&quot;These games were all priced probably too low for what they offered in time played.&quot;<p>The marketplace has pushed prices down so low (sub $5), in-game purchases or advertisements are the only way they can make a living.<p>If Google&#x2F;Apple cared about their developers, they would force a minimum price.  This way, it wasn&#x27;t a race to the bottom.  The end result is either large companies using the games as a loss leader, hobbyists that are releasing games and not getting compensated, or what we see now: games slapped with tons of advertising and in-game purchases.  Personally, I would rather just see a higher priced game so I don&#x27;t have to deal with the spammy tactics used now.