LWJGL Transparency
I am trying to use LWJGL transparency using the command:

    // Enable transparency
    glEnable(GL_BLEND);
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
And transparency works, its just that a background drawn like this:

		// Draw Background
		glColor4f(1f, 1f, 1f, 1f);
		glPushMatrix();
		glBegin(GL_QUADS);
		glVertex2f(0, 0);
		glVertex2f(width, 0);
		glVertex2f(width, height);
		glVertex2f(0, height);
		glEnd();
		glPopMatrix();
Does not show.
I am using LWJGL 2.8.2, Eclipse Indigo, and any help would be appreciated!
LWJGL Transparency
===

I am trying to use LWJGL transparency using the command:

    // Enable transparency
    glEnable(GL_BLEND);
    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
And transparency works, its just that a background drawn like this:

		// Draw Background
		glColor4f(1f, 1f, 1f, 1f);
		glPushMatrix();
		glBegin(GL_QUADS);
		glVertex2f(0, 0);
		glVertex2f(width, 0);
		glVertex2f(width, height);
		glVertex2f(0, height);
		glEnd();
		glPopMatrix();
Does not show.
I am using LWJGL 2.8.2, Eclipse Indigo, and any help would be appreciated!