private void addSlab(int minimumSize) {
    int nextSlabSize;

    if (bytesUsed == 0) {
      nextSlabSize = initialSlabSize;
    } else if (bytesUsed > maxCapacityHint / 5) {
      // to avoid an overhead of up to twice the needed size, we get linear when approaching target page size
      nextSlabSize = maxCapacityHint / 5;
    } else {
      // double the size every time
      nextSlabSize = bytesUsed;
    }

    if (nextSlabSize < minimumSize) {
      LOG.debug("slab size {} too small for value of size {}. Bumping up slab size", nextSlabSize, minimumSize);
      nextSlabSize = minimumSize;
    }

    LOG.debug("used {} slabs, adding new slab of size {}", slabs.size(), nextSlabSize);

    this.currentSlab = allocator.allocate(nextSlabSize);
    this.slabs.add(currentSlab);
    this.bytesAllocated += nextSlabSize;
    this.currentSlabIndex = 0;
  }
private void addSlab(int minimumSize) {
    int nextSlabSize;

    if (bytesUsed == 0) {
      nextSlabSize = initialSlabSize;
    } else if (bytesUsed > maxCapacityHint / 5) {
      
      nextSlabSize = maxCapacityHint / 5;
    } else {
      
      nextSlabSize = bytesUsed;
    }

    if (nextSlabSize < minimumSize) {
      LOG.debug("slab size {} too small for value of size {}. Bumping up slab size", nextSlabSize, minimumSize);
      nextSlabSize = minimumSize;
    }

    LOG.debug("used {} slabs, adding new slab of size {}", slabs.size(), nextSlabSize);

    this.currentSlab = allocator.allocate(nextSlabSize);
    this.slabs.add(currentSlab);
    this.bytesAllocated += nextSlabSize;
    this.currentSlabIndex = 0;
  }
private void addSlab ( int minimumSize ) { int nextSlabSize ; if ( bytesUsed == 0 ) { nextSlabSize = initialSlabSize ; } else if ( bytesUsed > maxCapacityHint / 5 ) { // to avoid an overhead of up to twice the needed size, we get linear when approaching target page size nextSlabSize = maxCapacityHint / 5 ; } else { // double the size every time nextSlabSize = bytesUsed ; } if ( nextSlabSize < minimumSize ) { LOG . debug ( "slab size {} too small for value of size {}. Bumping up slab size" , nextSlabSize , minimumSize ) ; nextSlabSize = minimumSize ; } LOG . debug ( "used {} slabs, adding new slab of size {}" , slabs . size ( ) , nextSlabSize ) ; this . currentSlab = allocator . allocate ( nextSlabSize ) ; this . slabs . add ( currentSlab ) ; this . bytesAllocated += nextSlabSize ; this . currentSlabIndex = 0 ; }
the new slab is guaranteed to be at least minimumSize
@param minimumSize the size of the data we want to copy in the new slab
the new slab is guaranteed to be at least minimumSize