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23,000 | 662 | 42 | 1,058 | 4,488 |
Tommy s'est levé, ayant recueilli assez de magazines pour durer un certain temps. Alors qu'il se retournait, il a vu le sergent près d'un corps, il a regardé par-dessus, et puis le sergent s'est levé, "Doc est mort", il a dit à tout le monde.
Thomas ne pouvait pas croire ce qu'on lui avait dit : « Merde, » dit-il, « Comment n'avons-nous pas... » Tommy n'a pas fini sa phrase, il ne pouvait pas continuer à parler. Il sortit une cigarette de son sac et la mit sur ses lèvres, l'éclaira et respira profondément.
Après que les gens eurent traversé les affaires du docteur, Tommy suivit sa cigarette, la jetant par terre, essayant de se concentrer sur la sortie vivante.
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Name: Chris Hoffman
Age: 18, born Sept. 14, 1949
Gender: Male
Rank: Private
Ethnicity/Nationality: White
Physical Description: Standing an even six feet tall, he is lanky nearly to the point of skinny but his muscles are lean and wiry. His blonde hair cut short from basic training but it is growing out. Despite his fair coloring, he tans well from the years on the beaches, his bright green eyes standing out even behind the thick Army issue glasses. He wears his father's watch and a silver ring given to him by his girlfriend.
Skillset: Chris is trained as a rifleman and a radio operator. Naturally relaxed and calm, he deals with stress fairly well and thus makes an ideal for his job.
History:
Born in San Jose, California, Chris grew up with two younger sisters and a domineering father who pushed him to play sports that he never showed an interest in, especially football. His childhood was normal and when he was 12 he started working for his dad at his hardware shop. Chris saved up enough to buy his first surfboard which his father promptly confiscated and sawed in half with the excuse that surfing was too dangerous. Furious but unable to do anything about it, Chris pretended to be cool with it but secretly began to save up and when he was 14 got a scooter. That was when he began to run away for weekends at the beach, testing out the chilly Northern Californian waters. By 16 he was skipping school to travel down to LA, surfing and camping on the beach. His father gave him the ultimatium to move out or stay home but no more running off. Having made older friends in SoCal, Chris packed his bags and left, enrolling himself in school with an aunt's address who lived in Pico Rivera. He scraped by with odd jobs in construction and selling weed, somehow managing to graduate with a C average. His summer went by in a blur of sand, surf, and acid marked by two major instances. He met his girlfriend Diana and his draft number was called. He considered moving to Canada or Mexico, as he can speak decent Spanish since his grades were shitty and he was too broke for college. His father refused to help him pay for it, citing that he had served in the Army in Europe when he was called up. Before he knew it, Chris was having his long sun bleached hair shaved off and some dude that wasn't his father screaming in his face. He made it through boot camp well enough, he was physically fit though he struggled with tactics as it was something he was never interested in. Chris tried to get in with the Corps of Engineers but when that did not work out he decided to become a radio operator. He is currently in his second month of his year tour.
Equipment:
M-16A1 rifle, extra magazines
PRC-25 field radio
Fatigues, boots, extra socks, bandana
Helmet with a peace sign drawn on one side and the words "Hang Loose!" on the other
2 WP, 2 colored smoke grenades, 2 frag grenades
35 millimeter camera, pack of Kools containing some handrolled 'cigarettes', zippo lighter, picture of his girlfriend in his wallet, dogtags
Army issue knife, C-rations, towel, canteens, machete, extra radio batteries (etc I'll fill in as I'm able to do the proper research)
Looted AK-47, 3 magazines
|
23,001 | 662 | 43 | 2,379 | 812 |
Dodge a grimacé un moment. En entendant que le docteur était mort. C'est affreux. C'était une bonne journée, jusqu'à ce qu'ils soient abattus. C'était une chose d'être dans une mission de recherche et de destruction, mais ce n'était que survie et évasion. Les Congs étaient partout, comme du blanc sur le riz. C'était pire que l'ouest sauvage ici. Et la chaleur... c'était sûr qu'ils étaient à l'ombre mais il n'y avait pas d'air, et la jungle était comme un sauna épais et chaud qu'ils ne sortaient probablement pas de sitôt.
Alors que des pièges étaient posés et que les choses du Doc étaient partagées, Dodge restait sur les détails de sécurité, regardant la jungle, servant d'avant-garde, prêt pour une autre attaque. Comme le sergent l'a appelé pour qu'ils se mettent en mouvement, il s'est redressé au bout du cul. Tout le monde voulait parler, faire du bruit, fumer une cigarette. Dodgers garda la bouche fermée, écoutant le Cong qu'il savait venir. Cette fusillade aurait pu être entendue pendant des kilomètres, et ils étaient déjà chassés.
Au moment où ils ont déménagé, il a sorti son magazine, l'a vérifié, puis l'a remis. Ils avaient un long chemin à parcourir, il était assez sûr, et il y aurait d'autres tirs. Encore des meurtres. Il en avait déjà mis six par son estimation pour la journée, puisqu'ils s'étaient écrasés. Probablement pas aussi haut que certains, mais il n'était pas sur le point de pousser sa chance trop, sinon il serait épuisé.
Il pouvait se sentir transpirer dans le dos maintenant. Sous les rotors des hélicos, une centaine de pieds dans l'air, il y avait eu beaucoup de vent pour l'aider à se rafraîchir. Même de retour à la maison dans le désert semi-aride du Texas Panhandle, il y avait assez d'air la plupart du temps, une brise la plupart du temps, pour couper la sueur, et l'humidité était assez faible dans les mois les plus chauds pour le rendre supportable. Ici, c'était le même genre de températures, mais il n'y avait pas d'évaporation, donc pas de refroidissement... pas de vent. La jungle était étouffantement chaude. Au moins, il l'avait mieux que certains des garçons de l'unité, ayant l'habitude d'être chaud.
Pendant qu'ils marchaient, il continuait à suivre les traces des autres, marchant là où ils marchaient le mieux qu'il pouvait, en gardant un œil sur les serpents et les cobras de Two Step, les tréfilés et les pièges tout en gardant un œil et une oreille dehors pour des signes de poursuite, en écoutant les sons révélateurs d'un de leurs cadeaux de séparation étant déclenchés. Il gardait un œil vigilant sur les figures fantomatiques qui se déplaçaient dans les rayons de soleil brumeux de la lumière et de la brume quand il le pouvait.
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Name: Elijah Dodgers
Nicknames: Dodge
Age: 22
Gender: Male
Rank: Cpl
Ethnicity/Nationality: Caucasian/American
Physical Description:
Standing 5'9" with brown hair and green eyes, Eli is of average but sturdy build. With outdoor life in the semi-arid desert of the Texas Panhandle being the norm until the Nam, he is well tanned, and in good shape. Basic has hardened his frame.
Skillset:
Eli has a couple tours under his belt at least, giving him some familiarity with the VC, the jungle, and operation of his weapon systems. He as proven to be capable under fire, and has demonstrated leadership capabilities among his peers. As such he has recently been minted as a Corporal and given charge of a few others.
With a youth spent outdoors, a gun in hand, hunting, exploring, and being in dangerous country sometimes, has attributed to his survival in the jungles of Viet Nam.
M16 Expert
M203 Qualified
Land Navigation Qualified
Army hand to hand
History:
Elijah was born in Borger Texas in 1945. His father was Dale Dodgers, a WWII vet. His mother was Helen who was the daughter of a displaced farmer from the dust bowl. Dale spent most of his time working the oilfield and carbon black after returning home from military to provide for his wife and son. Eli attended public schooling in Borger. He gained a few friends, and even had a girlfriend, Regina Warren. For a time, Regina was all he was about, and intended to marry the girl until the Draft came along.
His dad taught him to shoot and Elijah took to hunting and fishing with his grandfather and father (When he had the time). During his school years, he was a typical kid of the day, when he wasn't parked next to the radio or TV, he would sometimes venture down to Electric City, the small township that had sprung up around the steam-based powerplant that had been erected to power the Phillips-Chevron Refinery as well as the oilfield drilling locations in the area when his dad was a boy. By the time he was old enough to go to Electric City, it had been all but abandoned. Exploring old houses and structures was a fun activity, and occasionally he found something nifty while he was there. More than once he'd found a rattlesnake there, but he'd learned how to handle them, and was always careful about such things.
Something of a loner because of this, as mentioned before he had only a few friends, maybe enough to count on one hand. But those that he had were good ones. Occasionally he would spend time with his cousins, of whom he had several, which between his friends and family allowed him to be decently well-rounded and instilled the value of family. He still maintains a sense of independence and self-reliance.
It was during the last year or so of high school he took an interest in Regina Warren, a dark-haired girl with blue eyes who'd grown up in the same town. At first she turned him down, but with charm and persistence she finally decided he was serious, or at least seriously interested in her. The two started seeing each other outside of school, a little at first, but then more so, even going out on dates.
By this time, Eli's mother had become a working woman at the local J.C. Penny's. Better that than the alternative, as inflation soared. Being well old enough to take care of himself, Eli was left to his own devices much of the time, especially with his father becoming increasingly absent from his life, spending more time at the local watering holes after work, and often stumbling home drunk. This meant it was much harder for his parental unit to wrangle in his 'extracurricular' activities. This gave him something of a badboy vibe, which Gina was drown to, and Eli probably didn't do much to dispel it.
Just before graduation, his father wound up running his car off the bridge of the Canadian River on Highway 136, after traveling down it the opposite way in a drunken stupor. The car dropped a couple stories below and crashed into the river. Unable to free himself, his father drowned, leaving his mother a widow. A month later the Draft came through, and pulled him away from his mom and Gina.
At first Eli resented the military and the draft pulling him away from his little life in Borger, sometimes it was the thought of home that kept him going, as well as the letters back and forth. Basic training kept him pretty busy, and was a distraction needed. After that he attended training at Fort Benning for training regarding the new 11th Air Assault Division. Serving with the 11th, he gained several tours, but wasn't entirely happy about the 11th being rolled over into 1st Cavalry Divsion (Air Mobile) but since then not a whole lot has changed
Equipment:
M79 grenade launcher - "Thumper" - 5 grenades, 3 smoke
M16A1 (w/ brass deflecter, newer model), "Rebecca" - 3 extra magazines (1 mag empty)
Colt 1911, 4 extra mags (one loaded in weapon)
M1942 machete, scout carry (small of back)
Gerber Mk II fighting knife
Jungle fatigues, boots, boonie hat, OD Bandana,
Canteen, e-tool, poncho, 50' 550 paracord, FAK, other soldier sunderies
pictures of mom and Regina
couple cans of "dip", pack of cigs, zippo lighter, pack of playing cards
|
23,002 | 662 | 44 | 370 | 1,918 |
- Je le jure, Mamma-san avait une bite plus grosse que la mienne. Quand j'ai vu cette merde, j'ai sorti cette putain de tique. La première et la dernière fois, j'irai dans un bordel de Saigon.
Bobby a terminé son histoire et a exhalé de la fumée de cigarette pendant qu'ils l'ont percuté dans la jungle en formation avec le reste de l'équipe. Il avait bousillé un Newport de Buck sur la promesse qu'il le rembourserait quand ils seraient au camp. Même s'il a perdu son arme pendant l'accident, Bobby avait réussi à garder ses aviateurs et à les porter sur son visage pendant qu'ils marchaient. Le revolver dans sa ceinture était purement de la faim, mais ça le ferait. Il a fait une rapide descente des munitions laissées pour le cochon et n'était pas trop optimiste sur ce qui pourrait arriver s'ils restaient dans la brousse jusqu'à ce soir et demain.
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Name: Robert "Bobby D." Derricks
Age: 19
Gender: Male
Rank: Private First Class
Ethnicity/Nationality: African-American
Physical Description:
Bobby D. is nineteen but looks fourteen with his baby smooth face and pimply complexion. His skin is a rich, coffee-colored with a smattering of freckles around his eyes. Bobby's very skinny, just barely above the Army's minimum weight requirement. He has put on weight since carrying the Pig around has improved his upper body strength. He has gap teeth that he shows whenever he smiles or grins.
Skillset:
Bobby has a sharp intellect but that is often hidden by his constant joking
As a trained gunner Bobby is a expert at maintaining high rates of fire at the cost of accuracy
History:
Bobby D. grew up in St. Louis as the youngest of three children. His father, Bob Sr., served in World War II. Despite his parent's attempts to keep him straight Bobby ran around with a local gang of toughs. Bobby chose to be rebellious instead of use his natural intelligence to try and make something of himself. He skipped school, drank, smoked, and did drugs. He was in and out of juvie for petty offenses until he turned seventeen. Six months before his eighteenth birthday he was caught trying to hot-wire a car. Brought in front of a judge he was given a choice: ten years in state prison as an adult, or six months in juvie until he turned eighteen. After that he would be released into the Army's recognizance. He traded prison gray for army green. After a rough stint in basic, Bobby learned to keep his mouth shut and shipped out to 'Nam as a machine gunner.
Bobby D. has a reputation as a class clown among the men and often speaks in the third person.
Equipment:
M60 Machine gun he calls Jack Johnson because "It's big, black, and knocks motherfuckers out."
Aviator sunglasses
Combat helmet with "B.A.M.F" stenciled on one side, and "El BJ" stenciled on the other.
Two days worth of C-rations
|
23,003 | 662 | 45 | 1,058 | 4,488 |
Chris a jeté un coup d'œil sur son épaule à la mitrailleuse les régalant de son récit de débauche. Il s'est cogné la tête : "J'ai entendu dire que certaines de ces filles sont les salopes de Charlie. Anders m'a dit que certains d'entre eux collaient une lame de rasoir dans leur snatch. Non merci, entre ça et la bite surprise, je passerai. Il faut que la fille rentre chez elle de toute façon."
Il a essayé les boutons à nouveau mais là-bas comme rien, même quand il a modifié les boutons. Le RTO a essayé de parler dans le micro, peut-être quelqu'un pouvait l'entendre, mais il n'y avait pas de réponse. "Hé, sergent, je n'ai rien."
C'était frustrant et effrayant de penser qu'ils n'avaient aucun contact avec la base. L'un des avantages du bourdonnement de la radio de 25 livres était qu'il se sentait comme un confort, c'était une ligne de vie et il pouvait le travailler. Ça ne marchait plus. Respirant profondément, il s'est calmé et est passé par le dépannage une fois de plus. Chris était assez sûr qu'ils pourraient obtenir quelque chose. Ils ne pouvaient pas être si loin des amis.
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Name: Chris Hoffman
Age: 18, born Sept. 14, 1949
Gender: Male
Rank: Private
Ethnicity/Nationality: White
Physical Description: Standing an even six feet tall, he is lanky nearly to the point of skinny but his muscles are lean and wiry. His blonde hair cut short from basic training but it is growing out. Despite his fair coloring, he tans well from the years on the beaches, his bright green eyes standing out even behind the thick Army issue glasses. He wears his father's watch and a silver ring given to him by his girlfriend.
Skillset: Chris is trained as a rifleman and a radio operator. Naturally relaxed and calm, he deals with stress fairly well and thus makes an ideal for his job.
History:
Born in San Jose, California, Chris grew up with two younger sisters and a domineering father who pushed him to play sports that he never showed an interest in, especially football. His childhood was normal and when he was 12 he started working for his dad at his hardware shop. Chris saved up enough to buy his first surfboard which his father promptly confiscated and sawed in half with the excuse that surfing was too dangerous. Furious but unable to do anything about it, Chris pretended to be cool with it but secretly began to save up and when he was 14 got a scooter. That was when he began to run away for weekends at the beach, testing out the chilly Northern Californian waters. By 16 he was skipping school to travel down to LA, surfing and camping on the beach. His father gave him the ultimatium to move out or stay home but no more running off. Having made older friends in SoCal, Chris packed his bags and left, enrolling himself in school with an aunt's address who lived in Pico Rivera. He scraped by with odd jobs in construction and selling weed, somehow managing to graduate with a C average. His summer went by in a blur of sand, surf, and acid marked by two major instances. He met his girlfriend Diana and his draft number was called. He considered moving to Canada or Mexico, as he can speak decent Spanish since his grades were shitty and he was too broke for college. His father refused to help him pay for it, citing that he had served in the Army in Europe when he was called up. Before he knew it, Chris was having his long sun bleached hair shaved off and some dude that wasn't his father screaming in his face. He made it through boot camp well enough, he was physically fit though he struggled with tactics as it was something he was never interested in. Chris tried to get in with the Corps of Engineers but when that did not work out he decided to become a radio operator. He is currently in his second month of his year tour.
Equipment:
M-16A1 rifle, extra magazines
PRC-25 field radio
Fatigues, boots, extra socks, bandana
Helmet with a peace sign drawn on one side and the words "Hang Loose!" on the other
2 WP, 2 colored smoke grenades, 2 frag grenades
35 millimeter camera, pack of Kools containing some handrolled 'cigarettes', zippo lighter, picture of his girlfriend in his wallet, dogtags
Army issue knife, C-rations, towel, canteens, machete, extra radio batteries (etc I'll fill in as I'm able to do the proper research)
Looted AK-47, 3 magazines
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23,004 | 662 | 46 | 1,012 | 4,032 |
Oui, s'ils ne chargent pas, ils sont VC, s'ils chargent, portent un putain de caoutchouc à moins que vous ne vouliez prendre une dose. Il a découvert que sur le chemin dur sur un boom-boom à la vapeur et à la crème; pisser des aiguilles jusqu'à ce qu'il soit allé au doc et a obtenu un coup d'antibiotique. "Mais l'homme, ils disent que la meilleure chatte est Subic. Sauve ton salaire et prends le muthafuckin plaqué d'or là-bas, bon sang!"
Il bourdonnait son fusil, sur les munitions, mais pas trop mal, encore, et le nouveau SMG. C'était assez léger et pratique, et c'était quelque chose qu'il pouvait jeter à Bobby quand le Cochon est monté. Il n'avait plus de ceintures de munitions, donc il sentait encore qu'il bourdonnait une légère charge.
"D'abord, les senoritas de Filipina ne vous couperont pas la gorge. Le meilleur boom-boom dans tout le Pacifique, ne peut même pas obtenir ce genre de groove allant avec les infirmières aux yeux ronds." C'était un fantasme du Nam, mais pas une réalité -- les infirmières aux yeux ronds n'étaient que des officiers, et ce n'est que si vous avez eu de la chance.
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Name: Anthony "Buck" Barnes
Age: 19
Gender: Male
Rank: PFC
Ethnicity/Nationality: African-American
Physical Description:
Skillset:
He attended basic training and AIT at Fort Benning and Fort Polk, Louisiana (the infamous "Tigerland") before being deployed to Vietnam. He's about a third way through his tour and has seen some combat so that he's considered a veteran. Favors the shotgun in a fight because he and Derricks had a close encounter once and his M16 jammed; he broke it over the cong's head, whereupon he learned that the M-16 was also not very suitable for close combat use.
Has a bit of mechanical skill by learning from his dad, who knew how to keep a car running and had a knack of machinery.
Serves as the assistant machinegunner for PFC Derricks, helping haul the ammo and keep the gun running.
History:
From the Bronx, his father is a cabbie and he was trying to get into CUNY (but didn't have enough money) to get in before the draft got him; as he likes to put it, "The army was there with a stage hook, waitin' for my black ass to graduate from high school."
He was drafted in late 1966 and put through Benning, then Polk, and then sent to Vietnam as part of the First Cavalry Division.
Equipment:
Winchester Model 1912 Shotgun, loaded with #4 buckshot (standard issue ammo in the era). Also makes a hell of a hash pipe. He made a sling out of paracord, woven extra wide and with a couple rings in it so that he can configure it to carry as a single point if necessary, which is usually how he carries it.
Jungle Fatigues, boots, and so forth. Threadbare looking because Vietnam is hot and humid and quickly wears down the clothing. His have some holes in them.
Two web belts and shotgun shell pouches formed into bandoleers. It's where he got his nickname from.
GI towel, extra pair of socks, foot powder and so forth. A lot of this goes in a buttpack.
M1956 suspenders/web gear with two canteens and other sundries.
Steel pot with cover, "Too Young To Vote; Ain't Too Young To Die" written on cover
Three M26 frags, stored in a spare canteen pouch.
M1942 Machete, over the shoulder.
E-tool, canteens, and so forth.
Buddhist prayer beads. Not precisely frowned upon, but not entirely considered on the up and up by more officious officers.
Extra ammo for the pig, spare parts for the pig.
Oil, rag, and brushes for weapon cleaning.
Tape player and a fine collection of Motown and, gold in Vietnam, James Brown's latest stuff, including the funky "Cold Sweat." Prized possession.
Other equipment as necessary. I'm positive I left some out.
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23,005 | 662 | 47 | 272 | 746 |
Daniel finit par scruter pour se procurer des vivres et des munitions, en ayant assez pour tuer une bonne quantité de Charlie, mais pas assez pour qu'il soit assez lent pour être consommé par eux. Il considérait que c'était un bon équilibre - et il pensait qu'il donnerait aux fils de putes un goût de leurs propres armes. Un round 7,62 pour tuer des Américains qui se retournent contre lui? C'était de la justice poétique, si tu lui demandes. Charlie ne méritait pas de repos, pas de relent. Chacun de ces gens méritait de mourir. Dix Charlie pour chaque Américain tué par leurs mains, c'était un bon compromis pour lui.
On aurait dit que Daniel avait des coups de feu, comme son cœur s'est écroulé en entendant parler de la mort de Doc. Il s'est retourné et a vu un corps américain. Une balle dans la tête, une mort instantanée. Il n'a pas pris la peine de scruter son corps, il avait beaucoup et a décidé de quitter Doc pour les autres. Peu de temps après, ils ont dû se remettre en formation, avec lui prenant l'arrière avec Dodge et le nouveau gars. Il a commencé à marcher avec les autres, en s'assurant qu'il avait l'arrière sécurisé et qu'aucun Charlie ne pouvait lui sauter dessus. Personne ne voudrait de ce genre de chose, absolument pas. L'histoire sur les femmes ici au Vietnam était plutôt humoristique, Daniel avait entendu parler d'histoires comme ça tout le temps, mais il ne voulait pas de tout cela pour lui-même. Absolument pas. Il avait une femme à laquelle il était attaché, et aucun océan entier ne pouvait briser son engagement envers sa femme.
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Name: Daniel "Danny/Danno" Pope
Age: 28
Gender: Male
Rank: Sergeant
Ethnicity/Nationality: Caucasian-American
Physical Description:
Daniel stands 6'2" and weighs in at about 195 lbs. His time in the military has given him quite a hard and toned frame as a result, which can be seen here. As a result of the sun that constantly beats down on Vietnam, Daniel has tanned slightly despite his ethnicity's stereotype of not tanning very easily.
Skillset: Danny is capable of keeping a cool head in times of extreme stress, able to dictate orders rationally if needed to. He also has experience in recognizing NVA/VC strategies and being able to figure out a way to counter them if he needs to. He is trained as a rifleman.
History:
Daniel Pope was born in San Francisco, California on April 17th, 1939 to a nurse and a soon-to-be World War 2 veteran, who would be fighting against the Japanese during the Allied Powers' island-hopping stint. He had one older sister, and a younger brother that would come along within some time. After his dad came home from the war, he had a relatively normal upbringing, definitely filled with stories about his time in the war. As a result, Danny had been really particular towards the military. His dad was his hero growing up, and pretty much inspired his conscription into the military.
As soon as he graduated high school, he immediately enlisted into the Army, where he was sent to boot camp. His enlistment allowed him some time in between for him to get acquainted with the military setting, base life and whatnot. Being on a base was also where he would meet his wife, Marie Thompson in 1960. With her, he would have a daughter born in 1961. However, in 1963 he received a letter that pretty much told him he would be going to Vietnam. The timing of the letter was rather unfortunate, as he had a second daughter along the way, but he knew his duty as a soldier. He had served two tours previously before coming to the 1st Cavalry, bringing along his expertise and familiarity with the operation of the Vietcong and NVA.
Equipment:
M16A1 Assault Rifle
Colt M1911A1
M1942 Machete
Gerber MkII Combat Knife
Standard-Issue Army Fatigues, Boots, Load Bearer, and Helmet
Backpack with god knows what inside.
Picture of his wife and two daughters as a personal effect
Fingerless gloves just in case he sweat too much for him to hold his gun properly
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23,006 | 663 | 0 | 2,622 | 3,554 |
C'était aussi calme et paisible dans la prairie qu'un autre jour. Le soleil regardait juste au-dessus des arbres, ombragé par les branches atteignant toujours vers le haut. Une épaisse couche de sous-bois s'installa sous les arbres, tangant ensemble et poussant vers le haut pour la chaleur du soleil sur leurs feuilles. Vignes enchevêtrées autour des troncs, serpentant vers le haut et étouffant la vie plus faible de la plante sur le chemin. Les champignons poussent sur une bûche tombée à l'extrémité nord de la petite prairie, sous laquelle une famille de lapins fait leur maison.
La prairie elle-même était un peu plus qu'ordinaire, c'est le placement juste au nord d'un lac et loin de la civilisation humaine. Mais quelque chose dans cette prairie les a attirés ici. Quelque chose, qu'il s'agisse d'un parfum, d'une image, d'un désir; quoi que ce soit qui les a amenés ici à cet endroit précis, l'envie de se diriger vers lui sans vraiment savoir où on allait, était beaucoup trop forte pour qu'aucun d'entre eux ne le nie. L'attraction de la prairie était comme un aimant pour les Projets d'Evolution, les réunissant. Quelques-uns s'étaient déjà heurtés avant, s'étant quittés avant d'être ramenés dans cette prairie.
Rien ne dérange ce n'est la paix, rien que les yeux se regardant à travers la prairie. Je regarde avec insistance, méfiante et prudente. D'un côté de la prairie se tenait un mâle, un tigre, plein de rage et d'ennuis devant celui qui se tenait en face de lui. Il perdait le contrôle plus rapidement qu'il ne l'aurait voulu, en le perdant quand même les Projets dans l'ombre se sont tournés vers lui. Rien ne l'empêcherait de les déchirer.
Rien d'autre que la femme en face de lui.
Elle dansait côte à côte, ses pas sont rapides et touchent à peine le sol entre les marches. Cheveux gris tapissant les pattes léopards au bout des pattes hybrides. Elle regardait le mâle, le regardant tout aussi intensément qu'il la regardait. Soit attendu que l'autre fasse le premier pas contre son adversaire. Ceux qui regardaient ne savaient rien de la raison pour laquelle le mâle était devenu si en colère avec la femelle en face de lui. Sa forme était petite, peut-être la moitié de sa taille, et il avait l'air d'un prédateur facile pour la léopard frêle.
Est-ce que l'un des sujets interviendrait pour les arrêter avant que le combat ne commence vraiment, ou se cacheraient-ils pour sauver leurs propres cachettes de la colère du vainqueur.
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Name: Temperance
Project Number: 1730
Sex: Female
Age: 17
Species
Cloud Leopard - 15%
Panther - 3%
Rhinoceros - 2%
Appearance Details
Hair color: Black with silver streaks
Skin tone: Pale, with dark spots and stripes
Scars: Plenty?
Tattoos/Piercings: A barcode between her shoulderblades.
Height/Weight: 5'3/230lbs
Significant Markings:
Feline ears on top of head
Feline tail, bushy in nature, soft to the touch
Spots on her skin
Feline legs from the knees down
Abilities/Mutations
Bone Structure; Temperance has densely built bones that are very tough to break because of her Rhino DNA, though they are heavier than normal.
Reflexes & Agility; With senses as sensitive as hers she can feel the change in the wind when something in moving towards her, giving her an early warning and more reaction time. She also has the capable of rotating all of her major joints 350 degrees without dislocation.
Night Vision; With feline genetics, Temperance is able to see in the night as clearly as if it was daylight. She may sense heat signatures and
Personality:
- At least one paragraph, if not two. Lists of traits will not be accepted. period. -
Weaknesses
Biography:
Optional Information
Likes:
Dislikes:
Crush(es):
Relationships:
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23,007 | 663 | 1 | 571 | 277 |
Gina a sauté dans les prairies. Ses pieds étaient nus, et elle pouvait encore sentir la rosée du matin contre ses orteils. La mousse de la forêt a fourni assez d'un coussin pour qu'elle marche pieds nus sans blessure. Une brise souffla, sa longue jupe verte s'envola autour d'elle. Gina a rigolé. Elle a pris un moment pour tourner en place, en regardant l'enveloppe verte brillante ses jambes, et s'écoule autour d'elle comme un courant sans fin. Une seconde brise l'a ramenée à la raison. L'odeur qui l'avait conduite ici s'est renforcée. C'était gentil, quelque chose qui lui rappelait un temps qu'elle ne se rappelait plus. Si elle avait une mère, l'un de ces élégants talons hauts portant des types, elle imaginait que c'était ce que son parfum sentait. La chaleur l'entourait, et portait ses jambes dans la direction d'où elle venait.
Au soleil, les yeux de Gina étaient jaune vif. Ses pupilles latérales se laquaient, essayant de voir à travers toute la lumière. Si Gina pouvait l'avoir à sa façon, le ciel serait nuageux tous les jours. Mais je ne ressentirais pas cette chaleur sur mon dos, mais elle s'est glissé à haute voix. Gina se parlait souvent, depuis longtemps qu'elle n'avait vu personne d'autre. Elle a oublié comment parler aux autres, mais s'est sentie assez vite seule. Parler à haute voix était devenu une habitude, et Gina l'utilisa pour prétendre qu'elle avait d'autres autour d'elle. Honnêtement, son compagnon de cellule lui manquait. Même si ce temps était horrible, il y avait des moments de lumière. Gina s'est cognée sur son tank blanc, et a commencé à marcher plus vite.
Aussi vite qu'elle était venue dans la forêt, Gina l'avait laissée. Elle se tenait dans une clairière, ses cheveux blancs reflétant la lumière du soleil à un degré douloureux, et elle a laissé ses yeux s'ajuster un moment. Pas trop loin d'elle, c'était une fille. Elle n'était pas debout, elle dansait plus. Et elle n'était pas une fille, mais quelque chose de bien plus intéressant. Gina a regardé sa queue se déplacer côte à côte. Pendant un moment, le mutant se tenait, figé à sa place. Cette autre fille était la chose la plus belle qu'elle ait vu depuis très longtemps. Avant de réfléchir à ses actes, Gina s'est enfuie.
Gina courut aussi vite que ses jambes pouvaient la porter, en riant tout le temps. Elle a failli trébucher sur une branche, mais s'est redressée rapidement et a couru jusqu'à la léopard dansante. Sans rien dire, Gina a pris les mains de la fille et a commencé à danser. Ses bras tiraient et fraient, ses hanches se déplaçaient, et elle sautait les pieds à temps pour une musique qu'elle n'entendait que dans son esprit. Un immense sourire enfantin lui a été plâtré au visage, elle a fermé les yeux et a commencé à chanter:
Eh bien, je pense que c'est bien de construire des avions jumbo.
Ou faire un tour dans un train cosmique.
Passez l'été d'une machine à sous.
Obtenez ce que vous voulez si vous voulez, parce que vous pouvez obtenir n'importe quoi.
Je sais qu'on a fait un long chemin.
On change de jour en jour.
Mais dites-moi, où les enfants jouent-ils?
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Name: Gina
Project Number: TBA
Sex: Female
Age: 22
Species:
80% Human
13% Great White Shark
7% Coyote
Appearance Details
Hair color: White/Grey
Eye color: Bright Yellow
Skin tone: Olive
Scars:
One massive scar running down her left leg starting at her hip all the way until her calf, from one of the tests. Her left wrist is made up of messy scars, after one particularly rough experiment, she tried to bite her hand off to get away from the guards.
Tattoos/Piercings: She has the number 004 tattooed above her collar bone.
Height/Weight: 5’3” 135 lbs
Significant Markings:
Gina has two long, pointed down ears that are frilled at the edges. There is a fine layer of skin that protects the opening of her ears from water and high amounts of pressure. The three incision like marks on each side of her neck are her gills. Her mouth is filled with two rows of extremely sharp teeth. Her hands are webbed slightly, and each fingernail is a sharp claw.
Abilities/Mutations
Shark DNA: Gina’s skin is extremely smooth as she has no body hair and it is much thicker than normal human skin, however it feels much like regular skin would. She can see underwater and in the dark, but her eyesight is average indoors and very poor in bright areas. Gina’s gills do not allow her to breath underwater, but they do allow her to stay under water for hours at a time. Her webbed hands allow for very fast swimming, but very poor dexterity on land. Her Shark DNA allows her to pack a massive punch and she’s very strong for short bursts of time. She uses her mouth full of sharp teeth to her advantage, and is not scared of fighting dirty.
Coyote DNA: Although the physical aspects of this gene are minimal, the coyote DNA does add some abilities. She is incredibly fast and flexible on land, and can run at the same speed for long distances. Her sense of smell cannot be beat.
Unstable Characteristics:
Frenzy: If Gina smells even the slightest hint of blood, her pupils dilate and there is no telling to what she might to. An insatiable hunger arises inside of her, and she will fight at all costs to have just one taste of blood. During her frenzy her abilities are magnified, and she cannot control herself.
Personality:
Despite the animals that she’s spliced with, Gina is actually a very kind and outgoing soul. After escaping the institute, she developed an incredible love for nature and a hatred for humans that seek to destroy it. She loves to laugh and sing, often breaking out into song halfway through a sentence. Her past has however, come back to haunt her more than once. Gina is prone to dreaming about her past ordeals, and once she remembers the things she’s been through, she spirals into an uncontrollable depression. Her appearance has made her required to hide from the general population, and Gina gets incredibly lonely. She can often be found talking to herself or to inanimate objects to try and create company for herself.
Weaknesses
Hands: Although her hands help her move fast underwater, she struggles with mundane tasks on the surface. Gripping a cup or tying a rope take extreme focus from her, and often take many tries until she does it successfully. Grabbing onto poles and climbing trees are out of the question.
Frenzy: She is incredibly scared to become attached to anyone, for fear of hurting them in one of her rages.
Bright lights: Gina is near blind if the sun is too bright, or if the lighting changes very suddenly.
Short Stamina: Gina can move incredibly fast, and is very agile for short spurts at a time. Once she exerts her energy, she must rest to regain it. Unless she is in a frenzy of course.
Never Ending Hunger: Always always always hungry. While this is mostly a discomfort for her, it can also make her very cranky and hearing her stomach growl can send normal people run in fear.
Biography:
Gina remembers one test, and one test only. The drowning rat test. Trapped inside an underwater maze, she had until her air ran out to find her escape. Every day they made her retake the test, and every day they changed the walls of the maze to confuse her. If she got tired, the guards would send in dark creatures to bite at her feet and back, but she never saw what they looked like.
Once she had escaped, Gina spent a long time trying to find a home for herself. Despite her desperate attempts, Gina could not find anyone that she had once shared cells with. She couldn’t find anyone to connect to or to talk to or to be with. So she isolated herself, and watched the world go by without her. In a small lake, about half a mile from any nearby towns, and surrounded by shrubs and woodlands, she made her home.
Likes:
Food, Poetry, Songs, Animals, Plants, Flowers, Long skirts, Beaches, Food again, People.
Dislikes: Yelling, Bright lights, lighting, Fire, Guns, Fishing
Crush(es): She will most likely develop a crush on anyone that takes the time to talk to her.
Relationships:None
Sexuality: Pansexual
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23,008 | 663 | 2 | 808 | 643 |
Bernard bûcha à travers les bois, perdu non pas dans les arbres, mais dans ses pensées. Rien n'a guidé ses pas si ce n'est le fait qu'il a dû prendre un chemin sinueux pour éviter de marcher dans les arbres. Aucun besoin physique ne l'a frappé en ce moment, et pourtant il était toujours poussé à chercher... quelque chose. Le sentiment ne lui permettait pas de se reposer, et donc il marchait plutôt que de trouver un abri pour dormir la semaine prochaine ou ainsi de suite jusqu'à ce qu'il ait vraiment faim à nouveau.
A priori, il y avait une zone plus brillante qu'il pouvait voir entre les arbres. Il a repéré le mouvement, et la quantité de soleil ne pouvait que signifier que là les arbres se terminaient. En perçant le sous-bois, Bernard continua. L'odeur des proies lui vint en marchant sur une bûche, mais il ne s'arrêta pas. Il pouvait maintenant voir clairement les deux filles danser dans la prairie, et il s'arrêta au bord des arbres. Toujours dans l'ombre, il regarda dans la lumière pour voir ce qu'il pouvait voir.
En repérant l'autre Projet, pour quoi d'autre pourraient-ils être tous, les cicatrices de Bernard démangeaient. Les deux avaient rarement été proches les uns des autres, mais il a reconnu un autre de son genre qui avait été soumis à un traitement similaire. Un faible grognement s'est levé sans encombre et sa gorge, et il a commencé vers le centre de la clairière.
S'il y avait un combat, il ne laisserait pas ça entre deux projets félins.
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Name: Bernard
Project Number: TBA
Sex: Male
Age: 19
Species: 91% Human, 9% Black Bear
Hair color: Black
Eye color: Amber
Skin tone: Fair
Scars: One major scar across his face, from above his right eye down to the left side of his jaw. Numerous small scars across his back and the backs of his arms that resemble claw marks. Scars around his ankles and wrists show where they have been rubbed raw countless times by shackles.
Tattoos/Piercings: None.
Height/Weight: 6’2”, 210lbs
Significant Markings: Bernard's eyes reflect light in a way similar to many nocturnal predators. His finger and toenails are black like claws, and his canine teeth are sharper and more prominent than the average human. The palms of his hands are rough and calloused.
Abilities/Mutations: Due to the animal DNA he posseses, Bernard has much higher bone and muscle density than the average human. This makes him very durable, as well as capable of incredible feats of strength. He can also see better in the dark than most humans, though he can't see color in minimal-light situations. His fingernails appear to be thicker than average, and taper slightly like claws.
Personality: Bernard is a level-headed individual, choosing his words and actions with care. Overall, his direct manner makes him come off as rather blunt and to the point. He follows his heart, and is quite stubborn once he has chosen his path. Though his primary loyalty is ultimately to himself, he still makes a dependable friend and ally.
Though it takes a lot to get under his skin or piss him off, an angry Bernard is not a pretty sight. He is prone to violent rages, throwing caution to the wind as he loses himself in the primal anger. Friend or foe matters not when he truly needs to vent, though certain people or trigger memories are known snap him out of it. More often than not, Bernard becomes extremely withdrawn for quite some time after such an outburst.
Weaknesses: He hits like a truck, but Bernard lacks maneuverability. If someone knows how to get into his head they may be able to trigger and end his rages seeming at will. Though he is far less likely to be manipulated once angry, he is equally more likely to hurt his friends in the process.
Biography: The majority of Bernard's time within the facility consisted of tests of strength an endurance. Whether that meant long fights or the endless lifting of weights, he was constantly pushed to exhaustion. He did little more than eat, sleep, work, and train. All the lessons he learned here he took to heart, especially those about human nature he got only from observation.
Outside the facility, Bernard went his own way and put his animal nature to work for him. His gruff demeanor pushed most humans away with ease, which suited him just fine. He survived on the edges of society by scavenging for food and when he had the opportunity, hunting. Wary of humans as a whole, he tends to stick to lightly populated or abandoned areas near woodland. When his hunger is sated and he is not sleeping, he can often be found wandering aimlessly, in search of someone else like him to end the lonely silence. He regrets leaving the others after the escape, but knows not how to find any of them.
Likes: Red meat, green apples, honey, storms, long walks through the woods, and sleep.
Dislikes: Needless violence, being woken up, hot weather, "rabbit food," crowds, large open spaces.
Crush(es): TBA
Relationships: TBA
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23,009 | 663 | 3 | 503 | 307 |
Nemo était assis sur le canapé en cuir noir dans sa maison. Les sons doux de la musique orchestrale émanaient dans tout le bâtiment d'un lecteur de disques. Il se penchait, regardant ce qui semblait être des fichiers de profil sur sa table basse. Directement en face de lui s'est assis une petite télévision avec un visage d'homme dessus. Le visage semble attendre une réponse de sa part. Nemo s'est penché en arrière, regardant à la télé avant de parler. "Alors laisse-moi comprendre." Il s'est arrêté. "Vous avez élevé une personne avec une enchilada. Et puis tu as juste réussi à... perdre? La manchilada?" Il a demandé avec un visage curieux. "Ah... Je m'en occupe. Je crois savoir quel était votre problème." Il a ajouté, pointant sur l'écran. "...vous devriez faire un mantaco à la place." La question de savoir si Nemo était sérieux ou simplement essayer de frotter du sel dans les blessures des personnes qui ont perdu les créatures était un mystère.
« Non, vous voyez que les projets sont tous mélangés avec de l'ADN prédateur. Pas la cuisine mexicaine. Mais à part ça... Oui." L'homme à la télévision a répondu.
"Hmm, oui je vois. Je suppose que ça aurait plus de sens. Quelle honte, je n'ai jamais chassé une enchilada auparavant." Il a parlé en retournant son attention sur les dossiers.
"Nous avons juste besoin de savoir si vous n'êtes pas intéressé, Mr. "Sommler." L'homme fit remarquer, et il semblait impatient à ce stade.
"Si vous pensiez que je ne serais pas intéressé, vous ne me donneriez pas déjà les fichiers." Nemo a dit avec un léger sourire, pas la peine de regarder en arrière. "Bien sûr que ça m'intéresse." Il a confirmé.
"Très bien. Je suppose que cela conclut notre discussion alors, M. Sammler. Tu devrais savoir quoi faire d'ici."
"Auf Wiedersehen." Nemo a regardé la télé et a dit au revoir avec un petit sourire. Après cela, la photo est devenue noire, le laissant avec juste les fichiers maintenant. Il s'est levé de son canapé et a recueilli la paperasse avant de déménager dans sa chambre. Alors qu'il s'y rendait, il passa par diverses têtes d'animaux en peluche et des trophées qu'il recueillit de diverses chasses au safari. Quelque chose qu'il trouvait humoristique compte tenu de la substance de sa tâche. Nemo était un collectionneur pour être sûr, il avait toutes sortes d'objets dans sa maison. Des armes, des instruments, des bijoux, aux récompenses. À peu près tout ce qui convenait à ses goûts qu'il avait accroché ou montré quelque part.
"Je suppose que je suis un officier de contrôle des animaux glorifié maintenant." Il s'est amusé avec un chanfrein alors qu'il ouvrait son placard et a sorti un sac à bagages vintage assez grand avec quelques différents autocollants de voyage coincés sur le devant. Quelque chose qu'il a préparé à l'avance au cas où il aurait dû aller à l'étranger pour un travail. Alors que le contenu de l'affaire était un mystère, une chose qu'on pourrait dire est que si Nemo n'avait pas d'accords spéciaux avec certaines personnes, il n'était certainement pas passé la première vérification de sécurité. Il a caché les fichiers dedans et s'est préparé.
Nemo a commencé à faire le tour de la chanson sur son disque alors qu'il a roulé la valise dans sa maison, même après qu'il l'a éteint, il a continué à faire le tour de la chanson. Il a appelé un taxi de son portable pour l'emmener à l'aéroport le plus tôt possible. Après être arrivé, Nemo a attendu dans la file comme toutes les autres personnes. Il a semblé prendre l'attente épuisante assez bien, contrairement au reste de la. Une fois que c'était son tour de battre, un flash de carte gouvernementale de son portefeuille était tout ce qu'il lui fallait pour obtenir un accès spécial.
Nemo est monté à bord de son vol assez vite. Il a fait le choix étrange de l'entraîneur volant malgré son statut. Et la raison pour laquelle il est rapidement apparu : Nemo s'est toujours retrouvé le plus amusé dans les sièges surpeuplés de la classe des entraîneurs. Il y avait toujours un spectacle pour le voir là-bas. En plus de ça, il était fou d'être là pendant de longues périodes. Nemo a parlé à ses deux passagers voisins tout le voyage tout en mangeant des cacahuètes au point de les rendre presque fous. Mais ils n'ont pas cassé d'abord, au lieu de cela, c'était un homme chauve trois rangées devant sur le côté. Après s'être retourné et lui avoir demandé de fermer la bouche, l'homme a obtenu ce qu'il voulait littéralement. Mais aucune paix n'allait lui arriver à la fin.
Après quelques minutes, Nemo a en silence jeté une cacahuète à la tête de l'homme. L'homme a riposté et s'est immédiatement retourné vers le suspect principal. Mais Nemo s'est simplement serré les épaules avec un visage innocent. Après que l'homme soit retourné dans son livre, il en a jeté un autre à sa tête. L'homme s'est retourné plus vite cette fois, le maudit immédiatement. "Tu devrais en essayer un." Nemo l'a dit clairement. L'homme n'a pas semblé donner sa suggestion beaucoup de réflexion et a continué à l'endurer jusqu'à ce que Nemo en jette un autre. Celui-ci atterrit directement dans la bouche de l'homme au milieu de l'insulte. Pendant qu'il était momentanément réduit au silence, l'homme ne fit que s'exprimer plus fort par la suite jusqu'à ce qu'un agent de bord vienne le faire taire. Malgré les accusations d'hommes et les protestations, rien n'est vraiment devenu de l'événement.
Nemo pensait que les choses avaient atteint un point d'ébullition et ses antiques pourraient lui causer des ennuis s'il continuait. Il était plutôt satisfait de la façon dont les choses s'étaient passées jusqu'ici de toute façon.
Quelques heures plus tard, son vol avait pris fin. Il a passé le reste du temps à écouter de la musique sur son téléphone avec une paire d'écouteurs et à regarder par les fenêtres. Après avoir décollé de l'avion, il a rapidement récupéré ses bagages et a quitté l'aéroport en taxi. Le trajet l'a emmené dans un hôtel normal. Nemo est entré et a amené son affaire dans sa chambre. Les talons de ses bottes faisaient un bruit bizarre en marchant à travers le couloir pour trouver son numéro de chambre.
Une fois à l'intérieur de Nemo a commencé ses préparatifs. Il a dégagé une table, enlevé son manteau, et finalement déverrouillé son dossier. Il a récupéré les fichiers et un ordinateur portable de l'intérieur, ne prenant pas le temps de pleinement explorer tous les goodies qu'il avait avec lui encore. Il a installé l'ordinateur sur la table et a ouvert tous les dossiers. Il a pris beaucoup de temps pour les afficher sur la table d'une manière soignée et ordonnée. Nemo les a étudiés en profondeur avant de décider d'un plan d'action. Enfin, il a sorti son téléphone, le mettant sur la table et jouant une chanson classique pendant qu'il pensait. Cela a finalement marqué le début d'une longue mission.
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Name:
Sammler, Nemo, Smiley
Nickname(s): The Ghost/Geist, Smiley, Der Bluthund.
Age: 26
Sex: Male
Sexual Orientation: Straight
Occupation: Contractor primarily for the German government
Appearance Details
Hair color: White
Skin tone: Pale (Near White)
Scars: Faded stab wound scar on his left forearm on both sides. (Blade went through his forearm)
Tattoos/Piercings: NA
Height/Weight: 6' 0.5", 180 pounds
Fears: Betrayal, aging, loss, bright lights and high heat.
Talents: Quickdraw, sharpshooter, cooking, custom weapons and ammunition, advanced investigative and tracking skills, photographic memory.
Personality: Nemo has always been a rather eccentric person both physically and mentally. Even though he wasn't exactly reclusive or anti-social, his habits often left him by himself. He tries to display himself as the most charming and polite person he can nowadays. But below his methodical behavior, he seems to be a bit unstable and cruel in times of extreme duress.
Nemo is particularly well read and uses his knowledge often in the field. While this boosts his preparedness, he is weak to surprises and new tactics. He is a natural interrogator and has a knack for sniffing out lies and getting information. He finds the process highly entertaining. Labeled a borderline sadomasochist, Nemo is someone who seems to greatly enjoy the duties and risks of his job and has a very high tolerance to pain.
Not all days are spent working however. Nemo has an obsession for all things high class or vintage. Most of his days off he spends listening to classical music and indulging his senses any way he can. His custom equipment and clothing reflect his interests. His hobbies have calmed him over the years, resulting in a more slow and relaxed approach to situations.
Biography: Nemo was born as a orphan in Cologne, Germany. He studied at a local school and passed through with relative ease. However despite his high success, his biggest downfall was the hard time people had working with him and his violent tendencies. To compensate, Nemo only focused more on his personal abilities. His lack of any real social ties and display of exceptional skills made him a prime target for the government. At the age of eighteen he was approached by the German Federal Intelligence Service with an offer to work for them. Nemo didn't hesitate at the opportunity.
In his early trial years he primarily operated within the GSG9 before moving on to take special missions straight from the MAD, BfV, and BND. While he took on a wide array of tasks, he excelled the most at high value tracking and assassination type jobs. As time went on his employers gradually gave him more personal freedom in what he does. Even though his methods are unconventional and often extreme, his track record speaks for itself.
Present day Nemo tends to branch off to jobs not associated with the government. As a man who likes to keep out of the light, his works reflect this. Just about anything shadowy or shady Smiley Sammler has dipped his hands into at some point.
Extras
Other features
White colored eyes. Edges around his eyes are naturally often dark. Giving him the appearance of having a form of eyeliner.
Clothing
Black wool double breasted coat with a greatcoat/trenchcoat style lapel/collar. A little bit below knee length.
Black western scarf with white polkadots.
Black suitvest with no lapels.
Wears a black leather dual shoulder holster harness over his vest for two revolvers.
White dress shirt with sleeves rolled up right below his elbows. Top two buttons undone. Tucked into his pants.
All gold watch with a white dial on his right wrist
Titanium band thumb ring. Silver signet ring on his pointer finger with a spider design engraved into it. Gold pinkie ring. All on his right hand
White wrappings around his left arm. Covers his hand like a fingerless glove up to his shoulder.
Black dress pants.
Black leather belt with a silver buckle. Has a black embossed leather revolver holster on the right side. And a slanted black leather knife sheath at the back to be drawn by his right hand.
Plain black leather cowboy boots with pointed toe caps. Heels boost his height by 1 and 3/4ths of a inch.
White boot socks.
Scarf style reference
Main Weapons
5.5 inch Colt single action revolver. Black horn grips with a engraved black frame and a gold trigger.
7 inch break action-single action Schofield revolver. Ivory grips with a stainless steel frame and a gold cylinder.
3.5 inch birds head Colt single action revolver. Snakewood birds head handle with a hardened frame and a gold hammer. Damascus barrel. Black cylinder.
Vintage Mauser hunting rifle with a stainless steel integral suppressor and finish. Gold bolt. Dark colored wood stock with a black embossed leather recoil pad that has slots for bullets.
Stainless steel adjustable magnification hunting scope.
Black leather sling.
Stainless steel Kris style wavy blade dagger/knife. Has a small silver crossguard and ivory handle.
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23,010 | 663 | 4 | 1,506 | 208 |
Le vent était stable, mais calme. Les feuilles rouillent sur leurs branches avec les rafales avant de tomber. La forêt était calme alors que le soleil se cachait derrière l'épais couvert gris qui sortait des Grands Lacs. De belles couleurs d'automne étaient encore quelque peu vibrantes dans les bois.Une seule queue blanche avec un rack de huit points pâté dans une petite clairière jusqu'à ce que l'appel d'une doe attire son attention. Quelques secondes se passèrent alors que l'argent se tenait là, regardant en direction de l'appel. Un tir a sonné, et le cerf est tombé immédiatement. Au loin, une partie d'un arbre se déplaçait.
"Gotcha..."
Victoria Hawkins, anciennement Airborne de l'Armée de terre, plongea le vieux fusil M40A1 de son père sur son épaule et sortit de sa chasse artisanale aveugle. Elle a attrapé la grande bâche et est partie à la clairière. Une balle dans le cœur. Un coup rapide, propre, éthique. Papa serait fier quand elle lui a dit qu'elle avait pris son premier dollar toute seule. Il lui avait donné son vieux fusil de son temps au Vietnam à utiliser pour chasser, donc c'était le bonus supplémentaire à cela. Elle a emballé le cerf dans la bâche pour aller à son camion et rentrer à la maison. Un bel affichage sur le mur, et de la bonne viande et se cacher aussi. Les gars du club seront ravis.
Dans une demi-heure, elle était à la maison et prête à intestiner et nettoyer le cerf quand elle a remarqué qu'elle avait reçu un appel pendant qu'elle était dehors. Elle a sorti son portable et a rappelé le numéro. Quelques anneaux, et l'autre personne a ramassé.
"Hé... oui, c'est moi... Qu'est-ce que tu veux... un travail? Tout de suite? Tu sais que c'est la saison des cerfs, non? Je sais que je suis toujours considérée comme une recrue de probation... non, je m'en fiche... regarde, qu'est-ce qu'il y a dedans pour moi que tu dois me chasser d'un très bon cerf pour? ... à la chasse? Est-ce que tu m'as payé bien? Vraiment? Merde... euh... hmm... hmm... hmm, donne-moi un jour pour régler certaines choses à la maison et je serai dehors... tout ce que j'ai besoin de savoir en particulier maintenant? Je vais regarder les dossiers. Où devrais-je te rencontrer? ... un voyage routier? Ouais, je sais que la douane est une salope et la TSA peut aller me sucer la bite s'ils veulent essayer de fouiller le corps sur moi... oui, bien sûr, on va le prendre à travers le pays. Tu sais qu'on va attraper l'enfer de la police locale... D'accord, je te fais confiance là-dessus... tu viendras me chercher demain? Fantastique... Non, je ne mets pas le sarcasme en conserve. Ça fait partie de ce que je suis... oui, je suis une salope. Merci d'avoir remarqué... très bien, à tout à l'heure."
Victoria a accroché son téléphone et a appelé le président du club des armes. Ils pourraient mettre la viande de cerf à bon usage si elle n'allait pas pouvoir l'utiliser. Un échange rapide au sujet d'eux le ramassant et c'était ça. Maintenant, elle a fait ses valises pour sa première mission d'entrepreneur. Elle a ouvert son ordinateur portable et téléchargé les dossiers de l'affaire à partir de son e-mail. C'était certainement intéressant. C'est de la merde à l'encre noire, c'est sûr. Presque comme un de ces vieux scénarios qu'elle détestait. Au moins, c'était le monde réel et il y avait peu de chances que ça arrive. Non seulement cela, mais si elle devait vraiment s'en occuper, elle se demandait ce qu'il faudrait faire. C'était le genre de jeu le plus dangereux, et elle devait être au-dessus de ça. Avec un mélange de sa veste de camouflage et de son pantalon de chasse habituels et de son fusil, avec son couteau SOG Fixation Bowie et son bras latéral M1911A1. L'équipement supplémentaire serait rangé avec les commandes de la compagnie pour qu'elle soit en appel au cas où elle en aurait besoin.
Avec tout cela pris en charge, elle a emballé des vêtements et d'autres équipements dans ses valises, étant sûr de ne pas sauter sur le tueur à parfum. Ça allait être la mission, mais au moins elle était bien payée en retour. Avec tout au carré et prêt, elle a commencé à étudier les dossiers et à suivre tout ce dont elle avait besoin jusqu'à demain et elle était partie à la chasse. Son voyage est arrivé et est parti en quelques minutes quand ils ont emballé et sont allés. Victoria a allumé une cigarette alors qu'elle traversait le pays. Avec un peu de chance, elle serait revenue à temps pour avoir d'autres étiquettes de cerfs avant la fin de la saison.
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Name: Hawkins, Victoria, Rose
Nickname(s): Vicky, Hawk, Misfit
Age: 25
Sex: Female
Sexual Orientation: Openly straight, closet lesbian
Occupation: Mercenary
Appearance Details
Hair color: Blonde
Skin tone: Fair
Scars: Gunshot scar on her abdomen and up in her left shoulder
Tattoos/Piercings: Tribal tattoos all along her arms, jump wings tattoo on her back with the "AIRBORNE" insignia patch tattooed just above it
Height/Weight: 5' 10" 166 lb.
Fears: Dying a slow and painful death alone, overly pitch-black places, hospitals
Talents: Knife work, hunting, singing, drinking
Personality: Blunt, very rough around the edges, and a general hardass. A vengeful person. Sticks to her guns and tends to jump to them first at the sign of trouble.
Biography: Victoria was never a normal girl. Her father never openly stated it, but he cursed her mother for not providing him with a son. And instead of trying again, he decided to mold Victoria into something that fit his bill. He took her out hunting and fishing, trying to get her to enjoy all the things he did as a kid. She never felt forced, even when her mom obviously disapproved of it. She wasn't brainwashed into liking these things, but it just so happened she took to them more than her father had hoped. It was a great way to get outside.
She hated school all the time and never wanted to be there. Days spent in education may have been good for her, but she was always one who liked the outside. She also had a case of bad attitude when it came to teachers and other classmates. Never a bully, but she tended to get wrapped up in more than her fair share of fights. She liked to talk back with her fists rather than her mouth, and so eventually other students stopped messing with her. Still, her mother enrolled her in the women's choir at a young age against her will in a desperate attempt to breed some shred of femininity into her daughter. Victoria took to it only to really keep her mother off her case about being an outrageously tomboyish girl.
After graduation, she snuck over to the recruiter's office and enlisted for a six year contract in the United States Army. Not one to be outdone, she willingly shot high for Ranger School despite her parents wishing she would keep herself out of danger. She didn't make the cut for Ranger, but she still managed to make the 101st Airborne. After six years and a couple tours around Afghanistan and other places in the middle east, she found her reserve life boring and the worst and most boring two years of her life she ever spent. After she got out, she snagged a nice job with Academi working security for a lot more pay then she was getting from the Army. She was called up to help do some rather unusual game hunting by some high-up and well-paying people in the scientific community. She didn't care, as long as the pay was good.
Extras:
Theme song (to drive the point home)
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23,011 | 663 | 5 | 1,205 | 512 |
Kat se cachait tranquillement dans les arbres, regardant la clairière, elle était absolument silencieuse en scannant autour de la clairière. Ses épées étaient attachées à ses cuisses à côté de son pistolet afin de ne pas entraver son mouvement. Elle regarda vers le bas la clairière en dessous, elle vit une grosse forme de bois d'oeuvre d'un côté et la regarda attentivement.
Elle a noté l'immense force que la figure semblait posséder et a fait une note mentale pour en être prudente, avant de retourner son regard à la clairière où elle pouvait voir un autre projet.
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Name: Kat
Project number: Unknown
Sex: Female
Age: 17
Species:
King Cobra 5%
Komodo Dragon 10%
Tiger 15%
Appearance Details:
Hair Color: Black, worn long to shoulder height
Skin Tone: White, very pale.
Scars: 3 clawed slash on left forearm, blade slash following the line of her jaw on the right hand side.
Tattoo/Piercings: N/A
Height: 5'6, weight 60kg
Significant Markings: Short Tiger Tail (she can hide it easily with normal clothes). Her eyes also resemble those of a tiger, and each of her index fingers actually has a small retractable claw instead of a normal fingernail.
Abilities/Mutations
Tiger Sight: As she possesses the eyes of this apex predator, Kat has excellent long rage vision even in low light conditions.
Tiger Tail: Her tail aids her exceptional agility, she is able to pull off feats of dexterity that few others would be capable of.
Improved hearing: Whilst she doesn't posses the full ears of a tiger Kat has very acute hearing.
Claws: Each of Kat's index fingers lacks a finger nail, instead she has a single retractable tiger claw. However the claw can also be coated with a lethal mix of Cobra and Komodo Dragon venom should she need it. They also help her climbing ability to a degree.
Heightened reflexes: Kat's Cobra DNA gives her lightning fast reflexes, when it comes to quick yet precise movements she's a natural.
Sub-dermal armour: Komodo dragons boast very tough and thick skin that provides them a great deal of protection. Fortunately for Kat though she shares this trait, it manifests below her regular skin.
Personality: Kat is somewhat reclusive by nature, she prefers to act from behind the scenes if at all possible and tries to stay out of the limelight. However she's still a very altruistic individual, she has suffered greatly in her life and doesn't want to see others go through what she has. She is also fiercely loyal, but slow to trust. If she's known you for a while and you've done right by her then you'll find few friends as dedicated as Kat. However she is very distrusting of new comers, don't expect to earn her trust or her friendship easily.
Weaknesses:
Cold: Having 15% of her DNA from reptiles means that whilst Kat isn't coldblooded she certainly doesn't like the cold and is likely to suffer the affects of extreme cold more acutely.
Light frame: Whilst her sub-dermal armour provides her some measure of protection a powerful impact would do a lot of damage to Kat.
Softly spoken: Kat's vocal chords aren't fully formed, she is capable of speech but only in very quiet tones. If she tries anything louder she can only manage snarls like those of a tiger.
Calculating sentimentalist: Whilst Kat can be very calculating in harsh situations willing to do just about anything in order to protect herself or those she cares about, she takes threats against her friends very seriously. After having lost so much in the past and forming relations slowly she doesn't wish to go through such pain again.
Biography:
Kat doesn't remember too much of her life at the facility, what she does remember was sparring and weapons training, lessons in survival skills, regular health checks, minimal rations and restless sleep. The pathetic cycle never seemed to end.
However since the escape, Kat has tried to explore the new world she's found herself in. She has found that her innate abilities allow her to hunt and steal with ease so she's been able to get by quite easily. She likes to find vantage points where she can observe human society unobserved in order to learn more.
To this end she's taken up residence in an old church, quite secluded and falling down, on the outskirts of a small town with a rail line to a major city. She's managed to make the basement somewhat habitable, and uses a ledge along one wall to jump onto passing trains in order to visit the city and to return home again.
Likes:
Weapons practice: She finds the fluid motion of a weapon somewhat comforting in a strange way, it was one of the few things she remembers enjoying back at the facility.
Kindness and altruism: In her observations Kat has noted that some people help others or are kind to them for no other reason than they can be. She doesn't quite know why but she finds this very admirable and tries to do the same, in her own subtle way.
Thievery: Kat's biological makeup disposes her to the art of stealth and thievery. She's become quite the adept pickpocket and burglar, but she tries to only take what she needs to get by nothing more.
Dislikes:
Loud noises: Her sensitive hearing leads Kat to dislike very loud noises, she has acclimated to the noise of suburbia but the sound of gunfire, hounds and the like sets her nerves on edge.
Bright lights: Again Kat's superior eyesight means that excessive light can be painful. She's gotten used to the lights of the city, but sudden changes in light such as the activation of spotlights can disorient her.
Bullies, thugs and opportunists: Whilst in her observations Kat has seen some people doing good she's also seen bad. Muggings, intimidation, violence, she has an immense dislike for such practices.
Crushes: Kat did have one crush back at the facility, there was another girl about her age who shared her cell block. She had bright green eyes that Kat used to just get lost in, the two never spoke however as the green eyed girl had no vocal chords. One day Kat staggered back into her block to find the cage that usually contained the green eyed girl was gone. Kat never discovered what happened to her, but hopes that one day she might find her again.
Sexuality: Bisexual
Equipment: Kat still wears the black leather jumpsuit she had at the facility, she usually wears a long trench coat over the top of it these days as well as a matching hood and sun glasses if she has to enter crowds. She also has a pair of swords in her possession, she found these at the church and they reminded her of weapons used at the facility. Thus she has practiced with them extensively and is rather confident with them. Lastly Kat stole a 10mm pistol and some ammo from a thug she tracked home, she doesn't like using the weapon but she'll use it with some skill if pushed.
Relations: Dolor, friend/dependent. Kat does her best to look after Dolor, however she knows that certain parts of his personality aren't acceptable she tries to give him the benefit of the doubt. She hopes that as he matures he might grow out of some of his more, vindictive habits.
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23,012 | 663 | 6 | 1,675 | 1,004 |
Fury a regardé au-delà des plantes dans la clairière. Sa colère a été élevée à un niveau qu'il ne pouvait plus contenir lui-même. Il regardait directement la femme qui lui ressemblait comme une proie facile. Dans le fond de son esprit, il savait être prudent car c'était aussi une expérience, mais son côté animal avait trop d'influence en ce moment. Il a attendu le bon moment pour frapper, quand soudain une autre femme est entrée dans la clairière et a commencé à danser avec sa proie. Ça ressemblait à une autre expérience, et il était un peu confus, mais ça n'avait pas d'importance, il avait juste une proie supplémentaire. Il était sur le point d'y aller, quand il a entendu quelque chose dans les buissons au bord de la clairière.
