func (w *SnowballWord) resetR1R2() {
	rsLen := len(w.RS)
	if w.R1start > rsLen {
		w.R1start = rsLen
	}
	if w.R2start > rsLen {
		w.R2start = rsLen
	}
	if w.RVstart > rsLen {
		w.RVstart = rsLen
	}
}
func (w *SnowballWord) resetR1R2() {
	rsLen := len(w.RS)
	if w.R1start > rsLen {
		w.R1start = rsLen
	}
	if w.R2start > rsLen {
		w.R2start = rsLen
	}
	if w.RVstart > rsLen {
		w.RVstart = rsLen
	}
}
func ( w * SnowballWord ) resetR1R2 ( ) { rsLen := len ( w . RS ) if w . R1start > rsLen { w . R1start = rsLen } if w . R2start > rsLen { w . R2start = rsLen } if w . RVstart > rsLen { w . RVstart = rsLen } }
// Resets R1start and R2start to ensure they
// are within bounds of the current rune slice.
Resets R1start and R2start to ensure they are within bounds of the current rune slice .