Also don&#x27;t miss the Valve OpenVR SDK, here&#x27;s their &quot;hello world&quot; sample:
<a href="https:&#x2F;&#x2F;github.com&#x2F;ValveSoftware&#x2F;openvr&#x2F;tree&#x2F;master&#x2F;samples&#x2F;hellovr_opengl" rel="nofollow">https:&#x2F;&#x2F;github.com&#x2F;ValveSoftware&#x2F;openvr&#x2F;tree&#x2F;master&#x2F;samples&#x2F;...</a><p>if you want something a bit more low-level than Unity. There was one tiny change I had to make, change &quot;LoadTexture&quot; to &quot;LoadTexture_Async&quot;, there&#x27;s a couple of pull requests with the details.<p>I can&#x27;t wait to start making vr stuff.