func CreateMat(rows, cols, type_ int) *Mat {
	mat := C.cvCreateMat(
		C.int(rows), C.int(cols), C.int(type_),
	)
	return (*Mat)(mat)
}
func CreateMat(rows, cols, type_ int) *Mat {
	mat := C.cvCreateMat(
		C.int(rows), C.int(cols), C.int(type_),
	)
	return (*Mat)(mat)
}
func CreateMat ( rows , cols , type_ int ) * Mat { mat := C . cvCreateMat ( C . int ( rows ) , C . int ( cols ) , C . int ( type_ ) , ) return ( * Mat ) ( mat ) }
/* Allocates and initializes CvMat header and allocates data */
/ * Allocates and initializes CvMat header and allocates data