<i>because safety</i><p>I&#x27;d rather play a game that performs a little poorly than a game that crashes. I gave up on Dragon Age Origins due to how buggy it was, for example. I&#x27;ve also refrained from buying games that looked great due to bug reports. I can&#x27;t tolerate a broken product, but I can tolerate one that doesn&#x27;t perform quite as well as I&#x27;d like.<p>Therefore, I think giving up on safety in favour of performance is a bad idea. Sure, its possible to write good code in any language, but the fact is people make mistakes, a lot and software is, in general, extremely buggy.<p>Of course, I understand that not everyone thinks like me and the &quot;average gamer&quot; is possibly much less forgiving for performance problems than I am, so Blow of course is doing what he feels best serves his goals for the market he&#x27;s in.