func finalState(status prowjobv1.ProwJobState) bool {
	switch status {
	case "", prowjobv1.PendingState, prowjobv1.TriggeredState:
		return false
	}
	return true
}
func finalState(status prowjobv1.ProwJobState) bool {
	switch status {
	case "", prowjobv1.PendingState, prowjobv1.TriggeredState:
		return false
	}
	return true
}
func finalState ( status prowjobv1 . ProwJobState ) bool { switch status { case " " , prowjobv1 . PendingState , prowjobv1 . TriggeredState : return false } return true }
// finalState returns true if the prowjob has already finished
finalState returns true if the prowjob has already finished