func Fatal(args ...interface{}) {
	logger.Output(2, LevelFatal, fmt.Sprint(args...))
	os.Exit(1)
}
func Fatal(args ...interface{}) {
	logger.Output(2, LevelFatal, fmt.Sprint(args...))
	os.Exit(1)
}
func Fatal ( args ... interface { } ) { logger . Output ( 2 , LevelFatal , fmt . Sprint ( args ... ) ) os . Exit ( 1 ) }
// Fatal records the log with fatal level and exits
Fatal records the log with fatal level and exits