func (r *Ranch) SyncConfig(config string) error {
	resources, err := ParseConfig(config)
	if err != nil {
		return err
	}
	if err := r.Storage.SyncResources(resources); err != nil {
		return err
	}
	return nil
}
func (r *Ranch) SyncConfig(config string) error {
	resources, err := ParseConfig(config)
	if err != nil {
		return err
	}
	if err := r.Storage.SyncResources(resources); err != nil {
		return err
	}
	return nil
}
func ( r * Ranch ) SyncConfig ( config string ) error { resources , err := ParseConfig ( config ) if err != nil { return err } if err := r . Storage . SyncResources ( resources ) ; err != nil { return err } return nil }
// SyncConfig updates resource list from a file
SyncConfig updates resource list from a file