func (l *Load) Remove(sym string) {
	if _, ok := l.symbols[sym]; ok {
		delete(l.symbols, sym)
		l.updated = true
	}
}
func (l *Load) Remove(sym string) {
	if _, ok := l.symbols[sym]; ok {
		delete(l.symbols, sym)
		l.updated = true
	}
}
func ( l * Load ) Remove ( sym string ) { if _ , ok := l . symbols [ sym ] ; ok { delete ( l . symbols , sym ) l . updated = true } }
// Remove deletes a symbol from the load statement. This has no effect if
// the symbol is not loaded.
Remove deletes a symbol from the load statement . This has no effect if the symbol is not loaded .