func (b *Base) SetAttr(key string, value interface{}) {
	b.BaseAttrs.SetAttr(key, value)
}
func (b *Base) SetAttr(key string, value interface{}) {
	b.BaseAttrs.SetAttr(key, value)
}
func ( b * Base ) SetAttr ( key string , value interface { } ) { b . BaseAttrs . SetAttr ( key , value ) }
/*
SetAttr will set the value for the attribute with the name key.  If the key
already exists it will be overwritten with the new value.
*/
/ * SetAttr will set the value for the attribute with the name key . If the key already exists it will be overwritten with the new value .