Hi,<p>The solution really depends on the details of your use case and the acceptable delay it would require. You can go for a P2P mesh topology, or you can just use streaming media servers in the backend ; in that case you will use WebRTC from your web app to the server, then the server route&#x2F;transcode&#x2F;optimize the distribution of the stream to the clients.<p>A few resources:
- <a href="https:&#x2F;&#x2F;tokbox.com&#x2F;platform&#x2F;beta-programs&#x2F;" rel="nofollow">https:&#x2F;&#x2F;tokbox.com&#x2F;platform&#x2F;beta-programs&#x2F;</a>
- <a href="http:&#x2F;&#x2F;www.streamroot.io" rel="nofollow">http:&#x2F;&#x2F;www.streamroot.io</a>
- <a href="https:&#x2F;&#x2F;www.peer5.com" rel="nofollow">https:&#x2F;&#x2F;www.peer5.com</a>
- <a href="https:&#x2F;&#x2F;webtorrent.io" rel="nofollow">https:&#x2F;&#x2F;webtorrent.io</a>
- <a href="http:&#x2F;&#x2F;www.dialogic.com&#x2F;en&#x2F;landing&#x2F;webrtc.aspx" rel="nofollow">http:&#x2F;&#x2F;www.dialogic.com&#x2F;en&#x2F;landing&#x2F;webrtc.aspx</a>
- <a href="https:&#x2F;&#x2F;jitsi.org&#x2F;Projects&#x2F;JitsiVideobridgePerformance" rel="nofollow">https:&#x2F;&#x2F;jitsi.org&#x2F;Projects&#x2F;JitsiVideobridgePerformance</a>