Interesting. I guess it&#x27;s not really a good 1-1 comparison if Vive and Rift have such widely different tracking systems.<p>I&#x27;d guess that Rift is less expensive to the end consumer thanks to Facebook subsidizing, and HTC&#x2F;Valve waited to price their VR device higher so they could position their device as the &#x27;expensive high end&#x27; gaming VR device. Both Rift and Vive are probably going to be sold at a loss for at least few years just so they can get the market segment to boom, so they can manufacture at a large enough scale to profit.