C'était une autre expérience, marchant lentement vers le centre. Il lui semblait familier pour une raison quelconque, mais ses instincts renversaient ses pensées. Ce type le taquinait, voulant qu'il se batte. Il ne savait pas pourquoi il était là. Le Tiger-man a sauté de la couverture des plantes. Il était clairement en colère, et sur quatre jambes, armé de griffes, de dents pointues et d'yeux qui crachaient presque littéralement le feu, il courut droit pour l'ours-homme. En ce moment, il ne se souciait de rien. Son environnement, son côté humain, tout n'avait pas d'importance : il était totalement concentré sur sa cible.
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Name: Fury
Project Number:
Will be assigned after the character is finished
Sex: Male
Age: 18
Species: Bengal Tiger 30%
Appearance Details
Hair color: Orange/Black striped fur, blond hair on top of his head.
Skin tone: White
Scars: None
Tattoos/Piercings: None
Height/Weight: 1,90 meters / 80 kg
Significant Markings: Pretty muscular built, orange fur with black stripes spread over his body and, a tail (about half a meter long), long, sharp white nails on both hands and feeth, yellow eyes, cat-like ears and sharp teeth.
Abilities/Mutations
Masculinity: Despite bengal tigers being just a little bigger than humans, they can be 2 to 3 times as heavy due their muscels. These muscels give Fury more strength then an average human, however not much more. His muscels make it also possible to run faster then the average human.
Stripes and hair colour: Bengal tigers have stripes and orange and black hair color.
Tail: Tigers have tails. The tail is mostly for remaining balance and steering at high speed, so even though it's agile, it's not very strong.
Eyes: Fury's eyes are unusually yellow, but they are really useful for places with not much light.
Cat-like ears: Even though really distinguishable, Fury can use these ears to hear the smallest noise in the area. He can also hear high pitched noises with them normal humans can't hear.
Sharp nails: Like a real tiger, he has long sharp nails, which he mainly uses to 'attach' to running prey.
Sharp teeth: Fury has sharp teeth, which is his main weapon. With his teeth he can easily rip flesh apart.
Unstable Characteristics:
Fury was deemed failed because his instincts were to say the least 'unstable'. A tiger can be highly aggressive against both prey and things he deems a threat to either himself or his territory, which is basicly everything that moves and is bigger then a mouse. This makes him not only stand out in public, but also makes him a rampaging killing machine if ever released in a busy area.
Personality:
Fury as an animal is highly aggressive against almost anything that breaths, except those things he knows he is not able to win from. However, as a human, he is actually very kind and caring. As the combination of both, with both hungering for flesh all the time and not wanting to hurt people, he is very distant, especially to people he likes. Get on his good side, and he shows more of his human side. Get on his bad side, and you are releasing the animal. Also, because he remained long outside of civilization, he mostly acts more animal then human at times (stuff like walking on 4 limbs and occasionally roaring instead of talking).
Weaknesses
Obvious animal features which are sometimes hard to hide, some high pitch noises can hurt his ears, but most of all: his aggressive nature makes it hard to interact with anyone or anything.
Biography:
Fury came up with his selfmade name when he was just a welp because of the aggressive nature of tigers, and the name seemed to fit him when he became older. He seemed to be aggressive to anything he could lay an eye upon: even a video of mouse made him get in attacking stance. Mainly for this reason he was kept away from others. It soon became clear, especially in simulations where he would walk among normal people and attacked everyone around him, that he wasn't fit for the project and was deemed failed.
The days after his escape he knew he shouldn't go to civilization, for both his safety and that of the civilians, so he stayed in the wilds, feeding himself by hunting at wild animals. It was hard for him to stay out of sight, and reports of a big cat-like creature being spotted around the places he came weren't uncommon, however, by keeping on the move and staying as far away from humans as possible he was able to stay away from any confrontations, till now...
Likes: Meat and Fish
Dislikes: Vegatables, fruits and other 'herbivorous' food
Crush(es): None
Relationships: None
Other: He has a weak spot behind his ears, and if scratched there he becomes a bit more docile, but just a bit.
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23,013 | 663 | 7 | 503 | 307 |
Nemo avait développé une façon assez simple de trouver les projets dans son esprit. Il savait qu'étant donné la nature des sujets, ils seraient naturellement quelque part non civilisés, quelque part dans la nature. Mais la question était où? Il s'était rendu dans une ville non loin de l'endroit où ils s'étaient détachés à l'origine. Il savait qu'ils ne pouvaient pas aller trop loin. Mais il fallait le réduire davantage.
La solution était simple. Ils ne pouvaient pas être complètement invisibles. Quelqu'un doit savoir quelque chose. Il a vérifié ce qu'il pensait être l'endroit le plus probable : les rapports de police et les rapports des gardes forestiers. Les compétences de suivi de Nemo ne se limitaient pas seulement au terrain. Après avoir filé sur son ordinateur pendant quelques minutes, il avait accédé à tous les dossiers dont il avait besoin. Il a commencé à scanner bien que les plus récents dans les zones qu'il croyait pertinentes jusqu'à ce qu'il trouve quelque chose qui a attiré son attention. Hunter a appelé à propos de la mystérieuse 'personne-bête' qu'il a vu au-delà des limites de la ville en direction du nord. Décrit comme ayant des griffes noires. Ranger de parc dépêché. On n'a trouvé que des traces humaines. Un canular suspecté.
"Ich sehe était, était du nicht siehst." Nemo a dit qu'il regardait immédiatement le dossier de "Bernard" sur son bureau avec un sourire. Il a dressé la carte pour la zone où l'appel est entré et a regardé vers le nord. Trouver une grande forêt loin de la ville, un lac, et une prairie au nord. Juste le genre d'endroit où il s'attendrait à ce que ses cibles aillent. Il était convaincu qu'au moins l'un d'eux était quelque part là-bas.
Nemo a éteint son ordinateur après avoir pris des photos de toute information pertinente avec son téléphone pour plus tard. Il a ensuite rangé son ordinateur portable et pris un changement de vêtements dans sa valise. Il a décidé de quelque chose de plus décontracté pour l'instant. Il a pris une douche et s'est changé en vêtements. Alors qu'il attendait que ses cheveux sèchent pour aller dans sa valise. Il s'est armé de ses trois revolvers habituels, en utilisant ses vêtements pour les cacher le plus possible. Une fois que Nemo a fini avec tous ses préparatifs, il a quitté la pièce et a fait son chemin vers la zone chaude.
Nemo a réussi à prendre un bus qui l'a emmené à la ville rurale où vivait le chasseur du rapport. C'était l'endroit civilisé le plus proche de la zone où il pensait que les sujets étaient dans. Et même alors, ce n'était pas si proche. Après son arrivée, il a décidé de prendre la chance de boire quelque chose. Il s'est retrouvé assez tôt dans un bar local et a commandé un verre de bière allemande. Nemo s'est assis à une table tout seul et a pris une gorgée. "Ahh, das Beste." Il a remarqué au goût.
Veste de vol Ma-1 en nylon noir. Il n'a pas de bande élastique autour de la taille. Elle n'a pas été essuyée.
Une bruyère grise à capuche zippée. Hotte portée sur la veste.
Écharpe noire de l'Ouest avec des polkadots blancs.
T-shirt noir.
Porte un harnais double bandoulière en cuir noir sur son t-shirt pour deux revolvers.
Toutes les montres en or avec un cadran blanc sur son poignet droit
Anneau en argent sur son doigt pointeur avec un motif d'araignée gravé dedans sur sa main droite.
Des enveloppes blanches autour de son bras gauche. Couvre sa main comme un gant sans doigt jusqu'au milieu de son épaule.
Pantalon de piste bleu marine foncé légèrement baggy avec une seule bande blanche sur les côtés. Il a des boucles de ceinture.
Ceinture en cuir noir avec boucle argentée. Il a un étui de revolver en cuir embossé noir sur le côté droit. Et un couteau en cuir noir incliné à l'arrière pour être tiré par sa main droite.
Bottes de cow-boy en cuir noir clair avec capuchons pointus. Les talons augmentent sa hauteur de 1 et 3/4 de pouce.
Chaussettes blanches.
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Name:
Sammler, Nemo, Smiley
Nickname(s): The Ghost/Geist, Smiley, Der Bluthund.
Age: 26
Sex: Male
Sexual Orientation: Straight
Occupation: Contractor primarily for the German government
Appearance Details
Hair color: White
Skin tone: Pale (Near White)
Scars: Faded stab wound scar on his left forearm on both sides. (Blade went through his forearm)
Tattoos/Piercings: NA
Height/Weight: 6' 0.5", 180 pounds
Fears: Betrayal, aging, loss, bright lights and high heat.
Talents: Quickdraw, sharpshooter, cooking, custom weapons and ammunition, advanced investigative and tracking skills, photographic memory.
Personality: Nemo has always been a rather eccentric person both physically and mentally. Even though he wasn't exactly reclusive or anti-social, his habits often left him by himself. He tries to display himself as the most charming and polite person he can nowadays. But below his methodical behavior, he seems to be a bit unstable and cruel in times of extreme duress.
Nemo is particularly well read and uses his knowledge often in the field. While this boosts his preparedness, he is weak to surprises and new tactics. He is a natural interrogator and has a knack for sniffing out lies and getting information. He finds the process highly entertaining. Labeled a borderline sadomasochist, Nemo is someone who seems to greatly enjoy the duties and risks of his job and has a very high tolerance to pain.
Not all days are spent working however. Nemo has an obsession for all things high class or vintage. Most of his days off he spends listening to classical music and indulging his senses any way he can. His custom equipment and clothing reflect his interests. His hobbies have calmed him over the years, resulting in a more slow and relaxed approach to situations.
Biography: Nemo was born as a orphan in Cologne, Germany. He studied at a local school and passed through with relative ease. However despite his high success, his biggest downfall was the hard time people had working with him and his violent tendencies. To compensate, Nemo only focused more on his personal abilities. His lack of any real social ties and display of exceptional skills made him a prime target for the government. At the age of eighteen he was approached by the German Federal Intelligence Service with an offer to work for them. Nemo didn't hesitate at the opportunity.
In his early trial years he primarily operated within the GSG9 before moving on to take special missions straight from the MAD, BfV, and BND. While he took on a wide array of tasks, he excelled the most at high value tracking and assassination type jobs. As time went on his employers gradually gave him more personal freedom in what he does. Even though his methods are unconventional and often extreme, his track record speaks for itself.
Present day Nemo tends to branch off to jobs not associated with the government. As a man who likes to keep out of the light, his works reflect this. Just about anything shadowy or shady Smiley Sammler has dipped his hands into at some point.
Extras
Other features
White colored eyes. Edges around his eyes are naturally often dark. Giving him the appearance of having a form of eyeliner.
Clothing
Black wool double breasted coat with a greatcoat/trenchcoat style lapel/collar. A little bit below knee length.
Black western scarf with white polkadots.
Black suitvest with no lapels.
Wears a black leather dual shoulder holster harness over his vest for two revolvers.
White dress shirt with sleeves rolled up right below his elbows. Top two buttons undone. Tucked into his pants.
All gold watch with a white dial on his right wrist
Titanium band thumb ring. Silver signet ring on his pointer finger with a spider design engraved into it. Gold pinkie ring. All on his right hand
White wrappings around his left arm. Covers his hand like a fingerless glove up to his shoulder.
Black dress pants.
Black leather belt with a silver buckle. Has a black embossed leather revolver holster on the right side. And a slanted black leather knife sheath at the back to be drawn by his right hand.
Plain black leather cowboy boots with pointed toe caps. Heels boost his height by 1 and 3/4ths of a inch.
White boot socks.
Scarf style reference
Main Weapons
5.5 inch Colt single action revolver. Black horn grips with a engraved black frame and a gold trigger.
7 inch break action-single action Schofield revolver. Ivory grips with a stainless steel frame and a gold cylinder.
3.5 inch birds head Colt single action revolver. Snakewood birds head handle with a hardened frame and a gold hammer. Damascus barrel. Black cylinder.
Vintage Mauser hunting rifle with a stainless steel integral suppressor and finish. Gold bolt. Dark colored wood stock with a black embossed leather recoil pad that has slots for bullets.
Stainless steel adjustable magnification hunting scope.
Black leather sling.
Stainless steel Kris style wavy blade dagger/knife. Has a small silver crossguard and ivory handle.
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23,014 | 664 | 0 | 1,523 | 3,443 |
Acte I
Verrouillage
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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23,015 | 664 | 1 | 1,523 | 3,443 |
Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: S.O.
L'heure de la ruée à Ba Sing Se a apporté avec elle l'ébbée sans fin et l'écoulement de la circulation des pieds d'un anneau de la ville à un autre, mais le nombre absolu de corps se baissant lentement à travers les rues principales de l'Anneau inférieur a été impressionnant à ces moments-là. Avec le soleil bien sur son chemin jusqu'à son sommet, les fermiers partiraient normalement pour la Zone agraire à travers des trous dans le mur créé par les terriens sanctionnés, les commerçants et les acheteurs allaient à leur entreprise sur les marchés, et quelques chanceux quelques navetteurs voyageraient à travers l'un des murs intérieurs et monter une quantité inhumaine d'étapes dans l'anneau moyen et supérieur pour atteindre leur lieu d'occupation ou d'étude. Comme le sang se précipitant dans les veines, la circulation des citoyens d'un côté à l'autre de la ville – bien que strictement contrôlée et régimentée – est ce qui a apporté la vie à la ville.
Aujourd'hui, le gardien était sur des instructions strictes pour y mettre un terme. Une telle chose s'était produite dans le passé. Arson dans l'anneau moyen a donné lieu à un système de vérification plus rigoureux en place pour ceux qui entrent de l'anneau inférieur pendant quelques mois. Les réparations au mur intérieur l'ont fermé l'année dernière, mais seulement pour une soirée, et plus de quelques-uns des camarades de Nilak avaient utilisé la journée comme excuse pour une fête impromptue. Il y avait un précédent, bien sûr, mais il ne pouvait pas tout à fait ébranler le sentiment qu'il y avait quelque chose de différent à ce sujet cette fois-ci. Poêle.
Il a laissé le maître de l'eau aussi nerveux qu'un rabaroo, debout au milieu de la foule comme un gardien a fait l'annonce impromptue. Nilak s'est coincé les coudes pour se faire une salle de respiration. Ce n'était pas l'endroit de l'espace personnel, même s'il se tenait à ce qu'il pensait être le dos de celui-ci. Avant lui étaient tous les premiers oiseaux qui se sont montrés pour voyager dans le Middle Ring pour travailler seulement pour être retournés ou dit d'attendre. Il y avait plusieurs visages bouffés de rouge dans la colère vers le haut près de l'avant.
« Nous avons mis en place une quarantaine sur l'anneau inférieur. Le mouvement des gens d'ici vers le Middle Ring n'est pas permis pour le moment pour empêcher la contagion », leur a dit le gardien cool et recueilli, la voix en plein essor. "Ce n'est pas une cause d'alarme."
"Oh oui? Combien de temps? Comment sommes-nous censés nous mettre au travail?"
"Ce ne sera que pour quelques jours." Nilak regarda le gardien qui tira la courte paille regarder vers l'ombre d'un bâtiment voisin dans lequel se trouvait une figure blindée verte : un agent Dai Li. Et s'il pouvait en voir un, il était sûr qu'il y aurait mille autres bizarres coincés dans de petits coins, hors de vue mais jamais hors de l'esprit. "Rien à craindre."
Quelques autres questions ont été criées à l'homme au sujet de l'injustice de tout cela ou de la peur des maladies infectieuses ou du couvre-feu nouvellement imposé, et la foule a glissé dans ce qui était le mécontentement limite – aux limites de ce qui était acceptable outrage à Ba Sing Se – mais Nilak ne les a pas entendus. Healer Amaya était parti comme un coup de feu et il a dû courir pour la rattraper. Ils devaient aller au chevet d'un noble paranoïaque qui pensait que chaque toux était un hochet de mort, mais cette fois c'était pour de vrai; il avait mangé quelque chose de potentiellement venimeux. Elle a été annulée à cause de la quarantaine.
"Y a-t-il vraiment une peste qui frappe?" il a demandé à son professeur, scepticisme clair. "Nous serions au courant. En fait, nous serions les premiers à le savoir. N'est-ce pas?"
La vieille femme, plusieurs têtes plus courtes que lui, roula les yeux. "Si vous devez me demander ça, je me demande pourquoi je vous garde."
"C'est un non si jamais j'en ai entendu parler."
"N'allez pas le répandre", a averti Amaya. Quand elle s'est déplacée, la foule s'est séparée, laissant Nilak suivre ses traces avant que les trous se ferment. Il était beaucoup trop lanky pour que ça ait l'air maladroit. "J'espère qu'ils trouveront qui ils cherchent. Je retourne à la clinique. Les leçons reprendront quand les murs seront ouverts, et d'ici là, essaierez-vous d'éviter les ennuis, n'est-ce pas Nilak? »
Nilak a donné un salut de jaunty alors qu'elle partait dans une rue latérale à sa clinique. "Vous pariez." Il a jeté son regard une fois, deux fois autour de la foule pour repérer d'autres rappels de l'existence du Dai Li avant de revenir dans le bord de la foule. Ce n'était pas trop un problème pour traîner un peu, n'est-ce pas? Il n'était pas fou. Ce n'était pas vraiment fouiner.
Quelqu'un pourrait être blessé dans une foule mécontente comme ça.
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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23,016 | 664 | 2 | 2,278 | 166 |
Ryuu Yakedo
Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: S.O.
Ryuu s'est déplacé dans les rues animées au sommet de son cheval d'autruche récemment acquis avec sa marchandise. Soudain, on l'a mis à l'arrêt car la grande foule s'est vu refuser le passage de l'autre côté du mur. Les gardes ont crié pourquoi la foule était assez en colère. "Qu'est-ce que c'est? Nos mouvements sont-ils limités au quartier inférieur? » Il a incliné son chapeau pour obtenir une meilleure vue et a décidé qu'il serait préférable s'il essayait de se retourner et faire quelques progrès avec l'espion de tête. Elle saurait tirer parti d'une situation comme celle-ci.
Il a fait son chemin de la foule mécontente et s'est dirigé vers son appartement dans le quartier inférieur. Après avoir mis ses affaires à l'intérieur, il a attaché son cheval d'autruche dans l'écurie. Il lui a donné quelque chose à manger et s'est envolé pour rencontrer l'espion-chef dans leur endroit inconnu.
Après un certain temps, il l'a fait là; offrant le mot de passe convenu et connu seulement à eux. L'homme debout dans la porte s'est écarté et a laissé Ryuu passer. Quand il est entré à l'intérieur, elle était, regardant sur une carte de la ville,. Ryuu prit son chapeau et dit : « Ils nous ont fermés du reste de la ville. Quels sont vos ordres?" Ryuu espérait que cela impliquait quelque chose de violent.
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Dao Huise
19 | Male | Bi-sexual | Earth Bender
Occupation
Dao recently graduated from Basic Dai Li training and has been assigned to the lower ring. Being a Dai Li agent Dao has some knowledge about what is going on beyond the wall. He does know that there is a war but the full extend of it is classified. Dai Li agents only get information on a need to know basis.
Place of Origin
Dao was born in Ba Sing Se. He's the youngest child in a family of Earth kingdom aristocrats. The fact is that he has never been outside of the outer wall his entire life.
Residence
Loyalty comes with a price and Dai Li agents are well compensated. Dao rents a small house in the upper ring.
Appearance
Dao is an able bodied young man and stands about 6.2 feet high. His fairly muscled body has a slight tan and his short hair is pitch black. He prefers a clean shave and has no scars or tattoo's. When on the job Dao wears the standard Dai Li uniform. Next to the dark green robes the uniform includes rock gloves and rock shoes.
There is more in Dao's life then the Dai Li. So when he has some time off he wears various civilian clothing depending on the occasion or activity he plans on doing. When going to the lower ring, Dao prefers to blend in with the crowd, wearing simple brown/green peasant clothing. Dao also possesses more formal robes for when the occasion requires it. However his preferred clothing consists of a sleeves green shirt, loose fitting dark green trousers and brown leather boots.
Personality
Dao can be described as an arrogant and proud young man. He takes pride in being of noble birth and strongly believes he's one of the hottest dudes in all of Ba Sing Se. Dao is also pretty vain about his appearance. He always makes sure that his hair is neatly done and his clothing is clean and ironed. The fact is that he has this morning routine that takes over an hour to finish. This routine involves everything from working out, to selecting his clothes and following a proper diet. He spends a lot of attention on the details and makes sure everything is always in good shape. Especially his body.
Dao is a trained Dai Li agent. He underwent their training regime for 6 years. The training has not only hardened his body but also molded his personality. The earth bender is disciplined, methodological and precise. He follows orders given by his commanding officers blindly and has a strong feeling of loyalty to the Earth Kingdom, Ba Sing Se and its cultural heritage. Dao strongly believes that the rigid social order is just and the root to the success of Ba Sing Se. The Dai Li agent knows that every social class plays its part but some are just more easily replaced then others.
Dao is very eager to prove himself. Saying that you are superior is a sign of insecurity. You need to show it through action. This makes the young agent rather easy to provoke and often rush into action without thinking. Especially when someone puts his masculinity in doubt Dao will have problems controlling his temper.
The Dai Li agent is a smooth talker and generally friendly to his peers. However he does have a habit of belittling people, especially when they fuck up in front of his eyes. However Dao does care about his city and has a genuine desire to safeguard Ba Sing Se and its citizens from the danger within and beyond the wall.
Likes and Dislikes
• Showing off his skills
• Going to Earth Bending tournaments
• Spending the night with some female or male company
• Catching dissidents and spies
• Working out and training
• The Firenation, its citizens and especially Firebenders
• Disrespectful peasants
• Disorder and chaos
Skills
• Earthbending: Dao is a trained earthbender. He underwent formal training in an earthbending accademy prior to getting enlisted with the Dai Li at the age of 13. He's able to perform a wide variety of techniques including launching rocks, creating columns and raising earth shields.
• Special Dai Li Earthbending techniques: Dai Li agents are trained in a number of specialized earthbending techniques. These techniques revolve around their rock gloves and shoes. Dao can use his rock gloves as projectiles, bendind them into a fist and launching them at his opponents. Another technique includes using his rock gloves as extend-able hands, being able to grab opponents some distance away, binding their arms, legs or even closing off their mouths. The Dai Li can use their rock shoes to hang on solid rock surfaces such as ceilings and walls. The rock shoes can also be used to slide along walls.
• Dai Li stealth techniques: Dai Li are trained in a variety of stealth techniques. Dao is able to follow and observe targets unnoticed, and when necessary for the mission, he can disguise himself and play a role in order to infiltrate an enemy cell.
• Analytical mind: Dao has a keen eye for small details and has great powers of observation. He's often able to notice details that others would miss and base theories and conclusions on what he observes.
History
Dao was born as the only son of Genshin Huise, an important aristocrat in the Earth Kings Court. He grew up in the comfort of the upper ring, far removed from the realities of beyond the wall. Being a son of an important government official ment that he grew up in a wealthy family with access to the best education and training money could offer. When Dao discovered he was gifted with the ability to earth bend, his father quickly signed him up to the prestigious earth bending academy of Tao Lin in the upper ring at the age of six. Also Dao's father made sure that the best teachers from Ba Sing Se University would tutor his young son in all the skills an aristocrat would need.
As a young student under the tutelage of university professors, Dao quickly learned how to read, write and the basics of mathematics. Also Dao showed a great interest in anthropology and history. His tutors described the young aristocrat as an intelligent learner. However his tutors did not only report the progress of Dao's education back to his father, they also kept the Dai Li well informed about this young boy. The Dai Li took a great interest in Dao's personal growth because he was blessed with both earth bending talents and a sharp mind. At the age of 13, the Dai Li approached Dao's father with a message. The Earth King has invited Dao to Lake Laogai.
The Dai Li training training program consisted of many elements that ranged from Earth bending, to political indoctrination to psychological conditioning. The Dai Li's training regime was designed by Avatar Kyoshi to give the Earth King a secret police force to safeguard his interests. The Dai Li's training course was extremely rough in both physical training and mental conditioning. The Dai Li break down the young recruits in order to mold them into loyal agents. Strict discipline, group and individual punishment and psychological torture would be daily practices that Dao had to endure for the next 6 years. Many kids would break during the first years and Dao felt on many occasions that he would break to. However he preserved and continued the struggle until graduation. After 6 years of intensive training, Dao was accepted as a Dai Li agent.
Ambitions
Dao is obsessed with status. He wants nothing more than becoming the best Dai Li agent in history. He's very eager to go out in the field to do his job and build up his desired reputation. However he does care about his city, its customs and social structure and will do whatever is needed to safeguard it from treats from outside and within.
Other
AyA-KR on Deviantart.
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Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: S.O.
Bare, murs vert clair, un petit lit non fait, une commode vide avec des vêtements empilés sur le dessus, et quelques théières et tasses avec pas une seule goutte à l'intérieur tous ressemblent aux chambres de, rien d'autre que, Mei-Li. Au milieu de tout l'enclume et la désorganisation, elle s'assied croisé avec son visage à la fenêtre qui permet seulement une quantité de soleil de goût dans, méditant calmement et collectivement. Ses cheveux ne sont pas gardés et encore ornant le regard de la tête de lit tandis que ses yeux sont embellis de cercles sombres de rester jusqu'à tard et de se réveiller trop tôt. Malgré le magasin de thé assez populaire dans lequel elle habite, l'avidité de l'heure de trajet familière et l'enchaînement des plats sont restés faibles -- mais peut-être Mei était tellement habituée aux bruits qu'elle les ignorait bien. Quoi qu'il en soit, un grand cri a interrompu sa méditation sereine.
"Mei!" La voix raspy était clairement d'un homme plus âgé et vieillissant. Mei, ennuyée par la perturbation soudaine, l'a ignorée. "Mei!" C'était déconcertant de croire que la voix de l'homme pouvait être plus forte, étant donné que le cri résonnait clairement dans sa chambre.
Mei soupira et s'installa dans une posture moins droite et plus irritée, en répondant et en imitant la sonorité de sa voix juste après avoir crié une fois de plus, "Quoi!?"
"Nous avons besoin de vous!"
Mei a laissé sortir un grognement fort et irrité avant de se lever, de se brosser les mains à travers ses cheveux et d'attacher la couche supérieure. Elle se ligota sur son tablier et descendit le long escalier jusqu'à la cuisine désordonnée avec un nombre insuffisant d'ouvriers qui préparaient diverses théières et de petites gâteries pour les tables. Mei s'est frottée les yeux et a laissé ses environs s'installer. L'arôme était un fort mélange de baies, d'herbes et de menthes, tandis que l'air était chaud de la vapeur d'eau bouillante. La cuisine avait des étagères avec une grande variété d'herbes et de baies différentes, tandis que les refroidisseurs sous les tables contenaient des collations qui étaient faciles à préparer. Un busboy était coincé dans le coin en essayant de laver la vaisselle aussi vite qu'il le pouvait, tandis que les fabricants de thé se blottis autour de l'autre pour bien préparer les thés d'une manière opportune.
Mei s'approcha de l'homme avec la voix criante et bruissante. La voix correspondait bien à son apparence : cheveux courts, sel et poivre, un brouillon patchy à ajouter à l'aspect désagréable, diverses rides sur les yeux, le front et les joues, avec un intestin de bière en croissance pour correspondre à son ancien physique masculin. Mei s'est exprimée, sa voix prenait encore le fracas du matin, bien que sa voix soit déjà assez profonde et mûrie. « Voir Gopan, je t'ai dit qu'on aurait dû embaucher des maîtres de l'eau. Cela rendrait cet endroit tellement plus facile à gérer."
"Ouais, peu importe. Il suffit de sortir et d'aller aider quelque part », a-t-il répondu, irrité et distrait par les autres employés qui l'approchent.
Un jeune homme s'est précipité vers lui alors que Mei s'ajustait encore à un rythme de travail, "Yo Gopan, la table 6 dit toujours qu'ils veulent plus de menthe poivrée et de verbana dans leur thé."
Gopan s'est serré le poing en colère, en peine de claquer quelque chose près de lui, mais il n'y avait pas de surfaces appropriées. « Pourquoi tout le monde demande du thé à la menthe poivrée aujourd'hui? »
« Eh bien, ils ont dit qu'ils essayaient de prendre des précautions pour que la contagion se propage », a dit le jeune homme en réponse.
"Contagion?" Gopan s'est bourdonné sous son souffle, douteusement, alors qu'il se brouillait à travers diverses étagères et armoires, « Super. Nous sommes sortis."
"Que veux-tu que je leur dise?"
"Juste," Gopan s'est arrêté," Disons que nous sommes dehors jusqu'à ce que nous obtenons une autre cargaison." Il s'est ensuite tourné vers Mei alors qu'il se déplaçait pour le jeune homme, « Mei, va chercher toute une quantité de menthe poivrée et de verbana du marché. Je me fiche d'où vous l'obtenez, mais obtenez juste plus pour que nous ne perdions pas nos affaires aujourd'hui."
Sans aucune seconde pensée, Mei a arraché son tablier et l'a jeté sur une surface ouverte et aléatoire et a fui la scène avec un sourire optimiste, "Vous l'avez eu!"
Mei est montée, a jeté sa tenue habituelle, et est allée dans les rues bondées. Mei se tenait aux côtés de toutes les personnes animées, en train de regarder autour de lui pour essayer de se familiariser avec la direction du marché. "Où était-ce déjà? Je pense que c'est ainsi... » Elle s'est parlée. Avec cela, elle est entrée dans le trafic des gens, essayant de se précipiter entre les marcheurs lents pour obtenir un retour plus rapide.
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Nineteen ❀ Female ❀ Heterosexual ❀ Non-Bender
Occupation
Aside from departing from Kyoshi Island to seek aid, allies, and new recruits, Mei stays at a popular tea house in the lower ring of Ba Sing Se, earning her keep and making extra coin on the side for future endeavors.
Place of Origin
Kyoshi Island
Residence
The Lower Ring
Appearance
Mei is broad, toned, and masculine, though her feminine curves are still identifiable depending on the clothes she wears. Her soft complexion isn't exactly complimented by the various scars and small bruises from consistent training; though some are a definite result of pure recklessness from a lack of delicacy during work. Mei is all-to familiar with small burns from spilling tea or cuts from chopping herbs, though this helped to build the callouses on her hands. Mei keeps her silky, brown hair short, and if it weren't for the womanly influence during her childhood, she would probably end up shaving it off since she finds her hair to be more detrimental than anything. Plump pink lips, deep blue eyes, and her prominent jawline add to her femininity, and her raspy, womanly voice helps to portray her already-matured body. Standing at 5'8, Mei is a perfect example of a strong Kyoshi Warrior who is proud of their heritage.
Although it'd seem suitable to wear her Kyoshi attire from time to time, Mei finds that it's very time consuming to sport such an embellished look. Also, she doesn't want to be depicted as a Kiyoshi Warrior for the sake of not wanting to cause any suspicions from her appearance. Thus, Mei is usually seen wearing her pale green, tunic adorned with a thick, charcoal-colored belt that cinches her waist comfortably, matching the armguards that she wears.
Personality
Mei is a happy, adventurous soul that enjoys the early mornings and exploring uncharted areas. With an optimistic attitude and a consistently motivated nature, Mei is very goal-oriented, believing that she should spend the least amount of time procrastinating which also results in a great work-ethic and a passion for trying to improve. Thus, dedication, adventurous, joyful, and hopeful are all easily distinguishable traits that Mei possesses. Although, Mei is gullible and undoubtedly easy to manipulate or persuade, trusting in others far too simply. To add to this, Mei has a thin skin, taking criticism way too seriously and being hard on herself when she's left with any form of negative comments. In no way does this make Mei saddened or depressed, but instead makes her doubt herself and ruins her self-esteem. Mei's greatest fears would be death by incineration or drowning, being helpless to an enemy or powerful force, and being alone. A fatal flaw that Mei retains would be the denial of assistance, believing that she shouldn't require the help of others for tasks that are set for her, whether it be something as simple as starting a fire, or as complex as defending her homeland from a small legion of invaders.
Mei has a big-heart, having a strong characteristic of generosity and kindness, regardless of status. Though, her opinions change based more on the respect she receives rather than the status that the person holds. Granted, Mei will have a higher, more traditional, respect towards those of higher status, while having a more befriending, casual respect to those of equal or lower status. As for the Dai Li, Mei is still establishing her opinions on them from being sheltered away from their influence, having to trust in the stories she's told about them. While their actions can be unjustifiable, she believes that they are a protective force that has high potential of being beneficial, though if leaded improperly, they can become an evil force. However, Mei will attempt to deal with any presented problem on her own, regardless of the morals of any police force.
Likes and Dislikes
• Sipping tea and good conversation
• Learning new things and showing people new things
• Practicing her Kyoshi traditions
• Meeting new people
• Negative people, Debby downers
• Snotty, selfish people
• Babies and looking after children
Skills
Martial Arts: The close-quarter combat of the Kyoshi suggests that it's necessary to utilize their style of martial arts. The style of martial arts focuses around dodging, deflecting, and counter-attacking rather than any methods of aggression and attacking head-on.
Proficiency with Fans: The Kyoshi are very skilled and harshly trained with the fans that they are known for using.
Proficiency with Katana and Shield: The Kyoshi are also trained with the ways of the Katana and their small, buckler shield.
Minor knowledge of herbs and teas: From working at a tea house, she has knowledge of specific herbs and how to brew them into teas for beneficial effects.
History
Just like any heroic, above-average story begins, Mei began training at a young age, but she didn't grow from having a natural talent for combat, but instead from having a dedicated personality that permitted growth through consistency. Being a known friend and formidable ally on the Kyoshi Island, Mei grew up with several companions to train, prosper, and enjoy life with. Aside from this happy lifestyle with constant teachings of the Kyoshi ways, they were exposed to little information about the war that was quickly developing. Mei, being a curious and adventurous young girl, her questions never ceased when she was presented with the knowledge of the current war. Therefore, she sought out her favored mentor for information about the current events that happened around the world, being the only Kyoshi student that seemed interested in anything political and current.
It wasn't long after that their homeland was unexpectedly invaded by a legion of fire-nation personal. The many students were so unfamiliar with the ruthless flames that were conjured, many being too full of fear to defend themselves, while others stood still indecisively on whether or not to flee or fight. For Mei, the choice was elementary after witnessing the deaths of her companions, unsheathing her weapons confidently and fearlessly unleashing her battle prowess that was backed by hours and hours of training. The Kyoshi elders, amazed by her vigor, fought at her side to fend off the invaders, seeing such great leadership potential within her. Afterwards, she was honored for her bravery against the invaders, though the acceptance was hard for she was still mourning the ones she loved.
Months after, Mei began to develop her stance on the war, having a building hatred for the fire nation from the attack. Therefore, she was chosen to set out to Ba Sing Se to recruit more Kiyoshi warriors to replace the numbers that were lost, and also seek aid from the King and leaders of the military for ensured protection on their lands. What was once happiness and innocence for the young Kiyoshi Warriors, it is now replaced with fear and forced courage. Mei despised this new atmosphere, leaving the Island and what is left of her companions in hopes to eliminate this new, undesired feeling that taints the air of their lands. Mei now lives with an old friend of the Kiyoshi Warriors in a tea house, working a good amount of time while trying to figure out her methods of mending her Kiyoshi sisters and their land.
Ambitions
What Mei hopes to be a short-term goal, is a good chunk of recruitment for the Kiyoshi Warriors, as well as a stronger alliance to Ba Sing Se and, possibly, the Dai Li for ensured protection at her homelands. Though her goals do not end here. Mei intends to become a strong influencer in the war, even if she is the only Kiyoshi Warrior to participate. Hopefully to end the war in victory and return to her homelands as a someone that represents the Kyoshi Warriors just as prominently as their founder, Avatar Kyoshi herself.
Other
All artwork credit goes to the artists of A:TLA. I'm using Suki as my face-claim, from the allowance of the GM, since there is a very, very scarce amount of Kyoshi artwork.
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C'est pas vrai.
Emplacement: Anneau inférieur au mur jusqu'au anneau intermédiaire
Aujourd'hui a été un jour inhabituel pour commencer votre premier jour au bureau. Surtout quand ton bureau s'appelle le Dai Li. L'administration des villes avait décidé de fermer les portes de l'anneau inférieur à l'anneau moyen, en arrêtant tout le mouvement entre les deux sections de la plus grande métropole du monde. Inutile de dire que l'événement d'une fermeture a été un petit désagrément pour les gens de la bague inférieure. Le mécontentement public devait se produire et le Dai Li où sur les lieux pour surveiller le comportement des foules. Après tout, lorsqu'ils font partie d'un grand groupe, les paysans montrent souvent leurs vraies couleurs.
Pour Dao, c'était un jour spécial. Commencer votre travail avec un verrouillage de la bague inférieure est quelque chose de très rare parmi les Dai Li. Mais avec quelque chose de grand qui se passe même l'autorité culturelle de Ba Sing Se avait besoin de tous les hommes qu'ils pouvaient rassembler, peu importe comment ils sont verts. Pour ce jour, le jeune maître de terre a été associé à Jian, un agent Dai Li senior avec 20 ans d'expérience dans le domaine. Sans aucun doute la qualité la plus remarquable de Jian était sa longue queue de poney noir qui a commencé à devenir gris. D'un alliage sombre, les deux agents observèrent la foule en silence alors que les paysans devenaient plus mécontents par l'annonce faite par le gardien. Ça n'a pas été long jusqu'à ce que Dao rompe le silence.
Hé Jian, tu devrais vraiment teindre tes cheveux. Une fois que vous obtenez tout noir à nouveau, il vous fera paraître 10 ans plus jeune. Joké l'agent débutant alors qu'il essayait de cacher sa nervosité. Après tout, c'était son premier jour et il voulait faire bonne impression. Non seulement sur Jian, son agent principal direct, mais aussi sur l'illustre Samir, le chef du Dai Li. Un homme que tu veux vraiment garder de ton bon côté, quoi qu'il arrive.
Jian, soupiré, je sais que tu es nerveux. Chaque agent est nerveux le premier jour, il n'y a pas d'exception à cela. Mais rappelez-vous pourquoi nous sommes ici, restez concentrés sur le travail et coupez le bavardage et les blagues. Nous sommes ici parce que nous avons reçu des renseignements selon lesquels une cellule anti-gouvernementale veut provoquer une émeute. Le huis clos est là pour leur donner une opportunité, une fois qu'on a détecté un comportement suspect dans la foule, on les arrête. Alors garde tes yeux épluchés et ta bouche fermée. Faites-moi savoir dès que vous remarquez quelque chose de suspect.
Dao a une fois de plus déplacé son attention vers la foule. Il savait que ce n'était pas le moment de plaisanter. Les Dai Li sont des professionnels, les gardiens qui protègent l'ancienne culture et l'ordre du capital des royaumes terrestres contre toutes sortes de groupes qui tentent de saper l'administration et l'autorité des Rois de la Terre. Le jeune agent détestait ces groupes. La seule raison pour laquelle Ba Sing Se est devenue la plus grande ville du monde était son ordre social rigide. Une fois que l'ordre s'effondrera, l'économie de la ville s'arrêtera. Le chaos et l'anarchie régneraient suprêmement et la ville imploserait. Quelque chose que Dao n'aurait jamais laissé arriver sur sa montre.
Le jeune agent Dai Li a encore scanné la foule. Chaque personne qu'il observait cherche un détail qui pourrait sembler hors de lui. Paysan après paysan où scanné du haut jusqu'aux orteils jusqu'à ce que ses yeux tombaient sur un homme particulièrement bien construit. Ses vêtements teintés de bleu et sa couleur de peau exotique revenaient à son arrière-plan de la tribu de l'eau. Dao a jugé cet homme lanky d'être quelques années plus vieux que lui-même. Un homme dans sa prime, un âge parfait pour un guerrier. Pourtant, cet homme de la tribu des eaux avait l'air d'avoir l'impression de ne pas se sentir à sa place. Dao a prévenu son compagnon.
Jian, qu'est-ce que tu penses de ce paysan de la tribu des eaux? Il semble hors de sa place.
Avant que Jian ne puisse même répondre un jeune homme proche de la personne de la tribu de la tribu de la tribu de la tribu de l'eau a commencé à crier "Down with the Earthking! L'avatar retournera et nous libérera de l'oppression! » Quelques-uns des gens de la foule qui ont frappé avec crainte tandis que d'autres ont veillé à garder leur distance de l'homme désobéissant. Alors que Dao regardait la scène se dérouler, il savait instantanément que c'était le moment d'emménager. Les deux agents de Dai Li sont sortis de l'ombre et ont pénétré dans la foule. La plupart des paysans ont vite sauté de côté au moment où ils ont remarqué l'approche de Dai Li, ils espéraient tous que les agents ne viendraient pas pour eux. Ceux qui n'ont pas eu de chance, qui n'ont pas été assez rapides, là où Dao s'est simplement mis de côté alors qu'il se précipitait à travers le corbeau. Les paysans trébuchaient l'un sur l'autre alors que les deux agents de Dai Li approchaient de leur cible.
À la surprise de Dao, le jeune homme n'a pas fui la scène. Il était juste debout là alors que la foule se dispersait et qu'un espace ouvert était formé autour des trois hommes. Dao s'est évanoui. Tu es censé courir pour rendre ça un peu intéressant pour moi. Tu fais en sorte que ça soit facile.
Lentement, l'homme s'est retourné. Pour la première fois, le jeune agent Dai Li pouvait jeter un coup d'œil au dissident. C'était un citoyen typique. Ses vêtements étaient bon marché mais sa construction musclée trahit qu'il a beaucoup exercé. Peut-être dans une école de flexion ou d'arts martiaux, mais il avait defenitly reçu une formation quelque part La caractéristique la plus remarquable de l'homme était le tatouage d'un lotus blanc sur son bras supérieur gauche. Pendant un moment, il regarda les agents Dai Li et sourit. Trop facile? J'espérais juste que des clowns verts se montreraient avant de frapper avec ses pieds droits sur le sol pour soulever un peu de pierre. Avec un seul coup de poing les rochers où envoyer voler vers Dao.
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Fumiko
20 | Female | Homosexual | Firebender
Occupation
Fumiko is a student in Ba Sing Se's University, entering the prestigious academy due to its generous scholarship. Before she was a student, however, she's a farmer.
Place of Origin
Fumiko is a born citizen of Ba Sing Se and know nothing outside its walls apart from those that she gleaned in the rumor mill and the texts that reside in the University.
Residence
Her family lives in the nicer side of the Lower Ring. It may not be much, but Fumiko thinks that it's better than living in shacks that could be toppled by the wind. They have a humble and slightly dilapidated two-story apartment where her and her extended family lives. It's rowdy most of the time.
Appearance
At first glance, under the robes she wears in the Middle Ring and rags in the Lower Ring, Fumiko could be considered slight and lanky with the way her shoulder slouches and her head bows to avoid attention. Under that appearance lies quiet power, however, her body lean and taut through intense and dedicated work in the Agrarian Zone. Contrary to the students of the University wherein their skins are fair and hands soft, Fumiko's skin is sun-kissed due to hours spent outside and her hands hard and filled with callouses due to farming. Her hair (contrary to the picture above) is black that sometimes reflect the orange sun setting below the Wall. Her hair was long before but she cut it short so as to keep her preparation time short. Washing her long hair to get rid of dirt with a family of more than five in the Lower Ring was simply too much work.
As the sole member of her family attending Ba Sing Se's University, Fumiko's given nicer clothes that could help her blend in in the University, usually wearing a long sleeved shirt under a sleeveless robe -- all shades of dark green -- cinched with brown sash that acts like a belt, finished off with black pants and dark shoes. Dark clothes hide dirt better, in Fumiko's opinion.
Personality
Fumiko is a woman of quiet determination. Most of her life, she's been looked down on by strangers. Living in the Lower Ring meant knowing when to stand her ground to fight; and working and studying in the Middle Ring meant knowing when to bow her head and apologize even if things are not her fault. Coward, she may be called, but she doesn't let this affect her. For her, good work and great results are all that matter, and if it meant gritting her teeth and accepting the insults, then so be it. Determination makes quite a good combination with curiosity. It has been her drive since she was a kid, wanting to learn of the food they make, of how it's sold, and to who it's sold. As more answers are given, more questions pop up. Years of asking led her to the University where she knew most of her questions would be answered and her curiosity be sated.
Fumiko's greatest fears would be the Dai Li learning of her firebending and being killed along with her family, all her sacrifices and efforts wasted. Her fatal flaw would be her selfishness and how she could place her life above the others. Under her politeness and friendliness, there lies a merciless side. If she were to see a fellow Earth Citizen firebend or give quiet support to the Fire Nation, then she would not report it. However, if said fellow citizen was to be judged by the others and be caught by the Dai Li or those in higher authority, then she'd be more than welcome to turn a blind-eye to it and would not defend that person even if they were to beg at her feet.
Likes and Dislikes
• Learning and the Knowledge within the University
• Her Family
• Firebending
• Farming
• Dai Li
• Bullies
• Fire Nation
• The Fact that her Family resides in the Lower Ring
Skills
Firebending: Fumiko is an amateur in firebending as she only received few lessons at it, mostly composed of simple breathing techniques and how to create flames as well as extinguish them. Her firebending is uncontrolled and she's mostly a walking fire hazard. She can throw around fire but she can't control its impact, whether if the fire simply dissipates when it hits a target, only resulting into a mild inconvenience or if it results into a large fire that causes major burns.
Fighting: Living in the Lower Ring means the occasional scuffles and fights that break out in desperation. When cornered, Fumiko can throw a mean punch and dodge, courtesy of her family training each other in self-defense. Her strength and stamina comes from working in the Agrarian Zone while her agility is honed by the friendly harassment of her family and the not-so-friendly ones from her peers in the University. She can also run pretty fast.
Navigation: Fumiko knows every street corner and every path in the Lower Ring and Middle Ring -- which to avoid and which to frequent. It comes from knowing it all her life. She also has the ability of blending in the crowds, something instinctual that came from her Uncle being disappeared by the Dai Li.
Research: Being in University meant sifting through tons of materials and acquiring relevant information. Due to her curiosity, her mind contains a mishmash of knowledge that could be useful depending on who asked. After all, who knew that cabbages could be used as a laxative?
History
Fumiko is born in the Lower Ring of Ba Sing Se in a large family of nine, including her: one grandfather, one grandmother, her mother, two uncles, an aunt, and two cousins -- boy and girl. Their humble home, despite its less than ideal state and the occasional lack of food on the table, was warm and they treasured each and every one of each other. Fumiko's family is supportive, with her grandparents teaching her tricks in farming, one of her uncles teaching her how to firebend with the other how to fight, her mother teaching her how to read alongside her cousins, and cousins who inadvertently taught her how to have fun and dodge fast rock projectiles.
Unfortunately, bad things just happen. Firebending is illegal within the walls of Ba Sing Se, more so when it's in the Lower Ring wherein the Dai Li is an uncontested power and very few would dare go against them. Fumiko, a sire of a Fire Nation traitor soldier who's life was forfeit before her birth, was a firebender like her uncle -- the brother of her father. She was taught to conceal her control of fire and to never let anyone know or see of her ability outside of family. For a time, Fumiko thought of this as a childish game but kept her uncle's promise in mind. Childish thoughts ended when her uncle simply disappeared without a trace when she was thirteen. Older members of her families banned her from firebending and no complaints where said in her part, a part of her knowing the truth behind her uncle's disappearance.
That was the beginning of the fear and scorn she feels for the Dai Li and the Fire Nation. After all, if the Fire Nation didn't instigate their so-called war, then the Earth Kingdom wouldn't sic their Dai Li agents to eliminate who they think are Fire Nation loyalists and spies. All those unspent energy from fear and loathing was all focused in farming and her studies. Just because she found herself powerless didn't meant that she had to succumb to weakness and hopelessness. Believing that the Walls of Ba Sing Se would not be breached, she turned her attention of bettering her life and her family's within the walls; and the only way to do so was to rise in status. In her heart, she thought that if she became rich enough, then she could pull her family away from the Lower Ring and into the Middle where they would not be harassed and no longer worry about food in the table. And if power comes in her hand, they wouldn't be bothered and pushed around like the Dai Li did to her Uncle.
Ambitions
Fumiko wanted to rise above her station and pull her family along with her. She wanted to have nice things, to have a stable home, and to not worry about someone going hungry in the dinner table because there simply wasn't enough food to go around. But first, in order to have the chance to settle in the Middle Ring, she needs to graduate the University and have plans on how to make money. Of course, she could always offer her services and no doubt working for the University would elicit some good money, but she had a feeling it would only be enough for her. Fumiko, however, is optimistic in her future. Maybe it wouldn't be in her immediate future, maybe it would be achieved when she's old and gray, but she's seeing herself owning a vegetable company. Now, wouldn't that be great?
Other
- Fumiko doesn't like her obvious Fire Nation name thus introduces herself as "Fumi" to others.
Grandma - Anju; Earthbender
Grandpa - Gopan; Non-bender
Mother - Kushala; Non-bender
Father - Kazuki; Firebender; defected the Fire Nation; Deceased
Aunt - Jaya; Earthbender; sister of Kushala
Uncle - Sai, Firebender, Deceased, brother of Kazuki; defected the Fire Nation
Uncle - Toro; Non-bender; teaches Fumiko, Pu, and Pa self-defense, husband of Jaya
Female Cousin - Pu; Earthbender; participates in Bending Matches
Male Cousin - Pa; Earthbender; participates in Bending Matches
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23,019 | 664 | 5 | 1,523 | 3,443 |
Emplacement: Anneau inférieur – -
Objet: Ryuu Yakedo
L'arrivée du capitaine Xia à l'intérieur des murs de la ville était relativement récente; la conséquence de l'espionnage et du sabotage étant traités comme un jeu de murmures – les ordres étaient en train d'être transmis. La nation des pompiers n'avait auparavant aucun officier à l'intérieur pour commander directement (ou au moins aucun qui avait conservé son grade) et s'assurer que les instructions étaient suivies à la lettre. Elle s'est portée volontaire pour cela : une existence séquestrée à l'intérieur d'une base secrète, pas de lumière du soleil pendant des jours.
"Nous avons quelques saboteurs coincés de l'autre côté de ce satané verrouillage," a dit Xia. "Je parie ma vie que la raison pour laquelle cette "quarantine" existe en premier lieu est parce qu'ils sont prêts à renifler la dissidence. Un de nos gamins idiots a attiré l'attention du gardien à la raffinerie, mettant tout l'endroit en lumière sur son évasion. Il sait mieux que de les conduire ici, au moins, mais il se cache dans le bas de l'anneau.
"Il ne sait pas assez pour être un problème, mais cela ne veut pas dire que nous devrions le laisser être. Si vous pouviez garder un œil sur lui, et l'aider à s'échapper dans la zone agraire, je serais très obligé, mais... » Une solennesse a pris le visage du capitaine. « Nous ne sommes qu'à deux pas d'avance sur le Dai Li, et nous risquons toujours de perdre notre pied. Si le sortir de là n'est pas une option, assurez-vous de votre position avec l'ennemi en les aidant dans leur recherche. Je pense qu'il ne sera pas difficile de le trouver : il cherchera probablement à causer plus de dégâts avant la fin de la journée. Cherche les explosions."
Elle s'est jouée avec un couteau de lancer intégré dans la table, regardant loin de Ryuu dans un geste qui voulait dire un renvoi clair.
Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: Fumiko
Nilak observa la foule et sentit qu'on l'observait de nouveau. Healer Amaya avait dit un jour que s'il gardait son nez propre, il ne serait jamais à aucun risque d'interférence de Dai Li – comme elle. Que ce soit ou non encore vrai quand des dissidents sont sortis de la menuiserie à distance de cracher, personne ne savait. Il n'était pas tout à fait subtil; la ligne de frappe à une question comme, 'Qu'est-ce que le bleu et le blanc et sort comme un pouce douloureux?'
Nilak entendit le cri et sentit la foule se déplacer autour de lui, le traînant comme un iceberg pris sur un riptide. Il savait mieux que de lutter contre elle. Quand il l'a laissé partir, il s'est rendu compte qu'il était encore trop proche des agents de Dai Li qui braquaient sur le rebelle. Est-ce qu'il a reconnu cet homme? Ba Sing Se était une grande ville, et parfois les visages de ceux qu'il guérissait se sont mélangés en une, mais le tatouage – c'était quelque chose qu'il avait vu auparavant sur une épaule disloquée, n'est-ce pas? Seul ce patient avait été très différent de cet homme, une vieille chérie calme qui a donné des bonbons à Nilak après qu'il l'ait traitée.
Il y avait encore des civils dans le feu croisé, étant poussés dans la clairière, et ni le Dai Li ni le maître de terre ne semblaient s'en soucier. Ce n'était pas leur but. L'un d'eux était court, aux cheveux noirs et (jugant par ses vêtements) probablement mieux hors de lui si elle n'était pas debout sur la ligne de front de ce qui a constitué la guerre à Ba Sing Se. Nilak dithéra un moment, aller et retour, avant de tourner sur son talon et de se diriger dans cette direction.
"De tous les temps pour que le Dai Li choisisse un combat," il murmura sous son souffle. Quelqu'un l'a serré dans les côtes, la pire partie de prendre autant d'espace physique, mais il l'a fait assez près pour atteindre et saisir le bord de sa manche. "Sortons d'ici, short-stuff!"
Mais il n'y avait pas de chemin clair pour sortir, au-delà de l'appui contre les murs des magasins et des maisons à proximité.
Ils étaient sur un sol aride. Contrairement à l'enclave, où la ruée familière de l'eau souterraine pouvait être entendue toute la nuit, ici même le puits le plus proche était à une longue distance de marche. Sa main tomba à la peau d'eau à sa hanche, le contenu s'enflamma au moindre coup. Il était plus que la plupart des autres guérisseurs pris avec eux, mais Nilak était un excès de cœur, et il serait certainement utile si l'un de ces rochers venait à son chemin. La glace était comme du rock, si le rock était plus cool.
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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23,020 | 664 | 6 | 156 | 2,749 |
Emplacement: Anneau inférieur - Au mur à l'Anneau moyen
Interagir avec: Dao
Tu ne peux même pas échouer, Peizhi?
Le mouchoir sec tatter se sentait gritty et rugueux contre la lèvre fendue de Peizhi, elle pouvait déjà sentir des particules de sable creuser dans la plaie. Elle va devoir laver ça avec de l'eau rapidement pour qu'il ne soit pas infecté. Comme si la lèvre fendue n'était pas assez, les jambes de Peizhi étaient douloureuses quelque chose de féroce et il y avait une pulsation distincte de ses côtes qui ne pouvait signifier qu'une belle, grande ecchymose pourpre.
L'anneau inférieur était trop bondé ce matin-là, mais il était toujours groupé avec les pauvres et mourant. Peizhi l'a trouvé particulièrement ennuyeux, ayant à faire face à des personnes accidentellement se cognant sur son épaule endolorie ou frappant un tibia blessé. Son meilleur ami, Yazhu, ne semblait pas s'inquiéter de tout ça. Elle a tissé avec les vagues de citoyens, ses bras cousus derrière sa tête et un schowl que seul l'argent perdu pouvait mettre sur son visage.
La seule fois où tu as de la chance dans un combat! La seule fois! » Yazhu cria, son nez rinçant dans l'irritation.
Peizhi sourit à Yazhu au-dessus de la crosse de mouchoir pressée sur le côté de son visage, Votre souci pour moi est absolument touchant.
Yazhu a agité sa remarque, se bousculant les cheveux jusqu'à ce que Peizhi soit positive qu'il lui manque un coup le lendemain. Tellement d'argent perdu... Gah, je suis si fatigué. Nous avons été à l'arène toute la nuit 'à cause de vous.
Peizhi a roulé les yeux, si je me souviens bien, c'est toi qui voulais me jeter au dernier tour. Tu n'aurais pas dû penser que l'autre gars serait fatigué d'ici là? Ce n'est pas ma faute si il s'est endormi dix secondes en...
Quel spectacle qui avait été. Peizhi n'avait même pas prévu de se battre dans l'arène cette nuit-là. Après une longue journée sur le terrain, elle a juste voulu se détendre dans son hamac jusqu'à ce que Yazhu ait soulevé l'idée de se faufiler dans la cachette de jus de cactus Big Mama. Ils ont passé la moitié de la nuit à délirer quand, au sommet de la lune dans le ciel, ils ont trébuché leur chemin dans l'arène de flexion pour entrer dans les trois dernières rondes. Son concurrent – nommé quelque chose de grand quelque chose de rock – était si fatigué, il est tombé sur son visage avec un ronflement bruyant et perturbant.
C'est toi qui es si pitoyable, qu'il a décidé de dormir sur toi au lieu de te battre! » Yazhu a proclamé et, à ce propos, Peizhi scoula.
Va me donner un coup de pied là où ça fait mal, mon pote.
Yazhu sourit brillamment, jetant un bras autour de l'épaule de Peizhi et frappant la tête affectueusement ensemble. La fille avait un crâne d'acier, Peizhi pensait en frottant son temple. Leur conversation devint oisive et lente après cela – l'exubérante Yazhu évoquant un large éventail de sujets des nuages à ce chat-awl bizarre (ce qu'il était un chat-awl étrange, il avait le visage d'un chat-awl mais son corps était gluant et il avait une longue queue! Peu importe jusqu'où il est tombé, il a toujours atterri sur ses pieds!).............................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
Pas de cause d'alarme!
Leur débat sur le chat-ail a cessé lorsqu'ils ont frappé un mur des habitants de Ba Sing Se, se tenant près de la grande structure qui séparait les classes. Un écho de dissidence est tombé sur la foule à tout ce que le garde avait dit avant l'arrivée du duo – (Ah oui? Combien de temps? Comment sommes-nous censés nous mettre au travail? – et Peizhi pourrait ressentir le déplaisir des gens comme des pinpricks sur ses bras.
Il y avait une femme plus âgée de son côté que Peizhi a poliment saisi la manche de, tirer une fois pour attirer son attention. Qu'est-ce que c'est que ça? » Peizhi a demandé avec un clignotant de ses yeux vers le gardien.
La femme aînée s'est cognée, elle a traversé les bras et s'est penchée vers Peizhi comme s'il y avait un secret important à lui dire. Il y a une quarantaine. Personne ne passe ce mur – ne peut risquer de rendre ces nobles malades, maintenant peut-on...
La femme s'est détournée de Peizhi, s'engageant dans la foule sans autre pensée. Quand le sablonneux s'est reposé sur ses talons, Yazhu s'est tournée vers elle et lui a donné une punaise.
Une quarantaine n'était pas si étrange, ni si alarmante pour Peizhi ou Yazhu. Ils n'ont jamais eu d'affaires dans le Middle Ring et ce n'était pas la première quarantaine pour rocker le secteur inférieur de Ba Sing Se. Bien que, ils devraient être prudents de toute contagion possible. Si l'un d'eux était malade, toute la tribu tomberait malade à cause de quartiers proches.
"Down with the Earthking! L'avatar reviendra et nous libérera de l'oppression!
Attends, quoi?
Les mots étaient lents à s'inscrire dans l'esprit de Peizhi, et elle a dû prendre une seconde pour mouiller sur les clés, celles-ci étant: vers le bas, l'avatar, la libération, et l'oppression. Est-ce qu'elle ne s'est pas fait botter le cul par deux terriens d'affilée et sa fierté a été blessée par un dozer assez mal? La réaction extérieure de Peizhi a pris plus de temps que sa réaction mentale et elle était mi-jaune avant que son corps n'éclate moins et plus entraîné dans l'action.
Yazhu a essayé d'attraper Peizhis col à temps, mais il était un peu trop tard avant qu'un agent de Dai Li ne l'ait poussée dans une foule de victimes tripping. Ses pieds se sont tous enchevêtrés dans la saleté et les tentatives de Yazhu, en l'aidant, n'ont fait qu'empirer la situation, se terminant par des coups de genou de Yazhu dans le nez de Peizhi et une lèvre fendue. L'os de la queue vibre avec tension alors que son cul s'entrechoque dans le sol, deux corps solides au-dessus d'elle.
"L'enfer?" Yazhu murmura sous son souffle, essayant d'extraire son amie du bourdonnement des membres.
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Occupation
By day, Peizhi works as a hired hand for the poor farmers who have staked their claim in the Agrarian Zone. By night, Peizhi is a failing fighter in the bending arena due to her lackluster traditional earthbending technique.
Place of Origin
Sura Tribe, Si Wong Desert.
Residence
Originally from the Si Wong Desert, of the Sura Tribe. Peizhi currently resides in the Agrarian Zone of Ba Sing Se in a small, cramped house with a family from the Menza Tribe.
Appearance
Peizhi grew from a chubby little baby into a thinly muscled Amazon-like woman. She’s thin with little curves and broad shoulders; Peizhi is tall as well and is measured as being five feet and eleven inches. Her dark brown hair is chopped short with bangs hanging in her face and her skin is just slightly lighter than her hair. Peizhi’s dark skin is stretched taut over her lean body and her forearms have large pale scars on them from accidental cuts while working in the fields. Her face is angular and sharp with thin lips, a pointed nose, and narrowed eyes.
It is not Peizhi’s appearance that is remarkable but the way she holds herself. When walking, she seems to almost slink lazily with her shoulders relaxed, almost like she just woke up. Despite the sluggishness in which she walks, she’s surprisingly agile and can jump rather high when she needs to. Her talking mimics how she walks and her low voice, which is raspy like she swallowed grit, tends to mumble and does not bother completely pronouncing words.
Simple clothes are Peizhi’s preference. She wears brown pants, the ends tied to her calves with ribbon to prevent exposure up her pants – an old tradition of the people of her tribe. Dark brown undergarments wrap around her breasts and chest and a tattered shirt sewn from an old sack. Her hands and forearms are wrapped with the same bandages her undergarments use. Around her waist are two belts, one which holds her sand flask, and the other is to clip money bags on it. Around her waist is a waist-fitting leather belt that allows Peizhi movement and covers her skin.
Personality
Peizhi can be described as a lethargic person. Even though she is a hard worker who will slave day and night to provide for her tribe, Peizhi seems tired and indolent in manner of speaking and socializing. She is not the type to talk or initiate conversation unless it is with someone she knows and, when she does, it is usually filled with lazy remarks and a devilish but unenthusiastic smile. Conversations with her are typically slipshod and easy; if you want to have deep, meaningful talks, Peizhi is not the one you should go to. Though she is a good listener and will hear what you have to say, she will hardly participate in the conversation other than nods. Rather, she likes unawkward small talk and keeping the atmosphere lighthearted with flirtatious jokes.
Even though Peizhi is a rather quiet and amiable person, who does not have a larger-than-life personality or an exuberance that fills the room, there is a weird commanding presence about her. She’s very much a silent alpha; she may not talk much, but when she tells someone to do something or gives them advice, there is a powerful quality of it. Maybe it is because she talks so little that her little nuggets of half-baked wisdom seem valuable or her patient, unaffected way of shutting down those who try to walk over her. Peizhi isn’t affected very often – mostly she appears apathetic and hides her emotions behind lazy smiles with cheeky observations. Her arrogance can show every now and then when she makes these snarky comments – it’s not outward declarations of her superiority, but smug glances and self-satisfied smirks. Other than the occasional peek of that conceitedness, Peizhi prefers flying under everyone’s radar. Attention annoys her because she’s then expected to say or express something which she doesn’t feel comfortable with.
The biggest flaw that can be found in Peizhi’s personality is her complacency. When it comes to the big picture, Peizhi does not think she can change anything, that she makes a difference in the big scheme of things. Because of that, Peizhi does not fight over political things or tries to make things for the better. Perhaps the worst part is that Peizhi lives to her life’s motto of not interfering with other’s business. She is not going to intervene or stand up for someone for the sake of goodness or morality. No, Peizhi will walk away.
