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Project Manager: Can I close this ? User Interface: Uh we don't have any changes , do we ? Project Manager: Oh , okay . User Interface: So no . {vocalsound} Project Manager: {vocalsound} There we go . Okay , here we are again . Detailed design {disfmarker} oh , come on . Well {disfmarker} Ah {gap} s Forgot to insert the minutes , but it's about the same thing we discussed before . Uh {disfmarker} Could open that anyway , think . Other design {disfmarker} anyway , we took as {disfmarker} we took w we took rubber as as the material last time . We also {gap} that you're just busy with it . Took the advanced chip to t uh implement the advanced features . Well , we discussed the design , no sharp corners , we rounded it off , like you see on the {gap} other screen , which is fine . Um {gap} we agreed that the colour should be b uh yellow and black . Yellow in the back because it's m trendy , more trendy than black anyway . So {vocalsound} then we ca yeah . We agreed that we would implement both the L_C_D_ and speech recognition , but I'll get to that in a moment . 'Cause some changes in the finances have left us implications anyway . So so , like I said , we had no insight in finances , no prices , Marketing: Hmm . Project Manager: but we have 'em now , and it's bad . Anyway . We are Oh . Prototype presentation , well first you guys built the prototype . So {vocalsound} you could {gap} {disfmarker} could present that . But um let's see what be handy to do . Nee {disfmarker} no , you just go ahead and present the {disfmarker} w we'll scrap it later because {disfmarker} {gap} What ? Industrial Designer: I think it's more or less the same as we had . User Interface: It's basically what we agreed upon , Marketing: Hmm ? Project Manager: Oh that's User Interface: but just a little bit more specified . Industrial Designer: No much s Project Manager: hasn't changed that much , huh ? Industrial Designer: No no no , not at all . Project Manager: I didn't expect anyway {gap} . You just coloured it . {vocalsound} User Interface: Uh s Final design . {vocalsound} Basically in {gap} {disfmarker} what we discussed , cover and buttons will be made of rubber , yellow colour , black components , as you can see right over here . Project Manager: Mm-hmm . I like the menu . User Interface: We chose a different type of colour for the menu . A bit darker yellow so that it com really shows in this keypad . Project Manager: Mm-hmm . User Interface: If you put them all black , it's not really that good a contrast . Project Manager: And I suppose the the the yellow is not printed on the on the rubber . It's it's part of the rubber , I suppose . User Interface: So {disfmarker} Probab Project Manager: I think that's more I think that's more durable anyway than printed on to {disfmarker} User Interface: Yeah . That's the be Industrial Designer: Hmm . User Interface: And it {disfmarker} I guess it's more easier to just paint it on the rubber Industrial Designer: Yeah , of course . User Interface: than to uh {disfmarker} Industrial Designer: That's uh the integration story again . Marketing: Mm yeah . Okay . User Interface: So we have it's a bit round shaped , Project Manager: {vocalsound} Oh yeah . User Interface: that's what we had uh {disfmarker} We chose the buttons to be uh teletext , okay button , favourite channel and the mute . Project Manager: Mm-hmm . User Interface: So that's basically what we chose there . Project Manager: Okay . User Interface: If you have anything to add , please interrupt me . Industrial Designer: No , uh this is just a description of what we see there . Project Manager: Yeah . Industrial Designer: So {disfmarker} User Interface: {vocalsound} Oh . Industrial Designer: Speaks for itself . Marketing: Yeah . User Interface: That's pretty much it . Project Manager: {vocalsound} Okay . Now it's my time to ruin everything . Well , not ruin everything , but {disfmarker} no , nah . User Interface: Oh sorry . {vocalsound} Project Manager: Finances , that's what we have here , what you drew . We have battery power , we have advanced chips and the sam the sensor . The sample sensor and uh {disfmarker} for speak recognition anyway . So which {disfmarker} you see the {disfmarker} which is de o one of the most expensive parts . So {disfmarker} well , we have sin one curve , {vocalsound} a design . Rubber design . And we had a special colour . Suppose yellow is a special colour . So just half a Euro for {gap} {disfmarker} You have pushbuttons and an L_C_D_ display . You have the total of seventeen Euros in production cost , Industrial Designer: Hmm . Project Manager: which is higher than the twelve and a half that we are permitted to use . So , Marketing: Hmm . Project Manager: easy . What do we scrap . Well think I had the best solution that I came up with is just to s take out the speech recognition . Industrial Designer: I d User Interface: I'd say that too . Industrial Designer: Yeah . Project Manager: Because the L_C_D_ has more support on customer side . Industrial Designer: Hmm . Project Manager: There are ninety one percent of uh the people , or something like that . But ninety percent who favour an L_C_D_ display , and only sixty percent that favour speech recognition . I think it's also harder to {disfmarker} User Interface: Uh we don't really have a extra function with the speech sample , Marketing: Yeah . User Interface: which you can't do with a normal remote control , Industrial Designer: Hmm . Project Manager: {gap} . So I ju User Interface: which people already do . So {disfmarker} Project Manager: I took that out . So {disfmarker} and so it's still stuck with thirteen , so I had to take out the special colour I suppose . And , yeah , I didn't see anything else I could take out . Yeah , I could take out the push-buttons , Marketing: Pushbut Project Manager: but we need those . So , generally what I came up with , in order to be cou to to have production cost of twelve and a half Euros , spe scrap speech recognition Industrial Designer: Huh . {vocalsound} {vocalsound} Marketing: Special colour , yeah . Project Manager: and the separate covers can account for the {disfmarker} if people want it , we'll just {disfmarker} then we'll do it in black . We'll just deliver it in black , have the {disfmarker} it has all the function that it's supposed to have , and if you want it {disfmarker} if you want the custom design , then you can buy the separate covers . User Interface: Well , Project Manager: You make it d orange or whatever you want . User Interface: I'd {disfmarker} I tend to disagree with you on that , because the trend issue was a big issue when we started designing this . Project Manager: It was a big issue , but {disfmarker} User Interface: So can't we just basically extend it to thirteen ? Project Manager: I'll just go back . Uh let's just {disfmarker} let's see what {disfmarker} okay , let's just see what we {disfmarker} no , we we have to be under twelve and a half . Marketing: Yeah , it {disfmarker} Project Manager: It {disfmarker} it's not {disfmarker} Marketing: The p Project Manager: uh the project is a no-go if we go over twelve and a half , Industrial Designer: Okay , but there's another problem . Marketing: And the p Project Manager: so . User Interface: Okay . Industrial Designer: But there's another problem . Marketing: What {disfmarker} Industrial Designer: If we take another cover , for instance black , then we also need another button frame , 'cause black and black doesn't work obviously . Project Manager: I think you {disfmarker} that's what you were ass assigned to do really , to to see how b th both those work together . Industrial Designer: Huh . Huh . Yeah . Project Manager: So I think {disfmarker} yeah , it's {disfmarker} I think it's y one of the {disfmarker} it's a good way to um to help people uh to make {disfmarker} to keep the product trendy too . Industrial Designer: Hmm . Project Manager: Just keep {disfmarker} you just make new covers for the {disfmarker} for it , Industrial Designer: Hmm . Project Manager: like we agreed before . Industrial Designer: Right . I agree . Project Manager: And everything that's left is is the basic function that uh that we want our product to have . Because the expensive parts are in either the advanced chip . But we need that for the L_C_D_ display . User Interface: Yeah . We do . Industrial Designer: Mm-hmm . Project Manager: Then again , we have the L_C_D_ display , which is also expensive . B yeah , but those go together . And yeah , we could take out the curve . Industrial Designer: Or say let's lose rubber , take plastic . User Interface: We could take out a curve indeed . Project Manager: Could {disfmarker} we could take out the curve . Is that an option ? Industrial Designer: Yes . Marketing: {gap} . Project Manager: For you ? Industrial Designer: Although we are demolishing a little bit the style . Marketing: But uh the {disfmarker} and {disfmarker} User Interface: I think the colour is more important