&gt; Well, what if the sound is the interface? Audio is a much more efficient gauge of surroundings, since it spans 360 degrees, whereas vision only covers 120 degrees. It might be that there are sensors on the outside of the Millennium Falcon that provide 3D sound inside the gunner seat. So when we hear ships blow up, we’re actually hearing an augmented reality interface that Luke and Han hear. Maybe?<p>The game Terminus took that approach. The game had a bunch of settings that let you get &quot;arcade-like&quot; physics and appearance of space, but the manual explained that this was provided by the ships on-board computer systems to make it more intuitive for people to fly them.<p>You could opt to &quot;turn off&quot; all the enhancements, such as moving starfields, bright nebulas serving effectively as markers to help orient yourself, &quot;outside sound&quot; etc., up to and including &quot;computer assisted&quot; firing of navigational rockets (so that rotating the ship would start changing direction by automatically firing rockets vs. being able to rotate the ship while continuing in the original direction)