NSMutableArray doesn't allocate right in my AppDelegate
I made an NSMutableArray in my AppDelegate and I'm trying to add/get objects from one of my ViewControllers.  I already made the viewController a sharedApplication so I know it's not that.  I'm pretty sure it's a problem with the allocating of the NSMutableArray.  I tried allocating it in this method of the AppDelegate:

    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {    
    
    
	//sleep(3);
    
	coupons = [[NSMutableArray alloc] init];
	
    [self.window addSubview:viewController.view];
    [self.window makeKeyAndVisible];

    return YES;
    }

Coupons being the NSMutableArray


But then my app doesn't load on my device!  Where should I put the allocating code!?
NSMutableArray doesn't allocate right in my AppDelegate
===

I made an NSMutableArray in my AppDelegate and I'm trying to add/get objects from one of my ViewControllers.  I already made the viewController a sharedApplication so I know it's not that.  I'm pretty sure it's a problem with the allocating of the NSMutableArray.  I tried allocating it in this method of the AppDelegate:

    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {    
    
    
	//sleep(3);
    
	coupons = [[NSMutableArray alloc] init];
	
    [self.window addSubview:viewController.view];
    [self.window makeKeyAndVisible];

    return YES;
    }

Coupons being the NSMutableArray


But then my app doesn't load on my device!  Where should I put the allocating code!?