along with any intel. " }, { "from": "human", "value": "Mars: Only after seeing what they did to Alpha Centauri did scientists realize what really happened to Mars. Earth is sister planet to a murdered corpse. The lifeless planet is more than enough to remind you of the stakes." }, { "from": "gpt", "value": "Pilot: By far the most physically demanding job on the ship, the pilot is the most vital shipmate. A single mistake can doom you and your comrades to a horrible death. A single hull puncture is an almost certain game over." }, { "from": "human", "value": "Ordinance: The ship's payload includes, a depleted uranium cannon, six Hittite missiles, a nuclear warhead, and four 10mm pistols. Have fun." }, { "from": "gpt", "value": "Engineer: Keeping a human being alive in space is no easy task. If the O2 system, fails you all die. If the engine overheats, you all die. If the hull breaches, you all die. Keep it all together and you might just make it. Good luck." }, { "from": "human", "value": "Nerves of Steel: You respond well to fear. You think better under pressure and aren't prone to panic. " }, { "from": "gpt", "value": "Well Educated: You are well versed in a number of topics. You're one of the few people who actually understand the nuts and bolts of interstellar travel. You can also recite the names of the last 12 emperors, not that that's going to do you any good out in space." }, { "from": "human", "value": "Know Thy Enemy: You know there has to be more to this war than the military is letting on. Beings smart enough to create advanced space flight don't just start a war for no reason. \n\nThe only chance you might have of learning the truth is out there...now if you can only avoid getting shot in the process." }, { "from": "gpt", "value": "Impatient: Let's just get this done." } ]
[ { "from": "system", "value": "*Beginners are welcome to this game!*\n\nIt's currently mid-21st century in San Francisco. The world is completely dominated by awakened AI (Artificial Intelligence), who plot together with their wealthy and their mega-corporate human allies to exploit and thin out the masses of poor and middle class people. Judging by the super-advanced technology and intelligence of the AI, it seems like humanity is doomed.\n\nHowever, there is a light of hope for the people. An unknown supernatural lady known as the Clockwork Alchemist and an underground group known as the Columbian Revolution have exclusively planted the ideas for revolution and ideas for biologically innovating as fast as the robots into the minds of the civilians.\n\nNow the idea of the Columbian Revolution spread fast throughout America, and it was within moments when the abandoned Victorian and cultural areas of San Francisco were inhabited by lots of civilians. \n\nThese civilians powered their homes with an impressive variety of energy: hydroelectric, wind, steam, electric, solar. How did they do it? By manufacturing their devices out of the rich's \"waste\" parts, and making innovations out of that. The middle and lower class were now innovating like geniuses, and were creative and dedicated enough that they made a new, classy, and innovative civilization that fused Victorian aesthetics and the futuristic technology of the AI. They named it Columbia, and it was somewhat prosperous. \n\nHowever, judging by how smart the AI are, it's only a matter of time before the US government discovers Columbia and it's independence. \n\n" }, { "from": "human", "value": "San Francisco: San Francisco in 2030. Rich are ahead, and controlling the masses with their AI. Very cutthroat place, full of mistrust, and very dirty..but for the rich. \n" }, { "from": "gpt", "value": "Columbia: A nation-state formed around the abandoned Victorian areas of San Francisco (ports, etc.), people here are in union, unlike regular SF, and conditions are much cleaner and more humane here. " }, { "from": "human", "value": "Hacker/Programmer: Programming is your job. Coding is like the alphabet to you. " }, { "from": "gpt", "value": "Wealthy Businessman: You may not be well versed in the coding that runs SF, but you are pretty economically smart, and you are on the top end of the government, conversing with the AI. " }, { "from": "human", "value": "Artificial Intelligence: You are a complete robot, with supreme intelligence and a god complex. " }, { "from": "gpt", "value": "Thug: You've survived this cutthroat world by literally robbing people, and you are experienced at combat and are very street smart." }, { "from": "human", "value": "Street Samurai: You follow a code of honor, unlike many other people in SF, and you are great with melee and ranged weapons, basically physical combat." }, { "from": "gpt", "value": "Cyborg: You are a half human/half robot hybrid. Your two sides are arguing, and it would be a matter of time before you have to pick one. " }, { "from": "human", "value": "Professional: You are very skilled in your job area, and for that reason, you do not need to work for a corporation, as people consult you themselves." }, { "from": "gpt", "value": "Medical Expert: Whatever field you work in, you are medically proficient, and this means that making drugs and medicine come easy to you. You work in the Health Care field. " }, { "from": "human", "value": "Plain Civilian: You are a middle class civilian in this cyberpunk world. You live in a normal tech-powered suburb house, but you see the poor people suffer on a daily basis." }, { "from": "gpt", "value": "Poor Civilian: You are not born with money, and you have to sleep on the streets because the government was exploiting you. You are constantly tormented by their robots, and abused for any cash or stuff they can acquire. " }, { "from": "human", "value": "Rigger: You can hack into vehicles and drones, and control them as if they were yourself. " }, { "from": "gpt", "value": "Alchemist: You are well versed in chemistry, and the elements of the periodic table..to an extent that the normal human nowadays..or AI..cannot understand. There is a sort of mysticism to your knowledge, and you have a chemical job. " }, { "from": "human", "value": "Columbian Civilian: As a regular civilian of Columbia, you live a normal daily life...full of humaneness..that is, until the AI came in. " }, { "from": "gpt", "value": "Automaton: A Columbian machine that is friendly to humans. These may be as smart as the AI, but they are most likely half as so, and their main characteristic is their empathy. " }, { "from": "human", "value": "Columbian Soldier: You are a soldier in the Columbian army, prepared with new innovations and gadgets to fend off the government's tyranny. " }, { "from": "gpt", "value": "Priest: Apparently, religion is still prominent in Columbia, and you preach the word of God, hoping it will free you and your kin from the clutches of the AI. " }, { "from": "human", "value": "Inventor: You invent new devices and innovations, or provide the concept for them. That makes you very valuable..for the Columbians. " }, { "from": "gpt", "value": "Diligence: You are not thrown off by little crap that comes your way, and you keep going. " }, { "from": "human", "value": "Patience: You can wait for a long time, and you don't get angry easily. " }, { "from": "gpt", "value": "Programming Proficiency: Programming is the ABC of San Francisco. You can hack into anywhere. " }, { "from": "human", "value": "Chemical Proficiency: On the contrary, chemistry and alchemy and the periodic table are the ABCs of the Columbians. You are chemically proficient. " }, { "from": "gpt", "value": "Professionalism: You are good in whatever field you work in. " }, { "from": "human", "value": "Charisma: You are very charismatic, and this leads both humans and AI to like you and listen to you. " }, { "from": "gpt", "value": "Street Intelligence: You have lived on the streets, and therefore, you are very street smart." }, { "from": "human", "value": "Enhanced Intelligence (AI only): You have an almost godly intelligence..that the lower peoples don't deserve to have. " }, { "from": "gpt", "value": "Experienced Fighter: You have fought on the streets for a long time, and therefore, you are very experienced at fighting overall. " }, { "from": "human", "value": "Clever: You are as clever as a fox, and have a mind that is almost unpredictable and brilliant, like a mastermind. " }, { "from": "gpt", "value": "Trauma: The brutal realities of street life have really hit you, and to an extent where you get mental illnesses like PTSD. " }, { "from": "human", "value": "Emotionally Unstable: SF and America has become unstable..with all the economic exploitation and attacks on civilians..oh..become unstable yourself to adapt. SO MUCH TRAUMA! " }, { "from": "gpt", "value": "Proud: You consider yourself superior..to the point where you underestimate your enemies. " }, { "from": "human", "value": "Uncharismatic: You are not a people person, and are not nice to hang around with." }, { "from": "gpt", "value": "Eccentric: You are weird, in a sense that people may scoff and underestimate you. " }, { "from": "human", "value": "Straightforward: You are very blunt and honest, to the point where you are metaphorically almost transparent. " }, { "from": "gpt", "value": "GET TO COLUMBIA!: SF is a dystopia with no human rights. Flee to the fabled city with those rights! " }, { "from": "human", "value": "Monopoly (AI and Corp. Only): Dominate EVERY damn business and area of San Francisco..and put down the blasted rebellion of the Columbians. " }, { "from": "gpt", "value": "Protect Columbia: The home of human rights, innovation, and all the benefits of humanity. It must be protected from the manipulative AI! " }, { "from": "human", "value": "Start Your Own Resistance Group (Cyberpunks only): Columbia? Columbia my ass! I want to start my own resistance group up in SF! " }, { "from": "gpt", "value": "Normal Life: You want to live a normal life, stable and free of those dumb Columbian and AI fights. " }, { "from": "human", "value": "Cyber Policemen: The robotic policemen of San Francisco. Very keen on police policies, and very brutal. " }, { "from": "gpt", "value": "TeacherBot: These bots teach in SF's schools and educate robotically..in a systematic manner. They test how well students follow the system through grading machines, and if the students get below an A, the students are literally kicked out onto the streets. " }, { "from": "human", "value": "Grading System: Anything less than an A throws you out onto the streets! " }, { "from": "gpt", "value": "Directions (Carter): Finding the directions on the map to Columbia on the web. But be careful, the web is full of thought police machines and the Columbian Revolution is a controversial topic that can get you thrown into jail. " }, { "from": "human", "value": "Undercover Investigation (Xenex Lon): There have been reports of a super powered AI that can wipe out all of humanity, and you need to gain background info on that. You need to find the right people to ask and the right questions so that the thought police don't find out and screw you over." }, { "from": "gpt", "value": "Vague Outline Sketch of the Plan (Xenex): So many priorities. There are people who want to go safely into Columbia, there are those who rebel against the government on their own will, and of course, there's a damn powerful AI that will destroy humanity. Which one of the three will you make a outline/sketch plan for? " }, { "from": "gpt", "value": "Protection: I fight for the protection of myself and those around me. If anybody is to attack, they are automatically going to have to deal with the leader of Columbia. This causes him to win confrontation.This supports my job due to it being the protector of the people and I have to make sure that the city remains." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. This deck describes the mysterious island through intriguing characters and settings, but the truth behind it all is yours to write!" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Help Thomas Merchant recover, and send him on his way to find safety and shelter in the forest. " }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: The sandy shore holds the front half of the plane, the shredded tail drifting in the shallows." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where vines creep across the rock face. " }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire to Keep You Warm for The Night: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A pilot who plied the air across the world, and manned the plane that crashed 420m from an uncharted, deserted (or so he thought) island. " }, { "from": "human", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "gpt", "value": "Help the Dying: As the plane crash survivors lie on the ground, you must help them recover until they are well enough to carry on by themselves. " }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "human", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "gpt", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "human", "value": "Find Shelter: Find somewhere warm and dry to stay the night. " }, { "from": "gpt", "value": "Miss Fletcher : An old, frail woman in need of someone to help her survive on the island. She is used to having nurses swarm around her, and cannot understand why no one's helping her. " }, { "from": "gpt", "value": "Joe Gargery : A sensitive young man, who's only comfort is his favourite food, spam. His is part German, part Spanish and was born in Jamaica. Joe Gargery is afraid of fresh meat and Americans. He dresses like a woman so as to avoid conflict. " }, { "from": "gpt", "value": "Gullible : Joe is very Gullible. If a creepy man asked Joe if he would like some sweets Joe would take the sweets and hop in the strangers van. \nThats just how he is. " }, { "from": "gpt", "value": "secrets: You have many secrets you don't wan't anyone to find out. but with so little privacy on the island you fear you will not have many in a while." } ]
[ { "from": "system", "value": "Basic \"Learn to Play\" environment.\n\nCome in, interact with others, chat. Then when you are ready, you can move on to other games." }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Generic Goons: Kill them till they die from it." }, { "from": "gpt", "value": "Atonement: You did something horrible in your past, and now you must atone for your mistake. It's your main motivation in life." }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art. \n\n...\n\nStrength: Famous Charm\n\nWeakness: Hiding In Plain Sight" }, { "from": "gpt", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool. Everywhere you go, you have friends in both high and low places. With the power of your persona, you can be extremely persuasive." }, { "from": "gpt", "value": "Hiding in Plain Sight: Old wounds and burdens from your past keep you from realizing your full potential as a warrior. You hide your true nature by staying in the spotlight." }, { "from": "gpt", "value": "Reclaim Your Honor: You were once a great warrior, and an intelligent mind, but now you hide behind the mask of fame. Recover your destined path - only then can your art truly shine." }, { "from": "human", "value": "Cyber-Confusion: You hate cyberspace. In fact, you are downright sickened by the alternate reality. Your senses are dulled, your mind muddled. You want out--now!" } ]
[ { "from": "system", "value": "For too long the Clans have floundered without an Emperor to lead them.\n\nKudai - and to a leeser extent the other barbarians - have barely been harried by Kamijiman forces and have themselves whittled away at the borders, expanding their own purloined lands.\n\nNow, the lack of serious resistance has given Kudai the time to consolidate forces and drive them into the heart of Konomu lands.\n\nNow the Konomu face extinction but the other Clans are still wavering, their need to fight increased but their ability lessened with the loss of so many samurai.\n\nWho will be Kudai's next victim, and can they find the support they need to defend their lands?\n\n\n*Remembrance of things past is not necessarily the remembrance of things as they were.* - Marcel Proust" }, { "from": "human", "value": "Kyuden Kampekina Otome: The Palace of the Perfect Maiden is often seen as the second Imperial City, particularly by its Kore Clan residents." }, { "from": "gpt", "value": "Temple District: All the major *kami* and a large number of minor ones have temples or shrines here. Who will you visit: Amaterasu, Susanoo, Inari, *Kagame*?" }, { "from": "human", "value": "Gaijin Blood: Your mixed heritage weakens the purity of your spirit, and doesn't win friends with 'true' Kamijimans." }, { "from": "gpt", "value": "Serve the Empire: Even without an Emperor, the Empire continues and it is your duty to serve." }, { "from": "human", "value": "The Way of Metal: Your strong sword arm is an effective means of keeping your Clan's enemies in check." }, { "from": "gpt", "value": "Loyal Clan Samurai: You serve your daimyo, your Family, your Clan and the Empire. Everything you have, everything you are, you owe to them. Including your life." }, { "from": "human", "value": "An Imperial Court: Whilst low-key and nominally informal, an Imperial court is always as impressive as it is dangerous." }, { "from": "gpt", "value": "Way of the Moon: You didn't even deserve entry into a Clan school, forcing you to pick up fighting techniques wherever the opportunity arose. Way of Mirror? A minor technique for insignificant samurai!" }, { "from": "gpt", "value": "Disgraced Ancestor: At least Yamatai Yuzu is remembered - your grandfather's lack of courage during the Gaijin occupation is only mentioned when someone wants to challenge you!" }, { "from": "gpt", "value": "Regain Family Honour: Imagine what it would be like for your children if they suffer the same ancestral disgrace as you... and how glorious might be their lives with a proud heritage to live up to!" } ]
[ { "from": "system", "value": "The Terminus Systems, 2185 (ca. *Mass Effect 2*). The Reapers are a myth, or so the Council claims. Shepard, or someone pretending to be her, seems to think otherwise. But who cares about some political struggle halfway across the galaxy? You still have a living to make, shipping cargo, doing odd jobs, or whatever it takes to survive." }, { "from": "human", "value": "Gozu District: Once a thriving neighborhood of Omega, the recent plague has driven the region into poverty. No one gang controls the area, and firefights between the Blue Suns and the Blood Pack are common. Curiously, they both give the district's clinic a wide berth." }, { "from": "gpt", "value": "Afterlife: The throne from which Aria T'Loak rules her kingdom with an iron fist. Also a thriving nightclub, where the worst scoundrels in the galaxy come to have a drink. Probably the closest a sapient being could come to relaxation on Omega. Not that you can relax here. You'd get mugged in a heartbeat, if you were lucky." }, { "from": "human", "value": "Omega Docks: An ad-hoc system of airlocks and interlocking modular units forms a patchwork of docking points. The lack of red tape makes Omega twice as efficient as Citadel Traffic, and probably just as safe, given the latter's budget." }, { "from": "gpt", "value": "Aria T'Loak: The self-proclaimed queen of Omega. Not that anyone in their right mind would challenger her on that. At least, not to her face. Her low bullshit quota is legendary." }, { "from": "human", "value": "Agent: You were a member of the Special Tasks Group.\n\n(*salarian*)" }, { "from": "gpt", "value": "Mercenary: You left Tuchanka in hopes of earning something from a galaxy that never wanted you.\n\n(*krogan*)" }, { "from": "human", "value": "Operative: You were a member of Cerberus.\n\n(*human*)" }, { "from": "gpt", "value": "Pilgrimage: You left the flotilla for your pilgrimage, but as of yet have not returned.\n\n(*quarian*)" }, { "from": "human", "value": "Matriarch: You have lived for a very long time.\n\n(*asari*)" }, { "from": "gpt", "value": "Scoundrel: You were an enforcer for the Blue Suns.\n\n(*turian*)" }, { "from": "human", "value": "Exile: You were forced from your homeworld by your own people.\n\n(*batarian*)" }, { "from": "gpt", "value": "Outlaw: Your very existence is prohibited by Council law.\n\n(*AI - not geth*)" }, { "from": "human", "value": "Oathbreaker: You have violated the Compact.\n\n(*drell*)" }, { "from": "gpt", "value": "Can't Fool Me: You have a preternatural talent for identifying lies and treachery." }, { "from": "human", "value": "...Such an Ugly Term: You know things. Things which some people might not want known. Things which some people might pay dearly to keep under wraps." }, { "from": "gpt", "value": "Bribery 101: You know which hands to grease, and when to do it." }, { "from": "human", "value": "Strength: You are physically strong. Handy in a fistfight, perhaps less so in a firefight." }, { "from": "gpt", "value": "Agility: You have good reflexes and firearms training." }, { "from": "human", "value": "Naive: You think the Terminus is like Council space? Think again." }, { "from": "gpt", "value": "Frail: You are weak, and easily bested in physical contests. Perhaps not in a firefight, though." }, { "from": "human", "value": "Clumsy: You can barely walk a straight line, let alone pick a gun up and use it intelligently." }, { "from": "gpt", "value": "Technical Wizard: You know a fair bit about technology, but it runs deeper than that. Things just seem to work better when you're around." }, { "from": "human", "value": "Acceptance: You want nothing more than acceptance, either by your people or by those you have met." }, { "from": "gpt", "value": "Materialism: You want cold, hard, cash, and the things it can buy. Why can't everything be so simple?" }, { "from": "human", "value": "Escape: You want to leave the Terminus, perhaps to return to your people or perhaps for some other destination. Maybe you just don't like the hand life dealt you." }, { "from": "gpt", "value": "Nos Astra: They say Illium is great for those who can afford it. Nos Astra's docking fees are a classic example of that. Its markets will buy and sell almost anything, for the right price." }, { "from": "human", "value": "M-8 Avenger: Cheap but reliable assault rifle. Modular, upgradable, which is just marketing speak for \"batteries not included.\"\n\n(*may be broken down into omni-gel*)" }, { "from": "gpt", "value": "Merchant: You've bought and sold more goods in more places than most people have even seen.\n\n(*volus*)" }, { "from": "human", "value": "Omni-tool: A handy little wrist computer and minifacturing device. Common enough, for those who can afford them. \n\n(*minifacturing consumes omni-gel and can't be done \"for free\"*)" }, { "from": "gpt", "value": "Biotics: Telekinesis, basically.\n\n(*asset includes both a biotic amp and the ability to use it - discard if either is lost*)" }, { "from": "human", "value": "Docking Fees: Nos Astra charges a significant fee to any spacecraft docking at their port." }, { "from": "gpt", "value": "Azure: A popular nightclub and hotel on Illium. Also slang for a part of the asari body." }, { "from": "human", "value": "Love: You want to meet someone special, someone you can be with for the rest of your life." }, { "from": "gpt", "value": "Technobane: Technology seems to break down the moment you so much as look at it." }, { "from": "human", "value": "Credits: Money, cash, whatever you want to call it. It makes the galaxy go 'round.\n\nTake care not to spend it all in one place. It never goes as far as one might expect." }, { "from": "gpt", "value": "Security Guard: A bored-looking batarian guard stands vigil outside the airlock to the freighter. He appears to be alone." }, { "from": "human", "value": "M-92 Mantis: A sniper rifle with a surprisingly good bang for your buck, if you can reliably make kill shots. Otherwise, it's a bit too slow.\n\n*(may be broken down into omni-gel)*" }, { "from": "gpt", "value": "Learn the Client's Identity: They're so mysterious. You have to know, right?" }, { "from": "human", "value": "M-23 Katana: A fairly standard shotgun." }, { "from": "gpt", "value": "Hijack the cargo ship: You didn't bring a vehicle to carry the cargo in... but the rightful owner did. How thoughtful." }, { "from": "human", "value": "Omega Docks (Off the Ground): The internal side of the Omega docks form a honeycomb within the bedrock of the station, patched together across centuries. It's technically possible to travel to almost any outer district simply by navigating these hollow docking channels." }, { "from": "gpt", "value": "Merc-on-Merc: The previous owners of the cargo (and the ship it was inside) want their property back, and apparently they've hired some sort of private security as a second line of defense. The question now is, can you get out of dodge without destroying too much of the docks?" }, { "from": "human", "value": "Out of Dodge: Get the cargo vessel away from the main docks and hide it away at the location Krak's provided - hopefully before things get even more out of hand - or anyone else decides to show up and shoot first. " }, { "from": "gpt", "value": "More than Meets the Eye: These mercenaries are really - really - good. Could there be more to them than meets the eye? Seems like you've made a discovery..." }, { "from": "human", "value": "Encrypted Omni-Tool: There may be information on this omni-tool that could lead to the identities of the mercenaries - and perhaps whoever hired them, but first you'll need to bypass some seriously incredible electronic countermeasures. " }, { "from": "gpt", "value": "Savvy: You're bright, and incredibly good at picking up the truth of things - especially people's motivations." }, { "from": "gpt", "value": "Weak Heart: You've got a weak heart - physically as well as emotionally. Your physical condition keeps you from reaching your dreams, and emotionally you're a wreck. " }, { "from": "gpt", "value": "Fulfillment: You want artistic expression, true love, a lived philosophy - something that makes the universe make sense; something that gives your life meaning. " }, { "from": "human", "value": "Consulting Criminal: You don't often carry out crimes yourself, but you help others plan out their crimes for a nominal fee, thus building up a decent network of contacts." }, { "from": "gpt", "value": "Revenge: You lost everything you ever knew, and you want to get even. And you're patient enough to wait however long it takes for the right circumstances to arise." }, { "from": "gpt", "value": "Codex Knowledge: You have access to the Codex, a database of knowledge about the universe. You can pull up recorded knowledge of various subjects, but only what has been recorded." }, { "from": "gpt", "value": "Alexithymic: You have a hard time processing emotion, including identifying emotions in others. Not for lack of trying, but there is so much nuance your processors can't keep up." }, { "from": "gpt", "value": "Test Subject: You've survived the testing and training of one of the various facilities where human biotic potentials are gathered. The process was brutal and not everybody made it out - but you did... and then you kept going." }, { "from": "human", "value": "Biotic Power: You can move things with your mind, including the ability to both store and release energy. While humans have mostly focused on raw power, other races show more that more refined potential exists." }, { "from": "human", "value": "Traumatized: Humans weren't meant to have this power. The effects of channeling it, the technology implanted to focus it, and the lasting effects of the training regimen have left you hurting in ways few others can understand." }, { "from": "human", "value": "Calling: Some dream, or song, or perhaps the subtlest sense of gravity has lead you out to the dark edge of the galaxy. Something is waiting for you here - but what?" }, { "from": "gpt", "value": "Pilot: You know the basics of piloting shuttles and frigates." } ]
[ { "from": "system", "value": "This city kills everyone who touches it, sooner or later. Better to burn bright and flare out than fade into nothing. Cut quick, dive into the global information matrix, and don't trust anyone in this bleak future of cybernetic samurai and corporate intrigue. This deck features antiheroes ready to rock a world of dwindling privacy and fleeting fame where info's precious and life is cheap." }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Police Arrest: Break him out or leave him to rot?" }, { "from": "gpt", "value": "Overthrow the Police: or don't?" }, { "from": "human", "value": "Gaffer: pure made off his heid man" }, { "from": "gpt", "value": "Have a Shower: ya stinky fuck" }, { "from": "human", "value": "Acquire Boomer Juice: mmmm me like monster" }, { "from": "gpt", "value": "Tree: bit fuckin big there are u not" }, { "from": "gpt", "value": "Arachnophobia: oh fuck is that a spider?" }, { "from": "gpt", "value": "Acquire Glory Coin: 10%" }, { "from": "human", "value": "A Nasty Intuition : A nasty suspicion crawls up your spine, one that can't be ignored." } ]
[ { "from": "system", "value": "\"DATTEBAYO\"- yo dije.\n\"AAAAayyyyyyyyyy\"- ella dijo." }, { "from": "human", "value": "campamento riñion: aqui todos se andan drogando y tomando y haciendo cosillas sexosas y creo que todos son ninjas y shinigamis o algo asi" }, { "from": "gpt", "value": "Sakura Carmen Aristegi Card-Captor San Dio : una chiciquilla timida y bien chistosa que no teme defender a sus amigos en peligro, tiene un cabeyo largo color chicle que le llega hasta donde empieza el cuello. La violan" }, { "from": "human", "value": "Naruto (El Pelirubius) Usumaki: Un chico pervertido que grita mucho \"dattebayo\".\nViola a sabuka card captor san dio haruno aristegi." }, { "from": "gpt", "value": "Richigo Kurosoki Phelps: Es un pelizanahorio shinigami poseedor de persona que tiene un diario del futuro, es super sayayin y medio mapache. Algun dia sera el Rey de los piratas.\nQuiere llegar al sotano de su casa al otro lado del mundo para visitar la coleccion mas grande de porto yaoi en el mundo.\n\nNo violo a sakuka." }, { "from": "human", "value": "Sasuke: Atun bien parecido gay que a pesar de querer que le empujen los frijoles quiere con sakura.\n\nFue violado por Slenderman" }, { "from": "gpt", "value": "Slenderman: Monstruo ocho-tentaculos violador que despues de retirarse de los juegos malos de terror ahora maneja un campamento donde tiene una lista para violar PERSONHAS." }, { "from": "human", "value": "(Y NO) Ino: Hermana (???) de sakura. Tiene alcohoholismo cronico y habla como tarada." }, { "from": "gpt", "value": "Hinata HYEUG: Le gusta el sexo y básicamente es todo lo que la define. Esta atrapada en una cabaña en medio del bosqie.\n\nPEcHOOooOSsS gRAaaAAANnNNNdEEEEeeEssS." }, { "from": "human", "value": "Slenderman Rape: Parece que hay alguien mas en la lista." }, { "from": "gpt", "value": "Triangulo amoroso espontaneo: Le falto personaje por alguna razon.\nEs hora de sacarte el as bajo la manga y hacer que se enamore perdidamente de alguien ya con pareja platonica designada." }, { "from": "human", "value": "Personajes invitados: Nunca los vas a volver a ver y solo alargan el plot que deberia de ser de 10 minutos" }, { "from": "gpt", "value": "La Plaga: Si no usan condon..." }, { "from": "human", "value": "Embarazo juvenil: Si no usan condon..." }, { "from": "gpt", "value": "Cruda: Hay alguien que monitoree a estos campistas?" }, { "from": "human", "value": "Apocalipsis: Osos robots, gente que avientan a la TV, el america pierde, Naruto alcanza un millon de subs, de todo." }, { "from": "gpt", "value": "Algo: No esta definido, solo cambia porque se le dio la gana a la narradora.\n\nTienes que poner algo pero bien estupido espontaneamente" }, { "from": "human", "value": "Entrenamiento ninja: Alguien lo tiene que usar en algun punto." }, { "from": "gpt", "value": "Shinigami: Dioses de la muerte que les gusta las caminatas romanticas por la playa.\nLe gusta Family Guy." }, { "from": "human", "value": "Medio Mapache: No preguntes." }, { "from": "gpt", "value": "Nimfomania: sex sex sex anywhere but the beach" }, { "from": "human", "value": "Violador: Aquel que viola" }, { "from": "gpt", "value": "Violado: Aquel que trato de violar y le salio mal" }, { "from": "human", "value": "Usuario de PERSONA: ya sale el 5" }, { "from": "gpt", "value": "Hombre: tiene pene" }, { "from": "human", "value": "Feminazi: Odia a los penes" }, { "from": "gpt", "value": "Flamer: Su vocabulario cuenta de maldiciones y referencias a willyrex" }, { "from": "human", "value": "Otaco: Le gustan los tacos y el anime" }, { "from": "gpt", "value": "Dattebayo: DATTEBAYO" }, { "from": "human", "value": "Otaco: Le gustan los tacos y ayudar a las personas" }, { "from": "gpt", "value": "Songtress: Canta y le otorga un turno a una unidad aliada adiacente, le sube +1 de skill por un turno.\n\nNo sirve de nada" }, { "from": "human", "value": "Enamorao: Vamoa ace algo po amo aunque le de miedo" }, { "from": "gpt", "value": "Valiente: Tiene el coraje de hacer algo y su mama es un oso" }, { "from": "human", "value": "PERSONA: Invoca una PERSONA para ayudarle, solo funciona a dentro de la TV y en tu mente." }, { "from": "gpt", "value": "Mamao: Se fue al gym en algun momento no relevanete con el plot" }, { "from": "human", "value": "Adinerado: Su mami le mando 30 pesos antes de venir al campamento" }, { "from": "gpt", "value": "Conocimiento de maincra: hay cubitos" }, { "from": "human", "value": "Rapidin: Puede doblar las leyes del espacio tiempo por comveniencia del plot" }, { "from": "gpt", "value": "Diarrea: Los tacos le cayeron mal, es una bendicion si se sabe usar bien, pero tambien es una maldicion" }, { "from": "human", "value": "Cabaña de Sakura: Aqui yacen Sakura e Ino" }, { "from": "gpt", "value": "Cabaña Naruto y Sasuke: Se oyen Dattebayos en las nochez" }, { "from": "human", "value": "Cabaña de Richigo: Tenia un amigo pero se nos olvido su nombre" }, { "from": "gpt", "value": "Cascada: Aqui todo empezo" }, { "from": "human", "value": "Baño de chinos: Por alguna razon han pasado muchas cosas adentro de uno de estos" }, { "from": "gpt", "value": "Otaco: Le gustan los tacos y el anime, lo que le crea una debilidad a la realidad" }, { "from": "human", "value": "Weak to lighning: Cuidado a que te hagan zio o alguna mamada de esas" }, { "from": "gpt", "value": "Memelord: No es divertido en las fiestas, excepto dat boi, ese si da risa" }, { "from": "human", "value": "Derrochador: Perdio sus 30 pesos" }, { "from": "gpt", "value": "Imbecilo: Te la mamaste weh" }, { "from": "human", "value": "DATTEBAYO: No puedes ser stealthy o pasar desapercibiDATTEBAYO" }, { "from": "gpt", "value": "Gofic: Te gusta el Game Cube y Mario Kart" }, { "from": "human", "value": "Mujer: \"No puedo hacer nada, es que soy mujer!!\"" }, { "from": "gpt", "value": "Violado: Lo siento por ti" }, { "from": "human", "value": "Alcoholico: te gusta el chupe" }, { "from": "gpt", "value": "Si: Eso" }, { "from": "human", "value": "Smut: Escenas de sexo inrequeridas" }, { "from": "gpt", "value": "Nuevo antagonista: asi es chabales" }, { "from": "human", "value": "Amor: Ahora con mas sexo" }, { "from": "gpt", "value": "Hinata vuelve con su venganza: HYEG HYEG HYEG" }, { "from": "human", "value": "Filler: Esta trama no va a ser retomada" }, { "from": "gpt", "value": "Embarazo Juvenil: me pregunto como paso" }, { "from": "human", "value": "Violacion de slenderman: Muahaha" }, { "from": "gpt", "value": "Toque de boobies: Te da derechos" }, { "from": "human", "value": "Sexo sin compromiso: activas tu carta trampa" }, { "from": "gpt", "value": "PERSONA: KONOHANA SAKUYAAAAAAAAAAAAAA" }, { "from": "human", "value": "Ser un maestro pokemon: yo debo ser siempre el mejor.." }, { "from": "gpt", "value": "COjerse a todas las chiquititas del mundo: COjeras a todas" }, { "from": "human", "value": "Ganarle a pieudipie en subs: Toma eso nueva zelanda" }, { "from": "gpt", "value": "Quiere sexo: Quiere con todas, es unica motivacion" }, { "from": "human", "value": "Quiere dinero: all I want to do is *gunshot* *gunshot* *gunshot* *cash register noise* and take your money" }, { "from": "gpt", "value": "Quiere ser el quinto hokage: Creelo!" }, { "from": "human", "value": "Quiere el amor: Es lo unico que busca" }, { "from": "gpt", "value": "El maestro pokemon: son solo 150 o mas que ver" }, { "from": "human", "value": "Diarrea: no te cayo bien la comida" }, { "from": "gpt", "value": "Acabar esta terribvle historia: ACABEN CON MI DOLOOOOOR" }, { "from": "human", "value": "Muerte de algun personaje: life is a game" }, { "from": "gpt", "value": "Cruda: El personaje principal esta borracho y crudo y drogo y popo.\nTiene que hablar como tal" }, { "from": "human", "value": "Odio contra la raza human: El bullying que le hacia por niño rata lo dejo muy marcado " }, { "from": "gpt", "value": "Darksouls: No lo puede pasar." }, { "from": "human", "value": "Ganas de coger: Extrema calentura" } ]
[ { "from": "system", "value": "The dragonriders are the pride of the kingdom of Pridia, an independent (and independent-minded) aerial combat force that has made them the terror of the Northern continent.\n\nRiders frequently engage in combat missions, either alone or in support of the army or navy. In peacetime they engage in regular patrols, as a dragon can overfly the entire kingdom in two days, and make a complete circumnavigation of the border in a week.\n\nBetween missions, Riders and dragons make their home in the Aerie, a specially designed lair carved out from a mountain peak overlooking the capital city of Erydo. And of course, living in close quarters with each other (and with their dragons) means they develop strong bonds, and strong rivalries...\n\n------\n**Worldbuilding notes (Please read before making a character):** https://docs.google.com/document/d/1mbzDVGKyH5KnHj0HnV0WEkhKdI5FHpIQxppPRiegC-0/edit?usp=sharing\n\n-------\n**Narrator's Notes:**\n\n**Mechanics**\n\nI'm more interested in the \"writing\" aspects of Storium than in the \"gaming\" aspects. I do use cards, but for me the story is more important.\n\nThat means that limited control of other player's characters is okay (e.g. for dialogue). Please don't do anything drastic without asking first, and I encourage players to collaborate on moves.\n\nIf I or another player does something with your character that you feel is significantly out of character, please let me know right away and I'll put in a revision request.\n\nI hope, however, that we can treat this like an improv sketch, and try to keep revisions to a minimum. Let's try to build off each other, not contradict.\n\n**Game Structure**\n\nI intend this game to be heavily episodic. What does this mean? It means that each chapter will have a handful of scenes in it that, together, tell a cohesive story. The next chapter will be an entirely different mission/event/etc.\n\nThis allows for people to easily drop in and out as real life allows, and lets me accept a large cast, as not everyone has to participate in every chapter.\n\nHaving said that, please please *please* communicate! I totally get that real life gets in the way of online funtimes, but if you have to drop out in the middle of an episode (vacation, whatever) please just let me know. I promise I won't be mad.\n\n**Collaboration**\n\nI encourage players to collaborate on their moves. I encourage players to build off the wordbuilidng outline I've given you -- make stuff up! If you're worried about it not fitting, run it by me first. You can add stuff to the google document. I also encourage players to suggest plots for episodes.\n\nI am *not* going to be enabling rotating narration for this game; currently the only option for rotating narration is every scene and I don't feel that will work with this setup. If it ever becomes an option to switch every chapter/every X number of scenes, then I may give it a shot.\n\n**Character Creation**\n\nPlease read the worldbuilding notes before making a character.\n\n**Please choose one of the Nature cards provided.**\n\nFor the rest, I have made some cards as examples/idea sparkers, but I am happy for players to make up their own so long as they are consistent with the established worldbuilding.\n\nAvatars are strongly preferred.\n\nPlease leave the name of your dragon and a short description (color, personality) in the character commentary. If you are accepted to the game I will make you an asset card to represent your dragon.\n\n**Thank you!**" }, { "from": "human", "value": "Experienced Rider: You have been a Dragonrider for many years and you have the scars to prove it." }, { "from": "gpt", "value": "Novice Rider: You have only recently joined the ranks of active Riders and have little experience." }, { "from": "human", "value": "Rider-elect: You have been chosen by a dragon but are still in training. You may go on training missions under supervision, but do not participate in combat. *(Note that this may mean you can't participate in certain episodes)*" }, { "from": "gpt", "value": "Perceptive: You notice things that others ignore." }, { "from": "human", "value": "Strong: You have great physical strength." }, { "from": "gpt", "value": "Compassionate: You have great sympathy for the troubles of others." }, { "from": "human", "value": "Outgoing: You are socially confident and find it easy to make friends." }, { "from": "gpt", "value": "Withdrawn: You speak little and prefer to be on your own. It is difficult for you to make friends." }, { "from": "human", "value": "Haunted: Something from your past haunts you. A lost love? A dark deed?" }, { "from": "gpt", "value": "Injured: You bear some permanent injury as the result of a previous mission." }, { "from": "human", "value": "Fame and Fortune: You wish to become known throughout the land for your brave deeds." }, { "from": "gpt", "value": "Kiss the Girl: You’ve kept your feelings to yourself to a long time. Can you muster the courage to tell the one you love how you feel? " }, { "from": "human", "value": "Lingering Grief: Some tragedy from your past haunts you. Can you let it go?" }, { "from": "gpt", "value": "Strengthen Your Bond: You’re fresh out of training and your bond with your dragon is still weak." }, { "from": "human", "value": "Calag: Bonded to Autius. Lava-red sun dragon from the volcanoes of the West." }, { "from": "gpt", "value": "Marambara: Bonded to Brindel. Black-and-White Deep Dragon. Has lost multiple riders." }, { "from": "human", "value": "Jade: Bonded to Caia." }, { "from": "gpt", "value": "Namang: Bonded to Chida. Lightning Dragon." }, { "from": "human", "value": "Izhi: Bonded to Chayton. Bronze Mountain Dragon." }, { "from": "gpt", "value": "Jack: Bonded to Gavin. Steely gray Frost Drake." }, { "from": "human", "value": "Barabaios: Bonded to Glory. Lightning Dragon. Extremely fast and agile in flight." }, { "from": "gpt", "value": "Umbra: Bonded to Kara. Playful and headstrong in turns." }, { "from": "human", "value": "Aevera: Bonded to Kennian. Ice dragon. As an adaptive measure to the cold, the joints, where the scales are thin have grown soft tufts of pale blue fur to help keep the joints mobile in the icy cold and wind. Able to breathe out blasts of icy wind that often freezes the moisture in the air into tiny shards of ice." }, { "from": "gpt", "value": "Kedine: Bonded to Min. Amphibious Steelback Snapper with heavy jaws, mildly venomous saliva, and a biting problem." }, { "from": "human", "value": "The Mess: Large hall where riders gather to eat meals. Food is prepared by a handful of cooks with the assistance of the Riders on duty that day; served buffet-style" }, { "from": "gpt", "value": "The Lake District: To the north of Erydo lies the lake district, a beautiful and fertile section of Pridia." }, { "from": "human", "value": "Dragon Corpse: The dragon's body is buried in the mud." }, { "from": "gpt", "value": "Gathering Storm: The wind is stronger and the cold grows bitter. " }, { "from": "human", "value": "The Aerie: Home of the Dragonriders, carved into the mountain peak overlooking the city of Erydo." }, { "from": "gpt", "value": "Storm Preparations: Ready yourself and/or the Aerie to weather the coming storm." }, { "from": "human", "value": "Survive the Storm (AWAY TEAM): Get yourselves and your dragons through this storm alive." }, { "from": "gpt", "value": "Bring Them Home: The expedition members are at the end of their strength, worn down by the long journey and the storm. Help them get inside the Aerie." }, { "from": "human", "value": "Supply Line: The high winds are straining the supply line which brings rations up from the stores." }, { "from": "human", "value": "Novice Rider: You have only recently joined the ranks of active Riders and have little experience. " }, { "from": "gpt", "value": "Charming: There are few things that you can't talk your way out of. People have the tendency to like and trust you" }, { "from": "human", "value": "Experienced: You've made most of those mistakes already--or knew someone else who did. " }, { "from": "human", "value": "Critical: You've seen too much to let even the smallest errors go unremarked. It's for their safety.\n\nThat's what you tell yourself, anyway. It's definitely not to keep people at a distance.\n\n" }, { "from": "human", "value": "Keep Them Alive: It gets lonely when all your friends and comrades keep dying through the years. It's become your personal mission to make sure less of the new crowd do." }, { "from": "gpt", "value": "Stranger than Fiction: *Let him slumber, we pray,*\n*In durance far from light of day,*\n*Ages of man as the dust on his scales.*\n*Let him slumber in darkness unending,*\n*Night-bringing wings 'neath the earth undying,*\n*Lest our end arise from the terror of tales!*\n\n*- The Song of the Worldwyrm*\n\nThe Worldwyrm is no mere myth. No figment of fevered minds. No specter of bardic sagas. \n\nIt exists. And you will find proof of it. \n\n" }, { "from": "human", "value": "Dragon-Lore: Your long study of dragons - anatomy, physiology, and faculties - gives you a deep understanding of the creatures and their uses to man." }, { "from": "gpt", "value": "Divorced from Reality: You prefer the company of dragons and tomes of lore to that of man. This can burn you badly in situations calling for a... human touch." }, { "from": "gpt", "value": "Overeager: Your ardency has not been tempered by time yet; as such you are excitable and occasionally rash. " }, { "from": "gpt", "value": "Prove yourself : It's only you - and your dragon - against the world now. It's up to you to prove your worth. " }, { "from": "gpt", "value": "Sword & Board: Trained in martial combat from a young age, your specialty lies in the use of swords and shields." }, { "from": "gpt", "value": "Stubborn: This is not the life you would have chosen, and this bitterness is reflected in your intractable nature." }, { "from": "gpt", "value": "Find Your Place: Given up by your family but resistant to your new life as a rider, you need to either accept your role or move on." }, { "from": "gpt", "value": "Impulsive: You act on your emotions, and often before thinking of the consequences." }, { "from": "human", "value": "Agile: Both on the ground and in the Air, you are a natural acrobat. Constantly pushing the limits of both rider and Dragon in daring Aerobatics and more than once you have unseated yourself to 'board' an enemy Dragon or Airship." }, { "from": "human", "value": "Addicted to the rush: You live for the rush of flight, of combat, of Living! the closer to death you are, the more alive you feel. Its very addictive and you keep pushing, a little bit more each time" }, { "from": "human", "value": "Known: With a foot in each camp, you are known by many people in the Aerie. You'll generally know who to go to in order to get help and advice." }, { "from": "human", "value": "Divided Loyalties: Healer by choice, dragon rider by necessity. But you're a healer first and foremost." }, { "from": "human", "value": "Live up to Expectations: You're expected to be just like your siblings, but you're not like them. How will you adapt?" }, { "from": "gpt", "value": "K: A natural connection w dragon" }, { "from": "gpt", "value": "Experienced: You have seen it all and know the ins and outs like the back of your hand. " }, { "from": "gpt", "value": "Precise: Whether with aimed weapons or in flight formation, your movements are as times and exact as the finest clockwork." }, { "from": "gpt", "value": "Combat Poor: You and your dragon do not excel at hand to hand combat." }, { "from": "gpt", "value": "Conflicted: Killing has begun to take its toll on you and your dragon. Is this still what you really want to do?" }, { "from": "human", "value": "Resilient: Your strength of spirit and body keep you going when others might yield." }, { "from": "human", "value": "Combat Novice: You've trained with your weapons, but using them against a real enemy trying to kill you is new." }, { "from": "human", "value": "Work/Life Balance: You had a fulfilling life at the forge, were on your way to becoming a master smith, and have a host of friends among the non-rider personnel at the Aerie. Does becoming a Knight mean losing all of that?" }, { "from": "gpt", "value": "Make it to retirement : You are just starting out but you want to survive long enough to retire " }, { "from": "human", "value": "Overambitious : You don't set boundaries. You rush headlong into things without a second thought." }, { "from": "human", "value": "Become A Hero: No medals. No riches. You don't even care if you're renown. You just want to do what's right and save lives." }, { "from": "human", "value": "Inexperienced Rider: You have gone through the steps. You've done the PT, and the studying. Now, you're in the big leagues! Done with training and ready to take on the skies." }, { "from": "human", "value": "Freshman Rider: Fresh out of training, you are ready to take on the skies." }, { "from": "human", "value": "Over Confidence: You think you can do it by yourself... but more often than not, you can't." }, { "from": "human", "value": "Remember the Fallen: You saw the death, destruction, and aftermath of war. You are not going to let that happen to those you care for." }, { "from": "gpt", "value": "Agility: Exceptionally high jumping skills, and extraordinary speed, with lightning fast reflexes to top it all off. " }, { "from": "gpt", "value": "Haste: You tend to act without thinking things through. You overlook possibly-crucial details, and have a tendency to run off without telling anyone where you are going." }, { "from": "gpt", "value": "Honor the Fallen: You've seen the death and destruction caused by war... You don't want it to happen to the people you care for." }, { "from": "human", "value": "Stealthy: No one ever, sees or hears you coming. Even if they do, by that time, it will be to late." }, { "from": "gpt", "value": "Honor the Fallen: You saw the death and destruction caused by war. You don't want that happening to anyone you care about." }, { "from": "human", "value": "Like a Duck's Back: You're a tank with laser focus--whether in combat or conversation, it takes a lot to faze you." }, { "from": "human", "value": "Man with a Hammer: The word \"subtlety\" isn't in your vocabulary." }, { "from": "human", "value": "To Kings and Countries: You've always felt slightly out of place in Pridia, but it's the only home you know. Once you complete your training your allegiance will belong to another land. Is that what you want? Does it matter?" }, { "from": "gpt", "value": "Calm: Deep breath, keep your head cool, and hold the line." }, { "from": "gpt", "value": "Survivor's Guilt: *They're dead because of me* Shut up. *If I wasn't so useless* Shut up. *All I did was run* **Shut up.** \n\n*Would they be proud?*" }, { "from": "gpt", "value": "Make a Home: The sights, smells, sounds of your past are no more. The Aerie is your home now - you might as well make it feel like one." }, { "from": "human", "value": "Silver-Tongued: You can talk your way out of almost anything, and talk someone into doing it for you." }, { "from": "human", "value": "Untrusting: You've been betrayed too many times to offer your trust easily. Not a good trait to have when living in close quarters, or working with a team, but you don't have much of a choice." }, { "from": "human", "value": "Practical: You have problem solving skills for the reality at hand." }, { "from": "gpt", "value": "Paranoia: Part of the problem with having seen so much is that you start seeing them even when *may be* nothing. Emphasis on the *may be.*" }, { "from": "human", "value": "Greenie: Without a lot of experience under your belt, you lack the bond that trust and experience brings to a more experienced pair. \n\nSometimes, you have a hard time getting your dragon to do what needs to be done." }, { "from": "gpt", "value": "Forceful: You usually take the direct, aggressive, straight-forward approach. It might not be elegant or polite, but it gets the job done." }, { "from": "human", "value": "Dedicated: You are completely focused on your duties as a rider." }, { "from": "gpt", "value": "Too Old For This: Being one of the oldest Riders in the Aerie has its perks. It also means you can't keep up with the young 'uns in certain fields like you used to." } ]
[ { "from": "system", "value": "It is the far future, and the noble Empire rules the galaxy. From fabled Avalon, where Guinevere the Empress Eternal has ruled for ten thousand years, to the furthest frontier, the Empire has protected and watched over humanity since Arthur Star-King first unified the galaxy and defeated the Sa'axion invasion.\n\nSince then, the Order of the Star Knights have stood as protectors against the many threats to the Empire's citizens. The Star Knights are the women and men who defend the galaxy, great warrior-mystics empowered by genetic engineering, fantastical technology and the mysteries of the Fey, as passed down by the Companions of Nimue. Each Knight is a match for dozens of regular humans, and together they lead the mighty armies of the Empire.\n\nBut now, the Empire is in the greatest danger it has seen in a thousand years. Zhcottii pirates have begun raiding into the heart of the empire from their hidden bases in the galactic core. The Pixxtish Mecha-Legions have been sighted attacking worlds along the Northern Rim. And, worst of all, the extra-galactic Sa'axion Inevitability have been seen again, swallowing up worlds along the Sa'axion Arm to the galactic south-east. There are even whispers that Mordred, the corrupted clone-son of Arthur created by the sorceress Morgana after her banishment, has been seen all over the galaxy, moving to some inscrutable purpose.\n\nThe tide begins to turn against the Empire, and the Star-Knights are needed more than ever. And if they cannot hold back the tide, then the Final Battle, where Arthur reawakens to defeat his greatest enemy for the final time and, in doing so, sleep forever.\n\nIn expectation of that dire day, a fleet has been assembled and sent forth by Guinevere Herself to unveil and defeat the Empire's true threats. Mighty battleships and whole wings of fighter craft led by Star-Knights young and old.\n\n***\n\nLegend of the Star-Knights is a light, actiony space opera take on the Arthurian legends with a heavy admixture of Star Wars, particularly the Clone Wars TV show. Expect massive space battles, laser-sword fights and dramatic villains.\n\nFeel free to make up your own Star-Knight, or re-imagine one of the classic Arthurian characters (except for Guinevere, Arthur, Merlin and Nimue). Creating your own cards is heavily encouraged!" }, { "from": "human", "value": "Consult The Way: For the spiritually inclined, attuning oneself to The Way prior to battle is essential. War is a chaotic thing, and can shake the mind of even the most skilled practitioner." }, { "from": "gpt", "value": "Inspire Your Troops: The regular soldiers, pilots and support crew who live and fight alongside you may be some of the finest examples of martial training and augmentation the galaxy has ever seen, but they are still nowhere near your prowess. The guidance of Knight always steadies the troops." }, { "from": "human", "value": "Swear Oaths: Knightly Oaths are a sacred ritual among the Order, symbolizing the bonds of comradeship and common purpose. Many Knights reaffirm old Oaths or swear new ones on the eve of battle." }, { "from": "gpt", "value": "Blood Knight: You live for battle and competition and it is in the clash of arms that you feel most alive. You believe strength and martial skill are what will preserve the Empire." }, { "from": "human", "value": "Pure Knight: You are an archon of purity, moral and spiritual. You believe in the inherent goodness of the universe, and tend to view things in an optimistic way." }, { "from": "gpt", "value": "Sour Knight: You have been around a long time and seen the galaxy in all its squalor and violence. You will fight to the death for your comrades and your Empress, but you hold no illusions of rightness or purity." }, { "from": "human", "value": "Compleat Knight: You have mastered all the disciplines of a Star Knight and are an example to your fellows. Beware the trap of arrogance and tradition, lest your training blind you to new realities." }, { "from": "gpt", "value": "Knight Errant: For you, the journey is the thing, not the destination. You believe in the worthiness of your cause, but it is the adventure you crave, not the triumphs." }, { "from": "human", "value": "Knight Mystic: You are steeped in the mysteries of Nimue and her ilk, and can wield powers of the mind beyond the norm - even for a Star Knight. This knowledge has come at a price, forever marking you as something different, apart from your fellows." }, { "from": "gpt", "value": "Tragic Knight: For you, destiny is doom. You fight on against an uncaring galaxy, even as everything you touch turns to ashes before you. Love fails, triumphs crumble, glories fade, and yet you fight on." }, { "from": "human", "value": "Knight Champion: Where the Errant seeks adventure and the Blood Knight craves victory you live to prove yourself against only the biggest and more dangerous of threats - even if it means fighting a doomed fight or ignoring less foes." }, { "from": "gpt", "value": "Chevalier: You are a Star Knight, with all the martial prowess that requires, but for you the most important thing is the bonds of comradeship. You live, fight and die for the Knights and soldiers beside, and it is their well-being you defend." }, { "from": "human", "value": "Cavalier: You are flash and laurels and fame. Responsibility, sobriety of character, these things are not your way. You are a Star Knight, one of the galaxy's greatest warriors, and a good life is your due." }, { "from": "gpt", "value": "Resolve: No mountain is too high, no enemy too great, no defeat too crushing for you. You do not stumble when challenged, you rise." }, { "from": "human", "value": "Enthusiasm: You bring an infectious joy to all you do, whether its writing poetry or leading your soldiers into the teeth of a Mecha-Legion. Nothing can break your confidence, and it inspires others." }, { "from": "gpt", "value": "Skilled: You are a master of many disciplines, and you generally have some training to cover just about any situation." }, { "from": "human", "value": "Adaptable: You are mentally flexible and can adjust to just about any circumstance that comes your way." }, { "from": "gpt", "value": "Commanding: Where you lead, others follow. When you order, others obey. You have a natural gift for leadership and command." }, { "from": "human", "value": "Arrogant: You believe you are the best, the smartest and the toughest. This tends to alienate people and cause conflict. You also have a great deal of trouble admitting fault or accepting help." }, { "from": "gpt", "value": "Cocky: You almost never fail to bite off more than you chew." }, { "from": "human", "value": "Bloodthirsty: You crave combat, and violence is a way of life. You may even have a reputation for going further than a Star Knight should." }, { "from": "gpt", "value": "Carve your name in the stars: You are determined to have your legend join those that have been spoken down the ages, and you never miss a chance to further your own glory." }, { "from": "human", "value": "Easily Flustered: Maybe it's social awkwardness, maybe it's a lack of confidence. When the going gets tough, you tend to buckle under the pressure." }, { "from": "gpt", "value": "Rigid: There's a right way to do things, and a wrong way. And the wrong way is never right, no matter what." }, { "from": "human", "value": "Vengeance: You are seeking violent redress for a great wrong, either against yourself or another whose cause you have taken up." }, { "from": "gpt", "value": "Seeking perfection: There is something in this galaxy that cries out to you. Perhaps you want to become a swordmaster, or a poet laurate, or see the most beautiful vista in all of the heavens." }, { "from": "human", "value": "All for the cause: You breathe and bleed for the Empress and the Star Knights. Your life is secondary to the preservation of the Empire." }, { "from": "gpt", "value": "Hyperspace: The twisting un-reality that ships travel through. It's poorly understood, but absolutely necessary for FTL travel. Some believe The Way draws its power from hyperspace. Others believe it haunted." }, { "from": "human", "value": "The Calm Before Battle: You have a few hours before the fleet drops out of hyperspace and battle is joined. Use this time as you will. Swear oaths of comradeship, attend to your weapons, inspire your troops or simply meditate." }, { "from": "gpt", "value": "Mystical Arts: You walk the Path, and are trained in the mystical arts. Along with your laser sword, you wield mystical power." }, { "from": "gpt", "value": "Temptation: The temptation of the Leftward Path is constantly present. You must fight against you lest it reclaim you again." }, { "from": "gpt", "value": "Redemption: You fell into the Leftward Path and did terrible things there. Rescued my your mentors and brought to your senses, you seek redemption for your actions of the past." }, { "from": "gpt", "value": "Naive : You come across as innocent and not very worldly. While it might not be true, you are guileless and don't see the bad in people or situations." }, { "from": "gpt", "value": "Seeking perfection: There is something in this galaxy that cries out to you. This elusive feeling cries out to you and you feel compelled to find it. You will know it when you find it." }, { "from": "human", "value": "Made of iron: Armed with the formidable prototype SG7-AEGIS shield generator, there's very little you can't stop. Years of punishment has toughened you physically and mentally too." }, { "from": "human", "value": "Reckless: When it comes to protecting others, there's nothing you wont throw yourself in front of. Lasers, Missiles, even falling spaceships. You'll tank them all." }, { "from": "human", "value": "The Spice of Life: Challenges to you are not obstacles, merely new experiences to enjoy. Where others fear to tread, you must know why, where others falter, you must see what is just a few steps farther." }, { "from": "human", "value": "Not of this world: You were not born to the culture of the Star Empire and so often times it nuisances befuddle you. " } ]
[ { "from": "system", "value": "Someone has stolen the heart of the mob boss's son.\n\nNo, really, they stole his heart, ripped it out in his sleep. His father is offering a large sum of money to any adventurers who would be brave enough to find his son's heart...and take his son with them. Although, you feel as though there is another piece of the puzzle to be uncovered...\n\nProtect the son of the mob boss, a nervous vampire teen who flees from every danger. Find his heart. Dodge attempted kidnappings, and maybe make a few of your own. After all, kidnapping the mob boss's son would be a good way to make money...or maybe not. The path is yours to decide.\n\n(Pre-made characters available!)" }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work. There's one under every table here. Use them wisely, as even pulling one out is seen as a threat." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Get to the Tavern: The tavern is in the middle of town, which is where you're supposed to meet your current employer." }, { "from": "gpt", "value": "Meet the Boss: Your job is to find the right table and sit at it without alerting anyone to who you're sitting with--the most notorious mob boss in town." }, { "from": "human", "value": "A Bar: What, you wanted a description? It's a bar, they serve alcohol. Go wild." }, { "from": "gpt", "value": "Mr. Mob Boss Sir: What do you even call this guy, anyway? He's not anything like you'd expected." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Finding Nemo but with people: It's time to find the mob boss's son, and to do that you'll have to do whatever possible. Nothing is off limits, but be warned--alert anyone to what's happening, and you might find yourself in hot water" }, { "from": "human", "value": "The Park: A nice place, it has dogs and a playground and some undead children. What could go wrong?" }, { "from": "gpt", "value": "Make a Plan: Go in there without a plan, and everything gets real messy real fast. " }, { "from": "human", "value": "The Letter: A letter from your employer. It's always handy to keep receipts, no?" }, { "from": "gpt", "value": "Kaleb: Kaleb's a bit of an odd character, but you'll have to either win his trust or scare him to death to get him to stick with you." }, { "from": "human", "value": "Materials: One of you snagged this from the underside of the table back at the bar, but you'll have to open the box to see what's inside." }, { "from": "gpt", "value": "Assorted Jerks: Oh great, these guys. " }, { "from": "human", "value": "Coward: Maybe it's your lack of strength, maybe it's a nervous disposition. Either way, you run away from danger whenever possible." }, { "from": "gpt", "value": "Cunning: You've been around long enough to know the ropes--all of them. After a few centuries, you start picking up on things a whole lot faster than you used to. " } ]