Though she is scornful towards the big picture and pessimistic about change for the better, Peizhi is very focused on the small details of her life. She only cares about her and the survival of her tribe. In her life at Ba Sing Se, Peizhi works hard to ensure her tribe’s survival – her mind isn’t preoccupied with defeating the Fire Nation, but making enough food to put on the table. Even if Peizhi would rather not interfere with worldly politics, Peizhi would go to war if it meant protecting her tribe and family. She is extremely proud of her heritage and puts her people above everything else. Because of her nationalism, Peizhi is contemptuous towards the Dai Li, the citizens in Ba Sing Se that look down on sandbenders, and the Fire Nation.
Likes and Dislikes
• Cactus juice. Maybe she was too young when she took her first sip, but Peizi will never forget the psychedelic hallucinations she saw.
• Rabbaroos. Nothing is cuter than a big old floppy Rabbaroo to Peizhi and she loves looking at them while she's working in the Agrarian Zone.
• Sand-sailers. Peizhi remembers her time on the sand-sailer with her dad fondly - she especially loved the part where the wind blew through her hair.
• Being stuck inside. Peizhi loves the outdoors and baking in the sun, even if she has to work in the fields. It doesn't help that she's extremely claustrophobic.
• Stormy days. Peizhi loves sunshine and rainy days just make her feel gloomy and disconnected from the desert.
• Fish. She just really hates the taste of fish. Seafood is gross.
Skills
• Sandbending – Peizhi is a proficient sandbender. By no means is she a master and she is definitely not a prodigy, but growing up in the desert sandbending is practically a survival skill. By using the principal of sandbending to help farming around the Agrarian Zone Peizhi has become a better sandbender. Because sand is hard to come by in Ba Sing Se, Peizhi takes to carrying around a small flask of sand in case of emergencies. The elders of the Menza tribe also make a point of teaching Peizhi and the youngers sandbending techniques when they have the time - like hell will they let their culture die.
• Earthbending – As a sandbender, Peizhi of course knows how to earthbend. Except she's a shitty earthbender. Growing up in her environment, Peizhi never had access to the same materials that other earthbenders had. Though, Peizhi is in the stage of learning the basics of earthbending, her skills are shoddy. When earthbending, she tends to pull up small chunks of earth rather than slabs of rock.
• Sand-sailing - Any self-respecting sandbender knows how to sand-sail. Even though it has been nine years since Peizhi was in the desert, she will never forget how to sand-sail. It is practically in her blood - especially since her father started teaching her from such a young age.
• Farming knowledge – Being a hired hand, Peizhi spends a lot of time on farms doing manual work. Along the way,
she picked up a few things here and there. She knows a bit about how to man the farms and farm animals.
She understands the agricultural parts - though only the basics - and has become intuned with knowing when an animal is not acting normally. Peizhi knows how to care for sheep pigs and cow hippos, knows how to grow vegetables and work the water system.
History
Peizhi was born into the Sura Tribe in the Si Wong Desert. The Sura Tribe was a fairly large tribe that moved around between three waterholes that systematically dried up during the different seasons. They had permanent camps set at each in which they would stay in when they were at that waterhole; there was the Juba waterhole, the Taklit camp near the Misty Palms Oasis, and the Sura waterhole which the tribe was named after. Because the tribe was large with many people who needed water and food, they only travelled to the large waterholes so that everyone could have their needs met.
Peizhi was born on the edge of the Juba waterhole, during a rainstorm in the day. The Sura Tribe saw her being born on a rainy day as a good luck sign and they affectionately called her ‘Little Luck” as she grew older. Peizhi was born to a shepherd mother in the Sura Tribe who was tasked with herding and protecting the Camel Goats. Her father was a sand-sailor who spent his time scavenging the desert for food and items to sell in trading centers.
Growing up, Peizhi was happy and content with her life. She had many other children to play with, on most days she went to lessons with them to learn how to survive in the desert and sandbending and would play games with them afterwards. On days she did not have lessons, her mother would rope her into taking care of the camel goats (she hated the camel goats, they were always mean to her and nipped at her clothes when she wasn’t looking) or her father would take her sand-sailing. She loved sand-sailing with her father the best – she loved the feeling of sand blowing past them, riding on the dust like it was the sea, the arid air wiping her hair around, and even the burns she would get on any exposed skin from the sand scrubbing against it.
Unfortunately, when Peizhi was ten years old, the Sura Tribe was driven from the Juba waterhole and then the Sura waterhole by Fire Nation machines rampaging across the desert. Their only chance of survival was to make it to the Taklit camp in order to restock on food and water. On their way there, a sandstorm swept across them and Peizhi fell off her father’s sand-sailer and rolled down a sand dune. The sandstorm whipped across her cheeks and she desperately crawled for safety behind a rock, curling into a ball and hoping her father would come soon.
The sandstorm died down and by three hours afterwards, her tribe had still not come back for her. Peizhi was sure something had gone wrong – and, even though she knew she should stay in place until they found her – she instead went into the direction she remembered them going. Peizhi walked for a straight day, still unable to find the Sura Tribe, when she came across the Menza Tribe.
The Menza Tribe was small with only fifteen people – it was more of a band of people, really, who had separated from the main Menza Tribe in order to seek shelter in Ba Sing Se. With nowhere to go and no one to help her, the Menza Tribe took her under their wing and brought her to Ba Sing Se with them. They accepted her as if she was born with them and treated her just as they treated the other tribesmen. With the Menza Tribe, Peizhi settled against the inner wall in the Agrarian Zone. They settled in three rickety houses and everyone who was old enough to work, did. Even Peizhi made sure to lend a hand and helped the farmers out with their farm for a few copper pieces. As she grew older, the more she worked.
However, Peizhi knew that just working as a hired hand would not financially support the Menza Tribe since it had so many people – and no one will be left behind in the Menza Tribe. To earn more money, Peizhi began to fight in the bending arena. Her earthbending skills were shoddy and she often lost, but she worked hard to get better in order to make coin. Yazhu, her best friend and partner in crime, would often come to the rumbles and bet against her to make money for the tribe.
It wasn’t the best life – holier-than-thou earth kingdom citizens sneered at them sometimes, there were multiple leaks in the roofs, many of the tribesmen came home with sore backs and legs – but at least they were surviving and happy together. Peizhi just wishes she could reunite with her father and mother in the Sura Tribe.
Ambitions
Peizhi's short-term goal is to eventually make enough money for the Menza tribe so they no longer have to live in squalor. She wishes to give to them a life worth living in Ba Sing Se as payment for taking her in when they didn't have to. In the long-term, Peizhi wants to find her tribe once again and return to the desert. She has no idea how she is going to accomplish this; but she makes sure to keep her ears open for gossip that could relate to the Sura Tribe.
Other
Pet elephant rat named Juba.
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Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: Nilak (), Fumiko ()
"Down with the Earthking! L'avatar reviendra et nous libérera de l'oppression!
Il n'a pas fallu longtemps pour comprendre qu'il y avait des rebelles à l'intérieur des grands murs de Ba Sing Se, ce dont Mei pensait négativement puisqu'elle n'était pas en mesure de rencontrer correctement le Terrien. Mei semblait contourner la foule rapidement et confortablement, surtout en le faisant presque tous les jours. Cependant, une foule inhabituelle s'est rassemblée et il était presque impossible de voir entre les gens rassemblés pour voir de quoi il s'agissait. À Ba Sing Se, en particulier la bague inférieure, une foule rassemblée impliquait généralement soit quelqu'un avec un talent cool en train de s'éclater, soit un combat de rue. Espérant pour ce dernier, Mei a poussé son chemin avec un sourire avide pour se rapprocher de tout cela que d'autres semblaient donner de plus en plus de place pour un combat approprié. Bien que, contrairement à tout combat de rue, beaucoup de gens avaient un air d'inquiétude plutôt que de jeter des poings en l'air et de crier des commentaires encourageants.
Mei a fait son chemin pour obtenir une vision claire de ce qui serait Dai Li agents en assumant une position de combat très reconnaissable. Elle se tenait sur la défensive et prudemment, en assumant une position où elle pouvait démêler son ventilateur caché et rangé. "Damn - le magasin de thé peut certainement attendre jusqu'à ce que cela!"
Mei avait très peu d'expérience dans les vraies batailles, donc elle a pris le temps d'observer la diversité des combattants. L'un d'eux était clair pour être un maître de l'eau, dans lequel Mei n'avait jamais été témoin dans la bataille, protégeant une personne courte que Mei a lutté pour déchiffrer c'est le genre approprié. Un peu plus loin, plus d'agents de Dai Li semblaient s'engager dans quelque chose, tombant sur un autre individu. Peut-être que c'était une arrestation, peut-être que Mei regardait Dai Li tenter d'appréhender des criminels. Les rochers étaient lavés de la terre et tirés clairement sur quelqu'un, mais Mei était là sans aucune intention de fuir cette grande occasion d'apprendre sur le style de combat de ceux d'origines différentes.
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Nineteen ❀ Female ❀ Heterosexual ❀ Non-Bender
Occupation
Aside from departing from Kyoshi Island to seek aid, allies, and new recruits, Mei stays at a popular tea house in the lower ring of Ba Sing Se, earning her keep and making extra coin on the side for future endeavors.
Place of Origin
Kyoshi Island
Residence
The Lower Ring
Appearance
Mei is broad, toned, and masculine, though her feminine curves are still identifiable depending on the clothes she wears. Her soft complexion isn't exactly complimented by the various scars and small bruises from consistent training; though some are a definite result of pure recklessness from a lack of delicacy during work. Mei is all-to familiar with small burns from spilling tea or cuts from chopping herbs, though this helped to build the callouses on her hands. Mei keeps her silky, brown hair short, and if it weren't for the womanly influence during her childhood, she would probably end up shaving it off since she finds her hair to be more detrimental than anything. Plump pink lips, deep blue eyes, and her prominent jawline add to her femininity, and her raspy, womanly voice helps to portray her already-matured body. Standing at 5'8, Mei is a perfect example of a strong Kyoshi Warrior who is proud of their heritage.
Although it'd seem suitable to wear her Kyoshi attire from time to time, Mei finds that it's very time consuming to sport such an embellished look. Also, she doesn't want to be depicted as a Kiyoshi Warrior for the sake of not wanting to cause any suspicions from her appearance. Thus, Mei is usually seen wearing her pale green, tunic adorned with a thick, charcoal-colored belt that cinches her waist comfortably, matching the armguards that she wears.
Personality
Mei is a happy, adventurous soul that enjoys the early mornings and exploring uncharted areas. With an optimistic attitude and a consistently motivated nature, Mei is very goal-oriented, believing that she should spend the least amount of time procrastinating which also results in a great work-ethic and a passion for trying to improve. Thus, dedication, adventurous, joyful, and hopeful are all easily distinguishable traits that Mei possesses. Although, Mei is gullible and undoubtedly easy to manipulate or persuade, trusting in others far too simply. To add to this, Mei has a thin skin, taking criticism way too seriously and being hard on herself when she's left with any form of negative comments. In no way does this make Mei saddened or depressed, but instead makes her doubt herself and ruins her self-esteem. Mei's greatest fears would be death by incineration or drowning, being helpless to an enemy or powerful force, and being alone. A fatal flaw that Mei retains would be the denial of assistance, believing that she shouldn't require the help of others for tasks that are set for her, whether it be something as simple as starting a fire, or as complex as defending her homeland from a small legion of invaders.
Mei has a big-heart, having a strong characteristic of generosity and kindness, regardless of status. Though, her opinions change based more on the respect she receives rather than the status that the person holds. Granted, Mei will have a higher, more traditional, respect towards those of higher status, while having a more befriending, casual respect to those of equal or lower status. As for the Dai Li, Mei is still establishing her opinions on them from being sheltered away from their influence, having to trust in the stories she's told about them. While their actions can be unjustifiable, she believes that they are a protective force that has high potential of being beneficial, though if leaded improperly, they can become an evil force. However, Mei will attempt to deal with any presented problem on her own, regardless of the morals of any police force.
Likes and Dislikes
• Sipping tea and good conversation
• Learning new things and showing people new things
• Practicing her Kyoshi traditions
• Meeting new people
• Negative people, Debby downers
• Snotty, selfish people
• Babies and looking after children
Skills
Martial Arts: The close-quarter combat of the Kyoshi suggests that it's necessary to utilize their style of martial arts. The style of martial arts focuses around dodging, deflecting, and counter-attacking rather than any methods of aggression and attacking head-on.
Proficiency with Fans: The Kyoshi are very skilled and harshly trained with the fans that they are known for using.
Proficiency with Katana and Shield: The Kyoshi are also trained with the ways of the Katana and their small, buckler shield.
Minor knowledge of herbs and teas: From working at a tea house, she has knowledge of specific herbs and how to brew them into teas for beneficial effects.
History
Just like any heroic, above-average story begins, Mei began training at a young age, but she didn't grow from having a natural talent for combat, but instead from having a dedicated personality that permitted growth through consistency. Being a known friend and formidable ally on the Kyoshi Island, Mei grew up with several companions to train, prosper, and enjoy life with. Aside from this happy lifestyle with constant teachings of the Kyoshi ways, they were exposed to little information about the war that was quickly developing. Mei, being a curious and adventurous young girl, her questions never ceased when she was presented with the knowledge of the current war. Therefore, she sought out her favored mentor for information about the current events that happened around the world, being the only Kyoshi student that seemed interested in anything political and current.
It wasn't long after that their homeland was unexpectedly invaded by a legion of fire-nation personal. The many students were so unfamiliar with the ruthless flames that were conjured, many being too full of fear to defend themselves, while others stood still indecisively on whether or not to flee or fight. For Mei, the choice was elementary after witnessing the deaths of her companions, unsheathing her weapons confidently and fearlessly unleashing her battle prowess that was backed by hours and hours of training. The Kyoshi elders, amazed by her vigor, fought at her side to fend off the invaders, seeing such great leadership potential within her. Afterwards, she was honored for her bravery against the invaders, though the acceptance was hard for she was still mourning the ones she loved.
Months after, Mei began to develop her stance on the war, having a building hatred for the fire nation from the attack. Therefore, she was chosen to set out to Ba Sing Se to recruit more Kiyoshi warriors to replace the numbers that were lost, and also seek aid from the King and leaders of the military for ensured protection on their lands. What was once happiness and innocence for the young Kiyoshi Warriors, it is now replaced with fear and forced courage. Mei despised this new atmosphere, leaving the Island and what is left of her companions in hopes to eliminate this new, undesired feeling that taints the air of their lands. Mei now lives with an old friend of the Kiyoshi Warriors in a tea house, working a good amount of time while trying to figure out her methods of mending her Kiyoshi sisters and their land.
Ambitions
What Mei hopes to be a short-term goal, is a good chunk of recruitment for the Kiyoshi Warriors, as well as a stronger alliance to Ba Sing Se and, possibly, the Dai Li for ensured protection at her homelands. Though her goals do not end here. Mei intends to become a strong influencer in the war, even if she is the only Kiyoshi Warrior to participate. Hopefully to end the war in victory and return to her homelands as a someone that represents the Kyoshi Warriors just as prominently as their founder, Avatar Kyoshi herself.
Other
All artwork credit goes to the artists of A:TLA. I'm using Suki as my face-claim, from the allowance of the GM, since there is a very, very scarce amount of Kyoshi artwork.
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C'est pas vrai.
Emplacement: Anneau inférieur au mur jusqu'au anneau intermédiaire
Avec un mouvement fluide de ses bras. Dao a rapidement levé un mur de roche afin de bloquer les roches entrantes. Comme le premier rocher s'est écrasé dans sa barrière, un mouvement rapide a attiré l'attention de l'agent Young Dai Li. Une fille a soudainement écrasé la fête et a trébuché sur les champs de bataille. Doa a remarqué ses cheveux noirs courts et ses vêtements décents. À en juger par les rouleaux qu'elle portait, elle était très probablement en route vers l'université de Ba Sing Se. Même si elle parvenait à éviter le feu croisé des rochers, avec l'éclusage, elle n'atteindrait pas bientôt sa destination.
Alors que Dao était sur le point d'attirer de nouveau son attention sur le combat, un homme s'est emparé de la fille. C'était le gars de la tribu de l'eau qu'il avait remarqué avant. L'agent Dai Li soupirait. Des paysans stupides. Dégage de ma vue. Avant... Avant que Dao puisse finir sa phrase, le dissident tatoué avait remarqué que Dao ne se concentrait pas sur lui et lançait une deuxième pierre. L'agent Dai Li a remarqué le projectile entrant à tard et avant qu'il ne puisse répondre le rocher s'est écrasé dans son visage, en envoyant Dao voler quelques pieds en arrière.
Avec un visage puant, la terre pliant dissident riait. Voir. Les Dai Li sont juste des clowns incompétents, mais bon pour regarder. Mais avec un seul rocher, vous pouvez les faire manger de la saleté. C'est ce que l'avatar fera au régime actuel quand il viendra. Il va démolir les murs et enlever le roi de la Terre. Nous serons tous libres et riches!
Dao pouvait sentir un petit flux de sang qui descendait son visage. Il a pris la tête du rocher et n'était pas prêt. Le fait que son adversaire ait réussi à l'attraper hors garde a énervé le jeune agent. Alors qu'il remontait jusqu'à ses pieds, il regarda en colère dans la direction de cette étudiante et stupide paysanne de la tribu des eaux. C'est de leur faute s'il a perdu la vue. C'est leur faute si son premier jour parfait a été ruiné. Se faire contusionner le visage n'était pas comme Dao l'imaginait son premier jour!
Dao a remarqué que Jian regardait du bord de ses yeux dans sa direction mais avant que l'agent principal ne puisse dire n'importe quoi Dao l'a fermé. N'intervenez pas. Je m'en occupe. Je vais écraser cette tête de roche jusqu'à ce qu'il ne reste plus rien de lui!
L'ancien agent a fermé les yeux et a fait quelques pas derrière. N'en fais pas trop. Nous devons l'interroger plus tard.
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Fumiko
20 | Female | Homosexual | Firebender
Occupation
Fumiko is a student in Ba Sing Se's University, entering the prestigious academy due to its generous scholarship. Before she was a student, however, she's a farmer.
Place of Origin
Fumiko is a born citizen of Ba Sing Se and know nothing outside its walls apart from those that she gleaned in the rumor mill and the texts that reside in the University.
Residence
Her family lives in the nicer side of the Lower Ring. It may not be much, but Fumiko thinks that it's better than living in shacks that could be toppled by the wind. They have a humble and slightly dilapidated two-story apartment where her and her extended family lives. It's rowdy most of the time.
Appearance
At first glance, under the robes she wears in the Middle Ring and rags in the Lower Ring, Fumiko could be considered slight and lanky with the way her shoulder slouches and her head bows to avoid attention. Under that appearance lies quiet power, however, her body lean and taut through intense and dedicated work in the Agrarian Zone. Contrary to the students of the University wherein their skins are fair and hands soft, Fumiko's skin is sun-kissed due to hours spent outside and her hands hard and filled with callouses due to farming. Her hair (contrary to the picture above) is black that sometimes reflect the orange sun setting below the Wall. Her hair was long before but she cut it short so as to keep her preparation time short. Washing her long hair to get rid of dirt with a family of more than five in the Lower Ring was simply too much work.
As the sole member of her family attending Ba Sing Se's University, Fumiko's given nicer clothes that could help her blend in in the University, usually wearing a long sleeved shirt under a sleeveless robe -- all shades of dark green -- cinched with brown sash that acts like a belt, finished off with black pants and dark shoes. Dark clothes hide dirt better, in Fumiko's opinion.
Personality
Fumiko is a woman of quiet determination. Most of her life, she's been looked down on by strangers. Living in the Lower Ring meant knowing when to stand her ground to fight; and working and studying in the Middle Ring meant knowing when to bow her head and apologize even if things are not her fault. Coward, she may be called, but she doesn't let this affect her. For her, good work and great results are all that matter, and if it meant gritting her teeth and accepting the insults, then so be it. Determination makes quite a good combination with curiosity. It has been her drive since she was a kid, wanting to learn of the food they make, of how it's sold, and to who it's sold. As more answers are given, more questions pop up. Years of asking led her to the University where she knew most of her questions would be answered and her curiosity be sated.
Fumiko's greatest fears would be the Dai Li learning of her firebending and being killed along with her family, all her sacrifices and efforts wasted. Her fatal flaw would be her selfishness and how she could place her life above the others. Under her politeness and friendliness, there lies a merciless side. If she were to see a fellow Earth Citizen firebend or give quiet support to the Fire Nation, then she would not report it. However, if said fellow citizen was to be judged by the others and be caught by the Dai Li or those in higher authority, then she'd be more than welcome to turn a blind-eye to it and would not defend that person even if they were to beg at her feet.
Likes and Dislikes
• Learning and the Knowledge within the University
• Her Family
• Firebending
• Farming
• Dai Li
• Bullies
• Fire Nation
• The Fact that her Family resides in the Lower Ring
Skills
Firebending: Fumiko is an amateur in firebending as she only received few lessons at it, mostly composed of simple breathing techniques and how to create flames as well as extinguish them. Her firebending is uncontrolled and she's mostly a walking fire hazard. She can throw around fire but she can't control its impact, whether if the fire simply dissipates when it hits a target, only resulting into a mild inconvenience or if it results into a large fire that causes major burns.
Fighting: Living in the Lower Ring means the occasional scuffles and fights that break out in desperation. When cornered, Fumiko can throw a mean punch and dodge, courtesy of her family training each other in self-defense. Her strength and stamina comes from working in the Agrarian Zone while her agility is honed by the friendly harassment of her family and the not-so-friendly ones from her peers in the University. She can also run pretty fast.
Navigation: Fumiko knows every street corner and every path in the Lower Ring and Middle Ring -- which to avoid and which to frequent. It comes from knowing it all her life. She also has the ability of blending in the crowds, something instinctual that came from her Uncle being disappeared by the Dai Li.
Research: Being in University meant sifting through tons of materials and acquiring relevant information. Due to her curiosity, her mind contains a mishmash of knowledge that could be useful depending on who asked. After all, who knew that cabbages could be used as a laxative?
History
Fumiko is born in the Lower Ring of Ba Sing Se in a large family of nine, including her: one grandfather, one grandmother, her mother, two uncles, an aunt, and two cousins -- boy and girl. Their humble home, despite its less than ideal state and the occasional lack of food on the table, was warm and they treasured each and every one of each other. Fumiko's family is supportive, with her grandparents teaching her tricks in farming, one of her uncles teaching her how to firebend with the other how to fight, her mother teaching her how to read alongside her cousins, and cousins who inadvertently taught her how to have fun and dodge fast rock projectiles.
Unfortunately, bad things just happen. Firebending is illegal within the walls of Ba Sing Se, more so when it's in the Lower Ring wherein the Dai Li is an uncontested power and very few would dare go against them. Fumiko, a sire of a Fire Nation traitor soldier who's life was forfeit before her birth, was a firebender like her uncle -- the brother of her father. She was taught to conceal her control of fire and to never let anyone know or see of her ability outside of family. For a time, Fumiko thought of this as a childish game but kept her uncle's promise in mind. Childish thoughts ended when her uncle simply disappeared without a trace when she was thirteen. Older members of her families banned her from firebending and no complaints where said in her part, a part of her knowing the truth behind her uncle's disappearance.
That was the beginning of the fear and scorn she feels for the Dai Li and the Fire Nation. After all, if the Fire Nation didn't instigate their so-called war, then the Earth Kingdom wouldn't sic their Dai Li agents to eliminate who they think are Fire Nation loyalists and spies. All those unspent energy from fear and loathing was all focused in farming and her studies. Just because she found herself powerless didn't meant that she had to succumb to weakness and hopelessness. Believing that the Walls of Ba Sing Se would not be breached, she turned her attention of bettering her life and her family's within the walls; and the only way to do so was to rise in status. In her heart, she thought that if she became rich enough, then she could pull her family away from the Lower Ring and into the Middle where they would not be harassed and no longer worry about food in the table. And if power comes in her hand, they wouldn't be bothered and pushed around like the Dai Li did to her Uncle.
Ambitions
Fumiko wanted to rise above her station and pull her family along with her. She wanted to have nice things, to have a stable home, and to not worry about someone going hungry in the dinner table because there simply wasn't enough food to go around. But first, in order to have the chance to settle in the Middle Ring, she needs to graduate the University and have plans on how to make money. Of course, she could always offer her services and no doubt working for the University would elicit some good money, but she had a feeling it would only be enough for her. Fumiko, however, is optimistic in her future. Maybe it wouldn't be in her immediate future, maybe it would be achieved when she's old and gray, but she's seeing herself owning a vegetable company. Now, wouldn't that be great?
Other
- Fumiko doesn't like her obvious Fire Nation name thus introduces herself as "Fumi" to others.
Grandma - Anju; Earthbender
Grandpa - Gopan; Non-bender
Mother - Kushala; Non-bender
Father - Kazuki; Firebender; defected the Fire Nation; Deceased
Aunt - Jaya; Earthbender; sister of Kushala
Uncle - Sai, Firebender, Deceased, brother of Kazuki; defected the Fire Nation
Uncle - Toro; Non-bender; teaches Fumiko, Pu, and Pa self-defense, husband of Jaya
Female Cousin - Pu; Earthbender; participates in Bending Matches
Male Cousin - Pa; Earthbender; participates in Bending Matches
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Ryuu Yakedo
Emplacement: Anneau inférieur
Interagir avec : Capitaine Xia
Ryuu a fait signe que le capitaine l'a congédié. Alors qu'il se tournait pour sortir de sa salle de réunion, il ne pouvait pas s'empêcher de devenir un peu amer. Après tout, s'il n'y avait pas eu de haut rang de la nation des pompiers, il n'aurait pas été complètement dépouillé de son rang et contraint de travailler dans ces conditions sales. C'est sa faute si Ryuu n'a pas pu obtenir de promotion pendant qu'il vivait. Et quand il l'a effectivement enlevé à Agni Kai, Ryuu avait été complètement déchiqueté de son grade! « Les règles de ce monde sont des excuses pathétiques pour garder les faibles au pouvoir. Pour moi, ce ne sont plus de simples suggestions. J'aurai ma journée au soleil. Et quand ce jour viendra, tous ceux qui se sont mis en travers de mon chemin regretteront tout."
Ryuu est retourné chez lui et selle son cheval d'autruche une fois de plus. Il a pris quelques armes dessus pour feindre l'acte de vendre les pièces aux plus riches de l'Anneau inférieur. Il évita intentionnellement les foules bruyantes et se dirigea vers les endroits plus calmes et isolés. Là, il croyait qu'il trouverait leur compagnon saboteur se préparant à frapper certaines des cibles les plus sensibles de Ba Sing Se. Ils n'essayaient pas de blesser les paysans, au moins il le savait beaucoup. Ils ont fait trop de pions pour gaspiller comme ça. Tout ce qu'il fallait, c'était un peu d'agitation, un peu de faim et le peuple serait plus prêt à organiser sa propre révolte. C'était simple, calculé et froid. Tout comme Ryuu..moins la partie "simple".
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Dao Huise
19 | Male | Bi-sexual | Earth Bender
Occupation
Dao recently graduated from Basic Dai Li training and has been assigned to the lower ring. Being a Dai Li agent Dao has some knowledge about what is going on beyond the wall. He does know that there is a war but the full extend of it is classified. Dai Li agents only get information on a need to know basis.
Place of Origin
Dao was born in Ba Sing Se. He's the youngest child in a family of Earth kingdom aristocrats. The fact is that he has never been outside of the outer wall his entire life.
Residence
Loyalty comes with a price and Dai Li agents are well compensated. Dao rents a small house in the upper ring.
Appearance
Dao is an able bodied young man and stands about 6.2 feet high. His fairly muscled body has a slight tan and his short hair is pitch black. He prefers a clean shave and has no scars or tattoo's. When on the job Dao wears the standard Dai Li uniform. Next to the dark green robes the uniform includes rock gloves and rock shoes.
There is more in Dao's life then the Dai Li. So when he has some time off he wears various civilian clothing depending on the occasion or activity he plans on doing. When going to the lower ring, Dao prefers to blend in with the crowd, wearing simple brown/green peasant clothing. Dao also possesses more formal robes for when the occasion requires it. However his preferred clothing consists of a sleeves green shirt, loose fitting dark green trousers and brown leather boots.
Personality
Dao can be described as an arrogant and proud young man. He takes pride in being of noble birth and strongly believes he's one of the hottest dudes in all of Ba Sing Se. Dao is also pretty vain about his appearance. He always makes sure that his hair is neatly done and his clothing is clean and ironed. The fact is that he has this morning routine that takes over an hour to finish. This routine involves everything from working out, to selecting his clothes and following a proper diet. He spends a lot of attention on the details and makes sure everything is always in good shape. Especially his body.
Dao is a trained Dai Li agent. He underwent their training regime for 6 years. The training has not only hardened his body but also molded his personality. The earth bender is disciplined, methodological and precise. He follows orders given by his commanding officers blindly and has a strong feeling of loyalty to the Earth Kingdom, Ba Sing Se and its cultural heritage. Dao strongly believes that the rigid social order is just and the root to the success of Ba Sing Se. The Dai Li agent knows that every social class plays its part but some are just more easily replaced then others.
Dao is very eager to prove himself. Saying that you are superior is a sign of insecurity. You need to show it through action. This makes the young agent rather easy to provoke and often rush into action without thinking. Especially when someone puts his masculinity in doubt Dao will have problems controlling his temper.
The Dai Li agent is a smooth talker and generally friendly to his peers. However he does have a habit of belittling people, especially when they fuck up in front of his eyes. However Dao does care about his city and has a genuine desire to safeguard Ba Sing Se and its citizens from the danger within and beyond the wall.
Likes and Dislikes
• Showing off his skills
• Going to Earth Bending tournaments
• Spending the night with some female or male company
• Catching dissidents and spies
• Working out and training
• The Firenation, its citizens and especially Firebenders
• Disrespectful peasants
• Disorder and chaos
Skills
• Earthbending: Dao is a trained earthbender. He underwent formal training in an earthbending accademy prior to getting enlisted with the Dai Li at the age of 13. He's able to perform a wide variety of techniques including launching rocks, creating columns and raising earth shields.
• Special Dai Li Earthbending techniques: Dai Li agents are trained in a number of specialized earthbending techniques. These techniques revolve around their rock gloves and shoes. Dao can use his rock gloves as projectiles, bendind them into a fist and launching them at his opponents. Another technique includes using his rock gloves as extend-able hands, being able to grab opponents some distance away, binding their arms, legs or even closing off their mouths. The Dai Li can use their rock shoes to hang on solid rock surfaces such as ceilings and walls. The rock shoes can also be used to slide along walls.
• Dai Li stealth techniques: Dai Li are trained in a variety of stealth techniques. Dao is able to follow and observe targets unnoticed, and when necessary for the mission, he can disguise himself and play a role in order to infiltrate an enemy cell.
• Analytical mind: Dao has a keen eye for small details and has great powers of observation. He's often able to notice details that others would miss and base theories and conclusions on what he observes.
History
Dao was born as the only son of Genshin Huise, an important aristocrat in the Earth Kings Court. He grew up in the comfort of the upper ring, far removed from the realities of beyond the wall. Being a son of an important government official ment that he grew up in a wealthy family with access to the best education and training money could offer. When Dao discovered he was gifted with the ability to earth bend, his father quickly signed him up to the prestigious earth bending academy of Tao Lin in the upper ring at the age of six. Also Dao's father made sure that the best teachers from Ba Sing Se University would tutor his young son in all the skills an aristocrat would need.
As a young student under the tutelage of university professors, Dao quickly learned how to read, write and the basics of mathematics. Also Dao showed a great interest in anthropology and history. His tutors described the young aristocrat as an intelligent learner. However his tutors did not only report the progress of Dao's education back to his father, they also kept the Dai Li well informed about this young boy. The Dai Li took a great interest in Dao's personal growth because he was blessed with both earth bending talents and a sharp mind. At the age of 13, the Dai Li approached Dao's father with a message. The Earth King has invited Dao to Lake Laogai.
The Dai Li training training program consisted of many elements that ranged from Earth bending, to political indoctrination to psychological conditioning. The Dai Li's training regime was designed by Avatar Kyoshi to give the Earth King a secret police force to safeguard his interests. The Dai Li's training course was extremely rough in both physical training and mental conditioning. The Dai Li break down the young recruits in order to mold them into loyal agents. Strict discipline, group and individual punishment and psychological torture would be daily practices that Dao had to endure for the next 6 years. Many kids would break during the first years and Dao felt on many occasions that he would break to. However he preserved and continued the struggle until graduation. After 6 years of intensive training, Dao was accepted as a Dai Li agent.
Ambitions
Dao is obsessed with status. He wants nothing more than becoming the best Dai Li agent in history. He's very eager to go out in the field to do his job and build up his desired reputation. However he does care about his city, its customs and social structure and will do whatever is needed to safeguard it from treats from outside and within.
Other
AyA-KR on Deviantart.
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23,024 | 664 | 10 | 1,523 | 3,443 |
Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: Mei-Li, Dao, Fumiko, n'importe qui autour de la commotion.
Hors du coin de l'œil, Nilak a vu quelqu'un qu'il a reconnu comme le Kyoshi Islander tout le monde dans l'enclave parlait d'entrer dans le désordre qu'ils essayaient de sortir. Il a mis ses bras dans une croix – ce qui, espérons-le, a été compris comme le geste universel pour non, ne pas, arrêter de regarder immédiatement, sortir – mais ils sont rapidement tombés sur le côté comme l'un des agents Dai Li, intimidant dans son uniforme complet, a tourné son regard en colère sur eux.
Ne dis rien de stupide. Ne dis rien de stupide. Ne dis rien de stupide.
Nilak a offert à l'agent Dai Li un sourire au cheesy (si quelque peu tendu) dans des excuses. Quand l'homme a été frappé par une pierre du dissident, Nilak a pensé que ce pourrait être le karma. Il aurait pu remercier les esprits s'il n'avait pas à (sans succès) étouffer un ronflement de rire.
Ce n'est qu'alors qu'il a accordé plus d'attention à la fille avec laquelle il a été pris au piège. Ses traits étaient familiers, et bien qu'il ait dû y penser pendant quelques instants, il était certain que son nom était Fumiko. Papa et Pu du cousin de l'arène.
-- Loin d'ici, répondit-il à la deuxième question de Fumiko, en parlant d'une rhétorique, tu ne veux pas vraiment être mêlé à ces gars, n'est-ce pas? Il a hurlé vers le haut de la bouche. Puis encore une fois, il n'y avait pas moyen d'y aller si la fille ne partageait pas les mêmes talents que ses cousins. Était-elle un maître de terre? Peut-être, peut-être pas, maintenant n'était pas un bon moment pour poser et, d'ailleurs, il était sûr qu'il lui avait posé cette même question avant à une autre occasion; il ne pouvait tout simplement pas se souvenir de la réponse.
Il a écouté sa demande pour obtenir un peu de terrain élevé et n'a vu aucun mal dans elle. Sa peau d'eau n'était pas suffisante pour des prouesses étonnantes de flexion, et il a supposé qu'elle était une non-bender, donc le sol n'allait pas soudainement vers le haut de quelques mètres pour leur donner une main d'aide. "Je n'ai pas assez d'eau pour faire un mur en dessous de nous. Cela pourrait causer plus de mal que de bien à cela." Juste imaginer faire la foule plus piégée qu'ils ne l'avaient déjà fait sortir d'une sueur froide: Guérir Amaya aurait sa tête pour faire quelque chose de stupide comme ça.
Leur position était proche d'un bâtiment, l'un capitonné d'un toit en bois d'orange brûlé qui n'était pas si courbé qu'il était impossible pour quelqu'un de se tenir debout. "Je peux te donner un coup de pouce là-haut?" Parfois, les jeunes maîtres de terre les plus rebelles – peut-être ceux qui aspirent à rejoindre le Dai Li, ou du moins à devenir aussi bons qu'eux – campaient sur des toits tels que des raccourcis, ou tiraient les tuiles aux genoux de l'autre. Nilak roula les épaules et lia les doigts, l'abaissant comme pour laisser Fumiko s'élancer. "Mais il faut qu'on bouge bientôt."
L'homme avec le tatouage de lotus regardait dans leur direction ainsi que les agents Dai Li, des rochers de taille de poing se levant autour de lui. Il n'attaquerait pas les citoyens, n'est-ce pas? Son problème, c'était le gouvernement, pas eux... pas vrai?
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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23,025 | 664 | 11 | 1,523 | 3,443 |
C'est pas vrai.
Emplacement: Anneau inférieur au mur jusqu'au anneau intermédiaire
Interagir avec: Nilak, Fumiko
Dao s'est évanoui, ça va marcher. Je vais juste casser tous les os de son corps sauf sa mâchoire. Le jeune agent Dai Li aimait se battre, surtout quand une foule était là. Si ce n'était pas pour son noble passé, il aurait pu poursuivre une carrière en tant qu'athlète professionnel de flexion. Cependant, l'absence de règles dans le monde réel a fait monter son adrénaline encore plus haut. Il n'y avait rien de plus excitant que de mettre ta propre vie en jeu. Marcher sur le chemin mince du rasoir entre la vie et la mort, c'était accrocher. Plus addictif alors les applaudissements d'une foule dans l'arène de flexion. Dao savait que la foule d'aujourd'hui n'allait pas applaudir. Ils seraient silencieux et obéissants. Essayer de ne pas faire d'ennuis et devenir une cible pour le Dai Li aussi. Après tout, les Dai Li sont l'organisation la plus redoutée de Ba Sing Se.
Jian vient d'affaiblir. Il savait qu'il n'y avait pas grand chose qu'il pouvait faire pour son jeune compagnon. Tous les hommes à peine adultes ont cette envie de prouver eux-mêmes, de montrer au monde qu'ils ont les choses. Dai Li agents où pas différent. Dao cependant pourrait être un peu plus extrême sur le désir de prouver lui-même échelle puis les autres. L'agent principal a continué à regarder le combat de côté. S'il y avait un besoin d'intervention, il le ferait. Sur qui peut-être la moitié ce serait n'était pas clair à ce stade.
Dao était impatient d'écraser son adversaire. Le jeune agent ne pouvait pas laisser le coup de chance glisser. Peut-être qu'il avait plus à l'esprit qu'à se venger de ce dissident. La raison pour laquelle il a pu avoir sa chance après tout était parce que ces paysans stupides l'ont distrait au poing. C'était leur faute s'il avait l'air d'un idiot devant une foule. C'était quelque chose qu'il ne pouvait pas les laisser s'en sortir. Avec un coup d'œil rapide de ses yeux, il remarqua que la nègre et la paysanne de la tribu des eaux, où ils se cachaient le dos contre le mur. Ils étaient vraiment impatients de s'éloigner de ce combat, mais n'avaient nulle part où courir.
Dao a rapidement éclos un plan. Il se vengerait sur les trois avec un seul coup. Ce serait certainement une démonstration de sa grandeur. Tout ce dont il avait besoin, c'était la bonne opportunité. Le jeune agent avait besoin de mettre son adversaire en place pour le bon mouvement. Dao regarda son adversaire alors qu'il bloquait et esquiva les rochers où il se jetait. Parfois avec peu d'effort et parfois avec un peu plus. Car ce combat sans instruction pourrait paraître beau même mais la vérité était que le jeune agent Dai Li avait peu de mal à faire face aux attaques qui ont été lancées contre lui. Tout ce que Dao avait à faire, c'était attendre le bon moment pour frapper.
Le voilà! Le dissident s'était positionné entre Dao et les deux paysans au mur. Alors qu'il était sur le point de faire son mouvement, Dao lançait rapidement son premier gant rock au poignet gauche de ses adversaires. Avec un coup fort, le bout de terre tatoué a claqué dans le mur entre les deux paysans avec son poignet gauche verrouillé sur le mur. Avec un mouvement rapide, le jeune agent Dai Li envoie son deuxième gant de rock voler. Il a rapidement pris contact avec les dissidents poignet droit, liant le jeune homme encore plus serré au mur. En une seconde, Dao a mis la terre autour des pieds de ses adversaires, rendant l'homme complètement incapable de bouger.
Les gens dans la foule ont déjà commencé à considérer que c'était la fin du combat, mais pour Dao ce n'était que le début de sa vengeance. Le jeune agent élargit sa position et descendit les bras. Alors qu'il levait lentement ses bras, de petits flots de sueur commencèrent à couler sur son visage. Lentement, Dao a levé un très grand rocher du sol. Avec un coup de pied puissant, le jeune agent envoie le projectile vers les trois personnes enfermées au mur.
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec : Nilak ; Dao
« Je suis d'accord. » Fumiko répondit, sa bouche sèche comme elle se concentrait sur n'importe quoi sauf le combat. En considérant les rochers volants, mais elle espérait que si elle ne regardait pas le combat, alors le Dai Li ne la regarderait pas non plus. Nous ne voudrions pas glisser sur la glace. On pourrait se casser les bras ou les jambes ou peut-être le cou si on atterrissait mal. Elle s'est peut-être un peu amusée à y penser.
"Je peux te donner un coup de pouce là-haut?"
Fumiko a cherché où Nilak faisait référence et a trouvé le toit de tuiles orange. Elle s'éloigna légèrement de lui pour voir si elle pouvait faire le saut. D'où elle se tenait, ce serait proche de l'impossible à moins qu'elle n'utilise le mur comme point de saut. Mais avec Nilak, grand comme il est, il ne serait pas trop difficile et n'aurait pas besoin de beaucoup d'énergie pour monter.
Fumiko retourna les yeux vers le maître de l'eau, voyant qu'il était prêt à la dynamiser. Elle a attaché son sac fermement contre son dos et s'est préparée pour le saut. Elle s'est hurlée et a commencé, seulement pour que son mouvement s'arrête brusquement en voyant un flou et en sentant le vent passer.
Elle clignait et se tournait, voyant l'homme de Lotus blanc piégé contre le mur par le gant de rock Dai Li. Un autre s'en est suivi, piégeant ses deux mains. Fumiko bougea lentement la tête et vit le même agent Dai Li, craignant de saisir son cœur. Un regard de concentration intense était sur son visage et elle a remarqué les fissures sur la terre, trop grande pour qu'il soit n'importe quel bloc ordinaire.
Avant qu'il ne puisse le lancer, Fumiko a appelé à Nilak frénétiquement, « Je monte! » avant de courir vers lui, en utilisant ses doigts verrouillés comme une prise de pied. Il a fallu moins d'une seconde avant qu'elle n'attrape le rebord du toit et qu'elle se tire avec son aide. Ses yeux balayaient la région, trouvant facilement divers points de repère en raison du fait que la terre près du mur était en pente.
Fumiko a immédiatement fait sa maison, peu importe à quel point elle était petite de ce point de vue et a décidé à cet instant qu'elle ne pouvait pas se permettre d'en approcher. Elle a déjà gagné la colère de cet agent Dai Li et elle ne pouvait pas risquer sa famille. Ses yeux passèrent un teashop familier où Mei -- un Kyoshi Warrior -- travailla et l'examina une seconde avant de rejeter l'idée. Ce serait bondé, oui, ce qui avec le gardien parlant d'une peste ou maladie se répandant autour mais elle fréquentait cet endroit et elle pourrait traîner Mei vers le bas avec elle si elle travaillait. Le guerrier en elle exigerait sans doute une justice adéquate si Fumiko devait être appréhendé par les Dai Li.
Non, elle avait besoin d'une zone où elle pouvait se manœuvrer mais aussi perdre le Dai Li dans la foule. Elle regarda un drapeau tapi de Ba Sing Se avec un symbole d'un poing fermé sur le mur juste sous le drapeau; c'était la marque d'une des nombreuses entrées de l'arène de flexion souterraine du Ring inférieur. Si elle se rappelait bien, il serait vide à ce moment de la journée sauf pour les quelques personnes qui n'avaient rien à faire que de pratiquer leur tour de terre, sous le couvert d'un pari ou d'un match.
La zone autour des entrées était toujours occupée afin qu'il serait facile de glisser tranquillement dans la foule. Mais, encore une fois, Pu et Pa étaient des habitués dans l'arène, ayant à la fois leur juste part de victoires et de pertes. Pourrait-elle vraiment risquer sa famille comme...
C'est pas vrai!
La poussière s'est levée du sol et a filé dans l'air, l'écrasement si dur que les vibrations l'ont fait jusqu'au toit. Son cœur s'est effondré et sa tête s'est tournée vers l'agitation en bas. Non, Nilak!
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Fumiko
20 | Female | Homosexual | Firebender
Occupation
Fumiko is a student in Ba Sing Se's University, entering the prestigious academy due to its generous scholarship. Before she was a student, however, she's a farmer.
Place of Origin
Fumiko is a born citizen of Ba Sing Se and know nothing outside its walls apart from those that she gleaned in the rumor mill and the texts that reside in the University.
Residence
Her family lives in the nicer side of the Lower Ring. It may not be much, but Fumiko thinks that it's better than living in shacks that could be toppled by the wind. They have a humble and slightly dilapidated two-story apartment where her and her extended family lives. It's rowdy most of the time.
Appearance
At first glance, under the robes she wears in the Middle Ring and rags in the Lower Ring, Fumiko could be considered slight and lanky with the way her shoulder slouches and her head bows to avoid attention. Under that appearance lies quiet power, however, her body lean and taut through intense and dedicated work in the Agrarian Zone. Contrary to the students of the University wherein their skins are fair and hands soft, Fumiko's skin is sun-kissed due to hours spent outside and her hands hard and filled with callouses due to farming. Her hair (contrary to the picture above) is black that sometimes reflect the orange sun setting below the Wall. Her hair was long before but she cut it short so as to keep her preparation time short. Washing her long hair to get rid of dirt with a family of more than five in the Lower Ring was simply too much work.
As the sole member of her family attending Ba Sing Se's University, Fumiko's given nicer clothes that could help her blend in in the University, usually wearing a long sleeved shirt under a sleeveless robe -- all shades of dark green -- cinched with brown sash that acts like a belt, finished off with black pants and dark shoes. Dark clothes hide dirt better, in Fumiko's opinion.
Personality
Fumiko is a woman of quiet determination. Most of her life, she's been looked down on by strangers. Living in the Lower Ring meant knowing when to stand her ground to fight; and working and studying in the Middle Ring meant knowing when to bow her head and apologize even if things are not her fault. Coward, she may be called, but she doesn't let this affect her. For her, good work and great results are all that matter, and if it meant gritting her teeth and accepting the insults, then so be it. Determination makes quite a good combination with curiosity. It has been her drive since she was a kid, wanting to learn of the food they make, of how it's sold, and to who it's sold. As more answers are given, more questions pop up. Years of asking led her to the University where she knew most of her questions would be answered and her curiosity be sated.
Fumiko's greatest fears would be the Dai Li learning of her firebending and being killed along with her family, all her sacrifices and efforts wasted. Her fatal flaw would be her selfishness and how she could place her life above the others. Under her politeness and friendliness, there lies a merciless side. If she were to see a fellow Earth Citizen firebend or give quiet support to the Fire Nation, then she would not report it. However, if said fellow citizen was to be judged by the others and be caught by the Dai Li or those in higher authority, then she'd be more than welcome to turn a blind-eye to it and would not defend that person even if they were to beg at her feet.
Likes and Dislikes
• Learning and the Knowledge within the University
• Her Family
• Firebending
• Farming
• Dai Li
• Bullies
• Fire Nation
• The Fact that her Family resides in the Lower Ring
Skills
Firebending: Fumiko is an amateur in firebending as she only received few lessons at it, mostly composed of simple breathing techniques and how to create flames as well as extinguish them. Her firebending is uncontrolled and she's mostly a walking fire hazard. She can throw around fire but she can't control its impact, whether if the fire simply dissipates when it hits a target, only resulting into a mild inconvenience or if it results into a large fire that causes major burns.
Fighting: Living in the Lower Ring means the occasional scuffles and fights that break out in desperation. When cornered, Fumiko can throw a mean punch and dodge, courtesy of her family training each other in self-defense. Her strength and stamina comes from working in the Agrarian Zone while her agility is honed by the friendly harassment of her family and the not-so-friendly ones from her peers in the University. She can also run pretty fast.
Navigation: Fumiko knows every street corner and every path in the Lower Ring and Middle Ring -- which to avoid and which to frequent. It comes from knowing it all her life. She also has the ability of blending in the crowds, something instinctual that came from her Uncle being disappeared by the Dai Li.
Research: Being in University meant sifting through tons of materials and acquiring relevant information. Due to her curiosity, her mind contains a mishmash of knowledge that could be useful depending on who asked. After all, who knew that cabbages could be used as a laxative?
History
Fumiko is born in the Lower Ring of Ba Sing Se in a large family of nine, including her: one grandfather, one grandmother, her mother, two uncles, an aunt, and two cousins -- boy and girl. Their humble home, despite its less than ideal state and the occasional lack of food on the table, was warm and they treasured each and every one of each other. Fumiko's family is supportive, with her grandparents teaching her tricks in farming, one of her uncles teaching her how to firebend with the other how to fight, her mother teaching her how to read alongside her cousins, and cousins who inadvertently taught her how to have fun and dodge fast rock projectiles.
Unfortunately, bad things just happen. Firebending is illegal within the walls of Ba Sing Se, more so when it's in the Lower Ring wherein the Dai Li is an uncontested power and very few would dare go against them. Fumiko, a sire of a Fire Nation traitor soldier who's life was forfeit before her birth, was a firebender like her uncle -- the brother of her father. She was taught to conceal her control of fire and to never let anyone know or see of her ability outside of family. For a time, Fumiko thought of this as a childish game but kept her uncle's promise in mind. Childish thoughts ended when her uncle simply disappeared without a trace when she was thirteen. Older members of her families banned her from firebending and no complaints where said in her part, a part of her knowing the truth behind her uncle's disappearance.
That was the beginning of the fear and scorn she feels for the Dai Li and the Fire Nation. After all, if the Fire Nation didn't instigate their so-called war, then the Earth Kingdom wouldn't sic their Dai Li agents to eliminate who they think are Fire Nation loyalists and spies. All those unspent energy from fear and loathing was all focused in farming and her studies. Just because she found herself powerless didn't meant that she had to succumb to weakness and hopelessness. Believing that the Walls of Ba Sing Se would not be breached, she turned her attention of bettering her life and her family's within the walls; and the only way to do so was to rise in status. In her heart, she thought that if she became rich enough, then she could pull her family away from the Lower Ring and into the Middle where they would not be harassed and no longer worry about food in the table. And if power comes in her hand, they wouldn't be bothered and pushed around like the Dai Li did to her Uncle.
Ambitions
Fumiko wanted to rise above her station and pull her family along with her. She wanted to have nice things, to have a stable home, and to not worry about someone going hungry in the dinner table because there simply wasn't enough food to go around. But first, in order to have the chance to settle in the Middle Ring, she needs to graduate the University and have plans on how to make money. Of course, she could always offer her services and no doubt working for the University would elicit some good money, but she had a feeling it would only be enough for her. Fumiko, however, is optimistic in her future. Maybe it wouldn't be in her immediate future, maybe it would be achieved when she's old and gray, but she's seeing herself owning a vegetable company. Now, wouldn't that be great?
Other
- Fumiko doesn't like her obvious Fire Nation name thus introduces herself as "Fumi" to others.
Grandma - Anju; Earthbender
Grandpa - Gopan; Non-bender
Mother - Kushala; Non-bender
Father - Kazuki; Firebender; defected the Fire Nation; Deceased
Aunt - Jaya; Earthbender; sister of Kushala
Uncle - Sai, Firebender, Deceased, brother of Kazuki; defected the Fire Nation
Uncle - Toro; Non-bender; teaches Fumiko, Pu, and Pa self-defense, husband of Jaya
Female Cousin - Pu; Earthbender; participates in Bending Matches
Male Cousin - Pa; Earthbender; participates in Bending Matches
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Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: Mei-Li, Dao, Fumiko & Peizhi
Il n'y avait aucun moyen pour lui de la suivre à temps. Nilak regarda l'homme fléchir ses bras piégés et serrer les poings, cassant les contraintes rocheuses. Le maître d'eau a mis un bras devant son visage, fermé les yeux au bruit du cri de Fumiko et ne les a ouvert qu'au bruit d'un accident.
Il était intact. Le maître de terre se tenait entre eux, se creusant le cou et roulant les épaules. Nilak pensait qu'il était un goner pour sûr, mais il semblait mettre un maître de terre contre un autre n'était pas aussi simple qu'il apparaissait.
"Avez-vous besoin d'autres preuves? Les Dai Li ne se soucient pas de qui ils ont mal pour maintenir leur emprise de fer sur cette ville! Pour m'atteindre, peu importe combien de vos concitoyens – innocents! – ils doivent passer par. »
Les morceaux de la grande roche que le maître de terre semblait avoir réorienté dans le sol se sont levés dans l'air, lévitant en place comme une menace subtile: un rappel que tout ce qui lui était lancé pouvait être retourné dix fois. L'exhortateur tenait ses bras à ceux qui restaient de la foule, et vu à quel point Nilak était proche de lui, il pouvait voir les perles de sueur qui couraient dans son cou. Il doit être épuisant de se battre orteil à orteil avec quelqu'un si bien entraîné.
Alors que le jeune maître de l'eau se brouillait les pieds pour s'éloigner de l'homme, il se retrouva avec une main sur l'épaule, le pointant inconvertiment vers la foule. Un petit poids s'est posé dans la poche du mince manteau sans manches de Nilak dans un mouvement impressionnant de légère main, mais il n'a pas osé en parler ni attirer l'attention. Nilak est sorti de l'emprise (et a été autorisé à) pour commencer immédiatement à grimper le mur. Il desserra le chapeau de sa peau d'eau et l'utilisa pour geler un pied de glace sous lui.
"Ils sont violents," dit l'homme, couper la main dans l'air évocativement. Chaque fois qu'il l'a fait, un rocher a tiré sur les deux agents Dai Li. "Ce sont des brutes. Ils sont mal formés et ne sont pas différents de la nation du Feu qu'ils sont incapables de s'arrêter! » Il regarda par terre et sourit. "Ne leur fais pas confiance! Faites confiance à l'Avatar. Faites confiance en nous."
À peine Nilak avait-il trouvé une place près de Fumiko sur le toit, l'exhortant à: «Allez, allez, allez», a-t-il commencé à trembler, un trou d'évier se formant sous le maître de terre pour l'avaler tout entier. Son territoire.
L'un des gardes a hurlé : "Il est parti! Dispersez-vous et fouillez la ville! Installez un périmètre!" Nilak n'a pas risqué un regard sur les visages de la foule, mais il s'est demandé à qui l'esprit et le cœur avaient été tournés par la performance dans laquelle il avait été un participant réticent. Il était secondaire à la pensée que le Dai Li a failli les tuer sans raison valable!
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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Emplacement: Anneau inférieur – Au mur à l'anneau moyen
Interagir avec: Nilak (), Fumiko ()
Étant un étranger et quelqu'un à l'abri des problèmes à l'extérieur de sa patrie bien-aimée, cet événement lui a beaucoup appris sur les positions de certaines personnes. Peut-être que ce moment était censé être, pour montrer à Mei un peu des deux côtés, les rebelles et le Dai Li. Le Dai Li -- prompt à arrêter le manifestant par un combat physique intense et excessif, et l'agent en particulier semblait obtenir satisfaction de la lutte, s'arrêtant à rien pour essayer et blesser gravement l'homme au lieu de l'appréhender. Le manifestant était si explicite sur sa position et si rempli d'une rage contre le Dai Li et le Roi de la Terre, peut-être avait-il de bonnes raisons de le faire. Les parties adverses ont confondu Mei, la ramenant à la mission qu'elle est venue accomplir et se tenant clairement à la croisée des chemins sur qui chercher de l'aide.
Mei a tourné son attention vers les civils pris dans l'action, le maître de l'eau et l'érudit. En un instant, Mei a évoqué une idée spontanée, dans laquelle, espérons-le, elle pourrait atteindre son objectif. L'érudit portait des vêtements qui n'étaient pas de l'anneau inférieur, peut-être qu'elle avait accès au cercle intérieur dans lequel Mei pouvait se rapprocher pour parler au Roi de la Terre elle-même. Il était très plausible d'aller avec une route qui garderait sa position neutre et hors des projecteurs rebelles. Il ne restait plus qu'à s'assurer qu'ils étaient vivants pour amener Mei dans le cercle intérieur.
En regardant le combat, Mei a été ramenée à sa propre formation et a rappelé l'une des nombreuses leçons sur Avatar Kyoshi elle-même. Le créateur du Dai Li et la femme qui a transmis ses techniques à cette force d'élite. De cette observation, Mei s'est familiarisée avec certains des mouvements des Dai Li, les connaissant tout comme les siennes depuis les Guerriers Kyoshi et les Dai Li ont été entraînés de la même façon. Dans ce cas, Mei était très désavantagée puisqu'elle avait peu d'expérience à combattre les virages, et qu'elle n'avait pas les capacités de se plier.
Comme l'homme s'est écrasé contre le mur avec une attaque très forte à suivre, Mei voulait plonger dans si mauvais, mais elle savait qu'elle ne devrait pas prendre le risque de se sacrifier pour une décision spontanée de la sienne. Ainsi, elle se tint à regarder et à prier pour leur sécurité. Les quelques instants suivants se produisirent rapidement, les décombres et la poussière de l'impact lourd provoquèrent l'éclatement de la foule dans une série de toux et certains fuyèrent même le front du combat par crainte d'un combat qui suivit et s'intensifia. Mei a attendu que le nuage se disperse alors que ses yeux rencontraient la résistance terrestre, s'arrêtaient à l'impact et se préparaient à des représailles. C'est à ce moment que Mei allait la faire partir.
Elle regardait le maître de l'eau et l'érudit s'échappant rapidement, et courait dans leur direction alors que la foule commençait à se disperser, sans tenter d'être remarquée par eux, elle les suivait où qu'ils fussent partis.
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Nineteen ❀ Female ❀ Heterosexual ❀ Non-Bender
Occupation
Aside from departing from Kyoshi Island to seek aid, allies, and new recruits, Mei stays at a popular tea house in the lower ring of Ba Sing Se, earning her keep and making extra coin on the side for future endeavors.
Place of Origin
Kyoshi Island
Residence
The Lower Ring
Appearance
Mei is broad, toned, and masculine, though her feminine curves are still identifiable depending on the clothes she wears. Her soft complexion isn't exactly complimented by the various scars and small bruises from consistent training; though some are a definite result of pure recklessness from a lack of delicacy during work. Mei is all-to familiar with small burns from spilling tea or cuts from chopping herbs, though this helped to build the callouses on her hands. Mei keeps her silky, brown hair short, and if it weren't for the womanly influence during her childhood, she would probably end up shaving it off since she finds her hair to be more detrimental than anything. Plump pink lips, deep blue eyes, and her prominent jawline add to her femininity, and her raspy, womanly voice helps to portray her already-matured body. Standing at 5'8, Mei is a perfect example of a strong Kyoshi Warrior who is proud of their heritage.
Although it'd seem suitable to wear her Kyoshi attire from time to time, Mei finds that it's very time consuming to sport such an embellished look. Also, she doesn't want to be depicted as a Kiyoshi Warrior for the sake of not wanting to cause any suspicions from her appearance. Thus, Mei is usually seen wearing her pale green, tunic adorned with a thick, charcoal-colored belt that cinches her waist comfortably, matching the armguards that she wears.
Personality
Mei is a happy, adventurous soul that enjoys the early mornings and exploring uncharted areas. With an optimistic attitude and a consistently motivated nature, Mei is very goal-oriented, believing that she should spend the least amount of time procrastinating which also results in a great work-ethic and a passion for trying to improve. Thus, dedication, adventurous, joyful, and hopeful are all easily distinguishable traits that Mei possesses. Although, Mei is gullible and undoubtedly easy to manipulate or persuade, trusting in others far too simply. To add to this, Mei has a thin skin, taking criticism way too seriously and being hard on herself when she's left with any form of negative comments. In no way does this make Mei saddened or depressed, but instead makes her doubt herself and ruins her self-esteem. Mei's greatest fears would be death by incineration or drowning, being helpless to an enemy or powerful force, and being alone. A fatal flaw that Mei retains would be the denial of assistance, believing that she shouldn't require the help of others for tasks that are set for her, whether it be something as simple as starting a fire, or as complex as defending her homeland from a small legion of invaders.
Mei has a big-heart, having a strong characteristic of generosity and kindness, regardless of status. Though, her opinions change based more on the respect she receives rather than the status that the person holds. Granted, Mei will have a higher, more traditional, respect towards those of higher status, while having a more befriending, casual respect to those of equal or lower status. As for the Dai Li, Mei is still establishing her opinions on them from being sheltered away from their influence, having to trust in the stories she's told about them. While their actions can be unjustifiable, she believes that they are a protective force that has high potential of being beneficial, though if leaded improperly, they can become an evil force. However, Mei will attempt to deal with any presented problem on her own, regardless of the morals of any police force.
Likes and Dislikes
• Sipping tea and good conversation
• Learning new things and showing people new things
• Practicing her Kyoshi traditions
• Meeting new people
• Negative people, Debby downers
• Snotty, selfish people
• Babies and looking after children
Skills
Martial Arts: The close-quarter combat of the Kyoshi suggests that it's necessary to utilize their style of martial arts. The style of martial arts focuses around dodging, deflecting, and counter-attacking rather than any methods of aggression and attacking head-on.
Proficiency with Fans: The Kyoshi are very skilled and harshly trained with the fans that they are known for using.
Proficiency with Katana and Shield: The Kyoshi are also trained with the ways of the Katana and their small, buckler shield.
Minor knowledge of herbs and teas: From working at a tea house, she has knowledge of specific herbs and how to brew them into teas for beneficial effects.
History
Just like any heroic, above-average story begins, Mei began training at a young age, but she didn't grow from having a natural talent for combat, but instead from having a dedicated personality that permitted growth through consistency. Being a known friend and formidable ally on the Kyoshi Island, Mei grew up with several companions to train, prosper, and enjoy life with. Aside from this happy lifestyle with constant teachings of the Kyoshi ways, they were exposed to little information about the war that was quickly developing. Mei, being a curious and adventurous young girl, her questions never ceased when she was presented with the knowledge of the current war. Therefore, she sought out her favored mentor for information about the current events that happened around the world, being the only Kyoshi student that seemed interested in anything political and current.
It wasn't long after that their homeland was unexpectedly invaded by a legion of fire-nation personal. The many students were so unfamiliar with the ruthless flames that were conjured, many being too full of fear to defend themselves, while others stood still indecisively on whether or not to flee or fight. For Mei, the choice was elementary after witnessing the deaths of her companions, unsheathing her weapons confidently and fearlessly unleashing her battle prowess that was backed by hours and hours of training. The Kyoshi elders, amazed by her vigor, fought at her side to fend off the invaders, seeing such great leadership potential within her. Afterwards, she was honored for her bravery against the invaders, though the acceptance was hard for she was still mourning the ones she loved.
Months after, Mei began to develop her stance on the war, having a building hatred for the fire nation from the attack. Therefore, she was chosen to set out to Ba Sing Se to recruit more Kiyoshi warriors to replace the numbers that were lost, and also seek aid from the King and leaders of the military for ensured protection on their lands. What was once happiness and innocence for the young Kiyoshi Warriors, it is now replaced with fear and forced courage. Mei despised this new atmosphere, leaving the Island and what is left of her companions in hopes to eliminate this new, undesired feeling that taints the air of their lands. Mei now lives with an old friend of the Kiyoshi Warriors in a tea house, working a good amount of time while trying to figure out her methods of mending her Kiyoshi sisters and their land.
Ambitions
What Mei hopes to be a short-term goal, is a good chunk of recruitment for the Kiyoshi Warriors, as well as a stronger alliance to Ba Sing Se and, possibly, the Dai Li for ensured protection at her homelands. Though her goals do not end here. Mei intends to become a strong influencer in the war, even if she is the only Kiyoshi Warrior to participate. Hopefully to end the war in victory and return to her homelands as a someone that represents the Kyoshi Warriors just as prominently as their founder, Avatar Kyoshi herself.
Other
All artwork credit goes to the artists of A:TLA. I'm using Suki as my face-claim, from the allowance of the GM, since there is a very, very scarce amount of Kyoshi artwork.
