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Don't worry, please tell me what you know! This event... I have already searched for answers for a long time. | English(US) | Wanyan | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_ZLLQ001_3_wanyan_07.wem |
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体はきっと拙の思いを理解してくれる。どうか正しいところに栄養が吸収されますように。 | Japanese | Sayu | TALK_ROLE_NPC | Dialog | VO_COOP\VO_sayu\vo_ZYCOP001_1901307_sayu_08.wem |
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바람의 신의 가호가 당신과 함께하길! | Korean | Susie | TALK_ROLE_NPC | Dialog | VO_inGame\VO_NPC\NPC_MD\vo_npc_md_f_susie_01.wem |
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응? 벌써 정답을 맞혔다고? 설마 네가 낸 수수께끼 시였어? | Korean | Paimon | TALK_ROLE_NPC | Dialog | VO_EQ\VO_paimon\vo_SGEQ001_18_paimon_05.wem |
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이나즈마에 있는 내 카드 게임 친구 사와다는 「이로도리 축제」에 참가한 적이 있는데, 백악 선생이 몬드 사람이니 몬드로 가보라고 추천하더라고 | Korean | Cyno | TALK_ROLE_NPC | Dialog | VO_EQ\VO_cyno\vo_EQFH101_5_cyno_22.wem |
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怎么办…好像真的没人…要是我能早点过来… | Chinese | Freminet | TALK_ROLE_NPC | Dialog | VO_EQ\VO_freminet\vo_ZFEQ001_3_freminet_02.wem |
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와, 이게 휴식을 즐기는 캐서린인가? 정말 달라 보여. 캐서린은 언제 어디서든 「별과 심연을 향해」라고 하는 줄 알았어 | Korean | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_XMAQ005_14_paimon_04.wem |
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それが興奮や期待によるものなのか、それとも仕方ないと思う気持ちからなのか、私には分からない。たとえ彼の考えを知ることができても、彼の気持ちを理解することは難しいでしょうね。 | Japanese | Nahida | TALK_ROLE_NPC | Dialog | VO_LQ\VO_nahida\vo_NHDLQ001_2_nahida_25.wem |
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이 수수께끼의 비밀은 마신 전쟁을 설명한 말속에 숨어 있지 | Korean | Zhongli | TALK_ROLE_NPC | Dialog | VO_LQ\VO_zhongli\vo_ZLLQ003_3_zhongli_04.wem |
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Allow me to elaborate. I am not Azhdaha the whole... but a fragment. | English(US) | Kun Jun | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_ZLLQ104_7_kunjun_06.wem |
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为将军大人实现「永恒」,这就是我的「愿望」。 | Chinese | Kujou Sara | Fetter | VO_friendship\VO_kujouSara\vo_kujouSara_character_idle_02.wem |
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えっ?あれは…エウルア!? | Japanese | Paimon | TALK_ROLE_NPC | Dialog | VO_LQ\VO_paimon\vo_ELLQ003_7_paimon_04.wem |
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우림이 「죽음의 땅」의 침식에 대항하고 오늘날까지 생기발랄한 모습을 유지할 수 있는 건 숲의 순찰관의 역할이 컸어. 타이나리는 그중에서도 특출났지. 다만… 성격이 조금 더 온화해졌으면 좋겠어. 그래야 숲의 순찰자 지원자가 더 많이 생길 거야 | Korean | Nahida | Fetter | VO_friendship\VO_nahida\vo_nahida_teammate_tighnari_01.wem |
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和这杯酒相比,我之前自以为已经做出突破的那杯酒,简直不值一提。 | Chinese | Connor | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_DANCOP001_1910703_connor_09.wem |
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정말 아쉽군…. 하지만 예상했던 대답이야 | Korean | Arlecchino | TALK_ROLE_NPC | Dialog | VO_HS\VO_arlecchino\vo_arlecchino_mimitomo_friendship1_05.wem |
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투자라면… 최근 크게 화제 되고 있는 「반딧불 정수」 사업 말씀인가요? | Korean | Luo Qiao | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_NGCOP001_1913204_luoqiao_14.wem |
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안내 업무… | Korean | Zhigui | TALK_ROLE_NPC | Dialog | VO_inGame\VO_NPC\NPC_LY\vo_npc_ly_m_zhigui_01.wem |
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昔、巡水船のことで、大喧嘩したからな。あいつの脳みそには忠義しか詰まってなくて、自分の思考能力ってやつをまったく備えてねえってオレは思ってたんだ。 | Japanese | Colter | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_NVLQ003_1_colter_18.wem |
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没关系啦,我不是总来帮你们做家务的嘛。最近是因为烟花会的事在忙,之后我还会经常来的。 | Chinese | Yoimiya | TALK_ROLE_NPC | Dialog | VO_LQ\VO_yoimiya\vo_XGLQ003_1_yoimiya_06.wem |
