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		Sleeping
		
	| Config: | |
| # Whether the plugin should send notifications on join to OP | |
| # players if an update is found | |
| update_notification: true | |
| # Whether actions should appear when using /ce debug command. | |
| debug_actions: true | |
| # This option defines the time (in minutes) to automatically save player data. | |
| data_save_time: 5 | |
| # If you are using ConditionalEvents to create commands with the usage of | |
| # player_command events, you can register those commands here, so they appear | |
| # on the tab completion. Just remember to ignore the "/". | |
| # IMPORTANT: | |
| # If you make changes to this option you must restart your server. | |
| register_commands: | |
| - "hello" | |
| # This option works ONLY for to_condition actions. | |
| # Here you can define condition groups following the same format as usual. | |
| to_condition_groups: | |
| group1: | |
| - "%player_has_permission_conditionalevents.somepermission% == yes" | |
| # Enable it to use the new variable replacement method for ConditionalEvents. | |
| # It adds the possibility to replace/parse variables that have multiple | |
| # levels of more variables inside. For example | |
| # %block_at_{player_x}_{math_0:0_{player_y}-1}_{player_z}_{player_world}%. | |
| experimental: | |
| variable_replacement: false |