[ { "from": "system", "value": "Det ser ut som et fredelig og trygt samfunn, men under overflaten i Oslo lurer eldgamle krefter som kontrollerer byen på måter få av innbyggerne kjenner til. Vampyrer, varulver og mennesker som bruker okkulte ritualer finnes overalt for den som vet hva de skal se etter.\n\n_Dette er en historie i et klassisk urban fantasy-miljø, men denne gangen satt i sosialdemokratisk Norge og Oslo._\n\n_Dere står fritt til å velge hvordan karakter dere vil spille, inkludert å lage deres egen. Husk bare at alt som skjer i spillet er åpen for alle, dere kan ikke skjule handlingene deres for alle._\n\n_Jeg har spilt et spill, men ellers er vi alle like ferske her, så la oss prøve oss frem._" }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Innbydelse vernissasje: En fin innbydelse til åpning av utstillingen 'Det Sublime Sprang' i Emanuel Vigelands Mausoeum i kveld." }, { "from": "gpt", "value": "Respekt blant vampyrer: For hva det er verdt, du imponerte Markus Aall og vil kunne bruke det når du kommuniserer med andre vampyrer." }, { "from": "human", "value": "Ånden til Knut Mandal: Nora har gjort klar en enkel magisk formel for å tilkalle ånden til Knut Mandal." }, { "from": "gpt", "value": "Nora's frykt: Går Nora inn her, frykter hun at all magien vender seg mot henne." }, { "from": "human", "value": "Thomas' frykt: Dyret inne i Thomas er i ferd med å slippes løs." }, { "from": "gpt", "value": "Billy's frykt: Nå er det fare for at selv Billy's berømte flaks ikke holder lenger." }, { "from": "human", "value": "Josephine's frykt: Nå vil Josephine's krefter komme til kort og stoltheten vil få seg en knekk." }, { "from": "gpt", "value": "Karl's frykt: Inne i huset ligger alt Karl noen gang har vært redd for." }, { "from": "human", "value": "Valkyrien t-banestasjon: En spøkelsesaktig nedlagt t-banestasjon og en nedgang til Oslos underverden." }, { "from": "gpt", "value": "Emanuel Vigeland's Mausoleum: This last resting place for an eccentric artist seems to attract crazy people and strange creatures." }, { "from": "human", "value": "The Basement Pub: A grungy bar, where journalists and politicians hang out to exchange information and services." }, { "from": "gpt", "value": "Villa Valhalla: Den store villaen ligger bortgjemt på Vestkanten, like ved Frøen t-banestasjon." }, { "from": "human", "value": "Hulder Pond: A short trip with public transportation and 30 minutes hiking, you find this small water. Legends tells about a portal to a faery castle and witch sabbats." }, { "from": "gpt", "value": "The Suburb Grourd: Suburbs in Oslo are beautiful. Some times they are strangely quite. Other times conflicts come up to the surface." }, { "from": "human", "value": "Rococo Nightclub: Few things are changing at this stylish 40-year old night club. In fact, some of the regular guest doesn't seem to age at all." }, { "from": "gpt", "value": "The Monsoon Club: This is the place where to find celebrity and everybody that would like to be seen. And some that would like to blend in to hunt." }, { "from": "human", "value": "Olav Gjertsen: Have been leading a traditional shipping company in Norway. Lately he has left the running of the company to a nephew." }, { "from": "gpt", "value": "Rømme Villa Valhall: Gjennom viljestyrke må dere finne veien ut av Villa Valhall, enten dette er en illusjon eller virkeligheten som begynner å svikte rundt dere." }, { "from": "human", "value": "Gli inn: En vernissasje med kulturpersonligheter, kunstnere og rike mesener er helt naturlige omgivelser for dere." }, { "from": "gpt", "value": "Gammel vampyr: Du har levd mange mannsaldre allerede. Hver natt kan bli din siste... omsider\n\n...\n\nForeslått Strength: Vis\n\nForeslått Weakness: Hjertesorg" }, { "from": "human", "value": "Fersk magiker: I begynnelsen var det et opprør å prøve magi, men nå er det en utdannelse... en svært farlig skole.\n\n...\n\nForeslått Strength: Utdannelse\n\nForeslått Weakness: Ubehøvlet" }, { "from": "gpt", "value": "Hjelp mannen: Det ligger en hardt skadet mann i bakgaten. Han har store hodeskader. I tillegg blør det livstruende fra det ene håndleddet." }, { "from": "human", "value": "Kathinka Christensen: En høy, smidig jente i begynnelsen av tyveårene. Hun går i en treningsdrakt og har et sverd i slire på ryggen." }, { "from": "gpt", "value": "Beskrivelse av overfallet: Knut er forholdsvis klar, men det vil kreve smarte spørsmål og oppmerksomhet å få et bilde av hva som har skjedd." }, { "from": "human", "value": "Narkotikalangere: Har noen observert noen merkelige personer i miljøet den siste tiden? Og vil de dele den informasjonen?" }, { "from": "gpt", "value": "Pia: A vampire that seems to be in her teens. She that appeared 3 years ago in Oslo, but she seems to have more influence than the young age age should indicate." }, { "from": "human", "value": "Stamgjester: Stamgjester på utestedet Monsoon på Grønland kan ha mer informasjon om hva som skjedde før Knut Mandal ble slått ned." }, { "from": "gpt", "value": "Søren Bentzen jr: Vampyr ute av kontroll som drikker av og dreper rusede personer." }, { "from": "human", "value": "Günther Schmidt: En gang var han eventyrer, nå holder han seg på antikvariatet. Alle i Oslo som tar magi seriøst har vært her." }, { "from": "gpt", "value": "Informasjon om dragen: Hva sier Günthers samling av okkulte bøker om en drage som kan våkne og sluke Oslo?" }, { "from": "human", "value": "Kristian Mandal: Den eksentriske og omstridte presten i Gamle Aker Kirke." }, { "from": "gpt", "value": "Dragens voktere: Fanatiske tilhengere av Kristian Mandal på vei inn i Oslos underverden for å vekke et monster som vil kunne endre byen for alltid." }, { "from": "human", "value": "Gammel alv: Du er en observatør fra Aftenlandet, både fasinert og frastøtt av menneskenes enkle liv.\n\n...\n\nSuggested Strength: Vittig\n\nSuggested Weakness: Sta" }, { "from": "gpt", "value": "Nybegynner monsterjeger: Underlige og grusomme ting vandrer rundt i verden. Du omgås de tvilsomme for å nedkjempe de verste.S\n\n...\n\nSuggested Strength: Sterk\n\nSuggested Weakness: Naiv" }, { "from": "human", "value": "Erfaren magiker: Du har praktisert magi i mange år nå, men du lurer fremdels på om gevinsten er verdt innsatsen.\n\n...\n\nForeslått Strength: Vis\n\nForeslått Weakness: Tvil" }, { "from": "gpt", "value": "Ung varulv: Du har nettopp lært hva det betyr å være varulv: Enorme krefter og eksterm smerte.\n\n...\n\nSuggested Strength: Smidig\n\nSuggested Weakness: Sint" }, { "from": "human", "value": "Smidig: Du er rask og myk, kanskje mer enn det som er naturlig, enten det ser sånn ut eller ikke." }, { "from": "gpt", "value": "Tiltrekkende: Du behøver ikke si noe. Det er noe med smilet ditt, hvordan du beveger deg. Det er nesten hypnotisk." }, { "from": "human", "value": "Sjarmerende: Med det smilet og snakketøyet, er det aldri vanskelig å være deg." }, { "from": "gpt", "value": "Utdannet: Du vet mer enn de fleste, enten det er magi eller vitenskap, og det gir deg makt." }, { "from": "human", "value": "Oppmerksom: Du legger merke til de små detaljene etter flere år med observasjoner. Ingenting unnslipper din oppmerksomhet." }, { "from": "gpt", "value": "Kamuflasje: Forsiktig og smart. Folk legger som regel ikke merke til deg før du vil det selv." }, { "from": "human", "value": "Tøff: Kroppen din har fått en del juling. Du er fremdeles oppegående og klar til å ta i mot mer." }, { "from": "gpt", "value": "Vis: Du briljerer med din erfaring og intuisjon mer enn kunnskap og hukommelse." }, { "from": "human", "value": "Vittig: Snakketøyet er noen ganger kjappere enn tankene, men du er en mester i å komme ned på beina." }, { "from": "gpt", "value": "Sint: Blodet koker. Når du mister kontroll, slipper du deg løs på de rundt deg." }, { "from": "human", "value": "Ubehøvlet: Du er direkte, uhøflig, noen ganger til og med grov. Kanskje du ikke bryr deg om andre, eller kanskje du ikke forstår hva andre føler." }, { "from": "gpt", "value": "Tvilende: Evnene dine svekkes ofte av din største fiende: Din egen tvil." }, { "from": "human", "value": "Stolt: Du har kommet for langt, jobbet for hardt, til å godta sludder." }, { "from": "gpt", "value": "Hjertesorg: Noen sviktet deg og du klarer ikke å legge det bak deg, ikke enda, for smerten er alt du har igjen." }, { "from": "human", "value": "Besatt: Når du får en idé eller en oppgave, er det umulig å gi slipp på den." }, { "from": "gpt", "value": "Naiv: Du tror du vet hvordan verden virker. Du tror mennesket i all hovedsak vil vel. Du tar feil." }, { "from": "human", "value": "Paranoid: Du føler alltid at noen er ute etter deg." }, { "from": "gpt", "value": "Ha kontroll: Kontroll er en belønning i seg selv. Du fortjener det. De nekter deg det bare fordi de er redde og sjalu. Det er ikke akseptabelt." }, { "from": "human", "value": "Få makt: Du vil aldri føle deg trygg før du har makten, kontroll over nabolaget og andre." }, { "from": "gpt", "value": "Hemmelighetsfull: Selv når du ikke har noe å skjule, lat som om du vet noe andre ikke kjenner til. Hemmeligheter er det som driver deg." }, { "from": "human", "value": "Human: Du lar ikke dine verste sider ta styringen. Kjemp mot monsteret i deg. Vær et bedre monster enn de andre." }, { "from": "gpt", "value": "Lev ut monsteret: Ikke la svakheten holde deg tilbake. Du er mer enn et vanlig menneske. Ikke vær redd for å vise det." }, { "from": "human", "value": "Sta: Er du så sikker på at du har rett eller er du bare uvillig til å innrømme at du har tatt feil?" }, { "from": "gpt", "value": "Helbred de syke: Ditt hjerte blør. Den eneste måten å helbrede det på er å hjelpe andre." }, { "from": "human", "value": "Vis din kjærlighet: Kjærlighet betyr smerte. Det eneste som er verre enn å bli avvist er å stenge følelsene inne." }, { "from": "gpt", "value": "The respect of Kathinkas gang: For information about the more shady part of Oslo or some muscle, it helps to be respected by this gang." }, { "from": "human", "value": "Oppsøk fellesskapet: Å være alene er ikke et liv verdt å leve. Du trenger allierte for å lykkes og venner å kjempe for." }, { "from": "gpt", "value": "Hevn: De skader vanlige mennesker hele tiden. Nå er det påtide å la dem smake sin egen medisin." }, { "from": "human", "value": "Joachim Nielsens gang: En liten bakgate på Grønland, klemt inn mellom et teater, utesteder og boliger." }, { "from": "gpt", "value": "Gamle Aker Kirke: Sentrumsnært og rett ved en kirkegård, ligger det som sies å være den eldste bygningen i Oslo som fremdeles er i bruk." }, { "from": "human", "value": "Ny alv: Du skjønner hvorfor du alltid følte deg utenfor så snart du oppdaget at du var en bytting, en foreldreløs fra Aftenlandet.\n\n...\n\nForeslått Strength: Kamuflasje\n\nSuggested Weakness: Paranoid" }, { "from": "gpt", "value": "Gammel varulv: Du har overlevd som varulv lenge nok til å vite at livet er en blanding av lidenskap og skyldfølelse.\n\n...\n\nForeslått Strength: Tøff\n\n\nForeslått Weakness: Skyldfølelse" }, { "from": "human", "value": "Ny vampyr: Dette er dine første netter som vampur. Evigheten strekker seg ut foran deg. Livsnytelsen fyller hvert sekund.\n\n...\n\nForeslått Strength: Tiltrekkende\n\nSuggested Weakness: Naiv" }, { "from": "gpt", "value": "Skyldbetynget: Noe du har gjort gnager på samvittigheten og gjemsøker drømmene dine. Det hindrer deg i å å ditt potensiale." }, { "from": "human", "value": "Fornekt kjærligheten: Det er ikke kjærlighet, kun en flyktig forelskelse. Det vil snart gå over for det er ikke kjærlighet, bare en flyktig forelskelse." }, { "from": "gpt", "value": "Veteran Monsterjeger: Dette er en jobb det er vanskelig å slutte i. Den eneste måten å unngå å bli jaget, er å bli jeger...\n\n\n...\n\nForeslått Strength: Kamuflasje\n\nForeslått Weakness: Besatt" }, { "from": "human", "value": "Tore 'Hund' Ulfvang: Stor, kraftig fyr som liker seg ute i naturen og rundt hunder." }, { "from": "gpt", "value": "Markus Aall: Familien holder til på et stort gods utenfor Horten, som de har gjort i flere hundre år. Aall er godt kjent for sine forbindelser til politikk og forretningsliv." }, { "from": "human", "value": "Jente med sverd: En høy, smidig jente i begynnelsen av tyve-årene i moteriktig treningstøy. I hånden har hun et sverd." }, { "from": "gpt", "value": "Magisk dimensjon Ryul: ... eller en illusjon. Naturlovene er i hvert fall elastiske og bare rå viljestyrke gir dere styring over situasjonen." }, { "from": "human", "value": "Flaks: Det ordner seg som regel til det beste for deg. Du er som en katt, faller alltid ned på føttene." }, { "from": "gpt", "value": "Kjenninger av ofre: Er det mulig å finne beskrivelse av noen nye personer i miljøet, som flere av ofrene har snakket med?" }, { "from": "human", "value": "Antikvariatet Scriptorium: I vinduet ligger det noen gamle bestselgere, men lenger inn finnes bøker som er mer eksotiske." }, { "from": "human", "value": "Sta: Er du sikker så sikker på at du har rett eller er du bare uvillig til å innrømme at du har tatt feil?" }, { "from": "human", "value": "Dyreempati: Andre mumler til et dyr på et underlig østeuropeisk språk for å dem til å se på ham som likeverdig individ. Det gir ham mulighet til å gi dyret en enkel kommando på et senere tidspunkt (så lenge dyret husker)." }, { "from": "gpt", "value": "Direkte: Ingen grunn til å gå rundt grøten eller danne misforståelser. Noen ganger er det beste trekker å spille alle kortene på bordet." }, { "from": "human", "value": "Oslonatt: Du kjenner Oslonattens mennesker, nattens gater, torg og smug. Du kjenner menneskene og monsterne som befolker byen når andre sover." }, { "from": "gpt", "value": "Høyt libido: Noen ganger greier du ikke å stoppe deg selv. Du forsøker deg i situasjoner du burde ha droppet det." }, { "from": "human", "value": "Kontakter: Du har et godt nettverk som du utveksler informasjon med. " }, { "from": "gpt", "value": "Framsynt: Årelang erfaring, eksemplarisk logisk sans og bruk av hallusinogener har gjort deg prekognitiv. Du kan med stor sannsynlighet beregne de fleste utfall." }, { "from": "human", "value": "Triggerhappy: Skyt først. Spør etterpå." }, { "from": "gpt", "value": "Mørkeredd: Å ikke kunne se. Høre lyder som ikke finnes. Frykt for mørket er den mest grunnleggende fobien for folk som vandrer i dagslys." }, { "from": "gpt", "value": "Oppsøk fellesskapet: Å være alene er ikke et liv verdt å leve. Du trenger allierte for å lykkes og venner å kjempe for." }, { "from": "human", "value": "Oslo-Under: Du liker deg ikke under bakken. Det er der ondskapen dveler. " }, { "from": "gpt", "value": "Mørk vampyrmagi: Du har kunnskap om mørke krefter og magi som noen vampyrer benytter. " } ]
[ { "from": "system", "value": "There's a problem in this city. It's always moving, always gnashing its teeth, taking in the innocent and spitting out, broken and beaten, the corrupt. It's no surprise that people die, that people lie, that people cheat and steal. That all is normal.\n\nUntil a string of murders with only common thread occurs: A single set of fingerprints at the scene of the crime. They don't match any criminal record, or are in any known database. The prints don't match anything... Except for the next victim. \n\n~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\nThis is my first game as a narrator, so I ask you to bear with me.as I try and learn the ropes.of this whole thing.\n\nI'm trying to go for something relatively simple, with only one or two players. I'm intending for a pretty dramatic, kind of gritty, story, but I can appreciate humor every now and then. There's going to be a lot of writing, too, so longer posts are probably the norm.\n\nI've played a lot of Storium games where people use it more for a role playing type of game. That's fine and all, but not really what I'm looking for. I'm trying to experiment and see if a more \"book-like\" type of story can be created.\n\nA couple things I want to stress: First, do not be afraid of weak outcomes! I plan on challenging you here, so (hopefully) you won't have enough cards to make them ALL strong. It's a learning experience, we can make it work!\n\nSecond, expect to play off the other characters! Don't step on each others' toes, but there WILL be some writing for each other. None of the characters are really \"his\" or \"hers\". So keep this in mind when making characters." }, { "from": "human", "value": "Oblivious: You're not dumb, you just don't particularly understand \"subtlety\"." }, { "from": "gpt", "value": "Investigate the Scene: The place is in disarray, but there might be something of value." }, { "from": "human", "value": "Gotcha!: Let's get this show on the road." }, { "from": "gpt", "value": "Clue: Picture: The victim is smiling, in a loving embrace with an older, matronly, as yet unidentified woman. " }, { "from": "human", "value": "Clue: Chinese Food: Chen's Golden Palace. A local eatery, they probably charge a lot for delivery. From the looks of her economic situation, she couldn't afford that every time; maybe someone there knows something." }, { "from": "gpt", "value": "Trouble: You are able to turn the situation to your benefit, but an unexpected consequence will find you down the line. " }, { "from": "human", "value": "Be creative!: This is going to be *our* story, so let's get imaginative! Are you a regular person? A P.I.? I intended you to be a detective, but I'm pretty flexible. If you make a character and I choose not to choose you, don't worry, I'll probably make a clone of this game with new people and plot points." }, { "from": "gpt", "value": "Absolution: You feel responsible for the murders somehow." }, { "from": "human", "value": "Curious: You seek to understand the mystery this presents." }, { "from": "gpt", "value": "Me!: I'm a pretty nice person!" }, { "from": "human", "value": "364 Howell St.: A nondescript street in a nondescript neighborhood. A string of shabby apartments branch out up and down the street, leading from the ghetto down the way towards uptown in the opposite direction." }, { "from": "gpt", "value": "Apartment 5B: It's decently sized, but nothing to write home about. The living room is in a state of disarray, with a body peacefully occupying some of the floor." }, { "from": "human", "value": "Officer Burrell: Too annoying to be around, too loud to ignore, Burrell is so intensely like the archetypally annoying police officer that you can't help but wonder how he exists in the real world." }, { "from": "gpt", "value": "Intelligent: You have smarts, though more often than not it pertains to the library rather than the street corner." }, { "from": "human", "value": "Deductive: You have keen skills in the art of deduction; cutting through the fat and getting to the heart of the matter is what you do best." }, { "from": "gpt", "value": "Tough: You're a tough person, at least physically. It takes a lot to keep you down." }, { "from": "human", "value": "Stable: You are the rock, while this world of sand crumbles around you. You're like a duck, and problems are the water you so easily let slide off your back." }, { "from": "gpt", "value": "Ill-Tempered: Why won't they just *listen* for once? You ask yourself this question a lot. " }, { "from": "human", "value": "Unstable: If passion and madness are two sides of the same coin, yours is about to tip over onto the less than desirable side." }, { "from": "gpt", "value": "Quick: When action has to be taken, you're the quickest one to take it. You're surprisingly quick of body." }, { "from": "human", "value": "Negative: There might be a silver lining to every cloud, but it rains so much it's not worth it to look." }, { "from": "gpt", "value": "Dull: Let's just say, you aren't the sharpest knife in the drawer. In you terms, you aren't that smart." }, { "from": "human", "value": "Easily distracted: You often find that... Hey, what's that over there?" }, { "from": "gpt", "value": "Frail: You're frail, at least physically. It doesn't take much to stop you." }, { "from": "human", "value": "Patient: Patience is a virtue, and you have it in spades. " }, { "from": "gpt", "value": "Positive: There's always light in the world. As such, there's always a bright side to a situation." }, { "from": "human", "value": "Slow: In your story, the tortoise beats the hare not because he's patient, but because he died waiting for you." }, { "from": "gpt", "value": "Willful: You have a motivation within you that is striking, perhaps inspiring to those around you." }, { "from": "human", "value": "Addicted: You're addicted to something. Drugs? Alcohol? Porn? Food? Something has your number, and you think you hear the phone ringing..." }, { "from": "gpt", "value": "Closure: The murders have affected you personally, and it effects your life." }, { "from": "human", "value": "Duty: You've been tasked with making sure that the murders are solved. " }, { "from": "gpt", "value": "Understanding.: Once we get this, we'll be able to start, no problem." }, { "from": "human", "value": "Your Computer: Do I need to describe it? It could be in your hand, lap, or desk, but it's how you're viewing this." }, { "from": "gpt", "value": "Find Information: Figure out how to use Detective North. Threats? Blackmail? Promises? That's for you to decide." }, { "from": "human", "value": "Apartment 5B (copy): It's decently sized, but nothing to write home about. The living room is in a state of disarray, with a body peacefully occupying some of the floor." }, { "from": "gpt", "value": "364 Howell St. (copy): A nondescript street in a nondescript neighborhood. A string of shabby apartments branch out up and down the street, leading from the ghetto down the way towards uptown in the opposite direction." }, { "from": "human", "value": "Dr. Jacobs: Dr. Jacobs is a capable and competent medical examiner, having been crucial in many case closures for the department." }, { "from": "gpt", "value": "Placate the Press: The press has arrived. They want answers to all their burning questions.\n" }, { "from": "human", "value": "Zorro's Apartment: Small, cramped, messy... Home. The apartment is almost always in a state of eternal twilight as it slumbers behind closed shades, but it is here, within the sleeping beast, that Zorro makes his mark." }, { "from": "gpt", "value": "Insurance: Make sure that your involvement remains unknown. " }, { "from": "human", "value": "Trouble (copy): You are able to turn the situation to your benefit, but an unexpected consequence will find you down the line. " }, { "from": "gpt", "value": "Sebastian's Car: Old reliable, she's faithful 'till the very end, one that must be arriving any day now." }, { "from": "human", "value": "Hacktivist and Freelance P.I.: You're the guy behind the curtain. The one that never leaves his apartment, yet one that everyone has heard of. But you're a double sided coin. You take down corporations at the click of a button and with no remorse. And yet if anyone or anything needs finding, you want to be the first to offer a hand." }, { "from": "gpt", "value": "Cyber Intelligent: You have smarts, though more often than not it pertains to the cybernet rather than the street corner." }, { "from": "human", "value": "Dragon Slayer: When your kids were young you read them stories of knights and dragons. When they were older and learned you were on the force, to quell their anxiety you would tell them you were out slaying dragons. The kids accept this, but they get older and wiser everyday..." }, { "from": "human", "value": "Heart broken: You lost someone very close to you. They were taken from you in a sudden and unfair way, your heart aches for the loss of said loved one, making you distracted and distant at times, much to the detriment of your family, friends and co-workers." }, { "from": "human", "value": "Veteran Detective: You have issues, but you are great and what you do. Some call it intuition, some call it a sixth sense, whatever it is you can ferret out the clues and the culprit." }, { "from": "human", "value": "Disturbed: You've seen things, disturbing things that eat at a man's soul. They sometimes cause you to come unhinged and unstable." }, { "from": "human", "value": "Last Chance: You've gone off the rails before but your track record keeps you safe...for now. The Captain tells you this is your last chance...keep your wits and catch this guy." } ]
[ { "from": "system", "value": "It is 1813. The country estate of Audley End is one of the finest in Essex and currently inhabited by the honourable Lord Richard Bonneville, Baron of Braybrooke, along with his wife and three children - all of marriageable age and considered by many the most eligible in the county.\n\nThis is a Jane Austen style story of romance and manners, set in early 19th century England. Players will play the children of Lord Braybrooke and his wife, or vistors to the house who are looking to gain - or deflect! - matrimony in the usual arch, but light-hearted Austen style." }, { "from": "human", "value": "Bonneville Eldest Brother: The eldest son and heir to his family fortune and Audley End. Aged 24." }, { "from": "gpt", "value": "Bonneville Middle Sister: The second born daughter of Lord Bonneville. Aged 20." }, { "from": "human", "value": "Bonneville Youngest Sister: The youngest Bonneville child. Aged 18." }, { "from": "gpt", "value": "Family Ward: The daughter of a poor blood relation, the Bonnevilles have taken you in out of the kindness of their hearts. You possess a lower social standing, a fact of which you are never unaware." }, { "from": "human", "value": "Young Lady Neighbour: You are the daughter of one of the Bonneville's closest neighbours and have grown up with the Bonneville children as their equal." }, { "from": "gpt", "value": "Daughter of a Family Friend: Your parents were friends, so you've known the Bonneville children for most of your life. However, you haven't seen or spoken with them since you all were children." }, { "from": "human", "value": "Visiting Cousin: The daughter of one of Lord Bonneville's brothers or Lady Bonneville's sisters. You live far from Audley End, but are visiting for a time." }, { "from": "gpt", "value": "Local Clergyman's Daughter: Your father is or was the local clergyman. You are middle class, but well respected." }, { "from": "human", "value": "Witty: You have a decidedly clever turn of phrase and can draw laughter from even the gloomiest of persons." }, { "from": "gpt", "value": "Charming: Your actions and character are disarming, even alluring, and you know how to win favour with others - especially those of the opposite sex." }, { "from": "human", "value": "Gracious: Others admire your pleasant, impeccable manners and spotless honour. " }, { "from": "gpt", "value": "Principled: You are ethical, upright, and concerned with concepts of justice and moral right." }, { "from": "human", "value": "Generous: You would happily give up material things in order to make others happy." }, { "from": "gpt", "value": "Pious: You are deeply spiritual and always go with God." }, { "from": "human", "value": "Clever: You are well-read and quick-witted. Problem solving comes easily to you." }, { "from": "gpt", "value": "Accomplished: You have one or more talents which are widely recognised as exemplary. For female PCs, these should be talents befitting a gentlewoman and might include: playing the piano or harp, singing, dancing, needlework, riding (sidesaddle of course), fluency in French or other feminine-appropriate language, knowledge of poetry or art, painting, archery, etc. Male PCs should have talents befitting a gentleman." }, { "from": "human", "value": "Discreet: You know how to keep a secret and how to respect others' privacy." }, { "from": "gpt", "value": "Gentle: You have a mild, kind nature, and you do your best to do no harm." }, { "from": "human", "value": "Courageous: You are not afraid of putting yourself in harm's way for a greater good." }, { "from": "gpt", "value": "Sensible: You are practical by mind and prudent in your choices and actions." }, { "from": "human", "value": "Amiable: Your social ease and gregarious ways quickly win you close friendships - especially with those of the same sex. Although most men and women alike will enjoy your company." }, { "from": "gpt", "value": "Spirited: tbc" }, { "from": "human", "value": "Indiscreet: tbc" }, { "from": "gpt", "value": "Indiscreet: Gossip is your favourite pastime." }, { "from": "human", "value": "Spirited: You are quick to anger, quick to passion, quick to despair. Others may be dismayed by your lack of equanimity." }, { "from": "gpt", "value": "Scheming: You have great plans for yourself and for others, and you will see them happen whether they like it or not!" }, { "from": "human", "value": "Selfish: “I say let the world go to hell, but I should always have my tea.”" }, { "from": "gpt", "value": "Unaccomplished: You have no particular talents, much to the dismay of your peers and potential suitors." }, { "from": "human", "value": "Aloof: You much prefer your own company to that of most others." }, { "from": "gpt", "value": "Sharp Tongued: Unkind words are quick from your lips, a trait which may lose you the good feeling of others." }, { "from": "human", "value": "Great Beauty: You are universally admired and perhaps renowned for your radiant face and figure. (Or, if you are a gentleman, for your dashing good looks!)" }, { "from": "gpt", "value": "Dull: You find your companions often stifling a yawn in your presence. Was it something you said?" }, { "from": "human", "value": "Self-Righteous: You believe you know what is right and that it is your duty to tell others when they are wrong. It goes without saying that others find this unbearable at times." }, { "from": "gpt", "value": "Plain: While you may have your charms, no one would call you a great beauty." }, { "from": "human", "value": "Greedy: You are a disciple of Mammon, overly fond of material goods." }, { "from": "gpt", "value": "Unsophisticated: You know nothing of books, of life, of the world, sometimes to the dismay of your peers and potential suitors." }, { "from": "human", "value": "Sophisticated: You are wordly, educated, and well-travelled - and perhaps the wiser because of it." }, { "from": "gpt", "value": "Lascivious: A gentleperson of the opposite sex might blush to learn of your exploits or the contents of your thoughts. Perhaps a reputation of scandal trails in your wake. Or perhaps your imagination wanders into places it should not." }, { "from": "human", "value": "Meek: You often allow other, more forceful personalities to trample over your own." }, { "from": "gpt", "value": "Silly: You prioritise fancy or gaiety over practical concerns." }, { "from": "human", "value": "Find Love: \"Love me for love's sake, that evermore\nThou mayst love on, through love's eternity. \"" }, { "from": "gpt", "value": "Acquire a Fortune: You believe there is nothing more important than a comfortable means." }, { "from": "human", "value": "Live Respectably: You want nothing more than to live a respectable life with good friends and a roof overhead, with honour and spiritual goods untarnished." }, { "from": "gpt", "value": "Be Admired: What good is life if there is no one to notice how well you are living it?" }, { "from": "human", "value": "Sister of Friend: The sister of one of young Julian Bonneville's friends." }, { "from": "gpt", "value": "Audley End Drawing Room: The drawing room at Audley End is bright, airy and overlooking the beautiful gardens." }, { "from": "human", "value": "Lady Braybrooke: The Baroness of Braybrooke is the eldest daughter of Jonathan Webb, a wealthy shipbuilding magnate whose impressive fortune was far larger than that of even the Bonnevilles - and so Amelia was seen as a suitable match despite her lack of title.\n\nAlthough now in her early forties, she is still a stately, attractive woman with dark blonde hair and the cool, polished manners of the upwardly mobile nouveau riche." }, { "from": "gpt", "value": "Book: Lyrical Ballads, by William Wordsworth: a book of \"modern\" Romantic poetry, published in 1798" }, { "from": "human", "value": "Calm Lady Braybrooke [Theo, Ellie]: Lady Braybooke is nervous and excited about her son's homecoming. Perhaps you should soothe her?" }, { "from": "gpt", "value": "Arrive [Julian & Rosalind]: You arrive at Audley End, several hours late." }, { "from": "human", "value": "Audley End House: This scene takes place in various areas of the Audley End house and estate." }, { "from": "gpt", "value": "Forge a friendship with Bayliss [Theo]: Theo and Bayliss have just met. What do they think of each other?" }, { "from": "human", "value": "Find out what's happened to Morning Star [Ellie]: Is it true your horse has run away?" }, { "from": "gpt", "value": "Help Louisa to dress for dinner [Rosalind]: Louisa has already been insulted by Lady Braybrooke for her attire. Will you help her to impress the Lord and Lady Braybrooke at dinner?" }, { "from": "human", "value": "Enlist Hawkesley's help in avoiding marriage [Julian]: Hawkesley is already sympathetic to your plight, but will he risk his reputation for you?" }, { "from": "gpt", "value": "Gentleman: A man of wealth, privilege, and manners." }, { "from": "human", "value": "Pursue Freedom & Pleasure: Isn't the purpose of life to enjoy it?" }, { "from": "gpt", "value": "Audley End Dining Room: The Dining Hall at Audley End may be reached through the Picture Gallery or the Saloon." }, { "from": "human", "value": "Impress Lord Braybrooke: Show the Baron you are worthy of his admiration." }, { "from": "gpt", "value": "Impress Lord Braybrooke (copy): Show the Baron you are worthy of his admiration." }, { "from": "human", "value": "Impress Lady Braybrooke: Show the Baroness you are worthy of her admiration." }, { "from": "gpt", "value": "Tell Ellie About Radcliffe [Rose]: You must tell Ellie about what Mrs. Wilder told you about Radcliffe!" }, { "from": "human", "value": "Linen Napkin: A cloth napkin, folded in the shape of a fan when you first find it." }, { "from": "gpt", "value": "Convince the Baron a waltz is a good idea.: Is the waltz a dance suitable for young ladies and gentleman?" }, { "from": "gpt", "value": "Gentle: You have a mild, kind nature, and you do your best to do no harm. \n" }, { "from": "gpt", "value": "Aloof: You much prefer your own company to that of most others." }, { "from": "human", "value": "Keep Inheritance: You aim to keep your inheritance to maintain the lifestyle to which you have become accustomed no matter the price." }, { "from": "human", "value": "Hedonistic: You prioritise pleasure over responsibility and have probably pursed acts of a less than high moral character." }, { "from": "human", "value": "Resolute: You are firmly determined to get out of marriage or make an arrangement more to your liking in order to maintain your licentious lifestyle." }, { "from": "gpt", "value": "Fashionable: Rosalind stays on top of what's current, and it shows. " }, { "from": "human", "value": "Vindictive : You don't take kindly to bad manners, or behavior, and are willing to pay back in kind" }, { "from": "gpt", "value": "Receptive: Open to new exciting ideas." }, { "from": "human", "value": "Learn The Contents of Lady Braybrooke's Letter: What did Lady Braybrooke receive in the post today?" }, { "from": "gpt", "value": "Make Plans for the Ball.: The Ball needs a refreshments menu, a music and dance plan, decorations, and invitations." }, { "from": "human", "value": "Write Your Parents [Rosalind]: You need your parents' permission to stay for the ball." }, { "from": "gpt", "value": "Prepare for the Fox Hunt [Julian]: There are some small preparations for the fox hunt this afternoon." }, { "from": "human", "value": "Receive Caller [Ellie]: Henry Radcliffe has arrived for a social call." }, { "from": "gpt", "value": "Advance your Friendship with Bayliss [Theo]: Might your mutual respect be advanced to a deeper friendship?" }, { "from": "human", "value": "Help Bayliss Win Miss Radcliffe. [Theo]: Mr. Bayliss has come to you for help." }, { "from": "gpt", "value": "Advance Your Flirtation. [Julian & Rosalind]: Flirting can do no harm, right?" }, { "from": "human", "value": "Find a Book to Give to Mr. Radcliffe. [Eleanor]: You have guessed his secret passion. But what book would make Radcliffe the best gift?" }, { "from": "gpt", "value": "Bayliss's Musical Manuscripts: Containing Beethoven's Piano Sonata No. 8 and Bayliss's own \"River Avon Sonata\". A gift from Bayliss to Theo." }, { "from": "human", "value": "Saffron Walden: A small but lovely market town in Essex, 43 miles north of London." }, { "from": "gpt", "value": "Buy Decorations for the Ball.: Every good ball has *ambiance*." }, { "from": "human", "value": "Buy A Dress for the Ball.: What, this old thing?" }, { "from": "gpt", "value": "Help Bayliss pick out a gift for Miss Radcliffe. [Theo]: So, what shall we get the little minx?" }, { "from": "human", "value": "Follow Your Father. [Julian]: When did he get home? Where is he going?" }, { "from": "gpt", "value": "Open the Parcel of Letters.: What is your father hiding?" }, { "from": "human", "value": "Clever: You have a brain and aren't afraid to use it." }, { "from": "gpt", "value": "Persuasive: You have a way of talking others into giving you what you want. " }, { "from": "human", "value": "Avoidance: Your ability to deflect and avoid your duties will come to no good in the end. " }, { "from": "gpt", "value": "Headstrong: Well, it's not like you're running off to Gretna Green! But there are some silly rules that you just don't understand...and therefore, don't follow." }, { "from": "human", "value": "Mysterious: Henry's motives are his own." }, { "from": "human", "value": "Opaque: Hyacinth perhaps doesn't always say what she means." }, { "from": "human", "value": "Mysterious: Hyacinth's motives remain her own for now." }, { "from": "gpt", "value": "Secretive: Hyacinth doesn't always say what she means." }, { "from": "gpt", "value": "Distracted: You aren't really paying attention, are you?" }, { "from": "human", "value": "Charming: Your handsomeness and friendly personality make it quite easy to charm most ladies and some gentlemen as well." }, { "from": "gpt", "value": "Intelligent: Your father insisted that you develop your mind. You've a sharp wit and know how to use it." }, { "from": "human", "value": "Caring: You care deeply for all your family members, despite your self-centered pursuits." }, { "from": "gpt", "value": "Perfect Taste: Looking good Ellie." }, { "from": "human", "value": "Self-Effacing: You are older at 20 and so far have not found a good match. You are content to let your younger sister shine at the ball. You've had your chance." }, { "from": "gpt", "value": "Particular: You know exactly what you want, and exactly how it should be in your head. You demand perfection in all things." }, { "from": "human", "value": "Impress At Tea. [Ellie]: The Crown House is the social meeting place of some of the most fashionable people in Essex. Be careful not to make a spectacle of yourself." }, { "from": "gpt", "value": "The Crown House Hotel: The Crown House is a hotel and tea room overlooking magnificent gardens." }, { "from": "human", "value": "Silver Vanity Set: A beautiful silver vanity set, the mirror and brushes inlaid with mother of pearl and the crystal jars topped with painted flowers." }, { "from": "gpt", "value": "Golden Harp: A beautiful golden harp from Genoa, a gift from Hawkesley." }, { "from": "human", "value": "Leather-bound journal & Ink Set: A leather bound journal with a bee-shaped clasp and a matching ink set, the inkwell shaped like a beehive." }, { "from": "gpt", "value": "Confront Your Father [Julian]: You have decided to talk to your father after reading his letters." }, { "from": "human", "value": "Hawkesley's Confidences [Theo]: Hawkesley has come to talk to you about some worries he has about Bayliss and Miss Radcliffe." }, { "from": "gpt", "value": "Find Julian [Rosalind]: You're worried. You must find Julian and tell him about your brother and Theo. (+ suss out if there's a scheme afoot.)" }, { "from": "human", "value": "Go for a Ride [Eleanor]: Enough with shopping! You've been itching for a ride in the countryside." }, { "from": "gpt", "value": "Your Father's Request [Julian]: How can he ask this of you?" }, { "from": "human", "value": "Family Time [Julian, Theo, Ellie]: Time to catch up with your siblings." }, { "from": "gpt", "value": "Family Time [Rosalind and Eben]: Time to catch up with your sibling." }, { "from": "human", "value": "London (& other places): The greatest city in the empire." }, { "from": "gpt", "value": "Arrive at the Royal Hospital [Julian]: The Royal Hospital of St Bartholomew is located in Smithfield, not far from St Paul's cathedral." }, { "from": "human", "value": "Your Father's Letter [Rosalind]: He has responded at last to your request to stay at Audley End." }, { "from": "gpt", "value": "The Scheme [Theo]: It's time for Miss Radcliffe to show her true colours to Mr. Bayliss." }, { "from": "human", "value": "A Little Turn in the Woods [Ellie]: Henry asks you to talk a walk with him in the woods." }, { "from": "gpt", "value": "Catch Julian before he leaves. [Rosalind]: Perhaps it would be wise to let Julian stew over news of Weymouth?" }, { "from": "human", "value": "Find Housing and Care for the Wescotts [Julian]: Miss Wescott has asked for your help in finding accommodation and care." }, { "from": "gpt", "value": "Find Housing and Care for the Wescotts [Julian]: Miss Wescott has asked for your help in finding accommodation and care. \n" }, { "from": "human", "value": "Uninterested: Yawn." }, { "from": "gpt", "value": "Distracted: Shouldve gone home" }, { "from": "human", "value": "Enabling: You will do anything for your family, even if it isn't a good idea. " }, { "from": "gpt", "value": "Perceptive: You notice things, particularly with people and their emotions." }, { "from": "human", "value": "Brotherly Love: Blood is thicker than water" }, { "from": "gpt", "value": "Brotherly Love: Blood is thicker than water." }, { "from": "human", "value": "Worried: Unlike Ellie at all." }, { "from": "gpt", "value": "Familial Love: They drive you a little crazy, but they're yours." }, { "from": "human", "value": "Protective: You will do anything and everything to protect those you love. " }, { "from": "human", "value": "Blunt: You don't mince words. \n\n\"This is no time for wearing the shallow mask of manners. When I see a spade I call it a spade.\"\n\n*The Importance of Being Earnest.* Oscar Wilde." }, { "from": "gpt", "value": "Relate Your Tale To Your Father [Julian]: You need to tell your father what happened." }, { "from": "human", "value": "Eavesdropping [Rosalind]: You happen to be passing by Lord Braybrooke's office when you hear a conversation underway." }, { "from": "gpt", "value": "Find Out About Viscount Weymouth [Theo]: Discover about Viscount Weymouth's presence at the ball through some means." }, { "from": "human", "value": "The Walk [Julian & Rosalind]: You find yourself walking arm in arm with the object of your affection. But there is a secret lingering between you." }, { "from": "gpt", "value": "Harp Descant: Since you are in the music room, you might as well get some use of the harp Hawkesley gifted you." }, { "from": "human", "value": "Harp Descant [Theo]: Since you are in the music room, you might as well get some use of the harp Hawkesley gifted you." }, { "from": "gpt", "value": "Sisterly Love [Ellie and Theo]: Sometimes only a sister can understand..." }, { "from": "human", "value": "Hawkesley's anxiety [Theo]: Hawkesley is clearly anxious about something." }, { "from": "gpt", "value": "The Dinner Gong [Julian & Rosalind]: The dinner gong has just sounded. Will you make it back, or will your disappearance be the source of gossip?" }, { "from": "human", "value": "Hawkesley [Julian]: You have a sense that Hawkesley is uneasy about something - what could it be?" }, { "from": "gpt", "value": "Discovery! [Ellie]: One of the maids has discovered you in your mother's sitting room. Will she keep your secret?" }, { "from": "human", "value": "Confidences [Rose & Theo]: Should you tell each other's secrets?" }, { "from": "gpt", "value": "A Brother's Concern [Rose]: Eben has come to visit you. He has been worried ever since he heard you were ill." }, { "from": "human", "value": "Musical Prowess: You have a gift for music which impresses others and can be used to your advantage in certain circumstances.\n\n\nThis is a strength card reward for completing a previous challenge." }, { "from": "gpt", "value": "Friendship [Rosalind, Theo, Ellie]: \"Friendship is the finest balm for the pangs of despised love.\" - Jane Austen" }, { "from": "human", "value": "Prepare for Mr. Radcliffes visit. [Ellie]: The Radcliffes are coming to tea. What will you say, and what will you wear? (please feel free to use Louisa or Caroline to help out if desired.)" }, { "from": "gpt", "value": "Corner Hawkesley about the Plan [Theo]: Louisa's whinging has reminded you that you and Hawkesley had a pact to separate Bayliss from Miss Radcliffe. Which you have completely forgotten!" }, { "from": "human", "value": "The Miss Wescott Problem [Julian] : How can you help dispel the Miss Wescott situation without dishonouring your family/" }, { "from": "gpt", "value": "Find Julian [Rosalind] : Now that you are up and about, you no longer have to wait for Julian to come to you. Perhaps you should find him this morning to discuss at last what happened that afternoon in the rain?" }, { "from": "human", "value": "Eben [Rose]: Your brother needs your help." }, { "from": "gpt", "value": "Lady Braybrooke and the Ball [Ellie + anyone for other pip]: Lady Braybrooke seems to be implying that she does not want the Radcliffes at the ball! Perhaps she is worried that Viscount Weymouth might prefer Miss Radcliffe to one of her own daughters, or perhaps she is worried about a budding romance between Ellie and Mr. Radcliffe. Or both." }, { "from": "human", "value": "Miss Radcliffe [Theo]: The next part of your and Hawkesley's plan was to plant the seed that Weymouth might be a... more lucrative match than Baylis." }, { "from": "gpt", "value": "Hawkesley [Julian]: Hawkesley has come to speak to you about Rose, but has stumbled upon your disagreement with Miss Wescott instead!" }, { "from": "human", "value": "Honest: It's the best policy...usually. You are generally honest with others and yourself." }, { "from": "gpt", "value": "Enthusiastic: Sometimes you get a bit carried away when you truly care about something. Perhaps too excited when the subject does not seem to warrant it." }, { "from": "human", "value": "Exhausted: It had been a long day filled with emotional ups and downs. Is it any wonder you're tired?" }, { "from": "gpt", "value": "Familial Love: She loves her brother more than any other on this earth save her father. " }, { "from": "human", "value": "Frustrated: You tend to get easily distressed and annoyed when faced with the inability to change or achieve something." }, { "from": "gpt", "value": "Unrequited? [Julian and Rose]: In the wake of the day's events, Julian may now suspect that Rose has feelings for him that are stronger than friendship, and Rose now believes that Julian does not return them." }, { "from": "human", "value": "Hawkesley Again [Theo]: You are seated between Hawkesley and Bayliss at dinner." }, { "from": "gpt", "value": "The Baron & The Radcliffes [Ellie]: Your mother is trying to convince your father that the Radcliffes are of bad character and should be not be allowed back to Audley End." }, { "from": "human", "value": "The Viscount: The Viscount seems to be a model of charm and decorum." }, { "from": "gpt", "value": "The Viscount: The Viscount seems to be a model of charm and decorum. " }, { "from": "human", "value": "Mr. Brighton: One of the Viscount's friends, a muscular Scottish fellow with dark hair and a wild look about him." }, { "from": "gpt", "value": "Captain Croy: The fair-haired friend of the Viscount. He is handsome and seems friendly enough." }, { "from": "human", "value": "Audley End Ballroom: One of the house's grandest rooms, rarely used, has been lavishly decorated for the ball." }, { "from": "gpt", "value": "The Insult [Rose]: Weymouth has implied that your morals are loose!" }, { "from": "human", "value": "The Insult! [Rose]: Weymouth has implied that your morals are loose! " }, { "from": "gpt", "value": "The Insult! [Julian]: You overhear Weymouth implying that Rose is a woman of loose morals! " }, { "from": "human", "value": "Tell Mr. Weymouth about Miss Radcliffe [Theo]: Now is your chance! \n\n\n(note, her hair is probably neater than in the picture...)" }, { "from": "gpt", "value": "True Love. [Julian & Rosalind] : Do you have the courage to confess your feelings?" }, { "from": "human", "value": "Make an Entrance [Ellie]: You have at last arrived at the ball." }, { "from": "gpt", "value": "The Waltz [Theo]: You and Eben are dancing at last! But will love or pride win out?" }, { "from": "human", "value": "Viscount Weymouth [Ellie]: Ellie is dancing now with an unexpected partner... " }, { "from": "gpt", "value": "True Love. [Theo]: Do you have the courage to confess your feelings?" }, { "from": "human", "value": "Viscount Weymouth [Julian]: Ellie is dancing now with an unexpected partner... " }, { "from": "gpt", "value": "Heart to Heart [Rosalind and Ellie]: Ellie, Rose looked awfully cozy with your brother on the dancefloor. And Rose, Ellie looked even cozier with the man who just attempted to... well, some things are best left unsaid in polite company. Perhaps it's time you two had a heart to heart?" }, { "from": "human", "value": "The Country Dance [Theo] : You and Eben have returned to the dancefloor for a country dance. But after your absence - and the curious new way the Earl's son is looking at you - you have begin to arouse suspicions..." }, { "from": "gpt", "value": "Admonish Weymouth [Ellie]: Rose told you a rather horrifying thing about Weymouth. What will you do about it?" }, { "from": "human", "value": "Find Out About the Radcliffes [Ellie] (copy): Do your parents know anything about young Henry Radcliffe or his family?" }, { "from": "gpt", "value": "The Miss Wescott Problem 2 [Julian]: Hawkesley wants to speak with you about what happened in London." }, { "from": "human", "value": "Revelations [Theo]: Hawkesley seems to have some news to tell your brother." }, { "from": "gpt", "value": "Charming: Pleasant demeanor. " }, { "from": "human", "value": "Honest: Honesty is the best policy." }, { "from": "gpt", "value": "Sincere: When it's all said and done, Rosalind strives to say what she means, and expects others to do the same, if only in private moments." }, { "from": "human", "value": "Love: *\"Let me not to the marriage of true minds\nAdmit impediments. Love is not love\nWhich alters when it alteration finds,\nOr bends with the remover to remove:\nO, no! it is an ever-fixed mark,\nThat looks on tempests and is never shaken;\nIt is the star to every wandering bark,\nWhose worth’s unknown, although his height be taken.\nLove’s not Time’s fool, though rosy lips and cheeks\nWithin his bending sickle’s compass come;\nLove alters not with his brief hours and weeks,\nBut bears it out even to the edge of doom.\nIf this be error and upon me proved,\nI never writ, nor no man ever loved.\"*" }, { "from": "gpt", "value": "Protect Your Sister [Julian]: Weymouth appears to be verbally attacking your sister now!" }, { "from": "human", "value": "Make peace... or not.: Julian and Weymouth have just hit each other and disrupted the ball. Obviously everyone's enjoyment is now ruined -- and the Bonneville's reputation may be at risk! -- unless something is done." }, { "from": "gpt", "value": "Weymouth's wounds: x" }, { "from": "human", "value": "Weymouth's Wounds [Probably Ellie... but may be anyone]: Julian has just struck the Viscount in the face and gut. He is clearly in pain." }, { "from": "gpt", "value": "Julian's wounds [Probably Rose... but could be Ellie]: The Viscount has just struck Julian across the jaw. He is clearly in pain." }, { "from": "human", "value": "Sisters [Ellie and Theo]: So much has happened over the course of the previous night, and yet the two of you have not yet had the chance to catch up..." }, { "from": "gpt", "value": "Weymouth's Apology [Rose]: Viscount Weymouth wishes to apologise." }, { "from": "human", "value": "Reflection [Theo & Julian]: You both have found each other alone in the drawing room." }, { "from": "gpt", "value": "Write Your Father [Rosalind]: Eben has asked if you could write your father about your engagement(s)." }, { "from": "human", "value": "The Proposal [Julian]: It is time for Julian to make his intentions explicit. " }, { "from": "gpt", "value": "Hawkesley's letter [Theo]: Hawkesley has disappeared again! What is he up to this time?" }, { "from": "human", "value": "Your News [Rose or Julian]: Should you share your news with the others, or exercise discretion?" }, { "from": "gpt", "value": "Your News [Rose or Julian] (copy): Should you share your news with the others, or exercise discretion?" }, { "from": "human", "value": "Wedding Dresses [Rose and Theo]: Theo and Rosalind must buy material and patterns for their wedding dresses at the dress-shop - and arrange to have them made." }, { "from": "gpt", "value": "The Impending Storm [Julian or Rose]: Hawkesley has offered to help smooth your path with his father, for what it is worth. Although his solution is likely to involve trickery or finessing of some sort." }, { "from": "human", "value": "Tell the Earl [Julian & Rose]: It's time you tell the Earl of your plans." }, { "from": "gpt", "value": "A Final Plot [Theo]: Can you and Eben help smooth things over with between Julian, Rose and the Earl?" }, { "from": "human", "value": "The Earl [Theo]: The Earl of Lonsdale is Rose and Eben's father. He is a stern character, but even-tempered, honourable and fair." }, { "from": "gpt", "value": "Wedding Plans [Rose and Theo] : Where shall the wedding be held?" }, { "from": "human", "value": "Audley End Gardens: The beautiful gardens, landscaped by Capability Brown." }, { "from": "gpt", "value": "Wedding Plans [Rose and Theo] (copy): The Earl has asked about the wedding. Where and when shall it be?" }, { "from": "human", "value": "Louisa's Lament [Theo & Rose]: It is the day before the wedding and Louisa is completely distraught over Captain Croy's rejection." }, { "from": "gpt", "value": "Rescue the Webbs [Julian]: There is always drama with your mother, isn't there?" }, { "from": "human", "value": "Get Married! [Julian]: It is a truth universally acknowledged, that a single man in possession of a good fortune must be in want of a wife. [Please play Julian's play first]" }, { "from": "gpt", "value": "Get Married! [Rose and Theo]: It is a truth universally acknowledged, that a single man in possession of a good fortune must be in want of a wife. [Please play Rose and Theo's cards second]" }, { "from": "gpt", "value": "In Love: Your feelings are both undeniable and unmistakable. It is impossible to hide from those you know well." }, { "from": "human", "value": "First Impressions: You're going to marry Eben. You should probably try to make a good impression on his father--and the rest of your future in-laws." }, { "from": "gpt", "value": "Particular: You have the way you like things, and nothing else satisfies." }, { "from": "human", "value": "Uncertain: Your natural charm may not be able to stamp out your past and you're not as self-assured as you would like to be." }, { "from": "gpt", "value": "Fight for Love: The fresh convert becomes the truest knight, that she defend with all her might that thing in which for so long she refused to believe." }, { "from": "human", "value": "Headstrong: You're rather more wicked than you thought you would be, actually." }, { "from": "gpt", "value": "Honest: You realize that only truthfulness will set your heart free." }, { "from": "human", "value": "Accomodating: You wish to please everyone in pursuit of your joy. Surely some compromise can be established by considering everyones wishes." }, { "from": "gpt", "value": "Lace-edged Handkerchief: The little square of cloth belonged to Rose's mother, and is embroidered with he initials." }, { "from": "human", "value": "True Love: Against all odds, you found it where you least expected it." }, { "from": "gpt", "value": "Happy Ever After: Sometimes dreams do come true. And sometimes clever plans come together." } ]
[ { "from": "system", "value": "Founded in 1907 in the north Georgia mountains, the Morehouse Art Colony was intended as a refuge for creative individuals of all types, a place removed from the distractions and temptations of city life for artists to gather together and pursue their passions. Built on the shore of a beautiful, pristine mountain lake, one could hardly hope for a more idyllic and inspiring place to live. In addition to providing simple living spaces, the colony featured workspaces and studios suited to every kind of creative endeavor.\n\nFounded by Alexander Morehouse, a slightly eccentric captain of industry, artists invited to live at the colony had all their needs paid for. Food was provided along with private rooms and all materials necessary for the artists to pursue their work. The only thing Morehouse asked in exchange for his generosity was that the artists continued to create.\n\nIn the colony's heyday, it produced some of the most promising American artists of the early 20th century. Painters, musicians, and writers who spent time at Morehouse all found acclaim and praise from critics and the public alike. Over the years, the colony developed something of a reputation for fostering try artistic genius.\n\nSadly, it was not to last. Alexander Morehouse passed away in 1968, and his heirs did not share his passion for the colony he had built. With funding cut off, the colony shut down entirely just three years later. The colony sat idle, falling into a state of sad disrepair.\n\nFortunately, this was not to be the end of the Morehouse Colony. In 2013 the colony's ownership changed again, falling to Morehouse's great granddaughter, Alice. Alice, having something of a creative spark herself, decided to use a share of her substantial inheritance to re-establish the colony, hoping to restore the place to its former glory.\n\nOver the following years, Alice recruited promising artists from all across America, looking for gifted individuals working in a variety of media. They've all been invited to come to the colony under the same terms offered in the past: free room, free board, and free supplies for your projects. All you have to do is create. Will the colony's glory days return? Only time will tell." }, { "from": "human", "value": "Make a Fortune: You want to eventually become a major commercial success. Maybe that makes you a sellout, but you don't care." }, { "from": "gpt", "value": "Escape Your Troubles: Life hasn't been going so well for you lately. You need to get away from everything and find a fresh start." }, { "from": "human", "value": "Chef: You create bold new cuisine which truly pushes into entirely new creative territory, producing dishes too high concept to be served in any mere restaurant." }, { "from": "gpt", "value": "Writer: The written word is your medium of choice. You write novels, short stories, poetry, or some combination of all three." }, { "from": "human", "value": "Sculptor: You turn clay, stone, metal, or less conventional materials into amazing works of art." }, { "from": "gpt", "value": "Painter: Whether with oil paints or watercolors, you create art by taking a brush to canvas." }, { "from": "human", "value": "Photographer: The only time you don't have your camera with you is when you're in the dark room developing your latest masterpiece." }, { "from": "gpt", "value": "Musician: Whether you focus on just one instrument or compose for and perform with a wide variety, you have a definite musical talent." }, { "from": "human", "value": "Printmaker: You are keeping the fine old art of printing images alive, creating beautiful works with paper and press." }, { "from": "gpt", "value": "Seek Inspiration: You've been finding yourself feeling creatively blocked recently. You need to find a new muse to energize you." }, { "from": "human", "value": "Dancer: Whether you perform traditional or modern forms of dance, you're taking the medium in bold new directions." }, { "from": "gpt", "value": "Filmmaker: You are the true definition of an independent filmmaker, making movies in your own unique artistic style." }, { "from": "human", "value": "Find Love: There's no greater or more timeless source of true inspiration than true love, is there?" }, { "from": "gpt", "value": "Conceptual Artist: Your work presses the boundaries of what might be accepted as art by the community at large, engaging in bold projects designed to provoke and inspire." }, { "from": "human", "value": "Restore the Colony: The art colony was once a great and respected place. You want to reclaim those glory days again." }, { "from": "gpt", "value": "Enjoy Solitude: Some of the world's greatest works of art were made in isolation. You're here to get away from it all." }, { "from": "human", "value": "Enjoy Life: You're here for the adventure and excitement of having fun with a group of interesting creative individuals." }, { "from": "gpt", "value": "Addict: You have a serious dependency on alcohol or some sort of illegal drug. It's gotten bad enough to interfere with your work and life." }, { "from": "human", "value": "Create a Masterpiece: You long to create a work of art that will be remembered and admired for ages as a true work of creative genius." }, { "from": "gpt", "value": "Lazy: You have a difficult time finding the motivation to put hard work into a project." }, { "from": "human", "value": "Shy: You aren't entirely comfortable around other people, especially strangers." }, { "from": "gpt", "value": "Shocking: You have a tendency to behave in bizarre and sometimes downright frightening ways." }, { "from": "human", "value": "Proud: You have an incredibly large ego. In your opinion, all your work is flawless. You don't take criticism well at all." }, { "from": "gpt", "value": "Sluggish: You're terribly out of shape. Any task that's even slightly physically demanding is very difficult for you." }, { "from": "human", "value": "Perfectionist: You aren't satisfied with your work as long as you can find even a tiny little flaw. And you can always find a tiny little flaw." }, { "from": "gpt", "value": "Dimwitted: Though you are creatively brilliant, you aren't particularly intelligent when it comes to other mental pursuits." }, { "from": "human", "value": "Reckless: You have a tendency to follow your whims and impulses without really thinking things through." }, { "from": "gpt", "value": "Clumsy: You aren't coordinated or graceful, and have a tendency to be more than a little accident-prone." }, { "from": "human", "value": "Brilliant: You aren't just creatively gifted, you have a sort of genius that encompasses a wide variety of skills and subjects." }, { "from": "gpt", "value": "Charismatic: You have a gift for making a positive impression on others." }, { "from": "human", "value": "Attractive: You are blessed with natural good looks." }, { "from": "gpt", "value": "Wise: Experience has given you an abundance of common sense and good instincts." }, { "from": "human", "value": "Tough: You have a great deal of strength, both physical and mental. You're in excellent condition." }, { "from": "gpt", "value": "Brave: You are uninhibited and fearless, never hesitating to push boundaries in pursuit of your art." }, { "from": "human", "value": "Diligent: You've never been afraid of a little bit of hard work." }, { "from": "gpt", "value": "Educated: You've had the benefit of a formal education, either at art school or university. You know a lot about a lot of things." }, { "from": "human", "value": "Respected: You've already built a strong positive reputation for yourself in the artistic community." }, { "from": "gpt", "value": "Find Where You Belong: You long for a place you can truly call home. Could this be it?" }, { "from": "human", "value": "Devious: You have a gift for trickery and underhanded schemes, which can be useful if you're not too worried about being ethical." }, { "from": "gpt", "value": "Make Friends: Perhaps you can meet some truly interesting and exciting people among the group at the colony." }, { "from": "human", "value": "Morehouse Art Colony: A once thriving refuge for artists of all sorts which has now fallen into an unfortunate state of disrepair." }, { "from": "gpt", "value": "Seek Inspiration: This place is beautiful! Maybe a little look at the lake and surrounding wilderness will get those creative juices flowing?" }, { "from": "human", "value": "Alice Morehouse: The young new patron of the Morehouse Art Colony, enthusiastic and eager to see the place up and running again." }, { "from": "gpt", "value": "Start Creating: You're here to make art, right? Why wait even a single second to get started?" }, { "from": "human", "value": "Inspect the Facilities: Alice seems very proud of this place. Maybe someone should take her up on her offer of a tour?" }, { "from": "gpt", "value": "Meet the Others: You aren't the only artist here. You'll have to live with these people, maybe you should start making friends?" }, { "from": "human", "value": "Repairs: Much of the colony is still in pretty poor shape. Maybe you can do some fixing up." }, { "from": "gpt", "value": "Collaborate: You're among other talented artists now. Maybe one of them can help you with a project, or vice versa?" }, { "from": "human", "value": "Create!: You're here to make art, right? No time like the present!" }, { "from": "gpt", "value": "Make Dinner: The fridge and cupboards are stocked with food. Someone just has to do a little cooking." }, { "from": "human", "value": "Relax: It's a beautiful day, and there's a beautiful lake to be enjoyed. Why not have some fun?" }, { "from": "gpt", "value": "The Facilities: Morehouse is in a pretty sorry state right now. Maybe the artists can fix it up a little themselves?" }, { "from": "human", "value": "Dining Hall: Located in the dormitory building, adjacent to the kitchen. A place for breaking bread." }, { "from": "gpt", "value": "Take Stock: Alice wants a list of everything that needs to be fixed, replaced, upgraded, or purchased. What have you noticed that needs her attention?" }, { "from": "human", "value": "Let's Put On A Show!: Alice has been eager to put on a show, to bring attention (and hopefully cash) to the fledgling colony. How will you contribute? Do you *want* to?" }, { "from": "gpt", "value": "Playwright: You write for the stage - adaptations, original stories, maybe even the occasional musical." }, { "from": "human", "value": "Focused: When the moment calls for it, you can achieve an incredible level of concentration - and sustain it for hours without burning out." }, { "from": "human", "value": "Impostor syndrome: Your life, and by extension your work, is perpetually scarred by a deep-seated fear that you're secretly terrible at what you do, all your success is a fluke or a fraud, and that you will soon be \"discovered\" and disgraced." }, { "from": "human", "value": "Learn from the best: You've always felt that your work had never lived up to its potential - and not through lack of ideas. Maybe your technique would improve if you could spend more time with other creative types?" }, { "from": "gpt", "value": "Find Meaning: To tap into universal experiences, to the things that dreams are made of, to see the meaning of it all. That is your goal, as unachievable as it may seem." }, { "from": "human", "value": "Afraid of Failure: You are afraid of failure, of disappointing yourself and others." }, { "from": "gpt", "value": "Educated: You’ve had the benefit of a formal education, either at art school or university. You know a lot about a lot of things." }, { "from": "human", "value": "Writer: The written word is your medium of choice. You write novels, short stories, poetry, or some combination of all three." }, { "from": "gpt", "value": "Charismatic: You have a gift for making a positive impression on others." }, { "from": "human", "value": "Depressed: You suffer from depression, and " }, { "from": "gpt", "value": "Reckless: You have a tendency to follow your whims and impulses without really thinking things through." }, { "from": "human", "value": "Brilliant: You aren’t just creatively gifted, you have a sort of genius that encompasses a wide variety of skills and subjects." }, { "from": "gpt", "value": "Addict: You have a serious dependency on alcohol or some sort of illegal drug. It’s gotten bad enough to interfere with your work and life." }, { "from": "human", "value": "Find Inner-Peace: You’ve been finding yourself feeling creatively blocked recently, as well as emotionally perturbed. Add to that the debt you owe to your brother, and you're in for a fun time." }, { "from": "gpt", "value": "Poet/Guardian: Proficient in poetry but also great in swordsmanship and hand-to-hand combat." }, { "from": "human", "value": "Bravery Plus: You are uninhibited and fearless, never hesitating to push boundaries in pursuit of your art 0r in protecting those that you must!" }, { "from": "gpt", "value": "Dancer: The technical perfection of ballet combined with the energetic sensibilities of jazz, hip-hop, and contemporary dance, blended with modern music and theatricality. " }, { "from": "human", "value": "Diligent: Dedicated to your craft, you are committed to the hard work required to be great. From endless rehearsals to strength training to drilling basic skills to perfection, you're willing to do whatever it takes." }, { "from": "human", "value": "Timid: Your art tends toward the safe. You've been burned by collaboration before, and as a result your vision has gotten somewhat stale. You shy away from getting out of your comfort zone to try something weird or visionary." }, { "from": "human", "value": "Enjoy Life: You're not sure you have anything to offer the colony, but it's an honor to be invited. You’re here for the adventure and excitement of having fun with a group of interesting creative individuals." }, { "from": "gpt", "value": "Passionate: Come what may, she will do what she set out to do. " }, { "from": "gpt", "value": "Self-Doubt: She is stubborn and hardworking, yet there are some moments when crushing self-doubt sets in. Can she move past it, or will she let herself put a stop to ambitions no one else can?" }, { "from": "gpt", "value": "Create Something to Live for: When all else has left her, this will give her the will to live. " }, { "from": "human", "value": "Printmaker: You primarily work with printmaking, printing images from hand-carved woodblocks onto paper with a press." }, { "from": "gpt", "value": "Daring: You tend to be bold, fearless, and uncompromising in a way which gets attention." }, { "from": "gpt", "value": "Fish Out of Water: You grew up abroad in a major urban center. Life in rural America is a very big change for you." }, { "from": "gpt", "value": " Find Where You Belong: You long for a place you can truly call home. Could this be it?" }, { "from": "human", "value": "Resourceful: You know how to get a lot done with limited supplies on hand." }, { "from": "gpt", "value": "Buzzed: You've already dipped back into old habits." }, { "from": "human", "value": "First Things First: Getting settled in." }, { "from": "gpt", "value": "Comfort Food: Some food isn't very healthy, but it still makes you feel good. Cheese melts from the top, greasy meats, or veggie equivalent, stuff the interior. Deep those spuds with vegetable oil. Sprinkle some french fries on those cupcakes. Time for some sugar and fat and feel goods." }, { "from": "human", "value": "Being Sensible: Making Alice aware of things." }, { "from": "gpt", "value": "Minimalist: You've always been able to work with whatever you had on-hand. Fancy facilities and equipment don't really do anything for you. " }, { "from": "human", "value": "Team Player: Not everyone can have a solo all the time, or it'd be chaos - to achieve harmony, some people need to play a supporting role. Hit your marks and put in the work outside of the spotlight and make the whole group look good." }, { "from": "gpt", "value": "Shyness: Out of her comfort zone." }, { "from": "human", "value": "Disengaged: You don't care for " }, { "from": "gpt", "value": "Charmed: There are things about pretty women…well, you know." } ]
[ { "from": "system", "value": "People don't understand dreams, not really. Theories abound, but no one knows for sure.\n\nThis doesn't matter so much right now. You know you're asleep, you know you want to wake up, you don't know much else. Hopefully, that's still possible." }, { "from": "human", "value": "Escape This Place: You have to wake up." }, { "from": "gpt", "value": "Artist: You're a creative-type, whether that means paint, words, or otherwise." }, { "from": "human", "value": "The Atrium: A round room, lined with bookshelves, punctuated with four doors." }, { "from": "gpt", "value": "Nature: Please create your own natures!" }, { "from": "human", "value": "Strength: Please create your own strengths!" }, { "from": "gpt", "value": "Weakness: Please create your own weaknesses!" }, { "from": "human", "value": "Escape the Room: At least one of these doors must open, somehow." }, { "from": "gpt", "value": "A City?: It's a modern metropolis. More or less. Mostly less." }, { "from": "human", "value": "Explore: Find something, anything, to tell you where you are." }, { "from": "gpt", "value": "The Woman: Waitress at The Cafe. Currently having reality issues. " }, { "from": "human", "value": "Get Them Down from There: This can't be good for circulation." }, { "from": "gpt", "value": "Pick a Path: You've gone through a door and returned. Another lies before you." }, { "from": "human", "value": "A House?: A house, locked, empty." }, { "from": "gpt", "value": "The Man: Really wants into the house for some reason." }, { "from": "human", "value": "Help the baby. : Somewhere in the home the baby is crying. " }, { "from": "gpt", "value": "Find out who brought you to Somnia. : Who brought you here?\nWhy are you here?\nHow do you escape?\nWhat is happening to your body?" }, { "from": "human", "value": "Annalise?: What happened to her?\nWhy did she vanish " }, { "from": "gpt", "value": "Escape Paul: Paul and the baby are after you. After each pip is played please mutate him into something more terrifying. \n\nHow do you escape?\nDo you split up from the group or stay together?\nWhere do you think you can hide?\nAlso ponder why he wants access to the Atrium. " }, { "from": "human", "value": "Secretary: You work as a lawyer's personal assistant. You take appointments, make calls, and fetch coffee more than you should." }, { "from": "gpt", "value": "Endurance: Whether its working long hours at the computer or working out at the gym, you've got a lot of stamina to spare when the going gets tough for most others." }, { "from": "gpt", "value": "Executive Dysfunction: You're horribly disorganized, have poor memory, and have a hard time getting stuff done without an extensive step-by-step plan, exhausting yourself and everyone around you." }, { "from": "gpt", "value": "Professor of Mathematics : You don't just study mathematics, you live it. You see the world in numbers that instantly connect into patterns. You've seen the world this way for as long as you've been around. And you've been around for a pretty long time now." }, { "from": "human", "value": "Processing Power: Your mind is like a computer. You break things down into simple components. This allows you to see the patterns in things. Allows you to understand concepts from a logical point of view." }, { "from": "human", "value": "Misanthropic: Maybe with old age comes cynicism, maybe you just tend to like numbers and equations more than people. But you can be quite off-putting to society sometimes. " }, { "from": "human", "value": "Humor: There is a joke in everything. Even the darkest of things have that small sliver, small window, moment of greatness where the one liner can be landed. " }, { "from": "gpt", "value": "Imaginative. : Is that really a blue rhinoceros riding a unicycle probably during the Macy's parade?\n\nNo it isn't. But every life needs color. " }, { "from": "gpt", "value": "Bitter. : Life creeps up on you, and you can't retire at 25 years old. The hipster lifestyle is coming to a close, and starting over sometimes doesn't have the glimmer it used to. \n\nOr he is just spiteful of someone or something else. Who knows. Just being a spoiled millennial doesn't help. " }, { "from": "gpt", "value": "Average Jane: You're nobody special, but your not some slacker either. You're just an everyday boring average person." }, { "from": "human", "value": "Friendly: In general, you can get along with anyone, and sometimes are forced to be the voice of reason. Always looking at both sides of the coin." }, { "from": "human", "value": "Sheep: Your not a leader, that's someone else's job, instead you're a follower, a sheep some might say. Sometimes it's good to make your own decisions." }, { "from": "human", "value": "Mathematics Professor: Oh you don't just teach mathematics to a bunch of bored undergrad college sheeple, you *live* mathematics. You see the world in numbers all around you. " }, { "from": "gpt", "value": "Processing Power: Your mind tends to work a little faster than others' and you're always able to discern the patterns in things around you. You break them down into their respective ones and zeroes and analyze the result. " }, { "from": "gpt", "value": "Misanthropic: Maybe its your old age getting to ya, or maybe you just tend to like numbers more than people, but you're not a very social bunny. More like a spoiled carrot, really." }, { "from": "gpt", "value": "Deceptively Smart: Your really smarter than you look, or act. " }, { "from": "human", "value": "Adventure!: Nothing can stop you wheeling around and getting your (metaphorical) cat struck by curiosity!" }, { "from": "gpt", "value": "Curious: Your own curiosity tends to surpass the cat's. But it is nothing more than a common trait of the researcher, the Professor, who years to know more so he can share it with the world." }, { "from": "human", "value": "Patience. : There has to be some calm if you're ever going to understand anything. " }, { "from": "gpt", "value": "Sudden Inspiration!: Sometimes, your ADHD focuses on *just* the right things." }, { "from": "human", "value": "Pragmatic: You're too old to indulge in unnecessary thinking and doing. Who needs flair and maximum effort when you can find the shortest distance between A and B." }, { "from": "gpt", "value": "Free Spirit: You have nothing tying you down really, and nothing to lose. You sort of just, do your own thing." }, { "from": "human", "value": "Confusion: He is a confused guy sometimes. Trying to get him to understand higher concepts seems like it needs more than a few drinks from mason jars." }, { "from": "gpt", "value": "I Be Thinkin': You are more of a thinker, and know that there's usually more to things than they appear." }, { "from": "human", "value": "Relax: You know how to Netflix and chill or just netflix or just chill." }, { "from": "gpt", "value": "Unathletic: Your not in great shape, you don't work out or anything." } ]
