Skype is rather similar in some ways and we often look at them as a role model. Skype is much more CPU/memory/bandwidth intensive and lacks some of the gaming-centric functionality that we're integrating. Also, Skype user conferences don't scale over 8-users, which is a barrier for many massive gamers.<p>I agree on the site. We've got a new 'look' that we have deployed on a landing page and we're hoping to roll out site-wide soon with some additional revisions (<a href="http://imvox.com/warcraft_ventrilo_hosting_voice_chat_alternative.php" rel="nofollow">http://imvox.com/warcraft_ventrilo_hosting_voice_chat_altern...</a>). Any parts particularly offensive on the current one (or future) that I can pass along to our designer?