func (c *Context) Set(key string, value interface{}) {
	if c.set == nil {
		c.set = make(map[string]interface{})
	}
	c.set[key] = value
}
func (c *Context) Set(key string, value interface{}) {
	if c.set == nil {
		c.set = make(map[string]interface{})
	}
	c.set[key] = value
}
func ( c * Context ) Set ( key string , value interface { } ) { if c . set == nil { c . set = make ( map [ string ] interface { } ) } c . set [ key ] = value }
// Set ...
Set ...