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La fumée du saloon n'était qu'un rappel immédiat de la rencontre antérieure de Mark. Ses jambes de pantalon balançaient doucement contre ses jambes nues, ajoutant seulement à sa mémoire de ses antiques féminines. Un sourire sournois a trempé et a transformé le coin de sa bouche en un hameçon heureux alors qu'il se penchait contre le mur d'une cabine privée.
Tandis que l'homme se tenait au milieu de la clameur et des bavardages de griffes et de protecteurs sales, le faible refroidissement du canon d'un pistolet s'est infiltré à travers ses vêtements alors qu'il pressait contre son dos. Mark a ouvert ses paumes et l'arme a été poussée en lui, "Sit," la voix des intrus commandait.
Marks sourit et il glissa dans la cabine, un grand homme chauve avec les yeux de buggy qui plie dans le côté opposé, pistolet à la main, et prêt à tirer. Le médecin secoua la tête et plie les mains dans ses genoux, alors qu'il s'est mis à l'aise, Paul Blake.
Mark Twain, Paul a failli cracher.
Un homme mince vêtu de la chemise blanche presque propre d'un barman s'est arrêté brusquement devant la cabine et Paul a glissé l'arme sous la table, toujours dirigée vers Marc. La moustache au crayon noir profond du tendre agité en parlant, vous avez quelque chose?
Avant que Paul ne puisse lui dire au loin Marc a levé son index, "Vodka Martini".
L'homme sillonna son front et commença à s'en aller. Mark a tapé le coude de l'homme de départ et il s'est arrêté. L'homme mince s'est retourné vers Mark et les deux yeux fermés. Mark a hurlé ses mots, "shaken, pas agité."
Après un regard long et inconfortable, le tendre retomba dans la foule. Mark se mit à converser avec Paul comme s'il s'agissait d'amis perdus depuis longtemps.
Avant que Marc ne puisse éternuer un mot à travers la fumée irritante du saloon, Paul a réitéré la raison pour laquelle ils étaient assis avec une égratignure de sa vue de fer contre le dessous de la table. Mark feignit la surprise et se servit de l'élan pour envelopper ses doigts autour d'un pistolet froid qui se cachait dans sa poche.
J'ai entendu ce que tu as fait au gang, Paul a commencé. Mark a pointé son pistolet légèrement à partir de sa poche et il a lâché. Paul s'est secoué la tête, tu n'avais jamais prévu de donner ce collier là où tu es? Tu aurais aussi bien pu jeter ta vie.
Mark a ri, je peux payer pour la perte de fonds, vous pouvez tous vous asseoir heureux avec cela.
Tous? Tu veux dire moi, tu me donneras le collier et l'argent,, Paul a sifflé derrière ses dents. Mark a ouvert la bouche en état de choc, :Je n'ai pas l'argent avec moi.
Puis c'est dommage, Paul a gâché un souffle fou, tu sais que j'ai attendu pour te tuer depuis longtemps maintenant.
Mark sourit, oui, je parie que tu l'as fait.
Paul a gelé le visage en entendant un léger clic de marteau, et avant que son doigt puisse presser la gâchette, une forte fumée soufflée sous la table et a incendié une balle dans sa poitrine. L'homme a d'abord grondé le visage sur la table avec un gémissement.
Les autres mécènes ont regardé un moment, mais après avoir entendu des coups de feu à l'extérieur, leur attention a rapidement été déplacée de l'homme qui a clairement tiré en premier, à l'inconnu rabble à l'extérieur.
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Name: Mark Twain (no not the novelist)
Age: Born April of 1861 (The month and year of the beginning of the Civil War) , 23 years of age
Nationality: Descendant of english colonizers, (Bostonian)
Profession: Sophisticated Badass
Appearance/Clothing: Dark suit, brimmed city hat. He has dark brown hair, and striking blue eyes painted on a masculine face. Fit but not bulky, spry and light footed.
Combat Skills: He knows five different forms of martial arts , not a bad shot and he trained with John L. Sullivan for a while.
General Skills: Rhetorics, Surgeon and Doctor, swimming, boxing, athletics, pogo stick, tight rope, writing, reading, advanced medical and anatomical knowledge, philosophy, advanced historian
Languages: English, German, Latin
Weapons: small snub, lethal fists
Possessions: Medical kit, surgeons kit, a bunch of glass jars, wit
Personality: Kind and virtuous, but not very average or settled.
History:
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Maeve travaillait au Saloon depuis plus longtemps qu'elle ne l'aurait souhaité. Ce n'est pas qu'elle n'aimait pas la ville, au contraire. À première vue, Brogden n'était qu'un autre canular dans une longue file de trous de merde menant de la civilisation à la nature sauvage, mais il avait grandi sur elle. Il y avait quelque chose à propos de cet endroit qui a attiré certains *intéressants* individus, et ce n'était certainement pas terne. Non, elle était juste déçue qu'elle n'ait pas encore atteint ce pour quoi elle est venue ici. Elle pensait à tout cela, ses coudes penchés contre le bar avec un sourire pratiqué sur son visage jeune qui dénote une naïveté peu commune à ces parties.
Elle a soufflé une vrille un peu enroulée loin de son visage comme une bouteille et quelques verres ont glissé sur son chemin. Elle a enveloppé ses doigts autour du cou de la tequila et a saisi les lunettes. Elle s'est tournée vers les mécènes, en voyant à quel point ils devenaient occupés. En dehors d'une expansion rapide de ses yeux, elle semblait non fascinée par l'agitation et glissa entre les rugueux avec un rebond habile dans son pas. Elle a esquivé une chaise qui a été balayée hap hasardeusement par un ivrogne tout en regardant rapidement les cartes qu'elle pouvait voir de la table de poker tout en tournant sa hanche pour esquiver un bras excité.
"Maève! Elle entendit Tom qui s'inclinait de derrière et se tourna pour lui offrir un clin d'œil avant de continuer sur son itinéraire. Une minute, Darlin, elle l'a rappelé par-dessus son épaule. Sa voix était douce et presque comme une chanson qui flottait à travers le bruit. Elle entendit une commotion qui commençait à l'extérieur et regardait vers la fenêtre. Il y avait certainement quelque chose qui brassait. Elle a déposé le whisky et les lunettes sur une table d'hommes qui riaient de quelque chose. Maeve a glissé ses petits doigts autour de l'homme le plus proche illuminé cigarette et lui a échangé un baiser sur la joue et une pression attachante de son épaule. L'homme a peut-être rougi un peu, mais il était difficile de dire sous son soleil baiser la peau.
Ses hanches berçaient alors qu'elle marchait vers la fenêtre, pressant la cigarette entre ses lèvres et prenant une inhalation. Elle pourrait faire le shérif maintenant, et d'autres. C'était John Henley? Elle recourbé les rideaux et niché contre le cadre de la fenêtre, traînant une fois de plus de la cigarette alors qu'elle regardait les événements transpire dehors. C'était John Henley, mais il semblait y avoir une foule parfaite. Son premier sourire honnête du jour a traversé ces lèvres. Elle s'occupait peu de l'Indien qu'ils parcouraient et voyait simplement cela pour ce que c'était, une bonne vieille mafia de lynchage. Elle n'était pas aveugle au sort des personnes privées de leurs droits. Elle était irlandaise, mais qu'est-ce qu'elle pouvait faire? Appréciez le chaos. Ce serait la deuxième fusillade aujourd'hui. Oui, Brogden grandissait sur elle.
Quand elle regarda John Henley, son John, se faire tirer dessus une petite tape lui échappa et elle s'appuya sur son poids contre la fenêtre. Pas une seule personne semblait prête à pleurer l'homme dans la rue, mais pour un bref moment une expression grave a traversé ses traits. Sous son souffle, dans une voix nettement plus cruelle que celle entendue plus tôt est venu un, "Fils d'une salope."Elle a jeté la cigarette sur le sol et l'a écrasée entre son talon de sa botte.
Elle ne se souciait pas vraiment de John, pas personnellement, mais ses employeurs se souciaient de quelque chose en sa possession. Elle avait travaillé sur lui pendant des semaines, essayant de le faire glisser là où il a caché l'argent. Son plan d'action suivant avait été de menacer sa famille, mais maintenant...
Cette fois, ce n'était pas Tom, mais son patron l'a appelée hors de son sombre daze. Elle a forcé ce sourire sur ses lèvres et s'est retournée vers le bar, rebondissant ainsi comme si elle n'avait pas un souci dans le monde. Son esprit, d'un autre côté, flippait à travers des idées comme une reine à travers des bijoux. L'un d'eux pourrait marcher. Elle pourrait s'approcher de ses amis, de sa famille? Il y avait une mention d'une fille. Devrait-elle commencer à regarder immédiatement pour voir si quelqu'un sort de la ville? Elle avait déjà conclu qu'il avait enterré l'argent quelque part dans le Sud-Ouest. Qui étaient les meilleurs amis de John?
Le gentilhomme dans la cabine, le tendre a glissé un verre vers elle à travers le bar et a fait un geste à Mark Twain. Elle pouvait voir un ancien guide de barmans s'ouvrir et un léger sillon sur le front de son patron et elle lui a tiré un regard d'interrogation. Il a lâché. "Vodka Martini"? Je lui ai donné une bière avec un whisky dedans. Il sourit un peu, évidemment fier de lui-même. Honnêtement, elle n'était pas sûre de ce qu'était un Martini non plus, et ils n'ont pas stocké de vodka, alors elle a rendu son shrug et a saisi la boisson mousseuse, se dirigeant vers l'homme dans la cabine.
Ce n'est qu'à trois pas qu'elle a réalisé que l'homme assis sur lui était mort. Sérieusement? John Henley était mort et maintenant il y avait un homme mort ici? Elle pensait qu'elle avait entendu un coup de feu plus tôt, mais elle avait supposé que c'était un écho bizarre ou quelque chose comme ça. 3 morts aujourd'hui. Son pas ne s'est pas un peu serré alors qu'elle s'est assise sur la table et a collé un pouce vers le mort. "Votre amie semble un peu battue," elle a dit avec un doux rire, se branlant l'épaule pour l'effet. Elle a posé la boisson intéressante devant lui, se penchant et montrant juste assez de clivage comme elle plie et a placé une main délicate sur son épaule, rien de menaçant. Ses yeux étaient concentrés sur lui-même et ils semblaient si doux, sauf un éclair rapide de ce qui aurait pu être une menace sévère. C'était si bref qu'il était difficile de dire si c'était vraiment arrivé. Il faut l'emmener ailleurs.Elle s'est levée et a lâché son épaule tout en pensant : si je dois nettoyer cette merde...
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Name: Maeve Devlin
Age: 17
Nationality: Irish
Profession: Opportunist, most often working in a saloon
Combat Skills:Basic shooting - Knife fighting - Throwing knives - Scrapper/dirty fighter - Evasive maneuvers
General Skills:Horseback riding - Pick pocket - Lock picking - Poker - Bartending - Alcohol tolerance - Lying & telling when others are - Moral flexibility - Generally devious
Languages:English - Gaelic
Weapons:Martini-Henry Rifle - Throwing knives - 1880 Bowie knife
Possessions:Clothes - Ammo - Flask - Tobacco - Moderate money stash - Dapple quarter horse - Friends in low places
Personality:She wasn’t raised in a community that valued fair play or fair fights. The girl can take a punch. She’s learned to work with what she’s got and adapt to survive. Even at a young age she became a manipulator; using others almost instinctively. Sleight of hand and quick with her tongue. Lies fell from her lips without notice while her true self was locked away.
She has extremely good control over her emotions, mind and body. She can act with a clear head even in extreme pain or chaos. She pushes her emotions down and centers her energy on a goal, scheming with patience.
But with all that said, she’s outwardly very sweet. She seems a little ditzy even. Acting 101: Damsel in distress. She has the giggle and blush down, but getting on her bad side would be a mistake. She’ll slit your throat while you sleep without thinking twice and then cry at your funeral with no one the wiser. In such a cruel world, who suspects the young helpless girl?
History:Her family came to America in 1874, landing and staying in New York. Her father was a miserable drunk since mom got sick, as long as she could remember. After her mother passed her father got worse. With the help of her brother she put him out of his misery. The problem with killing their last parent was that soon they were homeless. She became tough.
On the streets they survived any way they could. It was during this time that she met James. His family favored illicit activity and used the swelling numbers of homeless youth as their personal army. They taught her to be tougher. She learned to keep her ears open. Secrets were a valuable commodity, but they alone didn’t keep her fed though so she also picked up a variety of other tricks.
One of these such tricks got her hauled in by the police, who decided to sentence her to one of the correctional orphan asylums. At first she thought it would be a nice reprieve from the street; but she was surrounded by the dregs of society. She became tougher still.
When she was fourteen James offered to marry her so she would be released to his custody. The first time he hit her was seven months later. She became tougher. She drank and smoked and prayed for infertility once James decided to consummate.
James was a monster; she had to believe that. She shot him in the chest for their second wedding anniversary. She used his rifle, the same one she carries today. She cleaned out the safe and took any easy to trade valuables and headed out of town. Her husband was a monster, but then again, so was she.
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Comme la foule criait pour la justice supposée et le sang de ce qui était probablement un homme innocent Grace et les deux hommes à côté d'elle se tenaient et regardaient. Il n'y avait rien qu'aucun d'entre eux ne pouvait faire. Les accusations ont volé, seulement pour être coupées par les mots du shérif. Un sourire faible a tiré sur les lèvres de Grace, bien que la femme était très sûre que peu importe ce qu'il a dit le sang serait encore éperdu. La foule était beaucoup trop rigolée pour ne pas tenter leur mauvais sens de la justice. Tout comme elle s'attendait à ce que l'un des nombreux citadins rassemblés tire son arme mais avant même qu'il puisse tirer sur la détente, il a été tiré de sa main avec un coup de feu.
Les yeux bruns de Grace s'élargissent en état de choc, regardant d'abord sur le sol pour le tireur responsable, mais quand elle regarde les fenêtres du saloon, elle trouve le suspect. C'était une femme avec un fusil. Elle n'a pas vraiment mis sa race, ce qui était évidemment un mélange entre un Amérindien et un Européen. Ce qui l'a vraiment intriguée, c'était l'arme dans sa poignée. D'où elle se tenait, elle n'avait pas une belle vue sur le fusil en particulier, mais de la rue en bas, elle pouvait dire qu'il n'était nulle part nouveau.
Une arme pouvait en dire beaucoup sur une personne et juste d'après l'aperçu flou de l'arme Mlle Baur savait que la femme utilisait souvent son arme. Elle l'a probablement utilisé pour son travail, ce qui pourrait être plusieurs choses, mais quoi qu'il en soit, il fallait quelque chose de plus puissant qu'un simple pistolet à main.
La jeune femme était tellement perdue dans ses pensées qu'elle n'a même pas remarqué que la foule, sauf pour Johnny, était partie. Tout ce qu'elle savait, c'est qu'elle a entendu un autre coup de feu. Son regard s'élargit seulement pour une courte bouche pour laisser ses lèvres. Johnny est maintenant couché dans la terre, mort comme un ongle de porte. Autant qu'elle n'avait pas pris soin de l'homme maintenant décédé, elle était encore attristée par la perte de sa vie.
Sans un mot à son père ou à Johnathan Grace sortit dans la rue. Elle regardait un homme étrange prendre le cadavre et le jeter sur son épaule. Grace regarda l'homme qui avait été si mal traité alors qu'elle s'approchait de l'endroit où se trouvaient les trois hommes. Les deux hommes qu'elle avait laissés ne suivirent pas, seulement en regardant dans la confusion quand elle passa vers l'Indien Sioux.
Grace a jeté un coup d'œil pendant une seconde pour avoir un bon regard sur l'autre étranger, attraper la lueur rapide d'une arme sur sa personne aussi bien mais pas obtenir un bon regard sur elle. Elle se tourna rapidement vers l'Indien en lui faisant un sourire sympathique. Elle s'est renseignée, face à l'étranger, mais ne l'a pas retournée au saloon. Une partie d'elle se demandait qui était ce tireur mystère et si elle avait besoin de réparations d'arme.
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Name: Grace Baur
Age: 27
Nationality: American of English-Romanian descent.
Profession: Blacksmith’s/ Gunsmith’s “Assistant”
Apperance/Clothing:
Grace stands at 5’7 with a thin and toned frame. Her skin is lightly tanned with several small scars scattered across her arms where she has accidentally been burned or even cut herself during work. She has light brown eyes.
Usual work outfit consists of a simple mid-length sleeved blouse, a pair of trousers, and a pair of brown leather boots. She dresses this way to avoid incidents when she is working.
Combat Skills: Knife, decent markswoman, explosives, quick on her feet in close combat.
General Skills: Weapon repair, Weapon construction, explosive/gunpowder knowledge (She can make her own TNT and other explosives.) , Horseback riding, Cooking, Negotiations, and swimming.
Languages: English and Romanian.
Weapons: Smith and Wesson model 3, an altered Colt Single Action revolver, and a personally crafted double edge dagger.
Possessions: Clothing, small tool kit for repairing/constructing weapons including explosives, rounds, gunpowder, Belt with holsters for her weapons, whatever money she made from working, and a black American Quarter Horse.
Personality: Strong willed, loyal to a fault, quick learner, confident, cunning, and fiery in spirit and in temper.
History: Grace Baur was born to Vivian and Luther Baur, a Romanian immigrant who spoke little English and a smithy born in the United States. They lived a humble life in Brogden , her father owning a blacksmith and gunsmith store in town. She was four when the Civil war broke out and with it her father was recruited into the army, separating the man from his only daughter and wife for four years. Her mother died of TB when she was ten, leaving her father on his own to raise his little girl.
With no womanly influence Grace was practically raised like a boy. Her father taught her his trade, took her hunting with him, taught her how to fight. Sure, it wasn’t usual but Mr. Baur wanted his daughter to be able to take over the family trade when he retired and making sure she could fend for herself was one of his top priorities. Her grandmother, who hardly visited, disapproved and when she was around she made sure to teach Grace etiquette and more feminine hobbies. Grace was more fascinated with weapons though, working alongside her father when he finally let her. She goes by assistant to keep her aging grandmother happy but she does the same work her father does.
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Ashtar ne pouvait pas croire ce qui s'était passé. Maintenant qu'il était en sécurité, relativement, il s'est servi de ses mains pour arracher la gueule de chiffon et a ensuite utilisé ses dents pour se libérer des mains. Grace lui est venue. Il a regardé ses yeux bruns, un visage encadré de longs cheveux bruns, et s'est senti tellement soulagé par ses traits amicaux. Cela l'a quelque peu surpris quand il a répondu en anglais clair, "Merci. Oui, je vais bien." Il s'est levé, faisant face vers la direction qu'Angpetu tirait depuis, à la recherche d'elle. "Cette femme m'a sauvé la vie. Je savais que les esprits ne m'avaient pas conduit ici à mourir." Il regarda Grace avec un vrai sourire, Johnathan et M. Baur étaient derrière elle. Le shérif était encore présent, donnant un coup d'oeil à Cyrus alors qu'il ramassait John Henley mort.
"Je suis Ashtar, Lakota. Votre peuple m'appelle Sioux et donne-moi le nom de Dreamwalker. Je ne suis pas venu voler des femmes et violer du maïs. Je suis un ami." Ashtar regarda, ambigu à son verbiage incorrectement cité. Il était grand pour un Indien. Il n'était qu'un jeune homme, mais fort, avec un visage et des cheveux doux et esthétiques aussi noirs que les plumes entremêlées dans ses tresses. Il sentait l'air frais, les chevaux et les plantes. Il aurait pu être un guerrier, mais il manquait la peinture faciale terrifiante et le comportement. Il a dû avoir une autre occupation primaire.
Le shérif est venu avec un swagger. "Jeune homme. Je crois que ça t'appartient. Maintenant, je vais devoir garder ce pistolet ici, mais vous pouvez récupérer le reste de vos affaires. Jus est conseillé de garder cet arc sur le dos pendant que vous êtes en ville." Il s'appuya d'une voix légèrement plus basse alors qu'il remit à Ashtar son couteau, son arc et son carquois, et son bolas. "Ça fait que le Blanc s'énerve." Il a commencé à retourner à son bureau. "Si vous avez des questions sur la loi, je serai dans mon bureau. La dernière chose dont j'ai besoin, c'est plus de travail à faire."
Le natif a repris ses affaires et a commencé à les remettre sur sa personne. "Ami, tu as un bon esprit pour venir me parler. C'est une grande bénédiction, et elle sera remboursée. Je désire connaître votre nom, et aussi, je tiens à remercier cette femme au-dessus qui m'a sauvé la vie. » Ashtar se démarquait devant, devant le saloon, au milieu de plusieurs personnes qui s'attardaient. Il fixa Angpetu, montrant clairement qu'il savait ce qu'elle avait fait et l'attendait.
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Name: Ashtar Lakota "Dream Walker"
Age: 23
Nationality: Sioux (for convenience sake)
Profession: Tribal warrior, hunter, shaman by heritage.
Apperance/Clothing:
Combat Skills: knife fighting, blind fighting, archery, wrestling, fist fighting, shooting, mounted archery.
General Skills: Riding, cooking, swimming, fishing, tent making, clothing making, skinning, plant identification, tracking, running, herbal medicine, poisons, wound care, smoking, psychic voyage/getting high.
Languages: english, sioux, small amount of other tribal languages.
Weapons: bow and arrows, large knife, bola, hand gun.
Possessions: Tribal shaman.
Personality: Nature loving, peaceful, pensive, respectful.
History: Ashtar was the first son of the tribe shaman. He learned the ways of his people but his visions told him that he must leave them for a long journey. He would like to see peace between all tribes, even white ones, and tries to generate that influence in his travels. He spent time as an ambassador when he was very young to the immigrant Europeans and learned their language. He recently lost his father to a mysterious illness, but since then his father has spoken to him in dreams, telling him to seek the walking spirits...
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Abaissant son arme et reposant le cul de l'intérieur sur le bois de la véranda extérieure de juting, Angpetu arpenta la scène alors qu'elle s'avançait complètement hors de l'ombre. "Idiot," elle murmura en se tenant là. Il y avait assez de choses à traiter dans sa profession, regarder un ivrogne essayer de tirer sur quelqu'un et probablement frapper le shérif n'était pas quelque chose d'autre qu'elle avait voulu avoir à confronter, mais il était là. Tout le monde était content de laisser ça arriver, sauf le shérif. Voir l'homme ci-dessous ramasser le cadavre et sourire à elle l'a fait lever un seul sourcil, mais elle a hurlé en réponse.
Le shérif l'a appelée alors qu'il l'a regardée et a renversé son chapeau avant de revenir à Ashtar. Elle l'a fait en effet.
Vous devriez vraiment former ce bon pour rien de votre adjoint pour surveiller votre dos James Conner. Je vais toujours être perchée ici, Angpetu a répondu alors qu'elle se tenait là et l'a regardé en bas.
Eh bien, vous l'avez là, je suis le shérif Conner, James a dit en regardant Ashtar. Et c'est Angpetu, a-t-il dit pointant vers la femme sur le balcon avant de regarder en arrière vers elle. C'est Sean qui a le meilleur plan. Il m'aurait probablement frappé à la place, il m'a dit rapidement qu'il avait mis les mains dans sa poche. Et si tu étais mon adjoint?Il a dit avec un sourire de coy alors qu'il a renversé son chapeau à la femme. Angpetu a juste roulé ses yeux en secouant la tête.
Un député natif?!Un groupe s'est exclamé du côté de la taverne.
Il a travaillé à Blazetown, Conner a brouillé et brouillé. Tournant son attention sur celui qui portait le cadavre, il sortit un mouchoir et essuya la sueur de son front avant de le remettre dans sa poche. "Trois bâtiments de cette façon," dit-il pointant vers l'extrémité sud de la ville. Il faut que j'attrape Westbrook avant qu'il commence à puer le joint. Sean, attrape ce corps, nous devons l'emmener à Seamus," Conner a appelé vers la prison.
"Right"O patron," Sean a appelé de derrière le verre avant de disparaître pour aller attraper le corps. C'est pas vrai!Sean a crié avant de s'enfuir et de trébucher aux pieds des shérifs.
"Qu'est-ce qui ne va pas chez vous?" Conner a dit qu'il mettait ses mains sur ses hanches.
Le patron de Westbrook, il est parti, Sean a dit en crachant de la terre dans sa bouche.
Qu'est-ce que tu veux dire par garçon disparu?, Conner a exigé de savoir, un regard d'aggravation traversant ses caractéristiques.
Je veux dire parti, au revoir, disparu, plus rien, Sean a dit pointant vers la prison.
"Horse Hockey!" Il a soufflé.
Je dis la vérité Boss, n'y a plus de corps, Sean a dit regarder nerveusement le shérif. Comme s'il s'était levé et s'était envolé!
"Les morts ne marchent pas!" Conner a crié.
Certains font, Angpetu pense à elle-même avant de se retourner sur ses talons et de retomber dans sa chambre par la fenêtre. Le padre avait raison, les choses n'étaient plus ici à Brogden. Elle est rapidement sortie de sa chambre et est descendue à travers la taverne avec son fusil à la main et est sortie à l'avant de la taverne dans un jogging lent en regardant autour. "Conner, où était le dernier corps?" Elle a demandé rapidement alors qu'elle marchait vers lui.
Si elle s'est effondrée dans l'arrière-salle, le shérif l'a vite dit. Pourquoi? Tu crois que quelqu'un vole des cadavres?
Quelque chose comme ça, elle a dit en passant devant Sean et est allée au bureau des shérifs pour jeter un coup d'oeil.
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Cyrus a hurlé devant le shérif comme il l'a tenu sur le corps. Il s'est tenu un moment maladroit avec un peu de sueur dans le dos. Il soupira et s'appuya sur différentes jambes, avant d'entendre ce que l'adjoint avait à dire. Cyrus sentit un frisson courir dans sa colonne vertébrale, comme il a donné à l'homme un éclat. "Non, enfer non!" Il s'est exclamé et a laissé tomber le corps.
Il a regardé le shérif et l'adjoint alors qu'ils se livraient à la conversation sur la disparition. Son visage semblait former un éblouissement. Ce n'était pas tous les jours que la preuve d'un meurtre était juste arrachée, et cela pouvait signifier que sa prime était perdue.
Cyrus est passé, suivant le personnage féminin qui venait d'apparaître sur les lieux. Ils braquaient de la poussière dans les rues, faisant une agitation régulière vers le bureau du shérif. Cyrus était tout près derrière la Sioux, alors qu'elle entrait dans le bureau. Ils sont venus à l'arrière de la pièce qu'il avait mentionnée, et là il l'a vu.
Avant lui, il y avait une chambre vide, avec seulement quelques gouttes de sang. Ce n'était pas assez pour les blessures par balle que Cyrus avait infligées à l'homme. "Fils de pute." Il s'est exclamé en arpentant la pièce. Dans la fine couche de poussière enrobant la farine, il n'y avait qu'un seul ensemble d'empreintes qui sortaient de la pièce et qui n'appartenaient pas à la femelle Sioux. "Tu dois me chier."
Il grimaçait et criait à la pièce, comme si elle lui avait fait le mal. "On dirait qu'il n'est pas mort. Je vais devoir le mettre à terre, encore une fois, jusqu'à ce qu'il reste à terre." Il a grondé. Il détestait Westbrook dès qu'il l'avait rencontré, et n'était pas d'humeur à s'occuper de lui vivant encore. Il savait un peu de son passé, ayant entendu dire qu'il avait été soupçonné d'avoir tué gruyeusement plusieurs enfants lors d'un incident. Il n'a jamais pensé qu'il rencontrerait un ancien soldat de l'union qui était si psychologiquement dérangé, qu'il s'était bien débrouillé et qu'il avait perdu toute sa famille à la guerre.
La guerre avait pris une grande partie de ses rêves et aspirations avec sa perte du côté confédéré. Il avait pensé qu'il n'avait besoin que de sa femme et de ses enfants, mais il les avait pris. Son père était mort si tôt dans le conflit. Le Missouri avait éclaté dans le feu et le sang, et il avait été renversé. Il avait fait tout ce qu'il pouvait pour passer à autre chose, mais il semblait continuer à le suivre. Cette fois, il venait après lui sous la forme d'un homme qui semblait refuser de rester mort.
FYI: Tous les indices ont été fournis par le GM pour que je poste.
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Name: Cyrus Pendleton
Age: 45
Nationality: American, English and German descent.
Profession: Bounty hunter, quick-draw, ranch hand, cattle rustler, and sometimes farmer.
Appearance/Clothing:
He's 6'1". He's very strongly built, and can take a good beating. His hair is light brown, with hints of gray. His eyes are blue. He has a lot of hair covering his body(who the fuck "man scaped" in the old west? Nobody. That's who. Yes, I know that means hairy women, too).
He wears corduroy work pants, with suspenders. He'll wear either a dark blue or a dirty stained white pullover three button shirt. He usually wears red long underwear(onesie) underneath everything, if the weather permits. He wears two gun belts if the need arises(because he has two pistols). He wears black leather boots that go up just below his knees. He wears the same kind of hat in the picture. He'll sometimes wear a blue wool vest and/or a large black trench coat(weather dependent). He wears a earthen gray thin cloth scarf(it looks like a shemagh).
Combat skills: A fairly good marksman with the rifle. He can hit a man or beast at 100 yards with his Winchester rifle. He excels in close quarters with his pistols and can outdraw a lot of people. He can pistol shoot and horseback ride at the same time, able to be at a full gallop and still hit a target at 20 yards. He can street brawl and can use a lot of inordinate objects to his advantage. Usually when hand to hand fighting, or knife fighting, he'll take hits just to land better hits. He can go punch for punch with anybody. He lacks finesse in any fighting style.
General Skills: Horseback riding, hunting, trapping, tracking(learned from guerrilla war fighting during the civil war and bounty hunting and from when he was a sheriff), fire making, a little bit of bushcraft, and he can go a good distance on his own two feet with a rucksack.
Languages: English. Can read latin and english.
Weapons: Winchester rifle chambered in .44-40 winchester. A single action colt army, chambered in .44-40 winchester. A colt model 1871-72 open top, chambered in .44 Henry rimfire. Bowie knife.
Possessions: Clothes. A draft mustang. A few hundred cartridges dispersed between his saddle bags and rucksack. About 60 rounds between his cartridge belts for his two handguns. Each cartridge belt has 40 loops for 40 rounds. He uses the same rounds from his pistol for his rifle, so the one belt for his colt single action army and his rifle. He lets his other handgun hang from his saddle, using it for when he is riding and firing(not all that often). He also has an assortment of items for living on the trail. He has a small pipe, but he'll usually roll a cigarette. He has plenty of tobacco.
Personality: He usually comes across as a very content man, but troubled from his old life. He can be bitter at times and often has flashbacks from the horrors he's witnessed and the losses he's had. He is generally more of a gentle giant, but he has a fiery temper. He's wise from years of experience and will beat anyone over the head with his wisdom, as he's tired of losing people. He is something of a Christian man, but being on the move doesn't always make one out to be devout.
History: He was raised in Missouri, growing up on a farm. He mostly just worked the soil and grew edibles with his family. He started dating a girl when he was a 20 year old man. She became the center of his world. She finally bared a child for him, but it being out of wedlock. His family nearly ostracized him, but he went ahead and married her. When the civil war came, him and his family were first unconcerned, but they took up sympathy with the Confederacy. Cyrus's father was part of the Missouri State Guard, and got killed in the first year of the war.
Cyrus didn't follow his father's footsteps, instead, journeying to Tennessee and joining up with the Army of Tennessee in 1862. His wife had agreed to it after much coaxing. He became a cavalryman and learned to be a very good one. He knew and lost many friends during the war and invested a lot into the war of secession.
He ended up fighting at the Battle of Bentonville and was one of the 90,000 surrendered by Johnston to Sherman. He was bitter and disillusioned after the war ended, but he was content going back to his wife and child. However, he returned home to a vacant plot of land, except for two graves. His wife and child had died months before the surrender, killed by some band of the numerous units of Redlegers and Jayhawkers.
He went into a very bitter place after finding their deaths, never having been able to say goodbye, or anything. With that, he became a drifter, until he settled in a mining town in the Dakota territory. He stayed there a few years before becoming a deputy and then the sheriff, after the retirement of the old sheriff. He was a great sheriff, settling down and beginning a love affair with a single mother who had just moved there. Everything seemed peaceful, until his town was set upon by a gang of bandits. The bandits began harassing and stealing from anyone. They almost got control of the town, until Cyrus took on their leader in a duel and gunned him down in the streets. It seemed like everything would be alright, until the town was burned to the ground by the bandits.
His girlfriend was killed in the ensuing chaos and he left the town, not waiting to see whether or not the town recovered. He needed to leave and drift again. His mind was not right for settling down again.
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Angpetu soupirait alors qu'elle fouillait avec Cryus dans la salle de derrière, en vérifiant les choses. À genoux, elle a touché le sang séché et l'a senti avec soin. Retirée, elle a grimacé. "Non, il était mort," elle a dit à plat alors qu'elle se levait et regardait les marches du pied dans la poussière. "Still est dans un certain sens," a-t-elle ajouté alors qu'elle suivait lentement la piste qui sortait de la pièce et se dirigeait vers la porte arrière du bureau des shérifs. Elle savait que ce qu'elle vient de dire serait probablement rencontré avec incrédulité et ainsi, mais elle ne s'en souciait pas. Elle avait eu affaire au Kindred, un terme pour les morts-vivants, pour la majorité de sa vie à ce stade et avait vu trop de choses pour ne pas savoir que les gens pouvaient encore marcher loin après la mort si les circonstances étaient bonnes.
Tournant autour, elle regarda en arrière vers Cyrus et soupira pendant qu'elle frottait ses temples. Elle avait besoin d'une nouvelle équipe, mais ce n'était pas comme ça qu'elle voulait y aller. Malheureusement, elle n'avait pas beaucoup de choix en ce moment. Les morts-vivants étaient difficiles à tuer. Désolé, mais j'ai besoin d'informations. Qui êtes-vous, qui avez-vous tué, il y a combien de temps les avez-vous tués, comment les avez-vous tués et quelle était l'arme dont vous les avez tués? Elle a attendu une réponse comme le shérif peut s'y présenter, laissant son adjoint toujours imparfait à l'extérieur pour surveiller le nouveau cadavre juste au cas où.
Il a demandé quand il a craché son cure-dent de sa bouche et sur le sol.
Vous ne voulez pas entendre cette Conner, elle a dit rapidement comme elle était là.
L'enfer que je fais femme, j'ai des corps qui disparaissent de mon bureau, des gens qui meurent dans les rues à gauche et à droite sans cause connue et un padre qui en a marre des funérailles. Dites-moi ce qui se passe, le shérif s'est rétorqué rapidement.
Bon sang, maintenant Git Conner. Je suis sérieux. Tu n'es pas prête pour cette merde. Retournez à vos affaires et laissez-moi m'occuper des miennes," elle a dit alors qu'elle tenait son fusil dans ses mains.
Une femme de Dagnabbit! Dites-moi!
Il était mort, mais il n'est plus mort. Il se promène là-bas quelque part en ce moment à la recherche de quelqu'un de se nourrir pour retrouver sa force et si je ne le trouve pas et de comprendre quel genre de mort il est, vous allez avoir beaucoup plus de corps sur vos mains,,, elle a dit rapidement dans une voix non-comicale qui était aussi grave que le jour était long. Conner vient de la regarder sans raison. Il connaissait Angpetu depuis des années, elle était toujours raisonnable et lui avait toujours dit la vérité pour qu'il sache ce qu'elle disait qu'elle l'avait voulu, mais il avait du mal à l'enrouler.
Vous avez raison, je ne veux pas savoir, il a dit avant de retourner à la porte pour faire face à des choses qui n'avaient pas l'air d'être venues de la bouche d'un fou.
Je vous l'avais dit, elle a dit de se serrer la tête avant de diriger son attention vers Cyrus. Maintenant, comme je le demandais... Les questions, quelles sont vos réponses?
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Collab entre &
Oui, vous devrez excuser mon ami, Twain a ajouté la question de fait, se penchant pour étudier la boisson brune qui si clairement n'était pas sa vodka martini, il est mort fatigué.
Ses yeux flippaient de sa boisson et plus à la femme et un sourire poli étiré sur son visage, quel est votre nom?
Ils m'appellent Maeve.Elle a enveloppé un doigt autour d'une boucle lâche, l'enroulant entre ses doigts. Elle était encore en colère à propos de son John, mais tout le monde avait des secrets et tout le monde, cet homme, voulait généralement dire leurs secrets à une fille comme elle, alors elle a recourbé ces jeunes lèvres roses dans un sourire et espérait pour le meilleur, Nous n'avons normalement pas laissé les gens dormir ici, de sa main libre gesturant au gars mort.
"Maeve, hm?" Twain a ignoré la mention du cadavre de Paul. Ses yeux scintillent sur sa poitrine pendant un moment, tous les deux?
Oh, je suis juste assez fantaisiste pour Maeve, pas de titre officiel, mais je devine que vous êtes un peu plus officiel, hmmmm? Comment se fait-il qu'ils vous appellent monsieur, ceux qui sont encore assez vivants pour appeler de toute façon?
Le sourire de Twain's semblait s'enliser dans l'humour et il secoua la tête, rejetant sa récente blague cachée, "Je suis Mark Twain".
Elle s'est brouillé le nez au nom, en cliquant sur la reconnaissance. "Mark Twain....aren" t'es un auteur?
Le sourire s'est retourné à la fronce, docteur, le docteur, il a corrigé.
Docteur Hmm? Nous n'obtenons pas beaucoup de médecins de cette façon, surtout pas aussi jeunes que vous. Elle n'était normalement pas fan des médecins. Elle n'était toujours pas sûre si elle était une de ses fans non plus.
Il est évident que non, Mark a dit clairement qu'il jutait un menton carré vers l'homme mort, mes propres yeux savants semblent comprendre que ce patron a un cas chronique de rigueur morte; commun dans ces parties?
Elle remit un regard sur Paul, se tenant à ce doux sourire, alors même que l'homme mort devenait le foyer. Je ne veux pas être franc. Twain, mais je ne suis pas sûr de te faire confiance, même si ton assertion paraît correcte. Vous pouvez gagner une faveur si vous m'aidez à enlever votre ami. Pas bon pour les affaires, fait paraître l'endroit mort.
Twain se leva et dépoussiéra les genoux de son pantalon, et plaça sa boisson sur une serviette, et la boisson fut un peu raide de toute façon, il murmura à lui-même alors qu'il faisait un geste vers Paul Blake et s'écoula pour lui saisir les bras. Avec un souffle qui essouffla la fumée persistante dans l'air, Mark déplaça le mort à ses pieds froids et enveloppa un bras sans vie autour de ses propres épaules alors qu'il balayait lentement l'homme lourd hors de la cabine et vers le bureau du shérif.
Elle suivit derrière lui, sans offrir d'aide; elle douta qu'il l'attendait de toute façon. Le shérif peut cependant avoir des questions et elle pourrait peut-être profiter de l'occasion pour obtenir une faveur; soit avec la loi ou le médecin.
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Name: Maeve Devlin
Age: 17
Nationality: Irish
Profession: Opportunist, most often working in a saloon
Combat Skills:Basic shooting - Knife fighting - Throwing knives - Scrapper/dirty fighter - Evasive maneuvers
General Skills:Horseback riding - Pick pocket - Lock picking - Poker - Bartending - Alcohol tolerance - Lying & telling when others are - Moral flexibility - Generally devious
Languages:English - Gaelic
Weapons:Martini-Henry Rifle - Throwing knives - 1880 Bowie knife
Possessions:Clothes - Ammo - Flask - Tobacco - Moderate money stash - Dapple quarter horse - Friends in low places
Personality:She wasn’t raised in a community that valued fair play or fair fights. The girl can take a punch. She’s learned to work with what she’s got and adapt to survive. Even at a young age she became a manipulator; using others almost instinctively. Sleight of hand and quick with her tongue. Lies fell from her lips without notice while her true self was locked away.
She has extremely good control over her emotions, mind and body. She can act with a clear head even in extreme pain or chaos. She pushes her emotions down and centers her energy on a goal, scheming with patience.
But with all that said, she’s outwardly very sweet. She seems a little ditzy even. Acting 101: Damsel in distress. She has the giggle and blush down, but getting on her bad side would be a mistake. She’ll slit your throat while you sleep without thinking twice and then cry at your funeral with no one the wiser. In such a cruel world, who suspects the young helpless girl?
History:Her family came to America in 1874, landing and staying in New York. Her father was a miserable drunk since mom got sick, as long as she could remember. After her mother passed her father got worse. With the help of her brother she put him out of his misery. The problem with killing their last parent was that soon they were homeless. She became tough.
On the streets they survived any way they could. It was during this time that she met James. His family favored illicit activity and used the swelling numbers of homeless youth as their personal army. They taught her to be tougher. She learned to keep her ears open. Secrets were a valuable commodity, but they alone didn’t keep her fed though so she also picked up a variety of other tricks.
One of these such tricks got her hauled in by the police, who decided to sentence her to one of the correctional orphan asylums. At first she thought it would be a nice reprieve from the street; but she was surrounded by the dregs of society. She became tougher still.
When she was fourteen James offered to marry her so she would be released to his custody. The first time he hit her was seven months later. She became tougher. She drank and smoked and prayed for infertility once James decided to consummate.
James was a monster; she had to believe that. She shot him in the chest for their second wedding anniversary. She used his rifle, the same one she carries today. She cleaned out the safe and took any easy to trade valuables and headed out of town. Her husband was a monster, but then again, so was she.
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Vous êtes sûr que c'est pour un homme du nom de Westbrook? Le vieux marshal grizzli s'est éraflé la mâchoire avec la question.
Le sépulcre brut devant lui répondit sans se détourner de son travail. "Ouais. Il n'y a pas dix minutes, un coureur du shérif m'a dit qu'un homme du nom de Westbrook a été abattu par un chasseur de primes, se faire digger, Tom." L'homme a craché dans la fosse peu profonde devant lui. "Alors, j'ai fini de venir ici, de creuser, et je suis à peine trois pelles quand un vieil homme arrive et commence à me poser la même question encore et encore."
Bill soupira et frotta son front. Il s'est moqué dans un coin de son cerveau qu'il avait eu de la chance qu'il se soit produit sur le fossoyeur qui avait commencé son travail tout comme il était arrivé à Brogden - sinon, il aurait pu s'envoler en ville, les armes brandies, à la recherche d'un homme mort.
Le marshal a lâché un coup. "C'est l'enfer. Je chasse ce bâtard pendant des mois, et quand j'ai fini de l'écraser, il se fait tirer dessus pas dix minutes avant que je n'arrive."
Le fossoyeur cracha de nouveau et continua à pelleter. "Jésus. Il vous doit de l'argent?"
Bill a fait un geste à l'insigne sur sa poitrine, non pas que l'homme à qui il parlait le regardait. "Nah. Marshal américain. L'homme était un méchant fils de pute, d'après ce que j'ai entendu." Il y en avait d'autres à l'époque, bien sûr. Une autre raison pour la poursuite du criminel. Bill ne l'avait pas connu personnellement, mais il l'a peut-être aussi facilement.
Un souvenir lui est apparu dans l'esprit. La lumière éclatante d'un feu de camp, l'odeur de la mauvaise hygiène et de la fumée, un ventre plein de nourriture prise d'une plantation ou d'une autre, et une foule entière de visages, tout en hurlant et en riant. Des sonnettes moyennes, tout le monde.
