Was the behavior of deleting pointers-to-const changed in the past?
I got the following test code from http://support.microsoft.com/kb/131322:

    const int * pi   = new int(1000);
    const char * pch = new char(65);

    void main(void)
       {
       delete  pi  ;// Error C2710:cannot delete a pointer to a const object
       delete  pch ;// Error C2710:cannot delete a pointer to a const object
       }

On that page Microsoft claims that deleting a pointer-to-const is not allowed, which seems logical to me.  You don't want functions that you give a pointer-to-const to delete the instance behind your back.

Strange enough, question http://stackoverflow.com/questions/755196/deleting-a-const-pointer indicates that it IS allowed, and it even makes sense.

And indeed, if I compile the code from the MSDN page with Visual Studio 2010, it compiles correctly (even no warnings when compiling with /W4).

Was the behavior regarding deletion of pointers-to-const changed in the past in the C++ standard?  Or was this changed in Visual Studio?

Was the behavior of deleting pointers-to-const changed in the past?
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I got the following test code from http://support.microsoft.com/kb/131322:

    const int * pi   = new int(1000);
    const char * pch = new char(65);

    void main(void)
       {
       delete  pi  ;// Error C2710:cannot delete a pointer to a const object
       delete  pch ;// Error C2710:cannot delete a pointer to a const object
       }

On that page Microsoft claims that deleting a pointer-to-const is not allowed, which seems logical to me.  You don't want functions that you give a pointer-to-const to delete the instance behind your back.

Strange enough, question http://stackoverflow.com/questions/755196/deleting-a-const-pointer indicates that it IS allowed, and it even makes sense.

And indeed, if I compile the code from the MSDN page with Visual Studio 2010, it compiles correctly (even no warnings when compiling with /W4).

Was the behavior regarding deletion of pointers-to-const changed in the past in the C++ standard?  Or was this changed in Visual Studio?
