func Log(val ...interface{}) error {
	return glg.out(LOG, blankFormat(len(val)), val...)
}
func Log(val ...interface{}) error {
	return glg.out(LOG, blankFormat(len(val)), val...)
}
func Log ( val ... interface { } ) error { return glg . out ( LOG , blankFormat ( len ( val ) ) , val ... ) }
// Log writes std log event
Log writes std log event