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C'est pas vrai.
Emplacement: Anneau inférieur au mur jusqu'au anneau intermédiaire
Interagir avec: Nilak, Fumiko
Dao était sûr qu'il les obtiendrait tous avec sa dernière attaque mais le résultat était différent alors il s'attendait. Non seulement la fille a réussi à s'échapper toute seule, le dissident s'est libéré et a arrêté son attaque. De toute évidence, il était mieux que le jeune agent prévu. Le maître de terre, bien sûr, continua sur son smack en parlant de rampage, en le baissant avec le Dai-Li avec son stupide discours d'avatar. Tout le monde savait que le feu avait mis la main sur l'avatar quand il n'était qu'un enfant et qu'il était parti depuis longtemps. Alors que Dao bloquait les rochers entrants, il pouvait aussi voir le gars de la tribu des eaux glisser dans la foule. Ce qui était censé être 3 oiseaux avec une pierre a maintenant laissé le jeune agent avec un seul prix potentiel.
Ca a frustré Dao que ces deux autres se soient enfuis, mais ça n'avait pas d'importance. La cible principale était toujours là et le jeune agent était sûr d'enlever toute cette frustration et de la colère sur lui. Vous parlez beaucoup pour quelqu'un qui choisit un combat et qui arrive ensuite à ne pas atterrir un seul coup. C'était sympa de t'utiliser pour un peu d'échauffement, mais maintenant je vais mettre fin à ce figuier qui mord Dao à son adversaire. Alors que le jeune agent préparait son prochain rocher, il vit un mouvement soudain.
Jian s'est précipité vers le dissident du lotus blanc. Comme l'homme était sur le point de frapper l'agent expérimenté a donné un coup de pied à la terre et une piste de déplacement du sol a glissé vers son adversaire. Avant que le dissident ne puisse lancer une pierre, ses pieds droits se sont soudainement glissés, brisant sa position. Avant de pouvoir récupérer Jian a fait une deuxième attaque, un pilier de roche envoie le dissident voler, s'écraser dans un mur voisin qui s'est partiellement effondré sur l'homme maintenant inconscient. "Dao, enchaîne-le"
Dao était aussi flasque que toute la foule. Il avait entendu parler des capacités terriennes de Jian, mais il n'avait jamais imaginé que son partenaire était si bon. La différence entre Jian et lui où comme nuit et jour. Là où Dao était plus avide, frustré et facilement en colère, Jian n'a montré aucune émotion. Il était précis, mortel et décisif. Il a fait tout ce qu'il fallait pour s'occuper de l'homme. Pas plus et pas moins. Dao voulait dire quelque chose, mais a décidé d'avaler ses paroles et a juste respecté l'ordre.
Le jeune agent a rapidement mis le dissident dans des chaînes de fer et l'a emmené. Aussi vite que Dai-Li émerge de l'ombre, le retour en eux lorsque leur présence n'est plus nécessaire. Pendant la plupart du temps, les deux agents se sont rendus au lac Laogai en silence. Dao n'était pas sûr s'il l'avait fait sur le terrain, il avait plus l'impression qu'il s'était emporté et qu'il avait merdé. Le jeune homme de terre rompit finement le silence. Et ces deux autres? Devrions-nous les appréhender pour interrogatoire? Ils pourraient être impliqués avec cet homme.
Jian regarda la jeune recrue à côté de lui et ferma les yeux. Je ne peux pas faire de mal de les interroger. Mais les trouver dans une telle grande ville n'est pas une tâche facile.
Dao a souri. Je pense que je sais où nous avons besoin de regarder aussi. La fille était trop bien habillée et emballée avec des rouleaux. C'est une étudiante à l'université Ba Sing Se. Et l'homme de l'Eau-Tribe... il a porté une goutte d'eau mais n'a pas utilisé son eau pour se défendre de la roche qui l'invitait. Ce n'est pas un guerrier, mais c'est un dur à cuire. Je parie qu'on peut le trouver à une tanière de guérison de la tribu de l'eau.
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Twenty ♦ Male ♦ Pansexual ♦ Waterbender
Occupation
Apprentice Healer – Nilak learns on the job under Healer Amaya from the Northern Water Tribe, one of her many students. The pay is low, but work experience in the Lower Ring is ripe for the taking with the crammed-in population spreading plague and pestilence much quicker, and also with increased incidences of occupation-related injuries.
Place of Origin
Southern Water Tribe.
Residence
Nilak lives in the Lower Ring near the largest enclave of Water Tribe expats. His funds are low, hence why he can only afford a room in a large tenement-style block of housing. Occasionally he sleeps in a hammock in his mentor's free clinic.
Appearance
Nilak is a tall, well-built man who clearly has the build to weather the long, arduous winters of the South Pole. He has typical Water Tribe colouring: dark brown skin and hair and blue eyes. His facial features are broad: a wide, flat nose, a square jawline, and thick brows that give him the appearance of someone permanently perplexed. He is someone who has been called "brutish" before, and it is true he lacks the air of gentleness and calm that his peers have. Some think that Nilak looks older than his years, and are surprised to find out that he's only barely an adult.
As someone who tussled with his friends during childhood, Nilak has an assortment of fading scars with embarrassing stories behind them. He has only one from battle since he has managed to avoid conflict wherever possible. A passing encounter with a Fire Navy ship left him with treatable burns which have healed over well. If his natural height wasn't enough, Nilak also has an imposing presence brought about by his straight-backed posture and a subconscious stance of taking up as much space as possible. It is once more a suitable trait for a bruiser, not a healer.
In Ba Sing Se, Nilak wears his Water Tribe colours proudly, though sans the heavy leathers he might wear at home. His outfit is adorned with fur trims, pure white but stained grey and brown with coal dust and dirt. Two feather earrings hang from the cartilage of his right ear, contrasting with his shaggy and untamed hairstyle.
Personality
It takes guts to try to break into an exclusively female area of study, breaking away from centuries of tradition. Nilak likes to believe Healer Amaya when she says so – she's practically family at this point, and family doesn't lie in his worldview. He has developed a thick skin for insults and sly remarks based on his lack of manliness for doing women's work, which usually come from warriors of either Water Tribe. As someone who doesn't like violence or competitiveness based on "who has the biggest spear?", Nilak just rolls his eyes when the digs come from them. It is the accusations that he will never be equal to the female healers that rub him the wrong way and stick in his head, the chip in his shoulder; that he's too boorish, too muscly, too male to ever be good at what he loves to do.
While subverting gender norms in some ways, he still has a lingering belief in the traditions of his people. Women shouldn't be warriors, they should be protected; an old-school kind of misogyny that is hard to shake. It doesn't help that the people of the Water Tribe enclave in Ba Sing Se do, to some extent, reinforce the rules of a culture that some of them are trying to escape, but that's no excuse. Nilak does have problematic beliefs that must be challenged while he's trying to challenge those of others himself. Thankfully, he is open-minded, and it's more a matter of unintentional ignorance than deeply held beliefs.
At his best, Nilak is a Good Samaritan, aspiring to be charitable like the Air Nomads and friendly like the normal people of Ba Sing Se tend to be. He does not think much of his own needs, instead preoccupied with those of others. Though he may deny it, Nilak fears judgement and prejudice from others more than he does the Fire Navy's massive, impenetrable ships, because that's an everyday fear. He's a good fit for Ba Sing Se: the city's unspoken rules allow him to forget his great fear of the Fire Nation and what they can do, and even at times forget the risk to his own people, in favour of more mundane fears. He obeys the rules, and is the type to shush someone if they think otherwise, and not just out of concern for their continued well-being.
In one particular way, Nilak is stubborn, and that is upholding his black-or-white view of the world. If he is a healer, he cannot be a combatant; if he's of Water Tribe descent, he doesn't belong in the Earth Kingdom; if someone does a bad thing, they must be untrustworthy, lacking in morals, or a whole host of other unsavoury characteristics that he attaches alongside it. This is his fatal flaw: he is purposefully deaf and dumb to the idea that people are nuanced, shades of grey instead of monochromatic.
Nilak is superstitious to the extreme and goes to great lengths to avoid angering any spirits or bringing bad luck down upon his head. He carefully avoids cracks on paved roads to ensure his mother's continued good health, leaves no food wasted in fear of retribution for it if he ever goes hungry, and a wide variety of other eccentricities that are all written off by others as 'simple fears'. His belief in the scary tales that old salty sailors tell of what lurks beneath is amusing to some, and in retelling the stories to children during storytime his wariness is authentic, but other adults just find him strange, or worse, simple.
Likes and Dislikes
• Cool temperatures, cold water and ice.
• Healing - the doing good, the helping people.
• Pacifism and what little he knows about the Air Nomad way of life.
• Polar winters.
• Tea. (He has been told it's an acquired taste.)
• Mythical sea serpents and other monsters from folk-tales.
Skills
• Waterbending – Nilak has never needed any other weapon but his own bending abilities. The Southern Water Tribe has older waterbenders teach the youth how to control their abilities in one-on-one scenarios. For men, that includes using it in combat. Nilak is better at creating escape routes and structures than fighting with it, and if he does use it in combat, it's with a focus on negative jin. Disarming opponents by whipping away their weapons when they come for him is his signature technique.
• Healing – Though still an apprentice, Nilak is now capable of healing in the style of the women of the Northern Water Tribe. His three years of experience allows him to mend the body both inside and out. His specialty is in war wounds or accidents with broken bones and large lacerations. His healing is considered clumsy (because he has a tendency to leave scars where his peers leave none) but nonetheless it is fast and effective. There are still many gaps in his knowledge, however.
• Non-Bending Medical Techniques – For the past few years, Nilak has been studying various scrolls for how the Earth Kingdom's medics and doctors work. Sometimes, healing via waterbending is not necessary, or would take up too much chi. In which case, he can set broken bones, stitch cuts, and administer correct herbal remedies (even if he cannot make them himself).
• Sailing – Nilak pretty much grew up on boats, large ships or small canoes. He is comfortable in navigating dangerous waters and in general good fitness because of that.
History
When Nilak was born, there was no war on the horizon –– at least none that the Southern Water Tribe could see. For a waterbender to be born into a family was a cause for great celebration in those days: his parents were non-benders, and as far as anyone knew, there had never been one with the talent in his family tree. So when the ability surfaced in his early childhood, he was whisked away into one-on-one lessons with an older mentor to learn to control his abilities. Nobody wants their igloo to melt in the middle of the night because a toddler throws a tantrum.
Not that it was a risk for Nilak. He was a conscientious child, taught early on that bending could be a great gift or a terrible omen. Tall tales or not, he was frightened by stories of "evil" waterbenders heading off alone into the polar waters and transforming into sea serpents, preying on lonely tribesmen. Though he had a love of playing with his abilities, catching fish and building ice sculptures, that was not to be for long. The moment war struck the world, the young waterbenders of the Southern Water Tribe had to be prepared for it.
Nilak recalls some of the fighting men heading out to aid their allies, including his mentor, and fewer of them returning when the ships returned. During that time he was left to his own devices – he didn't need a teacher past a certain point, as they were all self-taught in the Southern Water Tribe to some extent – but nevertheless he ended up under the guidance of a female waterbender. He was taught how to utilise his skills for building and repairing the ice structures of their home, while his previous mentor wanted to teach him how to hunt and fight.
'The be all and end all of the world is not war,' the elderly woman told him; in the Northern Water Tribe, where her mother was from, they could heal. It is fair to say that this was a formative moment in the life of a child who didn't like play-fighting on the ice or poking his friends with blunted spears as practice for hunting polar leopards. He did not know how to voice his concerns without being mocked, but he liked the sound of this healing. The only problem was that they would never teach him at the North Pole, and his own tribe had no such tradition.
When he came of age, Nilak embarked on a boat with the other warriors of their tribe who were seeking to aid the Earth Kingdom in naval combat against the Fire Nation. After being involved in stopping a blockade at Chameleon bay that took many ships and many lives but was ultimately successful, Nilak discovered that inside the city he had never set foot in, there were members of the Water Tribes. The healers came out to assist the wounded warriors from the South Pole as well as the Earth Army. While being treated for his own burns by the reputable Healer Amaya, Nilak took a chance to escape from combat he was not suited for, and asked if there was any chance of her taking him on as her apprentice.
She laughed, then she said maybe. Nilak will never know what motivated her to accept. Some of his fellow warriors were allowed entry to the city because of their grievous wounds, but Nilak was snuck in –– in plain sight, at that.
His first few weeks were torturous. Amaya was a cruel mentor. There would be no bending until he learned a good bedside manner. There would be no bending until he knew how to drain infection from wounds, boil bandages to keep them clean, or carefully remove debris from an open cut. Then, he had to explain that he would not be returning to the Southern Water Tribe with the rest of the victorious warriors; he had a place here, and yes, it was unusual.
Not much has changed. He still receives the off-handed remarks. Sometimes, one of the other apprentices will tut and push him out of the way if she thinks he's not doing well enough. But he's learning. During the mornings, he receives curt instruction from Healer Amaya, and later on he practices his bending forms, or makes miniature sculptures out of ice for the neighborhood children, or avoids the Dai Li like the plague.
Ambitions
At present, Nilak wishes to finish his training under Amaya to become a fully-fledged waterbending healer, defying the odds and the naysayers. It is mostly out of love of the technique, but that's not to say he isn't partially motivated by spite. When he finishes his studies, he sees a branching path: he can return to the Southern Water Tribe as planned and perhaps take on an apprentice himself, which would be the option with the best utility for his people, but he could also stay in Ba Sing Se, helping the needy. He has not yet decided, but the time to choose is coming up quickly.
Other
Art seems to be from GreenifyME on Deviantart; a deactivated account.
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Emplacement: Anneau inférieur -- Au mur à l'anneau moyen
Interagir avec: Nilak
Le soulagement n'a été que pour un instant.
Il arriva quand Nilak apparut indemne au milieu des décombres et de la poussière, mais il disparut comme le maître de terre de Lotus blanc prit une main de son épaule. Sa peau rampait aux implications que le geste simple pouvait retenir et elle devait se retenir de se replier dans un endroit où personne ne pouvait la trouver. Oh, si seulement c'était possible!
Fumiko attendait impatiemment que Nilak monte et s'évade avec elle, seulement des chuchotements fervents de « la hâte! » passant ses lèvres, trop peur d'obtenir l'attention du Dai Li. Elle l'observa en faisant de l'espace un endroit où se tenir, ignorant totalement le maître de terre et ses paroles.
Dès que Nilak s'est retrouvé sur le toit, Fumiko a commencé à se déplacer à ses côtés, en tenant compte de ses paroles. Elle a légèrement largué derrière Nilak, maudit ses longues jambes et maudit ses propres petites. C'est quand elle a estimé qu'ils étaient assez loin pour être entendus qu'elle a parlé. Si elle le pouvait, elle roulerait les yeux en ce moment. Malheureusement, elle avait besoin d'une immense concentration pour faire des exploits de parkour qui dépendaient non seulement de son corps, mais aussi de ses yeux. Nous ne pouvons pas nous permettre d'aller à des endroits que nous fréquentons. Nos familles pourraient tomber si elles nous abritaient.
Fumiko a respiré pour reprendre son souffle. Parler était difficile quand elle courait pour sa vie. Nous devons les perdre aussi, s'ils nous suivent. Le seul endroit où je peux penser à ça, c'est l'arène de la terre. Underground, calme, beaucoup de personnes à l'entrée. Opinions?
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Fumiko
20 | Female | Homosexual | Firebender
Occupation
Fumiko is a student in Ba Sing Se's University, entering the prestigious academy due to its generous scholarship. Before she was a student, however, she's a farmer.
Place of Origin
Fumiko is a born citizen of Ba Sing Se and know nothing outside its walls apart from those that she gleaned in the rumor mill and the texts that reside in the University.
Residence
Her family lives in the nicer side of the Lower Ring. It may not be much, but Fumiko thinks that it's better than living in shacks that could be toppled by the wind. They have a humble and slightly dilapidated two-story apartment where her and her extended family lives. It's rowdy most of the time.
Appearance
At first glance, under the robes she wears in the Middle Ring and rags in the Lower Ring, Fumiko could be considered slight and lanky with the way her shoulder slouches and her head bows to avoid attention. Under that appearance lies quiet power, however, her body lean and taut through intense and dedicated work in the Agrarian Zone. Contrary to the students of the University wherein their skins are fair and hands soft, Fumiko's skin is sun-kissed due to hours spent outside and her hands hard and filled with callouses due to farming. Her hair (contrary to the picture above) is black that sometimes reflect the orange sun setting below the Wall. Her hair was long before but she cut it short so as to keep her preparation time short. Washing her long hair to get rid of dirt with a family of more than five in the Lower Ring was simply too much work.
As the sole member of her family attending Ba Sing Se's University, Fumiko's given nicer clothes that could help her blend in in the University, usually wearing a long sleeved shirt under a sleeveless robe -- all shades of dark green -- cinched with brown sash that acts like a belt, finished off with black pants and dark shoes. Dark clothes hide dirt better, in Fumiko's opinion.
Personality
Fumiko is a woman of quiet determination. Most of her life, she's been looked down on by strangers. Living in the Lower Ring meant knowing when to stand her ground to fight; and working and studying in the Middle Ring meant knowing when to bow her head and apologize even if things are not her fault. Coward, she may be called, but she doesn't let this affect her. For her, good work and great results are all that matter, and if it meant gritting her teeth and accepting the insults, then so be it. Determination makes quite a good combination with curiosity. It has been her drive since she was a kid, wanting to learn of the food they make, of how it's sold, and to who it's sold. As more answers are given, more questions pop up. Years of asking led her to the University where she knew most of her questions would be answered and her curiosity be sated.
Fumiko's greatest fears would be the Dai Li learning of her firebending and being killed along with her family, all her sacrifices and efforts wasted. Her fatal flaw would be her selfishness and how she could place her life above the others. Under her politeness and friendliness, there lies a merciless side. If she were to see a fellow Earth Citizen firebend or give quiet support to the Fire Nation, then she would not report it. However, if said fellow citizen was to be judged by the others and be caught by the Dai Li or those in higher authority, then she'd be more than welcome to turn a blind-eye to it and would not defend that person even if they were to beg at her feet.
Likes and Dislikes
• Learning and the Knowledge within the University
• Her Family
• Firebending
• Farming
• Dai Li
• Bullies
• Fire Nation
• The Fact that her Family resides in the Lower Ring
Skills
Firebending: Fumiko is an amateur in firebending as she only received few lessons at it, mostly composed of simple breathing techniques and how to create flames as well as extinguish them. Her firebending is uncontrolled and she's mostly a walking fire hazard. She can throw around fire but she can't control its impact, whether if the fire simply dissipates when it hits a target, only resulting into a mild inconvenience or if it results into a large fire that causes major burns.
Fighting: Living in the Lower Ring means the occasional scuffles and fights that break out in desperation. When cornered, Fumiko can throw a mean punch and dodge, courtesy of her family training each other in self-defense. Her strength and stamina comes from working in the Agrarian Zone while her agility is honed by the friendly harassment of her family and the not-so-friendly ones from her peers in the University. She can also run pretty fast.
Navigation: Fumiko knows every street corner and every path in the Lower Ring and Middle Ring -- which to avoid and which to frequent. It comes from knowing it all her life. She also has the ability of blending in the crowds, something instinctual that came from her Uncle being disappeared by the Dai Li.
Research: Being in University meant sifting through tons of materials and acquiring relevant information. Due to her curiosity, her mind contains a mishmash of knowledge that could be useful depending on who asked. After all, who knew that cabbages could be used as a laxative?
History
Fumiko is born in the Lower Ring of Ba Sing Se in a large family of nine, including her: one grandfather, one grandmother, her mother, two uncles, an aunt, and two cousins -- boy and girl. Their humble home, despite its less than ideal state and the occasional lack of food on the table, was warm and they treasured each and every one of each other. Fumiko's family is supportive, with her grandparents teaching her tricks in farming, one of her uncles teaching her how to firebend with the other how to fight, her mother teaching her how to read alongside her cousins, and cousins who inadvertently taught her how to have fun and dodge fast rock projectiles.
Unfortunately, bad things just happen. Firebending is illegal within the walls of Ba Sing Se, more so when it's in the Lower Ring wherein the Dai Li is an uncontested power and very few would dare go against them. Fumiko, a sire of a Fire Nation traitor soldier who's life was forfeit before her birth, was a firebender like her uncle -- the brother of her father. She was taught to conceal her control of fire and to never let anyone know or see of her ability outside of family. For a time, Fumiko thought of this as a childish game but kept her uncle's promise in mind. Childish thoughts ended when her uncle simply disappeared without a trace when she was thirteen. Older members of her families banned her from firebending and no complaints where said in her part, a part of her knowing the truth behind her uncle's disappearance.
That was the beginning of the fear and scorn she feels for the Dai Li and the Fire Nation. After all, if the Fire Nation didn't instigate their so-called war, then the Earth Kingdom wouldn't sic their Dai Li agents to eliminate who they think are Fire Nation loyalists and spies. All those unspent energy from fear and loathing was all focused in farming and her studies. Just because she found herself powerless didn't meant that she had to succumb to weakness and hopelessness. Believing that the Walls of Ba Sing Se would not be breached, she turned her attention of bettering her life and her family's within the walls; and the only way to do so was to rise in status. In her heart, she thought that if she became rich enough, then she could pull her family away from the Lower Ring and into the Middle where they would not be harassed and no longer worry about food in the table. And if power comes in her hand, they wouldn't be bothered and pushed around like the Dai Li did to her Uncle.
Ambitions
Fumiko wanted to rise above her station and pull her family along with her. She wanted to have nice things, to have a stable home, and to not worry about someone going hungry in the dinner table because there simply wasn't enough food to go around. But first, in order to have the chance to settle in the Middle Ring, she needs to graduate the University and have plans on how to make money. Of course, she could always offer her services and no doubt working for the University would elicit some good money, but she had a feeling it would only be enough for her. Fumiko, however, is optimistic in her future. Maybe it wouldn't be in her immediate future, maybe it would be achieved when she's old and gray, but she's seeing herself owning a vegetable company. Now, wouldn't that be great?
Other
- Fumiko doesn't like her obvious Fire Nation name thus introduces herself as "Fumi" to others.
Grandma - Anju; Earthbender
Grandpa - Gopan; Non-bender
Mother - Kushala; Non-bender
Father - Kazuki; Firebender; defected the Fire Nation; Deceased
Aunt - Jaya; Earthbender; sister of Kushala
Uncle - Sai, Firebender, Deceased, brother of Kazuki; defected the Fire Nation
Uncle - Toro; Non-bender; teaches Fumiko, Pu, and Pa self-defense, husband of Jaya
Female Cousin - Pu; Earthbender; participates in Bending Matches
Male Cousin - Pa; Earthbender; participates in Bending Matches
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23,031 | 665 | 0 | 1,627 | 327 |
Mysaren est sortie de l'engin spatial, sa botte a frappé immédiatement le métal dur. Elle a plié son communicateur ouvert, regardant la carte devant elle. Poste de police, c'est ça. Elle s'est rendue à la gare en remuant un air en regardant autour de la ville. Derberus était une belle planète, mais elle était tombée dans la merde ces dernières années.
Quelqu'un lui a fait passer à gauche, un coup de feu à sa droite. Sa main s'est cognée sur son arme, en lui creusant le cou. Ce travail allait probablement être plus difficile qu'elle ne l'avait prévu. Elle avait déjà fait de la chasse aux primes, bien sûr, mais jamais en cette période de crise. Juste quelques passeurs, l'évasion occasionnelle de la prison. Jamais d'assassins et d'imbéciles comme ceux qui ont vu le jour récemment.
Cependant, Mysaren a ébranlé toute pensée sur les crimes à proximité. Pas une bonne idée de se mettre en colère juste avant un entretien d'embauche. Elle est entrée dans le poste de police, observant que plusieurs êtres menottés étaient conduits vers une autre pièce. Une voix sifflante dit, et Mysaren se retourna. Ah, le chef de la police. La moitié inférieure de son corps n'était rien de plus qu'une masse d'écailles, une imitation grossière d'un serpent Terran. Pas ce qu'elle attendait, mais elle l'aurait pris.
Ah, oui, je suis là pour l'entretien d'embauche? Je suis le capitaine Mysaren Aesean, anciennement du HMS Helios. Maintenant de l'artisanat de transport #303490, Terra à Sol.
Capitaine Aesean, c'est un plaisir de vous rencontrer. Je suppose que vous êtes ici à cause de l'offre d'emploi? Mysaren l'a secoué, parce que, eh bien, il n'y a aucune raison d'être impoli.
Oui, monsieur. J'ai fait de la chasse aux primes dans le passé, et j'ai besoin d'un travail. L'homme, à en juger par le nom de marque Ja'ket Merid, a laissé un rire dur avant de lui demander de suivre. Ils ont fini dans une petite salle de réunion, avec seulement une dizaine de chaises. Mysaren s'est glissée dans son siège, penchée sur le dos. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Vous allez commander un équipage, vous êtes au courant de cela, oui, Capitaine Aesean? Le vaisseau et toutes les armes vous seront fournis. Nous avons juste besoin d'attendre que vos alliés arrivent ici.
Et c'est précisément ce que Mysaren a fait. Attendez.
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NAME: Mysaren Aesean
NICKNAME//TITLE: Captain Aesean
HEIGHT//WEIGHT: 6'0 // 156
RACE//RACIAL EXPLANATION: Terran/Earthling.
BASIC APPEARANCE: Mysaren stands about 6'0, at 156 pounds. She's muscular, with a chiseled, prominent jaw, and square face. She keeps her hair in neat dreads, which are generally dyed a light pink, although her hair is naturally black. She has dark blue eyes, dark brown skin, and freckles covering her face and body. She wears a navy blue captains jacket, a white dress shirt, black pants, and dark brown military boots.
INVENTORY
WEAPONRY: A standard military issue laser pistol, with 300 trillion watt cartridges, and an electric saber.
ARMORY: A laser-proof vest.
BASIC INVENTORY: A communicator, twenty cartridges of ammo, a translator, and the keys to the ship.
OTHER: Captain of the HMS Caerus.
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23,032 | 665 | 1 | 464 | 1,183 |
Derberus avait accueilli Deidra quarante-huit heures auparavant avec de la puanteur et de la puanteur. C'était loin d'être agréable visuellement, et dans de nombreuses parties était carrément offensant au nez, mais elle s'était rappelé à plusieurs reprises: Ce n'est que quelques jours que je reste dans cette décharge d'un rocher cosmique. Puis je serai libre à nouveau, naviguant les étoiles à la poursuite d'un vrai crétin. Cet état d'esprit a peut-être été la seule chose pour la faire passer à travers son court séjour sur Derberus, qu'elle avait décidé dès qu'elle avait marché sur sa surface qu'elle détestait.
Maintenant, impatiente de se rendre au poste de police et d'avoir un peu bousculé les outils lourds qu'elle avait lâchés, elle s'est précipitée le long d'une rue sinistre et a ignoré les différentes scènes de violence aspergées. Voir ce genre de choses était probablement le facteur le plus important qui a fait de Derberus ce qu'elle considérait comme la « roche sale » de ce système d'étoiles. Pour la millionième fois, elle a vérifié sa carte en même temps qu'elle marchait, et a failli trébucher dans une queue de limace.
"Voyez où vous allez," a chié une bête joyeuse à huit pattes, "ou je vais vous saler."
"Mhm", murmura Deidra d'un ton qui n'était pas exactement apologétique, et continua à marcher jusqu'à ce que le poste de police entre en vue. Son pacemaker se déplaçait plus lentement, et toute sa poitrine se sentait plus lâche qu'auparavant comme un soupir de soulagement sortit. Elle s'arrêta à la porte, racla un petit morceau de terre entre ses plaques de cou, et entra. Son œil rehaussé a senti des signatures infrarouges dans ce qu'elle a supposé être une salle de réunion et prudemment elle a fait son chemin dans cette direction.
Elle a attendu à la porte d'entrer, parce qu'elle était assez sûre que c'était là où elle était supposée être, mais elle ne voulait pas y entrer, surtout si elle se trompait.
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NAME: Deidra Lavigne
NICKNAME//TITLE: Dee // Mechanic
HEIGHT//WEIGHT: 5'2 // 115
RACE//RACIAL EXPLANATION: Human/cyborg
BASIC APPEARANCE: Has a very short mohawk-sort of strip of vivid red hair on the middle of her head, with the sides shaved. Both her eyes are such a dark brown that they look black, but her right eye is enhanced and can detect infrared signatures. Her entire neck is plated with small sheets of metal which are sort of jointed and can overlap to allow flexibility, and both of her legs are made entirely of metal starting about halfway down her femurs. Right above her collarbone on the left side, she is fitted with a pacemaker due to heart defects. Both of her wrists have implants that prevent carpal tunnel syndrome from setting in. All her metallic parts are titanium but have a dark-gray finish. She wears a black leather jacket, combat boots, and anything that is dark in color.
INVENTORY
WEAPONRY: One taser and one can of pepper spray, plus all her mechanical tools.
ARMORY: A titanium helmet. Thick projectile-proof vest. Wrist guards.
BASIC INVENTORY: Hefty toolbox containing things like wrenches, screwdrivers, etc., a tattered photograph of a beach on Earth, and a small knife that could be used as a weapon but is more for practical other uses.
OTHER: Loves natural astronomical objects like pulsars and black holes and the sort, but not exactly an expert. Observes them in her spare time anyway.
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23,033 | 665 | 2 | 580 | 1,924 |
La navette rebondit alors qu'elle descendait à la surface de la planète, en bourdonnant à travers les événements d'entrée dans l'atmosphère. La navette avait cinq marines Zenohunt à l'intérieur, ainsi qu'une fille qui avait l'air complètement hors de sa place dans ses vêtements civils. Chaque fois, la fille voyait un marine jeter un coup d'œil à elle, et ensuite continuer à murmurer au marine à côté de lui. Ils se demandaient tous pourquoi une telle fille était à bord d'une navette militaire, mais ils ne l'ont pas remise en question, surtout pas avec l'éblouissement ennuyé de leur sergent qui a tiré sur eux chaque fois qu'ils décidaient de parler d'elle.
L'amiral l'avait un peu dépassé. Bien qu'il y ait eu des cabines normales libres, il était apparu qu'on lui avait assigné la cabine VIP sur le chemin de cette planète, Derberus. Au lieu de la plupart de ses clients, quand Cyan a été contactée par un amiral de la flotte Zenohunt et a offert de l'argent pour prendre une cible, elle a travaillé pour quelques faveurs, qu'elle savait venir dans beaucoup plus pratique que certains cash. Être capable de demander à un amiral Zenohunt pour quelques choses (dans la raison, bien sûr), c'était beaucoup plus d'un prix que quelques sauts du point décimal dans le compte bancaire de Cyan.
Donc, quand Cyan avait contacté l'amiral, demandant le transport vers la planète Derberus, il avait envoyé un message chiffré, indiquant qu'elle pouvait monter à bord de l'UZF Moonquester, qui passait par la planète sur laquelle elle était à l'époque. Ça avait été un coup de chance, car attendre un navire pouvait signifier qu'elle serait terriblement en retard pour... ce qu'elle était censée assister.
"Merci d'avoir volé avec les compagnies aériennes Moonquester. Veuillez prendre tous les dispositifs thermonucléaires avec vous. Tous ces dispositifs laissés en arrière seront pris et transférés au prochain vol de bombardier, qui les déposera. Merci."
Cyan n'a pas pu s'empêcher de rire un peu à l'annonce du pilote, faisant quelques regards des marines sur elle et souriant. Même leur sergent ne pouvait s'empêcher de sourire à son joli rire. Alors que la rampe de queue s'ouvrait, Cyan sortit de la navette et se rendit à un petit jogging dans l'immeuble en l'attendant, en faisant signe d'adieu aux marines à leur façon. À l'extérieur du bâtiment, elle a trouvé un terminal et a rapidement mémorisé une carte de la région avant de se diriger vers sa destination; Le bâtiment de la police.
La fille Zenohunt a recommencé à jogger, le bâtiment pas si loin. Alors qu'elle s'y dirigeait, elle ne pouvait s'empêcher de remarquer à quel point l'endroit était horrible. Des hoodlums dans chaque coin de rue, un homme avec un sac à main fuyant quelqu'un, et elle a même vu quelqu'un au point de couteau dans une ruelle : Elle a vite couru au-delà, ne voulant pas être inclus dans de telles choses.
Enfin, après environ une demi-heure, en laissant quelqu'un couvert de rayures, et quelqu'un d'autre avec quelques bleus (grâce à son snapstick), Cyan était arrivé à sa destination. Elle a regardé le bâtiment, avant de regarder en arrière. Peut-être que la raison pour laquelle elle avait presque (bien, presque était une surestimation complète) été agressée deux fois, probablement violée s'ils avaient obtenu le meilleur d'elle, était le fait qu'elle ressemblait à une fille de chat gentille, innocente, mignonne dans ses vêtements mignons. Étrangement, c'était comme ça qu'elle aimait. Si elle avait l'air mignonne et innocente, elle serait sous-estimée par ses ennemis.
Souris sur le visage, le Zenohunt se promena vers l'entrée du poste de police, marchant et regardant autour, essayant de trouver où aller. Probablement la salle de réunion, comme elle avait été informée dans le message qu'elle avait reçu ce qui se sentait il y a toujours. Elle a commencé sa promenade en marchant vers une porte complètement choisie au hasard, et en l'ouvrant, en marchant. Apparemment, c'était la bonne façon, puisqu'il n'y avait pas de civils ici, d'après le regard. Elle a continué à marcher, à chercher toutes les portes, à chercher une salle de réunion.
Il semblait que le fait d'être innocente avait un désavantage, alors qu'un policier marchait vers elle, la regardait de haut en bas avant de lui demander : « Madame, êtes-vous censée être ici? » Cyan a levé les yeux et l'a regardé quelques instants, avant de hocher la tête. "Oui. Je suis ici pour une réunion. Ou ai-je eu le mauvais moment." L'officier de police l'a regardée de haut en bas une fois de plus, son visage a l'air sinistre. De toute évidence, il savait pour la réunion, mais se demandait pourquoi une femme aussi innocente y allait. « La salle de réunion est de cette façon », dit finalement l'officier, se tournant et marchant vers une porte, qui avait une dame qui avait l'air moitié métallique à côté. Il ouvrit la porte, et la tenait ouverte en entrant. « Merci », dit-elle à l'officier, avant de prendre place. Elle est devenue silencieuse en regardant la femme assise et l'autre comme un serpent dans la pièce.
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BASIC INFORMATION
NAME: Cyan Roseberry
NICKNAME//TITLE: Cyan, Kitten,
HEIGHT//WEIGHT: 5"9 (5 foot 9 inch) // 137 pounds
RACE//RACIAL EXPLANATION: Zenohunt; Basically, religious half-animal people (the race is actually made up quite well, but I can't get the files at time of writing).
Cyan is a Zenohunt with cat ears and a cat tail, as well as extendable claws.
INVENTORY
WEAPONRY:
-Electronic-Snapstick: a Zenohunt tool used by the Police for crowd control, and used by some Zenohunts for dueling, however it has the additional use of interacting with electronic surfaces that it comes into contact with. It can be used to overload small electronic circuits, as well as to fight with. The stick folds in half to be in a more compact size.
-D134-5 "Pocket"pistol (two of these): A more modern version of the previous D134 pistol, the D134-5 in now smaller and more compact, with enough charge to hold and fire a few more bullets (two more to the previous four, equaling a grand total of six more) than it used to be able to. Because of it's small size and great accuracy compared to other models, the D134-5 has been nicknamed the "Pocket" by many.
-Claws: Of course, Cyan's claws can be used as a weapon... To some extent.
-A loop of thin wire
ARMOUR: On occasion, Cyan will wear an equipment belt to hold some more items, and will sometimes wear body armour beneath her clothing.
BASIC INVENTORY:
-A pen and a pencil
-Some sticky notes
-A waterproof and shockproof watch complete with a stopwatch and an alarm
-A tiny earpiece for communication
OTHER: Cyan's way of killing is more in the charming way of things. She can get away with things by acting cute and giggly in front of her target, before silently killing him.
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23,034 | 665 | 3 | 300 | 420 |
Je m'excuse monsieur, ce n'était pas mon intention! Ses mots ont rebondi des murs de la ruelle dans leur tonalité métallique et électrique fiable. Son dos contre le mur avec un avant-bras pressant sur sa gorge, ce n'était pas l'introduction à Derberus Tin Man avait espéré.
"Mes intentions sont celles que vous devez vous inquiéter" La voix brutale de son agresseur correspondait à son cadre colossal et à sa tête chauve. Tin Man a réalisé que peu d'habitants de cette planète comprendraient la notion d'un bon Samaritain. Quelques instants plus tôt, il avait vu un objet curieux tomber de son sac à dos d'agresseurs. Il l'a ramassé, il avait l'intention de le rendre, mais il n'allait pas convaincre ce Goliath de cela maintenant.
"Je vous demande de reculer monsieur, sinon je serai forcé à agir"
"Ha! Qu'est-ce qu'une tête de métal comme toi va faire?" Avec l'expression la plus épouvantable métal solide pourrait se rassembler, l'homme en étain a saisi sa tête d'ennemis, avec un bruit tonnerre qu'il a fouetté à l'envers jetant la brute au sol. Apparemment, ne bougeant plus, Tin man regardait nerveusement autour,
-- Excuses monsieur, mais je ne prends pas gentiment à la discrimination!
En se dépêchant de l'allée, Tin Man ramassa rapidement ses repères. Des personnages sombres se couchaient autour des rues arrières, des capuches et des visages couverts, ce n'était pas un endroit amical. Alors qu'il s'approchait du poste de police, il s'arrêta. Il avait besoin de mieux qu'une supposition que c'était là où il devait être, mais de tous les bâtiments qu'il avait passés jusqu'à présent, c'était très probablement cela.
En passant par la porte et au-delà, Tin Man a affronté autant de brigands et de criminels à l'intérieur du poste de police qu'à l'extérieur. Les races de toutes les formes et de toutes les tailles étaient en cours de traitement et de remise en question.
Finalement, après avoir vérifié presque tous les visages qu'il pouvait voir, Tin Man a reconnu son capitaine. Levant la main et criant à travers la pièce comme un enfant dans une classe agitant son ami, Tin Man s'est précipité pour retrouver quelqu'un qu'il n'était pas nerveux d'être autour.
"Horrible endroit ce capitaine" Il a immédiatement fait des excuses timides à un gentleman plutôt méchant qui s'est avéré être dans les oreilles.
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- NAME -
Model 7X
- NICKNAME//TITLE -
Tin Man
- HEIGHT//WEIGHT -
6' - 250lbs
- RACE//RACIAL EXPLANATION -
Sentient robotic identity
- BASIC APPEARANCE -
INVENTORY
- WEAPONRY -
Tin Man is fitted with Graviton accelerated limb systems, otherwise known as G.A.L.S. These are magnetically pressured sections of the forearms and shins that on command can be released, extending that limb in potentially deadly fashion. This is Tin Mans only built in apparatus and during conflicts he prefers to pick up any weaponry found in the area.
- ARMORY -
Thermo-dynamic alloy plate. This is a specially designed armour 'skin' that becomes malleable but does not melt in extreme temperatures. This means that when any incendiary rounds impact Tin Man his armour will 'cup' the bullet lessening the impact. Due to it's heat-resistant properties it is also quite efficient at deflecting lasers also.
- BASIC INVENTORY -
Tin man has a couple of compartments on his person to store items. He has inbuilt translation software and an updated 3.7 code re-programmer, allowing him to hack computers fast and easily.
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23,035 | 665 | 4 | 1,588 | 114 |
Pouvez-vous juste – le coureur s'est arrêté pour reprendre son souffle – "se dégonfler?" Vêtu de vêtements trempés de sueur, Volker a tordu son haut du corps à l'envers, avant que ses yeux s'éparpillent à la recherche de ses poursuivants. L'homme lassaire laissa sortir un soupir de soulagement et sourit, car les voyous qui le poursuivaient semblaient s'arrêter. Ils étaient un groupe intimidant, avec leurs grandes constructions, les têtes chauves, et des caractéristiques qui étaient eerily similaire à un groupe courant vers lui. Oh, c'est ça. Le poursuivi tira ses couteaux de lancer avant de les jeter frénétiquement sur les agresseurs en vain. Le lance-couteau n'a pas eu le temps de décider de la raison pour laquelle il a disparu, que ce soit à cause de ses tremblements de main ou d'un coup de merde, alors qu'il s'est enfui.
Les chasseurs de Volker abandonnèrent alors qu'il entrait dans les environs de la station. Reposant juste devant le bâtiment, il a sorti un des nombreux petits sacs de bonbons qu'il avait ; Stargrazer aimait ces bonbons en forme d'étoile autant qu'il détestait cette planète pétillante. Après avoir renversé quelques sacs, le chasseur de primes est entré dans la station. Les visages à l'intérieur étaient aussi accueillants que ceux à l'extérieur. Il est temps de trouver le chef de son nouveau vaisseau.
"Vous êtes le capitaine?" La question de l'homme a été rencontré avec un regard hostile inutile et le roulement des yeux.
Après beaucoup d'analyses, de suppositions et de tentatives plus minutieuses, le bonbon-amoureux a regardé l'humain aux cheveux roses hauts avant de parler.
-- Vous êtes le capitaine?
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BASIC INFORMATION:
NAME: Volker Prowse
NICKNAME//TITLE: Stargrazer
HEIGHT//WEIGHT: 5'8"// 140 pounds
RACE//RACIAL EXPLANATION: Human
BASIC APPEARANCE: Volker stands a couple below 6 feet (5'8"). He has a slim build and fair skin. Volker's brown eyes, which are usually darting around examining his surroundings, mimic the color of his shaggy hair. His outer appearance always shows his mood and thus he is usually smiling, his happiness shown by his general demeanor. He usually wears dark pants, a t-shirt, and a roomy jacket.
INVENTORY:
WEAPONRY:
-Flashlight gun: Capable of blinding, illuminating, and burning at max power.
-Laser sword: It is basically just a lightsaber.
-Sap gloves: Try punching it!
-Laser throwing knives
ARMOR: Clothes currently.
BASIC INVENTORY:
-Star-shaped candies
-Telescope
OTHER:
He is an amateur astronomer.
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23,036 | 666 | 0 | 1,824 | 2,643 |
La ville de Kizun était, comme d'habitude, en paix. Une brise calme qui dérive dans l'air, les feuilles sur les arbres qui parsemaient la région tremblaient tranquillement, la rosée matinale sur eux s'écoulant légèrement. Alors que le soleil regardait à peine l'horizon, les habitants de cet endroit tranquille se réveillaient à peine. C'était, après tout, la fin de l'automne; avec les récoltes déjà récoltées, beaucoup de ceux qui travaillaient les champs avaient le rare luxe de se reposer facilement. Mais ce n'était qu'une option; bien sûr, tout le monde ne choisirait pas d'être paresseux à un moment comme celui-ci. Bien que les récoltes aient été récoltées, il restait encore du travail à faire pour la faire durer l'hiver ou la transformer pour d'autres marchandises.
Mais pour Mamoru, rien de tout cela n'avait vraiment d'importance. Bien qu'il ait choisi de se réveiller tôt, cela n'a été fait que pour regarder le lever du soleil bien au-dessus de là. La vue de tout cela a toujours été quelque chose de calme, dans un sens; bien que la façon la plus particulière de se reposer dans la lumière du soleil du matin, couché sur le toit de sa maison était, il est vrai, pas le plus normal des endroits d'observer. Mais vu à quel point c'était bizarre depuis la première fois qu'il l'avait fait, eh bien... Il n'y avait aucune raison d'arrêter maintenant. Il était devenu une sorte de routine, et bien qu'il n'était pas assez d'un collant (ou un idiot) pour faire quelque chose comme ça quand il y avait de la pluie ou de la neige ou quelque chose du genre, faisant comme il l'a fait... Eh bien, il n'avait rien à dire.
Avec le lever du soleil, cependant, Mamoru a grimpé à ses pieds et s'est hissé de son toit, atterrissant sur ses pieds alors qu'il touchait au sol. Les premières fois qu'il l'a fait, les résultats ont été... moins que savoureux, pour être assez franc, mais maintenant il s'était habitué à tout.
"Ces deux-là dorment probablement un peu plus tard, hein? C'est bon, je crois. Je vais peut-être aller voir la taverne pour l'instant. Il a besoin de prendre de l'argent de poche pour l'hiver », s'est-il amusé, plaçant sa main droite sur le talon à ses côtés. « Ces ours fanés deviennent un peu plus agressifs à cette période de l'année, si je me souviens bien. Mais je ne veux pas m'occuper d'eux. La dernière fois, l'un des aventuriers a perdu un œil. C'est vrai.
Une fronce remarquable sur son visage, le sabre aux yeux violets s'est brossé et est rapidement parti en ville. Même s'il n'aimait pas beaucoup les boulots bizarres, s'il en venait là, il les prendrait aussi.
- C'est quoi, ça?
Mais l'idée d'un ours errant près de la ville lui est revenue dans la tête. S'il les laisse s'approcher de sa famille.
La marche vers la taverne depuis sa maison avait pris un bon moment, et la ville était maintenant buzz avec l'activité. Les gens mouillaient et les marchés et les magasins avaient tous ouvert à ce jour, ce qui a donné à Mamoru une chance de s'imprégner de toute l'atmosphère de l'endroit. Voyant bonjour vers l'un des tailleurs locaux (l'autre n'avait déménagé qu'il y a un an environ, conduisant à une rivalité florissante entre les deux), le jeune homme se tenait tranquillement devant sa destination.
Bien qu'il ait un nom, les habitants l'appelaient rarement autre chose que « la taverne », principalement parce que c'était le seul endroit qui pouvait être considéré comme une taverne dans toute la région. Finalement, les propriétaires eux-mêmes avaient renoncé à vendre le nom, optant pour simplement l'appeler comme tel eux-mêmes. C'était un phénomène un peu étrange, mais ça a marché pour les citadins, et donc ça a marché pour lui aussi.
L'odeur de l'alcool qui imprégnait habituellement l'endroit la nuit était presque disparue, maintenant remplacée par l'odeur du riz à la vapeur dans la cuisine et des viandes et des légumes variés étant cuits tous les sens de la cuisine. C'était invitant, et pour être honnête, la taverne se sentait plus comme une auberge qu'autre chose en ce moment.
Ce qui était, bien, approprié, étant donné qu'il était destiné à répondre de ces rares quelques-uns qui ont décidé de voyager jusqu'ici. Il y avait d'autres endroits où aller, mais la nourriture n'était pas la priorité ici. C'était la liste des emplois, bien sûr. Son estomac grogne, cependant, a fait Mamoru reconsidérer un peu. Peut-être que la nourriture était importante. Probablement, en fait. Montant au comptoir, le sabreur demanda occasionnellement un petit bao de légumes qu'on lui donna (et qu'il paya) en ordre court. Frappant sur la nourriture alors qu'il retournait à la planche, Mamoru a lentement commencé à lire les diverses demandes d'aide plâtré partout.
"... Ah, bon sang. Des ours. Bien sûr que ça arriverait..."
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Name: Kagimura Mamoru
Age: 20
Appearance: With short-cut and slightly messy black hair, what stands out about Mamoru is his rather... Unique eye color; after all, purple pupils aren't exactly what you'd call normal by any means. He stands at about 5'10" tall (~178cm) and is about average in terms of build: not too stocky and not too lean, though with enough muscle to wield his sword without breaking stance. He often wears rather plain brown tunic and pants, the latter of which is bound at his waist by a sash. Said sash also holds his sword in its sheath firmly at his side, so as to be easily accessible should the need arise.
Abilities: Mamoru is a semi-proficient swordsman, though he prefers to only fight with a sword rather than both a sword and a shield as his grandfather did or a spear like his father used. Having had no formal training, his style is unorthodox and improvised at times, having only watched more experienced swordfighters from a distance as they fought on their own. Mamoru is also capable of cloaking his blade with qi, either heating it up or cooling it down as he needs. Because he understands the importance of not making the weapon itself change temperature drastically (thanks to more than enough lectures from the local blacksmiths), this is the more preferred method as compared to heating the blade itself. Furthermore, said qi also reinforced the weapon, allowing it to be used for blocking, parrying, and deflecting incoming attacks.
Affinity: Fire/Water
Personality: Having lost his father at a young age, Mamoru has a deeply-ingrained ideal that he must try and carry on what his father could not. While creativity is not his strong suit, if pressured, he can be made to come up with something that... To be honest, may or may not always work out. While he understands the dangers of combat and the impact that fighting has on people, there is still a part of him that seeks that glory and heroism that is so often spoken of. At the same time, though, due to the aforementioned incident, Mamoru also has a drive to protect those close to him. That being said, though, he's not an idiot and knows when to let others protect him instead. A green swordsman with half a penchant for using qi can only do so much, after all...
History: Mamoru is the son of an old soldier who retired from the line of duty following the battle between the city-state of Xingfu and a powerful necromancer known only as Taoming. As one would expect from any conflict with the undead, the clash lasted for what felt like an eternity, even if the battle was over after a single night. By sheer luck, a group of Xingfu's top warriors were sent around to assassinate the necromancer before he could do any harm.
Mamoru's father was not one of these men. Rather, he was one of the unlucky ones to be left to defend the city-state: and the first line of defense, no less. As fate would decree it, the man died during that one-night siege, leaving Mamoru and his mother behind. Mamoru's grandfather had long since retired to the town of Kizun, where the two moved to soon after so as not to be constantly reminded of the sacrifice made then.
Mamoru has since grown up comparatively well off in the town, with his grandfather's guidance in using qi and watching the guardsmen from afar as he helped work odd jobs around the town. Most of his spare time is spent training and, occasionally, tagging along with passing adventurers to hunt boars or other game for the town to feast on.
Equipment: Other than the aforementioned clothes, Mamoru's weapon is also almost always at his side while he's out and about... Unless the situation calls for it not to be, of course. The weapon can be categorized in the broadest sense as a katana (albeit with a higher durability and rust resistance compared to those in ancient Japan), but he doesn't always treat it like one.
Other: The blacksmiths in Kizun hate him, if it wasn't already clear enough. Likes to eat seafood, but that's far too uncommon in the town to be eaten with any sort of frequency.
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23,037 | 666 | 1 | 1,991 | 4,772 |
Un Xing passe des jours à marcher jusqu'à cet endroit au milieu de nulle part vraiment. Cette ville était aussi calme et hors du chemin qu'ils sont venus. En fait, elle n'avait passé que quelques heures à dormir la nuit dernière et marchait pour le reste, de sorte qu'au lever du soleil elle était arrivée à la ville de Kizun.
Elle a tendu les bras une fois qu'elle était à l'intérieur de l'établissement. » J'espère que ce voyage en valait la peine!« Elle s'est dit avec un sourire comme une belle fragrance de nourriture a atteint son nez. C'est seulement maintenant qu'elle s'est rendue compte à quel point elle avait vraiment faim. Un Xing n'avait pas eu de vraie nourriture depuis hier midi, quand elle a fini la dernière de ses provisions.
Enfin, elle l'a traqué dans un bâtiment de taverne/inn. Ses yeux étincelaient comme ceux d'un enfant qui vient d'obtenir un cadeau alors qu'elle entrait dans la taverne avec un grand sourire sur son visage. La journée allait très bien jusqu'ici, elle est arrivée à sa destination, elle était sur le point d'obtenir de la nourriture et plus tard, elle allait commencer à vendre ses articles. Elle avait actuellement toutes les manières de petits bibelots de tout le continent, un tas d'épingles ornementales et de brosses à cheveux et quelques petites statuettes. Chacun d'une qualité décente à grande!
Je veux une double portion de riz à la vapeur, de viande et de légumes! » Elle a dit joyeusement alors qu'elle marchait au comptoir, tirant son sac à monnaie pour payer sa commande. Un Xing avait tellement faim qu'elle était sûre de pouvoir manger tout un sanglier rôti si on lui en donnait un!
Elle n'avait même pas pris note de la liste d'emplois, elle a juste pris son repas et s'est assise sur une table à proximité, enlevant son grand sac à dos en cuir et l'appuyant sur sa jambe pendant qu'elle mangeait. Après tout, c'était vrai ce que les gens disaient - à un homme affamé toute chose amère est douce.
Finalement, sa bonne expérience d'un bon repas du matin a été interrompue en entendant quelqu'un dire le mot «Poires». Un Xing se leva immédiatement la tête et regarda autour de la taverne, à la recherche de la source de la voix. Elle a vu un jeune homme qui semblait lire un avis d'emploi! Les ours avaient des peaux et des fourrures plutôt agréables une fois correctement traitées. Même si elle n'obtient pas trop d'argent du travail elle-même, elle pourrait probablement trouver une ou deux personnes pour vendre de grands manteaux de fourrure!
"Excusez-moi, oui vous, le jeune maître par le conseil d'emploi." Un Xing a appelé à attirer son attention sans quitter sa chaise. Parler avec le jeune homme serait également une excellente occasion de recueillir des informations sur la région. Elle a maintenant évalué ses vêtements et la façon dont il se tenait.Un jeune sabre comme vous a sûrement une femme qu'il aime et veut impressionner? J'ai une sélection d'accessoires, de bibelots et de curiosités générales de tout le continent. Vous voulez jeter un coup d'oeil?
"Si ce n'est pas pour courtiser une dame, j'ai aussi une assez bonne sélection de cadeaux pour vos aînés!" Elle a dit, tirant son gros sac à dos du sol et l'ouvrant, tirant une grosse boîte en bois de lui. A l'ouverture, An Xing a révélé un certain nombre de brosses et épingles à cheveux bien façonnées, allant de simples à très décorées et ornementales.
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An Xing
Age: 24
Appearance:
Her usual getup for when she's in towns and when traveling or doing some trading. Very high quality clothing especially made to cause good impressions in other people's eyes. Perfect for doing business or simply have a nice time at a tea house.
This set of clothing is for only rare occasions and events. A memento from her mother, An Xing uses it when she’s performing for audience or when she has to attend official ceremonies.
.
Abilities:
Formless sword dance
A martial art based around an ancient form of a sword dance practiced during some celebrations and holidays by small pockets of traveling groups of female entertainers. Since those ancient times, the martial art has evolved into a full fledged style, but few are allowed to learn it for it requires a talent for the sword and the flexibility to allow for the art’s gracious and nimble movements. Fast, unpredictable and deadly, those are the traits of those who practice this style.
Metal Qi body and flow.
An Xing’s trained ability to manipulate the flow of her own Qi and infuse it into her body and sword, using her primary element’s traits to enchant her own body’s resistance to blows and her weapon’s sharpness and durability. As long as she holds a weapon, it will not be in need of sharpening.
Of rust and erosion.
Given enough time, An Xing can infuse her Qi external metal items and turn the once sturdy metal into fragile substance that would crumble under even a simple pressure. Depending on the metal and the area in need of affecting, the time needed can greatly increase.
Spring after Fall
Using her secondary element, An Xing has created her own little ability to quickly regenerate damage with forcing Aether Qi to her injured body parts. This takes away her ability to use any other type of Qi related ability while she’s doing it and tires her body. Best suited for use during meditation
The Siren song of coin.
Being born into the family of merchants, An Xing learned the art of trade since a young age. She can haggle for prices, decide on the right values for items and overall act like one of the countless shrewd merchants out there, gaining maximum profits for her products and services.
Affinity (Primary/Secondary): Metal and Aether
Personality: An Xing is a very bright person, her smile is wide and charming, perfect for drawing in customers while at work as a merchant or to simply be nice towards her friends. She enjoys to haggle and to trade. An Xing also loves to discover new and interesting things such as foods, arts, weapons and so on. Everything as long as it’s something she has not seen it before. Thus she also has a habit of collecting small trinkets. Her favorite being a pair of two palm sized statuettes, depicting two dancing sisters.
History: An Xing was born in a very well off merchant family from the Kirin’s Realm. Her father was a prominent merchant and a martial artist since he was young. Her mother was a member of a traveling all female troupe of entertainers. The women were hired to attend and entertain a big feast at one of the bigger tea houses within the Realm.
An Xing’s father fell in love with her mother from first sight. At first it came as a rather shock and surprise to both his family and friends when he decided to marry a simple commoner woman, a dancer no less! Still in his family currently it was him who ran the business and made the money so no one could really oppose him. Following that on the very next year they married and 2 years later An Xing was born.
When she was about 5 years old, An Xing expressed interest to study martial arts. Her father was not that great of a fan of the idea though. While she married a commoner woman for love, he was also an extremely doting parent reaching almost to insanity levels. He would never allow his cute daughter to touch a weapon or to harm her skin! Luckily her mother was on the opposite opinion. As a long life practitioner of the Formless Sword Dance style, she had a long talk with her husband. Eventually 3 days later, after An Xing’s mother lost an arm and her father lost a leg in the ‘talks’, a decision was reached that An Xing would study martial arts.
In the following years, An Xing’s days were filled with studies for etiquette, economy, martial arts and other useful for a noblewoman skills. When An Xing was 18, her family faced a crisis once more. Her father wanted her to marry an old nobleman to secure his daughter’s future, whole her mother wanted her to join a traveling troupe and see the world.
Once more her parents decided to settle the problem on the field of battle. In the end An Xing’s decision was easy… she had to do whatever she decide from that point onwards because both her parents killed each other in their stupid duel. She joined the traveling troupe for a little while, before she left and started to travel the world as a merchant, searching for curios from all over.
Equipment:
Blue fang- a one handed curved longsword. The metal on this blade appears to be blue due an incident during it’s forging where the smith’s assistant dropped some kind of chemical dust on the blade and the reaction with the heat of forge turned the blade blue. Otherwise nothing else is special about this sword.
Clothes- As depicted in the two pictures, depending on which she’s wearing at the moment.
Leather backpack- a big backpack made from sturdy leather, to allow her to carry safely all her trinket collection, the other items she sells, her spare set of clothing and her provisions.
Other:
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23,038 | 666 | 2 | 640 | 262 |
C'est pas vrai! C'est magnifique!
"Je sais! L'image est si claire, mais elle ne s'éloigne pas trop du reste."
Tagi tenait la pièce dans ses mains. Il parlait du diamètre de son pouce et s'asseyait lourd dans sa paume. Il sentit le dragon gravé à la surface. Les lignes étaient clairement là, mais elles étaient si bien qu'il ne pouvait même pas les distinguer. C'était presque comme si quelqu'un les tirait, mais il n'y avait pas de brouillage de la surface.
"Je peux vous donner le nom de l'artiste, si vous voulez."
-- S'il vous plaît.
Le marchand a griffonné quelque chose sur un morceau de parchemin et l'a placé dans la main de Tagi. Après un petit discours, ils ont dit au revoir et se sont séparés.
Tagi fréquentait Kizun deux fois par an. La scène du marché n'était pas la plus extravagante, mais elle restait certainement l'un des endroits les plus intéressants pour l'art. Il apercevait des pièces rares et peu connues, comme celle qu'il venait de voir aujourd'hui. Les artistes qui attendent d'être découverts, les techniques qui plaident pour être entendus, les talents qui supplient d'être reconnus... sont des choses que Tagi mérite le plus d'appréciation.
Après un peu de navigation, en regardant les kiosques et en voyant de plus en plus d'œuvres génériques, Tagi est devenu affamé. Il s'est vite promené dans une taverne. Les odeurs émanant de la cuisine ont arrosé sa bouche. Les arômes de cuisson des viandes lui ont fait rougir l'estomac. La chambre a grandi confortable, et peut-être même un peu désorientant, à la fois stimulant et relaxant, la façon dont tout client devrait être quand ils attendent un repas qu'ils attendent réellement.
"Meat over riz, s'il vous plaît!"
Tagi a laissé sa cartable et son carquois pendant qu'il prenait place. Il a toujours été prudent de mettre ses affaires en public. Une légère paranoïa l'a toujours coincé quand il est arrivé à ses affaires. Il a seulement apporté ce qu'il pensait absolument nécessaire, et dans son esprit, cela signifie qu'il ne pouvait pas se permettre de perdre tout cela.
La première morsure de son repas a fait vibrer sa mâchoire. Il faisait encore chaud, mais les saveurs de la viande enrobaient sa langue. Il n'a pas pu s'empêcher de faire un sourire, et s'est vite engorgé dans son assiette. Il s'est assis seul quelque part autour du milieu de la pièce et a jeté sans vergogne sa nourriture dans sa bouche.
Vers la fin de son assiette, avec la rencontre de soulagement initial une satisfaction qui rampait sur son esprit et l'estomac, Tagi a pris plus de conscience du reste de la taverne. Il a jeté un coup d'œil sur son épaule et a vu des gens vérifier une planche au bout de la pièce. Bears était le seul mot que son cerveau a réussi à traiter. Il n'y a rien pensé, mais il est resté curieux comme une jeune femme semblait faire un lancer à un autre client. Curieux lui-même, Tagi se leva et marcha pour voir la planche pour lui-même.
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(塔嘰) Tǎ Gī Epiphanes
(Whispering Tower)
Age: 27
Abilities
~ Bowmanship ~
Mostly self-trained, Tagi has spent the better part of his life practicing archery. Finding the practice meditative, he trains his focus into the mechanics, and his Qi into the tips of his arrows. His accuracy and precision hardly waiver through an almost instinctual, yet calculative, mindset as he executes his art.
~ Metalsmithing ~
Tagi makes his living off crafting and dealing fine jewelry, sometimes custom-made and personalized for the buyer. He designs necklaces, bracelets, and the likes, along with statuettes, talismans, amulets, and most other ornaments.
He also enjoys crafting his own arrows, putting extra effort into his arrowheads. Boiling the process and machinations down to a science, he tests their physics along a wide array of variables, such as weight, force, travel path, and impaling pattern.
He imbues his Qi into all his work, believing he leaves traces of whatever his mindset is during construction as a sort of purpose or fortune in the final product.
~ Terrestrial Divining ~
Much like the light of the fire, the flow of water, and the drift of the air, Tagi believes stones and metals to have life of their own. He can feel abnormalities in the earth, particularly that of crystals and metal veins that run beneath it.
~ Geomancy ~
Along the same lines as above, Tagi believes these products of the earth speak to him. He believes the matter of the earth itself is the conduit of the divine itself, manifesting as a medium through which physical beings can communicate. He believes crystals and metals have a type of soul, or intelligence, and that they can relay to him ethereal will.
~ Revelation ~
Often, Tagi receives visions during his sleep and meditations, which he interprets as divine revelation. In odd ways, they correlate to his life and he attributes déjà vu to prophecy fulfilled. Sometimes, they spark new ideas and challenge his thought, but other times he finds himself haunted as he tries to reconcile newly founded internal struggles or piece together seemingly cryptic puzzles.
Affinity
1 : EARTH
2 : METAL
Personality
Tagi has a straight-faced demeanor, while still speaking with a generally welcoming tone. He speaks pretentiously and concisely, but is nonetheless understanding and empathetic with regards to others.
His education has taught him to follow the mantras
"there is only one good, knowledge, and one evil, ignorance"
and
"nature knows no good or evil, only balance and imbalance".
Due to his visions, Tagi has adopted a stoic mentality in believing the universe is absolute, but he often pushes it aside in his active life. He is an avid reader in his conquest for scholarship, and a moderate socialite with hopes of expanding his perceptions. He puts thought and care into his efforts regardless, ultimately hoping to reach higher levels of understanding on his quest for self-discovery.
History
Born to a master calligrapher in the Dragon's Domain, Tagi was fortunate enough to achieve a high level of literacy at a young age. He learned the virtue of discipline and patience through a strict upbringing, honing his finesse in the process. Being forced to construct and style a corpus of characters for hours on end, he developed an expansive vocabulary and began reading texts his family kept around their household. They were mostly spiritual, consisting of religious critiques and meditation guides.
At the age of 14, Tagi was caught stealing ink in his venture to do some writing of his own. His parents exiled him to the Tortoise's Rest to work for his uncle, a miner. He parsed through their handbooks learning how to identify the various gemstones and metals they expounded their efforts into. Here, he gradually became more attune to tracking deposits of these valuables in the cavernous walls of the mountain, on its surface, and in the ground beneath them.
