XNA terrain builder Problems
I am working from this tutorial and I had some issues with it. 
http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/Terrain_from_file.php
I used the code at the bottom of the page and I build and it gave me this error

    EmbedXnaFrameworkRuntimeProfile:
    Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files up-to-date with respect to the input files.
    GenerateTargetFrameworkMonikerAttribute:
    Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
    CoreCompile:
    C:\Windows\Microsoft.NET\Framework\v4.0.30319\Csc.exe /noconfig /nowarn:1701,1702   nostdlib+ /platform:x86 /errorreport:prompt /warn:4 /define:DEBUG;TRACE;WINDOWS  /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Avatar.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Game.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.GamerServices.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Net.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Storage.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Video.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Xact.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\mscorlib.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Core.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Net.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Xml.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Xml.Linq.dll" /debug+ /debug:full /optimize- /out:obj\x86\Debug\TerrainBuilder1.exe /resource:obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt,Microsoft.Xna.Framework.RuntimeProfile /target:winexe /win32icon:Game.ico Properties\AssemblyInfo.cs Program.cs Game1.cs "C:\Users\Kenshin\AppData\Local\Temp\.NETFramework,Version=v4.0,Profile=Client.AssemblyAttributes.cs"

Ok that looks really horrible.

What I am doing is running this in XNA 4.0 and I think this comes from XNA 3.0 I dont think there should be any problem with that but just in case. 
Thanks for any help with this

XNA terrain builder Problems
===

I am working from this tutorial and I had some issues with it. 
http://www.riemers.net/eng/Tutorials/XNA/Csharp/Series1/Terrain_from_file.php
I used the code at the bottom of the page and I build and it gave me this error

    EmbedXnaFrameworkRuntimeProfile:
    Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files up-to-date with respect to the input files.
    GenerateTargetFrameworkMonikerAttribute:
    Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files.
    CoreCompile:
    C:\Windows\Microsoft.NET\Framework\v4.0.30319\Csc.exe /noconfig /nowarn:1701,1702   nostdlib+ /platform:x86 /errorreport:prompt /warn:4 /define:DEBUG;TRACE;WINDOWS  /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Avatar.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Game.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.GamerServices.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Net.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Storage.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Video.dll" /reference:"c:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Xact.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\mscorlib.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Core.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Net.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Xml.dll" /reference:"C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Profile\Client\System.Xml.Linq.dll" /debug+ /debug:full /optimize- /out:obj\x86\Debug\TerrainBuilder1.exe /resource:obj\x86\Debug\Microsoft.Xna.Framework.RuntimeProfile.txt,Microsoft.Xna.Framework.RuntimeProfile /target:winexe /win32icon:Game.ico Properties\AssemblyInfo.cs Program.cs Game1.cs "C:\Users\Kenshin\AppData\Local\Temp\.NETFramework,Version=v4.0,Profile=Client.AssemblyAttributes.cs"

Ok that looks really horrible.

What I am doing is running this in XNA 4.0 and I think this comes from XNA 3.0 I dont think there should be any problem with that but just in case. 
Thanks for any help with this
