How do I switch on FSAAx4 in OpenGL?
I knew glutInitDisplayMode(GLUT_MULTISAMPLE) will open the multisample antialias, but how do I control the sample quality like x2 or x4?
How do I switch on FSAAx4 in OpenGL?
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I knew glutInitDisplayMode(GLUT_MULTISAMPLE) will open the multisample antialias, but how do I control the sample quality like x2 or x4?