than the really the curve , Project Manager: Yeah . Industrial Designer: But {disfmarker} Project Manager: {vocalsound} User Interface: because if you just end up with an entirely black remote control {disfmarker} Project Manager: I think it's {disfmarker} it it does ruin it , Marketing: Yeah . The people {disfmarker} Project Manager: but the fact that I t took that decision or t Industrial Designer: Yeah . Project Manager: Took this example actually , not really decision , but the example is because we do offer the um {vocalsound} the possibility of adding your own custom covers . So you can change {gap} any colour you want . So it's just you deliver a basic remote control with a possibility to change you into whatever you want . Industrial Designer: Can we then not also uh change the material ? We take plastic for the basic cover Project Manager: You can take plastic , Industrial Designer: and {disfmarker} Project Manager: but I d it's something that's stuck into my mind is that {disfmarker} something that really came forward from the marketing research is that people like the the the the squishy feeling of {disfmarker} the spongy feeling of the {disfmarker} Marketing: Spongy , yeah . Industrial Designer: We can put those to the to the other covers . Project Manager: and it really makes it {disfmarker} also makes it different from the existing remote controls , Marketing: Yeah . Project Manager: because they're all plastic . Marketing: And {disfmarker} Project Manager: So which in in turn {disfmarker} {vocalsound} Industrial Designer: That's true . Project Manager: Rubber would increase durability Industrial Designer: But {disfmarker} Project Manager: because it doesn't break . Industrial Designer: okay . But what do you then suggest we'd lose ? Because we have to lose two things and {disfmarker} I guess . Project Manager: I al like I said , I lost the speech recognition and I lost the special colour , Marketing: But {disfmarker} {vocalsound} Industrial Designer: Yes . Project Manager: which would make this black a black and grey . Industrial Designer: Okay , and that's enough ? Project Manager: Yeah , that's that that that's enough , because User Interface: So black and grey is okay . Project Manager: I guess those are the basic colours . Marketing: But {disfmarker} Project Manager: So {disfmarker} Oh . User Interface: {vocalsound} Which we can fabricate , Industrial Designer: Hmm . Project Manager: I think those are basic col They want to {disfmarker} User Interface: okay . Marketing: The people want to pay for for it , so why why uh {vocalsound} do we have to keep us uh uh um on the twelve and a half ? Project Manager: To ensure the profit . That {disfmarker} that's th that's the order . We're just uh {disfmarker} we're the project team and we got our our orders from the pro from the boss of our company Marketing: Yeah . Project Manager: which say we don't wanna spend more than twelve fifty for this . Marketing: But we can take a risk . Project Manager: But that's not for our {disfmarker} that's not our decision to take . We have a budget of twelve fifty per product . User Interface: No , we basically {disfmarker} Marketing: Okay , yeah . Industrial Designer: Hmm . Project Manager: So {disfmarker} User Interface: We need to stick to that . Project Manager: Stick that . I don't think it's really bad either . I mean if we we have the the backup of {disfmarker} or the backup design thing Marketing: I hope the people will like it , Project Manager: to have {disfmarker} Marketing: but {disfmarker} Project Manager: I think they would do . Th I think they do like because yo we {disfmarker} you {disfmarker} we agree upon that the that the the the cover thing was a nice idea , Marketing: {gap} {disfmarker} Project Manager: because p you could have all sort of designs while at the same time just manufacturing one product , one basic product which you could turn into any any taste you want . Marketing: Yeah . Project Manager: So I think it's the best solution to make those cu custom covers for the design aspect Industrial Designer: Perhaps we should make m Marketing: Yeah . {vocalsound} Project Manager: and keep the functionality between {disfmarker} of {disfmarker} within the th the boundaries of the your f uh your budget . Industrial Designer: Huh . Marketing: The first sheet . Project Manager: So {disfmarker} Industrial Designer: Perhaps we should make clear to our customer that we had to do this to stay under the cost . And that's {disfmarker} uh they know that this is an option and that we had to drop the option to stay under the cost , that they know that . Project Manager: {vocalsound} Well I don't think {disfmarker} Yeah . Is it worth {disfmarker} is it is it {disfmarker} Industrial Designer: Perhaps they decide tha User Interface: But they don't {disfmarker} Project Manager: does it mean anything to the customer ? Like , it {disfmarker} like , we don't care {disfmarker} we don't care that you had to {disfmarker} Industrial Designer: Of course . Perhaps {gap} they uh {disfmarker} no , but perhaps they think uh okay , the cover is such a nice idea , uh let's {disfmarker} that that then they uh that allow us to make some more costs . Project Manager: True , Industrial Designer: We ca we uh we can at least tell them that {disfmarker} Project Manager: but we did we didn't get that . So I think it's {disfmarker} Industrial Designer: You don't know that . Project Manager: it should either be a pack , maybe we sh that should be sold in in the s in stores with with a standard cover or something . User Interface: Well {disfmarker} Industrial Designer: Huh . Project Manager: But {disfmarker} Industrial Designer: No , I'm not uh talking about that cost {gap} but the one that g has given us the order to design this . We could at least m uh make it like this , like you said , Project Manager: They could , but uh {disfmarker} Industrial Designer: and then tell them okay , we had to drop this and that , just that you know . It is an {disfmarker} still an option , but {vocalsound} not for this price . Project Manager: It's an option , but {disfmarker} yeah , it's true . So actually uh it's not that much of an increase , but yeah . We cannot contact them . User Interface: And if we {disfmarker} Project Manager: It's just the order that we got . Industrial Designer: Exactly , Project Manager: So that's what we gotta go with . Industrial Designer: but {disfmarker} Marketing: Yeah . Project Manager: So it's either one fi just just to get it f just to get it through final , it's either {vocalsound} turned into plastic , drop the squishy feel , make it make it more breakable , Marketing: Yeah . Industrial Designer: Hmm . Project Manager: um or turn it yellow . So {disfmarker} {vocalsound} It's uh something we have to decide on . Industrial Designer: I'd say lose the curve and the colour Project Manager: I say lose the curve . Oh that's true , Industrial Designer: and {disfmarker} Project Manager: we could lose the c I forgot that , yeah , sorry . Uh the curve . So {disfmarker} {vocalsound} User Interface: So which curve is that ba Project Manager: That's just this one just d this is the banana curve . User Interface: that's basically that curve . Industrial Designer: Hmm . Project Manager: So this would this would be straight . User Interface: So we could u still have the comfort . Marketing: Yeah , that's better . Project Manager: No , uh {disfmarker} no , that would be a curve inside the thing , I guess . No , would ju then it would just be a straight remote . Just like {vocalsound} like that . Industrial Designer: Hmm . Project Manager: Which would , yeah , turn it into something far more ordinary . {gap} we could make it yellow then , User Interface: I second that . Project Manager: but {disfmarker} You second that , you second that we lose the curve . User Interface: {vocalsound} No , that it would turn out to be a pretty straight-forward remote control . Project Manager: Okay , yeah . User Interface: So that's not really that {gap} {disfmarker} Marketing: Yeah . Yeah . Project Manager: So I think it would be a good idea to keep the curve {vocalsound} to separate it from the rest of the remote control world , so to speak . Industrial Designer: Hmm . Project Manager: So we keep the curve . So the only only solution is either to use the l y lose the yellow or lose the rubber . User Interface: I would {disfmarker} Project Manager: And I'm in favour of keeping the rubber , because it has more more advantages than the colour yellow has . Industrial Designer: {vocalsound} Oh . I agree . User Interface: Yeah . I would say {disfmarker} I would agree with you on the colour , Industrial Designer: No . Marketing: Yep . User Interface: because that's an extra option , an extra service we can deliver for a little bit of more money . Project Manager: Mm-hmm . Yeah , um User Interface: So we can always do that . Project Manager: I guess people are willing to pay for that . So I think we can take that option and just {disfmarker} with uh with the idea in