func (c *Client) HasResource() bool {
	resources, _ := c.storage.List()
	return len(resources) > 0
}
func (c *Client) HasResource() bool {
	resources, _ := c.storage.List()
	return len(resources) > 0
}
func ( c * Client ) HasResource ( ) bool { resources , _ := c . storage . List ( ) return len ( resources ) > 0 }
// HasResource tells if current client holds any resources
HasResource tells if current client holds any resources