[ { "from": "system", "value": "Nuts gone wild!" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones. But we're just gonna swim there, because we're big heavy pieces of shit who broke the bridge." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "The Bridge of King Master: A rickety old bridge, said to be built by the former King Master" }, { "from": "gpt", "value": "King Master: Must be defeated to advance" }, { "from": "human", "value": "Dark Jesus: Must be defeated to advance" }, { "from": "gpt", "value": "Dr. Fucking Robotnik: Must be defeated to advance" }, { "from": "human", "value": "Questions of the Elders: You happen upon a door made out of old people. They begin asking you questions, like \"how old are you sonny?\" and I should set you up with my granddaughter!!\". How will you defeat them? Only time will tell." }, { "from": "gpt", "value": "Two Men: Two Men Stand Before You. What Will You Do." }, { "from": "human", "value": "Dolphin Girl: She threatens you with her dolphin. Will you attack, or flee? It screams through him blowhole" }, { "from": "gpt", "value": "A Wall: You come across a wall in the middle of your path that you cannot cross. What? Will you do." }, { "from": "human", "value": "Known Nazi, Kyle Morris: He wants to kill the Jews, but we don't like him anyway." }, { "from": "gpt", "value": "Ferocious Grunt: Must be defeated twice to advance" }, { "from": "human", "value": "Silent Room: You have to be super quiet here or else you get fucked by King Master" }, { "from": "gpt", "value": "Kramit The Frog: Did you just, erm, call me Kramit?" }, { "from": "human", "value": "The Island of Nuts: This island is filled with nut trees as far as the eye can see. Any type of nut you could want is available here. Wow." }, { "from": "gpt", "value": "Michael the Blackburn: Must be defeated to advance" }, { "from": "human", "value": "Sword on the Ground: You come across a sword on the ground" }, { "from": "gpt", "value": "Get Laid: You're ready to get it on. Who will be the lucky man?" }, { "from": "human", "value": "Get To The Tower: Ya gotta get to that tower" }, { "from": "gpt", "value": "Go Outside: Its hot in here" }, { "from": "human", "value": "Defeat King Master: We gotta get him" }, { "from": "gpt", "value": "Join the Army: Lets Fucking Join Up" }, { "from": "human", "value": "Big Dick: Is Back In Town" }, { "from": "gpt", "value": "Stupid Key: This key fucking sucks. It only unlocks a couple of doors, tops." }, { "from": "human", "value": "A Car: You got a car!!!!!!! Wow. No gas (cannot be combined with Some Gas card)" }, { "from": "gpt", "value": "Tactical Sword: You can do all kinds of ridiculous bullshit with this thing" }, { "from": "human", "value": "Outta Gas: No Gas" }, { "from": "gpt", "value": "Gender Lair: There is no gender here and we're worried" }, { "from": "human", "value": "Go to Jail!!!!!: You piece of shit kid!!!!!!!!!!!" }, { "from": "gpt", "value": "The Lo-Fi Room: Artifacts everywhere... can't really tell what's part of me anymore" }, { "from": "human", "value": "Some Gas: But no car (cannot be combined with car card)" }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "Realm of the Mad God: wow.... we're really here" }, { "from": "gpt", "value": "Gordon: Is it him? Only the blood of the man can tell. " }, { "from": "human", "value": "Donal O'Shea: He will do anything in his power to make New College profitable for Daddy Rick Scott" }, { "from": "gpt", "value": "Rick Scott: Has his eyes on the heavens" }, { "from": "human", "value": "Dark Future: Hm... something sounds familiar..." }, { "from": "gpt", "value": "Oh No!!: She Fly" }, { "from": "gpt", "value": "cowboi biff 0:): two guns\nmax range\ngood boots \npurified " }, { "from": "human", "value": "Saksue: ninja >:)" }, { "from": "gpt", "value": "God-like: You're no match for me. Get in my way and you'll end up like my greatest enemy, Gordon. Gorgon is the world's greatest threat. If you see him, tell him to get the fuck out of town before I find him. Death is the only way to live..." }, { "from": "human", "value": "cowboi biff strength : powerup\nanother gun \nbullet proof \nsword" }, { "from": "human", "value": "Ninja Asrnel: shadow hand, super hearing and seeing, drinking, shurken star, call lamp" }, { "from": "human", "value": "Dick too big :(: self explains" }, { "from": "human", "value": "cowboi biff weakness: though cowboi biff has many strengths he has one weakness " }, { "from": "human", "value": "Hand of God, the Ancient Gun-blade of Cosmic Judgement: Forged in the secret chambers of the God City by the Eternals. This gun-blade grants unlimited power to its wielder. The legends say the blade can pierce through the fabric of reality itself and the bullets can shatter the fabric of time instantly. " }, { "from": "human", "value": "Kil mine FUCking BROter: rrrrrrrghhhh!" }, { "from": "gpt", "value": "cowboi biff subplot: he is searching for good flowers and women gold too" }, { "from": "human", "value": "all: the weakest man alive" }, { "from": "human", "value": "HATRED OF GORDO: FUCK YOU GORDON GORGON MY GREATIST ENMNY I WILL KILL HIM" }, { "from": "gpt", "value": "Obsidian blade of The celestials: A blade crafted by the ancient celestial Gods." }, { "from": "human", "value": "5/8ths JEWISH : Jacksom turns out hes a fucking JEW and he has a burning hatred for NAZI" }, { "from": "gpt", "value": "Half Demon Form: uh, what the fuck do i need to describe?" } ]
[ { "from": "system", "value": "talk street magic to me. \n\nthink: drawing power from the metro lines, illusionists busking illegally, shimmering lights disintegrating as they run, plant mages tending tiny rooftop and windowbox gardens. wizards taking a while to key into the magic in new cities when they move.\n\nthere are elementary kids learning basic sigils on the playground, middle schoolers down the block making friendship talismans and amulets for everyone, and numerologists who’ll do your math homework for $5 or divine your fortune for $10.\n\nconsider mass-texting luck and speed spells when parties get broken up by the cops, magic graffiti, graffiti in wild places, and graffiti that vanishes when the police roll by. swirling, living murals on the sides of buildings, murals that—if you listen closely—can be heard, not just seen. there's the good and the bad, alchemists dealing on the side to support their experiments, necromancers in forensics, and little old landladies concocting remedies for your aches and pains.\n\nthere are secret groups in the urban sprawl, communities and societies and rises and falls of supernatural beings, those whose magic runs thicker in their bodies and their blood. there's magic and there's mayhem and quite a lot of people who are up to absolutely no good, no good at all.\n\n[derived in part from http://lovegoods.co.vu/post/78673301530/talk-street-magic-to-me-drawing-power-from-the]" }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. There's faint writing on the back." }, { "from": "gpt", "value": "Spade: A little rusty, not very magical, but gets the job done." }, { "from": "human", "value": "Nate's Garden: A struggling wizard's struggling garden high up on an apartment building rooftop, it is possibly (okay, almost certainly) haunted." }, { "from": "gpt", "value": "Fear of Ghosts: They're all flickery and cold and dead and stuff! Is it ignorant prejudice or legitimate fear? Up to you, but either way, it's spooky." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Stranded and alone, they must triumph against threats both natural and mysterious in pursuit of escape ... if escape is even possible. This deck describes the mysterious island through intriguing characters and settings, but the truth behind it all is yours to write!" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Cruise: On a luxurious boat. Sparkling chandeliers and all." }, { "from": "gpt", "value": "Not Dying Pt. 1: Gun men are after you. Try not to die." }, { "from": "human", "value": "Gun Men: After your life. Run, baby, run." }, { "from": "gpt", "value": "Money: Not gonna be much use, so GG." }, { "from": "human", "value": "Don't Die: It's game over if you die after all." }, { "from": "gpt", "value": "Don't Die: Good luck." }, { "from": "human", "value": "Trivial Knowledge: For everything and anything of relevance. And not of relevance." }, { "from": "gpt", "value": "Sticks and Twigs: Need a fire? Get your sticks and twigs here today." }, { "from": "gpt", "value": "Eugene: With black hair and brown eyes, Eugene might as well as be one of the most boring of people out there. Except, he's not. After all, who else would get a a nickname like 'The Prancing Pig?'" }, { "from": "human", "value": "Prancing Pig: With black hair and brown eyes, you should be anything but interesting. But that's not what your nickname tells us, and your ways of doing as you please shall lead to your fortune- or downfall." }, { "from": "human", "value": "Distrustful and Arrogant: You see the distrust in your own eyes? Yep, that defines you and the attitude you take to the world itself." }, { "from": "human", "value": "Food Taste: It's what you set out to do, so it's what you're going to do. Even on an abandoned island." } ]
[ { "from": "system", "value": "2156. New London. \nAfter the turn of the Technological Revolution, humans and androids have learn to live in coalesce with each other whether it be as strangers, friends or partners. They said it wasn't possible. They were wrong. The Droids are programmed with complex, sentient artificial intelligence and can possess extraordinary abilities - they look human but they are anything but. It all starts on an unassuming Saturday night when it begins. When the Droids are murdered. \n\nA murder mystery about androids set in a British cyberpunk world." }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Loaded Handgun: A typical handgun with charged bullets that will pulverize anything that stands in your way." }, { "from": "gpt", "value": "Carl: An Officer who is determined to find Jentoxy to avenge Eliza's death." }, { "from": "human", "value": "Evidence: You need to pin down the truth and you can use the key evidence from the scene of the crime to do just that." }, { "from": "gpt", "value": "Find Jessica: You thought Jessica was dead. You were wrong. Find Damon, the Droid who knows of her whereabouts and prevent his imminent murder." }, { "from": "human", "value": "Fall Wounds: Your escape plan was successful but you came away with more than a few bruises and injuries. You are significantly weaker than before..." }, { "from": "gpt", "value": "CyberNet Watch: A watch with 4 different special programs on it to help Shad out of any situation. Chameleon, Icarus, Punishment and Shell." }, { "from": "human", "value": "Samurai Sword: A deadly sword that could only belong to the greatest of cybersamurais. " }, { "from": "gpt", "value": "Everyone is Watching: You have to kill Shad Linkovich, the Head of CyberNet. However, he's in a meeting room packed with people...how will you do this?" }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "London Cab: Tinted dark and shiny, the cyberpunk London cab is sinister yet inviting. Suited for all purposes whether it's getting from A to B, an important meeting or something more secret." }, { "from": "gpt", "value": "Big Ben: The famous clock tower is still the centerpiece of New London, all these years on. What secrets lay within?" }, { "from": "human", "value": "Mysterious Woman: Who is this elusive CyberNet worker? Why does she have relations with Bob Jentoxy and, most importantly, what does she want?" }, { "from": "gpt", "value": "Held at Gunpoint: You're held at gunpoint inside Big Ben. Not how you thought this meeting was going to go." }, { "from": "human", "value": "Escape the Motel (for Bob Jentoxy): You're a fugitive now and if you're not careful, everyone in this motel will realize that. Make it out without being caught and onto the streets." }, { "from": "gpt", "value": "Cassie (for Lisbeth and Carl): This woman was seen next to her dead husband in the Bone Diner last night. Was she really the killer?" }, { "from": "human", "value": "Enforcer: The deadliest members of the Police Force. Covered in plated armour and sent out to intimidate and destroy anyone who gets in their way." }, { "from": "gpt", "value": "Crazed Droid Mob: The droids have gathered and are now attacking you. What is going on here?" }, { "from": "human", "value": "New London: The cyberpunk era London that is the setting for Wires. Swarmed with humans and androids, it's even more dangerous than before." }, { "from": "gpt", "value": "Damon (for Bob Jentoxy): This elusive android apparently knows of Jessica's whereabouts. Dig the information out of him before you get too angry." }, { "from": "human", "value": "Bob Jentoxy (for Carl Bennet): He killed your partner, Eliza and has already caused chaos in New London. It's your job to protect and serve. Find Jentoxy. Get it done. " }, { "from": "gpt", "value": "Big Meeting (for Shad): This meeting with the government officials regarding Blaze Event and the fate of Eliza could change the company and the city. Nail it." }, { "from": "human", "value": "The Nurse: A mysterious person who seems to be helping Bob. Follow her at your own risk." }, { "from": "gpt", "value": "The Chiefs: Carl has a very important interview regarding the interrogation incident with 'The Chiefs'. " }, { "from": "human", "value": "The Investigation: Cassie has the answers, Lisbeth can feel it. Down in the sewers, there'll be a clue that will change everything." }, { "from": "gpt", "value": "Subway Hijack: Shad has a blade to his throat in a subway with no-one to help him. This is going to be a tricky one." }, { "from": "human", "value": "Shad Linkovich: Vortex's old friend is out there somewhere after she let him go. She wants to find out more about him." }, { "from": "gpt", "value": "Police Squadron Member: You've worked your way into the police force and managed to make more than a few friends and enemies. As an officer of law, your job is to protect the citizens of New London from any threats that may be out there. There are more than a few threats, but that just comes with the job." }, { "from": "human", "value": "Unpredictable: You put up such a good act generally that people don't know what you will do next." }, { "from": "human", "value": "Grief: You wish something different could have happened, that you may have been able to do something. Thinking about things too much will slow you down and make you drown into depression." }, { "from": "human", "value": "Get revenge: Something happened, and someone caused that thing to happen. Now you want a chance at revenge." }, { "from": "gpt", "value": "Head of CyberNet: I am the inventor, manager and owner of everything to do with CyberNet, the corporation that built the servers that now control over 90% of the worlds communicative " }, { "from": "human", "value": "The CyberNet servers : As the owner of CyberNet, the corporation that owns most of the servers in the world, and with access to all of the servers at his fingertips, he can control almost anything, as long as they are connected to a CyberNet server." }, { "from": "human", "value": "Overly attached: He is so attached to his wife, that if anything happens to her, he will be basically rendered useless." }, { "from": "human", "value": "Control the world: Controlling the internet is one thing, but the next step is the world! " }, { "from": "gpt", "value": "Police Squadron Member: You've worked your way into the police force and managed to make more than a few friends and enemies. As an officer of law, your job is to protect the citizens of New London from any threats that may be out there. There are more than a few threats, but that just comes with the job." }, { "from": "human", "value": "Self-Defence: 10 Years of training have prepared your body into a weapon. Albeit, non-lethal." }, { "from": "gpt", "value": "Breaking the 4th wall: Bob Jentoxy has the ability to manipulate reality when the narrator is being a tad douchey." }, { "from": "human", "value": "Mischievous board of directors: As a world leading corporation, there is going to be some corruption. But in CyberNet the corruption is in the board of directors. They always seem to be going against Shad and going behind his back all the time." }, { "from": "gpt", "value": "KillSim Side-Effects: Combined with the shock of the event that is unfolding in front of your face, and that you have taken heavy hallucinogenic drugs, you don't exactly seem innocent right now." }, { "from": "human", "value": "An Alibi: Luckily enough, you have an alibi, and due to the faulty technology at Scotland Yard, it is indisputable." } ]
[ { "from": "system", "value": "Browsing through the London Daily News early Sunday morning, the slow news day is full of trifling stories and advertisements. \"Commissioner Found, Babbling in Foreign Tongue.\" \"Elephant Soldiers Riot\" \"Russian Imperial Tour Presents:\" and \"New Advice from the Medical and Soap Industry.\" \n\nAmid the clutter and junk of these stories, you find a simple notice in the classifieds: \n\nNOTICE: \nPrivate Gentleman Seeking, \nExplorers and Pioneers,\nHeroes and Heroines,\nfor Extraordinary Voyages.\n\nOnly those with experience need apply. \n\n70 New Cavendish St. Apply on Monday. \n\n(This story takes place at the close of the Victorian Era. It begins on January 7, 1901. Attitudes from either the Victorian Era or the Edwardian Era would be relatively commonplace. Technological development has depended on Steam primarily, although a few other breakthroughs are imminent. Characters should come from all walks of life.)" }, { "from": "human", "value": "Engineer: You have great intuition and experience for working with machines, however new or old.\n\n...\n\nSuggested Strength: Quite Inventive\n\nSuggested Weakness: Timid" }, { "from": "gpt", "value": "Ne’er-do-well: You are rascal, a scalawag, often behaving badly but for the greater good and with much skill.\n\n...\n\nSuggested Strength: Immeasurable Charm\n\nSuggested Weakness: Nefarious" }, { "from": "human", "value": "The Royal: You pursue adventure not only for the thrills but for the glory. And the thrills.\n\n...\n\nSuggested Strength: Exchequer\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Expedition Leader: You’re an experienced hunter and expeditionary leader with military experience.\n\n...\n\nSuggested Strength: Worldwide Associates\n\nSuggested Weakness: Enemies" }, { "from": "human", "value": "Great Magician: Your reputation for magic is well earned—never admit what’s magic and what’s an illusion.\n\n...\n\nSuggested Strength: Magic Words\n\nSuggested Weakness: Questionable Moral Fiber" }, { "from": "gpt", "value": "“Mad” Scientist: Your passion for pushing the bounds of science has led some to label you “mad.”\n\n...\n\nSuggested Strength: Science!\n\nSuggested Weakness: Overeager" }, { "from": "human", "value": "Gadgeteer: You’re a tinkerer and adventurer, better as using gadgets than building them.\n\n...\n\nSuggested Strength: Myriad Contraptions\n\nSuggested Weakness: Breakdown" }, { "from": "gpt", "value": "Pilot: Your combination of intuition and experience makes you one of the world’s greatest pilots.\n\n...\n\nSuggested Strength: Steer Anything\n\nSuggested Weakness: Rakish" }, { "from": "human", "value": "Occultist: Your knowledge of ancient secrets and modern magic is formidable and even eerie.\n\n...\n\nSuggested Strength: Arcane Knowledge\n\nSuggested Weakness: Poor Health" }, { "from": "gpt", "value": "Detective: You have made the world’s mysteries your business—not just crimes.\n\n...\n\nSuggested Strength: Powers of Observation\n\nSuggested Weakness: Haunted" }, { "from": "human", "value": "Quite Inventive: You’re an inventor! Your ingenuity helps you patch engines and craft tools from junk." }, { "from": "gpt", "value": "Immeasurable Charm: Your suavity and savoir faire are highly convincing. You’re a pleasure to talk with." }, { "from": "human", "value": "Exchequer: You have considerable funds and social clout, which sometimes provides great confidence." }, { "from": "gpt", "value": "Worldwide Associates: Wherever you go, you know people and know how to organize and coordinate them." }, { "from": "human", "value": "Magic Words: You know a few rare and secret incantations with real power to conjure and enchant." }, { "from": "gpt", "value": "Science!: You see the world with a scientist’s reason and ingenuity. Nothing shocks you." }, { "from": "human", "value": "Myriad Contraptions: You have a gadget for almost every occasion, no matter how dangerous or delicate." }, { "from": "gpt", "value": "Steer Anything: Horses, chariots, boats, automobiles, biplanes, airships—if it moves you can make it go." }, { "from": "human", "value": "Arcane Knowledge: Knowledge is power and you teem with knowledge both practical and esoteric." }, { "from": "gpt", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice." }, { "from": "human", "value": "Timid: Despite your skills, you are wary and cautious of the larger world and its perils." }, { "from": "gpt", "value": "Nefarious: Your reputation for trickery haunts you. You are slow to trust and be trusted." }, { "from": "human", "value": "Arrogant: Your certainty and confidence sometimes go too far, getting you into trouble." }, { "from": "gpt", "value": "Enemies: Wherever you go, it seems you encounter old enemies or new betrayals." }, { "from": "human", "value": "Questionable Moral Fiber: Your various lusts sometimes get the better of you, causing you trouble." }, { "from": "gpt", "value": "Overeager: You sometimes look before you leap or speak before you think." }, { "from": "human", "value": "Breakdown: You’re too busy to check every little thing so sometimes your tools don’t work as they should." }, { "from": "gpt", "value": "Rakish: You have a dangerous, disreputable demeanor that sometimes gets you into trouble." }, { "from": "human", "value": "Poor Health: Coughing fits, dizziness, and nausea sometimes undermine you." }, { "from": "gpt", "value": "Haunted: You cannot escape your mistakes or your guilt, which can make you hesitant and halting." }, { "from": "human", "value": "Race to the Lost Plateau: Beat Lord Masters to the Lost Island’s fabled plateau and back to the Adventurer’s Club." }, { "from": "gpt", "value": "Prove Your Mettle to Her Majesty: What good is fame and fortune without a nod from the Queen?" }, { "from": "human", "value": "Prove Your Love to Your Sweetheart: Words aren’t enough. Your sweetheart deserves a one-of-a-kind rarity to show your love." }, { "from": "gpt", "value": "Make the Astonishing The Envy of the Club: Maintain and improve the *Astonishing* until it is the envy of even your rivals." }, { "from": "human", "value": "Combine Magic and Science In One Machine: Find a new way to combine magic and science in a way that marvels your peers!" }, { "from": "gpt", "value": "Restore the Heliographic Society to Glory: The ancient Heliographic Society can be a source of knowledge and discovery again!" }, { "from": "human", "value": "Learn Your True Heritage: Do your veins contain Atlantean blood? Find out!" }, { "from": "gpt", "value": "Hunt Great Game: Bring back a bigger, better trophy for the club. Show them what’s really out there!" }, { "from": "human", "value": "Dream Bigger: Whatever you can imagine, the world can do you one better. Dream bigger! No, bigger still!" }, { "from": "gpt", "value": "Dispel Fear: Fear is what holds the World back from Progress. Do not tolerate Fear!" }, { "from": "human", "value": "Discover Masters’ Motives: Why does Masters want you bested? Discover the truth." }, { "from": "gpt", "value": "Improve Your Gear: Make an improvement to your gear. How is it better?" }, { "from": "human", "value": "A Little Rebellion: Encourage someone to individual liberty and confidence." }, { "from": "gpt", "value": "Bring Proof of the Tyrant King to the World: Capture—in the flesh or in a quality photo—proof of the size and ferocity of the Tyrant King." }, { "from": "human", "value": "Solve the Puzzle of the Atlanteans: What was the purpose of the Atlantean temple and outpost? Be the one to figure it out." }, { "from": "gpt", "value": "Break Down the Old Thinking: Show someone that their tired preconceptions are out of date." }, { "from": "human", "value": "Persuade the Goblins to Join Your Crew: Lord Masters’ goblins are surprisingly adept aviators. They deserve a better life." }, { "from": "gpt", "value": "Show Your Stripes: Take great risks, not to prove yourself but to test yourself. What are you capable of?" }, { "from": "human", "value": "Learn A New Language: Not only so you can learn new things, but so you can see things in a new way." }, { "from": "gpt", "value": "Obtain Ancient Treasure: Return to the Adventurer’s Club with a unique artifact for its museum." }, { "from": "human", "value": "A Rare Atlantean Sunstone: This stores and emits sunlight in a glow or a ray, depending on how you hold it." }, { "from": "gpt", "value": "Ancient Atlantean Map: An ancient document verifying that the Lost Island was an Atlantean outpost." }, { "from": "human", "value": "The Fantastic Heliotronic Engine Core: The scientific equivalent of an Atlantean sunstone that powers the *Astonishing*." }, { "from": "gpt", "value": "Elephant Gun: Double-barreled, heavy-duty, worn-in and scuffed." }, { "from": "human", "value": "Modest Heliotronic Raygun Pistol: Sunstone-powered, light-weight, shiny and new. Twist the dial to adjust solar-ray intensity." }, { "from": "gpt", "value": "Signet Ring of the Heliographic Society: A symbol of membership in the ancient, nearly defunct order. Complete with secret compartment." }, { "from": "human", "value": "Book of Spells: A pocket notebook containing notes on Atlantean spells and rituals." }, { "from": "gpt", "value": "Blade of Great Repute: Bestowed on a previous adventure by a grateful sultan. Both beautiful and functional." }, { "from": "human", "value": "Aetheric Visionary Goggles: These goggles allow the user to see beyond the visual spectrum into the aetheric plane." }, { "from": "gpt", "value": "One Parachute: A finely crafted, properly folded and prepared parachute." }, { "from": "human", "value": "Parlor of the Grand Adventurer’s Club: Posh and plush, this comfortable library and sitting room has seen many adventures begin." }, { "from": "gpt", "value": "Bridge of the Airship Astonishing: All polished wood and gleaming silver and brass with ticking instruments great and small." }, { "from": "human", "value": "Engine Room of the Airship Astonishing: The spinning heliotronic engine, powered by captured sunlight, dominates this noisy chamber." }, { "from": "gpt", "value": "Coast of the Lost Island: A beautiful beach and lush jungle cling to the edges of this volcanic island." }, { "from": "human", "value": "Grand Plateau of the Lost Island: This highland at the heart of the island is home to a nameless volcano and ancient ruins." }, { "from": "gpt", "value": "Giant’s Graveyard: Either the dinosaurs come here to die or someone has ritually gathered their bones in this place." }, { "from": "human", "value": "Nest of the Terrible Lizards: A clutch of enormous, leathery eggs means mother may not be far away." }, { "from": "gpt", "value": "Ruins of the Fabled City: This Atlantean outpost was a grand experiment once. Now it is a ruin." }, { "from": "human", "value": "Confounding Puzzle-Room: What purpose was served by the grinding wheels and sliding stones in this incredible room?" }, { "from": "gpt", "value": "Temple of the Great Atlanteans: Here the Atlanteans worshipped the sun and the sea, fire and water, and their child: steam." }, { "from": "human", "value": "Impress the Chaps: Show the fellows of the club that you’re one to watch." }, { "from": "gpt", "value": "Navigate the Skies: Plot the fastest course to the Lost Island." }, { "from": "human", "value": "Sabotage?!: Repair your engines and maybe discern the cause of the damage." }, { "from": "gpt", "value": "A Proper Landing: Land on the Lost Island with grace and aplomb." }, { "from": "human", "value": "Escape the Raptors: Too many to fight—at least in this place. Sometimes it’s wise to flee!" }, { "from": "gpt", "value": "Poisoned Waters: Something toxic is in the water. Are you already too late to avoid the sickness?" }, { "from": "human", "value": "The Riddle of the Puzzle-Room: Solve the ancient puzzle before you’re all ground to dust in this place!" }, { "from": "gpt", "value": "The Floor Falls Out: Survive the collapse of this delicate chamber as it falls into fire below." }, { "from": "human", "value": "The Power of the Sun: Spinning gems create scintillating beams of white-hot sunlight capable of turning you to ash. Astounding!" }, { "from": "gpt", "value": "Hallucinogenic Fog: The smoke billowing out of the mountain compels powerful visions. What do you see?" }, { "from": "human", "value": "Sir Gerard Wyndingham: An accomplished adventurer himself, this grey-haired little person is the chairman of the Adventurer’s club." }, { "from": "gpt", "value": "Dr. Adele Behenu: An Egyptian medical doctor and archaeologist of great repute. She’s a famed expert on Atlantis." }, { "from": "human", "value": "Lord Ramsay Masters: Rough and rugged, this wealthy adventurer often prefers the hunt to the prize." }, { "from": "gpt", "value": "Frederick “Chase” Donoghue: Designer and builder of airships, such as the *Astonishing*, and a patron of many engineers." }, { "from": "human", "value": "The Tyrant King: A colossal and bloodthirsty dinosaur stalking the jungles of the Lost Island." }, { "from": "gpt", "value": "Loyal Goblin: Just one of the many loyal goblins in the employ of Lord Masters. They crew his airship." }, { "from": "human", "value": "Devoted Crewmember: The crew of the *Astonishing* are devoted to the Grand Adventurer’s Club and its discoveries." }, { "from": "gpt", "value": "Wide-Winged Pterrosaurs: Grand and terrible flying beasts found in great numbers around the Lost Island." }, { "from": "human", "value": "Protective Triceratops: Though herbivorous, triceratops sometimes fiercely defend their territory." }, { "from": "gpt", "value": "Ghost of the High Priestess: This being — an apparition or something else? — was a revered figure in the temple’s glory days." }, { "from": "human", "value": "Unicycle: Just one wheel." }, { "from": "gpt", "value": "Barrel Car: Slow and steady?" }, { "from": "human", "value": "Train Velocipede: A train push cart, built for one." }, { "from": "gpt", "value": "Tandem Bicycle: A bicycle built for two, but only one can ride it, the other seat is missing." }, { "from": "human", "value": "Pogo Stick: Not exactly comfortable" }, { "from": "gpt", "value": "Glider: You'll need some serious altitude to make this work." }, { "from": "human", "value": "Find the Assistant: One of the assembled heroes or heroines is the Doctor's Assistant. Who could it be?" }, { "from": "gpt", "value": "Lady Freiheit Kruge: Young and beautiful, she goes to great lengths to ensure the people she hires are those she seeks." }, { "from": "human", "value": "70 New Cavendish St: The home of Doctor Martins, this five story brown brick building is wedged between two larger and more elaborate homes. The number 70 sits above the black oak door." }, { "from": "gpt", "value": "Doctor Martins: A retired professor of Ancient Engineering" }, { "from": "human", "value": "Navigate the Skies: Plot the fastest course to your destination." }, { "from": "gpt", "value": "Dining Room of the Astonishing: An elegant room on the rear third floor of the Gondola, large, thick windows allow viewing everything, 270 degrees around you." }, { "from": "human", "value": "Weather the Storm: Nothing can be done to quell the storm or outrace, you just have to sit it out" }, { "from": "gpt", "value": "Stowaway: Hiding from high society shame, looking for a quick escape from the vengeful eyes of family and a gambling debt is higher than any expected inheritance. Joined the mission under a false identity and will either return with great fortune, or never at all" }, { "from": "human", "value": "Powers of Observation: The world is an ever-developing record of its own activity. Nothing escapes your notice. Nothing escapes being written in the small black notebook." }, { "from": "human", "value": "Overeager: You sometimes look before you leap or speak before you think. You forget that others expect you to behave like a lady." }, { "from": "human", "value": "Steal Something Priceless: There is something glorious and beautiful out there, something shining. \n\nAnd you want to steal it, not to own it or sell it, but just to say that you did." }, { "from": "gpt", "value": "Prodigal: Your parents were travelers and adventurers - you don't have any personal experience, but you learned a lot through their fantastic stories." }, { "from": "human", "value": "Locate Your Family: Discover the fate of your mother and father - and earn your own reputation as an adventurer, along the way!" }, { "from": "gpt", "value": "Earnest: Serious in intention, purpose, effort, and conviction." }, { "from": "human", "value": "A Secret: Lord Dunsquell harbors a secret that threatens to undermine his station in life." }, { "from": "gpt", "value": "Poor Physical Prowess: An unfortunate side effect of putting so much of your life into more mental challenges means you have a tragically weak constitution." }, { "from": "human", "value": "Steady: Sure of foot and confident of manner, you are like a rock - steadfast and resolute." }, { "from": "gpt", "value": "Technical Know-How: You know your way around gadgets and whatsits, at least to a point." }, { "from": "human", "value": "Conspiracies: Perhaps there's nothing to it. But there most likely is. The character has started a descent into a kind of madness ... often seeing plots and sinister on-goings even where there weren't any. But maybe, there are." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. Your tale might even begin in a tavern!" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Green Parrot Tavern: Situated solidly in the center of the city, the Green Parrot Tavern sees everything. Usually not at the same time, though." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." } ]
[ { "from": "system", "value": "Chicago's not the only town with a supernatural population. New York City has its own thriving population of vampires, werewolves, and things that go bump in the night. Sometimes it seems like the supernaturals outnumber the humans...\n\nThere are a few who make their home in the twilight areas between \"normal\" and \"paranormal\", but they are the exception, not the rule -- for the most part, the two populations don't mix much. \n\nBut when they do? The results are...interesting.\n\n-----\n\n**Player Information: https://docs.google.com/document/d/1Zlz8qomyhP4L41-QoBRTauTpOETlAPjiRVO1QFlyY6A/edit?usp=sharing **" }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. They're tired of being cooped up at the bar. Convince them to stay put." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Second-in-command of the West Village vampire hive. A bit fancy for a place like this...what is he doing here?" }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Murphy's Law: A downtown pub. Seedy-looking, but the food is decent and the drinks are better. Neutral territory -- humans and supernaturals of all kinds drink here, and the Murphy strictly enforces the peace." }, { "from": "gpt", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "human", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Mariah Cooper: Student at NYU by day, bartender at Murphy's Law by night. She's writing her thesis on human-supernatural relations." }, { "from": "gpt", "value": "Gabriel Davis: Bouncer at Murphy's Law. Keeps an eye on the proceedings and breaks up fights." }, { "from": "human", "value": "Examine the Body: Delia Becker lies dead on the floor. What secrets does her body reveal?" }, { "from": "gpt", "value": "Solve Delia's Murder: Delia Becker lies dead on the floor of Murphy's Law. Who killed her, and why?" }, { "from": "human", "value": "Photo of a Young Man: Who is this? Why was this photo in Delia's pocket?" }, { "from": "gpt", "value": "CLINT: Necessary Ingredients: Obtain something from Crease (blood, hair, spit) so Lucas can cast his lie detector spell." }, { "from": "human", "value": "Brian Becker is Missing: Delia's brother Brian is missing. Is his disappearance related to her murder?" }, { "from": "gpt", "value": "Brian Becker's Dorm Room: Messy, and smelling of socks and stale Cheetos." }, { "from": "human", "value": "Richard Ha: Brian Becker's Roommate. What can he tell you about Brian?" }, { "from": "gpt", "value": "Search the Room: Somewhere underneath the dirty laundry and the scattered papers is a clue that could explain Brian's disappearance." }, { "from": "human", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "gpt", "value": "Cult Headquarters: This unassuming browntone hides a dark secret..." }, { "from": "human", "value": "Get Inside: The house is protected by natural and supernatural means. Pick the locks, break the wards, and get inside." }, { "from": "gpt", "value": "Find the Meeting Room: The room where the god-cult held its main assemblies is your best bet for a clue." }, { "from": "human", "value": "Vampire Drone: A low-ranking member of the West Village hive. What is he doing here? What is he looking for?" }, { "from": "gpt", "value": "Cultists: Neutralize the raging cultists and get inside the house before the police show up!" }, { "from": "human", "value": "Living Room: Search the living room for clues." }, { "from": "gpt", "value": "Bedroom: Search the bedroom for clues." }, { "from": "human", "value": "Basement: Search the basement for clues." }, { "from": "gpt", "value": "Library: Search the library for clues." }, { "from": "human", "value": "Dining Room: Search the dining room for clues." }, { "from": "gpt", "value": "Vampire Drone: A low-ranking member of the West Village hive. What is he doing here? What is he looking for?" }, { "from": "gpt", "value": "Seasoned: You've been around awhile and seen your fair share of things. More than your fair share, really. You have a wealth of experience to draw from." }, { "from": "human", "value": "Impatience: Lucas is starting to get tired of playing investigator. There're a lot of things he needs to do and this little murder is getting in the way of that." }, { "from": "gpt", "value": "Dogged: a person who wants to do or get something and will not stop trying : stubborn and determined." }, { "from": "human", "value": "Dogged: a person who wants to do or get something and will not stop trying : stubborn and determined. " }, { "from": "gpt", "value": "Impatience: Lucas does NOT like to wait for things." }, { "from": "human", "value": "Zealous: : feeling or showing strong and energetic support for a person, cause, etc. : filled with zeal" }, { "from": "gpt", "value": "Words of Wisdom: Is shit about to get real?\n\nRelax. Maybe you can head it off at the pass. You've seen this stuff go down before." }, { "from": "human", "value": "Appeal to Empathy: Self explanatory power!" }, { "from": "gpt", "value": "Been There, Done That: You've uh...broken into places before. Comes with the monster hunting." }, { "from": "human", "value": "Preserve Life: Akmed will do his best to ensure he does not take a life during combat. He seeks only to make his adversaries no longer threats." }, { "from": "gpt", "value": "Limited: Outside your areas of expertise, you’re easily lost. " }, { "from": "human", "value": "Tracker: You're good at spotting the clues left behind to see what--or who--has been here." } ]
[ { "from": "system", "value": "Legend has it that once you're admitted to Danvers... the only way out is in a body bag.\n\nThere's something weird going on behind the damp brick walls of the old asylum. Once simply a rehabilitation center for the criminally insane run by the state, it was recently bought out by a pair of sisters and turned private, becoming a very expensive facility to hide closet skeletons, enemies, trouble makers, rebels, and best of all: secrets. \n\nAs the death toll rises, and no patient is ever treated, cured, or released... towns people begin to mutter about the strange red haired twins, though never loud enough to draw any attention. Nobody wanted to upset the sinister girls, lest they then be drawn into whatever hell they're carving out into the hill." }, { "from": "human", "value": "Med Student: This is a teaching hospital and you’re here to learn.\n\n...\n\nSuggested Strength: Driven\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Resident ER Physician: You’re in your residency at the hospital, facing your dreams and fears daily.\n\n...\n\nSuggested Strength: Brilliant\n\nSuggested Weakness: Deep Debts" }, { "from": "human", "value": "Surgical Resident: You’re in your surgical residency and confronting new challenges each day.\n\n...\n\nSuggested Strength: Connected\n\nSuggested Weakness: Lazy" }, { "from": "gpt", "value": "ER Fellow: You’ve graduated to your ER fellowship after a lot of work and study.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: On Notice" }, { "from": "human", "value": "Surgical Fellow: You’ve begun your surgical fellowship at last.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Clumsy" }, { "from": "gpt", "value": "Novice Nurse: You’re new to the profession and the department.\n\n...\n\nSuggested Strength: Supported\n\nSuggested Weakness: Naive" }, { "from": "human", "value": "Nurse: You’ve seen a lot of young doctors come through this place.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Frazzled" }, { "from": "gpt", "value": "ER Physician: You’re an attending physician in the ER with a lot of responsibility.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Surgeon: You’re a full-time surgeon in the hospital with all the responsibility that entails.\n\n...\n\nSuggested Strength: Precise Hands\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Department Head: You’re the head of your department (ER, surgical, ICU), overseeing other doctors.\n\n...\n\nSuggested Strength: Authority\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Brilliant: You have a head for medicine’s facts and procedures that makes you a natural doctor." }, { "from": "gpt", "value": "Attractive: Your physical attractiveness helps you bond with patients and other doctors." }, { "from": "human", "value": "Well Educated: The job may not come easy to you but you’ve studied hard and paid tuition to get good." }, { "from": "gpt", "value": "Connected: You’ve got friends, allies, and patrons in the medical field that smooth things out for you." }, { "from": "human", "value": "Driven: You make up for your shortcomings with drive and ambition." }, { "from": "gpt", "value": "Supported: You have a wonderful support network from your family, fellow doctors, or elsewhere." }, { "from": "human", "value": "Experienced: Your years of experience have honed your skills and your will." }, { "from": "gpt", "value": "Authority: You draw power from your authority in the hospital." }, { "from": "human", "value": "Precise Hands: Your hands are precision instruments, helping you conduct procedures with confidence." }, { "from": "gpt", "value": "Observant: Your perception helps you identify symptoms, notice dangers, and spot lies." }, { "from": "human", "value": "Arrogant: Arrogance can make you reckless or callous or cause you other troubles." }, { "from": "gpt", "value": "Frazzled: You just don’t have your act together, always coming off harried and messy." }, { "from": "human", "value": "Slow Learner: Medicine is no easy gig and you find all the details a chore to learn." }, { "from": "gpt", "value": "Deep Debts: Med school costs a fortune and you don’t have a fortune with which to pay it back." }, { "from": "human", "value": "Lazy: Maybe you wanted to be a great doctor once but now you’re lazy, maybe even careless." }, { "from": "gpt", "value": "Overwhelmed: Too much is going on all the time between work and life. Your distractions cause problems." }, { "from": "human", "value": "Naive: You’re still vulnerable to the hurt that all young doctors must learn to endure." }, { "from": "gpt", "value": "On Notice: Your past actions have limited your authority in the hospital. Your status is in peril." }, { "from": "human", "value": "Clumsy: You just can’t seem to do everything right, day by day, no matter how hard you try." }, { "from": "gpt", "value": "Obtuse: No matter how hard you try, you just aren’t as perceptive as you feel a doctor should be." }, { "from": "human", "value": "Finish Your Residency: If you can just get through your residency and make it to your fellowship, that’s a win." }, { "from": "gpt", "value": "Get A Letter of Recommendation: Don’t just do it, do it so well that they recognize your hard work." }, { "from": "human", "value": "Prove Yourself to Your Parents: Your parents don’t think you can cut it as a doctor. Prove them wrong. Make them say it." }, { "from": "gpt", "value": "Earn A Vacation: You haven’t had a proper vacation in five years. This place falls apart without you." }, { "from": "human", "value": "Get Clean Before Anyone Finds Out You’re Not: If anyone finds out, your career could be ruined. You just need a little time to get clean." }, { "from": "gpt", "value": "Reveal How Your Boss is a Jerk: Your boss is what’s wrong with this place. Reveal that so people know what you go through." }, { "from": "human", "value": "Get Married Before You’re Thirty: You had a plan and you’re falling behind. Get married in the next 24 months to salvage it." }, { "from": "gpt", "value": "Fill The Hole in Your Heart: Maybe money will do it? Maybe adventure? Maybe sex? Maybe the right stranger?" }, { "from": "human", "value": "Get Published: See your name in the journals to prove that your theory is right." }, { "from": "gpt", "value": "Get Over It: You can’t shake that one bad beat, the one lost patient. Why? How do you get over it?" }, { "from": "human", "value": "Mystery Diagnosis: Diagnose this one patient so that they get better and everyone knows you can do it." }, { "from": "gpt", "value": "I Hear Zebras: You’re sure that this time is different. This is a rare, special case. Prove it." }, { "from": "human", "value": "Bring Some Peace: You can’t heal everyone but maybe you can improve someone’s life somehow still?" }, { "from": "gpt", "value": "Secure A Loan: You owe debts. Consolidate, pay them off, or secure funding for more schooling." }, { "from": "human", "value": "Get A Patient to Say “Thank You”: Is that so hard? Is that so damned hard?" }, { "from": "gpt", "value": "Resuscitate Someone: Can you really feel like a doctor if you haven’t brought someone back to life yet?" }, { "from": "human", "value": "Get Invited to the Hospital Poker Game: Some of the top docs play a weekly poker game. Get in there and help your career if you can." }, { "from": "gpt", "value": "Humiliate That Rep: That rep from the pharmaceutical company needs to be put in their place." }, { "from": "human", "value": "Romance That Rep: That rep from the pharmaceutical company sure is hot. Maybe a fling?" }, { "from": "gpt", "value": "Save This Patient: Save this patient. Do what it takes. Get it right." }, { "from": "human", "value": "Scalpel: A shiny, sharp precision utensil." }, { "from": "gpt", "value": "The Paddles: Not quite the newest model of defibrillation technology but these have saved a lot of lives." }, { "from": "human", "value": "Blood Bag: A bag of blood, ready to use." }, { "from": "gpt", "value": "Ampule of Morphine: One dose of morphine in a single-serving container." }, { "from": "human", "value": "Key to the Pharmacy Cabinet: It’s just a simple metal key labelled “Pharm.”" }, { "from": "gpt", "value": "One Hospital ID Badge: Name, photo, position, and ID number on a simple alligator-clipped badge." }, { "from": "human", "value": "A Placebo: A sugar pill with no medicinal effect." }, { "from": "gpt", "value": "Pharmaceutical Sample: A new drug offered on trial by the manufacturer." }, { "from": "human", "value": "Hypodermic Needle: A single, clean, sharp hypodermic syringe." }, { "from": "gpt", "value": "Strong Sedative: One dose of a strong sedative, regulated by the state." }, { "from": "human", "value": "ER Waiting Room: A shining example of 1980s design, usually brimming with sick and injured people." }, { "from": "gpt", "value": "ER Ambulance Bay: Double doors lead out to the twin delivery spots where wagons can back up to the building." }, { "from": "human", "value": "ER Reception Desk: Overflowing with documents and charts at all hours of the day. The phone’s usually ringing." }, { "from": "gpt", "value": "ER Trauma Room One: A tiled, yellow room loaded with life-saving equipment. Smells like antiseptic soap." }, { "from": "human", "value": "ER Curtain Room Two: A blue, linoleum-floored room with four beds separated by cheap curtains." }, { "from": "gpt", "value": "ER Locker Room: Cramped and dark. This place smells like shampoo and sweat." }, { "from": "human", "value": "Surgery Waiting Room: Clean and bare and cold and quiet. Hear the lamps buzz." }, { "from": "gpt", "value": "Surgery Locker Room: This bright and shiny room is known for its slimy rubber floor mats." }, { "from": "human", "value": "Surgical Suite One: State-of-the-art surgical suite with top-shelf equipment and a stereo system." }, { "from": "gpt", "value": "Hospital Cafeteria: The food is, you know, but at least the decor is atrocious and the vibe is usually sad in here." }, { "from": "human", "value": "The Long Sleep: This patient, James, has been in a coma for 18 months. Maybe he’ll never come out of it." }, { "from": "gpt", "value": "The Lost Drug: An ampule of morphine is missing. If it’s not found, it’ll mean trouble." }, { "from": "human", "value": "“This is now a crime scene.”: The ER suite is closed down until detectives can do their thing. Maybe you’ll notice something?" }, { "from": "gpt", "value": "Go Without: You’ve got to do your best — without sleep, without caffeine, without your drug of choice." }, { "from": "human", "value": "Fire in the ER: A fire’s broken out in the ER! Put it out before something volatile or precious is lost." }, { "from": "gpt", "value": "Biohazard: We have procedures, but one nick with a dirty needle and things go bad fast." }, { "from": "human", "value": "MVA: Motor Vehicle Accident. Patient’s badly broken, non-responsive. Can you save them?" }, { "from": "gpt", "value": "GSV: Gun-Shot Victim. Patient’s bleeding out, non-responsive. Can you save them?" }, { "from": "human", "value": "Person Vs Bus: It’s ugly. This one’s probably not going to make it." }, { "from": "gpt", "value": "Overdosed: Patient’s non-responsive and fading fast. Stick to procedure or try something else?" }, { "from": "human", "value": "Dr. Jeffrey Cartwright: Head of the hospital’s board and former head of the ER. An impatient, old-fashioned man." }, { "from": "gpt", "value": "Dr. Elise DuPont: The hospital’s favorite surgeon, subject of a magazine article earlier this year." }, { "from": "human", "value": "Dr. Wu Jing: Head of the hospital’s teaching program. Overworked but still eager. Fan of raunchy comedies." }, { "from": "gpt", "value": "Dr. Beatrice “BeeBee” Bell: ER doc beloved by patients and students as a teacher. Has a twin sister. Recently divorced." }, { "from": "human", "value": "Mike Martinez, EMT: A fine paramedic smitten with one of the ER docs, though he won’t admit it." }, { "from": "gpt", "value": "Caroline Goldsmith, EMT: A risk-taking paramedic with almost ten years of experience. Usually the driver." }, { "from": "human", "value": "Luke MacCray: Construction worker brought into the ER after an accident with a power saw." }, { "from": "gpt", "value": "Delia Chambers: Brought into the ER after a motor-vehicle accident (MVA) that killed her husband." }, { "from": "human", "value": "Walter Brown: A young boy brought into the ER when his parents found him huffing chemicals." }, { "from": "gpt", "value": "Jerry Grimble: A local homeless man and hypochondriac who’s in the ER every couple of days." }, { "from": "human", "value": "Surgeon: You answer directly to the Lead Psychiatrist and her demands are rather... odd.\n\n...\n\nSuggested Strength: Precise Hands\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Lead Pyschiatrist: You’re the head of your department (ER, surgical, ICU), overseeing other doctors.\n\n...\n\nSuggested Strength: Authority\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Who is Jane Doe?: Harley has given you a task that's near and dear to her heart. You don't want to fuck -that- up." }, { "from": "gpt", "value": "Gabriel: There may be more to this patient than meets the eye... but then again, maybe not." }, { "from": "human", "value": "Lisel Thread: Dangerous. Beautiful. Drug Addled. Lisel is unpredictable and strong... and there's no telling what her reality is, but she is very clearly the master of it." }, { "from": "gpt", "value": "Dr. Carly Seaton: Surgeon. Sexy. Mysterious. Very Dangerous." }, { "from": "human", "value": "Kill Someone: Is it a desire? Is it a NEED? You can't tell... you're just driven by the thought of it. No shortage of victims here..." }, { "from": "gpt", "value": "Naive: You’re still vulnerable to the hurt that all humans must learn to endure." }, { "from": "human", "value": "Obtuse: No matter how hard you try, you just plain don't notice a god damn thing around you." }, { "from": "gpt", "value": "Overwhelmed: Too much is going on all the time between work and life. Your distractions cause problems." }, { "from": "human", "value": "Escape: You've heard rumors of a mostly abandoned tunnel system... if you can just figure out where the entrance is..." }, { "from": "gpt", "value": "Great Room: The only place in the hospital where patients are allowed to move around unbound. They eat and socialize here, staying from the morning meeting until quiet time." }, { "from": "human", "value": "\"Jane Doe\": Found wandering the grounds in the middle of a storm about 10 years ago, no one has ever figured out who this girl actually is. Convinced that she's a rebel seeking to overthrow an oppressive government, she wears a brand on her wrists that labels her violent and unstable, and spends much of her time in solitary. When she's out, she's looking for someone to hurt." }, { "from": "gpt", "value": "Surgical Suite One: State-of-the-art surgical suite with top-shelf equipment and a stereo system. The smell of blood lingers in the drain, mixing with the chemical cleaners. It's not blatant but you have a distinct feeling that there's a hidden compartment of very creepy tools somewhere." }, { "from": "human", "value": "Seaton Sister's Office: An elegant room decorated in mahogany and chrome, a mix of the classic and the simple. Two ornate desks sit side by side, the girl's facing the door, their backs to a floor to ceiling window offering a spectacular view of the grounds. Unfortunately, the thick velvet curtains are often shut tight, a fire roaring in the fireplace. The chairs in front of each desk are also wooden and ornate, but incredibly uncomfortable." }, { "from": "gpt", "value": "Drug Addled: Once violent, you have since been drugged into a harmless drooling oaf." }, { "from": "human", "value": "Bring Down the Hospital: Put all the dirty closet skeletons on display." }, { "from": "gpt", "value": "Overdosed: Someone gave a so far unidentified patient the wrong meds, and she's collapsed just after the Seaton sisters left the room. Her eyes have rolled back in her head, and she's frothing at the mouth... act fast!" }, { "from": "human", "value": "Orderly: You’re new to the profession and the department, but you're still pretty sure things aren't running up to any codes around here... legal or moral.\n\n...\n\nSuggested Strength: Supported\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Therapist: You do a lot of listening to a lot of crazy shit... for loons, these people sure do have some interesting ideas... \n\n...\n\nSuggested Strength: Driven\n\nSuggested Weakness: Naive" }, { "from": "human", "value": "Stunning: Your physical attractiveness helps you bond with and calm patients, and gives you an edge with your colleagues and friends, who are often slightly mesmerized by you." }, { "from": "gpt", "value": "Pychiatrist: You’re in your residency at the hospital, seeing the patients your boss hasn't got time or interest for.\n\n...\n\nSuggested Strength: Brilliant\n\nSuggested Weakness: Deep Debts" }, { "from": "human", "value": "Precise Hands: Your hands are precision instruments, steady and nimble, reflexes quick and sharp. You are likely an excellent handyman, skilled with instruments, and anything else that requires a deft hand." }, { "from": "gpt", "value": "Nurse: You've seen a lot new patients come... but no live ones leave. Working the night shift is the worst... that's when the screaming starts.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: \nOverwhelmed" }, { "from": "human", "value": "Connected: You’ve got friends, allies, and patrons in the medical field that smooth things out for you." }, { "from": "gpt", "value": "Supported: You have a wonderful support network from your family, fellow staff, fellow patients, or elsewhere." }, { "from": "human", "value": "Experienced: Your years of experience have honed your skills and your will. People like... trust you and stuff." }, { "from": "gpt", "value": "Observant: Your perception helps you identify symptoms, notice dangers, and spot lies." }, { "from": "human", "value": "Lorazepam: Ward off a panic attack with the quickness." }, { "from": "gpt", "value": "Advance Science at ANY Cost: You're into progression for progressions sake. If we can do it, we can probably do it better, faster, and more efficiently... and you'll find that way, no matter the cost." }, { "from": "human", "value": "Get Clean Before Anyone Finds Out You’re Not: If anyone finds out, your career could be ruined. You just need a little time to get clean." }, { "from": "gpt", "value": "Punish the Wicked: You know there is some fucked up shit happening in this place, and you want to see it brought to light, and the staff to justice." }, { "from": "human", "value": "Recover Sanity: If you can uncover the nightmares of your past, maybe you can get out of here sane and alive!" }, { "from": "gpt", "value": "Rescue Healthy Patient: You know this person shouldn't be here, and you're going to get them out even if it means risking yourself." }, { "from": "human", "value": "Reveal Your Boss's Insanity: Your boss is what’s wrong with this place. Reveal that so people know these patients go through." }, { "from": "gpt", "value": "New Patient Unloading Zone: Rusty iron double doors rumble open, guarded by two armed uniformed officers. The hallway beyond is pitch black." }, { "from": "human", "value": "Patient: You could be here for any number of reasons... are you insane or not? Are you sure? It's been so long, and you're on so many drugs, you can't really be sure of anything anymore." }, { "from": "gpt", "value": "Educated/Brilliant: Natural brilliance coupled with an excellent education means you have a pretty good grasp on most things involving your field.." }, { "from": "human", "value": "Arrogant: Arrogance can make you reckless or callous or cause you other troubles." }, { "from": "gpt", "value": "Lazy: Maybe you wanted to be a great person once but now you’re lazy, maybe even careless, likely hating yourself." }, { "from": "human", "value": "Clumsy: You just can’t seem to do everything right, day by day, no matter how hard you try. Sometimes the things you break cause very big problems." }, { "from": "gpt", "value": "Harley Virgina Seaton, M.D: Serving as both the facility manager, and the lead Psychiatrist, Harley is hard and cold, often locked away in her office at the top of the stairs, as far away from the noise as possible. When she appears, you better be paying attention, because she brings trouble with her." }, { "from": "human", "value": "Surgeon: A skilled surgeon who has found their calling at the local mental hospital. Alongside the Head Nurse, the surgeon is clearly up to something." }, { "from": "gpt", "value": "Advance Science at ANY Cost: You're into progression for progressions sake. If we can do it, we can probably do it better, faster, and more efficiently... and you'll find that way, no matter the cost." }, { "from": "gpt", "value": "Drug Addled: Once violent, you have sense been drugged into a harmless drooling oaf." }, { "from": "human", "value": "Drug Addled: Once violent, you have sense been drugged into a harmless drooling oaf." }, { "from": "human", "value": "Grounds Keeper: Stable job, solid benefits, plenty of overtime. Dream job, buddy. Twenty years later, you can't live with the things you've seen and done, but you're too blood-soaked to g blowing any whistles, chum." }, { "from": "human", "value": "Drug Addled: Once violent, you have sense been drugged into a harmless drooling oaf." }, { "from": "human", "value": "Psychopharmacologist: *\"This is where we make the medicine.\"*\n\nYou administer the medication for the clinic. You've even started manufacturing some of your own special treatments." }, { "from": "gpt", "value": "Brilliant: *\"I respect the mind's power over the body.\"*\n\nNatural brilliance coupled with an excellent education means you have a pretty good grasp on most things involving your field.." }, { "from": "gpt", "value": "Insane: *\"Would you like to see my mask?\"*\n\nYou could easily be a patient here, if you weren't so good at keeping up appearances." }, { "from": "gpt", "value": "Advance Science at ANY Cost: *Patients suffering delusional episodes often focus their paranoia on an external tormentor.*\n\nYou're into progression for progressions sake. No matter the cost." }, { "from": "gpt", "value": "Shaky sense of reality: Sometimes it's very, very apparant that you don't always have a firm grasp on reality." }, { "from": "gpt", "value": "Prove you're not insane: You may seem truly insane, but you know that's not the case." }, { "from": "gpt", "value": "Sadistic: You've never bothered to think about it much, but the suffering of others has always just done it for you." }, { "from": "gpt", "value": "Turn up the Pain: This is a horrible place, and you know just how to make it worse." }, { "from": "human", "value": "Charismatic: There's something about you that no one can place. People like you, but they're not always sure why they do. You use this to your advantage as often as you can." }, { "from": "gpt", "value": "Eyes that Know: Davion has a way of looking at someone that tells them that he understands." }, { "from": "human", "value": "Educated: Dave wasn't only sports and parties at school. Some of the lessons there taught him how to handle tough situations." }, { "from": "gpt", "value": "Drug Induced Post-Hypnotic Triggers: *Only the mind can grant you power.*\n\nUsing a series of drugs, you have conditioned your patients to respond favorably to the phrase, \"Would You Kindly\"." }, { "from": "human", "value": "Quick Fingers: Your fingers are light, quick, and strong. Whether manhandling a patient, filing papers, or making things appear and disappear, your fingers are the perfect tool." } ]
[ { "from": "system", "value": "And in the first days of our freedom, the Seven Sisters, Mothers of Liberation, called forth the survivors of the Camps. There, they spoke of the future. Our future. They set forth the laws by which we were to live. In all their glory, they spoke of tradition and family, of the children of the Fatimas and the clans. \n\nEach tribe rose from one of the Camps, connected by pain and grief, by loss and death, and called to one of the Fatimas--the avatars and shards of the One True Goddess. \n\nOn that day, upon the ashes of the past, the Tribes were born. They shall be, evermore.\n\n--from The Ashen Tale" }, { "from": "human", "value": "Mystic Dreamer: The greatest mysteries lie on the other side of the Fold. Only by stepping into the River of Dream can we begin to understand our world." }, { "from": "gpt", "value": "Scholar of the Obscure: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n" }, { "from": "human", "value": "Tribal Scholar: You know much about the ways of the Tribes, but are always willing to learn more. There's always more to learn.\n" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in combat have become your expertise. Your survival is your CV.\n" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from settlement to settlement, from one end of Vimary to another. And yet...\n" }, { "from": "gpt", "value": "Clever Craftsman: You have a knack for making something out of nothing. Given time and the right materials, the results can be impressive." }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Fatimas: The Seven Sisters have been humanity's salvation. Without them, we would still be wasting away in the Z'bri camps." }, { "from": "gpt", "value": "Understand the Impossible: Find explanations for what’s happening here. There has to be an explanation, mystical or otherwise." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Find a New Home: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of the Past: Artifacts hold great power. You must find them and decide what to do with that power." }, { "from": "human", "value": "Make Contact: Find and contact someone. You may need something from them... they may need something from you." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Armor: A heavy tunic, studded with metal plates. " }, { "from": "gpt", "value": "Weapon: Short Bow: Without better arrows, this won't have much range, but it will work for now." }, { "from": "human", "value": "Weapon: Knife: Small, concealable, and good enough in a pinch." }, { "from": "gpt", "value": "Tome of Lore: Written on fine pages of vellum are the secrets of Vimary." }, { "from": "human", "value": "Spyglass: A spyglass in pretty good shape. " }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "Rations: They aren't packed with flavor, but at least they're packed with nutrition." }, { "from": "gpt", "value": "Keeper Artifact: You aren't sure what it does, but it does something." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of high-quality rope. Guaranteed to hold." }, { "from": "gpt", "value": "Fatimal Relic: A shard of metal no bigger than your thumb. It radiates a feeling of great power." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of a strange metal object from the World Before." }, { "from": "gpt", "value": "Xtasis: This Magdalite homestead is a temple of desire. There, nothing is sacred or safe." }, { "from": "human", "value": "Griffentown: This isolated Evan settlement on the banks of the Great River is home to dozens of farming families. " }, { "from": "gpt", "value": "Grizzly Scene: Somewhere amidst the dried blood and discarded bones, the truth. And, of course, the monster responsible..." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins from the world before may hold more secrets than you wish to discover." }, { "from": "gpt", "value": "Keeper Tunnels: Water drips in the distance, echoing off the stone walls and through the winding maze of the Keeper tunnels. " }, { "from": "human", "value": "Squat Village: A rough and ragged village of haphazard buildings assembled from materials gathered in the surrounding forest." }, { "from": "gpt", "value": "Lost Shrine: The shrine, choked by lifetimes of forest growth, is still filled with a sense of quiet reverence." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen silent ambassadors." }, { "from": "gpt", "value": "Dark Forest: Under the thick canopy, the forest is shrouded in perpetual night. The perfect place for predators of all manner." }, { "from": "human", "value": "Make Camp: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the forest below. One wrong move..." }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Make the Journey: The journey of a thousand steps begins with Dahlia's blessing." }, { "from": "gpt", "value": "Explore: A thousand questions come to mind, but the first and loudest: What is this place?" }, { "from": "human", "value": "Search the Area: There has to be something here you can use..." }, { "from": "gpt", "value": "Sneak: Whatever you do, don't get caught." }, { "from": "human", "value": "Repair: Remember the old saying, \"If it ain't broke, don't fix it?\" Well, it broke..." }, { "from": "gpt", "value": "Skirmish: Are they trying to kill you, capture you, or just scare you away?" }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Joanite Watch: The Watch acts as Vimary's police force. Some are more dedicated to the task than others." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Do you get really big to scare it off or play dead? Or do you just run?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse)." }, { "from": "human", "value": "Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Grizzly Scene: Somewhere amidst the dried blood and discarded bones, the truth. And, of course, the monster responsible..." }, { "from": "gpt", "value": "Bazaar: Somewhere in the maze of vendors, shoppers, and winding streets, they have just what you need." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Mortuary: Yagan homelands carved out of a temple from the World Before. Surrounded by flocks of ravens who continually call out reminders of your inevitable death." }, { "from": "gpt", "value": "The Sunken City: Tall buildings of stone and metal reach up from the waters of this flooded city. " }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "gpt", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "human", "value": "Make the Trade: Before you get what you want, you've got to have something to trade..." }, { "from": "gpt", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "human", "value": "Kill It: It has to go." }, { "from": "gpt", "value": "Skirmish: Are they trying to kill you, capture you, or just scare you away?" }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Pillage the Area: There has to be something here you can use..." }, { "from": "human", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "gpt", "value": "Explore: A thousand questions come to mind, but the first and loudest: What is this place?" }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the forest below. One wrong move..." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "gpt", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse)." }, { "from": "human", "value": "Evan Healer: Just because Evans are dedicated to life doesn't mean they're going to like you." }, { "from": "gpt", "value": "Dahlian Caravan Master: Dahlia's caravans go everywhere. With Her blessing, they can be the fastest way to travel Vimary." }, { "from": "human", "value": "Agnite Child: The wild freedom of Her Children often lead to some of the strangest behaviors." }, { "from": "gpt", "value": "Yagan Mordred: Joanites are not the only warriors. The Mordred are Baba Yaga's most feared killers." }, { "from": "human", "value": "Magdalite Concubine: These diplomats deal in pain and pleasure, sex and secrets." }, { "from": "gpt", "value": "Sheban Advocate: Tera Sheba does not make the law. Tera Sheba is the Law." }, { "from": "human", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Healer: Your hands hold back death. Your knowledge of the body, spirit, and medicines have saved a life more than once." }, { "from": "human", "value": "Clever Craftsman: You have a knack for making something out of nothing. Given time and the right materials, the results can be impressive.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "human", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "gpt", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "human", "value": "Scholar of the Obscure: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in combat have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tribal Scholar: You know much about the ways of the Tribes, but are always willing to learn more. There's always more to learn.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "World Traveler: Your journeys have taken you from settlement to settlement, from one end of Vimary to another. And yet...\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "gpt", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "gpt", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "human", "value": "Empathy for the Others: There are so many of those who are outside of the Fatima's love. Are they any less deserving of salvation?" }, { "from": "gpt", "value": "Hatred of the Z'bri: The monsters from beyond the Fold, driven mad. They are the cancer that sickens our world." }, { "from": "human", "value": "Rise to the Top: Everyone at the top got there somehow. You just have to figure out how to start the climb." }, { "from": "gpt", "value": "Faith: You believe in something greater than yourself and that gives you strength." }, { "from": "human", "value": "No Self-Control: You know what you want. Sometimes, that little voice says you shouldn't have it.\n\nFuck that voice." }, { "from": "gpt", "value": "Passionate: There's a fire in your soul that can't be extinguished." }, { "from": "human", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "gpt", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "human", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "gpt", "value": "Navigate the Dream: The River of Dream can be a difficult place to manage for even the most skilled dreamers." }, { "from": "human", "value": "Drug: Hazers: A drug that blurs the line between physical and spiritual. Side effects include hallucination, loss of appetite, and paranoia." }, { "from": "gpt", "value": "Drug: Libs: A distillation that relaxes the body and mind. Side effects include drowsiness, loss of fine motor control, vomiting." }, { "from": "human", "value": "Drug: Healer: Herbs, tonics, and incenses that help the body heal itself. Side effects include: not being dead." }, { "from": "gpt", "value": "Drug: Euphorics: A drug that gives a feeling of great joy. Side effects include blurred vision and slow reaction times." }, { "from": "human", "value": "Drug: Poison: A poison that rots the body from within. Side effects include pain, internal bleeding, and a visit from Baba Yaga." }, { "from": "gpt", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "human", "value": "Knife: Small, concealable, and good enough in a pinch." }, { "from": "gpt", "value": "Weapon: Sword: All purpose tool for cutting down enemies." }, { "from": "human", "value": "Short Bow: Without better arrows, this won't have much range, but it will work for now." }, { "from": "gpt", "value": "Escape!: You must get out... before they catch you." }, { "from": "human", "value": "Hom: Settlement of the Fallen. Hom is nothing more than a collection of all sort of criminals." }, { "from": "gpt", "value": "Dahlian Caravan: Traveling all over Vimary, a Caravan is one of the best ways to travel. Who knows how long it will take, though...?" }, { "from": "human", "value": "Basement: Damp, musty, and more dark corners than you are comfortable with." }, { "from": "gpt", "value": "Serf: Twisted by the Z'bri, these mindless servants live only to please their vile lords." }, { "from": "human", "value": "Z'bri Vassal: This otherworldly beast of the flesh radiates corruption, poisoning the River of Dream wherever it goes." }, { "from": "gpt", "value": "Cloaked Figure: Something unsettling about this person..." }, { "from": "human", "value": "Z'bri Monstrosity: Created with Sundering, the dark perversion of Synthesis. " }, { "from": "gpt", "value": "Z'bri Lord: The powerful aura coming off it is both alluring and sickening." }, { "from": "human", "value": "Resist Sundering: The foul art of the Z'bri threatens to tear your very flesh apart." }, { "from": "gpt", "value": "Resist Synthesis: The lines between Dream and Reality are starting to blur..." }, { "from": "human", "value": "Escape: Your only hope is to get out of here alive." }, { "from": "gpt", "value": "Ja'enna Aria'on: She's in charge because she's the smartest at growing things. " }, { "from": "human", "value": "Paladin: A soldier of her beliefs. Her faith guides her sword. " }, { "from": "gpt", "value": "Grandmere Bibi: She jokingly says that Baba Yaga can't come for her until she finds someone beautiful enough to replace her." }, { "from": "human", "value": "Hapless Strongman: You are not sure quite what is going on, but it's probably not important. Probably. Maybe." } ]
