monodroid Sample GLCube build error
I have installed monodroid and I am trying to build monodroid sample GLCube with VS 2010. I get a compile error for the following line in the CreateFrameBuffer funtion on the source. I am using latest Andoid SDK and Mono SDK (trial), and I am building for Android 2.2.  Are these samples only meant for certain versions of Android Open GL?  I just used the default platform of the sample solution/project file. Why won't the sample compile?


Line:	GraphicsMode = new GraphicsMode (16, 0, 0, 0, 0, 0, false);

Error:	'OpenTK.Graphics.GraphicsMode' is a 'type' but is used like a 'variable'
E:\Dev\xamarin-monodroid-samples-4d92f45\GLCube\PaintingView.cs


monodroid Sample GLCube build error
===

I have installed monodroid and I am trying to build monodroid sample GLCube with VS 2010. I get a compile error for the following line in the CreateFrameBuffer funtion on the source. I am using latest Andoid SDK and Mono SDK (trial), and I am building for Android 2.2.  Are these samples only meant for certain versions of Android Open GL?  I just used the default platform of the sample solution/project file. Why won't the sample compile?


Line:	GraphicsMode = new GraphicsMode (16, 0, 0, 0, 0, 0, false);

Error:	'OpenTK.Graphics.GraphicsMode' is a 'type' but is used like a 'variable'
E:\Dev\xamarin-monodroid-samples-4d92f45\GLCube\PaintingView.cs

