Hey Guys,<p>I am one of the Co-founders of Disco Melee (<a href="https:&#x2F;&#x2F;beta.discomelee.com&#x2F;hub" rel="nofollow">https:&#x2F;&#x2F;beta.discomelee.com&#x2F;hub</a>).  We are a live streaming social network designed around the needs of gamers.  You could think of us like if Twitch and Facebook had a baby who liked to party and was eyeing up Reddit for a future fling.<p>The gamers that find us tend to rave about our overall vision, low latency and other base features like IM system, streamer storefronts, and free donate&#x2F;sub buttons for all.  The problem however is that (except for our hardcore believers) they don&#x27;t seem stick around very long due to the pull of network effects from the established players.  What strategies could you recommend for overcoming network effects to the point where we can start generating our own?  Thanks!