func (p CreateIsolatedWorldParams) WithGrantUniveralAccess(grantUniveralAccess bool) *CreateIsolatedWorldParams {
	p.GrantUniveralAccess = grantUniveralAccess
	return &p
}
func (p CreateIsolatedWorldParams) WithGrantUniveralAccess(grantUniveralAccess bool) *CreateIsolatedWorldParams {
	p.GrantUniveralAccess = grantUniveralAccess
	return &p
}
func ( p CreateIsolatedWorldParams ) WithGrantUniveralAccess ( grantUniveralAccess bool ) * CreateIsolatedWorldParams { p . GrantUniveralAccess = grantUniveralAccess return & p }
// WithGrantUniveralAccess whether or not universal access should be granted
// to the isolated world. This is a powerful option, use with caution.
WithGrantUniveralAccess whether or not universal access should be granted to the isolated world . This is a powerful option use with caution .