&gt; Yep, gamers are literally accepting rootkits that allow arbitrary remote code execution on their machines.<p>That&#x27;s certainly risky and rather horrible, but what&#x27;s the alternative? Multiplayer games are a huge business and a huge culture, and all that goes down the drain if people cheat.<p>Game companies have millions of people around the world competing for prestige and money. They&#x27;re running game software on their own personal computers--machines that are also full of their financial records, naked pictures and personal correspondence. If your game is full of cheaters, you&#x27;re done. If your game gets players hacked, you&#x27;re really done.<p>I have no idea what the solution is, and I&#x27;m really glad it&#x27;s not my job to figure it out.