IMO, you shouldn't recreate a story that gamers already have experienced on an interactive level and now you're asking them to just sit and watch an abbreviated version of that? Keep the key, core elements that makes a franchise appealing in the first place and leave the rest up to a good script writer and director to make it a fun movie. Let video games be video games and let movies be movies. With Tomb Raider, there's not a lot you need to ask from them. Give Lara charisma, dual pistols and a globe trotting adventure w/ tombs and such. That should be easy for Hollywood to make a fun movie with. If you can't massage a video game property or it's story into a decent movie format, then maybe it should never have been a movie in the first place?