func (p *GetContentQuadsParams) Do(ctx context.Context) (quads []Quad, err error) {
	// execute
	var res GetContentQuadsReturns
	err = cdp.Execute(ctx, CommandGetContentQuads, p, &res)
	if err != nil {
		return nil, err
	}

	return res.Quads, nil
}
func (p *GetContentQuadsParams) Do(ctx context.Context) (quads []Quad, err error) {
	
	var res GetContentQuadsReturns
	err = cdp.Execute(ctx, CommandGetContentQuads, p, &res)
	if err != nil {
		return nil, err
	}

	return res.Quads, nil
}
func ( p * GetContentQuadsParams ) Do ( ctx context . Context ) ( quads [ ] Quad , err error ) { // execute var res GetContentQuadsReturns err = cdp . Execute ( ctx , CommandGetContentQuads , p , & res ) if err != nil { return nil , err } return res . Quads , nil }
// Do executes DOM.getContentQuads against the provided context.
//
// returns:
//   quads - Quads that describe node layout relative to viewport.
Do executes DOM . getContentQuads against the provided context . returns : quads - Quads that describe node layout relative to viewport .