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感谢你,美丽的女士。琴,不坐下来喝一杯吗?我帮你也点了一份。 | Chinese | Kaeya | TALK_ROLE_NPC | Dialog | VO_EQ\VO_kaeya\vo_YQEQ304_2_kaeya_01.wem |
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하하하… 뭐 어떤가? 너의 귀여웠던 어린 시절을 친구들도 알고 싶지 않겠나? | Korean | Cloud Retainer | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_GYLQ001_2_cloudRetainer_07.wem |
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Yep! Paimon's ready! | English(US) | Paimon | TALK_ROLE_NPC | Dialog | VO_LQ\VO_paimon\vo_MLNLQ006_10_paimon_04.wem |
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はい。貴方が真に成長すれば、お父上も安心するでしょう。その時、貴方自身の人生を歩ませてくれるはずです。 | Japanese | Kamisato Ayato | TALK_ROLE_NPC | Dialog | VO_LQ\VO_ayato\vo_LRLQ003_13_ayato_27.wem |
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This is a place I once sealed off with my own hands... The entrance to Raiden Makoto's realm of consciousness. | English(US) | Raiden Shogun | TALK_ROLE_NPC | Dialog | VO_LQ\VO_raidenShogun\vo_SGLQ102_4_raidenEi_03.wem |
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전문가가 왔잖아… | Korean | Paimon | TALK_ROLE_NPC | Dialog | VO_LQ\VO_paimon\vo_NLLQ001_11_paimon_05.wem |
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Chinese | TALK_ROLE_PLAYER | Dialog | VO_LQ\VO_CS\vo_RZLQ001_CS_paimon_modal_01.wem |
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음… 술이 있으면 딱인데… | Korean | Kaeya | TALK_ROLE_NPC | Dialog | VO_HS\VO_kaeya\vo_kaeya_mimitomo_friendship2_03.wem |
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さすがに劣勢だな…このままじゃやばいか。 | Japanese | Thoma | Card | VO_Card\VO_thoma\vo_card_thoma_inGame_easy_03.wem |
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是有钱到了从来不用省一些「小钱」的地步吗! | Chinese | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_LYAQ102_1_paimon_11b.wem |
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少臭屁了,放牛的,明明你才是惨败的那个! | Chinese | Paimon | TALK_ROLE_NPC | Dialog | VO_EQ\VO_paimon\vo_YYEQ002_8_paimon_01.wem |
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왜 혼자 떠난 거야? | Korean | Nilou | TALK_ROLE_NPC | Dialog | VO_LQ\VO_nilou\vo_NLLQ002_22_nilou_01.wem |
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那么,如果二位不介意的话,我就继续散步啦? | Chinese | Margaret | TALK_ROLE_NPC | Dialog | VO_EQ\VO_NPC\vo_DPEQ001_4_margaret_12.wem |
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Oh, and one last thing: in the interest of keeping a quiet learning space, only instructors and students are allowed in the classroom when class is in session. | English(US) | Alkami | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_KVCOP001_1907803_alkami_08.wem |
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…… | Korean | Baizhu | TALK_ROLE_NPC | Dialog | VO_LQ\VO_baizhu\vo_BZLQ003_1_baizhu_01.wem |
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话说完了吗?话说完了,就给本大爷消停一会儿吧。 | Chinese | Arataki Itto | TALK_ROLE_NPC | Dialog | VO_LQ\VO_itto\vo_YDLQ003_18_itto_02.wem |
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ここは「鉄拳闘技場」…名前通りの場所だ。 | Japanese | Wriothesley | TALK_ROLE_NPC | Dialog | VO_AQ\VO_wriothesley\vo_FDAQ102_5_wriothesley_01.wem |
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전설에 따르면 헤르마누비스는 툴레이툴라에 왔을 때 사람들과 결투를 했대. 두 동료와 함께 며칠간 싸우며 인심을 사고, 뜻을 함께할 사람을 많이 모았다지 | Korean | Sethos | TALK_ROLE_NPC | Dialog | VO_LQ\VO_sethos\vo_CNLQ104_2_sethos_09.wem |
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危ない! | Japanese | Traveler | Fetter | VO_gameplay\VO_hero\vo_hero_life_less30_teammate_02.wem |
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In that case, I still have some business to take care of with the Yae Publishing House. | English(US) | Gorou | TALK_ROLE_NPC | Dialog | VO_COOP\VO_gorou\vo_WLCOP001_1901801_gorou_42.wem |