Il a été secoué de ses ruminations par le bruit d'une pelle frappante pierre, et la voix dure du fossoyeur. -- Eh bien, marshal, qu'est-ce que vous allez faire maintenant que vous avez perdu votre temps?
Bill s'est retourné et a monté sa jument brune Daisy une fois de plus, en cliquant pour la tourner vers la ville. -- Eh bien, comptez que la première chose que je fais est de trouver l'homme qui lui a tiré dessus, dit-il, et de lui offrir un verre.
Il partit donc vers la ville, murmurant sous son souffle un air familier. "Les Yankees de Sherman n'atteindront jamais la côte... alors les rebelles saucides ont dit et c'était une belle vantardise..."
Quand il est arrivé dans la ville, il a trouvé quelque chose qui n'était pas tout à fait à son attente. Il y avait une procession dans le bureau du shérif, qui semblait vraiment pressée. Il ne savait pas ce qu'ils disaient, mais il a certainement entendu le nom 'Westbrook' une ou deux fois.
Le maréchal a rapidement attaché Daisy sur un poste voisin et s'est précipité après eux. Au moment où il est entré dans le bureau du shérif, tout ce qu'il a pu attraper, c'est que le shérif est sorti de la salle arrière avec une frustration clairement plissée sur son visage. Bill a lâché la gorge et s'est adressé à l'homme. "Pardonne-moi, shérif. Bill Cooper, maréchal américain. Je poursuis M. Westbrook depuis un certain temps, et on m'a dit qu'on lui avait tiré dessus plus tôt aujourd'hui. J'ai entendu un tas de gens parler de lui et courir dans la rue. Pouvez-vous m'éclaircir les choses, shérif? Qu'est-il arrivé exactement à Westbrook?"
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Name: Bill Cooper
Age: 65
Nationality: American
Profession: US Marshall
Apperance/Clothing:
Combat Skills: Bill is a skilled marksman, either with his rifle or revolver, and is also very capable in a fist-fight or brawl, tending to fight very pragmatically with little regard for 'fair play'.
General Skills: Horseriding, tracking, and wilderness survival from his youth. He's also acquired a fair talent for investigation and information-gathering from his time as a Marshall.
Languages: English fluently, can communicate in Sioux.
Weapons: An 1873 Winchester rifle that he wears on his back, an 1875 Outlaw revolver at his belt, a knife in his boot and brass knuckles in his pocket.
Possessions: His old horse Daisy, his broad-brimmed hat, and precious litle else.
Personality: Bill is, above all things, a determined man, full of elderly grit and weather-worn toughness. He's not quite a no-nonsense guy, having a penchant for sarcasm and dry humor, and he can show a softer side around friends, especially those much younger than him. Finally, he also displays incredible personal courage in the face of danger, almost bordering on a lack of self-preservation.
History: Extensive, though I'll just provide the basics here. He was born 1819 in Virginia, and on the day of his eighteenth birthday traveled west to grow up with the country. He's had a great number of occupations on both sides of the law, fought for the Union in the Civil War, and has spent the last decade and a half as a US Marshall in the Dakota Territory. He has little in the way of family, except for a niece in Central City, Colorado.
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(Désolé si court, mais je veux au moins faire bouger les choses.)
Ashtar savait ce que disaient les gens autour de lui, qu'un homme mort était revenu marcher. Ça lui a fait refroidir la colonne vertébrale, et il a dû voir par lui-même.
Comme un meuble qu'il avait passé inaperçu dans l'arrière-salle du bureau du shérif, il pouvait facilement se fondre dans l'environnement et se déplacer sans faire de bruit. Au moment où Angpetu ou Cyrus se rendirent compte qu'il était là, il s'accroupissait déjà sur une éclaboussure de sang sur le sol près de la fenêtre ouverte où Westbrook s'était échappé.
Le chaman a atteint sa main sur le sang. "Les bons esprits sont portés par l'aigle au ciel, mais cet esprit va au loup à la place." Il a commencé à blathering sur des conneries natives et superstitieuses. Creepily, il a touché le sang à son bout du doigt du milieu et l'a apporté à son œil gauche, en peignant une ligne rouge tout droit sur sa joue. Il a répété le processus avec l'autre œil. "...le loup est affamé et en colère. Ce n'est pas fini de manger." Il s'est levé et s'est soupiré en silence, ses moussins se rembourrant doucement à travers le bois, est passé à la fenêtre et a regardé prudemment dans le maintenant assez sombre extérieur. Après un moment de regard vitreux, il tira en arrière fronçant. "Hmm. Le loup se déplace vite."
Ashtar regarda les autres, qui ne pouvaient s'empêcher de le regarder avec crainte, cynisme ou les deux. La possibilité que des morts se lèvent et causent des problèmes n'était apparemment pas nouvelle pour lui. Il s'est replié les bras, réalisant que les Blancs n'avaient peut-être pas tout à fait ce qui se passait. Il clignait calmement, soupirant, puis secouait. "Alors. Est-ce que... quelqu'un a besoin d'un verre?" Il était impossible de dire s'il était sérieux ou de faire une blague.
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Name: Ashtar Lakota "Dream Walker"
Age: 23
Nationality: Sioux (for convenience sake)
Profession: Tribal warrior, hunter, shaman by heritage.
Apperance/Clothing:
Combat Skills: knife fighting, blind fighting, archery, wrestling, fist fighting, shooting, mounted archery.
General Skills: Riding, cooking, swimming, fishing, tent making, clothing making, skinning, plant identification, tracking, running, herbal medicine, poisons, wound care, smoking, psychic voyage/getting high.
Languages: english, sioux, small amount of other tribal languages.
Weapons: bow and arrows, large knife, bola, hand gun.
Possessions: Tribal shaman.
Personality: Nature loving, peaceful, pensive, respectful.
History: Ashtar was the first son of the tribe shaman. He learned the ways of his people but his visions told him that he must leave them for a long journey. He would like to see peace between all tribes, even white ones, and tries to generate that influence in his travels. He spent time as an ambassador when he was very young to the immigrant Europeans and learned their language. He recently lost his father to a mysterious illness, but since then his father has spoken to him in dreams, telling him to seek the walking spirits...
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Un coup de froid sur le cadre fin de Grace, ses yeux s'élargissant et regardant le shérif en état de choc et d'incrédulité. Comment un corps s'est-il levé et est-il parti alors qu'il était censé mort avant? Cela n'avait tout simplement pas de sens, mais cela la rendait un peu curieuse et terrifiée. Comme plusieurs de ceux dans la rue sont entrés dans le bureau du shérif, elle a suivi, mais pas avant de jeter son père et Johnathan un regard et une vague qui leur a dit de continuer sans elle. Tous deux la jetèrent un regard étrange, ayant été assez loin qu'ils n'avaient pas pris le bord complet de la conversation, mais sachant qu'elle pouvait se débrouiller elle-même, ils allèrent prendre un verre dans le saloon.
Grace était à l'arrière du groupe alors qu'elle marchait dans la pièce arrière. Elle s'arrêta juste à l'intérieur de la porte, son regard se déplaçant sur la pièce comme si elle s'attendait à pouvoir trouver quelque chose que les autres n'avaient pas. Elle n'a vu qu'une pièce vide et plusieurs gouttes de sang.
Les yeux bruns ont tiré sur la femme Sioux alors qu'elle parlait, sa bouche s'assèche alors qu'elle expliquait ce qu'elle croyait se passer.
Quand le shérif est allé quitter Grace est sorti de son chemin, mais n'est pas parti. Elle regarda les autres habitants de la pièce, s'arrêtant un moment sur Ashtar alors qu'il commençait à parler d'une manière cryptique, avant de retourner à la femme et à l'autre homme. La femme semblait comme si c'était un événement quotidien dans sa vie. À son enquête, elle s'est adressée à l'homme qu'elle posait toutes ses questions.
Un sourire tiré sur les lèvres de Grace. Je pense qu'il serait sage que vous lui répondiez.
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Name: Grace Baur
Age: 27
Nationality: American of English-Romanian descent.
Profession: Blacksmith’s/ Gunsmith’s “Assistant”
Apperance/Clothing:
Grace stands at 5’7 with a thin and toned frame. Her skin is lightly tanned with several small scars scattered across her arms where she has accidentally been burned or even cut herself during work. She has light brown eyes.
Usual work outfit consists of a simple mid-length sleeved blouse, a pair of trousers, and a pair of brown leather boots. She dresses this way to avoid incidents when she is working.
Combat Skills: Knife, decent markswoman, explosives, quick on her feet in close combat.
General Skills: Weapon repair, Weapon construction, explosive/gunpowder knowledge (She can make her own TNT and other explosives.) , Horseback riding, Cooking, Negotiations, and swimming.
Languages: English and Romanian.
Weapons: Smith and Wesson model 3, an altered Colt Single Action revolver, and a personally crafted double edge dagger.
Possessions: Clothing, small tool kit for repairing/constructing weapons including explosives, rounds, gunpowder, Belt with holsters for her weapons, whatever money she made from working, and a black American Quarter Horse.
Personality: Strong willed, loyal to a fault, quick learner, confident, cunning, and fiery in spirit and in temper.
History: Grace Baur was born to Vivian and Luther Baur, a Romanian immigrant who spoke little English and a smithy born in the United States. They lived a humble life in Brogden , her father owning a blacksmith and gunsmith store in town. She was four when the Civil war broke out and with it her father was recruited into the army, separating the man from his only daughter and wife for four years. Her mother died of TB when she was ten, leaving her father on his own to raise his little girl.
With no womanly influence Grace was practically raised like a boy. Her father taught her his trade, took her hunting with him, taught her how to fight. Sure, it wasn’t usual but Mr. Baur wanted his daughter to be able to take over the family trade when he retired and making sure she could fend for herself was one of his top priorities. Her grandmother, who hardly visited, disapproved and when she was around she made sure to teach Grace etiquette and more feminine hobbies. Grace was more fascinated with weapons though, working alongside her father when he finally let her. She goes by assistant to keep her aging grandmother happy but she does the same work her father does.
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Le soleil était couché sur le monde comme deux chevaux et un petit chariot, attaché à l'un des chevaux, trotté le long d'une route de terre. Un panneau routier se lisait, "Brogden" puis en dessous, "Population 300".
"Exactement trois cents? Certes, quelqu'un s'ennuyait à juste titre lorsqu'il s'agissait d'arpenter? Je ne peux pas être si parfait... C'est notre prochain arrêt, l'amour droit?" Roy était en vacances et donc, il avait un guide touristique. Plus de la moitié du guide que la partie «tour». Elle s'appelait Jenny Oswald, une femme qui semblait être dans sa quarantaine et qui était clairement née dans cette partie de la nation.
"Ouais. Nous allons aller là-bas pour voir si vous voulez rester là-bas ce soir ou essayer de faire notre chemin à Rapid." Elle avait un accent lourd, Evans ne pouvait vraiment pas la comprendre efficacement.
"Donc, nous restons probablement dans-" il a regardé le panneau, "-Brogden?" Elle a hurlé. "C'est ça. Allons-y." Ils étaient tous les deux sur des chevaux, c'est un détail relativement important à ne pas négliger. Il a serré ses talons dans les côtés des chevaux, doucement, et ils ont pris le trot le long de la route. Ils étaient entrés dans les limites de la ville, il était encore quelques minutes avant qu'ils ne voient les bâtiments.
"Bienvenue à Brogden, je crois que c'est la plus petite ville du Dakota." Il apparaissait comme une ville normale de l'ouest - des routes de terre, des bâtiments incroyablement anguleux en bois, il y avait probablement quelques tumbleweed cachés dans le fond. La seule vraie différence entre ça et le reste des villes qu'il avait visitées, c'était la taille. Roy n'avait aucun problème à voir l'autre bout de la ville.
-- Eh bien, il est assez tard, savez-vous où je pourrais trouver un endroit où dormir, l'amour? Il s'est tourné vers la femme avec lui.
"Il faut que j'arrête de m'appeler, monsieur. Je sais que tu es Irlandais et tout, mais c'est trop bizarre. Par ici."
"Désolé, mais je ne suis pas Irlandais. Je suis britannique."
"Je ne suis pas l'amour, n'est-ce pas?"
-- Oui, excusez-moi. Ils se sont dirigés vers un bâtiment qui ressemblait à celui des autres. Ils ont attaché leurs chevaux à l'extérieur et Roy est entré, ne prenant pas connaissance de quoi que ce soit d'intérêt. Il y avait quelques personnages intrigants, mais rien à regarder deux fois. Il a loué deux chambres pour la nuit. L'un pour lui et l'autre pour Mlle Oswald. Elle a fait son chemin jusqu'à sa chambre, probablement pour dormir pour la nuit.
C'était à propos de quand il a vu l'homme. C'était un homme plus jeune, plus jeune que Roy, du moins. Il était en retard, non, au début de la vingtaine et portait un autre homme... L'autre homme laissait une trace de sang derrière lui. Je dirais que c'est bizarre... Mais, c'est l'Amérique... Le soldat a pris connaissance d'une femme qui suivait de derrière la première personne. Roy a décidé de trouver où ils emmenaient l'homme mort, probablement. Il a quitté l'auberge et a commencé à suivre de loin.
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Name: Roy Evans
Age: 27
Nationality: British
Profession: Soldier
Apperance/Clothing:
Combat Skills:
-Marksmanship
-Hand-to-Hand, brawling he learned at the academy.
General Skills:
- Horsemanship
- Stealth
Languages: English
Weapons:
- x1 Springfield Model 1884
- x3 Colt Single Action Army Revolver
- x1 Enfield Mk II Revolver
Possessions: Holster harness to keep his weapons - two on each side. On his back he carries his rifle. On his side is about sixty rounds for his rifle, on his other side, in pouches, is ammunition for his colts and on his harness is an additional sixty rounds for his Enfield Revolver. He rides a draft mustang and wears when he's trying to be stealth at night or in the woods.
Personality: Roy is a quiet, collected man, with a serious but courteous demeanor. He is viewed by his peers as the model of a perfect soldier; strictly disciplined and extremely rational, he rarely relaxes when on the job and is usually tasked with keeping his colleagues on track. Though from the outside he might seem strict, rigid, and even a little mean, Evans is not as cold and distant as he may appear. Those close to him know that there is more to him than his no-nonsense attitude; beneath Roy's professional aura is a kind soul who understands the difficulty of carrying a heavy burden.
History: "Name: Roy Daniel Evans. Age: twenty seven, I'll be twenty eight in a few months for what it's worth. If you can't tell, I'm britsh... History... I'll start where it matters. I attended Woolwich, graduated thirteenth in my class and was given the rank First Lieutenant. I was assigned to Clemsford's unit. I fought in a few skirmishes with organized crime in my time.
" None of it even compared to what war was... My first real battle... No more training, no dummies, no target practice... These were people. They could think and they could kill. We had just crossed the Blood River and set up camp at Islawanda. Clemsford's decided to not set up defenses, the damned fool, he said that an attack was unlikely.
"I had shut my eyes for the night and fallen asleep. Little did I, or anyone else, know the camp had been surrounded. I woke up with a... A large African man in my tent, he stood over me having just killed James, one of my best mates from the academy. He didn't even have time to scream.
"It was like some outside force had taken over me. I reached under my pillow and grabbed my combat knife, shot up and stabbed the man in the back, his blood soaked my hands as I continued, silently, stabbing. By the time I had finished, I was crimson. My whole torso, my head, arms... It was dripping down my body.
" I realized that he wasn't the only one... There must've been more. I gathered my rifle, my pistoles... I used the stealth training I'd gotten and made my way to a free outside of camp. I climbed, loaded my gun and began shooting.
"War... War is different for a sniper. Most combat is blind, shooting and hoping you hit something... It's different for us, we see our target... Stare at them, size them up... Then, we kill them with the flick of a fingure, I am not God... I shouldn't have that power. War is different for a sniper... ... ... ...
" After the war, I transferred to intelligence, under Captain Warren. I'm in America on a few months of leave. I thought I'd take my mind off of things by seeing the Wild West."
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Cyrus s'arrêta, s'accrochant les poings à la pensée que peu importe combien de temps la guerre était, il semblait encore qu'elle faisait rage tous les jours pour lui. Certains jours, même s'il n'avait jamais porté l'uniforme approprié, il se sentait comme le jeune cavalerie confédéré d'il y a des années, toujours en lutte pour libérer son état. Ils lui ont appris à mettre son uniforme, mais il n'a toujours pas pu l'enlever.
Sa couvée n'a été étouffée que par le fait qu'il était confronté à des questions de la femme Sioux. Il s'agissait de questions étranges, seulement du fait qu'on leur avait posé une question aussi urgente. Cyrus bégayait un moment, alors qu'il regardait son quiz. Avant de pouvoir répondre, le shérif est rentré dans la pièce et a commencé à poser des questions. Ces questions ont reçu même des réponses étrangères.
Il était mort, mais il n'est plus mort. Il se promène là-bas quelque part en ce moment à la recherche de quelqu'un de se nourrir pour retrouver sa force et si je ne le trouve pas et de comprendre quel genre de mort il est que vous allez avoir beaucoup plus de corps sur vos mains,
Tout cela justifiait un regard plutôt choqué de Cyrus, alors qu'il la fixait, ne sachant pas quoi dire. Il n'avait jamais entendu parler d'une telle chose. C'était comme quelque chose du livre des révélations ou de certains vieux contes de fées sombres ou même quelques histoires que les Américains natifs ont racontées. Il ne leur a jamais donné de grain de vérité, mais maintenant il était confronté à l'idée qu'un homme qu'il avait abattu était debout et marchait à nouveau. Il devait y avoir une explication plus logique pour tout cela.
Cyrus fut de nouveau confronté à la question, et il ouvrit la bouche pour y répondre. Avant de pouvoir former des mots, une femme dont il ne connaissait pas la présence jusqu'à présent, parlait d'un ton qui ne pouvait que lui donner une attitude terrible.
Je pense qu'il serait sage que vous lui répondiez.
"C'est toi qui t'es défoncé, oui?" Cyrus cria sans hésitation, car il avait perdu le contrôle de sa colère et de ses paroles pendant un moment. Il l'a regardée, un grondement sur le visage d'être interrompue si grossièrement et même parlé à si grossièrement. Il n'avait pas tout perdu dans sa vie pour être confronté à un tel manque de respect et de comportement anal.
Il respira et s'éteignit lentement, regardant le sol, et fermant les yeux. Il regarda de nouveau en arrière, la frustration toujours présente dans sa voix et ses yeux, alors qu'il répondait aux questions de cette femme sioux.
"Je suis Cyrus Pendleton. J'ai tué un homme qui s'appelait "Westbrook". Il s'est arrêté en pensant à combien de temps il a tué cet homme, "Je dirais que je l'ai tué il y a moins d'une heure."
"Je lui ai tiré dessus avec une seule action," Il l'a tiré de son étui, montrant les deux côtés tout en le tenant dans l'air, doigt de la détente. "J'ai mis trois balles en lui," Il a tourné le cylindre, vraiment faire cela seulement pour l'affect. "Les balles ne sont que du plomb. L'arme est juste faite de fer." Il a tapé sur le bord. "C'est tout. Quelque chose d'important à ce sujet? Il a tué beaucoup d'hommes. Ils meurent tous de la même façon." Il s'est ébranlé, le laissant là, comme sa colère semblait s'être apaisée.
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Name: Cyrus Pendleton
Age: 45
Nationality: American, English and German descent.
Profession: Bounty hunter, quick-draw, ranch hand, cattle rustler, and sometimes farmer.
Appearance/Clothing:
He's 6'1". He's very strongly built, and can take a good beating. His hair is light brown, with hints of gray. His eyes are blue. He has a lot of hair covering his body(who the fuck "man scaped" in the old west? Nobody. That's who. Yes, I know that means hairy women, too).
He wears corduroy work pants, with suspenders. He'll wear either a dark blue or a dirty stained white pullover three button shirt. He usually wears red long underwear(onesie) underneath everything, if the weather permits. He wears two gun belts if the need arises(because he has two pistols). He wears black leather boots that go up just below his knees. He wears the same kind of hat in the picture. He'll sometimes wear a blue wool vest and/or a large black trench coat(weather dependent). He wears a earthen gray thin cloth scarf(it looks like a shemagh).
Combat skills: A fairly good marksman with the rifle. He can hit a man or beast at 100 yards with his Winchester rifle. He excels in close quarters with his pistols and can outdraw a lot of people. He can pistol shoot and horseback ride at the same time, able to be at a full gallop and still hit a target at 20 yards. He can street brawl and can use a lot of inordinate objects to his advantage. Usually when hand to hand fighting, or knife fighting, he'll take hits just to land better hits. He can go punch for punch with anybody. He lacks finesse in any fighting style.
General Skills: Horseback riding, hunting, trapping, tracking(learned from guerrilla war fighting during the civil war and bounty hunting and from when he was a sheriff), fire making, a little bit of bushcraft, and he can go a good distance on his own two feet with a rucksack.
Languages: English. Can read latin and english.
Weapons: Winchester rifle chambered in .44-40 winchester. A single action colt army, chambered in .44-40 winchester. A colt model 1871-72 open top, chambered in .44 Henry rimfire. Bowie knife.
Possessions: Clothes. A draft mustang. A few hundred cartridges dispersed between his saddle bags and rucksack. About 60 rounds between his cartridge belts for his two handguns. Each cartridge belt has 40 loops for 40 rounds. He uses the same rounds from his pistol for his rifle, so the one belt for his colt single action army and his rifle. He lets his other handgun hang from his saddle, using it for when he is riding and firing(not all that often). He also has an assortment of items for living on the trail. He has a small pipe, but he'll usually roll a cigarette. He has plenty of tobacco.
Personality: He usually comes across as a very content man, but troubled from his old life. He can be bitter at times and often has flashbacks from the horrors he's witnessed and the losses he's had. He is generally more of a gentle giant, but he has a fiery temper. He's wise from years of experience and will beat anyone over the head with his wisdom, as he's tired of losing people. He is something of a Christian man, but being on the move doesn't always make one out to be devout.
History: He was raised in Missouri, growing up on a farm. He mostly just worked the soil and grew edibles with his family. He started dating a girl when he was a 20 year old man. She became the center of his world. She finally bared a child for him, but it being out of wedlock. His family nearly ostracized him, but he went ahead and married her. When the civil war came, him and his family were first unconcerned, but they took up sympathy with the Confederacy. Cyrus's father was part of the Missouri State Guard, and got killed in the first year of the war.
Cyrus didn't follow his father's footsteps, instead, journeying to Tennessee and joining up with the Army of Tennessee in 1862. His wife had agreed to it after much coaxing. He became a cavalryman and learned to be a very good one. He knew and lost many friends during the war and invested a lot into the war of secession.
He ended up fighting at the Battle of Bentonville and was one of the 90,000 surrendered by Johnston to Sherman. He was bitter and disillusioned after the war ended, but he was content going back to his wife and child. However, he returned home to a vacant plot of land, except for two graves. His wife and child had died months before the surrender, killed by some band of the numerous units of Redlegers and Jayhawkers.
He went into a very bitter place after finding their deaths, never having been able to say goodbye, or anything. With that, he became a drifter, until he settled in a mining town in the Dakota territory. He stayed there a few years before becoming a deputy and then the sheriff, after the retirement of the old sheriff. He was a great sheriff, settling down and beginning a love affair with a single mother who had just moved there. Everything seemed peaceful, until his town was set upon by a gang of bandits. The bandits began harassing and stealing from anyone. They almost got control of the town, until Cyrus took on their leader in a duel and gunned him down in the streets. It seemed like everything would be alright, until the town was burned to the ground by the bandits.
His girlfriend was killed in the ensuing chaos and he left the town, not waiting to see whether or not the town recovered. He needed to leave and drift again. His mind was not right for settling down again.
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Rue principale de la ville
Le shérif est revenu s'envoler de son bureau, ses mains au visage et se frotter vigoureusement alors qu'il tirait un soupir profond. C'était trop pour s'occuper d'Angpetu à propos d'un gars qui pourrait apparemment échapper à la mort, il avait un corps sur le sol étant surveillé par son adjoint inepte et maintenant qu'il s'arrêtait dans ses traces, il voyait un visage qu'il ne connaissait pas portant encore un autre corps. Il l'a jeté dans le sol et s'est tapé dessus.
Dieu l'a fait sauter, mère aimante, dagnabite. J'ai battu le diable autour d'une souche pour passer l'argent sur cette situation ici maudite a explosé!, il s'est exclamé par frustration avant d'yanger son chapeau du sol et de le balancer dans les airs. Qu'est-il arrivé à ce type? Tu sais quoi, Dun't se soucie d'un continent. Merde, ce burg fait est allé en enfer dans un panier à main et je suis apparemment yury guide à travers l'ébullition sur le cul de l'humanité connu sous le nom de Brogden,,, il s'est cassé avant qu'il a pris note de la nouvelle arrivée et a grondé.
Marshal, ouais, et bien il est parti. Levez-vous et volez la coopérative. Je suppose qu'il ne voulait pas d'attente pour l'enterrement et les formalités. Il s'est dit qu'il allait se promener jusqu'à l'enfer de son plein gré. Tu veux des réponses, tu peux parler à Ang au bureau parce que je me lave les mains de toute la situation. Je les enferme, je n'ai pas besoin ou je veux aller à la poursuite de ceux qui ne resteront pas morts, il a dit qu'il agitait les bras comme s'il était à moitié fou.
"Sean, tu prends ce corps et la tête ici, qui étais-tu?" Il a demandé à Twain avant de renoncer à la question. Je m'en fiche. Vous suivez Sean et les emmenez des corps à olamus et les mettez cloués dans un cercueil avant qu'ils ne décident de rejoindre le dernier mec et ont une bonne houe de mode ola en bas au milieu de ma ville! J'ai besoin d'un verre...
Sean ne savait pas quoi penser ni quoi dire qu'il était juste là confus et a hurlé rapidement comme le Conner lui a dit quoi faire. Il a étouffé avant d'attraper le corps et de le soulever sur ses épaules. Oui. C'est ainsi qu'il a dit à Twain et qu'il a commencé à s'approcher lentement de l'entrepreneur.
Le bureau des shérifs – salle d'arrière
Angpetu regarda lentement, secouant la tête alors qu'elle entendait le shérif crier dans la rue. Elle l'avait averti qu'il ne voulait pas faire de nœuds mais qu'il n'écoutait pas et maintenant il faisait ce que plusieurs avaient fait dans le passé. Il est parti boire un verre et passer l'information comme un rêve ivre de la nuit précédente. En frottant ses temples, elle regarda les deux nouveaux ajouts dans la salle arrière et roula les yeux. Il suffisait d'en mettre un dans le pli, maintenant deux de plus au-dessus de ce personnage de Cyrus?
« Oui, plus rapide que vous ne pouvez l'imaginer, » Angpetu murmura sous son souffle avant de tourner son attention sur Cyrus et de hurler à l'information qu'il lui donna. En fait, oui, très serviable, a-t-elle dit. Ses yeux se rétrécissaient et elle passait par-dessus l'information à la fois dans sa tête et verbalement alors qu'elle commençait à marcher en rond.
D'accord, pas vraiment endommagé par le plomb, donc cela pourrait vouloir dire n'importe lequel d'entre eux. Trop sec ici pour être un Asrai. Il est descendu, mais il est revenu dans une heure, ce n'est pas un ancien, mais assez vieux pour savoir ce qu'il fait. Il ne s'est pas déplacé du chemin de la balle, donc il n'y a pas de Daemon (prononcé Day-mon). Les Inuits sont amicaux, surtout dans ces parties. Pengallen aurait quitté leur corps et s'est juste enfuie avec leur tête," elle a murmuré pendant qu'elle continuait à marcher.
Alors que le shérif quitta son cours, l'endroit devint calme et Angpetu entendit un sifflement venant de l'arrière dans l'obscurité. "Nakani, fils de pute," Angpetu grondait alors qu'elle s'arrêtait sur ses traces. Ok, allez me trouver quelques bouteilles d'alcool et quelques chiffons. Puis, suivez-nous, Elle a dit à la femme qui était là dans le dos avec eux.
Elle a dit aux Sioux. "Suivez le son de ce sifflement mais ne l'attaquez pas, croyez-moi, préparez juste un couteau ou une hache qu'elle triste à Sioux avant de diriger son attention vers Cyrus. La prochaine fois que vous tirez, visez les genoux. Il faut l'empêcher de courir," Angpetu a rapidement dit qu'elle était chargée d'un fusil avec une cartouche étrangement colorée qui semblait être faite d'un étrange composite métallique. En s'emparant de la poignée de la porte de derrière, elle la jeta pour l'ouvrir et regarda lentement en montant le fusil, en sortant lentement.
Ne le laissez pas vous toucher, quoi qu'il arrive, elle a averti quand elle a commencé à marcher lentement par la porte arrière vers le son du sifflement. La lune était haute dans le ciel et c'était une nuit sans nuages, elle détestait la chasse à cette heure du jour mais ils n'avaient pas beaucoup d'option à ce stade. Elle espérait juste qu'ils l'écoutaient parce qu'elle ne voulait pas plus de morts sur ses mains que celle qu'elle cherchait. Il faudrait un peu pour trouver Westbrook, mais une fois qu'ils l'auraient fait, ils le trouveraient avec son dos pour les écraser un homme avec ses poings dans la poitrine comme il l'avait coincé sur le sol: le chevauchant. Une douce lueur venait de ses mains chaque fois que son poing était lié à la poitrine nue des hommes inconscients où la chemise avait été arrachée. Le bruit du sifflement s'est accru de plus en plus fort au fur et à mesure qu'ils se rapprochaient. Il ne venait pas des lèvres de Westbrooks, mais semblait tourbillonner autour de lui comme il l'a fait.
"Hold it right there Nakani!" Angpetu a appelé alors qu'elle prenait le but avec son fusil. Westbrook tenait ses mains en l'air et regardait par-dessus son épaule, ses yeux resplendissants comme ses mains étaient il y a un moment et un sourire mortel venant sur ses traits alors qu'il se levait lentement et tournait autour pour faire face au groupe pleinement.
Eh bien, si c'est un Kin Bane, Westbrook s'est ridiculisé. De votre ligue ici fille, il a ajouté que ses doigts aspirés et des bouts de chaque os de doigt semblait grandir hors de la chair et lentement incurvé en griffes pointues.
"Eh bien, laisse-moi juste dire que Nakani," elle a dit alors qu'elle occupait son poste.
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Mark Twain a laissé tomber Paul Blake, et le mort s'est renversé sur le sol du shérif. Il jutait un doigt accusatoire à la carcasse réfrigérée de nuit et se plaignait, J'avais trouvé cet homme mourant sans permis, ne payant pas ses impôts, et serrant de grandes quantités de gin.
Je suis allé le confronter à ce sujet, mais je l'ai trouvé assez handicapé, donc je me suis dit que c'était plus de ces uniformes fort, il a hurlé légèrement ne parlant à personne en particulier. Il a percé un front sombre de reconnaissance et a coiffé un pouce à Maeve, et mon infirmière ici peut confirmer mon histoire et signer n'importe quel autre des documents juridiques si elle arrive à cela.
Quand Twain a vu que personne n'écoutait vraiment et était plutôt préoccupé par un sifflement bas, le médecin a mis ses mains dans ses poches de pantalon et s'est tenu debout, Eh bien je suis heureux que nous ayons cela réglé alors!
Il regarda en silence, tandis que le groupe se précipita rapidement pour s'occuper d'autre chose. Dans l'esprit de Twain, il ressentait la démangeaison de la curiosité et l'envie de l'aventure. Avec un regard à gauche, puis un regard à droite, il fila sur son talon, patta Maeve une bonne chance sur l'épaule suivie d'un sourire grinçant, et sortit du bâtiment.
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Le froid de la nuit ensoleillée contrastait le soleil du jour, et la douce brise soufflait sous les vêtements sombres de Marks ville, envoyant une énergie sauvage dans sa colonne vertébrale et perçant les coins de son sourire sournois. Après ce qui semblait être un court voyage, il a remis son épaule sur un grand rocher gris et s'y est penché en observant le groupe qui avait quitté le bureau du shérif.
Ses yeux bleus relâchèrent momentanément son regard du groupe d'ombres alors qu'il scannait l'herbe par ailleurs sauvage des terres plates dans lesquelles il se trouvait maintenant, la silhouette de la ville soutenue par le clair de lune au loin.
Seules les choses sournoises ont lieu la nuit si loin de la maison, Il a pensé à lui-même alors qu'il a retourné son attention sur le groupe.
Bien sûr, assez tôt la lutte de coups de feu d'un agresseur a été connue par des cris et des taquinations, et même le pointage d'une arme. Les paroles du peuple en question étaient floues par la brise douce dans l'oreille de Twain, mais autrement compréhensibles.
Un soft spot dans le cœur de Marks suggéré de quitter cette scène pour un plus calme par la lueur chaude d'une lanterne à côté d'un bain chaud et encore plus agréable compagnie. Cependant, la pensée a été rapidement repoussée par un sourire vulpin et le sens de l'aventure qui si souvent enflait dans la poitrine du Docteur.
Après tout, Mark a pensé à lui-même pendant qu'il continuait à regarder la scène se dérouler devant lui, Vous ne vivez que deux fois.
C'est probablement l'un de mes messages les plus paresseux et terriblement écrits depuis longtemps, je m'excuse.
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Name: Mark Twain (no not the novelist)
Age: Born April of 1861 (The month and year of the beginning of the Civil War) , 23 years of age
Nationality: Descendant of english colonizers, (Bostonian)
Profession: Sophisticated Badass
Appearance/Clothing: Dark suit, brimmed city hat. He has dark brown hair, and striking blue eyes painted on a masculine face. Fit but not bulky, spry and light footed.
Combat Skills: He knows five different forms of martial arts , not a bad shot and he trained with John L. Sullivan for a while.
General Skills: Rhetorics, Surgeon and Doctor, swimming, boxing, athletics, pogo stick, tight rope, writing, reading, advanced medical and anatomical knowledge, philosophy, advanced historian
Languages: English, German, Latin
Weapons: small snub, lethal fists
Possessions: Medical kit, surgeons kit, a bunch of glass jars, wit
Personality: Kind and virtuous, but not very average or settled.
History:
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Bill souleva ses sourcils pendant que le shérif soufflait dans le bureau comme un ouragan. Le législateur avait évidemment une journée stressante, mais cette conversation d'hommes qui ne resteraient pas morts? C'était déroutant. De toute évidence, les coups de feu du chasseur de primes n'avaient pas été aussi mortels qu'ils l'auraient souhaité. J'aurais pris un homme très intelligent pour jouer à l'opossum et tromper tant de gens, cependant, et Bill s'est demandé quel genre de ville le shérif courait ici.
Rien d'autre que de parler à cette Ange, qui que ce soit. Toute cette affaire était folle, mais il n'avait rien d'autre à faire, et il serait damné s'il abandonnait sa chasse maintenant après être venu si près. Le maréchal est entré dans la pièce arrière pour la trouver vide.
"...Huh." Peu importe qui était Ang, ils semblaient être partis par la porte de derrière, voyant comme c'était ouvert dans la nuit. De plus, il y avait un son venant de cette direction - une sorte de sifflement queer. Quelque chose à propos de ce bruit a fait refroidir la colonne vertébrale du vieil homme, et une pensée a poussé son chemin à l'avant de son esprit: Ce n'est pas naturel. Il l'a repoussé tout aussi vite, a pris son fusil dans son dos, et est passé à travers la nuit éclairée à la lune pour suivre le bruit.
Bill avait vu beaucoup de choses dans sa longue vie: beaucoup de mort, de douleur et de misère. Il avait eu beaucoup de longues poursuites, beaucoup de mauvais morceaux, et beaucoup de nuits affamées. Il avait entendu des loups s'emparer de son sang et regarder le canon des fusils confédérés. Mais cette nuit-là, à quel point la lune était grande dans le ciel, à quel point toutes les silhouettes des bâtiments semblaient tordues, à quel point ce sifflement a été épouvantable... il l'a effrayé.
Il n'a pas suivi longtemps avant d'arriver sur une scène troublante. Un petit groupe de gens faisaient face à une figure solitaire - l'une d'elles, la femme qu'il avait vue tout à l'heure, pointait un fusil sur lui. Aux pieds de la figure il y avait un homme, inconscient, sa chemise déchirée. Peu importe ce que l'homme étrange avait à l'esprit pour cette pauvre âme, Bill était prêt à deviner que ce n'était pas sain. Le sifflement venait de tout près, bien que personne ne semblait le faire - plus comme s'il émanait juste d'eux.
Toutes ces choses étaient plus de détails mineurs, cependant, par rapport aux deux choses qui ont attiré l'attention du maréchal. Premièrement, le visage de la figure était incontestablement Westbrook, et deux, il était armé d'une manière que Bill n'avait jamais vue auparavant. Il y avait quelque chose sur le bout des doigts, long, tranchant, comme des griffes. Le vieux homme de loi ne voulait pas voir ce que le tueur pouvait faire à une personne avec ça.
Bill s'est dirigé vers le centre de la masse de Westbrook, a maintenu son fusil, et a annoncé sa présence avec un coup de feu. Ce qui s'est passé ensuite, rien sur cette terre ne pouvait expliquer - Westbrook s'est éloigné de la balle, plus vite que n'importe qui devrait pouvoir se déplacer. Maudit, Bill a chargé un autre coup et a tiré le boulon sur son fusil, prenant le but une fois de plus. Quelque chose de bizarre se passait ici, et Bill allait découvrir ce que c'était juste dès que ce fils de pute meurtrier était mort - pas une seconde plus tôt.
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Name: Bill Cooper
Age: 65
Nationality: American
Profession: US Marshall
Apperance/Clothing:
Combat Skills: Bill is a skilled marksman, either with his rifle or revolver, and is also very capable in a fist-fight or brawl, tending to fight very pragmatically with little regard for 'fair play'.
General Skills: Horseriding, tracking, and wilderness survival from his youth. He's also acquired a fair talent for investigation and information-gathering from his time as a Marshall.
Languages: English fluently, can communicate in Sioux.
Weapons: An 1873 Winchester rifle that he wears on his back, an 1875 Outlaw revolver at his belt, a knife in his boot and brass knuckles in his pocket.
Possessions: His old horse Daisy, his broad-brimmed hat, and precious litle else.
Personality: Bill is, above all things, a determined man, full of elderly grit and weather-worn toughness. He's not quite a no-nonsense guy, having a penchant for sarcasm and dry humor, and he can show a softer side around friends, especially those much younger than him. Finally, he also displays incredible personal courage in the face of danger, almost bordering on a lack of self-preservation.
History: Extensive, though I'll just provide the basics here. He was born 1819 in Virginia, and on the day of his eighteenth birthday traveled west to grow up with the country. He's had a great number of occupations on both sides of the law, fought for the Union in the Civil War, and has spent the last decade and a half as a US Marshall in the Dakota Territory. He has little in the way of family, except for a niece in Central City, Colorado.
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Maeve a marché derrière M. Twain; le médecin, pas l'auteur. Une fois qu'ils étaient dans la rue, il semblait que le chaos n'avait pas fini avec la mort de Jean, mais s'était intensifié à quelque chose de complètement différent. Le shérif semblait un désordre et les corps s'accumulaient et personne ne semblait prêter beaucoup d'attention à John ou à l'homme que Mark avait. Pendant un moment, elle a imaginé un centime ouest dans lequel un méchant hideux commencerait à se vanter et à tirer des coups de feu dans les airs tandis que les hommes de loi hurlaient en arrière et les femmes et les enfants colombe pour la couverture.
S'il y a une chose que vous pouvez toujours trouver dans le chaos, c'est l'opportunité.
Maeve s'est agenouillée à côté de John, le rouge et noir de sa jupe soufflant sur et obtenant cette teinte de poussière qui semblait une bataille quotidienne ici. Elle ne se plaignait pas. C'était mieux que la saleté que tu n'as jamais pu nettoyer hors de la ville. Elle enveloppa ses doigts comme une griffe autour d'une chaîne sur le cou de Jean et avec un fouet rapide de son poignet, elle la tira libre de l'homme mort. Elle a creusé dans ses poches comme un pro, masquant ses mouvements comme si elle l'ajustait pour les portes nacrées qu'il ne voyait jamais. Elle n'a pas perdu son temps à regarder ce qu'elle avait atteint et a plutôt poussé tout cela dans les limites serrées de son corset. Elle l'aurait compris plus tard.
Alors qu'elle se tenait, elle a donné un petit coup de pied à John. Elle avait compris que Westbrook n'était pas morte et pendant un moment elle espérait que John n'était pas mort non plus. Elle ne voulait pas avoir à torturer sa femme. Elle n'avait jamais aimé blesser les femmes pour leurs fautes maritales. Dieu sait combien il est facile d'être pris avec le mauvais homme. John n'a pas bougé. Elle a supposé qu'ils parlaient en métaphores ou quelque chose sur les morts qui ne sont pas morts, elle a juste à accepter qu'il n'y avait plus de pensées à voler à la raide. Elle lui a encore donné un coup de pied pour une bonne mesure. Oui, il était mort.
Elle a lissé sa jupe, l'esprit s'est mis à suivre Twain pour parler au shérif, mais alors qu'elle regardait autour de la rue, elle a réalisé que Twain était parti. Le corps qu'il portait était ébranlé par l'adjoint de chiot chien qui, étonnamment, s'occupait de cette situation encore pire que le shérif. Le shérif savait au moins ce qu'il voulait alors qu'il marchait délibérément vers le saloon hurler quelque chose sur le besoin d'un verre.
Elle devrait probablement retourner travailler. C'était une hâte pour Brogden. Partout où elle a vécu, la mort rend les gens assoiffés. La pensée lui fit sourire, jusqu'à ce que l'atmosphère bizarre s'imprégne et qu'elle devienne plus consciente de son environnement. Elle regarda le shérif disparaître dans le saloon et regarda autour de la rue. Il semblait qu'elle était seule. Il aurait été de plus en plus sombre, mais la lune s'est accrochée assez haut pour qu'elle dessine les formes de la rue principale, la plus accueillante inondation de lumière du Saloon. Son sourire a été remplacé par un frisson alors qu'elle frottait instinctivement ses bras nus. Elle pensait avoir entendu un sifflet, mais immédiatement après, il y avait le son d'un coup de feu.
Il l'a rattrapée de ses hallucinations de monstres sortant de la nuit. Ce n'était pas la terreur de l'inconnu, c'était des balles de la vraie vie. Elle remonta sa jupe et courut rapidement vers l'immeuble du shérif, claquant la porte d'entrée à mesure qu'elle allait. Elle regarda autour de lui ceux qui étaient encore rassemblés ici, paraissant un peu surpris. Un, quelqu'un avait laissé un natif ici pratiquement sans surveillance et deux, elle avait une ligne droite de vue à la porte de derrière et l'obscurité. Elle a pensé à boulonner l'avant, mais qui est pour dire que ces occupants n'étaient pas les fauteurs de troubles?
Elle ne demandait à personne en particulier et elle gardait un œil sur la porte arrière. Elle a tiré sa jupe sur le jarretière et a palmé une collection de couteaux à lancer, les tenant prêts. Elle maudit silencieusement sa chance. Elle était coincée dans un poste de shérif et son fusil était dans le Saloon, avec le shérif. Quelqu'un avait un cas sérieux des lundis.
