nilq/lua-mistral-2L-tiny
Text Generation
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"CodexDB[\"units\"][\"esES\"]={\n[1]=\"Waypoint (Only GM can see it)\",\n[2]=\"Spawn Point (Only GM (...TRUNCATED) |
"require \"common\"\nrequire \"response\"\nrequire \"controller\"\nrequire \"comment\"\n\nnode = con(...TRUNCATED) |
"local Sparse2D = require(script.Parent.Sparse2D)\nlocal Job = require(script.Parent.Job)\nlocal squ(...TRUNCATED) |
"require(\"busted.runner\")()\n\nlocal message = require(\"norn.message\")\nlocal opcode = require(\(...TRUNCATED) |
"---@class CS.UnityEngine.ParticleSystem.ColorBySpeedModule : CS.System.ValueType\n---@field public (...TRUNCATED) |
"\n---@type LFS\nlocal lfs = require(\"lfs\")\nlocal Path = require(\"lib.path\")\nlocal util = requ(...TRUNCATED) |
"local DirectoryService = require(4926442976)\nlocal signal = script.Signal\nDirectoryService:create(...TRUNCATED) |
"-- Super Mario Galaxy 1 and 2, shared functions and definitions\n\n\n\npackage.loaded.dolphin = nil(...TRUNCATED) |
"URL = require \"socket.url\"\nhttp = require \"socket.http\"\nhttps = require \"ssl.https\"\nltn12 (...TRUNCATED) |
"local Long = require 'long'\nlocal parquet_types = require 'parquet.types'\nlocal parquet_util = re(...TRUNCATED) |
This dataset contains all of the Lua code available in the original Stack. It is not a lot.