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Maybe we can have this conversation again in a few decades, once I've done more for the town and the people. | English(US) | Navia | TALK_ROLE_NPC | Dialog | VO_LQ\VO_navia\vo_NVLQ001_4_navia_09.wem |
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哎呀,一下子就困起来了… | Chinese | Sayu | TALK_ROLE_NPC | Dialog | VO_COOP\VO_sayu\vo_ZYCOP001_1901407_sayu_03.wem |
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先听我说完嘛!比如怎么应付缠人的记者、怎么在幕间休息的时候溜出来吃点心… | Chinese | Furina | TALK_ROLE_NPC | Dialog | VO_COOP\VO_furina\vo_LNTCOP001_1918204_furina_20.wem |
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설마 소도 우리의 기운을 못 느끼는 건가? | Korean | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_CYAQ002_2_paimon_17.wem |
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#水元素的感知力?{NICKNAME}听到的是人说话的声音,跟元素力有什么关系呢? | Chinese | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_FDAQ002_7_paimon_09a.wem |
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So long. I suggest you get yourselves out of here quickly. | English(US) | The Balladeer | TALK_ROLE_NPC | Dialog | VO_AQ\VO_scaramouche\vo_LLZAQ001_15_scaramouche_24.wem |
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只要内容本身有趣,这些专家们可以帮忙往里面加料。 | Chinese | Yae Miko | TALK_ROLE_NPC | Dialog | VO_LQ\VO_yaeMiko\vo_YMLQ002_3_yaeMiko_13.wem |
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Alright, time to call it a day. Let's head back. | English(US) | Thoma | TALK_ROLE_NPC | Dialog | VO_COOP\VO_thoma\vo_TMCOP001_1911907_thoma_05.wem |
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You're right. | English(US) | Garvipidam | TALK_ROLE_NPC | Dialog | VO_EQ\VO_NPC\vo_DPEQ004_8_garvipidam_32.wem |
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「爱心社」的本部应该就在这附近,贝努瓦随时都可能出现… | Chinese | Elodie | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_LNTCOP001_1918517_elodie_01.wem |
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Wait... the vishap can understand Guoba? Huh, it just upped and left! | English(US) | Paimon | TALK_ROLE_NPC | Dialog | VO_EQ\VO_paimon\vo_DCEQ001_3_paimon_08.wem |
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現状、二つのことがまだ判明していない。一つは「制帽の会」のメンバーの帽子には、いったい何が隠されてるのか。 | Japanese | Wriothesley | TALK_ROLE_NPC | Dialog | VO_LQ\VO_wriothesley\vo_DYZLQ002_11_wriothesley_29.wem |
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그럼 먼저 가서 쉴게 | Korean | Shenhe | TALK_ROLE_NPC | Dialog | VO_LQ\VO_shenhe\vo_SHLQ002_13_shenhe_01.wem |
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Now then, if you wouldn't mind accompanying me to the Knights of Favonius, the registration process only requires— | English(US) | Noelle | TALK_ROLE_NPC | Dialog | VO_COOP\VO_noel\vo_NOECOP001_1906205_noelle_06.wem |
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Who were those people? | English(US) | Paimon | TALK_ROLE_NPC | Dialog | VO_LQ\VO_paimon\vo_YDLQ002_5_paimon_08.wem |
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Good. | English(US) | Shenhe | TALK_ROLE_NPC | Dialog | VO_EQ\VO_shenhe\vo_EQHDJ302_6_shenhe_02.wem |
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但在我眼中,它并不仅止于此。 | Chinese | Keqing | TALK_ROLE_NPC | Dialog | VO_EQ\VO_keqing\vo_EQHDJ301_2_keqing_15.wem |
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Sure, I'm happy to leave it to you. | English(US) | Candace | TALK_ROLE_NPC | Dialog | VO_EQ\VO_candace\vo_XYJEQ005_3_candace_01.wem |
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我喝多了,哈哈,不好意思。几位慢慢聊,我先走了。 | Chinese | Edmondo | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_LNLQ002_2_edmondo_07.wem |
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こんな人里から離れた場所で迷子になったら、大変なことになるぞ!オイラたちも手伝おう!その子がどっちに行ったか見なかったか? | Japanese | Paimon | TALK_ROLE_NPC | Dialog | VO_EQ\VO_paimon\vo_DPEQ002_7_paimon_02.wem |
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披萨…? | Chinese | Kamisato Ayaka | TALK_ROLE_NPC | Dialog | VO_LQ\VO_ayaka\vo_AYLQ003_1_ayaka_19.wem |