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Name: Maeve Devlin
Age: 17
Nationality: Irish
Profession: Opportunist, most often working in a saloon
Combat Skills:Basic shooting - Knife fighting - Throwing knives - Scrapper/dirty fighter - Evasive maneuvers
General Skills:Horseback riding - Pick pocket - Lock picking - Poker - Bartending - Alcohol tolerance - Lying & telling when others are - Moral flexibility - Generally devious
Languages:English - Gaelic
Weapons:Martini-Henry Rifle - Throwing knives - 1880 Bowie knife
Possessions:Clothes - Ammo - Flask - Tobacco - Moderate money stash - Dapple quarter horse - Friends in low places
Personality:She wasn’t raised in a community that valued fair play or fair fights. The girl can take a punch. She’s learned to work with what she’s got and adapt to survive. Even at a young age she became a manipulator; using others almost instinctively. Sleight of hand and quick with her tongue. Lies fell from her lips without notice while her true self was locked away.
She has extremely good control over her emotions, mind and body. She can act with a clear head even in extreme pain or chaos. She pushes her emotions down and centers her energy on a goal, scheming with patience.
But with all that said, she’s outwardly very sweet. She seems a little ditzy even. Acting 101: Damsel in distress. She has the giggle and blush down, but getting on her bad side would be a mistake. She’ll slit your throat while you sleep without thinking twice and then cry at your funeral with no one the wiser. In such a cruel world, who suspects the young helpless girl?
History:Her family came to America in 1874, landing and staying in New York. Her father was a miserable drunk since mom got sick, as long as she could remember. After her mother passed her father got worse. With the help of her brother she put him out of his misery. The problem with killing their last parent was that soon they were homeless. She became tough.
On the streets they survived any way they could. It was during this time that she met James. His family favored illicit activity and used the swelling numbers of homeless youth as their personal army. They taught her to be tougher. She learned to keep her ears open. Secrets were a valuable commodity, but they alone didn’t keep her fed though so she also picked up a variety of other tricks.
One of these such tricks got her hauled in by the police, who decided to sentence her to one of the correctional orphan asylums. At first she thought it would be a nice reprieve from the street; but she was surrounded by the dregs of society. She became tougher still.
When she was fourteen James offered to marry her so she would be released to his custody. The first time he hit her was seven months later. She became tougher. She drank and smoked and prayed for infertility once James decided to consummate.
James was a monster; she had to believe that. She shot him in the chest for their second wedding anniversary. She used his rifle, the same one she carries today. She cleaned out the safe and took any easy to trade valuables and headed out of town. Her husband was a monster, but then again, so was she.
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Où l'emmenez-vous? L'homme avec la femme derrière était arrivé à ce que l'on pouvait décrire comme le bâtiment des forces de l'ordre dans la ville - Roy pouvait dire parce qu'au-dessus de la porte était un panneau massif qui lisait "Sheriff". Il ne pouvait que supposer que c'était un bâtiment occupé par les forces de l'ordre de la ville. Le shérif de la ville, ou peut-être un adjoint, est venu s'emparer d'Evans, qui se cachait derrière un arbre sur le côté de la route. Il parlait de personnes mortes à un autre homme, qui semblait lui-même être une forme d'application de la loi. Je suis désolé... quoi? Des morts qui marchent? De quoi s'agit-il? Roy pouvait dire que quelque chose n'allait pas et que ce n'était pas seulement la parole des morts qui marchaient, c'était comme un sixième sens qu'il avait développé en Afrique. Il pouvait dire qu'il y avait un danger, mais il ne savait pas ce que c'était.
Il a regardé l'arbre, il a abrité des branches robustes, il a regardé le camion et a commencé à grimper. Plaçant ses pieds dans les pieds et tirant avec les poignées de main, il a écalé le chêne?, c'était probablement un chêne. Il avait atteint une branche particulièrement stable près du sommet et s'était installé. C'est peut-être trop... mais je me sens plus en sécurité ici... J'ai une vue d'oiseau sur la ville maintenant... Il pouvait voir beaucoup de choses. Le groupe derrière le bâtiment du shérif a pris son avis sur d'autres en cours dans la ville. Il y avait un homme que tout le monde regardait, à en juger par leur langage corporel, l'homme célibataire était hostile... ou peut-être le groupe était - ils étaient ceux au bâtiment des forces de l'ordre. C'est sûrement les gentils... c'est quoi ce bordel?
Le soldat a remarqué un sifflement... Il a envoyé des frissons dans sa colonne vertébrale. Il avait déjà déballé son revolver Enfield du côté droit de son holster-harness... Il a tiré l'arme à ce point. Peu après, il a entendu le coup de feu... Il a élevé la tête autour et a vu un homme, qui était plus âgé - dans ses cinquante ans? - Il tenait un fusil et avait tiré sur l'homme derrière le bâtiment. L'homme... Il a des griffes, c'est quoi? Dans quoi est-ce que j'ai trébuché? Je suis en Amérique, n'est-ce pas? C'est comme ça que c'est ici? Des gens avec des griffes? Des morts qui marchent? Je pense que je préfère l'Afrique... L'homme aux griffes a évité le tir... comment ça? Evans a atteint son dos et a acheté un fusil Enfield, s'est assuré qu'il était chargé. Il s'est braqué contre l'arbre, a tiré un coup de feu - l'homme a esquivé de nouveau, il a pris un autre coup - il a esquivé de nouveau. Je suis à court de balles... une de plus! Il a pris un troisième coup, l'homme a esquivé, eh bien... surtout. La dernière balle de Roy l'a attrapé dans le pied gauche. Cent cinquante mètres... comment est-il capable de faire ça et quel est ce bruit de Dieu...
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Name: Roy Evans
Age: 27
Nationality: British
Profession: Soldier
Apperance/Clothing:
Combat Skills:
-Marksmanship
-Hand-to-Hand, brawling he learned at the academy.
General Skills:
- Horsemanship
- Stealth
Languages: English
Weapons:
- x1 Springfield Model 1884
- x3 Colt Single Action Army Revolver
- x1 Enfield Mk II Revolver
Possessions: Holster harness to keep his weapons - two on each side. On his back he carries his rifle. On his side is about sixty rounds for his rifle, on his other side, in pouches, is ammunition for his colts and on his harness is an additional sixty rounds for his Enfield Revolver. He rides a draft mustang and wears when he's trying to be stealth at night or in the woods.
Personality: Roy is a quiet, collected man, with a serious but courteous demeanor. He is viewed by his peers as the model of a perfect soldier; strictly disciplined and extremely rational, he rarely relaxes when on the job and is usually tasked with keeping his colleagues on track. Though from the outside he might seem strict, rigid, and even a little mean, Evans is not as cold and distant as he may appear. Those close to him know that there is more to him than his no-nonsense attitude; beneath Roy's professional aura is a kind soul who understands the difficulty of carrying a heavy burden.
History: "Name: Roy Daniel Evans. Age: twenty seven, I'll be twenty eight in a few months for what it's worth. If you can't tell, I'm britsh... History... I'll start where it matters. I attended Woolwich, graduated thirteenth in my class and was given the rank First Lieutenant. I was assigned to Clemsford's unit. I fought in a few skirmishes with organized crime in my time.
" None of it even compared to what war was... My first real battle... No more training, no dummies, no target practice... These were people. They could think and they could kill. We had just crossed the Blood River and set up camp at Islawanda. Clemsford's decided to not set up defenses, the damned fool, he said that an attack was unlikely.
"I had shut my eyes for the night and fallen asleep. Little did I, or anyone else, know the camp had been surrounded. I woke up with a... A large African man in my tent, he stood over me having just killed James, one of my best mates from the academy. He didn't even have time to scream.
"It was like some outside force had taken over me. I reached under my pillow and grabbed my combat knife, shot up and stabbed the man in the back, his blood soaked my hands as I continued, silently, stabbing. By the time I had finished, I was crimson. My whole torso, my head, arms... It was dripping down my body.
" I realized that he wasn't the only one... There must've been more. I gathered my rifle, my pistoles... I used the stealth training I'd gotten and made my way to a free outside of camp. I climbed, loaded my gun and began shooting.
"War... War is different for a sniper. Most combat is blind, shooting and hoping you hit something... It's different for us, we see our target... Stare at them, size them up... Then, we kill them with the flick of a fingure, I am not God... I shouldn't have that power. War is different for a sniper... ... ... ...
" After the war, I transferred to intelligence, under Captain Warren. I'm in America on a few months of leave. I thought I'd take my mind off of things by seeing the Wild West."
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Derrière la ville
Westbrook s'est esquivé et s'est déployé sur le chemin de presque toutes les attaques qui lui sont venues, un seul a pu frapper et il a atterri dans son pied mais il n'a pas crié ou même flipper. Il a juste souri vers le groupe qui se formait maintenant près de lui, un sourire maléfique alors que le sifflet s'empare de lui. Angpetu a tenu son terrain, prenant le but lent et a attendu qu'il l'attaque. Elle s'était déjà occupée de son espèce et il y en avait beaucoup qui étaient beaucoup plus rapides que lui, mais malheureusement il était encore plus rapide qu'elle. C'était quelque chose qui ne pouvait pas être aidé à l'époque. Elle a tiré son fusil, le sifflement dans l'air et la coupure à travers les sons du sifflet comme il l'a fait. Le coup a manqué, passant devant son oreille alors qu'il se penchait vers la gauche. Elle s'est roulée sur son dos, tenant son fusil pour bloquer ses griffes, mais ils lui ont tranché les mains et elle les a lâchées.
Elle se sentait faible comme ses griffes enveloppées dans ses épaules et creusées dans sa chair, mais elle le laissa. Elle n'a pas combattu l'attaque éteignant son corps car elle a ralenti son souffle et pris la douleur et le sentiment de la force de vie drainant de son être. Il a pris la joie dans le drain comme une boucle froide est venue à ses lèvres et ses yeux verrouillés avec les siennes. Tout s'est passé si vite et il semblait qu'Angpetu venait d'abandonner et d'accepter l'attaque. D'une certaine manière, mais pendant qu'elle était couchée là, ses yeux s'enfoncent dans son âme alors qu'il volait le cœur précieux battement après que le cœur battait sa main glissa et tira une dague qui semblait être lame non pas par l'acier mais par une roche sombre, ressemblant aux flèches que son peuple avait utilisé à des siècles. En le poussant, elle lui coupa le ventre et tira le rocher aiguisé à travers son intestin, ses intestins se répandant sur elle avant qu'il la laisse enfin s'en aller et retomba en essayant de retenir ses entrailles.
Angpetu rampait à l'envers et trébuchait à ses pieds, son corps couvert de son sang alors qu'elle tenait la lame de fortune dans sa main. Westbrook regarda ses mains, les tirant lentement pour voir les dégâts avant de tomber à genoux, stupéfait par ce qui venait de se passer. Il s'était remis de l'assurance; un défaut que tous les parents semblaient avoir quand ils étaient au milieu de la fuite du troupeau. Le sifflement semblait mourir autour du groupe alors qu'Angpetu prenait des respirations lentes et longues, essayant de se composer elle-même. Ce n'était pas fini et il y avait encore plus qui devait être fait mais au moins il avait été rendu incapable de bouger plus pour sortir du chemin. En regardant en arrière Angpetu, ses yeux larges avec incrédulité, elle ne pouvait que scruter contre lui.
Dague Flint, travaille des merveilles sur votre espèce, Elle a dit comme elle tenait la lame vers le haut et l'a déplacée pour briller dans la lumière de la lune. Quelqu'un lui a tiré dessus! » Elle a crié, son fusil ayant renversé un bon vingt pieds d'elle. Elle voulait le terminer mais il lui faudrait plusieurs balles pour le faire avant de pouvoir terminer le travail. Elle ne connaissait pas ces gens mais maintenant avec Westbrook blessé autant qu'il l'était, elle savait qu'un enfant pouvait le sortir avec le bon coup de feu. Elle a fait un pas en arrière pour s'assurer qu'elle n'était pas sur la voie d'une balle en direction du Nakani. Quelles que soient les balles qui frapperaient, il le tuerait, mais pas une mort permanente, qui devrait être manipulée avant qu'il ressuscite à nouveau. En lui griffant la lame serrée dans la main, elle attendait de faire ce qu'elle savait qu'il fallait faire.
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Cyrus a hurlé vers la femme Sioux. Elle semblait désespérée pour leur aide, mais ça n'avait pas d'importance pour Cyrus. Ce qui comptait pour lui, c'était de mettre fin à sa guerre.
La cruauté de cet homme allait bientôt prendre fin, et Cyrus était déterminé à le mettre par terre. "Aim pour les genoux, ça l'est." Il a dit, se tenant derrière la femme Sioux, mais avant qu'il ne sorte, il s'est arrêté dans ses traces alors qu'une pensée surgissait dans sa tête.
Il n'a pas attendu de voir où elle allait alors qu'il partait, en direction de l'auberge, par la porte d'entrée du bureau du shérif.
Il a éclaté par les portes de l'auberge, si soudainement, provoquant un ruckus et un remous de ceux qui étaient assis tranquillement et profiter de leur journée. En faisant des pas rapides vers l'étage, Cyrus a ignoré les regards de tout le monde.
Il monta l'escalier, se précipita, jusqu'à ce qu'il arrive en haut. Là, il marchait le long des rails jusqu'à ce qu'il vienne dans sa chambre. Il s'est effondré un moment avec ses poches, avant de produire un jeu de clés et de déverrouiller la porte.
Il a balancé la porte ouverte, brusquement, et est entré à l'intérieur. Là, sur la chaise, il y avait une autre arme à feu; un colt haut ouvert. C'était sa fierté et sa joie, et il l'utilisait pour abattre Westbrook. C'était un excellent tireur avec ça, encore mieux qu'avec sa seule armée de colt d'action. Il avait travaillé plus dur et avait celui-ci plus longtemps, car il était parfait pour monter et tirer avec. Seulement maintenant, il resterait immobile et tirerait.
Il a enveloppé la ceinture autour de lui, la mettant sur son autre ceinture de canon, tout en marchant précipitamment en bas. Il fermait sa porte derrière lui, baguait la clé et la pocketait.
Il courut en bas et par la porte, marchant dans la rue. Il ne savait pas où tout se passait, mais ce ne serait pas difficile à trouver. Le bruit des coups de feu et d'un sifflement étrange venait de derrière la ville, loin des regards indiscrets des citadins.
Cyrus courut vers le bureau du shérif, glissant à travers une petite séparation dans les bâtiments et se dirigeant vers l'arrière, suivant toujours le bruit de sifflements et de tirs d'armes.
Le sifflement était énervant et étrange pour Cyrus. C'était si fort et si long. S'il avait été plus court, Cyrus aurait pensé qu'il s'agissait d'un obus de mortier ou d'une fusée, au-dessus.
Il a passé devant les clôtures et les portes, jusqu'à ce qu'il marche sur les lieux. Il ralentit sa marche, voyant que Westbrook était blessé. Il était arrivé juste à temps pour entendre la femme Sioux crier quelques mots qui ont fait sourire Cyrus avec satisfaction. Avant que quelqu'un ne comprenne ce qui se passait, ses armes ont été tirées et tirées.
Des balles déchirèrent le corps de l'homme, tandis que Cyrus déchargea les deux pistolets en lui. Il s'agissait d'une vitesse de canons lents alors qu'il tirait sur un pistolet, tout en tirant sur l'autre. Il a tiré un pistolet et a coincé l'autre en avant, tirant un coup de feu après le coup de feu.
Il s'approchait de plus en plus après chaque balle, s'assurant que chacun atterrissait dans ses taches potentielles et déchirait cette abomination. Avant qu'il le sache, il avait traversé toutes les balles et il a entendu les bruits décevants de clic.
Un éblouissement a été collé sur le visage de Cyrus alors qu'il regardait les résultats de ses coups de feu. Il a laissé un faible grognement vers l'abomination, avant de vider les cartouches de chaque pistolet et de commencer le processus de rechargement.
"On se voit en enfer, Westbrook."
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Name: Cyrus Pendleton
Age: 45
Nationality: American, English and German descent.
Profession: Bounty hunter, quick-draw, ranch hand, cattle rustler, and sometimes farmer.
Appearance/Clothing:
He's 6'1". He's very strongly built, and can take a good beating. His hair is light brown, with hints of gray. His eyes are blue. He has a lot of hair covering his body(who the fuck "man scaped" in the old west? Nobody. That's who. Yes, I know that means hairy women, too).
He wears corduroy work pants, with suspenders. He'll wear either a dark blue or a dirty stained white pullover three button shirt. He usually wears red long underwear(onesie) underneath everything, if the weather permits. He wears two gun belts if the need arises(because he has two pistols). He wears black leather boots that go up just below his knees. He wears the same kind of hat in the picture. He'll sometimes wear a blue wool vest and/or a large black trench coat(weather dependent). He wears a earthen gray thin cloth scarf(it looks like a shemagh).
Combat skills: A fairly good marksman with the rifle. He can hit a man or beast at 100 yards with his Winchester rifle. He excels in close quarters with his pistols and can outdraw a lot of people. He can pistol shoot and horseback ride at the same time, able to be at a full gallop and still hit a target at 20 yards. He can street brawl and can use a lot of inordinate objects to his advantage. Usually when hand to hand fighting, or knife fighting, he'll take hits just to land better hits. He can go punch for punch with anybody. He lacks finesse in any fighting style.
General Skills: Horseback riding, hunting, trapping, tracking(learned from guerrilla war fighting during the civil war and bounty hunting and from when he was a sheriff), fire making, a little bit of bushcraft, and he can go a good distance on his own two feet with a rucksack.
Languages: English. Can read latin and english.
Weapons: Winchester rifle chambered in .44-40 winchester. A single action colt army, chambered in .44-40 winchester. A colt model 1871-72 open top, chambered in .44 Henry rimfire. Bowie knife.
Possessions: Clothes. A draft mustang. A few hundred cartridges dispersed between his saddle bags and rucksack. About 60 rounds between his cartridge belts for his two handguns. Each cartridge belt has 40 loops for 40 rounds. He uses the same rounds from his pistol for his rifle, so the one belt for his colt single action army and his rifle. He lets his other handgun hang from his saddle, using it for when he is riding and firing(not all that often). He also has an assortment of items for living on the trail. He has a small pipe, but he'll usually roll a cigarette. He has plenty of tobacco.
Personality: He usually comes across as a very content man, but troubled from his old life. He can be bitter at times and often has flashbacks from the horrors he's witnessed and the losses he's had. He is generally more of a gentle giant, but he has a fiery temper. He's wise from years of experience and will beat anyone over the head with his wisdom, as he's tired of losing people. He is something of a Christian man, but being on the move doesn't always make one out to be devout.
History: He was raised in Missouri, growing up on a farm. He mostly just worked the soil and grew edibles with his family. He started dating a girl when he was a 20 year old man. She became the center of his world. She finally bared a child for him, but it being out of wedlock. His family nearly ostracized him, but he went ahead and married her. When the civil war came, him and his family were first unconcerned, but they took up sympathy with the Confederacy. Cyrus's father was part of the Missouri State Guard, and got killed in the first year of the war.
Cyrus didn't follow his father's footsteps, instead, journeying to Tennessee and joining up with the Army of Tennessee in 1862. His wife had agreed to it after much coaxing. He became a cavalryman and learned to be a very good one. He knew and lost many friends during the war and invested a lot into the war of secession.
He ended up fighting at the Battle of Bentonville and was one of the 90,000 surrendered by Johnston to Sherman. He was bitter and disillusioned after the war ended, but he was content going back to his wife and child. However, he returned home to a vacant plot of land, except for two graves. His wife and child had died months before the surrender, killed by some band of the numerous units of Redlegers and Jayhawkers.
He went into a very bitter place after finding their deaths, never having been able to say goodbye, or anything. With that, he became a drifter, until he settled in a mining town in the Dakota territory. He stayed there a few years before becoming a deputy and then the sheriff, after the retirement of the old sheriff. He was a great sheriff, settling down and beginning a love affair with a single mother who had just moved there. Everything seemed peaceful, until his town was set upon by a gang of bandits. The bandits began harassing and stealing from anyone. They almost got control of the town, until Cyrus took on their leader in a duel and gunned him down in the streets. It seemed like everything would be alright, until the town was burned to the ground by the bandits.
His girlfriend was killed in the ensuing chaos and he left the town, not waiting to see whether or not the town recovered. He needed to leave and drift again. His mind was not right for settling down again.
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Roy a regardé la scène se dérouler de son perchoir. Il était à près de cent cinquante mètres, mais il avait une idée de base de ce qui se passait... Attendez une seconde! Je ne sais pas ce qui se passe! Peut-être que j'ai une meilleure idée maintenant... Il a commencé à recharger son arme, en glissant des cartouches dans le piège sur son fusil. Des morts qui marchent... un mystérieux homme avec des griffes qui peuvent bouger plus vite que n'importe qui que j'ai jamais vu... Je ne sais pas ce qui se passe! C'était à propos de quand la femme a été attrapée.
Au loin, elle semblait avoir été prise par les griffes de l'homme. C'est pas bon, Blimey, c'est quoi ce bruit? Il a encore levé son arme, maintenant rechargée. Le bras de la femme a tiré vers le haut et un couteau a tranché à travers l'homme, ou au moins une partie de lui. Elle a crié quelque chose au sujet de tirer et c'était à propos de quand l'autre homme est apparu et a commencé à libérer l'enfer sur l'homme griffé.
Seigneur vivant! Un autre homme avait deux pistoles? Quoi qu'il en soit, il les a déchargés dans la poitrine de l'homme, le sang s'éclaboussant partout. "Ayez un autre" Evans n'était pas convaincu que cela ferait l'homme dedans. Il a pris le but et tiré, la balle rencontrant sa marque - la tête de l'homme griffé.
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Name: Roy Evans
Age: 27
Nationality: British
Profession: Soldier
Apperance/Clothing:
Combat Skills:
-Marksmanship
-Hand-to-Hand, brawling he learned at the academy.
General Skills:
- Horsemanship
- Stealth
Languages: English
Weapons:
- x1 Springfield Model 1884
- x3 Colt Single Action Army Revolver
- x1 Enfield Mk II Revolver
Possessions: Holster harness to keep his weapons - two on each side. On his back he carries his rifle. On his side is about sixty rounds for his rifle, on his other side, in pouches, is ammunition for his colts and on his harness is an additional sixty rounds for his Enfield Revolver. He rides a draft mustang and wears when he's trying to be stealth at night or in the woods.
Personality: Roy is a quiet, collected man, with a serious but courteous demeanor. He is viewed by his peers as the model of a perfect soldier; strictly disciplined and extremely rational, he rarely relaxes when on the job and is usually tasked with keeping his colleagues on track. Though from the outside he might seem strict, rigid, and even a little mean, Evans is not as cold and distant as he may appear. Those close to him know that there is more to him than his no-nonsense attitude; beneath Roy's professional aura is a kind soul who understands the difficulty of carrying a heavy burden.
History: "Name: Roy Daniel Evans. Age: twenty seven, I'll be twenty eight in a few months for what it's worth. If you can't tell, I'm britsh... History... I'll start where it matters. I attended Woolwich, graduated thirteenth in my class and was given the rank First Lieutenant. I was assigned to Clemsford's unit. I fought in a few skirmishes with organized crime in my time.
" None of it even compared to what war was... My first real battle... No more training, no dummies, no target practice... These were people. They could think and they could kill. We had just crossed the Blood River and set up camp at Islawanda. Clemsford's decided to not set up defenses, the damned fool, he said that an attack was unlikely.
"I had shut my eyes for the night and fallen asleep. Little did I, or anyone else, know the camp had been surrounded. I woke up with a... A large African man in my tent, he stood over me having just killed James, one of my best mates from the academy. He didn't even have time to scream.
"It was like some outside force had taken over me. I reached under my pillow and grabbed my combat knife, shot up and stabbed the man in the back, his blood soaked my hands as I continued, silently, stabbing. By the time I had finished, I was crimson. My whole torso, my head, arms... It was dripping down my body.
" I realized that he wasn't the only one... There must've been more. I gathered my rifle, my pistoles... I used the stealth training I'd gotten and made my way to a free outside of camp. I climbed, loaded my gun and began shooting.
"War... War is different for a sniper. Most combat is blind, shooting and hoping you hit something... It's different for us, we see our target... Stare at them, size them up... Then, we kill them with the flick of a fingure, I am not God... I shouldn't have that power. War is different for a sniper... ... ... ...
" After the war, I transferred to intelligence, under Captain Warren. I'm in America on a few months of leave. I thought I'd take my mind off of things by seeing the Wild West."
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Westbrook grogne en regardant Angpetu, en commençant à bouger ses jambes pour essayer de se lever de ses genoux, mais il était trop tard. Soudainement, il a été touché à la poitrine encore et encore avec une balle après la balle. Il fallut ce qui restait dans le Nakani pour dire droit comme chacun transperce sa chair et dans son corps, mais il resta là où il était à genoux, refusant toujours de mourir. La balle qui semblait finir le travail était celle qui venait d'une autre direction que le premier vaporisateur d'eux et a pénétré son crâne. L'homme est resté là un moment avant de tomber sur le côté, le côté de son visage pressant dans la poussière et la saleté du sol au-dessous de lui. Ses yeux étaient encore ouverts, mais le sifflement avait finalement cessé.
Angpetu a pris une profonde respiration, au moins le pire était terminé pour l'instant, mais elle savait que Westbrook n'était pas encore morte, du moins pas dans un sens traditionnel. Jetant un coup d'oeil sur lui, elle s'est accroupie et a jeté un coup d'oeil. Même si elle le regardait, les blessures semblaient se refermer. Secouant la tête, elle a poignardé le poignard dans la gorge des hommes, la déplaçant de gauche à droite, puis sciant à travers l'os de la colonne vertébrale, lui coupant la tête de ses épaules. En prenant la tête, elle s'est reposée sur sa section médiane et a sorti un briquet de sa poche, elle s'est levée et a allumé ses vêtements sur le feu avant de tourner et de revenir en arrière quelque chose.
"Couvre tes oreilles!" Elle a appelé le groupe qui était là quand ses mains sont venues sur le côté de sa tête. « Et se serrer », ajouta-t-elle en tombant à un genou avec son dos vers le corps. C'était étrange, mais on l'expliquait rapidement, car la chair des Nakani s'était emparée du feu et un sifflet criait sur les lèvres de la tête coupée. Cela n'a duré qu'un instant et le corps a éclaté comme si quelqu'un avait poussé un bâton une dynamite dans la cavité thoracique. Comme il a explosé les morceaux et les morceaux du corps tourné en cendres et a pleuplé du ciel.
« Je déteste cette partie », murmura Angpetu alors qu'elle se levait et se dépoussiérait, en portant la lame sur sa hanche et en essuyant les mains sur l'écharpe pourpre qu'elle portait autour d'elle. En se dirigeant vers son fusil, elle l'a ramassée et l'a reposée sur son épaule alors qu'elle tournait sa direction vers la personne la plus proche d'elle, Cyrus.
« Jolie fusillade », a-t-elle dit alors qu'elle se retournait pour regarder la terre brûlée où le corps avait été. « C'était un Nakani », a-t-elle dit en se déplaçant vers l'endroit où se trouvait Westbrook. "Nasty bit of Kin, rapide comme l'enfer, seule chose qui les pose vraiment comme les chiens enragés qu'ils sont est silex et le feu", dit-elle d'un ton plat et parlait comme si c'était un événement tous les jours; comme si elle était assis sur le commerce des recettes de tartes avec un voisin. Légèrement hurlante, elle regarda autour d'elle. « D'où vient ce dernier coup, dit-elle en regardant vers la direction d'où il venait et en voyant un peu de perchoir qui était hors de la route du reste du groupe. Donner un moyen en reconnaissance avant de reposer sa main sur son fusil.
"Alors, toutes les questions avant que j'aille chercher quelqu'un pour recoudre ces crevasses de griffes Westbrook était si gentil de me donner comme cadeau de séparation?"
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Habituellement à ce moment-là, Anita serait à moitié morte avec fatigue ou complètement enterrée dans ses textes. Elle n'est pas venue en ville comme ça. Surtout pas si loin, près du bureau du shérif. Le shérif était un homme fort et courroucé, et il a mis la peur du seigneur en elle assez farouchement. Mais quoi qu'il en soit, elle était là. Attiré par l'agitation de la ville, alors qu'elle faisait ses courses quotidiennes. Elle était en chemin d'avoir inspecté l'un des gens les plus malades des villes quand la commotion est montée et a attiré les gens dans le champ derrière le bureau du shérif. Coups de feu et cris, deux bruits qu'elle a absolument déplorés. À cause de ce qu'elle savait de la douleur qui est venue, et de ce qu'elle savait de devoir faire face aux blessures qui en résultent. Des balles à extraire, des blessures à soigner et d'autres travaux sanglants à faire. Et ça lui tomberait dessus, comme toujours.
Mais, ce n'était pas un appel qui l'a attirée alors qu'elle était attirée en ce moment. Non, son intrigue a été surmontée par les gens éloignés engagés dans la lutte contre le feu. Tous contre une autre personne. Même de loin, avec ses yeux, elle voyait que quelque chose n'allait pas. Différent. Les mouvements de l'homme seul étaient trop rapides, les balles le frappaient et semblaient n'avoir aucun effet. Les coups de feu ont jailli du champ et ont résonné dans ses oreilles. Elle sifflait nerveusement, la gorge démangeait. Elle a dû se rapprocher, mais les coups de feu lui ont fait sentir que son cœur allait s'arrêter à tout moment. Mais elle devait voir, c'était une merveille à sa manière morbide. Avec un sac à la main, elle avance lentement, collée au pinceau et sous-bois autant qu'elle le pouvait. Ses chaussures et sa robe devenaient sales, elle pouvait sentir, mais son facteur de soin était déjà tombé au-delà de la récupération.
Elle était assez proche pour voir l'homme se déplacer plus vite qu'elle ne pouvait l'imaginer. Ses entrailles étant retenues par ce qui semblait être la volonté seule. Aucun signe de choc, ni les effets de la perte de sang. Curieuse et curieuse, elle vit les protubérances osseuses du bout des doigts. Qu'est-ce qui se passait ici? Elle s'accroupit à la périphérie du combat et s'engagea dans le sac de son médecin, à la recherche de ses références anatomiques. Elle a dû les laisser chez elle. Elle a regardé à nouveau. Cette moquerie grotesque des sciences humaines était contre nature et inouïe. Ça a rendu Anita malade à son cœur. Et en même temps...
Ça l'a fasciné.
L'explosion n'a cependant pas, comme l'étrange monstre-homme a été rapidement vaporisé, devenant une fine brume de cendres. Ce qui venait de se passer, elle ne savait pas. Mais elle devait savoir. Elle devait le faire. Le parti offensif, celui qui a attaqué l'homme, semblait avoir blessé parmi eux. Comment a-t-elle pu savoir qu'ils étaient amis? Ont-ils simplement chassé cet homme parce qu'il était déformé? Grotesque? Étaient-ils une bande d'extrémistes qui rôdaient pour des proies?
Au fur et à mesure que son esprit se précipitait, sa respiration sifflante devenait de plus en plus intense, se transformant en coqueluches qui lui brûlaient à la gorge. Si elle ne se taisait pas, ils pourraient la voir.
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Name:
Anita Lambert.
Age:
26.
Nationality:
British-American.
Profession:
Street Doctor/Animal Caretaker/Scholar.
Apperance/Clothing:
Anita's hair is black and smooth, her eyes are bright blue and her skin is sun-kissed, slightly tanned. She stands at 5 feet and 9 inches. All over her neck and collarbone are horrible scars from a dog mauling earlier in her life.
Combat Skills:
Excellent knife-work. Good at running away.
General Skills:
Conventional medicine, triage care, field surgery, animal handling/care, horse riding, some mechanical and sciences knowledge, running, swimming, climbing, cooking, reading, writing.
Languages: Understands English and American Sign Language.
Weapons:
A short blade hidden at her inner thigh. Her father's British Bull Dog revolver.
Possessions:
Doctor's bag (containing scalpels, tweezers, razors, scissors, gauze bandaging, suturing material, bullet probes, bullet extractors, stethoscope, mercury thermometers and laudanum vials), canteen, eyeglasses, writing implements.
Personality:
Anita is a reclusive woman. She prefers to keep to herself, even when in groups, as her injury makes it difficult to interact on a person-to-person basis. Most times she does not bother. She is, for the most part, uncomfortable and favors avoidance of social interaction. Though, when necessary, she can hold a conversation if the other party has either the patience or the ability to understand sign language. When alone, she is rather whimsical and subject to fantasy, due to spending most of her life with her nose in a book. She can occasionally be found dancing in a rather uncoordinated manner. Her bedside manner as a practitioner of medicine, official or not, is extremely gentle and serene. Anyone in her care would do well to respect the silence, as disruptions can make her nervous. She does not operate well under pressure or threat. Or around dogs. When her trust and respect is gained, she can be an extremely loyal companion and friend. Her fascination with the sciences sometimes overrides her fears and anxieties. All in all, she is a kind soul.
"Ohhh, my poor Anita. Such a lovely girl. A soft soul. When she was born she was so tiny, so weak. The doctor's told us she would die when the cold came. But when winter came, she was fine. The wind would batter at the windows and she would giggle as Frederick and I scrambled to keep the house from blowing down. When we were snowed in so heavy that the door splintered, she was crawling around and squealing with joy, like it was a big game."
"When it came time for the move to the Americas, Anita was a girl of 8 years. Frederick was honorably discharged from Her Majesty's Royal Forces. And I was with child again. Things were going wonderfully. The move went as smooth as it could have and we settled in nicely. The Americas seemed to call to Anita, she was so excited by everything. When Frederick introduced her to caring for the livestock, she took to it like a duck to water."
"Everything was perfect. Frederick and I urged Anita to pursue scholarly interests, and she took to that just as well. Frederick read to her every morning and every night until she was 14. She loved him to bits for it. They were inseparable even as Anita turned from young girl to young lady. She would rather spend time with him out in the fields or buried in a book than with me. I didn't mind, she was happy."
"Then one day, we were out at a gathering. The nature of which escapes me. We were on our way home, in the dark of the night. The same way we always walked. But at this hour, there was a gaggle of those awful men that hold the dog-fights. All drunk and brazen and... ugh, just repulsive in their behavior."
"We walked past quickly, but one of the dogs got loose, and tackled poor Anita to the floor. The beast was more muscle than dog, but that didn't deter Frederick when he saw his beloved daughter in danger. The mutt tore at her neck, there was so much red. I could hear her screams becoming muffled and weak before giving way to wheezing and gurgling. Had Frederick not been quicker, poor Anita might have been dead right there."
"But... he pulled out that shooter of his and put two rounds into the hound. The hound hit the floor and I picked Anita up as best I could. The owners of the beast had more than a few choice words for Frederick that night. Much more. I didn't even see the knife come out, but it was only a moment, and we were off in search of a doctor."
"Frederick, he... we arrived at the doctor's office and he... fell. Right there in the street. His blood seeping onto the stones. He yelled at the doctor and I, to get her help and make sure she survived. He thought of her and her only, right until the moment he stumbled in to die beside the table she was on. A few more minutes and she wouldn't have survived. Her throat was torn, ravaged, by that disgusting thing. She never spoke after that, whether she could physically or not. She never cried or screamed or mourned either. She simply... stopped feeling. Became cold."
"For a number of years it was like that. The doctor told me that with the damage that had been done, she would never speak again. But I never anticipated how lonely it would be. At the dinner table she struggled to swallow her food, and when she reads, the only sound form her is that unholy rasping wheeze. She coughs like she's on her deathbed. She is still a beautiful girl, but between her scars and her demeanor, no suitor will go near her."
"I just want her to find herself. Outside of those books and bags of steel horror. I want my happy daughter back."
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Twain a soulevé des lunettes sombres sur son visage pendant que l'explosion clignotait, et un sourire arrogant a tourné son sourire, ils disent qu'il vaut mieux sortir avec un bang.
Il s'est griffé le menton avec attention et s'est cassé les doigts, écrit celui-là en bas.
Avec le danger qui surgit et le besoin soudain d'un médecin, Twain s'est dit qu'il était temps qu'il se présente. Il a glissé de derrière le rocher et s'est lentement battu jusqu'aux autres, assurez-vous de claquer les mains dans l'approbation au meurtre, après tout, ne voulez pas être impoli.
Il a jeté un long coup d'œil à la marque de la brûlure où le gore cramoisi s'est reposé et il a soudain senti le besoin de lui pincer le nez de la puanteur acride.
Il semblerait que notre ami soit un homme de nombreuses parties, la pitié, Twain a dit presque à lui-même comme il pensait
Après quelques secondes de regarder au-delà de ses lunettes de soleil, il a mis les mains dans son riche pantalon sur mesure du nord et sourit amicalement aux masses rassemblées, « Ai-je entendu que quelqu'un avait besoin d'un médecin? »
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Name: Mark Twain (no not the novelist)
Age: Born April of 1861 (The month and year of the beginning of the Civil War) , 23 years of age
Nationality: Descendant of english colonizers, (Bostonian)
Profession: Sophisticated Badass
Appearance/Clothing: Dark suit, brimmed city hat. He has dark brown hair, and striking blue eyes painted on a masculine face. Fit but not bulky, spry and light footed.
Combat Skills: He knows five different forms of martial arts , not a bad shot and he trained with John L. Sullivan for a while.
General Skills: Rhetorics, Surgeon and Doctor, swimming, boxing, athletics, pogo stick, tight rope, writing, reading, advanced medical and anatomical knowledge, philosophy, advanced historian
Languages: English, German, Latin
Weapons: small snub, lethal fists
Possessions: Medical kit, surgeons kit, a bunch of glass jars, wit
Personality: Kind and virtuous, but not very average or settled.
History:
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Angpetu regarda vers Twain comme s'il était hors de son rocker mais après ce qu'ils avaient vu, peut-être que c'était juste sa façon d'y faire face. Chaque personne dans le passé qui avait été exposée au Kin a réagi à sa manière et a conduit certains vers la section des chambres rembourrées des hôpitaux. Peut-être que c'était comme ça. À l'intérieur, elle se tenait là pendant que la cendre tombait et la brossait de ses manches.
"Oui, ce serait moi," Angpetu a commenté pendant qu'elle était là. Heureusement, ces Kin ne t'infectent pas quand ils t'obtiennent, mais malheureusement ce n'est pas toujours le cas. Elle repoussa un peu le matériau déchiqueté de sa blouse pour voir à quel point les blessures étaient profondes. Elle aurait besoin de points de suture, mais ça aurait pu être pire, elle avait vu pire.
La question est quand même, êtes-vous un médecin? » Angpetu a demandé alors qu'elle regardait en arrière vers Twain, « déjà eu un homme fou déchirant dans ma chair ce soir. » Soupir qu'elle a glissé son manteau et a saisi son fusil. D'une autre manière, devinons qu'on devrait retourner à ce qu'on appelle la civilisation ici, à part les points de suture que je pourrais utiliser une ceinture, a dit Angpetu dans un huff. À son tour, elle n'a pas attendu que les autres commentent ou suivent, se demandant s'ils avaient des questions qu'ils pouvaient suivre pour le tour. Ce n'était pas une circonstance dont vous avez pressé les gens de parler, soit ils l'ont fait ou ils ne l'ont pas fait et il était préférable de les laisser venir à eux-mêmes.
"ll sera dans ma chambre bientôt au saloon, deuxième étage, chambre quatre," elle a dit avant qu'elle a commencé à marcher. Elle n'avait fait que quelques pas quand quelque chose lui avait attiré l'attention et qu'elle soupirait profondément, semblait qu'il y avait plus d'observations qu'elle ne l'avait prévu. "Alright you, come on," elle a dit rapidement alors qu'elle regardait un morceau de sous-bois et de brosse qui se déplaçait si souvent. C'est sûr maintenant.
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Cyrus a couvert ses oreilles, après avoir entendu le sifflement pendant une demi-seconde et largué ses armes. Il s'est tourné vers l'extérieur, s'éloignant lentement, ne pensant pas vraiment qu'il y aurait une explosion importante, seulement pour être prouvé faux, car il ressentait la chaleur à son dos et le remorqueur d'explosion à ses vêtements. Il lâcha les mains lentement de ses oreilles, et se tourna pour ne voir que pleuvoir des cendres, comme une image romantiquement apocalyptique.
Cyrus soupira, retira un revolver et se chargea, tournant le cylindre pour l'accommoder. Il créa le poulain de 1871 à 1872, ouvrit et distribua tous les cuivres dépensés sur le sol. Après quoi, il a commencé à placer des cartouches dans leurs taches respectives. Il termina le colt de 1871 à 1872 et le garda en cachette, retirant son colt de l'armée d'action unique. Il a lâché chaque douille sur le sol, les éjectant une à la fois alors qu'il pointait l'arme vers le ciel avec la porte de chargement s'est ouverte. Pour ce faire, il s'est mis à charger des cartouches, l'une après l'autre, en tournant le cylindre avec chacune des cartouches fraîches placées à sa place respective.
Après avoir terminé son chargement, il a simplement éteint l'arme, et regardé vers la femme Sioux et le nouveau venu qui avait précédemment questionné si quelqu'un avait besoin d'un médecin. "Non," vint sa réponse simple de griffe, alors qu'il regardait l'homme. "Pas moi, du moins."
Cyrus se tourna pour marcher à côté de la femme Sioux, un peu curieux de ce qu'elle avait à dire sur tout ce qui s'était passé. Il s'était certainement souvenu de quelque chose qu'elle avait dit plus tôt à propos d'avoir une équipe, mais il n'était pas extraordinairement intéressé, à moins que ça ne paie.
Il a continué à marcher le long de la femme Sioux, jusqu'à ce qu'elle s'arrête brusquement pour observer quelque chose qui avait rouillé les buissons. Il se tourna pour faire face au feuillage, ses yeux virent dans la région pendant qu'il regardait le mouvement. Ses mains planaient au-dessus de ses poignées de pistolet, attendant toute menace qui pourrait venir.
Cyrus était très en phase avec son instinct et avait une grande conscience de la situation, surtout quand ses nerfs étaient à l'écart d'un combat. Il a donné un faible grognement guttural vers les buissons, comme pour éviter tout mal juste avec sa propre figure menaçante.
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Name: Cyrus Pendleton
Age: 45
Nationality: American, English and German descent.
Profession: Bounty hunter, quick-draw, ranch hand, cattle rustler, and sometimes farmer.
Appearance/Clothing:
He's 6'1". He's very strongly built, and can take a good beating. His hair is light brown, with hints of gray. His eyes are blue. He has a lot of hair covering his body(who the fuck "man scaped" in the old west? Nobody. That's who. Yes, I know that means hairy women, too).
He wears corduroy work pants, with suspenders. He'll wear either a dark blue or a dirty stained white pullover three button shirt. He usually wears red long underwear(onesie) underneath everything, if the weather permits. He wears two gun belts if the need arises(because he has two pistols). He wears black leather boots that go up just below his knees. He wears the same kind of hat in the picture. He'll sometimes wear a blue wool vest and/or a large black trench coat(weather dependent). He wears a earthen gray thin cloth scarf(it looks like a shemagh).
Combat skills: A fairly good marksman with the rifle. He can hit a man or beast at 100 yards with his Winchester rifle. He excels in close quarters with his pistols and can outdraw a lot of people. He can pistol shoot and horseback ride at the same time, able to be at a full gallop and still hit a target at 20 yards. He can street brawl and can use a lot of inordinate objects to his advantage. Usually when hand to hand fighting, or knife fighting, he'll take hits just to land better hits. He can go punch for punch with anybody. He lacks finesse in any fighting style.
General Skills: Horseback riding, hunting, trapping, tracking(learned from guerrilla war fighting during the civil war and bounty hunting and from when he was a sheriff), fire making, a little bit of bushcraft, and he can go a good distance on his own two feet with a rucksack.
Languages: English. Can read latin and english.
