Incorporate virtual 3d models into a proprietary software
I'm developing a program that will give users the ability to create virtual objects within a projects and use them as a virtual object to store primitive values and i would ultimately like the objects to implement collision detection, but my question is...

How would you implement 3d models developed in maya or 3ds max into interactable objects within proprietary software?
Incorporate virtual 3d models into a proprietary software
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I'm developing a program that will give users the ability to create virtual objects within a projects and use them as a virtual object to store primitive values and i would ultimately like the objects to implement collision detection, but my question is...

How would you implement 3d models developed in maya or 3ds max into interactable objects within proprietary software?