the back of our head that you can customise your remote control . Industrial Designer: Hmm ? Marketing: Yeah . {vocalsound} Project Manager: So I think that would still make it a nice product . Industrial Designer: Yes . Project Manager: Okay , we're final on that . So {vocalsound} it's too bad we can't make the whole super thing . But anyways we're here . Um yeah . User Interface: Which is basically what we discussed . Project Manager: This we discussed just now . That's just now {disfmarker} just {disfmarker} we could just discuss how the project went . I mean , was kind of {disfmarker} Marketing: And I want to do that . Project Manager: I sort of expected that everything would turn out this way , but because you {disfmarker} yeah , everything cannot be for free . We didn't {disfmarker} I think it was too bad we didn't have the financial info the last time . Because that was {disfmarker} I th User Interface: Yes , Industrial Designer: Huh . Project Manager: it was really essential really User Interface: we could have {disfmarker} Project Manager: to ma because we spent uh uh entire stage designing a product of which we had no idea what it would cost . Industrial Designer: Hmm . Project Manager: So we just put something {disfmarker} Marketing: Yeah . Project Manager: I think it's really nor not in stroke with reality actually . Marketing: {vocalsound} Project Manager: So {disfmarker} Industrial Designer: Me too , I felt a bit blind throughout the project , Project Manager: {vocalsound} Yeah . Industrial Designer: because in the beginning I had no list of available materials , Project Manager: Yeah , I think {gap} {disfmarker} would have been . Marketing: Yeah . Project Manager: Materials would be ok Industrial Designer: and then I d had not list of available c finances . Marketing: But {disfmarker} Project Manager: at least the last meeting I would have expected had to have that . Industrial Designer: So {disfmarker} Project Manager: So I suppose {disfmarker} Marketing: Let's um {vocalsound} see {gap} um {disfmarker} Project Manager: Yeah , let's see if it sells . I mean I suppose this sells , because it's very {disfmarker} {vocalsound} very extended . Marketing: Um {disfmarker} Project Manager: But {disfmarker} User Interface: Well I hope it sells . {vocalsound} Marketing: Let's {disfmarker} Uh {disfmarker} Project Manager: I suppose it sells , Industrial Designer: Hmm . Project Manager: because it's good . Marketing: Oh . Project Manager: I mean it's got everything for the for the reasonable price , because we didn't know what it's gonna cost anyway . Industrial Designer: Hmm . Project Manager: {vocalsound} Marketing: Hmm . Okay , let's eval evaluate uh the product of us , our design . Um I have some {disfmarker} {vocalsound} uh a method , a requirements and scale of . I uh will pre present uh some statements and we will decided together wha what {disfmarker} if it's true or false Project Manager: Okay . Marketing: and uh then we see uh if the requirements of the user are fulfilled or not . Project Manager: {vocalsound} Have been met , okay . Marketing: And I will uh make a new blank sheet Project Manager: {vocalsound} Yeah . Marketing: So so the buttons , the look and feel . I thought it was okay , but the advanced uh settings , um screen , audio and channel {disfmarker} Project Manager: {vocalsound} They're stuck under menu . User Interface: Which are basically accessible through the menu button . Marketing: We are not {disfmarker} Project Manager: For the menu . I think those are totally met , Industrial Designer: Hmm . Project Manager: because we we really took them for the {disfmarker} they have the feel they want , Marketing: Oh the menu button is it . User Interface: Yeah . Marketing: Hi Oh , okay . Project Manager: they have the simplicity they want . Marketing: Then it's all uh {disfmarker} S Project Manager: I think it's very uh very well met . Either two or one maybe . Industrial Designer: One . Marketing: it's true . Project Manager: I think we took that {disfmarker} everything they wanted into consideration . Marketing: Yeah . Project Manager: So it could either be a two or a one . Marketing: So d Oh wait . Uh pen . Project Manager: One and a half . {vocalsound} User Interface: Which is not an option . {vocalsound} Marketing: The p Oh yeah , Project Manager: Just create our own option . {vocalsound} Marketing: it's red , okay , but {disfmarker} Look and feel is everybo it's true . Project Manager: Yeah . Marketing: So {disfmarker} Anyone ? And the next one {vocalsound} uh {disfmarker} yeah , when it's lost uh you can find it . Project Manager: It's perfect . Even for deaf people , yeah . Marketing: It's {disfmarker} Project Manager: It's {disfmarker} I don't think it's perfect , but we did everything possible to to get it back . Industrial Designer: Hmm . User Interface: To make it that way , yeah . Project Manager: Because if it's stuck in you couch , you can see the light . Maybe you can hear it . But I mean we tried , Marketing: Yeah . Project Manager: so I think it {disfmarker} that's {disfmarker} that deserves a one . Definitely . Marketing: And it's and it's {disfmarker} yeah . To {gap} . That's okay then . And the next one . How is that ? Uh w we had {disfmarker} we don't have an uh manual , Industrial Designer: Manual . Project Manager: {vocalsound} Marketing: yeah . Industrial Designer: I think the L_C_D_ display could be a little bit more difficult then a normal remote control , Marketing: But I think that's a part of it . But {disfmarker} Project Manager: I'd use an {gap} remote control . User Interface: Mm yeah . Industrial Designer: but then again , it's for young people . So {disfmarker} Marketing: Yeah , an L_C_D_ , it tells a lot about uh {disfmarker} User Interface: And it's pretty straight-forward , Industrial Designer: Yeah , I th Project Manager: It's pretty straight-forward , uh-huh . User Interface: you have a navigation {disfmarker} no keys to navigate through the L_C_D_ menus . Industrial Designer: Exactly . No , that's true . I think it won't be a big problem . Marketing: Yeah . User Interface: So {disfmarker} Marketing: So it's a one User Interface: One I d no , Marketing: or a {disfmarker} {vocalsound} I don't know . User Interface: actu Project Manager: I think {disfmarker} but we didn't even {disfmarker} Marketing: For the advanced uh settings . Project Manager: there was no issue on making a manual actually . We didn't {disfmarker} {gap} really discuss it , Marketing: No okay , that {disfmarker} uh that's true . Project Manager: but I don't think it takes {disfmarker} no , it really does doesn't take time to learn , I think . We took it s it's so easy , User Interface: No , it it is pretty straight-forward . Marketing: Oh , so it {disfmarker} Project Manager: we have so little button , everything speaks for itself really . So I think that's {disfmarker} Industrial Designer: Ah . Um {disfmarker} Project Manager: yeah , we didn't {disfmarker} it's either two or one , I guess . Marketing: Takes no ti Project Manager: Maybe it's a two , because d uh the L_C_D_ is a little is a little new and there is {disfmarker} there are some option hidden under the menu button . Industrial Designer: With the more important functions on . Marketing: Yeah . Project Manager: So I might make this a two instead of a one , I guess . User Interface: Yeah . Yeah . Marketing: And the L_C_D_ , you have to see it . Project Manager: So just make that a two . Marketing: Um mm {disfmarker} Oh , it's a little bit learning . Okay . Uh yeah {vocalsound} it's uh a little bit same . Industrial Designer: Mm-hmm . Marketing: But it tells you or not ? Project Manager: You can use the L_C_D_ in a good way . I think so . I think it's perfect , the w where it is , what it can do , if it useful . I think so . Marketing: But wha w Industrial Designer: Mm-hmm . Marketing: oh , yeah . What are we uh displaying on the L_C_D_ screen ? Just uh only the channels and {disfmarker} or {disfmarker} Industrial Designer: {gap} the menus uh {disfmarker} Things like brightness and uh those kind of things we've put in the menu , Marketing: What uh ? Industrial Designer: because we have no buttons for those . User Interface: Well , basically the menu options indeed . But {disfmarker} Marketing: Oh , in the L_C_D_ screen . Project Manager: No , y I mean in the L_C_D_ screen , the small screen . What does it display ? Industrial Designer: Yes . Marketing: And for a channel selection , uh {gap} {disfmarker} or that's not {disfmarker} Project Manager: Well I thought it was I thought it was {disfmarker} I thought that people wanted previews on their {disfmarker} I'm not sure if that even possible , Marketing: Yeah , I thought I thought too Project Manager: but {disfmarker} Marketing: but {disfmarker} Project Manager: 'cause it's {disfmarker} this requires a quite quite a bit of band-width . Marketing: yeah . Project Manager: I don't think it's possible really . But the {disfmarker} they didn't really define in what should be used for . User