<i>&quot;The key thing for me is quality.&quot;</i><p>I wanted to say that I developed Rocket Renegade [1] for iOS. It&#x27;s an 80s-inspired arcade shooter, with elements reminiscent of Space Invaders, Asteroids, Galaga... and, of course, it contains bosses.<p>I wrote all of the code, and I composed the soundtrack as well. The bitmap graphics were done by game designer Daniel Cook, who released them under a Creative Commons Attribution license.<p>I believe that it fits all of your requirements: the quality is high, the gameplay is fun, it runs rock-solid at 60 frames per second, the music is awesome, and it&#x27;s a POP game (Pay Once to Play); no IAP, no ads.<p>It&#x27;s essentially a straight-up, gun-for-your-highest-score-classic-arcade-shooter.<p>[1] <a href="https:&#x2F;&#x2F;itunes.apple.com&#x2F;us&#x2F;app&#x2F;rocket-renegade&#x2F;id955229059?mt=8" rel="nofollow">https:&#x2F;&#x2F;itunes.apple.com&#x2F;us&#x2F;app&#x2F;rocket-renegade&#x2F;id955229059?...</a>