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πŸŒ€ Spatial Diffusion

Spatial Diffusion is a generative model for synthesizing spatial panoramas based on a cubemap representation. By generating six orthogonal cube faces (front, back, left, right, top, bottom), the model constructs a complete and spatially consistent 360Β° view of a scene. This cubemap-based approach ensures geometric coherence and enables immersive scene generation for various downstream applications.

🌐 Model Highlights

  • Cubemap Representation
    Generates six cube faces to represent the entire spherical environment, maintaining consistent spatial alignment.

  • Diffusion-Based Generation
    Uses a diffusion process to progressively refine spatial details and structure, producing high-quality and coherent outputs.

  • 360Β° View Synthesis
    Capable of producing panoramas suitable for virtual reality, robotics, and simulation environments.

πŸš€ Intended Applications

  • Virtual Reality (VR) scene generation
  • Environmental simulation and reconstruction
  • Robotics & autonomous navigation (spatial awareness)

⚠️ Limitations

  • Performance may drop in scenes with non-Euclidean geometry or extreme occlusions.
  • Post-processing may be required for equirectangular projection if not viewed via cubemap renderers.
  • May not generalize well outside the distribution of the training dataset.

πŸ“„ Citation

If you use this model in your research or application, please cite: Spatial Diffusion: Cubemap-Based Generation of Spatial Panoramas, [Ziming He], 2025.

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