func (gc *GraphicContext) Fill(paths ...*draw2d.Path) {
	gc.drawPaths(filled, paths...)
	gc.Current.Path.Clear()
}
func (gc *GraphicContext) Fill(paths ...*draw2d.Path) {
	gc.drawPaths(filled, paths...)
	gc.Current.Path.Clear()
}
func ( gc * GraphicContext ) Fill ( paths ... * draw2d . Path ) { gc . drawPaths ( filled , paths ... ) gc . Current . Path . Clear ( ) }
// Fill fills the paths with the color specified by SetFillColor
Fill fills the paths with the color specified by SetFillColor