This is Noel, the author of the post and of Flower Garden.<p>I was planning on leaving a detailed analysis of the effect of IAP for a later post, but you're right that some people didn't like it. Especially in the Facebook group at one point there was almost a small-scale riot from people feeding off each other's negative comments. But as usual, that's just a vocal minority.<p>I had to intervene by explaining why I was charging for extra content (<a href="http://www.facebook.com/topic.php?topic=10677&#38;uid=74897183702" rel="nofollow">http://www.facebook.com/topic.php?topic=10677&#38;uid=748971...</a>) and I think that once people realized it was just me and not some faceless corporation, they were much cooler about it.<p>So my comment about "people loved it" referred to the fact that I got tons of positive feedback and the fact that IAP sold very well.<p>Frankly, I knew some people wouldn't like me moving in that direction (especially if you're used to the model of free updates for life), but I'm surprised that I didn't ruffle more feathers and most people took it really well.<p>Also interestingly, I think this has gotten people who had cracked versions of Flower Garden to purchase in-game items, so that probably helped too. But unfortunately I don't have a really accurate way of measuring that (I'll try for my next post).