How to implement zoom/scale in a Cocoa AppKit-application
How do you implement zoom/scale in a Cocoa AppKit-application (i.e. not maximizing the window but scaling the window and all its subviews)? I think it's called zoomScale in iOS. Can it be done using Core Animations or Quartz 2D (e.g. `CGContextScaleCTM`) or am I forced to implement it manually in all my NSViews, NSCells, etc?
How to implement zoom/scale in a Cocoa AppKit-application
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How do you implement zoom/scale in a Cocoa AppKit-application (i.e. not maximizing the window but scaling the window and all its subviews)? I think it's called zoomScale in iOS. Can it be done using Core Animations or Quartz 2D (e.g. `CGContextScaleCTM`) or am I forced to implement it manually in all my NSViews, NSCells, etc?