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단서라고… 할 수 있을진 모르겠지만, 따라오세요. 보여드릴 곳이 있어요 | Korean | Atossa | TALK_ROLE_NPC | Dialog | VO_AQ\VO_NPC\vo_SZAQ301_5_atossa_04.wem |
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没有什么好纠结的,就像卡嘉说的那样,我完全可以开始新的研究,并最终夺回我失去的一切。 | Chinese | Viramdra | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_MLNLQ006_9_viramdra_11.wem |
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凝光大人早就听闻《蒸汽鸟报》有位记者办事利落、文笔犀利,报道看似抓人眼球,其核心却以事实至上。她对此颇为欣赏。 | Chinese | Baiwen | TALK_ROLE_NPC | Dialog | VO_EQ\VO_NPC\vo_DPEQ002_2_baiwen_05.wem |
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그때 못 물어봤는데, 네가 보기엔 어떤 것 같아? 솔직히 말해줬으면 해 | Korean | Ningguang | TALK_ROLE_NPC | Dialog | VO_COOP\VO_ningguang\vo_NGCOP001_1913203_ningguang_12.wem |
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하마터면 나비아라는 소중한 친구를 잃을 뻔했어. 생각만 해도 정말 끔찍해 | Korean | Charlotte | TALK_ROLE_NPC | Dialog | VO_AQ\VO_charlotte\vo_FDAQ308_11_charlotte_07.wem |
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I like things that are fluffy~! Like Dodoco! And dandelions! And Razor's hair! | English(US) | Klee | Fetter | VO_friendship\VO_klee\vo_klee_pref_hobby.wem |
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从家乡来到教令院已经过去了很长时间,在这里的每一天都很宝贵,当然…也有点辛苦。 | Chinese | Layla | TALK_ROLE_NPC | Dialog | VO_EQ\VO_layla\vo_XYJEQ002_3_layla_14.wem |
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…… | Korean | Poirier | TALK_ROLE_NPC | Dialog | VO_AQ\VO_NPC\vo_FDAQ104_4_poirier_01.wem |
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State your query. To the point. | English(US) | Raiden Shogun | Fetter | VO_friendship\VO_raidenShogun\vo_raidenShogun_friendship_01.wem |
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전부 엉망이 되고 말 거야… 결코 피해 갈 수 없어… | Korean | Sachin | TALK_ROLE_NPC | Dialog | VO_EQ\VO_NPC\vo_XYJEQ001_2_saqqain_02.wem |
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冒险家总是来这样的地方吗? | Chinese | Ilman | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_NHDLQ001_4_ilman_01.wem |
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哼,看来你是想要殊死一搏了。 | Chinese | Dehya | TALK_ROLE_NPC | Dialog | VO_LQ\VO_dehya\vo_DHYLQ003_13_dehya_03.wem |
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요요… 전 총무부에서 아는 사람의 부탁을 받고, 그녀가 배에 오르지 못하도록 그녀를 돌봤어요. 총무부의 업무 범위요? 어… 음, 글쎄요 | Korean | Ganyu | Fetter | VO_friendship\VO_ganyu\vo_ganyu_teammate_yaoyao_01.wem |
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여기서 느껴지는 연못의 정화 효과는 아직 한참 부족해. 간신히 저주를 억제하는 정도야 | Korean | Dainsleif | TALK_ROLE_NPC | Dialog | VO_AQ\VO_dainsleif\vo_SZAQ102_10_dainsleif_10.wem |
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もともとは撮影の合間にどうにか時間を作って、パレ·メルモニアの人たちと関係を築き、文化協力を進めて行くつもりだった。けど、ここの手続きは少々複雑らしい。 | Japanese | Kamisato Ayato | TALK_ROLE_NPC | Dialog | VO_EQ\VO_ayato\vo_DYJEQ002_7_ayato_08.wem |
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나와라, 오즈! | Korean | Fischl | Card | VO_gameplay\VO_fischl\vo_fischl_battle_skill1_02.wem |
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Chinese | Kuki Shinobu | Card | VO_gameplay\VO_shinobu\vo_shinobu_battle_hit_H_03.wem |
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And voilà, it's done. Elzer, if you could please do the honors. | English(US) | Connor | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_DANCOP001_1910701_connor_22.wem |
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ヴィランドラさん、旅はまだ終わってないよ。約束通り、一緒に「流泉の衆」に帰って、この旅をちゃんと終わらせましょ。 | Japanese | Mualani | TALK_ROLE_NPC | Dialog | VO_LQ\VO_mualani\vo_MLNLQ006_8_mualani_10.wem |
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みんなの助けなしに、この音楽祭は開催できなかっただろう。どうお礼を言えばいいか。 | Japanese | Dvorak | TALK_ROLE_NPC | Dialog | VO_EQ\VO_NPC\vo_YYEQ002_8_dvorak_02.wem |
