XNA convert XNB effect to .FX
The title probably says all,

I need a way (if possible) to convert a compiled XNA 3.0 .XNB Effect file to a readable .fx file (to add it to a XNA 4.0 project again, since I dont have the original shader anymore).
XNA convert XNB effect to .FX
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The title probably says all,

I need a way (if possible) to convert a compiled XNA 3.0 .XNB Effect file to a readable .fx file (to add it to a XNA 4.0 project again, since I dont have the original shader anymore).