So following my post the other day about how exactly people go about launching a beta we just leapt in and opened up.  We scored a nice blog post from a prominent blogger in the Flash game space which has doubled our userbase already, and we're working hard on even more features to better-align us with the requirements for social games, and to go even deeper into casual game tracking.<p>It's going to be a very interesting February seeing how we cope with all the new games being added.  :)