&gt;That said, having the option to forego controllers entirely would be preferable, and a nice way to reduce cost.<p>Although it is a third party peripheral the leap motion is what you&#x27;re looking for:<p><a href="http:&#x2F;&#x2F;store-us.leapmotion.com&#x2F;" rel="nofollow">http:&#x2F;&#x2F;store-us.leapmotion.com&#x2F;</a><p>Plus it&#x27;s half off today.<p>After using a kinect for a few years, I think buttons and controllers are very important for most applications.<p>Having that tactile feedback for input helps for so many situations. Also it will make it easier to port existing games&#x2F;apps. The learning curve will also be much easier.<p>I have a leap motion on the way. I don&#x27;t have very high hopes of seeing wide adoption and integration due to it being a third party controller but this should hold me over until the oculus touch controllers launch.<p>If I wasn&#x27;t getting a Oculus CV1 for free I&#x27;d probably be ordering a vive today.