public static void normalize( GeoTuple3D_F64 p ) {
		double n = p.norm();
		p.x /= n;
		p.y /= n;
		p.z /= n;
	}
public static void normalize( GeoTuple3D_F64 p ) {
		double n = p.norm();
		p.x /= n;
		p.y /= n;
		p.z /= n;
	}
public static void normalize ( GeoTuple3D_F64 p ) { double n = p . norm ( ) ; p . x /= n ; p . y /= n ; p . z /= n ; }
Normalizes the point such that the Frobenius norm is 1.

@param p
Normalizes the point such that the Frobenius norm is 1 .