Weapons: Winchester rifle chambered in .44-40 winchester. A single action colt army, chambered in .44-40 winchester. A colt model 1871-72 open top, chambered in .44 Henry rimfire. Bowie knife.
Possessions: Clothes. A draft mustang. A few hundred cartridges dispersed between his saddle bags and rucksack. About 60 rounds between his cartridge belts for his two handguns. Each cartridge belt has 40 loops for 40 rounds. He uses the same rounds from his pistol for his rifle, so the one belt for his colt single action army and his rifle. He lets his other handgun hang from his saddle, using it for when he is riding and firing(not all that often). He also has an assortment of items for living on the trail. He has a small pipe, but he'll usually roll a cigarette. He has plenty of tobacco.
Personality: He usually comes across as a very content man, but troubled from his old life. He can be bitter at times and often has flashbacks from the horrors he's witnessed and the losses he's had. He is generally more of a gentle giant, but he has a fiery temper. He's wise from years of experience and will beat anyone over the head with his wisdom, as he's tired of losing people. He is something of a Christian man, but being on the move doesn't always make one out to be devout.
History: He was raised in Missouri, growing up on a farm. He mostly just worked the soil and grew edibles with his family. He started dating a girl when he was a 20 year old man. She became the center of his world. She finally bared a child for him, but it being out of wedlock. His family nearly ostracized him, but he went ahead and married her. When the civil war came, him and his family were first unconcerned, but they took up sympathy with the Confederacy. Cyrus's father was part of the Missouri State Guard, and got killed in the first year of the war.
Cyrus didn't follow his father's footsteps, instead, journeying to Tennessee and joining up with the Army of Tennessee in 1862. His wife had agreed to it after much coaxing. He became a cavalryman and learned to be a very good one. He knew and lost many friends during the war and invested a lot into the war of secession.
He ended up fighting at the Battle of Bentonville and was one of the 90,000 surrendered by Johnston to Sherman. He was bitter and disillusioned after the war ended, but he was content going back to his wife and child. However, he returned home to a vacant plot of land, except for two graves. His wife and child had died months before the surrender, killed by some band of the numerous units of Redlegers and Jayhawkers.
He went into a very bitter place after finding their deaths, never having been able to say goodbye, or anything. With that, he became a drifter, until he settled in a mining town in the Dakota territory. He stayed there a few years before becoming a deputy and then the sheriff, after the retirement of the old sheriff. He was a great sheriff, settling down and beginning a love affair with a single mother who had just moved there. Everything seemed peaceful, until his town was set upon by a gang of bandits. The bandits began harassing and stealing from anyone. They almost got control of the town, until Cyrus took on their leader in a duel and gunned him down in the streets. It seemed like everything would be alright, until the town was burned to the ground by the bandits.
His girlfriend was killed in the ensuing chaos and he left the town, not waiting to see whether or not the town recovered. He needed to leave and drift again. His mind was not right for settling down again.
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Le tireur a regardé sa balle s'immerger dans le crâne de l'homme, en prenant satisfaction de son travail, il a rendu son fusil dans son dos, en l'attachant. Roy a remarqué plus de mouvement, la femme qui avait crié au sujet de tirer plus tôt, elle s'est coupée dans le cou de l'homme, quelques instants plus tard elle s'est levée, tenir la tête de la bête. Roy a commencé son dédain, ce n'était pas particulièrement loin, peut-être dix ou douze mètres. Il était à environ deux ou trois mètres du sol quand il l'a entendu.
Comme un chapelet de mille hyènes. Il a perdu l'emprise et est tombé, claquant sur le sol. "Arg... Qu'est-ce que c'était?" Il s'est remis à frotter son côté, où il était tombé. Ça a pris quelques minutes, mais il est arrivé sur les lieux comme la femme l'a expliqué où elle se serait ensuite dit, "D'accord, sortez, c'est en sécurité maintenant."
"Pardon, tu me parles?" Le tireur a dit qu'en se promenant sur les lieux, son Enfield Revolver dessiné au cas où il y avait un autre danger.
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Name: Roy Evans
Age: 27
Nationality: British
Profession: Soldier
Apperance/Clothing:
Combat Skills:
-Marksmanship
-Hand-to-Hand, brawling he learned at the academy.
General Skills:
- Horsemanship
- Stealth
Languages: English
Weapons:
- x1 Springfield Model 1884
- x3 Colt Single Action Army Revolver
- x1 Enfield Mk II Revolver
Possessions: Holster harness to keep his weapons - two on each side. On his back he carries his rifle. On his side is about sixty rounds for his rifle, on his other side, in pouches, is ammunition for his colts and on his harness is an additional sixty rounds for his Enfield Revolver. He rides a draft mustang and wears when he's trying to be stealth at night or in the woods.
Personality: Roy is a quiet, collected man, with a serious but courteous demeanor. He is viewed by his peers as the model of a perfect soldier; strictly disciplined and extremely rational, he rarely relaxes when on the job and is usually tasked with keeping his colleagues on track. Though from the outside he might seem strict, rigid, and even a little mean, Evans is not as cold and distant as he may appear. Those close to him know that there is more to him than his no-nonsense attitude; beneath Roy's professional aura is a kind soul who understands the difficulty of carrying a heavy burden.
History: "Name: Roy Daniel Evans. Age: twenty seven, I'll be twenty eight in a few months for what it's worth. If you can't tell, I'm britsh... History... I'll start where it matters. I attended Woolwich, graduated thirteenth in my class and was given the rank First Lieutenant. I was assigned to Clemsford's unit. I fought in a few skirmishes with organized crime in my time.
" None of it even compared to what war was... My first real battle... No more training, no dummies, no target practice... These were people. They could think and they could kill. We had just crossed the Blood River and set up camp at Islawanda. Clemsford's decided to not set up defenses, the damned fool, he said that an attack was unlikely.
"I had shut my eyes for the night and fallen asleep. Little did I, or anyone else, know the camp had been surrounded. I woke up with a... A large African man in my tent, he stood over me having just killed James, one of my best mates from the academy. He didn't even have time to scream.
"It was like some outside force had taken over me. I reached under my pillow and grabbed my combat knife, shot up and stabbed the man in the back, his blood soaked my hands as I continued, silently, stabbing. By the time I had finished, I was crimson. My whole torso, my head, arms... It was dripping down my body.
" I realized that he wasn't the only one... There must've been more. I gathered my rifle, my pistoles... I used the stealth training I'd gotten and made my way to a free outside of camp. I climbed, loaded my gun and began shooting.
"War... War is different for a sniper. Most combat is blind, shooting and hoping you hit something... It's different for us, we see our target... Stare at them, size them up... Then, we kill them with the flick of a fingure, I am not God... I shouldn't have that power. War is different for a sniper... ... ... ...
" After the war, I transferred to intelligence, under Captain Warren. I'm in America on a few months of leave. I thought I'd take my mind off of things by seeing the Wild West."
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Angpetu soupira alors qu'elle se tenait là, regardant le buisson et la brosse qui avaient quelque peu bougé. Elle savait que quelqu'un se cachait mais peut-être qu'ils étaient trop effrayés par ce qu'ils avaient vu pour se sentir en sécurité pour sortir tout de suite. Elle n'allait pas rester là toute la nuit à attendre une réponse et elle n'avait pas eu le désir de sortir quelqu'un de coups de pied et de hurler. Elle avait des blessures qui avaient besoin de points de suture et de regarder le groupe qui était près d'elle, beaucoup d'explications à faire. Secouant la tête, elle haussa légèrement.
« Très bien, je serai dans ma chambre si jamais vous décidez de sortir de la terre », a-t-elle dit avant de regarder vers l'homme qui lui était venu lui demander si elle lui parlait.
"Nope, en parlant à la brousse apparemment. Peut-être qu'il va prendre feu », a-t-elle dit avant de revenir vers Twain, qui, après ses mots, a supposé être un médecin de quelque sorte.
« Oui, prenez votre sac ou ce dont vous avez besoin et trouvez-moi dans ma chambre si vous êtes médecin, je pourrais utiliser quelques points de suture », a-t-elle remarqué avant de regarder en arrière à Cyrus et les nouveaux venus.
-- Oui, vous avez probablement des questions. Prenez une bouteille du bar et retrouvez-moi dans ma chambre. Je vais t'expliquer, dit-elle avant de partir vers le saloon. Des nuits comme celle-ci la laissaient toujours vouloir un verre et une bonne nuit de sommeil. Le sommeil n'allait pas venir avant qu'elle n'explique, mais la boisson pouvait venir assez vite.
De retour à la ville proprement dite, elle a poussé à travers les gens qui étaient debout autour de parler de ce qui s'était passé dans la rue elle-même et le shérif s'est envolé pour s'enivrer; c'était quelque chose qu'il ne faisait normalement pas. En entrant dans le saloon, elle a repéré le shérif dans un coin, en buvant directement de la bouteille. «Bonne chose qu'il n'ait pas vu ce qui était vraiment là-bas, l'homme ne pouvait pas le gérer», se mit à murmurer avant de se rendre à sa chambre au deuxième étage et de s'asseoir dans une chaise dans le coin; la plaçant à nouveau au mur et lui donnant clairement quelques-uns de ceux qui ont décidé de la suivre.
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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C'était les morts de la nuit et Roy n'aurait pas pu voir s'il n'y avait pas eu de lampes autour de la ville. Moteur à gaz, avec leur carburant sous les chambres à flammes dans des contenants en étain. La femme a dit quelque chose à propos d'un buisson attraper l'incendie et lui parler... Il y a probablement quelqu'un dans le buisson, mais après cette chose, Il a regardé les restes de ce... le... Il n'était pas sûr comment l'appeler. Je peux aller chercher du whisky... la femme a mentionné où sa chambre était et a demandé à quelqu'un d'apporter une bouteille du bar, elle n'a pas précisé quel type donc Roy a fait son retour dans la taverne. Il y avait encore des gens qui mouillaient avant de se coucher et personne ne semblait s'inquiéter des coups de feu d'avant. C'est fréquent?
Le brit s'adressa à l'homme derrière le comptoir, il reçut un coup d'œil. Vous avez des bouteilles de whisky à vendre? Il n'était pas certain de ce que serait le prix puisqu'il n'était pas habitué à la valeur de la monnaie américaine.
Il semblait penser un peu, "Cinq cents" Roy payait à l'homme sa pièce, ne sachant pas si c'était trop cher ou pas. Il a pris la bouteille jusqu'à la chambre de la femme, frapper avant d'être entré, elle se blottit de l'autre côté de la chambre dans une chaise - attendant que les gens viennent pour une explication.
"Alors... qui était-ce là-bas - l'homme griffé."
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Name: Roy Evans
Age: 27
Nationality: British
Profession: Soldier
Apperance/Clothing:
Combat Skills:
-Marksmanship
-Hand-to-Hand, brawling he learned at the academy.
General Skills:
- Horsemanship
- Stealth
Languages: English
Weapons:
- x1 Springfield Model 1884
- x3 Colt Single Action Army Revolver
- x1 Enfield Mk II Revolver
Possessions: Holster harness to keep his weapons - two on each side. On his back he carries his rifle. On his side is about sixty rounds for his rifle, on his other side, in pouches, is ammunition for his colts and on his harness is an additional sixty rounds for his Enfield Revolver. He rides a draft mustang and wears when he's trying to be stealth at night or in the woods.
Personality: Roy is a quiet, collected man, with a serious but courteous demeanor. He is viewed by his peers as the model of a perfect soldier; strictly disciplined and extremely rational, he rarely relaxes when on the job and is usually tasked with keeping his colleagues on track. Though from the outside he might seem strict, rigid, and even a little mean, Evans is not as cold and distant as he may appear. Those close to him know that there is more to him than his no-nonsense attitude; beneath Roy's professional aura is a kind soul who understands the difficulty of carrying a heavy burden.
History: "Name: Roy Daniel Evans. Age: twenty seven, I'll be twenty eight in a few months for what it's worth. If you can't tell, I'm britsh... History... I'll start where it matters. I attended Woolwich, graduated thirteenth in my class and was given the rank First Lieutenant. I was assigned to Clemsford's unit. I fought in a few skirmishes with organized crime in my time.
" None of it even compared to what war was... My first real battle... No more training, no dummies, no target practice... These were people. They could think and they could kill. We had just crossed the Blood River and set up camp at Islawanda. Clemsford's decided to not set up defenses, the damned fool, he said that an attack was unlikely.
"I had shut my eyes for the night and fallen asleep. Little did I, or anyone else, know the camp had been surrounded. I woke up with a... A large African man in my tent, he stood over me having just killed James, one of my best mates from the academy. He didn't even have time to scream.
"It was like some outside force had taken over me. I reached under my pillow and grabbed my combat knife, shot up and stabbed the man in the back, his blood soaked my hands as I continued, silently, stabbing. By the time I had finished, I was crimson. My whole torso, my head, arms... It was dripping down my body.
" I realized that he wasn't the only one... There must've been more. I gathered my rifle, my pistoles... I used the stealth training I'd gotten and made my way to a free outside of camp. I climbed, loaded my gun and began shooting.
"War... War is different for a sniper. Most combat is blind, shooting and hoping you hit something... It's different for us, we see our target... Stare at them, size them up... Then, we kill them with the flick of a fingure, I am not God... I shouldn't have that power. War is different for a sniper... ... ... ...
" After the war, I transferred to intelligence, under Captain Warren. I'm in America on a few months of leave. I thought I'd take my mind off of things by seeing the Wild West."
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Angpetu regarda vers la porte en entendant le coup, sa main sur la gâchette de son fusil qui l'assiégeait au tour juste au cas où. Comme elle a vu l'homme de avant qu'elle a desserré son emprise et a simplement reposé sa main sur le fusil. Sa chemise était tachée de sang de l'attaque et elle avait l'air légèrement fatiguée de tout l'effort, mais à part qu'elle avait l'air d'une soirée tout à fait normale pour elle.
« C'était un Nakani, » dit-elle d'une voix calme alors qu'elle se penchait vers l'avant et prenait la bouteille qu'il avait élevée avec lui de sa main. "Merci," dit-elle avant de tirer le haut et de prendre une longue traction de la bouteille; cringing légèrement comme elle a avalé, sentir la brûlure de l'alcool continue de sa palette et dans sa gorge. En lui remettant la bouteille, elle s'est reposée dans sa chaise et a regardé par la fenêtre au fur et à mesure que les vents s'approchaient et que les rideaux se déplaçaient.
"Un mauvais morceau de Kin mais malheureusement, ils sont quelques-uns des plus faciles à enlever", a-t-elle admis avant de regarder en arrière vers lui. "Je pense que je devrais expliquer un peu plus. Tu me ressembles la première fois que j'ai vu un Kin. Avant que je le fasse, sachez qu'il n'y en a pas une que vous entrez dans ce monde. Tu ne peux pas comprendre ce que je vais dire comme tu ne peux pas voir ce que tu viens de voir. Ça va te hanter jusqu'au jour où tu mourras et peut-être même plus longtemps que ça. Tu es sûr de vouloir descendre ce trou de lapin?" Elle demanda alors qu'elle regardait l'homme, lui donnant une chance de se retourner et de s'en aller.
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Name: Angpetu Dulain
Age: 32
Nationality; Sioux/Irish
Profession: Kin Bane/Recruiter
Appearance/Clothing:
Combat Skills: Rifle, Bataireacht (Irish Stick Fighting), Scuffling, Bow, Knife
General Skills: Hunting, Tracking, Trapping, Kin Lore, Swimming, Survival, Horseback Riding, Bareback Riding
Languages: English, Sioux, Gaelic, Latin
Weapons: Blacktorn Stick, Sharps Creedmoor Rifle, Bow/Quiver, Russell 6 inc butcher knife
Possessions: Pryor Mountain Mustang, clothing, assorted cartridges and arrows of unique composite, pack of basic survival gear
Personality: Ang is a complex woman whose personality can change on a dime if she feels she is not getting the needed outcome for the situation. Good of heart she tends to trust a little to fast but she is also quick to tell someone to go to hell if she feels they are over stepping their grounds.
History:Ang is the only daughter of a Sioux woman and an Irishman. She was raised with both of them in her tribes village until she was 17 years of age, learning all she could of both her mother and fathers people. When she was 17, her tribe was slaughtered by an unknown creature; rumored to be the anger spirit of the ancestors. She was the next and last to die when a group, of what she believed were travelers, came along and slaughtered the creature. Since she was the only one left they brought her into the fold and taught her the ways of the "Kin Bane" - a small group of roaming undead killers that were entrusted to hunt down and bring "peace" to those poor unfortunate souls. Her group was recently hunted down and murdered when she was away taking care of a lesser demon. Now she is charged to recruit new individuals and bring them into the fold to keep up the fight.
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Son souci était réconfortant... Mais Roy ne voyait aucune possibilité de ne pas découvrir ce que c'était. "Peut-être le regretterai-je? J'ai plus de regrets que je ne peux compter et j'ai déjà traversé les portes de l'enfer et de retour... » Il a pris un moment pour me souvenir. "Je peux prendre tout ce que vous avez, essayez-moi." Il a pris une perruque dans la bouteille noire. Le liquide brûle sur son chemin vers le bas. Ça a toujours aidé à supprimer les souvenirs...
La bouteille faisait un bruit fort alors qu'il s'asseyait sur une table et prenait place. Il était prêt à tout ce que cette femme, qui semblait avoir toutes les réponses, lui dirait à ce sujet. Il avait appuyé son fusil contre la table.
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Name: Roy Evans
Age: 27
Nationality: British
Profession: Soldier
Apperance/Clothing:
Combat Skills:
-Marksmanship
-Hand-to-Hand, brawling he learned at the academy.
General Skills:
- Horsemanship
- Stealth
Languages: English
Weapons:
- x1 Springfield Model 1884
- x3 Colt Single Action Army Revolver
- x1 Enfield Mk II Revolver
Possessions: Holster harness to keep his weapons - two on each side. On his back he carries his rifle. On his side is about sixty rounds for his rifle, on his other side, in pouches, is ammunition for his colts and on his harness is an additional sixty rounds for his Enfield Revolver. He rides a draft mustang and wears when he's trying to be stealth at night or in the woods.
Personality: Roy is a quiet, collected man, with a serious but courteous demeanor. He is viewed by his peers as the model of a perfect soldier; strictly disciplined and extremely rational, he rarely relaxes when on the job and is usually tasked with keeping his colleagues on track. Though from the outside he might seem strict, rigid, and even a little mean, Evans is not as cold and distant as he may appear. Those close to him know that there is more to him than his no-nonsense attitude; beneath Roy's professional aura is a kind soul who understands the difficulty of carrying a heavy burden.
History: "Name: Roy Daniel Evans. Age: twenty seven, I'll be twenty eight in a few months for what it's worth. If you can't tell, I'm britsh... History... I'll start where it matters. I attended Woolwich, graduated thirteenth in my class and was given the rank First Lieutenant. I was assigned to Clemsford's unit. I fought in a few skirmishes with organized crime in my time.
" None of it even compared to what war was... My first real battle... No more training, no dummies, no target practice... These were people. They could think and they could kill. We had just crossed the Blood River and set up camp at Islawanda. Clemsford's decided to not set up defenses, the damned fool, he said that an attack was unlikely.
"I had shut my eyes for the night and fallen asleep. Little did I, or anyone else, know the camp had been surrounded. I woke up with a... A large African man in my tent, he stood over me having just killed James, one of my best mates from the academy. He didn't even have time to scream.
"It was like some outside force had taken over me. I reached under my pillow and grabbed my combat knife, shot up and stabbed the man in the back, his blood soaked my hands as I continued, silently, stabbing. By the time I had finished, I was crimson. My whole torso, my head, arms... It was dripping down my body.
" I realized that he wasn't the only one... There must've been more. I gathered my rifle, my pistoles... I used the stealth training I'd gotten and made my way to a free outside of camp. I climbed, loaded my gun and began shooting.
"War... War is different for a sniper. Most combat is blind, shooting and hoping you hit something... It's different for us, we see our target... Stare at them, size them up... Then, we kill them with the flick of a fingure, I am not God... I shouldn't have that power. War is different for a sniper... ... ... ...
" After the war, I transferred to intelligence, under Captain Warren. I'm in America on a few months of leave. I thought I'd take my mind off of things by seeing the Wild West."
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Tous à bord! Dernier appel pour le transport à l'Académie Lustre! Un pilote a appelé de la station d'accostage, le grand navire de transport atlésien a accosté derrière lui, portes ouvertes, prêts à accueillir des étudiants lors de leur voyage vers leur nouvelle maison à l'Académie de Lustre. La station d'amarrage était proche de l'extrémité sud du royaume de Vault, sur une plinthe surélevée pour accepter plusieurs quais. Leurs passages étaient sur des horaires réguliers, il était donc facile d'aller et retour de Lustre à Vault et de Vault à Lustre.
Les élèves ont commencé à se déposer dans le navire et à prendre place, assis ou debout, tous pouvaient trouver de la place pour le début de leur première année scolaire. C'était leur première étape dans leur nouvelle vie, leur avenir et leur éducation... et pour certains, ça allait juste monter sur un vieux vaisseau ennuyeux. Quoi qu'il en soit, c'était l'heure de l'embarquement.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Asher Brandt
Station d'accueil
"Tu sais que tu n'avais pas à venir me voir au large de Bluebell. Je me serais bien débrouillé toute seule.
"Mais grand frère, n'est-ce pas ce que nous faisons en tant que famille? Père et mère sont occupés avec la compagnie minière et lors d'une réunion ce matin, et sœur s'entraîne dur pour devenir une chasseuse aussi et aussi rejoindre l'académie", la petite fille identifiée comme Bluebell a parlé d'une manière assez éloquente. Devant elle se tenait son frère aîné par adoption, Asher Brandt, et derrière elle se tenait le majordome familial qui les conduisait ici. Le port d'amarrage était animé avec d'autres familles voyant leurs propres enfants à l'Académie où ils vont vivre ainsi que d'étudier et de formation en tant que chasseurs et chasseurs, Asher n'était pas différent, il avait presque 17 ans, donc il s'est qualifié pour rejoindre cette année.
"Oui, c'est vrai, je n'aime pas les moments sales. Tu es sûr que tu n'es pas là parce que je vais te manquer? Ma sœur va s'occuper de son entraînement pour que tu sois plus souvent seule quand je serai partie.
"Pas de soucis, je vais juste me faufiler et jouer avec les autres enfants",
"Hé. Ne laisse pas maman et papa t'attraper", a-t-il ronflé, se branlant les cheveux avec une tape sur la tête. Elle s'est rétractée avant de se battre les mains et de fixer ses cheveux.
"Et soyez prudent. Taylor, garde un œil sur elle », répondit le jeune majordome et se prosterna.
"Bien sûr maître Asher".
"A tout à l'heure. Ce vaisseau ne va pas attendre beaucoup plus longtemps, alors je m'en vais », a-t-il dit, en faisant son sac et en tournant, en les faisant signe d'adieu.
Pour une bonne partie de sa vie, il a perdu espoir d'avoir n'importe quelle famille. En voyant tous ses amis se prendre l'un après l'autre et s'installer dans un autre pays l'écraser, les éclats de colère qu'il avait eus comme certaines de leurs dernières interactions restent avec lui. Peut-être qu'il les verra au festival Vytal? Qui sait, ils devraient avoir le même âge que lui maintenant, après tout. Il est monté sur le navire avec les autres étudiants et a attendu qu'il parte alors qu'il regardait sa petite sœur et majordome revenir à la voiture.
"Et maintenant, Académie Lustre. Je me demande ce que ça va être...", pour être honnête, il était impatient, juste un peu nerveux.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Julio Taiyaou
"Prenez soin de Julio et appelez-nous quand vous aurez le temps. Tenez-nous au courant et essayez de ne pas vous faire tuer. Il y avait de meilleures façons de le voir partir, mais il n'allait pas se plaindre. Il n'était pas du tout lié à eux.
Aujourd'hui était le jour où il allait enfin à l'Académie Lustre, après des années d'attente. La famille qui l'avait essentiellement adopté l'avait déposé près des quais. Ils ont dû se dépêcher après tout. Les parents avaient du travail et la jeune fille avait d'autres choses à faire ce matin-là, quelque chose à propos d'une rencontre avec ses amis s'il se rappelait correctement. Cependant, il s'est tenu sur les côtés et n'était pas prêt à s'occuper du reste de la foule. C'était déconcertant.
Quand il était temps d'embarquer, il est rapidement entré et a trouvé un espace où il n'y avait pas beaucoup d'étudiants et puis a laissé un souffle pour se calmer. Sérieusement, avoir de la claustrophobie est probablement la pire chose à avoir quand vous êtes étudiant dans une Hunter Academy. Il s'assit et s'appuya sur le côté du navire. Il pouvait entendre des étudiants parler au loin. Probablement déjà en train de se mêler et de se faire des amis. Après tout, ils pourraient se retrouver dans la même équipe après un certain temps. Il s'inquiétera de ça le moment venu.
"Voyons pourquoi mon père m'a envoyé ici." Il savait parfaitement que son père l'y avait envoyé pour l'entraîner à être chasseur et à aider Vault à se défendre, mais il aurait pu continuer dans Atlas pour cela. Il y avait probablement une autre raison ou il pensait trop aux choses. Quoi qu'il en soit, il était très excité de voir ce nouvel endroit; un peu nerveux étant donné qu'il était encore en délire sur ses vieilles habitudes qui lui collaient même après Atlas, mais il pouvait travailler autour de cela. Il espérait.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Chamoisee Lacaune
Station d'accueil
Chami soupire tranquillement alors qu'il pousse son chemin hors du taxi, en poussant la foule grouillant autour du navire. La dernière chose qu'il attendait avec impatience était de pousser son chemin à travers la foule, bien qu'il aurait dû penser que c'était une conclusion abandonnée. Le premier jour d'école n'est jamais un jour de palourde, autant qu'il l'espérait. Le lecteur a du mal à tirer ses sacs du coffre avant de finir par les déposer aux pieds de Chami avec un gros morceau."Ce sera-" le conducteur commence à demander d'un ton de croustillant, avant d'être immédiatement coupé alors que le jeune mouton semble tourner sur un centime pour éblouir les poignards sur elle. Chami sort un défilement et il y a un bruit de booping doux que la monnaie électronique est transférée au pilote. "Merci." il dit, levant rapidement les sacs avec presque aucun effort et poussant son chemin (quelque chose littéralement) dans la foule, laissant le conducteur découvrir le conseil modeste sur elle-même.
Quelques minutes (et quelques autres contusions de coudes) Chami parvient à se rendre sur le navire, tombant dans un siège disponible comme un sac de briques et laissant tomber ses sacs sur le sol. Paresseux, il sort son rouleau ouvrant l'onglet de messagerie, en lisant le message qu'il a reçu de son père plus tôt ce matin. "Ça a marché. Appelle quand tu seras là. Je t'aime." C'est ce que j'ai dit. Il le ferme rapidement, optant plutôt pour regarder que les chasseurs restants essaient de filtrer dans le navire.
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Name: Chamoisee Lacaune
Nicknames: Chami
Age: 17
Gender: Male
Species: Faunus. Sheep.
Face: Very thin and somewhat effeminate with a pointed chin. There is a small beauty mark beneath his left eye, though that’s a somewhat minor feature compared to the long droopy cream colored ears framing his face or the tiny horns poking out from his forehead. ‘Suffers’ from a bad case of resting bitch face.
Hair: Tightly curled cream colored hair. Tends to keep it short due to its tendency to fro out.
Eyes: Green
Skin: Olive skinned.
Frame: Chami is a rather coltish young man. Tall and thin, though not having quite grown in the muscles needed to balance out his lankiness.
Height: 6’1
Weight: 145 lb (65.8 kg)
Personality: Chami is a soft spoken person who is a bit…sheepish, if you would. He finds it a monumental task to converse with people and not resort to two to three word responses. This, combined with his aforementioned chronic resting bitch face syndrome, can sometimes lead people to initially think of him as hostile or agitated. He tries to assure people with the occasional joke or quip to ease tension, to varying degrees of success.
Honesty and pragmatism are also things he values highly. He is blunt and forward with his feelings and opinions with those he considers friends (for better or for worse) and its frankly comical at how awful of a liar he is. When it comes to problems, he often prefers the most immediate and direct solution, as over analyzing the issue leaves him anxious and impatient.
Weapon: A pair of dull gold colored gauntlets covering the arms and shoulders (with conductive ram heads on the knuckles) and a pair of matching boots reaching up to just above the knee.
Weapon Name: Jetstream Aries
Weapon Functions: Using micro dust thrusters housed in the ankles, elbows and shoulders, Chami uses his weapons to charge down his opponents and deliver more kinetic punch to his….well punches and take full advantage of his semblance (see below). However, it has zero ranged capability, Chami having sacrificed that option to reinforce the weapons internal systems so it could handle the massive stresses of routine sudden acceleration, shock, high temperatures, and deceleration. While it was built to synergize with his semblance (see below), physical limitations still exist, as excess heat from using his semblance requires time to dissipate (30 seconds to a minute an a half depends on how often its been used recently) or risk catastrophic damage to the weapon.
Armor/ Clothing: Outside of school uniforms, Chami perfers to stick with good old fashioned plain T-shirts and blue jeans. Hard to beat the classics after all. While hunting, however, he opts for simple black jeans and a sturdy gray thermal sweater (Jetstream Aries is ostentatious enough on its own.)
Semblance Name: Android Dream
Semblance: Chami can convert the immediate force acting on his body into electrical energy. That’s right. He is the electric sheep, albeit conditionally. Firstly, the forces acting on him must be significant (he doesn’t generate electricity from gravity or someone gently tapping his shoulder for example). Secondly, this electrical energy cannot be stored, it is either discharged or it will hurt him and the range is barely beyond his skin. While in theory it could be used in a defensive manner, in practice it is simply not practical. As stated, it is the /immediate/ force acting on his body, meaning he’d have to active it every time he is struck(and at the exact moment he was struck), and even then he’d still be stuck with a charge he could not get rid of and be hurt anyway. As a result, he uses his semblance exclusively for offense and built his weapon to synergize with this as much as possible.
Strengths:
-Mid to close range combat: His weapons high mobility and damage make him a very scary front line fighter to deal with.
-Apply directly: Understands the value of the direct approach and brute force and how to effectively apply it.
-Is a sheep: dude. Look at him. He’s fluffy and adorable. How could you not want this guy around? Are you sick or something?
Weaknesses:
-Border line Baaautistic: He’s not much of a talker. He’s certainly friendly; just don’t expect him to bust out any award winning oratory anytime this millennia.
-Extremely close quarters: His weapon essentially fires him around at high velocity, which is very hard to do in a small hallway without putting yourself into a wall.
-Physics: limitations on materials and the laws of reality still apply. His weapon gets hot and risks major damage if he tries to pump his semblance through it too often. His thrusters are also not magic, if he’s flying head first into a wall, he’s not going to stop on a dime.
-No Range, no life: He can close the distance quickly, but that’s about all he can do with someone engaging in a long range battle.
Bio: Chamoisee Lacaune is the son of Briggs ‘Thunder Knuckle’ Lacaune. A man know for three things. Firstly, the intrepid and fearless nature that he showed during the first decade of settlement in Vault. Having brought his timid son through the vast majority of it. And lastly for having the most inappropriate nickname among the hunters, as he does not have a fist based weapon, nor does he make use of thunder dust.
Both Lacaune’s were from Vale originally, Briggs (a single father) made a modest living as a hunter, though struggled to gain significant success. When the Vault territory opened up, Briggs picked up his son and launched himself at taming the territory with a fervor (or a lack of caution some claim) not seen in many other hunters at the time and managed to secure a sizable chunk of territory (and no minor celebrity for himself).
But with success comes sacrifice, as neither father nor son saw much of each other during this long ten year stretch. Their relationship cooled significantly, and while it never froze over completely, Chami feels that his choice to enroll at Lustre was more a matter of making his dad notice him at all, rather than making him proud.
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FLUORES VERDELIA
La jeune fille aux cheveux verts soupirait alors qu'elle essayait de passer par la station d'amarrage bondée, les oreilles vert légèrement translucides sur la tête pivotant de cette façon en ce qu'ils traquaient les nombreux sons à travers les quais. Derrière elle, en fouillant le manteau altéré de son père, se trouvait une queue aussi translucide derrière elle, constamment le mouvement qui a aidé à maintenir l'équilibre des filles, une entreprise puissante étant donné les moments où elle avait été heurtée et poussée en essayant de se rendre à son propre vaisseau aérien. Malgré tout l'inconfort, elle a eu un grand sourire sur le visage, stupéfiant devant le vaisseau aérien qui devait les emmener à Lustre. Si l'on écoutait attentivement, ils entendaient un "Eeeee" haut en hauteur, alors qu'elle regardait le navire, espérant qu'elle pourrait parler à l'un des membres du personnel pour l'amener dans le fonctionnement intérieur de la bête.
En passant par la merveille mécanique, elle a passé le chemin des autres étudiants à l'aire de stockage, en prévoyant de déposer ses bagages, la porte à l'ouverture de la toboggan de la zone lui permettant d'entrer. Apparemment, aussi vite qu'elle est entrée, la porte s'est refermée derrière elle. Les yeux de Fluores s'ouvrent, il a les oreilles droites en se branlant jusqu'à l'arrêt, un bruit de croquant métallique tirant une lance de panique dans son esprit. Son mantra s'est coupé lorsque le visage de Fluores tomba lorsqu'elle vit sa queue mécanique prise dans la porte, ses oreilles tombant en défaite alors qu'elle voyait un joint clairement fendu où la porte était fermée, le feu dur clignotant maintenant alors que la queue tentait de se déplacer avec la sienne. En lui donnant un soupir vaincu, Fluores s'est stabilisée en s'emparant du mur alors que les familles se remplissaient de vertiges, en clignotant un interrupteur sur le harnais. Derrière elle, la queue est tombée boiteuse, semblant maintenant être un simple câble attaché à un harnais simple. À l'ouverture de la porte, elle jeta toute l'installation sur son épaule, en utilisant les murs de la boutique pour essayer de s'y stabiliser, soulageant son visage alors qu'elle trouva enfin un endroit pour s'asseoir.
Comme elle n'était plus en danger de tomber face en premier, Fluores a récupéré un petit ensemble de fournitures de l'une des nombreuses poches sécurisées dans son manteau, posant la queue sur ses genoux au début du processus de réparation, travaillant à remplacer l'articulation fissurée, achetant sa lèvre inférieure en concentration comme ses outils veulent travailler.
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Name: Fluores Verdalia. (Basically an altered Fluorescent Green/Verde)
Age: 17
Gender: Female
Species: Half-Faunus(Cat on her mother's side) Human genes dominant.
-Height:5’10”
-Weight:175lbs
-Eyes: Lime Green.Eyes have a slightly upward slanted angle to them.
-Skin color: Fairly pale due to sticking inside most of her free time, tinkering on some new object of interest.
-Face: Her eyes are what draw in most people, usually alert and examining whatever has caught her attention for the moment. A small nose precariously holds a pair of glasses on her face. Very little make up is ever applied, save for formal events.
-Hair: Wears long to hide her ears, or lack thereof. Neon Green, gradually fading about mid back and becoming white at the end. For this reason rarely wears her hair back.
-Physique: Fluores has a lean build. She is mostly leg. Small hint of muscle. C-cup.
-Aura:Her aura is Neon Green, with a pulsing ring of white traveling from the bottom up. The pulse of white speeds up when her aura is used more liberally, the frequency a good indicator I how fast she may be burning through it.
Personality: If one were to describe Fluores in a single word, Curious would probably be the first to come to mind, though lazy (”Efficient!”) would be following closely behind. Fluores holds an almost uncontrollable urge to know, always taking things apart and examining them down to their core, both metaphorically and literally when possible. This can sometimes cause her to become unaware of boundaries, though she is rather self conscious of this should someone bring attention to her odd ways. This trait is amplified immensely should her equipment become damaged or unusable at anytime, becoming highly anxious and prone to stress, her reliance on it having made them into a kind of security blanket of sorts.
Weapon: Neon Green Hardlight formed beast like claws on both her arms and legs, forming gauntlets reaching up to her elbows and greaves covering her knees. These are emitted from circuitry and hardware running from her gloves and kneesocks. She can use the hardened photons themselves to send out bursts of beams for distance attacks, but after a few shots the limbs will need a few seconds to reform, leaving her weaponless for a short time. These blast are effective up to mid-range, quickly losing their stability much farther after that point.
Weapon Name: Party Animal
Weapon Functions: Floures carries around raw crystals of dust, generally a cheaper form of dust rather than the refined stuff used for most weapons. Able to easily apply them by simply holding them between her claws and the hardlight energy absorbing the dust energy itself into it for a few minutes. Can also be used as a foci for her semblance, allowing her hands to take th attributed of the dust imbued.
Gravity Dust:
Party Animal-Allows her to either increase or decrease her own weight.
Reach-Allows her to increase or decrease the weight of whatever she holds in her "hands."
Lightning Dust:
Party animal-adds shock damage to her attacks, as well as tripleing the times she can use its ranger functions before needing to reform them.
Reach- Vastly increases the speed that her "hands" move, as well as the speed that pull either her or her target, becoming hard for one to follow with their eyes.
Armor/ Clothing: Wears an open knee length lab coat with the Atlesian Military symbol emblazoned on the right breast pocket. She has modified it slightly to split the coats tail up to her waist, allowing her own to come through the split. Floures normally wears a pair of black shorts,along with lime green kneesocks, the material seeming to be durable yet elastic. Fingerless elbow length gloves made from a durable fabric black as well. Both the knee socks and the gloves have what seem to be various strands of thread that shimmer when the light hits it just right as a result of her weapon being integrated into them. A white tank top with her symbol upon it.She wears an array of various bracelets on her left arm.She wears a pair of small rectangular glasses, the frames are a lime green, and the earpieces being white. She wears a necklace on a simple chain with a bell charm. A simple pair of black flats completes the outfit, the whole thing geared towards comfort rather than fashion.
When wearing the Vault Uniform, she still wears her lab coat.
-Gadgets (if any):Has hard light hairband with 2 triangular metal frames that creates a pair of slightly translucent Neon Green cat ears, as well as a dull grey belt with a long knee length side extending from behind her, creating a highly flexible slightly translucent Neon Green tail. She can change the form of these by selecting a default setting that she's programmed, or a completely new one after a few days of writing new code for the form, though nothing too far from the base frames. They have been programmed to respond to her brainwaves and will move and react in line with her own subconscious.
These serve to basically replace her hearing and offset her disability. Tail is used to help correct her balance as a lack of an inner ear has made her equilibrium sketchy at best. They started out rather utilitarian in the beginning, made by her father, but as she grew older she began tinkering with them, stylizing and upgrading them. While they allow for a higher hearing sensitivity and increased sense of balance than normal, she is effectively crippled without them, not having needed to survive without them for years.They are currently on Mark VIII
Semblance Name: Reach
Semblance: Can basically increase the length of her reach through a phantasmal hand that extends from her arms, mimicking her arms motion.Depending on the weight and stability of the item, she can either throw or retrieve it, with solid items like buildings/Trees/Large Grimm instead pulling her along. Can extend up to 50ft. When used while her gauntlets act as a dust foci, her hands may take on the properties of the dust. Tends to use mainly Gravity dust and Lightning dust. She will often use it to zip about the battle field, landing anything from a glancing blow to a clothesline if she's feeling dramatic as she zips around.
-Activation Cue: An aural copy of her arm appears, extending from there, though a stream(tether, line?) of aura connects it to her, only the hand can interact with objects.
Strengths: With her years doing maintenance on the equipment to counter her disability, as well as making Party Animal, she is well versed in weapons repair and maintenance, as well as general repair. Her acrobatic fighting style, mixed with the mobility of her semblance can make her rather difficult to hit.
Weaknesses: Once her Aura is depleted, Fluores is not the most durable off fighters, unlikely to take more than a few hits before going down. The years of relying on her ears and tail to offset her disability mean that should they ever be taken out in a fight, she is literally crippled. As well as the physical issues, the ears and tail now act as a sort of security blanket, making her prone to anxiety and panic without them.
Bio: Fluores was born to a Jasmine and Glade Verdelia, a Huntress and Atlesian Military Researcher respectively. Fluores had the misfortune to be the victim of a genetic deformity known as anotia at birth, her ears (human) having not formed. For the first formative years of her life, she lived in a world of silence, unable to even hear her own name, as well as having been unable to stand on her own till she was three due to her lack of an inner ear effectively crippling her sense of balance. Through years of trial and error, her father spent any time away from work trying to find a way to help his daughter, writing code after code in an attempt to recreate a sense of hearing. It wasn't until she was 4 that her father finally finished the Mark I, the world seemed to open up to Fluores. Glade had taken an abandoned project he'd worked on early in his career, meant to enhance soldiers perception of the battlefield, developed to counter the natural abilities of many Faunus during the Faunus rebellions. While it had been scrapped, being deemed to cost heavy for mass use, Glade was how it may be modified to correct his daughter's disability.
Fluores's was largely raised by her father, her mother often gone, the life of a Huntress necessitating she be gone more often than not. However when her mother was home, Floures was regaled as she acted out tales of facing down hordes of the incoming Grimm, tales surely exaggerated, but Fluores are them up with gusto, always excited to hear the new tales her mother might have brought back. While her mother was away, her father found he could not always be there should something happen to her equipment, and began teaching her early on how to make small repairs to them, finding his daughter to be a quick learner. After a few years, she had found she took to the maintenance and repair rather quickly, soon outpacing her father on upgrading the equipment as she was able to put her full attention to the gear that she relied so heavily upon. It wasn't long till she had her own little workshop set up in the family garage, steadily improving on the original design and stylizing to make them uniquely her own.
As Vault was in its early stages, Fluores’s father offered to help in the formative years of the kingdom, leading advances in the kingdoms security systems, while her mother aided in holding back Grimm attacks.As Fluores watched the kingdom grow around her, she felt a deep pride for this new safehold as the Grimm were pushed back. As she watched it become a budding new kingdom and listened in awe of the stories mother told her about fending of the Grimm, it was little suprise once she announced her intentions to follow in her mother's footsteps. Having now graduated from her battle school now, she awaits with mixed feelings of excitment and nervousness as she heads to Lustre.
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G A L E A Z U R E
"Nous sommes si fiers de toi Gale, je n'arrive pas à croire que notre petit garçon va devenir un Huntsmen, c'était comme si nous étions passés hier à la chambre forte." Une femme aux cheveux bleu clair coulait sur ses jeunes Huntsmen en train de s'entraîner qui se tenaient en face d'elle avec un sourire ovin et un petit blush traversant ses joues et son nez. "Aw shucks maman, tu n'as pas à aller me faire rougir comme ça. Mais je te rendrai toi et papa fiers et tout Vault aussi!" Gale a répondu avec enthousiasme et un léger rebond dans sa position, il est tellement excité d'aller enfin à l'Académie Lustre pour devenir un chasseur à part entière!
