If game development paid overtime, game scheduling would be as well developed as film scheduling is.  When a film goes over budget, the director and producer usually get their share cut.<p>I&#x27;ve written about this before.  [1]<p>[1] <a href="https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=9557954" rel="nofollow">https:&#x2F;&#x2F;news.ycombinator.com&#x2F;item?id=9557954</a>