func (router *Router) sendAllGossip() {
	for channel := range router.gossipChannelSet() {
		if gossip := channel.gossiper.Gossip(); gossip != nil {
			channel.Send(gossip)
		}
	}
}
func (router *Router) sendAllGossip() {
	for channel := range router.gossipChannelSet() {
		if gossip := channel.gossiper.Gossip(); gossip != nil {
			channel.Send(gossip)
		}
	}
}
func ( router * Router ) sendAllGossip ( ) { for channel := range router . gossipChannelSet ( ) { if gossip := channel . gossiper . Gossip ( ) ; gossip != nil { channel . Send ( gossip ) } } }
// Relay all pending gossip data for each channel via random neighbours.
Relay all pending gossip data for each channel via random neighbours .