func BuildWithEnvironment(packagePath string, env []string, args ...string) (compiledPath string, err error) {
	return doBuild(build.Default.GOPATH, packagePath, env, args...)
}
func BuildWithEnvironment(packagePath string, env []string, args ...string) (compiledPath string, err error) {
	return doBuild(build.Default.GOPATH, packagePath, env, args...)
}
func BuildWithEnvironment ( packagePath string , env [ ] string , args ... string ) ( compiledPath string , err error ) { return doBuild ( build . Default . GOPATH , packagePath , env , args ... ) }
/*
BuildWithEnvironment is identical to Build but allows you to specify env vars to be set at build time.
*/
/ * BuildWithEnvironment is identical to Build but allows you to specify env vars to be set at build time .