func (seq *Seq) Push(element unsafe.Pointer) unsafe.Pointer {
	return unsafe.Pointer(C.cvSeqPush((*C.struct_CvSeq)(seq), element))
}
func (seq *Seq) Push(element unsafe.Pointer) unsafe.Pointer {
	return unsafe.Pointer(C.cvSeqPush((*C.struct_CvSeq)(seq), element))
}
func ( seq * Seq ) Push ( element unsafe . Pointer ) unsafe . Pointer { return unsafe . Pointer ( C . cvSeqPush ( ( * C . struct_CvSeq ) ( seq ) , element ) ) }
// Adds an element to the sequence end.
// Returns a pointer to the element added.
Adds an element to the sequence end . Returns a pointer to the element added .