func (r *ReadBuffer) ReadUint32() uint32 {
	if b := r.ReadBytes(4); b != nil {
		return binary.BigEndian.Uint32(b)
	}

	return 0
}
func (r *ReadBuffer) ReadUint32() uint32 {
	if b := r.ReadBytes(4); b != nil {
		return binary.BigEndian.Uint32(b)
	}

	return 0
}
func ( r * ReadBuffer ) ReadUint32 ( ) uint32 { if b := r . ReadBytes ( 4 ) ; b != nil { return binary . BigEndian . Uint32 ( b ) } return 0 }
// ReadUint32 returns the next value in the buffer as a uint32
ReadUint32 returns the next value in the buffer as a uint32