func (r *ProtocolLXD) RawWebsocket(path string) (*websocket.Conn, error) {
	return r.websocket(path)
}
func (r *ProtocolLXD) RawWebsocket(path string) (*websocket.Conn, error) {
	return r.websocket(path)
}
func ( r * ProtocolLXD ) RawWebsocket ( path string ) ( * websocket . Conn , error ) { return r . websocket ( path ) }
// RawWebsocket allows directly connection to LXD API websockets
//
// This should only be used by internal LXD tools.
RawWebsocket allows directly connection to LXD API websockets This should only be used by internal LXD tools .