iOS/iPhone Get FrameBuffer from GLKViewController
How do I get the FrameBuffer or RenderBuffer from a 'GLKViewController' on iOS/iPhone so I can pass it to 'glBindFramebuffer' ??

I'm trying to render to a RenderTarget and then switch back to the main BackBuffer to present other information.
iOS/iPhone Get FrameBuffer from GLKViewController
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How do I get the FrameBuffer or RenderBuffer from a 'GLKViewController' on iOS/iPhone so I can pass it to 'glBindFramebuffer' ??

I'm trying to render to a RenderTarget and then switch back to the main BackBuffer to present other information.