I have some insights on this. I took Building Virtual World from CMU that is taught by Jesse and other faculties but the structure is the same.<p>They don&#x27;t give credit on how many all-nighters you took to build something or how hard you tried. Instead they value how &quot;complete&quot; your product is. Students (myself included) tend to build something pretty ambitious in relatively small amount of time and ended up making a prototype that kind of works&#x2F;don&#x27;t. 
They want you to learn that you need to estimate better and deliver something simple&#x2F;complete and not something that is ambitious&#x2F;complex that is not quite working.<p>You can imagine I got a B in that class :P