Large Dataset of Generalization Patterns in the Number Game
<|begin_of_text|><|start_header_id|>system<|end_header_id|> You are a research archivist expert in dataset metadata. Answer the question truthfully.  <|eot_id|><|start_header_id|>user<|end_header_id|> Here is the Description of a dataset. Description:'272,700 two-alternative forced choice responses in a simple numerical task modeled after Tenenbaum (1999, 2000), collected from 606 Amazon Mechanical Turk workers. Subjects were shown sets of numbers length 1 to 4 from the range 1 to 100 (e.g. {12, 16}), and asked what other numbers were likely to belong to that set (e.g. 1, 5, 2, 98). Their generalization patterns reflect both rule-like (e.g. “even numbers,” “powers of two”) and distance-based (e.g. numbers near 50) generalization. This data set is available for further analysis of these simple and intuitive inferences, developing of hands-on modeling instruction, and attempts to understand how probability and rules interact in human cognition' . Please return only a json list of at most 3 Keywords corresponding to the Description:.<|eot_id|><|start_header_id|>assistant<|end_header_id|> {"Answer" : ["Generalization","Bayesian inference","Structured cognitive model","Numerical cognition","Concept learning"]} <|eot_id|>
 Here is the Description of a dataset. Description:'272,700 two-alternative forced choice responses in a simple numerical task modeled after Tenenbaum (1999, 2000), collected from 606 Amazon Mechanical Turk workers. Subjects were shown sets of numbers length 1 to 4 from the range 1 to 100 (e.g. {12, 16}), and asked what other numbers were likely to belong to that set (e.g. 1, 5, 2, 98). Their generalization patterns reflect both rule-like (e.g. “even numbers,” “powers of two”) and distance-based (e.g. numbers near 50) generalization. This data set is available for further analysis of these simple and intuitive inferences, developing of hands-on modeling instruction, and attempts to understand how probability and rules interact in human cognition' . Please return only a json list of at most 3 Keywords corresponding to the Description:.
272,700 two-alternative forced choice responses in a simple numerical task modeled after Tenenbaum (1999, 2000), collected from 606 Amazon Mechanical Turk workers. Subjects were shown sets of numbers length 1 to 4 from the range 1 to 100 (e.g. {12, 16}), and asked what other numbers were likely to belong to that set (e.g. 1, 5, 2, 98). Their generalization patterns reflect both rule-like (e.g. “even numbers,” “powers of two”) and distance-based (e.g. numbers near 50) generalization. This data set is available for further analysis of these simple and intuitive inferences, developing of hands-on modeling instruction, and attempts to understand how probability and rules interact in human cognition
Generalization; Bayesian inference; Structured cognitive model; Numerical cognition; Concept learning