Microsoft is a HUGE company.  I don&#x27;t say this dismissively, even those who know the numbers don&#x27;t always understand how distinctly many orgs work.  It is essentially a bunch of independent companies that HAPPEN to be working on top of each other, with some common tech and staffing.<p>I&#x27;ll admit I&#x27;m hesitant to speak more bluntly, but I&#x27;m sure you can inferr what I&#x27;m trying to imply from the above; namely, it&#x27;ll to be seen once holo comes out which org it was in, metaphorically :).  If you were looking for a comparison, destiny probably has more predictive ability in terms of dev patterns, since the studios I believe (may be talking out of my ass) had a hand in making both.<p>I&#x27;m also very excited about holo, a bit sad though that they didn&#x27;t really make dev kits available internally to anyone who wasn&#x27;t on the direct team; or even with a meaningful enough discount to make it viable to me as a hobby project.