Time function for animations in OpenGL (or not)
The next functions: `timeGetTime()`, `clock()` are very bad to use, because when Im testing animations (moves sprites in OpenGL program) are twitch.

What the functions I should use?

P.S. Fresh *Windows 7 x64*, *C++*, *OpenGL*.
Time function for animations in OpenGL (or not)
===

The next functions: `timeGetTime()`, `clock()` are very bad to use, because when Im testing animations (moves sprites in OpenGL program) are twitch.

What the functions I should use?

P.S. Fresh *Windows 7 x64*, *C++*, *OpenGL*.