public Graphics2D getBufferedImageGraphics() {
    if (bImage == null)
      return null;
    Graphics2D g2 = bImage.createGraphics();

    // set clipping rectangle into boundingBox
    navigate.getMapArea( boundingBox);
    if (debugBB) System.out.println(" getBufferedImageGraphics BB = "+ boundingBox);

    // set graphics attributes
    g2.setTransform( navigate.getTransform());
    g2.setStroke(new BasicStroke(0.0f));      // default stroke size is one pixel
    g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED);
    Rectangle2D hr = new Rectangle2D.Double();
    hr.setRect(boundingBox.getX(), boundingBox.getY(), boundingBox.getWidth(), boundingBox.getHeight());
    g2.setClip( hr);                 // normalized coord system, because transform is applied
    g2.setBackground( backColor);

    return g2;
  }
public Graphics2D getBufferedImageGraphics() {
    if (bImage == null)
      return null;
    Graphics2D g2 = bImage.createGraphics();

    
    navigate.getMapArea( boundingBox);
    if (debugBB) System.out.println(" getBufferedImageGraphics BB = "+ boundingBox);

    
    g2.setTransform( navigate.getTransform());
    g2.setStroke(new BasicStroke(0.0f));      
    g2.setRenderingHint(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_SPEED);
    Rectangle2D hr = new Rectangle2D.Double();
    hr.setRect(boundingBox.getX(), boundingBox.getY(), boundingBox.getWidth(), boundingBox.getHeight());
    g2.setClip( hr);                 
    g2.setBackground( backColor);

    return g2;
  }
public Graphics2D getBufferedImageGraphics ( ) { if ( bImage == null ) return null ; Graphics2D g2 = bImage . createGraphics ( ) ; // set clipping rectangle into boundingBox navigate . getMapArea ( boundingBox ) ; if ( debugBB ) System . out . println ( " getBufferedImageGraphics BB = " + boundingBox ) ; // set graphics attributes g2 . setTransform ( navigate . getTransform ( ) ) ; g2 . setStroke ( new BasicStroke ( 0.0f ) ) ; // default stroke size is one pixel g2 . setRenderingHint ( RenderingHints . KEY_RENDERING , RenderingHints . VALUE_RENDER_SPEED ) ; Rectangle2D hr = new Rectangle2D . Double ( ) ; hr . setRect ( boundingBox . getX ( ) , boundingBox . getY ( ) , boundingBox . getWidth ( ) , boundingBox . getHeight ( ) ) ; g2 . setClip ( hr ) ; // normalized coord system, because transform is applied g2 . setBackground ( backColor ) ; return g2 ; }
User must get this Graphics2D and draw into it when panel needs redrawing
User must get this Graphics2D and draw into it when panel needs redrawing