During their free time at these mining encampments, the laborers would practice archery and hold their own competitions with the locals. Although their equipment was lacking and all their training was amateur, it only kept them on their toes as they quickly became accustomed to whatever they could get their hands on. Tagi was allowed to participate in the games of men, and proved himself folly capable of playing at the same level as the adults.
Maybe it was the awe of the mountains, or being surrounded by the fascinating products of the earth, but Tagi became aware of his subconscious connection to crystals and metals. He had always had dreams, but he grew up being told they were normal. During his time at the Tortoise's Rest, they became more vivid and revealed themselves even in his waking hours. They bring him advice, reflection, and sometimes even prophecy, even in the vaguest ways. He struggled to understand them, but submitted to the process of giving time to tell.
By the age of 18, Tagi held enough seniority that he was allowed to keep a small portion of whatever he found at the expense of his own profits. He began fashioning trinkets for himself, as well as idols and various other ornaments. The art and design process fascinated him. He would hand out these pieces as gifts to his fellow workers, and they believed fortune struck them and the spirits guarded them through Tagi's works. He began selling his creations as custom works and used the proceeds to purchase various philosophical texts and mystical treatises, hoping to understand what continued to run through his head. After a while, he gave himself the epithet "Epiphanes" half-jokingly, considering himself a revelator through his craft.
When he turned 21, Tagi was called to the home of a prominent business family in the Kirin's Realm after one had discovered an intricately designed dragon statuette in a high-end jewelry store. Over the course of 12 months, he was commissioned to construct all the jewelry and ornaments for a particularly grandiose wedding between their son and the daughter of a regionally renowned musician. The wedding went off without absolutely no problems, and both sides attributed such fortune to the powers of Tagi's work.
After this and a handsome payoff, Tagi opened up his own jewelry shop, working relentlessly with a staff not allowed to touch the material between its delivery and completion. In his free time, he continued reading, meditating through archery and traditional means, and orchestrating designs. He is convinced the divine speaks to him in all hours of the day, and that he is able to actively tap into their energy through the crystals and metals he handles regularly. When one comes into his shop, one can expect thorough philosophical preaching, with glimmers of pretentious prophesying.
Equipment
~ Custom-Woven Tunic ~
Brown, with the interior lined with gold and silver threading.
~ Full-Body Wrappings ~
Protecting his skin and lungs from the gases and harmful particles that permeate his workspace.
~ Custom Axe/Pickaxe ~
Forged during his time in the mines of various alloys he felt to be most ideal and suitable for resistance.
~ Composite Bow ~
Gifted by a benefactor.
~ Large Leather Quiver ~
Gifted by a benefactor.
Capacity for 30 of his hand-made arrows.
Other
|
23,039 | 666 | 3 | 366 | 575 |
Tandis que le Soleil montait lentement dans le ciel, une chaleur sèche coulait à travers la canopée des feuilles oranges foncées et atteignait les longues branches voûtées sur lesquelles Fei Lan dormait. La brise d'automne s'est sentie fraîche et rafraîchissante alors qu'elle se brossait contre sa peau. Avec un remuant, ses yeux s'ouvrirent lentement à la lueur ambre qui engloutissait le sommet de l'arbre. Elle s'étirait paresseusement, buvant dans l'air du matin. De son côté de la main, elle se baissa les yeux, frottant doucement le malaise persistant de son profond sommeil.
Assis, elle s'est faufilée pour le sac à dos qu'elle avait utilisé comme coussin de lit et a accroché la sangle au-dessus de son épaule. Elle jeta ses jambes sur le côté de la branche pour qu'elles s'étreignent librement et qu'elles sillonnent les branches au sol; aucune menace immédiate ne captint son attention. Elle pouvait facilement dépasser un ours affamé ou un tigre en sprint, mais être prise au dépourvu était toujours une possibilité dangereuse, et Fei Lan tenait à ne pas devenir le petit déjeuner d'une créature boisée à fourrure.
Avec un bond de foi, elle s'est jetée au sol avec un bruit étouffé; ses pas ont rouillé les feuilles pendant qu'elle débarquait. Elle regarda de nouveau, toujours méfiante. Les bois étaient encore, mais le refrain des oiseaux autour n'a jamais changé. Ni elle ni rien d'autre ne semblait les effrayer.
Tant mieux.
Un soupir de soulagement a échappé à ses lèvres séparées et ses doigts ont couru à travers le bracelet de charmes sur son poignet et trouvé un lapis bleu profond boule. Elle le tenait près de sa poitrine et commença à chanter dans une cadence tranquille, en l'utilisant comme un focus pour rassembler son Qi et le manifester. Un courant d'énergie vitale s'est dirigé dans ses poumons à son appel. Elle a puisé dans une longue et profonde respiration et a exhalé son Qi accumulé comme un nuage de brume fine qui a rapidement à la veille de son corps et des environs immédiats.
Elle préférait voyager de cette façon. Avec un nimbus de brume lâche autour d'elle, la plupart des prédateurs ne pouvaient pas suivre son parfum masqué et les brigands ne l'ont jamais trouvée. Ayant perdu ses compagnons de voyage précédents, il était nécessaire de prendre des mesures pour se protéger.
En quelques heures, la piste battue l'a conduite à la petite ville de Kizun. En le voyant, son cœur a coulé.
"Quelle chance pourrie..." Elle grondait tranquillement.
Si elle avait su qu'il y avait une ville tout près, elle aurait voyagé un peu plus loin et dormi dans un vrai lit plutôt que de dormir sur un hamac de bois inconfortable au milieu de nulle part.
Après avoir dispersé l'enveloppe de la brume qu'elle avait créée, elle s'est introduite dans la ville avec une expression sulten. Heureusement, son visage était quelque peu obscurci par de longues robes à capuche. La dernière chose dont elle avait besoin, c'était d'un engourdissement bien intentionné pour mal interpréter son joli visage et son humeur aigre comme étant une "damsel en détresse". Ce ne serait pas la première fois.
À l'heure actuelle, elle s'est promenée vers la taverne locale, impatiente de trouver un petit déjeuner. Un vrai petit déjeuner. Les rations de sentiers de stale ne pouvaient faire appel que si longtemps. Sa bouche a commencé à arroser dès qu'elle a attrapé l'arôme tentant de la viande cuite et du riz.
Du coin de l'œil, elle a vu trois étrangers se rassembler autour d'une sorte de panneau de signalisation. Terne entre un pique soudain dans la curiosité et l'odeur de la nourriture chaude, elle a gelé en place.
|
.: Fei Lan :.
| : Appearance ] : |
Age: 19
| : Abilities ] : |
~ Water Augury ~
The spirits that inhabit rivers, lakes, and seas are always communing with one another, even across vast swaths of open land. Through this, Fei Lan too can commune with the myriad water spirits and if they are willing to offer up their senses, she can perceive the world as they do.
By offering her Qi to these spirits, she can view remote locations as long as both she and her desired location are in contact with water. The nearby water source must also be large enough to house a spirit, such as a small pond, well, or prodigious puddle.
In addition, neither clouds, mist, fog, heavy rain, snow, or any standing body of water can hinder her senses. By invoking the nature of her Qi and using it to enhance her senses, she maintains a supernatural connection to the water around her allowing her to navigate unimpeded and locate other creatures in the area. She experiences the world through the water, seeing and feeling it as if she were there herself. The range is limited to only a small area though.
~ Eyes of the Storm ~
Nature leaves subtle hints in the slow meandering of clouds and the whistling of the wind. There's a distinct pattern in the way weather forms and moves which Fei Lan is attuned with. She can perceive these subtleties and accurately divine the weather for the next couple of days.
~ Water Purification ~
By combining water and aether energies, Fei Lan can purify water of poison, disease, or filth. However, the cleansing is limited to only small bodies of water such as wells, ponds, and brooks.
~ Unyielding Vigor ~
The abundance of Aether element caged inside her small body allows her to continue moving, when others would collapse from exhaustion. She is preternaturally athletic and can subsist on her own Qi instead of natural physical energy. She can run and swim for hours, scarcely needs any rest, and is active throughout most of the day and night, needing only to nap lightly for a few hours to cleanse any fatigue.
| : Affinity ] : |
Water - Primary
Aether - Secondary
| : Personality ] : |
A bit bull-headed and willful at times, but Fei Lan is usually gentle and easy-going like the lazy rivers around where she grew up. She does everything at her own pace and in her own time. Sometimes she's seen as being air-headed for paying little mind to how she trouble's others with her behavior, but this belies her sharp wit and lifelong pursuit of fun-filled mischief.
| : History ] : |
Where the twin rivers meet and spill out into the sea east of the Turtle domain is a small fishing village, Shengshan. If the local folklore is to be believed, it has been there since the age of creatiom, when the sacred beasts of ancient legend rose the land and mountains. There's never been more than a hundred or so residents at a time. Many venture off and settle elsewhere.
Shengshan is a village steeped in old and strange traditions. Among them is the long line of shamans and oracles; these shamans have no blood lineage, but every generation one is born among the villager who is blessed by the nearby water spirits and gifted with oracular abilities. Fei Lan is one of them.
Born to humble parents, a fisherman and a seamstress, she was quickly discovered as the next oracle and raised in the local shrine. The all-seeing eyes and keen intuition of the village elders are not to be underestimated.
The next thirteen years of her life were spent preparing to succeed the previous generation's oracle. She went through rigorous study to learn the ways of nature spirits and how to entice them with her potent Qi so she could become a vessel for them. Her innate talent was extroardinary, allowing her to achieve a high degree of control after almost a decade of strict training. She could attract water spirits for miles around and take them into her body with little to no resistance. She let them feed on her Qi and in return they suffused her with their own power. She could see distant lands and feel the mixing of natural energy in wild sanctuaries, but her clairvoyant visions couldn't be a substitute for actually being there. She longed to visit those ancient and wild places.
As a child, she befriended a young scoundrel by the name Jizu. He would often hide inside the shrine to escape punishment for pranking the adults and diving into the sacred springs to chase the koi.
Through him, Fei Lan learned about all the fun things outside of the temple. And through her, Jizu learned about the old spirits of the deep sea and the fierce serpents of the river.
As the time for Fei Lan purification ceremony drew near, as the realization she would be committed to this tiny village for the rest of her life began to set in, so too did the shadows of doubt. In secret, she planned to escape, and journey to the places she saw in her visions.
She and Jizu stowed away on a merchant vessel bound for foreign shores, but a storm swelled and under those dark clouds brigands fell upon their ship, slaughtering much of the crew.
The two were taken prisoner. Combining Jizu's burgeoning powers of water manipulation and Fei Lan's ability to read the weather and influence water spirits, they were able to trick the pirates into believing they were descended from some powerful sea gods. Bluffing their way through the ordeal, both safely made it to a small port town, and from then have been travelling ever since, indulging in their wanderlust.
| : Equipment ] : |
~ Medicine Pouch ~
filled with dried herbs, as well as small containers of unguents, salves, and healing balms
~ Hanfu-styled traditional dress ~
~ Small pieces of jewelry ~
Each of piece is used to entice a particular kind of water spirit, some prefer crystals, other metal or ceramic
~ Sacred Gourd ~
filled with purified water and a large copper bowl for divination rituals
~ An heirloom pendant made from a shard of a large pearl; supposedly, its a remnant of a Dragon's sacred pearl of wisdom.
| : Other ] : |
Despite her affinity for Aether, her skill in it is low and every technique she's learned about controlling it thus far has been self-taught.
Likewise, she has no formal training in any martial arts, but with the help of her village's elders, instead developed her natural born talent for manipulating Qi to make up for it. She knows few self-defense techniques, but can often outrun any would-be pursuer.
|
23,040 | 666 | 4 | 1,824 | 2,643 |
C'est quoi, ça? Quoi?
Les ventes soudaines ont pris Mamoru hors garde; avec un coup d'oeil rapide à sa gauche et à sa droite, il a vérifié que le « jeune maître » étant mentionné était, en fait, lui. Cela lui a rendu la situation un peu maladroite, mais avant qu'il ne puisse dire quoi que ce soit de lui-même, le marchand qui l'avait attrapé plus tôt continua, ne lui laissant aucune chance de répondre par lui-même sans être impoli.
Et il semblait qu'ils dessinaient une foule. Quel bon moment c'était.
Prenant un moment pour recueillir ses pensées, Mamoru se retourna et secoua calmement la tête, un léger sourire sur son visage alors qu'il commença à contrer ses propres paroles.
« Dans la plupart des circonstances, je serais heureux de parcourir vos articles, mais le côté logique de moi est de dire que porter quelque chose de plus tout en essayant de traiter une demande risque de me briser sous pression. Je ne peux pas simplement cacher un cadeau à la maison, pour ceux à qui il serait destiné le trouver, et l'impact serait perdu. C'est regrettable, mais je dois refuser votre offre. Peut-être qu'un autre des clients ici voudrait naviguer à ma place...?"
Bien sûr, le fait était que l'argent qu'il avait devait être utilisé sur l'essentiel, de toute façon. L'insistance de sa mère à lui apprendre toutes ces choses sur la ville a fini par être utile, après tout. Peut-être que son discours inciterait les autres à regarder ces biens à la place. Deux oiseaux avec une pierre, n'est-ce pas?
Avec cela (souvent) hors du chemin, Mamoru s'inclina la tête et retourna son attention à la planche des requêtes. Alors que les choses habituelles comme la collecte d'herbes et la récupération des rondins étaient là (comme prévu), le jeune sabreur ne pouvait s'empêcher de penser qu'aucun des autres emplois n'était faisable sans risque considérable à cause des ours qu'il avait pleurés il y a quelques instants.
"...Eh bien. Je ne crois plus avoir le choix. Est-ce que tout le monde a juste décidé de prendre le travail facile en ville aujourd'hui ou quelque chose comme ça?" Il a pensé à lui-même alors qu'il a retiré l'avis du conseil. « Vous penseriez qu'un plus grand nombre de gens accorderaient la priorité à la sécurité de la ville par rapport à la leur, mais qu'est-ce que je sais? »
|
Name: Kagimura Mamoru
Age: 20
Appearance: With short-cut and slightly messy black hair, what stands out about Mamoru is his rather... Unique eye color; after all, purple pupils aren't exactly what you'd call normal by any means. He stands at about 5'10" tall (~178cm) and is about average in terms of build: not too stocky and not too lean, though with enough muscle to wield his sword without breaking stance. He often wears rather plain brown tunic and pants, the latter of which is bound at his waist by a sash. Said sash also holds his sword in its sheath firmly at his side, so as to be easily accessible should the need arise.
Abilities: Mamoru is a semi-proficient swordsman, though he prefers to only fight with a sword rather than both a sword and a shield as his grandfather did or a spear like his father used. Having had no formal training, his style is unorthodox and improvised at times, having only watched more experienced swordfighters from a distance as they fought on their own. Mamoru is also capable of cloaking his blade with qi, either heating it up or cooling it down as he needs. Because he understands the importance of not making the weapon itself change temperature drastically (thanks to more than enough lectures from the local blacksmiths), this is the more preferred method as compared to heating the blade itself. Furthermore, said qi also reinforced the weapon, allowing it to be used for blocking, parrying, and deflecting incoming attacks.
Affinity: Fire/Water
Personality: Having lost his father at a young age, Mamoru has a deeply-ingrained ideal that he must try and carry on what his father could not. While creativity is not his strong suit, if pressured, he can be made to come up with something that... To be honest, may or may not always work out. While he understands the dangers of combat and the impact that fighting has on people, there is still a part of him that seeks that glory and heroism that is so often spoken of. At the same time, though, due to the aforementioned incident, Mamoru also has a drive to protect those close to him. That being said, though, he's not an idiot and knows when to let others protect him instead. A green swordsman with half a penchant for using qi can only do so much, after all...
History: Mamoru is the son of an old soldier who retired from the line of duty following the battle between the city-state of Xingfu and a powerful necromancer known only as Taoming. As one would expect from any conflict with the undead, the clash lasted for what felt like an eternity, even if the battle was over after a single night. By sheer luck, a group of Xingfu's top warriors were sent around to assassinate the necromancer before he could do any harm.
Mamoru's father was not one of these men. Rather, he was one of the unlucky ones to be left to defend the city-state: and the first line of defense, no less. As fate would decree it, the man died during that one-night siege, leaving Mamoru and his mother behind. Mamoru's grandfather had long since retired to the town of Kizun, where the two moved to soon after so as not to be constantly reminded of the sacrifice made then.
Mamoru has since grown up comparatively well off in the town, with his grandfather's guidance in using qi and watching the guardsmen from afar as he helped work odd jobs around the town. Most of his spare time is spent training and, occasionally, tagging along with passing adventurers to hunt boars or other game for the town to feast on.
Equipment: Other than the aforementioned clothes, Mamoru's weapon is also almost always at his side while he's out and about... Unless the situation calls for it not to be, of course. The weapon can be categorized in the broadest sense as a katana (albeit with a higher durability and rust resistance compared to those in ancient Japan), but he doesn't always treat it like one.
Other: The blacksmiths in Kizun hate him, if it wasn't already clear enough. Likes to eat seafood, but that's far too uncommon in the town to be eaten with any sort of frequency.
|
23,041 | 666 | 5 | 1,991 | 4,772 |
C'est dommage, monsieur le sabreur.Un Xing a répondu avec un sourire, voyant qu'une foule se rassemblait maintenant. Les gens commençaient à s'intéresser à ses articles, alors elle a rapidement tiré deux autres boîtes en bois et les a alignées sur la table. Après les avoir ouverts, ils ont révélé un certain nombre d'autres bibelots, brosses à cheveux, épingles à cheveux et autres curios.
Elle a ensuite rapidement commencé à montrer et à lancer ses marchandises, mais a d'abord payé quelques pièces de plus au gardien de taverne pour lui obtenir une tasse de vin et de ne pas l'empêcher de vendre ses marchandises à l'intérieur de sa taverne.
Eh bien, monsieur le sabre, ne craignez pas de parcourir mes affaires plus tard alors après que vous ayez terminé cette tâche de la vôtre.La femme en vêtements blancs a déclaré, traversant ses jambes avec un sourire. Une de ses mains reposait sur son épée qui était maintenant bordée par les boîtes en bois pour permettre un dessin extrêmement facile.
Elle a tout à coup demandé, jetant un coup d'œil à la planche qui était à proximité..Qui que ce soit ici recueillant ces peaux?.Elle a ajouté une autre question, après avoir retiré l'argent qu'on lui a donné pour l'une des épingles à cheveux.....Id payait de l'argent bon pour l'une de ces peaux et pourrait même être prêt à aider à les chasser si je suis donné un au lieu de paiement d'argent...
|
An Xing
Age: 24
Appearance:
Her usual getup for when she's in towns and when traveling or doing some trading. Very high quality clothing especially made to cause good impressions in other people's eyes. Perfect for doing business or simply have a nice time at a tea house.
This set of clothing is for only rare occasions and events. A memento from her mother, An Xing uses it when she’s performing for audience or when she has to attend official ceremonies.
.
Abilities:
Formless sword dance
A martial art based around an ancient form of a sword dance practiced during some celebrations and holidays by small pockets of traveling groups of female entertainers. Since those ancient times, the martial art has evolved into a full fledged style, but few are allowed to learn it for it requires a talent for the sword and the flexibility to allow for the art’s gracious and nimble movements. Fast, unpredictable and deadly, those are the traits of those who practice this style.
Metal Qi body and flow.
An Xing’s trained ability to manipulate the flow of her own Qi and infuse it into her body and sword, using her primary element’s traits to enchant her own body’s resistance to blows and her weapon’s sharpness and durability. As long as she holds a weapon, it will not be in need of sharpening.
Of rust and erosion.
Given enough time, An Xing can infuse her Qi external metal items and turn the once sturdy metal into fragile substance that would crumble under even a simple pressure. Depending on the metal and the area in need of affecting, the time needed can greatly increase.
Spring after Fall
Using her secondary element, An Xing has created her own little ability to quickly regenerate damage with forcing Aether Qi to her injured body parts. This takes away her ability to use any other type of Qi related ability while she’s doing it and tires her body. Best suited for use during meditation
The Siren song of coin.
Being born into the family of merchants, An Xing learned the art of trade since a young age. She can haggle for prices, decide on the right values for items and overall act like one of the countless shrewd merchants out there, gaining maximum profits for her products and services.
Affinity (Primary/Secondary): Metal and Aether
Personality: An Xing is a very bright person, her smile is wide and charming, perfect for drawing in customers while at work as a merchant or to simply be nice towards her friends. She enjoys to haggle and to trade. An Xing also loves to discover new and interesting things such as foods, arts, weapons and so on. Everything as long as it’s something she has not seen it before. Thus she also has a habit of collecting small trinkets. Her favorite being a pair of two palm sized statuettes, depicting two dancing sisters.
History: An Xing was born in a very well off merchant family from the Kirin’s Realm. Her father was a prominent merchant and a martial artist since he was young. Her mother was a member of a traveling all female troupe of entertainers. The women were hired to attend and entertain a big feast at one of the bigger tea houses within the Realm.
An Xing’s father fell in love with her mother from first sight. At first it came as a rather shock and surprise to both his family and friends when he decided to marry a simple commoner woman, a dancer no less! Still in his family currently it was him who ran the business and made the money so no one could really oppose him. Following that on the very next year they married and 2 years later An Xing was born.
When she was about 5 years old, An Xing expressed interest to study martial arts. Her father was not that great of a fan of the idea though. While she married a commoner woman for love, he was also an extremely doting parent reaching almost to insanity levels. He would never allow his cute daughter to touch a weapon or to harm her skin! Luckily her mother was on the opposite opinion. As a long life practitioner of the Formless Sword Dance style, she had a long talk with her husband. Eventually 3 days later, after An Xing’s mother lost an arm and her father lost a leg in the ‘talks’, a decision was reached that An Xing would study martial arts.
In the following years, An Xing’s days were filled with studies for etiquette, economy, martial arts and other useful for a noblewoman skills. When An Xing was 18, her family faced a crisis once more. Her father wanted her to marry an old nobleman to secure his daughter’s future, whole her mother wanted her to join a traveling troupe and see the world.
Once more her parents decided to settle the problem on the field of battle. In the end An Xing’s decision was easy… she had to do whatever she decide from that point onwards because both her parents killed each other in their stupid duel. She joined the traveling troupe for a little while, before she left and started to travel the world as a merchant, searching for curios from all over.
Equipment:
Blue fang- a one handed curved longsword. The metal on this blade appears to be blue due an incident during it’s forging where the smith’s assistant dropped some kind of chemical dust on the blade and the reaction with the heat of forge turned the blade blue. Otherwise nothing else is special about this sword.
Clothes- As depicted in the two pictures, depending on which she’s wearing at the moment.
Leather backpack- a big backpack made from sturdy leather, to allow her to carry safely all her trinket collection, the other items she sells, her spare set of clothing and her provisions.
Other:
|
23,042 | 666 | 6 | 366 | 575 |
Celui-ci est étrange... Je ne pensais pas que les marchands de dragons étaient si agressifs. Peut-être qu'elle est en retard sur les ventes ou ne peut pas trouver un bon étalage du marché?
N'ayant pas assez d'étiquette pour éviter sa propre irrégularité, elle fixa longtemps la réunion, avant de commencer à perdre de l'intérêt. Elle n'était pas d'humeur à divertir un marchand itinérant. Ils vendaient généralement de l'huile de serpent et de fausses antiquités de toute façon. Elle ne croyait pas non plus que la chasse aux ours serait à son avantage. Bien sûr, ils étaient mignons et moelleux quand vous les avez vus à distance, mais ils étaient tous des dents et des griffes de près. Fei Lan ne voulait rien en faire.
Elle s'est approchée du bar et s'est faufilée pour le porte-monnaie qu'elle avait caché dans ses manches. Elle se jonchait et se déplaçait sous son emprise, mais se sentait plus légère qu'elle ne s'en souvenait.
Oh non...
Rapidement, elle a tiré le cordon sur sa pochette et a vérifié le contenu, espérant désespérément que ses craintes n'étaient pas vraies. Ses lèvres se sont enroulées dans une poupe. Elle a gagné en comptant seulement trois pièces d'argent estampillées, et a frénétiquement foulé son cerveau, essayant de se rappeler où le reste avait été dépensé. Il y avait à peine assez ici pour acheter le petit déjeuner, et encore moins une nuit de séjour à une auberge. Ses rations de trail étaient aussi faibles.
Le gardien de taverne lui a tiré un coup d'oeil. Son front ridé semblait dire "Achetez quelque chose ou sortez", comme s'il savait déjà quel était son dilemme.
Elle a étouffé son exaspération, ne laissant échapper qu'un soupir de courbure. Souvent, elle s'arrêtait dans de petits villages pour effectuer des "miracles", nettoyer des puits et guérir des blessures mineures pour couvrir ses frais de voyage, mais elle n'avait même pas rencontré la plus petite oasis de la vie humaine au cours de la dernière semaine. Soit elle a eu une mauvaise chance, soit cette ville est au milieu de nulle part.
Des ours, hein?
Elle avait vraiment besoin d'argent, et tout travail aussi dangereux que la chasse aux ours paierait certainement bien. Elle a mis deux doigts contre son front et a commencé à pétrir la tension sous la peau, espérant masser la frustration pendant qu'elle pesait ses options. La lutte n'était pas adaptée à ses capacités, mais elle pouvait être scout. Très peu de bêtes pouvaient sentir sa présence alors qu'elle était enveloppée de brouillard, et elle pouvait simplement appeler les esprits de l'eau locale pour trouver les ours.
D'un coup d'œil en tant que gardienne de taverne, elle avala son anxiété, jeta ses trois dernières pièces sur le comptoir et commanda un drapeau de ragoût et de viande égorgée pour la route. La nourriture a été rapidement fournie en minces reliures en tissu. Elle a acquiescé grâce à la servante du bar qui l'a apporté, et a commencé vers le conseil d'emploi.
D'une voix douce, elle a salué les aventuriers et a dirigé son attention sur le sabreur.
"Si tu veux, je peux offrir mes services en tant que scout."
Voilà. Elle l'a dit. Pas une once de nervosité dans sa voix, mais elle a noué et s'est enfilée dans sa poitrine à la place.
Elle portait une robe hanfu en acier blanc brillant sous une simple robe en tissu à capuche qui était évidemment beaucoup trop grande pour son petit cadre. Tous ses vêtements étaient immaculément propres et en parfait état. Elle a pensé aux rangers qu'elle avait rencontrés auparavant, et a rappelé leurs manteaux tabassés, leurs visages sales, leur odeur de corps d'une semaine. Aucun traceur de forêt dans l'histoire du monde n'avait l'air d'elle, ou alors elle croyait.
Elle ne savait pas la première chose sur le suivi des animaux comme ces hommes de montagne accidentés dans son pays d'origine, et elle était sûr de recueillir des soupçons de ce groupe. Elle a gardé la tête baissée un peu pour garder son visage couvert, ne laissant que les traits délicats de sa bouche et de son menton visibles.
|
.: Fei Lan :.
| : Appearance ] : |
Age: 19
| : Abilities ] : |
~ Water Augury ~
The spirits that inhabit rivers, lakes, and seas are always communing with one another, even across vast swaths of open land. Through this, Fei Lan too can commune with the myriad water spirits and if they are willing to offer up their senses, she can perceive the world as they do.
By offering her Qi to these spirits, she can view remote locations as long as both she and her desired location are in contact with water. The nearby water source must also be large enough to house a spirit, such as a small pond, well, or prodigious puddle.
In addition, neither clouds, mist, fog, heavy rain, snow, or any standing body of water can hinder her senses. By invoking the nature of her Qi and using it to enhance her senses, she maintains a supernatural connection to the water around her allowing her to navigate unimpeded and locate other creatures in the area. She experiences the world through the water, seeing and feeling it as if she were there herself. The range is limited to only a small area though.
~ Eyes of the Storm ~
Nature leaves subtle hints in the slow meandering of clouds and the whistling of the wind. There's a distinct pattern in the way weather forms and moves which Fei Lan is attuned with. She can perceive these subtleties and accurately divine the weather for the next couple of days.
~ Water Purification ~
By combining water and aether energies, Fei Lan can purify water of poison, disease, or filth. However, the cleansing is limited to only small bodies of water such as wells, ponds, and brooks.
~ Unyielding Vigor ~
The abundance of Aether element caged inside her small body allows her to continue moving, when others would collapse from exhaustion. She is preternaturally athletic and can subsist on her own Qi instead of natural physical energy. She can run and swim for hours, scarcely needs any rest, and is active throughout most of the day and night, needing only to nap lightly for a few hours to cleanse any fatigue.
| : Affinity ] : |
Water - Primary
Aether - Secondary
| : Personality ] : |
A bit bull-headed and willful at times, but Fei Lan is usually gentle and easy-going like the lazy rivers around where she grew up. She does everything at her own pace and in her own time. Sometimes she's seen as being air-headed for paying little mind to how she trouble's others with her behavior, but this belies her sharp wit and lifelong pursuit of fun-filled mischief.
| : History ] : |
Where the twin rivers meet and spill out into the sea east of the Turtle domain is a small fishing village, Shengshan. If the local folklore is to be believed, it has been there since the age of creatiom, when the sacred beasts of ancient legend rose the land and mountains. There's never been more than a hundred or so residents at a time. Many venture off and settle elsewhere.
Shengshan is a village steeped in old and strange traditions. Among them is the long line of shamans and oracles; these shamans have no blood lineage, but every generation one is born among the villager who is blessed by the nearby water spirits and gifted with oracular abilities. Fei Lan is one of them.
Born to humble parents, a fisherman and a seamstress, she was quickly discovered as the next oracle and raised in the local shrine. The all-seeing eyes and keen intuition of the village elders are not to be underestimated.
The next thirteen years of her life were spent preparing to succeed the previous generation's oracle. She went through rigorous study to learn the ways of nature spirits and how to entice them with her potent Qi so she could become a vessel for them. Her innate talent was extroardinary, allowing her to achieve a high degree of control after almost a decade of strict training. She could attract water spirits for miles around and take them into her body with little to no resistance. She let them feed on her Qi and in return they suffused her with their own power. She could see distant lands and feel the mixing of natural energy in wild sanctuaries, but her clairvoyant visions couldn't be a substitute for actually being there. She longed to visit those ancient and wild places.
As a child, she befriended a young scoundrel by the name Jizu. He would often hide inside the shrine to escape punishment for pranking the adults and diving into the sacred springs to chase the koi.
Through him, Fei Lan learned about all the fun things outside of the temple. And through her, Jizu learned about the old spirits of the deep sea and the fierce serpents of the river.
As the time for Fei Lan purification ceremony drew near, as the realization she would be committed to this tiny village for the rest of her life began to set in, so too did the shadows of doubt. In secret, she planned to escape, and journey to the places she saw in her visions.
She and Jizu stowed away on a merchant vessel bound for foreign shores, but a storm swelled and under those dark clouds brigands fell upon their ship, slaughtering much of the crew.
The two were taken prisoner. Combining Jizu's burgeoning powers of water manipulation and Fei Lan's ability to read the weather and influence water spirits, they were able to trick the pirates into believing they were descended from some powerful sea gods. Bluffing their way through the ordeal, both safely made it to a small port town, and from then have been travelling ever since, indulging in their wanderlust.
| : Equipment ] : |
~ Medicine Pouch ~
filled with dried herbs, as well as small containers of unguents, salves, and healing balms
~ Hanfu-styled traditional dress ~
~ Small pieces of jewelry ~
Each of piece is used to entice a particular kind of water spirit, some prefer crystals, other metal or ceramic
~ Sacred Gourd ~
filled with purified water and a large copper bowl for divination rituals
~ An heirloom pendant made from a shard of a large pearl; supposedly, its a remnant of a Dragon's sacred pearl of wisdom.
| : Other ] : |
Despite her affinity for Aether, her skill in it is low and every technique she's learned about controlling it thus far has been self-taught.
Likewise, she has no formal training in any martial arts, but with the help of her village's elders, instead developed her natural born talent for manipulating Qi to make up for it. She knows few self-defense techniques, but can often outrun any would-be pursuer.
|
23,043 | 666 | 7 | 1,824 | 2,643 |
Heureusement que le marchand s'était occupé d'essayer de vendre ses marchandises à d'autres gens qui fraisaient, Mamoru a laissé un soupir de soulagement alors qu'il commençait à lire l'avis dans un peu plus de détails. Il semblait assez simple - tuer des ours, ramener les cadavres, obtenir de l'argent. Cela voulait dire, cependant, que s'il allait prendre le travail, il aurait besoin d'engager quelqu'un pour les ramener tous. Logiquement, ça pourrait être réglé après, mais pour l'instant...
C'est vrai, prendre un ours seul était une condamnation à mort. Bien qu'ils soient souvent des créatures solitaires, un ours est encore un ours. Et puis il y avait les cas franges où les ours pouvaient contrôler qi...
Ce n'était pas comme si ce n'était pas arrivé avant, pour être juste; il y avait quelques cas dans le passé où les animaux avaient une réaction instinctive à qi ou quelque chose, et les désordres qui en ont résulté n'étaient jamais jolis. Mais au moins, ils sont allés chercher beaucoup d'argent.
- C'est quoi, ça?
Bien sûr, cet argent allait généralement aux familles de ceux qui mouraient, mais c'était mieux que les familles et les hommes qui mouraient, n'est-ce pas?
Avant de pouvoir se rendre aux chasseurs habituels, Mamoru s'arrêta un instant alors que deux femmes (dont l'une était le marchand qui tentait de lui faire acheter ses biens) offraient leurs services. Le sabreur leur a donné une fois de plus un rapide avant d'écraser et de hurler sa tête.
"Je ne pense pas qu'il y ait de problème avec ça, vous deux. Les scouts sont toujours un peu plus embarrassants à venir dans cette région parce que tout le monde est tellement concentré sur le renforcement de leur corps pour leur travail, donc votre aide serait appréciée ; quant à vous, miss marchand... Rappelez-vous que les ours sont un peu plus dangereux à cette période de l'année. Je vous recommanderais de rester vigilants si vous voulez venir; plus vous serez heureux, c'est exact? »
Cela dit, Mamoru s'est déplacé sur le côté avant de commencer à converser avec quelques-uns des habitués. Après tout, s'il y avait quelqu'un avec l'expérience de ce genre de chose, c'était eux. Même s'ils décidaient qu'ils avaient mieux à faire pour la journée, leurs conseils pourraient encore aider à long terme.
|
Name: Kagimura Mamoru
Age: 20
Appearance: With short-cut and slightly messy black hair, what stands out about Mamoru is his rather... Unique eye color; after all, purple pupils aren't exactly what you'd call normal by any means. He stands at about 5'10" tall (~178cm) and is about average in terms of build: not too stocky and not too lean, though with enough muscle to wield his sword without breaking stance. He often wears rather plain brown tunic and pants, the latter of which is bound at his waist by a sash. Said sash also holds his sword in its sheath firmly at his side, so as to be easily accessible should the need arise.
Abilities: Mamoru is a semi-proficient swordsman, though he prefers to only fight with a sword rather than both a sword and a shield as his grandfather did or a spear like his father used. Having had no formal training, his style is unorthodox and improvised at times, having only watched more experienced swordfighters from a distance as they fought on their own. Mamoru is also capable of cloaking his blade with qi, either heating it up or cooling it down as he needs. Because he understands the importance of not making the weapon itself change temperature drastically (thanks to more than enough lectures from the local blacksmiths), this is the more preferred method as compared to heating the blade itself. Furthermore, said qi also reinforced the weapon, allowing it to be used for blocking, parrying, and deflecting incoming attacks.
Affinity: Fire/Water
Personality: Having lost his father at a young age, Mamoru has a deeply-ingrained ideal that he must try and carry on what his father could not. While creativity is not his strong suit, if pressured, he can be made to come up with something that... To be honest, may or may not always work out. While he understands the dangers of combat and the impact that fighting has on people, there is still a part of him that seeks that glory and heroism that is so often spoken of. At the same time, though, due to the aforementioned incident, Mamoru also has a drive to protect those close to him. That being said, though, he's not an idiot and knows when to let others protect him instead. A green swordsman with half a penchant for using qi can only do so much, after all...
History: Mamoru is the son of an old soldier who retired from the line of duty following the battle between the city-state of Xingfu and a powerful necromancer known only as Taoming. As one would expect from any conflict with the undead, the clash lasted for what felt like an eternity, even if the battle was over after a single night. By sheer luck, a group of Xingfu's top warriors were sent around to assassinate the necromancer before he could do any harm.
Mamoru's father was not one of these men. Rather, he was one of the unlucky ones to be left to defend the city-state: and the first line of defense, no less. As fate would decree it, the man died during that one-night siege, leaving Mamoru and his mother behind. Mamoru's grandfather had long since retired to the town of Kizun, where the two moved to soon after so as not to be constantly reminded of the sacrifice made then.
Mamoru has since grown up comparatively well off in the town, with his grandfather's guidance in using qi and watching the guardsmen from afar as he helped work odd jobs around the town. Most of his spare time is spent training and, occasionally, tagging along with passing adventurers to hunt boars or other game for the town to feast on.
Equipment: Other than the aforementioned clothes, Mamoru's weapon is also almost always at his side while he's out and about... Unless the situation calls for it not to be, of course. The weapon can be categorized in the broadest sense as a katana (albeit with a higher durability and rust resistance compared to those in ancient Japan), but he doesn't always treat it like one.
Other: The blacksmiths in Kizun hate him, if it wasn't already clear enough. Likes to eat seafood, but that's far too uncommon in the town to be eaten with any sort of frequency.
|
23,044 | 666 | 8 | 1,991 | 4,772 |
Elle a répondu avec un sourire, finissant par servir ses clients et a commencé à remettre sa marchandise dans leurs boîtes et finalement dans son sac à dos. Elle avait le sentiment que le jeune sabre l'avait sous-estimée tout à l'heure. Il est vrai qu'elle n'a pas vraiment l'air d'un combattant et cela faisait partie de la façon dont elle s'habillait et agissait. D'habitude, beaucoup réexaminaient en essayant de lui causer des ennuis juste par la simple présence de son épée bleue plutôt particulière.
Elle a ensuite focalisé ses yeux sur l'autre fille qui a offert ses services. Elle est apparue plutôt... propre en fait à peu près aussi propre qu'An Xing était sinon encore plus! Ce n'est pas l'habitude de se lever pour un éclaireur celui-là. Toujours l'air sur la façon dont le corps de la fille déplacé a montré quelques traces d'habileté ou d'expérience au moins. Eh bien, au moins une pensée de Xing.
« Ce n'est pas vraiment mon affaire! » Un Xing a finalement conclu dans son esprit avec un clin d'œil à elle-même et un sourire. Elle a atteint son épée seulement pour tirer un pouce avant de le remettre dans le fourreau pour entendre les sons qu'il a fait. Un son clair mais silencieux en métal a atteint ses oreilles et elle a souri heureux avec elle. Cela faisait un moment qu'elle n'avait pas eu la chance de lui donner un entretien adéquat, pas qu'elle avait vraiment besoin de le faire souvent car ses capacités s'assuraient que sa lame était toujours en parfait état quand elle l'utilisait. C'était quand même agréable de le faire manuellement de temps en temps, peut-être après la fin de cette chasse.
|
An Xing
Age: 24
Appearance:
Her usual getup for when she's in towns and when traveling or doing some trading. Very high quality clothing especially made to cause good impressions in other people's eyes. Perfect for doing business or simply have a nice time at a tea house.
This set of clothing is for only rare occasions and events. A memento from her mother, An Xing uses it when she’s performing for audience or when she has to attend official ceremonies.
.
Abilities:
Formless sword dance
A martial art based around an ancient form of a sword dance practiced during some celebrations and holidays by small pockets of traveling groups of female entertainers. Since those ancient times, the martial art has evolved into a full fledged style, but few are allowed to learn it for it requires a talent for the sword and the flexibility to allow for the art’s gracious and nimble movements. Fast, unpredictable and deadly, those are the traits of those who practice this style.
Metal Qi body and flow.
An Xing’s trained ability to manipulate the flow of her own Qi and infuse it into her body and sword, using her primary element’s traits to enchant her own body’s resistance to blows and her weapon’s sharpness and durability. As long as she holds a weapon, it will not be in need of sharpening.
Of rust and erosion.
Given enough time, An Xing can infuse her Qi external metal items and turn the once sturdy metal into fragile substance that would crumble under even a simple pressure. Depending on the metal and the area in need of affecting, the time needed can greatly increase.
Spring after Fall
Using her secondary element, An Xing has created her own little ability to quickly regenerate damage with forcing Aether Qi to her injured body parts. This takes away her ability to use any other type of Qi related ability while she’s doing it and tires her body. Best suited for use during meditation
The Siren song of coin.
Being born into the family of merchants, An Xing learned the art of trade since a young age. She can haggle for prices, decide on the right values for items and overall act like one of the countless shrewd merchants out there, gaining maximum profits for her products and services.
Affinity (Primary/Secondary): Metal and Aether
Personality: An Xing is a very bright person, her smile is wide and charming, perfect for drawing in customers while at work as a merchant or to simply be nice towards her friends. She enjoys to haggle and to trade. An Xing also loves to discover new and interesting things such as foods, arts, weapons and so on. Everything as long as it’s something she has not seen it before. Thus she also has a habit of collecting small trinkets. Her favorite being a pair of two palm sized statuettes, depicting two dancing sisters.
History: An Xing was born in a very well off merchant family from the Kirin’s Realm. Her father was a prominent merchant and a martial artist since he was young. Her mother was a member of a traveling all female troupe of entertainers. The women were hired to attend and entertain a big feast at one of the bigger tea houses within the Realm.
An Xing’s father fell in love with her mother from first sight. At first it came as a rather shock and surprise to both his family and friends when he decided to marry a simple commoner woman, a dancer no less! Still in his family currently it was him who ran the business and made the money so no one could really oppose him. Following that on the very next year they married and 2 years later An Xing was born.
When she was about 5 years old, An Xing expressed interest to study martial arts. Her father was not that great of a fan of the idea though. While she married a commoner woman for love, he was also an extremely doting parent reaching almost to insanity levels. He would never allow his cute daughter to touch a weapon or to harm her skin! Luckily her mother was on the opposite opinion. As a long life practitioner of the Formless Sword Dance style, she had a long talk with her husband. Eventually 3 days later, after An Xing’s mother lost an arm and her father lost a leg in the ‘talks’, a decision was reached that An Xing would study martial arts.
In the following years, An Xing’s days were filled with studies for etiquette, economy, martial arts and other useful for a noblewoman skills. When An Xing was 18, her family faced a crisis once more. Her father wanted her to marry an old nobleman to secure his daughter’s future, whole her mother wanted her to join a traveling troupe and see the world.
Once more her parents decided to settle the problem on the field of battle. In the end An Xing’s decision was easy… she had to do whatever she decide from that point onwards because both her parents killed each other in their stupid duel. She joined the traveling troupe for a little while, before she left and started to travel the world as a merchant, searching for curios from all over.
Equipment:
Blue fang- a one handed curved longsword. The metal on this blade appears to be blue due an incident during it’s forging where the smith’s assistant dropped some kind of chemical dust on the blade and the reaction with the heat of forge turned the blade blue. Otherwise nothing else is special about this sword.
Clothes- As depicted in the two pictures, depending on which she’s wearing at the moment.
Leather backpack- a big backpack made from sturdy leather, to allow her to carry safely all her trinket collection, the other items she sells, her spare set of clothing and her provisions.
Other:
|
23,045 | 666 | 9 | 366 | 575 |
Dans un coin moussant, trois hommes grisés s'asseyaient paresseusement autour d'une table à bière. Deux hommes de lit avec des visages mouillés et des vestes de fourrure de loup inclinaient contre le mur derrière eux et partageaient une pipe, chacun prenant de longues traînées de lui à son tour. Le troisième était un homme lourd, chauve avait une face carrée encadrée par une barbe épaisse et piquante. Il se déchira dans les assiettes de viande souillée et de bols de riz. À l'approche de Mamoru, des cordons de muscle serré se sont déplacés sous la masse de l'homme trahissant sa poire en surpoids.
Les deux autres hommes assis se détournèrent de leurs tuyaux, et le regardèrent avec un air cordial, si quelque peu prudent.
L'homme plus grand, avec ses jowls encore emballés de riz, a accueilli Mamoru avec un flair bruyant.
"Mamoru, venez! Assieds-toi avec la Grande Yama!"
Il a fait un geste à l'espace ouvert sur le sol à côté de lui.
"À moins que mes oreilles ne me manquent, tu chasses des ours, non? Dangereux boulots de nos jours. Vous n'avez pas entendu les rumeurs? Il a déjà tué trois personnes."
Il a avalé une autre bouche, avant de hurler vers les deux hommes assis en face de lui.
"Nobu et Sei pourraient vous en dire plus. Ils ont trouvé un cadavre maule sur la route, à mi-chemin du village suivant."
Les deux trappeurs ont tiré sur Yama une éblouissante éblouissement pendant un moment, tous deux réticents à être inclus dans cette conversation. Après une longue pause, Nobu a commencé.
"Il n'y a pas grand chose à dire. La route vers le nord a toujours été dangereuse. Des ours, des tigres et des serpents... Choisissez une saison. Si vous êtes sur la route, garanti qu'une bête vous verra comme son prochain repas."
Sei haussa et tira un long souffle de sa pipe, ambivalente au sujet.
|
.: Fei Lan :.
| : Appearance ] : |
Age: 19
| : Abilities ] : |
~ Water Augury ~
The spirits that inhabit rivers, lakes, and seas are always communing with one another, even across vast swaths of open land. Through this, Fei Lan too can commune with the myriad water spirits and if they are willing to offer up their senses, she can perceive the world as they do.
By offering her Qi to these spirits, she can view remote locations as long as both she and her desired location are in contact with water. The nearby water source must also be large enough to house a spirit, such as a small pond, well, or prodigious puddle.
In addition, neither clouds, mist, fog, heavy rain, snow, or any standing body of water can hinder her senses. By invoking the nature of her Qi and using it to enhance her senses, she maintains a supernatural connection to the water around her allowing her to navigate unimpeded and locate other creatures in the area. She experiences the world through the water, seeing and feeling it as if she were there herself. The range is limited to only a small area though.
~ Eyes of the Storm ~
Nature leaves subtle hints in the slow meandering of clouds and the whistling of the wind. There's a distinct pattern in the way weather forms and moves which Fei Lan is attuned with. She can perceive these subtleties and accurately divine the weather for the next couple of days.
~ Water Purification ~
By combining water and aether energies, Fei Lan can purify water of poison, disease, or filth. However, the cleansing is limited to only small bodies of water such as wells, ponds, and brooks.
~ Unyielding Vigor ~
The abundance of Aether element caged inside her small body allows her to continue moving, when others would collapse from exhaustion. She is preternaturally athletic and can subsist on her own Qi instead of natural physical energy. She can run and swim for hours, scarcely needs any rest, and is active throughout most of the day and night, needing only to nap lightly for a few hours to cleanse any fatigue.
| : Affinity ] : |
Water - Primary
Aether - Secondary
| : Personality ] : |
A bit bull-headed and willful at times, but Fei Lan is usually gentle and easy-going like the lazy rivers around where she grew up. She does everything at her own pace and in her own time. Sometimes she's seen as being air-headed for paying little mind to how she trouble's others with her behavior, but this belies her sharp wit and lifelong pursuit of fun-filled mischief.
| : History ] : |
Where the twin rivers meet and spill out into the sea east of the Turtle domain is a small fishing village, Shengshan. If the local folklore is to be believed, it has been there since the age of creatiom, when the sacred beasts of ancient legend rose the land and mountains. There's never been more than a hundred or so residents at a time. Many venture off and settle elsewhere.
Shengshan is a village steeped in old and strange traditions. Among them is the long line of shamans and oracles; these shamans have no blood lineage, but every generation one is born among the villager who is blessed by the nearby water spirits and gifted with oracular abilities. Fei Lan is one of them.
Born to humble parents, a fisherman and a seamstress, she was quickly discovered as the next oracle and raised in the local shrine. The all-seeing eyes and keen intuition of the village elders are not to be underestimated.
The next thirteen years of her life were spent preparing to succeed the previous generation's oracle. She went through rigorous study to learn the ways of nature spirits and how to entice them with her potent Qi so she could become a vessel for them. Her innate talent was extroardinary, allowing her to achieve a high degree of control after almost a decade of strict training. She could attract water spirits for miles around and take them into her body with little to no resistance. She let them feed on her Qi and in return they suffused her with their own power. She could see distant lands and feel the mixing of natural energy in wild sanctuaries, but her clairvoyant visions couldn't be a substitute for actually being there. She longed to visit those ancient and wild places.
As a child, she befriended a young scoundrel by the name Jizu. He would often hide inside the shrine to escape punishment for pranking the adults and diving into the sacred springs to chase the koi.
Through him, Fei Lan learned about all the fun things outside of the temple. And through her, Jizu learned about the old spirits of the deep sea and the fierce serpents of the river.
As the time for Fei Lan purification ceremony drew near, as the realization she would be committed to this tiny village for the rest of her life began to set in, so too did the shadows of doubt. In secret, she planned to escape, and journey to the places she saw in her visions.
She and Jizu stowed away on a merchant vessel bound for foreign shores, but a storm swelled and under those dark clouds brigands fell upon their ship, slaughtering much of the crew.
The two were taken prisoner. Combining Jizu's burgeoning powers of water manipulation and Fei Lan's ability to read the weather and influence water spirits, they were able to trick the pirates into believing they were descended from some powerful sea gods. Bluffing their way through the ordeal, both safely made it to a small port town, and from then have been travelling ever since, indulging in their wanderlust.
| : Equipment ] : |
~ Medicine Pouch ~
filled with dried herbs, as well as small containers of unguents, salves, and healing balms
~ Hanfu-styled traditional dress ~
~ Small pieces of jewelry ~
Each of piece is used to entice a particular kind of water spirit, some prefer crystals, other metal or ceramic
~ Sacred Gourd ~
filled with purified water and a large copper bowl for divination rituals
~ An heirloom pendant made from a shard of a large pearl; supposedly, its a remnant of a Dragon's sacred pearl of wisdom.
| : Other ] : |
Despite her affinity for Aether, her skill in it is low and every technique she's learned about controlling it thus far has been self-taught.
Likewise, she has no formal training in any martial arts, but with the help of her village's elders, instead developed her natural born talent for manipulating Qi to make up for it. She knows few self-defense techniques, but can often outrun any would-be pursuer.
|
23,046 | 666 | 10 | 1,824 | 2,643 |
La nature bruyante du chasseur trop musclé a causé un sourire douloureux pour se glisser sur le visage de Mamoru. Alors qu'il ne pouvait pas nier l'habileté du chasseur de l'appeler si agressivement, de s'appeler lui-même Yama était...
Eh bien, un peu prétentieux, n'est-ce pas? Malgré cela, l'information était de l'information, et jouer le long signifiait peu de peine pour lui qu'une simple attaque de l'ego de l'homme.
-- Oui, oui, en venant, répondit-il, prenant un siège près des trois hommes alors qu'il attendait sa propre chance de s'asseoir. Il connaissait les dangers de la chasse aux bêtes, bien sûr, mais une seule créature a déjà sorti trois hommes...?
"Alors... C'est 'éveillé' dans ce sens, alors? Ou était-ce juste un groupe de voyageurs malchanceux? Un homme mort est habituellement un fluke, mais deux ou trois semble un peu improbable à moins qu'il y ait d'autres forces en jeu ici », a-t-il raisonné aux chasseurs, en regardant à nouveau l'avis. "Malheureusement, si trois personnes ont été tuées, alors je m'attendrais à une plus grande prime. À moins que... Il y a une raison pour que les gens se taisent à ce sujet?"
Si c'était vraiment le cas, alors il y avait quelque chose de bien plus important que la « chasse aux ours » qui se passe ici...
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Name: Kagimura Mamoru
Age: 20
Appearance: With short-cut and slightly messy black hair, what stands out about Mamoru is his rather... Unique eye color; after all, purple pupils aren't exactly what you'd call normal by any means. He stands at about 5'10" tall (~178cm) and is about average in terms of build: not too stocky and not too lean, though with enough muscle to wield his sword without breaking stance. He often wears rather plain brown tunic and pants, the latter of which is bound at his waist by a sash. Said sash also holds his sword in its sheath firmly at his side, so as to be easily accessible should the need arise.
Abilities: Mamoru is a semi-proficient swordsman, though he prefers to only fight with a sword rather than both a sword and a shield as his grandfather did or a spear like his father used. Having had no formal training, his style is unorthodox and improvised at times, having only watched more experienced swordfighters from a distance as they fought on their own. Mamoru is also capable of cloaking his blade with qi, either heating it up or cooling it down as he needs. Because he understands the importance of not making the weapon itself change temperature drastically (thanks to more than enough lectures from the local blacksmiths), this is the more preferred method as compared to heating the blade itself. Furthermore, said qi also reinforced the weapon, allowing it to be used for blocking, parrying, and deflecting incoming attacks.
Affinity: Fire/Water
Personality: Having lost his father at a young age, Mamoru has a deeply-ingrained ideal that he must try and carry on what his father could not. While creativity is not his strong suit, if pressured, he can be made to come up with something that... To be honest, may or may not always work out. While he understands the dangers of combat and the impact that fighting has on people, there is still a part of him that seeks that glory and heroism that is so often spoken of. At the same time, though, due to the aforementioned incident, Mamoru also has a drive to protect those close to him. That being said, though, he's not an idiot and knows when to let others protect him instead. A green swordsman with half a penchant for using qi can only do so much, after all...
History: Mamoru is the son of an old soldier who retired from the line of duty following the battle between the city-state of Xingfu and a powerful necromancer known only as Taoming. As one would expect from any conflict with the undead, the clash lasted for what felt like an eternity, even if the battle was over after a single night. By sheer luck, a group of Xingfu's top warriors were sent around to assassinate the necromancer before he could do any harm.
Mamoru's father was not one of these men. Rather, he was one of the unlucky ones to be left to defend the city-state: and the first line of defense, no less. As fate would decree it, the man died during that one-night siege, leaving Mamoru and his mother behind. Mamoru's grandfather had long since retired to the town of Kizun, where the two moved to soon after so as not to be constantly reminded of the sacrifice made then.
Mamoru has since grown up comparatively well off in the town, with his grandfather's guidance in using qi and watching the guardsmen from afar as he helped work odd jobs around the town. Most of his spare time is spent training and, occasionally, tagging along with passing adventurers to hunt boars or other game for the town to feast on.
Equipment: Other than the aforementioned clothes, Mamoru's weapon is also almost always at his side while he's out and about... Unless the situation calls for it not to be, of course. The weapon can be categorized in the broadest sense as a katana (albeit with a higher durability and rust resistance compared to those in ancient Japan), but he doesn't always treat it like one.
Other: The blacksmiths in Kizun hate him, if it wasn't already clear enough. Likes to eat seafood, but that's far too uncommon in the town to be eaten with any sort of frequency.
|
23,047 | 666 | 11 | 366 | 575 |
Nobu et Sei se sont déplacés mal à l'aise au mot "éveillé". Ils ont échangé un regard prudent avec Yama, avant que leur expression stoïque ne revienne. Yama a pris une autre grosse bouchée de sa brochette de viande, et mâché délicatement sur la théorie de Mamoru. Le temps s'étend à mesure que le silence s'allonge. Enfin, Yama a laissé sortir un grondement de rires.
-- Eh bien... si c'est si dangereux, je parie que vous pourriez renforcer un meilleur prix de cette prime!
Nobu s'est coupé, ne voulant plus entendre parler de l'esprit simple de Yama.
"S'il y a quelque chose qui a besoin d'éveil, c'est toi, Yama."
Il avait l'air d'en dire plus, mais s'est arrêté, et s'est tourné vers Mamoru.
"Oui, trois personnes sont mortes. Ce serait le double, si c'était un tigre. Ne cherchez pas les superstitions pour vos réponses quand la négligence d'un homme est plus probable. »
Il soupirait avec insistance.
"Vous voyez le mythe et la conspiration où il n'y en a pas."
Sei a soufflé un panache montant de fumée blanche et finalement ajouté avec un ton détendu.
"Nobu est juste grincheux d'être à la chasse depuis trop longtemps."
Il prit un autre coup de sa pipe, et regarda avec ardeur au plafond.
"Le voyageur que nous avons trouvé était sans eau depuis au moins deux jours. Sa peau d'eau était sèche d'os et les traces ont montré qu'il errait sans but depuis un moment. Peu importe ce qui l'a tué, il aurait été défait par les éléments assez tôt. »
Sei considérait le mamoru avec une expression un peu déçue.
"Je ne pouvais pas parler des deux autres. Je n'ai pas vu les corps et je n'ai pas confiance dans le moulin à rumeurs pour obtenir quelque chose de bien. Il peut être inhabituel d'avoir tant de morts avec la saison qui vient de commencer, mais rien hors de l'ordinaire ne m'a été révélé pendant mes chasses. Si une bête éveillée est là-bas, c'est plus insaisissable que n'importe quel ours que j'ai harcelé."
"Que les esprits protègent vos voyages." Il s'inclina solennellement et retourna pour s'emparer de sa pipe.
|
.: Fei Lan :.
| : Appearance ] : |
Age: 19
| : Abilities ] : |
~ Water Augury ~
The spirits that inhabit rivers, lakes, and seas are always communing with one another, even across vast swaths of open land. Through this, Fei Lan too can commune with the myriad water spirits and if they are willing to offer up their senses, she can perceive the world as they do.
By offering her Qi to these spirits, she can view remote locations as long as both she and her desired location are in contact with water. The nearby water source must also be large enough to house a spirit, such as a small pond, well, or prodigious puddle.
In addition, neither clouds, mist, fog, heavy rain, snow, or any standing body of water can hinder her senses. By invoking the nature of her Qi and using it to enhance her senses, she maintains a supernatural connection to the water around her allowing her to navigate unimpeded and locate other creatures in the area. She experiences the world through the water, seeing and feeling it as if she were there herself. The range is limited to only a small area though.
~ Eyes of the Storm ~
Nature leaves subtle hints in the slow meandering of clouds and the whistling of the wind. There's a distinct pattern in the way weather forms and moves which Fei Lan is attuned with. She can perceive these subtleties and accurately divine the weather for the next couple of days.
~ Water Purification ~
By combining water and aether energies, Fei Lan can purify water of poison, disease, or filth. However, the cleansing is limited to only small bodies of water such as wells, ponds, and brooks.
~ Unyielding Vigor ~
The abundance of Aether element caged inside her small body allows her to continue moving, when others would collapse from exhaustion. She is preternaturally athletic and can subsist on her own Qi instead of natural physical energy. She can run and swim for hours, scarcely needs any rest, and is active throughout most of the day and night, needing only to nap lightly for a few hours to cleanse any fatigue.
| : Affinity ] : |
Water - Primary
Aether - Secondary
| : Personality ] : |
A bit bull-headed and willful at times, but Fei Lan is usually gentle and easy-going like the lazy rivers around where she grew up. She does everything at her own pace and in her own time. Sometimes she's seen as being air-headed for paying little mind to how she trouble's others with her behavior, but this belies her sharp wit and lifelong pursuit of fun-filled mischief.
| : History ] : |
Where the twin rivers meet and spill out into the sea east of the Turtle domain is a small fishing village, Shengshan. If the local folklore is to be believed, it has been there since the age of creatiom, when the sacred beasts of ancient legend rose the land and mountains. There's never been more than a hundred or so residents at a time. Many venture off and settle elsewhere.
Shengshan is a village steeped in old and strange traditions. Among them is the long line of shamans and oracles; these shamans have no blood lineage, but every generation one is born among the villager who is blessed by the nearby water spirits and gifted with oracular abilities. Fei Lan is one of them.
Born to humble parents, a fisherman and a seamstress, she was quickly discovered as the next oracle and raised in the local shrine. The all-seeing eyes and keen intuition of the village elders are not to be underestimated.
The next thirteen years of her life were spent preparing to succeed the previous generation's oracle. She went through rigorous study to learn the ways of nature spirits and how to entice them with her potent Qi so she could become a vessel for them. Her innate talent was extroardinary, allowing her to achieve a high degree of control after almost a decade of strict training. She could attract water spirits for miles around and take them into her body with little to no resistance. She let them feed on her Qi and in return they suffused her with their own power. She could see distant lands and feel the mixing of natural energy in wild sanctuaries, but her clairvoyant visions couldn't be a substitute for actually being there. She longed to visit those ancient and wild places.
As a child, she befriended a young scoundrel by the name Jizu. He would often hide inside the shrine to escape punishment for pranking the adults and diving into the sacred springs to chase the koi.
Through him, Fei Lan learned about all the fun things outside of the temple. And through her, Jizu learned about the old spirits of the deep sea and the fierce serpents of the river.
As the time for Fei Lan purification ceremony drew near, as the realization she would be committed to this tiny village for the rest of her life began to set in, so too did the shadows of doubt. In secret, she planned to escape, and journey to the places she saw in her visions.
She and Jizu stowed away on a merchant vessel bound for foreign shores, but a storm swelled and under those dark clouds brigands fell upon their ship, slaughtering much of the crew.
The two were taken prisoner. Combining Jizu's burgeoning powers of water manipulation and Fei Lan's ability to read the weather and influence water spirits, they were able to trick the pirates into believing they were descended from some powerful sea gods. Bluffing their way through the ordeal, both safely made it to a small port town, and from then have been travelling ever since, indulging in their wanderlust.
| : Equipment ] : |
~ Medicine Pouch ~
filled with dried herbs, as well as small containers of unguents, salves, and healing balms
~ Hanfu-styled traditional dress ~
~ Small pieces of jewelry ~
Each of piece is used to entice a particular kind of water spirit, some prefer crystals, other metal or ceramic
~ Sacred Gourd ~
filled with purified water and a large copper bowl for divination rituals
~ An heirloom pendant made from a shard of a large pearl; supposedly, its a remnant of a Dragon's sacred pearl of wisdom.
| : Other ] : |
Despite her affinity for Aether, her skill in it is low and every technique she's learned about controlling it thus far has been self-taught.
Likewise, she has no formal training in any martial arts, but with the help of her village's elders, instead developed her natural born talent for manipulating Qi to make up for it. She knows few self-defense techniques, but can often outrun any would-be pursuer.
|
23,048 | 666 | 12 | 1,991 | 4,772 |
Un Xing a attendu que Mamoru finisse de traiter avec les hommes à qui il parlait, avant qu'elle n'atteigne son sac à dos et qu'elle le mette rapidement sans difficulté. Naturellement il avait un bon volume car il abritait beaucoup de marchandises, mais heureusement pour elle elle elle a gardé sa marchandise à de petites choses de sorte qu'il n'a pas vraiment atteint la taille de certains marchands itinérants qu'elle a vu. Leurs sacs à dos étaient parfois plus gros que leurs torses. Elle était juste assez grande pour abriter 6 boîtes en bois avec des bibelots tels que des épingles à cheveux, peignes, brosses et autres petites marchandises comme ça. Cela et ses quelques autres biens qu'elle a gardés sur elle-même comme son ensemble supplémentaire de vêtements qui a été soigneusement placé dans un sac tissé robuste.
Un Xing a demandé, souriant à ses deux compagnes sur ce travail.Avant de partir, je dois vous informer tous les deux que j'ai de l'entraînement au combat et je ne suis pas seulement en train de m'allonger sans raison ni désir d'aider. Je peux et je vais aider à faire tomber les ours!
|
An Xing
Age: 24
Appearance:
Her usual getup for when she's in towns and when traveling or doing some trading. Very high quality clothing especially made to cause good impressions in other people's eyes. Perfect for doing business or simply have a nice time at a tea house.
This set of clothing is for only rare occasions and events. A memento from her mother, An Xing uses it when she’s performing for audience or when she has to attend official ceremonies.
.
Abilities:
Formless sword dance
A martial art based around an ancient form of a sword dance practiced during some celebrations and holidays by small pockets of traveling groups of female entertainers. Since those ancient times, the martial art has evolved into a full fledged style, but few are allowed to learn it for it requires a talent for the sword and the flexibility to allow for the art’s gracious and nimble movements. Fast, unpredictable and deadly, those are the traits of those who practice this style.
