How to texture map a JPG image referenced in an MTL file of an object using OpenGL?
How do I do that? I'm currently using Nate Robin's GLM but I don't think it supports this kind fo texturing? Any help would be much appreciated.
How to texture map a JPG image referenced in an MTL file of an object using OpenGL?
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How do I do that? I'm currently using Nate Robin's GLM but I don't think it supports this kind fo texturing? Any help would be much appreciated.