func GenerateRandomBytes(length int) ([]byte, error) {
	b := make([]byte, length)

	_, err := rand.Read(b)

	return b, err
}
func GenerateRandomBytes(length int) ([]byte, error) {
	b := make([]byte, length)

	_, err := rand.Read(b)

	return b, err
}
func GenerateRandomBytes ( length int ) ( [ ] byte , error ) { b := make ( [ ] byte , length ) _ , err := rand . Read ( b ) return b , err }
// GenerateRandomBytes ...
GenerateRandomBytes ...