public static double evaluate( PlaneNormal3D_F64 plane , Point3D_F64 point ) {
		double dx = point.x - plane.p.x;
		double dy = point.y - plane.p.y;
		double dz = point.z - plane.p.z;

		return plane.n.x*dx + plane.n.y*dy + plane.n.z*dz;
	}
public static double evaluate( PlaneNormal3D_F64 plane , Point3D_F64 point ) {
		double dx = point.x - plane.p.x;
		double dy = point.y - plane.p.y;
		double dz = point.z - plane.p.z;

		return plane.n.x*dx + plane.n.y*dy + plane.n.z*dz;
	}
public static double evaluate ( PlaneNormal3D_F64 plane , Point3D_F64 point ) { double dx = point . x - plane . p . x ; double dy = point . y - plane . p . y ; double dz = point . z - plane . p . z ; return plane . n . x * dx + plane . n . y * dy + plane . n . z * dz ; }
Applies the plane's definition to test to see if a point is one the plane

@param plane Equation of the plane
@param point Equation of the point.
@return zero if the point is one the plane.
Applies the plane s definition to test to see if a point is one the plane