Kinect and similar depth cams really are neat but I think their potential won&#x27;t be realized for a little while and selling an early one as a game controller belies that potential.<p>With VR, I think work on depth cams and software to &quot;stitch&quot; together data streams from multiple devices will become very important.  It&#x27;s one of the only ways you can currently record and transmit (admittedly low-quality in current iterations) actual 3d video that can be viewed from any angle.<p>When you look at early low quality webcams compared to digital video today, then apply that to something like this:<p><a href="https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=Ghgbycqb92c" rel="nofollow">https:&#x2F;&#x2F;www.youtube.com&#x2F;watch?v=Ghgbycqb92c</a><p>you can see how it opens up the possibility of real VR movies (not just pano) and even VR telepresence.