I can&#x27;t fully agree here. I do agree a working ai will crush human players. But the challenge lies in that the entire state is not known. The opponent is hidden by fog, and unlike chess and go, things happen around around the map while you are not watching, i.e. You have to remember things like putting workers into the gases you built earlier, and pull them out if an all in is coming. The challenge lies in making the computer comprehend such decisions. Otherwise i think it will be hard to play a game of imperfect information at super human levels.<p>Or it might find a new strategy that is totally imbalanced and unbeatable