Interface: No . Marketing: Maybe a T_V_ guide or something in your L_C_D_ uh {disfmarker} Project Manager: But I think in for example like T_V_ guides , I think that's {disfmarker} that th that you can transmit through it and everything . Just for extra information on your programmes . Industrial Designer: Mm . Marketing: Yeah . Yeah , it must be clear then what {disfmarker} what what for we use it . Project Manager: But also things like like like menus or p how about preferences of your {disfmarker} uh with configuring your remote control for favourite {disfmarker} your favourite channel for example , how do you configure that . User Interface: Yeah . Marketing: Yeah . Project Manager: So that could be done by L_C_D_ display . I think it's good . No , maybe it's not a one because it's {disfmarker} we're not using it perfectly . We didn't give it {disfmarker} I don't thing over-discussing . Now we gave it enough thought though . I think we d should just lower this . Marketing: Yeah . Project Manager: Maybe maybe it's a three though . We could've used it more effectively probably . Marketing: Yeah , indeed . Project Manager: {vocalsound} Marketing: So everybody's agree with an uh three on it , Project Manager: Yeah , we are using it , User Interface: Yeah . Two or three . Industrial Designer: Yes . Marketing: it's {disfmarker} Project Manager: but it's not Marketing: W Project Manager: it's not poorly used , but it's not efficiently used , I think . User Interface: So {disfmarker} Marketing: Yeah . Project Manager: We could have ev even lost {vocalsound} the selection button and uh done everything via L_C_D_ selection . Marketing: Yeah . Project Manager: It's {disfmarker} now it's just extra to illustrate im uh extra features , Marketing: Yeah , {gap} I {disfmarker} Project Manager: but okay . Marketing: A three . Industrial Designer: Nah , it's not really {disfmarker} only an extra . User Interface: You can {disfmarker} seven . {vocalsound} {gap} {vocalsound} Industrial Designer: No menus . Marketing: Ah , nothing , that's {vocalsound} {disfmarker} A seven . Uh that's uh {disfmarker} Industrial Designer: Think about {disfmarker} Project Manager: Can you talk to remote control ? User Interface: Or we could say it {disfmarker} {vocalsound} Project Manager: Well , it can't talk anymore . So we scrap that . Marketing: Yeah . {vocalsound} User Interface: Or we could say neutral , Project Manager: Oh yeah {disfmarker} {vocalsound} User Interface: we {disfmarker} 'cause we scratched the {disfmarker} Project Manager: Just to be a prick , User Interface: C Project Manager: but of course you can talk to your remote control , it doesn't do anything . Marketing: {gap} Yeah yeah yeah yeah . Project Manager: But you c {vocalsound} you can talk to it . Marketing: Not with the speech recognition . Uh yeah , all the trends and no colours uh anymore . So {disfmarker} Project Manager: Well , we did take everything into consideration of course . Uh the shape i shape is i Marketing: Yeah , {gap} {disfmarker} uh um only in the curves . Project Manager: I think we {disfmarker} yeah , I think that's okay . Marketing: But the colours , we don't have special colours on it . User Interface: No , we don't have the colour . Project Manager: Yeah , {gap} special co but we took into consideration the fact that it's customisable User Interface: So I {disfmarker} Marketing: Yeah , Project Manager: to the fashi Marketing: but we {vocalsound} {disfmarker} User Interface: Yes , but the end product {disfmarker} So {disfmarker} Industrial Designer: Hmm . Marketing: yeah , we don't have it , so d Project Manager: We don't have it {disfmarker} we do have it , Marketing: In the end product . Project Manager: it's just sold as a package . Industrial Designer: But {disfmarker} M Project Manager: It does {disfmarker} it's not part of the basic product . Industrial Designer: Changing covers is also trend that we followed . Project Manager: It {disfmarker} that that's what I call trendy . I mean the shape is trendy . User Interface: {vocalsound} Project Manager: The the sh the the functions are trendy . It's just the colours that are not supporting the basic model . Because you ha Marketing: Now {disfmarker} Project Manager: it's just not affordable at the moment . User Interface: Maybe we should go with a two then , Marketing: But it's not a one . User Interface: because it's not perfect , because we can't do it initially , Marketing: Yeah . User Interface: but we {disfmarker} {vocalsound} Project Manager: It's possible , Industrial Designer: Mm-hmm . Marketing: Oh . {vocalsound} Project Manager: but you have to pay extra for the for the possibility of having it in a f a different colour . Marketing: Oh well {disfmarker} Oops . Project Manager: {vocalsound} Marketing: Oh it's a two , User Interface: Yeah . Marketing: right ? Industrial Designer: Mm-hmm . Marketing: On the last one . Uh that n that's all . Project Manager: Overall score . {vocalsound} User Interface: Overall score . Marketing: Overall . {vocalsound} It's um Project Manager: One two three . {gap} sixteen . Marketing: {vocalsound} ten , sixteen three {disfmarker} uh two Project Manager: {vocalsound} Two two point some two point something . Marketing: two point seven or something like that . Industrial Designer: Hmm . Marketing: I don't know why . User Interface: Ten , sixteen , divided by {disfmarker} Project Manager: {gap} . Industrial Designer: Six . Marketing: Six . User Interface: Is two two third . Project Manager: Two and two thirds . Marketing: Um {disfmarker} So Project Manager: {vocalsound} Marketing: we can say it's it's {disfmarker} the product is {disfmarker} it's okay . Project Manager: It's okay , but {vocalsound} that's yo m Marketing: Y not {disfmarker} Industrial Designer: Mm-hmm . Project Manager: mostly it's it's influenced by the fact that we didn't have enough resources to implement speech recognition . User Interface: There's {disfmarker} Industrial Designer: Mm-hmm . Project Manager: 'Cause yeah , that gives you a seven , which ruins your your average . Marketing: Yeah . Project Manager: Without that it would be like under {disfmarker} it wouldn't {disfmarker} yeah , it would be under two . So I think we have {disfmarker} even with this it's reasonable . Marketing: Woah . {vocalsound} User Interface: Yeah , if we make it into a four , as in neutral , because we didn't implement it , so we can't say that we {disfmarker} {vocalsound} that it's really not well implemented . We come out on a average of two one eighth . Marketing: Yeah . Project Manager: Well I think it's {disfmarker} two is okay . User Interface: So which is pretty w good . Industrial Designer: Mm-hmm . Project Manager: Yeah , two is pretty good . User Interface: It's at least on the positive side . Project Manager: Definitely . User Interface: So {disfmarker} We could definitely have done better if we've had more resources , Industrial Designer: Hmm , of course . Marketing: Yeah . User Interface: but {disfmarker} Project Manager: Yeah , I think it's probably {disfmarker} {gap} I Industrial Designer: Mm-hmm . Marketing: Yeah . Project Manager: I do admit that we d {vocalsound} did miss a little {disfmarker} or didn't sp didn't talk {gap} {disfmarker} talk enough about the possibility of the L_C_D_ display . We could have used it more efficiently , Marketing: Yeah . Project Manager: we just didn't think of it that way . User Interface: Yeah . Marketing: Yeah , with {gap} . ..# User Interface: True . Project Manager: So {gap} {disfmarker} like I said , {vocalsound} changing channels , everything hidden in your L_C_D_ display , so you just need the navigation buttons to do everything . Marketing: The scale . Industrial Designer: But I think for this price , this is {disfmarker} it's really a reasonable product . Project Manager: I think we div I think we did very well , Industrial Designer: It's a good product . Project Manager: uh ev even if you look at this score , we did quite well . Marketing: Yeah . Industrial Designer: Oh . Oh . Yeah . Marketing: With an L_C_D_ screen {gap} . Project Manager: It just looking for improvements what what you could have improved . So . {disfmarker} Industrial Designer: But if pep people really want speech recognition , then they must be prepared to pu to pay more , because it's cannot be done for this . Project Manager: {vocalsound} They sh they should get kids , and just stick 'em in T_V_ and say change the channel . {vocalsound} Marketing: Yeah , User Interface: {vocalsound} Marketing: you can make 'em another one . Industrial Designer: Hmm yeah . User Interface: {vocalsound} Marketing: {vocalsound} Industrial Designer: Ah but for this price uh you cannot ask that . Project Manager: I don' think so . Uh it's just not {disfmarker} it it's not affordable . Industrial Designer: You cannot th think of that {gap} {disfmarker} Project Manager: Or your sh you should lose the L_C_D_ screen probably , Industrial Designer: No , it's not . Project Manager: but I think that's {disfmarker} I