Soudainement Gale a été attiré dans l'étreinte étreinte de sa mère, qui quand Gale regarder vers le haut dans la confusion avait une expression fière et mélancolique, "Je sais que vous aimerez, je sais... Mais s'il vous plaît, soyez en sécurité là-bas." La mère de Gale a dit avec une voix tremblante, qui a laissé Gale confus et inquiet, il n'a pas compris le changement soudain de la voix et de l'expression de sa mère. Mais avant qu'il puisse répondre par une question l'interphone a déclaré que le dernier navire de transport partira bientôt ce qui a fait que sa mère l'a laissé partir tout en essuyant une déchirure de ses yeux et en laissant un sourire doux comme elle a remarqué Gale Perking vers le haut à l'annonce mais avant qu'il parte, il a donné à sa mère un regard inquiet qu'elle a rapidement répondu avec "Ne me dérangez pas Gale Darling, juste une mère étant une mère, allez, allez, allez, vous ne pouvez pas manquer votre premier jour à l'Académie Lustre." Après avoir entendu sa mère lui dire de ne pas s'inquiéter, il lui a donné un sourire excité qu'elle a répondu avec un sourire maternel chaleureux, avant qu'il s'enfuit pour monter sur le bateau de transport tout en agitant sa mère maintenant souriante. Mais une fois que Gale fut hors de vue, le sourire de sa mère disparut et fut remplacé par un triste et avidement exprimé l'espoir que son fils changerait d'avis et retournerait vers elle, mais une fois le navire décollé et qu'il n'était pas revenu, elle savait qu'il n'avait pas suivi un chemin, ni elle ni son mari, et c'était une chose horrible à aller, mais elle et son mari seront toujours là pour lui même s'ils ne peuvent pas l'aider.
Alors que sur le navire Gale est arrivé juste à temps avant le décollage du navire. Gale avait un saut dans ses pas car il était tellement excité d'aller à l'Académie Lustre et de devenir un Huntsmen habile et honorable, il était juste giddy penser à toutes les aventures qu'il va poursuivre avec ses étudiants de suivi. Gale a pris place près d'une fenêtre sur le navire, quand il s'est assis sur ses pieds n'a même pas atteint le sol puisque les sièges étaient si hauts, mais il ne se souciait pas qu'il était juste trop excité de penser à l'inconvénient de sa courtesse lui causera si chaque siège à Lustre Academy sera aussi grand. Gale a étudié chaque Huntsmen et Huntress en train de s'entraîner à leur arrivée et a pris leurs sièges, il a également donné un coup de pied à ses jambes pendant qu'ils pendaient au-dessus du siège à quelques pouces du sol librement, à la plupart des gens il aurait l'air d'un enfant perdu, mais son grand étui à armes à côté de lui prouverait le contraire.
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Name: Gale Azure
Age: 17
Gender: Male
Species: Human
Face: Gale has soft features and large eyes that make him look younger then he is.
Hair: A very dark shade of blue that is almost black in color and is brushed to the side to keep out of his eyes
Eyes: Gale's eyes are a shade of azure which are framed behind a pair of black glasses
Skin: his skin is clear and fair with little freckles on his shoulders and back, also soft and smooth to the touch a telling sign of inexperience to the hardship of life.
Frame: Gale has a lithe body with slightly wider shoulders then hips due to his weapon of choice.
Height: 154 cm (5'1")
Weight: 46 kg (102)
Personality: Gale is an optimistic, friendly, outgoing, and carefree young man with a happy-go-lucky attitude that makes him approachable and easy to befriend. Gale is also very kindhearted and compassionate, something that is highly sought after in a Huntsmen, he cares deeply for the people under his care as well as his friends and family. He is overall very friendly to everybody he meets, he rarely holds grudges, and is very open minded towards others and their culture even towards people that means him harm. Gale will always do his best to support others he cares for even if it puts him in harms way and he will do everything in his power to avoid resorting to violence. He would much prefer to be reasonable and make compromise instead of fighting back.
Gale is rather naive and can at times be rather socially oblivious, due to his isolated upbringing by his parents. Gale has never fought with a Grimm a day in his life and is rather clueless on how to fight in a real battle and is also oblivious to the hardships of being poor or being hungry. While Gale is often prepared to go on a mission at a moments notice, he has a bad habit of biting more then he can chew, requiring somebody more skilled to come in and help him.
Weapon: Giant Warhammer/Rocket Launcher
Weapon Name: War Song
Weapon Functions: War song is a giant Warhammer that is taller then Gale almost twofold, it is expertly made and is lighter then it looks yet heavy enough to smash any Grimm or anybody that opposes Gale. The handle of the giant Warhammer is a rocket launcher that can shoot out massive dust powered Rockets to take out things from a safe distance. It is also a Foci for his semblance as he can use the giant hammer to create powerful gales of wind to sweep over the battlefield and he can his semblance to swing his weapon faster.
Armor/ Clothing: Gale always wears fashionable outfits, often wearing suits and ties for causal wear and on the battlefield he wears an exquisitely made dark blue cape, dark blue dress coat with an incredibly long coattail, white dress pants, and dark blue combat boots.
Semblance Name: Second Wind
Semblance: Gale, as one would say can control the gales. Gale's semblance is Air Manipulation. Meaning Gale can create, shape and manipulate air. Currently Gale is inexperience with using his Semblance as so far he can only create moderately powerful winds to knock over Grimm and humans instead of sending them flying, currently he mostly uses it to increase his combat speed making his War song lighter and to swing it faster and he also uses it to increase his running speed and increase the height at which he jumps. But this semblance has the potential to be very powerful but he is far from reaching it.
Strengths: Gale is a surprisingly strong and durable fighter with an incredibly strong weapon and great potential when it comes to his semblance.
Weaknesses: Gale is horribly inexperience on the battlefield and is overly reckless and often does more then he can handle and is overall just too soft to endure the cruelty of the battlefield as he currently is.
Bio: Gale was born as the only child to a pair of Valite aristocrats, Elizabeth and Norman Azure. Gale was healthy and happy child, born into a life of comfort and freedoms that very few people can say they have. People would expect The Azure's to be all snobby and overly prideful jerks like most aristocrats, but they were good people who tried their best to be the best parents to their child and make the world a better place then when they were children. His parents altruism rubbed off on Gale as he was always a nice and gentle child who cared deeply for those around him no matter how much or little he knew of the other person, his altruism would later inspire him to become a huntsmen so he can be just like the heroes he read about in legends and books.
But Vale's aristocratic society was a toxic place where kindness and softness is frowned upon and is mocked severely behind people's backs, the Azure's were hardly popular with the rich crowd as their belief in equal rights for the poor and the faunus made them public enemies, the Aristocratic mockery he endured as a child further shaped his willpower to become a Huntsmen as he believed being a hero will make other people rethink their words and become better though example.
When Gale was a growing he remembered his parents being one of the first ones to back up the fund the expedition to create what would be later known as Vault. Also during this time Gale started to train so he can make true of his wish to become a Huntsmen.
Not long after once Vault was formed and better protected the Azure family moved to the new nation so Gale can be raised away from the harshness that the Vale's aristocratic game and to also to become one of the first Vault Huntsmen. Once he moved to Vault Gale trained even harder, eventually he learned how to summon his aura and after a few more years of training he learned how to control his Semblance, not long after learning to use his semblance, His parents commissioned a weapon so he could properly fight Grimm, which he later called the War Song. After years of training and fine tuning his aura and semblance, Gale is to join Lustre Acadmey as first year shortly after his seventeenth birthday. He is excited to finally put his training to good use. But he may have bitten more then he can chew.
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Cassius Alexandros Lumya Svent
"Tu feras bien Cas. De plus, ta mère attend depuis des années pour te revoir. » Une voix large parlait au mâle blindé, les deux d'entre eux se déplaçant sarcophages comme des contraptions autour qui affichaient de grandes combinaisons d'armures. "Nervous, les gens vous choisiront..." Il y avait du silence malgré la foule. "Trop vieux..." Il y a eu un ronflement amusé à la dernière réponse. Le Président portait des robes tapées, ayant une grande lance sur le dos, une bande d'arc gris autour de sa tête pour tenir ses cheveux gris en arrière. Ses yeux rubis regardant le mâle plus court à côté de lui.
Le mâle s'est tourné vers lui pendant qu'il exhalait. "Si vous voulez vraiment savoir, vous devez seulement demander ce qui me dérange plutôt que de deviner." Il a tiré un peu froidement avant de se brosser la queue de cheval. "De plus, tu devrais t'inquiéter de toi-même. Après tout, que ce soit pour moi de savoir ce qui va t'arriver. » Il y avait un sourire qui se formait aux lèvres. Les yeux étant complètement invisibles à même les yeux les plus entraînés. "Mais si j'avais peur? Enlève ton masque, jeune homme. Oui... Non." Le mâle s'est cogné alors qu'il se sentait percuter le côté du navire, ce n'était surtout qu'un siège qu'il a heurté. Son armure lâchait un petit clin d'oeil.
"Tu ne changes vraiment pas trop, n'est-ce pas." L'homme plus âgé s'est ridiculisé.
"Quel est le changement si ce n'est pas de la compétence? Il ne sert à rien de changer qui je suis, la compétence ne fait qu'affiner ce dont je suis capable. » Le jeune homme a répondu alors qu'il secouait la tête, il prenait place dans le dos. -- Autre chose?
"Eh bien, Cassius, promets juste que tu ne retourneras pas te cacher. Les contrats sont peut-être bons pour vous, pour chasser Grimm et tout, mais je ne veux pas que vous viviez une vie solitaire. » L'homme plus âgé a donné un sourire, son bras droit fléchissant comme il a donné un pouce vers le haut. "Je suppose que ce que je dis c'est.... Je vous salue!"
Cassius soupira alors qu'il se reposait le visage entre les deux mains. "Mathias, sortez, s'il vous plaît..."
Avec cela, il a été salué comme l'homme de lance a quitté le navire. C'était simplement une expérience vide vu que sa pupille serait séparée de lui. Pourtant, cet intérêt piqué pour une certaine fille... avant même que Cassius le sache, une femme se tenait à côté de lui.
"Quoi que tu aies fait là-bas... tu vis dans l'ombre de tout le monde." Cassius a plaisanté avant de se tourner vers les femmes bien habillées.
Elle était assez grande pour une femme... Mais il y avait quelque chose d'inquiétant chez elle... elle était entièrement noire et blanche... elle allait même jusqu'à son rouge à lèvres. Elle a un peu baissé ses nuances, ses yeux regardant l'individu en question. "C'est une apparence audacieuse que vous avez, mais il y a un air de mystère... Peut-être que vous allez vous laisser aller à ma curiosité?"
"La seule chose audacieuse ici est votre apparence. C'est comme si j'utilisais une machine à écrire, et que je l'avais fait dessiner une femme avec du texte, d'une façon ou d'une autre... Comme ces stupides visages tout le monde postent dans des commentaires sur Bluetube... » Cassius rétorqua.
Les femmes en question ont laissé tomber un ronflement amusé alors qu'elle prenait place à côté de lui. "Permets-moi de m'excuser officiellement. Mon nom est Noir Noir... Je connais peu de gens sur ce vaisseau, mais j'ai vu un mouvement intéressant de Sarcophagi... Je devais juste voir... et regarder ce que je vois...? Un homme avec un masque qui épele la vanité, l'armure, la fourrure sur l'épaule... et même un tissu de taille d'une sorte... C'est une vue à voir, n'êtes-vous pas d'accord? Mais ça demande la question... pourquoi portes-tu tout ça? Pour intimider, cacher...? Tu n'es pas une femme qui prétend être un homme... n'est-ce pas?" Elle s'appuyait de façon curieux comme elle avait un bloc-notes, esquissant Cassius comme si elle faisait un dossier d'une sorte.
Cassius s'est cogné et a laissé sortir un soupir agité. "Je peux me conformer, je suis un homme, mais je peux aussi dire que je porte cette armure pour la même raison que vous portez une chemise; pour couvrir... Mais avant ça, "l'interview" va plus loin... Pourquoi ne me donnes-tu pas un nom?"
Les femmes bien damées se faufilaient alors qu'elle mettait le bloc-notes qu'elle avait sur les genoux, les bras pliés sur la poitrine, la tête inclinée vers le dos, la lumière qui brillait sur elle. "Vous pouvez m'appeler... Noir noir!"
"Oh attendez... vous avez déjà dit que... Mais merci pour cette stupide pose." Cassius glissait avant de se joindre, il avait sur la main sous sa zone de bête, un peu au-dessus de l'abdomen, la main gauche à une légère diagonale allant à droite. la tête un peu inclinée vers le bas pour qu'il passe à Noir. Il a dû avoir l'air assez bête avec elle... "Cassius Alexandros Lumya Svent!"
"Je vous en prie! Tu as fait les aventures bizarres avec moi!" Noir a applaudi avant que les deux éclatent de rire.
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Name: Cassius Alexandros Lumya Svent
Nickname: Cas, Cass, Kitty Cas, Kitten.
Age: 20 at the start of the second act.
Gender: Male
Symbol: Crescent Moon
Species: Feline Faunus
Face: He has a rather angular face, rounded chin, yet feminine shape. Dark circles under his eyes. Usually clean shaved. Scars on the right cheek, a slash under both ears at a horizontal. A Vertical gem like scar in the middle of his forehead that indents, where there is a almost invisible horizontal just under that forehead scar.
Hair style: Long in the back and sides, curled bangs usually on the left side, where on the right, a strand of hair may occasionally curl closer to his right cheek.
Eyes: Somewhat Angular, more of a crescent shape. Hazel Green eyes which can easily be mistaken as just green.
Skin: Snow creamy white, Caucasian.
Character colors: White Gold,Smokey Black, Midnight Blue.
Frame: Bit of a Unisex, Broad shoulders, wide hips.
Height: 5’11 to 6ft.
Weight: 200lbs. Either way, he is slim in appearance.
Proportionality: Chest 12 in
Waist 8-10in
thigh 10-12in
Butt-cheek 8x10in
wrist to tip of middle finger 7 1/2 inches.
pinkie starting digit (base of hand before extending to finger) to thumb digit 4inch
feet (as in my feet) 12 inches
upper arm (weight )3 inches
lower (forearms) 2 1/2 − 3 inches
wrist 2 1/2 − 3 1/3 inches
elbow to wrist 11 3/4 inches
Shoulder to elbow 12 1/4 inches
heel to knee 15 inches.
Knee to thigh 16 inches.
height 5’11 to 6ft.
6 1/2 inches from collar bone to chin.
7 inches from one end to the other (Left to right)
crotch to waist (curves) 9 inches.
waist to belly button 4 1/2 inches
waist to chest (where ribs start) 12 inches
chest to neck 9 inches
Personality: Cassius is seen as Inquisitive and observant, but he can be snide and Sarcastic, but beyond that, he is truly caring. But for the most part, can come off as aloof. He can also come off as shy, but expressive with his mannerisms.
Weapon: Cassius has several weapons, but the one he holds is Ragnarok, a Bow without a string that separates into two curved blades.
Weapon Name: Ragnarok
Weapon Functions: When in it's complete frame, it can be used to defend, as well as fire arrows from his semblance. When separated, it can be used as two curved swords, in which case gives him more chances to hit any target.
Armor/ Clothing: Cassius wears a Rubber body suits under each of his outfits.
But he does have a primary battle attire. His primary attire consist of a White Gold mask that covers his forehead and eyes, to a torso plate of the same colors, Grieves of a sort with gauntlets. There is a waist cloth that goes around his entire waist and hips, aside from that, everything else he wears is secondary.
He however has two sets of armor that accompany him with their own weapons.
The Ebony armor wields "Fornjot." Fornjot has a hammer attachment that helps with extra kinetic damage.
The Ivory armor has a spear of it's own called "Gungnir". The Spear itself can be fired like a rifle and really just has good reach.
Semblance Name: Wrath of Heaven.
Semblance: When it comes to humans and Faunus, he can use glyphs of Light and Darkness, Light healing Humanoids where Shadow harms them, but Light will harm Grimm where Dark does the opposite.
Semblance Abilities. Can make mounts made of the energy, heal others with light, damage with dark, can make hands of shadow to restrain, with a glyph he can control a suit of armor that will also fight with him, he can see from what he controls, and with the light, he can feel pulses of life. He can however not cast Light, if Light is being used to control a suit of armor, the same can be said for dark.
Aura Color: Midnight Blue with White Gold Flakes.
Specialty: Stealth Master, Support, and Tracker.
Role in team: N/A
Strengths: Emotionally, he is independent as a Hunter, he is good at sticking to shadows.Good at Close Quarters, Excels at blade dancing, And he is good at making sweets. Natural Night Vision, Can sense pulses due to his semblance, heal, and he is agile. He does often express interest to learn. Sometimes he can be fast with technology. Considered a battle master. Takes note of flaws in battle stances.
Weaknesses: Because of his independence, it can be hard to warm up to others and take orders, can be emotional at times when at a disagreement. Sometimes even unwilling to listen to others. This can be attributed to the fact he’s mostly been hunting,training most of his life. To fight effectively,He does not coddle people. And he can be very shy when he does express interest. Can be slow with technology at times. He was born Anemic, this means he can be dizzy at times, to unbalanced, it is also a reason why he is very pale, it also results to his need of extra rest at times, he also has Insomnia,not to mention he sometimes is short of breath due to Seasonal Asthma. He sleeps a lot.
Bio: Cassius grew up with what is considered a mostly secluded life, with his father dying before him due to his line of work, it left him scarred as a child, he did not want to be the weak person he was. When he was nearing the age of twelve, he was taken in by a slightly older friend, a mercenary named Mathias Graymen. Mathias taught him all he needed to know about hunting Grimm, to surviving in the wild, learning the environment, but he never taught him how to talk with people.
Around the age of Eighteen, he returned to his home in Vale where he saw his mother had left it to him. Mathias however did not simply leave him alone, they got back into society rather slowly, adjusting to new laws, new technological developments, and even the horrible television shows. The horror he had to deal with… Through and Through, they were adapting quite well with just basic living. It was nice to take a break for once. But as time went on, he received a letter of recommendation from his mother, inviting him to Lustre academy, he questioned if it was truly right for him to go; he had not been to combat schools, he had been out of public eye for so long. He ultimately questioned how his mother knew he was just there. Perhaps when she checked the power was in use at home she knew? He did not know. But like fate, he took a gamble and agreed. If he became a better Hunter, then maybe no one would have to suffer because of White Fang atrocities.
For three years he took time to adjust to life around him, he found peace and tranquility as he honed his skills. Yet, he questioned what his use would be to anyone as a blade dancer. To hide his feminine traits, he used a family mask to hide his face, donned a torso plate and other vanity based armors. He feared he'd not be taken seriously otherwise.
Extra Notes: Despite him not being in society for very long as of late, he is surprisingly good at making cakes and other treats, just not complex pastries. He is also a bit of a history fanatic, but he hates doing any kind of math related work. Despite having no dance teacher, he naturally enjoys doing Solo Salsa. When fighting Hand to Hand, he uses a Mixture of Aiki-Jujitsu and Tai Chi-Quan. He also carries a Feline mask around. He Absolutely hates the White Fang.
His name means as Follows.
"Cassius" means Empty and Vain, to apply a color concept to empty, is the absence of it, as well as dark to contrast it's presence. Vanity is both a concept that can be good and bad. The color applied here is White Gold.
"Alexandros", root name. Alexander. It means "Protector of mankind." Blue or Red works here seeing as they are bolder colors in contrast, Midnight Blue works for this, or even Royal Blue.
"Lumnya." Really it means just the moon. White works here, as well as Shadow seeing as the Moon has phases where it can seem absent.
"Svent" is a fictional name I made up. But if I had to apply color to it, it would be that of Smoke to darkness in general.
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C'était un coup de foudre pour Sable. Vraiment.
Tant de parents qui accompagnaient leurs enfants, si vous pouviez même appeler ceux qui assisteraient à Lustre avec elle, ce qui serait leur dernier jour ensemble dans les mois à venir. L'affection qu'ils partageaient, les adieux lacrymogènes, c'était tellement... étranger à elle. Elle n'avait pas tant parlé à sa propre famille depuis des mois, qu'à peine en apprenant à sa mère qu'elle avait choisi de fréquenter Lustre pour terminer ses études. Pourtant, Sable se tenait là. Seul parmi les foules de ses pairs et de leurs familles maudites sans personne pour la voir partir. Ça l'a dérangée, presque autant que le fait même qu'elle l'a dérangée aussi. C'était un conflit intérieur qu'elle ne voulait pas affronter, surtout pas avec tout ce qu'elle ferait dans les jours à venir.
Elle a fait ce qu'elle avait toujours fait. Elle décora son visage d'une pelle et marcha vers des choses plus grandes. Ou, dans ce cas-ci, vers le navire, elle se dirigeait vers Lustre. Des pieds de bare se sont cognés le long de la chaussée alors que la femme tatouée maniait son chemin devant l'homme, la femme et l'enfant, recueillant quelques regards quiziques de quelques-uns des occupants les plus naseux du port pendant qu'elle glissa. Pourtant, cela ne l'a pas mise en phase. Le lion ne se souciait pas de l'opinion des moutons, après tout. Fier comme toujours, la brune a fait le chemin de la rampe et vers la porte, se déplaçant devant un couple d'élèves plus lents qui ont osé l'entraver avec leur mouvement lent à une occasion si importante. En quelques secondes, elle avait franchi les grandes portes coulissantes et a été accueillie par l'habitacle.
Les yeux de lavande foncée scannaient analytiquement à travers ces présents, à la recherche de toute personne d'intérêt particulier. Elle en a vu peu, s'il y en a, qui en vaut la peine. Un couple d'humains à l'air assez standard, un couple de faunus à l'air sournois. Tout est égal pour le cours, parmi les chasseurs en formation. Elle s'est empressée de battre une retraite de la porte pour ne pas entraver la circulation. Son voyage l'a amenée dans un chemin qui a traversé devant une fille bizarre, bricolant avec ténacité sur une sorte d'appareil dans ses genoux. Pensant rapidement qu'elle se déplaçait, Sable s'accrocha rapidement une jambe et tenta de l'enfoncer, de force, dans les jambes de la jeune fille. Il s'agissait d'une action assez cruelle, qui visait à envoyer l'appareil et les outils de la fille qui s'étalent sur le sol.
Rien d'autre qu'un rapide "oops" suivit de Sable, alors qu'elle continuait sur son chemin, montrant aucune de la malice avec laquelle elle avait fait l'action. Après tout, il y a eu des accidents.
Ça lui montrerait qu'elle n'est pas venue pour dire au revoir.
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Name: Sable Alhambra
Age: 17
Gender: Female
Species: Human
Face: An odd mixture of angular and stern, yet softly tapering and child like
Hair: Black, jaw length bob cut
Eyes: Amethyst
Skin: Pale White
Frame: Athletic
Height: 5' 6"
Weight: 112 lb.
Personality: Sable is, frankly, a nasty human being. She is abrasive, mean spirited and outright malicious towards those around her, especially towards those who would refuse to bend to her notions and whims. She is a bully, who relishes in boosting herself up by bringing others down with toxic personal attacks, finding the false sense of superiority it brings utterly intoxicating. Often, such attacks fall upon humanity's counterpart in this world, whom she holds no actual distaste for on a personal distaste for but finds to be easy targets who rarely offer up as much resistance as her kin. Her foul nature is only further worsened by a volatile temper which she rarely bothers reigning in, far preferring to make others suffer than to inconvenience herself by restraining such urges. She is a woman obsessed with perfection, who craves the top spot in all she does with all her being. Denying her such or exercising superiority over her in any meaningful way is a sure fire way to crawl under her skin and much like any good sore loser, she rarely forgets or forgives such a grudge.
Weapon: Dust absorbing tattoos connected to a pair of bracelet 'injectors' with revolving dust capsules.
Weapon Name: Xanatos Gambit
Weapon Functions: Consisting of a series of black, archaic looking tattoos which spread along the whole of Sable's body with the exception of her face, Xanatos Gambit is a fairly unique 'weapon' which harkens back to a time when dust usage was more 'natural'. These tattoos, infused with a dust reactive ink, allow Sable to use her body as a conduit for unleashing nature's wrath. Two pairs of smooth, silver bracelets function as its only mechanical component. Within each non-descriptive looking accessory lay several vials of dust attached to a revolving mechanism.
At will, Sable is capable of shifting through her prepared dust and selecting a vial. Upon doing so, it will 'hook' into a needle like device which jabs downwards into the girl's wrists. From there, dust is flowed down into her tattoos where, in tandem with her aura, she is capable of manipulating it to form powerful 'spell' like abilities. Alternatively, she can use this dust to augment her physical abilities and add elemental effects to her hand-to-hand assaults.
Each bracelet is capable of holding four vials of dust at a time. While she is capable of changing its load out at will, Sable is most used to a specific set of dust; fire, wind, ice, lightning. As such, her default load out is almost always of these four and she is most skilled in their usage. As each type of dust varies in its applied effects, what abilities Sable can call upon at any given time differs. When channeling a specific kind of dust, her tattoos glow softly with its particular color.
Fire; When using fire dust to augment her physical attributes, Sable is capable of increasing her strength and cloaking parts of her body in a roaring inferno, inflicting burns on those she strikes and igniting suitable substances. In the department of 'spells' she possesses the ability to launch balls of fire towards her opponents, quick bursts of flame and with some difficulty and a deal of drain, sustained streams.
Wind; When using wind dust to augment her physical attributes, Sable increases her speed by unleashing quick bursts of air to propel herself towards or away from opponents and increasing the impact of her strikes by causing said bursts to radiate from points of contact. In the department of 'spells' she possesses the ability to launch blasts of concussive wind, minor whirlwind to uproot foes and sustained gales.
Earth; When using earth dust to augment her physical attributes, Sable can increase her physical durability by 'hardening' her body parts in layers of stone like dust, thereby protecting her from certain forms of damage and greatly reducing damage taken. This hardening also increases how much damage she inflicts on hit. Her 'spells' while using this kind of dust shifting or otherwise altering the terrain below an opponent, launching jagged projectiles of rock and levitating or manipulating chunks of earth in offensive or defensive maneuvers.
Lightning; When using lightning dust to augment her physical attributes, Sable increases her ability to perceive and react to incoming threats by stimulating her nervous system, as well as flowing electricity into her foes when striking. Her 'spells' while calling upon this element involve launching quick, compact bolts of lightning, sending flows of electricity through suitable substances and firing off sustained streams.
Armor/ Clothing: Sable opts for loose fitting and comfortable clothing over anything which may restrict her movement, typically favoring tank tops and baggy trousers which lack any true fashion. Her clothing, much like her soul, is almost universally black or dark in shade. She refuses to wear shoes, even outdoors.
Semblance Name: Aural Construct
Semblance: An odd semblance for a woman who wishes to tear so much down, Sable's ability allows her to manifest her aura outside of her body in the form of constructs. These constructs can be nearly anything she can imagine, from a pair of scissors, to a suit of armor, to a massive arm and beyond. Possessing the ability to freely manipulate her constructs as she sees fit, these incredibly durable objects can fill many gaps in the bruiser's skill pool. It, of course, has its drawbacks however. As her aura is finite, so too is the number of constructs she can make at any given time and the size of said constructs. The more complex a construct is, the more focus it requires to create and control. It also goes without saying that manipulating a multitude of objects also leaves one hard pressed to do much else.
Strengths:
Bulldozer; Sable possesses great physical strength which is only further augmented by her semblance and dust usage. Her high offensive capabilities and blitz tactics can quickly overwhelm foes.
Multi-Talented; Using a hybrid style comes with advantages, as Sable of fighting competently up close and from afar, using enhanced melee and spells to engage in both spheres of battle, as well as enjoy utility from the latter.
Analytical; Sable is a perceptive woman, whose venomous nature causes her to instinctively look for weakness in others. This is particularly useful in combat, where she can quickly inspect and deduce counteractive measures, or shore up any weaknesses in an allies' form of combat.
Weaknesses:
Bright Lights Burn Quick; Sable's fighting style is one which taxes her aura reserves a great deal, making unsuited for drawn out conflicts and prone to 'burning out' if she is not careful.
No Weapon; Using her body as a weapon comes with obvious disadvantages, especially when running low on dust or aura and having no back up to defend herself with.
Temperamental; Sable's volatile nature is easily exploited by clever opponents, leading to lapses in judgement and fumbles in more difficult to pull off maneuvers and spells.
Bio: Sable's life began among the wilds of the world, born outside the safety of the kingdoms to a mother of Huntress origin and a father whom she would never know. Her mother, a mercurial woman with a certain flair for cruelty much preferred life outside of civilization, a place where her prowess as a combatant was more important than political pomp or ability to deal with those she deemed unworthy of her time. A place where only power truly mattered and kept at bay the Grimm which swarmed the world's many wildernesses. In her eyes, the perfect place to rear a child.
It was this decision, along with her mother's innate attitude, which would forge young Sable from the innocence which all children were born to the ball of hate she would become as an adolescent. Many a day she spent clinging to her only parent's cloak as they trudged through wastelands, forests and caverns and many a night did she spend, fearing for herself as beowulves, deathstalkers and all form of other foul monster roamed the twilight hours. But, for all her critical words and poor decision making, Sable's mother kept her safe, fed and educated. She was taught to survive, adapt and thrive in harsh circumstances. Taught to follow in the foot steps of the only person in her sad world.
As such, upon reaching the required age, Sable was shipped from the wilds with little input of her own towards the kingdoms her kin had despised so for an education in the arts of hunting. She was unprepared, for all intents and purposes a socially inept apprentice with a foul attitude and a grudge with those around her. But, she survived, she adapted and she made it through her initial training at Signal Academy. It was then an option was given to her; which secondary academy to attend. While some scrambled for prestigious Beacon of made haste for a military school in Atlas, she chose a smaller, more isolated school. A fledgling school, which few attended and fewer had made any names in. A place she could thrive.
She picked Lustre.
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Blaine Ambrose
Bon sang, le gros coup déjà. Au milieu de la foule se trouvait un jeune homme aux cheveux blonds légèrement poussés par ses lunettes, sa main coupée à l'oreille, tenant en place le grand casque uni-auriculaire qui a soufflé de la musique dans ses oreilles. Blaine Ambrose bourdonnait la tête à temps jusqu'à la chanson rapide d'EDM jouant à travers son casque alors qu'il portait une valise avec toute son appartenance personnelle et une longue sorte de barre métallique suspendue à la place entre son bras et son corps. Cependant, ce n'était pas son arme, mais quelque chose de très proche de lui. Blaine avait déjà dit au revoir à ses parents avant de se rendre dans la file d'attente qui a finalement commencé à se raccourcir.
Les gens se sont introduits dans un vaisseau aérien, et Blaine aurait été négligent aux instructions sur l'AP s'il avait un casque plein. En toute honnêteté, c'était assez fou. Il devient enfin chasseur et fera du bien au monde. Et tout commencera à l'Académie Lustre, honnêtement pas un mauvais choix depuis le déménagement de Vale. Ses combats constants à Signal... ça ne s'est pas bien passé. Cependant, ses parents ont dit que ce serait un nouveau départ de tout cela.
Hehe, ouais. C'est vrai...
Une fois monté sur le navire lui-même, il est entré à l'intérieur de la grande zone passagers. Il a remarqué un siège de fenêtre qui était une très bonne vue. Blaine a décidé d'essayer de s'asseoir là-bas, quand il a remarqué un petit gars assis dans la même zone. Blaine a glissé son casque alors il s'est assis autour du cou, la musique forte étant très évidente maintenant. "Ouais! Je peux m'asseoir ici?"
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Name: Blaine Ambrose
Age: 17
Gender: Male
Species: Human
Frame: A little more built then average
Height: 5ft 7"
Weight: 148 lbs
Personality: Blaine is a very happy, cheerful and energetic person who outwardly displays this, including his love of music. He likes to bring a positive energy to everyone he encounters, trying to make the best out of every situation. Fighting, dancing and making music are all good times to him. His main hobby is DJing and he loves creating music. If he wasn't going to become a hunter, he was probably going to try and become some sort of DJ superstar. He's a bit cocky, but more headstrong if anything. A trait he sees as determination is more likely stubborn recklessness if anything, but one thing is for sure, he's gonna get back up.
Weapon: In melee form, his weapons are two yellow and orange tonfas.
Weapon Name: Blaine's weapon is called "Amber Melody"
Weapon Functions: His metal tonfas have a flintlock pistol mode, where he slides the handle backs. Clicking them back, the trigger flicks out of the handles. Fortunately, it does not use the same reload as a flintlock pistol would use. Instead, Blaine uses red dust cartridges instead, which slides into the bottom of the handle.
Armor/ Clothing: See appearance. Wears brown jeans with orange stripes that run down the sides, accompanied with black boots on the bottom half.
Semblance Name: Bass Control
Semblance: In short, Blaine can control soundwaves. For example, he can quieten the shot of his pistol, or project his voice into a concentrated force to push people back. People would not go flying like some sort of Fus Ro Dah. Blaine can't knock people down, but it could certainly slow someone down, like a strong gust of wind. Another example is mimicking the sound of a branch snap, to distract his enemy. He has to actually make the noise, so he can't control the sound something or someone else makes.
Strengths: Making music, resilient, good stamina, good blocking technique.
Weaknesses: He's not incredibly acrobatic. By no means slow, but he won't be doing elegant backflips like Ren. He also has a tendency to take the blow for someone else, part of his reckless nature. Blaine will happily jump in front of an attack to defend someone else, but this will most likely get him caught in more trouble, or a worse situation.
Bio: Blaine's life was very average, apart from all of the fights he got in at school. In his case though, he never started them, just jumping in when people picked on his friends. Of course he got in trouble, but it's a trait that stuck with him. However, as this continued. It made him realise that some people just couldn't defend themselves.
Blaine grew up in Vale, his parents living comfortable lives and comfortable jobs too. However, they were not very pleased when Blaine would come home with a black eye with the same old excuse of "They started it." It was time for a new outlet. His dad took Blaine shopping to look at CD's, holotapes and more that were related to music. It was then that his father told him another value that he lives by.
"Son, there's more than one way to communicate. Music is what feelings sound like."
Blaine was hooked, and although his dad showed him the classics, the would-be hunter much preferred the newer sounds of techno and electronic music in all of it's forms. At 14, Blaine had gotten an entire DJ set for his birthday as it was the one thing he wanted. This DJ set goes with him wherever he goes. Between learning how to fight at Signal Academy, and learning how to create music, it was only a matter of time before Blaine started applying to become what he really wanted. Music was great, and was never leaving his life, but there were still people that can't defend themselves. It was time to learn how to become a real hunter.
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Ardoise viride
Virid était arrivé seul. Ses parents étaient en mission, alors il a reçu un voyage d'un ami de la famille. Alors qu'il s'approchait du navire d'attente, il sourit. Il s'attendait à être effrayé, nerveux au moins. Peut-être l'était-il, mais de tels sentiments étaient facilement surchargés par son excitation. Il allait à Lustre. Lustre! Si ce que ses parents disaient à propos de l'Académie était vrai, il aurait une explosion. Il trouverait des amis, de l'aventure et du savoir. C'est ce qu'il espérait.
Il est entré dans le navire et a été légèrement innervé par la quantité de personnes dans le navire. Il a paniqué alors qu'il voyait tous les différents endroits pour s'asseoir.
Ou devrais-je me tenir debout?
Ouais, tu devrais rester debout. Ça va te faire passer pour une dure.
Ou ça pourrait me donner l'air d'essayer d'avoir l'air dur.
Il a arrêté sa lutte interne quand il s'est rendu compte qu'il maintenait les gens derrière lui. Il a paniqué une fois de plus alors que sa tête se balançait, cherchant un endroit où s'asseoir. Enfin, il a mis les yeux sur une fille qui semblait travailler sur quelque chose.
Parfait! Si elle est occupée, il n'y a pas de pression pour parler!
Ou tu peux lui demander ce qu'elle fait.
Quoi qu'il en soit, c'était une bonne idée de s'asseoir à côté de la fille. Il a commencé à marcher vers elle quand une autre fille l'a heurtée et les outils qu'elle semblait utiliser se sont renversés sur le sol. S'il était assis près d'elle, il aurait dû aider à ramasser les outils. Choisir des outils n'était certainement pas son truc préféré. Puis encore une fois, une partie d'être un chasseur aidait les gens. Je n'ai pas pu trouver d'outils, comment a-t-il pu aider tout un pays? En plus, il aurait l'air d'un type sympa. Ou peut-être qu'il aurait l'air d'un gars qui essayait trop d'être gentil. Il soupirait, luttant pour ses choix. Enfin, il a décidé que cela valait le risque.
Il glissa et se tint à côté d'elle, griffant les épées fourrées sur ses hanches. Finalement, il exhala et parla.
"E-excuse-moi? Avez-vous besoin d'aide pour cela?" Il a dit, gesticulant aux outils sur le terrain.
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Name: Virid “Vir” Slate (Virid being an Archaic term for Green, Slate being a bluish grey)
Age: 17
Gender: Male
Species: Human
Face: Virid’s face is well proportioned, with the exception of wide eyes that are just a bit too big for his head. His features are soft and boyish, making him look younger than he actually is.
Hair: Dark brown, short hair, left mostly untouched except for a quick combing.
Eyes: Green
Skin: White
Frame: Vir is lankier than most.
Height: 5’ 11”
Weight: 152 lbs
Personality: Virid is an altogether friendly person. While he likes to help people, his primary motivation is a love of adventure. Vir has never been comfortable being idle, he always needs to be doing something, be that reading, training, or talking. As is typical with people suffering from that sort of hyperactivity, Vir is woefully unorganized, both in his possessions and in his mind.
Weapon: Two Roman-style short swords.
Weapon Name: Harmony and Discord.
Weapon Functions: The weapon, in it’s natural state, functions as two Gladiuses. A switch on the pommel of each sword collapses and folds the blades and handle to transform the swords into a pair of bayoneted pistols. Dust bullets can be slotted into the clip of each pistol if need be.
Armor/Clothing: Casually, Vir tends to dress in more formal shirts and pants, mostly in neutral colors. He has a grey pea-coat that he attempts to wear as much as possible. During battle, he wears his normal clothing with a pair of metal shin guards and gauntlets, as well as leather knee and elbow pads.
Semblance Name: Radiance
Semblance: Virid has the ability to generate green-hued light. This can be either in the form of a compact ball or a glow that radiates around his body. This can be done, at most for thirty minutes every few hours. Because the light has no heat or physical form, it cannot be used as a weapon (Yet).
Strengths:Intelligent: Vir is able to solve problems and think quickly.
Swordsmanship: Virid is quite capable with his weapons.
Charismatic: Virid has a magnetic personality.
Weaknesses:Low pain tolerance: Virid just can’t take pain like most people.
Low physical strength: While Virid is capable in combat, he just doesn't have the sheer physical strength of some Hunters.
Naive: Virid looks on the world with a sort of child-like innocence, trusting to a fault.
Bio: Virid was born in a small village in Western Mistral. He was the only child of Wenge and Lilac Slate, respected Hunters of Mistral. When Lustre was opened for immigration, the family moved to the new nation. His parents found work easily, as Lustre had yet to train any Hunters of its own. Virid spent a surprising amount of his early childhood alone. This left Virid with two things, a sense of independence, and a good amount of loneliness.
Virid knew from an early age he wanted to become a Hunter. Growing up constantly moving around, with parents in the career, anything else would seem boring. Virid received no primary education, being taught the ways of combat by his mother, and academics by his father. Eventually, he began to accompany his parents on their missions. This served as a sort of pre-academy training. When his parents decided he was ready, he shipped off to Vault.
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Avec le dernier des étudiants se mêlant à l'intérieur du navire, l'équipage de conduite s'est installé à bord et a fermé les portes extérieures, verrouillant le navire, hermétiquement du poste de pilotage à la queue. Les moteurs rugissaient alors qu'ils étaient alimentés par l'énergie, le navire se levait lentement du sol et planait dans le ciel. Avec une légère inscription vers l'avant, il a commencé à voler vers l'avant, montant vers le haut dans le ciel et au-dessus du royaume de Vault, laissant la station derrière et vers l'avant à sa destination. L'académie.
Maintenant que le navire était dans l'air, les étudiants à l'intérieur ont pu s'installer un peu, profiter de la vue magnifique des oiseaux de la ville au-dessous d'eux ou se mêler les uns aux autres. Ce ne serait pas un long trajet à l'académie, mais passer le temps ne serait pas vraiment un problème pour les adolescents. Il y avait beaucoup d'autres personnes dignes de mention qui traînaient autour. Près d'une fenêtre, un petit renard a écouté Faunus dans une veste verte parcourait la fenêtre de la ville ci-dessous. Dans le coin, une jeune fille coiffée de cuivre aux bras particulièrement musclés bavardait avec un grand garçon bas dans un talon en cuir et un large sourire sur son visage. Carré dans un coin, un garçon aux cheveux argentés aux oreilles de renard argenté Faunus se tenait pour lui. De même, une fille dans un imperméable jaune avec la capuche vers le haut, assis tranquillement par elle-même. Une élégante jeune fille dans une robe jaune fleuri conversait avec un grand gentleman avec un chapeau haut, un masque blanc sur ses yeux. Une fille aux cheveux violets était assise seule, mais contrairement aux autres, elle semblait tout à fait contente.
Pour l'époque, les élèves ont été déchaînes et incontrôlés.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Cassius Alexandros Lumya Svent & Noir Noir
"M. Svent, je veux vous montrer quelques trucs depuis que vous avez pris le mien plus tôt?" Noir semblait plutôt impatient de voir ce mystérieux homme masqué en action. Pourtant, il y avait un soupir de réticence... La fille n'a pas été emmenée avec lui d'une certaine façon un amant serait emmené à leur autre significatif, mais elle a vraiment senti qu'il était assez important pour ses aventures bizarres que sa vie empêchait ceux autour d'elle comme une toile d'araignée. Pourtant, elle semblait baisser ses lunettes... Pourtant, elle a remarqué les trous oculaires pour Cassius à regarder hors de... Il semble que quelque chose bloque la vue des autres qui voient ses yeux.
"Qu'est-ce que le dicton... Un magicien ne révèle jamais ses tours?" Cassius s'est taquiné avant de tourner les épaules.
"Plaie? Je veux l'inclure dans mon histoire... pour m'inspirer." Noir a manifestement inventé n'importe quelle excuse qu'elle pouvait, même si c'était un mensonge complet.
"Noir, n'est-ce pas? Écoute. Etes-vous comme ça... pour tous ceux que vous rencontrez?" Cassius a fait face à sa direction générale brièvement avant de se tourner vers l'insouciante et insouciante fille... Il a lâché... Ce n'était pas à lui qu'elle faisait le cul. Il a simplement exhalé.
-- Oui. C'est la réponse courte qu'il a reçue.
"Sûr de supposer que je vais vous en tirer peu si je demande beaucoup de choses, n'est-ce pas?" Cassius s'est levé.
"Oui, c'est à peu près ça." Noir sourit avant de s'en prendre à lui.
"Faites-moi une faveur, et gardez ces lèvres scellées quand je montrerai quoi que ce soit... mais... Je peux vous montrer quelques trucs... Espérons juste que nous n'effrayons pas la merde vivante de n'importe qui sur ce vol... » Cassius sourit légèrement avant de dessiner un cercle dans l'air, un peu de lumière et de noir dans chacun d'eux.
"Monsieur... J'espère que vous ne parlez pas comme ça à l'académie... » Noir a commenté la réponse vulgaire avant de voir la surprise la plus inhabituelle...
Deux êtres semblaient s'emparer des glyphes... l'un semblait être une forme si Quadruped. Celui-ci était assez bulbe et rond, mais semblait souple et amical. Les couleurs de cet être semblaient être pour la plupart blanches, les orifices semblaient gris pour la plupart, les dents nacrées blanches, et une bonne langue. "C'est incroyable!" Noir a répondu alors qu'elle était accueillie par une lèche... elle s'est retrouvée en train de rire.
