func (p CvPoint2D32f) ToPoint() Point2D32f {
	return Point2D32f{float32(p.x), float32(p.y)}
}
func (p CvPoint2D32f) ToPoint() Point2D32f {
	return Point2D32f{float32(p.x), float32(p.y)}
}
func ( p CvPoint2D32f ) ToPoint ( ) Point2D32f { return Point2D32f { float32 ( p . x ) , float32 ( p . y ) } }
// Returns a Point
Returns a Point