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어렵나? 지금까지 많은 이야기를 썼으니, 악을 무찌르는 결말 정도는 어렵지 않잖아? 나도 도울게 | Korean | Clorinde | TALK_ROLE_NPC | Dialog | VO_LQ\VO_clorinde\vo_CLLQ003_16_clorinde_28.wem |
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さあ、急ごう。 | Japanese | Diluc | TALK_ROLE_NPC | Dialog | VO_freetalk\VO_diluc\vo_dialog_MDAQ051_diluc_01.wem |
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キャンディスがずっと帰ってきてないけど、本当に大丈夫なのか?やっぱり見に行ってみようぜ? | Japanese | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_XMAQ103_4_paimon_19.wem |
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I've spent my whole life battling the effects of ill health, and it kills me to watch you willingly ruin yours by filling yourself up with junk all the time. | English(US) | Dulphy | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_FNNLQ002_4_dulphy_03.wem |
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It... The dream ended. | English(US) | Avin | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_XGLQ203_6_avin_01.wem |
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걱정해 줘서 고마워요, 아가씨 | Korean | Dehya | TALK_ROLE_NPC | Dialog | VO_LQ\VO_dehya\vo_DHYLQ001_1_dehya_56.wem |
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Are these two your friends? | English(US) | Wanyan | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_ZLLQ001_2_wanyan_01.wem |
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Step aside, it's my turn! | English(US) | Tartaglia | Fetter | VO_gameplay\VO_tartaglia\vo_tartaglia_life_less30_teammate_02.wem |
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Korean | AnimatorEvent | VO_gameplay\VO_kaveh\vo_kaveh_battle_attackLight_02.wem |
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我已经好久没有这种感觉了,不知不觉就待在这里很久,忘记了回去… | Chinese | Barbara | TALK_ROLE_NPC | Dialog | VO_COOP\VO_barbara\vo_BBLCOP001_1900203_barbara_13.wem |
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材料已经准备好了吗? | Chinese | Chongyun | TALK_ROLE_NPC | Dialog | VO_COOP\VO_chongyun\vo_CYCOP001_1902504_chongyun_12.wem |
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ここ数年でガイア様の性格は些か変わりましたが、あの方のちょっとした「癖」なら知っていますので。 | Japanese | Adelinde | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_KYCOP001_1909705_adelinde_10.wem |
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후후, 아깐 신나서 돕겠다고 하셨잖아요? 지금 차 한 모금 마시면 해가 저물어버릴 거예요 | Korean | Yun Jin | TALK_ROLE_NPC | Dialog | VO_freetalk\VO_yunjin\vo_dialog_EQHDJ202_yunjin_02.wem |
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可恶! | Chinese | Inou | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_ZYCOP001_1901604_inou_07.wem |
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既然你说的是「真正的神秘岛」,那你肯定也了解过出发的条件吧? | Chinese | Koolau | TALK_ROLE_NPC | Dialog | VO_LQ\VO_npc\vo_MLNLQ003_2_koolau_06.wem |
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Yes Ma'am, I understand... I'll remember to be more careful next time. | English(US) | Dvorak | TALK_ROLE_NPC | Dialog | VO_EQ\VO_NPC\vo_EQHDJ201_2_dvorak_07.wem |
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만약 주입된 기억 속에 시간이 흐른다면, 당사자가 위화감을 느끼게 될 거야 | Korean | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_SZAQ303_12_paimon_04.wem |
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这么严重吗? | Chinese | Paimon | TALK_ROLE_NPC | Dialog | VO_AQ\VO_paimon\vo_FDAQ103_13_paimon_04.wem |
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Yay, let's go let's go! | English(US) | Klee | TALK_ROLE_NPC | Dialog | VO_freetalk\VO_klee\vo_dialog_ZDEQ001_klee_02a_1.wem |
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はい!これを見てください、「夢野天然庵」のお菓子です。稲妻の有名な職人によって作られたもので、その一つ一つがとても高価なものなんですよ。 | Japanese | Keiichi | TALK_ROLE_NPC | Dialog | VO_COOP\VO_npc\vo_TMCOP001_1911905_keiichi_07.wem |
Genshin Voice
Genshin Voice is a dataset of voice lines from the popular game Genshin Impact.
