That game has really taught me how poorly most drivers algorithms probably are.  A lot of that is probably a lack of visibility about the actual conditions ahead of the drivers.<p>I wonder how that would change if the actual cost (in time to that driver) of each potential route were known; even if that is in current time costs?  (IE how would they operate if they had real time traffic enabled GPS?)<p>Also, their refusal to bypass turning sims is inane.