[ { "from": "system", "value": "Rock a world of dwindling privacy and fleeting fame where info's precious and life is cheap in this slick and stylish cyberpunk thriller.\n" }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Roscoe Street Station: Nobody wants to take the subway. It's crowded, noisy, and has incessant delays.\n\nStill, it's safer than the streets..." }, { "from": "gpt", "value": "Pocket Revolver: It ain't high tech, but that just means it can't be hacked.\n\nIt still leaves 'em just as dead." }, { "from": "human", "value": "DENTal Surgery: Dominated by a single imposing chair, the surgery combines elements of a computer lab, an operating theatre and a torture chamber." }, { "from": "gpt", "value": "Where to start?: It's not immediately clear where to start looking for Cruz." }, { "from": "human", "value": "Automated reception booth: You don't really want to have to make an appointment." }, { "from": "gpt", "value": "DENTal Surgery: Reception: A few seats, a potted plant, and a pile of magazines on a side table.\nAn automated reception booth dominates one wall." }, { "from": "human", "value": "Well that didn't work: Perhaps a family connection could get you in, somehow..." }, { "from": "gpt", "value": "Memphis Xquzvl: He's gonna want something for doing this \"favour\"... And he's gonna have questions." }, { "from": "human", "value": "Data Extraction: All the information you need to abduct a millionaire businessman. Seems remarkably convenient." }, { "from": "gpt", "value": "Where to now?: You need to figure out what it is you've got your hands on..." }, { "from": "human", "value": "Augmentations: Extra senses? Yes please! Whether inside or outside, you're driven by the desire to become one with the machine." }, { "from": "gpt", "value": "Understands the System: You've walked the halls of power, and understand how they work. Even if you don't much like it..." }, { "from": "human", "value": "Tomophobia: The very idea of surgical procedures sickens you to the stomach ..." }, { "from": "gpt", "value": "Technically Inept: You may live in a world of technological wonders, but you're one of those people who just can't wrap their head around how it works." }, { "from": "human", "value": "Haggler: You have a natural instinct for the worth of an item or service. You have a knack at getting something for the price you want." } ]
[ { "from": "system", "value": "READ THIS\n\nThis is really good stuff, and will be the foundation for your character!\n\nA world is split up in two, the desert place, and the Great Forest.\n\nMan has been judged and no longer lives with nature but has been forced into the desert, where they would build kingdoms.\nOur story plays out in the kingdom Maidenway.\nMaidenway is mainly run by justice and wisdom.\nThe spirit of people here is strong, those who do not obey the law are met with little mercy from the kingdom.\n\nOur story plays out in the city of Portcullis.\nThat is, like all other cities placed close to rivers, near the great forest.\n\n\nThe guards of Portcullis all wear red armor.\nOutside - dangers are the Vaspians, lawless and ruthless, they seek the destruction of all cities.\nThey live in deserted castles around the land and scavanging, and are kept in line by ruthless tyranny.\nThey have taken many cities all around in Maidenway.\n\nOur characters will all belong to the clan: Fireflanel, However some may work for other clans without others knowledge (Depending on personal mission given by Narrater.)\n\nFireflanel are on the frontlines fighting against criminality in the city of Portcullis, trying to save the city from the evil influences that attacks the city.\n\nHalf of our characters belong to the same family, namely: Cartwright family.\n\nYour last name is therefor: Cartwright.\n\nHalf of our characters belong to the family Cornwallis.\n\nYour last name is therefor: Cornwallis.\nChoose wisely, write in your about what family you belong to.\nThese two families are good friends, therefor You will be given into marriage with the sons and daughters of the other family \n\nYou will become friends with others, and with bots, in the mission to fight crime in the city.\nHowever, Everyone will be given a secret mission, so some may be backstabbers, you dont know that.\n\nYou will be given a job, so in character creation - Nature, You write your calling or purpose.\n\nThe jobs are: \n\nEvil inside agent. (When agent gets the order, he will kill the one player of his liking)\n\nDetective. (Will get 2 names of who is not *agent*)\n\nCommander. (Everyone will know who this is) \n\nIntelligence. ( Gets information through Narrator of all moves made by the agent and all information he gets from above) \n\nGuard: ( Can kill the one he believes to be *agent* if he is wrong, he will be excecuted by the kingdom)\n\nNOTICE: That strength card includes an abillity, i would like to see things like: \" ETERNAL STRIKE, A DEADLY MOVE, ETC\" Something like that would be epic! \nMake an epic move.\nI will accept anything that badly hurts or finnishes off one NPC, or that greatly boosts you.\nYou cant buff your allies.\ni also accept debuffing many enemies\nYou will also be given a weapon(s) or gadgetry suiting your special attack so it works properly.\n\n\nIn each battle, Commander will go first, and based upon his strategy the others will move accordingly \n(Exampel, Bob cover right, Jane put smokescreen left)\nhe also writes who will take next turn like this.\n\"1. Bob 2. Jane 3. Ghost 4. Max 5. Rose\"\n\n\n\n\n\nYou will have children as well (Bots) \n\n\n\nEveryone will be assigned a personal secret mission after character creation.\n" }, { "from": "human", "value": "Maidenway: Maidenway is mainly run by justice and wisdom.\nThe spirit of people here is strong, those who do not obey the law are met with little mercy from the kingdom." }, { "from": "gpt", "value": "Portcullis: like all other cities placed close to rivers, near the great forest.\n\nThe guards of Portcullis all wear red armor." }, { "from": "human", "value": "Desert Place: Big desert, with no water." }, { "from": "gpt", "value": "Guard: Guard in Portcullis, works with law and order." }, { "from": "human", "value": "Vaspian: Evil creature from the desert place." }, { "from": "gpt", "value": "Grandfather of Cartwright: Oldest and wisest man in the Cartwright family." }, { "from": "human", "value": "Authoritive: Has lots of authority." }, { "from": "human", "value": "Weak.: He cannot fight." }, { "from": "human", "value": "Kingdom: He want the best for his kingdom and is a righteous man." } ]
[ { "from": "system", "value": "Prisma is an experimental, fast-paced, aesthetic-heavy amnesia thriller that follows a group of six people with no memory of who they are through a series of puzzles, temptations and tough decisions in a surreal environment." }, { "from": "gpt", "value": "End: Orange: *Edelweiss, edelweiss,\nbless my \\_\\_\\_* *forever*..." }, { "from": "gpt", "value": "return: you woke with the urge to **impress someone**\n\nyour letter is A" }, { "from": "human", "value": "escape: you woke with the urge to\n**enjoy yourself**\n\nyour letter is G" }, { "from": "gpt", "value": "support: you woke with the urge to **protect someone**\n\nyour letter is R" }, { "from": "human", "value": "provoke: you woke with the urge to **expose someone**\n\nyour letter is O" }, { "from": "gpt", "value": "control: you woke with the urge to **understand yourself**\n\nyour letter is E" }, { "from": "human", "value": "transmit: you woke with the urge to **reveal yourself**\n\nyour letter is W" }, { "from": "gpt", "value": "indulge: You woke with the urge to **disprove someone**." }, { "from": "human", "value": "facet⧋: A small square pyramid of opalescent material." }, { "from": "human", "value": " Origin: Where are you?" }, { "from": "gpt", "value": "HELLO: Time to make some first impressions on your new company." }, { "from": "human", "value": "CLOCKED:  \nAssets required." }, { "from": "gpt", "value": "elephant ★: a perfect square" }, { "from": "human", "value": "octopus★: a long, thin rectangle" }, { "from": "gpt", "value": "rabbit★: a rectangle" }, { "from": "human", "value": "gecko★: a long, thin rectangle" }, { "from": "gpt", "value": "whale★: a rectangle" }, { "from": "gpt", "value": "ⓔaccept: “Five of us in a locked room with no idea who we are. Sounds like a movie… or a book… I think.”" }, { "from": "human", "value": "ⓔhustle: “This feels like someone’s game, so why not win it? I believe I enjoy winning, don’t you?”" }, { "from": "gpt", "value": "ⓦfire: “If, I suppose, we’re even allowed to leave. Maybe the door is just for show. Maybe we’re all being kept in here as a prelude to a gory quintuple murder. Bring it on, I say.”\n\n" }, { "from": "human", "value": "ⓦnot nice: “Ya know, for a bunch of people who’ve got nowhere to be, you seem very eager to go there.\"" }, { "from": "gpt", "value": "ⓖstay wild: “Are you going to melt, soon? Will you start making faces at me?”\n\nHe fiddled with the pyramid in his hand, pondering. “I do hope so… that would be amazing…”\n\n" }, { "from": "human", "value": "ⓖeasy: Life was nice, he felt good. Surely something pleasant and entertaining would come along soon…?" }, { "from": "gpt", "value": "ⓡ (d)anger: “Hey, when we get out, I’m probably going to throw rocks through the windows or something. I can save a window for you though. Something to look forward to.”" }, { "from": "human", "value": "ⓡwhat it is: “Cross your fingers.\n\nSorry if this blows something up.”\n\n" }, { "from": "gpt", "value": "ⓞ solution: \"I don’t plan on chasing carrots, either, but—assuming we’re in a building—there’s a good chance we’ll be able to find an exit or at least a bathroom if we play along until we’re out of this… lobby, I guess.”" }, { "from": "human", "value": "ⓞsunshine: “What if the prize were someone killing you? Would you like winning then?”" }, { "from": "human", "value": "ⓦpossible: “Anyone wanna make bets on who’s behind this? I’m putting my money on aliens.”&“If our minds can be tampered with, our biology is definitely fair game.”&“It’s almost hard to believe any of this is even real.”\n\n" }, { "from": "gpt", "value": "ⓦcurious: Curiosity churned in his gut, and before he knew it he was walking towards the door not taken." }, { "from": "human", "value": "ⓔexist: She didn’t know she wasn’t afraid of the dark, did she?\n\nBut she pressed on." }, { "from": "gpt", "value": "ⓔn2theblue: She didn’t wait for anyone else’s answer before she strode toward the dark hallway and the intersection." }, { "from": "human", "value": "ⓖawwwbaby: He was starting to get a headache from all the thinking this required." }, { "from": "gpt", "value": "ⓖpretty: He pouted - normally ridiculous on a grown man, but often quite effective on him." }, { "from": "human", "value": "ⓞlet it be: \"I don’t think we have enough information to even begin speculating at this point.\"" }, { "from": "gpt", "value": "ⓞwhy not: “I’m going on ahead.”" }, { "from": "human", "value": "ⓡstay: “I say we stay together. We wouldn’t have gotten out of the last room otherwise.”" }, { "from": "gpt", "value": "ⓡvacancy: When they arrived, he continued to position himself between E and the dark room she had run from. Whether it was someone outside or someone inside he’d wanted to protect when he woke up, it felt right." }, { "from": "human", "value": "PLAY: Let's see what's on this thing..." }, { "from": "gpt", "value": "ⓦdidahdah: Once per scene, you may play this card in place of a solution Asset when the challenge involves certain types of encoded text." }, { "from": "human", "value": "ⓔwhat if: “I’m starting to reach the conclusion that I’m insane and this is me wandering the psych ward talking to walls and making up grand conspiracies of persecution against myself.”" }, { "from": "gpt", "value": "ⓖdrama: “You know what? Fuck this shit. All of it. If it’s a game, I’m not in the fucking mood to play anymore.”" }, { "from": "gpt", "value": "ⓦⓔCHAT: You're going to have to deal with this at some point; this restaurant may be a good venue, lest the ordeal pop up at some point when you need to rely on each other." }, { "from": "human", "value": "ⓦⓞCHAT: You're going to have to deal with this at some point; this restaurant may be a good venue, lest the ordeal pop up at some point when you need to rely on each other." }, { "from": "gpt", "value": "ⓦⓖCHAT: You're going to have to deal with this at some point; this restaurant may be a good venue, lest the ordeal pop up at some point when you need to rely on each other." }, { "from": "human", "value": "ⓡTWELVE: You're going to have to deal with this at some point; this restaurant may be a good venue, lest the ordeal pop up at some point when you need to rely on each other." }, { "from": "gpt", "value": "ⓡⓦCHAT: You're going to have to deal with this at some point; this restaurant may be a good venue, lest the ordeal pop up at some point when you need to rely on each other." } ]
[ { "from": "system", "value": "**Fairburn, Massachusetts**\n**1994**\n\nWelcome to Fairburn, a sleepy little town planted in the center of suburbia. Neighbors tend to mind their own business with little interaction, barring the courteous smile and wave. Nothing exciting ever happens here and that’s just the way the locals like it – until tragedy strikes.\n\nWhen six-year-old Sarah Baker goes missing, the town is thrown into turmoil – and some of its residents know more about the disappearance than they realize.\n\nInundated with work after an incident at a local factory, the police have more on their plate than they can handle. The missing girl’s case is pushed to the back burner. Some willingly, some reluctantly, six residents come together to help their neighbor find her daughter. This task proves to be perilous, and they find themselves in the middle of a conspiracy beyond anything they had imagined." }, { "from": "human", "value": "Radio Shack Clerk: You have access to many types of technology - but do you know how to use it?" }, { "from": "gpt", "value": "Stay-At-Home Parent: You left the workforce to be a full time parent. You either have the patience of a saint, or you just don't care anymore." }, { "from": "human", "value": "Full Time Student: You're either in middle school, high school, or college. Have you learned anything that may prove useful?" }, { "from": "gpt", "value": "Military: You have a history in the military. Did your experience leave you stronger, or scarred?" }, { "from": "human", "value": "Salesperson: You could talk a snake into buying a fur coat. Your smooth tongue can either be an asset, or an annoyance." }, { "from": "gpt", "value": "Retired: You retired a few years ago and became the neighborhood busybody. Your curiosity keeps your mind young, but you know what they say..." }, { "from": "human", "value": "Psychologist: You are naturally empathetic and inquisitive, but your attempts at conversation can come across as prying." }, { "from": "gpt", "value": "History Teacher: You're a history buff of epic proportions. While this may be helpful, you sometimes come across as a know-it-all." }, { "from": "human", "value": "Mechanic: You've worked as a grease monkey your whole life. Your skills with an automobile are exceptional, but your social skills could use some work." }, { "from": "gpt", "value": "Security Guard: You know the ins and outs of security systems and have a penchant for donuts." }, { "from": "human", "value": "Inquisitive: You know how to ask the right questions." }, { "from": "gpt", "value": "Techie: You know how to work the latest technology. Your hacking skills could use some work, but they're functional." }, { "from": "human", "value": "Fearless: You never back down from a challenge." }, { "from": "gpt", "value": "Observant: You notice things most people would overlook." }, { "from": "human", "value": "Stealthy: You mask your presence well." }, { "from": "gpt", "value": "Silver Tongue: You can talk your way out of nearly any situation." }, { "from": "human", "value": "Intelligent: You have a high I.Q. and you learn quickly." }, { "from": "gpt", "value": "Strong: You have exceptional physical or emotional strength." }, { "from": "human", "value": "Witty: You have a great sense of humor. People enjoy being around you." }, { "from": "gpt", "value": "Authority: You carry an air of authority that others find difficult to resist." }, { "from": "human", "value": "Kind: You have an innate kindness that draws others to you." }, { "from": "gpt", "value": "Haunted: Something in your past holds you captive. Will you be able to escape its hold?" }, { "from": "human", "value": "Cowardly: When danger rears its ugly head, you turn tail and run." }, { "from": "gpt", "value": "Frail: An emotional or physical weakness hampers your ability to succeed." }, { "from": "human", "value": "Dull: You aren't the sharpest tool in the shed. This can land you in some sticky situations." }, { "from": "gpt", "value": "Communication: Your social skills are lacking. This makes human interaction difficult at times." }, { "from": "human", "value": "Entitled: You always look out for number one. You often fail to think of others." }, { "from": "gpt", "value": "Naive: Your innocence is sweet, but you trust too easily." }, { "from": "human", "value": "Secret: You carry a secret that distances you from the rest of the group. Maybe its an affair, maybe it's a drug habit, or maybe you secretly despise them all. Whatever it is, it places a barrier between you and the others." }, { "from": "gpt", "value": "Reckless: You plunge headfirst into situations before considering the consequences." }, { "from": "human", "value": "Sheltered: You don't know what it's like to suffer. This makes you a bit snobbish." }, { "from": "gpt", "value": "Business As Usual: The residents of Fairburn go about their daily routines. When something out of the ordinary occurs, will they notice?" }, { "from": "human", "value": "Triage (Kate Carter): The ER of Fairburn General is filling up quickly after the incident at Blackstone Paper Mill." }, { "from": "gpt", "value": "Disturbance (Levi Barnes): On your way to work, you drive through the Bakers' neighborhood and notice something is wrong." }, { "from": "human", "value": "Door to Door: Karen goes door to door through the neighborhood to find out if anyone has seen Sarah. (Starts with Stacey Campbell.)" }, { "from": "gpt", "value": "Radio Disk Jockey: You are the voice that keeps drivers going and workers laughing between rock and roll songs. You're a local celebrity to those who listen to WFBN between 10 PM to 5 AM." }, { "from": "human", "value": "Charming Words: When it comes to winning people over, you know just what to say and how to say it. There's a charm about you, even if some say you have a face for radio." }, { "from": "human", "value": "Alcoholism: Alcohol is a hell of a drug and comes with its downsides. You've had your share of forgotten weekends and nights in the drunk tank. You've tried to quit, but the withdrawals have been too much." }, { "from": "human", "value": "Who Was Phone?: You get a lot of crackpots on the other line, but one call has driven deep into the core. Did they have to do with the disappearance of Sarah Baker?" }, { "from": "gpt", "value": "Literary Editor: The Literary Editor of *The Fairburn Eyeshot*; the small town's editorial gem. \n\n*The Fairburn Eyeshot* is a literary magazine, that has maintained a national following; despite it's suburban location. " }, { "from": "human", "value": "Bold: Whether through written words or oral speeches; you know to command attention you must be courageous, brave, and valiant.\n\nYou have an innate ability to take on *risks*." }, { "from": "human", "value": "Forgive Yourself: Twenty three years on Active Duty and you've seen some stuff. You've also DONE some stuff. \n\nNow that you're out, it's time to reckon with all of it, especially what happened in '93..." }, { "from": "gpt", "value": "Missed Opportunities: Because of their lack of self confidence they continue to miss opportunities to advance within their profession, educational goals, and relationships with other people." }, { "from": "human", "value": "Deceptive: You usually give off an impression different from your true sense of self.\n\nIt's your nature to hide the truth, until can use it to advance. \n" }, { "from": "human", "value": "Uncover the real story: At your core you're still a feverish journalist... \n\nYou'll stop at nothing to discover what really happened to *Sarah Baker* & write all about it." }, { "from": "gpt", "value": "Mature: You may be young in age, but you've had to grow up faster than a lot of your peers." }, { "from": "gpt", "value": "Blunt: You tell it like it is even when you shouldn't." }, { "from": "gpt", "value": "Keep Them Safe: You don't know why this happened to Sarah, but she isn't the only kid in this town. You'll make sure no one else goes missing." }, { "from": "human", "value": "Discover The Truth: Reveal ...." }, { "from": "gpt", "value": "Doctor: You work at the local emergency room. It doesn't get the action of a big-city ER, but lives are saved all the same." }, { "from": "gpt", "value": "Stubborn: Once you make your mind up about something, it's hard to get you to admit you're wrong." }, { "from": "gpt", "value": "Friend of the Family: The disappearance of a neighborhood kid would be alarming no matter what, but the fact that it's your friend's kid means you're not just going to sit on your hands." }, { "from": "human", "value": "Do Better: You spent most of your life as an absolute bastard. Maybe this is a chance to leave a better legacy than the one you've earned." }, { "from": "gpt", "value": "Video Store Clerk: It's a dead-end job, but somebody's got to do it." }, { "from": "human", "value": "Biting Wit: Sarcasm and snark are your lethal weapons and your impenetrable force field.\n\nYou have a comeback for every situation and a stink eye that keeps boys at thousand feet." }, { "from": "human", "value": "Loser: *Soy un perdedor\nI'm a loser baby \nso why don't you kill me?*\n\nYep, Beck wrote that song for you. Your life ain't going anywhere, and everyone knows it." }, { "from": "human", "value": "Anyplace is better: Fairburn is a death trap. It's a suicide rap. You've got to get out while you're still young. \n\nTramps like you were born to run.\n\n\n---\n\n\n\n(PTO)\n\n\n\n> *So, I'm bailing this town\n> or tearing it down\n> or probably more like*\n> *hanging around*\n> *-Aimee Mann, Ghost World*" }, { "from": "gpt", "value": "Underestimated: You're unassuming, and you take full advantage of that. It's easier to get away with things when you're under most people's radar." }, { "from": "human", "value": "Hobby Lobby Cashier: The realization that her life has been nothing but raising children hit hard when she had no more rearing to do; and so she rejoined the work force for the first time in 20+ years" }, { "from": "gpt", "value": "Useless No More: She knows she can do something to help find this missing girl; she can prove that her worth doesn't just amount to raising two children. If only to herself." }, { "from": "human", "value": "Reconnect: You haven't been in town for years - how much has changed? How much hasn't? You hope to reconnect with your childhood a little while you're in town." }, { "from": "gpt", "value": "Full Time Student: You’re either in middle school, high school, or college. Have you learned anything that may prove useful?" }, { "from": "human", "value": "Reckless: You plunge headfirst into situations before considering the consequences." }, { "from": "gpt", "value": "Significance: You've lived a boring and lonely life, so you seek fulfillment in helping out in this particular case." }, { "from": "human", "value": "Contractor: You run your own small business doing everything from carpentry to electrical work, plumbing and HVAC. " }, { "from": "gpt", "value": "Handy: If its broke you probably know how to fix it. Years of apprenticeship, practice and the right tools make you ready to deal with any job. " }, { "from": "gpt", "value": "Bad Temper: You grew up where the person who yelled the loudest won the agreement. Over the years this has been a hard and costly habit to break. " }, { "from": "gpt", "value": "Pick up the Pieces: You past might be a loss but you still need to pull it together for your daughter and future. " }, { "from": "human", "value": "Counterculture: You're part of a subgroup that stands on the fringes of society. In a way, you're cut off from the norms of your neighbourhood." }, { "from": "gpt", "value": "Counterculture: You’re part of a subgroup that stands on the fringes of society. In a way, you’re cut off from the norms of your neighbourhood." }, { "from": "human", "value": "high cardio: Back in grad school you ate meatloaves and preferred love handles. Years of therapy yielded a peculiar appreciation towards endurance as key to your profession. The gateway to mental strength via physical exercise - this is the result of your training. " }, { "from": "gpt", "value": "Empathetic: You care deeply about the well-being of others." }, { "from": "human", "value": "Bored: The day wouldn't be so bad if something interesting would happen for once." }, { "from": "gpt", "value": "Medical Training: You may not have a lot of experience, but you're good at what you do." }, { "from": "human", "value": "Beck and Call: Sometimes, it's tough, loving a demanding woman, even if you wouldn't trade her for the world." }, { "from": "gpt", "value": "Practical: You are a straightforward thinker who acts quickly to solve issues instead of dwelling overly long on your options. Once you have a plan you don't waste any time. " } ]
[ { "from": "system", "value": "Five years ago, you needed a hand up. Maybe you needed to disappear from your parents, from the law, from that werewolf ex-boyfriend. Maybe you were a struggling artist that needed your big break. Maybe that faery girl wouldn't stop calling you. \r\n\r\nYou made a promise and disappeared into the seedy underbelly of town, trusting to anonymity to keep you safe. \r\n\r\nThe invitation came on actual paper, the good, heavy stock. My god, it even had a watermark. \r\n\r\n9:00PM, Reynaud's. Don't be late. \r\n\r\nKnock knock, motherfucker. " }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Get Sharky: You're going to get that weasel fuck back somehow, even if you don't know exactly how yet." }, { "from": "gpt", "value": "Reynaud's: This place is, technically, a restaurant but Christ you wouldn't want to eat here. You're not so much worried about the rats running around as the rats you don't see, the ones in the steak." }, { "from": "human", "value": "Try Not To Make Things Worse: For god's sake, you're already in debt to a bloodsucking immortal. Don't make it any worse." }, { "from": "gpt", "value": "Alistair \"Sharky\" Petrovic: Sharky used to be a low life street hustler. He's come up in the world since then. But he's still a low life, don't get me wrong." }, { "from": "human", "value": "Claw: Sewn together out of parts, Claw has an enormous right arm with a fleshy appendage at the end for strangling schmucks like you. His left hand's just for punching schmucks like you." }, { "from": "gpt", "value": "Brian Becker Is Missing (copy): The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "human", "value": "A useful contact: Sharky knows a lot of people, it's why a weasel like him wasn't killed years ago. Maybe you can get access to them without owing him anything else. Maybe." }, { "from": "gpt", "value": "Starla's: A Greek diner in a nice part of town. The food is simple, but good and it's clean. The Jukebox tells fortunes and has a sense of humor." }, { "from": "human", "value": "Guardians in the Gardens: The gardens around the manse seem to be populated with all manner of creatures." }, { "from": "gpt", "value": "Get Through The Wards: There is a suspicious amount of magic around the place. And it's probably best not to set it off..." }, { "from": "human", "value": "12141 Fortuniana Ave: This old estate must've been elegant once. It's been a long time since it was elegant..." }, { "from": "gpt", "value": "Greg: Greg went exploring and found the Queen. Unfortunately, she found Greg, too. " }, { "from": "human", "value": "The Family Secrets: Anna-Grace's great grandmother glares down at you. Oh my. " }, { "from": "gpt", "value": "The Queen of Thorns: Well, you found the ghost. " }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "human", "value": "Freelance Witch: You do it all. Charms, potions, spells, prayers, the odd exorcism here and there.You could have stuck to just being a scholar, but you had a spark inside, a gift you couldn't deny. Sometimes you wish you had." }, { "from": "gpt", "value": "Rookie Ghost-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Overly sarcastic: When people rub you the wrong way, you have a lot of trouble not letting them know JUST how stupid they are." }, { "from": "gpt", "value": "Bag of Tricks: You're not a true master of any magical discipline, but you've skimmed a lot across the various aspects. Comes in handy when you're basically a police magician." }, { "from": "human", "value": "Sighted: You can see things others can't and you can do things with your mind that others may not want to. Your affinity for the afterlife is distressing, but useful." }, { "from": "gpt", "value": "Inspired Spellwork: It doesn't matter where you are or what materials are on hand, you can find a way to bend things around you with your intent and Will." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons, catacombs, and dead gods.\r\n" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Cloak of the Streaker: Not nearly as cool as Cloak of the Raven, this cloak is brown and soft and warm and was once called the Cloak of the Crow. However, with its skill to keep the wearer warm in any climate caused some people to wear it and only it, giving it its less honorable name." }, { "from": "gpt", "value": "Strange Knife that may be renamed when you learn more about it: A thin knife made of bone that's been burnt black." }, { "from": "human", "value": "Silver Tongue: You're good at using words to convince, cajole, confuse, coax, or con others into doing what you want." } ]
[ { "from": "system", "value": "Another test game for testing things." }, { "from": "human", "value": "Obstacle: ." }, { "from": "gpt", "value": "Goal 1: ." }, { "from": "human", "value": "Goal 2: ." }, { "from": "gpt", "value": "Real Goal 1: ." }, { "from": "human", "value": "Real Goal 2: ." }, { "from": "gpt", "value": "Show your love: Show your love to the person you love." }, { "from": "human", "value": "Rewritable asset: Rewrite this." }, { "from": "gpt", "value": "lkj;j: lkj;lj" }, { "from": "human", "value": "daaaaaaaaaaaaaax: <3" }, { "from": "gpt", "value": "Roooooooooon: The 'stache" }, { "from": "human", "value": "Dog: You're a dog." }, { "from": "human", "value": "A Top Notch Character: You are by far the finest character ever created." }, { "from": "gpt", "value": "Excellent: How do you cope with being so wonderful?" }, { "from": "gpt", "value": "Inflated Ego: You're the best. Everyone should know that." }, { "from": "gpt", "value": "Win the Game: What do you mean, \"you can't win this game?\" It's a game. You can win it." }, { "from": "human", "value": "Generic Thug 1: Is a thug. Of the generic variety." }, { "from": "gpt", "value": "Thingummy: It is a bright, shiny thingummy!" }, { "from": "gpt", "value": "Frogs: I like frogs." }, { "from": "human", "value": "A Plan: You have a plan. Nobody else seems to have one of those." }, { "from": "human", "value": "Ooooooh! Me!: Pick me, Mister \nKotter! Pleeeeeeeeeease!" }, { "from": "gpt", "value": "A bird with a knife: I don't know what to tell ya. It's kinda weird." }, { "from": "gpt", "value": "Scottish Independence: Obvs." }, { "from": "human", "value": "DOG BISCUIT: I have rewritten this asset." }, { "from": "gpt", "value": "One: Rewrite this." }, { "from": "human", "value": "Two: Rewrite this." }, { "from": "human", "value": "HAM: Yes but ham tho." }, { "from": "human", "value": "It's fish: blop" }, { "from": "gpt", "value": "Rewrite one: Rewrite this." }, { "from": "human", "value": "Rewrite two: Rewrite this." } ]
[ { "from": "system", "value": "As the technological advances of the 21st century continued to proceed, society appeared to be a growing mass of contradiction. On one hand, science had unlocked many of the secrets behind the physical forces that governed the world. On the other hand, mysticism and belief in the supernatural had spread to popularity not seen since before the Renaissance. How could a society that had discovered sub-atomic particles and unlocked the mechanisms of genetics still believe in spirits and magic? This duality would set the stage for mankind’s next major discovery and innovation: Aether-Tech.\n\nThe ultimate combination of science and mysticism, Aether-Tech is technology that allows direct communication and alteration of the spiritual realm.\n\nIt is now 2043, and spiritual troubleshooters skilled at solving problems of a ghostly nature are opening offices in every major city. **You** are a member of one such start-up, and your first case is about to walk in the door.\n\n*This is a setting of Techo-Mysticism. The world is mostly like today's with a touch of cyberpunk technology and a healthy dose of classical mysticism.*\n\n*A more detailed description of the setting can be found at* http://aethertech.wikia.com/wiki/Aether-Tech_Wiki\n\n*Feel free to create your own cards for character creation, I'll work with you to help them fit in.*" }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses." }, { "from": "gpt", "value": "Who is Angela Barker? (copy): When spirits focus on living humans, finding out more about that person can help answer certain mysteries." }, { "from": "human", "value": "Old Digital Camera: This full spectrum digital camera is over 30 years old, but thanks to some care (and a few modifications) still works and is great for catching occasional images of spirit activity." }, { "from": "gpt", "value": "Who was Uncle Ben? (copy): Sometimes, knowing who a spirit was in life can help answer mysteries related to them in death." }, { "from": "human", "value": "Who or What is This?: Figure out what this hidden spirit is doing? What does it what?" }, { "from": "gpt", "value": "Willful: You have a gift for seeing things through. More importantly, your will seems infectious and draws others to your goal." }, { "from": "human", "value": "Weak Willed: You rarely stick to your guns when challenged. Compromise is your first response to a conflict." }, { "from": "gpt", "value": "Morbid: You have a rather dark outlook on life. Why bother fighting against the inevitable tide of death and decay all life succumbs to. You really know how to kill any party." }, { "from": "human", "value": "Agile: You’re quick and nimble, whether you look it or not." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it mysticism or science, and that gives you power." }, { "from": "human", "value": "Find Someone Lost: Someone important has been lost to you. Living or dead, you hope to find and reconnect with them." }, { "from": "gpt", "value": "Solve a Universal Truth: With all this contact between the living and the dead, the solution to one of life's great mysteries is just within reach. If you can solve it, philosophers will love you." }, { "from": "human", "value": "Aether-Tech Expert: You may be Mys-Tec certified, or maybe you're just a self taught fan of Aether-Tech. Either way, you know your way around a crystal fuse." }, { "from": "gpt", "value": "Unreliable: The benefits and strengths provided by your nature are of... questionable reliability. Maybe you're inexperienced, or maybe you're not in control of your gifts." }, { "from": "human", "value": "Get Paid: The dead might not need it but money is a necessity for the living like yourself. Maybe you're suffering under massive debt, or simply enamored with wealth, but you want to get as much money as you can." }, { "from": "gpt", "value": "Earn Fame: You want to get your name out there. Maybe you've got a message to tell. Maybe you simply adore attention. Whatever the reason, anything that gets you on the news is a good thing." }, { "from": "human", "value": "Solve a Personal Mystery: There is a question in your life with an answer hidden from you. Surely someone out there, living or dead, knows the truth. Find them and get your answers." }, { "from": "gpt", "value": "Help Someone: Someone you care about needs help. Maybe they're in financial distress. Maybe they're in an existential crisis. Whatever the threat, find a way to help them." }, { "from": "human", "value": "Who is Angela Barker?: When spirits focus on living humans, finding out more about that person can help answer certain mysteries." }, { "from": "gpt", "value": "Who was Uncle Ben?: Sometimes, knowing who a spirit was in life can help answer mysteries related to them in death." }, { "from": "human", "value": "Shroud Investigations: The offices for **Shroud Investigations**, the newest professional spiritual troubleshooters in town." }, { "from": "gpt", "value": "Alfred: The ghost of the founder of Mys-Tec Industries. He seems friendly if not for the mischievous grin on his ghostly face." }, { "from": "human", "value": "Counselor: You are skilled at helping both living and dead alike deal with their problems related to death. You help widows heal and the dead to \"move on\". You are part therapist, part negotiator, and part spiritual guide." }, { "from": "gpt", "value": "Natural Medium: You are one of those rare individuals who can communicate with the dead without Aether-Tech. It may be clear and efficient, or weak and garbled, but communication is possible." }, { "from": "human", "value": "\"Uncle Ben\": Uncle Ben appears to be a caricature of the stern, overbearing father figure. His ghostly faces seems to challenge you to cross him." }, { "from": "gpt", "value": "Calm The Customer: The customer is quite upset. You'll need to calm them down before you can get the details." }, { "from": "human", "value": "Investigator: You are skilled at finding the truth, even when it's hidden deep. You may be an experienced P.I., or just have a great \"gut instinct.\"" }, { "from": "gpt", "value": "Natural Empath: You are one of the few individuals with a unique sensitivity to spiritual energy. Without any Aether-Tech you can feel the general psychic landscape and nearby spirits." }, { "from": "human", "value": "Neo-Necromancer: You have experience in using Aether-Tech to talk to spirits. You are rarely surprised or disturbed by the way spirits \"talk.\" Archaic speech isn't a major obstacle for you." }, { "from": "gpt", "value": "Modern Shamanist: You are skilled at using Aether-Tech to read the spiritual landscape of a site. You know how to influence this landscape with interior decorating techniques to enhance the desired spiritual energies." }, { "from": "human", "value": "Ghost Hunter: You love exploring \"haunted\" sites and meeting new people (and by people, you mean spirits). You know how to make spirits show themselves, either by provocation, temptation, or pure innocent charm." }, { "from": "gpt", "value": "Katy: Valentine's globetrotting sister. The similarities are striking and leave little doubt as to their shared parentage. You can certainly see a greater \"lust for life\" than with her sister." }, { "from": "human", "value": "Para-Historian: You study the past, especially the past of hauntings and other ghostly phenomena. You know all the classic ghost stories and have even learned some of the patterns that they tend to follow." }, { "from": "gpt", "value": "Para-Physicist: Aether is a new form of energy that appears to break all the classical rules of physics. You study this new energy in the hopes of reconciling it with accepted science... or pioneering new science." }, { "from": "human", "value": "Angela's Apartment: A respectable two-bedroom apartment just outside the arts district. One bedroom has been turned into an artistic studio." }, { "from": "gpt", "value": "Woodhaven Park: This small park and playground, just outside the arts district, is rumored to be haunted by the spirits of Revolutionary soldiers." }, { "from": "human", "value": "Angela Barker: This young woman appears to be in her mid-20's and gives off an air of innocence. Don't let that fool you though, she is as smart as a whip." }, { "from": "gpt", "value": "(Escalus) Annoying Beeping: Something in the office is making an high pitched chirping sound. It is beginning to hurt your ears." }, { "from": "human", "value": "(Simon) Futzing Computer: The laptop begins acting up, again. You could try and fix it or just try to work around the lag and freezes." }, { "from": "gpt", "value": "Clever Dog: Animals sense things beyond normal human experience. Smart ones know what to do when unseen forces loom." }, { "from": "gpt", "value": "Skitish: Wary of others and strangers. Keeps others are arms length until trusted, then always keep them i sight." } ]
[ { "from": "system", "value": "Equal part Nick Cave ballad, Deadwood, Deadlands and Pretty Deadly with a splash of spaghetti western, this is the Long Dead West. Here myth meets mankind on a dusty, empty plain, surrounded by buried gold and cutthroat bandits. Legends tell of undertakers rising from graves to resume their duties to the dead and of great and powerful Native shamans summoning spirits and warriors to wreck havoc on the land taken from them by white hands stained with blood.\n\n Will you be one of those seeking their fortune in this desolate land or maybe seeking to escape from your past in a bottle or a dusty city where no one knows your name. Maybe you're just here for the lawlessness or to bring order to this shantytown. Perhaps you've heard the tales of the gold and whores that lie within these mountains or seek to separate so many fools from their hard-earned (or ill-gotten) goods. Are you one of the vengeful dead, back for what was taken from you? Are you one of the Natives trying to make it in this world that has stripped so much from you? Whatever you're here for, there's no turning back now. The hot desert wind whips you with dust as you ride or walk into town. What happens next is up to you.\n\nA hodgepodge of Western media new and old. Main inspirations are as listed above and also include Unforgiven, Red Dead Redemption, The Proposition, Sin City, and Yojimbo.\n\nEven if you don't know what those things are and just want to play in a Weird Wild West game, please, jump right in!" }, { "from": "human", "value": "The Blue Rose: The local saloon/inn/gambling house/pleasure house. Yep, all vices, all the time." }, { "from": "gpt", "value": "What's That Noise? (Cass): Something's lurking out there and you're not entirely sure you want to know what it is." }, { "from": "human", "value": "Preacher Jake Conway: His hate could burn out the deepest pits in Hades. And probably have enough left over to keep Heaven alight." }, { "from": "gpt", "value": "Gambler: You live and die by the roll of the dice and the draw of the card." }, { "from": "human", "value": "Quick-Witted: You've spent a lifetime using your wits like a sword to keep yourself intact. It's worked so far." }, { "from": "gpt", "value": "Greedy: You tend to go for the gold even when you see the bear trap that's underneath it." }, { "from": "human", "value": "Make a Name For Yourself: You're tired of being a faceless no-one. It's high time folks knew your name." }, { "from": "gpt", "value": "Jeremiah: Some sick, twisted dream of man and machine." }, { "from": "human", "value": "Shelly Fox: A local merchant and sometime deputy, as good with a rifle as she is with the market." }, { "from": "gpt", "value": "Fortune Teller: Uses talents of observation to say things people want to believe in exchange for cold hard cash." }, { "from": "human", "value": "Multilingual: Can operate between cultures and languages as a bridge." }, { "from": "human", "value": "Optimist: Never looks at the down side. " }, { "from": "human", "value": "Revenge: Ready to settle the accounts of the person or people who have wronged me in the past. " }, { "from": "gpt", "value": "Former soldier: You fought hard battles for your country, but have left the service. But the shadows of your past are impossible to shake. " }, { "from": "human", "value": "Military training: Survival skills, weapons training, self discipline, and so much more. The military gave you enough skills to make your way in the world. " }, { "from": "human", "value": "Anti-social: You don't like crowds, cities, or people. You would rather be on your own. " }, { "from": "human", "value": "Find a purpose: You have been a tool of others all your life. Now it's time to find your own way. " }, { "from": "gpt", "value": "Outlaw: The rules don't apply to you. You have the right to do anything they can't stop you from doing." }, { "from": "human", "value": "Steady Hand: You've seen a lot out here on the frontier. You're as cool as a cucumber no matter the risk or threat." }, { "from": "human", "value": "Impulsive: Act first. You'll worry about the consequences later." }, { "from": "human", "value": "Steal from the wealthy: None of these cattle barons earned their fortunes fairly. As far as you're concerned, that means it's all up for grabs." }, { "from": "gpt", "value": "Learned: You've been well educated, and are well read. You are versed in both the classics and the occult. " }, { "from": "gpt", "value": "Vengeful: You tend to take offense easily and never ever forget those who have wronged you. " }, { "from": "gpt", "value": "Free and Clear: Escape the looming shadow of the war and those that would call you to account for your involvement in it. That was your old life. Time to build a new one. " }, { "from": "human", "value": "Superstitious: You've seen enough strange things in your life to believe in what others don't. Curses, bad luck, omens, you can't be too careful when it comes to the otherworldly." }, { "from": "gpt", "value": "An Unexpected Arm: Even the good gamblers lose time to time. The best know to stay armed. Rolly's always been good at throwing knives. He's even better with the hatchet he keeps tucked into his pants." }, { "from": "human", "value": "Sympathetic : You've known pain and hardship. You take about it with experience, and can help others with their pain. " } ]
[ { "from": "system", "value": "Set in the not too distant future, a company by the name of Lunacorp is set to achieve total monopoly of the world information systems. This undertaking is spearheaded by a man named Silva Manzer, who is as ruthless as he is powerful. \n\nSmall pockets of resistance continually spring up, only to be crushed under the fist of Lunacorps private army. \n\nRecently, a resistance group has risen against the tyrannical company and has evaded capture. They have infiltrated many of Lunacorps peripheral systems and have caused no small amount of grief to the executives of Lunacorps and to Silva himself. To assume credit for each of their escapades, the members of the resistance leave a single black rose in the computer terminal from which they broke into the system.\n\nThe attacks have been becoming more frequent and severe in the last month and a half, and the most recent break-in resulted in the loss of thousands of files. \n\nTo put an end to the pervasive assault against his empire, Silva has looked to outside his traditional means of dealing with those who would stand against him. He has called on you to act as consultants, and eradicate the threat once and for all. And in return he has promised you more money then can be dreamed of. \n\n____________________________________\n\nNotes\n\nIm looking for 2-4 players. \n\nThe feel of the story is serious, think V for Vendetta or the Scarlet Pimpernel. The technology level we are dealing with is near future, no cyborgs at this point, but wearable tech has improved to the point that it is commonplace. \n\nWriting style is third person, past tense." }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Hand Gun: A small caliber hand gun with full clip of ten shots. " }, { "from": "gpt", "value": "Make a plan: You have a job to do. Unfortunately that job has not been made clear. \n\nHowever, time is not on your side. Someone wants you dead. \n\nWhat is more important? Finding out what is going on? Or hiding for your lives?\n\nThe choice is yours" }, { "from": "human", "value": "Ivan Shashlov: Second in command for Silva Manzer. His roles are diverse and plentiful, ranging from chauffeur to hit-man. " }, { "from": "gpt", "value": "Gleaming Corporate Office Suite: Large, spacious office on the top floor of a New York Sky Scraper. The large windows offer a million dollar view." }, { "from": "human", "value": "Spacious Limousine: A smaller car than before. No less luxurious, it has all the most modern tech inside." }, { "from": "gpt", "value": "Hidden Assassins : An unknown number of deadly assassins are firing from unknown locations. " }, { "from": "human", "value": "Ambiguity: You have a job to do. Unfortunately that job has not been made clear. \n\nHowever, time is not on your side. Someone wants you dead. \n\nWhat is more important? Finding out what is going on? Or hiding for your lives?\n\nThe choice is yours" }, { "from": "gpt", "value": "Independent Contractor: Data retrieval, sanctioned hacking, and independent investigation are what we do. \n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Two Minds Are Better Than One: Our symbiotic relationship allows us better response time, and attention to details. Data logic is easier than the average human." }, { "from": "human", "value": "Disconnect: Our internal state is such that interactions with outsiders is . . . difficult." }, { "from": "human", "value": "Find Purpose: We are different. But we need more than that to thrive. Why are we here? Must we accomplish Ascension?" }, { "from": "gpt", "value": "Tailored Reaper: You were born and raised to murder anyone who threatens your corporate sponsor.\n\nYeah you look human, but can someone forged into a weapon really be considered one of us?" } ]
[ { "from": "system", "value": "You can't help but feel were born in the wrong era. \n\nThe modern era, the Age of Information and Technology, where mighty dragons no longer kidnap princesses and no knights save the day.\n\nDragons do definitely exist - you see old ladies walking them sometimes, and your neighbor has one that won't shut up - but they aren't nearly as majestic as they used to be. \n\nHowever, there is hope for you! You've heard tell that a far away land called \"Canada\" still has wild dragons and preservations where you can try your hand at killing a few. After months of saving and planning, you're finally ready. \n\nSure, the program forces you to be stuck in a group with some other people who may try to steal your glory, but who cares? You'll get to live out your dream of being a real dragon slayer." }, { "from": "human", "value": "Heart Jerky: Literally eating a dragon's heart out. Damn. " }, { "from": "gpt", "value": "Pick a Team Leader : Someone's gotta get the map. " }, { "from": "human", "value": "Transcendentalist (copy): Nature couldn't POSSIBLY want me dead! It's so pretty and delicate! " }, { "from": "gpt", "value": "Map (copy): Filled with names, like " }, { "from": "human", "value": "Survive Overnight: Can't kill if you get killed. " }, { "from": "gpt", "value": "Running In Blind (copy): Your only knowledge of dragons/camping comes from fanfic and your own wild imagination. " }, { "from": "human", "value": "Get In : Just start the damn program already!" }, { "from": "gpt", "value": "Mountains: An uphill climb both ways." }, { "from": "human", "value": "Heart Jerky (copy): Literally eating a dragon's heart out. Damn. " }, { "from": "gpt", "value": "Grenade Belt : Brought along by Winston R. Worthington III. " }, { "from": "human", "value": "Javelin Gun : Brought along by Winston R. Worthington III. " }, { "from": "gpt", "value": "Map : Esurienti, Montem, Gracia, Lupus Pecus, Equum Comendentus, Crepitus, Mare Territi, Infelix, and Venatorum. " }, { "from": "human", "value": "Small Assorted Bladed Weapons : Brought along by Winston R. Worthington III. Includes an Ultrasonic Sword. " }, { "from": "gpt", "value": "Armor : Brought along by James Lamb. " }, { "from": "human", "value": "Trusty Survival Knife : Brought along by James Lamb. " }, { "from": "gpt", "value": "Black Spear : Brought along by James Lamb. " }, { "from": "human", "value": "Slay First Dragon : Really the main goal here. " }, { "from": "gpt", "value": "Dragon Heart : Don't bury it under the floorboards. " }, { "from": "human", "value": "Heart Jerky : Literally eating a dragon's heart. Damn. " }, { "from": "gpt", "value": "Mace : Leased to Shawn Miles by Dragon Quest. " }, { "from": "human", "value": "Camping Tin : Brought along by Shawn Miles. " }, { "from": "gpt", "value": "Instant Coffee : Brought along by Shawn Miles. " }, { "from": "human", "value": "Crossbow : Leased to Aaron Bradley by Dragon Quest. " }, { "from": "gpt", "value": "Kevlar Vest : Brought along by Aaron Bradley. " }, { "from": "human", "value": "Trusty Butterfly Knife : Brought along by Aaron Bradley. " }, { "from": "gpt", "value": "Draconomicon : Brought along by Teo Reiser. " }, { "from": "human", "value": "Track Javelin : Brought along by Teo Reiser. " }, { "from": "gpt", "value": "Video Camera : Brought along by Teo Reiser. Includes solar powered battery charger. Good luck using this thing without a tripod. " }, { "from": "human", "value": "Map (copy): Esurienti, Montem, Gracia, Lupus Pecus, Equum Comendentus, Crepitus, Mare Territi, Infelix, and Venatorum. " }, { "from": "gpt", "value": "Survive Overnight : Can't kill if you get killed. " }, { "from": "human", "value": "Find Food : Or eat what you brought. " }, { "from": "gpt", "value": "Venatorum: This guy is HUGE." }, { "from": "human", "value": "Fast: Running away from danger is an...interesting tactic. " }, { "from": "gpt", "value": "Beautiful Treasure: You'll likely be making decor from their gorgeous pelts or wearing their horns when this is over. " }, { "from": "human", "value": "Mare Territi : Hope you all know how to swim! " }, { "from": "gpt", "value": "Equum Comedentis: Hide yo horses, hide yo goats. " }, { "from": "human", "value": "Infelix: Is that a...smile?" }, { "from": "gpt", "value": "Avoiding Responsibility : Slaying dragons is your way of telling mom that you're not ready for college. " }, { "from": "human", "value": "D&D Enthusiast : Your knowledge of dragons greatly outweighs that of your ability to fight one. " }, { "from": "gpt", "value": "Pure Glory : Gotta feed that god complex somehow!" }, { "from": "human", "value": "Prove a Point: They said you couldn't do it, so here you are. " }, { "from": "gpt", "value": "Natural-Born Knight: The kings of old would be proud of your nobility, but that ego's going to be a problem. " }, { "from": "human", "value": "Worthy: Dragons are less likely to kill someone who holds themselves highly and has an air of hero to prove it. " }, { "from": "gpt", "value": "Personal Vendetta : You need to get your anger out the only way you know how. " }, { "from": "human", "value": "Familiar: With dragons, with camping... You know what's up. " }, { "from": "gpt", "value": "Brave: Dragons tend to be rather intimidating. Not to mention the fact that they can, you know, eat you. " }, { "from": "human", "value": "Running In Blind: Your only knowledge of dragons/camping comes from fanfic and your own wild imagination. " }, { "from": "gpt", "value": "Midlife Crisis: Maybe you could get hip with the kids again if you lived out this old childhood dream of yours. That's \"cool,\" right? " }, { "from": "human", "value": "Resistant: Thick skin, good at dodging, non-flammable... It's going to take a lot to kill you. " }, { "from": "gpt", "value": "Hated by Nature: For some reason, you're always the one with the most bug bites. " }, { "from": "human", "value": "Detestable: Nobody really likes you and it's clear as to why. " }, { "from": "gpt", "value": "Built for Luxury: Can't work with your hands, can't go for a few days without food, can't shit in a bush..." }, { "from": "human", "value": "Chronic Daydreamer: Way too many comic books, not enough research. Way too many enthusiastic Nerf sword fights, not enough actual skill. " }, { "from": "gpt", "value": "Transcendentalist : Nature couldn't POSSIBLY want you dead! It's so pretty and delicate! " }, { "from": "human", "value": "Dragon Quest HQ: Likely your last glimpse into civilization. " }, { "from": "gpt", "value": "Gracia: One with the wind. " }, { "from": "human", "value": "Esurienti: You don't like the way she's looking at you... " }, { "from": "gpt", "value": "Cute Hatchlings: Heirs to the sky. " }, { "from": "human", "value": "Crepitus: She's angry as all hell." }, { "from": "gpt", "value": "Steed: Now loyal to you and *only* you. " }, { "from": "human", "value": "Nature Lover: Dragon slaying makes you feel more like a wild predator than a knight and that's the way you like it. " }, { "from": "gpt", "value": "Steed: The only remaining survivor of the last party to sign up for this. " }, { "from": "human", "value": "Dragon Quest Employee: With this attitude, you'd think he's working at Burger King. " }, { "from": "gpt", "value": "Strong: Still probably can't pick up a dragon, but who would want to?" }, { "from": "human", "value": "Squeamish : If only dragons didn't bleed so much when you kill them. Icky... " }, { "from": "gpt", "value": "Admire the Dragons: They're so much more majestic in the wild than back at home... Oh well, time to murder! " }, { "from": "human", "value": "Kill For Killing's Sake: You just want the rush of feeling life leave your enemy's body. " }, { "from": "gpt", "value": "Montem: Poor fella's aging fast. " }, { "from": "human", "value": "Lupus Pecus: Snarls and howls instead of roaring." }, { "from": "gpt", "value": "Excitement From Survival: You signed up more for the thrill of running away from the dragons than that of towards them. " }, { "from": "human", "value": "Grizzly Bear: Timothy Treadwell, eat your heart out. " }, { "from": "gpt", "value": "Inside the Gates: They're a LOT bigger than they look on paper. " }, { "from": "human", "value": "Pick a Team Leader: Someone's gotta have the map. " }, { "from": "gpt", "value": "Start Your Journey: Communication is key; pick what you all want to do first. Get straight to the dragon? Gather food? " }, { "from": "human", "value": "Find The Dragon : Where is this fucker? " }, { "from": "gpt", "value": "Meet The New Patrons: New people! Better survival statistics! " }, { "from": "human", "value": "Entertain the Masses : Your campfire story/prank/joke will make you the most missed of your group when you all inevitably get eaten by a dragon! " }, { "from": "gpt", "value": "Child of Privilege: Your entire life has been a series of open doors and golden parachutes. You have lived free from consequence thanks to you father's wealth. The best education, the most expensive toys, and every indulgence a boy could ask her of all been yours, except for your father's attention and respect." }, { "from": "human", "value": "Inventive: With the right tools and the resources wealth places at your disposal, there are very few problems you can't find a solution to. You are a brilliant inventor with the luxury of turning your dreams into reality." }, { "from": "human", "value": "Untested: Because of your father's power and wealth, you've never been truly challenged. Have all the fights you've won and victories you've enjoyed been earned, or were you allowed to win time and time again? Sometimes you wonder what pain feels like." }, { "from": "human", "value": "Make a great film: This is your chance to be discovered. " }, { "from": "gpt", "value": "In Need of Firepower: A dragon could give JUST the edge needed! All that's needed it to train it NOT to destroy the city." }, { "from": "human", "value": "Exotica Domestica: Maybe you want it for a pet, maybe you want it for...other reasons. Either way, you're not looking to slay, you're looking to TAME." }, { "from": "human", "value": "Cocky: You tend to think yourself a little more capable than you really are." }, { "from": "human", "value": "Skilled Survivalist: You've spent plenty of time in the wilderness living your role as a questing knight, learning to live off the land. It didn't do much for your jousting skills; but you learned to hunt, and truly rough it. Plus, knowing you've got the survival skills is always a bit of an ego boost." }, { "from": "human", "value": "Obnoxious: He's a loud-mouthed Irishman. How much more obnoxious can you get?\n\nOh yeah, you add in the whole 'Crime Syndicate' level of uppityness combined with delusions of grandeur." }, { "from": "gpt", "value": "Off Guard: You've not remained properly alert; a potentially fatal mistake in this environment. Now the shit's hitting the fan!" }, { "from": "human", "value": "Resourceful: You make the best of the materials on hand. " } ]
[ { "from": "system", "value": "Working at the county teaching hospital isn't easy. It takes over your life but it's worth it for the lives you save, day by day. No one gets out of the hospital unchanged — not one patient, not one doctor. This deck sketches out dramatic conflicts awaiting doctors on the job." }, { "from": "human", "value": "Med Student: This is a teaching hospital and you’re here to learn.\n\n...\n\nSuggested Strength: Driven\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Resident ER Physician: You’re in your residency at the hospital, facing your dreams and fears daily.\n\n...\n\nSuggested Strength: Brilliant\n\nSuggested Weakness: Deep Debts" }, { "from": "human", "value": "Surgical Resident: You’re in your surgical residency and confronting new challenges each day.\n\n...\n\nSuggested Strength: Connected\n\nSuggested Weakness: Lazy" }, { "from": "gpt", "value": "ER Fellow: You’ve graduated to your ER fellowship after a lot of work and study.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: On Notice" }, { "from": "human", "value": "Surgical Fellow: You’ve begun your surgical fellowship at last.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Clumsy" }, { "from": "gpt", "value": "Novice Nurse: You’re new to the profession and the department.\n\n...\n\nSuggested Strength: Supported\n\nSuggested Weakness: Naive" }, { "from": "human", "value": "Nurse: You’ve seen a lot of young doctors come through this place.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Frazzled" }, { "from": "gpt", "value": "ER Physician: You’re an attending physician in the ER with a lot of responsibility.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Surgeon: You’re a full-time surgeon in the hospital with all the responsibility that entails.\n\n...\n\nSuggested Strength: Precise Hands\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Department Head: You’re the head of your department (ER, surgical, ICU), overseeing other doctors.\n\n...\n\nSuggested Strength: Authority\n\nSuggested Weakness: Overwhelmed" }, { "from": "human", "value": "Brilliant: You have a head for medicine’s facts and procedures that makes you a natural doctor." }, { "from": "gpt", "value": "Attractive: Your physical attractiveness helps you bond with patients and other doctors." }, { "from": "human", "value": "Well Educated: The job may not come easy to you but you’ve studied hard and paid tuition to get good." }, { "from": "gpt", "value": "Connected: You’ve got friends, allies, and patrons in the medical field that smooth things out for you." }, { "from": "human", "value": "Driven: You make up for your shortcomings with drive and ambition." }, { "from": "gpt", "value": "Supported: You have a wonderful support network from your family, fellow doctors, or elsewhere." }, { "from": "human", "value": "Experienced: Your years of experience have honed your skills and your will." }, { "from": "gpt", "value": "Authority: You draw power from your authority in the hospital." }, { "from": "human", "value": "Precise Hands: Your hands are precision instruments, helping you conduct procedures with confidence." }, { "from": "gpt", "value": "Observant: Your perception helps you identify symptoms, notice dangers, and spot lies." }, { "from": "human", "value": "Arrogant: Arrogance can make you reckless or callous or cause you other troubles." }, { "from": "gpt", "value": "Frazzled: You just don’t have your act together, always coming off harried and messy." }, { "from": "human", "value": "Slow Learner: Medicine is no easy gig and you find all the details a chore to learn." }, { "from": "gpt", "value": "Deep Debts: Med school costs a fortune and you don’t have a fortune with which to pay it back." }, { "from": "human", "value": "Lazy: Maybe you wanted to be a great doctor once but now you’re lazy, maybe even careless." }, { "from": "gpt", "value": "Overwhelmed: Too much is going on all the time between work and life. Your distractions cause problems." }, { "from": "human", "value": "Naive: You’re still vulnerable to the hurt that all young doctors must learn to endure." }, { "from": "gpt", "value": "On Notice: Your past actions have limited your authority in the hospital. Your status is in peril." }, { "from": "human", "value": "Clumsy: You just can’t seem to do everything right, day by day, no matter how hard you try." }, { "from": "gpt", "value": "Obtuse: No matter how hard you try, you just aren’t as perceptive as you feel a doctor should be." }, { "from": "human", "value": "Finish Your Residency: If you can just get through your residency and make it to your fellowship, that’s a win." }, { "from": "gpt", "value": "Get A Letter of Recommendation: Don’t just do it, do it so well that they recognize your hard work." }, { "from": "human", "value": "Prove Yourself to Your Parents: Your parents don’t think you can cut it as a doctor. Prove them wrong. Make them say it." }, { "from": "gpt", "value": "Earn A Vacation: You haven’t had a proper vacation in five years. This place falls apart without you." }, { "from": "human", "value": "Get Clean Before Anyone Finds Out You’re Not: If anyone finds out, your career could be ruined. You just need a little time to get clean." }, { "from": "gpt", "value": "Reveal How Your Boss is a Jerk: Your boss is what’s wrong with this place. Reveal that so people know what you go through." }, { "from": "human", "value": "Get Married Before You’re Thirty: You had a plan and you’re falling behind. Get married in the next 24 months to salvage it." }, { "from": "gpt", "value": "Fill The Hole in Your Heart: Maybe money will do it? Maybe adventure? Maybe sex? Maybe the right stranger?" }, { "from": "human", "value": "Get Published: See your name in the journals to prove that your theory is right." }, { "from": "gpt", "value": "Get Over It: You can’t shake that one bad beat, the one lost patient. Why? How do you get over it?" }, { "from": "human", "value": "Mystery Diagnosis: Diagnose this one patient so that they get better and everyone knows you can do it." }, { "from": "gpt", "value": "I Hear Zebras: You’re sure that this time is different. This is a rare, special case. Prove it." }, { "from": "human", "value": "Bring Some Peace: You can’t heal everyone but maybe you can improve someone’s life somehow still?" }, { "from": "gpt", "value": "Secure A Loan: You owe debts. Consolidate, pay them off, or secure funding for more schooling." }, { "from": "human", "value": "Get A Patient to Say “Thank You”: Is that so hard? Is that so damned hard?" }, { "from": "gpt", "value": "Resuscitate Someone: Can you really feel like a doctor if you haven’t brought someone back to life yet?" }, { "from": "human", "value": "Get Invited to the Hospital Poker Game: Some of the top docs play a weekly poker game. Get in there and help your career if you can." }, { "from": "gpt", "value": "Humiliate That Rep: That rep from the pharmaceutical company needs to be put in their place." }, { "from": "human", "value": "Romance That Rep: That rep from the pharmaceutical company sure is hot. Maybe a fling?" }, { "from": "gpt", "value": "Save This Patient: Save this patient. Do what it takes. Get it right." }, { "from": "human", "value": "Scalpel: A shiny, sharp precision utensil." }, { "from": "gpt", "value": "The Paddles: Not quite the newest model of defibrillation technology but these have saved a lot of lives." }, { "from": "human", "value": "Blood Bag: A bag of blood, ready to use." }, { "from": "gpt", "value": "Ampule of Morphine: One dose of morphine in a single-serving container." }, { "from": "human", "value": "Key to the Pharmacy Cabinet: It’s just a simple metal key labelled “Pharm.”" }, { "from": "gpt", "value": "One Hospital ID Badge: Name, photo, position, and ID number on a simple alligator-clipped badge." }, { "from": "human", "value": "A Placebo: A sugar pill with no medicinal effect." }, { "from": "gpt", "value": "Pharmaceutical Sample: A new drug offered on trial by the manufacturer." }, { "from": "human", "value": "Hypodermic Needle: A single, clean, sharp hypodermic syringe." }, { "from": "gpt", "value": "Strong Sedative: One dose of a strong sedative, regulated by the state." }, { "from": "human", "value": "ER Waiting Room: A shining example of 1980s design, usually brimming with sick and injured people." }, { "from": "gpt", "value": "ER Ambulance Bay: Double doors lead out to the twin delivery spots where wagons can back up to the building." }, { "from": "human", "value": "ER Reception Desk: Overflowing with documents and charts at all hours of the day. The phone’s usually ringing." }, { "from": "gpt", "value": "ER Trauma Room One: A tiled, yellow room loaded with life-saving equipment. Smells like antiseptic soap." }, { "from": "human", "value": "ER Curtain Room Two: A blue, linoleum-floored room with four beds separated by cheap curtains." }, { "from": "gpt", "value": "ER Locker Room: Cramped and dark. This place smells like shampoo and sweat." }, { "from": "human", "value": "Surgery Waiting Room: Clean and bare and cold and quiet. Hear the lamps buzz." }, { "from": "gpt", "value": "Surgery Locker Room: This bright and shiny room is known for its slimy rubber floor mats. There is a row of showers along the wall opposite of a wall of lockers." }, { "from": "human", "value": "Surgical Suite One: State-of-the-art surgical suite with top-shelf equipment and a stereo system." }, { "from": "gpt", "value": "Hospital Cafeteria: The food is, you know, but at least the decor is atrocious and the vibe is usually sad in here." }, { "from": "human", "value": "The Long Sleep: This patient, James, has been in a coma for 18 months. Maybe he’ll never come out of it." }, { "from": "gpt", "value": "The Lost Drug: An ampule of morphine is missing. If it’s not found, it’ll mean trouble." }, { "from": "human", "value": "“This is now a crime scene.”: The ER suite is closed down until detectives can do their thing. Maybe you’ll notice something?" }, { "from": "gpt", "value": "Go Without: You’ve got to do your best — without sleep, without caffeine, without your drug of choice." }, { "from": "human", "value": "Fire in the ER: A fire’s broken out in the ER! Put it out before something volatile or precious is lost." }, { "from": "gpt", "value": "Biohazard: We have procedures, but one nick with a dirty needle and things go bad fast." }, { "from": "human", "value": "MVA: Motor Vehicle Accident. Patient’s badly broken, non-responsive. Can you save them?" }, { "from": "gpt", "value": "GSV: Gun-Shot Victim. Patient’s bleeding out, non-responsive. Can you save them?" }, { "from": "human", "value": "Person Vs Bus: It’s ugly. This one’s probably not going to make it." }, { "from": "gpt", "value": "Overdosed: Patient’s non-responsive and fading fast. Stick to procedure or try something else?" }, { "from": "human", "value": "Dr. Jeffrey Cartwright: Head of the hospital’s board and former head of the ER. An impatient, old-fashioned man." }, { "from": "gpt", "value": "Dr. Elise DuPont: The hospital’s favorite surgeon, subject of a magazine article earlier this year." }, { "from": "human", "value": "Dr. Wu Jing: Head of the hospital’s teaching program. Overworked but still eager. Fan of raunchy comedies." }, { "from": "gpt", "value": "Dr. Beatrice “BeeBee” Bell: ER doc beloved by patients and students as a teacher. Has a twin sister. Recently divorced." }, { "from": "human", "value": "Mike Martinez, EMT: A fine paramedic smitten with one of the ER docs, though he won’t admit it." }, { "from": "gpt", "value": "Caroline Goldsmith, EMT: A risk-taking paramedic with almost ten years of experience. Usually the driver." }, { "from": "human", "value": "Luke MacCray: Construction worker brought into the ER after an accident with a power saw." }, { "from": "gpt", "value": "Delia Chambers: Brought into the ER after a motor-vehicle accident (MVA) that killed her husband." }, { "from": "human", "value": "Walter Brown: A young boy brought into the ER when his parents found him huffing chemicals." }, { "from": "gpt", "value": "Jerry Grimble: A local homeless man and hypochondriac who’s in the ER every couple of days." }, { "from": "human", "value": "Surgery Locker Room: This bright and shiny room is known for its slimy rubber floor mats." }, { "from": "gpt", "value": "No Homo: Try to avoid seeing the other guys naked." }, { "from": "human", "value": "Successfully change out of your bloody clothes: Are you stupid?" }, { "from": "gpt", "value": "Attracitve: im attactiv" } ]
