For those wondering about segfaults specifically in Rust (I know it&#x27;s not the point of the blog post but it might be interesting to others), this thread talks about why they occur&#x2F;whether they&#x27;ll ever be eliminated entirely:<p><a href="https:&#x2F;&#x2F;users.rust-lang.org&#x2F;t&#x2F;rust-guarantees-no-segfaults-with-only-safe-code-but-it-segfaults-stack-overflow&#x2F;4305" rel="nofollow">https:&#x2F;&#x2F;users.rust-lang.org&#x2F;t&#x2F;rust-guarantees-no-segfaults-w...</a>