func (l *Load) Add(sym string) {
	if _, ok := l.symbols[sym]; !ok {
		i := &bzl.Ident{Name: sym}
		l.symbols[sym] = identPair{to: i, from: i}
		l.updated = true
	}
}
func (l *Load) Add(sym string) {
	if _, ok := l.symbols[sym]; !ok {
		i := &bzl.Ident{Name: sym}
		l.symbols[sym] = identPair{to: i, from: i}
		l.updated = true
	}
}
func ( l * Load ) Add ( sym string ) { if _ , ok := l . symbols [ sym ] ; ! ok { i := & bzl . Ident { Name : sym } l . symbols [ sym ] = identPair { to : i , from : i } l . updated = true } }
// Add inserts a new symbol into the load statement. This has no effect if
// the symbol is already loaded. Symbols will be sorted, so the order
// doesn't matter.
Add inserts a new symbol into the load statement . This has no effect if the symbol is already loaded . Symbols will be sorted so the order doesn t matter .