Metal Qi body and flow.
An Xing’s trained ability to manipulate the flow of her own Qi and infuse it into her body and sword, using her primary element’s traits to enchant her own body’s resistance to blows and her weapon’s sharpness and durability. As long as she holds a weapon, it will not be in need of sharpening.
Of rust and erosion.
Given enough time, An Xing can infuse her Qi external metal items and turn the once sturdy metal into fragile substance that would crumble under even a simple pressure. Depending on the metal and the area in need of affecting, the time needed can greatly increase.
Spring after Fall
Using her secondary element, An Xing has created her own little ability to quickly regenerate damage with forcing Aether Qi to her injured body parts. This takes away her ability to use any other type of Qi related ability while she’s doing it and tires her body. Best suited for use during meditation
The Siren song of coin.
Being born into the family of merchants, An Xing learned the art of trade since a young age. She can haggle for prices, decide on the right values for items and overall act like one of the countless shrewd merchants out there, gaining maximum profits for her products and services.
Affinity (Primary/Secondary): Metal and Aether
Personality: An Xing is a very bright person, her smile is wide and charming, perfect for drawing in customers while at work as a merchant or to simply be nice towards her friends. She enjoys to haggle and to trade. An Xing also loves to discover new and interesting things such as foods, arts, weapons and so on. Everything as long as it’s something she has not seen it before. Thus she also has a habit of collecting small trinkets. Her favorite being a pair of two palm sized statuettes, depicting two dancing sisters.
History: An Xing was born in a very well off merchant family from the Kirin’s Realm. Her father was a prominent merchant and a martial artist since he was young. Her mother was a member of a traveling all female troupe of entertainers. The women were hired to attend and entertain a big feast at one of the bigger tea houses within the Realm.
An Xing’s father fell in love with her mother from first sight. At first it came as a rather shock and surprise to both his family and friends when he decided to marry a simple commoner woman, a dancer no less! Still in his family currently it was him who ran the business and made the money so no one could really oppose him. Following that on the very next year they married and 2 years later An Xing was born.
When she was about 5 years old, An Xing expressed interest to study martial arts. Her father was not that great of a fan of the idea though. While she married a commoner woman for love, he was also an extremely doting parent reaching almost to insanity levels. He would never allow his cute daughter to touch a weapon or to harm her skin! Luckily her mother was on the opposite opinion. As a long life practitioner of the Formless Sword Dance style, she had a long talk with her husband. Eventually 3 days later, after An Xing’s mother lost an arm and her father lost a leg in the ‘talks’, a decision was reached that An Xing would study martial arts.
In the following years, An Xing’s days were filled with studies for etiquette, economy, martial arts and other useful for a noblewoman skills. When An Xing was 18, her family faced a crisis once more. Her father wanted her to marry an old nobleman to secure his daughter’s future, whole her mother wanted her to join a traveling troupe and see the world.
Once more her parents decided to settle the problem on the field of battle. In the end An Xing’s decision was easy… she had to do whatever she decide from that point onwards because both her parents killed each other in their stupid duel. She joined the traveling troupe for a little while, before she left and started to travel the world as a merchant, searching for curios from all over.
Equipment:
Blue fang- a one handed curved longsword. The metal on this blade appears to be blue due an incident during it’s forging where the smith’s assistant dropped some kind of chemical dust on the blade and the reaction with the heat of forge turned the blade blue. Otherwise nothing else is special about this sword.
Clothes- As depicted in the two pictures, depending on which she’s wearing at the moment.
Leather backpack- a big backpack made from sturdy leather, to allow her to carry safely all her trinket collection, the other items she sells, her spare set of clothing and her provisions.
Other:
|
23,049 | 666 | 13 | 1,824 | 2,643 |
Un petit rire a quitté les lèvres de Mamoru, et un peu forcé à cela. Plus il parlait, plus cet incident semblait inquiétant. Même si, au moins, il y avait une idée de ce qu'il fallait préparer pour...
"Compris. Merci pour l'information; je serai prudent lors de ma recherche », a-t-il dit, s'inclinant en remerciement avant de se lever de son siège et de marcher vers les deux personnes qui avaient offert leurs services plus tôt. Le marchand a affirmé qu'elle avait de l'expérience de combat, du moins, donc c'était un peu moins inquiétant, du moins. Quoi qu'il en soit, plus ils attendaient longtemps, moins ils devaient chercher leur proie. Ce ne serait pas le cas, pas du tout, non.
"Je pense avoir recueilli assez d'informations pour le moment, du moins. Nous pourrions quand même être prudents; les ours sont des ours, après tout...» il s'enfuit, secouant la tête avant de montrer aux deux un sourire. "Cela devrait être bien, cependant. Je crois."
Bien qu'il y ait une partie de lui qui voulait avertir ses deux compagnons du danger possible à venir, le commentaire des deux chasseurs plus rationnels a rendu il semble plus improbable qu'une bête éveillée ne surgisse. Ce n'était pas comme s'ils ne pouvaient pas juste courir, cependant... Pas vrai?
"En tout cas, nous devrions partir maintenant. Je vous retrouve tous les deux près du sentier menant à la forêt, à la sortie ouest de la ville, d'accord? » il a demandé (quelque peu rhétoriquement) alors qu'il sortait du bâtiment, se moulant sur ses pensées alors qu'il se déplaçait dans le silence contemplatif. Il n'y avait probablement pas besoin d'armure, non? Ce n'étaient que des ours, après tout...
- C'est quoi, ça?
Pas vrai?
|
Name: Kagimura Mamoru
Age: 20
Appearance: With short-cut and slightly messy black hair, what stands out about Mamoru is his rather... Unique eye color; after all, purple pupils aren't exactly what you'd call normal by any means. He stands at about 5'10" tall (~178cm) and is about average in terms of build: not too stocky and not too lean, though with enough muscle to wield his sword without breaking stance. He often wears rather plain brown tunic and pants, the latter of which is bound at his waist by a sash. Said sash also holds his sword in its sheath firmly at his side, so as to be easily accessible should the need arise.
Abilities: Mamoru is a semi-proficient swordsman, though he prefers to only fight with a sword rather than both a sword and a shield as his grandfather did or a spear like his father used. Having had no formal training, his style is unorthodox and improvised at times, having only watched more experienced swordfighters from a distance as they fought on their own. Mamoru is also capable of cloaking his blade with qi, either heating it up or cooling it down as he needs. Because he understands the importance of not making the weapon itself change temperature drastically (thanks to more than enough lectures from the local blacksmiths), this is the more preferred method as compared to heating the blade itself. Furthermore, said qi also reinforced the weapon, allowing it to be used for blocking, parrying, and deflecting incoming attacks.
Affinity: Fire/Water
Personality: Having lost his father at a young age, Mamoru has a deeply-ingrained ideal that he must try and carry on what his father could not. While creativity is not his strong suit, if pressured, he can be made to come up with something that... To be honest, may or may not always work out. While he understands the dangers of combat and the impact that fighting has on people, there is still a part of him that seeks that glory and heroism that is so often spoken of. At the same time, though, due to the aforementioned incident, Mamoru also has a drive to protect those close to him. That being said, though, he's not an idiot and knows when to let others protect him instead. A green swordsman with half a penchant for using qi can only do so much, after all...
History: Mamoru is the son of an old soldier who retired from the line of duty following the battle between the city-state of Xingfu and a powerful necromancer known only as Taoming. As one would expect from any conflict with the undead, the clash lasted for what felt like an eternity, even if the battle was over after a single night. By sheer luck, a group of Xingfu's top warriors were sent around to assassinate the necromancer before he could do any harm.
Mamoru's father was not one of these men. Rather, he was one of the unlucky ones to be left to defend the city-state: and the first line of defense, no less. As fate would decree it, the man died during that one-night siege, leaving Mamoru and his mother behind. Mamoru's grandfather had long since retired to the town of Kizun, where the two moved to soon after so as not to be constantly reminded of the sacrifice made then.
Mamoru has since grown up comparatively well off in the town, with his grandfather's guidance in using qi and watching the guardsmen from afar as he helped work odd jobs around the town. Most of his spare time is spent training and, occasionally, tagging along with passing adventurers to hunt boars or other game for the town to feast on.
Equipment: Other than the aforementioned clothes, Mamoru's weapon is also almost always at his side while he's out and about... Unless the situation calls for it not to be, of course. The weapon can be categorized in the broadest sense as a katana (albeit with a higher durability and rust resistance compared to those in ancient Japan), but he doesn't always treat it like one.
Other: The blacksmiths in Kizun hate him, if it wasn't already clear enough. Likes to eat seafood, but that's far too uncommon in the town to be eaten with any sort of frequency.
|
23,050 | 666 | 14 | 366 | 575 |
La patience est peut-être une vertu, mais Fei Lan n'avait pas l'attention voulue. Elle a eu du mal à garder son esprit de errer alors que la conversation de Mamoru avec le chasseur s'appuyait. Elle a volé quelques regards subtils sur An Xing en essayant de comprendre à quoi servait l'étrange épée bleue à ses côtés. Fei Lan a supposé que c'était pour le combat, mais était curieux de savoir si cela faisait quelque chose de spécial.
Avant de pouvoir dépasser les possibilités, Mamoru est revenue. Mais quelque chose semblait... éteint. Elle n'avait pas payé de près - ou vraiment aucune - attention à sa conversation, mais quelque chose à propos de ce problème d'ours l'a perturbé.
En tout cas, elle ne s'inquiéterait pas trop. Des ours qu'elle pourrait facilement gérer seule en ne s'occupant pas d'eux. Vu une grande couchette et le masquage de sa présence a très bien fait le travail. Maintenant, elle les chercherait et les confronterait directement. C'est peut-être ce qui était derrière l'incertitude de Mamoru? Était-il mal à l'aise avec le combat contre les ours?
Sans argent, il n'y avait pas beaucoup plus qu'elle pouvait préparer. Elle a hurlé à Mamoru en confirmation.
« Espérons que nous pourrons résoudre cela rapidement. »
La vendeuse s'est coupée, déclarant qu'elle était entraînée au combat, presque comme une après-pensée. Fei Lan était silencieux pendant un moment, à moitié soulagé, à moitié surpris, et ne pouvait que penser à dire. "C'est vrai? Je serai sous vos soins alors." Elle s'inclina légèrement et se retourna pour partir. « Nous devrions être en route, si nous prévoyons de trouver un de ces ours avant la tombée de la nuit. »
Avec cela, elle a commencé vers l'extrémité ouest de la ville jusqu'au lieu de réunion.
|
.: Fei Lan :.
| : Appearance ] : |
Age: 19
| : Abilities ] : |
~ Water Augury ~
The spirits that inhabit rivers, lakes, and seas are always communing with one another, even across vast swaths of open land. Through this, Fei Lan too can commune with the myriad water spirits and if they are willing to offer up their senses, she can perceive the world as they do.
By offering her Qi to these spirits, she can view remote locations as long as both she and her desired location are in contact with water. The nearby water source must also be large enough to house a spirit, such as a small pond, well, or prodigious puddle.
In addition, neither clouds, mist, fog, heavy rain, snow, or any standing body of water can hinder her senses. By invoking the nature of her Qi and using it to enhance her senses, she maintains a supernatural connection to the water around her allowing her to navigate unimpeded and locate other creatures in the area. She experiences the world through the water, seeing and feeling it as if she were there herself. The range is limited to only a small area though.
~ Eyes of the Storm ~
Nature leaves subtle hints in the slow meandering of clouds and the whistling of the wind. There's a distinct pattern in the way weather forms and moves which Fei Lan is attuned with. She can perceive these subtleties and accurately divine the weather for the next couple of days.
~ Water Purification ~
By combining water and aether energies, Fei Lan can purify water of poison, disease, or filth. However, the cleansing is limited to only small bodies of water such as wells, ponds, and brooks.
~ Unyielding Vigor ~
The abundance of Aether element caged inside her small body allows her to continue moving, when others would collapse from exhaustion. She is preternaturally athletic and can subsist on her own Qi instead of natural physical energy. She can run and swim for hours, scarcely needs any rest, and is active throughout most of the day and night, needing only to nap lightly for a few hours to cleanse any fatigue.
| : Affinity ] : |
Water - Primary
Aether - Secondary
| : Personality ] : |
A bit bull-headed and willful at times, but Fei Lan is usually gentle and easy-going like the lazy rivers around where she grew up. She does everything at her own pace and in her own time. Sometimes she's seen as being air-headed for paying little mind to how she trouble's others with her behavior, but this belies her sharp wit and lifelong pursuit of fun-filled mischief.
| : History ] : |
Where the twin rivers meet and spill out into the sea east of the Turtle domain is a small fishing village, Shengshan. If the local folklore is to be believed, it has been there since the age of creatiom, when the sacred beasts of ancient legend rose the land and mountains. There's never been more than a hundred or so residents at a time. Many venture off and settle elsewhere.
Shengshan is a village steeped in old and strange traditions. Among them is the long line of shamans and oracles; these shamans have no blood lineage, but every generation one is born among the villager who is blessed by the nearby water spirits and gifted with oracular abilities. Fei Lan is one of them.
Born to humble parents, a fisherman and a seamstress, she was quickly discovered as the next oracle and raised in the local shrine. The all-seeing eyes and keen intuition of the village elders are not to be underestimated.
The next thirteen years of her life were spent preparing to succeed the previous generation's oracle. She went through rigorous study to learn the ways of nature spirits and how to entice them with her potent Qi so she could become a vessel for them. Her innate talent was extroardinary, allowing her to achieve a high degree of control after almost a decade of strict training. She could attract water spirits for miles around and take them into her body with little to no resistance. She let them feed on her Qi and in return they suffused her with their own power. She could see distant lands and feel the mixing of natural energy in wild sanctuaries, but her clairvoyant visions couldn't be a substitute for actually being there. She longed to visit those ancient and wild places.
As a child, she befriended a young scoundrel by the name Jizu. He would often hide inside the shrine to escape punishment for pranking the adults and diving into the sacred springs to chase the koi.
Through him, Fei Lan learned about all the fun things outside of the temple. And through her, Jizu learned about the old spirits of the deep sea and the fierce serpents of the river.
As the time for Fei Lan purification ceremony drew near, as the realization she would be committed to this tiny village for the rest of her life began to set in, so too did the shadows of doubt. In secret, she planned to escape, and journey to the places she saw in her visions.
She and Jizu stowed away on a merchant vessel bound for foreign shores, but a storm swelled and under those dark clouds brigands fell upon their ship, slaughtering much of the crew.
The two were taken prisoner. Combining Jizu's burgeoning powers of water manipulation and Fei Lan's ability to read the weather and influence water spirits, they were able to trick the pirates into believing they were descended from some powerful sea gods. Bluffing their way through the ordeal, both safely made it to a small port town, and from then have been travelling ever since, indulging in their wanderlust.
| : Equipment ] : |
~ Medicine Pouch ~
filled with dried herbs, as well as small containers of unguents, salves, and healing balms
~ Hanfu-styled traditional dress ~
~ Small pieces of jewelry ~
Each of piece is used to entice a particular kind of water spirit, some prefer crystals, other metal or ceramic
~ Sacred Gourd ~
filled with purified water and a large copper bowl for divination rituals
~ An heirloom pendant made from a shard of a large pearl; supposedly, its a remnant of a Dragon's sacred pearl of wisdom.
| : Other ] : |
Despite her affinity for Aether, her skill in it is low and every technique she's learned about controlling it thus far has been self-taught.
Likewise, she has no formal training in any martial arts, but with the help of her village's elders, instead developed her natural born talent for manipulating Qi to make up for it. She knows few self-defense techniques, but can often outrun any would-be pursuer.
|
23,051 | 666 | 15 | 1,991 | 4,772 |
Parfait, puis rendez-vous à l'endroit de la réunion bientôt! Un Xing a déclaré que le reste gauche pour se diriger rapidement vers la quête qu'ils étaient sur le point de faire. Par contre, le marchand avait des plans légèrement différents. Bien sûr qu'elle allait bientôt suivre, mais en aucun cas elle n'était stupide. La chasse aux ours était un travail dangereux qui a causé un certain nombre de morts, même chez des gens formés aux arts martiaux. Avant de partir rencontrer le reste, elle passa par le forgeron, faisant rapidement un marché pour acheter 4 grands fers de lance, encore légèrement rugueux et non poli. Whith ces nouveaux outils en sa possession, An Xing a rapidement commencé à se déplacer dans la direction indiquée plus tôt Mamoru.
"Et je suis prêt pour la chasse!" Elle a déclaré avec confiance quand elle est arrivée sur place et a rencontré le reste. Elle n'est pas vraiment que de nouvelles possessions brillantes ont été attachées autour de ses collants avec 2 rubans, un sur chaque jambe tenant 2 fers de lance." Alors quel est le plan pour abattre les ours?" Elle a finalement demandé, se demandant si Mamoru avait vraiment un plan ou s'ils allaient devoir improviser sur place. Assez sûr sans connaître les capacités de l'autre il était difficile de formuler un plan, mais hey personne n'a dit former des parties d'aventure / chasse était facile.
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An Xing
Age: 24
Appearance:
Her usual getup for when she's in towns and when traveling or doing some trading. Very high quality clothing especially made to cause good impressions in other people's eyes. Perfect for doing business or simply have a nice time at a tea house.
This set of clothing is for only rare occasions and events. A memento from her mother, An Xing uses it when she’s performing for audience or when she has to attend official ceremonies.
.
Abilities:
Formless sword dance
A martial art based around an ancient form of a sword dance practiced during some celebrations and holidays by small pockets of traveling groups of female entertainers. Since those ancient times, the martial art has evolved into a full fledged style, but few are allowed to learn it for it requires a talent for the sword and the flexibility to allow for the art’s gracious and nimble movements. Fast, unpredictable and deadly, those are the traits of those who practice this style.
Metal Qi body and flow.
An Xing’s trained ability to manipulate the flow of her own Qi and infuse it into her body and sword, using her primary element’s traits to enchant her own body’s resistance to blows and her weapon’s sharpness and durability. As long as she holds a weapon, it will not be in need of sharpening.
Of rust and erosion.
Given enough time, An Xing can infuse her Qi external metal items and turn the once sturdy metal into fragile substance that would crumble under even a simple pressure. Depending on the metal and the area in need of affecting, the time needed can greatly increase.
Spring after Fall
Using her secondary element, An Xing has created her own little ability to quickly regenerate damage with forcing Aether Qi to her injured body parts. This takes away her ability to use any other type of Qi related ability while she’s doing it and tires her body. Best suited for use during meditation
The Siren song of coin.
Being born into the family of merchants, An Xing learned the art of trade since a young age. She can haggle for prices, decide on the right values for items and overall act like one of the countless shrewd merchants out there, gaining maximum profits for her products and services.
Affinity (Primary/Secondary): Metal and Aether
Personality: An Xing is a very bright person, her smile is wide and charming, perfect for drawing in customers while at work as a merchant or to simply be nice towards her friends. She enjoys to haggle and to trade. An Xing also loves to discover new and interesting things such as foods, arts, weapons and so on. Everything as long as it’s something she has not seen it before. Thus she also has a habit of collecting small trinkets. Her favorite being a pair of two palm sized statuettes, depicting two dancing sisters.
History: An Xing was born in a very well off merchant family from the Kirin’s Realm. Her father was a prominent merchant and a martial artist since he was young. Her mother was a member of a traveling all female troupe of entertainers. The women were hired to attend and entertain a big feast at one of the bigger tea houses within the Realm.
An Xing’s father fell in love with her mother from first sight. At first it came as a rather shock and surprise to both his family and friends when he decided to marry a simple commoner woman, a dancer no less! Still in his family currently it was him who ran the business and made the money so no one could really oppose him. Following that on the very next year they married and 2 years later An Xing was born.
When she was about 5 years old, An Xing expressed interest to study martial arts. Her father was not that great of a fan of the idea though. While she married a commoner woman for love, he was also an extremely doting parent reaching almost to insanity levels. He would never allow his cute daughter to touch a weapon or to harm her skin! Luckily her mother was on the opposite opinion. As a long life practitioner of the Formless Sword Dance style, she had a long talk with her husband. Eventually 3 days later, after An Xing’s mother lost an arm and her father lost a leg in the ‘talks’, a decision was reached that An Xing would study martial arts.
In the following years, An Xing’s days were filled with studies for etiquette, economy, martial arts and other useful for a noblewoman skills. When An Xing was 18, her family faced a crisis once more. Her father wanted her to marry an old nobleman to secure his daughter’s future, whole her mother wanted her to join a traveling troupe and see the world.
Once more her parents decided to settle the problem on the field of battle. In the end An Xing’s decision was easy… she had to do whatever she decide from that point onwards because both her parents killed each other in their stupid duel. She joined the traveling troupe for a little while, before she left and started to travel the world as a merchant, searching for curios from all over.
Equipment:
Blue fang- a one handed curved longsword. The metal on this blade appears to be blue due an incident during it’s forging where the smith’s assistant dropped some kind of chemical dust on the blade and the reaction with the heat of forge turned the blade blue. Otherwise nothing else is special about this sword.
Clothes- As depicted in the two pictures, depending on which she’s wearing at the moment.
Leather backpack- a big backpack made from sturdy leather, to allow her to carry safely all her trinket collection, the other items she sells, her spare set of clothing and her provisions.
Other:
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23,052 | 666 | 16 | 1,824 | 2,643 |
Après avoir quitté le bâtiment, Mamoru a acheté quelques morceaux de pain aux baies d'un étal le long de la route pour son groupe à manger plus tard. Étant donné qu'il n'avait absolument aucune idée de la durée de la chasse des trois ours, il était normal qu'il leur apporte un petit quelque chose pour le déjeuner. Et puis... C'était des ours qu'ils chassaient. Peut-être que l'odeur les attirerait?
- C'est quoi, ça?
Non, c'était idiot. Il n'y avait aucun moyen que ce soit le cas.
Confirmant rapidement toutes les marchandises sur sa personne à l'heure actuelle, Mamoru a pris jusqu'aux deux autres qui avaient l'intention d'étiqueter avec lui, pain emballé dans un petit sac attaché à un côté et son épée à l'autre. La dame marchande de tout à l'heure a mentionné la préparation d'un plan. Cela, bien sûr, était un peu plus facile à dire qu'à faire. Heureusement, le jeune sabre avait été suffisamment chassé pour savoir (dans une certaine mesure) quel était le processus habituel pour cela.
« Eh bien, la plupart des groupes plantent habituellement une rivière ou une grotte et surveillent, mais cela ne fonctionne qu'environ la moitié du temps. Les ours fanés ont un sens aigu de l'odeur après tout, afin qu'ils puissent dire quelque chose qui les cherche aussi bien qu'ils savent où se trouve leur nourriture. Heureusement, il y a un autre moyen d'y arriver. Pendant cette période, ces ours suivent habituellement le même chemin à la recherche de leurs repas, de sorte que tant que nous pouvons découvrir où se dirige la créature, nous pourrions être en mesure de l'intercepter et de la tuer. Le plus dur, c'est le combat, mais ça ira mieux si on peut les arrêter. Est-ce que vous êtes d'accord avec ça?"
L'explication était un peu longue, oui, mais pour quelqu'un qui venait d'entrer en ville pour la première fois ce genre d'exposition était assez nécessaire. Sinon, ils pourraient tout aussi facilement attendre que rien ne se produise et obtenir toujours le même résultat.
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Name: Kagimura Mamoru
Age: 20
Appearance: With short-cut and slightly messy black hair, what stands out about Mamoru is his rather... Unique eye color; after all, purple pupils aren't exactly what you'd call normal by any means. He stands at about 5'10" tall (~178cm) and is about average in terms of build: not too stocky and not too lean, though with enough muscle to wield his sword without breaking stance. He often wears rather plain brown tunic and pants, the latter of which is bound at his waist by a sash. Said sash also holds his sword in its sheath firmly at his side, so as to be easily accessible should the need arise.
Abilities: Mamoru is a semi-proficient swordsman, though he prefers to only fight with a sword rather than both a sword and a shield as his grandfather did or a spear like his father used. Having had no formal training, his style is unorthodox and improvised at times, having only watched more experienced swordfighters from a distance as they fought on their own. Mamoru is also capable of cloaking his blade with qi, either heating it up or cooling it down as he needs. Because he understands the importance of not making the weapon itself change temperature drastically (thanks to more than enough lectures from the local blacksmiths), this is the more preferred method as compared to heating the blade itself. Furthermore, said qi also reinforced the weapon, allowing it to be used for blocking, parrying, and deflecting incoming attacks.
Affinity: Fire/Water
Personality: Having lost his father at a young age, Mamoru has a deeply-ingrained ideal that he must try and carry on what his father could not. While creativity is not his strong suit, if pressured, he can be made to come up with something that... To be honest, may or may not always work out. While he understands the dangers of combat and the impact that fighting has on people, there is still a part of him that seeks that glory and heroism that is so often spoken of. At the same time, though, due to the aforementioned incident, Mamoru also has a drive to protect those close to him. That being said, though, he's not an idiot and knows when to let others protect him instead. A green swordsman with half a penchant for using qi can only do so much, after all...
History: Mamoru is the son of an old soldier who retired from the line of duty following the battle between the city-state of Xingfu and a powerful necromancer known only as Taoming. As one would expect from any conflict with the undead, the clash lasted for what felt like an eternity, even if the battle was over after a single night. By sheer luck, a group of Xingfu's top warriors were sent around to assassinate the necromancer before he could do any harm.
Mamoru's father was not one of these men. Rather, he was one of the unlucky ones to be left to defend the city-state: and the first line of defense, no less. As fate would decree it, the man died during that one-night siege, leaving Mamoru and his mother behind. Mamoru's grandfather had long since retired to the town of Kizun, where the two moved to soon after so as not to be constantly reminded of the sacrifice made then.
Mamoru has since grown up comparatively well off in the town, with his grandfather's guidance in using qi and watching the guardsmen from afar as he helped work odd jobs around the town. Most of his spare time is spent training and, occasionally, tagging along with passing adventurers to hunt boars or other game for the town to feast on.
Equipment: Other than the aforementioned clothes, Mamoru's weapon is also almost always at his side while he's out and about... Unless the situation calls for it not to be, of course. The weapon can be categorized in the broadest sense as a katana (albeit with a higher durability and rust resistance compared to those in ancient Japan), but he doesn't always treat it like one.
Other: The blacksmiths in Kizun hate him, if it wasn't already clear enough. Likes to eat seafood, but that's far too uncommon in the town to be eaten with any sort of frequency.
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23,053 | 666 | 17 | 366 | 575 |
Fei Lan se taisait alors que Mamoru expliquait ses projets, en hurlant aux points clés, mais seulement à la demi-écoute. Son esprit errait un peu alors qu'elle essayait de se rappeler les trous d'arrosage et les ruisseaux naturels dans la région. Elle s'était arrêtée à quelques-uns le long du chemin, mais n'avait pas pris la peine de communier avec les esprits pour trouver les autres dans la région. Elle n'avait pas parlé à beaucoup de gens de cette région. Normalement, ils flagellaient sur sa présence même, mais ils semblaient un peu reclus ici. J'ai besoin de les séduire un peu...
"Vous êtes d'accord tous les deux avec ça"
"Oh, oui, c'est bon." Elle a répondu inconsidérément, ne prenant que l'idée générale derrière son plan. « Si vous pouviez nous conduire au plus grand étang ou lac de cette région, je pourrais trouver cet ours beaucoup plus facile. Cela nous épargnerait beaucoup de recherches inutiles..."
Elle savait que sa demande était peu orthodoxe et, en réalité, elle n'avait pas besoin de demander une telle chose. Elle pouvait le trouver elle-même sans trop d'effort, mais elle voulait mieux connaître ses escortes. Et ça semblait être une bonne excuse. Elle avait l'intention de juste communiquer avec les esprits locaux pour trouver cet ours quand ils sont arrivés,
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.: Fei Lan :.
| : Appearance ] : |
Age: 19
| : Abilities ] : |
~ Water Augury ~
The spirits that inhabit rivers, lakes, and seas are always communing with one another, even across vast swaths of open land. Through this, Fei Lan too can commune with the myriad water spirits and if they are willing to offer up their senses, she can perceive the world as they do.
By offering her Qi to these spirits, she can view remote locations as long as both she and her desired location are in contact with water. The nearby water source must also be large enough to house a spirit, such as a small pond, well, or prodigious puddle.
In addition, neither clouds, mist, fog, heavy rain, snow, or any standing body of water can hinder her senses. By invoking the nature of her Qi and using it to enhance her senses, she maintains a supernatural connection to the water around her allowing her to navigate unimpeded and locate other creatures in the area. She experiences the world through the water, seeing and feeling it as if she were there herself. The range is limited to only a small area though.
~ Eyes of the Storm ~
Nature leaves subtle hints in the slow meandering of clouds and the whistling of the wind. There's a distinct pattern in the way weather forms and moves which Fei Lan is attuned with. She can perceive these subtleties and accurately divine the weather for the next couple of days.
~ Water Purification ~
By combining water and aether energies, Fei Lan can purify water of poison, disease, or filth. However, the cleansing is limited to only small bodies of water such as wells, ponds, and brooks.
~ Unyielding Vigor ~
The abundance of Aether element caged inside her small body allows her to continue moving, when others would collapse from exhaustion. She is preternaturally athletic and can subsist on her own Qi instead of natural physical energy. She can run and swim for hours, scarcely needs any rest, and is active throughout most of the day and night, needing only to nap lightly for a few hours to cleanse any fatigue.
| : Affinity ] : |
Water - Primary
Aether - Secondary
| : Personality ] : |
A bit bull-headed and willful at times, but Fei Lan is usually gentle and easy-going like the lazy rivers around where she grew up. She does everything at her own pace and in her own time. Sometimes she's seen as being air-headed for paying little mind to how she trouble's others with her behavior, but this belies her sharp wit and lifelong pursuit of fun-filled mischief.
| : History ] : |
Where the twin rivers meet and spill out into the sea east of the Turtle domain is a small fishing village, Shengshan. If the local folklore is to be believed, it has been there since the age of creatiom, when the sacred beasts of ancient legend rose the land and mountains. There's never been more than a hundred or so residents at a time. Many venture off and settle elsewhere.
Shengshan is a village steeped in old and strange traditions. Among them is the long line of shamans and oracles; these shamans have no blood lineage, but every generation one is born among the villager who is blessed by the nearby water spirits and gifted with oracular abilities. Fei Lan is one of them.
Born to humble parents, a fisherman and a seamstress, she was quickly discovered as the next oracle and raised in the local shrine. The all-seeing eyes and keen intuition of the village elders are not to be underestimated.
The next thirteen years of her life were spent preparing to succeed the previous generation's oracle. She went through rigorous study to learn the ways of nature spirits and how to entice them with her potent Qi so she could become a vessel for them. Her innate talent was extroardinary, allowing her to achieve a high degree of control after almost a decade of strict training. She could attract water spirits for miles around and take them into her body with little to no resistance. She let them feed on her Qi and in return they suffused her with their own power. She could see distant lands and feel the mixing of natural energy in wild sanctuaries, but her clairvoyant visions couldn't be a substitute for actually being there. She longed to visit those ancient and wild places.
As a child, she befriended a young scoundrel by the name Jizu. He would often hide inside the shrine to escape punishment for pranking the adults and diving into the sacred springs to chase the koi.
Through him, Fei Lan learned about all the fun things outside of the temple. And through her, Jizu learned about the old spirits of the deep sea and the fierce serpents of the river.
As the time for Fei Lan purification ceremony drew near, as the realization she would be committed to this tiny village for the rest of her life began to set in, so too did the shadows of doubt. In secret, she planned to escape, and journey to the places she saw in her visions.
She and Jizu stowed away on a merchant vessel bound for foreign shores, but a storm swelled and under those dark clouds brigands fell upon their ship, slaughtering much of the crew.
The two were taken prisoner. Combining Jizu's burgeoning powers of water manipulation and Fei Lan's ability to read the weather and influence water spirits, they were able to trick the pirates into believing they were descended from some powerful sea gods. Bluffing their way through the ordeal, both safely made it to a small port town, and from then have been travelling ever since, indulging in their wanderlust.
| : Equipment ] : |
~ Medicine Pouch ~
filled with dried herbs, as well as small containers of unguents, salves, and healing balms
~ Hanfu-styled traditional dress ~
~ Small pieces of jewelry ~
Each of piece is used to entice a particular kind of water spirit, some prefer crystals, other metal or ceramic
~ Sacred Gourd ~
filled with purified water and a large copper bowl for divination rituals
~ An heirloom pendant made from a shard of a large pearl; supposedly, its a remnant of a Dragon's sacred pearl of wisdom.
| : Other ] : |
Despite her affinity for Aether, her skill in it is low and every technique she's learned about controlling it thus far has been self-taught.
Likewise, she has no formal training in any martial arts, but with the help of her village's elders, instead developed her natural born talent for manipulating Qi to make up for it. She knows few self-defense techniques, but can often outrun any would-be pursuer.
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23,054 | 667 | 0 | 2,628 | 9,851 |
C'était une chaude nuit d'été à Redrock. Les rues n'étaient pas vides, mais les gens sur eux étaient clairsemés. Bien que ce ne soit pas une petite ville, ce n'était pas une ville énorme non plus. C'était un endroit qui a étranglé la ligne entre la ville et la ville, et donc la vie nocturne était également un reflet de cela. Certaines personnes étaient dans la rue, et pourtant beaucoup sont restées dans leurs maisons. Cette nuit était idéale pour le début. Il y avait beaucoup d'endroits où quelqu'un qui voulait rester invisible pouvait habiter. La forêt à l'extérieur de Redrock. Les restes brûlés du manoir Rickert dans le Nord, laissé comme monument aux morts tragiques qui s'y étaient produites. Les catacombes invisibles sous la ville qui étaient aussi vieux que la nation. Car ce soir était le début de quelque chose que la ville relativement paisible de Redrock n'avait jamais rencontré auparavant. Ce soir serait le début d'une bataille qui avait autrefois pensé avoir été réduite au silence, mais qui ne l'était plus.
Ce soir était le début de la bataille qui déciderait qui a revendiqué la machine omnipotente de don de désirs connue sous le nom de Saint Graal.
L'ancienne église de Redrock, un bâtiment impressionnant fondé sur le style gothique de l'architecture, abritait cette nuit un représentant étranger de l'Église catholique. Et pour de nombreuses nuits après cela, en effet. Elle s'est assise tranquillement. Naturellement, elle était prête à rencontrer chaque équipe qui l'informerait de leur participation. On lui avait dit, cependant, que cette guerre réunirait bien plus de sept participants.
L'Exécuteur aux cheveux bleus a laissé sortir un petit soupir.
Elle était sans repas, et ce serait une longue nuit.
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Drip... goutte d'eau... goutte d'eau...
Elle a dû tout vider, naturellement. On lui avait donné précisément la quantité de sang requise pour sa tâche, elle avait été drainée de plusieurs animaux et stockée à cette fin explicitement. Le catalyseur qui lui avait été fourni, lui aussi, aurait prétendument appelé un excellent Caster stratégique. La jeune femme soupçonnait que c'était parce que ses supérieurs de l'Association croyaient qu'elle n'avait pas l'esprit stratégique, et pourtant elle ne s'y opposait pas. La confiance qu'elle avait en elle-même était suffisante pour elle, elle n'avait pas besoin de la confiance de ses patrons. En outre, ils l'avaient jugée apte à la déployer comme leur représentant, n'est-ce pas? Cela signifiait qu'ils avaient confiance en elle, peu importe à quel point ils l'admettraient. Elle devait admettre qu'une Servante de la classe Caster n'était pas son premier choix si elle avait elle-même pris la décision, mais en même temps elle était confiante que n'importe quel Servant qu'elle pourrait convoquer gagnerait cette guerre.
En effet, celui convoqué par ce fan n'était pas étranger à la guerre. Peut-être que ce serait un meilleur jumelage alors qu'elle espérait. Ce qui, pour être juste, ses espoirs étaient très élevés en effet.
Fio Mal-Rai, chasseur de magus pour l'Association, n'a jamais pris la perspective cynique sur son propre chemin. Non, c'était toujours la voie qu'elle savait pour la mener à la réussite. Le même état d'esprit s'appliquait à cette guerre pour le Saint Graal. Elle travaillera, travaillera et travaillera jusqu'à ce qu'elle trouve du succès, et elle ne cessera pas jusqu'à ce qu'elle revendique la victoire. Dans son esprit, il n'y avait personne qui puisse se mettre en travers de sa façon si elle s'appliquait à elle-même et aux capacités de sa Servante correctement.
La salle de la maison avec laquelle elle a été approvisionnée pour la guerre du Graal était plutôt majestueuse, bien qu'aujourd'hui entachée par la présence d'un cercle de sang. Le tapis et le sol étaient un petit sacrifice au nom de la victoire.
Elle se tenait au cercle. Fio a tendu une main, et l'a sentie. Elle sentit le flux de prana dans son corps, l'allumer. Ses circuits magiques étaient un flirt d'activité. Naturellement, un rituel d'appeler un Esprit Héroïque du Trône des Héros provoquerait une grande ferveur dans son cadre, n'est-ce pas?
"Argent et fer à l'origine. Gem et l'archiduc des contrats à la pierre angulaire. L'ancêtre est mon grand maître Schweinorg."
Elle pouvait sentir qu'elle brûlait à l'intérieur d'elle. Le cœur de Fio est plein d'excitation. Vraiment, c'était son entrée dans la guerre pour le Saint Graal! Même en tant que devoir officiel pour l'Association... il n'y avait aucun moyen de cacher l'excitation qu'elle ressentait.
"Le vent allumé devient un mur. Les portes dans les quatre directions se ferment, venant de la couronne, la route à trois fourches qui mène au royaume circule.
Fermez (remplissez). Fermez (remplissez). Fermez (remplissez). Fermez (remplissez). Fermez (remplissez).
Répétez toutes les cinq fois.
Simplement, briser une fois rempli."
Avec chaque mot, il s'est approché.
"Votre moi est sous moi, mon destin est dans votre épée.
Conformément à l'approche du Saint Graal, si vous demeurez dans ce sentiment, cette raison, alors répondez.
Voilà mon serment. Je suis celui qui devient tout le bien du monde des morts, je suis celui qui répand tout le mal du monde des morts."
Fio lui tendit la main, et les derniers mots furent criés, comme pour s'assurer qu'ils arrivèrent réellement à sa Servante.
"Vous, sept cieux revêtus de trois mots de puissance, arrivez de l'anneau de dissuasion, O gardien de l'équilibre"
,,,,,,,,,,,
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,055 | 667 | 1 | 1,924 | 4,942 |
Le ponton Carran
Au milieu de la petite maison « abandonnée » que Bridget utilisait comme base d'opérations pour cette guerre du Graal, un espace avait été dégagé pour le rituel. Les pots en verre vides inscrits avec une rune pour préserver leur contenu ont été dispersés autour du cercle complexe, peint dans le sang propre de Bridget - recueilli au fil du temps pour un tel scénario. Si elle allait convoquer un héros ancien pour arrêter cette guerre, elle ne voulait pas semer la merde et obtenir Assassin à cause de son propre manque de pouvoir. Espérons que la mana dans son sang aiderait le rituel à produire quelque chose de plus... utile.
Alors même que la blonde passait par le chant, elle ne pouvait s'empêcher de respecter l'art qui est entré dans la création du Saint Graal. Même si son but était stupide, créer un artefact capable de réduire l'incroyable difficulté d'un Esprit héroïque, et l'encastrer dans un récipient à un simple chant n'était rien de moins qu'à couper le souffle.
C'était dommage qu'elle ne puisse pas préserver cette partie de la machine.
"Vous, sept cieux revêtus de trois mots de puissance, arrivez de l'anneau de dissuasion, O gardien de l'équilibre"
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Name: Bridget Carran
Age: 23
Gender: Female
Personality: Cold, methodical, and absolutely against the entire concept of 'wishes' in the first place. As a Master, she holds to the view that her role is support: sustain the Servant, gather information, and avoid having to interact with the others taking part in the war (or people in general). Despite being a born-and-bred magus, she holds no great antipathy for technology; only an idiot would hate a potentially useful tool.
Skills: She's not completely technologically illiterate! That's not to say she's immensely good with it, but Bridget isn't defeated by the mere concept. She's also good at freehand drawing.
Abilities:Sorcery Trait: "Bloody Circuits". The Carran family has long existed as something of an oddity: extremely plentiful, good magic circuits... and an ability to utilise magic energy below that of an average magus. The accumulated energy simply melds itself with bodily fluids far more than is normal, leading to their blood containing far more energy than is at all normal. They also have the ability to control their blood once outside their body, which without the appropriate knowledge would only be useful for not bleeding out when they need this level of mana for something.
Runes: Bridget can be considered something of a master of this type of magecraft, though she can hardly inscribe them as fast as some. Instead, if there's some need for high power or rapid inscription... take a little of her blood, and have that form the required rune on some surface. A momentary action, a spell, and the energy to power it all in one. She prefers to set up more subtle or permanent effects, but in no way shies back from something more destructive... or being able to use them to boost speed for a quick escape.
General Knowledge: Though not specialised in anything else in particular, both carrying her family's magic crest and an interest in conserving her own blood give Bridget a good understanding of thaumaturgy in general. She also has a surprising knowledge of Formalcraft.
Elemental Affinity: Earth
Brief Backstory: The heir to an old family, Bridget herself has little involvement with the Mages' Association, church, or too much interest in socialising in general. Her father, on the other hand, cultivated a good deal more relationships and was involved in the fighting preceding the dismantling of the Fuyuki Holy Grail... at least until he died, that was. Having found out that some idiots went and rebuilt the thing, Bridget decided to honour his death by setting out to dismantle the new version.
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23,056 | 667 | 2 | 587 | 1,831 |
Tandis que les paroles étaient prononcées conformément au rituel, le cercle de convocation commença à briller d'une intensité aveuglante, plus brillant et plus brillant jusqu'à ce qu'un instant il semblait que la couronne de mer du soleil lui-même avait accidentellement été apportée dans la petite maison abandonnée. Puis il a été lavé dans un flot soudain de brouillard frais qui a dispersé la lumière dans des éclats de lueur et où autrefois il n'y avait que de l'espace vide une figure maintenant debout.
Au fur et à mesure que la brume s'éclairait, elle révéla une figure aux longs cheveux qui coulait comme une petite cascade d'encre noire, un visage dur et aiguisé aux yeux très attentifs mais dépassionnés, des robes de soie riches et des bretelles et un choker d'or massif. La chose la plus frappante à propos de la Servante occupant le centre du cercle n'était aucune de ces choses. Cet honneur particulier appartenait à son armement, un carquois rempli de flèches surdimensionnées avec des têtes de jade dont les flétrissements devaient provenir d'un oiseau contre nature énorme et d'un arc de couleur rouge vif et d'or.
Il regardait la fille en dehors du cercle avec quelque chose entre l'amusement et l'ennui, mais sans plus de retard, il parlait:
"Alors, finissons-en et finissons vite, ma fille. Etes-vous mon Maître ou quoi? »
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Name: Mamoru Hayashi
Age: 14
Gender: Male
Appearance: a rare moment outside the wheelchair
Personality: Mamoru has always believed that with enough training, dedication and preparation any obstacle can be overcome. Despite being instructed by his family to do anything it takes to win and attempting to put on a ruthless facade, Mamoru secretly dreams of being a Hero of Justice and protecting the weak since he is often viewed as weak himself. As such, while he is prepared to use underhanded tactics where necessary he would prefer to ally with other Masters rather than fight them. So in short while he tries to come off as a cool and cynical tactician, he's secretly kind, optimistic and somewhat childish.
Abilities: Mamoru's elemental affinities are Water and Earth. Despite his young age, he's been training as hard as he possibly can in Magecraft to use it as a tool for overcoming his disabilities. As such he's been able to develop some interesting techniques, specializing in manipulating and imbuing items with Prana.
Factory of Artificial Manservants-Galatea Genesis Mamoru's primary ability which allows him to create small familiar-like constructs he's dubbed "golems". Mamoru can see and hear what they do and they function off of a shared hivemind but because they are somewhat ditzy on their own, he mostly uses them for spying and general help around the house. The golems' real value is in their ability to form together into a single much larger, stronger, faster and more intelligent golem. Due to the hivemind coming from a ghost, when the golems are in their fused together form they are capable of taking on a human appearance and personality.
Defend Motion Enhance-Mamoru's most notable asset is his Mystic Code, Defend Motion Enhance. While ordinarily taking the form of his wheelchair, when Mamoru sends a signal of prana through the chair it forms a shield around him and automatically reinforces itself to become much faster and more durable, turning into something akin to a small, highly mobile tank, minus the artillery of course.
Background: Mamoru is the second son of the Hayashi family of mages. Despite both his disability and already being put out of the running for inheritor of the family's Magic Crest, Mamoru has always been determined to prove himself worthy to his family. So, when the opportunity of the Grail War came up, he practically begged to be allowed to participate until his family complied, already concerned about the potential ramifications if someone of an evil nature were to acquire the grail.
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23,057 | 667 | 3 | 2,010 | 1,148 |
Si Hakuno devait choisir une seule raison pour ne jamais être un magus, elle en avait probablement trouvé une bonne : Goddamn était une chose troublante.
Le jeune successeur de la famille Kishinami n'était pas vraiment passionné par son héritage. Non pas qu'elle avait quelque chose contre magecraft, c'était juste un trait étonnamment inintéressant pour elle. C'était dommage qu'elle n'ait pas un frère plus âgé qui pourrait être dérangé par tout ça, à la place. Mais non, c'était à Hakuno de frotter son sang, avec le sang des animaux pour ce rituel stupide. C'était probablement une bonne chose qu'elle ait commencé à se préparer plusieurs jours plus tôt; Hakuno ne se décrirait pas comme sournois, mais elle passa un temps looooong dans la salle de bains, se lavant les mains frénétiquement.
Quoi qu'il en soit, il avait finalement été préparé, tout ce qu'elle avait à faire maintenant était d'incanter le rituel de convocation, de faire sortir une Servante, et d'espérer à Dieu qu'elle n'est pas morte dans les prochains jours.
Le jeune magus avait été frappé par de nombreuses émotions depuis qu'elle s'était rendue à cet endroit. La peur avait été plutôt proéminente, mêlée à la crainte. Un petit peu d'espoir... à l'heure actuelle, Hakuno s'appuyait sur la convocation d'un Servant puissant. Elle avait été incapable d'obtenir un catalyseur pour n'importe qui, ce qui signifiait que ses chances d'obtenir un guerrier faible étaient extrêmement élevées.
Tant de fois, Hakuno avait envisagé de laisser tomber tout le truc de la guerre et de rentrer chez lui. Bien sûr, cela signifiait mourir lentement d'une maladie qui allait manger ses souvenirs, mais participer à cette guerre a probablement signifié une mort douloureuse et gorieuse de toute façon.
Mais pour quelque raison que ce soit, Hakuno a insisté, mettant de côté ses doutes. Elle avait étudié attentivement les étapes requises pour invoquer, répétait le sort si souvent, et maintenant... elle se tenait près du cercle magique, complétant le rituel.
"Vous, sept cieux revêtus de trois mots de puissance, arrivez de l'anneau de dissuasion, O gardien de l'équilibre"
Finissant le chant, Hakuno regarda l'émergence de son partenaire trembler, les jambes tremblant alors qu'elle se préparait à répondre à qui tenait son appel de la voix la plus autoritaire qu'elle pouvait rassembler.
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,058 | 667 | 4 | 2,628 | 9,851 |
Saber
Le cercle brillait de lumière. L'intensité de la lueur s'est accrue et s'est accrue, en flânant au fur et à mesure que la jeune fille chantait l'incantation qui allait susciter un esprit héroïque. Un vent semblait provenir du centre, forcé vers l'extérieur et jetant un éclat d'air à travers la région. En effet, à mesure que la lumière grandissait, il en fut de même pour une brume croissante, qui s'élevait et sortait du cercle. Que pouvait - on attendre d'autre de la convocation d'un tel être? Un rituel de cette nature ne pourrait pas être une affaire tranquille et paisible. Non, en effet, la lumière construite, la brume s'épaississait, et puis...
Puis tout s'est effondré. Pendant quelques instants, il semblait que quelque chose n'allait pas, mais soudain quelque chose a commencé à se construire au centre du cercle. Des motifs de lumière verte dérivent dans l'air, ramassant et tourbillonnant au centre. Quand ils se sont unis, ils ont commencé à construire... quelque chose. Une forme a été formée, en commençant par une paire de sandales blindées, puis les jambes en leggings noirs... de plus en plus, la lumière a voyagé, formant un hakama ornementalement stratifié avec divers motifs sur sa surface rose foncé et blanc, et armure laquée. De plus en plus, formant une élégante forme féminine revêtue de tissu et d'armure laquée. Les bras étaient pliés sur sa poitrine, et enfin, les cheveux noirs soyeux, un visage jeune, doux, et plusieurs ornementations formées à partir de la lumière verte. Fixé à sa hanche était un katana gainé, ou plus précisément un nodachi. Seul un nodachi décrirait une lame de cette longueur.
Ce visage doux a été tourné dans une expression sérieuse alors que la fille regardait son Maître. Elle n'était pas du tout grande, mais en même temps elle a jeté un air de puissance sur elle, quelqu'un attendait d'un guerrier. Alors, c'est celui qui l'avait convoquée? Qui l'avait appelée au monde pour combattre le Saint Graal? Inclinée la tête sur le côté, la jeune femme aux cheveux noirs savait précisément ce qu'il fallait faire ensuite.
"Ma classe est Saber," a-t-elle commencé, "Comme celui qui m'a convoqué, vous ne pouvez être que mon Maître. Est-ce exact? »
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,059 | 667 | 5 | 1,824 | 2,659 |
Le cercle devant Fio brillait alors qu'elle terminait l'incantation, la lueur passant du blanc au bleu au blanc au cours de quelques secondes avant de consommer toute la pièce dans sa brillance aveuglante. L'éclat de lumière est mort quelques instants après, seulement pour être remplacé par un grand homme tenant le ventilateur même qui venait d'être utilisé pour l'invoquer. Il, dont la désignation de classe actuelle était 'Caster', a simplement agité le ventilateur légèrement, comme s'il n'était pas perturbé par l'épreuve qui venait de se produire. Il s'y tenait tout simplement, regardant sur son maître apparent comme elle le regardait en arrière, s'aventurant tout le temps.
Son apparence était en fait assez ordinaire, avec des robes simples et ses longs cheveux noirs attachés au dos; rien de gaudy ou d'extravagant à son sujet dans le moindre cas. Mais ce qu'il a fait, c'était une aura de calme et de confiance qui semblait envahir l'atmosphère de la pièce. La jeune fille apparemment sauvage en face de lui a servi à lui remettre en question la situation dans son ensemble, mais comme il n'y avait pas d'alternative possible dans ce scénario, il semblait vraiment que c'était comme ça que ça devait être.
"Désigné comme Caster, je suis actuellement ici par votre volonté... Il semble. Si c'est nécessaire, je me consacrerai à réaliser votre souhait... » Caster s'enfuit avant de regarder Fio encore une fois. "A condition qu'on vous fasse confiance. Alors maintenant, je vous demande, si pour rien d'autre que pour la formalité: êtes-vous mon Maître?"
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Name: Yumiko Kawajima
Age: 17
Gender: Female
Appearance: Come on, then~! Standing at a decent 5'7", Yumiko's swapped out her regular shrine maiden-esque garb for more... Contemporary clothes.
Like a T-shirt and jeans, for example. The usual.
Personality: With boundless energy and an eye for the unnatural, Yumiko's not the kind of person to lay low and spy on people. Well, no, that's not really true. She's quite energetic, often times rushing off to drag whoever it is that has her attention for the moment to wherever it is that she so pleases. She isn't really aggressive as much as she is enthusiastic, and most of the time her actions have little to no undertones of malice. In fact, she's kind of amicable to most people that aren't complete jerks.
However, her personal desire for equality has led to a more bitter side of Yumiko to develop, one that knows that the world is flawed and wants to overhaul it as a whole to resolve that issue. To that end, she is as ruthless as they come, so long as she can achieve her goal. Well, so long as she stays as she is now...
Skills: Given that she has to know how water and light reflect and reflect differently under different circumstances, Yumiko has thus learned every facet of light particle-wave duality and their interaction with other surfaces; her illusions are also incredibly lifelike because of her interest in photography, which also led to her bringing along a camera for the trip over. She's quite a good cook (and she has to be, given how inheritance work and all that) and can back a mean punch for any thugs brave enough to cross her path.
Abilities: As a third-generation magus from a branch family, Yumiko's magic circuits are relatively widespread, but her offensive capabilities are incredibly weak as a whole. In fact, she specializes in using paper charms in order to manipulate both water and light to a great extent. She also has the ability to create barriers that can mitigate impacts strong enough to rend a normal man unconscious- or worse. This is limited by the number of charms she has, however; once her supply runs dry, she's basically a sitting duck. The larger the scale of magecraft, the more charms it requires. She cannot stack spells one on top of the other, but she can layer up to two barriers at once.
Brief Backstory: Yumiko comes from a small branch family of magi who have diverged from the old main branch in terms of style and application; though by the definition of lineage they have not inherited the Magic Crest, they HAVE learned the clan's core teachings, and as such have derived their own form of magic from it. Yumiko herself is a third-generation magus, having inherited her abilities from her mother at a young age and has striven to train them ever since. The branch family, however, has been looked upon as nothing by tools by the main family, which Yumiko had hated ever since she was aware of the fact. When the news of a new Grail War met the family's ears, the main branch immediately got to work setting up their designated heir to win them the coveted wish. She, however, had different plans; convincing her parents to send her off in secret under the guise of studying abroad, Yumiko flew to Redrock in hopes of fixing what she thought was flawed with her family as a whole.
I have completed a Servant that is ready to be paired.
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23,060 | 667 | 6 | 2,628 | 9,851 |
Fio Mal-Rai
Fio se tenait aussi immobile qu'elle le pouvait, ses yeux s'ouvraient aussi longtemps qu'elle pouvait s'en sortir pendant que le cercle s'éclairait et s'éclairait. Cependant, quand la lueur devint trop forte, elle n'avait d'autre choix que de fermer les yeux et de les protéger du cercle brillamment brillant. Pendant quelques instants, comme les images sont restées dans sa vision avant de finir par s'effacer dans l'obscurité, elle est restée. Enfin, le chasseur de mage lui ouvrit les yeux, et ils tombèrent sur sa Servante. C'était un homme, un Chinois pour être précis. Clad tout simplement et avec une expression calme, il semblait quelque chose comme le genre respectable. Peut-être pas aussi bien que Fio l'avait espéré quand il est venu à un héros de la légende, mais le choix de vêtements n'était pas une préoccupation principale de la sienne. En effet, l'identité de sa Servante a rendu cette apparence tout à fait appropriée, pour être vraie.
Et c'était là, bien sûr, la question. Celui qui a scellé l'accord et forgé le lien final entre Maître et Servant, les rendant comme une paire dans la bataille pour gagner le Saint Graal. Avec un sourire, Fio a branlé un pouce vers sa poitrine.
"Bien sûr que je suis votre Maître," a-t-elle commencé, le ton de sa voix dégoulinant pratiquement d'un épais manteau de confiance, "Et vous n'avez pas à vous inquiéter, parce que je suis le meilleur Maître que vous puissiez espérer."
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,061 | 667 | 7 | 1,987 | 4,574 |
Soeur Phoebe Miriam - couvent de l'Église
Alors même que le surveillant de la guerre de Graal était assis dans la contemplation tranquille dans l'église Redrock, ailleurs dans ce vieux bâtiment cinq figures a commencé un rituel dans une pièce illuminé seulement par des bougies bénies. Tandis que quatre nonnes vêtues de noir ont fini de dessiner un cercle magique, un cinquième, vêtu d'une tenue blanche immaculée, agenouillé au centre avec les mains attachées dans la prière. Pendant un moment, la chambre faiblement éclairée a été baignée de silence, jusqu'à ce que le son commence à émaner des lèvres de la nonne blanche. Il aurait pu facilement être confondu avec un hymne, car sa voix mélodieuse chantait en latin une incantation tout trop familière.
Tandis qu'elle chantait, les quatre autres religieuses se joignaient, et comme leur petit choeur incandessait les mots, la pièce commençait lentement à devenir plus brillante et plus brillante à mesure que le cercle magique s'activait. Levant ses mains vers le ciel, la nonne blanche tenait à l'éloft la relique qu'elle avait été douée par l'Eglise, un catalyseur destiné à appeler une Servante puissante en effet. Enfin, alors qu'elle chantait jusqu'à sa fin, le cercle brillait presque aveuglément alors qu'une figure commençait à se matérialiser...
Comme le lien entre Maître et Serviteur était forgé, sœur Phoebe pouvait dire qu'elle avait effectivement tiré une main puissante. Les sourires les plus subtils ont commencé à craquer sur son visage, comme elle le savait avec cette Servante... Si ce Graal était vraiment égal à ce plus saint des reliques, alors il n'y avait aucun doute qu'il appartiendrait bientôt à l'Eglise, s'il appartenait vraiment.
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Name: Sister Phoebe Miriam
Age: 22
Gender: Female
Appearance: Whee.
Personality: Phoebe is what most would describe as the ideal for a holy woman. Innocent, devout, and focused on her duties. However, this innocence comes with a somewhat naive nature. While she is not foolish, she does not know of all the workings of the world. She is not blindly trusting, and yet she does not always realize what is going on around her. Her knowledge of modern technology is more befitting of a traditional magus then anyone else. She enjoys peace and quiet and good books.
Skills: Unlike other notable members of the Church, Phoebe was never an Executor; her combat skills are negligible at best, and whilst she technically has the potential to use Black Keys the fact that she knows nothing of swordplay means that attempting to use them would most likely end with her hurting herself. She's more suited towards more bookish fields, and is well versed in the sacraments of the church and various supernatural phenomena related to her religion. Her cooking skills are terrible enough to technically count as a "power"; never accept anything cooked by her, as it most likely counts as a biohazard.
Abilities: Sister Phoebe has been taught the magic of the church, the holy sacraments that they consider to be non-heretical for one of their own to use. Her magic is mostly centered around support, and thus it has practically no directly offensive applications; it is mostly centered around healing and her elemental affinity for light. To help keep her alive as she investigates this supposed Grail, she has been gifted a protective Mystic Code, Deo Juvante: Vestments of the Saint. These vestments provide her additional protection from mundane weaponry (such as knives and small arms fire) and offensive magecraft, although naturally it is just as durable as regular clothing when faced with a Noble Phantasm (ie. not at all).
Brief Backstory: Orphaned at a young age, Phoebe was raised by the Catholic church and, naturally, grew up to become a nun. She was very devout and pledged to do anything for the Church, but rarely left her convent and was sheltered throughout her childhood. When the Church learned of a new Grail War, they naturally wanted to see if the replica was a true achievement in reproducing a holy relic. In addition to deploying the usual overseer, now someone far better equipped for overseeing the grail war, they also chose to enter their own competitor. With surprisingly high-quality magic circuits for an orphaned child, Phoebe was trained in magecraft in order to pose as a more powerful challenger for the Grail, in spite of the Church's views on the practices. Now, Phoebe has been flown to the United States to enter the Grail War for the sake of her Church, which she would do anything for.
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23,062 | 667 | 8 | 1,824 | 2,659 |
Caster lâcha par inadvertance un petit soupir derrière son ventilateur à plumes alors que son nouveau maître prit immédiatement à s'affirmer comme puissant. Aucun sens de l'humilité ou de la retenue, autant qu'il pouvait voir... Cela pourrait s'avérer très vexant. Mais il devrait attendre et voir si les actions de cette fille pourraient soutenir ses paroles avant tout le reste...
"Très bien alors. À partir de maintenant jusqu'à ma mort, nous serons liés vers notre objectif commun." Il soupira, concluit le contrat et sortit du cercle de convocation pour s'incliner vers Fio. Cela étant dit, je voudrais cependant demander la capacité de regarder notre emplacement actuel; je ne connais pas ce paysage et je préférerais beaucoup que je puisse comprendre notre emplacement avant nos adversaires à venir. »
En ce moment, fortifier leur emplacement actuel devrait être une priorité. Étant donné que le Graal lui avait donné toute la connaissance nécessaire de la guerre dans laquelle il devait être englouti, il semblait logique de s'assurer que son Maître était en sécurité. Mais le problème restait que ce n'était en aucun cas une guerre conventionnelle... du moins, pas selon ses normes...
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Name: Yumiko Kawajima
Age: 17
Gender: Female
Appearance: Come on, then~! Standing at a decent 5'7", Yumiko's swapped out her regular shrine maiden-esque garb for more... Contemporary clothes.
Like a T-shirt and jeans, for example. The usual.
Personality: With boundless energy and an eye for the unnatural, Yumiko's not the kind of person to lay low and spy on people. Well, no, that's not really true. She's quite energetic, often times rushing off to drag whoever it is that has her attention for the moment to wherever it is that she so pleases. She isn't really aggressive as much as she is enthusiastic, and most of the time her actions have little to no undertones of malice. In fact, she's kind of amicable to most people that aren't complete jerks.
However, her personal desire for equality has led to a more bitter side of Yumiko to develop, one that knows that the world is flawed and wants to overhaul it as a whole to resolve that issue. To that end, she is as ruthless as they come, so long as she can achieve her goal. Well, so long as she stays as she is now...
Skills: Given that she has to know how water and light reflect and reflect differently under different circumstances, Yumiko has thus learned every facet of light particle-wave duality and their interaction with other surfaces; her illusions are also incredibly lifelike because of her interest in photography, which also led to her bringing along a camera for the trip over. She's quite a good cook (and she has to be, given how inheritance work and all that) and can back a mean punch for any thugs brave enough to cross her path.
Abilities: As a third-generation magus from a branch family, Yumiko's magic circuits are relatively widespread, but her offensive capabilities are incredibly weak as a whole. In fact, she specializes in using paper charms in order to manipulate both water and light to a great extent. She also has the ability to create barriers that can mitigate impacts strong enough to rend a normal man unconscious- or worse. This is limited by the number of charms she has, however; once her supply runs dry, she's basically a sitting duck. The larger the scale of magecraft, the more charms it requires. She cannot stack spells one on top of the other, but she can layer up to two barriers at once.
Brief Backstory: Yumiko comes from a small branch family of magi who have diverged from the old main branch in terms of style and application; though by the definition of lineage they have not inherited the Magic Crest, they HAVE learned the clan's core teachings, and as such have derived their own form of magic from it. Yumiko herself is a third-generation magus, having inherited her abilities from her mother at a young age and has striven to train them ever since. The branch family, however, has been looked upon as nothing by tools by the main family, which Yumiko had hated ever since she was aware of the fact. When the news of a new Grail War met the family's ears, the main branch immediately got to work setting up their designated heir to win them the coveted wish. She, however, had different plans; convincing her parents to send her off in secret under the guise of studying abroad, Yumiko flew to Redrock in hopes of fixing what she thought was flawed with her family as a whole.
I have completed a Servant that is ready to be paired.
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23,063 | 667 | 9 | 1,924 | 4,942 |
Le ponton Carran
Archer. Une sorte d'Esprit héroïque asiatique, elle parierait, et donc probablement peu familier avec les Maîtres les plus probables réunis ici en Amérique. Dans l'ensemble, le Servant parfait dans l'opinion de la rune mage - quelqu'un capable d'agir indépendamment et de préserver leur identité aussi longtemps que possible.
-- Je le suis, dit-elle, en ignorant la flagellation brûlante des sceaux de commandement qui s'immiscent sur son corps en faveur de s'enraciner sur une table pour quelque chose; la douleur était quelque chose qu'elle connaissait très bien, "Archer, à quel point êtes-vous bon à opérer sans mon soutien direct?"
