&gt; I could go on and on<p>Please do!<p>The problem I&#x27;ve had with mobile games has been discoverability. The app store&#x27;s recommendations have been useless and the featured&#x2F;top grossing&#x2F;most popular games are just the ones that make the most money via in app purchases.<p>And for some crazy reason, fewer and fewer games have actual screenshots in the screenshot section of their store page. Instead they opt to use that space for simple adverts (&quot;best game ever!&quot;, &quot;build 30 kinds of city!&quot;) and pictures of cartoon scantily clad women in armour. I&#x27;m sure there are many great games that I&#x27;ve just refused to play because of that crap<p>The frustrating thing is that I&#x27;m more than willing to pay $30+ for a game (up front, not in IAP to keep playing), but games that are worth that are rare and other players willing to pay it are rarer.<p>Some great games I&#x27;ve found (I mostly like RTS): Auralux, Mechcom, God of Light, Castle Raid, Anthill (so good!), Galcon, Plants vs Zombies (1, not 2), Swords and Soldiers, geoDefense.