Xamarin is a C# shop, mono as a platform for F# is independent of this, and if I&#x27;m not mistaken the F# compiler is open source[0] under the Apache 2.0 License. There are a few shops who have praised F# for it&#x27;s multicore capabilities[1], but again I am not a full expert so it may require independent research. MonoDevelop supports F# as well. There are Linux build instructions in the GitHub repository.<p>[0]: <a href="https:&#x2F;&#x2F;github.com&#x2F;fsharp&#x2F;fsharp" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;fsharp&#x2F;fsharp</a>
[1]: <a href="http:&#x2F;&#x2F;fsharp.org&#x2F;testimonials&#x2F;#grange-insurance-1" rel="nofollow">http:&#x2F;&#x2F;fsharp.org&#x2F;testimonials&#x2F;#grange-insurance-1</a>