"C'est Kaldr... Prêt à... Qu'est-ce que l'expression enfantine que beaucoup utilisent... C'est quoi, ça? Voici Fenrir!" Cassius sourit comme une manifestation noire apparut de l'autre Glyphe... Malgré la position qu'il avait, il semblait seulement nécessaire de marcher. Le cadre était très ébène comme, les griffes semblaient très nettes, longues et rasoirs comme. La mâchoire semblait assez tordue car elle avait le visage de la colère et de l'agonie... Les chaînes étaient encastrées autour des bras pendant qu'elle se tenait à quatre pattes, il semblait que le feu venait de sa bouche ; mais c'était en fait de la lumière s'écoulant entre ses dents. La flexion de la lumière donnait l'impression que c'était du feu, mais ce n'était que les éléments qui tenaient les deux ensemble.
Noir se trouva en train de piéger la fourrure de chacun, Fenrir grondait légèrement, supprimant son bonheur individuel, où Kaldr se lançait simplement sur elle joyeusement. Il était clair qu'ils étaient tous les deux très expressifs.
"Ils sont si mignons!"
-- Je sais, n'est-ce pas? Cassius a commenté avant de sortir à l'allée. Il regardait les femmes dans sa fleur comme une robe. "Avez-vous aimé le spectacle de magie?" Cassius s'inclina la tête devant elle, ainsi que quelques autres, comme les deux renards.
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Name: Cassius Alexandros Lumya Svent
Nickname: Cas, Cass, Kitty Cas, Kitten.
Age: 20 at the start of the second act.
Gender: Male
Symbol: Crescent Moon
Species: Feline Faunus
Face: He has a rather angular face, rounded chin, yet feminine shape. Dark circles under his eyes. Usually clean shaved. Scars on the right cheek, a slash under both ears at a horizontal. A Vertical gem like scar in the middle of his forehead that indents, where there is a almost invisible horizontal just under that forehead scar.
Hair style: Long in the back and sides, curled bangs usually on the left side, where on the right, a strand of hair may occasionally curl closer to his right cheek.
Eyes: Somewhat Angular, more of a crescent shape. Hazel Green eyes which can easily be mistaken as just green.
Skin: Snow creamy white, Caucasian.
Character colors: White Gold,Smokey Black, Midnight Blue.
Frame: Bit of a Unisex, Broad shoulders, wide hips.
Height: 5’11 to 6ft.
Weight: 200lbs. Either way, he is slim in appearance.
Proportionality: Chest 12 in
Waist 8-10in
thigh 10-12in
Butt-cheek 8x10in
wrist to tip of middle finger 7 1/2 inches.
pinkie starting digit (base of hand before extending to finger) to thumb digit 4inch
feet (as in my feet) 12 inches
upper arm (weight )3 inches
lower (forearms) 2 1/2 − 3 inches
wrist 2 1/2 − 3 1/3 inches
elbow to wrist 11 3/4 inches
Shoulder to elbow 12 1/4 inches
heel to knee 15 inches.
Knee to thigh 16 inches.
height 5’11 to 6ft.
6 1/2 inches from collar bone to chin.
7 inches from one end to the other (Left to right)
crotch to waist (curves) 9 inches.
waist to belly button 4 1/2 inches
waist to chest (where ribs start) 12 inches
chest to neck 9 inches
Personality: Cassius is seen as Inquisitive and observant, but he can be snide and Sarcastic, but beyond that, he is truly caring. But for the most part, can come off as aloof. He can also come off as shy, but expressive with his mannerisms.
Weapon: Cassius has several weapons, but the one he holds is Ragnarok, a Bow without a string that separates into two curved blades.
Weapon Name: Ragnarok
Weapon Functions: When in it's complete frame, it can be used to defend, as well as fire arrows from his semblance. When separated, it can be used as two curved swords, in which case gives him more chances to hit any target.
Armor/ Clothing: Cassius wears a Rubber body suits under each of his outfits.
But he does have a primary battle attire. His primary attire consist of a White Gold mask that covers his forehead and eyes, to a torso plate of the same colors, Grieves of a sort with gauntlets. There is a waist cloth that goes around his entire waist and hips, aside from that, everything else he wears is secondary.
He however has two sets of armor that accompany him with their own weapons.
The Ebony armor wields "Fornjot." Fornjot has a hammer attachment that helps with extra kinetic damage.
The Ivory armor has a spear of it's own called "Gungnir". The Spear itself can be fired like a rifle and really just has good reach.
Semblance Name: Wrath of Heaven.
Semblance: When it comes to humans and Faunus, he can use glyphs of Light and Darkness, Light healing Humanoids where Shadow harms them, but Light will harm Grimm where Dark does the opposite.
Semblance Abilities. Can make mounts made of the energy, heal others with light, damage with dark, can make hands of shadow to restrain, with a glyph he can control a suit of armor that will also fight with him, he can see from what he controls, and with the light, he can feel pulses of life. He can however not cast Light, if Light is being used to control a suit of armor, the same can be said for dark.
Aura Color: Midnight Blue with White Gold Flakes.
Specialty: Stealth Master, Support, and Tracker.
Role in team: N/A
Strengths: Emotionally, he is independent as a Hunter, he is good at sticking to shadows.Good at Close Quarters, Excels at blade dancing, And he is good at making sweets. Natural Night Vision, Can sense pulses due to his semblance, heal, and he is agile. He does often express interest to learn. Sometimes he can be fast with technology. Considered a battle master. Takes note of flaws in battle stances.
Weaknesses: Because of his independence, it can be hard to warm up to others and take orders, can be emotional at times when at a disagreement. Sometimes even unwilling to listen to others. This can be attributed to the fact he’s mostly been hunting,training most of his life. To fight effectively,He does not coddle people. And he can be very shy when he does express interest. Can be slow with technology at times. He was born Anemic, this means he can be dizzy at times, to unbalanced, it is also a reason why he is very pale, it also results to his need of extra rest at times, he also has Insomnia,not to mention he sometimes is short of breath due to Seasonal Asthma. He sleeps a lot.
Bio: Cassius grew up with what is considered a mostly secluded life, with his father dying before him due to his line of work, it left him scarred as a child, he did not want to be the weak person he was. When he was nearing the age of twelve, he was taken in by a slightly older friend, a mercenary named Mathias Graymen. Mathias taught him all he needed to know about hunting Grimm, to surviving in the wild, learning the environment, but he never taught him how to talk with people.
Around the age of Eighteen, he returned to his home in Vale where he saw his mother had left it to him. Mathias however did not simply leave him alone, they got back into society rather slowly, adjusting to new laws, new technological developments, and even the horrible television shows. The horror he had to deal with… Through and Through, they were adapting quite well with just basic living. It was nice to take a break for once. But as time went on, he received a letter of recommendation from his mother, inviting him to Lustre academy, he questioned if it was truly right for him to go; he had not been to combat schools, he had been out of public eye for so long. He ultimately questioned how his mother knew he was just there. Perhaps when she checked the power was in use at home she knew? He did not know. But like fate, he took a gamble and agreed. If he became a better Hunter, then maybe no one would have to suffer because of White Fang atrocities.
For three years he took time to adjust to life around him, he found peace and tranquility as he honed his skills. Yet, he questioned what his use would be to anyone as a blade dancer. To hide his feminine traits, he used a family mask to hide his face, donned a torso plate and other vanity based armors. He feared he'd not be taken seriously otherwise.
Extra Notes: Despite him not being in society for very long as of late, he is surprisingly good at making cakes and other treats, just not complex pastries. He is also a bit of a history fanatic, but he hates doing any kind of math related work. Despite having no dance teacher, he naturally enjoys doing Solo Salsa. When fighting Hand to Hand, he uses a Mixture of Aiki-Jujitsu and Tai Chi-Quan. He also carries a Feline mask around. He Absolutely hates the White Fang.
His name means as Follows.
"Cassius" means Empty and Vain, to apply a color concept to empty, is the absence of it, as well as dark to contrast it's presence. Vanity is both a concept that can be good and bad. The color applied here is White Gold.
"Alexandros", root name. Alexander. It means "Protector of mankind." Blue or Red works here seeing as they are bolder colors in contrast, Midnight Blue works for this, or even Royal Blue.
"Lumnya." Really it means just the moon. White works here, as well as Shadow seeing as the Moon has phases where it can seem absent.
"Svent" is a fictional name I made up. But if I had to apply color to it, it would be that of Smoke to darkness in general.
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FLUORES VERDALIA
Fluores lâchait un cri de surprise alors que la grande fille lui tirait les jambes de dessous, en envoyant sa queue et ses outils se dispersant à travers le sol du dirigeable. Un coup aigu de fureur a couru à travers elle comme quelqu'un avait fondamentalement jeté ses outils, ses pupilles se rétrécissant à fentes minces. Envoyant une lueur de flétrissement au délinquant tatoué, Floures attendait que la fille s'excuse, concentrant son attention sur la fille.
"Oups," était tout ce qu'elle avait, le ton condscendant de la burnette presque goutte à goutte il était si épais. "Je vais déchirer le tatouage de cette salope un par un," la jeune fille aux cheveux verts pensa avec pure rage alors que le demi-faunus tirait de son siège pointant son bras vers le délinquant, un petit frisson apparaissant le long d'un de ses bras alors qu'elle essayait d'élever son apparence. L'aura translucide couvrant son bras s'est rapidement dissipée presque aussi vite qu'il était apparu, une vague de nasuéa se lassant sur héras son sentiment d'équilibre a été compromis sans que la queue travaille en tandem avec ses oreilles. Jetant une main sur sa bouche alors qu'elle essayait de s'asseoir, elle a manqué le siège qu'elle avait été sur et a atterri solidement avec son dos sur le sol du dirigeable. Baissée par le tourbillon de déplaisir, elle s'est aperçue de la nouvelle arrivée, un garçon aux cheveux bruns apparemment essayant de lui parler, "...vous avez besoin d'aide..." étant sur tout ce qu'elle a attrapé dans son état. Essayant à la fois de faire signe au garçon ainsi que de s'évanouir la tête, elle réussit d'une façon ou d'une autre à s'évanouir rapidement. « Ce serait super. » Après cela, elle a pris quelques respirations profondes, se débarrassant la tête avant d'essayer de se relever lentement sur le siège, faisant de son mieux pour ne pas déclencher un autre ajustement.
Alors qu'elle regardait la cible de son ire tout simplement s'en aller, presque inconsciemment sa bouche se déplaçait de son propre gré, apparemment sans lui demander sa propre contribution, « sale salope ».
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Name: Fluores Verdalia. (Basically an altered Fluorescent Green/Verde)
Age: 17
Gender: Female
Species: Half-Faunus(Cat on her mother's side) Human genes dominant.
-Height:5’10”
-Weight:175lbs
-Eyes: Lime Green.Eyes have a slightly upward slanted angle to them.
-Skin color: Fairly pale due to sticking inside most of her free time, tinkering on some new object of interest.
-Face: Her eyes are what draw in most people, usually alert and examining whatever has caught her attention for the moment. A small nose precariously holds a pair of glasses on her face. Very little make up is ever applied, save for formal events.
-Hair: Wears long to hide her ears, or lack thereof. Neon Green, gradually fading about mid back and becoming white at the end. For this reason rarely wears her hair back.
-Physique: Fluores has a lean build. She is mostly leg. Small hint of muscle. C-cup.
-Aura:Her aura is Neon Green, with a pulsing ring of white traveling from the bottom up. The pulse of white speeds up when her aura is used more liberally, the frequency a good indicator I how fast she may be burning through it.
Personality: If one were to describe Fluores in a single word, Curious would probably be the first to come to mind, though lazy (”Efficient!”) would be following closely behind. Fluores holds an almost uncontrollable urge to know, always taking things apart and examining them down to their core, both metaphorically and literally when possible. This can sometimes cause her to become unaware of boundaries, though she is rather self conscious of this should someone bring attention to her odd ways. This trait is amplified immensely should her equipment become damaged or unusable at anytime, becoming highly anxious and prone to stress, her reliance on it having made them into a kind of security blanket of sorts.
Weapon: Neon Green Hardlight formed beast like claws on both her arms and legs, forming gauntlets reaching up to her elbows and greaves covering her knees. These are emitted from circuitry and hardware running from her gloves and kneesocks. She can use the hardened photons themselves to send out bursts of beams for distance attacks, but after a few shots the limbs will need a few seconds to reform, leaving her weaponless for a short time. These blast are effective up to mid-range, quickly losing their stability much farther after that point.
Weapon Name: Party Animal
Weapon Functions: Floures carries around raw crystals of dust, generally a cheaper form of dust rather than the refined stuff used for most weapons. Able to easily apply them by simply holding them between her claws and the hardlight energy absorbing the dust energy itself into it for a few minutes. Can also be used as a foci for her semblance, allowing her hands to take th attributed of the dust imbued.
Gravity Dust:
Party Animal-Allows her to either increase or decrease her own weight.
Reach-Allows her to increase or decrease the weight of whatever she holds in her "hands."
Lightning Dust:
Party animal-adds shock damage to her attacks, as well as tripleing the times she can use its ranger functions before needing to reform them.
Reach- Vastly increases the speed that her "hands" move, as well as the speed that pull either her or her target, becoming hard for one to follow with their eyes.
Armor/ Clothing: Wears an open knee length lab coat with the Atlesian Military symbol emblazoned on the right breast pocket. She has modified it slightly to split the coats tail up to her waist, allowing her own to come through the split. Floures normally wears a pair of black shorts,along with lime green kneesocks, the material seeming to be durable yet elastic. Fingerless elbow length gloves made from a durable fabric black as well. Both the knee socks and the gloves have what seem to be various strands of thread that shimmer when the light hits it just right as a result of her weapon being integrated into them. A white tank top with her symbol upon it.She wears an array of various bracelets on her left arm.She wears a pair of small rectangular glasses, the frames are a lime green, and the earpieces being white. She wears a necklace on a simple chain with a bell charm. A simple pair of black flats completes the outfit, the whole thing geared towards comfort rather than fashion.
When wearing the Vault Uniform, she still wears her lab coat.
-Gadgets (if any):Has hard light hairband with 2 triangular metal frames that creates a pair of slightly translucent Neon Green cat ears, as well as a dull grey belt with a long knee length side extending from behind her, creating a highly flexible slightly translucent Neon Green tail. She can change the form of these by selecting a default setting that she's programmed, or a completely new one after a few days of writing new code for the form, though nothing too far from the base frames. They have been programmed to respond to her brainwaves and will move and react in line with her own subconscious.
These serve to basically replace her hearing and offset her disability. Tail is used to help correct her balance as a lack of an inner ear has made her equilibrium sketchy at best. They started out rather utilitarian in the beginning, made by her father, but as she grew older she began tinkering with them, stylizing and upgrading them. While they allow for a higher hearing sensitivity and increased sense of balance than normal, she is effectively crippled without them, not having needed to survive without them for years.They are currently on Mark VIII
Semblance Name: Reach
Semblance: Can basically increase the length of her reach through a phantasmal hand that extends from her arms, mimicking her arms motion.Depending on the weight and stability of the item, she can either throw or retrieve it, with solid items like buildings/Trees/Large Grimm instead pulling her along. Can extend up to 50ft. When used while her gauntlets act as a dust foci, her hands may take on the properties of the dust. Tends to use mainly Gravity dust and Lightning dust. She will often use it to zip about the battle field, landing anything from a glancing blow to a clothesline if she's feeling dramatic as she zips around.
-Activation Cue: An aural copy of her arm appears, extending from there, though a stream(tether, line?) of aura connects it to her, only the hand can interact with objects.
Strengths: With her years doing maintenance on the equipment to counter her disability, as well as making Party Animal, she is well versed in weapons repair and maintenance, as well as general repair. Her acrobatic fighting style, mixed with the mobility of her semblance can make her rather difficult to hit.
Weaknesses: Once her Aura is depleted, Fluores is not the most durable off fighters, unlikely to take more than a few hits before going down. The years of relying on her ears and tail to offset her disability mean that should they ever be taken out in a fight, she is literally crippled. As well as the physical issues, the ears and tail now act as a sort of security blanket, making her prone to anxiety and panic without them.
Bio: Fluores was born to a Jasmine and Glade Verdelia, a Huntress and Atlesian Military Researcher respectively. Fluores had the misfortune to be the victim of a genetic deformity known as anotia at birth, her ears (human) having not formed. For the first formative years of her life, she lived in a world of silence, unable to even hear her own name, as well as having been unable to stand on her own till she was three due to her lack of an inner ear effectively crippling her sense of balance. Through years of trial and error, her father spent any time away from work trying to find a way to help his daughter, writing code after code in an attempt to recreate a sense of hearing. It wasn't until she was 4 that her father finally finished the Mark I, the world seemed to open up to Fluores. Glade had taken an abandoned project he'd worked on early in his career, meant to enhance soldiers perception of the battlefield, developed to counter the natural abilities of many Faunus during the Faunus rebellions. While it had been scrapped, being deemed to cost heavy for mass use, Glade was how it may be modified to correct his daughter's disability.
Fluores's was largely raised by her father, her mother often gone, the life of a Huntress necessitating she be gone more often than not. However when her mother was home, Floures was regaled as she acted out tales of facing down hordes of the incoming Grimm, tales surely exaggerated, but Fluores are them up with gusto, always excited to hear the new tales her mother might have brought back. While her mother was away, her father found he could not always be there should something happen to her equipment, and began teaching her early on how to make small repairs to them, finding his daughter to be a quick learner. After a few years, she had found she took to the maintenance and repair rather quickly, soon outpacing her father on upgrading the equipment as she was able to put her full attention to the gear that she relied so heavily upon. It wasn't long till she had her own little workshop set up in the family garage, steadily improving on the original design and stylizing to make them uniquely her own.
As Vault was in its early stages, Fluores’s father offered to help in the formative years of the kingdom, leading advances in the kingdoms security systems, while her mother aided in holding back Grimm attacks.As Fluores watched the kingdom grow around her, she felt a deep pride for this new safehold as the Grimm were pushed back. As she watched it become a budding new kingdom and listened in awe of the stories mother told her about fending of the Grimm, it was little suprise once she announced her intentions to follow in her mother's footsteps. Having now graduated from her battle school now, she awaits with mixed feelings of excitment and nervousness as she heads to Lustre.
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Chamoisee Lacaune
Chami est resté silencieux alors qu'il sentait le lurch familier des machines passer à travers le navire au moment où il a commencé. Malgré sa méthode de choix pour la chasse, le faunus n'a jamais pris soin de voler. Il y avait quelque chose de totalement contre nature dans un tube en métal flottant avec le risque (très improbable) de tomber et de tuer sûrement tout le monde à bord dans une boule de feu horrible d'agonie incapable qui le rendait légèrement anxieux chaque fois qu'il était forcé à voyager.
Ses camarades d'école ne l'avaient pas non plus mis dans une bien meilleure humeur. Sa personnalité chaleureuse et accueillante s'était propagée ainsi qu'un holocauste nucléaire, de sorte que les sièges qui lui étaient adjacents étaient vides... sauvés pour un, de l'autre côté de l'allée de lui. Il ragoût silencieusement pendant quelques instants, essayant de penser à une petite conversation situationnellement appropriée alors qu'il éblouit des trous dans la tête le reste du siège devant lui. Vaguely il se souvient avoir lu une fois que les compliments sont un excellent moyen de briser la glace. "Bon... manteau." Il offre soudainement et un peu plus fort qu'il ne le voulait. Il a l'air... chaud?............... il offre faiblement après un moment. Chamoisee Lacaune, as petit discours extraordinaire.
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Name: Chamoisee Lacaune
Nicknames: Chami
Age: 17
Gender: Male
Species: Faunus. Sheep.
Face: Very thin and somewhat effeminate with a pointed chin. There is a small beauty mark beneath his left eye, though that’s a somewhat minor feature compared to the long droopy cream colored ears framing his face or the tiny horns poking out from his forehead. ‘Suffers’ from a bad case of resting bitch face.
Hair: Tightly curled cream colored hair. Tends to keep it short due to its tendency to fro out.
Eyes: Green
Skin: Olive skinned.
Frame: Chami is a rather coltish young man. Tall and thin, though not having quite grown in the muscles needed to balance out his lankiness.
Height: 6’1
Weight: 145 lb (65.8 kg)
Personality: Chami is a soft spoken person who is a bit…sheepish, if you would. He finds it a monumental task to converse with people and not resort to two to three word responses. This, combined with his aforementioned chronic resting bitch face syndrome, can sometimes lead people to initially think of him as hostile or agitated. He tries to assure people with the occasional joke or quip to ease tension, to varying degrees of success.
Honesty and pragmatism are also things he values highly. He is blunt and forward with his feelings and opinions with those he considers friends (for better or for worse) and its frankly comical at how awful of a liar he is. When it comes to problems, he often prefers the most immediate and direct solution, as over analyzing the issue leaves him anxious and impatient.
Weapon: A pair of dull gold colored gauntlets covering the arms and shoulders (with conductive ram heads on the knuckles) and a pair of matching boots reaching up to just above the knee.
Weapon Name: Jetstream Aries
Weapon Functions: Using micro dust thrusters housed in the ankles, elbows and shoulders, Chami uses his weapons to charge down his opponents and deliver more kinetic punch to his….well punches and take full advantage of his semblance (see below). However, it has zero ranged capability, Chami having sacrificed that option to reinforce the weapons internal systems so it could handle the massive stresses of routine sudden acceleration, shock, high temperatures, and deceleration. While it was built to synergize with his semblance (see below), physical limitations still exist, as excess heat from using his semblance requires time to dissipate (30 seconds to a minute an a half depends on how often its been used recently) or risk catastrophic damage to the weapon.
Armor/ Clothing: Outside of school uniforms, Chami perfers to stick with good old fashioned plain T-shirts and blue jeans. Hard to beat the classics after all. While hunting, however, he opts for simple black jeans and a sturdy gray thermal sweater (Jetstream Aries is ostentatious enough on its own.)
Semblance Name: Android Dream
Semblance: Chami can convert the immediate force acting on his body into electrical energy. That’s right. He is the electric sheep, albeit conditionally. Firstly, the forces acting on him must be significant (he doesn’t generate electricity from gravity or someone gently tapping his shoulder for example). Secondly, this electrical energy cannot be stored, it is either discharged or it will hurt him and the range is barely beyond his skin. While in theory it could be used in a defensive manner, in practice it is simply not practical. As stated, it is the /immediate/ force acting on his body, meaning he’d have to active it every time he is struck(and at the exact moment he was struck), and even then he’d still be stuck with a charge he could not get rid of and be hurt anyway. As a result, he uses his semblance exclusively for offense and built his weapon to synergize with this as much as possible.
Strengths:
-Mid to close range combat: His weapons high mobility and damage make him a very scary front line fighter to deal with.
-Apply directly: Understands the value of the direct approach and brute force and how to effectively apply it.
-Is a sheep: dude. Look at him. He’s fluffy and adorable. How could you not want this guy around? Are you sick or something?
Weaknesses:
-Border line Baaautistic: He’s not much of a talker. He’s certainly friendly; just don’t expect him to bust out any award winning oratory anytime this millennia.
-Extremely close quarters: His weapon essentially fires him around at high velocity, which is very hard to do in a small hallway without putting yourself into a wall.
-Physics: limitations on materials and the laws of reality still apply. His weapon gets hot and risks major damage if he tries to pump his semblance through it too often. His thrusters are also not magic, if he’s flying head first into a wall, he’s not going to stop on a dime.
-No Range, no life: He can close the distance quickly, but that’s about all he can do with someone engaging in a long range battle.
Bio: Chamoisee Lacaune is the son of Briggs ‘Thunder Knuckle’ Lacaune. A man know for three things. Firstly, the intrepid and fearless nature that he showed during the first decade of settlement in Vault. Having brought his timid son through the vast majority of it. And lastly for having the most inappropriate nickname among the hunters, as he does not have a fist based weapon, nor does he make use of thunder dust.
Both Lacaune’s were from Vale originally, Briggs (a single father) made a modest living as a hunter, though struggled to gain significant success. When the Vault territory opened up, Briggs picked up his son and launched himself at taming the territory with a fervor (or a lack of caution some claim) not seen in many other hunters at the time and managed to secure a sizable chunk of territory (and no minor celebrity for himself).
But with success comes sacrifice, as neither father nor son saw much of each other during this long ten year stretch. Their relationship cooled significantly, and while it never froze over completely, Chami feels that his choice to enroll at Lustre was more a matter of making his dad notice him at all, rather than making him proud.
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"Mon... tout à fait l'impressionnant petit tour de magie que vous avez là." L'élégante femme a complimenté avec un léger rire émis de ses lèvres. Elle avait quelque chose d'un goût oriental à son apparence, ses cheveux noirs ramassés derrière sa tête, son visage un peu pâle avec du maquillage et des lèvres rouges cerises. Sa robe était un beau petit nombre avec des manches fluides et une bande rouge rosé autour de sa taille, les jupes se divisaient légèrement pour faciliter le mouvement et montrant ses jambes en dessous. La robe jaune était recouverte de motifs fleuris en spirale, de tiges de curling et non courbées et de petites feuilles. Ça avait l'air cher.
« Cherchez-vous à impressionner toutes les femmes que vous rencontrez dans les transports en commun comme ça, ou sommes-nous juste une exception spéciale? » elle plaisantait avec un sourire sournois, regardant à ses deux familiers avec un regard curieux dans ses yeux.
"Qui a laissé un animal sauvage à bord?" Le renard Faunus dans la veste verte a dit à la surprise de repérer les deux animaux et leur propriétaire. Le garçon aux cheveux argentés s'est détourné et a choisi de ne pas regarder.
La fille dans le imperméable était tout à fait bizarre par rapport au reste des gens sur le navire. Avec son imperméable, elle avait des bottes de wellington rouges et un pantalon imperméable bleu brillant, habillé pour une tempête de pluie par une journée ensoleillée. Après s'être fait parler, elle a légèrement incliné la tête, montrant le visage doux en dessous, de jolis yeux et un nez aiguisé, un peu de ses cheveux, qui, pour autant qu'il puisse le dire, a été teint au moins trois couleurs différentes. Elle a clignoté quelques fois en le regardant.
"...merci." Elle répondit, assez audible pour qu'il entende comme un silence maladroit descende. Elle aussi semblait posséder son incroyable niveau de compétence dans l'art arcane de la conversation.
"...les jolies cornes." Elle est sortie, tout d'un coup.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Chamoisee Lacaune
"Merci. Je les ai moi-même eus." Il baahs tranquillement. Un autre silence maladroit descend sur la paire. "... alors êtes-vous excités?"........Il ajoute après un moment. "...je veux parler d'assister à Lustre. Pas mes cornes. Le fait d'être excité par l'excitation d'une personne après juste les avoir rencontrés serait bizarre. – Il dit, draguer et ne pas se rendre compte de ce qu'il vient de suggérer. Il se déplace incomfortablement dans son siège pendant quelques instants, poussant une oreille molle hors du chemin et lui griffant nerveusement la tête."Chamoisee Lacaune, ravie de vous rencontrer.
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Name: Chamoisee Lacaune
Nicknames: Chami
Age: 17
Gender: Male
Species: Faunus. Sheep.
Face: Very thin and somewhat effeminate with a pointed chin. There is a small beauty mark beneath his left eye, though that’s a somewhat minor feature compared to the long droopy cream colored ears framing his face or the tiny horns poking out from his forehead. ‘Suffers’ from a bad case of resting bitch face.
Hair: Tightly curled cream colored hair. Tends to keep it short due to its tendency to fro out.
Eyes: Green
Skin: Olive skinned.
Frame: Chami is a rather coltish young man. Tall and thin, though not having quite grown in the muscles needed to balance out his lankiness.
Height: 6’1
Weight: 145 lb (65.8 kg)
Personality: Chami is a soft spoken person who is a bit…sheepish, if you would. He finds it a monumental task to converse with people and not resort to two to three word responses. This, combined with his aforementioned chronic resting bitch face syndrome, can sometimes lead people to initially think of him as hostile or agitated. He tries to assure people with the occasional joke or quip to ease tension, to varying degrees of success.
Honesty and pragmatism are also things he values highly. He is blunt and forward with his feelings and opinions with those he considers friends (for better or for worse) and its frankly comical at how awful of a liar he is. When it comes to problems, he often prefers the most immediate and direct solution, as over analyzing the issue leaves him anxious and impatient.
Weapon: A pair of dull gold colored gauntlets covering the arms and shoulders (with conductive ram heads on the knuckles) and a pair of matching boots reaching up to just above the knee.
Weapon Name: Jetstream Aries
Weapon Functions: Using micro dust thrusters housed in the ankles, elbows and shoulders, Chami uses his weapons to charge down his opponents and deliver more kinetic punch to his….well punches and take full advantage of his semblance (see below). However, it has zero ranged capability, Chami having sacrificed that option to reinforce the weapons internal systems so it could handle the massive stresses of routine sudden acceleration, shock, high temperatures, and deceleration. While it was built to synergize with his semblance (see below), physical limitations still exist, as excess heat from using his semblance requires time to dissipate (30 seconds to a minute an a half depends on how often its been used recently) or risk catastrophic damage to the weapon.
Armor/ Clothing: Outside of school uniforms, Chami perfers to stick with good old fashioned plain T-shirts and blue jeans. Hard to beat the classics after all. While hunting, however, he opts for simple black jeans and a sturdy gray thermal sweater (Jetstream Aries is ostentatious enough on its own.)
Semblance Name: Android Dream
Semblance: Chami can convert the immediate force acting on his body into electrical energy. That’s right. He is the electric sheep, albeit conditionally. Firstly, the forces acting on him must be significant (he doesn’t generate electricity from gravity or someone gently tapping his shoulder for example). Secondly, this electrical energy cannot be stored, it is either discharged or it will hurt him and the range is barely beyond his skin. While in theory it could be used in a defensive manner, in practice it is simply not practical. As stated, it is the /immediate/ force acting on his body, meaning he’d have to active it every time he is struck(and at the exact moment he was struck), and even then he’d still be stuck with a charge he could not get rid of and be hurt anyway. As a result, he uses his semblance exclusively for offense and built his weapon to synergize with this as much as possible.
Strengths:
-Mid to close range combat: His weapons high mobility and damage make him a very scary front line fighter to deal with.
-Apply directly: Understands the value of the direct approach and brute force and how to effectively apply it.
-Is a sheep: dude. Look at him. He’s fluffy and adorable. How could you not want this guy around? Are you sick or something?
Weaknesses:
-Border line Baaautistic: He’s not much of a talker. He’s certainly friendly; just don’t expect him to bust out any award winning oratory anytime this millennia.
-Extremely close quarters: His weapon essentially fires him around at high velocity, which is very hard to do in a small hallway without putting yourself into a wall.
-Physics: limitations on materials and the laws of reality still apply. His weapon gets hot and risks major damage if he tries to pump his semblance through it too often. His thrusters are also not magic, if he’s flying head first into a wall, he’s not going to stop on a dime.
-No Range, no life: He can close the distance quickly, but that’s about all he can do with someone engaging in a long range battle.
Bio: Chamoisee Lacaune is the son of Briggs ‘Thunder Knuckle’ Lacaune. A man know for three things. Firstly, the intrepid and fearless nature that he showed during the first decade of settlement in Vault. Having brought his timid son through the vast majority of it. And lastly for having the most inappropriate nickname among the hunters, as he does not have a fist based weapon, nor does he make use of thunder dust.
Both Lacaune’s were from Vale originally, Briggs (a single father) made a modest living as a hunter, though struggled to gain significant success. When the Vault territory opened up, Briggs picked up his son and launched himself at taming the territory with a fervor (or a lack of caution some claim) not seen in many other hunters at the time and managed to secure a sizable chunk of territory (and no minor celebrity for himself).
But with success comes sacrifice, as neither father nor son saw much of each other during this long ten year stretch. Their relationship cooled significantly, and while it never froze over completely, Chami feels that his choice to enroll at Lustre was more a matter of making his dad notice him at all, rather than making him proud.
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Asher Brandt
Navire de transport
Il y avait certainement beaucoup de personnages intéressants ici. Puis encore une fois qui était censé être la norme pour une académie de chasseurs, il ne lui est pas venu jusqu'à maintenant que la sécurité du peuple contre Grimm comptait sur des individus aussi excentriques, et c'était alors qu'il réaliserait qu'il serait parmi eux. Pourtant, on dirait que ça va être une balade amusante dans les deux sens.
Il s'est trouvé un endroit pour s'asseoir car il n'avait pas beaucoup de raison de parler à quelqu'un en ce moment, il a même maintenant tendance à garder pour lui-même à moins que quelque chose le frappe comme intéressant mais pour l'instant c'est juste amusant de regarder, mais pas des moments dans cela, il a entendu quelqu'un crier quelque chose sur les animaux. Il avait l'air comme ça, et on dirait que quelqu'un a appelé des animaux... Les animaux de compagnie étaient-ils autorisés à bord? Pourtant, il lui semblait que celui en vert pourrait commencer quelque chose, donc il faisait attention à cette petite scène.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Oui... Je suis un peu excitée. La jeune fille a admis à Chamoisee comme un brin de cheveux errant scintille devant ses yeux. Alors qu'elle se concentrait sur elle, elle s'est gonflée des lèvres pour la mettre de côté. "C'est avril... les douches d'avril." Elle s'éloignait de lui, comme si elle était harcelée par son propre nom... même avec le nom qui avait été donné à Remnant, le sien se démarquerait un peu.
Enfin, le grand navire Atlas s'est posé doucement dans l'aire d'accostage et ses portes arrière s'ouvrent largement, permettant aux passagers à l'intérieur de partir sur le grand campus qui compose Lustre Academy. De cette distance, les étudiants ont eu leur premier aperçu sur le campus qui servirait de nouvelle maison pour les 4 prochaines années.
Un long sentier conduit vers la cour intérieure du terrain, bordé de tuiles en forme de diamant de blanc, gris et brun, stoppé de part et d'autre par une courte ligne de briques. De grandes lanternes en pierre bordaient le sentier, une paire d'entre elles tous les 20 pas environ, allumées avec ce qui ressemblait à une flamme simple, mais en réalité c'était une projection de lumière au nom d'Atlas, l'apparition d'une flamme et la lumière et la puissance d'une ampoule électrique complète. Entourant le sentier principal de pierre était un grand lit herbeux, distinctement constitué d'herbe rouge rubis qui brillait légèrement dans le soleil, cultivé à partir du sol semi volcanique de la région. Il était assez unique à Vault, mais il était connu dans d'autres endroits.
La cour principale elle-même portait une plinthe de marbre noir, avec quatre statues debout à chaque coin de celle-ci, une petite piscine d'eau illuminée les entourant avec de petits becs enroulés tirant du fond de la plinthe. Le sentier formait un grand cercle qui formait la cour avec quelques bancs simples qui l'entouraient. Entourant la cour elle-même était un certain nombre de petits arbres, encore assez jeunes car ils n'avaient été plantés que pendant quelques années, mais ils fournissaient à la cour un peu d'ombre naturelle.
Au-delà de la cour a posé le bâtiment principal de l'Académie Lustre. Même de tout le chemin au port d'amarrage, ils pourraient obtenir une vue claire de celui-ci. La façon simple de décrire ce grand design serait comme un château cubique. L'ensemble du bâtiment était placé à un angle de 45 degrés, de sorte que son coin faisait face à la cour. Ses murs étaient de couleur blanche sur un léger grisage en dessous, en béton métallisé pour fournir un support structural exceptionnel. Il portait de grands murs et remparts, de hautes tours aux coins arrondis, l'ensemble de la pensée sentait le design d'Atlas, mélangeant le design ancien avec leur touche moderne. Les portes d'entrée leur ont été ouvertes.
Ça prendrait du temps pour qu'ils marchent là-bas...
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Il dit avec un shrug, sentant le lurch familier de machines que le navire a touché. C'est l'arrêt... » dit-il avec une petite toux. Il s'empare de son sac, le jetant sur son épaule et se dirigeant vers la porte. Il a laissé ses yeux prendre dans la cour. L'herbe pourpre avait l'air... remarquablement agréable et il pouvait facilement se voir paître là-bas pendant des heures. Attendez. Non, c'est idiot. Arrêtez ces bêtises tout de suite!
Secouant la pensée de sa tête, il regarde le château. Il soupire alors qu'il commence à marcher avec la foule d'étudiants à l'entrée principale. "...il faut se demander si le doyen vient de décider que de longues cours obscènes étaient absolument nécessaires à une éducation complète des chasseurs ou si c'était simplement un moyen de contrarier les étudiants...... il gronde à lui-même, n'ayant jamais été un fan de l'architecture presque follement spacieuse quelques résidents de Remnant (son père inclus).
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Name: Chamoisee Lacaune
Nicknames: Chami
Age: 17
Gender: Male
Species: Faunus. Sheep.
Face: Very thin and somewhat effeminate with a pointed chin. There is a small beauty mark beneath his left eye, though that’s a somewhat minor feature compared to the long droopy cream colored ears framing his face or the tiny horns poking out from his forehead. ‘Suffers’ from a bad case of resting bitch face.
Hair: Tightly curled cream colored hair. Tends to keep it short due to its tendency to fro out.
Eyes: Green
Skin: Olive skinned.
Frame: Chami is a rather coltish young man. Tall and thin, though not having quite grown in the muscles needed to balance out his lankiness.
Height: 6’1
Weight: 145 lb (65.8 kg)
Personality: Chami is a soft spoken person who is a bit…sheepish, if you would. He finds it a monumental task to converse with people and not resort to two to three word responses. This, combined with his aforementioned chronic resting bitch face syndrome, can sometimes lead people to initially think of him as hostile or agitated. He tries to assure people with the occasional joke or quip to ease tension, to varying degrees of success.
Honesty and pragmatism are also things he values highly. He is blunt and forward with his feelings and opinions with those he considers friends (for better or for worse) and its frankly comical at how awful of a liar he is. When it comes to problems, he often prefers the most immediate and direct solution, as over analyzing the issue leaves him anxious and impatient.
Weapon: A pair of dull gold colored gauntlets covering the arms and shoulders (with conductive ram heads on the knuckles) and a pair of matching boots reaching up to just above the knee.
Weapon Name: Jetstream Aries
Weapon Functions: Using micro dust thrusters housed in the ankles, elbows and shoulders, Chami uses his weapons to charge down his opponents and deliver more kinetic punch to his….well punches and take full advantage of his semblance (see below). However, it has zero ranged capability, Chami having sacrificed that option to reinforce the weapons internal systems so it could handle the massive stresses of routine sudden acceleration, shock, high temperatures, and deceleration. While it was built to synergize with his semblance (see below), physical limitations still exist, as excess heat from using his semblance requires time to dissipate (30 seconds to a minute an a half depends on how often its been used recently) or risk catastrophic damage to the weapon.
Armor/ Clothing: Outside of school uniforms, Chami perfers to stick with good old fashioned plain T-shirts and blue jeans. Hard to beat the classics after all. While hunting, however, he opts for simple black jeans and a sturdy gray thermal sweater (Jetstream Aries is ostentatious enough on its own.)
Semblance Name: Android Dream
Semblance: Chami can convert the immediate force acting on his body into electrical energy. That’s right. He is the electric sheep, albeit conditionally. Firstly, the forces acting on him must be significant (he doesn’t generate electricity from gravity or someone gently tapping his shoulder for example). Secondly, this electrical energy cannot be stored, it is either discharged or it will hurt him and the range is barely beyond his skin. While in theory it could be used in a defensive manner, in practice it is simply not practical. As stated, it is the /immediate/ force acting on his body, meaning he’d have to active it every time he is struck(and at the exact moment he was struck), and even then he’d still be stuck with a charge he could not get rid of and be hurt anyway. As a result, he uses his semblance exclusively for offense and built his weapon to synergize with this as much as possible.
Strengths:
-Mid to close range combat: His weapons high mobility and damage make him a very scary front line fighter to deal with.
-Apply directly: Understands the value of the direct approach and brute force and how to effectively apply it.
-Is a sheep: dude. Look at him. He’s fluffy and adorable. How could you not want this guy around? Are you sick or something?
Weaknesses:
-Border line Baaautistic: He’s not much of a talker. He’s certainly friendly; just don’t expect him to bust out any award winning oratory anytime this millennia.
-Extremely close quarters: His weapon essentially fires him around at high velocity, which is very hard to do in a small hallway without putting yourself into a wall.
-Physics: limitations on materials and the laws of reality still apply. His weapon gets hot and risks major damage if he tries to pump his semblance through it too often. His thrusters are also not magic, if he’s flying head first into a wall, he’s not going to stop on a dime.
-No Range, no life: He can close the distance quickly, but that’s about all he can do with someone engaging in a long range battle.
Bio: Chamoisee Lacaune is the son of Briggs ‘Thunder Knuckle’ Lacaune. A man know for three things. Firstly, the intrepid and fearless nature that he showed during the first decade of settlement in Vault. Having brought his timid son through the vast majority of it. And lastly for having the most inappropriate nickname among the hunters, as he does not have a fist based weapon, nor does he make use of thunder dust.
Both Lacaune’s were from Vale originally, Briggs (a single father) made a modest living as a hunter, though struggled to gain significant success. When the Vault territory opened up, Briggs picked up his son and launched himself at taming the territory with a fervor (or a lack of caution some claim) not seen in many other hunters at the time and managed to secure a sizable chunk of territory (and no minor celebrity for himself).
But with success comes sacrifice, as neither father nor son saw much of each other during this long ten year stretch. Their relationship cooled significantly, and while it never froze over completely, Chami feels that his choice to enroll at Lustre was more a matter of making his dad notice him at all, rather than making him proud.
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Julio Taiyaou
Julio a ouvert les yeux alors qu'il sentait le navire toucher sur les quais. Cela signifiait qu'ils étaient arrivés à l'Académie Lustre. Il gémit et se leva. Il tendit ensuite le dos jusqu'à ce qu'il entende un bruit de fissuration familier, puis plaça les mains dans sa poche. Il a regardé autour de lui et a remarqué que beaucoup d'étudiants avaient déjà commencé à parler entre eux, se familiarisant avec eux alors qu'ils n'étaient pas encore arrivés à l'Académie. La blonde a pensé qu'il ne devrait pas s'inquiéter trop de socialiser encore. Alors qu'ils seront tous dans les mêmes classes, il n'y a toujours aucune assurance qu'ils seront dans la même équipe. D'ailleurs, le sommeil était plus important en ce moment. La nuit dernière n'était pas la meilleure nuit où il était.
Les portes s'ouvraient et les étudiants se précipitaient. Julio était l'un des premiers qui s'était envolé et s'est rapidement approché pour éviter la masse de gens qui se précipitaient hors du navire. Il a ensuite ralenti sa marche une fois que la foule n'était pas aussi épaisse. La distance entre le navire et l'école elle-même était redoutable. Il ne comprenait pas exactement pourquoi quelqu'un le concevait comme ça. Mais il ne peut pas se plaindre maintenant. En marchant, ses yeux avaient été sur l'herbe rouge rubis qui poussait autour de la passerelle. Wow, ça semblait à l'aise de s'allonger. Peut-être qu'un de ces jours, il serait là, peut-être pas, qui sait?
En arrivant dans la cour, il a trouvé un autre endroit où faire la sieste. Sous l'ombre des arbres encore jeunes, ou sur les bancs alors que personne n'est autour. Il avait tendance à se lever tôt. Peut-être qu'il pourrait se faufiler et dormir dehors quand il aura la chance. Peut-être qu'il devrait essayer ça la prochaine fois si ce n'est pas contre les règles bien sûr. Il a passé la cour et a finalement vu l'intégralité de l'Académie de Lustre; et il est vrai qu'il a froncé. On lui rappelait trop d'Atlas de sa conception. Il pourrait aimer où il est né, mais il pensait que ce serait différent. Il aurait dû s'y attendre, les architectes étaient d'Atlas après tout.
