metadata
license: apache-2.0
VMem: Consistent Video Scene Generation with Surfel-Indexed View Memory
📖 Project Page | 🖥️ GitHub | 🤗 Hugging Face | 📑 Paper
## Model Details
VMem is a plug-and-play memory mechanism for consistent autoregressive scene / novel-view video generation.
Key idea: anchor past frames to surface elements (surfels) in a global memory. At every step the target camera pose queries this memory for the most relevant past views, which are combined (via Plücker-line embeddings + a VAE) with noise to synthesize the next frame. The generated frame is then written back, yielding long-term geometric consistency while keeping compute low.
Developed by | Runjia Li, Philip Torr, Andrea Vedaldi, Tomas Jakab |
Affiliation | University of Oxford |
First released | arXiv pre-print, 2025 |
Model type | Generative CV (diffusion / autoregressive latent generator with external surfel memory) |
Modality | Images → video (RGB); camera pose conditioning |
License | Apache-2.0 |
Direct Use
- Novel-view video generation from a single image or a short camera sweep.
- Scene roaming in AR/VR: move a virtual camera through a captured room while preserving layout and textures.
- Video editing / completion where long-term geometry must stay stable.