func (c *Connection) handleError(frame *Frame) bool {
	errMsg := errorMessage{
		id: frame.Header.ID,
	}
	rbuf := typed.NewReadBuffer(frame.SizedPayload())
	if err := errMsg.read(rbuf); err != nil {
		c.log.WithFields(
			LogField{"remotePeer", c.remotePeerInfo},
			ErrField(err),
		).Warn("Unable to read error frame.")
		c.connectionError("parsing error frame", err)
		return true
	}

	if errMsg.errCode == ErrCodeProtocol {
		c.log.WithFields(
			LogField{"remotePeer", c.remotePeerInfo},
			LogField{"error", errMsg.message},
		).Warn("Peer reported protocol error.")
		c.connectionError("received protocol error", errMsg.AsSystemError())
		return true
	}

	if err := c.outbound.forwardPeerFrame(frame); err != nil {
		c.log.WithFields(
			LogField{"frameHeader", frame.Header.String()},
			LogField{"id", errMsg.id},
			LogField{"errorMessage", errMsg.message},
			LogField{"errorCode", errMsg.errCode},
			ErrField(err),
		).Info("Failed to forward error frame.")
		return true
	}

	// If the frame was forwarded, then the other side is responsible for releasing the frame.
	return false
}
func (c *Connection) handleError(frame *Frame) bool {
	errMsg := errorMessage{
		id: frame.Header.ID,
	}
	rbuf := typed.NewReadBuffer(frame.SizedPayload())
	if err := errMsg.read(rbuf); err != nil {
		c.log.WithFields(
			LogField{"remotePeer", c.remotePeerInfo},
			ErrField(err),
		).Warn("Unable to read error frame.")
		c.connectionError("parsing error frame", err)
		return true
	}

	if errMsg.errCode == ErrCodeProtocol {
		c.log.WithFields(
			LogField{"remotePeer", c.remotePeerInfo},
			LogField{"error", errMsg.message},
		).Warn("Peer reported protocol error.")
		c.connectionError("received protocol error", errMsg.AsSystemError())
		return true
	}

	if err := c.outbound.forwardPeerFrame(frame); err != nil {
		c.log.WithFields(
			LogField{"frameHeader", frame.Header.String()},
			LogField{"id", errMsg.id},
			LogField{"errorMessage", errMsg.message},
			LogField{"errorCode", errMsg.errCode},
			ErrField(err),
		).Info("Failed to forward error frame.")
		return true
	}

	
	return false
}
func ( c * Connection ) handleError ( frame * Frame ) bool { errMsg := errorMessage { id : frame . Header . ID , } rbuf := typed . NewReadBuffer ( frame . SizedPayload ( ) ) if err := errMsg . read ( rbuf ) ; err != nil { c . log . WithFields ( LogField { " " , c . remotePeerInfo } , ErrField ( err ) , ) . Warn ( " " ) c . connectionError ( " " , err ) return true } if errMsg . errCode == ErrCodeProtocol { c . log . WithFields ( LogField { " " , c . remotePeerInfo } , LogField { " " , errMsg . message } , ) . Warn ( " " ) c . connectionError ( " " , errMsg . AsSystemError ( ) ) return true } if err := c . outbound . forwardPeerFrame ( frame ) ; err != nil { c . log . WithFields ( LogField { " " , frame . Header . String ( ) } , LogField { " " , errMsg . id } , LogField { " " , errMsg . message } , LogField { " " , errMsg . errCode } , ErrField ( err ) , ) . Info ( " " ) return true } // If the frame was forwarded, then the other side is responsible for releasing the frame. return false }
// handleError handles an error coming back from the peer. If the error is a
// protocol level error, the entire connection will be closed.  If the error is
// a request specific error, it will be written to the request's response
// channel and converted into a SystemError returned from the next reader or
// access call.
// The return value is whether the frame should be released immediately.
handleError handles an error coming back from the peer . If the error is a protocol level error the entire connection will be closed . If the error is a request specific error it will be written to the request s response channel and converted into a SystemError returned from the next reader or access call . The return value is whether the frame should be released immediately .