Is it possible to store a typename?
In c++, if I create a template class, is it possible for me to store it's type for utilization later, with a cast, after conversion to and then from a void pointer? It's not horrifically necessary but it would be very convenient if it's possible! When I tried a simple class variable of the type "typename" it failed, as expected. 
Is it possible to store a typename?
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In c++, if I create a template class, is it possible for me to store it's type for utilization later, with a cast, after conversion to and then from a void pointer? It's not horrifically necessary but it would be very convenient if it's possible! When I tried a simple class variable of the type "typename" it failed, as expected. 