Cependant, il l'a rapidement secoué et est entré à l'Académie. C'était le début d'une nouvelle vie, suppose-t-il. Il s'est rappelé que c'était différent, que ce n'était pas Atlas, et il apprécierait beaucoup son temps ici.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Académie Lustre
Cet endroit ressemblait plus à une sorte d'établissement gouvernemental qu'à une académie à son avis. Le blanc étoilé et gris clair des bâtiments avec les chemins de marbre noir a donné à cet endroit un étrange contraste terrestre. Il n'était pas familier avec l'architecture de nulle part autre que Vault, car c'était là qu'il a grandi toute sa vie, donc pour lui cela semblait tout à fait nouveau. Comme prévu, tout semblait neuf, même les plantes dans le jardin. Alors qu'il sortait avec les autres étudiants et passait les portes, il n'était pas pressé d'y aller, on dirait que tout le monde se contentait d'explorer cet endroit jusqu'à ce qu'ils soient appelés, eh bien... Je suppose qu'il est temps d'aller voir les nouveaux terrains bouillants.
Courtyard avait l'air sympa, mais probablement tout le monde allait venir ici pendant les déjeuners et les pauses, toute l'académie semblait aussi être connectée à sa propre ville avec des magasins comme il avait appris qu'ils seraient, peut-être qu'il devrait trouver un coin là-bas plus tard. Comme prévu les installations que cet endroit semble offrir sont l'état de l'art, s'il y a quelque chose qu'il a appris sur Atlas, ce serait cela. S'il y avait quelque chose qu'il pouvait noter, cela lui rappelait les quelques installations institutionnelles de Vault... Puis encore une fois, il a appris que leurs architectes étaient principalement Atlas, mais comment les quartiers résidentiels sont sortis si différemment...? Ce n'était pas important pour lui.
Au bout d'un moment, il traîna derrière le dernier des étudiants qui rentraient à l'intérieur. Pour être honnête, il n'a jamais vraiment attendu la vie à l'académie, en fait l'idée qu'il ne pouvait pas faire de chasseur jusqu'à il ya seulement deux ans quand il a finalement passé les tests d'affinité lui a fait le ressentiment. C'est pour ça qu'il s'est envolé pendant un moment. Mais maintenant qu'il est ici avec peu d'avance... Si quoi que ce soit, c'est ses demi-sœurs qui l'ont motivé à en devenir une puisqu'ils aspirent à devenir aussi des chasseurs, ou la pensée qu'il pourrait voir ses amis qui ont été adoptés par des familles d'autres pays, comme il sait qu'ils ont passé les tests d'affinité pour les chasseurs. Venez au Vytal Festival qu'il pourrait les voir. Il semblait y avoir beaucoup d'opportunités, par exemple, qui ferait partie de son équipe? En tout cas, il n'allait pas avoir de fermeture en restant ici.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Un par un, les étudiants ont filtré à l'intérieur du hall d'entrée de l'académie et les grandes portes se sont fermées derrière eux automatiquement, les scellant à l'intérieur de l'académie proprement dite. Ils étaient dans un grand hall d'entrée, un sol carrelé à motif carré sous leurs chaussures atteignant les grands murs blancs, décoré avec les bannières rouges portant le symbole de Vault, battant dans la légère brise. Il y avait des fenêtres haut dans le hall, probablement juste là pour permettre à la lumière de filtrer naturellement. A l'avant d'eux était une étape surélevée avec quelques individus assis dans des chaises à travers elle avec un podium mis en place au milieu. Parmi ces figures, on est venu et se tenait sur le podium, une dame au milieu de la trentaine avec des cheveux blonds à la fraise frisée, un petit visage à l'aspect et des vêtements floraux. Une fois là-bas, elle s'est débarrassée de la gorge.
"Étudiants, bienvenue à l'Académie Lustre. Sans plus attendre, permettez-moi de vous présenter votre directeur pour les années à venir. Grand maître Billeous Trendle." Elle recula et laissa un nouveau visage prendre la scène avec un pas de ses pieds et le bâton de bois sur le bois. C'était un homme plus âgé, il avait un peu de visage wizé, une moustache blanche qui s'est effondrée pour atteindre la longueur de sa chèvre, avec des cheveux blancs soufflés dans le dos et une tache claire chauve sur sa tête. Une paire de cornes de bélier enroulées vers l'arrière, coincées dans ses cheveux qui diminuent. Il était tout simplement habillé d'une longue robe verte sur un sous-vêtement gris, d'une ceinture blanche autour de sa taille et du reste de la robe couvrant ses jambes avec une fraction du milieu. Dans son autre main, il tenait un bâton de marche de chêne hobbled, arpentant la foule avec de petits yeux sournois. Il s'est débarrassé de la gorge alors qu'il se tenait sur le podium.
Mesdames, messieurs et autres, bienvenue à l'Académie Lustre. 10 ans plus tard, comme cinquième académie de chasseurs de Remnant..." il avait l'air un peu grave. "Maintenant, je veux répondre à une petite rumeur, d'abord et avant tout. Certains d'entre vous ici, peut-être croire, que parce que Lustre est l'académie la plus facile à obtenir l'entrée à l'heure actuelle, que ce sera tout un trajet facile pour votre éducation. Si vous le croyez, la porte est juste derrière vous. Ceux qui pensent comme ça ne sont pas les bienvenus dans ces murs." Il a frappé son bâton de marche sur le sol pour ponctuer sa sentence.
« Quant aux autres, ne vous attendez pas à une promenade dans le parc. Chez Lustre, nous sommes fiers de prendre le potentiel brut et non raffiné des chasseurs et des chasseurs, de les aiguiser, de les couper et de les perfectionner en diamants d'êtres humains endurcis. Nous avons beaucoup à prouver, comme le nouvel institut établi et nous allons vous pousser à vos limites et au-delà. Vous apprendrez la vraie discipline." Il a encore frappé son équipe. "Honneur."
Bang.
"Dédicace."
Bang.
« Et surtout, un esprit est prêt à être le meilleur que vous pouvez peut-être moins. Rien de moins, c'est l'échec! »
Bang.
« Et en échange de vos efforts, nous vous récompenserons, avec les prouesses et la connaissance pour devenir des chasseurs à part entière. L'académie Lustre sera votre château. Ce sera votre maison, votre école, votre protection et votre avenir. Alors respectez-le bien et vous aussi, vous serez respectés. C'est tout." Il a frappé son personnel une fois de plus pour finir son discours.
"Maintenant, vous tous, veuillez suivre Mlle Lariet vers les examens d'entrée." une porte secondaire s'ouvrit dans le mur gauche alors que la blonde poilue sortait plus tôt.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio a raccroché en arrière, il était pratiquement à la fin de la foule maintenant une certaine distance de tout le monde. Il s'appuya sur le mur et regarda la conception du hall. Il n'y avait vraiment rien d'intéressant à signaler. La voix d'une femme a attiré son attention et il a regardé en arrière à la scène où une femme avait pris le centre pour parler et les présenter au Grand Maître. Son sourcil a été relevé en voyant que le Grand Maître était en fait un faunus. C'était une première, puis encore une fois, son père était à un haut grade et il était un faunus. C'est surprenant parce que certains humains n'approuvent pas ça.
Il y avait des rumeurs que cette Académie serait facile à passer? Son père ne l'aurait pas placé ici si c'était le cas. Et il a deviné que la plupart des étudiants ici n'avaient jamais pensé à une telle chose. Ou du moins, il ne l'espérait pas. Il écouta attentivement tandis que le Grand Maître continuait à parler de leur enseigner diverses choses pour devenir des chasseurs à part entière. Il était content que ce n'était pas une blague. Il s'est ensuite tourné vers la porte ouverte et s'y est rendu avec les autres étudiants.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Académie Lustre
"Huh, parle d'excès de dramatisme...", il s'est moqué de lui-même. Mais tout le monde, ici, allait être les premiers étudiants de cette académie, et dans un domaine compétitif et hautement pensé comme celui-ci, il fallait qu'ils soient stricts. Asher n'avait pas de soucis, il avait confiance en lui-même, assez bien qu'il était sûr que sa véritable expérience de combat dans les rues de Vault lui donnerait un avantage. Instincts honnêtes et la volonté de mener l'action nécessaire sans hésitation, c'est ce qu'il a décidé d'être sa force pour l'instant.
Il pouvait regarder autour et voir d'innombrables visages très frais, ce qui lui a affirmé sa croyance en ses forces uniques, encore... Si ce qu'il a appris sur les académies Hunter était vrai, alors ils tous d'ici la fin d'un an ou deux n'auraient plus de regards aussi frais dans leurs yeux. Après tout, être envoyé en mission était un élément essentiel. Il a entendu que les tests pour trouver des équipes variaient considérablement entre les académies, il s'est demandé ce que cette académie allait être. Sans parler de quel genre de personnes sera-t-il associé avec...? Pour lui, c'était important, parce qu'ils deviendraient vos alliés proches jusqu'à l'obtention du diplôme, et beaucoup encore s'entraident bien au-delà de cela aussi.
Il devenait un peu anesthésiant... Plus tôt ils auront les tests, mieux ce sera.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Chamoisee Lacaune
Chami se sentait en vogue alors que le grand maître Trendle se tapait sur la scène. Bien qu'il ait dû l'admettre fait pour un discours impressionnant, c'était plutôt stupide (si pas très fort). Quant à la facilité, ce n'était pas quelque chose que le jeune mouton attendait. Son père, si peu qu'ils aient parlé de sa fréquentation à l'école, avait rendu clair la gravité du programme d'études.
Chami réarrange le sac sur son épaule, les armes cachées à l'intérieur claquant légèrement ensemble depuis le changement soudain alors qu'il commençait à suivre Mlle Lariet jusqu'aux terrains d'essai. Il espérait silencieusement qu'il y avait au moins une partie écrite de l'examen, pas particulièrement d'humeur à voler à des vitesses de rupture du cou après le voyage sur le navire de vol stationnaire. Il laisse sortir un baa silencieux de frustration, trop anxieux pour le test à venir pour risquer le dérapage.
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Name: Chamoisee Lacaune
Nicknames: Chami
Age: 17
Gender: Male
Species: Faunus. Sheep.
Face: Very thin and somewhat effeminate with a pointed chin. There is a small beauty mark beneath his left eye, though that’s a somewhat minor feature compared to the long droopy cream colored ears framing his face or the tiny horns poking out from his forehead. ‘Suffers’ from a bad case of resting bitch face.
Hair: Tightly curled cream colored hair. Tends to keep it short due to its tendency to fro out.
Eyes: Green
Skin: Olive skinned.
Frame: Chami is a rather coltish young man. Tall and thin, though not having quite grown in the muscles needed to balance out his lankiness.
Height: 6’1
Weight: 145 lb (65.8 kg)
Personality: Chami is a soft spoken person who is a bit…sheepish, if you would. He finds it a monumental task to converse with people and not resort to two to three word responses. This, combined with his aforementioned chronic resting bitch face syndrome, can sometimes lead people to initially think of him as hostile or agitated. He tries to assure people with the occasional joke or quip to ease tension, to varying degrees of success.
Honesty and pragmatism are also things he values highly. He is blunt and forward with his feelings and opinions with those he considers friends (for better or for worse) and its frankly comical at how awful of a liar he is. When it comes to problems, he often prefers the most immediate and direct solution, as over analyzing the issue leaves him anxious and impatient.
Weapon: A pair of dull gold colored gauntlets covering the arms and shoulders (with conductive ram heads on the knuckles) and a pair of matching boots reaching up to just above the knee.
Weapon Name: Jetstream Aries
Weapon Functions: Using micro dust thrusters housed in the ankles, elbows and shoulders, Chami uses his weapons to charge down his opponents and deliver more kinetic punch to his….well punches and take full advantage of his semblance (see below). However, it has zero ranged capability, Chami having sacrificed that option to reinforce the weapons internal systems so it could handle the massive stresses of routine sudden acceleration, shock, high temperatures, and deceleration. While it was built to synergize with his semblance (see below), physical limitations still exist, as excess heat from using his semblance requires time to dissipate (30 seconds to a minute an a half depends on how often its been used recently) or risk catastrophic damage to the weapon.
Armor/ Clothing: Outside of school uniforms, Chami perfers to stick with good old fashioned plain T-shirts and blue jeans. Hard to beat the classics after all. While hunting, however, he opts for simple black jeans and a sturdy gray thermal sweater (Jetstream Aries is ostentatious enough on its own.)
Semblance Name: Android Dream
Semblance: Chami can convert the immediate force acting on his body into electrical energy. That’s right. He is the electric sheep, albeit conditionally. Firstly, the forces acting on him must be significant (he doesn’t generate electricity from gravity or someone gently tapping his shoulder for example). Secondly, this electrical energy cannot be stored, it is either discharged or it will hurt him and the range is barely beyond his skin. While in theory it could be used in a defensive manner, in practice it is simply not practical. As stated, it is the /immediate/ force acting on his body, meaning he’d have to active it every time he is struck(and at the exact moment he was struck), and even then he’d still be stuck with a charge he could not get rid of and be hurt anyway. As a result, he uses his semblance exclusively for offense and built his weapon to synergize with this as much as possible.
Strengths:
-Mid to close range combat: His weapons high mobility and damage make him a very scary front line fighter to deal with.
-Apply directly: Understands the value of the direct approach and brute force and how to effectively apply it.
-Is a sheep: dude. Look at him. He’s fluffy and adorable. How could you not want this guy around? Are you sick or something?
Weaknesses:
-Border line Baaautistic: He’s not much of a talker. He’s certainly friendly; just don’t expect him to bust out any award winning oratory anytime this millennia.
-Extremely close quarters: His weapon essentially fires him around at high velocity, which is very hard to do in a small hallway without putting yourself into a wall.
-Physics: limitations on materials and the laws of reality still apply. His weapon gets hot and risks major damage if he tries to pump his semblance through it too often. His thrusters are also not magic, if he’s flying head first into a wall, he’s not going to stop on a dime.
-No Range, no life: He can close the distance quickly, but that’s about all he can do with someone engaging in a long range battle.
Bio: Chamoisee Lacaune is the son of Briggs ‘Thunder Knuckle’ Lacaune. A man know for three things. Firstly, the intrepid and fearless nature that he showed during the first decade of settlement in Vault. Having brought his timid son through the vast majority of it. And lastly for having the most inappropriate nickname among the hunters, as he does not have a fist based weapon, nor does he make use of thunder dust.
Both Lacaune’s were from Vale originally, Briggs (a single father) made a modest living as a hunter, though struggled to gain significant success. When the Vault territory opened up, Briggs picked up his son and launched himself at taming the territory with a fervor (or a lack of caution some claim) not seen in many other hunters at the time and managed to secure a sizable chunk of territory (and no minor celebrity for himself).
But with success comes sacrifice, as neither father nor son saw much of each other during this long ten year stretch. Their relationship cooled significantly, and while it never froze over completely, Chami feels that his choice to enroll at Lustre was more a matter of making his dad notice him at all, rather than making him proud.
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Les étudiants ont été conduits sur un sentier sinueux au-dessus du campus, se dirigeant vers un bord de falaise. Quand ils sont arrivés, ils ont trouvé une goutte qui se dirigeait tout droit vers le bas. Le bord de la falaise serpentant autour de la distance, fotming une forme de bol naturel dans la terre. De petites plates-formes métalliques arrondies avaient été érigées, tirant du visage de la falaise alors que les étudiants commençaient à se tenir sur une chaque abd préparer ce que jamais l'armement qu'ils apportaient, un jeune garçon dessinant une arme arbalète étrange, un autre sortant une paire de grands ventilateurs à main et un autre un gros fusil de chasse. Même la fille dans le imperméable jaune a sorti ce qui ressemblait à un parapluie. En regardant la falaise, ils pouvaient voir un nuage gris étrange obscurcir la vue de tout ce qui se trouvait au-dessous d'eux.
"Ceci." Spoke up Trendle, ayant déménagé au bord de la falaise avec Mlle Lariet. "C'est ton examen d'entrée. Au-dessous de vous, se trouve le ganteau, un cours d'obstacle basé sur la nature conçu pour tester vos compétences dans diverses situations. Le Gauntlet est composé de différents biomes, présentant des risques naturels que vous pouvez affronter dans la chasse quotidienne. Il regorge aussi de Grimm, se cachant dans les différents endroits. » Trendle strode vers le haut de la ligne en parlant, en regardant entre les élèves.
« Votre test, les étudiants, est de passer à travers ce cours d'obstacle aussi vite que vous le pouvez. L'étoile brillante marquera votre sortie. Vous pouvez travailler avec d'autres personnes ou entraver d'autres personnes, tout ce qui compte, c'est votre temps et votre performance individuels. Le reste de la faculté sera prêt à évaluer vos performances. Nous vous évaluerons en fonction de la vitesse, du combat, de la navigation et du style. » Il avait l'air d'achever son discours, de se raser la gorge bruyamment.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio regarda le cratère en marchant sur l'un des cercles. Ses yeux scannaient la totalité du cratère. Il a ensuite sifflé, se demandant si c'était naturel ou non. Le cratère qu'il veut dire, pas le labyrinthe. Il était à moitié attentif à l'instructeur quand il a commencé à parler. Notant que les autres ont préparé leurs armes, il a sorti les siennes aussi, le fusil se repliant et puis il a laissé une partie du fusil sur son épaule. Je ne peux pas me permettre d'être trop fatigué au début après tout.
Pour qu'ils soient notés, hein? Je suppose qu'ils ne prennent qu'une petite quantité d'étudiants par rapport à la grande quantité qui passent le test en ce moment. Bien qu'il n'ait pas vraiment hâte d'entraver les autres, compte tenu de sa personnalité utile, il veut rencontrer quelqu'un avec qui il peut faire équipe. Sinon, c'est dommage. Sortir un Grimm ou deux en même temps n'est pas trop difficile à faire, même quand on est seul. Surtout que c'est un tireur d'élite. Il ne pouvait pas trop compter sur l'autre s'il faisait un groupe avec quelqu'un, puisqu'ils étaient notés individuellement en fonction de la performance. Être un combattant de longue portée a vraiment eu ses chutes.
Sortez le plus vite possible. C'était son but. Et peut-être exterminer un Grimm pendant qu'il y est. L'étoile brillante marque la sortie. Il l'a percé dans son cerveau. Il était prêt, ou du moins il espérait qu'il l'était. Vraiment.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Académie Lustre - Terrain d'essais
Test a semblé simple... Atteindre la sortie, le parcours d'obstacles, bien que par l'apparence de ce cratère massif et l'environnement naturel en dessous, c'était trompeurment simple, ajouté en ce qu'ils devront considérer tous les autres étudiants. Il a parlé d'entraves aussi... et bien ça allait être intéressant. Pourtant, il n'avait pas l'intention de perdre son temps là-bas. Il devrait être relativement facile pour lui de passer à travers par lui-même, toute personne qui le ciblerait seul se retrouverait dans une situation très terrible après tout, il savait parfaitement combien son apparence était utile dans le combat.
Le classement allait être sur la performance individuelle... Mais il avait l'impression que voir comme des chasseurs et des chasseurs serait travailler ensemble assez fréquemment, aider une autre personne à atteindre un bon moment à côté de la vôtre serait beaucoup mieux. Il y aurait probablement Grimm là-bas aussi, ce qui est très probablement la principale menace, et atteindre la sortie peut ne pas être possible pour une seule personne, il pourrait être probable qu'un géant Grimm les attendait là-bas.
Ce ne serait pas long de mémoriser l'objectif, mais c'était une stratégie et de se préparer à ce qui allait se passer, ce serait une plus grande préoccupation pour lui. Il peut facilement éviter et tuer Grimm, et peut utiliser son apparence pour faire des évasions ou des flancs créatifs, sinon... C'était assez simple.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Encore une chose. Les quatre derniers étudiants à terminer seront expulsés. Trendle s'ajouta rapidement avant de cogner à Miss Lariet, qui tapota un bouton sur son rouleau. À ce moment-là, toutes les plates-formes bordées le long du mur de falaise ont baissé, laissant tomber ceux qui se tenaient sur eux dans le nuage en dessous et dans le gantelet lui-même.
Alors qu'ils tombaient, sous le nuage, ils pouvaient voir l'étoile briller au loin, rayonnante et lumineuse, facile à surveiller la destination. Mais d'abord, ils ont dû atterrir. Certaines des requérantes avaient déjà pris note, la fille dans le imperméable ouvrant son parapluie et donnant le coup de pied du mur, s'élançant devant. Un autre, maniant un grand défilement, l'a filée au-dessus de sa tête pour la propulser vers l'avant et un homme plus grand a tiré un coup puissant de son arme pour le booster vers l'avant. La course était vraiment en cours.
Pour ceux qui ne pouvaient pas forcer leur chemin vers l'avant, il y avait un grand banc de neige sous eux pour attraper leur chute.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Les quatre derniers étudiants seraient expulsés? Aïe. Avant qu'il ne puisse réagir à plus que cela cependant, la plate-forme il se tenait sur glissé vers le bas à la vitesse supérieure. Il a regardé autour de lui et a vu que la plupart des étudiants étaient partis pour un début précoce alors il a décidé de le faire aussi bien. En gardant l'œil sur l'étoile brillante, il a utilisé un tir puissant pour le pousser hors de la plate-forme, puis suivi de deux autres jusqu'à ce que ses pieds touchent le sol.
Aura est certainement utile dans des moments comme ceux-ci. Julio se leva et commença à rouler le cou jusqu'à ce qu'il se fende, plaçant le canon de l'arme sur son épaule alors qu'il commença à se précipiter sur le chemin avec un abandon apparemment imprudent. Il faisait attention à son environnement pour s'assurer que rien ne l'attirerait par surprise. Il serait préférable qu'il les prenne par surprise, mais Grimm est habituellement celui qui le ferait.
Même s'il n'avait pas l'air de se dépêcher, il l'était. Mais il ne pouvait pas se permettre de courir en première face dans un Grimm.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Académie Lustre
Les quatre derniers expulsés? C'est terriblement extrême, et inutile, il ne pouvait pas imaginer qu'ils expulsent soudainement les gens tout de suite, étant donné que la fréquentation actuelle n'était pas très élevée par rapport aux autres académies. Il n'avait pas l'intention de venir en dernier de toute façon.
Dès qu'ils ont plongé dans le ravin, il a vu tout le monde trouver différentes façons de faire usage de ce temps d'air. Trouver un endroit où tomber plus tôt, quelqu'un a même fait une chute plus rapide, quelqu'un a même utilisé son arme comme un hélicoptère... et bien il n'avait pas l'intention de tomber derrière eux. Il a appelé son apparence à tomber devant lui pendant qu'il allait pour un atterrissage plus doux pendant que le clone s'exerçait. À la portée maximale, il allait passer avec et téléporter bien avant sa position d'atterrissage.
Dès qu'il a atterri sur la neige douce, il s'est concentré quelques instants, et au moment où son clone a atteint la portée maximale, il a téléporté, puis a annulé son apparence. Il était bien au-delà de la zone d'atterrissage "régulière" maintenant, probablement rattrapé par les autres qui avaient choisi une façon unique de se forger, mais après s'être recomposé, il convoquait de nouveau son apparence, pour courir à ses côtés. Dans le cas d'une attaque, il pourrait avoir le clone tenir les ennemis pour lui et passer, ou il pourrait se retirer en même temps que l'avoir passé et simplement changer de place à nouveau.
Pourtant, si c'était une course avec des obstacles comme Grimm, il sentait qu'il avait une bonne chance.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Avec leurs mouvements respectifs, Asher et Julio ont fini dans la partie la plus en avant des étudiants qui se faufilaient à travers le genou de la neige profonde pour continuer leur course, heureusement n'ayant pas d'ennemis à gérer à l'heure actuelle. En regardant vers l'avant, les étudiants pourraient avoir un aperçu de trois biomes distincts en avant, formant les chemins qu'ils pourraient choisir de prendre dans leur examen.
Le premier, à l'extrême gauche, était un grand Savannah à l'aspect sec avec quelques petites taches de grande herbe dans les endroits. Le terrain était plat et large, avec apparemment aucun obstacle qu'ils rencontreraient en dehors de l'herbe légère, et même cela était douteux. Au milieu du sentier, il y avait une forêt dense, le sommet des arbres atteignant le ciel, ou tout ce qui passait pour lui dans le Gauntlet. Le chemin serait difficile à manier avec ces arbres tricotés serrés mais il y avait des chemins plus élevés pour accéder aussi avec les branches éparpillées le long du sommet des arbres. Enfin, à droite, il y avait une section entourée d'une roche du désert surélevée, plongeant dans ce qui ressemblait à un canyon profond, un terrain quelque peu inégal avec un net déclin et une pente, qui savait ce qui les attendait dans cette direction.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio a atteint les chemins divergents mais avant de les regarder, il a jeté un coup d'œil aux autres étudiants. Il semble que c'était l'un des étudiants qui a eu un bon départ. Il n'allait pas se plaindre. Julio a scanné chaque chemin. La gauche menant à une Savannah, le milieu vers une forêt, et le dernier était un canyon profond. Vu son héritage de faunus singe, c'était évident ce que le mâle aurait choisi. En trottant vers la forêt, il regarda les arbres qui tournaient au-dessus de lui. Un sourire paresseux a fait son chemin vers son visage alors qu'il repliait son arme et a ensuite commencé à grimper l'arbre avec vitesse et précision.
Atteindre le sommet dans ce qui semble être la vitesse record, il a déployé son arme et ensuite scanné les environs. Une fois qu'il l'a jugé sûr, il a commencé à traverser la forêt en utilisant les branches solides des arbres. Il s'arrêtait parfois et regardait autour de lui, comme s'il s'assurait qu'il allait bien et essayait aussi de localiser n'importe quelle sorte d'ennemis autour de lui. Il doutait fortement qu'aucun des étudiants ne penserait à s'attaquer les uns aux autres, et le Grimm ne devrait pas être attiré par lui du tout car il n'était pas vraiment aussi négatif en ce moment, mais il ne pouvait pas être trop prudent non?
Il touchait parfois la ceinture de service enveloppée autour de lui, sentant les cristaux de poussière à l'intérieur. Tout était encore là, heureusement, et cela devrait l'aider dans cette épreuve. Il espère que ça ne l'échouera pas quand il en aura le plus besoin. Non seulement ça fait mal, mais ça le désavantage aussi.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone de procès - Savannah
En arrivant à la scission dans la route, il regarda les régions avant lui... Savannah, forêt, et une région montagneuse... Pendant un moment il considérait la forêt, mais le moment où il vit le singe Faunus prendre au sommet des arbres, il commença à doubler sur sa décision, et la région montagneuse était un non-aller. Il n'allait pas être capable d'obtenir les positions dont il avait besoin pour les frappes de puissance dans le cas où il devait se battre, donc il n'a quitté que la savane.
Il a commencé par avoir son semblant de courir devant lui. Il peut sentir la zone environnante du clone de ressemblance, où le sol est, les murs, les attaquants, etc., mais il ne peut pas voir à travers ses yeux, donc le faire se séparer trop loin de lui dans ces circonstances pourrait être risqué. Avant, c'était seulement pour atterrir et aller de l'avant, donc il avait un certain risque s'il y avait Grimm posé dans l'attente, cette fois-ci bien qu'il préférerait que ce soit son avant-garde, afin qu'il puisse choisir une nouvelle route si le clone rencontre des problèmes. S'il peut éviter un combat inutile, c'est mieux. Maintenant que son clone était une bonne distance à l'avance, il était temps pour lui de suivre dans son chemin, la voie "sûre" qu'il sécurait pour lui.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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La forêt était en effet, dépourvue de Grimm alors que les étudiants se précipitaient à travers les arbres, certains des plus agiles suivant l'exemple de Julio et prenant aux arbres. Cependant, quelque chose d'un danger encore plus grand pour les étudiants deviendrait bientôt clair pour eux. L'un l'autre. C'était chaque homme pour lui-même et certains étudiants étaient plus prêts à prendre des coups de feu que les autres. Du sol de la forêt, un garçon gris poilu maniant une hache de ventilateur l'a pointée vers les étudiants qui sautaient au-dessus et a tiré son fusil de chasse, brisant des branches devant eux et provoquant la chute de certains. Et avec ce coup-là, tout l'enfer a commencé à se détacher dans les bois.
Beaucoup d'élèves ont choisi la Savannah aussi, son grand espace ouvert leur a permis d'avoir une salle de course facile pour la traverser rapidement. Cependant il leur est vite devenu conscient, ils ont eu un plus grand défi comme une horde de Grimm était soudainement sur eux. Avec son aire plate ouverte, le Grimm avait un avantage naturel sur le terrain, des groupes de Crise se précipitant sur les étudiants avec trois Death Stalker scuttling derrière eux, tous formant un mur noir et mobile qu'ils devaient passer pour passer l'examen. Ils seraient bientôt obligés de se battre.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio regarda en arrière pour voir qu'il y avait des étudiants au-dessus des arbres, comme lui, et sur le sol, traversant le terrain avec peu de difficulté. Ils feraient mieux de choisir la Savannah s'ils y allaient comme ça. Sachant que son bonus de départ était terminé, il a commencé à accélérer son rythme, en utilisant son héritage à son avantage. Il sauta habilement d'une branche à l'autre jusqu'à entendre le bruit familier d'un coup de feu. Comme ça, beaucoup de branches avaient été arrachées de son arbre. Celui qu'il venait de sauter d'être l'un d'entre eux. Il s'est rapidement accroché à l'une des autres branches, regardant en arrière pour voir beaucoup d'étudiants tomber.
Et ainsi a commencé la guerre. Les élèves se battent à gauche et à droite. Il n'y avait pas de temps à perdre, il voulait dire, mais il n'aurait pas d'autre choix que de se battre de toute façon. Mais il a continué, plus vite qu'avant. Il avait besoin d'être éloigné. Mais il a fait un grand saut, d'une branche à l'autre, puis a dirigé vers les étudiants ci-dessous. Le canon du fusil était dirigé droit sur le garçon gris poilu qui avait commencé cela. Il y avait beaucoup d'étudiants, mais c'était une cible claire. Le compartiment à poussières tournait de façon à ce que la poussière du feu soit choisie. Deux coups de feu, ils exploseraient près ou sur l'étudiant mâle.
Il débarqua sur la branche et, ne regardant pas le résultat, il se précipita une fois de plus vers l'avant. Il savait que beaucoup d'étudiants se remettaient, et qu'ils étaient après lui. Il devait être très prudent.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone de procès - Savannah
Alors qu'Asher pesait ses options, d'après les informations de son clone, c'était un festival de combat étudiant dans la forêt, tandis que tout le monde dans le désert était contre une horde de Grimm, comme il pouvait les voir visuellement. Il a décidé de se rappeler son clone, il peut perdre beaucoup moins de temps à vaincre Grimm puis il peut combattre d'autres étudiants. Après tout, il avait les moyens de tuer même un Deathstalker s'il avait le bon moment.
Alors qu'il courait, il a posé sa main sur sa lame, équipant la poussière de glace d'un coup d'interrupteur, prêt à tirer la grève et à imiter sa lame de ses effets. Bientôt, lui et d'autres étudiants auraient à combattre le Grimm alors qu'ils couraient la tête longtemps dans l'essaim. Il convoqua son apparence à courir à ses côtés pour l'assister à bref délai alors qu'il sprintait sans fâcheusement vers le Grimm.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Le fusil à sniper de Julio garantissait qu'au moins un tir atterrirait et l'élève gris lâchait un peu de douleur alors que le feu les frappait tandis que la veste blanche et grise qu'ils portaient prenait feu et pendant quelques secondes, ils passaient le temps à le sortir, les laissant largement ouverts à une attaque d'un grand garçon avec le chapeau haut. Cependant, le choix de la poussière de feu s'avéra bientôt beaucoup plus préjudiciable à la bataille qu'utile car le second tir avait frappé l'arbre à côté du garçon. Le feu le dévorait rapidement, léchant le tronc et utilisant les branches pour s'étendre dans les bois, sautant d'un chêne à l'autre comme une collection de serpents flamboyants. Il ne serait pas long avant que toute la forêt monte en fumée, et les étudiants avec elle. Beaucoup ont même commencé à le réaliser et sont retournés à courir, à travers il y avait encore l'attaque occasionnelle.
À la foule envahissante de Grimm, certains des étudiants de la Savannah ont tiré en premier. Le faunus de renard avait une arbalète en main et a tiré un certain nombre de boulons, abattant quelques Grimm, suivi de plusieurs autres tirs. La première à frapper la tête de la foule était une fille avec des bras plutôt gros et des cheveux de cuivre fait dans une tresse à queue de poisson, maniant un énorme fléau qu'elle avait tourné sur sa tête. Elle s'est jetée dans la foule et avec une première balançoire, en a frappé un tas alors que la deuxième vague se préparait à s'écraser sur eux et sur les autres. Les Death Stalkers étaient toujours coincés dans le dos, lurchant après leur compagnon Grimm.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio secoua la tête, voyant que ce qu'il avait fait était en fait une erreur. Il ne sera pas trop tôt avant que la forêt ne brûle le sol si cela continue. Cela signifierait certainement des points déduits pour lui. Bien que cela lui ait certainement donné un avantage, puisqu'il bloquerait certains des étudiants. Mais ils n'arrêtaient pas de partir. Grandissant sous son souffle, il chargea de la poussière d'eau dans son fusil pendant qu'il courait. Il a fait un grand saut l'un après l'autre pour lui donner suffisamment de temps pour tirer tout en ayant toujours la tête.
Il a tiré sur les arbres qui n'étaient pas en feu, comme pour amortir l'arbre pour qu'il ne monte pas en flammes. Il enfermerait même beaucoup d'arbres avec de la glace pour que le feu ne saute pas à ceux-là non plus. C'était pour contenir le feu. Ohhhh boooyyyyy, il y a ses chances d'entrer. Il avait besoin d'y aller comme l'un des premiers s'il voulait aller à l'Académie Lustre.
Ha, ce n'est pas si tactique maintenant, hein Julio. Il a essayé de garder son avance comme beaucoup d'étudiants ont commencé à courir plus vite.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone de procès - Savannah
L'apparence d'Asher a rapidement réduit le Grimm qui est entré en contact avec lui, et tout ce qui a été manqué, il s'est simplement échappé et a continué à bouger. Les Deathstalkers se battaient encore sous leurs frères Grimm, donc ils étaient dans un endroit assez collant. Il devrait être facile de coordonner une frappe puissante pour en sortir et faire un trou dans leur essaim, mais s'il a manqué l'occasion, alors il pourrait être dans un endroit serré... Il regarda de ses côtés dans les moments où il le pouvait, et il vit que d'autres étudiants se battaient aussi, mais il semble qu'ils savaient qu'ils pourraient avoir à faire avec certains Deathstalkers en haut et à venir. Il a crié à eux, qu'ils écoutent ou non ne changerait pas le mouvement qu'il allait faire,
"Couvre-moi!", a-t-il crié. Quelques instants après qu'il ait crié cela, il s'est transformé en flou pendant un moment alors qu'il tisse sous une charge Creep, son semblant voûtant dessus et le coupant comme il l'a suivi est utilisateur. Son sprint fou s'est transformé en un tiret dangereusement bas comme avec un seul coup de pied du sol, il a volé à quelques pouces au-dessus du sol alors qu'il s'est lancé de plus en plus vite vers le Deathstalker. Son objectif était de le faire sous le Deathstalker, et d'apparaître de l'autre côté. De là, il déclencherait l'infusion de poussière et frapperait le stinger du Deathstalker.
Si cela échouait, il pourrait simplement se poser dans l'ouverture, prendre quelques instants pour changer de place avec son clone qui devrait être au-dessus du Deathstalker, où il aurait sa lame entrer en mode Inferno, et faire un coup décisif. Il espérait que cela paierait, dans des circonstances normales contre un Deathstalker, il n'aurait pas la vitesse de le faire, mais en dessous de ses propres frères Grimm, il peut surpasser et faire des grèves décisives comme celle-ci.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Les efforts de Julio pour sortir de la forêt auraient empêché sa destruction totale pendant un certain temps, mais ça ne durerait pas. Il a donné aux étudiants un changement à avancer comme vers l'avant, il pouvait voir la fin de la forêt. Son arrêt pour l'aider l'avait mis dans une position commune avec certains des autres étudiants, le grand homme dans le chapeau haut et la fille dans la robe élégante couraient pour la prochaine étape de leur petit parcours d'obstacles. Au fur et à mesure qu'il avançait, le garçon gris poilu tira une cascade pour essayer de blesser le tireur d'élite, prenant une balle sur l'un de ses arbres couverts de glace afin qu'il se brise en partie, en envoyant des morceaux de glace déchiquetés dans sa direction.
"J'ai tes arrières!" Asher entendit un appel de derrière lui, le renard Faunus était là pour le soutenir avec son arbalète, se dérober et tisser doucement entre quelques Grimm. Alors qu'il volait dans les airs, le Stalker s'est approché pour tenter d'utiliser une seule griffe pour l'arracher des airs. Cependant sa griffe n'a jamais fait que jusqu'à ce que deux boulons arbalètes se soient ensevelis dans son visage, le rendant dans la douleur et suffisamment ébranlant que c'est griffe balayée à l'air vide. Tout ce que le guerrier avait à faire, c'était livrer ses coups.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Asher Brandt
Zone de procès - Savannah
Le feu de couverture du faunus lui a donné plus qu'assez de temps. Alors il peut s'assurer doublement que cette grève fera de vrais dégâts. Un Deathstalker, incroyablement robuste, tout aussi robuste qu'il était fort, mais tout ce que c'est l'armure était sur les côtés supérieur et avant, c'est pourquoi il voulait obtenir derrière elle. L'arrière du stinger était vulnérable. Avec un clic de sa lame, et le bruit d'un coup de feu, il a tranché directement à travers le doux dessous de la stinger, comme la lame a percé autant de chair qu'il le pouvait, le blanc glacé et bleu éclat de cliquet a gelé la blessure. Le froid stagnerait tout mouvement dans le stinger, ce qui permettrait une approche plus sûre d'en haut. Tandis qu'il filait sa lame autour de la gaine, son corps commençait déjà à se déplacer et à scintiller et assez sûr qu'il se trouvait blessant d'en haut.
Avec une torsion de la poignée de sa lame gainée, puis un remorqueur en même temps que la concentration de son aura dans son arme, son arme s'est ouverte dans le mode Inferno, une lame géante de pure aura a été déclenchée alors qu'il descendait d'un seul coup décisif. La lame comme un laser devrait couper à travers l'armure du Deathstalker comme du beurre, et il visait à trancher le milieu. Si cela atterrissait, il n'y aurait aucun doute sur la mort du Deathstalker.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Julio Taiyaou
Ça devrait tenir? Mais il perdait son avance. Ah bien. Il va devoir continuer et essayer de reprendre son avantage à la prochaine étape de la course. Deux personnes étaient au cou avec lui. Cependant, ses oreilles ont pris un autre son d'un coup de feu. C'est familier. Celui qui a tout commencé. Il a brisé un de ses arbres glacés, faisant voler les durs jusqu'à sa direction. Il s'est aventuré pour l'impact, il vole devant lui, mais ne l'a fait qu'endommager un peu. Grâce à son apparence, il a pu résister au barrage avec seulement des blessures mineures.
Julio n'a rien fait d'autre que d'éblouir le mâle et de continuer. Il préfère ne pas perdre de temps à essayer d'abattre le mâle. Ça devrait attendre plus tard. Espérons que le prochain cours leur offrirait un peu de Grimm. Cela devrait lui donner un certain temps pour évaluer ses camarades étudiants et agir en conséquence. Ou peut-être pas et garder son avantage de vitesse? Il va devoir voir.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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La queue du Deathstalker a été congelée, car sa lame a traversé l'une de ses articulations et a gardé la chose solide. Tandis qu'il commençait à scutter pour tourner et localiser son attaquant, Asher a pu descendre de sa deuxième frappe contre le scorpion hulking. Sa lame, chauffée, tranchée à travers son armure supérieure et continua, ne s'arrêtant pas jusqu'à ce qu'il frappe le sol fougueux de la savane sous eux, bisectant effectivement la bête comme toute vie qu'elle avait laissée après un tel coup, est tombé dans des spasmes de ses griffes et de ses jambes. Il l'avait fait, avec un tel succès, l'un des trois Death Stalkers était mort.
"C'était si méchant!" Le renard Faunus, qui l'avait couvert de feu, courut vers lui à travers la foule, un regard d'appréhension sur son visage. "Je n'ai jamais vu quelqu'un abattre un Death Stalker avec une telle facilité..." Le travail d'Asher semblait avoir donné d'autres membres de leur groupe des idées que la fille avec le fléau prenait sur une seconde des Death Stalkers, frappant son arme lourde dans son côté comme une forte explosion émise de lui, frapper la créature.
Le garçon aux cheveux gris se faufila à Julio alors qu'il profitait de l'occasion pour se précipiter devant lui, rejoignant le duo déjà devant lui, car les dernières branches des grands arbres de la forêt cèdent la place à la deuxième étape du Gauntlet. Au-delà de la forêt, le sol était fissuré et terreux, stérile et sec, de petites fissures qui montent le sol, des arbres morts pliés avec des branches squelettiques brossées au ciel. Au milieu de tout cela, ils pouvaient même voir de petits os à moitié enterrés dans la terre. Mais la terre était plate et ouverte, permettant un mouvement supérieur. Leur deuxième étape était un désert, d'après son apparence.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Asher Brandt
Zone de procès - Savannah
Alors que le Death Stalker commença à se déferler au fur et à mesure que sa lame se purifiait, il tourna le dos vers elle avec du calme et retourna sa lame dans sa forme régulière. Alors que le renard Faunus qui l'a couvert venait à lui avec admiration, il n'était pas sûr comment admettre qu'il n'avait jamais combattu un Death Stalker avant. En toute honnêteté, il a suivi ses instincts et ils ont payé, il semble que ses actions ont inspiré les autres aussi pendant qu'il regardait autour. Ils ont été emboldé et les Death Stalkers étaient sur la défensive.
"Et je n'en ai jamais enlevé un jusqu'à présent", a-t-il répondu. Comme il l'a dit, son attention a été captée par un bruit explosif alors qu'une fille a balancé son défilement sur le côté d'un autre Death Stalker avec une force explosive.
"Eh bien, je vais continuer à bouger, le moyen le plus sûr de ne pas être le dernier est d'être le premier", et avec ça et une vague il était parti. En toute honnêteté le Fox Faunus pourrait être plus rapide que lui dans la vitesse de course, mais ce n'était pas le point, le point était qu'il était sur la voie de l'avant. Et tout le monde semblait l'avoir sous contrôle là-bas aussi. Il n'y avait pas encore besoin de faire équipe, et au fond, il espérait qu'il n'y avait pas besoin, le jeu d'équipe pour lui était une nécessité occasionnelle plutôt qu'une priorité, tout au long de sa vie, il était bien de se débrouiller avec ses propres compétences, alors pourquoi cela devrait-il changer?
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Julio Taiyaou
Pas besoin de se venger maintenant. On dirait qu'il était capable. Eh bien, si le gars a essayé d'obtenir de l'aide plus tard, Julio était sûr qu'il ne le ferait pas. Peut-être. C'est très probable? Super, Julio n'était pas sûr maintenant. Arrivé en toute sécurité sur le sol stérile, il regarda autour de lui mais continua de bouger. C'était tout le contraire de la première étape du gantelet. Alors que Julio n'était pas vraiment dans son avantage, il pouvait encore faire quelque chose au moins.