Hugging Face 🤗 Genshin-Voice
Last update at 2024-08-30
463383
wavs
20231
without speaker (4%)
24819
without transcription (5%)
602
without inGameFilename (0%)
Dataset Details
Dataset Description
The dataset contains voice lines from the game's characters in multiple languages, including Chinese, English, Japanese, and Korean.
The voice lines are spoken by the characters in the game and cover a wide range of topics, including greetings, combat, and story dialogue.
- Language(s) (NLP): Chinese, English, Japanese, Korean
Uses
To install Hugging Face's datasets library, follow the instructions from this link.
Example: Load the dataset and filter for Chinese voices of Ganyu with transcriptions
from datasets import load_dataset
import soundfile as sf
import os
# Load the dataset
dataset = load_dataset('simon3000/genshin-voice', split='train', streaming=True)
# Filter the dataset for Chinese voices of Ganyu with transcriptions
chinese_ganyu = dataset.filter(lambda voice: voice['language'] == 'Chinese' and voice['speaker'] == 'Ganyu' and voice['transcription'] != '')
# Create a folder to store the audio and transcription files
ganyu_folder = 'ganyu'
os.makedirs(ganyu_folder, exist_ok=True)
# Process each voice in the filtered dataset
for i, voice in enumerate(chinese_ganyu):
audio_path = os.path.join(ganyu_folder, f'{i}_audio.wav') # Path to save the audio file
transcription_path = os.path.join(ganyu_folder, f'{i}_transcription.txt') # Path to save the transcription file
# Save the audio file
sf.write(audio_path, voice['audio']['array'], voice['audio']['sampling_rate'])
# Save the transcription file
with open(transcription_path, 'w') as transcription_file:
transcription_file.write(voice['transcription'])
print(f'{i} done') # Print the progress
You unpacked the game and just want to know what the wavs are about
result.json format: (subject to change)
{
"9b5502fb1b83cb97.wav": {
"inGameFilename": "VO_friendship\\VO_raidenShogun\\vo_raidenEi_dialog_pendant.wem",
"filename": "9b5502fb1b83cb97.wav",
"language": "English(US)",
"transcription": "Really? So in all this time, no new Electro Visions have appeared in the outside world? Well, what I can say on this topic is subject to certain constraints, but... it is not by my will that Visions are granted or denied. The key is people's desire, and... well, there's another side to it too.",
"speaker": "Raiden Shogun",
"talkRoleType": "",
"talkRoleID": "",
"guid": "f8e72b65-6c0a-4df1-a2f0-2bb08dbeab75",
"voiceConfigs": [
{
"gameTrigger": "Fetter",
"gameTriggerArgs": 3001,
"avatarName": "Switch_raidenShogun"
}
]
}
}
Dataset Creation
Source Data
The data was obtained by unpacking the Genshin Impact game.
Data Collection and Processing
Please refer to Genshin-Voice and w4123/GenshinVoice for more information on how the data was processed.
Who are the source data producers?
The source data producers are the developers of the game, miHoYo.
Annotations
The dataset contains official annotations from the game, including language, speaker name, and transcription.
Bias, Risks, and Limitations
Annotations are incomplete. Some voice lines are missing speaker names and transcriptions.
Speakers and transcriptions may contain markups and placeholders: #<color=#37FFFF>パイモン:</color>{NICKNAME}、すごく怖い悪夢を見たことってあるか?\\n<color=#37FFFF>{NICKNAME}:...
Recommendations
Users should be made aware of the risks, biases and limitations of the dataset.
Speaker names can be partially inferred from the ingame filenames.
Licensing Information
Copyright © COGNOSPHERE. All Rights Reserved.
More Information
I can upload wav files on demand.
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