func Fail(val ...interface{}) error {
	return glg.out(FAIL, blankFormat(len(val)), val...)
}
func Fail(val ...interface{}) error {
	return glg.out(FAIL, blankFormat(len(val)), val...)
}
func Fail ( val ... interface { } ) error { return glg . out ( FAIL , blankFormat ( len ( val ) ) , val ... ) }
// Fail outputs Failed log
Fail outputs Failed log