Waiting for storyboard animation to finish before changing view in Silverlight 4 using MVVM
I have a login page in Silverlight 4. I am using MVVM to handle all interactions with the page. On successful login I have a custom event that fires in my view model followed by code to navigate to the main page. I use event aggregation, publish & subscribe for navigating between views.

     AnimateLoginSuccess(this, null);
    //code to navigate to the main page after successful login.


I handle this event in my view, wiring it up like this, where LoginSuccessStoryboard is the storyboard I have created for some basic animation:

        //constructor of view
        public Login(LoginVM vm)
        {
            InitializeComponent();

            DataContext = vm;
            thisVM = vm;

            vm.AnimateLoginSuccess += new EventHandler(vm_AnimateLoginSuccess);
            
        }


    //event handling method in view
        void vm_AnimateLoginSuccess(object sender, EventArgs e)
        {
            LoginSuccessStoryboard.Begin();
        }

**Now**, the problem is, even though the animation begins after successful login, the next lines that handle moving to a different view on successful login make the moving to the next view so fast that it doesn't wait for the animation to finish. Thereby making the animation virtually non-existant. Any ideas on how to make this work? 
Waiting for storyboard animation to finish before changing view in Silverlight 4 using MVVM
===

I have a login page in Silverlight 4. I am using MVVM to handle all interactions with the page. On successful login I have a custom event that fires in my view model followed by code to navigate to the main page. I use event aggregation, publish & subscribe for navigating between views.

     AnimateLoginSuccess(this, null);
    //code to navigate to the main page after successful login.


I handle this event in my view, wiring it up like this, where LoginSuccessStoryboard is the storyboard I have created for some basic animation:

        //constructor of view
        public Login(LoginVM vm)
        {
            InitializeComponent();

            DataContext = vm;
            thisVM = vm;

            vm.AnimateLoginSuccess += new EventHandler(vm_AnimateLoginSuccess);
            
        }


    //event handling method in view
        void vm_AnimateLoginSuccess(object sender, EventArgs e)
        {
            LoginSuccessStoryboard.Begin();
        }

**Now**, the problem is, even though the animation begins after successful login, the next lines that handle moving to a different view on successful login make the moving to the next view so fast that it doesn't wait for the animation to finish. Thereby making the animation virtually non-existant. Any ideas on how to make this work? 