func Debug(val ...interface{}) error {
	return glg.out(DEBG, blankFormat(len(val)), val...)
}
func Debug(val ...interface{}) error {
	return glg.out(DEBG, blankFormat(len(val)), val...)
}
func Debug ( val ... interface { } ) error { return glg . out ( DEBG , blankFormat ( len ( val ) ) , val ... ) }
// Debug outputs Debug level log
Debug outputs Debug level log