func FullClose(s Stream) error {
	if err := s.Close(); err != nil {
		s.Reset()
		return err
	}
	return AwaitEOF(s)
}
func FullClose(s Stream) error {
	if err := s.Close(); err != nil {
		s.Reset()
		return err
	}
	return AwaitEOF(s)
}
func FullClose ( s Stream ) error { if err := s . Close ( ) ; err != nil { s . Reset ( ) return err } return AwaitEOF ( s ) }
// FullClose closes the stream and waits to read an EOF from the other side.
//
// * If it reads any data *before* the EOF, it resets the stream.
// * If it doesn't read an EOF within EOFTimeout, it resets the stream.
//
// You'll likely want to invoke this as `go FullClose(stream)` to close the
// stream in the background.
FullClose closes the stream and waits to read an EOF from the other side . * If it reads any data * before * the EOF it resets the stream . * If it doesn t read an EOF within EOFTimeout it resets the stream . You ll likely want to invoke this as go FullClose ( stream ) to close the stream in the background .