Writing digital signage player in webgl?
we are in the process of determining what would be the best technology to write our signage player . Although we are a C# house with some experience in Java, all the talk has been about Java and Mono. Also the platform we are going to build on would be a linux box.

Recently, someone mentioned.

The player has to be very intelligent and support scheduling, content change triggers by external applications (by web services), time synchronization of content, content show in different portions of the screen, video/live streamed feed etc.

We will also need to create a designer to allow the design team to create webgl content.

There is some OpenGl experience in the company so we could leverage this.

Would this be a good choice?

JD
Writing digital signage player in webgl?
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we are in the process of determining what would be the best technology to write our signage player . Although we are a C# house with some experience in Java, all the talk has been about Java and Mono. Also the platform we are going to build on would be a linux box.

Recently, someone mentioned.

The player has to be very intelligent and support scheduling, content change triggers by external applications (by web services), time synchronization of content, content show in different portions of the screen, video/live streamed feed etc.

We will also need to create a designer to allow the design team to create webgl content.

There is some OpenGl experience in the company so we could leverage this.

Would this be a good choice?

JD