func (rt *relayTimer) Start(d time.Duration, items *relayItems, id uint32, isOriginator bool) {
	rt.verifyNotReleased()
	if rt.active {
		panic("Tried to start an already-active timer")
	}

	rt.active = true
	rt.items = items
	rt.id = id
	rt.isOriginator = isOriginator

	if wasActive := rt.timer.Reset(d); wasActive {
		panic("relayTimer's underlying timer was Started multiple times without Stop")
	}
}
func (rt *relayTimer) Start(d time.Duration, items *relayItems, id uint32, isOriginator bool) {
	rt.verifyNotReleased()
	if rt.active {
		panic("Tried to start an already-active timer")
	}

	rt.active = true
	rt.items = items
	rt.id = id
	rt.isOriginator = isOriginator

	if wasActive := rt.timer.Reset(d); wasActive {
		panic("relayTimer's underlying timer was Started multiple times without Stop")
	}
}
func ( rt * relayTimer ) Start ( d time . Duration , items * relayItems , id uint32 , isOriginator bool ) { rt . verifyNotReleased ( ) if rt . active { panic ( " " ) } rt . active = true rt . items = items rt . id = id rt . isOriginator = isOriginator if wasActive := rt . timer . Reset ( d ) ; wasActive { panic ( " " ) } }
// Start starts a timer with the given duration for the specified ID.
Start starts a timer with the given duration for the specified ID .