is it possible to control frame rate on iOS
I was animating a ball bouncing on the screen moving an UIView by setting its origin property but I found that the movement of the ball was not smooth. I checked the frequency at which drawInRect was being called and it was 30 times/s, which I don't consider enough to make a fast ball movement smooth.

My question is, is it possible to ask the system to refresh/redraw the screen at 60fps? Can you do the same in OpenGL?
is it possible to control frame rate on iOS
===

I was animating a ball bouncing on the screen moving an UIView by setting its origin property but I found that the movement of the ball was not smooth. I checked the frequency at which drawInRect was being called and it was 30 times/s, which I don't consider enough to make a fast ball movement smooth.

My question is, is it possible to ask the system to refresh/redraw the screen at 60fps? Can you do the same in OpenGL?