func LoadFile(path, pkg string) (*File, error) {
	data, err := ioutil.ReadFile(path)
	if err != nil {
		return nil, err
	}
	return LoadData(path, pkg, data)
}
func LoadFile(path, pkg string) (*File, error) {
	data, err := ioutil.ReadFile(path)
	if err != nil {
		return nil, err
	}
	return LoadData(path, pkg, data)
}
func LoadFile ( path , pkg string ) ( * File , error ) { data , err := ioutil . ReadFile ( path ) if err != nil { return nil , err } return LoadData ( path , pkg , data ) }
// LoadFile loads a build file from disk, parses it, and scans for rules and
// load statements. The syntax tree within the returned File will be modified
// by editing methods.
//
// This function returns I/O and parse errors without modification. It's safe
// to use os.IsNotExist and similar predicates.
LoadFile loads a build file from disk parses it and scans for rules and load statements . The syntax tree within the returned File will be modified by editing methods . This function returns I / O and parse errors without modification . It s safe to use os . IsNotExist and similar predicates .