think the L_C_D_ screen is more worth than speech recognition . Industrial Designer: Mm-hmm . Oh It's also more attractive . Project Manager: Definitely . Okay , that was that . Marketing: Yeah . Yeah . Project Manager: So that's the final product without the speakers , I guess . User Interface: So did you {disfmarker} Project Manager: Let's see , what was left in the the {disfmarker} Another one . {vocalsound} Hmm . {vocalsound} Yeah , Marketing: {vocalsound} Project Manager: we evaluate the product . {gap} {disfmarker} General project , what's i in {disfmarker} For example , I thou I thought we were pretty creative in what we created . We took the whole new approach of making exchangeable cover for example , which I thought was pretty creative , because it was never never ever listed somewhere . Industrial Designer: Hmm . Marketing: Favourite channel . Project Manager: Well {disfmarker} Anyways . Yeah , leadership is up to you . I mean perhaps I screwed up because I d {vocalsound} put a put a speech recognition into it . But that's not for me to decide . Marketing: Yeah , I know . Yeah . Project Manager: I think we did pretty well as team-work though . Because , yeah was very hard to work with one another if you cannot communicate in the meantime , Industrial Designer: Yes . Hmm . Project Manager: because when I got the when I got the input for the financial results , initially of course I wanted to contact you . Industrial Designer: Hmm . Marketing: Yeah , you're working separate . Industrial Designer: Yeah . Project Manager: Say , look , this is {disfmarker} you're doing the wrong thing , Marketing: Yeah . Industrial Designer: Huh . Project Manager: you're s you're wasting your time now , because we're implementing stuff that we cannot afford . User Interface: Yeah . Industrial Designer: Hmm . Marketing: Yeah , yeah yeah . Project Manager: So it would be better if y if there was more communication between uh {disfmarker} Industrial Designer: Hmm . Marketing: Yeah yeah yeah . Direct uh communication with {disfmarker} yeah . Project Manager: because that's that's what would w you {disfmarker} what you would normally do , either call or email someone . User Interface: And we could share information which we received . Project Manager: So that was too bad Industrial Designer: Hmm . Project Manager: con was impossible here anyways . {gap} . Industrial Designer: That's the same thing that I had in the beginning . Everybody was using materials that s I didn't have . Project Manager: It didn't have Industrial Designer: So {disfmarker} Project Manager: or didn't knew what they costs or whatever . Marketing: Yeah . Project Manager: There was just too little information about what things actually cost and if you could use them . Industrial Designer: Oh . User Interface: Yeah . Industrial Designer: Hmm . Project Manager: So that was a little unclear I suppose . I think a SMARTboard SMARTboard is pretty cool . I think uh s especially for design issues , it's very easy just to give your give your thoughts a little {disfmarker} it's easier to share them . Marketing: {vocalsound} My handwriting is little bit {disfmarker} yeah . Yeah . User Interface: Although for actual design I'd say the response time should be a little bit higher , Industrial Designer: Hmm . Project Manager: It's a little less {disfmarker} it {disfmarker} the response time is le it's very bad . User Interface: because {disfmarker} Industrial Designer: Hmm . Project Manager: It's good to visualise everything , but I think the response time should {disfmarker} could be a lot better . User Interface: The digital pen was definitely better to draw my ideas and to further elaborate on that . Marketing: But th that's {disfmarker} Project Manager: Definitely . Industrial Designer: Mm-hmm . Project Manager: Yeah , it's true . Marketing: Yeah , okay . User Interface: So {disfmarker} Industrial Designer: But there's uh also one problem with this I noticed . Uh you have to finish a page before going to a n Project Manager: No , you don't have to . No , you don't . Marketing: No . Project Manager: I jin I didn't check the finish button . Industrial Designer: Oh . Marketing: You can {disfmarker} Project Manager: I just {disfmarker} you just ditch it and you can copy it or whatever . Marketing: Done and then it's okay . Industrial Designer: Okay , I saw that uh {disfmarker} Project Manager: Uh only if you uh check the notes or {vocalsound} press done . Then it um {disfmarker} then you can {disfmarker} then it exports to Word automatically . Industrial Designer: Hmm . Project Manager: But it's not necessary to check either one of those two . Industrial Designer: Yeah , Project Manager: You can just preview your p you can just preview your page in the in the programme . Industrial Designer: but I made {disfmarker} Marketing: Oh , okay . Industrial Designer: Okay , but I made three pages Marketing: Okay , yeah . Industrial Designer: and they were not finished . And when the third one was finished , I wanted to download it and then it was not possible anymore , because you have to close all the pinnits uh the pages before going further . {gap} {disfmarker} Project Manager: Okay , before starting a ne a new page . Marketing: Okay . Project Manager: Okay , that could be b . Industrial Designer: Exactly . So we cannot work on more than one page at same time . That's not possible . Marketing: Oh . Project Manager: Okay . Industrial Designer: You have to finish it completely , Marketing: Hmm . User Interface: Oh can you ? Okay . Industrial Designer: then download it , it's {disfmarker} then start a new one . Project Manager: Yeah , okay . Industrial Designer: That's not very uh handy , Project Manager: That's {disfmarker} Industrial Designer: but if you know that , then it's not a problem . Project Manager: Yeah , it's understandable , okay . {vocalsound} Any new ideas ? Yeah , more communication between {vocalsound} between uh {disfmarker} that's the thing I noticed , that communication is very um very important , Industrial Designer: {vocalsound} Marketing: Important to mm {disfmarker} Project Manager: because if you get new information , it's essential f for the other team-mates to know that as soon as possible , because you would avoid making {disfmarker} doing extra work , because you were doing extra work now uh m working on the on the speech recognition , you have limitation both on the technical {gap} {disfmarker} on the d on the design side . Marketing: Yeah . Project Manager: So I think that could have been better . But that's {disfmarker} I think it's more of a a setting here that you cannot communicate than uh {gap} than somewhere else . Industrial Designer: Hmm . Project Manager: So {disfmarker} User Interface: Yeah , well it could also possibly be {disfmarker} well , is it a more real-time information base , so we can all see {vocalsound} which information is available to one another . Project Manager: Yeah , I think so . And l less p less spam probably . I'm not sure i I'm not sure you got spammed as well , Industrial Designer: Mm-hmm . Project Manager: but I get spammed like every t every two minutes there was a {disfmarker} there was another email about master classes or something . Industrial Designer: Ah . Well {disfmarker} Project Manager: So {disfmarker} Industrial Designer: Hmm . Project Manager: which were totally useless actually . I thought I should probably look into them , {vocalsound} but they were all useless . So I just {disfmarker} User Interface: Well , I personally did not have that , Marketing: Mm {disfmarker} Project Manager: Oh okay . User Interface: but {disfmarker} That's probably your l description . Project Manager: {vocalsound} User Interface: But I also didn't {disfmarker} not really . But still , you had that as well . Is that we finished up the design Industrial Designer: Huh . User Interface: and then we checked the website , Industrial Designer: Yeah . User Interface: and then there was just extra information . Marketing: Yeah , after {disfmarker} After five minutes , uh {disfmarker} Industrial Designer: {gap} . User Interface: There was a little delay in the {disfmarker} {gap} bit of a c crucial delay . Industrial Designer: Yeah , {gap} {disfmarker} Marketing: Yeah . Project Manager: I didn't have any uh more information , it's just always the same here . So that's that's kind of a {disfmarker} Industrial Designer: Mm . Marketing: Email uh {disfmarker} Project Manager: It would change , but not for me . So I'd {disfmarker} I had no extra information to go on that one than what you give me actually . Industrial Designer: Hmm . Project Manager: I couldn't do any research myself Industrial Designer: Hmm . Project Manager: or {disfmarker} I see , that's {disfmarker} Industrial Designer: Hmm . Project Manager: yeah , w I could have done a little extra work probably , then {disfmarker} Marketing: {gap} it's {disfmarker} Project Manager: {vocalsound} But I was busy enough anyway . So {disfmarker} Industrial Designer: Hmm . Marketing: {vocalsound} Yeah . Project Manager: Any new ideas found ? Or is that a {gap} 'cause {disfmarker} {vocalsound} uh yeah , it's {disfmarker} well , Industrial Designer: No . Project Manager: probably is . User Interface: How much time do we have for this anyway ? Project Manager: I have no clue . That's like {disfmarker} oh,but it {disfmarker} {vocalsound} {vocalsound} Should i Industrial Designer: {gap} . Project Manager: if the project is evaluated and it was it was in b within budget , we should celebrate . So {disfmarker} {vocalsound} User Interface: {vocalsound} Yeah . {vocalsound} Industrial Designer: {vocalsound} Okay , Marketing: {vocalsound} {vocalsound} Industrial Designer: bring out the beer . User Interface: Champagne . Project Manager: Uh okay , think that's about it . Uh {disfmarker} Marketing: I want one for my own . {vocalsound} Project Manager: I'm not sure what we should still do though uh t let's see what {disfmarker} all your tasks were finished , right ? What you ha from your assistant . So let's {disfmarker} Marketing: Yeah . Industrial Designer: I have no more email . My coach is uh being very silent now . Project Manager: Okay , Marketing: Yeah , Project Manager: I should {disfmarker} I think I sh Marketing: my personal coach i Project Manager: I still have the the total report to finish up . I think we took very little time now , because {disfmarker} {vocalsound} Yeah , we're in agreement , everything {disfmarker} the design is okay . The one thing we missed though , we don't have a product name . Marketing: What {disfmarker} Industrial Designer: No , Project Manager: How about you cook a {disfmarker} how about you cook up a product name ? User Interface: Product name . Industrial Designer: we haven't think above {disfmarker} about that . Marketing: {vocalsound} Yeah , name . Industrial Designer: Huh . It's better than thi I think than a serial number . Sony uh T_R_ something uh f means nothing to me . Uh {disfmarker} Project Manager: Just {disfmarker} Marketing: Or fruit name . Project Manager: oh , think of a catchy name . I'll be working on this until the beep {disfmarker} until it beeps . So {disfmarker} Industrial Designer: Like fruit names . Marketing: Fruit name or something like that . Project Manager: What ? Fruit ? Marketing: The banana remote or something . Project Manager: You don't want it to resemble a banana . Marketing: {vocalsound} I don't know . Yeah , it's the form of it . Project Manager: It's not yellow anyway . User Interface: The bana 'cause it's not yellow anymore . Project Manager: It's not yellow anymore . Marketing: Yeah {disfmarker} oh , yeah . {gap} {disfmarker} Project Manager: It is curved , but {disfmarker} Marketing: Uh yeah . {vocalsound} Uh {disfmarker} User Interface: Well , uh I was going for the R_C_ deluxe , but it's not really a catchy name or anything , Project Manager: No , User Interface: it's more {disfmarker} Project Manager: it's {disfmarker} Industrial Designer: {vocalsound} Uh at least it's not something with numbers . Project Manager: Hmm . Industrial Designer: Numbers are so meaningless to the people . I mean {disfmarker} Marketing: Yeah . User Interface: Something with our {gap} company name , Marketing: That's true . User Interface: can we do anything with that ? Industrial Designer: {vocalsound} {gap} . User Interface: Maybe there's something on the website which will help us out . Marketing: Reaction , Real Reaction . Project Manager: {vocalsound} Industrial Designer: Real Reaction . User Interface: The reaction deluxe . Project Manager: Real Reaction future R_C_ . {vocalsound} Step into the future of of remote controlling your T_V_ . {vocalsound} User Interface: {vocalsound} Is that a name or a c campaign ? {vocalsound} Marketing: {vocalsound} Project Manager: No that's a that's a catchy slogan . User Interface: Yeah . {vocalsound} Project Manager: Control your remote control . User Interface: Or the {disfmarker} The real reactor . Industrial Designer: Real react . Project Manager: I go for future R_C_ probably . Something like {disfmarker} It's short f Industrial Designer: The Real Reactor , I don't find that uh that bad at all . Marketing: {gap} . Project Manager: Real reactor ? Industrial Designer: Yeah . Project Manager: Uh that that's User Interface: You should write it down as a {disfmarker} an option . Industrial Designer: Because our name is Real Reaction . Project Manager: That makes me think of different {vocalsound} products than a remote control really . Marketing: {vocalsound} {gap} . User Interface: {vocalsound} Project Manager: I'm not sure . Real reaction in a real {disfmarker} Marketing: Zapping . The {disfmarker} User Interface: So that's one option . Project Manager: Real reactor . Didn't notice . Industrial Designer: I'm looking for things in the name . Project Manager: Mm . Industrial Designer: So that the first three letters are s the same . R_E_A_ R_E_A_ . User Interface: Should I write the banana down or {disfmarker} {vocalsound} Project Manager: I take f Marketing: Yeah , sure . Project Manager: yeah , take a banana . User Interface: Sure ? Marketing: {vocalsound} The banana . Project Manager: Hmm . Marketing: Remote . Banana recei R_C_ . Industrial Designer: The triple R_ . Real Reaction remotes control . Triple R_ . Marketing: Remote . User Interface: Well I {disfmarker} Marketing: R_ three C_ . User Interface: Uh do you mean it like {disfmarker} Industrial Designer: {gap} ? Marketing: R_ three C_ . Industrial Designer: {gap} yeah . User Interface: You mean it like this ? Industrial Designer: Yeah , that {disfmarker} Marketing: Real Reaction Remote Control . R_ three C_ . Oh yeah . Industrial Designer: {gap} . {gap} . Project Manager: No , not like that . It should be it should be longer , because it's not a product name that you f print on a box . Industrial Designer: I think {disfmarker} triple R_ . Project Manager: Just write out triple , like a word triple R_C_ , triple stripe {disfmarker} Oh . Triple dash R_ dash s s C_ . Industrial Designer: Doesn't sound {gap} ? Marketing: Yeah , triple R_ . Industrial Designer: Yeah . Ah . Marketing: Triple R_C_ . The triple R_C_ , yeah . Project Manager: Yeah . Marketing: R_ s R_ three C_ . {gap} . Project Manager: {vocalsound} R_ dash C_ . User Interface: Dash C_ ? Industrial Designer: I think I like it like this more . Project Manager: Dash . Triple R_ or triple R_C_ ? User Interface: Like a C_ right now or a dash in a C_ ? Marketing: Triple R_ dash . Project Manager: How about do both ? User Interface: {vocalsound} Project Manager: Sure if it looks stupid . Uh I think that the the R_C_ together takes away the the the image of {disfmarker} it's a triple {disfmarker} Industrial Designer: Hmm . Project Manager: Uh the first the first one looks like it's a triple remote control , Industrial Designer: Mm . Marketing: That {disfmarker} Project Manager: but it's only a single remote control . And it's especially on the triple R_ that's important . The Real Reaction Remote . Industrial Designer: I would {disfmarker} huh . I would lose the C_ Marketing: {vocalsound} Yeah , this {disfmarker} yeah . Industrial Designer: and just name it triple R_ . User Interface: Is it triple R_C_s ? No . Project Manager: {gap} {disfmarker} Industrial Designer: It sounds like uh thinking about two different things and combining it . Marketing: Triple remote . Industrial Designer: I would just say triple R_s triple R_ Marketing: Yeah . Project Manager: Yeah , triple R_ {gap} yeah , you can {disfmarker} User Interface: Well , that's another option . Industrial Designer: That's also short , catchy . Marketing: It's okay . Project Manager: {vocalsound} Yeah , triple R_ . User Interface: Okay , so which ones are we going to scratch definitely ? Marketing: {vocalsound} The banana . {vocalsound} Banana . {vocalsound} Project Manager: Banana remote . {vocalsound} Industrial Designer: Banana . {vocalsound} User Interface: {vocalsound} I say this one as well . Marketing: Yeah , the deluxe . Project Manager: I think we're all in agreement about the triple R_ . Industrial Designer: {gap} . Project Manager: I think triple R_ is cool . Industrial Designer: Yes . User Interface: Triple R_ ? Marketing: The r triple R_ . Project Manager: And it looks cool when you print it in font , looks pretty cool . User Interface: Triple R_ it is . Marketing: Yeah . {vocalsound} Industrial Designer: {gap} did you do now ? Project Manager: Just like this {gap} just {disfmarker} and you just print triple R_ , it looks {disfmarker} doesn't look bad , Industrial Designer: Yeah . Project Manager: it's short , it's okay . Industrial Designer: Yeah . Project Manager: So have to write my report now , I guess . Um {disfmarker} Um {disfmarker} Yeah , so we have everything . We have the product , we have the costs , Industrial Designer: Yep . Project Manager: we have the possibility of everything . Marketing: It can't work . That will not {disfmarker} Project Manager: Okay . I think it's adjourned . Retire to my lair and finish the report . That was a short