&quot;From scratch&quot; isn&#x27;t the right metric, you&#x27;d compare it to unity or unreal. The key difference is this is actually open source so you have 100% control over your own distribution and licensing.<p>I haven&#x27;t looked at it in 6mo but back then on the 1.x branch there were many, many thoroughly polished example games ranging from 2D (platform &#x2F; isometric &#x2F; tile) to 3D (third person, others i forget).<p>Normally you get 1 incomplete mechanic as an example, not an actually playable &quot;game&quot; with more polish than most app store stuff.<p>I was pleasantly surprised with these polished examples, but at that time the docs were not that thorough (cursory look tells me they&#x27;ve improved), but the examples pretty much made up for it. Almost any game you&#x27;d want to make you could start with their example and build out.<p>I&#x27;m excited it&#x27;s growing. I&#x27;ll probably play with it for 7DRL.org in a couple weeks.