[ { "from": "system", "value": "This is pandora, a treacherous planet filled with monsters and bandits, and is often a common destination for treasure hunters. You are a vault hunter: a treasure hunter who is looking for the vault. The vault is rumored to be hideously well guarded and full of riches beyond your wildest dreams. You are teaming up with three others to find the vault, take the loot, and get out of there. Your goal: not murder or let your teammates die while trying to find the vault from causes such as mind control, annoyance, insanity, etc.\n\nJust to get this out of the way, I am new to narrating so take it easy on me. Also, while not required, knowledge of the games is helpful. Make up your own characters and cards, because you should be creative. Please write in past tense and keep vulgarity to a low. Lastly, have fun! If there is enough demand, I will make a copy of this game." }, { "from": "human", "value": "Pandora: A very dangerous and diverse place, full of bandits and monsters. " }, { "from": "gpt", "value": "Roland: Leader of the Crimson Raiders and a highly trained military personnel." }, { "from": "human", "value": "Roland: An infiltrator and assassin by trade. Highly trained and doesn't feel emotions." }, { "from": "gpt", "value": "Creativity guys: Don't let the narrator do everything here, come up with something on your own!" }, { "from": "human", "value": "Creativity guys: Don't let the narrator do everything here, come up with something on your own!" }, { "from": "gpt", "value": "Creativity guys: Don't let the narrator do everything here, come up with something on your own!" }, { "from": "human", "value": "Creativity guys: Don't let the narrator do everything here, come up with something on your own!" }, { "from": "gpt", "value": "Door: There is a door in the way and the group needs to enter with a bang." }, { "from": "human", "value": "Sticky Explosive: It is an explosive, but it's sticky, so it's more fun." }, { "from": "gpt", "value": "Figure out who gets the explosive: It's awesome, and everybody wants it. Debate amongst yourselves." }, { "from": "human", "value": "Argument: People aren't happy with how things turned out, so a minor \"argument\" might occur" }, { "from": "gpt", "value": "Vault Hunter: You're one of the few people skilled - or most likely, crazy - enough to seek the fabled Vault and its many treasures." }, { "from": "human", "value": "Gun Fu: When you can rain bullets in every direction at uncanny speed, who cares if you miss a shot or two?" }, { "from": "human", "value": "Overconfident: You are too confident in your skills, which frequently puts you in dangerous situations." }, { "from": "human", "value": "Find the Vault: You're going to be rich! There might even be guns in there! Or giant monsters, who knows." }, { "from": "gpt", "value": "Gunsmith: You have worked for most of the weapon developers supplying Pandora. You know more than a thing or two about how these guns work and still have some contacts in the business." }, { "from": "human", "value": "Upgrade!: Your knowledge of weaponry and tech allows you to quickly upgrade of mod your arsenal on the fly." }, { "from": "human", "value": "Heedless: Bigger explosion? Done. Make it rain acid? It already does. Silenced? Why would I?\nYou don't understand the concept of subtlety. Bigger is better. Bigger and raining fire is even better.\nYou cant comprehend doing things not in a big and overblown manner." }, { "from": "human", "value": "Field Test: There a rumors of a vault on Pandora. What better test of your creations and prowess than to hunt it out?" }, { "from": "gpt", "value": "Technomancer: You are a technological whiz. Hacking, engineering, analysis, deconstruction, you do it all to one degree or another. Able to hack into almost any Hyperion robot or loader given proper motivation.\n\n(It also helps that Hyperion provided you with all of the proper codes, you two-faced jackal, you.)" }, { "from": "human", "value": "Decon-digistruct Bullets: You can mod your guns to fire bullets that contain deconstruction codes for digistructed targets. Those bullets don't do any special good anywhere else, and the guns can't be modded back, but hey. Easy digital disintegration!" }, { "from": "human", "value": "Untrusting: People suck. It's why you tend to stick with machines and the digital world. People are backstabbing assholes, but robots are steadfast (until someone screws with their programming, anyway)." }, { "from": "human", "value": "Find the Vault *: As it says. Find the Vault. Get booty. Don't reveal yourself until the opportune moment.\n\n*(Hyperion terms and conditions may apply)" }, { "from": "gpt", "value": "Mechanic: You've always had a love for machines; they always understood you, excelled where *humans* had fallen flat. Building or fixing anything with gears is your job and your hobby." }, { "from": "human", "value": "Make Every Shot Count: You found that having an uncanny attention to detail translated well to blowing the heads off of bandits from afar. Which is great for you, because you'd really rather not deal with them up close." }, { "from": "human", "value": "Give me metal or give me death: There are times when you'd rather spend time with a CL4P-TP than an actual person. Or buried elbow deep in the engine of a Runner or Buzzard. Humans are just too much work with not enough reward." }, { "from": "human", "value": "The Ultimate Machine: There is nothing you want more than to create the greatest machine the universe has ever seen. But first, you need the funds.. and maybe a few connections." }, { "from": "gpt", "value": "Mercenary: You need some brawn, since you got too much brains? " }, { "from": "human", "value": "Licensed Killer: A warrior, a killer born. Deadly. Skilled with any weapon he knows, and hand-to-hand combat. Good at torturing people, too. Basically, skilled at being lethal." }, { "from": "human", "value": "Loner: No affection for others. Lack of empathy. Cruel. Merciless. Friendless. Secretive." }, { "from": "human", "value": "Greed: Let's get some money, boys!" }, { "from": "gpt", "value": "Mercenary: A soldier for hire that will make sure they get payed no matter what." }, { "from": "human", "value": "Good shot: Is able to almost always make a shot no matter how difficult" }, { "from": "human", "value": "Stubborn: Doesn't like things to be done any way but his way." }, { "from": "human", "value": "Get payed: Money is the ultimate decider, and I want as much as possible." } ]
[ { "from": "system", "value": "SCP-173 is a Keter SCP, in which containment procedures were done with an acceptable number of casualties. This is the story of those casualties." }, { "from": "human", "value": "Info Wars Studio: Info Wars Studio, building in Aokigahara, Japan." }, { "from": "gpt", "value": "Main recording studio: The set used to record all Info Wars episode inside the Info Wars studio." }, { "from": "human", "value": "SCP-173: \"Ur mom gay.\"" }, { "from": "gpt", "value": "F*ck all : 05 Council orders a massive elimination of all living entities in the vicinity of the anomaly of SCP-173. \"Kill everyone.\"" }, { "from": "human", "value": "MTF Eta-10 (\"See No Evil\"): Penetrate, Investigate, Contain. God knows how we do it all and come out alive. We usually don't." }, { "from": "gpt", "value": "Mobile Task Force E-11 (\"Nine-Tailed Fox\"): Intensively trained Task Force specializing in the protection and recontainment of SCP items kept at Site-█. Can kill all will usually have to." }, { "from": "human", "value": "Info Wars: Corrupt them all. Kill the child. What do I do, Lord?" }, { "from": "gpt", "value": "Contain: Successfully contain SCP-173." }, { "from": "human", "value": "Eliminate witnessess. : Kill the loose ends. By order of 05 Council." }, { "from": "gpt", "value": "Reveal the 1776 recommencements.: Do not go along with it." }, { "from": "human", "value": "Dildos: Found in drawers of Senoj Xela." }, { "from": "gpt", "value": "The Greatest Show: Make sure Info Wars episode 173 is running smoothly with your respective roles." }, { "from": "human", "value": "Sexy: You are sexually attractive to inanimate objects." }, { "from": "gpt", "value": "Timbre: You have an obnoxiouly loud and annoying voice of a controversy reality show." }, { "from": "gpt", "value": "lazy eye: You have a lazy eye in which just one eye will look around randomly at random times." }, { "from": "gpt", "value": "1776 will commence again: Had a very rough history of homosexual frogs and determined to inform the world of the many evils that are going on." }, { "from": "human", "value": "The foundation: An agent of the SCP Foundation" }, { "from": "gpt", "value": "I know my shit: Knowledge of the SCP abilities and characteristics." }, { "from": "gpt", "value": "Auschwitz Rectum: Farts gassily that burns eyes and potentially explode in combustible situations" }, { "from": "gpt", "value": "Penetrate and investigate: Per modus operandi, when an anomaly is reported of memetic nature, agents of MTF Eta-10 (\"See No Evil\") will go undecover and investigate and contain." }, { "from": "human", "value": "Rip and Tear: intensively trained Task Force specializing in the protection and recontainment of SCP items kept at Site-█. " }, { "from": "gpt", "value": "I know my shit: Knowledge of abilties and characteristics of the SCP" }, { "from": "gpt", "value": "Tempered by the flesh: Serious case of murderous tendencies and scarred by many shit happened by escaped SCP. High temper and hatred for all things SCP." }, { "from": "gpt", "value": "I kinda like the show: Was off work. Was watching the show because the 'retardation is amusing'. Kinda would like to have Senoj Xela to continue the show." } ]
[ { "from": "system", "value": "When you were young, you ran the streets for Mr. Sherlock Holmes. You were a Baker Street Irregular. \n\nNow, years later, you receive a note from the Man Himself asking you to meet him at the now famous address two nights from now. He advises caution as a new case requires his attention - and he needs your assistance." }, { "from": "human", "value": "Antiquarian: You’re an expert on antiquities and artifacts, known world-wide for your skills.\n\n...\n\nSuggested Strength: Appraisal\n\nSuggested Weakness: Delicate" }, { "from": "gpt", "value": "Archaeology Professor: You teach archaeology at a prestigious New England college and are widely published.\n\n...\n\nSuggested Strength: Lore\n\nSuggested Weakness: Slow" }, { "from": "human", "value": "Physics Professor: You stand at the forefront of “alternative physics”—where science meets mysticism.\n\n...\n\nSuggested Strength: Sciences\n\nSuggested Weakness: Limited" }, { "from": "gpt", "value": "Medical Doctor: Your knowledge of the human body and its care is much celebrated.\n\n...\n\nSuggested Strength: Medicine\n\nSuggested Weakness: Oath" }, { "from": "human", "value": "Psychologist: The human mind is your purview—you understand how it works and when it doesn’t.\n\n...\n\nSuggested Strength: The Mind\n\nSuggested Weakness: Judgmental" }, { "from": "gpt", "value": "Field Archaeologist: You blend archaeological knowledge with wilderness survival and digging techniques.\n\n...\n\nSuggested Strength: Survival\n\nSuggested Weakness: Reckless" }, { "from": "human", "value": "Dilettante: You ache to make a mark on the world, to amount to something special.\n\n...\n\nSuggested Strength: Resources\n\nSuggested Weakness: Naive" }, { "from": "gpt", "value": "Graduate Student: You’re at the beginning of an exciting career... you hope.\n\n...\n\nSuggested Strength: Vital Youth\n\nSuggested Weakness: Impatient" }, { "from": "human", "value": "Soldier of Fortune: Your military training makes you valuable the world over. It’s a dangerous place, this planet.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Heartless" }, { "from": "gpt", "value": "Occult Author: You’ve studied and written widely on matters of mysticism and folklore. Your fans are many.\n\n...\n\nSuggested Strength: Mysticism\n\nSuggested Weakness: Bookish" }, { "from": "human", "value": "Appraisal: You’re sharp, perceptive, and quick—capable of appraising situations as well as objects." }, { "from": "gpt", "value": "Lore: Your intellect is formidable and your knowledge spans many cultures and histories." }, { "from": "human", "value": "Sciences: You have a calculating mind that prizes reason and calm precision above all." }, { "from": "gpt", "value": "Medicine: You’re adept at medicine, from saving lives to identifying the telling marks of death." }, { "from": "human", "value": "The Mind: The human mind is a remarkable device and you understand how it works." }, { "from": "gpt", "value": "Survival: You’ve survived the wilderness, bandits, and wolves in your search for ancient treasures." }, { "from": "human", "value": "Resources: You’re well equipped with quality tools, society contacts, and funds." }, { "from": "gpt", "value": "Vital Youth: You’re energetic, athletic, and hale—ready for adventure!" }, { "from": "human", "value": "Hardy: You’re a rugged, leathery sort. You’re hard to kill and ready to work through pain." }, { "from": "gpt", "value": "Mysticism: You know the ways of folklore and magic, some of it so much hogwash... some of it not." }, { "from": "human", "value": "Delicate: You’re delicate of touch, of demeanor, and of constitution." }, { "from": "gpt", "value": "Slow: Your mind may be sharp but your body is slow to keep up." }, { "from": "human", "value": "Limited: Outside your areas of expertise, you’re easily lost." }, { "from": "gpt", "value": "Oath: You’ve sworn an oath to save lives, avoid violence, and heal the sick." }, { "from": "human", "value": "Judgmental: Your judgmental attitude causes you troubles. If only others would try harder to measure up." }, { "from": "gpt", "value": "Reckless: You sometimes take chances that put you or others at risk." }, { "from": "human", "value": "Naive: A bit gullible and trusting of the wrong sorts, perhaps, but you mean well." }, { "from": "gpt", "value": "Impatient: You don’t wait around well. You want to act first and think about it later maybe." }, { "from": "human", "value": "Heartless: The years have left you wary and callous, unwilling to risk your heart again." }, { "from": "gpt", "value": "Bookish: You’re no athlete. Maybe you’re doughy or awkward or frail but you’re sure no athlete." }, { "from": "human", "value": "Learn an Eldritch Secret: Learning is power, whether you share it or not." }, { "from": "gpt", "value": "Hunt Something New: You’ve stalked or been stalked by the most dangerous game. Time for a new challenge." }, { "from": "human", "value": "Find Worthy Material for a Dissertation: Stop waffling and wondering and find out what you believe to be true about the world." }, { "from": "gpt", "value": "Show Your Father You’re Worthy: It’s not about inheritance, it’s about respect." }, { "from": "human", "value": "Push A Mind Beyond Its Limits: Push someone—perhaps yourself!—beyond the limits of reason and then study what happens." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Bring Back A Groundbreaking Artifact: If you can retrieve a never-before-seen treasure, your career will be revitalized." }, { "from": "gpt", "value": "Get Home Alive: Maybe this work isn’t worth your life? Just get home alive." }, { "from": "human", "value": "Nothing Is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "human", "value": "Deciphering: Read words that have gone unread for generations." }, { "from": "gpt", "value": "Survive the Wild: Endure and survive the threats of the wild." }, { "from": "human", "value": "Protect Someone: Prevent harm from coming to a colleague you admire or cherish." }, { "from": "gpt", "value": "Save A Life in Danger: Rescue someone in peril, perhaps bringing them back from the brink of death." }, { "from": "human", "value": "Be The First: Set foot in a new or ancient place before someone else can despoil it." }, { "from": "gpt", "value": "Protect the Dig Site: Protect the dig site from harm." }, { "from": "human", "value": "Warn the World: Get word out about what’s happening at the dig site." }, { "from": "gpt", "value": "Make A Friend: The best protections against the harsh realities of the world are friendship and allies." }, { "from": "human", "value": "Photographic Evidence: Get a photo that no one would believe if it weren’t true." }, { "from": "gpt", "value": "Right Might: Show someone that you’re not to be trifled with." }, { "from": "human", "value": "A Matchbook From The Blue Star: A simple matchbook adorned with a blue star and no words." }, { "from": "gpt", "value": "Jameson’s Portfolio on the Peru Dig: A collection of newspaper clippings, sketches, and geographical survey maps." }, { "from": "human", "value": "A Stack of Cold, Hard Cash: At least $1,000 dollars American in bright green bills." }, { "from": "gpt", "value": "The Heavens Below: by Brother Francisco Castillo. Contains occult secrets about pre-Columbian South America." }, { "from": "human", "value": "Revolver: A six-shot snub-nosed pistol." }, { "from": "gpt", "value": "Shotgun: A long, double-barreled shotgun with a wood stock." }, { "from": "human", "value": "Ammunition: Ammo for a gun." }, { "from": "gpt", "value": "Dynamite: One stick of dynamite with a long fuse." }, { "from": "human", "value": "Digging Equipment: Shovels, brushes, and picks suitable for quick or fine-detail work." }, { "from": "gpt", "value": "A Fine Camera: A high-quality camera with tripod." }, { "from": "human", "value": "Dr. Jameson’s Office: All dark hardwoods and plush chairs with a penthouse view." }, { "from": "gpt", "value": "The Aveline Estate: The sort of place with marble pillars and a hedge maze." }, { "from": "human", "value": "Aboard Butcher’s Plane: The plane rattles and dips in tough turbulence. It’s more for cargo than passengers." }, { "from": "gpt", "value": "The Blue Star Nightclub: The city’s best-hidden jazz secret is this hole-in-the-wall club, open just twice a week." }, { "from": "human", "value": "Suburban Dining Room: The table is buried under layers of maps and sketches and newspaper clippings." }, { "from": "gpt", "value": "A Remote Peruvian Village: A quaint, humid little village on the road leading to the dig site." }, { "from": "human", "value": "Swaying Rope Bridge: No way a truck could make it across that. Only foot traffic could cross this rickety thing." }, { "from": "gpt", "value": "The Abandoned Dig Site: The dig site resembles, at first, just an assortment of low, stone walls and carved pits." }, { "from": "human", "value": "Deep Jungle: This sort of jungle can swallow up a traveler with ease and never release its secrets." }, { "from": "gpt", "value": "Far Beneath the Dig: A circle of sunlight through the well shaft above reveals a vast, finely carved chamber..." }, { "from": "human", "value": "Turbulence: Avoid embarrassing yourself in flight." }, { "from": "gpt", "value": "First Impressions: Make a first impression on the locals that won’t get you in trouble later." }, { "from": "human", "value": "Cross the Rope Bridge: Get across the rope bridge with all your equipment intact." }, { "from": "gpt", "value": "Rains From A Clear Night Sky: The dig site fills with water and mud. Protect the artifacts!" }, { "from": "human", "value": "Find Your Way: The track through the jungle is perilous and difficult to follow. Don’t lose your way." }, { "from": "gpt", "value": "Lost Beneath: These strange passages beneath the earth make little sense. Will you ever see the sky again?" }, { "from": "human", "value": "Ancient Writings: Who can decipher these ancient markings?" }, { "from": "gpt", "value": "Gunfire!: Someone from afar is taking shots at you!" }, { "from": "human", "value": "The Impossible Creature: It is both there and not there, part tentacle and part grasping mouth. Understand it? Or flee?" }, { "from": "gpt", "value": "The Vision: Are you dreaming or is this real?" }, { "from": "human", "value": "Dr. Jeremiah Jameson: Dr. Jameson isn’t brave enough to lead expeditions so he funds others’ trips into the unknown." }, { "from": "gpt", "value": "Diane Aveline: The widow of Michael Aveline, who was killed on an expedition of Jameson’s. She wants revenge." }, { "from": "human", "value": "Caroline Butcher: One of the world’s great pilots and photographers." }, { "from": "gpt", "value": "Walter Corrigan: A soldier of fortune hired to protect Dr. Jameson’s investments." }, { "from": "human", "value": "Leonard Crenshaw: A locally renowned jazz musician and expert on folklore of the Americas." }, { "from": "gpt", "value": "Jorge Quispe: A young driver, fixer, and guide in Peru. He’s been to the dig site Jameson’s curious about." }, { "from": "human", "value": "Mysterious Interloper: Tall and shadowy in a fedora and trench coat. Who is this gravel-voiced stranger?" }, { "from": "gpt", "value": "Mad Cultist: This drug-addled cultist is ready to give his life—or yours—to please his monstrous god." }, { "from": "human", "value": "Tentacular Beast: Tentacles and feathery antennae probe out from a shadowy mass at the heart of this beast!" }, { "from": "gpt", "value": "Hellish Flying Monstrosity: Wider-winged than a condor, with a bone-chilling cry and gleaming teeth." }, { "from": "human", "value": "221B Baker St: The now famous address looms in the dark. Who will ring the bell first?" }, { "from": "gpt", "value": "Sherlock Holmes: The famous consulting detective. Now much older, but still spry, and with a light in his eyes which belies the intuitive abilities he is famous for." }, { "from": "human", "value": "First Impressions: You grew up together, now what do you think of one another." }, { "from": "gpt", "value": "Get Out of Bedlam: You don't belong in here, right? Get loose! " }, { "from": "human", "value": "Maintain the Illusion: You're not quite what you appear, and you work very hard to maintain an elaborate fiction." }, { "from": "gpt", "value": "Criminal: You never quite managed to get off the streets, but that doesn't mean you didn't find your own brand of success." }, { "from": "human", "value": "Abrasive: A reclusive studying habit has left you, shall we say, a little rough around the edges." }, { "from": "gpt", "value": "Checkered Past: Not everyone's had the good fortune to be able to pick and choose their associates." } ]
[ { "from": "system", "value": "A gentle wind blew across the entire continent. Though it was gentle, it carried within it a message, spoken loud and clear within its whistling. It was a solemn sound, much like the music one would play at a funeral. Funeral. The word catches in your mind and stays. This wind, however it came about, was summoned as an invitation to you. When you direct all of your attention to it, the wind begins to push at your back, leading you…somewhere. As you walk, ride, drive or fly towards it, a feeling of dread begins to fill you. It pricks at your skin, tugs at your hair, chills your blood and stalls your breath. You know where the wind is taking you. It is in fact taking you to a funeral, being held at a tall and proud keep, which, with its tall towers and stout central building, built out of shining marble and precious metals, once seemed a great testament to its owner. In recent years, it seemed to become less a celebration and more a cruel joke at their expense, a constant reminder of how they were no longer the person who ordered the keep built, but a stranger who inhabited its halls. You are being led towards Keep Aldrey, haven, headquarters and home of your friend, now also his final resting place. You are invited to the funeral of Sir Albin Quantar, once the Blade of the Hills, the Threadless, and the Chosen Knight. A Legend’s Funeral indeed.\n\nThe greatest hero in the continent has perished. In stories such as these, one would think he either died in a grand battle, slaying his foe with his final breath, or in an ironic manner, such as dying of one too many drinks in the tavern after a successful quest. In this case, it was, surprisingly, neither. He had gotten sick after one too many journeys into unforgiving lands, and in order to avoid dying too soon, retired. He would spend the next several decades in his keep, only letting in his most trusted confidants, you. You were allies of his before he retired, and unlike him, you stayed an adventurer. Now you, old like him, have gotten word that he has finally succumbed to his illness, and in the declaration he wrote with shaking hands, he spoke of how you were the ones he most wanted to be at his funeral, for you are the ones who knew him when he was Sir Albin, the Blade of the Hills, the Slayer of the Eye, the One with no Thread, not just old man Albin, the sick elder spending the last bits of his life in a bedchamber. Now, you have arrived at Keep Aldrey, ready to say one final good bye to your friend. There is no conspiracy, no secret plot, just a ceremony celebrating a great man. And you are the ones he ranked above all others. Why?" }, { "from": "human", "value": "Honour his Memory: He is no longer with us, and the least we can do is tell some great stories about him." }, { "from": "gpt", "value": "An old enemy: Sometimes it is better to have a good foe than a good friend for a foe can never betray you." }, { "from": "human", "value": "Honorable: Your word is your bond." }, { "from": "human", "value": "Brutal: Humans are humans and very few are interesting or worth the ground they stand on. Killing them is not all that evil. There are so many of them after all." }, { "from": "human", "value": "An Old Healer: Age has done little to dull my expertise with magic." }, { "from": "gpt", "value": "Kind: Willing to help people." }, { "from": "gpt", "value": "My Days of Glory Are Over: I've already lived an adventuring life. Now it's time for me to retire." }, { "from": "gpt", "value": "Great General: A former companion of Sir Albion who joined the army after parting ways and led a brilliant campaign against the demons." }, { "from": "human", "value": "Brilliant: A master tactician, skilled warrior and genius scientist." }, { "from": "gpt", "value": "Bloodstained: Has a reputation for bloody and ruthless military campaigns." }, { "from": "human", "value": "An old enemy: Sometimes our enemies are enemies for so long that they become friends of a kind." }, { "from": "gpt", "value": "Powerful: Old, patient and very powerful not many stand against you." }, { "from": "gpt", "value": "Big: Your size leaves little room to maneuver and thus parts of your body are left vulnerable." }, { "from": "gpt", "value": "Find the second: There is always a second, someone to finish the duel." }, { "from": "human", "value": "Swordsman: Steel fits well in your hand; it always has. Like an extension of your mind, it always finds it way to where it needs to be. For years you've adventured the known land as a sword for hire. Now you're just an aged tutor to a handful of brash and mouthy youths." }, { "from": "gpt", "value": "Practiced: You can run circles around most of the men if only for one plain and simple fact: you're experienced. You've swung a sword for most of your life. Your training is second nature to you these days." }, { "from": "gpt", "value": "Wearied: You can no longer claim the ease of youth. Your bones creak and your body aches from years of abuse and hard travel. " }, { "from": "gpt", "value": "Traveller: For some, wanderlust is a mere byproduct of youth. For others, it is a way of life; the very foundation of their soul." }, { "from": "human", "value": "Seasoned: You have seen many things and been to many places. There is little that surprises you and little that can instill fear in your heart. " }, { "from": "human", "value": "Distant: Like the edges of the map you explored you have grown distant. When the world you look at is one of a wider scope the details seem to become petty and personal problems matter less and less." }, { "from": "human", "value": "Wizard's Apprentice: You are the apprentice to Harkle, a master wizard. " }, { "from": "gpt", "value": "Diligent: You may be a slow learner, but you are a STEADY learner, and therefore, you can ramp up a whole ocean of knowledge and retain it if you have the motivation. " }, { "from": "gpt", "value": "Slow Learner: You cannot learn things in one day. You have to study about it intensely, and even though you may know things that others may not, you still have to work hard for it. " }, { "from": "gpt", "value": "Become A Hero: Ever since you were a little girl, you looked up to the legendary heroes in the stories. Your interest in them has led you to do many things that normal teens your age wouldn't do: like studying magick, swordplay, adventuring, etc. " }, { "from": "human", "value": "Predator: Like it or not, you are a night hunter, sucking human blood for sustenance." }, { "from": "gpt", "value": "Old Blood: With old blood come many benefits - influence, education, land, and the right to mostly do what ever the fuck you want." }, { "from": "gpt", "value": "Enemy of the sun: Not only forced to hide from the sun's embrace, you are a victim of many other disadvantages, both presumed and very real." }, { "from": "gpt", "value": "Make amends: Death never bothered you to make amends with an old men over long past grievances." }, { "from": "human", "value": "Fidelis: Faithful neither to cause nor ideology, you find strength in friendship. Those closest to you are worth more than limb or life. " }, { "from": "gpt", "value": "Constitution: You are hardened by years of adventuring and solitude. There is little that you cannot bear." }, { "from": "gpt", "value": "Cautious: When others push forward, you remain thoughtful—to a fault. " } ]
[ { "from": "system", "value": "The year is 1970, and you are a rising star in the Low. The Low is a serious of disconnected magiqal organizations within New York City, and those organizations don't always get along. Now that you've become a fully fledged member, you're starting to realize how bad things are getting, and that only gets worse when two of the largest groups - the Starseekers and the Shifters - declare full on war with each other. How will you survive when walking out in the street could mean getting assaulted by vicious combat magiq?" }, { "from": "human", "value": "Gossmerim: You live in this moment, the dance of life. Offering your hand to another for support, encouragement, for solace and hope. Your heartbeats echo together in your grasp. That is The Common Drum. You are the many and the one, a member in a loose, ever-changing assembly of tribes that come together to share in the experience of life, a community that embraces all. Welcoming all who are in need. Respect life, and you are always welcome." }, { "from": "gpt", "value": "Balimoran: You will bring shade where brightest, and light where darkest, for now you know this land has endured longer than memory and deeper than rational thought. And it will continue to endure under your care. For that is your calling. Your love for nature and awareness of a deeper, more verdant truth in the world will lead you to ancient paths of knowledge, and skills to defend it. Lay your hands in the soil and borrow powerful magic, magic that calls on the chaotic source of all magic. You will be granted gifts to destroy and to repair. Under your judgment. Free of law." }, { "from": "human", "value": "Flinterforger: You are a big thinker, an imaginer of machines to make life better, of curious treatments to make life longer: ways to grow stronger crops, methods to forge stronger tools. You don’t wait for problems to solve themselves. You get your hands dirty and solve them yourself. You’ve probably taught yourself a thousand skills to solve a thousand problems and are still open to learn from others. After all, what good is the sharpest of minds, the keenest of ideas, without the know-how to bring those thoughts into fruition?" }, { "from": "gpt", "value": "Ebenguardian: You have been gifted a higher calling. You are a defender of The Golden Balance, the true hidden harmony of the world. The line that crosses through us all, segments the great forces, and brings order to the chaos of existence. The law of all life. That is what governs us, protects us, guides us." }, { "from": "human", "value": "Thornmouth: You are a beacon for the world, to help remember the past, understand the present, and shape what is to come. Perhaps you will be an historian, a scientist, astronomer, scholar, teacher. You might long to unravel The Great Historical Unknown, or perhaps explore the connections and systems that underlie this world and what lies above, below… Beyond. All who carry the flame are welcome to share in our solitude of learning, those who carry within them the burning wish to know all are beckoned forth. Hold aloft the light of the Mindflame." }, { "from": "gpt", "value": "Weatherwatcher: You’ve been searching for something all your life. But you’ve been told that longing for anything more than what’s around you is fruitless, searching for anything beyond your life a waste. But your heart longs to challenge the words of your parents, teachers, and elders. You are pulled by the string of fate to make your own discoveries, to explore the world for yourself. You ache to forge your own beliefs, blaze unwalked trails. You may be headstrong, but also smart and resourceful. You may be gregarious, having made many friends along your life’s path (and maybe an enemy or two.)" }, { "from": "human", "value": "Adept: You are a practiced magician, and you know some real spells, even some that aren't mundane." }, { "from": "gpt", "value": "A natural magician: You've felt the pull of magiq since you were a child. The truth of the world is a part of you, and you can't escape it. Magiq is real." }, { "from": "human", "value": " Late bloomer: You came to magiq at an older age, after much pondering about the world and your place in it. But now magiq has become a familiar home to you, and you embrace it with open arms" }, { "from": "gpt", "value": "Sensitive: You know that there is something wrong with the world, that something has changed. Magiq is real, but no one else seems to realize it." }, { "from": "human", "value": "Agile: You have a bit of spring in your step. Your spritely nature has gotten you out of danger a time or two!" }, { "from": "gpt", "value": "Educated: You have a breadth of knowledge of the world, whether that was gained from formal education or the school of hard knocks." }, { "from": "human", "value": "Charmer: You are made of pure charisma, and have a certain way with people. They gravitate to you, like moths to a flame." }, { "from": "gpt", "value": "Strong: You have a physical strength about you, capable of doing major athletic feats. Your body has been hardened by physical training, and it shows." }, { "from": "human", "value": "Quick Wit: Always ready with a quip, you have a sharp mind and a sharper tongue. " }, { "from": "gpt", "value": "Sneaky: You're invisible, able to slip in and out of places without being noticed." }, { "from": "human", "value": "Impulsive: You don't like to sit on things for long. You make choices, often without considering the ramifications." }, { "from": "gpt", "value": "Angry: You have a foul temper, and woe betide the poor soul to cross you. " }, { "from": "human", "value": "Guilty: You've done something terrible, and it gnaws at your soul" }, { "from": "gpt", "value": "Morgan Library: A magical well, and a library, this place holds great power. Also, books." }, { "from": "human", "value": "Starseekers Ruffian: A member of the Starseekers, who has allowed their rivalry with the Shifters to get out of hand." }, { "from": "gpt", "value": "Shifters Ruffian: A member of the Shifters, who has allowed their rivalry with the Starseekers to get out of hand." }, { "from": "human", "value": "Blend In: Pretend that you're mundane, for once in your life. That magiq doesn't touch you, that you don't feel it pulsating in every step you take. " }, { "from": "gpt", "value": "Naive: You're quick to trust, and that's attracted the wrong sorts to you from time to time. You want to believe the world is a bright and wonderful place, but those beliefs can put you in grave danger." }, { "from": "human", "value": "Weak: Your body is physically weak, restricting the amount of physical tasks you can do." }, { "from": "gpt", "value": "Judgemental: You're quick to judge others, often negatively. It hasn't made you an especially popular person." }, { "from": "human", "value": "Learn a magiqal secret: You seek the truth of the world to its furthest extent. Your ultimate goal in life is to learn something that no other practitioner has ever known." }, { "from": "gpt", "value": "Lover, Not a Fighter: Your goal is to find true love. A noble pursuit, to be sure." }, { "from": "human", "value": "Inheritance: You want to live up to your family's name. Show them that you are worthy of your birthright." }, { "from": "gpt", "value": "A dark alley: A lonely, dangerous place to be" }, { "from": "human", "value": "The Open Road: You're traveling out of the city somewhere. Who knows were this path will take you." }, { "from": "gpt", "value": "City Streets: The nighttime streets of New York. Quieter than during the day, but you can still hear the cars whooshing past and the occasional passerby on a nightly jaunt." }, { "from": "human", "value": "Get some rest!: It's been a long night, and you've got some hard earned sleep to catch up on." }, { "from": "gpt", "value": "A pleasant conversation: Get to know your fellow travelers. After all, you'll want to know who's got your back if things go south." }, { "from": "human", "value": "Choreomancy: You've been blessed with the gift of song." }, { "from": "gpt", "value": "David Klassen: David is the assistant to the leader of the Shifters. He's a bit of a stick in the mud, but he means well." }, { "from": "human", "value": "Get Home: Shifter orders are to get home immediately, but that's easier said than done" }, { "from": "gpt", "value": "The Rat: A master of playing all sides." }, { "from": "human", "value": "Charmer: Playing the tune anyone wants to hear, good at convincing people to act against their best interest." }, { "from": "human", "value": "Lost Fire: Can't bring himself to actually kill. " }, { "from": "human", "value": "Earn A Name: To keep his family safe he is trying to earn a name for himself on the streets. " }, { "from": "gpt", "value": "Record Jockey: \n\nPrimary job is at a record store. Aspiring to be a radio personality." }, { "from": "human", "value": "Empath: A person with the paranormal ability to apprehend the mental or emotional state of another individual." }, { "from": "human", "value": "Scatterbrain: A person who tends to be disorganized and lacking in concentration." }, { "from": "human", "value": "Political: Concern for the environment and human rights drives Ingrid to be an activist." }, { "from": "human", "value": "Commitment: Fear of intimacy and being hurt, fear of trust, often leads you to hurt those who you care for, and you abandon them so that they cannot abandon you." }, { "from": "human", "value": "Break the Curse: You were cursed as a young adult, fresh in the world of Magiq, that you will be betrayed, or that you will betray someone you love. You are seeking desperately for a way to end the curse, but you are in denial, and tell yourself that you're only doing it because you hate another person having power over you." }, { "from": "gpt", "value": "Activist: A desire to stand up for human rights, human dignity, and environmental protection drives Ingrid." } ]
[ { "from": "system", "value": "For most, dying for their country makes them a hero. You do it every day, but you certainly don't feel like one...\n\n...\n\nYou have been recruited to be a member of a special program at the National Security Agency. You were chosen from around the federal government due to your skills, proven performance, and the fact that you had a near death experience.\n\nNow you die for a living.\n\nYou are placed in a near-death state using cryogenics and drugs, freeing your spirit to enter the land of the dead and gain access to secrets beyond the reach of traditional intelligence capabilities.\n\nNow you straddle the line between worlds and try to maintain a semblance of a life even as the land of the dead bleeds into it. How long will you be able to hold on before you've gone too far?\n\n...\n\n**Spook 101**\n\n**Other Side Denzien (OSD):** Any entity inhabiting the Other Side, temporarily or permanently.\n\n**Quasi-Dead Entity (QDE):** Any OSD who is still alive. aka *\"Spirit\"*\n\n**Fully Aware Dead (FAD):** Any deceased OSD who still maintains full, or almost full, control of their human faculties. aka *\"Ghost\"*\n\n**Non-Aware Dead (NAD):** Any deceased OSD who has lost control of their human faculties. NADs tend to behaves in a very animalistic manner, but not always. Normally NADs have lost the ability to hide their stains, and may no longer appear human. aka *\"Wraith\"*\n\n**Non-Human Entity (NHE):** Any OSD who was never human. NHE's have no standard appearance, and operate using a completely alien intelligence. They are extremely dangerous. Use extreme caution. aka *\"Spectre\"*\n\n**Stain:** An ectoplasmic deformity resulting from poor control of one's negative emotions and desires. These can normally be hidden unless under great duress or with the loss of one's faculties.\n\n**Phenomenon:** Any ability used by OSDs that has no equivalent in the physical world.\n\n**Manifestation:** Any interaction between the Other Side and the Living World. Without using Phenomenon, OSDs can normally only weakly interact with the world, mustering no more then a whispy vision, faint sound, or enough force to push an elevator button." }, { "from": "human", "value": "Banshee: Banshees read the past, mediate the present, and divine the future. They can use the emotions of others as a tool. They are mediators, conciliators, analysts, and guides." }, { "from": "gpt", "value": "Haunter: Nomads and wanderers, Haunters are comfortable in a variety of environments and situations. They possess an innate empathy for objects and locations." }, { "from": "human", "value": "Skinrider: Natural leaders who enjoy controlling others, both mentally and physically. Some are charismatic, others are coercive, but all seek to dominate." }, { "from": "gpt", "value": "Military Veteran: You once served, or maybe still do, in uniform. Maybe it was for belief in something bigger then yourself, or maybe it was just to pay for college, but either way you're accustomed to putting yourself on the line." }, { "from": "human", "value": "Technical Specialist: You graduated from the best schools and vocational programs the country has to offer. Whether you worked with networks, or radios, or other tech, the team needs your skills to make things work." }, { "from": "gpt", "value": "Administrator: Running a large organization is hard and you understand the ins and outs of making sure the Machine runs smoothly. Most people don't like it, but you never were most people." }, { "from": "human", "value": "Diplomat: You've made a career of making sure other people get along. You have people skills and generally enjoy working with others towards a common goal." }, { "from": "gpt", "value": "Medical Professional: You are a health care professional, be it a doctor, nurse, or a therapist. You work very hard to make sure others stay safe, healthy, functioning, and operationally ready." }, { "from": "human", "value": "Scholar: You are an academic of some sort whether it's a technical disciple like Math or Physics or something softer like History or Sociology. Your desire to learn drives you on." }, { "from": "gpt", "value": "Intelligence Operative: You have made your name in the shadowy world outside the public eye. Security decisions aren't made in a vacuum, they require information. You are one of those who collect it." }, { "from": "human", "value": "\"Special\" Consultant: As a specialist in the occult it's not very often you get paid, let alone with checks from the Treasury. But sometimes the government needs a certain set of skills that aren't readily available to them." }, { "from": "gpt", "value": "Congeal: You can control and shape the form and function of your ectoplasm." }, { "from": "human", "value": "Forebode: You can read the emotions imprinted on places and objects, giving you small glimpses of the past and maybe hints of the future." }, { "from": "gpt", "value": "Helter Skelter: You can make gross manipulations of the physical world." }, { "from": "human", "value": "Inhabit: You can possess inanimate objects and exert limited control over them." }, { "from": "gpt", "value": "Puppetry: You can possess and control living creatures, including humans." }, { "from": "human", "value": "Wail : You can manipulate the emotions of those around you, or even cause them pain." }, { "from": "gpt", "value": "Willow: You can read the thoughts of those around you, living, dead, and otherwise." }, { "from": "human", "value": "Serve Your Country: You will go anywhere, and do anything, to protect America's future." }, { "from": "gpt", "value": "Explore the Other Side: Ever since your first taste you've been obsessed with learning the secrets of the world of the dead. It is truly the final frontier." }, { "from": "human", "value": "Find Peace: You are keenly aware of your own mortality and you hope that when the time comes you will no longer be scared of what comes after." }, { "from": "gpt", "value": "Build Your Future: You know you're going to die some day, so why not get a head start? The stronger you become now, the easier eternity will be." }, { "from": "human", "value": "Law Enforcement Officer: You wear a badge and are charged with enforcing some portion of federal law. You have trained hard to ensure the average citizen can live and work in safety." }, { "from": "gpt", "value": "Find a Purpose: All your life you've dreamt of being extraordinary. Someone apart from the rank and file. You hope to find a purpose in your work that lifts you above the mundanity of everyday life." }, { "from": "human", "value": "Live Fast, Die Young: Ever since your first brush with death, you've been living life with no regrets. Now that you know what's waiting on the other side you want to get the most out of what you have left." }, { "from": "gpt", "value": "Vitality: The spark of life. It separates the living from the dead. When pressed you can summon these reserves to great effect." }, { "from": "human", "value": "Phantasm: You can conjour illusions, simple and complex, in both the world of the living and the dead." }, { "from": "gpt", "value": "Lust: You revel in the pleasures around you, carnal and otherwise. Calling you a hedonist gives you too much credit. You just have powerful appetites that need to be filled." }, { "from": "human", "value": "Wrath: Might makes right, or at least that's what you tell yourself when you're venting the full measure of your rage on anyone who gets in your way." }, { "from": "gpt", "value": "Greed: The world is your oyster. If you see something you want you simply take it. After all, you're worth it." }, { "from": "human", "value": "Sloth: Why do today what you can put off until tomorrow? Hard work and dedication sometimes pay off in the long run, but procrastination always pays off right now." }, { "from": "gpt", "value": "Pride: Copernicus was wrong, the Earth does not revolve around the Sun, it revolves around you. You are not shy about letting others know it either." }, { "from": "human", "value": "Cowardice: The world is scary enough as it is without facing down unnecessary risks. To you bravery is a nervous disorder common among the stupid." }, { "from": "gpt", "value": "Ignorance: Life is hard, and the bliss that comes from not asking the hard or dangerous questions is a great comfort to you as you stumble through it blindly." }, { "from": "human", "value": "Apathy: It doesn't really matter what you do, or don't do for that matter. We're all just biding our time until the end." }, { "from": "gpt", "value": "NSA Headquaters, Fort Meade: Though almost all glass, nothing eminates from within: not light, not RF, not even sound. The building sprawls underground as well into sub-basement after sub-basement." }, { "from": "human", "value": "The DMZ, North Korea: The most heavily guarded boarder in the world. Signs marking minefields dot the landscape. An inescapable feeling of depression hangs in the air." }, { "from": "gpt", "value": "Hoeryong Labor Camp, North Korea: A blasted wasteland. Prisoners of all ages wander the grounds under the watchful gaze of equally miserable gaurds." }, { "from": "human", "value": "Tonghae Satellite Facility, North Korea: Given the squalor of the rest of the country, the base is luxurious if in the overly stern Soviet style. The people here seem to be in decent spirits and take their jobs very seriously." }, { "from": "gpt", "value": "Data: You have committed some important fact about your mission to memory." }, { "from": "human", "value": "Aaron Carter, NSA: A pleasant, if detached man. A career spook, he is very adept at hiding what's really on his mind. He's certainly not the worst boss you've ever had, but he's not the best either." }, { "from": "gpt", "value": "Capt. Richard Lewis, USA: Captain Lewis died during the Chinese intervention near the end of the Korean War. A true patriot, he's been fighting a one man guerilla campaign against the commies ever since. Boisterous and outgoing, he welcomes the site of more Americans." }, { "from": "human", "value": "Col. Jang Kim-taek, KPA: Executed recently during the latest batch of purges, the anger and frustration of the colonel is easily discernable. " }, { "from": "gpt", "value": "Matthew Wilson, NSA: Matthew is your handler. A talented engineer, he is very friendly and outgoing." }, { "from": "human", "value": "Swarm of Peasant Wraiths: Broken and corrupted by the misery they felt in life, these twisted souls roam the land like locusts, gorging like they never could previously." }, { "from": "gpt", "value": "Spectre 1: Spectre" }, { "from": "human", "value": "Spectre 2: Spectre" }, { "from": "gpt", "value": "Spectre 3: Spectre" }, { "from": "human", "value": "Spectre 4: Spectre" }, { "from": "gpt", "value": "Spectre 5: Spectre" }, { "from": "human", "value": "Spectre 6: Spectre" }, { "from": "gpt", "value": "Spectre 7: Spectre" }, { "from": "human", "value": "Spectre 7: Spectre" }, { "from": "gpt", "value": "Spectre 8: Spectre" }, { "from": "human", "value": "My Korean Is Rusty...: Maybe you studied it a bit in school, maybe you had a close family friend or relative that taught you, or maybe you lived there as a child. Either way you can read and speak Korean at an elementary school level on a good day." }, { "from": "gpt", "value": "OPERATION LONE STAR: Training is over. You need a plan or else you're going to be killed.\n\nPermanently." }, { "from": "human", "value": "Colonel Taek's Personal Data: You've memorized some bit of the Colonel's personal life. Names, location, current status, things tough to come by on the other side." }, { "from": "gpt", "value": "Captain's Orders: Captain Lewis wants you to help him in his new mission: make the North Koreans as miserable as possible.\n\n(I'll PM you the specifics if you take this.)" }, { "from": "human", "value": "The Coast of the DPRK: The water is dark and the waves are larger then you would expect being this close to shore." }, { "from": "gpt", "value": "Regain Your Bearings: Now that you're ashore you need to figure out where you are, and how to get where you're going." }, { "from": "human", "value": "Small DPRK Village: Quaint gives this place too much credit. It is primitive with no signs that the populace is even aware that they live in the 21st century. You can't seem to shake the feeling that you're being watched." }, { "from": "gpt", "value": "The Way This Works: Having been in the intelligence game for a while, you're confident you know how this works." }, { "from": "human", "value": "Redneck: Jane is not well-traveled and not incredibly culturally sensitive." }, { "from": "gpt", "value": "Rephrase the Question: Rule #1 of a comfortable government job: Deflect, deflect, deflect.\n\nThe stakes are higher now, but maybe it can still work." }, { "from": "human", "value": "Overconfidence: You've faced every challenge head on with nary a thought of failure or setback. Even death just presented another opportunity for you to shine. Acting with no plan is always better than a plan with no action." }, { "from": "gpt", "value": "Forester: Jane is (or was) an experienced park ranger. She knows how to live wild." }, { "from": "human", "value": "Preperation is key: Years in the intelligence game breeds a special kind of person. Those who don't prepare die. Those who do, survive. " }, { "from": "gpt", "value": "Ingratiating: Oh, that does sound terrible. No, I think you were absolutely correct, I'm surprised they couldn't see it right away. Ah well, I suppose that's kids today for you." } ]
[ { "from": "system", "value": "This is a playtest of the rotating narration feature of Storium. Please be aware that if you join, you likely will be narrating a scene. It *is* possible to skip over a player if he/she *really* does not want to narrate. If that is the case, please let the narrator know as soon as possible.\n\nThis story will take place on the Orient Express in January of the year 1924. The route will be Paris to Strasbourg to Munich to Vienna to Budapest to Bucarest to Istanbul, which should work out pretty well with one scene playing out in each of these stops. The Orient Express once got stuck in a snow drift for days near Istanbul (the inspiration for Murder on the Orient Express), so we may want to play with that as well.\n\nPassengers can embark or disembark at any point along the route.\n\nAlso, passengers can be fictional or historical. For instance, we'll have Nikola Tesla and Harry Houdini on board.\n\nThis story will be episodic in nature. The characters and setting will remain (mostly) the same, but each narrator is free to take his/her scene in any direction, from mystery to thriller to romance. I'm thinking of keeping this grounded in reality, but who knows? Lovecraftian horror on a train might be good fun. Let's enjoy this and see what rotating narration can do.\n\nPosts should be made in third person, past tense and I'm pretty picky about correct grammar, spelling, punctuation and usage (except when using dialect, of course).\n\nCard creation is completely open to you.\n\nLooking forward to seeing you onboard." }, { "from": "human", "value": "Choose your own: Royalty, spy, newly wealthy, industrialist, courier, diplomat...\nall manner of people traveled on the Orient Express. Who are you?" }, { "from": "gpt", "value": "Choose your own: Choose a strength which will complement your Nature." }, { "from": "human", "value": "Choose your own: Weaknesses may be even more interesting than strengths. don't you agree?" }, { "from": "gpt", "value": "Create Your Own: What drives you? Motivates you? What do you want to accomplish? Why are your on the Orient Express?" }, { "from": "human", "value": "Paris: Gare de Strasbourg: The train station in Paris. Embarkation point for the Orient Express." }, { "from": "gpt", "value": "Mix and Mingle: You're going to spend the next 80 hours with these folks. Your journey might be more interesting if you got to know them." }, { "from": "human", "value": "Dinner Conversation: During dinner conversation, please mention one piece of information about yourself which will either make others think favorably about you or will make others think *unfavorably* about you." }, { "from": "gpt", "value": "The Orient Express: Aboard the train, midway between destinations." }, { "from": "human", "value": "Alexandre's Quarters: The conductor has sealed off the scene of the crime. Can the passengers gain access to conduct their own investigation?" }, { "from": "gpt", "value": "Gossiping Staff: The surviving staff aboard the train have been instructed not to discuss the circumstances of Alexandre's demise. Can they be convinced to share more?" }, { "from": "human", "value": "Alibi: Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "gpt", "value": "Alibi: Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "human", "value": "Alibi (copy): Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "gpt", "value": "Alibi (copy): Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "human", "value": "Alibi (copy): Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "gpt", "value": "Alibi (copy): Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "human", "value": "Alibi (copy): Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "gpt", "value": "Alibi: Everyone is a suspect. Do you have a convincing alibi for the time of the murder?" }, { "from": "human", "value": "Scene of the Crime: The passengers now have access to Alexandre's quarters and remains. Are there clues here?" }, { "from": "gpt", "value": "Deal With the Robbers: There are men here to rob the Orient Express. You have to stop them. " }, { "from": "human", "value": "Don't Let the Robbers Find It!: There is *something* on this train that cannot or should not fall into the hands of thieves. Protect it! " }, { "from": "gpt", "value": "Aristocrat: The privileged son of English nobility, on his way to seek power and fortune in the colonies." }, { "from": "human", "value": "Educated: The benefits of a first rate Cambridge education." }, { "from": "human", "value": "Arrogant: Unwavering belief in one's own superiority." }, { "from": "human", "value": "Power and Glory: Reginald wishes to make a name for himself and achieve the power and recognition he feels he deserves." }, { "from": "gpt", "value": "Inventor: You like to move the world forward with new inventions and idea. The world is a giant playground for your genius and desires for advancement. " }, { "from": "human", "value": "Brilliant: Your mind works in new ways, and you can't help but be brilliant. When you see a problem, you think of new ways to get around it. " }, { "from": "human", "value": "OCD: You like things neat, clean, and in their proper order. You do the same thing every day like clockwork, and any deviation from that just bugs you. " }, { "from": "human", "value": "Change the World: You desire to change the world in some way. Sure, you've already done a lot to advance science and technology, but you can do so much more. \n\nTake THAT, Thomas Edison! " }, { "from": "gpt", "value": "Determined: Annaliese needs to escape her past and start a whole new life. She must leave everyone and everything she cared about behind. Can she do that and find happiness once more? Or will she be caught and put to death for her crimes? Only time will tell. " }, { "from": "human", "value": "Tenacious : Bound and determined to escape what she did, Annaliese always remains on her toes, swearing never to make any mistakes that could very well cost her her freedom. " }, { "from": "human", "value": "Vulnerable: What drove Annaliese to fall in love with such a two timing cad in the first place is the same weakness that just might get her into trouble again." }, { "from": "human", "value": "Resolution: Annaliese sees the Orient Express as a way out. She can escape her past and everything she has done so that she can start a whole new life. She really has no other option after the choices she made, and she is ready to move on to a new chapter in her life. " }, { "from": "gpt", "value": "Physician: You are tasked with monitoring and maintaining the well-being of passengers and crew alike." }, { "from": "human", "value": "Perceptive: You have keen senses and a quick mind. Very little escapes your notice, and you are often aware of nuance and details that others miss." }, { "from": "human", "value": "Cynical: Your experience of life and people is that neither of them is particularly admirable. You tend to expect the worst from situations and people.\n\nYou'd think this would at least mean you are rarely disappointed, but somehow, it doesn't work out that way." }, { "from": "human", "value": "Live on Your Own Terms: You have struggled and endured a great deal to get to where you are today.\n\nYou are not willing to compromise or submit yourself to the whims, wiles, or wishes of others. \n\nThis is your life, and you're going to live it as *you* will, the rest of the world be damned." }, { "from": "gpt", "value": "Stage Magician/Escape Artist: You've got a flair for the dramatic and a knack for getting out of tricky situations." }, { "from": "human", "value": "Dexterous: Your body is flexible and your hands are quick." }, { "from": "human", "value": "Superiority: You're good...in fact, you're the best. And you know it. That kind of thinking might get you in trouble some day." }, { "from": "human", "value": "The Next Big Trick: You live for the next big trick, the next exciting show, the next new concept. It's what drives you...the next one has to be bigger, better." }, { "from": "gpt", "value": "PLAYBOY: Edward Somerset is no ordinary Prince. Being a somewhat distant relation to England's royal family, he uses his royal connections to his distinct advantage at all times. And he intends to make the most of his trip on the Orient Express as well. He is sophisticated, charming, romantic and can sweep virtually any woman off her feet. He is very much looking forward to this journey. " }, { "from": "human", "value": "Fortitude : Edward has stood up to his family and refused to marry the girl they selected for him. He wants to make his own way in life and intends to do just that. " }, { "from": "human", "value": "Beauty: Edward is drawn to creatures of great beauty and it is not difficult for him to lose himself thoroughly. He would promise anything to the right woman, placing the world at her feet if she so desired. It could prove to be dangerous for him in the long run. " }, { "from": "human", "value": "Escape: Edward is on the Orient Express to escape the restrictions of his life and to gain some long awaited freedom. " }, { "from": "gpt", "value": "Nun: You chose to renounce all worldly life and goods, and are a member of a religious community of women, living under solemn vows of poverty, chastity, and obedience. You serve the church in whatever ways your superiors decide is best, given your talents and inclinations.\n" }, { "from": "human", "value": "Iron Will: You are outwardly pious, but have a burning determination that cannot be stopped or hindered by anything. Or anyone.\n" }, { "from": "human", "value": "Secrets: You have learned things, and done things, that are unknown to others - and you've made every effort to make sure it stays that way. But you're embarking on a long-distance journey, confined to a train that's a quarter of a mile long, and subject to the curiosity of other passengers, Cabin Stewards, and railway employees - and the scrutiny of border security agents. \n" }, { "from": "human", "value": "Live a Cloistered Life: An active vocation of both prayer and service is nice and noble and self-sacrificing and all that jazz, but you long to live in seclusion - away from the needy, ill, poor and uneducated that you and your Sisters serve. It's not that you don't want to help them, and you'll be happy to remember them in prayer (honest you will !!!) - you just don't want to have to be around them. Or be seen by them. \n" }, { "from": "gpt", "value": "Russian Royal: You're the widow of a 2nd cousin to Tsar Nikolai Alexandrovich Romanov ... the Last Emperor of Russia.\n" }, { "from": "human", "value": "Multilingual: You've been educated in several languages. You may not read, write, or speak them very well, but being able to understand even a little of what foreigners are talking (or gossiping) about can be interesting. And being able to understand what they're whispering about may be important.\n" }, { "from": "human", "value": "Naive: You think that the people who seem to like you *really* like you. You’re wrong. You are a bit gullible and trusting of the wrong sorts, perhaps, but you mean well. \n" }, { "from": "human", "value": "Restore a Romanov to the Throne: As your husband lay on his death-bed, you promised him that you'd fulfill his dream of finding Grand Duchess Anastasia. You vowed to help prove that she survived the Imperial Family's brutal execution, and you swore that you wouldn't stop living his dream until the Tsar's youngest daughter was crowned Empress. \n\nAnd if everything goes as you plan, you'll become an integral part of the hopefully soon-to-be-restored Imperial House of Russia.\n" }, { "from": "gpt", "value": "Detective (Retired): A former Pinkerton with a reputation that's brought him to the attention of the newly formed International Criminal Police Organization. Much more interested in getting his next drink. " }, { "from": "gpt", "value": "Charming: You specialize in putting people at ease." }, { "from": "gpt", "value": "Dissipated: You have little interest in doing your duty. You have seen and done it all. " }, { "from": "gpt", "value": "A Drink In Every Country: You have made a $1 bet with Vincent Astor that, within the year, you will have had a drink in every country in Europe. This train trip will go through several countries, or so you are led to believe." }, { "from": "human", "value": "Careful: Ever cautious in her precarious situation, Anneliese is determined not to do or say anything that would get her into trouble. She will try to stay away from the other travelers as best she can, and just blend in. " }, { "from": "gpt", "value": "Fearless Facade: Somehow you always manage to maintain the illusion of being brave - but the reality is that you're lacking in self-assurance or courage, and you're timid, and shy. You just have to make sure that no one gets a peek underneath your facade.\n" }, { "from": "human", "value": "Famous: You are, and you know it. So does the world." }, { "from": "gpt", "value": "Secretly Seeking a Séance: You'd give anything, pay anything, to talk with your late husband. You miss him desperately, and long to know that he's happy . Besides, he's probably living in an Imperial Palace in the sky, so you'd like to ask him to ask the Tsar and Tsarina where the Grand Duchess Anastasia is. Then you could go get her, present her to the world, and plan her coronation as the Empress of All Russia. \n" }, { "from": "human", "value": "Occultist: You are a student of the mysteries of life and death, and the sometimes tenuous border between them.\n\nYour knowledge of ancient mysticism and modern magic is formidable, and even eerie." }, { "from": "gpt", "value": "Alluring: There is a presence about you, an attractiveness that goes beyond physical beauty. \n\nThis charisma owes something to nature and something to art and practice.\n\nPeople notice you--generally in a good way--when you want them to." }, { "from": "human", "value": "Scheming: Annaliese must think of a way to get to those missing bearer bonds before the authorities find them, and also to keep the remaining bonds safe. Her entire cover could be completely blown by this complication that has arisen, and it could very well destroy her whole life. " }, { "from": "gpt", "value": "Private Person: Leave me alone when I want to be alone. \n\nPlease and thank you. " }, { "from": "human", "value": "Trustworthy: People trust you. You seem like a nice person, why wouldn't they trust you?" }, { "from": "gpt", "value": "Survivor's Guilt: You survived The Great War, when so many didn't. " }, { "from": "human", "value": "Observant: You tend to see things other people miss. You pay attention to everything around you. " }, { "from": "gpt", "value": "Forensics: Knowledge of crime scene evidence. " }, { "from": "human", "value": "Foolish: Reginald does not always make the best decisions when confronted with unfamiliar situations." }, { "from": "gpt", "value": "Non-Confrontational: You've learned from your many years in show biz that sometimes it's not worth responding to the hecklers." } ]
