What do I need to know about memory in C++?
I've been doing my best to learn C++ but my previous training will fall short in one major issue: memory management.  My primary languages all have automatic garbage collection, so keeping track of everything has never really been necessary.  I've tried reading up on memory management in C++ online, but I have this shaking suspicion that I am strill missing something.

So, here's a multi-part question:
<ul><li>What is the bare minimum I need to know about memory management? (or, where do I go to find that out)?</li><li>Where do I go for intermediate and advanced knowledge/tutorials/etc (once I am done with the basics)?</li><br/>More specifically:<li>What is the performance difference between pointers and references?</li><li>I've heard that in loops, you need to make sure that you call <code>delete</code> on any new pointers before the loop re-iterates.  Is this correct?  Do you need to do something with references?</li><li>What are some classic examples of memory leaks?</li><li>What do I need to know about the following (and will I ever realistically need to use them -- if so, where?):
<ul><li><code>malloc</code></li><li><code>free</code></li><li><code>calloc</code></li><li><code>realloc</code></li><ul></li></ul>
What do I need to know about memory in C++?
===

I've been doing my best to learn C++ but my previous training will fall short in one major issue: memory management.  My primary languages all have automatic garbage collection, so keeping track of everything has never really been necessary.  I've tried reading up on memory management in C++ online, but I have this shaking suspicion that I am strill missing something.

So, here's a multi-part question:
<ul><li>What is the bare minimum I need to know about memory management? (or, where do I go to find that out)?</li><li>Where do I go for intermediate and advanced knowledge/tutorials/etc (once I am done with the basics)?</li><br/>More specifically:<li>What is the performance difference between pointers and references?</li><li>I've heard that in loops, you need to make sure that you call <code>delete</code> on any new pointers before the loop re-iterates.  Is this correct?  Do you need to do something with references?</li><li>What are some classic examples of memory leaks?</li><li>What do I need to know about the following (and will I ever realistically need to use them -- if so, where?):
<ul><li><code>malloc</code></li><li><code>free</code></li><li><code>calloc</code></li><li><code>realloc</code></li><ul></li></ul>