L'autre Saber
Alors que la lumière s'estompait et que la brume tournoyante s'était dissipée, vous pouviez pardonner à la religieuse de penser que quelque chose s'était mal passé et, malgré son appartenance à l'église, une monstruosité démoniaque avait été appelée au lieu du héros désiré : une figure blindée enveloppée par les ténèbres, leurs traits indistincts et toute leur apparence extraterrestre. Pourtant, leur attitude et le discours déformé qui a suivi ont démenti l'impression, suggérant peut-être que les choses étaient allées à la planification après tout.
-- Je vous demande... êtes-vous mon Maître? le chevalier noir a demandé, en montant son convocateur. Une religieuse, comme elle l'avait été à la fin, et avec quatre autres pour la soutenir. Un Maître qu'il pouvait soutenir pleinement, s'ils tenaient les vœux qu'ils avaient jurés.
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Name: Bridget Carran
Age: 23
Gender: Female
Personality: Cold, methodical, and absolutely against the entire concept of 'wishes' in the first place. As a Master, she holds to the view that her role is support: sustain the Servant, gather information, and avoid having to interact with the others taking part in the war (or people in general). Despite being a born-and-bred magus, she holds no great antipathy for technology; only an idiot would hate a potentially useful tool.
Skills: She's not completely technologically illiterate! That's not to say she's immensely good with it, but Bridget isn't defeated by the mere concept. She's also good at freehand drawing.
Abilities:Sorcery Trait: "Bloody Circuits". The Carran family has long existed as something of an oddity: extremely plentiful, good magic circuits... and an ability to utilise magic energy below that of an average magus. The accumulated energy simply melds itself with bodily fluids far more than is normal, leading to their blood containing far more energy than is at all normal. They also have the ability to control their blood once outside their body, which without the appropriate knowledge would only be useful for not bleeding out when they need this level of mana for something.
Runes: Bridget can be considered something of a master of this type of magecraft, though she can hardly inscribe them as fast as some. Instead, if there's some need for high power or rapid inscription... take a little of her blood, and have that form the required rune on some surface. A momentary action, a spell, and the energy to power it all in one. She prefers to set up more subtle or permanent effects, but in no way shies back from something more destructive... or being able to use them to boost speed for a quick escape.
General Knowledge: Though not specialised in anything else in particular, both carrying her family's magic crest and an interest in conserving her own blood give Bridget a good understanding of thaumaturgy in general. She also has a surprising knowledge of Formalcraft.
Elemental Affinity: Earth
Brief Backstory: The heir to an old family, Bridget herself has little involvement with the Mages' Association, church, or too much interest in socialising in general. Her father, on the other hand, cultivated a good deal more relationships and was involved in the fighting preceding the dismantling of the Fuyuki Holy Grail... at least until he died, that was. Having found out that some idiots went and rebuilt the thing, Bridget decided to honour his death by setting out to dismantle the new version.
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23,064 | 667 | 10 | 2,010 | 1,148 |
Hakuno regarda avec de grands yeux que sa Servante apparaissait du cercle. Compte tenu de l'approche de loterie qu'elle avait adoptée, le jeune magus n'avait aucune idée de ce qu'il fallait attendre d'elle. À tout le moins, dans son esprit était l'image d'une figure plus grande que la vie qui exsudait le pouvoir pur... à la place, il y avait une jeune femme qui n'était pas exactement grande ou imposante. D'accord, elle portait une épée et portait beaucoup d'armure, mais quand même!
Cependant, cette étrange femme s'était identifiée comme Saber, et Hakuno a tout simplement regardé à blanc pendant plusieurs instants, incapable de comprendre la nouvelle. De toutes les classes que Hakuno aurait pu obtenir, avec plusieurs sonnant beaucoup trop faible à son goût, elle a fini avec la seule classe que tous les mages avaient tendance à râler pour être extrêmement puissants? C'était trop beau pour être vrai!
Un picotement distrait de sa main gauche a volé l'attention de Hakuno pendant un moment, trouvant un symbole rouge étrange gravé sur sa peau. Elle l'a touché à la légère avec son autre main, momentanément confuse sur la raison pour laquelle il était là. C'était... oh, c'est ça, le sceau de commandement. Ça a prouvé que le Saber qui se tenait devant elle ne s'est pas perdu sur le chemin d'une meilleure maison de maître, non?
Elle regarda une fois de plus le Serviteur blindé, et inhala. Elle était partie trop longtemps sans répondre, après tout, "Je... oui, je crois. Euh... désolé, tu as dit que tu étais Saber?"
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,065 | 667 | 11 | 2,628 | 9,851 |
Fio Mal-Rai
Toujours souriant, Fio a fait un clin d'œil ferme en réponse à sa Servante. Oui, c'était rapide et au point, et pour être honnête, elle pouvait respecter cela. C'était exactement comme il l'a décrit, après tout. Il était maintenant lié à elle, et il était sa seule chance d'obtenir le Saint Graal pour l'Association.
La suggestion de Caster qu'il a appris à connaître le paysage était parfaitement logique pour Fio, aussi. Même si sa servante n'avait pas fait une telle demande, cela lui était immédiatement à l'esprit lorsqu'elle est arrivée à Redrock pour la première fois. L'un de ses premiers actes de préparation à la guerre à son arrivée a été de faire une enquête approfondie sur la ville et les environs, ainsi que d'utiliser les informations qui lui ont été fournies par l'Association. C'était à mi-chemin entre une grande ville et une ville, il semblait, pris dans le développement. Autour d'elle était une grande forêt, parfait pour l'opération secrète si vous le choisissez. De l'avis de Fio, alors qu'elle n'était pas idiote, elle n'était pas aussi furtive. De plus, si sa servante était Caster, ne pourrait-il pas gérer le subterfuge?
-- Bien sûr, dit-elle en agitant la main. "Ça n'a aucun sens de ne pas bien voir les champs de bataille, n'est-ce pas?"
Saber
Saber était silencieuse alors qu'elle considérait son Maître. Pendant quelques instants, calme, il semblait que la fille un peu plus grande avant elle hésitait avant de confirmer leur contrat. Elle ne pouvait pas dire qu'elle approuvait particulièrement cette hésitation, mais c'était peut-être simplement un cas de la fille qui avait besoin d'obtenir ses repères. En tant que personne qui ne possédait aucune capacité pour l'utilisation de magecraft, Saber ne savait pas comment un tel rituel que celui requis pour convoquer un serviteur affecterait le convocateur. Elle a donc fait de son mieux pour ne pas commenter l'hésitation, bien que ce fût une lutte pour tenir sa langue, et attendre que son Maître potentiel accepte.
Enfin, la jeune fille l'a fait, et Saber s'est avancée, fermant les deux mains devant elle avant de s'incliner vers son Maître. Ayant cette position, elle a commencé à parler. "Ma classe est Saber, comme il a été dit. J'espère certainement qu'il n'est pas courant d'entendre mal ce qui vous est dit, car cela pourrait être très dangereux au combat. »
Elle s'est arrêtée un moment. Maintenant, bien que son Maître semblait facilement manquer d'information si elle ne savait pas ce qu'était la classe de Saber et l'exigeait, il était un fait simple que la Servante japonaise voulait vraiment parler de son désir le plus profond à la fille.
« Je suis profondément reconnaissant de l'occasion que vous m'avez offerte. Servir un Maître une fois de plus et les aider dans la bataille est mon seul désir dans cette guerre », a-t-elle poursuivi. C'était tout ce qu'elle voulait, l'occasion de servir à nouveau un Maître et de se battre pour eux, de mener un combat honorable contre les ennemis au nom de la victoire pour celui qui lui commandait.
Saber se leva, se redressant enfin de son arc, et s'inclina la tête vers le haut pour regarder directement dans les yeux de son Maître.
"Je vais vous gagner le Graal, car c'est mon devoir."
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,066 | 667 | 12 | 1,824 | 2,659 |
M. Caster a simplement fait signe en réponse à la déclaration de Fio, examinant la pièce dans laquelle ils se trouvaient avant tout le reste. Chaque coin et cran de cet endroit devrait probablement être connu de lui pour avoir les meilleurs résultats...
Bien qu'il puisse tenter de repérer la région par lui-même, le manque de prana qu'il aurait sans Maître serait tout à fait contreproductif, donc la chose la plus logique à faire serait d'assumer sa forme immatérielle pour alléger le fardeau de son Maître. Il devrait examiner ses habitudes pendant quelques jours pour trouver une stratégie viable, mais pour l'instant, il pourrait le faire sans ce bazar. Sur cette note, cependant, il a eu un intérêt à vérifier les situations politiques de cette époque et ainsi de suite. Après tout, des siècles s'étaient écoulés depuis son époque, de sorte qu'il n'était que naturel de se mettre à la vitesse. Le Graal n'a pas tout fourni, après tout.
"Je vous laisserai le processus, alors... Bien que, si ce n'est pas trop demander, je voudrais également demander quelques moyens d'accéder aux dossiers des événements actuels et passés. » il a déclaré avant de disparaître apparemment dans l'air mince. "J'espère que vous devriez être en mesure d'exécuter cela sans aucun problème."
- C'est quoi, ça?
Espérons.
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Name: Yumiko Kawajima
Age: 17
Gender: Female
Appearance: Come on, then~! Standing at a decent 5'7", Yumiko's swapped out her regular shrine maiden-esque garb for more... Contemporary clothes.
Like a T-shirt and jeans, for example. The usual.
Personality: With boundless energy and an eye for the unnatural, Yumiko's not the kind of person to lay low and spy on people. Well, no, that's not really true. She's quite energetic, often times rushing off to drag whoever it is that has her attention for the moment to wherever it is that she so pleases. She isn't really aggressive as much as she is enthusiastic, and most of the time her actions have little to no undertones of malice. In fact, she's kind of amicable to most people that aren't complete jerks.
However, her personal desire for equality has led to a more bitter side of Yumiko to develop, one that knows that the world is flawed and wants to overhaul it as a whole to resolve that issue. To that end, she is as ruthless as they come, so long as she can achieve her goal. Well, so long as she stays as she is now...
Skills: Given that she has to know how water and light reflect and reflect differently under different circumstances, Yumiko has thus learned every facet of light particle-wave duality and their interaction with other surfaces; her illusions are also incredibly lifelike because of her interest in photography, which also led to her bringing along a camera for the trip over. She's quite a good cook (and she has to be, given how inheritance work and all that) and can back a mean punch for any thugs brave enough to cross her path.
Abilities: As a third-generation magus from a branch family, Yumiko's magic circuits are relatively widespread, but her offensive capabilities are incredibly weak as a whole. In fact, she specializes in using paper charms in order to manipulate both water and light to a great extent. She also has the ability to create barriers that can mitigate impacts strong enough to rend a normal man unconscious- or worse. This is limited by the number of charms she has, however; once her supply runs dry, she's basically a sitting duck. The larger the scale of magecraft, the more charms it requires. She cannot stack spells one on top of the other, but she can layer up to two barriers at once.
Brief Backstory: Yumiko comes from a small branch family of magi who have diverged from the old main branch in terms of style and application; though by the definition of lineage they have not inherited the Magic Crest, they HAVE learned the clan's core teachings, and as such have derived their own form of magic from it. Yumiko herself is a third-generation magus, having inherited her abilities from her mother at a young age and has striven to train them ever since. The branch family, however, has been looked upon as nothing by tools by the main family, which Yumiko had hated ever since she was aware of the fact. When the news of a new Grail War met the family's ears, the main branch immediately got to work setting up their designated heir to win them the coveted wish. She, however, had different plans; convincing her parents to send her off in secret under the guise of studying abroad, Yumiko flew to Redrock in hopes of fixing what she thought was flawed with her family as a whole.
I have completed a Servant that is ready to be paired.
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23,067 | 667 | 13 | 587 | 1,831 |
Archer considérait son maître avec la même expression d'amusement légèrement détaché, les yeux clignotant sur la zone générale des Sceaux de Commandement avec une légère étincelle de dégoût comme ils apparaissaient sur le bras de la femme.
"Vous serez heureux de savoir que je suis pleinement capable de combattre cette guerre sans aucun soutien de votre part comme une nécessité, bien que bien sûr, c'est ma préférence de vous garder en sécurité."
Il refusa de mentionner qu'il pourrait continuer quelque temps après sa mort. Il n'était pas nécessaire d'effrayer la femme avec l'idée qu'elle pourrait mourir pendant le conflit en cours et avec n'importe quelle chance, il serait en mesure d'empêcher cela de se produire. Pour ce qui est du reste de la guerre, il ferait son devoir et jouerait son rôle, pas moins. Ce qu'elle voulait en termes de sa participation n'était pas son affaire.
« Alors... comment déterminer une première étape appropriée pour gagner cette guerre? J'ai peut-être besoin de faire quelques scouts sur le plan de la zone... »
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Name: Mamoru Hayashi
Age: 14
Gender: Male
Appearance: a rare moment outside the wheelchair
Personality: Mamoru has always believed that with enough training, dedication and preparation any obstacle can be overcome. Despite being instructed by his family to do anything it takes to win and attempting to put on a ruthless facade, Mamoru secretly dreams of being a Hero of Justice and protecting the weak since he is often viewed as weak himself. As such, while he is prepared to use underhanded tactics where necessary he would prefer to ally with other Masters rather than fight them. So in short while he tries to come off as a cool and cynical tactician, he's secretly kind, optimistic and somewhat childish.
Abilities: Mamoru's elemental affinities are Water and Earth. Despite his young age, he's been training as hard as he possibly can in Magecraft to use it as a tool for overcoming his disabilities. As such he's been able to develop some interesting techniques, specializing in manipulating and imbuing items with Prana.
Factory of Artificial Manservants-Galatea Genesis Mamoru's primary ability which allows him to create small familiar-like constructs he's dubbed "golems". Mamoru can see and hear what they do and they function off of a shared hivemind but because they are somewhat ditzy on their own, he mostly uses them for spying and general help around the house. The golems' real value is in their ability to form together into a single much larger, stronger, faster and more intelligent golem. Due to the hivemind coming from a ghost, when the golems are in their fused together form they are capable of taking on a human appearance and personality.
Defend Motion Enhance-Mamoru's most notable asset is his Mystic Code, Defend Motion Enhance. While ordinarily taking the form of his wheelchair, when Mamoru sends a signal of prana through the chair it forms a shield around him and automatically reinforces itself to become much faster and more durable, turning into something akin to a small, highly mobile tank, minus the artillery of course.
Background: Mamoru is the second son of the Hayashi family of mages. Despite both his disability and already being put out of the running for inheritor of the family's Magic Crest, Mamoru has always been determined to prove himself worthy to his family. So, when the opportunity of the Grail War came up, he practically begged to be allowed to participate until his family complied, already concerned about the potential ramifications if someone of an evil nature were to acquire the grail.
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23,068 | 667 | 14 | 1,924 | 4,942 |
Le ponton Carran
« Exactement mes pensées, bien que plus que de scruter ce serait bien de pouvoir garder un œil sur la région », a dit la jeune fille, se retournant avec... un paquet de pierres dans ses mains? Les cailloux lisses semblaient avoir été inscrits avec quelques petites runes, de sorte qu'ils étaient évidemment plus que leur nature sans prétention laisserait, « J'ai eu un certain temps pour préparer les choses avant de vous convoquer, donc je les ai liés à un bol en ma possession. Si vous les placez avec la rune tournée vers l'extérieur, je peux garder un œil sur cette zone d'ici."
Elle avait aussi un moyen de rester en contact avec le Serviteur d'une distance-moins mystique, mais beaucoup plus fiable et capable de communiquer dans les deux sens.
Si son Serviteur s'attendait à ce que quelqu'un ne soit pas entraîné à se battre pour présenter une belle cible facile à tuer, alors il l'aurait certainement mal jugée.
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Name: Bridget Carran
Age: 23
Gender: Female
Personality: Cold, methodical, and absolutely against the entire concept of 'wishes' in the first place. As a Master, she holds to the view that her role is support: sustain the Servant, gather information, and avoid having to interact with the others taking part in the war (or people in general). Despite being a born-and-bred magus, she holds no great antipathy for technology; only an idiot would hate a potentially useful tool.
Skills: She's not completely technologically illiterate! That's not to say she's immensely good with it, but Bridget isn't defeated by the mere concept. She's also good at freehand drawing.
Abilities:Sorcery Trait: "Bloody Circuits". The Carran family has long existed as something of an oddity: extremely plentiful, good magic circuits... and an ability to utilise magic energy below that of an average magus. The accumulated energy simply melds itself with bodily fluids far more than is normal, leading to their blood containing far more energy than is at all normal. They also have the ability to control their blood once outside their body, which without the appropriate knowledge would only be useful for not bleeding out when they need this level of mana for something.
Runes: Bridget can be considered something of a master of this type of magecraft, though she can hardly inscribe them as fast as some. Instead, if there's some need for high power or rapid inscription... take a little of her blood, and have that form the required rune on some surface. A momentary action, a spell, and the energy to power it all in one. She prefers to set up more subtle or permanent effects, but in no way shies back from something more destructive... or being able to use them to boost speed for a quick escape.
General Knowledge: Though not specialised in anything else in particular, both carrying her family's magic crest and an interest in conserving her own blood give Bridget a good understanding of thaumaturgy in general. She also has a surprising knowledge of Formalcraft.
Elemental Affinity: Earth
Brief Backstory: The heir to an old family, Bridget herself has little involvement with the Mages' Association, church, or too much interest in socialising in general. Her father, on the other hand, cultivated a good deal more relationships and was involved in the fighting preceding the dismantling of the Fuyuki Holy Grail... at least until he died, that was. Having found out that some idiots went and rebuilt the thing, Bridget decided to honour his death by setting out to dismantle the new version.
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23,069 | 667 | 15 | 1,987 | 4,574 |
Soeur Phoebe Miriam - couvent de l'Église
Phoebe croyait qu'elle avait fait une erreur. Elle s'attendait à quelque chose d'autre, pas cette figure sombre, et la peur s'est répandue sur son visage comme elle l'a donné. Non pour elle-même, non, mais pour ce qu'elle croyait que l'Église lui ferait pour son échec. Mais dès que le personnage a parlé, sa peur a commencé à s'apaiser.
"Ah, je... Je suppose que je le suis, oui », dit-elle, ses lèvres tremblant nerveusement alors qu'elle regardait dans l'admiration et... Il est vrai qu'elle a encore un peu peur de sa servante. Elle n'était pas la seule qui était un peu mal à l'aise ici non plus, comme hors du coin de son oeil, elle a remarqué Soeur Alicia tendre prudemment pour quelque chose dans ses robes. « Je suis sœur Phoebe Miriam de l'Église catholique romaine, et c'est un honneur de vous rencontrer. » Un léger sourire s'étendit sur le visage de la nonne blanche alors qu'elle courrouçait, et assez tôt les quatre autres nonnes répétèrent le geste.
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Name: Sister Phoebe Miriam
Age: 22
Gender: Female
Appearance: Whee.
Personality: Phoebe is what most would describe as the ideal for a holy woman. Innocent, devout, and focused on her duties. However, this innocence comes with a somewhat naive nature. While she is not foolish, she does not know of all the workings of the world. She is not blindly trusting, and yet she does not always realize what is going on around her. Her knowledge of modern technology is more befitting of a traditional magus then anyone else. She enjoys peace and quiet and good books.
Skills: Unlike other notable members of the Church, Phoebe was never an Executor; her combat skills are negligible at best, and whilst she technically has the potential to use Black Keys the fact that she knows nothing of swordplay means that attempting to use them would most likely end with her hurting herself. She's more suited towards more bookish fields, and is well versed in the sacraments of the church and various supernatural phenomena related to her religion. Her cooking skills are terrible enough to technically count as a "power"; never accept anything cooked by her, as it most likely counts as a biohazard.
Abilities: Sister Phoebe has been taught the magic of the church, the holy sacraments that they consider to be non-heretical for one of their own to use. Her magic is mostly centered around support, and thus it has practically no directly offensive applications; it is mostly centered around healing and her elemental affinity for light. To help keep her alive as she investigates this supposed Grail, she has been gifted a protective Mystic Code, Deo Juvante: Vestments of the Saint. These vestments provide her additional protection from mundane weaponry (such as knives and small arms fire) and offensive magecraft, although naturally it is just as durable as regular clothing when faced with a Noble Phantasm (ie. not at all).
Brief Backstory: Orphaned at a young age, Phoebe was raised by the Catholic church and, naturally, grew up to become a nun. She was very devout and pledged to do anything for the Church, but rarely left her convent and was sheltered throughout her childhood. When the Church learned of a new Grail War, they naturally wanted to see if the replica was a true achievement in reproducing a holy relic. In addition to deploying the usual overseer, now someone far better equipped for overseeing the grail war, they also chose to enter their own competitor. With surprisingly high-quality magic circuits for an orphaned child, Phoebe was trained in magecraft in order to pose as a more powerful challenger for the Grail, in spite of the Church's views on the practices. Now, Phoebe has been flown to the United States to enter the Grail War for the sake of her Church, which she would do anything for.
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23,070 | 667 | 16 | 2,010 | 1,148 |
C'est vrai, Hakuno a hoche les moutons sur le commentaire de Saber. Déjà, elle avait laissé une mauvaise première impression... mais quand même, Saber était un Saber! C'était une victoire garantie juste là, n'est-ce pas?! Elle l'a même dit elle-même! La brune était impuissante pour empêcher le sourire stupide de se répandre sur son visage.
"Je suis content de l'entendre! Je ne suis pas le meilleur magus du monde, alors j'espère que ce ne sera pas un problème! Mais j'ai beaucoup étudié! Un peu! Euh, je pense que je sais quoi faire et tout, alors ne t'inquiète pas trop pour moi! Euh...
Hakuno a arrêté ses tentatives frénétiques pour s'attacher au guerrier, et a essayé de calmer ses pensées. L'envie de revenir en arrière avec joie dans toute la pièce était une tentation difficile de résister, mais elle devrait peut-être sauver cela pour plus tard - après avoir obtenu son souhait pourrait être un bon départ. Mais pour l'instant...
En se débarrassant de la gorge, Hakuno a commencé à revenir au regard, espérant qu'elle n'avait pas l'air d'une épave lâche et frémissante, parce qu'elle l'a senti, « Je suis Kishinami Hakuno, votre Maître. Je... attends avec impatience notre victoire à venir ensemble, Saber! »
J'ai tout gâché! Hakuno s'est louée avec plaisir.
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,071 | 667 | 17 | 1,924 | 4,942 |
Autres Saber
Avec son Maître identifié, et les autres nonnes clairement de son côté si elle était le représentant direct de l'église dans cette guerre et pas seulement un garder un oeil sur elle, le chevalier noir a enlevé la distorsion, révélant distinctif, mais encore alarmante armure. Une grande partie du reste de l'apparence menaçante a été dissipée par le simple expédient de'supprimer le casque', révélant des cheveux étrangement violets et un ensemble assez sévère de caractéristiques qui semblait être définitivement déçu.
« Je suis Saber, appelé à gagner cette guerre », a déclaré l'homme, « Mais dessiner ma lame avant qu'elle ne soit nécessaire serait un désastre. Pour l'instant, Maître, je demande l'accès à toutes les autres armes que vous pouvez fournir."
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Name: Bridget Carran
Age: 23
Gender: Female
Personality: Cold, methodical, and absolutely against the entire concept of 'wishes' in the first place. As a Master, she holds to the view that her role is support: sustain the Servant, gather information, and avoid having to interact with the others taking part in the war (or people in general). Despite being a born-and-bred magus, she holds no great antipathy for technology; only an idiot would hate a potentially useful tool.
Skills: She's not completely technologically illiterate! That's not to say she's immensely good with it, but Bridget isn't defeated by the mere concept. She's also good at freehand drawing.
Abilities:Sorcery Trait: "Bloody Circuits". The Carran family has long existed as something of an oddity: extremely plentiful, good magic circuits... and an ability to utilise magic energy below that of an average magus. The accumulated energy simply melds itself with bodily fluids far more than is normal, leading to their blood containing far more energy than is at all normal. They also have the ability to control their blood once outside their body, which without the appropriate knowledge would only be useful for not bleeding out when they need this level of mana for something.
Runes: Bridget can be considered something of a master of this type of magecraft, though she can hardly inscribe them as fast as some. Instead, if there's some need for high power or rapid inscription... take a little of her blood, and have that form the required rune on some surface. A momentary action, a spell, and the energy to power it all in one. She prefers to set up more subtle or permanent effects, but in no way shies back from something more destructive... or being able to use them to boost speed for a quick escape.
General Knowledge: Though not specialised in anything else in particular, both carrying her family's magic crest and an interest in conserving her own blood give Bridget a good understanding of thaumaturgy in general. She also has a surprising knowledge of Formalcraft.
Elemental Affinity: Earth
Brief Backstory: The heir to an old family, Bridget herself has little involvement with the Mages' Association, church, or too much interest in socialising in general. Her father, on the other hand, cultivated a good deal more relationships and was involved in the fighting preceding the dismantling of the Fuyuki Holy Grail... at least until he died, that was. Having found out that some idiots went and rebuilt the thing, Bridget decided to honour his death by setting out to dismantle the new version.
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23,072 | 667 | 18 | 2,628 | 9,851 |
Fio Mal-Rai
Fio a craqué ses doigts alors que sa Servante décrivait ce qu'il voulait. C'était assez simple, vraiment. Certes, il était destiné à gagner la guerre, mais pourquoi le mettre en colère en essayant seulement de faire des choses qui ont directement profité à cette voie? Ça n'avait aucun sens. Ce n'était pas comme si elle avait une pénurie ou des ressources pour financer l'achat de quelques livres d'histoire ou autre. De plus, sa classe était Caster. Cela signifiait que le repérage de la zone était mieux fait en tandem. Elle pourrait se rendre à la librairie locale pendant qu'il a trouvé ses informations sur ses environs. C'était, naturellement, une ligne de conduite qui serait indéniablement un pas vers la victoire. Comme toute autre mesure qu'elle pourrait prendre.
Fio a regardé à l'arrière de sa main droite. Eh bien, c'était là. La forme angulaire de son sceau de commandement, les trois sorts qui lui permettraient de livrer des ordres indéniables à son Serviteur. Elle préférait ne pas les utiliser si possible. Cela n'aurait-il pas apaisé leur relation? Ce n'était pas une idiote. Mais si elle avait besoin d'un soutien immédiat, c'était une autre question. En entrant dans sa poche de costume, elle a sorti une paire de gants et les a tirés par-dessus chaque main.
"Dans ce cas, je vais faire un voyage à la librairie locale tout en scrutant," elle a commencé, "Avec vous sous forme d'esprit et mon sceau de commandement caché, il ne sera pas facile de nous identifier comme Maître et Serviteur immédiatement."
Avec ça, elle se tourna et se dirigea vers la porte.
Saber
Saber tendit légèrement la tête sur le côté en voyant le visage de son Maître s'étendre dans un large sourire. Alors qu'elle se sentait comme si son Maître appréciait ses services, c'était certainement une action inconcevable, n'est-ce pas? Ce moment où elle déclara ses services, son intention de gagner la victoire de son Maître, fut un moment à entreprendre avec le plus grand sérieux et le plus grand soin. Quand son Maître s'inquiétait de ne pas être un magus approprié, Saber secoua la tête.
Les préoccupations de son Maître à propos d'être un Maître inférieur aux normes n'étaient pas vraies. Saber pouvait sentir le soutien de son Maître, le lien s'était formé correctement alors que prana allait de la fille à elle. Pour dire simplement, bien que son Maître n'ait peut-être pas été le meilleur parmi les mages, il ne faisait aucun doute qu'elle était suffisante en tant que fournisseur de prana. À partir de maintenant, la jeune femme aux cheveux noirs qui était l'une des servantes à lame de cette guerre n'aurait aucun problème à opérer au combat et contre ses adversaires. Naturellement, la performance des capacités supérieures utiliserait plus de prana, mais à l'heure actuelle ce n'est pas sa principale préoccupation.
« Malgré votre conduite inconcevable, a commencé Saber, ne voulant pas s'attaquer à de telles actions, je suis heureux d'avoir été convoqué par vous, Kishinami-dono. Vous n'avez pas besoin de vous inquiéter, notre lien s'est formé correctement et je poursuivrai votre victoire dans toute ma capacité. »
Après un moment de pause et de réflexion, elle continua.
"Sauf si vous voulez vous reposer, je pense qu'il n'y a qu'une seule option logique qui se présente. Alors que le Graal m'a donné la connaissance de ce monde moderne, je dois le voir par moi-même pour comprendre notre champ de bataille. Je vous informe que j'ai le droit d'enquêter sur cet endroit ce soir. »
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,073 | 667 | 19 | 2,010 | 1,148 |
...Je suis, euh, heureux de l'entendre, Hakuno a répondu, un peu rejeté le commentaire de mon Saber. Est-ce qu'elle vient d'être réprimandée? Quoi qu'il en soit, il semblait qu'il n'y avait pas de problème avec l'appel, ce qui signifiait que Hakuno était sûr que Saber gagnerait sans aucun problème. Ça allait être un soulagement énorme. Maintenant, elle a dû nettoyer ce cercle...
Son serviteur a ensuite suggéré d'arpenter la région, ce qui... avait certainement du sens. Hakuno elle-même, n'étant arrivée que récemment dans la région avec à peine aucune connaissance de l'anglais, n'était allée que jusqu'à localiser les magasins. Peut-être qu'elle devrait mieux connaître la région.
"Bonne idée!" Hakuno a hurlé son approbation et est entré dans sa chambre, retournant momentanément avec une veste légère à la main, "avantage tactique, pas vrai? Et je peux vous montrer ce beau magasin de glaces, aussi! Peut-être que cette fois je peux vraiment trouver comment commander..."
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,074 | 667 | 20 | 2,628 | 9,851 |
Fio Mal-Rai
La nuit d'été était chaude. Ce n'était pas tout à fait désagréable, bien sûr, contrairement à la chaleur plutôt oppressive du jour (pas que Fio laisserait une telle chose la déranger!) L'astuce ici était simple, de s'en tenir aux zones peuplées et de s'assurer qu'il y avait une certaine distance entre elle et sa Servante en forme d'Esprit. La logique était simple. Caster serait présent mais difficile à détecter, et s'il était détecté alors il serait difficile de le lier à elle. Ou pour l'attaquer, d'ailleurs. Oh, bien sûr, elle n'allait pas s'intéresser tant à la subtilité, sauf ce qui était nécessaire pour garder la guerre du Graal caché au public, mais le premier soir, en scoutant, il semblait que ce pourrait être une bonne idée d'éviter le combat jusqu'à ce que Caster ait une bonne idée de leur champ de bataille. C'était une des choses avec la classe Caster, n'est-ce pas? Se tenir informé pour qu'ils puissent mettre en place leur magecraft et tout ce genre de choses?
Mains gorgées dans ses poches, Fio s'est promenée sur le trottoir. Il y avait pas mal de magasins encore ouverts pour cette période de la nuit, et certaines personnes encore dehors. Redrock n'avait pas vraiment une vie nocturne florissante, mais il en avait une qui était, peut-être, boiteuse lentement jusqu'à des choses plus grandes et plus actives.
Alors qu'elle marchait, Fio envisageait sa stratégie. Pour être honnête, pourquoi devrait-elle même garder son identité secrète? Elle était sûre qu'elle gagnerait, de toute façon. Ce qui serait stupide, c'est de dire à tout le monde où elle logeait. Même si elle avait encore des défenses en place et si un Maître était assez bête pour essayer de l'attaquer directement, eh bien...
Un chasseur de magus est un chasseur de magus, n'est-ce pas?
Saber
Saber regarda discrètement son Maître pendant un moment. En effet, oui, une enquête sur la région semblait être la décision stratégique la plus appropriée à ce moment. Avec la connaissance de son environnement, elle pourrait contrer les classes comme Archer ou Caster, et aussi faire des suppositions sur l'endroit où seraient probablement des arènes de combat dans cette ville. Et, agréablement, son Maître semblait être d'accord avec une telle ligne de conduite, disparaissant brièvement hors de la pièce et laissant la Servante aux cheveux noirs pour un moment. Maintenant tout simplement debout à l'extérieur du cercle, Saber a considéré son Maître. Elle était jeune, mais pour être honnête, Saber n'avait pas été beaucoup plus âgée quand elle est entrée au combat actif pour la première fois. Le Graal convoqua les Servants dans leur primeur, et en tant que tel Saber se trouva dans un corps qui reflétait son apparence dans la vingtaine. La jeunesse ne l'inquiétait pas. Son souci était de bien servir son Maître. La garder en sécurité. Gagner la victoire.
Quand son maître est revenu, embrayant une veste légère et mentionnant un... magasin de crème glacée? Pendant quelques instants, Saber fixa à blanc son Maître, avant d'éviter son regard et de regarder fermement sur le côté.
« Un maître enfantin avec des priorités enfantines est toujours mon maître », a-t-elle dit catégoriquement, sans tenter de déguiser son commentaire. Il était, naturellement, clair pour elle que c'était le cas. Saber se tourna vers son Maître une fois de plus. « Je n'ai aucune idée de la façon dont la crème glacée nous procurerait un avantage tactique, Kishinami-dono, mais il est nécessaire de dépister la ville. »
Avec cela, elle se tourna pour commencer à marcher vers la porte.
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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Jonathan Clairmont - Maître
Jonathan marcha au-dessus d'un pont alors qu'il se trouvait dans la maison de son clan qui lui était fournie pour la guerre du Graal et entra avant de regarder autour de l'intérieur à la recherche d'un espace approprié pour préparer son travail. Cependant, ne trouvant rien qu'il ne se méfiait bientôt de rien de bon à son goût, le sous-sol était suffisant pour la convocation de son serviteur et il commença à se préparer. Pensant en arrière, il sourit alors qu'il se souvenait que la maison était dans sa famille pendant de nombreuses générations avant même la création de son clan et appartenait à son grand-père qui l'avait transmise à lui. Donc il ne pouvait pas la détester pour de nombreuses raisons, une évidence était pour sa beauté impressionnante. C'était un vieux bâtiment mais a été remodelé qu'il a pris note quand il est venu à une fenêtre, il a regardé à l'extérieur pour voir la forêt pleine d'arbres évidemment qui entourait la maison à l'extérieur de la zone du mur de briques qui était peut-être 12 pieds de hauteur qui entourait la propriété. Il était fantaisiste mais simple après le remodelage du bâtiment, mais son affichage principal était son jardin massif qui entourait le bâtiment avec des marches en pierre menant à la porte et d'autres endroits dans le jardin où des piscines d'eau pouvaient souvent être trouvés liés l'un à l'autre par des cascades avec Koi Fishes nageant en eux. La plus grande de la piscine était en face du bâtiment qui entourait la maison la séparant avec le jardin ayant construit un pont construit sur l'eau pour entrer dans la maison. Vous pourriez passer des heures à regarder les Koi Fishes nager et regarder venir à vous en les nourrissant. Le bâtiment était au bord de la forêt à l'extérieur de Redrock où en un court saut sur le mur vous pourriez vous détendre dans la forêt, cependant le jardin de la propriété elle-même rivalisait avec la beauté naturelle de la forêt. Le jardin et les étangs eux-mêmes ont été en mesure de se maintenir pour la plupart d'avoir une fête seulement une fois par an à la propriété au début du printemps pour faire le nettoyage autour de l'endroit.
Cependant, Jonathan n'avait pas le temps de se promener dans la forêt ou de profiter du jardin comme il l'a fait lorsqu'il était plus jeune, malheureusement il avait quelque chose à faire. Après s'être promené à l'intérieur du bâtiment jusqu'à ce qu'il en soit satisfait, il a quitté le bâtiment principal et a commencé à marcher à travers le jardin en observant les sentiers et où ils mènent. Il avait l'intention de créer une barrière pour essayer de dissimuler la présence magique qui serait bientôt à l'intérieur de la propriété. Il consommerait une partie de son temps, en superposant ces deux champs l'un sur l'autre mais la précaution était nécessaire et il avait encore du temps avant l'événement comme il était venu tôt, ainsi il a commencé son travail en marchant comme il a commencé à pétrir l'énergie magique autour de la région en profitant des fleurs comme il l'a fait pour les jours qu'il avait.
Il fallut plusieurs jours, avant que Jonathan essuyât la sueur de son front alors qu'il observait son travail alors qu'il marchait sur les murs de briques et regardait ses barrières plusieurs fois. Notant quelques erreurs dans la barrière, il les a rapidement mélangés en vérifiant de tous les côtés de la barrière avant de sauter du mur. Se contentant de ses barrières, il préférait avoir la qualité sur la quantité car il créait deux champs intégrés l'un à l'autre, améliorant subtilement leurs effets en travaillant ensemble. Avec les deux champs, la propriété de Jonathan semble passer inaperçue dans la perspective de la plupart des gens comme si se fondait naturellement dans le fond à moins que quelque chose n'attire leur attention pour les faire entrer par les portes ou grimper au-dessus du mur. Pour ceux qu'il a attirés, ils se sentiraient mystérieux en entrant dans les environs, ils sentiraient que la maison faisait partie de la terre. En entrant par la porte, ils le trouveraient déverrouillé et en entrant remarquerait instantanément les étangs et le jardin, il était trop grand pour même être intentionnellement ignoré. En essayant de sentir quoi que ce soit de l'intérieur ou de l'extérieur, ils ne sentiraient rien en particulier à l'exception de la mana impressionnante recueillie auprès des plantes et des animaux qui étaient sur l'état. La propriété semblait être un endroit plein de mana naturel de la terre le plus probable du jardin qu'il était en mesure de suivre et a été gardé avec une simple barrière qui a permis une partie de la mana pour être libéré au cas où il a recueilli trop. Cependant, malgré cette quantité impressionnante de mana, les magecrafts à grande échelle ne peuvent pas être utilisés avec ce mana grâce à la barrière précédente du clan ainsi qu'à la barrière propre de Jonathan qui a fait que le mana à l'intérieur de la zone est largement inutilisable et limité à des tâches plus petites.
Le mana à l'intérieur de la propriété est certainement une chose distrayante car il a permis Jonathan quand il voulait facilement infuser ses objets avec l'énergie magique quand il avait besoin et utiliser magecraft plus petite échelle facilement mais la même chose a été appliquée à ses adversaires. Cependant, il ne se souciait pas des utilisations supplémentaires qu'il offrait car il admirait seulement le jardin pour sa beauté, tout le reste était utilisé avec parcimonie et gracieusement. Mais maintenant, le jardin n'était pas sa principale propriété quand il est retourné dans la maison et en bas dans le sous-sol pour préformer le rituel. Sa semaine avait été entièrement composée d'installer la barrière qui a déguisé l'endroit et de renforcer la barrière au piégeage dans la mana ainsi que la préparation de la Servante Invocation rituelle.
Il regarda autour du sous-sol pendant qu'il regardait ses pieds le cercle de sang qu'il avait préparé, avec un Catalyste capable d'appeler un Lancer d'une compétence considérable, ayant une lance attachée avec les cheveux de la crinière d'un cheval. Ce n'était pas le plus détaillé des Catalystes, mais le spécimen des cheveux du cheval était difficile à trouver, car la race des chevaux était rarement de race occidentale. Ainsi, la convocation du serviteur a été localisée plus grâce à elle et le reste devrait être fait avec de la chance et ce qui vient toujours après cela. Levant la main en avant, il pouvait sentir le remorqueur et l'écoulement de prana dans son corps, en train de s'animer et de s'allumer en lui. Ses circuits magiques étaient une charge de l'activité de quantité. L'expérience d'appeler un serviteur, unique, la sensation d'appeler un serviteur, terriblement douloureux.
Respirant abondamment, il continua le rituel. Sentir la tension sur son corps et le silence, toujours mana autour de la propriété étant perturbé, ébranlant et coulant en raison de la pression spirituelle du rituel. Il a continué le rituel assez douloureux et improvisant un peu après l'expérience brûlante de la douleur.
"Celui qui gouverne le champ de bataille, le commandant qui n'a cherché personne pour ta vanité et ton égoïsme, a aveuglé ton destin du vrai triomphe. Je vous donne une autre chance de saisir la victoire dans la bataille de la guerre sainte du Graal. Sortez si vous voulez détruire ceux qui croient être meilleurs que vous dans l'art épouvantable de la guerre, montrez-leur votre véritable puissance et acceptez mon contrat et soyez fidèles seulement à moi et seulement à moi! »
En ce moment, la douleur s'était apaisée, mais elle était encore très inconfortable, car Jonathan transpirait lourdement alors qu'il étendait la main une fois de plus grogneant les mots pour finir le rituel. Cette partie qu'il a réussi à dire correctement à la différence d'avant, qu'il a improvisé pour couper à la poursuite.
"Vous, sept cieux revêtus de trois mots de puissance, arrivez de l'anneau de dissuasion, O gardien de l'équilibre"
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Name:
Jonathan Clairmont
Age:
18
Gender:
Male
Personality:
Jonathan is a lucid person with little to worry as he is always protected within the confines of his headphones beating into his ears. It keeps him eerily calm at all times which may be a good or bad thing but he doesn't really care much. While having a seemingly lucid personality underneath he's a calculative person who likes to plan things out in his head preferring to take his time if he can or making it on the go. His unseemly appearance makes it strange for any person to think that Jonathan would able to honestly form a strategy instead of not being able to focus on anything. Despite being a strategist he doesn't mind getting his hand dirty despite his limited skill in martial arts and usage of the strangest of weapons that he finds interesting.
Skills:
Jonathan is a person who has a strange preference for his training as he has limited skill in martial arts generally using it to defend himself. Having a strange skillset of being able to use Black Keys as his primary weapon if he ever chooses so, he has no problem in using the keys despite their strange form. Being able to restrain spiritual bodies like Servants to a certain point and other spiritual bodies without much difficulty. Being able to hold 3 at a time on both hands with little difficulty. While not being part of the member of the church he has a weird tenacity and ability to properly uses these Keys as his own weapon after prolong interest and practice with them.
Abilities:
Jonathan's elemental affinity is wind while controlling a high amount of magical circuits. While he controls a large amount of circuit he specializes in using objects as a medium for his spells. His general mediums being the Black Keys, he stores magical energies in them to provide short, weak temporary effects on his opponents when tossed at them as upon contact activates its effects upon contact. He is also capable of creating temporary creating Bounded Fields of varying types by using his Black Keys as a medium to help the process, but they are easily disturbed if these keys are removed being its key weakness. On the other hand, he is still capable of producing bounded field without keys it just takes more time and concentration to do so. His abilities to produce bounded fields are not only specific in a large area, he is capable of doing it to single objects like his Black Keys if he wished to and had time. Outside his magical abilities with his keys, the variety of his spells outside of them are generally ones to support himself or others while lacking in many offensive spells with an exception of one here or there generally
Brief Backstory:
Coming from a relatively unknown family of the Clairmonts, being a relative new one coming in the recent years. Those who do know the Clairmonts are from the church most of the time who ask for the help of the family for the creation of Bounded Fields as Magus who practice them lack the natural skill and experience that they have. It is also said that the 1st generation of the Clairmonts was an Executor skilled in the creation of Bounded Fields and cemented the business that they have with the Church. Jonathan who is the 4th Generation of the family which specializes in Bounded Fields like his family, had their family's crest that have stored all their many types of fields for future generations like Jonathan to use effectively. Being considered the one who has the most potential in the family who will past even the teachings of his family, it is already shown as he was able to create Bounded Fields with mediums at a early age and regular Fields soon after. Training with his family for quite awhile, he learned much and even developed several new unique barriers. His training consisted often on the creation of barriers on items and buildings before having to take them down and sometimes break other barriers set up as obstacles for him. Soon after being well trained in the art, was soon helping out with the church in smaller things helping the creations of the fields around abandoned places that the church wanted to keep an eye on.
Their family was basically supplying things to the other smaller churches around them with Black Keys and other small tasks that they were able to perform. However, Jonathan took interested in the Black Keys that their family were always sending out to other church locations and began using them in interesting ways. Developing a style of creating barriers using these sacraments having interesting effects when doing so. While his family didn't like that he was using the belongings of the church, they were nevertheless impressed that he could use something so strange like the Keys Incorporated into their barriers. However training was becoming routine as his family soon transfer him to the Clock Tower to increase his experience overall skill in magecraft. It wasn't long his family thought that it was not often when a group of magus focused in just bounded fields and when they heard of the new Holy Grail Wars, they instantly wished to see Jonathan despite his wishes to join.
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Hakuno Kishinami
Le commentaire de Saber avait laissé le Maître souriant et plein d'espoir gelé alors qu'elle traitait le commentaire plutôt contondant. S'il s'agissait d'une scène animée, c'était peut-être le bon moment pour faire disparaître toute sa couleur.
Ch-childish...? Elle était vraiment enfantine? Ce n'était qu'une suggestion! Ce n'était pas comme si elle était en danger de toute façon, non? Saber était invincible!
Avec son départ désapprouvant Servant, Hakuno suivit lentement, s'inquiétant que, à la fin de la journée, sa propre Servante allait la vaincre avec un simple commentaire, bien avant que n'importe quel autre Servant ne puisse les cibler.
Lanceur
Comme c'était le cas d'un Servant, le cercle magique explosait pratiquement de lumière et de puissance, car une figure émergeait lentement du centre. Le grand et imposant héros semblait se lever vers le ciel, et quand il était pleinement formé, le Serviteur connu sous le nom de Lancer tourna son regard froid vers le mage devant lui.
Le grand homme, orné d'une armure d'or et de bleu, et portant une haletière assez tranchante pour renifler les cieux eux-mêmes, se tint un instant silencieux. Son schowl a indiqué qu'il désapprouvait déjà son convocateur, ne trouvant aucun signe de force dans la jeunesse. Est-ce qu'il devait vraiment être enchaîné à un tel maître?
"...Je suis Lancer," il a finalement parlé avec un grogneur, "dis-moi, runt, tu crois que tu es assez digne pour être mon Maître?"
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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Saber
Saber se dirigea sans parole vers la porte. Elle a presque atteint la poignée, avant de s'arrêter un moment. Quelque chose n'allait pas, n'est-ce pas? Après quelques instants de silence, elle se détourna de la porte pour affronter son Maître. Bien qu'elle ait préféré ne pas faire de telles demandes, il était nécessaire et l'une des tâches de sa maîtrise était de lui fournir des fournitures. C'était la même chose que de lui fournir du prana, bien que ce soit dans un but très différent.
"Kishinami-dono," Saber a commencé, levant les bras tranquillement pour faire un geste à elle-même en parlant, "Je ne sais pas s'il est sage de passer en public dans mon armure. Je crois comprendre que la guerre du Graal a pour but d'être secrète. »
On pourrait se demander pourquoi la considération à la forme spirituelle n'était même pas mentionnée ou envisagée, mais l'explication derrière celle-ci était simple. Toute la raison pour laquelle elle a été convoquée était de servir son Maître. Saber n'avait pas l'intention de se cacher en faisant une telle chose, à moins que cela ne soit absolument nécessaire. Tout simplement, elle n'a pas trouvé cela absolument nécessaire dans cette circonstance.
"J'ai besoin d'autres vêtements."
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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Hakuno s'arrêta derrière Saber, peu de temps pour se demander pourquoi elle s'était arrêtée à la porte avant qu'on ne l'adresse. Réflexivement, Hakuno était aussi droite qu'elle le pouvait, les bras épinglés à ses côtés dans une tentative de se tenir à l'attention et de paraître plus responsable envers sa Servante. La demande avait toutefois été inattendue, même si elle avait un sens.
"... euh, c'est ça. Hakuno n'avait pas pris cela en considération du tout. Bien sûr, elle avait apporté beaucoup de vêtements avec elle, mais étant donné le... tout à fait différent physique des deux filles, il était peu probable qu'elle ait quelque chose que Saber puisse porter, "ouais, euh... Je ne sais pas si j'ai quelque chose de ta taille... d'ailleurs, ne peux-tu pas devenir invisible ou quelque chose du genre?"
Hakuno avait pensé que ce serait une idée sage de ne pas plaisanter suggérant que Saber masquerade en tant que cosplayer. Compte tenu de ses réponses habituelles, Hakuno se limiterait probablement à un coin et à l'inévitable et désapprouvant commentaire.
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,079 | 667 | 25 | 2,628 | 9,851 |
Saber
En ce qui concerne son Maître pendant un moment, Saber secoua fermement la tête. Oui, la forme spirituelle était accessible, si nécessaire. Cependant, il n'y avait aucun désir en elle de l'utiliser. S'il le fallait, pour l'amour de son Maître, pour conserver le prana, elle le ferait. Toutefois, il n'y avait pas de circonstances atténuantes qui rendraient cette mesure nécessaire à l'heure actuelle. En effet, elle recevait du prana et son Maître ne semblait pas lésé par ce fait. Saber ne voulait absolument pas utiliser la forme spirituelle, car alors elle se cachait loin de son Maître. Même si la plupart des gens n'avaient aucune idée de sa nature (comme l'exigent les paramètres de la guerre du Graal), elle voulait que son service de la fille soit clair. C'était la raison pour laquelle elle avait été convoquée.
-- Non, dit la sabre aux cheveux noirs, pliant les bras sur sa poitrine, alors qu'elle se tenait devant son Maître, je n'utiliserai la forme spirituelle que si cela est absolument nécessaire dans le cas où vous devez récupérer une grande quantité de prana. Je ne veux pas me cacher pendant votre service. Même si je dois être déguisé, c'est encore mieux que d'être invisible. »
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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Jonathan Clairmont
Ignorer la question de Lancer une seconde avant de se vérifier avant de regarder Lancer il soupirait. Est-ce que je suis si petite? Ou est-ce qu'il est vraiment grand...' Il a pensé avec un mépris silencieux pour lui-même avant de regarder en arrière à Lancer décider de répondre à sa question.
"Hmmmm, je ne suis pas sûr mais vous saurez probablement quand nous gagnerons cette guerre, Lancer. Quand ça arrivera, tu me diras si j'étais assez digne pour être ton maître. D'ici là, cette discussion sera en pause" Il a dit à Lancer avec un sourire, avant de marcher jusqu'à l'escalier pour monter à l'étage suivant. "Si tu veux voir la maison et le jardin où tu vas rester, monte."
Montant sans entendre la réponse de Lancer, il regarda le rez-de-chaussée de la maison soupirant, il n'avait aucune personnalité mais cela fonctionnerait pour l'instant. Peut-être que Lancer pourrait aider à le décorer, mais il a rejeté la pensée et est allé dans la cuisine pour faire quelque chose pour lui-même. L'invocation d'un Serviteur n'était pas une tâche facile et il était affamé, prenant certains des ingrédients du réfrigérateur et a commencé à réparer quelque chose, un peu plus si Lancer en voulait. Pendant ce temps, il se demandait silencieusement s'il avait quelque chose à mettre sur Lancer, pour la plupart il ressemblait à un garde du corps ou à un vrai majordome. Eh bien, si au moins Jonathan lui-même était rassuré qu'il pourrait jouer la carte gâtée petite fille riche plutôt bon si nécessaire.
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Name:
Jonathan Clairmont
Age:
18
Gender:
Male
Personality:
Jonathan is a lucid person with little to worry as he is always protected within the confines of his headphones beating into his ears. It keeps him eerily calm at all times which may be a good or bad thing but he doesn't really care much. While having a seemingly lucid personality underneath he's a calculative person who likes to plan things out in his head preferring to take his time if he can or making it on the go. His unseemly appearance makes it strange for any person to think that Jonathan would able to honestly form a strategy instead of not being able to focus on anything. Despite being a strategist he doesn't mind getting his hand dirty despite his limited skill in martial arts and usage of the strangest of weapons that he finds interesting.
Skills:
Jonathan is a person who has a strange preference for his training as he has limited skill in martial arts generally using it to defend himself. Having a strange skillset of being able to use Black Keys as his primary weapon if he ever chooses so, he has no problem in using the keys despite their strange form. Being able to restrain spiritual bodies like Servants to a certain point and other spiritual bodies without much difficulty. Being able to hold 3 at a time on both hands with little difficulty. While not being part of the member of the church he has a weird tenacity and ability to properly uses these Keys as his own weapon after prolong interest and practice with them.
Abilities:
Jonathan's elemental affinity is wind while controlling a high amount of magical circuits. While he controls a large amount of circuit he specializes in using objects as a medium for his spells. His general mediums being the Black Keys, he stores magical energies in them to provide short, weak temporary effects on his opponents when tossed at them as upon contact activates its effects upon contact. He is also capable of creating temporary creating Bounded Fields of varying types by using his Black Keys as a medium to help the process, but they are easily disturbed if these keys are removed being its key weakness. On the other hand, he is still capable of producing bounded field without keys it just takes more time and concentration to do so. His abilities to produce bounded fields are not only specific in a large area, he is capable of doing it to single objects like his Black Keys if he wished to and had time. Outside his magical abilities with his keys, the variety of his spells outside of them are generally ones to support himself or others while lacking in many offensive spells with an exception of one here or there generally
Brief Backstory:
Coming from a relatively unknown family of the Clairmonts, being a relative new one coming in the recent years. Those who do know the Clairmonts are from the church most of the time who ask for the help of the family for the creation of Bounded Fields as Magus who practice them lack the natural skill and experience that they have. It is also said that the 1st generation of the Clairmonts was an Executor skilled in the creation of Bounded Fields and cemented the business that they have with the Church. Jonathan who is the 4th Generation of the family which specializes in Bounded Fields like his family, had their family's crest that have stored all their many types of fields for future generations like Jonathan to use effectively. Being considered the one who has the most potential in the family who will past even the teachings of his family, it is already shown as he was able to create Bounded Fields with mediums at a early age and regular Fields soon after. Training with his family for quite awhile, he learned much and even developed several new unique barriers. His training consisted often on the creation of barriers on items and buildings before having to take them down and sometimes break other barriers set up as obstacles for him. Soon after being well trained in the art, was soon helping out with the church in smaller things helping the creations of the fields around abandoned places that the church wanted to keep an eye on.
Their family was basically supplying things to the other smaller churches around them with Black Keys and other small tasks that they were able to perform. However, Jonathan took interested in the Black Keys that their family were always sending out to other church locations and began using them in interesting ways. Developing a style of creating barriers using these sacraments having interesting effects when doing so. While his family didn't like that he was using the belongings of the church, they were nevertheless impressed that he could use something so strange like the Keys Incorporated into their barriers. However training was becoming routine as his family soon transfer him to the Clock Tower to increase his experience overall skill in magecraft. It wasn't long his family thought that it was not often when a group of magus focused in just bounded fields and when they heard of the new Holy Grail Wars, they instantly wished to see Jonathan despite his wishes to join.
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Hakuno
Hakuno a été assez surpris par le refus de Saber de disparaître. Avec tout ce qui s'était passé pour elle jusqu'à présent, le novice mage avait pensé que sa servante ne voudrait pas être vue avec elle. Mais la femme blindée, malgré ses critiques et ses commentaires, était encore contente de se promener en public avec elle! En essayant de supprimer un autre sourire embarrassé, Hakuno tourna la tête sur le côté.
"Je vois... Eh bien, comme je l'ai dit, mes vêtements ne s'adapteront probablement pas. Mais, vous pouvez jeter un oeil si vous voulez..."
Hakuno mène sa servante à sa chambre. Il n'y avait pas grand chose à cela, juste un petit espace de couchage qui est également arrivé à la maison la plupart de ses gadgets électroniques. Les portables, au moins.
"Ils sont dans les tiroirs ici," a déclaré Hakuno, montrant les tiroirs dits, "Juste, euh... voir ce que j'ai?"
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Lanceur
Lancer ne s'attendait pas à une telle réponse, et se contentait de voir son maître avec une petite fronce, l'évaluer. Est-ce qu'il savait qui il avait convoqué? Ou était-il si confiant dans ses capacités? C'est sûr, ça n'a pas l'air grand-chose. Au mieux, il ne servirait qu'un stratège qui se cachait des lignes de front. Peut-être que son maître avait un peu d'épine dorsale?
Avec un petit grognement, Lancer suivit Jonathan, sa halbère se dissipant de la vue. Arrivé dans la cuisine, il a simplement regardé son maître faire quelque chose à manger pendant un court moment, avant de finalement se dégager la gorge, "Dis-moi, Maître, que comptez-vous faire maintenant?"
Le grand serviteur démangeait déjà pour un bon combat, et était prêt à écraser immédiatement les autres Serviteurs. Après tout, il n'y avait personne de plus fort que lui dans le monde entier, alors pourquoi traîner les choses dehors, quand les faibles sans valeur pouvaient être traités, et le Graal a gagné?
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,082 | 667 | 28 | 2,628 | 9,851 |
Saber
Avec l'invitation de son Maître, Saber se mit immédiatement à vider les tiroirs. Chaque tenue a été examinée, soigneusement pliée, et placée sur le lit à son tour. Pour les cheveux noirs n'avait pas l'intention de prendre une décision pour elle-même. Certes, elle ne manquait pas d'indépendance, mais cette question était liée à son désir d'être utile. Celui qui sert un Maître doit être présenté d'une manière qui profite à ce Maître. Sa façon de s'habiller réfléchirait sur son Maître, n'est-ce pas? Certes, sa nature ne serait pas exposée en public, mais en même temps elle servait encore son Maître et il n'était donc approprié pour elle que d'être habillée d'une manière qui était sous la considération de son Maître. C'était, selon Saber, une partie de base de ses services.
Ainsi, une fois que chaque tiroir était complètement, totalement vide, et tous les vêtements étaient soigneusement disposés et pliés sur le lit, Saber se tourna vers son Maître.
"Kishinami-dono," elle a commencé, "Bien que dans la plupart des cas mes vêtements seraient déterminés par mes propres décisions, il est important que je réfléchisse bien sur vous. S'il vous plaît, sélectionnez ma façon de m'habiller."
Fio Mal-Rai
Eh bien, c'était sans incident. Il semblait que la plupart des Maîtres avaient deviné que les fiançailles de la première nuit n'étaient pas la meilleure idée, du moins là où on pouvait les voir. Fio ne pouvait pas vraiment se plaindre, elle avait compris tout ça dans son plan. La raison pour laquelle elle a pris ces itinéraires était parce qu'ils étaient couverts. Mais quand même, elle aurait pu au moins voir quelque chose de louche sur le chemin de la librairie. Une sorte de piste vers les autres Maîtres. Mais non, à part les civils épars, il n'y avait rien en particulier qui semblait hors de la banale, ordinaire...
Attendez.
Fio était rigide pendant un moment, puis tournait lentement vers sa droite. Là, dans l'obscurité de l'allée, il y avait les lueurs les plus faibles, une lumière à peine présente qui n'était perceptible que pour un magus. Voilà. C'était sa piste. Sans hésiter, elle sprinta dans l'allée, s'arrêtant seulement quand elle s'approchait assez pour identifier la lueur. C'était un sigil, un cercle codant les processus d'une forme de thaumaturgie inscrite sur le mur de brique. Elle a les yeux serrés, Fio s'est agenouillée à côté. Certainement, personne ne placerait une telle chose sans une sorte d'intention derrière elle, et il était peu probable qu'un maguse, mais l'un des Maîtres ici, tenterait une telle chose. Cependant... quel genre de magecraft était-ce? Ses tentatives d'analyse se sont soldées par un échec. Quelque chose à propos de ce sigil était étrange, étrange d'une manière que Fio n'aimait pas.
"... Caster, peux-tu identifier ça? Il y a quelque chose d'étrange à ce sujet, je ne peux pas déterminer ce que le magus qui l'a inscrit tentait."
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,083 | 667 | 29 | 587 | 1,831 |
Archer
Archer considérait les pierres pendant un moment comme son Maître les retenait. "Un morceau intéressant de magecraft, je suppose. Je vais travailler à les placer immédiatement tout en effectuant ma propre reconnaissance." Avec ce Archer arraché les pierres et sortit précipitamment de la maison abandonnée, utilisant son agilité supérieure pour sauter rapidement sur le toit et ensuite manœuvrer son chemin à travers la zone du haut du sol tout en étant aussi discrète et furtive que possible, bien qu'il doutait les humains ordinaires de cet âge aurait le sens de regarder vers le haut et de le voir à la vitesse à laquelle il se déplaçait. Comme il l'a fait, il a posé des pierres marquées à ce qui lui semblait être des endroits discrets qui offraient une vue globale exacte des différentes sections de la ville et a examiné la région pour lui-même.
Les choses avaient certainement changé depuis son époque, même si c'était une terre étrangère. Pour autant qu'il le sache, cette ville était considérée comme relativement petite par rapport à certaines métropoles animées de l'époque moderne, mais vers les rues principales et ce qui semblait être le centre et la partie inférieure surtout les bâtiments montèrent à une hauteur qui naignait quoi que ce soit construit par les mains mortelles au cours de sa propre vie. Il pensait que s'il était enclin à s'occuper de lui, il pourrait même se sentir fier de ces signes évidents du progrès de l'humanité, mais ces jours étaient longs. La pensée le remplit d'un certain désir amer, donc sur le toit d'un des plus grands bâtiments il s'arrêta un moment pour regarder vers la lune se demandant ce qui aurait pu être.
Mais seulement un instant. Une fois que les pierres ont été placées dans ce qui semblait être un réseau de surveillance satisfaisant et qu'il a étendu une grande partie de la zone, il n'y avait qu'une seule chose à faire. Il est tombé dans ce qui semblait être un petit quartier commerçant et a glissé à l'intérieur d'un magasin de vêtements en évitant facilement les systèmes dits de sécurité en place. Une fois à l'intérieur, il a enlevé quelques vêtements d'un des faux hommes, puis a visité quelques autres et a répété le processus. Quand il eut fini, il avait acquis une fine longue robe rouge et or avec des franges de fourrure utilisables, de hautes chaussures d'équitation à plate-forme comme il convenait à un membre de la classe des guerriers nobles et un chapeau à plumes à large bord pour garder le soleil et le vent de son visage pendant qu'il tirait. Avec ses propres bijoux personnels au sommet, il s'est considéré correctement habillé pour l'ère moderne.
Mamoru Hayashi
Enfin, Mamoru était prêt. Cela avait pris des âges plus longs qu'il n'aurait fallu pour préparer le rituel d'appel à la guerre du Graal, mais avec Galatea agissant comme ses mains pour bien le préparer, même s'il surveillait personnellement chaque étape, il ne pouvait pas être trop prudent. Tout devait être placé avec précision, et avec des mains autres que les siennes faisant une grande partie de l'œuvre que le jeune homme avait dû prendre ce qui lui semblait être une éternité. Une erreur lui coûterait incroyablement cher après tout. C'était la seule chance de Mamoru de prouver à sa famille que, malgré ses difficultés physiques, malgré son jeune âge, il pouvait encore leur être utile. De la chaise à roues dans laquelle il s'est assis dans sa chambre d'hôtel assez confortable, il s'est laissé un petit sourire car sa servante plus qu'inhabituelle Galatea assurait que les derniers préparatifs étaient terminés et il a commencé le chant. Espérons que le Serviteur qu'il avait prévu de convoquer suffirait, non seulement pour faire tout cela, mais aussi pour empêcher ce nouveau Graal de tomber dans de mauvaises mains qui abuseraient de son pouvoir. Mais quoi qu'il en soit, c'était le moment!
"Vous, sept cieux revêtus de trois mots de puissance, arrivez de l'anneau de dissuasion, O gardien de l'équilibre"
Oui, enfin, Mamoru Hayashi, jeté et miséricordieux fils de sa famille, était prêt.
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Name: Mamoru Hayashi
Age: 14
Gender: Male
Appearance: a rare moment outside the wheelchair
Personality: Mamoru has always believed that with enough training, dedication and preparation any obstacle can be overcome. Despite being instructed by his family to do anything it takes to win and attempting to put on a ruthless facade, Mamoru secretly dreams of being a Hero of Justice and protecting the weak since he is often viewed as weak himself. As such, while he is prepared to use underhanded tactics where necessary he would prefer to ally with other Masters rather than fight them. So in short while he tries to come off as a cool and cynical tactician, he's secretly kind, optimistic and somewhat childish.
Abilities: Mamoru's elemental affinities are Water and Earth. Despite his young age, he's been training as hard as he possibly can in Magecraft to use it as a tool for overcoming his disabilities. As such he's been able to develop some interesting techniques, specializing in manipulating and imbuing items with Prana.
