func (l *moduleLeveled) GetLevel(module string) Level {
	level, exists := l.levels[module]
	if exists == false {
		level, exists = l.levels[""]
		// no configuration exists, default to debug
		if exists == false {
			level = DEBUG
		}
	}
	return level
}
func (l *moduleLeveled) GetLevel(module string) Level {
	level, exists := l.levels[module]
	if exists == false {
		level, exists = l.levels[""]
		
		if exists == false {
			level = DEBUG
		}
	}
	return level
}
func ( l * moduleLeveled ) GetLevel ( module string ) Level { level , exists := l . levels [ module ] if exists == false { level , exists = l . levels [ " " ] // no configuration exists, default to debug if exists == false { level = DEBUG } } return level }
// GetLevel returns the log level for the given module.
GetLevel returns the log level for the given module .