Most movie UI&#x27;s have several important restrictions that direct their look and feel as they need to be visible and mostly decipherable by the audience which usually means very large UI elements and over-explanatory graphics and text.<p>Real current NASA UI probably looks like Java EE &#x2F; Oracle forms from the late 90&#x27;s currently with allot of small texts and things that aren&#x27;t really comprehensible to unfamiliar users.<p>So it would look more like this
<a href="http:&#x2F;&#x2F;www.frc.ri.cmu.edu&#x2F;projects&#x2F;danteII&#x2F;images&#x2F;Images&#x2F;dante-UI2D.gif" rel="nofollow">http:&#x2F;&#x2F;www.frc.ri.cmu.edu&#x2F;projects&#x2F;danteII&#x2F;images&#x2F;Images&#x2F;dan...</a><p>Than well this:
<a href="https:&#x2F;&#x2F;ilikeinterfaces.files.wordpress.com&#x2F;2015&#x2F;03&#x2F;01_02_4600099.png" rel="nofollow">https:&#x2F;&#x2F;ilikeinterfaces.files.wordpress.com&#x2F;2015&#x2F;03&#x2F;01_02_46...</a><p>Film viewers won&#x27;t really dig a UI which is a bunch of bars and cipher texts that looks like this<p>alt trj 32523
alt act 34233<p>tmp cls 4324
tmp int 23<p>aoa crt 31<p>It&#x27;s boring and meaningless and if it&#x27;s boring and meaningless there&#x27;s no point of putting it in the film really or investing time in it, on a side note allot of movies that do use boring or meaningless UI&#x27;s use them to hide easter eggs.