gDEBugger's Texture Viewer doesn't work
I wanted to look at the textures in my app, so I ran it under gDEBugger and opened the "Textures, Buffers and Images Viewer" there. But it says "No textures are available":

[Screenshot here.][1]

Any ideas?

This is on an Mobile Intel 4 Series videocard.

Note: gDEBugger required me to copy an opengl32.dll file from its "spies" dir to my app's dir. Otherwise my app wouldn't work under gDEBugger at all.


  [1]: http://i.stack.imgur.com/l7sc1.png
gDEBugger's Texture Viewer doesn't work
===

I wanted to look at the textures in my app, so I ran it under gDEBugger and opened the "Textures, Buffers and Images Viewer" there. But it says "No textures are available":

[Screenshot here.][1]

Any ideas?

This is on an Mobile Intel 4 Series videocard.

Note: gDEBugger required me to copy an opengl32.dll file from its "spies" dir to my app's dir. Otherwise my app wouldn't work under gDEBugger at all.


  [1]: http://i.stack.imgur.com/l7sc1.png