Factory of Artificial Manservants-Galatea Genesis Mamoru's primary ability which allows him to create small familiar-like constructs he's dubbed "golems". Mamoru can see and hear what they do and they function off of a shared hivemind but because they are somewhat ditzy on their own, he mostly uses them for spying and general help around the house. The golems' real value is in their ability to form together into a single much larger, stronger, faster and more intelligent golem. Due to the hivemind coming from a ghost, when the golems are in their fused together form they are capable of taking on a human appearance and personality.
Defend Motion Enhance-Mamoru's most notable asset is his Mystic Code, Defend Motion Enhance. While ordinarily taking the form of his wheelchair, when Mamoru sends a signal of prana through the chair it forms a shield around him and automatically reinforces itself to become much faster and more durable, turning into something akin to a small, highly mobile tank, minus the artillery of course.
Background: Mamoru is the second son of the Hayashi family of mages. Despite both his disability and already being put out of the running for inheritor of the family's Magic Crest, Mamoru has always been determined to prove himself worthy to his family. So, when the opportunity of the Grail War came up, he practically begged to be allowed to participate until his family complied, already concerned about the potential ramifications if someone of an evil nature were to acquire the grail.
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23,084 | 667 | 30 | 1,824 | 2,659 |
Comme si sur le signal, Caster prit forme à côté de Fio, s'inclinant vers elle avant de se tourner vers le sigil qu'elle avait examiné quelques instants plus tôt. Certes, il n'a pas eu à sortir de sa forme spirituelle comme il l'a fait, mais garder une forme physique l'a aidé à mieux traiter ses pensées. Subconsciemment se fanant, Caster regarda le cercle sous de multiples angles avant de soupirer et de secouer la tête.
"J'ai une vague idée de ce que le cercle est utilisé pour - un champ délimité, clairement - mais sans aucun autre cercle pour le comparer, je ne peux pas déterminer sa force ou sa région d'origine. Je recommanderais cependant de ne pas l'altérer; il est très probable que le créateur d'une telle chose ait eu la perspicacité d'installer des pièges, et nous pourrions être en difficulté si l'un d'eux s'en allait. » il a déclaré simplement avant de regarder les livres Fio avait en main.
"Sur cette note, cependant, je voudrais également préparer notre propre base d'opérations; si nous poursuivons sans un emplacement approprié pour la défense et le rétablissement, cette guerre devient infiniment plus difficile."
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Name: Yumiko Kawajima
Age: 17
Gender: Female
Appearance: Come on, then~! Standing at a decent 5'7", Yumiko's swapped out her regular shrine maiden-esque garb for more... Contemporary clothes.
Like a T-shirt and jeans, for example. The usual.
Personality: With boundless energy and an eye for the unnatural, Yumiko's not the kind of person to lay low and spy on people. Well, no, that's not really true. She's quite energetic, often times rushing off to drag whoever it is that has her attention for the moment to wherever it is that she so pleases. She isn't really aggressive as much as she is enthusiastic, and most of the time her actions have little to no undertones of malice. In fact, she's kind of amicable to most people that aren't complete jerks.
However, her personal desire for equality has led to a more bitter side of Yumiko to develop, one that knows that the world is flawed and wants to overhaul it as a whole to resolve that issue. To that end, she is as ruthless as they come, so long as she can achieve her goal. Well, so long as she stays as she is now...
Skills: Given that she has to know how water and light reflect and reflect differently under different circumstances, Yumiko has thus learned every facet of light particle-wave duality and their interaction with other surfaces; her illusions are also incredibly lifelike because of her interest in photography, which also led to her bringing along a camera for the trip over. She's quite a good cook (and she has to be, given how inheritance work and all that) and can back a mean punch for any thugs brave enough to cross her path.
Abilities: As a third-generation magus from a branch family, Yumiko's magic circuits are relatively widespread, but her offensive capabilities are incredibly weak as a whole. In fact, she specializes in using paper charms in order to manipulate both water and light to a great extent. She also has the ability to create barriers that can mitigate impacts strong enough to rend a normal man unconscious- or worse. This is limited by the number of charms she has, however; once her supply runs dry, she's basically a sitting duck. The larger the scale of magecraft, the more charms it requires. She cannot stack spells one on top of the other, but she can layer up to two barriers at once.
Brief Backstory: Yumiko comes from a small branch family of magi who have diverged from the old main branch in terms of style and application; though by the definition of lineage they have not inherited the Magic Crest, they HAVE learned the clan's core teachings, and as such have derived their own form of magic from it. Yumiko herself is a third-generation magus, having inherited her abilities from her mother at a young age and has striven to train them ever since. The branch family, however, has been looked upon as nothing by tools by the main family, which Yumiko had hated ever since she was aware of the fact. When the news of a new Grail War met the family's ears, the main branch immediately got to work setting up their designated heir to win them the coveted wish. She, however, had different plans; convincing her parents to send her off in secret under the guise of studying abroad, Yumiko flew to Redrock in hopes of fixing what she thought was flawed with her family as a whole.
I have completed a Servant that is ready to be paired.
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23,085 | 667 | 31 | 455 | 707 |
Cavalier
Alors que Mamoru terminait le chant, une lumière rouge aveuglante brillait du centre du cercle. Les spurs jonchaient comme un homme dans un long poussoir apparut, marchant sur la chaise dans le coin de la pièce. De l'une de ses poches, il a pris du papier roulant et du tabac, roulant une fumée. Sans parler, il a frappé une allumette sur son pouce, l'amenant à sa cigarette et prenant une longue traînée. Finalement, il a renversé son chapeau pour regarder Mamoru, et a parlé dans un épais tirage sud:
"Ah oui, gamin, finissons-en avec ça. Qu'est-ce qui te fait croire que je devrais t'accepter pour mon Maître? Qu'est-ce que tu comptes faire du Graal?"
Tormod Erasmus
Manoir Tormod. Une maison tentaculaire d'une ligne de maguses datant de l'âge des Vikings. Runes a servi de dissuasion contre d'autres mages, qui a eu de la chance - il se préparait à convoquer un Serviteur pour la prochaine guerre du Graal. Le majordome de la maison, un homme formidable en costume sur mesure, se tenait derrière Erasmus alors qu'il terminait le rituel, chantant en vieilles langues germaniques.
"Vous, sept cieux revêtus de trois mots de pouvoir, venez de l'anneau de dissuasion, ô gardien de l'équilibre!"
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Name: Erasmus Tormod
Age: 55
Gender: Male
Appearance: Hrmph.
Personality: Erasmus is a (formerly) traditionalist mage who's coming to terms with the idea of his own mortality after the death of his wife of thirty years in a car accident. As such, he's decided to make the best of the time he has left, spending as much of it as he can with his grandkids and trying new things. He's gotten a crash course in the modern world, always trying to get more time for his grandkids and hobbies. As he likes to say: "50 is the new 30."
Skills: While Erasmus is in far better shape than he has any right to be at his age, he's still a 55 year old man and tires out quickly. However, he's also a SCA enthusiast, wielding swords and rapiers with ease as part of his regular Renaissance Fair attendance.
Abilities: Erasmus's family has been practicing Rune Magic since the days of the Vikings. He has a large number of mid-level magic circuits, meaning he can cast spells in rapid succession. As such, he knows how to draw the runes from memory and is capable of doing so in the heat of battle. Of course, one of the main issues with using Rune Magic in combat is finding a way around the range problem... which he claims to have done with help from his grandkids.
Brief Backstory: Again, born to a long line of Runic mages dating back to the Vikings, Erasmus was raised in the traditions of magecraft. Eventually, he married, had kids, and then they had grandkids. His wife was killed returning from the airport to drop the children off for summer camp, which lead Erasmus to worry about what would happen to his grandchildren when he was gone. His plan is to use the Grail for something most Mages would find insultingly mundane- to ensure his grandchildren will be secure long after he passes.
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23,086 | 667 | 32 | 1,987 | 4,574 |
Soeur Phoebe Miriam - couvent de l'Église
Le sentiment de malaise de Soeur Phoebe s'est dissipé davantage lorsque la brume noire entourant sa Servante a disparu, et elle n'a pu s'empêcher de rougir faiblement alors qu'il retirait son casque. S'il était celui qu'ils avaient l'intention de convoquer, alors bien sûr, il aurait dû être beau, mais quand même...
"Ah... Saber..." Confirmation de sa classe a aidé à soulager ses peurs, car... il n'y avait qu'une seule classe dans laquelle il pourrait être convoqué, n'est-ce pas? Il semblait que l'appel s'était déroulé sans problème, et la religieuse blanche respirait comme un soupir de soulagement. Cependant, cela a rapidement été remplacé par une expression perplexe comme le chevalier a prétendu qu'il ne pouvait pas utiliser son épée tout à l'heure, et a demandé un remplacement. "Je m'excuse, Sir Saber, mais nous ne sommes que des nonnes simples, pacifiques et n'avons donc pas-"
Un grand clan résonna à travers la pièce alors que sœur Alicia laissa tomber ce qui ressemblait à une poignée d'épée sur le sol. Une autre s'ensuivit, alors que sœur Lucie récupérait une mac piquée de ses robes, et une autre, quand sœur Katherine jeta plusieurs hachets. Avec un regard de choc sur son visage, Phoebe se tourna vers sœur Silvana, qui se désarmait un peu de mouton avec deux armes de poing, un fusil automatique, une dizaine de grenades et une machette.
"Eh bien, euh... Je suppose qu'on a... Quoi qu'il en soit, on devrait, euh, probablement aller voir le, euh, le surveillant et rendre ça... officiel, et, euh..." Notant le regard aigre sur quelques-unes de ses sœurs quand elle a mentionné le surveillant, elle a pensé qu'il valait mieux les laisser derrière et juste aller avec Saber. Après tout, Lucia et Silvana particulièrement n'ont pas semblé trop aimé le surveillant pour une raison quelconque. "Viens, Saber, euh... euh, faisons-nous, euh, hâte." Soupirant une fois de plus, elle se tourna et quitta la pièce, se dirigeant vers la femme que l'église avait choisi d'agir comme arbitre pour cette guerre du Graal...
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Name: Sister Phoebe Miriam
Age: 22
Gender: Female
Appearance: Whee.
Personality: Phoebe is what most would describe as the ideal for a holy woman. Innocent, devout, and focused on her duties. However, this innocence comes with a somewhat naive nature. While she is not foolish, she does not know of all the workings of the world. She is not blindly trusting, and yet she does not always realize what is going on around her. Her knowledge of modern technology is more befitting of a traditional magus then anyone else. She enjoys peace and quiet and good books.
Skills: Unlike other notable members of the Church, Phoebe was never an Executor; her combat skills are negligible at best, and whilst she technically has the potential to use Black Keys the fact that she knows nothing of swordplay means that attempting to use them would most likely end with her hurting herself. She's more suited towards more bookish fields, and is well versed in the sacraments of the church and various supernatural phenomena related to her religion. Her cooking skills are terrible enough to technically count as a "power"; never accept anything cooked by her, as it most likely counts as a biohazard.
Abilities: Sister Phoebe has been taught the magic of the church, the holy sacraments that they consider to be non-heretical for one of their own to use. Her magic is mostly centered around support, and thus it has practically no directly offensive applications; it is mostly centered around healing and her elemental affinity for light. To help keep her alive as she investigates this supposed Grail, she has been gifted a protective Mystic Code, Deo Juvante: Vestments of the Saint. These vestments provide her additional protection from mundane weaponry (such as knives and small arms fire) and offensive magecraft, although naturally it is just as durable as regular clothing when faced with a Noble Phantasm (ie. not at all).
Brief Backstory: Orphaned at a young age, Phoebe was raised by the Catholic church and, naturally, grew up to become a nun. She was very devout and pledged to do anything for the Church, but rarely left her convent and was sheltered throughout her childhood. When the Church learned of a new Grail War, they naturally wanted to see if the replica was a true achievement in reproducing a holy relic. In addition to deploying the usual overseer, now someone far better equipped for overseeing the grail war, they also chose to enter their own competitor. With surprisingly high-quality magic circuits for an orphaned child, Phoebe was trained in magecraft in order to pose as a more powerful challenger for the Grail, in spite of the Church's views on the practices. Now, Phoebe has been flown to the United States to enter the Grail War for the sake of her Church, which she would do anything for.
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23,087 | 667 | 33 | 2,010 | 1,148 |
Hakuno n'était pas sûr de ce qu'il fallait faire de cette scène. Au début, elle pensait que Saber cherchait juste une couleur qu'elle aimait, étant donné que les vêtements du magus tendaient vers la variété unicolore et maladroite. Les vêtements les plus élégants qu'elle possédait avaient des rayures, ou des dessins caricaturaux qui, de toutes les personnes, Hakuno n'était pas sûre qu'elle voulait que Saber les regarde. Au moment où tous ses vêtements étaient repliés et assis sur son lit, Hakuno avait un regard de muselage sur son visage.
"...Er, er, er... Je ne pense pas que vous ayez besoin de me refléter ou quoi que ce soit?" Hakuno a répondu, "Je veux dire, ce n'est pas comme si j'avais l'air si bien en premier lieu."
En choisissant une chemise au hasard, elle a déplié le vêtement solide et bleu clair et l'a élevé au niveau des yeux : « Je ne pense pas que vous ayez besoin de mon aide pour choisir ce genre de choses, de toute façon. On peut toujours t'acheter quelque chose de plus mignon, n'est-ce pas?
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,088 | 667 | 34 | 1,924 | 4,942 |
Le ponton Carran
Alors qu'Archer ne plaçait plus ses pierres de surveillance, Bridget remit son attention à ses quartiers actuels et se prépara à la guerre en général. Il était peu probable que quelqu'un qui n'était pas un magus remarquerait même la maison; elle avait mis en place un champ délimité pour dissuader les gens de la prendre en considération avant même de se préparer à convoquer un Servant. Sa tâche actuelle, alors, était de s'assurer que si elle en venait à elle, elle pourrait abandonner la place en un seul aller et espérons traiter avec n'importe quel intrus.
En pratique, cela signifiait que tout ce qu'il fallait était un peu d'énergie à l'un des symboles lancés dans l'ensemble, et un inferno consumerait le bâtiment et n'importe qui assez malheureux pour y être pris. Bridget n'avait pas prévu que ce soit elle, puisque ces runes particulières étaient près des portes.
L'autre Saber
Le Serviteur n'a manifesté aucune réaction visible au désarmement des religieuses soi-disant « pacifiques ». L'église portant les armes était loin d'une étrange pensée, étranger que l'entourage de son Maître étaient armés et elle n'avait aucune conscience du fait. Une couche supplémentaire de protection pour son Maître n'était pas malvenue. Cela l'amène alors à prendre des armes seulement des plus lourdement armées des sœurs, en saisissant le fusil et la machette avant de rattraper Phoebe, tombant dans la file par son épaule.
La modernité des armes aurait, présumé Saber, rehaussé son identité des autres encore plus loin que ses capacités déjà. Même sa classe ne pouvait être déterminée avec les deux armes inhabituelles.
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Name: Bridget Carran
Age: 23
Gender: Female
Personality: Cold, methodical, and absolutely against the entire concept of 'wishes' in the first place. As a Master, she holds to the view that her role is support: sustain the Servant, gather information, and avoid having to interact with the others taking part in the war (or people in general). Despite being a born-and-bred magus, she holds no great antipathy for technology; only an idiot would hate a potentially useful tool.
Skills: She's not completely technologically illiterate! That's not to say she's immensely good with it, but Bridget isn't defeated by the mere concept. She's also good at freehand drawing.
Abilities:Sorcery Trait: "Bloody Circuits". The Carran family has long existed as something of an oddity: extremely plentiful, good magic circuits... and an ability to utilise magic energy below that of an average magus. The accumulated energy simply melds itself with bodily fluids far more than is normal, leading to their blood containing far more energy than is at all normal. They also have the ability to control their blood once outside their body, which without the appropriate knowledge would only be useful for not bleeding out when they need this level of mana for something.
Runes: Bridget can be considered something of a master of this type of magecraft, though she can hardly inscribe them as fast as some. Instead, if there's some need for high power or rapid inscription... take a little of her blood, and have that form the required rune on some surface. A momentary action, a spell, and the energy to power it all in one. She prefers to set up more subtle or permanent effects, but in no way shies back from something more destructive... or being able to use them to boost speed for a quick escape.
General Knowledge: Though not specialised in anything else in particular, both carrying her family's magic crest and an interest in conserving her own blood give Bridget a good understanding of thaumaturgy in general. She also has a surprising knowledge of Formalcraft.
Elemental Affinity: Earth
Brief Backstory: The heir to an old family, Bridget herself has little involvement with the Mages' Association, church, or too much interest in socialising in general. Her father, on the other hand, cultivated a good deal more relationships and was involved in the fighting preceding the dismantling of the Fuyuki Holy Grail... at least until he died, that was. Having found out that some idiots went and rebuilt the thing, Bridget decided to honour his death by setting out to dismantle the new version.
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23,089 | 667 | 35 | 2,628 | 9,851 |
Fio Mal-Rai
Fio s'est redressée alors que son serviteur expliquait tout ce qu'il pouvait. C'était frustrant. Même Caster ne pouvait pas discerner ce que le cercle faisait réellement. Eh bien, il pouvait dire que c'était un champ délimité, mais au-delà il n'y avait pas grand-chose d'autre qu'il pouvait dire. Et pour le moment, Fio devait être d'accord avec lui. Elle ne pouvait pas le désactiver, pas sans en savoir plus, et essayer de le faire maintenant pourrait très bien conduire à l'activation d'une sorte de piège. Inutile de dire que ce n'était pas le genre de risque qu'elle aimait prendre. Elle travaillerait un peu plus à la connaissance, puis la déchirerait, peu importe ce que c'était. Quand Caster a soulevé le désir d'une sorte de base, eh bien, ça avait beaucoup de sens, n'est-ce pas? Caster n'était pas exactement le genre de classe de combat direct.
"Oui, ça me semble une très bonne idée," a-t-elle dit, se tournant pour lui faire face. "Quiconque appelle la classe Caster devrait être un idiot pour ne pas les laisser construire leur atelier, n'est-ce pas? Peu importe ce que certains disent, je ne suis pas idiot et je vais gagner cette guerre du Graal."
Pliant ses bras à travers sa poitrine, elle contempla ce qu'elle savait de l'aménagement de la ville. "Nous avons quelques bonnes options. Le plus évident est d'aller pour les plus grandes concentrations de leylines dans la ville. Ce sont les endroits où le Graal pourrait descendre. Il sera soit à la périphérie de la forêt juste à l'extérieur de Redrock, dans le manoir brûlé, soit sur le site de l'hôtel de ville d'origine."
Saber
Saber s'arrêta un instant et se tourna entièrement vers son Maître. L'armure laquée claqué comme elle l'a fait, son regard se fixant sur la fille avant qu'elle ne s'approche tranquillement, marchant de plus en plus près jusqu'à ce qu'elle soit directement devant son Maître. Elle a levé les yeux, légèrement. La différence dans leurs hauteurs n'était pas énorme, mais Saber était certainement le plus court de deux en stature. Cela importe peu à la Servante aux cheveux noirs en tout cas. Ce qui était vraiment important, c'est qu'ils ont réglé cette question rapidement et qu'ils ont entrepris de repérer la région et de la familiariser avec le champ de bataille dans lequel ils mèneraient la guerre.
« Cette matière fait partie de mon service pour vous », a-t-elle commencé, fixant son regard directement dans les yeux de son Maître, son expression visant à transmettre la rigueur et la gravité de cette matière, « Kishinami-dono, même si vous êtes d'une manière ou d'une autre incapable de voir l'importance de cela, je dois bien réfléchir sur vous. Surtout que vous n'avez pas bien réfléchi sur vous-même. S'il vous plaît, sélectionnez ma tenue pour que nous puissions aller de l'avant."
Sa décision prise, Saber resterait là jusqu'à ce que son Maître soit d'accord.
Le Surveillant
La surveillante a levé les yeux depuis son siège. Elle avait encore beaucoup faim, mais elle s'est concentrée sur ce qu'elle faisait pour le moment. La fille aux cheveux bleus était en fait une sélection assez intéressante pour le surveillant de cette guerre de Graal, mais indéniablement une sélection logique compte tenu de ses capacités uniques. Ses yeux bleus ont parcouru la nonne et sa Servante pendant un moment alors qu'elle s'asseyait. Donc c'était un Serviteur...? Il était différent des entités qu'elle avait rencontrées auparavant, bien qu'il y en ait une qu'elle savait qu'il semblait avoir une sorte de...
"Alors, vous vous inscrivez?" elle a demandé.
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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Jonathan Clairmont
Jonathan a pris note de la tentative de Lancer essayant d'obtenir son attention, il s'est amusé de se demander brièvement ce qui s'est passé s'il ignorait le serviteur et souriait mal. Cependant, se prononçant contre cela, il regarda Saber voir à quel point il était anxieux, il passa un certain temps à le vérifier de la tête aux pieds avant de soupirer. "Tout d'abord, nous devons vous faire fondre dans avant que nous puissions aller vérifier la zone. Heureusement, j'ai acheté des vêtements avant la main, mais je doute qu'ils vous plaisent. Donnez-moi un peu de temps, je peux probablement faire avec eux jusqu'à ce que nous obtenions quelque chose de mieux pour vous." Il a dit avec un soupir qu'il allait dans une pièce, ramassant un grand sac en papier et l'a amené dans la pièce avec lui avant de la fermer derrière lui.
"Allez profiter du jardin pendant ce temps, laissez-moi finir ce premier. Et aussi pendant que vous y êtes, assurez-vous de ne pas tomber dans l'étang! » Il a dit à l'intérieur de la pièce, et si Lancer a placé son oreille contre la porte pouvait entendre le bruit de griffes de ciseaux et le bruit d'une machine à coudre. Il faudrait un certain temps pour que les ajustements soient effectués, et il était probablement dans le meilleur intérêt pour Lancer d'aller à l'extérieur pour éviter l'ennui. Si Lancer partait pour sortir, il se retrouverait dans un magnifique jardin avec une variété de fleurs et de multiples étangs de poissons. Le jardin était assez grand pour qu'il se perde s'il voulait explorer l'endroit. Cependant, lorsque Jonathan eut fini de modifier les vêtements qu'il leur donna à Lancer.
"Ce sont les seuls qui étaient assez grands, un peu trop formels mais mieux que ce que vous portez en ce moment" Jonathan a dit remettre les vêtements pliés à la Servante. L'ensemble de la tenue était une chemise bouton-up gris clair tissant dans une paire de pantalons gris, tout en ayant un gilet plus sombre au-dessus de la bouton-up. Avoir une paire d'appartements noirs comme ses chaussures et avoir une cravate noire comme accessoire pour le rendre agréable. Cependant, les ajustements l'ont fait assez grand pour s'adapter à Lancer dans cependant, ses muscles serait juste montré si intentionnellement ou accidentel qui saura jamais?
« Espérons que tu sois satisfait de ça, ma mère me faisait beaucoup coudre pour que j'aie de l'expérience à travailler avec les vêtements » dit-il avec un soupir, regardant Lancer en attendant qu'il essaye les vêtements. "Après avoir fini, nous serons sur notre chemin pour aller chercher les autres." Il a dit d'un ton joyeux, alors qu'il partait pour aller se changer pour le voyage en ville. Le voyage ne prendrait pas longtemps mais une voiture serait nécessaire et il ne voulait pas conduire, mais en ce moment il était dans son pyjama, donc il avait besoin d'entrer dans quelque chose de plus approprié.
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Name:
Jonathan Clairmont
Age:
18
Gender:
Male
Personality:
Jonathan is a lucid person with little to worry as he is always protected within the confines of his headphones beating into his ears. It keeps him eerily calm at all times which may be a good or bad thing but he doesn't really care much. While having a seemingly lucid personality underneath he's a calculative person who likes to plan things out in his head preferring to take his time if he can or making it on the go. His unseemly appearance makes it strange for any person to think that Jonathan would able to honestly form a strategy instead of not being able to focus on anything. Despite being a strategist he doesn't mind getting his hand dirty despite his limited skill in martial arts and usage of the strangest of weapons that he finds interesting.
Skills:
Jonathan is a person who has a strange preference for his training as he has limited skill in martial arts generally using it to defend himself. Having a strange skillset of being able to use Black Keys as his primary weapon if he ever chooses so, he has no problem in using the keys despite their strange form. Being able to restrain spiritual bodies like Servants to a certain point and other spiritual bodies without much difficulty. Being able to hold 3 at a time on both hands with little difficulty. While not being part of the member of the church he has a weird tenacity and ability to properly uses these Keys as his own weapon after prolong interest and practice with them.
Abilities:
Jonathan's elemental affinity is wind while controlling a high amount of magical circuits. While he controls a large amount of circuit he specializes in using objects as a medium for his spells. His general mediums being the Black Keys, he stores magical energies in them to provide short, weak temporary effects on his opponents when tossed at them as upon contact activates its effects upon contact. He is also capable of creating temporary creating Bounded Fields of varying types by using his Black Keys as a medium to help the process, but they are easily disturbed if these keys are removed being its key weakness. On the other hand, he is still capable of producing bounded field without keys it just takes more time and concentration to do so. His abilities to produce bounded fields are not only specific in a large area, he is capable of doing it to single objects like his Black Keys if he wished to and had time. Outside his magical abilities with his keys, the variety of his spells outside of them are generally ones to support himself or others while lacking in many offensive spells with an exception of one here or there generally
Brief Backstory:
Coming from a relatively unknown family of the Clairmonts, being a relative new one coming in the recent years. Those who do know the Clairmonts are from the church most of the time who ask for the help of the family for the creation of Bounded Fields as Magus who practice them lack the natural skill and experience that they have. It is also said that the 1st generation of the Clairmonts was an Executor skilled in the creation of Bounded Fields and cemented the business that they have with the Church. Jonathan who is the 4th Generation of the family which specializes in Bounded Fields like his family, had their family's crest that have stored all their many types of fields for future generations like Jonathan to use effectively. Being considered the one who has the most potential in the family who will past even the teachings of his family, it is already shown as he was able to create Bounded Fields with mediums at a early age and regular Fields soon after. Training with his family for quite awhile, he learned much and even developed several new unique barriers. His training consisted often on the creation of barriers on items and buildings before having to take them down and sometimes break other barriers set up as obstacles for him. Soon after being well trained in the art, was soon helping out with the church in smaller things helping the creations of the fields around abandoned places that the church wanted to keep an eye on.
Their family was basically supplying things to the other smaller churches around them with Black Keys and other small tasks that they were able to perform. However, Jonathan took interested in the Black Keys that their family were always sending out to other church locations and began using them in interesting ways. Developing a style of creating barriers using these sacraments having interesting effects when doing so. While his family didn't like that he was using the belongings of the church, they were nevertheless impressed that he could use something so strange like the Keys Incorporated into their barriers. However training was becoming routine as his family soon transfer him to the Clock Tower to increase his experience overall skill in magecraft. It wasn't long his family thought that it was not often when a group of magus focused in just bounded fields and when they heard of the new Holy Grail Wars, they instantly wished to see Jonathan despite his wishes to join.
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Hakuno
S'il te plaît ne me crie pas dessus, Hakuno s'est trouvée mentalement suppliant la Servante approchante, sa stature minuscule faisant peu pour supprimer comme elle semblait intimidante en ce moment. C'était un miracle que Hakuno ne tremblait pas déjà en ce moment, et elle s'est préparée pour une conférence plutôt sévère. Mais au lieu de ça, elle a... bien...
Comme s'il était ébloui, Hakuno fixa à blanc le Saber qui désapprouvait. C'était à la fois... anti-climatique et dévastateur, bien qu'il lui ait fallu un moment pour comprendre pourquoi. Silencieusement, Hakuno fixa ses vêtements en ce moment. Oui, elle n'a pas fait beaucoup d'efforts, mais... a-t-elle vraiment l'air si mauvaise?
Saber lui donnait encore ce regard, et les chances d'être laissé tomber étaient inférieures à zéro à l'heure actuelle, alors Hakuno a tout simplement hoché doucement et serré à la pile de vêtements. Normalement, elle prenait des vêtements aléatoires et en finissait avec l'affaire, mais... le novice mage doutait de sa capacité à survivre à un autre commentaire.
Il a fallu plusieurs minutes pour savoir quelles couleurs correspondaient (vert foncé et noir de minuit étaient de bonnes couleurs ensemble, n'est-ce pas?! Qu'en est-il du sang rouge et de l'ennui-festing gris?!) avant que Hakuno ne présente nerveusement à Saber ce qu'elle considérait comme un vêtement sûr; un de ses vieux uniformes d'école qui était, espérons-le, au goût de Saber.
...Ce qui était très douteux, mais Hakuno n'était pas très expert en style.
- Non. - Non. - Non. - Non. - Non.
Lanceur
Se mêler? Lancer a apposé Jonathon avec son éblouissement habituel alors qu'il quittait la pièce, se demandant pourquoi il aurait besoin de vêtements pour le faire. Après tout, il pouvait cacher sa présence comme nécessaire au grand public, et porter les vêtements de ce pays ferait peu pour empêcher un autre Serviteur de reconnaître sa vraie nature. Tout simplement un gaspillage d'efforts, pour faire le travail d'un... eh bien, serviteur.
Autant qu'il a bâillonné Lancer, il a décidé de le supporter pour l'instant. Dans le meilleur des cas, son maître était simplement excentrique, et se révélerait être quelqu'un digne de se battre. Avec rien d'autre à faire pour le moment, Lancer a exploré le reste du bâtiment, donnant les chambres et les portes rien de plus que des regards rapides avant de passer à autre chose. Finalement, il s'est retrouvé dans les jardins étonnamment étendus. Il ne pouvait pas dire qu'ils étaient tout à fait comparés aux terrains du château qu'il était habitué à, mais c'était une assez agréable surprise à découvrir.
Finalement, son Maître réapparut, remettant les vêtements modifiés. Il a fait peu pour cacher son dédain, évidemment pas un fan de vêtements modernes. Alors que son Maître retournait à l'intérieur pour changer, Lancer gronda et suivit. Il a prié pour qu'un adversaire se montre maintenant. Il avait besoin de quelque chose à évacuer maintenant.
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,092 | 667 | 38 | 2,628 | 9,851 |
Saber
Pendant quelques instants, la Servante aux cheveux noirs regarda discrètement son Maître, jusqu'à ce que la jeune fille un peu plus grande se rende sur son lit et commence à regarder à travers ses vêtements. Tant mieux. Pour être honnête, Saber avait peu de foi dans la capacité de son Maître à bien s'habiller après avoir vu comment elle s'habillait, mais peut-être avec sa motivation une tenue excellente serait choisi qui ferait sûrement une belle impression sur ceux qu'ils rencontraient. Et en effet, son Maître semblait plus perspicace alors qu'elle fouillait à travers les différentes tenues, avant de trouver enfin quelque chose qu'elle jugeait approprié de porter et de le remettre. Les yeux vert foncé de Saber ont fixé la tenue comme elle la tenait dans ses mains. Il s'agissait d'une forme d'usure formelle, manquant de couleur mais apparaissant certainement adhérer aux normes modernes de tenue respectable dans la mesure où le Serviteur pouvait deviner. Cela, en effet, le ferait. Peut-être que son Maître n'était pas tout à fait impuissant à cet égard.
Un feu vert brillait du centre de la poitrine de Saber, et avec un flash et une petite douche de vert étincelle l'armure et le tissu qu'elle portait sous elle était tout à fait long, laissant sa belle peau nue.
« Merci, Kishinami-dono, a-t-elle commencé, tenant la tenue et dirigeant de nouveau ses yeux vers son Maître, je vais maintenant la mettre pour que nous puissions partir. »
Avec ça, la fille aux cheveux noirs a rapidement enfilé l'uniforme. Et en effet, pensait que son Maître était un peu plus grand qu'il ne l'était correctement... pour la plupart. Il y avait quelques endroits où il se sentait assez restrictif et serré, beaucoup à la désapprobation de Saber, mais peut-être que des vêtements de remplacement pourraient être situés. Pour l'instant, ce n'était pas une priorité.
« Bien que cette tenue soit mal à l'aise dans certains endroits, cette question peut être abordée plus tard. Je suis prêt."
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,093 | 667 | 39 | 587 | 1,831 |
Archer
Avec ses tâches complètes et de nouveaux vêtements adaptés à l'âge qu'il a trouvé dans acquis Archer retourné à la cachette son Maître l'avait d'abord convoqué dans afin qu'il puisse rapporter les résultats de sa mission.
"Maître, les pierres de surveillance ont été placées de sorte que leur ligne de vue devrait former un réseau fiable de champs de vision dans chaque secteur de cette ville. En outre, j'ai pris la liberté d'acquérir de nouveaux vêtements pour l'ère moderne, ce qui est tout à fait approprié si je le dis moi-même. » Avec sa mission ainsi complète, il s'installe avec un regard de pudeur détendu. Bientôt la guerre de Graal commencerait, il gagnerait et finirait avec et il pourrait s'estomper une fois de plus.
Mamoru Hayashi
Bien sûr qu'il y a du secret ou de la subtilité sur qui est ma Servante, alors j'espère qu'il sera fort. Mais plus important encore...
Qu'est-ce que Mamoru voulait du Graal, quelles étaient ses motivations? Ces questions étaient certainement importantes et apparemment s'il ne leur répondait pas correctement, son Serviteur pourrait refuser de se conformer à ses ordres ou de travailler avec lui correctement et ce serait complètement désastreux. Il pensait mentir et aller avec ce que sa famille s'attendrait à ce qu'il dise sur l'acquisition du pouvoir, l'infinie connaissance ou la gloire pour toujours ou quelque chose comme ça, mais...
Honnêtement? Je veux juste garder le Graal et tout ce pouvoir loin de quiconque pourrait l'utiliser à des fins maléfiques. Mais si je devais avoir un vœu... je voudrais avoir assez de pouvoir pour aider le monde et être un héros de la justice! » En fait, il se trouva en train de frapper sa meilleure sorte de pose dramatique alors qu'il criait ses véritables intentions, beaucoup à son embarras une seconde plus tard. C'était probablement mieux d'obtenir la vérité maintenant que d'être découvert plus tard et si ce genre de réponse n'était pas acceptable bien au moins il avait essayé.
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Name: Mamoru Hayashi
Age: 14
Gender: Male
Appearance: a rare moment outside the wheelchair
Personality: Mamoru has always believed that with enough training, dedication and preparation any obstacle can be overcome. Despite being instructed by his family to do anything it takes to win and attempting to put on a ruthless facade, Mamoru secretly dreams of being a Hero of Justice and protecting the weak since he is often viewed as weak himself. As such, while he is prepared to use underhanded tactics where necessary he would prefer to ally with other Masters rather than fight them. So in short while he tries to come off as a cool and cynical tactician, he's secretly kind, optimistic and somewhat childish.
Abilities: Mamoru's elemental affinities are Water and Earth. Despite his young age, he's been training as hard as he possibly can in Magecraft to use it as a tool for overcoming his disabilities. As such he's been able to develop some interesting techniques, specializing in manipulating and imbuing items with Prana.
Factory of Artificial Manservants-Galatea Genesis Mamoru's primary ability which allows him to create small familiar-like constructs he's dubbed "golems". Mamoru can see and hear what they do and they function off of a shared hivemind but because they are somewhat ditzy on their own, he mostly uses them for spying and general help around the house. The golems' real value is in their ability to form together into a single much larger, stronger, faster and more intelligent golem. Due to the hivemind coming from a ghost, when the golems are in their fused together form they are capable of taking on a human appearance and personality.
Defend Motion Enhance-Mamoru's most notable asset is his Mystic Code, Defend Motion Enhance. While ordinarily taking the form of his wheelchair, when Mamoru sends a signal of prana through the chair it forms a shield around him and automatically reinforces itself to become much faster and more durable, turning into something akin to a small, highly mobile tank, minus the artillery of course.
Background: Mamoru is the second son of the Hayashi family of mages. Despite both his disability and already being put out of the running for inheritor of the family's Magic Crest, Mamoru has always been determined to prove himself worthy to his family. So, when the opportunity of the Grail War came up, he practically begged to be allowed to participate until his family complied, already concerned about the potential ramifications if someone of an evil nature were to acquire the grail.
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23,094 | 667 | 40 | 1,824 | 2,659 |
Caster muselé pendant quelques minutes alors qu'il réfléchissait au petit ensemble d'emplacements possibles pour installer la base dans son esprit. Alors que la forêt semblait séduisante au début, il a dû sortir ces pensées de son esprit. Aussi facile qu'il était de s'y installer, la capacité de s'assiéger contre un tel emplacement et de le briser de tous côtés était beaucoup trop menaçante pour ses goûts. Non, en fait, sur les deux autres, le manoir brûlé semblait le mieux adapté à son goût pour ce scénario particulier. Le fait que Fio ait mentionné l'emplacement restant pour être le « site de la mairie d'origine » l'a fait s'inquiéter à ce sujet; car tout ce qu'il savait en ce moment, cet emplacement pourrait déjà avoir été transformé en quelque chose d'inadapté à la défense.
En même temps, cependant, les ruines d'un manoir n'étaient pas exactement les options les plus confirmées, mais... Il pourrait s'en occuper, c'est sûr. Il faudrait peut-être un peu de remodelage, mais cela pourrait fonctionner aussi bien, sinon mieux, que ce à quoi il était habitué. Bien sûr, vérifier la troisième option était encore là, mais c'était gênant pour son Maître, d'autant plus qu'elle transportait tous ses matériaux de recherche. Peut-être une autre fois, alors.
« Compris; personnellement, j'aimerais examiner les deux dernières options, s'il s'agit d'une solution. Pour l'instant, cependant, je crois que j'aimerais que nous soyons débordés avant de découvrir l'un de ces endroits susmentionnés. Est-ce que cela nous ferait du bien de retourner à votre première maison pour le moment? » il a demandé, regardant autour de la région avec prudence. Être embusqué comme ça était une condamnation à mort, surtout si le créateur de ce sigil était encore en train de traîner autour de la région...
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Name: Yumiko Kawajima
Age: 17
Gender: Female
Appearance: Come on, then~! Standing at a decent 5'7", Yumiko's swapped out her regular shrine maiden-esque garb for more... Contemporary clothes.
Like a T-shirt and jeans, for example. The usual.
Personality: With boundless energy and an eye for the unnatural, Yumiko's not the kind of person to lay low and spy on people. Well, no, that's not really true. She's quite energetic, often times rushing off to drag whoever it is that has her attention for the moment to wherever it is that she so pleases. She isn't really aggressive as much as she is enthusiastic, and most of the time her actions have little to no undertones of malice. In fact, she's kind of amicable to most people that aren't complete jerks.
However, her personal desire for equality has led to a more bitter side of Yumiko to develop, one that knows that the world is flawed and wants to overhaul it as a whole to resolve that issue. To that end, she is as ruthless as they come, so long as she can achieve her goal. Well, so long as she stays as she is now...
Skills: Given that she has to know how water and light reflect and reflect differently under different circumstances, Yumiko has thus learned every facet of light particle-wave duality and their interaction with other surfaces; her illusions are also incredibly lifelike because of her interest in photography, which also led to her bringing along a camera for the trip over. She's quite a good cook (and she has to be, given how inheritance work and all that) and can back a mean punch for any thugs brave enough to cross her path.
Abilities: As a third-generation magus from a branch family, Yumiko's magic circuits are relatively widespread, but her offensive capabilities are incredibly weak as a whole. In fact, she specializes in using paper charms in order to manipulate both water and light to a great extent. She also has the ability to create barriers that can mitigate impacts strong enough to rend a normal man unconscious- or worse. This is limited by the number of charms she has, however; once her supply runs dry, she's basically a sitting duck. The larger the scale of magecraft, the more charms it requires. She cannot stack spells one on top of the other, but she can layer up to two barriers at once.
Brief Backstory: Yumiko comes from a small branch family of magi who have diverged from the old main branch in terms of style and application; though by the definition of lineage they have not inherited the Magic Crest, they HAVE learned the clan's core teachings, and as such have derived their own form of magic from it. Yumiko herself is a third-generation magus, having inherited her abilities from her mother at a young age and has striven to train them ever since. The branch family, however, has been looked upon as nothing by tools by the main family, which Yumiko had hated ever since she was aware of the fact. When the news of a new Grail War met the family's ears, the main branch immediately got to work setting up their designated heir to win them the coveted wish. She, however, had different plans; convincing her parents to send her off in secret under the guise of studying abroad, Yumiko flew to Redrock in hopes of fixing what she thought was flawed with her family as a whole.
I have completed a Servant that is ready to be paired.
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23,095 | 667 | 41 | 2,010 | 1,148 |
Avec sa servante qui se décapait subitement d'une manière assez flashy, Hakuno tourna très vite la tête loin, se concentrant sur le coin de sa chambre alors que Saber se changeait. Elle espérait qu'il n'y avait pas de blush visible sur son visage, car la dernière chose dont elle avait besoin en ce moment était que Saber se trompe d'idée ou quelque chose comme ça.
Avec sa Servante maintenant habillée et (merci) ne commentant pas sa qualité, Hakuno l'a regardée rapidement. Comme elle le pensait, les proportions de Saber étaient assez visibles dans ces vêtements. Elle en aurait besoin le plus tôt possible, bien que Saber insisterait sans doute sur le truc de la patrouille, la connaissant d'abord.
...Le commentaire n'était cependant pas tout à fait nécessaire, Hakuno a décidé glumly.
"R-right, eh bien... allons-y!" Hakuno a dit avec un peu d'encouragement forcé, et s'est dirigé vers la porte d'entrée une fois de plus.
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Name: Kishinami Hakuno
Age: 16
Gender: Female
Appearance: Too much wind.
Personality:
A girl that's normally happy-go-lucky and silly, Hakuno is a naturally friendly person with a habit of putting others before herself. Lacking in ambition and desires, all she ever really wanted to do was just live simply and peacefully. Thanks to the turn her life has taken, though, Hakuno is become a bit more reserved and hesitant to open up, even if her selfless nature remains.
Nowadays, Hakuno is wracked by guilt and fear of her future and actions, especially in the war. Obviously, she doesn't want to die, but can't quite bring herself to get anyone else killed either. Despite her lack of confidence, however, she is someone that will support her allies to her utmost ability.
Skills:
Compared to most other mages, Hakuno is not utterly stumped by technology; if anything, she spends more time than necessary playing on handheld consoles, and even has knowledge of how to code programs.
Abilities:
Hakuno's lineage specialises in misdirection, masking her presence in a veil of "forgetableness". Instead of rendering herself invisible, she simply registers as a generic and forgetable face, especially in large crowds. Unfortunately, Hakuno's lack of actual skill as a magus means that most people who knew her beforehand can fairly easily shatter this effect.
To a much lesser extent, Hakuno can cast basic illusion spells. With her low amount of Magic Circuits, she can't manage much more than an image of someone (usually herself), that can hopefully provide a distraction of some sort.
Brief Backstory:
Hailing from a moderately wealthy family, Hakuno was growing up to be Mr. and Mrs. Kishinami's favourite l'il failure of a magus that spent her time with useless tech and sucking at magic. At least until a few years ago, when it was discovered that Hakuno was suffering from a strange, extremely rare illness that would erode her memories before killing her. While still in its early stages, and not expected to advance for a few years yet, this is nevertheless a source of worry for Hakuno, and the main reason she's now fighting in this new Holy Grail War: Modern medicine can't help her, but maybe a wish can?
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23,096 | 667 | 42 | 2,628 | 9,851 |
Fio Mal-Rai
Fio a lâché.
« Il n'est pas très logique de transporter tout ça quand on va enquêter sur les choses », a-t-elle dit avec une éraflure, levant légèrement les sacs, « je suppose qu'on va devoir y retourner. »
Quand son serviteur revint à la forme spirituelle, Fio retourna. Peut-être qu'avoir une servante aussi méthodique allait être plus ennuyeux que n'importe quoi. Je veux dire, il avait un point, mais aller jusqu'au bout avant de visiter les sites allait être une sorte de douleur. Oh, et bien. Avec un soupir, Fio est revenu. Peut-être que ça lui donnerait le temps d'essayer d'arranger ce qui se passait avec le sigil qui marquait une partie d'un champ délimité. Quel but ça pourrait avoir? Ce n'était pas actif, du moins, pour autant qu'elle ait pu le dire. Son serviteur ne semblait pas penser que c'était non plus, et comme Caster, il avait naturellement une bonne idée de ce genre de chose. La question était donc de savoir quel était son but et quand il serait activé. Elle pouvait deviner qu'il y avait d'autres sigils, mais c'était difficile à dire.
Il n'a pas fallu longtemps pour qu'ils retournent à la maison temporaire de Fio. Elle a mis les sacs de côté, pour que Caster prenne et enquête.
Saber
Saber s'est déplacée incomfortablement dans ses vêtements, mais néanmoins elle a été prompte à suivre son Maître par la porte. Dehors, elle était immédiatement en garde. Son Maître avait naturellement besoin de la meilleure défense possible, et donc la Servante aux cheveux noirs tournait rapidement autour d'elle, regardant chaque angle possible aussi soigneusement qu'elle le pouvait. Les menaces pouvaient venir de n'importe où, après tout, et il était important de garder son Maître complètement en sécurité. Au moins aussi sûr qu'elle pourrait l'être quand ils étaient dehors et sans autres défenses. Saber avait cependant foi en ses capacités.
- C'est quoi, ça? Pourtant, sa surveillance constante et vigilante sur son environnement a dû paraître plutôt étrange.
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Name: Fio Mal-Rai
Age: 23
Gender: Female
Appearance: "Wanna take your chances with me?"
Personality: Fio is a cocky, arrogant young woman with a highly competitive streak and a strong drive to succeed. She ignores anyone telling her that she can't handle something, or that she can't take something on by herself, and judges what she can an can't do by herself rather then relying on the judgement of others. That being said, she is not totally ignorant of the fact that, say, most magi are entirely unable to take on a Servant by themselves. While knowing this limitation irritates her, she is not a fool and will not undertake a challenge she has no chance of winning. And yet, at the same time, she is a fool in the eyes of some, as she will instead try to work herself towards surmounting that obstacle. Even if it is something that most would say is insurmountable. In the eyes of some of her fellow magi at the Clock Tower, this is the behavior of a fool. But a useful fool. Fio has extreme confidence in her ability to take out other magi, and in this case she feels that she has no chance of defeat due to her experience in anti-magus combat. Fio has an aggressive personality and a highly social nature, and she has a high tendency to flirt.
Skills: Fio has a surprisingly high amount of training in hand-to-hand combat. Her skills, coupled with her magecraft, potentially allow her to attack Caster-class Servants in close range due to the latter's low amount of melee combat capabilities and low endurance and Fio's skill as an anti-magus fighter. Also, having learned a recipe from a Japanese corespondent, Fio maintains that she cooks a "mean teriyaki chicken".
Abilities: Fio's affinity is fire. Her number and quality of magic circuits is mid-range, neither particularly high nor particularly low. Her training in hand-to-hand combat combined with her magecraft gives her a brand of combat that hybridizes the techniques of a magus and the techniques of a fighter. Producing bounded fields and other such things for defensive purposes are a natural portion of her skillset as a magus of the Mal-Rai family, but her specializations allow for a more distinct method of battle then previous members of her family. However, no-one can say that Fio utilizes anything but the methods of practiced magus. Fio utilizes reinforcement combined with single to double action spells to pass prana in the form of flames through her hands and feet. This gives her kicks and punches a fiery, or even explosive quality(though adding the shotgun-like explosive quality requires more focus). Her spells are also aptly used in order to penetrate conventional magical defenses, disrupting barriers and in some cases, with enough set up time, bounded fields. While she is not as deadly as the legendary Magus Killer, she is a dangerous foe utilized by the Clock Tower to hunt down rogue elements who threaten the secrecy of magecraft.
Brief Backstory: Fio is the daughter of the Mal-Rai family. Not one of the eldest families, and yet not young enough to earn the scorn of their elders, the Mal-Rai family frequently made use of magecraft that passed prana through their bodies, emitting it as dangerous fireballs or other such hazardous elements. These spells were inherited by Fio when she gained their magic crest, and as she grew she realized the ideal application for such spells was in combination with hand-to-hand combat. She trained in various hand-to-hand techniques throughout her time in high school prior to her trip to London. Her education in the Clock Tower, while dry, was still a wealth of knowledge that she could further apply to her capabilities in order to make herself an efficient close-range magus. Her cocky attitude grew with her age, and many superiors in the Clock Tower at once believed she was a fool and yet that she was a useful fool. For not only had Fio trained herself in hand-to-hand combat, but she was also excelling in disrupting defensive magic. The magecraft that allowed her to do so was a relic of a conflict between the Mal-Rai family and another mage bloodline many years ago. Combined with her combative focus, this lead her naturally to being an anti-magus magus, an individual well-equipped for apprehending, or killing, magi who threatened the secrecy of magecraft. This lead to her employ as an officially sanctioned Magus Hunter. Fio was quite pleased with her position, feeling little more then contempt for those who would expose magecraft and act so haphazardly for their own gain. Her anti-magus capabilities made her a natural choice for the Clock Tower's representative in this new Grail War. After all, who better to defeat enemy Masters then someone specialized in combating them?
If a pair has been decided, please post in the OOC so that I know and can place it in the list.
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23,097 | 667 | 43 | 1,924 | 4,942 |
Le ponton Carran
"Excellent," dit le runemage, ne se détournant pas de son travail en s'inscrivant au plafond, "Il est peu probable que nous serons en mesure de recueillir beaucoup d'informations avant la tombée de la nuit, car la guerre a normalement lieu lorsque les gens ne sont pas autour pour observer, mais d'ici là, il est tout simplement plus temps de se préparer."
La fille irlandaise a regardé loin de son travail pour observer le choix d'Archer de s'habiller. C'était... garish. Garish, trop décorée, et elle n'était pas tout à fait sûre de sa façon de l'acquérir, bien que le "vol pur" semblait le plus probable pour quelqu'un qui était, dans tous les rapports possibles, légalement mort.
"Vous n'êtes pas le plus grand mac de l'histoire, n'est-ce pas?"
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Name: Bridget Carran
Age: 23
Gender: Female
Personality: Cold, methodical, and absolutely against the entire concept of 'wishes' in the first place. As a Master, she holds to the view that her role is support: sustain the Servant, gather information, and avoid having to interact with the others taking part in the war (or people in general). Despite being a born-and-bred magus, she holds no great antipathy for technology; only an idiot would hate a potentially useful tool.
Skills: She's not completely technologically illiterate! That's not to say she's immensely good with it, but Bridget isn't defeated by the mere concept. She's also good at freehand drawing.
Abilities:Sorcery Trait: "Bloody Circuits". The Carran family has long existed as something of an oddity: extremely plentiful, good magic circuits... and an ability to utilise magic energy below that of an average magus. The accumulated energy simply melds itself with bodily fluids far more than is normal, leading to their blood containing far more energy than is at all normal. They also have the ability to control their blood once outside their body, which without the appropriate knowledge would only be useful for not bleeding out when they need this level of mana for something.
Runes: Bridget can be considered something of a master of this type of magecraft, though she can hardly inscribe them as fast as some. Instead, if there's some need for high power or rapid inscription... take a little of her blood, and have that form the required rune on some surface. A momentary action, a spell, and the energy to power it all in one. She prefers to set up more subtle or permanent effects, but in no way shies back from something more destructive... or being able to use them to boost speed for a quick escape.
General Knowledge: Though not specialised in anything else in particular, both carrying her family's magic crest and an interest in conserving her own blood give Bridget a good understanding of thaumaturgy in general. She also has a surprising knowledge of Formalcraft.
Elemental Affinity: Earth
Brief Backstory: The heir to an old family, Bridget herself has little involvement with the Mages' Association, church, or too much interest in socialising in general. Her father, on the other hand, cultivated a good deal more relationships and was involved in the fighting preceding the dismantling of the Fuyuki Holy Grail... at least until he died, that was. Having found out that some idiots went and rebuilt the thing, Bridget decided to honour his death by setting out to dismantle the new version.
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23,098 | 667 | 44 | 455 | 707 |
Grâce à ces poses, c'est peut-être la chose la plus horrible que j'aie jamais entendue...
Rider est sorti de sa chaise, souriant comme un homme qui venait de rencontrer un esprit de famille alors qu'il sautait et claquait ses talons ensemble.
"Mais je ne peux pas dire que je ne suis pas d'accord! On nous a fait une grosse guerre! YEEEEEEEEEEEEE-HAAAAAAAAW!"
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Name: Erasmus Tormod
Age: 55
Gender: Male
Appearance: Hrmph.
Personality: Erasmus is a (formerly) traditionalist mage who's coming to terms with the idea of his own mortality after the death of his wife of thirty years in a car accident. As such, he's decided to make the best of the time he has left, spending as much of it as he can with his grandkids and trying new things. He's gotten a crash course in the modern world, always trying to get more time for his grandkids and hobbies. As he likes to say: "50 is the new 30."
Skills: While Erasmus is in far better shape than he has any right to be at his age, he's still a 55 year old man and tires out quickly. However, he's also a SCA enthusiast, wielding swords and rapiers with ease as part of his regular Renaissance Fair attendance.
Abilities: Erasmus's family has been practicing Rune Magic since the days of the Vikings. He has a large number of mid-level magic circuits, meaning he can cast spells in rapid succession. As such, he knows how to draw the runes from memory and is capable of doing so in the heat of battle. Of course, one of the main issues with using Rune Magic in combat is finding a way around the range problem... which he claims to have done with help from his grandkids.
Brief Backstory: Again, born to a long line of Runic mages dating back to the Vikings, Erasmus was raised in the traditions of magecraft. Eventually, he married, had kids, and then they had grandkids. His wife was killed returning from the airport to drop the children off for summer camp, which lead Erasmus to worry about what would happen to his grandchildren when he was gone. His plan is to use the Grail for something most Mages would find insultingly mundane- to ensure his grandchildren will be secure long after he passes.
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23,099 | 667 | 45 | 2,616 | 354 |
Annalena von Einzbern
La nuit s'est évanouie. Beaucoup de serviteurs ont déjà été convoqués, bien qu'il soit difficile de dire s'ils ont tous à cause de la nature impénétrable de la guerre du Graal. Dans les catacombes en dessous de la ville - avec seulement des sources de lumière clairsemées allant des trous au monde en haut à l'ampoule ou lanterne occasionnelle lumière les longs passages avec des sectes rectangulaires sculptées dans les murs pour le squelette occasionnel pour se reposer - une femelle seule tire sa manche et vérifie sa montre. Elle se hoche la tête une fois, confirmant ce que la montre lui dit : c'est l'heure. Après s'être brièvement effondrée dans son sac à la lumière de sa lampe, elle frappe un match avec un 'tcch' audible mais faible et commence à avancer sur la pièce, éclairant une série de bougies générique dollar-shop qui ont été délibérément placés sur la pièce potentiellement eerie sans motif particulier. Après l'éclairage de la première bougie, la femelle souffle le match et le jette de côté pour prendre la bougie et allumer le reste par la flamme douce au sommet.
La pièce vient d'être éclairée, aussi terne qu'elle puisse l'être. La femelle se tient devant le cercle d'assignation révélé, soigneusement dessiné et sculpté avec une substance métallique de type gelée. La femelle se dresse à environ 5 pieds et 7 pouces, portant son assortiment standard avec sa capuche levée au-dessus de sa tête; l'éclat de la chandelle basse-positionnée dans sa capuche, révélant ses yeux rouges aliens aux quelques squelettes restants qui regarderaient. Un sac à dos ouvert est assis à droite d'elle, penché dans le coin de deux murs avec une section de corde attachée à un côté et une bouteille d'eau à l'autre. À l'intérieur, on peut voir une série de ressources: touristes et cartes topographiques de la région, cartes grossièrement dessinées des catacombes, et une sélection de flacons vides avec quelques résidus métalliques restants, pour n'en nommer que quelques-uns.
La convocation commence
La femelle lève la main droite de façon nonchalante pour presque lui frapper le capot de la tête avant qu'elle ne saisit son bonnet qui se trouve en dessous pour le tirer et le jeter sur son sac à dos. Les cheveux blancs, portés dans un pain qui est devenu un peu désordonné après avoir été retenu par un bonnet pendant un certain temps, viennent accompagner ses yeux rouges. Sa main droite atteint sa gauche alors que sa main gauche monte à la hauteur de la poitrine, où sa droite saisit la queue de son gant usé et la tire, la tirant à l'intérieur dans le processus. Elle la jette au-dessus de son bonnet avec sa main droite en présentant sa paume au cercle d'assignation, montrant les trois sceaux de commandement sur le dos de sa main à tour de rôle; ils représentent lâchement un insigne régale brisé d'une certaine description. Elle prend une profonde respiration pour dissiper ses nerfs, s'incarnant sous forme de secousses mineures, avant de prendre une profonde respiration, redresse sa posture à une plus fière, et ouvre les yeux grands. Elle n'était toujours pas sûre que ça marcherait et ça montre de façon subtile - c'est ce qu'elle a appris quand elle a infiltré la tour d'horloge, et c'était tout ce qu'il avait à fuir.
"Pour les éléments, argent et fer." la femelle commence à chanter alors qu'elle produit une fiole semblable à celle qui est vide dans le sac, bien qu'elle soit remplie, de sa main droite, pour faire jaillir le bouchon avec son pouce. Elle commence à couler la substance sur le cercle, ce qui la fait s'allumer un peu plus à chaque fois.
"Pour la fondation, la pierre et l'archiduc des contrats. Pour l'ancêtre, mon grand maître, Schweinorg. Sortez de la Couronne, et suivez la route fourchue menant au Royaume.
Remplir,
remplir,
remplir,
remplir,
Remplir.
Répétez cinq fois, mais quand chacun est rempli, détruisez-le." Le cercle se tourne d'un blanc brillant à un violet lumineux tandis que la femelle continue son chant: "Set." Elle s'arrête avant de poursuivre l'étape suivante du chant. "Je jure par la présente que je serai tout ce qui est bon dans le monde éternel, je serai l'éliminateur du mal dans le monde éternel. Je vous le propose, vous passerez sous mon commandement, et mon destin sera votre épée. S'en tenant aux convocations du Saint Graal, si tu accèdes à cette volonté et à cette raison, réponds-moi!»
La femelle - une certaine Annalena von Einzbern, le renégat de la famille Einzbern - lève sa main inutilisée, avec la fiole à moitié vide à la main, devant ses yeux pour se protéger du maelstrom de la lumière.
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Name:
Annalena von Einzbern - although it may be of note that the 'von Einzbern' has effectively dropped off after she renegaded the family.
Age:
Has the appearance of a 21 (twenty-one) year old, although she's lived just under 8 (eight) years.
Gender:
Female.
Appearance:
Annalena stands at 5 feet and 7 inches tall with a pale and clear complexion accompanied by conspicuous white hair and a pair of vibrant red eyes. Her hair is grown and often worn in a plat, which is then twisted around and secured in a tight bun at the back of her head.
She generally wears a pair of dark shaded cargo pants, complete with an assortment of zips and pockets and hels up by a belt, that lead down to a pair of black redback terra cotta combat boots where they are either bloused off or tucked into the boot. A white 3/4 sleeve top is worn on the torso with a white and black hoodie worn atop. Additionally, she wears a black shemagh around her neck. Her hood is normally worn up and her hair run into the back of her shemagh to conceal herself as a homonculi, where she may be tracked by the Einzberns or by other masters.
More interestingly, when she's overtly acting as a master or suspects she's been or is about to be detected, she wears a white mask with black mesh over the eyes as to prevent the eyes being identified - considering they stand out a little bit - with black checkers detailing the right hand third of the mask; the mask is worn with a black beanie, which conceals the white hair
Personality:
Annalena is a cautious, cunning, and pragmatic girl, with a soft spot for being caring that she represses and keeps kicking herself in the side for having. As it may seem, she's objective, driven towards her goal, and even a little bit greedy with her intentions for the grail and how she may very well attempt to get it, and this is frequently reflected in her actions.
Those who know Annalena well though, such as members of family she was close with prior to her renegade, know her as a girl who's afraid of not being normal, with a desire to care for others and maintain a spotless garden.
Skills:
Annalena, as an Einzbern maid, was trained to be able to defend the future Einzbern holy grail - given the event ever came up again - among various other things. Her peculiar fighting style for a magus reflects this: she fights hand-to-hand, using a range of complex light grapples and strikes, in a nimble and well-practiced manner, with the focus on being able to effectively take down a target - non-lethal of otherwise - unarmed; of course, fighting a servant might be a whole different story, but she's more interested in the masters. She's quite capable of climbing, scaling, descending, and all sorts of similar adjectives various obstacles and heights with aid form her magic, has a keen eye for detail, and above all of her other skills: is an amazing gardener! The Einzbern garden was at its peak when she was taking care of it, everyone agrees!
Abilities:
As a homonculi, Annalena has very powerful magic circuits capable of outputting masses of magic through methods she knows; the flipside of this being that she entirely lacks reproductive abilities and has a shorter lifespan than the norm: selective losses with her intention of being a maid to defend the next Einzbern holy grail.
Annalena is an adept in kinetic magic, being her magic of specialization, and has experience with lesser healing magic. She primarily uses kinetic magic to compliment her fighting style; bursts of kinetic energy boost her speed and drive her around the battlefield and provide extra oomph to her strikes and grapples, kinetic walls and shields allow her to block with her limbs without taking damage, smash through fragile obstacles scott-free, create armor-piercing spikes for her strikes, and can even shield her from onslaughts, provided she can maintain it, whilst her minor healing magic allows her to relieve pain, tend to minor wounds, stabilize an array of injuries, improve adrenaline rates, and an array of other such tasks.
In summary, she's much more about buffing and maintaining using kinetic and minor healing magic. All of these could be put on someone else and she could become a dedicated support, but she's only vaguely trained in this and would need to spend a bit of time familiarizing herself with it for who she intends to use it on.
Brief Backstory:
Annalena von Einzbern was created by the Einzbern family - a well known family for their contributions to the conception and implementation of the Holy Grail War, for providing a vessel for the Holy Grail each year, summoning Avenger and turning the Holy Grail into a means for Angra Mainyu and, in turn, corrupting the Holy Grail and turning it into a means of bringing forth all evil of the world, and for making the controversial decision to outsource in the fourth holy grail war which effectively led to Shirou's victory of the fifth - with the intention of becoming a maid and bodyguard for the next planned vessel for the holy grail. As is standard for homonculi, she took in all she needed to learn from the world around her and was very quickly off on her way to learning what she needed to learn from appropriate instructors to effectively carry out her job within the Einzbern family.
Shortly after her seventh "birthday", even if that in itself is a technicality, Annalena started to dabble in the affairs of "normal" humans more frequently with her trips into Fuyuki city for groceries and such. Gripped by curiosity, she found herself learning more and more about what life for normal people is like, and it soon came to grasp her like a vice. That's what she wanted - she didn't want to spend her short lifespan locked away, serving the Einzbern holy grail and tending the gardens of the castle, she wanted to spend her short lifespan fulfilling her dreams so that, if she must live a short life, it would be short and content. The first step for that is to become normal.
Annalena spent 3 months conspiring against her family, organizing all sorts of escape routes and supply dead drops among various other things, before she made her grand escape. She made the mistake of leaving the Einzbern holy grail, who she held dearly, a goodbye letter which was intercepted by the other maid who met her in battle in the lobby. A deadly and destructive clash ensued as the two maids of white - one with a large halberd and the other unarmed - fought with mixed emotions, destroying a significant amount of the lobby in the process. In the end, she struck down her fellow maid and left her in a critical yet stabilized condition in the lobby before fleeing into the forest; by nightfall, she was on a plane to Australia where she would cover her tracks before proceeding on to Britain, to infiltrate the clock tower to begin an extensive investigation on the holy grail war. She knew she was a vessel, even if not an ideal one, and even if there was a chance of being used then reborn again, she would take it.
When word of a new holy grail appearing in Redrock reached her - perhaps one that wouldn't require her gambling sacrifice and rebirth - she was there within 36 hours. She skulked and she prowled, lifting all she could with the intention of down a master to take their command seals; when it so happened that the top of her left forearm became clad in command seals suddenly, she smirked at her entry and moved on to the process of summoning a servant.
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