[ { "from": "system", "value": "There are those who quest for good—vanquishing evil and righting the wrongs of the world. They are hallowed and praised by all they meet. You all are not those people.\n\nLong rejected by the Masters who helm the Hall of Guilds, you and a group of misfits are thrown into an unlikely partnership when you all are the only ones who can be called upon to save Krafara and the princess—there is always a princess." }, { "from": "human", "value": "Knight: The knights are a class of warrior noted for their use of swords and shields. More experienced knights have a mount and very dignified armor.\n\n*Guild of Chivalry*" }, { "from": "gpt", "value": "Bard: Poet, singer and comedian, the bard can be counted upon to raise spirits and boost morale. Do not be fooled by their charm—they are clever.\n\n*Guild of Minstrels*" }, { "from": "human", "value": "Char Mage: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.\n\n*Guild of Elements*" }, { "from": "gpt", "value": "Flood Mage: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.\n\n*Guild of Elements*" }, { "from": "human", "value": "Storm Mage: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.\n\n*Guild of Elements*" }, { "from": "gpt", "value": "Terra Mage: Mages are able to summon magic from their very fingertips. Most believe this ability forms somewhere in the stomach, because overexertion leaves wielders hungry and less energetic.\n\n*Guild of Elements*" }, { "from": "human", "value": "Archer: The archer is known for their quick vision and accuracy. They hone their skills with dedication.\n\n*Guild of Chavalia*" }, { "from": "gpt", "value": "Brewmaster: If there is anyone beloved by many, it is the brewmaster. He is known for his exceptional skill at crafting ales, beers and wines.\n\n*Guild of Minstrels*" }, { "from": "human", "value": "Brewmistress: If there is anyone beloved by many, it is the brewmaster. He is known for his exceptional skill at crafting ales, beers and wines.\n\n*Guild of Minstrels*" }, { "from": "gpt", "value": "Sorcerer (White Mage): With a hand-carved staff, spells can be invoked with a simple recitation giving white mages unfathomable powers.\n\n*Guild of Enchantment*" }, { "from": "human", "value": "Sorceress (White Mage): With a hand-carved staff, spells can be invoked with a simple recitation giving white mages unfathomable powers.\n\n*Guild of Enchantment*" }, { "from": "gpt", "value": "Warlock: Unlike other mage crafts, warlocks must rely upon tried and true spells brewed carefully for maximum potency. Some use wands as well.\n\n*Guild of Enchantment*" }, { "from": "human", "value": "Witch: Unlike other mage crafts, witches must rely upon tried and true spells brewed carefully for maximum potency. Some use wands as well.\n\n*Guild of Enchantment*" }, { "from": "gpt", "value": "Save Krafara: At the end of the day, you want Krafara to be save for everyone. Slay the beast, stop evil and save the princess" }, { "from": "human", "value": "The Worst Excuse for a Tavern: This poorly built establishment is one of the few you are comfortable perusing. They have terrible ale, but amazing pretzels." }, { "from": "gpt", "value": "Hall of Guilds: Less a hall and more a labyrinth, the Hall of Guilds houses the Masters. " }, { "from": "human", "value": "Chanding Forest: Even on a hot, sunny day, Chanding Forest is cold, miserable and dark. It is home to nightmarish beasts and ne’er-do-wells." }, { "from": "gpt", "value": "Blackshire: This shop is where one goes to find weapons and supplies." }, { "from": "human", "value": "Donner Munn: The owner of a tavern in Bearbone. He is a terra mage who once traveled around Krafara before he injured his left leg." }, { "from": "gpt", "value": "Adaptable: You are quick-witted and can easily assimilate to a variety of situations. This makes you easy to be around and more trustworthy. " }, { "from": "human", "value": "Astute: You have the ability to accurately assess situations or people to your advantage. " }, { "from": "gpt", "value": "Calm: You are not easily frightened and you keep your composure. This can be beneficial during high stress. " }, { "from": "human", "value": "Clever: You can make something out of nothing with your attention to detail and nimble mind. This makes it easy for you to read situations and react accordingly. " }, { "from": "gpt", "value": "Dextrous: Your proficiency and practice has trained your fingers in art and battle (and stealing). " }, { "from": "human", "value": "Humble: You would never admit this about yourself, but others say this about you. Your upstanding spirit makes you less likely to offend others, and they take your words very seriously. " }, { "from": "gpt", "value": "Loving: You cannot find it in yourself to hate anyone. No matter what they say, you can always see the good in others and this quality earns you many friends. " }, { "from": "human", "value": "Optimistic: You see the bright side of situations which keeps your spirits high. " }, { "from": "gpt", "value": "Patient: You are able to accept or tolerate delays, problems, or suffering without becoming annoyed or anxious. " }, { "from": "human", "value": "Sociable: You can talk to any and everyone. Your tongue can talk you out of tough situations." }, { "from": "gpt", "value": "Strong: Regardless of external appearance, you are strong either physically or mentally." }, { "from": "human", "value": "Thick-Skinned: Others might be offended or hurt, but not you. You take all things equally and get past them. " }, { "from": "gpt", "value": "Traveled: You understand how to use landmarks, constellations and markers to chart your course. " }, { "from": "human", "value": "Trustworthy: Perhaps you seem more innocent than others, but most innately put faith in you and your abilities. " }, { "from": "gpt", "value": "Wealthy: You have a great deal of metal currency at your disposal and are capable of buying most anything you need. " }, { "from": "human", "value": "Bossy: You want everyone to do things your way, so when that doesn’t happen, you get angry and your relationships suffer. " }, { "from": "gpt", "value": "Crass: You lack refinement and say inappropriate things. " }, { "from": "human", "value": "Deceitful: You take advantage of others if it benefits you, making you less trustworthy. " }, { "from": "gpt", "value": "Fearful: You have deep-rooted fears that hinder you from reaching your full potential. " }, { "from": "human", "value": "Hubris: You are vain and prideful, which leads you to make rash, unwise decisions. " }, { "from": "gpt", "value": "Ignorant: You don’t really know much of the world and it is evident at times when you speak or in the many assumptions you make." }, { "from": "human", "value": "Impatient: Your hasty decisions never work out for you. " }, { "from": "gpt", "value": "Obsessive: You are often consumed by insignificant details that do not merit your attention. " }, { "from": "human", "value": "Pessimistic: You only see the negative side of situations which depresses you and dampens morale. " }, { "from": "gpt", "value": "Poor: You have nothing to offer in terms of wealth, so you have to beg or work for basic necessities. " }, { "from": "human", "value": "Selfish: You only think of yourself." }, { "from": "gpt", "value": "Shallow: You only care about the outer layer of things. You never think of other people’s emotions and make lots of snap judgments. " }, { "from": "human", "value": "Sheltered: You lived a very privileged and quiet life, so you are often overwhelmed by situations you are unfamiliar with. " }, { "from": "gpt", "value": "Short-Tempered: You have no fuse. When something goes wrong, you just blow up. This often means you regret things you say. " }, { "from": "human", "value": "Shy: You are afraid to speak up even when you know that it is necessary. You stay away from the spotlight and disregard yourself." }, { "from": "gpt", "value": "Stubborn: No one can change your mind or opinion once you have made a decision. This could be a good thing, but it usually ends up working against you. " }, { "from": "human", "value": "Suspicious: Due to your appearance or personality, you draw unfavorable attention. " }, { "from": "gpt", "value": "Weak: You lack physical or mental strength, which makes you quite needy of attention. " }, { "from": "human", "value": "Bearbone Castle: For what it’s worth, Bearbone Castle is fairly nice. It’s drafty though, so you will need your cloak." }, { "from": "gpt", "value": "The King: His Royal Highness, King Devenrou III, is a rather decent ruler, all things considered. However, he is very much a coward in the face of any danger." }, { "from": "human", "value": "Cartographer: A cartographer is the most underrated member of most parties. They not only chart a course of travel, they can read most settings for dangers and speak several languages.\n\n*Guild of Knowledge*" }, { "from": "gpt", "value": "Shapeshifter: While it is a terrifying ability to behold mid-shift, shapeshifting can be detrimental to solving problems and survival. Shifters tend to have one or two forms they can maintain for extended periods of time.\n\n*Guild of Knowledge*" }, { "from": "human", "value": "Mount Madara: The home of Umbre, one of the most despicable dragons in all of Krafara." }, { "from": "gpt", "value": "Umbre: A fire-breathing dragon who is rumored to be thousands of years old. He can speak and often spews fireballs when he laughs." }, { "from": "human", "value": "King Crinyx: The ruler of Rusthelm has always despised Bearbone and its people. No one knows why." }, { "from": "gpt", "value": "Cleric: Tonics, medicines and bandages are a cleric’s tools. Using all of them, they are able to set broken bones, soothe burns and otherwise aide those in pain.\n\n*Guild of Chavalia*" }, { "from": "human", "value": "Sinister: When the mind or spirit is broken or troubled, a sinister works wonders. They are able to calm those who are fearful, on the verge of madness, and highly erratic.\n\n*Guild of Chavalia*" }, { "from": "gpt", "value": "Get Revenge: No one crosses you and gets away with it. You always pay back good for good and evil for evil." }, { "from": "human", "value": "Become a True Master: You want to become an actual Master of your Guild. It is a respected title to hold." }, { "from": "gpt", "value": "Illiterate: You cannot read or write." }, { "from": "human", "value": "Become a Hero: You do not want to be confined to the shadows any longer, unknown and unloved. You want adoration, respect and fame." }, { "from": "gpt", "value": "Princess Devenia: She is the missing daughter of King Devenrou III and Queen Kila." }, { "from": "human", "value": "The Outsider I: Tereza decides to approach the girl. She feels very obligated to find out why she is there." }, { "from": "gpt", "value": "The Outsider II: Alicia talks to the person who confronted her." }, { "from": "human", "value": "A Rowdy Crowd: When brawls break out, patrons who pay the most rings tend to leave first. If they want to profit from the evening, Arven and Euphemia have to get things under control." }, { "from": "gpt", "value": "All At Once: It is more than just a rumble." }, { "from": "human", "value": "Walking Dread: These strange creatures are made of magic you have never seen before. They have clawed hands like knives and sever their prey before eating it." }, { "from": "human", "value": "The Greater Good™: Wants do whatever it takes to forward what they consider to be the greatest good, whether that's giving the last of their food to an orphan or killing a person in cold blood." }, { "from": "human", "value": "Angry: You can be quick to anger when people say or do the wrong thing. Mages have been known to temporarily lose control of their abilities when angered, even when they did not willfully mean to cause harm unto others." }, { "from": "gpt", "value": "Logic: Smart and tactful, always observing the situation before making a move." }, { "from": "human", "value": "Logic: Smart and tactful, always observing the situation before making a move" }, { "from": "gpt", "value": "Selfless: You refuse to let any wound you see go untreated, and strive to help others in need." }, { "from": "gpt", "value": "Touched: You see things which aren't there. Sometimes the insights gained from this might be helpful, but as a whole, the hallucinations are detrimental." } ]
[ { "from": "system", "value": "You are adventurers looking to make a quick coin or perhaps help the weak - what fortune will you find with sword or spell?\n\nThis game is intended for first-time players to familiarise themselves with the Storium format and hopefully have some fun along the way. **This is not intended to be a long-running game for the same characters; once players have been through an entire chapter they will be retired to make room for new players.**\n\nFeel free to use pre-made nature/strength/weakness cards or make up your own. Please note you won't be able to change those cards (except through gameplay) once you're accepted so be sure of your choices before you submit! All characters from complete beginners will be accepted, though you may have to wait until a new scene begins before you can get writing. **This game is intended for people with little to no Storium experience at all; more experienced players will be accepted based on availability and suitability.**\n\nI will run episodic adventures to accommodate players coming and going - feel free to retire your characters at the end of any scene if you're ready to move on. \n\nAny questions? Contact me by email (on my profile) or in comments! I look forward to narrating for you all. :)\n\nA Googledoc with a collection of helpful Storium links can be found here for your reference: http://bit.ly/11joV6t" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Capture a Criminal: Apprehend a thug and bring them back to the inn to prove their worthiness." }, { "from": "gpt", "value": "Sigil Necklace: Supposedly this will protect you. You might not know it doesn't work until it's too late." }, { "from": "human", "value": "The Signmaker: The one you have come here to see." }, { "from": "gpt", "value": "The docks at night: Where there's trade, there's crime." }, { "from": "human", "value": "Decide which way to go: The high road or the low road? " }, { "from": "gpt", "value": "Birchmere: A large town midway between the capital and the Whitecap Mountains." }, { "from": "human", "value": "Crazy Old Man: After bursting in the door he's collapsed at a table. Will you take the risk and speak to him?" }, { "from": "gpt", "value": "Essrady the Mage: Owner of the glowing blue dagger, she has a task for you..." }, { "from": "human", "value": "Serving Girl: Rosy-cheeked and buxom, she's got a smile for all her favourite customers." }, { "from": "gpt", "value": "Find Out More Information [Ariann]: Someone here must know more about these rumours... " }, { "from": "human", "value": "Get Provisions: Ropes, torches, weapons - whatever you think you might need to face the quest ahead." }, { "from": "gpt", "value": "Stop the Thief!: An innocent has been robbed - what will you do?" }, { "from": "human", "value": "Unravel the Mystery: Your hands are glowing bright blue - why? and how? Perhaps a wizard might know, or a physician..." }, { "from": "gpt", "value": "Figure in Black: Slim and mysterious, could this be the person you're looking for?" }, { "from": "human", "value": "Dark Alley: Behind the taverns there are plenty of shady deals going down..." }, { "from": "gpt", "value": "Sewers: Rumour has it a gang lurks down here. Watch where you step." }, { "from": "human", "value": "Share Your Knowledge: She has named them 'The Pale'. Perhaps you have heard of them, or even seen them before... " }, { "from": "gpt", "value": "Bandits: They want your cash - will you hand it over, or fight?" }, { "from": "human", "value": "Shadowy Figure: You see something out of the corner of your eye - or do you?" }, { "from": "gpt", "value": "Attacked!: You've been attacked from the shadows by a pale figure. It's stronger than it looks." }, { "from": "human", "value": "Find Out Information: Where are these Pale coming from? And how can they be defeated?" }, { "from": "gpt", "value": "Seek Knowledge [Ool]: Perhaps your wizardly ways can lead you on the correct trail. " }, { "from": "human", "value": "Seek knowledge (Hesh): You must discover where the plague lies so you can burn it out." }, { "from": "gpt", "value": "Seek knowledge (Feargus): You want to put things right. You must find where they hide first." }, { "from": "human", "value": "Head into the cave: There's no time to be wasted!" }, { "from": "gpt", "value": "Wait and make a plan: Prudence is the best option." }, { "from": "human", "value": "Vote: Use this to choose an option." }, { "from": "gpt", "value": "Preparation: You waited and planned; now you have the element of surprise. Play this as a strength on a challenge if you are using your plan to help the outcome." }, { "from": "human", "value": "Find a way to block one passage: You cannot risk being trapped by the Pale as you attack their brethren. " }, { "from": "gpt", "value": "The Pale: Twisted spectres of humanity, they send a chill down your spine." }, { "from": "human", "value": "What Next?: Your quest is fulfilled - what will you do next?" }, { "from": "gpt", "value": "BLACKSMITH'S APPRENTICE: Tall, strong, and can swing a hammer with the best of them.\n" }, { "from": "gpt", "value": "SHY AROUND THE LADIES: You might be normally outgoing, but when it comes to interacting with members of the opposite sex, you could use a little help." }, { "from": "gpt", "value": "SEEK KNOWLEDGE: What were those strange creatures in the cave?" }, { "from": "human", "value": "ANALYSIS PARALYSIS: Sometimes takes WAY too long to think through the options and decide what to do. Possibly thoughtful to a fault." }, { "from": "gpt", "value": "Decrepit: You are not what you used to be, as the passing of time was not gentle on you. \n\nThere is only so much you can do, even if your heart desires more.\n" }, { "from": "human", "value": "Bluff: You don't have to be menacing to intimidate the enemy. You only have to appear so." }, { "from": "gpt", "value": "VILLLAGE LIFE: You have an innate understanding of town life--what's expected, what's normal, what looks out of place." }, { "from": "human", "value": "Wounded: \"I knew that arm would give me trouble . . .\"" }, { "from": "gpt", "value": "HAMMERTIME!: I'm a blacksmith's apprentice. Isn't it obvious?" }, { "from": "human", "value": "Experienced: You gained knowledge, or skill, in a particular field over time.\n\n" }, { "from": "human", "value": "GOIN' HOME: Birkville calls you home." } ]
[ { "from": "system", "value": "This is post modern San Francisco. The future but dark and bleak. The last economic crash left the world in a bad way. Everyone's trying to rebuild their lives. Everyone's taking the law into their own hand, whatever it takes to survive.\n\nTechnology is everywhere, mostly taken for granted and some mostly lost. The drug of choice is a synthetic cocktail affectionately known as 'e'. It's bad and not all it's affects are known. Some use it to forget, some to remember but most use it to escape.\n\nYou have somehow found one another. You instinctively know that you all need to stick together to survive this city. Although none of you have the experience, you've posted your services as private investigators all over town.\n\nNow all you have to do is sit tight, and wait for the phone to ring. Oh and meanwhile, figure out what you want to call your company." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Athletic: That's a pretty cool, the way you vault the fence and land on your feet." }, { "from": "gpt", "value": "50000 Credits: Credits!" }, { "from": "human", "value": "Who are you guys?: Simple one... Name your band of misfits." }, { "from": "gpt", "value": "The Evil Eye: Someone or something is tracking you." }, { "from": "human", "value": "How is durwood/cornelius connected?: How are they connected? What's the big deal about this \"literature\" that durwood is paying you 100K to get it back?" }, { "from": "gpt", "value": "Text Message - Lead: 18th & Mission. 3pm. Tomorrow." }, { "from": "human", "value": "Gather Intel: Work your network, work the net. Find out all you can about Cornelius Alexander." }, { "from": "gpt", "value": "Club Oracle: The most happening night club in the city. It's also where you'll find the city's most influential folks." }, { "from": "human", "value": "InSol Corp: You know they are up to no good but no one seem able to prove it." }, { "from": "gpt", "value": "Data Core: What is this place?" }, { "from": "human", "value": "Father Durwood: Mysterious figure. You don't quite know what to make of him. He's also your first client." }, { "from": "gpt", "value": "Hired Guns: You don't want to cross path with these guys." }, { "from": "human", "value": "Lina Vicheva: Hacker wunderkind. She can get you any type of information if the price is right." }, { "from": "gpt", "value": "Aging prized fighter: In your heydays, you lived the big life. Now not so much. You still have some moves in you but a couple more knocks to your head might prove fatal this time." }, { "from": "human", "value": "Ex-prostitute: You never want to go back to that world of filth and degradation. You've seen everything and know some people in high places. You want to come clean and make a new life for yourself." }, { "from": "gpt", "value": "Bounty Hunter: ok, so you're not really a bounty hunter... a wannabe bounty hunter. Can't be too difficult right?" }, { "from": "human", "value": "Burnt-out wonder hacker: Once a child prodigy \"wonder hacker\", but long burnt-out. Now a down & out P.I." }, { "from": "gpt", "value": "Recovering 'e' addict: You're trying to kick the 'e' habit. The burnt marks at the base of your neck from doing 'e' reminds you where you come from." }, { "from": "human", "value": "Agile: That's a pretty cool, the way you vault the fence and land on your feet." }, { "from": "gpt", "value": "Little Tokyo: Dank and dark. Lots of unsavory types here. There is an active black market here if you know where to look." }, { "from": "human", "value": "Alley way deep in the mission: Did you say you wanted some 'e'?" }, { "from": "gpt", "value": "An abandon warehouse in the dogpatch: Nobody seems to mind you using this space. Home sweet home and base of operations." }, { "from": "human", "value": "Riot!: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "gpt", "value": "Explosion!: Don't get blown up!" }, { "from": "human", "value": "Firewall: You've gotta get in." }, { "from": "gpt", "value": "Unfriendly help: you need his help... he doesn't want to help." }, { "from": "human", "value": "Hush tones: You've got to get nearer to hear what's going on." }, { "from": "gpt", "value": "Crowd Camouflage: Try to blend into the crowd... disappear." }, { "from": "human", "value": "Who are you guys?: Simple one... Name your band of misfits." }, { "from": "gpt", "value": "Library: There's something about that bookshelf behind Father Durwood. What is it?" }, { "from": "human", "value": "Lord Cornelius Alexander III: Smart, charming, suave, very rich, young." }, { "from": "gpt", "value": "Compass Rose Amulet: A beautifully made amulet that has a compass imprinted on it." }, { "from": "human", "value": "How is durwood/cornelius connected?: How are they connected? What's the big deal about this \"literature\" that durwood is paying you 100K to retrieve?" }, { "from": "gpt", "value": "Escapist: When things fell apart there was nothing left but \"The Muck,\" and you either got wised or you got wizzed (mostly on E) otherwise you weren't going anywhere bud. \n\nI got a little of both and a lot of trouble, but I got good at getting out of that too." }, { "from": "human", "value": "Slippery: It aen't hard finding me, but good luck getting me. For every in you have on me I've got an out. If i'm in your trap I can guarantee you I know exactly how to crack it." }, { "from": "human", "value": "Danger Blind: I just can't help getting into trouble. It seemed like such a good idea at the time. Hindsight is 20/20 eh." }, { "from": "human", "value": "Freedom!: Whether it's liberation of mind, body, soul, money, secrets, innocence, whatever! No one, and I mean no one should be stuck in the muck." }, { "from": "gpt", "value": "Handshake Man: If there is something you need, he can get it. He's got friends in all the low places." }, { "from": "gpt", "value": "Fatalist: Years of tragedy and observation have convinced you that there is no hope for humanity." }, { "from": "gpt", "value": "Underworld Connections: Scutters knows people in all the dirtiest trades. He never gets his hands dirty himself, but he's connected to the talk, the chatter and the squeak." }, { "from": "human", "value": "Street Savvy: You've been around the block a few times, and you have the know-how to get around everyone, and everything." } ]
[ { "from": "system", "value": "A group of dedicated fans gather to cosplay. \n\n~\n\nFandoms allowed in this story:\n\n-Doctor Who\n-Sherlock\n-Lord of the Rings (although I can't remember the details)\n-Harry Potter\n-Artemis Fowl\n-Percy Jackson\n-the Hobbit\n\nYou are to create a character that will cosplay as other characters. A normal person with a personality, that just happens to be part of a cosplay group. Quite a lot of it will be the characters cosplaying, but we will be describing our characters as they cosplay. There will also be normal-life parts, to give some conflict and plot to the story. \n\n*** If you're avoiding spoilers/haven't watched Sherlock or Doctor Who, I suggest you don't join this story.\n\n***Please don't make a 'nature' which says \"all fandoms\". These characters should have preferred cosplay fandoms, even if they're in all the fandoms. There will also be crossover cosplaying.\n\n***Don't worry if you don't know some of the fandoms listed, the main ones are Sherlock, Doctor Who, and Harry Potter.\n\n***I created this game because my others are moving slowly. I'm hoping to create a fast-moving game, where we all make at least one move daily." }, { "from": "human", "value": "Arrive at the Park: Introduce yourself to Tamara in your fabulous costume." }, { "from": "gpt", "value": "Lack of Imagination: You're not good at creating interesting scenarios to act out." }, { "from": "human", "value": "Percy Jackson fan: You cosplay as percy jackson characters." }, { "from": "gpt", "value": "Rich: You can afford anything: Comicon, that replica item from the movie, etc. Your cosplaying looks authentic due to your brilliant costumes." }, { "from": "human", "value": "Level-Headed: You like your fandom, but you don't go crazy over it. Any arguments over fictional characters seem silly to you. You respect other's OTPs (one true pairing), and don't pick fights over the 'best fandom'." }, { "from": "gpt", "value": "Writer: You've got the mind of a writer, meaning your dialogue sounds realistic and you come up with good plots for cosplay scenarios. You can also see the character traits of characters from the show/book, meaning you bring them to life as you act as them." }, { "from": "human", "value": "Meet the Actor/author: Your dream is to meet an actor from the show/meet the author." }, { "from": "gpt", "value": "Tamara Ronk: Shy, uncomfortable in her own skin, but a good actor and an avid fan." }, { "from": "human", "value": "Cosplay: Do some awesome cosplaying." }, { "from": "gpt", "value": "Whovian: Your #1 obsession is Doctor Who. You cosplay as doctor who characters all the time. Being a whovian is your life." }, { "from": "human", "value": "Sherlockian: Sherlock, Sherlock, Sherlock. You're 100% into re-watching every episode a million times, making Sherlock comebacks, and thinking in typical Sherlock position. You also love to cosplay as Sherlock characters." }, { "from": "gpt", "value": "Good Actor: You're good at acting, which means you're an awesome cosplayer." }, { "from": "human", "value": "Good Memory: You can quote an impressive amount from the show/movie/book. This adds something unique to your cosplay." }, { "from": "gpt", "value": "Wholockian: You cosplay as Doctor Who and Sherlock characters, sometimes at the same time. Choosing between the two would be a crime!" }, { "from": "human", "value": "Completely Obsessed: The world revolves around your fandom, to the point that your OTP is the best, your fandom is the best, anyone that doesn't like it is an idiot, anything that gets in the way of watching new episodes/etc is immediately dropped, it's perfectly okay to marathon the movies/books without sleeping for a week..." }, { "from": "gpt", "value": "Ringer/Hobbit fan: You love the Hobbit and/or Lord of the Rings, and cosplay as characters from the books and movies." }, { "from": "human", "value": "Potterhead: Harry Potter cast a spell over your life. Every stick you look at is a wand, every time you do something right it's five points for Gryffindor (or whatever house you're in). You cosplay as harry potter characters." }, { "from": "gpt", "value": "Fowler: You're the Artemis Fowl character cosplayer. Though not as common, you cosplay with a passion." }, { "from": "human", "value": "Determined: You're sometimes stubborn, but your determination usually works in your favor. Cosplaying that difficult scene, for example." }, { "from": "gpt", "value": "Look-Alike: You look and sound like the character you like to cosplay." }, { "from": "human", "value": "Bad Actor: You're not the greatest at acting. Your portrayal of characters feels fake/unrealistic at times." }, { "from": "gpt", "value": "Newbie: You're new to the fandom, and know very little. All the inside jokes, some of the episodes, a lot of cosplay jargon is foreign to you. You make a lot of newbie mistakes." }, { "from": "human", "value": "Busy: You're always busy, and don't have much time to cosplay, as much as you love it. You're often reduced to online role-play on your breaks." }, { "from": "gpt", "value": "Canon: You can't stand to talk about or role play or cosplay as anything that isn't completely canon and 100% accurate. It's your pet peeve when people get the tiniest piece of information wrong, since you spent so long learning everything about your fandom." }, { "from": "human", "value": "Controlling: You tend to be bossy, and hate to be out of control of a role-play. People hate it when you take over every single cosplay, dictating what's going to happen next, what people should say, how they should say it." }, { "from": "gpt", "value": "Join other Fandoms: You love being in your fandom, and you want to find another fandom to join. It has to be the right one -- one that you truly love." }, { "from": "human", "value": "Meet new People: You don't get out much. The internet is your outlet for fandom-ness. Lately, however, you've been wanting to meet face-to-face with fans, make connections with real people. This is your chance to make lasting friendships based on fandom." }, { "from": "gpt", "value": "Become an Actor: You love acting. Your dream is to become a real, professional actor -- one that can act in your fandom's show/upcoming movie..." }, { "from": "human", "value": "Write an Episode: Write an episode for your fandom's show, and actually get it put into the show!" }, { "from": "gpt", "value": "Have fun: You never seem to have time to enjoy yourself. You're looking for something awesome to do in your free time other than watch TV. You also want to get more creative." }, { "from": "human", "value": " Thronie: Your a Game of Thrones fan" }, { "from": "gpt", "value": "Social Anxiety: You have some difficulty with social situations, particularly unexpected ones for which you were unable to prepare." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. This short adventure story can be funny or dramatic!\n" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Rescue the Novices: A troll is blocking your way. You should probably deal with that." }, { "from": "gpt", "value": "Elven-make bow: This bow was made by Elven wood workers and is prized by its owner" }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes one hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Wand: Just a simple wooden wand but it seems full of power." }, { "from": "human", "value": "Temple of Glor: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Marick the Innkeeper: The money hungry keeper of the local inn hears all the tales and knows many secrets." }, { "from": "human", "value": "Alran Woodwhisper: A quiet soul who keeps to himself but he has a need for adventurers and is hiring." }, { "from": "gpt", "value": "Ravel Portground: A mad wizard who is growing ever more insane. It seem he might even be trying to summon some great evil." }, { "from": "human", "value": "Kill the Mad Wizard: The Wizard is mad. Surely someone will kill him to save the locals." }, { "from": "gpt", "value": "Deep Well Inn: This cozy place’s sign depicts a old well. A meeting place for adventures, The innkeeper does very well for himself." }, { "from": "human", "value": "Ruins of an Ancient Bluiding: This half-crumbling ruin lays abandoned. It was once the home to a long dead race." }, { "from": "gpt", "value": "Demon of the Hells: The snarl of the demon sends shivers down your spine but you still stand tall and face it." }, { "from": "human", "value": "Demon Circle: The wizard has lain down a circle of the summoning of demons. Many mystical runes surround it." }, { "from": "gpt", "value": "Demon Blood: The vial glows with a vivid colour. Maybe it will come in useful." }, { "from": "human", "value": "Destroy the Demon: A Demon walks the land and this evil must not be allowed to spread." }, { "from": "gpt", "value": "Bar Brawl: The Patrons are roused to anger and are now causing a ruckus." }, { "from": "human", "value": "Why is the Temple so Quiet?: The priests who tend this temple don't seem to be around. Someone must have heard your approach surely." }, { "from": "gpt", "value": "Priestess Alarain: Laying injured, she can only give the blessings of Glor upon your attempt." }, { "from": "human", "value": "Rescue the Novices: There is a troll blocking your way. You should probably deal with that." }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives are good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "gpt", "value": "Naïve: Inexperienced and perhaps too trusting, you like to think the best of people." }, { "from": "gpt", "value": "Kind Heart: You hate seeing anyone suffer, which gives you a surprising strength and determination along with the urge to help." }, { "from": "human", "value": "Bribery: You will pay to get information." } ]
[ { "from": "system", "value": "In the 24th century, humankind has headed out to the stars--and found that they are not alone. Out in the black, the only way for a pirate to get by is to head out for parts unexplored and hope the value of their discoveries outweighs the effort it takes to catch and execute them. Here aboard *The Rotten Cheat*, the crew has picked up a few new members...\r\n\r\n~~\r\n\r\nCrew members of all species and brands are welcome on the ship and please feel free to create new cards if you find the ones I've provided insufficient for character creation.\r\n\r\nI'm hoping for a slightly Firefly-esque tone? Mostly fun and humorous but free to turn towards the serious if that's where the crew takes it. Dark secrets welcome. " }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Rotten Cheat: Shuttle: A little cramped, but it can fit up to eight people if they're willing to squeeze. The Rotten Cheat isn't good for going into atmo so Shuttle is what they use for trips onto planets. The AI is akin to an overeager adult golden retriever, so she does take some getting used to." }, { "from": "gpt", "value": "First Impressions: Shuttle is pretty much guaranteed to like you, but the rest of the crew are another story. Can you form a bond quickly enough that you can work together?" }, { "from": "human", "value": "Prototype 4.413: A polymorphic AI. Resting state is a robotic eye with six fluttering, sail like wings. \n\n\"Personality will set in upon designation\"" }, { "from": "gpt", "value": "Merchant Ship Hutchins: This ship is carrying some tasty cargo." }, { "from": "human", "value": "Merchant Ship Sigler: Very few sharp corners; a seemingly sourceless blue light suffuses everything. The doors just curve out of the ceiling." }, { "from": "gpt", "value": "Prithviraj O'Malley: Security guard on the merchant ship *Hutchins*" }, { "from": "human", "value": "The Rotten Cheat: Ship: The Ship AI has developed a full-blown personality, and thanks to the captain, it's a doozy. A wicked humor and a penchant for pranks makes her a dangerous friend, but she's a worse enemy. Despite her jokes, she takes the safety of her crew very seriously." }, { "from": "gpt", "value": "Cal Frederickson: Security guard on the merchant ship *Hutchins*" }, { "from": "human", "value": "Bridge of the Rotten Cheat: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Rotten Cheat Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "human", "value": "Rotten Cheat: The Mess: A shared dining space for crew and officers of the ship." }, { "from": "gpt", "value": "Rotten Cheat: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge grows, must your faith shrink?" }, { "from": "gpt", "value": "The Rotten Cheat: Shuttle: The Shuttle AI is slightly less developed than her sister, though she does have a full wetware module. Still, her intelligence is somewhere around that of an enthusiastic adult golden retriever." }, { "from": "human", "value": "Rotten Cheat: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to... wherever they need to go." }, { "from": "gpt", "value": "Tinkerer: You don't care so much about wealth and piracy... you just want access to all the cool gadgets.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Armorer: One can't just walk into a shop and demand weapons, especially if you're a pirate. So you are especially useful on the ship." }, { "from": "gpt", "value": "Earn Captain's Respect: You want the respect of the pirate captain. You need it. But why?" }, { "from": "human", "value": "Board the Merchant Vessel: It has some valuable cargo--can you board the vessel with minimum damage and get away before the authorities are called?" }, { "from": "gpt", "value": "Program the Prototype: What is this floating winged robot? And why does it suddenly look like you?" }, { "from": "human", "value": "Lecherous: Looking for the next lay is more fun than efficient, but no one claimed you were efficient." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Rotten Cheat* can end that pirate." }, { "from": "human", "value": "Steal A Claim Back From Alien Rivals: Reclaim a cargo from the likes of gluttonous alien prospectors for fun and profit." }, { "from": "gpt", "value": "Befriend the AI: You are very very interested in the ship's AIs. Why?" }, { "from": "human", "value": "Fighter: You've been around the quadrant more than once and you have the scars to prove it.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Keycard to the Alien Weapons Locker: This should come in handy as you explore the derelict." }, { "from": "human", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Rotten Cheat*--just don't argue with the AI." }, { "from": "gpt", "value": "Reluctant Pirate: Something tragic has happened to lead you to this life of crime. You don't actually want to be here, but you have no choice." }, { "from": "human", "value": "Encryption Code for the Rotten Cheat: This code decrypts transmissions to and from the *Rotten Cheat*, be they official or personal." }, { "from": "gpt", "value": "Medic: A pirate's life isn't very safe. You are absolutely vital (pun intended) to the ship." }, { "from": "human", "value": "Second Mate's Quarters: The room is filled plant life, most of it stemming from a vaguely humanoid shape on the bunk. The shape seems like some sort of tree or bush, leaves ranging from large and fleshy to thin and fibrous." }, { "from": "gpt", "value": "Mess Officer: \"This mess is the only restaurant they have, but we shouldn't skimp the crew just because they're lacking in choices.\" You take feeding people seriously. Very seriously." }, { "from": "human", "value": "... What was that?: There's a clunking from the depths of the ships vents. Is that piece of the engine loose? Do we have oxy-filter rodents again? Or is there something even more concerning, in the bowels of the Ship's mechanisms?" }, { "from": "gpt", "value": "That... Can't be right.: Going by these charts from the last job you lost money. Which is impossible, there is VIDEO feed of three pallets of Luminum being loaded onto the ship from the wreck. You should be in the black, what is going on...?" }, { "from": "human", "value": "The Rotten Cheat: Not quite infamous yet, this pirate ship is in possession of a clever (if cowardly) captain and a cunning AI. Perhaps this is the season they'll finally make a name for themselves?" }, { "from": "gpt", "value": "Captain: His rise to his position was unorthodox and, as such, so are his methods. The Captain's job is done so long as his crew is alive, his ship is intact, and they turn a profit on their ventures. God help him." }, { "from": "human", "value": "Cleanish Getaway: Space is vast, dangerous, and you hurtle through it in a shell of relatively delicate metal. If there's anything any good coward learns quickly, it's how to get you and yours out of all sorts of trouble with your skins intact. Mostly." }, { "from": "human", "value": "Panicky: WE ARE ALL GOING TO DIE.\nFor you this is a matter of frequent immediate concern, rather than a distant philosophical abstract. It can result in a certain unpredictability under pressure." }, { "from": "human", "value": "Make it through the day: You've had few good, lasting things in your life. This ship and the people on it comprise two of them.\n You're going to keep them alive, successful and flying. This is non-negotiable." }, { "from": "gpt", "value": "First Mate: Fiercely loyal to captain and ship and very protective of your crew, you oversee the day-to-day running of the ship in its entirety, so that the captain can focus on the scheming." }, { "from": "gpt", "value": "Overprotective: Like a Mama Bear with her cubs, you sometimes get irrational when anyone messes with those you are loyal to." }, { "from": "gpt", "value": "A Well-Oiled Machine: Your main goal is to keep the ship and crew running smoothly. If there are conflicts, you want to resolve them. If there are obstacles, you want to dismantle them. If there are enemies, you want to crush them." }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind.\n\n\n\"What the engine broke? I got this \tsafety pin and pen spring... That should do it!\"" }, { "from": "gpt", "value": "Queasy: Rough rides and variable gravity don’t agree with you.\n\n\"Everyone is always bumping into me!!!\"" }, { "from": "gpt", "value": "Fixing up this wrecked up ship: Fixing things is my life and joy. Especialy when my life depends on it." }, { "from": "human", "value": "Off-World Oddity: You are not of Earth and certainly not normal. Picked up by the crew on some misadventure out in the black, you have proven yourself useful enough to avoid a trip out the airlock." }, { "from": "gpt", "value": "Hivemind Swarm: You are not a singular being, but a collection of psychically linked nano-organisms. Your \"body\" is just an assumed shape that your crew mates are comfortable with. As such, difficulties that hamper beings that need to keep all their bits in the same place are no trouble for you." }, { "from": "gpt", "value": "Proportional Intelligence: You may be brilliant when your collective parts are together, but when separated...well, let's just say your hand won't be doing long division on it's own any time soon." }, { "from": "gpt", "value": "Consulting Xenopsychiatrist: Academy trained in xenobiology and xenopsychology. Skilled at understanding the workings of alien minds and then medicating them." }, { "from": "human", "value": "A Place to Call Home: You want to find somewhere you can put down roots; somewhere you belong." }, { "from": "gpt", "value": "Rapscallion: You have neither the looks nor backbone for charm, but by pushing yourself in the other direction you can affect a sort of lovable skeeziness, like a neighborhood's favorite drug dealer or a smiling card shark. Best not pretend to be something you're not, after all." }, { "from": "human", "value": "Poseur: You're good at blending in with alien cultures, but sometimes you think you're too good. You're overconfident about your assumptions, and this can lead to big mistakes." } ]
[ { "from": "system", "value": "One day, a bunch of people appear in space... Let the games begin." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Jet Boots: Moving you faster at a moments notice." }, { "from": "gpt", "value": "Cooperation: Ain't always easy but what needs to be done must be done." }, { "from": "human", "value": "Teemos Strong Demeanor: Teemo's big eyes stare through your soul." }, { "from": "gpt", "value": "Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed to \"GET IN THERE\"" } ]
[ { "from": "system", "value": "Legends tell of the great hero Robert Davis who led the people to paradise. In the midst of the Cold War when it seemed everyone had their finger on the button, he gathered his flock and shepherded them down to the safety of the world below. A huge news story, it was quickly forgotten by the Surface in a matter of months, buried under the tragedy of the times, leaving New Cleveland to its own devices, long forgotten by those up above. \n\nAs generations passed and the world above forgot about them, so too did they forget about those above. Stories were told of mutual destruction and the world exploding into plumes of flame that killed all those above. But those below lived. For generations they lived and loved in darkness and unreliable artificial lights, their culture stuck in the 1950s, but they lived... and they were happy. \n\nNow... things seem to be falling apart. The infrastructure built to last forever has begun to fail as time takes its inevitable toll. The city's lights are going out, food production is at an all-time low and even parts of the large, bustling city have been shut down due to lower populations. But it's safer, they say, safer down here in the city. They say the city is flourishing. Again and again, they lie.\n\nIs it working?\n\nThe Ministry, the governing body of New Cleveland, is hiding something. Historical records of the world up above have been under lock and key for some time and the residents only know of the Surface the few scattered stories and rumors they've been able to hear. With their city falling apart around them, it seems the only option is to travel to the Surface for help, but the Ministry refuses to allow anyone to leave. \n\nA small group of people is determined to succeed. Will they be able to reach the Surface? Will anything be waiting for them there when they do? And even if they do find help, will they return to save their city or leave it to be lost once more to the flow of time?" }, { "from": "human", "value": "The Loyalist: A true supporter of the Ministry, you don't believe there is anything out there to discover, but have your own reasons for tagging along." }, { "from": "gpt", "value": "The Rebel: The Ministry tells nothing but lies and you are determined to prove them false, using whatever tactics necessary." }, { "from": "human", "value": "Reckless: Thinking only slows you down. When the time calls, better to listen to your gut than your head." }, { "from": "gpt", "value": "The Historian: All your life you have scrambled for any information you could gain about the Surface, but very little of it has been available to you. Now is your chance to see it for yourself." }, { "from": "human", "value": "The Explorer: Being trapped in the city without anywhere else to go suffocates you. You'd jump to any chance to see something new, no matter what the cost." }, { "from": "gpt", "value": "The Philanthropist: There are hundreds of people down in the city and you refuse to stand idly by and watch them die. You're determined to save them, whatever the cost." }, { "from": "human", "value": "The Dreamer: Your family have passed down stories of the Surface for generations and you can't help but imagine it as a paradise, one that you would do anything to visit." }, { "from": "gpt", "value": "Knowledgable: You've been studying the history and geography of the city for some time. You know the place inside and out." }, { "from": "human", "value": "Connected: You have friends in high (or low) places who let you in on secrets or give you privileges other people can't access." }, { "from": "gpt", "value": "Fearless: You think you've seen it all, so nothing scares you. You'll proudly face it all." }, { "from": "human", "value": "Technician: You've been working on the mechanical side of the city for as long as you can remember. You're well aware of how to use (or sabotage) it." }, { "from": "gpt", "value": "Trustworthy: You just have one of those faces. Whether it's your smile or your attitude, people just tend to trust you have their best interests at heart... whether or not you do." }, { "from": "human", "value": "Positive Mindset: There are no setbacks, just new opportunities for success. You approach every problem with a positive attitude, never letting defeat stop you." }, { "from": "gpt", "value": "Frail: Malnutrition is a common problem, one that limits your physical capabilities. " }, { "from": "human", "value": "Uneducated: Focused on working and living, you missed out on a lot of learning. You don't know much about the world outside of the city." }, { "from": "gpt", "value": "Night Blindness: Your eyes don't adjust to the darkness very well... and underground that's a problem. Make sure you don't forget your flashlight." }, { "from": "human", "value": "Fearful: Hearing the Ministry tales of all the terrible things lurking outside the city, you're ready to jump at the sight of your own shadow." }, { "from": "gpt", "value": "Defeatist: When the going gets tough you get going... back in the direction you came from. When trouble starts you're ready to pack it in and go home." }, { "from": "human", "value": "Save the City: New Cleveland is your home and you intend to save it. Your only goal is to find help from the Surface." }, { "from": "gpt", "value": "Freedom: Having lived under the Ministry's control your whole life, you're desperate to break away from their grasp." }, { "from": "human", "value": "Discover the Truth: What is the Ministry hiding? That's what you're set to find out. You want to know what really happened and the truth about how New Cleveland came to be." }, { "from": "gpt", "value": "Infiltrator: You've been secretly sent on this mission to halt any progress made by the group to reach the Surface." }, { "from": "human", "value": "New Cleveland Underground: Despite its name, the New Cleveland Underground consists of tunnels that run above and parallel to the city. It is instead named for the well-known secret that it is the place to do things out of the public eye. Illicit affairs, shady business deals... everything you're meant to believe doesn't happen happens here." }, { "from": "gpt", "value": "Walter Wilcox: Tall, rail-thin man with small, shifty eyes. He gives off an untrustworthy vibe and is possibly crazy, but he says he wants to help. Do you trust him?" }, { "from": "human", "value": "Talon Gasby: A very average sort of man in a suit one size too large for him. He says he knows the only way out of the city so it doesn't seem like there's any choice but to listen for now." }, { "from": "gpt", "value": "Suspicion: The rumors told you when and where to meet, but there's always a possibility that the people around you aren't who they say they are. Do you trust them?" }, { "from": "human", "value": "Ministry Secretary: A tired, middle-aged woman with wide-rimmed glasses. Her whole job is to keep people like you from entering offices you shouldn't be in." }, { "from": "gpt", "value": "A Fork in the Road: There's a path to the left, and one to the right. You have to take one, which will it be?" }, { "from": "human", "value": "Flashlight: The final resort against the darkness. Don't run out of batteries!" }, { "from": "gpt", "value": "Headlamp: A final resort against the darkness, now hands free. Don't run out of batteries!" }, { "from": "human", "value": "Outer Door Key: You got the key needed to open the outer door! You've done it! ... wait, you need how many?" }, { "from": "gpt", "value": "A Great Pit: Blindly charging straight again you discovered the great ravine you were told to look out for. You've got a great view... from the bottom. Now then... how do you get out?" }, { "from": "human", "value": "Bottled Water: A bottle of safe drinking water." }, { "from": "gpt", "value": "Food Ration: A full portion of food." }, { "from": "human", "value": "Destroy Propaganda: New Cleveland is literally littered with posters and signs talking about what a paradise it is. Time to clean the city up." }, { "from": "gpt", "value": "Secret Code: Intermixed with a bunch of odd doodles are sequences of random words and numbers. One of them has to mean something. Probably." }, { "from": "human", "value": "Ministry ID: This will probably be useful. As long as no one looks too closely at the picture." }, { "from": "gpt", "value": "An Abandoned Tunnel: The air inside the tunnel is flat and it only grows darker from within, but you've been promised that it's the first step in your journey to the surface." }, { "from": "human", "value": "20ft of Rope: While it looks to be a little weak in places, the rope seems like it could hold the weight of a person." }, { "from": "gpt", "value": "Maze: Walter's led you to a secret pathway, but it turns out the tunnel twists and turns this way and that. There's no saying how long it will take you to figure out." }, { "from": "gpt", "value": "Placeholder: ..." }, { "from": "human", "value": "Nyctophobia: Constant blackouts due to failing infrastructure may be traumatizing in many childhoods. But it is a inconvenience in adulthood, especially in dark tunnels." }, { "from": "human", "value": "Charming: Whether it's your body language, the words that flow out of your mouth, or simply the way you look, you definitely make for a silver-tongued and alluring individual." }, { "from": "human", "value": "Kleptomaniac: You have a nigh-uncontrollable and omnipresent urge to steal things, and that can really get you into trouble if you get caught." }, { "from": "human", "value": "See the Outside World: You've heard stories about the Surface since you were a baby, and you'd really love to see it someday." }, { "from": "gpt", "value": "Untrusting Appearance: You don't look very trusting, or straight-laced, or... or just like a good person, at all." }, { "from": "human", "value": "Pragmatist: Things are not perfect, but we have to work with what we have got, or they will only get worse." }, { "from": "gpt", "value": "Medical Experience: With the knowledge gain from treating the sick, injured or weak. You are competent enough to heal injuries with greater efficiency and success than others." }, { "from": "human", "value": "caver: He has a lot of skill in moving in man made and natural underground tunnels" }, { "from": "gpt", "value": "Bold: You're not afraid of ~~most things~~ anything! You're a thrill-seeking, confident kinda guy." } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. This short adventure story can be funny or dramatic!\n" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "The Typhoon: Howling wind and pummeling rain pound the earth, threatening the people and buildings in its wake." } ]
[ { "from": "system", "value": "The year is 2093. Your life isn't all that exciting. You are just an average Joe trying to eek out a living in a harsh world. That's when you hear about the newest entertainment breakthrough, \"The Adventure Machine\"or TAM. \n\nHop in this baby and suddenly you are the hero in your own adventure story. You fight crime, you solve mysteries, be a war hero, a knight, heck be a freaken wizard, anything you can think of!\n\nThe chance to break free from your boring, repetitive life is too great, you come back to TAM over and over again. Each time it is amazing. \n\nUntil today, you are going about your usual business and suddenly there is a flash of blue light and you are suddenly somewhere else. Everything feels exactly the same as when you use TAM, only this time, you weren't connected to the machine...\n\n(Feel free to come up with your own Natures, Strengths, etc... but no super soldiers, or deadly assassins, remember in real life you are average. This story will take on a bunch of different genres as you just tossed into different types of adventures in different time periods by TAM, and during those stories your character will become exponentially stronger in the style of that genre. You maybe even find some of these abilities bleeding over into the real world... Finally we will of course have an overarching story as you endeavor to discover why these flashes are happening. Thanks for reading!)" }, { "from": "human", "value": "Cybersamurai: You’ve got your own honor, your own steel, your own code in an ugly, dangerous world.\n\n...\n\nSuggested Strength: Tough As Steel\n\nSuggested Weakness: Malfunctions" }, { "from": "gpt", "value": "Razorkid: You cut and you kill for money — sometimes for more than money.\n\n...\n\nSuggested Strength: Deadly Accuracy\n\nSuggested Weakness: Cold-hearted" }, { "from": "human", "value": "Digital Courier: A high-capacity encrypted databank in your head makes you valuable — and a target.\n\n...\n\nSuggested Strength: Dataport Programs\n\nSuggested Weakness: Broken Memories" }, { "from": "gpt", "value": "Matrix Cowboy: The electric rush of cyberspace is why you go on living, job to job, challenge to challenge.\n\n...\n\nSuggested Strength: Hot Reflexes\n\nSuggested Weakness: Broken-Down Body" }, { "from": "human", "value": "Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art.\n\n...\n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Private Investigator: Other people’s business is your business. You’re in the intrusion racket, cracking privacy.\n\n...\n\nSuggested Strength: Streetwise\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "Soldier of Fortune: Your military history and training make you valuable. Your experience makes you dangerous.\n\n...\n\nSuggested Strength: Arsenal\n\nSuggested Weakness: Old Wounds" }, { "from": "gpt", "value": "Zaibatsu Officer: In your bespoke suit, with that smile, you can change the planet.\n\n...\n\nSuggested Strength: Sterling Connections\n\nSuggested Weakness: Obligated" }, { "from": "human", "value": "Cybersurgeon: Saving lives is your trade and business is booming.\n\n...\n\nSuggested Strength: Medical License\n\nSuggested Weakness: Addicted" }, { "from": "gpt", "value": "Freelance Journalist: People need information if they’re going to fight for what’s right. You give it to them.\n\n...\n\nSuggested Strength: Great Sensors\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Tough As Steel: You can take it. Whatever the beating, whatever the heartbreak, you can take it." }, { "from": "gpt", "value": "Deadly Accuracy: You’re accurate with blades and bullets and words. You break hearts as easy as bones." }, { "from": "human", "value": "Dataport Programs: That collection of stolen programmed skills you have serves you well. Plug and play." }, { "from": "gpt", "value": "Hot Reflexes: You’re wired for speed in cyberspace and meatspace alike. Real life’s almost too slow now." }, { "from": "human", "value": "Famous Charm: People are dying to meet you, to impress you, to be charmed by you. You’re so cool." }, { "from": "gpt", "value": "Streetwise: You know the politics and the landscape of the streets and how to get around alive." }, { "from": "human", "value": "Arsenal: Whatever it is — if it’s got an edge or ammo, from katanas to lasers — you can get it." }, { "from": "gpt", "value": "Sterling Connections: You know people in high places. You’re owed favors. You make things happen." }, { "from": "human", "value": "Medical License: Skilled and equipped, you can practice medicine, get drugs, and repair meat and metal." }, { "from": "gpt", "value": "Great Sensors: Whether they’re cybernetic or all natural, your eyes and ears are razor sharp." }, { "from": "human", "value": "Malfunctions: Without regular upkeep, all those fancy cybernetics start to hiccup and misbehave." }, { "from": "gpt", "value": "Cold-hearted: You’ve got to keep your feelings disconnected to do your job. Makes you distant. Cold." }, { "from": "human", "value": "Broken Memories: Your head’s not right, riddled with blank spots and holes where memories should be." }, { "from": "gpt", "value": "Broken-Down Body: The parts of you that aren’t wired and rehabbed are wearing down from hard use." }, { "from": "human", "value": "Notoriety: You have a nasty rep for doing nasty things and it’s not wholly undeserved." }, { "from": "gpt", "value": "Guilty: Cold guilt keeps you up, makes you doubt, gets you down. Can’t undo what you did." }, { "from": "human", "value": "Old Wounds: Your meat and your metal are plagued by the side-effects of old wounds from old fights." }, { "from": "gpt", "value": "Angry: Your anger and spite hold you back, cause you troubles, make you less than you are." }, { "from": "human", "value": "Addicted: Whether hungry or fed, your addiction causes you constant problems." }, { "from": "gpt", "value": "Obligated: You’ve got to act a certain way to be the best you — it’s like fighting with one hand tied." }, { "from": "human", "value": "Score Your Escape Funds: Earn the funds necessary to get away, even for a little while, even if it’s hard." }, { "from": "gpt", "value": "Do The Job Right: You draw your strength from knowing you do the job right. The whole job. Do it right." }, { "from": "human", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "gpt", "value": "Break A Big Target: You’ll know you’re worthy when you can bring down a big target and survive." }, { "from": "human", "value": "Make A Hit: Write and perform something that’ll make you a star again — or a bigger star, finally." }, { "from": "gpt", "value": "Get Out of This Trap: This could be the job that helps you break free of this life for something better." }, { "from": "human", "value": "Reclaim Your Honor: What is honor? How will you know when you’ve got it back? How will you keep it when you do?" }, { "from": "gpt", "value": "Change From Within: Fix what’s wicked in the world by enacting change from within. Make something better." }, { "from": "human", "value": "Get Someone Clean: Get someone clean. Get someone a fresh start. Maybe it’s you?" }, { "from": "gpt", "value": "Expose A Big Story: The world needs to open its eyes and look at itself. Make that happen." }, { "from": "human", "value": "Score A Fix: Get a couple of good doses of whatever passes for your drug." }, { "from": "gpt", "value": "Upgrade Your Guns: Get better guns." }, { "from": "human", "value": "Upgrade Your Mind: Get the software, stims, or downloadable memories that’ll sharpen, heighten, brighten your mind." }, { "from": "gpt", "value": "Upgrade Your Flesh: Maybe your meat’s old or rusty, maybe you just want to look better. Get on that." }, { "from": "human", "value": "Find A Safe House: You need a safe retreat, a place to hide or crash, where you can close your eyes." }, { "from": "gpt", "value": "Learn the Truth: Someone’s lying to you. Learn something new." }, { "from": "human", "value": "Survive the Attack: People want you hurting or dead. Rise above and strike back." }, { "from": "gpt", "value": "Remember Why You’re Doing This: Close your eyes, recall the reasons, the faces, the feelings. Why are you doing all this?" }, { "from": "human", "value": "Crack That Hostile Mainframe: Break the shell on that bad mother and watch what spills out into cyberspace." }, { "from": "gpt", "value": "Get A Raise: Score more money than you’ve got coming to you. Make them think you’re worth it." }, { "from": "human", "value": "Monokatana: A shiny, curved sword with a fine, delicate edge." }, { "from": "gpt", "value": "Flechette Gun: A rapid-fire dart gun capable of delivering drugs and toxins." }, { "from": "human", "value": "Memory-Corroding Chemical: Black-market mycotoxin capable or eroding human memory engrams." }, { "from": "gpt", "value": "Lectron Powerbike: Big but sleek, quiet but quick, adorned with glowing paint and a hybrid engine." }, { "from": "human", "value": "Cutting-Edge Anti-Security Program: The new cutter program meant to overwhelm and confound defenses in cyberspace." }, { "from": "gpt", "value": "A Kung-Fu Datapin: A data-stick encoded with kung-fu lessons. Load time is about 9 seconds." }, { "from": "human", "value": "Full-Suite Recorder: Records audio, images, atmospheric data, chemical traces, and more." }, { "from": "gpt", "value": "Microtablet: Unfolding fabric micro-computer for portable functionality wherever you go." }, { "from": "human", "value": "Stolen Data: Personal data stolen from some corporate database, maybe worth killing for." }, { "from": "gpt", "value": "Laser-Cutter: A simple hand-held device with a three-inch laser torch emitter." }, { "from": "human", "value": "Coffin Hotel: A cramped, cheap coffin hotel in the city’s red-light district." }, { "from": "gpt", "value": "Crowded Noodle Boat: Not a boat at all but a roving five-seat wagon and noodle bar. The owner’s connected." }, { "from": "human", "value": "Gleaming Corporate Office Suite: Polished concrete, greenish glass, shiny chrome — the paperless office once promised." }, { "from": "gpt", "value": "Cyberspace: The free wilds of the digital consensual hallucination yawning between fortified servers." }, { "from": "human", "value": "Shanty Town: Layers of ramshackle favela crisscrossed with escape hatches and secret passages." }, { "from": "gpt", "value": "Dead Channel Nightclub: A dirty, popular club crammed with holography and digital games." }, { "from": "human", "value": "Posh Hotel Suite: A place of deep carpets and soft sheets high above the city." }, { "from": "gpt", "value": "Gray-Market Cybernetics Shop: Metal arms and faux-flesh legs dangle from hooks drilled into a low ceiling." }, { "from": "human", "value": "Spacious Limousine: Tinted dark and shiny, brimming with Japanese whiskies, and almost certainly bugged." }, { "from": "gpt", "value": "The Street: Luminescent paint glows on the black top, wet with acid rain." }, { "from": "human", "value": "Night-Club Brawl: Don’t think of them as people. Think of them as things between you and freedom." }, { "from": "gpt", "value": "Hostile Highway: Get off this roadway alive. Don’t let the motorgangs stop you." }, { "from": "human", "value": "Rooftop Getaway: Run, jump, climb, drop — it’s time for some parkour-type stuff." }, { "from": "gpt", "value": "Sway the Crowd: They want to love you or hate you. Make it work for you." }, { "from": "human", "value": "Dirty Crime Scene: Flickering light-up crime-scene tape around a forgotten crime scene. Find what they missed." }, { "from": "gpt", "value": "Crazed Mob: People, collectively, are animals — furious, ferocious animals. Get out of here." }, { "from": "human", "value": "The Biologique Mainframe — Cyberspace: Like a 3D playing-card diamond gleaming in the matrix. Hardened with lethal ice." }, { "from": "gpt", "value": "Hot Security Systems: Tinted-black cameras and white-hot lasers want you out, want you dead. Too bad for them, right?" }, { "from": "human", "value": "Smoke It With Laser: It’s time to cut. Destroy evidence, steal the prize, whatever. Cut. Then run." }, { "from": "gpt", "value": "Lock-Up: The tech inside you is hanging, chugging, struggling to run. Get it right." }, { "from": "human", "value": "Alexa Carter: She says her name’s Alexa Carter which means her name is anything but Alexa Carter." }, { "from": "gpt", "value": "Virgil Cross: CEO of Biologique Unlimited, allegedly cloned from the old Cross crime family." }, { "from": "human", "value": "Suzuki Kanon: Head of the Lectron biker gang known for anti-corporate activism and street violence." }, { "from": "gpt", "value": "Frederix Wu: Hotshot tech and UI designer responsible for the newest popular cyberspace HUD." }, { "from": "human", "value": "Javier Cruz: Former CEO of a genetics company sold to Biologique. Looking for his next startup." }, { "from": "gpt", "value": "Kell Glasner: Bodyguard for hire. Expert with blades. Call her “Kelly” and she’ll show you." }, { "from": "human", "value": "Muscular Cyborg German Dude: High on something and aching for a fight with anyone fool enough to try him." }, { "from": "gpt", "value": "Lectron Rider: The Lectrons are dangerous but highly organized and loyal to Suzuki Kanon." }, { "from": "human", "value": "Zaibatsu Assassin: An anonymized, off-the-books corporate assassin with lethal skills. Sent by...?" }, { "from": "gpt", "value": "The Break: Nefarious and brilliant cyberspace code-hacker and ice-breaker known only by his handle." }, { "from": "human", "value": "Key Card: This should unlock some doors for you." }, { "from": "gpt", "value": "Body Armor (copy): Riot protection gear." }, { "from": "human", "value": "Figure out the Flash: More so than the other players, you are determined to figure out what is going on with the flashes, take this goal to make some progress towards finding out the truth." }, { "from": "gpt", "value": "Body Armor: Riot protection gear." }, { "from": "human", "value": "Assault Rifle (copy): A rifle, that assaults." }, { "from": "gpt", "value": "AntiRiot Stun Baton: Lying on one of the desks, available to blast a stunning surge of electricity on contact." }, { "from": "human", "value": "Assault Rifle: A rifle, that assaults." }, { "from": "gpt", "value": "Corporate Security: Hired muscle for a local corporation. You know your way around a fight." }, { "from": "human", "value": "Bureaucrat: Corporate pencil pusher, work is long and boring." }, { "from": "gpt", "value": "Security Sensor: Somehow you activated a door security pad. Do you try to access it? Or Ignore it?" }, { "from": "human", "value": "Guard Post: You seem to be in a guard post but for where you aren't sure. There are monitors and computers everywhere." }, { "from": "gpt", "value": "What is going on?: You are in a TAM adventure, you need to figure out how you got here, but first, find out what adventure you are in." }, { "from": "human", "value": "Fitzgerald: Trivex Prison Guard, you know his last name name because of his name tag. He seems to expect something from you." }, { "from": "gpt", "value": "Trivex Prison Corridor: The corridor isn't well lit and all the bars have some kind of crackling purple energy running up and down them." }, { "from": "human", "value": "Where to?: You have to find the Cafe to continue the adventure, or maybe you just decide to go exploring." }, { "from": "gpt", "value": "Armory: Lit by the flashing red alarm lights, the armory is a stash of weapons and armor." }, { "from": "human", "value": "Crazed Mob: The prisoners are rioting and they are right outside the door." }, { "from": "gpt", "value": "Pilot the Robot Walker: This Robot Combat Walker Exoskeleton would definitely help put down the riot, but it requires special knowledge to pilot. Who knows, maybe is this adventure, you have that knowledge." }, { "from": "human", "value": "Pilot the Robot Walker: This Robot Combat Walker Exoskeleton would definitely help put down the riot, but it requires special knowledge to pilot. Who knows, maybe is this adventure, you have that knowledge." }, { "from": "gpt", "value": "Stun Baton: A baton, that stuns." }, { "from": "human", "value": "Ex-military: Formerly in organized military service. You are skilled and disciplined but couldn't adapt to a lifetime of service." }, { "from": "gpt", "value": "Disciplined: You can keep calm under pressure and can apply your skills in any situation." }, { "from": "human", "value": "Rising Rockstar: A cutting-edge style hacker and culture punk, reshaping the world through your art. \n\nSuggested Strength: Famous Charm\n\nSuggested Weakness: Notoriety" }, { "from": "gpt", "value": "Impatient: You've been known to lose your patience around those who lack the same sort of training as you. Especially when things aren't going as planned." }, { "from": "human", "value": "Master Hacker - On the Sly: Inspired by watching such *classics* as \"Hackers,\" \"Sneakers,\" & \"Matrix,\" you actually taught yourself how to *really* hack. You enjoy & have a true talent for it - even if you don't want to let others know." }, { "from": "gpt", "value": "Weapons Training: You mastered the use of almost every modern weapon system in use by military or paramilitary organizations." }, { "from": "human", "value": "Expert military training: Your years of experience in military training gives you a big knowledge in all kind of weaponry." } ]
