AndEngine, How to start a Pathmodifier not from the beginning
Assume that in AndEngine I have some Modifiers like a PathModifier with a completely random path. I wanna that the sprites move always with the same random path but sometimes the movement should start at 30% or 50% of the original path.. Is there a way to tell the engine to start the path from certain point. I now a way could be to recreate a new PathModifier for each sprite but Ideally it would be great to reause the same Path for each sprite.
AndEngine, How to start a Pathmodifier not from the beginning
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Assume that in AndEngine I have some Modifiers like a PathModifier with a completely random path. I wanna that the sprites move always with the same random path but sometimes the movement should start at 30% or 50% of the original path.. Is there a way to tell the engine to start the path from certain point. I now a way could be to recreate a new PathModifier for each sprite but Ideally it would be great to reause the same Path for each sprite.