func FrameSet_End(id FrameSetId) C.int {
	fs, ok := sFrameSets.Get(id)
	if !ok {
		return C.int(0)
	}
	return C.int(fs.End())
}
func FrameSet_End(id FrameSetId) C.int {
	fs, ok := sFrameSets.Get(id)
	if !ok {
		return C.int(0)
	}
	return C.int(fs.End())
}
func FrameSet_End ( id FrameSetId ) C . int { fs , ok := sFrameSets . Get ( id ) if ! ok { return C . int ( 0 ) } return C . int ( fs . End ( ) ) }
//export FrameSet_End
export FrameSet_End