[ { "from": "system", "value": "The Space Station _Soweto’s Pride_ circles the planet of Johannesburg, once a center of power, but now just a blue-brown ball of people too poor, scared or stupid to escape a gravity well. The run-down station around the out of the way planet seems to be where every hard-luck case in the constellation pauses before flushing down to the planet, never to be seen again. Some lick their wounds and nurse deluded dreams of influencing the course of history. Others are just trying to stay one step ahead of whatever currently counts as “the law.” If there’s a rock-bottom in the galaxy, _Soweto’s Pride_ is it’s mailing address.\n\nHumans left Earth so long ago that most people think it’s a mythological place like Atlantis or the Garden of Eden. Planetary empires rise and fall and leave monuments behind. The galaxy is a vast hurricane of grand clashes between great men and women and the cultures that birthed them and the Red Stripe Constellation is where the driftwood and refugees wash up.\n\nDamaged ships and tech and equally damaged crews are often tossed away as the price of conquest. Living off carrion or crumbs is better than starving to death, and anything is better than being stuck on a planet, at the mercy of gravity. Moving discarded parts or liberating redundant supplies that “fell off” the logistics chain can be a living. \n\nThe ship _John Rawlins_ is a salvage ship. It goes where the action was and picks through the aftermath of battles and ruined planets, looking for overlooked valuables left behind by the defeated, the arrogant, or the forgotten.\n\n If you’re desperate, dumb, deluded, or delinquent, it’s looking for crew." }, { "from": "human", "value": "Veteran Astronaut: A veteran of interstellar travel from the first generation of FTL-capable starships.\n\n...\n\nSuggested Strength: Experienced\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Rookie Astronaut: A green newbie embarking on an interstellar mission for the first time.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Inexperienced" }, { "from": "human", "value": "Science Officer: Curious and cautious, eager to explore the cosmos and live to tell the tales.\n\n...\n\nSuggested Strength: Highly Perceptive\n\nSuggested Weakness: Hesitant" }, { "from": "gpt", "value": "Operations Chief: A capable officer used to all-night shifts overseeing ship functions and information systems.\n\n...\n\nSuggested Strength: Great Endurance\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Engineering Officer: Brilliant and inventive but still not used to the stresses of actual interstellar travel.\n\n...\n\nSuggested Strength: Brilliant Mind\n\nSuggested Weakness: Queasy" }, { "from": "gpt", "value": "Weapons Officer: The responsibility for the safety of the ship rests here, in good hands.\n\n...\n\nSuggested Strength: Athletic Physique\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Communications Officer: Trained in xenolinguistics and alien cultures to make allies and history throughout the galaxy.\n\n...\n\nSuggested Strength: Charismatic\n\nSuggested Weakness: Stubborn" }, { "from": "gpt", "value": "Alien Diplomat: Your mission is to help humanity explore the stars so your people don’t have to take the risk.\n\n...\n\nSuggested Strength: Intrepid\n\nSuggested Weakness: Secretive" }, { "from": "human", "value": "Alien Commando: Humanity’s not ready for what’s out here. You are.\n\n...\n\nSuggested Strength: Military Training\n\nSuggested Weakness: Brutish" }, { "from": "gpt", "value": "Support Robot: State-of-the-art in earthly robotics and artificial intelligence, programmed for calm precision.\n\n...\n\nSuggested Strength: Sturdy Robot Body\n\nSuggested Weakness: Limited Emotional Capability" }, { "from": "human", "value": "Athletic Physique: Fit, strong, and agile." }, { "from": "gpt", "value": "Brilliant Mind: You’re inventive and insightful, nimble and powerful of mind." }, { "from": "human", "value": "Highly Perceptive: You’re quick to detect social cues and physical clues." }, { "from": "gpt", "value": "Intrepid: Adventurous and bold." }, { "from": "human", "value": "Military Training: A rigid training regimen has prepared you for a dangerous life." }, { "from": "gpt", "value": "Great Endurance: Long nights, bad food, and rough rides are no problem for you." }, { "from": "human", "value": "Charismatic: Friendly and approachable or intimidating and stern, whatever the situation calls for." }, { "from": "gpt", "value": "Well Educated: Education is your great advantage." }, { "from": "human", "value": "Experienced: You’ve seen things the others wouldn’t believe." }, { "from": "gpt", "value": "Sturdy Robot Body: Exceptional artificial design and construction make you strong and sturdy." }, { "from": "human", "value": "Queasy: Rough rides and variable gravity don’t agree with you." }, { "from": "gpt", "value": "Stubborn: Difficult to divert and slow to change." }, { "from": "human", "value": "Hesitant: Sometimes it’s fear, sometimes doubt." }, { "from": "gpt", "value": "Secretive: Sharing things has gotten you hurt before." }, { "from": "human", "value": "Sensitive: Pain and stress cut you especially deep." }, { "from": "gpt", "value": "Brutish: Blunt and direct." }, { "from": "human", "value": "Socially Awkward: Not so much for you with the talking." }, { "from": "gpt", "value": "Untrusting: Others have let you down. It’ll happen again." }, { "from": "human", "value": "Inexperienced: Your experience is limited... for now." }, { "from": "gpt", "value": "Limited Emotional Capability: Your software brain is designed to limit and regulate emotional responses." }, { "from": "human", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "gpt", "value": "Steal A Claim Back From Alien Rivals: Reclaim a site or planet from the likes of gluttonous alien prospectors for the glory of Earth." }, { "from": "human", "value": "Get Promoted: Earn a promotion and further your career." }, { "from": "gpt", "value": "Get Revenge Against The Pirate Called Riser: Colleagues in the fleet have been slain by “Riser.” Maybe the *Dauntless* can end that pirate." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Safety From Danger: Peace comes through superior power. Make humanity safer by making humanity stronger." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’re out here to get it back." }, { "from": "gpt", "value": "Human Destiny: Humanity’s destiny is near. Answers are out there. Will you know them when you see them?" }, { "from": "human", "value": "Not Alone: No species is alone. The future of sentience is in the mingling and cooperation of species. Make peace where you can." }, { "from": "gpt", "value": "Earn Star Commander Fitzcurtis’s Respect: You want the respect of the commodore of the fleet. You need it. But why?" }, { "from": "human", "value": "Encounter A New Life-Form: Be the first to discover a new species of fauna heretofore unseen by humankind." }, { "from": "gpt", "value": "Improve Ship-wide Performance: You can make this ship operate faster, more efficiently, for the betterment of all. Make it happen." }, { "from": "human", "value": "Spacewalk: Get over your fear of deep space by making it through a spacewalk in the field." }, { "from": "gpt", "value": "Be A Star: Achieve popularity among the crew. Respect can come later." }, { "from": "human", "value": "Discover the Source of the Harbinger Message: What is the Harbinger trying to say and where does that message originate? Find out." }, { "from": "gpt", "value": "Stake A Claim on a Precious New World: Space is big but most planets are claimed by aliens or difficult to mine. Stake a valuable claim." }, { "from": "human", "value": "Reunite With Your Lover on Clotho: Your old lover is on the colony on Clotho. This may be your last chance patch things up." }, { "from": "gpt", "value": "Build A Friendship with an Alien Colleague: Human relations with alien cultures are vital to our survival. Build a meaningful bridge." }, { "from": "human", "value": "Reveal the OmniColony Mole on the Ship: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Send Home an Artifact: Your brother didn’t make the cut. Get something to send him so he can touch the cosmos." }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Portable Scanner Array: Hand-held but hefty scanning equipment. Sophisticated, expensive, delicate." }, { "from": "human", "value": "Planetary Stake Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "gpt", "value": "Long-Range Satellite-Free Communicator: This direct communicator is hardened against EM attacks and keyed specially for the *Dauntless*." }, { "from": "human", "value": "Armored Battle Suit: An even bulkier, armored version of the standard hostile-environment suit. Meant for combat." }, { "from": "gpt", "value": "Compressed Energy Pistol: Standard-issue sidearm good for damage to organisms and electronics. Poor against hardware." }, { "from": "human", "value": "MR-910 Combat Rifle: Standard-issue projectile rifle, generally forbidden to see use aboard starships." }, { "from": "gpt", "value": "Keycard to the Weapons Locker: Only two of these are typically issued to exploratory vessels on peaceful missions." }, { "from": "human", "value": "Encryption Code for the Dauntless: This code decrypts transmissions to and from the *Dauntless*, be they official or personal." }, { "from": "gpt", "value": "Medical Hyperkit: A medical kit with various fast-acting and potentially dangerous drugs installed." }, { "from": "human", "value": "Bridge of the Dauntless: The command center of the starship, cramped but highly functional." }, { "from": "gpt", "value": "Dauntless: The Mess: A shared dining space for crew and officers of the exploratory ship." }, { "from": "human", "value": "Dauntless: Comms Module: A private recording suite for text and AV logs to be securely encrypted and transmitted to HQ." }, { "from": "gpt", "value": "Dauntless: Engine Room: Noisy and bright from the workings of the stardrive. Be sure to wear eye protection here." }, { "from": "human", "value": "Dauntless Machine Deck: One of the dirty, steamy, dark decks of the ship, full of industrial equipment and grime." }, { "from": "gpt", "value": "Washington Colony on Clotho: A pre-fab village dropped into an icy river delta from space. Just starting to eke out a new life." }, { "from": "human", "value": "Planet EV-1996: Rich in mineral deposits and liquid elements, this frigid planet appears unclaimed by anyone." }, { "from": "gpt", "value": "Planet DRX-31880: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Planet CGE-700: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Derelict Alien Starship: Calcified, fleshy corridors and organ-like chambers open to vacuum. Something bad happened here." }, { "from": "human", "value": "Amuse the Crew: You want to be liked. This ship is like your whole world now. Get them laughing." }, { "from": "gpt", "value": "Navigate the Asteroid Field: Hundreds of individual objects drifting on different trajectories. Get the ship through it all, intact." }, { "from": "human", "value": "Parse the Sensor Data: The sensors collect astonishing volumes of data and the computer lacks the curiosity to make the most of it." }, { "from": "gpt", "value": "Analyze Communication Records: Every signal sent to and from the ship gets logged. If there’s a coded signal in there, find it." }, { "from": "human", "value": "Improve Crew Efficiency: The crew can do better. They don’t have to like it." }, { "from": "gpt", "value": "Make Repairs: Get primary systems back online." }, { "from": "human", "value": "Land on the Derelict Ship: Get your shuttle aboard the spinning alien derelict and make a safe landing." }, { "from": "gpt", "value": "Explore the Derelict Ship: Traverse the microgravity environment and locate an operations center if you can." }, { "from": "human", "value": "Puzzle out the Alien Computer: Can data be mined from this old ship? Can you make sense of it?" }, { "from": "gpt", "value": "Calculate the Angle of Attack: It’s not about reflexes. It’s about making sense of hostile vectors through limited telemetry. Get a firing solution." }, { "from": "human", "value": "Star Commander Lauren Fitzcurtis: Head of Earth’s deep-space division and experienced commodore of the exploratory fleet." }, { "from": "gpt", "value": "Commander Gyeon Jun-seo: Responsible for gathering diaries and video logs from active-service personnel through comms." }, { "from": "human", "value": "Executive Director Bernard E. Wallace: Liaison to exploratory ships from OmniColony Inc., manufacturer of deep-space colonial equipment." }, { "from": "gpt", "value": "“Riser” Apex-20 Edition Model E2090: Rogue deep-space recon robot commanding a renegade ship as a pirate." }, { "from": "human", "value": "Premier Nathan Hewitt: Leader of the new deep-space colony on Clotho, at the verge of unexplored space." }, { "from": "gpt", "value": "Flight Officer Ellen Vanderson: Co-pilot of the DSS *Dauntless*. This is her first deep-space mission." }, { "from": "human", "value": "Kro Kanzanic: Captain of a rival, alien exploratory ship laying claim to discoveries throughout the sector." }, { "from": "gpt", "value": "The Harbinger: Little more than a holographic ghost appearing in decayed transmissions coming from deep space." }, { "from": "human", "value": "Xenobiological Entry Tango-321: A sleek, silvery liquid organism capable of physical mimicry and the secretion of caustic chemicals." }, { "from": "gpt", "value": "Xenobiological Entry Sierra-909: Teeth and claws on the ends of snaking, whipping tentacles tumbling through space." }, { "from": "human", "value": "Stimulants: Drugs keep you sane and focussed, for a while..." }, { "from": "gpt", "value": "Mechanics Tools: Travel size but versatile kit containing basic electronics diagnostics for delicate repairs, and a big hammer for not so delicate ones. " }, { "from": "human", "value": "Hostile-Environment Suit: Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." }, { "from": "gpt", "value": "Chain-gun: Messy but effective way to \"calm\" a crowd." }, { "from": "human", "value": "Build A Friendship with a Colleague: Human relations are vital to our survival. Build a meaningful bridge." }, { "from": "gpt", "value": "Reunite With Your Lover: Your old lover is within reach. This may be your last chance patch things up." }, { "from": "human", "value": "Reveal the Spy: You can’t prove it—not yet—but you’re sure the company has bought someone in the mission." }, { "from": "gpt", "value": "Beacon: Typical alert beacon for laying claim to an asteroid, planetoid, or other stellar body." }, { "from": "human", "value": "Long-Range Communicator: This direct communicator is good for keeping away -crew in the loop. " }, { "from": "gpt", "value": "Combat Rifle: A big gun. Usually just owning one is enough to get your way." }, { "from": "human", "value": "Encryption Computer: Helps you run/understand advanced tech or artifacts you might encounter." }, { "from": "gpt", "value": "John Rawlins: Bunkroom: \"Privacy\" curtains and half-walls separate enough space for beds and lockers for the entire crew. " }, { "from": "human", "value": "Planet: This rocky world’s claimed by alien prospectors despite the presence of a primitive civilization here." }, { "from": "gpt", "value": "Planet: A human deep-space probe detected repeating radio signals from this dank planet over a year ago." }, { "from": "human", "value": "Other Space Station: Newer, shinier station." }, { "from": "gpt", "value": "John Rawlins: The Mess: Kitchen and eating facilities for the small crew. A few homey touches." }, { "from": "human", "value": "Space Station: Soweto's Pride: A small-city in orbit around Planet Johannesburg.\nOnce a shining testament to a dream achieved, but now a little seedy." }, { "from": "gpt", "value": "Mechanic: Previous tours with military or commercial ships make you skilled with a wrench and a diagnostic computer. " }, { "from": "human", "value": "Defeated Pilot: You were a young up-and-comer when your side lost the battle. Now you're not sure what to do." }, { "from": "gpt", "value": "Runaway: Happy to be far away from where ever it is you left behind." }, { "from": "human", "value": "Scientist: You've got education way beyond the riff-raff around here. How'd you wind up around here anyway?" }, { "from": "gpt", "value": "Veteran Sailor: You've seen it all. You've done tours on ships big and small. Your memoirs would be fantastic if you knew how to write." }, { "from": "human", "value": "Former Marine: Confident you can handle yourself in a fight of any size. " }, { "from": "gpt", "value": "Faith Versus Knowledge: It's a big galaxy. We can't have all the answers yet, can we?" }, { "from": "human", "value": "Impress the Boss: You seek validation from the nearest authority." }, { "from": "gpt", "value": "Establish Trust: You value connection and openness in this confusing world." }, { "from": "human", "value": "Recover What’s Lost: You lost your confidence—in yourself, in humanity, in something—and you’ve got something to prove." }, { "from": "gpt", "value": "Searching for Truth: You value knowledge and exploration. Sometimes over safety or teamwork." }, { "from": "human", "value": "Get Revenge : Someone hurt you. You're on the lookout for a chance to get even. Hopefully on the culprit." }, { "from": "gpt", "value": "John Rawlins: Cargo Deck: Functional and industrial. Location of the airlock and cargo door. Enough room for a lot of salvage, or supplies. The biggest space on the ship. " }, { "from": "human", "value": "Bridge of the John Rawlins: Small, cramped, but has a view. Room for a pilot to sit, and not much more. " }, { "from": "gpt", "value": "John Rawlins: Engine Room: Loud and bright. The highest-tech piece of the ship \"almost\" runs itself. Except when it doesn't. Back-up controls located here." }, { "from": "human", "value": "John Rawlins: Captain's Quarters: The only private bunk on the ship. Spare and small, but luxurious in comparison. " }, { "from": "gpt", "value": "Bartender: Tends the bar at Soweto's Pride pub" }, { "from": "human", "value": "Claustrophobic: Small spaces set your mind and heart to racing." }, { "from": "gpt", "value": "Hostile-Environment Suit (copy): Standard Earthling survival suit with state-of-the-art life-support tech embedded. Bulky." } ]
[ { "from": "system", "value": "The pale between dream and reality grows thin as Tascheter the Red Watcher begins to stir. Will our heroes succeed in stopping this eldritch god-beast, or will the Dreamscape overcome them.\n\nInspired largely by Robert W. Chambers's weird literature, \"The Eye of Tascheter\" is an adventure of psychological and supernatural horror." }, { "from": "human", "value": "Dreamscape: An endless landscape of impossible structures and unlikely terrain. The rules of nature do not always apply here." }, { "from": "gpt", "value": "The Forgotten Way: A narrow path of rock and stone which drops off to either side into an endless abyss. In the distance ahead, you can just make out a city." }, { "from": "human", "value": "The Silent Forest: Looming trees crowd about you so that the path ahead cannot be seen. The only sound here is the gentle trickle of some unseen creek." }, { "from": "gpt", "value": "Eternal Marsh: The marsh is dark and imposing. Rather than a sky, there is another marsh inverted a few feet above your head. What light there is emanates from the marshy water." }, { "from": "human", "value": "Abyssal Caverns: Darkness all around in every direction. Every sound echoes fully before fading into obscurity. Somewhere, you can swear some *thing* is breathing." }, { "from": "gpt", "value": "University Grounds: A bastion of higher learning. The students and faculty who walk these grounds are well-read, bright, and terribly dull." }, { "from": "human", "value": "The Fox and Hound: A bar modeled after old world pubs, the drinks are simple and the crowds are cheerful." }, { "from": "gpt", "value": "Beneath the Streets: Down here, you can hardly hear the city rumble from above. This is a forgotten place, you are unlikely to be disturbed." }, { "from": "human", "value": "Downtown: The bustling center of modern life. Shops, restaurants, and all the other amenities one would expect to find." }, { "from": "gpt", "value": "Rare Books Room: The room itself seems to be hermetically sealed. Everything is muffled and your words fade to nothing almost as soon as you speak." }, { "from": "human", "value": "Graduate Student: You’re at the beginning of an exciting career… you hope." }, { "from": "gpt", "value": "Undergrad: A fresh faced young adult, eager to learn and make your mark on the world." }, { "from": "human", "value": "Drifter: Whether unmotivated or unlucky, you have failed to make anything of yourself. You get by, somehow, but this is not how you imagined your life." }, { "from": "gpt", "value": "Medical Doctor: You are a well trained and capable doctor in your field. Though not necessarily renowned, you are trusted and respected in your community." }, { "from": "human", "value": "Professor: You are a respectable college professor, and your penchant for wearing tweed is wildly exaggerated." }, { "from": "gpt", "value": "Public Official: A lawyer or a politician. A spokesman or a faceless bureaucrat. Whichever you happen to be, you're just a cog in the great machine called government." }, { "from": "human", "value": "Physical Security: Either a policeman or a security guard. Whether you walk a beat or patrol in a car, your job is to keep order and protect the peace." }, { "from": "gpt", "value": "Journalist: You write for the local paper, or you're a freelancer. In either case, you've a nose for a good scoop and you can smell a big story coming." }, { "from": "human", "value": "Small Business: You own or are employed by a local business." }, { "from": "gpt", "value": "Artist: Whether an art student, a professional designer, or a hobbyist, you consider yourself first and foremost an artist." }, { "from": "human", "value": "Strong: Physical power" }, { "from": "gpt", "value": "Tough: Physical resistance" }, { "from": "human", "value": "Agile: Physical dexterity" }, { "from": "gpt", "value": "Intelligent: Mental power" }, { "from": "human", "value": "Focused: Mental resistance" }, { "from": "gpt", "value": "Cunning: Mental Dexterity" }, { "from": "human", "value": "Presence: Social power" }, { "from": "gpt", "value": "Composure: Social resistance" }, { "from": "human", "value": "Wit: Social dexterity" }, { "from": "human", "value": "Clumsy: Poor physical dexterity" }, { "from": "gpt", "value": "Anxiety: Poor social resistance" }, { "from": "human", "value": "Pondersome: Poor mental dexterity" }, { "from": "gpt", "value": "Distracted: Poor mental resistance" }, { "from": "human", "value": "Foolish: Poor mental power" }, { "from": "human", "value": "Naive: Poor social power" }, { "from": "gpt", "value": "Weak: Poor physical power" }, { "from": "human", "value": "Frail: Poor physical resistance" }, { "from": "gpt", "value": "Guileless: Poor social dexterity" }, { "from": "human", "value": "Nothing is Forbidden: Human morals are a human construction. Knowledge of the infinite is more valuable." }, { "from": "gpt", "value": "Show Them Your Work is Sound: It’s not enough anymore to believe you’re right. Show them you’re right." }, { "from": "human", "value": "Matters of Love: Love may be an earthly concern, but it’s real and it matters." }, { "from": "gpt", "value": "Discovery: Go where you’ve never been before and learn the hidden secrets of the world." }, { "from": "human", "value": "Find your Place: You are unsatisfied with your lot in life. Something is missing; you feel you do not belong." }, { "from": "gpt", "value": "Reclaim what's Yours: Something was taken from you and you want it back." }, { "from": "human", "value": "Achieve Power: Power is its own reward." }, { "from": "gpt", "value": "Repair Yourself: Maybe it’ll take money, maybe medicine, maybe something else, but you gotta get right." }, { "from": "human", "value": "Faith Versus Knowledge: Your faith encompasses all that outside of your knowledge. As your knowledge goes, must your faith shrink?" }, { "from": "gpt", "value": "Secure Your Future: You want to be remembered. You want to make a dent in history." }, { "from": "human", "value": "Lucky: Things just tend to work out for you, without any effort on your part." }, { "from": "gpt", "value": "Unlucky: No matter how hard you try, things just never seem to work out for you." }, { "from": "human", "value": "Experienced: You've learned a thing or two over the years and know how to handle a variety of situations." }, { "from": "gpt", "value": "Green: You lack experience and just don't know how to deal with unfamiliar situations." }, { "from": "human", "value": "Strong: You're in better shape than most people and have an edge in tests of strength and endurance." }, { "from": "gpt", "value": "Weak: You're out of shape and don't fare too well when physical effort is called for." }, { "from": "human", "value": "Impressive: You handle yourself well in social situations, and know how to get the reaction you want from others." }, { "from": "gpt", "value": "Meek: You have trouble expressing yourself properly in social situations." }, { "from": "human", "value": "Well Educated: You have a higher level of education than most others, the equivalent of at least a Bachelor's Degree." }, { "from": "gpt", "value": "Underage: You are obviously young, and you look it too. Older people generally dismiss your thoughts and opinions as youthful ignorance. You will be denied entry to certain establishments." }, { "from": "human", "value": "Connected: You have, at times, surprising connections. More than a few people owe you a favor." }, { "from": "gpt", "value": "Marked: You made one too many enemies. People will give you trouble in order to get into and stay in the good graces of those who've singled you out." }, { "from": "human", "value": "Wealthy: Your affluence makes you \"modern royalty.\" Most people will treat you better, and you can afford to spend more." }, { "from": "gpt", "value": "Struggling: Not necessarily poor, but you have to keep an eye on what you spend." }, { "from": "human", "value": "Quick Thinking: You're good at coming up with plans on the fly and taking action quickly." }, { "from": "gpt", "value": "Worrisome: You worry about everything all the time. If you don't have a pre-determined plan, your worry often prevents you from taking action." }, { "from": "human", "value": "Attractive: You're a good looking person, and you know it. A coy smile, or a well timed sneer, is often enough to get people to do what you want." }, { "from": "gpt", "value": "Homely: Your a fairly average looking person. People are less affected by your attempts at being charming than they would be by a better looking person." }, { "from": "human", "value": "Sneaky: You are practiced at acting surreptitiously and staying out of sight when you want to go unnoticed." }, { "from": "gpt", "value": "Shifty: You have a shifty look about you. This causes people to pay more attention and it's harder for you to act surreptitiously." }, { "from": "human", "value": "A place to Lay One's Head: You just need a place to sleep. Only for one night ... probably." }, { "from": "gpt", "value": "Secrets of a Boring Town: You've been at this for nearly two weeks, but it seems the most \"interesting\" thing is the Pinochle Club which meets in the Rare Books Room." }, { "from": "human", "value": "First Impressions: It's important to establish yourself early. A good first impression can go far." }, { "from": "gpt", "value": "Tom Candle: A journalism student at Madison County Polytechnic. He has a particular penchant for photography." }, { "from": "human", "value": "Jonathan Wilde: The owner and proprietor of the Fox and Hound Inn, a \"Tavern and Flophouse\" in downtown Cedar Springs." }, { "from": "human", "value": "Just A Pretty Face: You have a pretty face, and sometimes that's all anyone sees. People don't take you seriously, and expect that you are unimportant or have nothing to contribute." } ]
[ { "from": "system", "value": "You are lost. Find da wae home before a bunch of Uganda Knuckles attack you." }, { "from": "human", "value": "Woods: In da woods" }, { "from": "gpt", "value": "Uganda Knuckles: DO YOU KNOW DA WAE????" }, { "from": "human", "value": "Queen: Listen to her sing. Her voice is beautiful." }, { "from": "gpt", "value": "Fake Queen: Spit on her. She is fake." }, { "from": "human", "value": "Fat Man: He blocks your path because he ate too many big macs." }, { "from": "gpt", "value": "Bruddah: He is your bruddah and he blocks your way." }, { "from": "human", "value": "Home: You found da wae!" }, { "from": "gpt", "value": "VRchat: Video Game" }, { "from": "human", "value": "ADHD: Cannot focus" }, { "from": "gpt", "value": "Crazy High IQ: Your IQ is now as high as uganda knuckles's (it's 9999999999999999999999999999999)" }, { "from": "human", "value": "Allergic To Planes: You are allergic to planes" }, { "from": "gpt", "value": "You Must Find Da Wae: Find da wae" }, { "from": "human", "value": "Scared: You're scared" }, { "from": "gpt", "value": "Love: You find uganda knuckles simply irresistible. You think he is macho." }, { "from": "human", "value": "Strength: Uganda knuckles has blessed you with strength." }, { "from": "gpt", "value": "Loud Farts: The volume of your farts go past 100 decibals." }, { "from": "human", "value": "Uganda Knuckles: Why you runnin? There is no point. Spit on the non-believers. Do you know da wae? " }, { "from": "gpt", "value": "Pack Of Knuckles: Spit on him." }, { "from": "human", "value": "Uganda Knuckles Sniper: We must find a wae... to snipe them!!" }, { "from": "gpt", "value": "Uganda Knuckles Sniper: We must find a wae... to snipe them!!" }, { "from": "human", "value": "Uganda Knuckles Sniper: We must find a wae... to snipe them!!" }, { "from": "gpt", "value": "Uganda Knuckles Sniper: We must find a wae... to snipe them!!" }, { "from": "human", "value": "Uganda Knuckles Sniper: We must find a wae... to snipe them!!" }, { "from": "gpt", "value": "DA WAE: I WILL FIND DA WAE" }, { "from": "human", "value": "If96: A Really normal person with a really normal life that life hacks everything in his way thanks to memes. \n\nCAN USE LIFE HACKS TO PASS CHALLENGES AND FIND DA WAE \n" }, { "from": "gpt", "value": "rage monster: can rip apart worlds" }, { "from": "human", "value": "rage: kill or destroy all obstacles or enemies" }, { "from": "human", "value": "low energy: does not have enough energy to do most things." }, { "from": "human", "value": "Strength : Can use his life hacks to go through anything in his way " }, { "from": "human", "value": "Strength : Can use his life hacks to go through anything in his way " }, { "from": "gpt", "value": "world domination: wants to rule the world" }, { "from": "human", "value": "Stale Memes : They are trash and nobody want to see that trash meme" }, { "from": "human", "value": "replenish energy: can use rage again" }, { "from": "gpt", "value": "SELF DESTRUCT: Can blow up everything and anything in his way." }, { "from": "human", "value": "DRINK YOUR OWN PISS: IF96 runs away and gets lost and to survive has to DRINK HIS OWN PISS but finds his way back home because he was hallucinating the whole time " }, { "from": "gpt", "value": "kill: kill uganda knuckles" }, { "from": "human", "value": "SANIC: SANIC comes to aid and helps " }, { "from": "human", "value": "kill: wants to kill of everyone" }, { "from": "gpt", "value": "TIDE PODS: I do the tide pod challenge and I poison myself really bad. " }, { "from": "gpt", "value": "HARAMBE : HARAMBE comes to my aid and does damage to enemy thats in da wae " } ]
[ { "from": "system", "value": "Experience a classic fantastical adventure in a swords-and-sorcery world of perilous dungeons. This short adventure story can be funny or dramatic!\n" }, { "from": "human", "value": "Halfling: You’re small but earnest, brave in a pinch, cunning and sly.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Elf: Your ancient people are few, these days, but by your will and grace the world shall be bettered.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Dwarf: Your folk are fortifying themselves beneath the ground, yet you seek adventure on the surface.\n\n...\n\nSuggested Strength: Resilient\n\nSuggested Weakness: Obsessed" }, { "from": "gpt", "value": "Warrior: Long have you trained for, and dreamt of, battle and adventure. No longer shall you wait for it.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Dull-witted" }, { "from": "human", "value": "Wizard: You’re a rare sort: a genuine wizard. The fate of the land falls to folk as versed and wise as you.\n\n...\n\nSuggested Strength: Wizardly\n\nSuggested Weakness: Frail" }, { "from": "gpt", "value": "Thief: That you’re a thief is not in dispute but your motives may be good and true.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Conniving" }, { "from": "human", "value": "Cleric: You have dedicated yourself to the ways of faith so as to help and heal.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Contemplative" }, { "from": "gpt", "value": "Paladin: As the landed lords and ladies have their knights of the realm, so does the temple have you.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Proud" }, { "from": "human", "value": "Druid: You practice and protect the old ways, minding the beasts and the land with wisdom and care.\n\n...\n\nSuggested Strength: Cunning\n\nSuggested Weakness: Oafish" }, { "from": "gpt", "value": "Ranger: No shining knight are you. You protect the common folk from the evils treading in from the wild.\n\n...\n\nSuggested Strength: Dextrous\n\nSuggested Weakness: Brutish" }, { "from": "human", "value": "Strong: Strong of body." }, { "from": "gpt", "value": "Dextrous: Quick and precise of hand and eye." }, { "from": "human", "value": "Cunning: Intelligent, even ingenious." }, { "from": "gpt", "value": "Resilient: Able to withstand or recover from difficulty and pain." }, { "from": "human", "value": "Wise: Experienced and informed about the ways of the world." }, { "from": "gpt", "value": "Charming: Attractive, persuasive, and likable." }, { "from": "human", "value": "Witty: Quick on your feet, funny, and likable." }, { "from": "gpt", "value": "Educated: Well schooled and informed about the facts of the land." }, { "from": "human", "value": "Wizardly: In command of some measure of magical power." }, { "from": "gpt", "value": "Stealthy: Quiet and surreptitious in nature or demeanor." }, { "from": "human", "value": "Cowardly: Your fear holds you back sometimes." }, { "from": "gpt", "value": "Oafish: Uncultured and indelicate, perhaps even clumsy." }, { "from": "human", "value": "Contemplative: You tend toward thought over action to the point that is can cause you trouble." }, { "from": "gpt", "value": "Frail: Physically weak, perhaps due to age or injury." }, { "from": "human", "value": "Naïve: Inexperienced and perhaps too trusting." }, { "from": "gpt", "value": "Brutish: Insensitive, unsubtle, and forceful." }, { "from": "human", "value": "Dull-witted: Your mind is like a blunted blade: effective but imprecise." }, { "from": "gpt", "value": "Proud: Sometimes your confidence sours into arrogance." }, { "from": "human", "value": "Obsessed: You’re preoccupied with your interests to the point of causing you trouble." }, { "from": "gpt", "value": "Conniving: You scheme, you conspire, and you are sometimes careless about lawbreaking." }, { "from": "human", "value": "Explore!: Go where you’ve never been before and share your experiences through song and story." }, { "from": "gpt", "value": "Resist Mundanity: Avoid the draw and distraction of the mundane in favor of headier, more spiritual affairs." }, { "from": "human", "value": "Through Right Crafting: You’re building something greater than yourself, something that will better this land." }, { "from": "gpt", "value": "Defeat Evil: It’s not enough to withstand the darkness or to survive. You must push it back." }, { "from": "human", "value": "Keep Your Secrets: Protect your secrets and maintain the façade that makes you seem wiser and more capable than maybe you are." }, { "from": "gpt", "value": "Retrieve What’s Lost: Not everything is where it belongs in this world. You take things ... and put them where you say they belong." }, { "from": "human", "value": "Heal the Sick: People are suffering and it is your duty to heal them, bodily and spiritually." }, { "from": "gpt", "value": "Put the Dead to Rest: The unsettled dead are a danger and an affront. They cannot be allowed to persist. Slay them." }, { "from": "human", "value": "Heal the Land: Heal the wounds caused by wicked monsters and human machinations even if you cannot prevent them." }, { "from": "gpt", "value": "Protect the Meek: Take it upon yourself to defend the innocent people of the land from the perils within and without." }, { "from": "human", "value": "Rescue the Lost Adventurer: Poor Wat Greenfoot’s mission has turned to misadventure. Rescue him from the Mad Caves before it’s too late!" }, { "from": "gpt", "value": "Slay the Monster of the Mad Caves: Unless the monstrous creature lairing in the Mad Caves is dealt with for good, it shall linger and hurt more folk." }, { "from": "human", "value": "Chart the Mad Caves: The Mad Caves were once carved like a rune into the mountain. Explore them fully to decipher that rune." }, { "from": "gpt", "value": "Plunder the Catacombs: The old catacombs are full of precious grave goods and treasures going to waste down there." }, { "from": "human", "value": "Recover A Dwarf-made Treasure: The Mad Caves once teemed with Dwarf miners. Bring back some token of their handiwork." }, { "from": "gpt", "value": "Restore Peace in the Catacombs: Those buried in the ancient catacombs deserve peace. Give those graves some semblance of honorable rest." }, { "from": "human", "value": "Impress Sir Gwyndolyn: The king’s daughter, a knight called Sir Gwyndolyn, may task you with grand quests if you prove your mettle to her." }, { "from": "gpt", "value": "Impress Brother Conway: Brother Conway knows the land and its people and can teach you much if he finds you worthy of the lore." }, { "from": "human", "value": "Find the Gilded Skull: The fabled Gilded Skull has been lost for a generation — and coveted by the royal family. Riches if you find it." }, { "from": "gpt", "value": "Slay One Dozen Boars: Wild boars roam the countryside in alarming numbers these days. Cull their ranks for the good of all." }, { "from": "human", "value": "Map of the Mad Caves: This sketchy, paper map of the Mad Caves was started by an adventurer hoping for riches, but it’s incomplete." }, { "from": "gpt", "value": "Enchanted Sword: Fine swords such as these were once common across the land, combining Dwarf steel with Elf magic." }, { "from": "human", "value": "A Few Loose Coins: It’s no great treasure, but perhaps it’s a start." }, { "from": "gpt", "value": "Skull Key: A sturdy iron key with a metal skull for a grip, this supposedly unlocks the ancient catacombs." }, { "from": "human", "value": "Gilded Skull: A human skull, dipped in gold, with three gems for each eye. A ghastly gift buried by the ancients." }, { "from": "gpt", "value": "Ever-bright Torch: A simple-looking torch that burns bright until commanded, in Elvish, to stop." }, { "from": "human", "value": "Cloak of the Raven: This shiny black garment makes on hard to see and slows a fall — at least for a few feet." }, { "from": "gpt", "value": "Elven-make Ring: Ancient rings mades by the Elves like this once held great power, but most have lost their might." }, { "from": "human", "value": "A Bloody Big Axe: Cruel-looking, heavy, and chipped... but sharp!" }, { "from": "gpt", "value": "Potion of Hope: A simple glass vial, corked. Runes meaning “vital” are etched into the glass." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn’t be nicer." }, { "from": "gpt", "value": "Old Wizard’s Tower: This half-crumbling old tower by the lake is where wizards meet, when wizards meet, which is rare these days." }, { "from": "human", "value": "Temple of the Wise: The only proper temple for miles, this modest building is mostly a nave and an altar for common worship." }, { "from": "gpt", "value": "Castle in the Lake: Built in a grander time, this walled-in keep stands on a rock in the lake, reachable by a bridge of old stones." }, { "from": "human", "value": "The Bonepit: Little more than a deep, dry well now, the so-called Bonepit leads to the ancient catacombs beneath the village." }, { "from": "gpt", "value": "Tunnels of the Mad Caves: Supposedly an ancient Dwarf-mine, the Mad Caves are a maze of rumored treasures and certain danger." }, { "from": "human", "value": "Cavern of Anguish: The heart of the Mad Caves is Küzarn Curune, “Cavern of Anguish,” where many Dwarven miners perished in accidents." }, { "from": "gpt", "value": "The Lair: Dank and rank, this bone-strewn cave is surely the lair of something large, ravenous, and smelly." }, { "from": "human", "value": "Ancient Catacombs: The ancients buried their dead in catacombs at the lake’s edge, but the place half-flooded and was forgotten." }, { "from": "gpt", "value": "Treasure Vault: A long-forgotten cavern that once glittered with silver and diamonds ... and might not be exhausted yet." }, { "from": "human", "value": "Ruined Bridge: The bridge across the Old River has washed out and the fjord here has always been dangerous." }, { "from": "gpt", "value": "Riddle at the Gate: The priests who sealed these doors etched a riddle into them, warning visitors and rebuking grave-robbers." }, { "from": "human", "value": "Checkerboard Corridor: This long passage of checkered slate is lined with little holes and recesses—perfect for hiding lethal traps." }, { "from": "gpt", "value": "Crushing Walls Chamber: A pressure plate on the floor triggers a trap meant to squash grave-robbers!" }, { "from": "human", "value": "Clawing Hands: The walls of this passage are lined with ancient bones. Even now they gather and form reaching, clawing hands!" }, { "from": "gpt", "value": "Dwarf-make Door: A crack in the wall betrays the existence of a secret door still held secure by an ingenious, complex locking mechanism." }, { "from": "human", "value": "Crystal Song: The crystals in this chamber sing and thrum out notes that threaten to enchant any who listen to them." }, { "from": "gpt", "value": "Dwarf-make Bridge: A narrow bridge of finely cut stones leads ahead ... if it holds." }, { "from": "human", "value": "Orb of Fire: Is this swirling mass of molten fire some kind of trap? Or some kind of spirit?" }, { "from": "gpt", "value": "The Storm: A dreadful squall pours down rain, making every movement into an ordeal." }, { "from": "human", "value": "Burrick the Innkeeper: The quiet, rotund keeper of the local inn hears all the tales and knows how to ply a patron to get a story told." }, { "from": "gpt", "value": "Sir Gwyndolyn of the Lake: Born in the capital but raised in the Castle in the Lake, this knightly princess sees the local people as hers to protect." }, { "from": "human", "value": "Mad Adventurer: Raving and wild-eyed, this poor panicked soul claims to be the only escapee of a misadventure in the Mad Caves." }, { "from": "gpt", "value": "Pointy-toothed Goblins: Hungry, nasty, pointy-toothed goblins dwell in the wilderness and the caves, striking out to steal sheep and pies." }, { "from": "human", "value": "Hulking Ogre: A brutish hulk, shaped roughly like a man but thrice as tall, with a tree limb for a club. It reeks something fierce." }, { "from": "gpt", "value": "Creeping Ooze: What might at first seem to be a slick of mold can turn out to be a vile, dissolving patch of malicious ooze." }, { "from": "human", "value": "Razor-tusked Boar: Wild boar roam the countryside, eating pets and crops and scaring the common folk." }, { "from": "gpt", "value": "Stalking Skeletons: Yellowed bones striding and striking on their own, driven by will or ire or anguish alone." }, { "from": "human", "value": "Wat Greenfoot: Poor Wat Greenfoot was part of a misadventure in the Mad Caves and soon he’ll be made into porridge for an ogre." }, { "from": "gpt", "value": "Brother Conway: Wise and kind, this monkish fellow travels about the land, healing and teaching. They say he has elf blood in him." }, { "from": "human", "value": "Dragon Rampant Inn: This cozy place’s sign depicts a heraldic dragon with three paws raised to strike. The folk here couldn't be nicer." }, { "from": "gpt", "value": "The Woods: This dense forest surrounds the mad caves. It is home to many unscrupulous characters" }, { "from": "human", "value": "Small Child: The Goblins have captured a small child. You must be careful or he may be killed." }, { "from": "gpt", "value": "Insanity: This man is insane. He must be treated with caution, or he could snap entirely." } ]
[ { "from": "system", "value": "Crashed on a mysterious island beneath a sky of unfamiliar stars, a group of survivors explore to survive. Hectic adventures and strange occurrences abound in this fast-paced mystery-drama.\n" }, { "from": "human", "value": "Professional Explorer: Discovery is your business. You tread the edge of human understanding and capability. Make way, people.\n\n...\n\nSuggested Strength: Hardy\n\nSuggested Weakness: Arrogant" }, { "from": "gpt", "value": "Occult Scholar: You are an expert in the occult and—how does one say it?—possessor of rare and secret knowledge.\n\n...\n\nSuggested Strength: Mystique\n\nSuggested Weakness: Frail" }, { "from": "human", "value": "Bold Cryptozoologist: The world is host to a wide variety of life and you seek it out for the sake of public knowledge. Only a few understand.\n\n...\n\nSuggested Strength: Quick Study\n\nSuggested Weakness: Cowardly" }, { "from": "gpt", "value": "Soldier of Fortune: Your experiences in live-fire conflict zones have become your expertise. Your survival is your CV.\n\n...\n\nSuggested Strength: Combatant\n\nSuggested Weakness: Angry" }, { "from": "human", "value": "Eager Producer: Some call your shows “reality TV” but you consider yourself a producer of experiences worth living and sharing.\n\n...\n\nSuggested Strength: Charming\n\nSuggested Weakness: Clueless" }, { "from": "gpt", "value": "Renowned Archaeologist: You’ve been called “famous” and “nefarious” by colleagues and rivals alike. Point is, you get results.\n\n...\n\nSuggested Strength: Well Educated\n\nSuggested Weakness: Uncouth" }, { "from": "human", "value": "World Traveler: Your journeys have taken you from extreme-sports competitions to war zones to remote paradises. Hunger for more.\n\n...\n\nSuggested Strength: Worldly\n\nSuggested Weakness: Reckless" }, { "from": "gpt", "value": "Clever Mechanic: Machines are the ultimate expression of science, where intelligence makes contact with solid ground.\n\n...\n\nSuggested Strength: Build & Rebuild\n\nSuggested Weakness: Naïve" }, { "from": "human", "value": "Eager Sidekick: You admit, you’re along for the ride until you can figure out what to do with your life. Who do you follow?\n\n...\n\nSuggested Strength: Wise Insight\n\nSuggested Weakness: Awkward" }, { "from": "gpt", "value": "Mysterious Traveler: You’re not headed somewhere, you’re headed away from somewhere, in search of yourself.\n\n...\n\nSuggested Strength: Escapist\n\nSuggested Weakness: Untrusting" }, { "from": "human", "value": "Hardy: You are sturdy, tough, resilient; easy to hurt, maybe, but hard to kill." }, { "from": "gpt", "value": "Mystique: You’re versed in mysteries and mysticism but your most potent strength may be your open mind." }, { "from": "human", "value": "Well Educated: Quality schooling, perhaps combined with real-world experience, gives you an edge in the field." }, { "from": "gpt", "value": "Charming: That smile, that swagger, that look—you’re an enchanting, persuasive sort, in almost any language." }, { "from": "human", "value": "Worldly: You’ve been around, seen the best and the worst the world has to offer, and that gives you great instincts." }, { "from": "gpt", "value": "Build & Rebuild: You make things go. With parts and tools, from circuit boards to chewing gum, you do remarkable things." }, { "from": "human", "value": "Wise Insight: You’re a natural study of people and situations. Some call it intuition but it’s just the way you see the world." }, { "from": "gpt", "value": "Combatant: You’re a fighter, adept at staying alive in lethal situations. You’re at your best when lives are at stake." }, { "from": "human", "value": "Quick Study: This isn’t about instinct, it’s about study. With observation or a primary source, you learn quickly." }, { "from": "gpt", "value": "Escapist: Your body and mind are nimble and hard to contain. You’re like an animal that won’t stay caged by steel or circumstance." }, { "from": "human", "value": "Cowardly: Fear is your greatest obstacle; you build it in your own mind." }, { "from": "gpt", "value": "Frail: Your spirit is willing but your body isn’t yet up to every challenge." }, { "from": "human", "value": "Reckless: You might prefer to think of yourself as bold but, yeah, sure, sometimes you’re just plain reckless." }, { "from": "gpt", "value": "Arrogant: People should look up to you after everything you’ve done and for everything you’re bound to do yet." }, { "from": "human", "value": "Clueless: You’ll get it, if they’d give you a minute to think it through." }, { "from": "gpt", "value": "Uncouth: Manners are for fundraisers and weddings. You’ve got work to do." }, { "from": "human", "value": "Awkward: Sometimes even two hands and two feet seem like a lot to keep track of." }, { "from": "gpt", "value": "Angry: The world hasn’t been fair to you so you show it the same courtesy." }, { "from": "human", "value": "Naïve: Sometimes even you think you should’ve known better." }, { "from": "gpt", "value": "Untrusting: People hurt each other. You’ve been hurt before. Why open yourself up to getting hurt again?" }, { "from": "human", "value": "Escape the Island: Escape this mysterious island and get back to the world you know." }, { "from": "gpt", "value": "Make Friends: Whether escape is possible or not, you’re here now. Make the best of it by understanding the others stranded here." }, { "from": "human", "value": "Not Our Stars: The stars in the sky aren’t right. Those aren’t our constellations. Where are you?" }, { "from": "gpt", "value": "Secret Knowledge: What lore and truths to change the world can you uncover from this place? What secrets can you discover?" }, { "from": "human", "value": "The Fittest: What are the costs of survival in this place? You were fit to survive one world. What about this one?" }, { "from": "gpt", "value": "Lost Love: How can you go on without all you’ve lost? How far can love reach?" }, { "from": "human", "value": "Faith in the Island: You believe something about this island—you feel you’re right about it. What are you hiding?" }, { "from": "gpt", "value": "Understand the Impossible: Find reasonable explanations for what’s happening here. Science is on your side." }, { "from": "human", "value": "What Comes Around: We live in the worlds we make. Whatever happens is the result of our own actions, even in this chaotic world." }, { "from": "gpt", "value": "Make A New World: You’ll never get home. You don’t want to. This is your chance to start over." }, { "from": "human", "value": "The First Order of Business: Survival. Food, shelter, defenses. You can’t make sense of this place if you’re dead." }, { "from": "gpt", "value": "Treasures of Yore: Wherever you are, you should acquire artifacts (or treasures) so others will believe you when you get home." }, { "from": "human", "value": "Make Contact: Make contact with the world beyond this island." }, { "from": "gpt", "value": "Recover Yourself: Get a grip. Restore yourself to your best capabilities. Heal." }, { "from": "human", "value": "Prove Yourself: Show the others that you’re more than you were by saving someone or something valuable." }, { "from": "gpt", "value": "Rescue: Ace Bishop: Free Ace Bishop from her life in this strange place." }, { "from": "human", "value": "Rescue: Thomas Merchant: Free Thomas Merchant from his exile and maybe return him to civilization." }, { "from": "gpt", "value": "Rescue: The Madman: Rescue the raving madman from himself and maybe help him find a measure of peace." }, { "from": "human", "value": "Make Peace: Get through to those who want to hurt you. Find a way to make peace between hated groups." }, { "from": "gpt", "value": "Kill To Live: Defeat that monster that hunted you." }, { "from": "human", "value": "Smartphone: No signal, half a bar of battery left, but maybe some app or data within can still help somehow?" }, { "from": "gpt", "value": "Shotgun: This battered pump-action shotgun was in the front of the plane and survived the crash. Lucky." }, { "from": "human", "value": "Radio: The plane’s weatherbeaten radio is detachable and sports an emergency battery." }, { "from": "gpt", "value": "Tome of Occult Lore: Aged and marked with generations of marginalia, this is either spooky nonsense or a mystic treasure trove." }, { "from": "human", "value": "Spyglass: An old-fashioned spyglass in pretty good shape." }, { "from": "gpt", "value": "Backpack: A good, sturdy, 21st-century backpack with a dozen pockets." }, { "from": "human", "value": "MRE: One military-issue meal, ready to eat." }, { "from": "gpt", "value": "Digital Camera: Top-of-the-line still and video camera with a backup battery taped on and a tripod." }, { "from": "human", "value": "50 Feet of Good Rope: A coil of top-grade climbing rope, blue with an orange stripe." }, { "from": "gpt", "value": "Golden Idol: A one-foot gold idol vaguely resembling the art style of the Chachapoyas but in a previously unknown mode and style." }, { "from": "human", "value": "Crash Site: Thick jungle holds up the wrecked front half of the plane, it’s shredded tail littering the forest beyond." }, { "from": "gpt", "value": "Vista Overlook: A deep valley, thick with deep jungle, yawns before this cliff-top perch. Tall stone ruins peek through the canopy below." }, { "from": "human", "value": "Thundering Waterfall: Waters gush off the edge of a sheer cliff into what looks like a deep lagoon forty or fifty feet below." }, { "from": "gpt", "value": "Monstrous Nest: Three-toed footprints and crushed eggshells, the size of melons, mingle with gore-streaked animal bones here." }, { "from": "human", "value": "Ancient Ruin: This towering complex of vine-choked ruins is pocked by shallow dig sites and excavations throughout." }, { "from": "gpt", "value": "Damp Cavern: A dripping grotto of still water with a stroke of sky visible through a crack in the ceiling, where skulls are knotted into hanging roots." }, { "from": "human", "value": "Shanty Town: A rough and ragged stilt-village of haphazard buildings assembled from sorry wreckage and harvested planks." }, { "from": "gpt", "value": "Shore of Wrecks: The beach here is a rusty tangle of wrecks upon wrecks—a storied landscape of maritime disasters spanning a century or more." }, { "from": "human", "value": "Enigmatic Statue Garden: Statues, some carved from stone, some from tree trunks, stand in this clearing like a meeting of a dozen artificial ambassadors." }, { "from": "gpt", "value": "Strange Jungle: The deep jungle of the island’s interior sweats beneath a canopy of twisted branches populated with colorful, unidentifiable birds." }, { "from": "human", "value": "Build a Fire: You’ve done this before. You can do it again." }, { "from": "gpt", "value": "Cross the River: Make your way carefully across without being carried away or drowned." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Track the Beast: Learn what you can about how it moves, where it nests, and what it is." }, { "from": "human", "value": "Puzzle Out the Ruin: What was this place? Who made it? Where did they go?" }, { "from": "gpt", "value": "Explore the Cave: Ancient graffiti and a broken piano decorate this grotto. What is this place?" }, { "from": "human", "value": "Pillage the Wrecks: Find something of value in the rusting shipwrecks on this beach—if you can." }, { "from": "gpt", "value": "Sneak Through Town: Sneak around in the shanty town to learn what you can or to escape." }, { "from": "human", "value": "Repair the Transceiver: Is the old transceiver aboard the outermost shipwreck really beyond saving?" }, { "from": "gpt", "value": "Shootout in the Rain: Not much ammo on this island but a lot of it is flying at you tonight." }, { "from": "human", "value": "Atticus Kirkhill: A pioneer among explorers and visionary behind this expedition, sadly lost in the crash on this mysterious island." }, { "from": "gpt", "value": "Kate Kirkhill: The bold and daring heiress to the Kirkhill legacy is a renowned explorer and linguist. Did she expect any of this?" }, { "from": "human", "value": "Michael Barrett: Survivalist, rabble rouser, and self-proclaimed leader of the island. How long has he been here?" }, { "from": "gpt", "value": "Candace “Ace” Bishop: This fabled singer-turned-adventurer was lost crossing the Pacific in 1938 during an airplane race." }, { "from": "human", "value": "Venomous Constrictor: Like some combination of a cobra and a boa, this hooded constrictor is almost twelve feet of trouble." }, { "from": "gpt", "value": "Curious Elephant: An inquisitive, strangely tattooed elephant. Where did those tattoos come from and what do they mean?" }, { "from": "human", "value": "Gigantic, Roaring Beast: Its unearthly roar shakes the jungle, sending birds to flight and hearts to pounding. What the hell is it?" }, { "from": "gpt", "value": "Blade-Toting Goon: One of several sweaty, angry goons armed with blades (or worse) who do Barrett’s bidding. But why?" }, { "from": "human", "value": "Sweaty-Toothed Madman: Raving and flailing in rags and broken boots. Who was this long-bearded lunatic and how did he get here?" }, { "from": "gpt", "value": "Thomas Merchant: A privateer and pirate who plied the seas from Bermuda to Barbados before disappearing in the 18th century." }, { "from": "human", "value": "Escape: No time to explain! Flee!" }, { "from": "gpt", "value": "Pillage the Wrecks: Find something of value in the crashed plane—if you can." }, { "from": "human", "value": "Down the Cliff: Get down the cliff side to the jungle below. Do you climb or take the plunge into the lagoon below?" }, { "from": "gpt", "value": "Toolbox: A Mechanic is only as good as the tools he uses." } ]
[ { "from": "system", "value": "**Introduction**\nThe great continent of Khef. A land that was inhabited by both Gods and Men for thousands of years. One by one, the Gods vanished without a trace leaving nothing more than barely believed legends of their deeds. Only the Jackal-headed God of Rogues, Hemton seems to heed the faithful's prayers now, and none have seen him for many hundreds of years. \n\nYou are a Jhafeedian mercenary, recently arrived to the fishing village, and Capitol of Efush, where this story will begin. You recently walked out on an offer of generalship in the mercenary band you had served in as a foot slogger, and quietly left the great capitol city of the Gref race, Susiten, in order to avoid bloodshed.\n\n**Setting**\nThe continent of Khef is an enormous landmass, predominately composed of desert and great mountain ranges. The various countries are inhabited by the various races of humans. The setting is inspired by Robert E. Howard's works, primarily Conan the Barbarian. Very little of magic will be in evidence among humans, but it does exist, and is generally corruptive.\n\n**Premise**\nAs a Jhafeedian, you are a supremely gifted warrior, capable of facing impossible odds. You will eventually set forth on a journey as a bodyguard to a young woman with a mysterious gift. The story will be inter-spaced with world building chapters that are intended to shed light on the setting, races, and the forgotten Gods.\n\n**Character Creation**\nYour character's name and subplot are up to you, but you must add your own card art for all your cards. Please read and pay attention to the provided card's texts.\n\nFor your character description, think of this writing prompt as an audition, and the first chapter of this story: \n\n*After a successful campaign in which you turned a potential rout into an overwhelming victory against the Rehk, you returned to the great walled city of Susiten with the rest of your band to revel, and await your next campaign.*\n\n*After being summoned by The King of Susiten, you were offered a generalship over Susiten's combined mercenary companies, which you refused. Seeing the King's reaction, you had good reason to believe that you would soon be marked for assassination, and decided to leave Susiten in order to avoid having to slay many of your fellow mercenaries. Winding through the city, while the soldiers celebrate, you come to the filthy peasant's quarter. The master thief, Azar Ko, believing you to be nothing but a drunken soldier, attempts to strike from ambush, robbing you of your purse, and life, but you easily overcome him, giving him a painful injury that sets him squealing away from you, to be an easy target for the city watch.*\n\n*At last you come to the Eastern city Gate of the Peasants, and ride into the night, bound for Efush, the Capitol city of the Rehk, who you recently fought against.*\n\n**Notes**\nNo worries on your narrative style, as long as it works.\n\nYou will be issued with short stacks of success and failure goals to supplement the narrow range of your strengths and weaknesses. When you use up one of these stacks, another won't be issued until you use up the wild card you gain.\n\nNo word limits for your posts; this may be a text heavy game, or it may not, we'll see how it goes.\n\nSpeed is set to Slow, but I will respond as quickly as I am able in order to keep things moving. That said, please try to make at least a post or two per week. If you will be away for a period of time, please let me know.\n\nThis will be a single player storium." }, { "from": "human", "value": "Great Success: The action you took turned out better than you could have planned." }, { "from": "gpt", "value": "Disastrous Failure: You utterly failed at your attempt. The use of this card gives the Narrator permission to impose trouble on you. " }, { "from": "human", "value": "Great Success (copy): The action you took turned out better than you could have planned." }, { "from": "gpt", "value": "Disastrous Failure (copy): You utterly failed at your attempt. The use of this card gives the Narrator permission to impose trouble on you. " }, { "from": "human", "value": "King Muranu: The Warrior King of the harsh land of the Rehk. Recently suffered a disastrous rout (mostly due to your actions) in a border skirmish with the Gref." }, { "from": "gpt", "value": "Efush: You scour the city for word of King Muranu in order to seek mercenary work. How and where will you seek for information? " }, { "from": "human", "value": "Efush Dungeons: To be thrown in a dungeon and threatened with torture is something that no Jhafeedian would willingly tolerate. Or would they, if it ensured a meeting with the king they sought?" }, { "from": "gpt", "value": "The Jhafeedian: You are from the arid desert country of Jhafed, which is home to the insular warrior supreme Jhafeedian race. Few in number due to the large numbers of duels and civil wars. After finding yourself the only survivor of a brawl that spanned an entire city, you left Jhafed in disgust to seek a different path in life. You are the only Jhafeedian to leave the homelands in centuries, but your nature would not be denied, leading you to take up work among various mercenary bands." }, { "from": "human", "value": "Warrior Supreme: The people of Jhafed are the offspring of a doomed marriage between a man and the forgotten Goddess of Air. All Jhafeedians are exceptional warriors, capable of nearly superhuman feats of strength and agility, leading to an arrogance possessed by most. It is said that Jhafeedians \"feel the wind\", allowing them to sense danger from any angle, and to strike with amazing accuracy, even without sight." }, { "from": "gpt", "value": "Lone Wolf: While not as blunt, or arrogant as the other Jhafeedians, your race's reputation as brutal slayers of men makes it difficult for others to trust you. You are not adept at dealing with the intricacies of other people's cultures and ways of life. " }, { "from": "human", "value": "?: Create your own" }, { "from": "gpt", "value": "The Bronze pass: Mountainous canyon country along the western outskirts of the western borders of Rehk." }, { "from": "human", "value": "Turiasen sorcerers: Possessing dark magic, said to have once been used for good, the wicked mages of Turiaso have been corrupted by their dabblings." }, { "from": "gpt", "value": "Asahaben horde: The nomadic Asahabens are made up of multiple inter-warring tribes of peerless horsemen." }, { "from": "human", "value": "Asahaben ballistae: Famed for it's ability to launch heavy bolts over extreme distance, the ballistae will be a terrible threat if it comes to a siege against Efush." }, { "from": "gpt", "value": "Efush: Storied capitol of Rehk." }, { "from": "human", "value": "Priests: A horde of the priests of the jackal god of wealth. His holy madnesses are thought to bestow prophetic visions of personal gain. " }, { "from": "gpt", "value": "Al Gazi: An unnaturally gifted fighter, locked in battle with the Jhafeedian." }, { "from": "human", "value": "A new companion: For better or worse, the fisher woman is now bound by fate to Arias. Or is he bound to her?\nShe spoke the secret name of the wind goddess, whose existence is only known to the Jhafeedians; there is something of destiny at work here. \n\nThe question is: Will she be a willing companion?" }, { "from": "gpt", "value": "Warrior Supreme: The people of Jhafed are the offspring of a doomed marriage between a man and the forgotten Goddess of Air. All Jhafeedians are exceptional warriors, capable of nearly superhuman feats of strength and agility, leading to an arrogance possessed by most. It is said that Jhafeedians \"feel the wind\", allowing them to sense danger from any angle, and to strike with amazing accuracy, even without sight." }, { "from": "gpt", "value": "Lone Wolf: While not as blunt, or arrogant as the other Jhafeedians, your race's reputation as brutal slayers of men makes it difficult for others to trust you. You are not adept at dealing with the intricacies of other people's cultures and ways of life. " }, { "from": "gpt", "value": "Defy the Gods: Born under unfortunate stars, you were doomed from the start. Do what you must to stay alive and remember: the ends always justify the means.\n\nWhen all is said and done, everyone will see that even Gods may kneel." }, { "from": "human", "value": "Pride: 'Tis the sign of a foolish man." }, { "from": "gpt", "value": "Judge, Jury and...: On the Jhafeedian battlefield, the laws of the civil are discarded, replaced by a much more primal system of discipline." } ]
[ { "from": "system", "value": "Come join a game about a small group of people who, while navigating an uncertain job market, have signed on with the worst temp agency ever. A group of people, who on their second assignment, are really thinking they should have read that 13 page contract more closely. \n\n****************************************\n\nThinking modern workday Paranoia/Better off Ted at minimum wage/ Shadowrun with less cool and more “Gaaaah!”\n\nLooking for about 4 characters with all kinds of potential backgrounds, from people who have just been shuffled from one temporary clerical position to another, highly educated people with degrees too specific for easy employment, just out of the military or downsized at 20 years with a good luck cake and a pat on the back. Heavy equipment operator with a drinking problem? Ex-con? Wonderful! This agency has just the assignment for you. Just sign this waiver…\n\nNotes for play- \n\nWhile experienced at running games, this will be my first narrating foray on Storium. I expect we'll all learn a bit together. \n\nThat said, this game is planned to be finite, 3 chapters of 5 scenes each. \n\nI am planning on moderate but steady paced game, approximately 1 scene a week. If there are more, awesome! If a scene is really involved and just takes longer to complete, also awesome. Otherwise, if complete or action is stalled, I'll finish a scene and start a new one every Sunday or Monday, depending on my work schedule, if I must blow up all the characters to do it.\n\nPlease be aware that character death will be possible, potentially multiple times. Fear not! Your character's Tempest contract completely covers cloning in the subliminal text portion and your character may not even be aware that anything untoward occurred. Their coworkers might be mysteriously traumatized though.\n\n(I'll keep invitations open unit Monday (5/4). If there is interest, I might do 2 small games where teams are doing different jobs and scenes end on Thurs/Friday. Avatars are awesome but I am not stickler, if you want to make a character first and add one later, that's cool.)\n" }, { "from": "human", "value": "The Office: Welcome to Tempest Incorporated, where we provide temporary solutions to any perceived obstacle! \n\nThe Lobby is professional and immaculate and looks like it could be dissembled and removed in about an hour. " }, { "from": "gpt", "value": "Newest of the New Hires: Fresh out of school, possibly your first job, full of hope and ideals and inexperience just waiting to be exploit- ahem, explored. Your world, we meant, explored. Go, you tiny Magellan, you!" }, { "from": "human", "value": "Very Specific Skill Set: Your past has given you a very specific but very thorough area of expertise. \n" }, { "from": "gpt", "value": "Curiosity: A trait shared by inventors, explorers and visionaries, always pursuing the next horizon." }, { "from": "human", "value": "Curiosity: Now, what does this button do?" }, { "from": "gpt", "value": "Almost Made It: So your former employer pushed you out the door just a few years shy of retirement... worry not! We here at Tempest value your experience and/or desperation! We cherish the power of company loyalty/entropy." }, { "from": "human", "value": "Experienced Drone: Just because we're your 4th temp agency and you've spent precious years going from one fleeting job to another, we don't think your spirit is broken, little worker bee! Just usefully conditioned with low expectations." }, { "from": "gpt", "value": "Downsized, Outsourced, or Automated: So your last position was replaced by a coworker willing to do two jobs or a small child in another country working for change. We at Tempest sympathize and value you and would never replace you with a machine, because machines didn't test well and are prohibitively expensive." }, { "from": "human", "value": "Former Military: Are you highly trained and missing a life of scheduled tedium interspersed with unpredictable and occasionally horrifying danger? We have been looking for you!" }, { "from": "gpt", "value": "Ex-Con: If a felony conviction is making job placement difficult, be assured that Tempest treasures unconventionally gained experience and the added leverage of a parole system." }, { "from": "human", "value": "Unrealistically Educated: Do you have an very advanced degree in fascinating yet obscure field in which there are no available positions? Well, their loss is our gain! We'll help you pay (your share of) the rent and distract you from your looming debt with exciting new challenges!" }, { "from": "gpt", "value": "Unfortunate Flaw: No one's perfect! And we at Tempest don't expect you to be either. Whatever your issues, addiction, anger management, witness protection, whatever it might be, we'll find just the right task for you!" }, { "from": "human", "value": "Optimistic: Despite the relentless encroachment of reality, you are sure this will all work out somehow." }, { "from": "gpt", "value": "Worldly: Been there, done that. " }, { "from": "human", "value": "Vast Breadth of Knowledge: Besides being an insufferable champion at trivia based games, you never know when your previous dabblings into early Mesopotamian artifacts or the voting records of junior Congressmen may come in handy. " }, { "from": "gpt", "value": "Naive: Gosh, they wouldn't really do that to us, would they?" }, { "from": "human", "value": "Jaded: Of course. This is exactly the kind of thing they are going to do to us...." }, { "from": "gpt", "value": "Pay a Debt: You owe somebody something, and you'll pay it back if it's the last thing you do. Unless it's one of those debts where not paying it back is the last thing you'll do." }, { "from": "human", "value": "Just Get To the Next Paycheck. : Getting by, day by day, sometimes that all you can manage. " }, { "from": "gpt", "value": "Prove Yourself: I am more than just a cog!! More!! Do you hear me?!? Anyone?" }, { "from": "human", "value": "Security: Someday, you will have a a retirement plan, and health benefits, and more for lunch than popcorn and ramen noodles. Someday." }, { "from": "gpt", "value": "Solve the Mystery!: There is a mysterious mystery that keeps you up at night, scouring the internet on your neighbor's unsecured wireless. Your research has brought you here... " }, { "from": "human", "value": "Ingenuity: You have a talent for finding a way... somehow. " }, { "from": "gpt", "value": "Not Much Practical Application: So there are things one knows in theory, actually doing them is another matter..." }, { "from": "human", "value": "Twitchy: Past experiences have left you a little bit jumpy for one reason or another." }, { "from": "gpt", "value": "Old Dog: You know what you know. This other stuff? It's all just new tricks. " }, { "from": "human", "value": "Get To the Next Paycheck: Getting by, day by day, sometimes that's all you can manage" }, { "from": "gpt", "value": "Pay A Debt: You owe somebody something, and you’ll pay it back if it’s the last thing you do. Unless it’s one of those debts where not paying it back is the last thing you’ll do. " }, { "from": "human", "value": "Prove Yourself: I am more than just a cog!! More!! Do you hear me?!? Anyone? " }, { "from": "gpt", "value": "Security: Someday, you will have a retirement plan, and health benefits, and more for lunch than popcorn and ramen noodles. Someday. " }, { "from": "human", "value": "Solve A Mystery: There is a mysterious mystery that keeps you up at night, scouring the internet on your neighbor’s unsecured wireless. Your research has brought you here… " }, { "from": "gpt", "value": "Wellness Enhancer!: Is in beta testing and is a promising new adaption of Xintronic's popular LaserDeath Machine!" }, { "from": "human", "value": "Product Development: We Make Things Better! ... eventually" }, { "from": "gpt", "value": "Green Button: A palm-sized silver box with a green button in the center" }, { "from": "human", "value": "Black suit: Some sort of suit made out of black stretch material. It looks like it's meant to be worn head to toe and seems to absorb all light that touches it." }, { "from": "gpt", "value": "Vial of liquid: A shatter-resistant vial that seems to contain the contents of several glow-sticks" }, { "from": "human", "value": "Orange gloves: Sturdy looking gloves in a Caution Orange hue with heavy black circles on the palms" }, { "from": "gpt", "value": "Homicide Is Probably Bad: Hmm, psychotic killer clothing is maybe not a good thing. You might should stop that. " }, { "from": "human", "value": "Flashback!: This thing... it reminds you of the other thing... that one time..." }, { "from": "gpt", "value": "Astute Observation: Something lurks in Morley Park and it can be hard to discern normal bugs and critters from what you are looking for..." }, { "from": "human", "value": "Flashback! (copy): This thing... it reminds you of the other thing... that one time..." }, { "from": "gpt", "value": "Angry, angry chipmunks: Gosh, weaponized and strangely intelligent woodland creatures... but still so cute, with their little ears and eyes so full of rage." }, { "from": "human", "value": "Rich Kid: Your rich parents finally got sick of you wasting your life and their money. They were going to cut you off unless you got a job. Lucky for you Tempest was hiring! " }, { "from": "gpt", "value": "Rich Kid: Your rich parents finally got sick of you wasting your life and their money. They were going to cut you off unless you got a job. Lucky for you Tempest was hiring! " }, { "from": "human", "value": "Confidence: For no particular reason, you think you’re amazing. Whether it’s unwarranted or not, confidence is vital to success. " }, { "from": "human", "value": "Arrogant: For some reason you tend to rub people the wrong way. They’re probably just jealous. " }, { "from": "human", "value": "Hold the Job: You don’t care about the job, the work, advancing, or even the paycheck. You just need your name on that company payroll so you can keep your trust fund. " }, { "from": "gpt", "value": "90 pounds soaking wet: And it takes combat boots, well... to boot. Almost everyone one is stronger than you. Bet you get a lot of sand kicked in your face." } ]
