func (b *LogBackend) Log(level Level, calldepth int, rec *Record) error {
	if b.Color {
		col := colors[level]
		if len(b.ColorConfig) > int(level) && b.ColorConfig[level] != "" {
			col = b.ColorConfig[level]
		}

		buf := &bytes.Buffer{}
		buf.Write([]byte(col))
		buf.Write([]byte(rec.Formatted(calldepth + 1)))
		buf.Write([]byte("\033[0m"))
		// For some reason, the Go logger arbitrarily decided "2" was the correct
		// call depth...
		return b.Logger.Output(calldepth+2, buf.String())
	}

	return b.Logger.Output(calldepth+2, rec.Formatted(calldepth+1))
}
func (b *LogBackend) Log(level Level, calldepth int, rec *Record) error {
	if b.Color {
		col := colors[level]
		if len(b.ColorConfig) > int(level) && b.ColorConfig[level] != "" {
			col = b.ColorConfig[level]
		}

		buf := &bytes.Buffer{}
		buf.Write([]byte(col))
		buf.Write([]byte(rec.Formatted(calldepth + 1)))
		buf.Write([]byte("\033[0m"))
		
		
		return b.Logger.Output(calldepth+2, buf.String())
	}

	return b.Logger.Output(calldepth+2, rec.Formatted(calldepth+1))
}
func ( b * LogBackend ) Log ( level Level , calldepth int , rec * Record ) error { if b . Color { col := colors [ level ] if len ( b . ColorConfig ) > int ( level ) && b . ColorConfig [ level ] != " " { col = b . ColorConfig [ level ] } buf := & bytes . Buffer { } buf . Write ( [ ] byte ( col ) ) buf . Write ( [ ] byte ( rec . Formatted ( calldepth + 1 ) ) ) buf . Write ( [ ] byte ( " \033 " ) ) // For some reason, the Go logger arbitrarily decided "2" was the correct // call depth... return b . Logger . Output ( calldepth + 2 , buf . String ( ) ) } return b . Logger . Output ( calldepth + 2 , rec . Formatted ( calldepth + 1 ) ) }
// Log implements the Backend interface.
Log implements the Backend interface .