func (b *PointerRingBuf) Adopt(me []interface{}) {
	n := len(me)
	if n > b.N {
		b.A = me
		b.N = n
		b.Beg = 0
		b.Readable = n
	} else {
		// we already have a larger buffer, reuse it.
		copy(b.A, me)
		b.Beg = 0
		b.Readable = n
	}
}
func (b *PointerRingBuf) Adopt(me []interface{}) {
	n := len(me)
	if n > b.N {
		b.A = me
		b.N = n
		b.Beg = 0
		b.Readable = n
	} else {
		
		copy(b.A, me)
		b.Beg = 0
		b.Readable = n
	}
}
func ( b * PointerRingBuf ) Adopt ( me [ ] interface { } ) { n := len ( me ) if n > b . N { b . A = me b . N = n b . Beg = 0 b . Readable = n } else { // we already have a larger buffer, reuse it. copy ( b . A , me ) b . Beg = 0 b . Readable = n } }
// Adopt(): non-standard.
//
// For efficiency's sake, (possibly) take ownership of
// already allocated slice offered in me.
//
// If me is large we will adopt it, and we will potentially then
// write to the me buffer.
// If we already have a bigger buffer, copy me into the existing
// buffer instead.
Adopt () : non - standard . For efficiency s sake ( possibly ) take ownership of already allocated slice offered in me . If me is large we will adopt it and we will potentially then write to the me buffer . If we already have a bigger buffer copy me into the existing buffer instead .