func (r region) Int32() int32 {
	if r.typ.Kind != KindInt || r.typ.Size != 4 {
		panic("bad int32 type " + r.typ.Name)
	}
	return r.p.proc.ReadInt32(r.a)
}
func (r region) Int32() int32 {
	if r.typ.Kind != KindInt || r.typ.Size != 4 {
		panic("bad int32 type " + r.typ.Name)
	}
	return r.p.proc.ReadInt32(r.a)
}
func ( r region ) Int32 ( ) int32 { if r . typ . Kind != KindInt || r . typ . Size != 4 { panic ( " " + r . typ . Name ) } return r . p . proc . ReadInt32 ( r . a ) }
// Int32 returns the int32 value stored in r.
// r must have type int32.
Int32 returns the int32 value stored in r . r must have type int32 .