'the buttons' at the bottom are part of a UITabBar, which is provided by the UITouch framework. i can't change their size, it's fixed to be the same for all apps. the tab bar is pretty deeply embedded into the fabric of the app, so i cannot yank it out when the phone rotates to landscape mode.<p>there is a smaller type of toolbar i could put down there, but if i have it do the job of a UITabBar, that's a violation of apple's human interface guidelines, and i wouldn't be surprised if they rejected my app for it.<p>i agree that landscape mode doesn't work all that hot, but there's not a lot i can do about it. there's just not enough pixels to go around. that problem goes away when i port the game to iPad (heh).