Not interested. Not until they fix the eyehurt problem. AR glasses have this problem wherein they don&#x27;t detect where your eyes are or should be focusing. So they throw an image up at some default focal depth, and if that image happens to overlay some of my surroundings at a different focal depth, then my eyes&#x27; focusing muscles start &quot;hunting&quot; and that can lead to significant eyestrain.<p>I experienced this while trying out some state-of-the-art Sony goggles one of their sales reps was demoing at my workplace.