Bug in Treasure Hunt game for android
I have placed images (ImageView) in relative layout and onClicking event I am setting it invisible. Now while playing my game I found one bug myself and i dont know how to solve it because whole logic depends on that ...Android takes Image as square i.e. WrapContent of width nd height eg boomrang It should be in U shape ..since android takes it square when i click in the blank space of boomrang i.e. in between that U part it gets found...When I place MatchStick(Which is 45 deg tilted) it again takes it as square ..and again if i touch at the near by area which should not happen but it finds the object ...

How to solve this ? is there any way that i can make it happen that if click only this pixel than it should find the object?  what will be solution for that ?
Bug in Treasure Hunt game for android
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I have placed images (ImageView) in relative layout and onClicking event I am setting it invisible. Now while playing my game I found one bug myself and i dont know how to solve it because whole logic depends on that ...Android takes Image as square i.e. WrapContent of width nd height eg boomrang It should be in U shape ..since android takes it square when i click in the blank space of boomrang i.e. in between that U part it gets found...When I place MatchStick(Which is 45 deg tilted) it again takes it as square ..and again if i touch at the near by area which should not happen but it finds the object ...

How to solve this ? is there any way that i can make it happen that if click only this pixel than it should find the object?  what will be solution for that ?