func Draw(gc draw2d.GraphicContext, text string) {
	// Draw a rounded rectangle using default colors
	draw2dkit.RoundedRectangle(gc, 5, 5, 135, 95, 10, 10)
	gc.FillStroke()

	// Set the font luximbi.ttf
	gc.SetFontData(draw2d.FontData{Name: "luxi", Family: draw2d.FontFamilyMono, Style: draw2d.FontStyleBold | draw2d.FontStyleItalic})
	// Set the fill text color to black
	gc.SetFillColor(image.Black)
	gc.SetFontSize(14)
	// Display Hello World
	gc.FillStringAt("Hello World", 8, 52)
}
func Draw(gc draw2d.GraphicContext, text string) {
	
	draw2dkit.RoundedRectangle(gc, 5, 5, 135, 95, 10, 10)
	gc.FillStroke()

	
	gc.SetFontData(draw2d.FontData{Name: "luxi", Family: draw2d.FontFamilyMono, Style: draw2d.FontStyleBold | draw2d.FontStyleItalic})
	
	gc.SetFillColor(image.Black)
	gc.SetFontSize(14)
	
	gc.FillStringAt("Hello World", 8, 52)
}
func Draw ( gc draw2d . GraphicContext , text string ) { // Draw a rounded rectangle using default colors draw2dkit . RoundedRectangle ( gc , 5 , 5 , 135 , 95 , 10 , 10 ) gc . FillStroke ( ) // Set the font luximbi.ttf gc . SetFontData ( draw2d . FontData { Name : " " , Family : draw2d . FontFamilyMono , Style : draw2d . FontStyleBold | draw2d . FontStyleItalic } ) // Set the fill text color to black gc . SetFillColor ( image . Black ) gc . SetFontSize ( 14 ) // Display Hello World gc . FillStringAt ( " " , 8 , 52 ) }
// Draw "Hello World"
Draw Hello World