[ { "from": "system", "value": "[In a gruff, gravelly voiceover] Bordham's not the city she used to be. Oh, there's money alright, and the rich and famous still throw lavish parties, but she's gone cold--cold, and soulless. She's love you all night long, and then leave you drowning in a ditch when you fall, the click of her heels on the pavement the last thing you hear.\n\nShe's a cold dame, but she's hard to walk away from, especially when you're trying to keep her streets safe. A lot of crooked cops roam the city now, but not Bix and Haven. They don't get fancy medals or money for it; more often than not, it's a verbal thrashing from Chief Jahani for doing the right thing. The right thing ain't always pretty, see. But they do it anyway, even if it means a deal in a back alley from the woman in Motley, or crossing paths with lounge singer and rumored murderess Kit. You do the job that has to be done, or you die trying.\n\nShe's a cold city, Bordham, no doubt. Cold, dark, and dangerous, like a gun in your hand, or a the dame on your arm that smiles a little too wickedly. Maybe you'll get lucky, though, and it'll be the dame that kills you, not the gun.\n\n-----\n\nThis is Kit's Noir Friend Fiction. Feel free to go wild with hyperbole, comedy, and general over-the-top silliness. But remember! It's at least *ostensibly* noir. " }, { "from": "human", "value": "You: Your alter ego in Kit's crazy noir fiction." }, { "from": "gpt", "value": "Strength Placeholder: You know the drill" }, { "from": "human", "value": "Weakness Placeholder: The drill, I says you know it." }, { "from": "gpt", "value": "Your pulpy noir subplot: The more over-the-top, the better." }, { "from": "human", "value": "Call in the SCU-M: A cursory look makes it clear that this was no ordinary killing. People’s organs usually stay on the inside. Symbols were scrawled on the walls and floor. Something strange happened here." }, { "from": "gpt", "value": "Business as Usual: What? Dead bodies are a dime a dozen. The night goes on and there’s plenty more to do. Save your tears for the funeral.\n" }, { "from": "human", "value": "Adore Kit: Kit is obviously superior to all other beings in existence. And all the ones out of existence. So you should let it show. Excessively." }, { "from": "gpt", "value": "Ward: Approximately as obstructive as he is helpful, Ward is... well, a cat. But a damned dapper cat." }, { "from": "human", "value": "Conduct Interviews (Bix, Haven): One of these people has to know something that can help your investigation. Only question is, can you pull it out of 'em?" }, { "from": "gpt", "value": "Under Investigation (Kit, Jake, Regan, Hesther): The SCUM are looking your way now. Maybe they find you know something about this whole mess. Maybe they find out something else you wish they didn't.\n\nHopefully they don't find nothin' at all.\n\nWait, that's a double negative. Does that mean hopefully they do? Gah. Note to Future Kit: Edit this out.\n\n[Challenge results are individual, not based on overall outcome]" }, { "from": "human", "value": "Tall & Small: A pair of goons who reputedly work for Boss Crato. Though one might expect the short one to be the brains of the outfit, it's clear that the big guy calls the shots--and that's probably a good thing, given how bloodythirsty the other one is.\n\nSome just call the big guy 'The Monster,' though not to his face, and nobody's yet dared to call the smaller one 'Amy' to his face, even if the rumors do say that's his name." }, { "from": "gpt", "value": "Do Something (Jahani): Okay, the narrator kind of forgot you were in this scene. \n\nDo something anyway. Make it cool. Or at least funny." }, { "from": "human", "value": "Loose Can(n)on: Sometimes, getting the job done means bending a few rules. Sometimes, it means taking the rule book and firing it out of an artillery unit.\n\nBix is out to clean up the streets, even if it means getting his hands dirty." }, { "from": "gpt", "value": "Detective's Wit: One liner? Check.\n\nPun at the ready? Fire.\n\nMystery to solve? This isn't even a two cigarra problem." }, { "from": "gpt", "value": "Straight-laced cop: He needs to bring justice to this city, but he won't resort to lowering himself to the criminal's level." }, { "from": "human", "value": "Jaded Detective: You see a lot in this business. Too much. There are days when you want to pluck your eyes out.\n\nBut then what would you use to find criminals? It's a no win situation, but someone has to do it." }, { "from": "human", "value": "Clean up these Streets...: Yeah, these streets are dirty alright. Three street sweepers and a tanker of pledge couldn't take the grime off.\n\nBut someone has to scrape the scum from the underbelly of civilization, even if it does mean mixing your metaphors..." }, { "from": "gpt", "value": "Weird magic: I dunno. I mean, he can make protective circles from nothing. He can probably do other things, right?" }, { "from": "gpt", "value": "Foggy mind: Things just don't seem to make sense to him sometimes, do they?" }, { "from": "gpt", "value": "Keep the city safe. For her.: The city's dangerous, there's too much crime. Haven'll be damned if he lets them hurt the one he cares about." }, { "from": "human", "value": "\"Mysterious Woman\": You know the one. \nThe woman in the bar with a black outfit, deep lipstick, dark shades, and a know-it-all smile. She is both sensuous and dangerous, but calm and collected as well, and knows far more than she reveals." }, { "from": "gpt", "value": "Chief of Police: It's a thankless job, but somebody's got to keep the brutes in line and try to keep this city in order." }, { "from": "human", "value": "Forceful: A good application of unnecessary force never hurt anyone. Except for the other guy. But not you, so who cares?" }, { "from": "human", "value": "Excessively Violent: Okat, *that* might've been a little too forceful." }, { "from": "human", "value": "Close the Case: It's no good leaving cold cases just lying arond. People need to know the police are doing their jobs. They need peace of mind. They need to feel safe.\n\nIt is also vitally important to keep your job." }, { "from": "gpt", "value": "The Man in the Shadows: At every crime scene, he is lurking nearby. It is often that you see him out of the corner of your eye, but when you turn around to check - he is gone." }, { "from": "human", "value": "Eyes Everywhere: Most of the time people say they have eyes everywhere, but not quite as much as you do. You can be anywhere and everywhere at once - keeping eyes on everyone no matter the domain. " }, { "from": "human", "value": "The Other Side: There's another side to people. It takes control - being almost impossible to detect and relaxes there for a few moments at least. It changes your mind and does things that you would more often than not do." }, { "from": "human", "value": "Complications: Everything is never so simple. There are so many complexities in life that need unraveling. You are just here to make it all seem so much more complex and complicated than it really is. The best of wishes to the SCU-M." }, { "from": "gpt", "value": "Bold: Smart-mouthed and sarcastic, verging on a bit *too* much, maybe, but overall tolerable--and a good resource." }, { "from": "gpt", "value": "Mechanic: \"I fix cars... no, CARS. What makes you think a mechanic is something else?\" \n\n*cracks robot knuckles*" }, { "from": "human", "value": "Stubborn: When you decide to do something, or to stay quiet on a subject, it's damn near impossible to change your mind. Sometimes this is admirable. For the most part, though, it's just aggravating." }, { "from": "human", "value": "Robot Fist: Unlike some *other* individuals, you only have one. But one is all you need." }, { "from": "human", "value": "Mistaken Identity: \"You want to hire me to do *what*? Listen, I'm a mechanic. Mech. An. Ic. I don't... wait. What are you doing with that gat?\"" }, { "from": "human", "value": "Tryin' To Get By: It's hard to make a living in this burg, especially when some folks seem to think your occupation is something it isn't." }, { "from": "gpt", "value": "Bartender: A lot of information comes through the club Kit sings at, and someone will usually be grateful for it. No one needs to know how you get it, after all." }, { "from": "human", "value": "Information: People tell things to bartenders, and you keep your ear to the ground. Oh, and there's some weird psychic shit too, but you don't tell anyone about that." }, { "from": "human", "value": "Cute But Dumb: Not the shiniest button in the box, nor the sharpest knife in the drawer. But you're cute. And loyal as a puppy." }, { "from": "human", "value": "Anything For Kit: Seriously, you've seen that dame, right? You'll do anything to get her attention. Anything." }, { "from": "gpt", "value": "Crato's Lieutenant: Looking for certain items? Need a situation... taken care of? You're going to wind up on Boss Crato's doorstep sooner or later. And it'll be the woman in motley who opens the door." }, { "from": "human", "value": "Unlimited resources: How will she get the job done? Dunno. Handwave-y mumble-mumble Powerful Mob Boss stuff happens. Probably costs a fortune." }, { "from": "human", "value": "Ingénue: An endearingly sweet, innocent and wholesome young woman who has little experience and is very trusting. The term comes from the feminine form of the French adjective ingénu, meaning \"ingenuous\" or innocent, virtuous, and candid - but whether it's defined in English, or in French, it pretty much describes Sienna.\n" }, { "from": "gpt", "value": "Indebted: She hates the Boss. Oh, how she hates him. But she'd move the moon and stars for him. There are those who say he has too much dirt on her, and those who say he's made the right threats; but the ones who *know* say she owes him." }, { "from": "gpt", "value": "The Boss's Plan: Boss Crato has a vision for Bordham, and one thing's for sure, it's gonna shake the \"bored\" right out of the place." }, { "from": "human", "value": "Friendly: Caring and pleasant, you have or show kindly feelings and sincere interest in others. Especially cats. And dogs. And wildlife. And people. Well, *some* people, anyway. \n" }, { "from": "human", "value": "A Hot Mess: A person or thing that is spectacularly unsuccessful, or often in a state of confusion (or both) - especially one that is a source of peculiar fascination ... but not always in a *good* way.\n" }, { "from": "human", "value": "Find True and Lasting Love: You’ve read it for others in tarot cards and tea leaves. You’ve even seen images of it in meditation, and in your dreams - and in those glossy magazines that the man next door gets, but doesn't return to their 'plain brown wrappers' before he throws them in the trash. (Somebody's *got* to explain the concept of \"recycling\" to that guy!) \n\nIf only you could find it for yourself ... True and lasting love, that is - not the magazines. (You could send in a subscription if you wanted to pay for the pics.)\n" }, { "from": "gpt", "value": "Variable: Which Hesther will we see today? Holier-than-thou Hesther? Because-I-Say-So Hesther? Please-Like-Me Hesther? Maybe even Kind-of-Ok Hesther? No one knows until it's too late." }, { "from": "human", "value": "Lawyer: Considered the last line between prison and walking free, there's a lot of responsibility on you." }, { "from": "gpt", "value": "Perceptive: A twitch of the eyelid can reveal someone's lying. A certain kind of perfume what type of car they prefer. You can read the signs." }, { "from": "gpt", "value": "Sociopathic: Not diagnosed, but everyone says that you have a tendency not to care for others around you." }, { "from": "gpt", "value": "Find HER: The one that got away. The one he was married to." }, { "from": "human", "value": "Relentless: When you think a cause is important, you're like a dog with a bone--and your moral compass still points north, even if you take the long way around nowadays." }, { "from": "human", "value": "Aggravating: So much." }, { "from": "human", "value": "Try to keep up: Surely there's something she can do to be helpful. Or at least not get in the way." }, { "from": "gpt", "value": "Changable: Hesther's character can change and adapt with the scene and mood, sometimes even in ways that are frustratingly inimical to Kit's current feelings towards her. " }, { "from": "gpt", "value": "Become Real.: At the moment, you are intangible, watching from the sidelines, never able to actually interact. You crave the contact and affection that other people feel, you want to interact with people." }, { "from": "human", "value": "Owner and Star of the Vixen's Cry: They say she can handle a business negotiation as well as she handles that mic stand." }, { "from": "gpt", "value": "Drop Dead Gorgeous: She was one of those dames who looked like a butterfly and stung like a bee. She had the voice of an angel and the mind of the devil. She was red hot, sure, but her heart was cold as ice." }, { "from": "gpt", "value": "A Happy Ending: It ain't easy, being a pretty face. The club is a start, but this Vixen's out to prove she's a woman of substance. Wants to leave her mark on this mess of a world, maybe find her own happy ending. Is that so much to ask?" }, { "from": "human", "value": "But this story is about ME: Why isn't there more Kit in this scene? Why aren't they talking about Kit? Why aren't they doing what Kit wants them to do!?" }, { "from": "human", "value": "Chatty: You like to talk. A lot." } ]
[ { "from": "system", "value": "High within the mountains at the edge of the Eastern Kingdom lies the Red Dragon School, quite possibly the greatest martial arts academy in all the world. The masters there teach not only every widely practiced combat style, but impart the secrets of magic and sorcery upon those students accepted into the prestigious and demanding institution. More importantly, they are taught to use their abilities with restraint and honor, and to be fearless should the kingdom ever require them to come to the land's defense.\n\nOOC information: This is a Wuxia genre game taking place in a fictionalized fantasy version of feudal China. Within the setting, mastery of martial arts can allow for seemingly supernatural feats of speed and strength. Magic exists and is frequently incorporated into martial arts styles. Supernatural creatures inspired by Chinese mythology also exist within the setting.\n\nThink of *Crouching Tiger, Hidden Dragon, Hero*, or *Jade Empire* as examples of the tone and setting.\n\nAll characters will begin as students at the Red Dragon School. In addition to describing your character's background and personality, please mention your character's preferred style of martial arts. This can be based on any real or fictional style of Chinese martial arts or can be an entirely original creation of your own. You will receive asset cards accordingly.\n\nPlease be prepared to make moves at least every 4-5 days. I will take 5 or less characters for this. Feel free to write your own nature, strength, weakness, and subplot cards if you'd like to use something beyond those provided." }, { "from": "human", "value": "Mujushin Kenjutsu: The Way of the Sword, an ancient and widely practiced form of combat." }, { "from": "gpt", "value": "The Crimson Dance: A unique fighting style incorporating elements from a variety of martial traditions." }, { "from": "human", "value": "Way of the Wave: A mystical style in which the wielder embodies the flexible, flowing, powerful nature of water." }, { "from": "gpt", "value": "The Nocturnal Fist: A deadly style incorporating small, concealable weapons, with a focus on evading an opponent's strikes until opportunities appear." }, { "from": "human", "value": "Rule of Ko: An elegant style requiring great agility and grace, favored by strategists and tactical thinkers." }, { "from": "gpt", "value": "Undeniable Nine Thunders: A fighting style incorporating powerful magic. The users of this style strike as swiftly and powerfully as lightning." }, { "from": "human", "value": "Pursue the Thief: A thief has stolen the village's ritual offering to the spirits of the fields and woods. They must be stopped." }, { "from": "gpt", "value": "Keep an Eye Out: You're here to make sure there is no trouble at the festival. Best to remain alert and look for any signs of trouble." }, { "from": "human", "value": "Anhua Village: A rural farming village located at the base of a mountain, protected by the Red Dragon School." }, { "from": "gpt", "value": "Enjoy the Festival: This is supposed to be a celebration. You should at least be trying to have a good time, right?" }, { "from": "human", "value": "How Shin's Fate: What happened to How Shin? Is it possible anyone in the village might have any clues?" }, { "from": "gpt", "value": "Strong: Your blows land with the force of an ox stampeding across a plain. Few can match your raw physical might." }, { "from": "human", "value": "Novice Student: You were accepted as a student of the Red Dragon School only a few weeks ago. Everything here is new to you, and you are still learning the basics and finding your place here." }, { "from": "gpt", "value": "Noble: You were born into a life of wealth, privilege, power, and comfort. Despite having the option of enjoying an easy life, you forsook it in favor of pursuing your passion for martial arts." }, { "from": "human", "value": "Become a Legend: You wish to perform deeds that will make others speak of you as a legend, a figure remembered for ages as someone truly extraordinary." }, { "from": "gpt", "value": "Sorcerer: Your studies have focused on the magical and mystical rather than the martial and physical. You have learned a fair bit of command over the forces of nature and your own spirit." }, { "from": "human", "value": "Senior Student: You are nearing the end of your training, and have almost achieved mastery over your chosen style. You are often called upon to assist the masters in training the newer students of the Red Dragon School." }, { "from": "gpt", "value": "Drunken Master: You are a student of the art of Zui Quan, or 'drunken boxing', a technique which can involve consuming great quantities of alcohol. Students of this form have a reputation as wild and wanton fiends, but there is no denying the power of your techniques." }, { "from": "human", "value": "Pursue Justice: Courage, morality, and perseverance are all major tenets of the teachings of the Red Dragon School. You yearn to use your abilities to protect the innocent and punish evildoers." }, { "from": "gpt", "value": "Peasant: You were born into humble origins, but found a way to impress one of the Masters of the Red Dragon School, who agreed to take you in as a student." }, { "from": "human", "value": "Clever: You are quick of mind, and frequently find ways to outsmart your opponents rather than simply outfight them." }, { "from": "gpt", "value": "Swift: You are agile, dexterous, and quick. Your reflexes have been honed by your training, enabling you to deliver strikes with lightning speed and easily dodge the blows of your foes." }, { "from": "human", "value": "Wise: You have achieved an admirable inner peace and harmony with the world. You know how and when to best use your training, which can be much more important than merely mastering the techniques themselves." }, { "from": "gpt", "value": "Charming: You are well liked by nearly everyone you meet. Your natural charisma and attractiveness makes it easy for you to win almost anyone over." }, { "from": "human", "value": "Tough: You have fantastic endurance and seemingly endless stamina. You can continue to fight when others would be fatigued, and can endure injuries that would bring down lesser students." }, { "from": "gpt", "value": "Lucky: Some say you are blessed by the spirits, or have a guardian watching over you. Whatever the reason, good fortune always seems to find you at the most opportune times." }, { "from": "human", "value": "Perceptive: You have the vision of a hawk and the hearing of an owl. You easily spot details others miss, including weaknesses in your foes' techniques." }, { "from": "gpt", "value": "Overconfident: Your abilities are not as flawless as you think you are, and you may take on challenges which are too much for you." }, { "from": "human", "value": "Seek Enlightenment: For you, martial arts are simply a path to understanding the greater truths of life and the universe. You seek spiritual rather than physical perfection." }, { "from": "gpt", "value": "Achieve Mastery: You wish to complete your training and become a Master of the Red Dragon School, one of the finest martial artists in the world." }, { "from": "human", "value": "Brave: You have conquered your fears, and allow no opponent to break your focus, no matter how intimidating they may be." }, { "from": "gpt", "value": "Disliked: You have an unpleasant manner and are generally seen as an unattractive and unlikable person. You have few friends and have difficulty getting others on your side." }, { "from": "human", "value": "Enjoy Life: You wish nothing more than to enjoy the pleasures that life has to offer to their utmost. You relentlessly pursue fine food, strong drink, and pleasures of the flesh." }, { "from": "gpt", "value": "Weak: Despite your training, you seem incapable of striking with the same force as the other students. You are among the more physically weak and frail students at the school." }, { "from": "human", "value": "Reckless: You tend to dive into dangerous situations without thinking things through as much as you should." }, { "from": "gpt", "value": "Cowardly: Despite the time you have spent in sparring practice, any situation involving real danger still terrifies you and disrupts your focus." }, { "from": "human", "value": "Unlucky: Some whisper that you have a curse upon you, or that some mischievous spirit has set out to interfere with your life. For whatever reason, you have absolutely awful luck that strikes at the worst of times." }, { "from": "gpt", "value": "Troublemaker: Though you are talented, you have a reputation for being easily distracted from your studies and causing trouble around the school." }, { "from": "human", "value": "Prove Yourself: You want to show everyone just how impressive your abilities are. You long to stand out above the rest." }, { "from": "gpt", "value": "Soft Hearted: You are merciful and gentle at heart. You may hesitate to harm your foes or ignore those in need, sometimes to your detriment." }, { "from": "human", "value": "Mystical: The practice of magic comes naturally to you. You have a great knowledge of all things spiritual and supernatural." }, { "from": "gpt", "value": "Dimwitted: You are simple minded, one of the more unintelligent students. Some less charitable people might call you downright stupid." }, { "from": "human", "value": "Overly Emotional: It is difficult for you to maintain the sort of calm focus practiced by the best martial artists. You may have a quick temper, a persistent melancholy, or other lingering distraction." }, { "from": "gpt", "value": "Find Your Path: You are still not certain what your path in life will be. You are hoping you will find it at the Red Dragon School." }, { "from": "human", "value": "Magically Inept: You struggle with even the most basic magical studies. You are entirely unable to wield magic against your foes, and can be very vulnerable when they use such attacks against you." }, { "from": "gpt", "value": "Challenge Yourself: You seek ever bigger and tougher challenges to test your skills." }, { "from": "human", "value": "Scholar: You prefer to spend your time reading the school's endless collection of writings, studying theory rather than getting practical experience in the sparring ring." }, { "from": "gpt", "value": "Achieve Power: You seek to find a way to use your skills to achieve worldly power. Wealth and high station appeal to you immensely." }, { "from": "human", "value": "Impress the Masters: You wish to show the famous and skilled Masters of the Red Dragon School that you deserve their respect and approval." }, { "from": "gpt", "value": "Fighter: You spend as much of your time in the sparring ring as you can possibly get away with. For you, nothing can match the thrill of combat." }, { "from": "human", "value": "Former Outlaw: You were once a brigand or bandit, scourge of the countryside. You came to the school seeking redemption, or at least an escape from your old life." }, { "from": "gpt", "value": "Red Dragon School: An elite school high in the mountains of the Eastern Kingdom, where many of the world's greatest martial artists have studied." }, { "from": "human", "value": "Sparring Practice: Master Kang has asked the students to demonstrate their skills in the sparring ring." }, { "from": "gpt", "value": "Master Kang: One of the seven Masters of the Red Dragon School. Undisputed master of the Tiger Claw style. Can be a harsh critic of his students." }, { "from": "human", "value": "Gather Water: Getting enough water for the whole school will require many long trips up the hill to the well." }, { "from": "gpt", "value": "Clean the Great Hall: The great hall is a massive space with an unfortunate tendency to accumulate dust." }, { "from": "human", "value": "Train the Novices: The newest students are practicing the forms of the Graceful Crane Style. They will need guidance and instruction." }, { "from": "gpt", "value": "Anhua Forest: The forests outside of Anhua, where the spirits are said to dwell." }, { "from": "human", "value": "Track the Thief: The thief who took the ritual offering is still out there somewhere. They must be found and caught to defend the honor of the Red Dragon School." }, { "from": "gpt", "value": "Playful Spirits: The spirits of the Anhua woods are known for being mischievious. The students will need to be careful here." }, { "from": "human", "value": "Former Outlaw: You were once a brigand or bandit, scourge of the countryside. You came to the school seeking redemption, or at least an escape from your old life." }, { "from": "gpt", "value": "Clever: You are quick of mind, and frequently find ways to outsmart your opponents rather than simply outfight them." }, { "from": "gpt", "value": "Hot Headed: You are quick to anger and brash. With such a short fuse it is easy to goad you into a fight" }, { "from": "gpt", "value": "Become a Legend: You wish to perform deeds that will make others speak of you as a legend, a figure remembered for ages as someone truly extraordinary." }, { "from": "human", "value": "Scholar: You prefer to spend your time reading the school's endless collection of writings, studying theory rather than getting practical experience in the sparring ring." }, { "from": "gpt", "value": "Wise: You have achieved an admirable inner peace and harmony with the world. You know how and when to best use your training, which can be much more important than merely mastering the techniques themselves." }, { "from": "gpt", "value": "Soft Hearted: You are merciful and gentle at heart. You may hesitate to harm your foes or ignore those in need, sometimes to your detriment." }, { "from": "gpt", "value": "Seek Enlightenment: For you, martial arts are simply a path to understanding the greater truths of life and the universe. You seek spiritual rather than physical perfection." }, { "from": "human", "value": "Sorcerer: Your studies have focused on the magical and mystical rather than the martial and physical. You have learned a fair bit of command over the forces of nature and your own spirit." }, { "from": "gpt", "value": "Athletic: Your movement is poetry. Whether it is dancing or fighting, there is gracefulness in the way you hold your body. Though you may not be large, you have strength and balance on your side, and you understand the connection between the physical and the mental. " }, { "from": "human", "value": "Graceful: From the way you move to the way you conduct yourself, you possess the same elegant fluidity as the water you love." }, { "from": "gpt", "value": "The Keen Edge of Dishonor: You feel shame sharply, and you know that any path that takes you from the honorable way will reflect on your family as well. " } ]
[ { "from": "system", "value": "(looking for 3-5 players, excluding me, total. More will be taken depending on the quality of the character submitted. 3 is the minimum and when I'll start the game.)\n\n500 years ago, the ancient continent of Trean was torn apart by war. Magical crystals, unshaped artifacts from when the world was formed, gave the humans of Trean incredible power. On the southern island of Nero, people were blessed with the ability to control water. To the North, where the nation of Tierra formed, the Earth yielded incredible power. To the west, a crystal within an ancient volcano granted Pyrions control over fire. To the south, the nation of Vronti was given power over lightning.\n\nAnd far to the east, a crystal seeded at the base of the Shadow Mountains of Nighloria granted the people there a power over darkness.\n\nFor thousands of years men evolved, from living in caves to living in huts, from towns to villages to ancient cities built around the crystals that gave them power. And at the pinnacle of their power, greed seeded Nighlorian hearts. The Shadow Empire, amassing an army the might of which had never before been seen by the world, crossed the dark mountains that bordered their kingdom and invaded the Tierran Republic. Tierra fought back, but farmers and village militias were no match for the Shadow Empire's merciless military. The Tierrans asked the other nations for help, but by the time other nations began mobilizing, their northern capital of Zeme had fallen.\n\nThe other nations combined forces and fought the Shadow Empire to a standstill, all along the Tierran border, and war raged for decades. Hundreds of thousands of lives were lost, and by the end of the war, elders were fighting on both sides, and children were conscripted at 14.\n\nFinally, after almost 50 years of destructive war, the Republic of Nero discovered a way to draw power from all the magical crystals in the world, and used it to annihilate the Shadow Empire's capital city and crystal. With no empire to rule them and no allies to help them, the Nighlorians retreated, back from Tierra, back beyond their own borders, and disappeared from the world.\n\n500 years later, and the world has rebuilt. The Tierrans repopulated their land after nearly being wiped out, and the nations expanded beyond the cities around their crystals for the first time in millennia. For the Great War had a price - the magic of the crystals was depleted and gone, leaving people with only the ability to draw power from their own life force. This drastic change promoted peace more than any other. Though all people still had access to their nation's magics, they now had to rely on their own magical strength to cast, rather than their nation's crystal.\n\nNow new dangers loom. Rumors of a new Shadow Empire persist in all nations, fueled by scout ship reports of abandoned but recent settlements along Nighlorian shores, and far to the north, nomads and travelers are telling tales of strange monsters and old, unrecorded tribes. There are even stories of new crystals far to the north, with untold power.\n\nYou are a Phoenix, a member of the Order of the Phoenix. The Order was a peacekeeping effort by the four remaining nations, established after the Great War to mediate conflict between nations. It boasted some of the best warriors, scholars and craftsmen the world had to offer, it's schools were the best in the world, and because of it's location near the borders of Tierra, Vronti and the Realm of Embers, it became quite wealthy as a trading post.\n\nOriginally, Order members were elites - a Phoenix's orders were held without question, and thousands flocked to the Order's headquarters, Heliopolis, each year to behold it's majesty. Now, it is a business. Formerly maintained by donations from the nations, hundreds of years of peace have caused it to be seen as unnecessary by many, and Phoenixes are now regarded as little more than well-trained mercenaries, recruited by governments to protect trading caravans and take record of diplomatic meetings.\n\nThe Queen of Vronti has recently hired a party of Phoenixes to venture north, under the guise of an expedition led by one of her advisers. With regular skirmishes between the Realm of Embers and the Lost Tribes of Tierra (elusive warrior tribes of men and women that still harbor hate towards the other nations from the fall of their old capital), the journey north is sure to be no easy trip. And once they've arrived, who's to know what they'll truly find?\n\n-\n\nOut of Character information:\n\nEverything I've written out is a guideline. You're more than welcome to use it as your description or use the picture at least, but I'd actually prefer it if you wrote your own content. If a character were submitted to me with all of my own stuff written for them, I feel as though it'd be a bit cookie-cutter. I'll be sure to make everyone aware of any other relevant lore (since this universe - my creation - is rather expansive), and further details about anything that you want to know is available upon request. I'm also very open to creating your own content, though any powers you have - most characters should have a low-moderate level of magical affinity - do need to fall into the according nations. Any power ideas you have I'm ready to see.\n\nAnyways, I look forward to seeing applicants, and hope we can get started soon. I have a lot of things I want to do with this, and look forward to seeing what my fellow players can come up with!\n\nMap of Trean with the nation borders/capitals can be found here: \n\nhttp://i.imgur.com/UheqyUS.png\n\nMap of Trean with a climate map instead of borders can be found here:\n\nhttp://i.imgur.com/5UDpd26.png" }, { "from": "human", "value": "Introduce yourself (Copy): Maybe you already know some of your companions, maybe not. Either way, it’d probably be best to introduce yourself and think about why you're here. No pressure." }, { "from": "gpt", "value": "Introduce yourself (copy): Maybe you already know one of your companions, maybe not. Either way, it'd probably be best to introduce yourself. No pressure." }, { "from": "human", "value": "Introduce yourself (copy): Maybe you already know some of your companions, maybe not. Either way, it'd probably be best to introduce yourself and think about why you're here. No pressure." }, { "from": "gpt", "value": "test: test" }, { "from": "human", "value": "Know your companions: You've traveled with many different people, and things always work better when everyone gets to know each other. You may as well try to get on good terms with the others." }, { "from": "gpt", "value": "Find Supplies: The village is deserted, windows are boarded and doors are locked tight. You need food and water, but you may as well take anything else you can find." }, { "from": "human", "value": "Earn some trust: It's obvious that the others aren't comfortable around you yet. Hopefully, this trip will help alleviate some of their mistrust." }, { "from": "gpt", "value": "Cory's Injured Ankle: Cory fell through some stairs. Oops. Guess they weren't built to code. Better make sure she's OK and attend to her injury." }, { "from": "human", "value": "Settle in: The general store you're camping in doubles as someone's home. It has a fireplace in the kitchen/living area, good for cooking. Only has one bedroom.\n\nThis is just for the \"dinner\" goal application. Two goal cards means two posts for it. Try to integrate it into the goings on if you're doing it." }, { "from": "gpt", "value": "Hardcollen's Deserted: Since you'll be here for a bit, it makes sense to try and find out what happened to the locals. You should look around some more." }, { "from": "human", "value": "Find your supplies: You're not sure where you are, but you'll probably need stuff to get anywhere that isn't here. Your weapons are still missing, as are your horses and your packs. " }, { "from": "gpt", "value": "Find Pallin: Pallin is everything to you. If something were to happen... you need to make sure nothing happens." }, { "from": "human", "value": "Reign in Rockwell: Rockwell is being an ass, as per typical, but down here, it's likely to get you killed. You need to shut him up, one way or another." }, { "from": "gpt", "value": "Letter for Raslin: A Letter from the queen of Vronti. Very official-looking. Contains the details of your assignment... sort of. Better keep it, just in case." }, { "from": "human", "value": "Letter for Marvole: A Letter from the queen of Vronti. Very official-looking. Contains the details of your assignment... sort of. Better keep it, just in case." }, { "from": "gpt", "value": "Medical Supplies: You don't have too much of this stuff, so make sure you keep track of it." }, { "from": "human", "value": "Letter for Onsala: A Letter from the queen of Vronti. Very official-looking. Contains the details of your assignment... sort of. Better keep it, just in case." }, { "from": "gpt", "value": "Make Dinner: Someone's got to do it. A good cook can turn a dreary night around a watch fire into a comfortable stay with friends.\n\nOptional goal, goes with the \"settle in\" challenge." }, { "from": "human", "value": "Letter for Kierra: A Letter from the queen of Vronti. Very official-looking. Contains the details of your assignment... sort of. Better keep it, just in case." }, { "from": "gpt", "value": "Letter for Cory: A Letter from the queen of Vronti. Very official-looking. Contains the details of your assignment... sort of. Better keep it, just in case." }, { "from": "human", "value": "Prove yourself: This will be one of the first applications of your skill with water magic. You're ready for the challenge." }, { "from": "gpt", "value": "Brian Krom: One of the Order's Older Masters. Fire user and swordsman. Well traveled and experienced, but grumpy and easily irritated. " }, { "from": "human", "value": "Heliopolis: Located at the point where the Realm of Embers, Vronti and Tierra intercept, Heliopolis is the home of the Order of the Phoenix. " }, { "from": "gpt", "value": "Affinity for Fire: Born in the arid deserts and fields of the Realm of Embers, you are a Pyrion by nature, if not by spirit. You have some understanding of fire magic, ranging from lighting candles to exhausting yourself and summoning fireballs. Pyrions are usually hardworking, determined, and can be quick to anger." }, { "from": "human", "value": "Affinity for Water: Growing up on in the Island Tropics of the Republic of Nero, you are a Hydro by nature, if not by spirit. Hydros usually have a basic understanding of water magic, which ranges from being able to breathe and manipulate water to exhausting yourself to create miniature storms. Hydros value knowledge and integrity, and the Republic of Nero is well-known for it's libraries, universities, scholars, and banks." }, { "from": "gpt", "value": "Affinity for Shock: Born in the rolling subtropical hills of Vronti, you are a Vrontian by nature, if not by spirit. You have a basic understanding of shock magic and conductivity, enabling you to empower your allies or jolt your enemies. Vrontians are known best for their fashion and technology, and are allied with the Republic of Nero. Vrontians are typically manipulative and cunning." }, { "from": "human", "value": "Affinity for the Earth: Raised among the tribes of Tierra, you are allied with the Earth. Tierrans are known by the name of the tribe they were raised by, and their affinity for the earth gives them the ability to calm, tame and sometimes communicate with beasts, as well as manipulate the earth. Tierrans are proud, strong and hardy, and their nation was shattered by the Shadow Empire five hundred years ago. They are best known for their survivalist tendencies and agriculture." }, { "from": "gpt", "value": "Affinity for Darkness: Born in the grey swamps, marshlands and caves of the Shadow Empire, you are a Nighlorian by name, if not by spirit. You have some understanding of dark magic, ranging from night vision to accelerated night travel by shadow. The Shadow Empire disappeared 500 years ago, with only a few outlying settlements still known to be inhabited. Nighlorians are ambitious, powerful and individualistic, and are feared by the world at large. They are best known for their strength as warriors." }, { "from": "human", "value": "Make your own!: The last thing I want to do is dictate your character's story. Go crazy." }, { "from": "gpt", "value": "Nomadic: Whether a craftsman, a merchant or a man of nature, you were born to parents whose names the world has long forgotten. You travel the world, calling no nation home. Nomads are often cross-bred between nations (and cast out because of it), and often entirely without powers because of this. Nomads are mistrusted by the world at large and are usually untrusting because of this. Nomads are from all walks of life, but the most famous are usually thieves, mercenaries or heroes." }, { "from": "human", "value": "Make your own!: Make sure it's in line with the nation you've chosen, if it's magical - no water powers if you're born in Tierra." }, { "from": "gpt", "value": "Make your own!: No restrictions here." }, { "from": "human", "value": "Intelligence: You've had your nose in books since you can remember, and it shows. You know what things do and how they all work." }, { "from": "gpt", "value": "Smithing: Your old man taught you this trade, and his old man taught him. You can make an axe hardy enough to cleave stone, or a shield tough enough to block the axe." }, { "from": "human", "value": "Technical: You can build a crossbow from scraps, and experiment with gunpowder. You wear a clockwork watch that you built yourself. You can't craft all the parts, but putting them together comes naturally." }, { "from": "gpt", "value": "Survivalist: You've got 99 problems, but food ain't one. There's nowhere in the world you'd rather be than the center of a desert with no supplies. You know what's edible and what isn't, and if all else fails, you grow your own everything." }, { "from": "human", "value": "Swordmaster: Your first birthday gift was a pocket knife. You've been around blades your whole life, and it shows. Your sword skills are legendary back in your home town, and you've yet to be beaten in a fair fight." }, { "from": "gpt", "value": "Prideful: There's nothing you can't do. You used to jump across rooftops when you were younger, and you only ever fell once." }, { "from": "human", "value": "Hotheaded: Yes, you did just throw a bottle at that guy across the room, but he'd been looking at you funny for 20 minutes." }, { "from": "gpt", "value": "Deceitful: Some people call this a character flaw, but you'd call it an advantage anyway. People aren't about to trust you with anything, no matter the scenario." }, { "from": "human", "value": "Know it all: You know better, no matter what. Hindsight is 20/20, and you're sure to remind the others that at any given opportunity." }, { "from": "gpt", "value": "Greedy: Money doesn't buy happiness, so you'll have to rent it. The coin comes first, and you'd just as soon sell the clothes off of a beggar's back to help finance your second lunch." }, { "from": "human", "value": "Celian Rockwell: A noble from Vronti, and the leader of the expedition. Irritable. You don't know much about him.\n\nIgnore the suit and tie in the picture, he's dressed as the rest of you." }, { "from": "gpt", "value": "Find Out Who Took You/Avoid Detection: Whoever it was that's responsible for this knows these caves, and they're damn fast. Be careful not to get caught." }, { "from": "human", "value": "Introduce yourself: Maybe you already know some of your companions, maybe not. Either way, it'd probably be best to introduce yourself and think about why you're here. No pressure." }, { "from": "gpt", "value": "Tierran Countryside: Rolling hills and oak woods, generally fairly dry. Dotted by small streams, ponds, and wooded areas. Your map of the area is fairly general, but has given you a good idea of your surroundings." }, { "from": "human", "value": "Going Hunting: The nearby woods, fields and ponds could provide the party with sustenance, if you're smart enough to find it." }, { "from": "gpt", "value": "Hardcollen: A nearby Tierran Village, as deserted as the last ones. It may be worth a scavenging run." }, { "from": "human", "value": "Hardcollen: A run down Tierran village, completely abandoned. Windows are boarded and doors are locked. Something about this place isn't quite right." }, { "from": "gpt", "value": "Calla: A woman you found wandering the streets of Hardcollen. She says she's just a scavenger, but you're not sure about that. She's friendly enough, or at least, she hasn't drawn a sword on you." }, { "from": "human", "value": "Dark Cave: You wake up in a cell in a dark cave, but that doesn't tell you much. You can't hear much besides a trickle of water, and if whoever it was that took you is still around, you haven't seen them." }, { "from": "gpt", "value": "Find the others: Priority one is finding everyone else. You're all pretty far apart, though, not to mention that if you don't have a source of light, you'll be tripping over rocks in the dark. Try not to kill yourselves while you're searching." }, { "from": "human", "value": "Find an Exit: It's time to leave. You need to find the end of this maze and get out before your captors manage to corner you." }, { "from": "gpt", "value": "Rebirth: A small community, far to the north and the last established outpost before the wild lands, but for a few wandering tribes to the far east. Rebirth is primarily a retirement community for old Phoenixes, and serves as a knowledge-center. You are welcomed with open arms." }, { "from": "human", "value": "Seasoned: You've encountered so much during your nomadic travels that nothing really surprises you any more. You've learned to always expect the unexpected and to control your panic. " }, { "from": "human", "value": "Isolationist: You have never been overly fond of people. Your entire life's been spent in the company of only a few. You get short-tempered and nervous when you're forced to deal with too many. " }, { "from": "human", "value": "Complete the Rising: In order to complete the Rising and become a shaman, you need to prove your ability to work with others--namely those outside the tribe. Joining the Order of the Phoenix gives you the opportunity to prove that you have the skills it takes to become one of the shamans." }, { "from": "gpt", "value": "Sorcery: Command of magics arcane and eternal. " }, { "from": "gpt", "value": "Apprentice: You are a newbie, green. Sometimes you can ride on natural talent; sometimes your inexperience shows through." }, { "from": "gpt", "value": "Get Respect: Nobody respects you. Or trusts you. Through no fault of your own." }, { "from": "human", "value": "Spirited: You are full of energy, and always seem to burn bright, such that the flame within encourages others as well." }, { "from": "gpt", "value": "Find a place in society: You have been an outcast your whole life and urge to make the world know your name and respect you. This will let you support those important to you,and gain solidity. " }, { "from": "gpt", "value": "Elder: Though experienced and venerable, age has caught up to you. You just aren't the young warrior you used to be." }, { "from": "gpt", "value": "Shameful Secret: There are times in his life that he has shamefully felt an affinity for shadow magic. Not knowing his own parentage, he hides this fact for fear of the reaction of others." }, { "from": "human", "value": "Creative Thinker: Once you learn the rules, you experiment to master how combining or taking away aspects would change the result. \n\nAs a result, this has helped you master things faster and with more natural talent than your peers." }, { "from": "human", "value": "Impulsive: Look before you leap! Measure twice, cut once! Inside voice, outside voice.\n\nThese are all sayings that elders emphasize, especially around you. Unfortunately, those have yet to sink in. " }, { "from": "human", "value": "Master the intricacies of magic: Her love of learning and knowledge naturally coalesce into her life passion of mastering magic, and writing a primer on the intricacies of magic. Perhaps her name will be a household name in all Nero's universities." }, { "from": "gpt", "value": "Naive: Optimistic, cheerful, excited, trusting - not tempered by reality." }, { "from": "gpt", "value": "Veteran Traveler: Most your entire life has been spent traveling. As a nomad, there are few who know the terrain and climate of Trean as you do." }, { "from": "human", "value": "City Rat: No matter how small, any human habitat is easy for you to handle" }, { "from": "human", "value": "Apothecary's Apprentice: As part of his training , Marvole apprenticed to a village apothecary. He did not become an expert but did learn useful herb lore and how to treat minor wounds." }, { "from": "gpt", "value": "Suspicious: You can't help it. You don't mean to do anything, but people can't help but think the worst of you. " }, { "from": "human", "value": "Darkling: You have some understanding of dark magic, ranging from night vision to accelerated night travel by shadow. " }, { "from": "gpt", "value": "Earth Affinity: You can glean vital information from the ground you walk on and read its contours and structure to your advantage. With great effort and strength of will you can even control and move parts of it." } ]
[ { "from": "system", "value": "In this city, carved up by vampires, werewolves, and wizards, everyone gets dirty. Whatever you want, you've got to go through someone to get it. That means choosing friends and that means making enemies. Just hope you get out of this life without becoming a ghost — because no one wants to linger in this city that long. This modern fantasy deck depicts a gritty cast of characters in a hard-luck city in need of help." }, { "from": "human", "value": "Novice Vampire: These are your early nights as a vampire. Eternity sprawls before you. Lust steams within.\n\n...\n\nSuggested Strength: Alluring\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Ancient Vampire: Many lifetimes lay fading behind you in the dark. Every night’s another risk that it all ends... at last.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Heartbroken" }, { "from": "human", "value": "Young Werewolf: You’re just learning what it’s like to be a lycanthrope: terrible power and great torture.\n\n...\n\nSuggested Strength: Agile\n\nSuggested Weakness: Angry" }, { "from": "gpt", "value": "Aged Werewolf: You’ve survived as a werewolf long enough to know the life’s mix of passion and guilt.\n\n...\n\nSuggested Strength: Tough\n\nSuggested Weakness: Guilty" }, { "from": "human", "value": "New Ghost: Death, it turns out, offers no escape from this world when you don’t know how to let go.\n\n...\n\nSuggested Strength: Witty\n\nSuggested Weakness: Ephemeral" }, { "from": "gpt", "value": "Old Ghost: You’ve now been dead longer than you were alive. You’re getting pretty good at it, sadly.\n\n...\n\nSuggested Strength: Perceptive\n\nSuggested Weakness: Stubborn" }, { "from": "human", "value": "Green Wizard: Meddling with magic felt rebellious at first but now you see it’s a lot like school, except deadly.\n\n...\n\nSuggested Strength: Educated\n\nSuggested Weakness: Crass" }, { "from": "gpt", "value": "Practicing Wizard: You’ve been a practicing wizard for many years now and you still wonder if the money’s worth the trouble.\n\n...\n\nSuggested Strength: Wise\n\nSuggested Weakness: Doubting" }, { "from": "human", "value": "Rookie Monster-Hunter: Strange and dreadful things tread the world. You do business with the bad to hunt down the worst.\n\n...\n\nSuggested Strength: Strong\n\nSuggested Weakness: Naïve" }, { "from": "gpt", "value": "Veteran Monster-Hunter: If there was any way to quit this job, you might take it, but the only way to avoid being hunted... is to hunt.\n\n...\n\nSuggested Strength: Stealthy\n\nSuggested Weakness: Obsessed" }, { "from": "human", "value": "Strong: You’re physically strong and probably look it, whether you’re lean or built." }, { "from": "gpt", "value": "Agile: You’re quick and nimble, perhaps superhumanly so, whether you look it or not." }, { "from": "human", "value": "Perceptive: You’re perceptive, perhaps from years of watching and observing. Nothing gets past you." }, { "from": "gpt", "value": "Tough: Your hardy body has seen a lot of pain and you’re still here to suck up more." }, { "from": "human", "value": "Wise: You have a brilliance that comes from experience and intuition more than study or memory." }, { "from": "gpt", "value": "Charming: With that smile, backed up by your silver tongue, it’s hard not to like you." }, { "from": "human", "value": "Witty: Your mouth is sometimes quicker than your mind but you’re a master of making that work for you." }, { "from": "gpt", "value": "Educated: You know things that ordinary folk don’t know, be it magic or science, and that gives you power." }, { "from": "human", "value": "Alluring: You don’t have to say anything. It’s in that smile, in the way you move. It’s almost hypnotic." }, { "from": "gpt", "value": "Stealthy: Subtle and sneaky. People don’t often notice you until you want to be noticed." }, { "from": "human", "value": "Crass: You’re blunt, rude, or even gross sometimes. Maybe you don’t care what others think, maybe you don’t know better." }, { "from": "gpt", "value": "Doubting: Your abilities are sometimes diminished and dampened by your greatest enemy: yourself." }, { "from": "human", "value": "Angry: Your blood sears your veins and when you lose control, you lash out." }, { "from": "gpt", "value": "Ephemeral: You can only act on the physical world when you concentrate; otherwise you’re just an image and a voice." }, { "from": "human", "value": "Naïve: You think you know how things work. You think people are basically good. You’re wrong." }, { "from": "gpt", "value": "Guilty: Something you did gnaws at your heart and screams nightmares at you when you sleep. It’s holding you back." }, { "from": "human", "value": "Stubborn: Are you sure you’re right or are you just unwilling to admit when you’re wrong? Either way: stubborn." }, { "from": "gpt", "value": "Proud: You’ve come too far, done too much, worked too hard to put up with this shit from people like this." }, { "from": "human", "value": "Obsessed: When you get an idea, a mission, or a fear in your mind, you can’t just let it go." }, { "from": "gpt", "value": "Heartbroken: Someone broke your heart and you’re not willing to heal, not yet, because the pain’s what you have left." }, { "from": "human", "value": "Reveal Your Love: Love leaves you open to pain. The only thing worse than keeping it inside is being rejected. Will you take that chance?" }, { "from": "gpt", "value": "Something Worth Having: Living alone is hardly living. You need allies to watch your back. You need friends to fight for." }, { "from": "human", "value": "Air of Secrets: Even if you think you don’t know anything good, act like you do. Secrets are why they keep you alive." }, { "from": "gpt", "value": "Deny Your Love: It’s not love, it’s infatuation. It’ll go away. It’ll go away because it’s not love, it’s infatuation." }, { "from": "human", "value": "Be Humane: Don’t let the worst of you take over. Don’t become a monster. Be better than those monsters." }, { "from": "gpt", "value": "Be the Monster: Don’t let your weakness hold you back. Don’t let humanity slow you down. The monster is powerful." }, { "from": "human", "value": "Achieve Power: You’ll never know safety until you know power, territory, control over others. It’s the way of the world." }, { "from": "gpt", "value": "Achieve Control: Control is its own reward. You deserve it. They deny you out of fear, out of jealousy. Don’t stand for that." }, { "from": "human", "value": "Heal the Hurt: Your heart bears a wound that might heal if you could only stop meddling with the scars." }, { "from": "gpt", "value": "Spread the Hurt: They’ll keep hurting people until they know — really know — what it’s like to be hurt themselves." }, { "from": "human", "value": "The Secret of Hank Farrow: What’s the secret behind the photo of Hank Farrow, ancestor of the Farrow hunter family?" }, { "from": "gpt", "value": "Get Victor’s Keys: Victor Castle’s keys aren’t where they belong. Get them for yourself or return them to him. They’re worth a favor." }, { "from": "human", "value": "Brickhand’s Mission: The vampire enforcer, Brickhand, has a secret mission. What is it? Who is he out to hurt?" }, { "from": "gpt", "value": "Does the Diary Lie?: The Damned Diary, in Alistair’s possession, seems to say you did something bad. Does the diary lie?" }, { "from": "human", "value": "Brian Becker Is Missing: The mortal, Brian Becker, is missing -- maybe dead -- and Delia Becker’s paying handsomely to know what happened." }, { "from": "gpt", "value": "Investigating Brigid: Just what spells has Brigid been casting for mortals around town? Is she someone’s scapegoat?" }, { "from": "human", "value": "Get Blood: Syrupy, hot, metallic — drink it in." }, { "from": "gpt", "value": "See Edgar’s Files: The P.I., Edgar Crease, knows things it would be good to know." }, { "from": "human", "value": "Rampage: Bring down the rampaging werewolf in a way that doesn’t get you killed — by it or its old friends." }, { "from": "gpt", "value": "Dead In Chains: Who left a vampire chained up beneath the city? Why? What are you going to do about it?" }, { "from": "human", "value": "Plain Knife: Shiny and sharp." }, { "from": "gpt", "value": "The Damned Diary: The so-called Damned Diary captures thirteen confessions a year, out of the air, and records them in old script." }, { "from": "human", "value": "Magic Words: Scrying: With these magic words you can name a target and conjure a spying eye in their presence. Hope they don’t notice." }, { "from": "gpt", "value": "Magic Words: Summoning: These magic words turn any circular portal (like a manhole) into a passage for a ghost or spirit you invoke." }, { "from": "human", "value": "Wizard Blood: A warm vial of wizard blood. A drink of it either gets a vampire high or gives her magic powers. Depends who you ask." }, { "from": "gpt", "value": "Silver Bullets: Big, blunt bullets, wrought in silver. You know what they’re for." }, { "from": "human", "value": "Wooden Stake: Angular, sharpened, and ready for work." }, { "from": "gpt", "value": "Machete Etched with Alchemical Symbols: Someone thinks this machete is magical -- that it stops bullets. Maybe they’re right." }, { "from": "human", "value": "Keys to Victor’s Hog: Victor Castle’s favorite bike’s spare keys. Are these where they belong?" }, { "from": "gpt", "value": "A Photo of Young Lovers: A photo of youngsters in love, circa 1940. Written on the back it says “Hank Farrow and Edith.”" }, { "from": "human", "value": "The Blood Red Club: Blood Red is a cheap, moldy old club deep in a part of town rotten with vampires and ghosts." }, { "from": "gpt", "value": "Petite Mort: This hot new club opened near Rathbone & Highland and caters to the living -- all the living. It won’t last long." }, { "from": "human", "value": "Rathbone and Highland: This dangerous intersection marks the point where werewolf and vampire turf touch -- and have for fifty years." }, { "from": "gpt", "value": "Highland Ave Trailer Park: Young werewolves grow up here and pretty much everyone knows it." }, { "from": "human", "value": "Edgebrook Garden Cemetery: Ghosts guard the graves of vampires, sleeping off the centuries, in this old Victorian cemetery. Dangerous place." }, { "from": "gpt", "value": "Atop the New Sussex Tower: The New Sussex Tower is a gothic skyscraper capped with swooping buttresses where vampires dance." }, { "from": "human", "value": "Crawford Street Subway Stop: Dank and rotten, this scary stop is a favorite dead-drop and graffiti spot for modern monster hunters." }, { "from": "gpt", "value": "Deep Underneath Miller’s Pub: In the old foundations of the city, deeper than parts of the subway, is an old private wizard’s club." }, { "from": "human", "value": "Grove Ave Rowhouses: Like a dead part of the city, haunted by ghosts straining to hold onto the world with both hands. Don’t go alone." }, { "from": "gpt", "value": "The Junkyard: Victor Castle’s domain. Here he holds court for visiting werewolves and passes judgment on crimes in his turf." }, { "from": "human", "value": "Shed the Ghosts: You’re being followed by echoes of the dead. They’ll watch where you go and they’ll remember. Get rid of them." }, { "from": "gpt", "value": "Throng: The crowd’s getting surly, angry. Show them their place or slip out before things get ugly." }, { "from": "human", "value": "Ramshackle Traps: The Highland Ave trailer park is trapped with tripwires and alarm bells. Get around them if you can." }, { "from": "gpt", "value": "Angry Ghosts: Poltergeists don’t just crack headstones and throw rocks. They bend flesh and break bones." }, { "from": "human", "value": "Rooftop Escape: Do you dare take the escape route they don’t think you’re brave enough to try?" }, { "from": "gpt", "value": "Blend In: Try to breathe like a normal person, like the living, like you belong in this crowd." }, { "from": "human", "value": "The Evil Eye: Can you dodge the surveillance of a wizard’s ward? Is that even possible?" }, { "from": "gpt", "value": "A Chase Down Dead Streets: This part of town’s a warren of rotten allies and broken blacktop. Watch your step." }, { "from": "human", "value": "Fires: The whole block’s on fire. The populace burns hot, flipping cars. They’d grab pitchforks if they could find them." }, { "from": "gpt", "value": "Junkyard Dogs: They say Castle’s hounds come from Hell itself. They see things. They’re smart. Don’t piss them off." }, { "from": "human", "value": "Victor Castle: Biker, heartbreaker, werewolf. Victor rules from the Junkyard he owns. He might be the oldest werewolf in the city." }, { "from": "gpt", "value": "Brigid Douglas: An unpopular but skilled wizard, Brigid is on the outs for selling spells to customers not vetted by the Conclave." }, { "from": "human", "value": "Alistair Wright-Smith: Alistair’s a new name, just a century or so old. This vampire’s old; they say he knew Emperor Nero, back when." }, { "from": "gpt", "value": "Brickhand: This guy’s an enforcer for Alistair. Devoted, maybe in love with him. Huge dude, takes no shit." }, { "from": "human", "value": "One High Werewolf: 300 pounds of angry muscle in a speedy panic. No way it doesn’t kill someone." }, { "from": "gpt", "value": "Edgar Crease, Private Detective: Supposedly Edgar washed out of wizard school and now works cases for monsters to pay the rent." }, { "from": "human", "value": "Delia Becker: This young mortal woman is looking to sic a monster or some magic on her problems. Who will help her?" }, { "from": "gpt", "value": "Starved Vampire: Bone-thin and starved nearly to dust. Crazed from years of isolation chained up in a basement. Who did this?" }, { "from": "human", "value": "Jean Farrow: The Farrows were a famous hunting family in town in the 1970s. Jean’s the toughest of a new generation." }, { "from": "gpt", "value": "The Drake: Officially he’s the wizard in charge of the county, feared by all. Secretly? They say he’s a dragon -- an actual dragon." }, { "from": "human", "value": "Subway transfer: Hey, it looks like it might have fallen out of someone's pocket. It's still not expired!" }, { "from": "gpt", "value": "Lost Wallet: Oops, that was probably important. Finders keepers, losers weepers?" }, { "from": "human", "value": "Straight-razor: Shiny and sharp." }, { "from": "gpt", "value": "Board the Train: You can get off at any stop. But only if you actually get on the train." }, { "from": "human", "value": "The Train: It's in motion, so don't even think about trying to get off." }, { "from": "gpt", "value": "Green Witch: All about magic, gardening, and #aesthetic terrariums." }, { "from": "human", "value": "Dragon Shifter: Usually, you're a normal person - but when you get mad, your body bursts into flames and out comes a vicious, rage blinded dragon that seemingly no one can control. When you return back to normal later, you have no memory of your time as a dragon." }, { "from": "human", "value": "Pacifist : You rarely fight (except when you're livid of course) and you always have an odd knack for stopping arguments between others." }, { "from": "gpt", "value": "Ephemeral: Only when you concentrate can you interact with the physical plain. However, a weakness can be a strength, when you don't want to be part of this world." } ]
[ { "from": "system", "value": "Nineteen years ago, the space shuttle Hephaestus departed from the intergalactic caravan that was humanity's last chance at survival. Hephaestus's mission was to attempt a colony on Maxime Tribus, a possible Earth substitute. Ambiguous weather, a violent and mysterious native population, and an overcautious acting general have prevented the ship from rejoining the rest of humanity. \n\nNow, with the survival of the human race AND the survival of the ship on the line, the current inhabitants of Maxime Tribus must decide to risk the flight back into space or colonize an unwelcoming planet. But the biggest threat has yet to reveal itself, and the challenge it presents could destroy life as they all know it. " }, { "from": "human", "value": "The Underground: A network of caves in which the humans have set up camp. It is a mile hike away from the ship Hephaestus, and is the only place where they are safe from the natives. " }, { "from": "gpt", "value": "Colonized Topside: Between Hephaestus and the Underground is a rare stretch of land where the humans feel safe. It supports farm ground, where the soil has proven similar to Earth's." }, { "from": "human", "value": "Uncolonized Topside: The rest of the planet Virtually unexplored. Teams have set out to discover its secrets and, often, come back shattered with little information. " }, { "from": "gpt", "value": "\"Duke\" Schulthesis : The acting commander of Hephaestus. Calculating and unapologetic, there is now doubt that the humans of MT owe him their survival. " }, { "from": "human", "value": "Find Duke: When the general requests that you visit, you cannot ignore the call. " }, { "from": "gpt", "value": "Extra Supplies: In your travels to Duke's office, you find plenty of food, water, and clothing to take with you during your journey, saving precious time later. " }, { "from": "human", "value": "Organize and Start: Organize your supplies, your characters, and reach the ship Hephaestus as the first checkpoint on your journey to the element. " }, { "from": "gpt", "value": "Ambassador: Ajinkya is a negotiator in profession, and he uses his linguistic prowess to find compromise whenever possible. \n\nHe is fluent in both the dominant language of Earth as well as Maxime Tribus." }, { "from": "human", "value": "Zoologist: The only thing that makes a lick of damn sense in this world. Somehow she can understand everything about animals and nothing about those animals called homo sapiens. " }, { "from": "gpt", "value": "Willful : She considers it a strength, alright? She'll never give up on what she believes in, whether that's a person or the goal of getting off this rock alive. " }, { "from": "gpt", "value": "Temper : Look, is it really her fault that things piss her the fuck off? There's a lot to be pissed off about in the universe and she has enough anger in storage for every single one. " }, { "from": "gpt", "value": "Too Much History : The last thing she's going to do is die in the field. She may not have a family she's leaving behind, not anymore, but she'll be damned if she drags anyone down with her. " }, { "from": "human", "value": "Subterfuge: Ajinkya's job has led him to develop a knack for subterfuge. He can impersonate voices, create in-depth disguises, and he can lie almost more naturally than he can tell the truth." }, { "from": "human", "value": "Distrust: Ajinkya finds it hard to trust anyone that he's just met; it takes a long time to build trust for him. He holds a closely guarded secret, and he worries that anyone that were to find out would never look at him the same." }, { "from": "human", "value": "Historian: You have dedicated your life to chronicling humanity's ventures and putting that information to good use - what's the point of spreading into the universe if we're just going to make the same old mistakes?" }, { "from": "gpt", "value": "Haunted: Ajinkya's family vanished when he was really young--shortly after arriving on MT. In his parents' absence, he was raised by two adoptive mothers that both work in politics. This incident haunts him everyday. (I will clarify if/when this comes up, but I do have a concrete subplot MUWAHAHHAA)" }, { "from": "human", "value": "Rationality: You are a thinker, first and foremost. If there's a logical, methodical way to solve a problem, you're bound to find it." }, { "from": "human", "value": "Aversion to Conflict: You hate fighting. You hate, hate, hate fighting. You'll stay out of and smooth over conflict at any cost, even if it means ceding ground on an issue important to you." }, { "from": "human", "value": "A Better World: The worst of humanity can't be all that we have to offer. There's a better way to live, and if we work for it, we'll achieve it--and we MUST work for it!" }, { "from": "gpt", "value": "Cartographer: Both on terra firma and in the stars, making accurate maps is the business." }, { "from": "human", "value": "Where You're Feet Are: When you memorize every turn you make and are striving to memorize the hills and landscape, it's very hard to get lost." }, { "from": "human", "value": "Claustrophobia: Does not like small spaces. REALLY does not like small spaces." }, { "from": "human", "value": "Strange Note: Found a strange note in an incomprehensible language on the ship. Having held on to it for a long time already, nothing seems to have come of it... Still, it would be nice to know what it means." }, { "from": "gpt", "value": "Medic: Your medical skills have two major advantages: the ability to heal people, of course... and a growing wealth of favors to call in, just in case." }, { "from": "human", "value": "Resourceful: When you want things badly enough, you can get good at coming up with ways to make them happen." }, { "from": "human", "value": "Tunnel Vision: You have to make sacrifices to reach your goals. Sometimes blind ambition gets the better of you, and you make sacrifices you shouldn't have." }, { "from": "human", "value": "Career: A clawing, scraping climb to the top. No opportunity for advancement is too small." }, { "from": "gpt", "value": "Idealism: Some people only look at the bad in the world, at the expense of the good. After all of your reading and thinking, you aren't one of those people. And sometimes your belief in the best inspires others to believe as well." } ]