Keep in mind that Adobe's already pushing their Flash-to-iPhone (App Store) compiler.<p>And that many (most? I'd imagine!) Flash games would be rather sub-optimal, if even playable, without modification to support multitouch instead of keyboard/mouse.<p>So if I were Farmville, why wouldn't I just wrap my modified-to-support-multitouch FLV with Adobe's tool and put it on the App Store?