public Graphics2D getBufferedImageGraphics() {
    if (bImage == null)
      return null;
    Graphics2D g2 = bImage.createGraphics();

    // set graphics attributes
    if (transform == null)
      transform = calcTransform(screenBounds, worldBounds);
    g2.setTransform(transform);
    g2.setStroke(new BasicStroke(0.0f));      // default stroke size is one pixel
    g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED);
    g2.setBackground(backColor);
    g2.setClip(worldBounds.getRect());

    return g2;
  }
public Graphics2D getBufferedImageGraphics() {
    if (bImage == null)
      return null;
    Graphics2D g2 = bImage.createGraphics();

    
    if (transform == null)
      transform = calcTransform(screenBounds, worldBounds);
    g2.setTransform(transform);
    g2.setStroke(new BasicStroke(0.0f));      
    g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED);
    g2.setBackground(backColor);
    g2.setClip(worldBounds.getRect());

    return g2;
  }
public Graphics2D getBufferedImageGraphics ( ) { if ( bImage == null ) return null ; Graphics2D g2 = bImage . createGraphics ( ) ; // set graphics attributes if ( transform == null ) transform = calcTransform ( screenBounds , worldBounds ) ; g2 . setTransform ( transform ) ; g2 . setStroke ( new BasicStroke ( 0.0f ) ) ; // default stroke size is one pixel g2 . setRenderingHint ( RenderingHints . KEY_RENDERING , RenderingHints . VALUE_RENDER_SPEED ) ; g2 . setBackground ( backColor ) ; g2 . setClip ( worldBounds . getRect ( ) ) ; return g2 ; }
User must get this Graphics2D and draw into it when panel needs redrawing
User must get this Graphics2D and draw into it when panel needs redrawing