public java.awt.Rectangle worldToScreen(ProjectionRect projRect) {
    Point2D p1 = new Point2D.Double();
    Point2D p2 = new Point2D.Double();

    worldToScreen( (ProjectionPointImpl) projRect.getMaxPoint(), p1);
    worldToScreen( (ProjectionPointImpl) projRect.getMinPoint(), p2);
    return new java.awt.Rectangle((int)p1.getX(), (int)p1.getY(), (int)p2.getX(), (int)p2.getY());
  }
public java.awt.Rectangle worldToScreen(ProjectionRect projRect) {
    Point2D p1 = new Point2D.Double();
    Point2D p2 = new Point2D.Double();

    worldToScreen( (ProjectionPointImpl) projRect.getMaxPoint(), p1);
    worldToScreen( (ProjectionPointImpl) projRect.getMinPoint(), p2);
    return new java.awt.Rectangle((int)p1.getX(), (int)p1.getY(), (int)p2.getX(), (int)p2.getY());
  }
public java . awt . Rectangle worldToScreen ( ProjectionRect projRect ) { Point2D p1 = new Point2D . Double ( ) ; Point2D p2 = new Point2D . Double ( ) ; worldToScreen ( ( ProjectionPointImpl ) projRect . getMaxPoint ( ) , p1 ) ; worldToScreen ( ( ProjectionPointImpl ) projRect . getMinPoint ( ) , p2 ) ; return new java . awt . Rectangle ( ( int ) p1 . getX ( ) , ( int ) p1 . getY ( ) , ( int ) p2 . getX ( ) , ( int ) p2 . getY ( ) ) ; }
convert a projection (world) rectangle to a screen Rectangle
convert a projection ( world ) rectangle to a screen Rectangle