func (w *WriteBuffer) WriteUint32(n uint32) {
	if b := w.reserve(4); b != nil {
		binary.BigEndian.PutUint32(b, n)
	}
}
func (w *WriteBuffer) WriteUint32(n uint32) {
	if b := w.reserve(4); b != nil {
		binary.BigEndian.PutUint32(b, n)
	}
}
func ( w * WriteBuffer ) WriteUint32 ( n uint32 ) { if b := w . reserve ( 4 ) ; b != nil { binary . BigEndian . PutUint32 ( b , n ) } }
// WriteUint32 writes a big endian uint32 value to the buffer
WriteUint32 writes a big endian uint32 value to the buffer