Bien qu'il continuât sans tirer aucune rafale, permettant aux élèves de se battre librement entre eux pendant qu'il gardait sa distance de la plupart d'entre eux. Il a appris que la représailles pourrait le mordre dans le cul, comme ce qui s'est passé tout à l'heure. Remarquez vous-même, n'utilisez pas de cristaux de feu dans la forêt. C'était une décision stupide. Il se sentait vraiment stupide. Jusqu'à maintenant, il le fait toujours. Il se demandait s'il y arriverait encore. Il vaut mieux rester optimiste.
Il espérait qu'il toucherait au moins les dirigeants. Il a gardé ses sens vifs pour voir, entendre et sentir n'importe quoi hors de l'ordinaire.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Bonne idée. Le renard Faunus semblait être d'accord avec lui et, comme il le craignait, était plus que capable de le suivre, peut-être même d'être plus rapide que lui alors qu'ils laissaient la savane derrière eux et s'inscrivaient dans la deuxième étape de leur Gauntlet.
Au-delà d'eux se tenaient des bancs herbacés et couraient entre eux des ruisseaux et des ruisseaux d'eau, tous courant d'une source singulière vers la gauche d'eux, mais créant de nombreux fleuves entre les îles herbacées. Il n'y avait pas de ponts en vue et certains cours d'eau variaient d'une simple marche à l'autre à une largeur de taille décente que rien de moins que de les traverser ou de nager. Pire encore, Grimm était présent, se couchant sur les rives de la rivière.
Alors que les trois dirigeants, maintenant avec Julio derrière eux, couraient à travers le désert, ils semblaient ralentir dans la peur. Devant eux, une grande foule de Grimm étaient nues vers eux, Beowulfs menant la charge avec quatre hulking Ursas ramassant vers l'arrière. Et seulement quatre se tenaient devant eux, pour affronter la grande foule.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio a remarqué que les trois devant lui ralentissent pour une raison quelconque et ce n'est que lorsque Julio a su pourquoi. Le faunus de singe fronça alors qu'il ralentissait aussi. C'était un combattant de longue portée, donc il avait besoin de quelqu'un à l'avant. Il pensait, au début, s'il pouvait manœuvrer son chemin autour de cette masse de Grimm. D'autres étudiants ont pris du retard en les laissant d'abord prendre l'attaque frontale. "Pas besoin d'avoir les pieds froids maintenant." Il a plaisanté, sûr que les autres dirigeants l'auraient entendu.
Son mouvement a été rapide alors qu'il a dirigé le fusil de sniper sur les Beowulfs. Il était préférable de prendre la petite frite d'abord après tout. Et comme ils étaient à distance, il pourrait obtenir quelques coups de feu avant qu'ils n'entrent en contact. Tirant sur trois tours de tirs de poussière de foudre, il changeait ses yeux vers l'Ursa. Avec la poussière de glace remplaçant la poussière de foudre, il a tiré sur les pieds de l'Ursa, visant à la coller au sol et de traiter avec elle plus tard. Il a essayé avec deux Ursa.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone d'essai - Zones humides
Alors qu'ils sortaient de la savane sèche, ils sont venus sur ce qui semblait être des zones humides. Des tranchées peu profondes de rivière et d'eau avec de petites îles herbeuses. Il ne voulait pas que le renard Faunus le rattrape, tant qu'il n'était pas le dernier, c'était bien pour lui. Il avait juste un sentiment de fierté et préférerait être l'un des premiers, sinon le premier. Mais il pourrait être utile d'avoir quelqu'un avec un peu de portée autour, il n'avait pas beaucoup de portée lui-même. La plupart des chasseurs choisissent d'aller chercher une arme qui leur a permis de se battre à la fois à partir d'une portée et à l'intérieur et à l'extérieur, mais Asher a choisi de se spécialiser dans ce qu'il a fait le mieux à la place.
Il y avait quelque Grimm ici, le mouvement le long des bords de rivière en témoignait, même s'il ne pouvait pas les voir. Il peut facilement contourner la plupart de cette zone en faisant tourner son semblant avant qu'il ne change avec elle bien avant... S'il l'a fait, il a couru le risque de se mettre dans une position terrible plus haut, donc il pourrait être préférable d'avoir son clone courir devant lui comme avant d'appâter les menaces et de contourner ou de traiter avec eux au besoin. Ce serait aussi plus efficace puisque son apparence coûte un peu cher pour le téléporter.
Alors il est resté là pendant quelques instants alors que son Semblance a pris forme et a couru sur l'avant, toute menace qu'il rencontrerait, le clone devrait se rencontrer en premier. Bien qu'éthéré, il avait une solidité comme celle d'une autre personne, contrairement à d'autres Semblances de clone, il n'a créé qu'un seul clone de haute qualité, plutôt que plusieurs utilités ou clones plus faibles. Après qu'il eut assez de temps pour le voir, mais aussi assez pour réagir aux menaces, il courut après.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Les dirigeants se sont effectivement tournés. Le garçon aux cheveux gris vient de frire sa lèvre en irritation et se prépare à se battre avec son arme à hache fan. La jeune fille dans l'élégante robe a simplement gigoté et a flutter ses grandes lames d'éventail avant d'entrer dans la foule, agitant avec élégance et grâce alors qu'elle a commencé à couper les créatures sombres en rubans. L'homme au haut chapeau s'est simplement tourné et a souri, regardant Julio. Il a placé un doigt sur ses lèvres car, en un instant, il semblait disparaître de la vue, sans laisser de trace.
Ses trois coups de foudre ont frappé trois des Beowulf, un petit champ de foudre en faisant sortir un plus grand nombre d'entre eux, alors que les forces importantes restantes continuaient de faire bondir vers l'avant. Les Ursa étaient les plus grandes cibles mais leurs pieds étaient cachés derrière les meutes de Beowulf, donc il n'a réussi à atterrir qu'un seul coup sur une de leurs jambes et cela n'a servi qu'à le ralentir un peu. Les Grimm se refermaient alors que de plus en plus d'étudiants sortaient des bois.
Tandis que le clone d'Asher scrutait, le renard Faunus ne perdit pas de temps à aller de l'avant, utilisant son agilité pour sauter au-dessus des rivières plus larges. Quelques Beowulf cachés attaquèrent le clone alors qu'il se précipitait devant eux alors que les étudiants de la savane en arrière commençaient à les rattraper. Une rivière particulièrement grande a coupé le milieu du terrain qui serait difficile à traverser.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Asher Brandt
Zone d'essai - Zones humides
Le clone continuerait et le Beowulf le poursuivait pendant un court moment, les laissant complètement ouverts à être tués de derrière comme Asher lui-même suivi de près derrière, dessinant sa lame et florissant avant de l'envelopper à nouveau, sans arrêter son sprint alors qu'il laissait Grimm tué dans son sillage. Cela continuerait à se répéter alors qu'ils sautaient sur les plus grands tronçons de la rivière, il a été surpris qu'il ne voyait pas encore de Grimm aquatique, mais il peut difficilement se permettre de douter de la fortune. Pourtant, son plan d'action fonctionnait, presque tous les Grimm que son clone rencontrait étaient incérémonieusement coupés de derrière, tout ce qui restait était d'atteindre la fin de cette zone et de continuer vers le but, à moins que quelque chose de grand ne décide de l'arrêter.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Julio Taiyaou
Avec un interrupteur, le fusil de sniper s'est transformé en fusil d'assaut automatique. Au lieu de ralentir à nouveau, cependant, il a commencé à courir plus vite, fusil pointé à la masse de Grimm. Beaucoup étaient partis maintenant, grâce à ses tirs, mais beaucoup plus est resté. Ça et les quatre Ursas étaient toujours à l'arrière. L'un d'eux a été ralenti, mais en fin de compte, il était toujours là. Il a cliqué sa langue dans le déplaisir, mais il a dû travailler avec ce qui se passait ici.
La cartouche s'est tournée vers la poussière du vent et il a commencé à faire sauter le Beowulf dès qu'ils étaient à portée de son arme. Il était plus près d'eux et il a dû faire quelques mouvements pour ne pas se faire frapper, mais ça devrait être assez facile. Son problème principal serait les Ursas, mais il s'inquiétera de ça plus tard. La première chose, c'est la première.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Le mouvement d'Asher le débarqua carrément en tête du petit test, quand soudain sa course fut arrêtée comme d'une rivière voisine, un gros poisson noir et blanc sauta et s'emboîta la jambe dans ses mâchoires, mordant fort. Il était d'environ un quart de sa taille, mais ses dents étaient pointues et coulées. Pire encore, comme il était en bas, Beowulf prenait la chance de l'encercler et se préparait à se précipiter sur lui, griffes barrées et franges prêtes.
Le Beowulf a été envoyé à l'écart de la position de Julio grâce aux cartouches de vent, laissant un chemin pour lui... juste dans une Ursa en train de venir qui n'était pas heureux que le petit chasseur vide ses bréthères. Il se chargeait vite avant de s'élever et de lui glisser dessus, la femme fleurie et l'homme gris trop loin pour l'aider. Il s'occuperait de cette maudite hutte d'ours.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio n'a pas pu s'empêcher de rire doucement quand il a vu l'Ursa. Une voie claire vers elle. Un sur une seule bataille? Pas trop mal, il pensait. S'il est capable de vaincre celui-ci, alors il sera libre à la maison. Sans aucune distraction, il pouvait courir droit vers le but. Cependant, ce ne serait pas facile. Quand la bête se dirigeait droit comme lui, il tirait plusieurs coups de glaçon. Cependant, il était toujours balayé. Luttant sous la main de l'Ursa, sa main libre se dirigea vers sa poche de poussière cristallisée.
Il se fiche de ce qu'il a ramassé. En appuyant sur le ventre du Grimm, la poussière de foudre s'activerait. Ça ferait mal, mais ça ne ferait pas tomber Julio, pas avec sa quantité d'aura à épargner. Il doutait que le Grimm se relâcherait facilement aussi. Mais tant que l'Ursa l'a laissé tomber, c'était bien.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone d'essai - Zones humides
Des poissons Grimm? Ce n'était pas inattendu, même si c'était assez grand, ce n'était pas un problème pour lui simplement de se retourner et de le mettre à l'écart. Le poisson, alors qu'il était rapide dans l'eau, était très prévisible hors de lui. Bien qu'il n'ait pas fait grand-chose, il a étranglé son rythme, certains de Grimm qui a pris note du clone s'était retourné pour aller après lui au lieu de celui-ci. Alors qu'il s'éloignait rapidement des grands plans d'eau si plus de poissons de Grimm décidaient de le surprendre, il se rappelait que son clone venait aider à nettoyer ce gâchis rapidement avant de reprendre.
Le premier Beowulf qui l'a chargé a été coupé par un coup rapide, et un flux naturel s'est produit de là alors qu'il balayait vers l'avant et à travers deux autres.
Beowulf n'était pas un problème à tuer, non armé, grand, et seulement décemment rapide, une barre oblique bien placée est facilement la fin d'eux. Il était plus inquiet pour ces piranha Grimm cependant, il était préférable qu'il évite les corps beaucoup plus grands à partir de maintenant. Il pouvait sentir son clone se battre plus en avant, mais dès que c'était fini, il continua sa course.
Juste une petite bosse de vitesse. Il ne voyait rien d'assez grand pour lui faire changer sa stratégie, mais il espérait que c'était presque la fin. S'il devait passer par un gant de gros Grimm, il n'aurait pas assez d'aura.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Les coups de cristal poivraient la grande Ursa, mais ce n'était pas suffisant pour arrêter sa charge, car c'est une grosse griffe qui l'a emporté dans sa prise et l'a serré, les lames tranchantes qui se pressaient dans les bras et le dos, car c'était un visage laid qui semblait le pousser dans sa prise. La poussière de l'éclair a bien fonctionné pour endommager l'ours, le tapotant de la foudre... cependant, avec Julio à la portée de l'ours, il a vite découvert que la foudre a conduit tout le chemin autour de l'ours et dans sa griffe, l'électrocutant aussi bien avant qu'il ne passe. Une fois terminé, l'Ursa avait encore une prise sur lui et l'a écrasé dans le sol en représailles de son mouvement. Mais la poignée a été allégée, s'il pouvait enlever sa patte, il pourrait se libérer.
Avec le Beowulf traité, le chemin d'Asher était pour la plupart clair, sauf pour quelques grands plans d'eau se tenant entre lui et la fin... pire encore, ceux-ci étaient clairement plus actifs que les petites écoles de Grimm Pirhana, ou Nippers comme ils étaient affectueusement appelés, les infestaient. Même avec le saut rapide, il serait difficile de les dégager. Juste à ce moment-là, un visage familier est apparu à côté de lui, le renard Faunus et son arbalète.
"Besoin d'aide?" Il a offert avec un sourire, visant son arbalète dans l'une des rivières et tirant un boulon, lacé de poussière de glace. Il a frappé l'eau et gelé un bloc solide dans elle, lui permettant d'être croisé avec une relative facilité.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio grit ses dents comme il a senti la foudre courir à travers tout son être. Il était sûr qu'il était jusqu'à la moitié de sa première vie, sinon plus, mais il était encore très bien dans l'ensemble. Il connaissait les effets du mouvement risqué. C'était un moment à faire ou à mourir. Mais il n'a pas réussi à faire libérer l'Ursa de son emprise. Il l'a ensuite frappé sur le sol. Aïe. Ça fait mal. Beaucoup. Il s'approchait du début de sa deuxième vie à ce stade, mais il pouvait encore prendre quelques autres coups avant sa première vie aura s'estompe. Il sentit son adhérence s'éclaircir. Il pourrait aussi utiliser son arme.
Il a appuyé sur l'extrémité de son arme sur le corps de l'Ursa et a appuyé sur la gâchette, libérant plusieurs balles dans le corps de l'Ursa. Dans cette portée rapprochée, non seulement c'était un coup sûr, mais il devrait aussi apporter beaucoup de douleur. Cela a ajouté avec les attaques précédentes et la poussière de foudre devrait être en mesure de le poser au moins. L'Ursa était puissante, bien sûr, mais elle n'était pas immortelle. Et ça a aussi ressenti de la douleur. Même s'il ne l'a pas tué, il s'affaiblirait considérablement et le libérerait.
Il était tellement concentré sur l'Ursa que ce n'est qu'alors qu'une pensée passa dans son esprit. Où étaient les autres étudiants? C'était une compétition, bien sûr, mais ils devraient au moins s'entraider. Il a deviné que cela faisait partie du système de pointage aussi. Après tout, les chasseurs ont aidé les gens. Ah, c'est ça. Là, il repart, en s'appuyant sur d'autres. Être sniper met vraiment cette mentalité en toi.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone d'essai - Zones humides
"Huh, propre", a-t-il commenté, alors que la glace s'étendait à travers l'eau. Il pouvait voir un Grimm essayer de sauter, mais s'est fait attraper à mi-gel. Il avait aussi de la poussière de glace dans son arme, mais c'était un type concentré, et il était mieux adapté pour les frappes. Il ne gèlerait probablement pas toute l'eau devant lui. Cela dit, s'il n'avait pas reçu d'aide, il aurait juste jeté son clone de l'autre côté, et quand c'était clair, il changerait. Pourtant, cela rend les choses plus faciles,
« Je suppose que je ne dirai pas non à l'hospitalité, continuons à bouger », a-t-il répondu alors qu'il s'est évanoui. Etre un autre élève, bien sûr, le Faunus continuerait. Sur la base de ce qu'il courait dans, ils étaient tout à fait clairs de tous les autres étudiants, comme la plupart du terrain était complètement intact, encore, il ne va pas laisser tomber. Le plus tôt ce sera fait, le plus tôt il pourra aller chercher quelque chose à manger ou à boire.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Les tirs ont frappé l'Ursa et l'ont fait reculer assez pour l'avoir décapité et libérer le garçon de son emprise. Mais il était encore attaché à la vie, assez qu'il était prêt à faire un autre glisser sur lui. Mais de même qu'il semblait inévitable, quelque chose semblait retenir l'Ursa au fur et à mesure que ses griffes commençaient à se gratter au cou. En un instant, un visage familier semblait s'accrocher au dos de l'Ursa, tenant son arme autour de son cou. C'était l'homme masqué dans le grand chapeau, tenant l'ours en arrière. Dans un exploit incroyable, l'homme s'est cogné d'un côté et a brisé le cou de l'Ursa, tuant finalement la bête bûcheronne. Au fur et à mesure qu'il se dirigeait vers lui, l'homme semblait tirer légèrement son chapeau et sauter du dos, continuant vers la dernière partie de l'épreuve.
Julio a été capable d'avoir un bref aperçu derrière lui aussi. Ces deux autres Ursa causaient un hold-up majeur avec les autres étudiants et seulement maintenant il pouvait voir la fille fleurie couper l'un d'entre eux séparément avec ses lames de ventilateur. Quoi qu'il en soit, la voie était libre pour lui.
"C'est pratique." Le Faunus sourit, tapotant son arbalète. Il semblait être d'accord avec la proposition d'Asher, car le chemin était maintenant clair pour les deux, la majorité des autres étudiants commençant à les rattraper dans la région de la rivière. Avec la voie libre, ils ont tous deux pu se diriger vers la dernière zone du Gauntlet, l'étoile de sortie qui brille juste devant eux.
Sur une étendue de marais purs. La région de la rivière n'avait été qu'un prélude à ce marais nightmarish, d'épaisses piscines d'eau fétide, atteignant facilement la taille profonde, étiré devant eux. La terre était incroyablement clairsemée, aucun simple saut ne leur donnerait le chemin cette fois-ci. La seule façon de traverser, semble-t-il, c'était de passer par la rondelle elle-même.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio a été largué par l'Ursa et il a atterri à quatre pattes. Cependant, l'Ursa semblait s'accrocher à la vie chère et l'attaquer à nouveau. Crap, il n'y avait pas assez de temps pour réagir. Pas quand il était dans sa position. Cependant, l'attaque n'est jamais venue. Le type avec le chapeau supérieur était apparu derrière l'Ursa avec son arme autour de son cou. Dans un mouvement rapide, le gars s'était cassé le cou. "Merci." Il a soufflé et l'homme avait sauté de nouveau pour continuer à travers le gantelet. Julio a réajusté sa casquette en regardant autour de lui. Les deux autres Ursa étaient encore en vie (aucune idée de ce qui est arrivé à l'autre) mais l'une a été rapidement coupée par la fille fleurie.
Oui. Il n'avait pas le temps pour ça. Il s'est repris et a ensuite commencé à se diriger vers la zone suivante. Il était plus ou moins endommagé mais pas vraiment dans une forme horrible. Les autres ont dû prendre les coups plus fort. Il était plus résilient grâce à son apparence. Il ne pouvait pas dire la même chose pour les autres. Bien que les autres dirigeants semblaient assez compétents, surtout à proximité. Il a gardé les yeux et les oreilles ouverts pendant qu'il courait pour qu'il remarque si quelque chose venait à l'attaquer.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone d'essai - Swamp
"Huh... c'est certainement quelque chose", soupirait-il, regardant autour du marais. Il y aurait certainement Grimm qui se cacherait quelque part là, et la plupart des options semblaient s'y glisser. Il ne voulait pas faire ça.
"Je peux passer à travers cette amende si j'ai juste mon semblant de continuer pendant que j'attends qu'elle atteigne un endroit sûr, mais que diriez-vous de vous? Il ne semble pas que le gel durera là-dessus", a-t-il commenté, en parlant au Faunus. Qu'est-ce qu'il y avait dans cette eau? C'était peut-être un indice? Qui sait. Ce n'était pas un endroit amusant à être, et plus tôt il était passé cela le mieux.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Avec le reste de l'Ursa occupé et lui loin de la meute de Beowulfs, Julio a pu entrer dans la dernière étape du Gauntlet. Devant lui s'étendait le charbon noirci avec des veines rouges chaudes qui le traversent, formant des rivières et des lagunes qui surgissent à travers le paysage sombre. Un cours de soufre, et celui qui n'est pas dépourvu de Grimm à la botte, il pouvait repérer quelques-uns cachés au milieu des monticules obscurcis. Mais à la fin de tout cela, il pouvait le voir, la sortie, une étoile brillante qui brille pour le marquer. L'homme au haut chapeau n'était nulle part où être vu, peut-être avoir utilisé son apparence à nouveau. Pour l'instant, tout était à lui.
"J'ai peut-être une autre solution." Le Faunus a mentionné, ouvrant son arbalète et remplaçant les boulons dans le carquois à sa hanche. Asher pouvait espionner ses mains en tremblant un peu... c'était logique, le Faunus était facilement de moins de 5 pieds de haut, s'il allait sous la surface boueuse, il ne reviendrait pas. Il a remplacé quelques nouveaux boulons dans son carquois et a tiré quatre coups dans la boue. Les boulons percutèrent et formèrent des plates-formes terreuses dans la boue, instables et plates. "C'est mieux que rien... ils ne dureront pas longtemps avec du poids sur eux."
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Asher Brandt
Zone d'essai - Swamp
"Je suppose que nous allons juste planifier notre route alors. Nous allons aller un à la fois, et nous allons être rapides à ce sujet, ne devrait pas être un problème alors", a-t-il suggéré. Il a ensuite laissé le faunus passer en premier, car il peut simplement utiliser son clone pour traverser si quelque chose allait mal, mais dès qu'ils ont traversé, il a fait sa propre voie aussi, un ressort dans son pas avec chacun. Il était prévu, puisque le renard Faunus avec les marches plus légères et plus rapides ne dérangerait pas ces plates-formes autant qu'il le ferait. Sa lumière et ses marches puissantes étaient plus adaptées au combat qu'une course d'obstacles.
Après cela, il a été rincer et répéter jusqu'à ce qu'il se passe quelque chose, ou ils étaient à travers. Asher a gardé un œil sur Grimm, il était raisonnable de croire qu'ils attendaient juste la bonne chance, et il n'avait aucun moyen de savoir ce qui comptait comme une « chance » pour eux.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Julio Taiyaou
Julio a regardé le terrain avant lui. Il ne semblait pas trop sûr de marcher sur le sol, avec la chaleur qui s'infiltre dans le sol. Ça ferait très mal. Mais il ne pouvait pas vraiment monter à quelque chose et sauter de là. Non seulement il n'y avait rien à monter, mais il ne pouvait certainement pas le dégager avec un seul saut, même avec son statut de Faunus. Tant qu'il n'a pas marché sur les veines rouges, on dirait qu'il ira bien. Mais ce n'était pas son seul problème. Il y avait la question de Grimm qui attendait là-bas. Julio soupira et regarda encore. L'invisible avec le chapeau n'est plus là. Avait-il avancé ou attendait-il ici?
Il a ensuite regardé en arrière pour voir si quelqu'un d'autre le rejoindrait. Aucune pour l'instant. Et vu qu'ils ont tous commencé par une première réunion difficile, qu'avec tous les combats, il a douté beaucoup de gens voudraient faire équipe avec lui. Ça allait être dangereux. Très dangereux. Mais il n'avait pas le choix. En prenant un cristal de poussière gravitationnelle, sa queue s'enroulait gentiment autour de lui. Oh mon garçon, il n'a jamais essayé ça avant. Il l'a peut-être fait, mais il n'a jamais fait beaucoup d'entraînement.
C'était une expérience qu'il pourrait apprécier. Ou en fin de compte échouer. Il a pris un début de course et a sauté à travers une veine rouge et a activé le cristal de poussière de gravité. Une fois qu'il a atterri, il sautait encore en avant. Il le répétait encore et encore jusqu'à ce qu'il arrive de l'autre côté. Il garderait son arme en avant pour qu'il soit prêt à l'attaque inévitable du Grimm.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Oui. Le Faunus est parti en avant. Il était en effet le plus léger et le plus naïf des deux, sautant sur les plates-formes et ne les faisant que légèrement trembler dans la boue alors qu'il traversait un tussock herbacé, se leva dans les boues épaisses au-dessous d'eux, utilisant rapidement ses arbalètes et boulons de terre pour s'engager sur un autre chemin pour eux. "Ils devraient encore tenir! Come ov-" Le Faunus n'a pas fini sa phrase comme du marais fétide autour d'eux, quelque chose s'est effondré. Une longue vrille rouge droit avec une extrémité bulbeuse soudainement enveloppée autour de la jambe de Faunus. Avant qu'il ne puisse même vous surprendre, cela l'a traîné vers la droite et dans une zone plus sombre du marais. Ses plates-formes sont restées cependant... donc si Asher est allé le sauver ou a juste continué sans lui, était son choix.
De son derrière, Julio pouvait voir la fille dans la robe fleurie était en train de rattraper, toujours maniant ses lames de ventilateur dans des mouvements de balayage, étonnamment agile. Avec l'utilisation du cristal de poussière, il a évité de justesse un balayage d'un Beowulf vers le bas et pour la plupart, grâce à la lave, le Grimm l'a laissé seul. Cela, cependant, a rapidement changé. De la veine de lave, il sautait vers, quelque chose en sortait. Ça ressemblait à un Grimm, plus semblable à un Roi Taijitsu... mais c'était unique. Il avait d'étranges épines orange et jaune poussant hors de son dos et son corps entier était enflammé alors qu'il s'élevait à pleine hauteur, les yeux verrouillés sur lui. Il sautait dedans. S'il n'agissait pas vite, ils se heurteraient.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Wow, ça fonctionnait presque trop bien. Le Grimm l'a laissé seul parce qu'ils ne pouvaient pas toucher la lave. La chef de fille d'avant avait rattrapé. Pour être honnête, il était très intéressé par ce qu'elle ferait pour traverser cela. Cependant, sa chance a rapidement changé quand quelque chose est sorti d'une veine de lave. C'était une nouvelle sorte de Grimm, la première fois qu'il en a vu un comme ça. Ah, mais il ne devrait pas y penser maintenant. Il était à propos de la collision juste dedans. Il s'inquiétait plus du feu dans tout son corps que le Grimm lui-même. Ça ferait beaucoup de mal.
La désactivation du cristal de poussière ne ferait que le faire tomber sur le sol chaud en dessous. Même si ce ne serait pas aussi mal que de marcher sur la lave, il aurait toujours besoin de bouger constamment. Il a pointé son arme vers le Grimm, tirant sur la poussière de glace rempli de balles à la fois pour essayer et blesser le Roi du Feu Taijitu et d'utiliser la force de l'arme pour l'arrêter de sa course de collision avec elle. Il tirait ensuite des balles régulières à sa droite pour changer sa direction de vol à sa gauche. J'espère que ça marchera. Sinon, il serait dans un monde de blessures. Et si ce Grimm a attaqué...
Eh bien, j'espère qu'il pourra réagir assez vite ou que certains d'entre eux l'aideront.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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Asher Brandt
Zone d'essai - Swamp
"Hey regardez votre... Soi", comme son avertissement est venu trop tard, le Faunus a été traîné dans ce qui semblait être la fin profonde. Asher n'était pas sur le point de laisser quelqu'un rencontrer leur fin juste devant lui, donc il a sauté au-dessus et juste après le renard Faunus, laissant derrière son clone debout sur un terrain plus sûr. Frappant les interrupteurs sur sa gaine quelques fois, il changea l'équipement en Air Dust, et coupa la zone devant lui, une vague de vent coupant à travers le marécage épais, bien que ne révélant pas trop, était suffisante pour découvrir le Faunus, avant qu'il n'annexât un second coup, en coupant les vrilles qui le retenaient, lui donnant une chance de s'échapper, faisant tout cela en un seul mouvement comme sa lame était encore gainée. Alors qu'il commençait à atterrir, il s'éteignit soudain avec un clone braisé, qui disparut alors qu'il le rejetait, se téléportant vers un sol sûr.
« Honnêtement, je ne pense pas que Grimm va nous laisser partir comme ça », a-t-il commenté, se tenant prêt. Il allait probablement émerger du marais très bientôt.
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Name: Asher Brandt
Age: 16
Gender: Male
Species: Human
Theme Song: From Dust to Ashes
Height: 5'9
Weight: 58kg
Personality: Cheerful, yet rebellious. That would be the quickest way to describe it. The cheerfulness comes from his enjoyment as being the top dog of Vault's lower streets, he enjoyed that life, it was exhilarating, and taught him to not take things too seriously, lest they pull you down unexpectedly. He only recently became more rebellious after being adopted, suddenly thrown into a family with expectations, he's honestly not sure how to handle it, but the younger siblings he now has makes it a bit easier as they seem to admire him.
He's also prideful, he carries himself with strength, he's more of a man of action than words, rude and brash at times, but he can be a kind of informal polite, and values the concept of respect. He dislikes backstabbers and deceivers most, as he's seen many suffer at the hands of those kinds. His palate is simple, the complex dishes his new family makes for dinner are good, but there's just so much going on he can't really enjoy them, so sometimes he sneaks out at night just to hit the old stands where he always ate.
Aura: Charcoal gray with orange ember-like particles.
Weapon: Katana, Sheath, Monado's Power Greatsword
Weapon Name: Ember/Inferno
Weapon Functions: The sheathe is designed to accept dust ammunition, allowing Asher to add a buff to his blade with each successive sheathing of his blade. The blade itself is designed to flow dust through it in a loop, allowing it to keep these buffs for extended periods of time. As an extra effect when applying a new buff, he can fire his blade out of the sheath to increase the speed of his draw strikes and as a surprise and power factor.
The last function is the Greatsword function that requires the blade to be sheathed, this function is called "Inferno". By infusing the entire weapon with aura, he can cause it to "open" up and generate a large blade of aura. Due to it's pure energy composition, it is not only essentially a lightsaber, it is also very costly, but it almost ensures a winning blow if it lands. He's not likely to use this for longer than one or two moments due to the cost, but perhaps as a surprise attack or a power strike at an opportune moment. This is his trump card.
Finally, the sheath is designed in a way that lets him dual wield his sheath and sword.
Armor/ Clothing: (I'll get to this later)
Semblance Name: Phantom Twin
Semblance: This Semblance allows one to create a phantom twin of themselves to fight alongside them. The phantom twin can be summoned rather freely, so he can summon it while attacking to strike an opening. It can be difficult to duel him as a result, especially when both him and his clone are dual wielding. He can infuse them with dust for elemental clones with various extra effects. He is also able to switch with the clone which takes a few moments. Finally, he can actually fight his own clones for practice.
Strengths: Asher is very instinct-based, allowing him to excel greatly in combat. When focusing on one opponent he picks up on a large variety of patterns. He's incredibly strong on the offensive as he has various tools that let him create openings and exploit them. He's best in a duel, and against multiple opponents he's only decent, and survives them easily only because of his Semblance which allows him to turn 2v1s into 2v2s.
He's got excellent potential as a commander, as his confidence and forwardness inspires those around him. He tends to keep a level head despite him being a little hot-headed.
Weaknesses: If he starts thinking in a fight, he's more likely to lose. Beyond that, his weakness in combat is actually dedicated and quick ranged combatants, as he doesn't have any means of ranged combat other than his Phantom Twin which he can send out to attack in his stead. He doesn't have many defensive techniques which makes defending difficult for him, plus after using the Inferno mode on his weapon, he can be quite vulnerable.
He has a fair bit of pride in his self-taught swordsmanship so he's prone to defending that honour. Academically he's nothing special either.
Bio:
Among the things that were done to help Vault grow was to move the orphans somewhere, and Vault was that somewhere. Asher Brandt is one of those orphans, who were given a strange new home, with streets they watched be built from the ground up and call their own, it was something of a mark of pride for these kids, Asher was no different. With the support coming in from the surrounding nations however, many of these children were put up to see their aptitudes as hunters and then trained if they qualified. Asher failed initially, it honestly devastated him, since his friends that he grew up with qualified, and were adopted by families from other nations.
He didn't stop though, if he couldn't use dust or semblance or whatever, then he'll just use a sword. For a couple years he became a well-known delinquent around Vault. Running around with a stick, or two, he pretty much started gang wars with the other kids and eventually his actions brought him attention from Lustre Academy. They were surprised he failed the aptitude tests, because this time he passed way beyond their average. Families in the area noticed and tried to adopt him, initially he refused, but eventually he would accept and become part of the Brandt family.
He had trouble fitting into his new family, new siblings, new parents, it seems this family was one that moved to Vault in the recent years. The father was ambitious and sought to create a legacy here in Vault with his family, and adopting skilled hunters and huntresses was part of that. Considering Asher's more rough attitude he didn't quite fit in, but fortunately his siblings were more accepting of him. Still with that all said and done, he was admitted to Lustre Academy with little trouble, and given him his choice equipment by his own idea and selection.
Etymology: Asher simply refers to "Ash", it also means "happy" or "blessed". Brandt his new family name means "fire", or "sword". Originated from Brant, and before that, Brandr in Norse.
Family:
Father, Arcturus Brandt
Mother, Matilda Brandt
Younger sister, Edna Brandt
Youngest sister, Bluebell Brandt
Blood father, unknown
Blood mother, unknown
Other Notes: He has three close friends, all who had been adopted to live with families abroad. They now live in respectively, Vacuo, Vale, and Mistral.
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Le coup de glace a frappé le Taijitsu enflammé dans la bouche et l'a étranglé assez longtemps que changer sa trajectoire avec les balles a fonctionné. Il était sur le sol à côté, mais la créature n'allait pas le laisser s'échapper aussi facilement. Il s'est élevé et a tiré la tête vers l'avant, ouvrant la bouche pour déclencher une langue rugissante de feu sur lui, la balle de glace ayant rapidement fondu contre son corps flamboyant.
Alors qu'Asher allait après le Faunus, ses éclats ont suffisamment éclairci le brouillard pour lui permettre de voir exactement ce qui l'avait attrapé. Et quand il l'a vu, il s'est rendu compte que la chose qui a attrapé le Faunus n'était pas une vrille, mais une langue. Il pouvait le voir perché sur une tussock herbacée. Une grande créature semblable à une grenouille, un masque blanc sur son visage et sous les yeux. Le Faunus sortait actuellement de sa bouche, coincé jusqu'à son estomac dans ses mâchoires. Toadeyes, comme on les appelait, était surtout Grimm trouvé à Mistral et avait tendance à dévorer les chasseurs avec leurs langues fortes comme aide. Pire encore, ils étaient agiles. Comme sa seconde tache se souciait du Toadeye, il sautait de sa perche à une autre sur sa gauche. Elle ouvrit sa bouche et, au-dessus du Faunus, sa langue sortit, se dirigeant tout droit vers Asher avec une intention douloureuse.
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Current Teams:
Julio Taiyo
Asher Brandt
Yasmin Ginshi - Fanblades/Pistols - Elegant Egotist
Elegant looking girl in a yellow flowery dress.
Cedar Glade - Crossbow/Arm mounted sword - Unknown
Fox Faunus in a green jacket, white scarf, white shirt and jeans.
Venator Aurea
Azura Cerulean
Lynn Pilchard - Cutlass/Pistol - Sword Dance
Spikey purple hair in a gold band, sea blue longcoat which becomes seagreen at the bottom and leather boots with a brass buckle.
Terra Cottra - Monk Spade/Sniper rifle - Pain and Gain
Straw hat wearing monk with hair in a braided tail in orange and brown robes.
Sliver Quill - Mounted arm blades/SMGs - Unknown
Silver haired amber eyed silver fox Faunus.
Isaac Carbon - Four barrel shotgun/Pickaxe - Quickdraw
Stetson toting cowboy, red ascot, pink shirt with leather best, jeans and cowboy boots.
Lariah Marine - Sea mine flail - Pressure Drop
Copper haired muscular gal, Brass chest and neckplate, weighted boots and baggy grey trousers, rubber gloves.
Cassidy Brassbell - Stake rifle/Gear headed axe - Internal Boiler
Short, blonde and spunky. Red and black engineers cap, brown overalls with brass gear buttons and leather boots.
Silas Sleet - Fan axe/Shotgun - Unknown
Grey haired leader of team STAR, grey and white jacket over a black shirt, black trousers with a white snow pattern.
Terrance Thunderhead - Maul hammer/RPG launcher - Sonic Boom
Spikey haired blonde, blue thermal vest over a grey shirt, dark green shorts and black leather boots.
April Showers - Umbrella/Rifle - Unknown
Quiet rainbow haired gal in a yellow raincoat, blue waterproof trousers and red wellington boots.
Remus Fogg - Falchion/Pistol - Unknown
Short brown haired guy in rounded sunglasses, red bandanna around his head, leather aviator jacket and brown slacks.
Violetta Georgia - Violin/One sided sword - Audiokinesis
Purple haired leader of VSPR, white dress shirt under a grey jacket with a tartan skirta and stockings.
Stizza Hamelin - Flute/Doule bladed staff - Invisibility
Brown haired masked gentleman, high hat, dark regal coat with epaulettes and coat tails, cream trousers and leather dress shoes.
Pazice Gjaller - Trombone/Cannon - Wings
Dark skinned blonde, black fedora with a gold ribbon, black pinstriped waistcoat and matching trousers.
Raijan Kuro - Arm mounted drum/Shield and mace - Burstwave
Long black haired burly fellow, black leather jacket over a green shirt, ripped jeans and black leather spiked boots.
Other:
Headmaster: Billeous Trendle
Combat: Rhoswen Lariet
Weapons: Judah Golem
History: Malum Saccharo
Tracking: Hearst Redwood
Nurse: Valeria Gelb
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Julio Taiyaou
Julio a respiré un soupir de soulagement alors qu'il a réussi à atterrir à côté de la créature et non pas directement sur elle. Il pouvait voir l'étoile brillante. Mais il ne pouvait pas trouver un moyen d'y arriver avant que le Grimm ne l'enferme à nouveau et qu'il prépare ensuite une attaque. Il n'a eu qu'un moment pour décider ce qu'il devait faire et voir l'inferno en rage dans la bouche de Grimm n'a pas aidé à son processus de pensée. Il secoua la tête avant de sauter loin du souffle du feu et vers la porte de l'étoile brillante. Mais au lieu d'aller de l'avant, il a tourné en arrière au Roi du Feu Taijitu et a ensuite commencé à tirer rapidement dessus avec des balles encastrées avec de la poussière de glace.
Sérieusement, un combat serré n'est pas idéal pour quelqu'un comme lui.
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Name: Julio Taiyou
Age: 17
Gender: Male
Species: Faunus - Monkey
Appearance
Hair: He is blond and his hair is usually being held down by his cap. When he removes it though, it’s usually unkempt as he makes no attempts to fix it.
Eyes: Emerald green
Skin: He has fair skin, bordering pale thanks to he always wears his cap and jacket everywhere
Frame: He has an average body build with hints of muscle in his arms and legs because he likes running and climbing trees. He has a prehensile yellow tail which he frequently uses. His past shines through his posture, it is very disciplined, just like how soldiers look in the presence of their superior.
Height: 5’7”
Weight: 145 lbs
Personality: Julio is mostly seen by himself. He doesn’t like crowds very much after all, makes him a little lightheaded when there isn’t enough space for him to move. Although, this doesn’t mean that he’s anti-social. He can be easily approached to ask for help or questions and he will help you with anything you need help with as long as he can do it. He can talk with strangers too, quite well in fact. He can ease into any conversation you throw at him. He just appreciates some alone time where he can relax and rethink his whole life… and then fall asleep in the process. That’s another habit of his, falling asleep almost anywhere if he so wishes to. He is easily woken up by alarming sounds but other than those, he’s asleep.
Old habits die hard though. His speech is somewhat formal, as if he is always talking to a superior or something, even when casually conversing with someone. He tries his best to avoid this but it just happens. Any words or tone that is akin to “Attention!” gets his full interest and he goes full-soldier mode until he realizes that he isn’t in Atlas anymore.
Weapon: It’s basically a sniper rifle with a white line in the middle which changes color when it changes dust cartridges
Weapon Name: Funesti Decus
Weapon Functions: The rifle is dust compatible making it extra deadly. Inside the rifle is a rotating dust compartment so he doesn’t have to repeatedly reach for a new compartment. The rifle is built specifically for him which focuses on power and accuracy. It can change into an automatic assault rifle that can still be fitted with dust although it loses its ability to shoot accurately at long-distances so he saves this for close ranged combat.
Armor/ Clothing: Julio always wears his signature blue sweater and black cap whenever he goes out and matches it with his cargo pants. He also wears black combat gloves. It’s nothing expensive. Although the most defining feature of his clothing is the Altesian Guard symbol on his cap that is visible even when he wears his hood and then another on his right glove. He wears a belt with a lot of pockets where he stores dusts.
Semblance Name: “Second Life”
Semblance: Apparently, Julio was a special case. Instead of learning how to manipulate his aura into a more offensive type, it directly applies to his ‘life points’ or aura. To put it simply, he has more aura than most but that can’t be registered into the tournament machine that keeps track of their aura. So when he seemingly goes past the red zone, it goes back to half of his health essentially ‘resurrecting’ him in a competition.
Strengths:
Marksman - Given that his weapon is a sniper rifle, he can accurately shoot at many things, even while they are moving. He can also shoot while he is upside down. It is one of his tactics that when someone presumably shoots at him while he’s atop a tree branch, he wraps his tail around the branch and then swings down, shoots and leaves.
Reaction speed - He has great reaction time which he truly needs so he can react to surprise attacks
Alertness - He never lets down his guard in a battle and tries to keep track of everything around him. Of course, someone can still get past his alertness, especially while shooting.
Dust Knowledge - He knows a lot of things about dust and their mixes. When in a pinch, he sometimes uses dust crystals in their pure and volatile form so he keeps them in pouches.
Weaknesses:
Unarmed - You catch him without a gun, he’s practically done for. Although he can distract you with dust, it isn’t all that powerful and you can still react fast enough to know what he’s reaching for and to quickly incapacitate him.
Close Quarter Combat - He tries to keep his distance from an enemy by shooting at them but once they get too close, they can quickly land blow after blow if he can’t block with his gun
Claustrophobia - When he doesn’t have enough space, he gets unnerved and soon, very panicked.
Dust - Dust doesn’t always follow his orders and can backfire on him when he’s not concentrating enough. For example, a crystal fire dust can explode right in his face instead of the enemy’s.
Bio: Julio was raised in Atlas, born under Faunus parents. His father is part of the military and has a pretty high rank. Originally, it was looked down upon to have a faunus with that kind of rank but he soon proved himself to be both loyal and responsible earning many people’s respect. His mother, on the other hand, was an ex-huntress who lost both of her legs a little time before Julio was born. From a young age, he was already trained under the strict supervision of his father. His father wanted him to be just like him, a soldier of either the military or a hunter. Although others may disagree, Julio never found any hint of love from his father. All he saw was another soldier. But he had all the attention of his mother… that was until his sister was born and then her affection turned to her.
His childhood wasn’t the best and his family wasn’t the greatest, but he still persevered. Everything he wanted was a pat on the head from his father at least, but that never came. His father saw excellence in his marksmanship so put all of his training to perfecting his aim. Julio never had any friends during these times so in his free time, he would dabble in dust. It took him years just to activate the crystal dust to use it while it wasn’t ammo for his gun.
Seven years after the Vault was formed, his father was sent there to do a regular inspection. His father took Julio with him and then off to Vault they went. After the inspection, his father left Julio in another Atlas family in Vault and left. His reasoning was that Julio will attend the academy there and help Vault’s defenses, this was the family’s contribution. The first few days, he was depressed but still practiced every day.
But his new family was very kind to him. Julio was never used to this kind of attention and love. It was as if they were his parents and not those back in Atlas. They treated him as one of their own. It was a human family too. They thought him a bunch of things that had nothing to do with proper studies and military, but rather the more everyday stuff. This was when Julio learned how to interact with people.
But his father’s orders still stand and he was sent to the Lustre Academy to study and become a proper hunstman. Although Julio still keeps in contact with his younger sister back in Atlas but only in secret.
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