func (gc *GraphicContext) SetFont(font *truetype.Font) {
	gc.Current.Font = font
}
func (gc *GraphicContext) SetFont(font *truetype.Font) {
	gc.Current.Font = font
}
func ( gc * GraphicContext ) SetFont ( font * truetype . Font ) { gc . Current . Font = font }
// SetFont sets the font used to draw text.
SetFont sets the font used to draw text .