In some ways it was probably easier to write a game solo than it is now, because expectations were lower and there were such tight limits on what was technically possible. These days people expect high-quality graphics, music and sound effects as well as good gameplay, and they expect much bigger games too. I&#x27;m not sure anyone&#x27;s managed to develop a commercially-successful game solo, and even developing most of one solo requires years of work and a wide set of skills.