meeting . But efficient though . Industrial Designer: Mm-hmm . The boss is always the last one to go home . So {disfmarker} Project Manager: Probably . See . Okay , User Interface: {vocalsound} Project Manager: goodbye . Marketing: Okay . Industrial Designer: See you in a minute . Marketing: Damn . I will write that one in a Word uh document . Industrial Designer: Okay . Project Manager: Could you guys draw me a picture of the final design to put on the cover of the report ? User Interface: Yeah , sure . Marketing: {vocalsound} Industrial Designer: Can't we take this one ? Marketing: Oh sh Industrial Designer: Otherwise we have to do it all over again . Marketing: Um {disfmarker} User Interface: I don't really know whether we can save it as a picture or no . Industrial Designer: Is it okay if I try ? Is that okay with you ? User Interface: Sure . Marketing: Yeah , okay , I will ask you when uh I need the information . Industrial Designer: I'll put it back in a minute . Marketing: So it's {disfmarker} oh . Industrial Designer: Okay , it has been saving something , but where to I don't know . Marketing: Uh {disfmarker} Oh . Merge . Industrial Designer: Oh , can I say exp yes , I can . Marketing: Sucks . Industrial Designer: Export as J_ PEG . {gap} . Okay , can I not put this wherever I wants . My document is the wrong one , huh . Marketing: {gap} {disfmarker} Yeah , but {disfmarker} User Interface: Network places . Marketing: I don't know . Smart {disfmarker} no . Industrial Designer: {gap} . Marketing: Ma it's maybe it's not on the network of uh the rest . User Interface: {vocalsound} Industrial Designer: I don't think so . Marketing: That one is . {gap} . User Interface: I wouldn't pick that one , no . Industrial Designer: Document and settings . Marketing: {vocalsound} Industrial Designer: That's a pity . That means that we have to gonna draw it again . Are you gonna do that ? User Interface: Sure . Industrial Designer: Okay . User Interface: Oh . Industrial Designer: That {disfmarker} Yes . Okay . Okay . Okay . Yes , that's correct . Marketing: Yeah . Industrial Designer: {vocalsound} Okay . Marketing: Okay . Industrial Designer: No . Oh , it's export . Marketing: Oh yeah , {gap} . {gap} {disfmarker} Industrial Designer: Okay . Marketing: Can I see scores ? Industrial Designer: Oh , of course . Marketing: Uh , {gap} one one , two threes , two {disfmarker} Industrial Designer: Sorry . Marketing: Okay , then we'll {disfmarker} overall , two points . Yes . User Interface: I see you later . Marketing: Yeah . Project Manager: {vocalsound} Marketing: Mm .
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Project Manager: Is that alright now ? {vocalsound} Okay . Sorry ? Okay , everybody all set to start the meeting ? Okay , we've got half an hour for this one um to uh discuss the um functional design . Marketing: Could you plug me in ? User Interface: {vocalsound} Marketing: {vocalsound} Okay . Thanks . Project Manager: All ready to go ? Okay . Marketing: Okay . {vocalsound} Project Manager: Um so hopefully you've all been working away , and I've put the minutes of the last meeting in the project folder . Um so I guess just to to recap on uh what we did last time . Um kind of uh got to know each other a little bit and uh got familiar with all the equipment and started to discuss um a bit about the project , you know , cost-wise how much how much money we had to s Um just want to tell you that you have three new requirements , which is the {disfmarker} The first one {vocalsound} is that um uh the company's decided that teletext is outdated uh because of how popular the internet is . Nobody uses teletext very much anymore , so we don't really need to consider that in the functionality of the {disfmarker} of the remote control . Marketing: 'Kay . Project Manager: Um they've also suggested that we um we only use the remote control to control the television , not the V_C_R_ , D_V_D_ or anything else . I think the worry is that if the project becomes too complex then it'll affect um how long it takes us to get it into into production , the time to market . So um , we're just gonna keep it simple and it'll just control the T_V_ . Marketing: Okay . Project Manager: And the other thing was that the company want the corporate colour and slogan to be implemented in the new design . Um I'm not entirely sure what the corporate colour is . It might be yellow , because there seems to be a lot of yellow everywhere . Marketing: And the slogan , like the actual written slogan , or just to embody the idea of the slogan ? Project Manager: Well that's the thing , I'm I'm not sure um {vocalsound} uh th because on the the company website , uh what does it say {disfmarker} Uh something {disfmarker} Marketing: 'Bout putting the fashion in electronics . Industrial Designer: Mm yeah . Project Manager: Yeah , I mean do they {disfmarker} {vocalsound} Is that something they want actually written on it , 'cause it's quite long . Um or yeah , just the idea , but I'm not sure . So that's something we can discuss as well . So those are the three things , just not to worry about teletext , uh only control the T_V_ , and um and uh incorporate the uh colour and slogan of the company . Um so is everybody okay with any of that , or do you want me to recap at all ? Industrial Designer: Nope , we're all set . Project Manager: Right um , time for presentations then . Who would like to go first ? User Interface: {vocalsound} I'll go first . Project Manager: Okay , cool . Marketing: Sure . User Interface: Alright um , can I st steal this from the back of your laptop ? Uh {disfmarker} Project Manager: Oh yeah , of course , yeah . G go on ahead . Marketing: {vocalsound} User Interface: {gap} so this is the technical functions design . Um {vocalsound} {disfmarker} Right {gap} to do the um {vocalsound} the design I have I've had a look online , I've had a look at the homepage , which has given us um some insp inspiration from previous products . Project Manager: Mm-hmm . User Interface: Um I've had a look at the previous products to see what they offer and um I would like to ask you guys for um {vocalsound} your ideas about the design at the end of the meeting . Um unfortunately we're not allowed to talk outside the meeting room , so {disfmarker} Project Manager: {vocalsound} Okay . Marketing: Right . User Interface: Um , having a look at the existing products , I found out that um it tends to come in sort of two extremes , there's either um a very complicated one that's got lots of buttons , lots of colours , very confusing , you don't know what you're doing . {vocalsound} Um in that case the the labelling tends to be very bad . Um there's an example I'll show you at the end , um {gap} sh show you now . Uh {disfmarker} {vocalsound} Project Manager: {vocalsound} Alright {gap} . User Interface: {gap} here um the button there and there . This one's prog . Sorry . That one's perg and that one's prog , and it doesn't really tell you what it does . Um , not sure if you had a a look at the other um control in that example . Um it's a very simple one . It's got only the basic functions mm but um {vocalsound} it's the same size as the the hard to use one . Project Manager: Oop . User Interface: {vocalsound} Uh it looked a bit clunky . They're very big and not very much use for {gap} buttons . {vocalsound} Um , {vocalsound} and it's just very hard to access the advanced functions . There's there's nothing for instance for a slow motion button . Um , my own preferences , I prefer the the clunky one . Um it's very easy to use . Um but unfortunately it does lack the advanced functions which I I quite like having on the controls . {vocalsound} Um so I believe the the advanced functions should maybe be hidden in a drawer , or something like tha {gap} from the bottom of it . So , {vocalsound} now I'd like to ask for your preferences . Um not sure of how long we've got , uh {disfmarker} Project Manager: Um . Well we can chat away for uh for five minutes or so I think at at most . Marketing: Mm-hmm . Project Manager: Just a couple of minutes anyway . Marketing: M yeah , like a lot of a lot of what I've um read and prepared for this meeting fits in really closely with what with what Craig's just gone over . So in part I could I could give you some of my personal preferences but I could also th add some to this which is just about sort of um sort of market research . Project Manager: Mm-hmm . Marketing: But anyway , Project Manager: Shall we sh well we'll stick to kind of your area for now . Marketing: um we might come to that later . Industrial Designer: Which which is the clunky one , the one on left or on the right?. . User Interface: {vocalsound} Um , the clunky one is the one on the right . Industrial Designer: Okay . Project Manager: Yeah . Marketing: Um clunky in what sense , like um h heavier ? Larger ? User Interface: Um I think it's supposed to be the same size , but um it's got much fewer buttons . It's , you know , it's very spread out Marketing: I see , so it's more just basic . Project Manager: Looks kind of {disfmarker} Yeah . User Interface: and kind of {disfmarker} you know Marketing: Right , okay . User Interface: , I get the idea it'd be sort of about this size . {vocalsound} {gap} got very few buttons on it and {disfmarker} Marketing: Yeah . Industrial Designer: {vocalsound} Marketing: Yeah . Sure . Project Manager: Well I think it's a valid point . I mean like the one on the left looks quite um quite complicated , and that P_R_T_ p P_R_O_T_ thing is incredibly confusing . Um so I see I see why yo you know you might prefer the simpler design , but yeah you don't want to lose out on , you know , what it does , so maybe you know Marketing: Mm-hmm . Project Manager: you know you get a lot of remote controls where you kind of flip the thing open , Industrial Designer: {vocalsound} Project Manager: I think that's a good idea . Marketing: Mm-hmm . Project Manager: I think it's a good idea . {vocalsound} Marketing: Mm-hmm . User Interface: Um , {vocalsound} do we have any functions that um we'd want on it ? Marketing: Mm-hmm . User Interface: I mean so far I've got um on and off , um switch the channel up and down , and put the volume up and down . Project Manager: Mm-hmm . Uh-huh . User Interface: Um they're just the the very basics you could use for a T_V_ . Project Manager: Uh-huh , and then actual numbers for channels as well , yeah . User Interface: Okay . Um , you say that's a h a required one or a requested one ? Would you like Marketing: Which was that ? User Interface: um the channels like the the numbers on thing , um {disfmarker} Marketing: Up {disfmarker} the numbers , or the up down ? Project Manager: God , I wou I would say that's required , Marketing: {vocalsound} Project Manager: I mean there's no way anybody's gonna buy a remote control these days when if you can't actually individually select channels , Marketing: Yeah . Project Manager: I mean would anybody disagree with that ? Marketing: Yeah . Project Manager: Um , what else , uh {disfmarker} {vocalsound} So don't need to worry about teletext , Marketing: {vocalsound} Project Manager: don't need to worry about V_C_R_ , uh any kind of like display controls at all do you think we need to worry about , Marketing: We don't ? No ? Project Manager: you know like brightness and contrast ? Marketing: Yeah . Well I think I think es essentially what we're doing right now is we're categorising . We're saying well we want this to be a product that offers all the sort of more tricky features but we want them to be in another area ? Project Manager: Mm . Marketing: Is that right ? Project Manager: Yeah . Marketing: Is that what we're we're doing ? User Interface: Um , yeah . Marketing: We're kind of like sorting them an Or are we actually eliminating things we just don't want the product to have ? User Interface: Um {disfmarker} Project Manager: I think {disfmarker} are you are you maybe kind of thinking what we absolutely have to have and what would be nice ? User Interface: Uh , to start with um sort of a bit both , um we need to find out exactly what we have to have Project Manager: Mm-hmm . User Interface: um and after that we can add things if they're possible . Project Manager: Okay , right . Well , do you wanna maybe just , at this point decide on what we absolutely must have as a p as a function of this . Marketing: Yeah . Project Manager: Um , so so far , just to recap you've got volume and channel control and {disfmarker} Marketing: Yep . User Interface: There's um on and off , um volume and channel , and skip to certain channels with the numbers . Project Manager: Right okay . Um {disfmarker} Marketing: Well , one one way I would look at this um would be that we a approach the different controls in terms of um like control types , so that for the user it's very clear what they want to do where they go . Project Manager: Mm-hmm yeah . Marketing: Uh and also think maybe a little bit about sorta w w what would just wanna be acc easily accessible . Project Manager: Oka Marketing: For example if we had audio controls , those could be something people set up very rarely . Maybe they're un they're they're they're in a little area but covered up um , Project Manager: Mm-hmm . Marketing: things like channel and volume um are used all the time , so we just have them right out on top , um very just very sort of self-explanatory . Um so maybe we need to think about having three or more groupings of controls , you know like one which are just the the habitual ones that should be right within your natural grip . And others that are uh also available Industrial Designer: {vocalsound} Marketing: and then others that are concealed . Project Manager: Okay . Marketing: Something like that . Project Manager: Uh well , just to to wrap up quickly on this this little section {disfmarker} Have I just lost {disfmarker} Oh no . Um , uh do you think maybe that's the only kind of uh essential requirements , and then maybe just things that would be nice if it could do would be things like audio set up and display set up and things like that , maybe like a mute button , that sort of thing . Any of {disfmarker} you anything to add to that at all ? Marketing: Yeah . Industrial Designer: No . Project Manager: No . Industrial Designer: I'll add it later , I guess {gap} the presentation . Project Manager: Okay , right . Marketing: Mm-hmm . Yeah . Project Manager: Um okay , Industrial Designer: {vocalsound} Project Manager: if we can move on to next presentation then please . Um Marketing: Sure . Project Manager: Do you wanna {disfmarker} User Interface: {vocalsound} Do you want to switch places ? Marketing: Can this can this pl reach ? Can this plug come across ? Industrial Designer: No . No . Project Manager: Probably not , actually . Marketing: No . Project Manager: {gap} Marketing: So why don't I just pick up and move then . Project Manager: Yeah . Marketing: Here , I'll just {vocalsound} Why don't I just {disfmarker} {vocalsound} User Interface: Just just switch them . Marketing: Mm er , can you go up behind me ? Kinda {disfmarker} This is so {disfmarker} This {disfmarker} Project Manager: {vocalsound} {gap} bit complicated . It'd be nice if everything was wireless , wouldn't it ? Marketing: I'm all in a knot now . Industrial Designer: {vocalsound} Marketing: Okay . Project Manager: Right . Industrial Designer: {vocalsound} Marketing: Um . So I can I can say already , I dunno whether this is for good or for bad but there'll be a lot of kind of uh redundancy in the in the the issues and the the uh {vocalsound} the things . Project Manager: Oh , like overlap between what you said ? Marketing: Yeah , yeah . Project Manager: Oh well , for all you know that {disfmarker} that'll happen . Marketing: Which is ma not necessarily a bad thing , but may what I've already started doing is cr I created a slide in in my presentation here so um so that we kind of think well what's the cumulative effect of what we've taken from your ideas and and mine , because certainly I I have a hard time separating separating things completely . Project Manager: Mm hard to know what {disfmarker} where your role ends , yeah . Marketing: Obviously obviously what you've just told me what you've just told me impacts a lot on what um like market research mm that that I've been {disfmarker} Project Manager: Okay . Marketing: So how do I how do I get this up ? Industrial Designer: Um function F_ eight . Project Manager: Uh pr yeah , press function and F_ eight , yeah . Marketing: Okay . Okay . Alright . So {disfmarker} F_ eight ? Industrial Designer: Function , the blue button . Next to the control on the left . Yeah . Marketing: Oh , and F_ eight . Okay . Industrial Designer: You have to push it together . Project Manager: Mm . Marketing: Mm-hmm . Industrial Designer: Yep . Marketing: Okay , I think that that's doing it now . Industrial Designer: Nope . Try that again . Marketing: Uh , again ? Industrial Designer: Wait . User Interface: Think maybe the the wire in the back might be loose . Marketing: Okay . Project Manager: Yeah , you wanna {disfmarker} Oh oh here we go . Marketing: Um , Industrial Designer: Yep , there we go . Project Manager: There you go . Marketing: {vocalsound} okay great . Okay . Just um {disfmarker} Before I bring this up what I'll just say is um what I've what I've done is tried to collect some information so that I can then relay this to to you guys so that it's {disfmarker} now becomes a collective thing . And then kind of lead us in the direction of deciding , 'kay what what are our options , what should we decide and do you know what I mean , so . Industrial Designer: {gap} Increase that 'cause we can't see the {disfmarker} Project Manager: Um {disfmarker} Marketing: Okay . Project Manager: Okay . Industrial Designer: That's much better . Project Manager: Right . Can you um {disfmarker} Industrial Designer: There you go . Project Manager: Right , okay . Marketing: Okay . Alright . That would be {disfmarker} Okay . So um does that make sense ? So what I basically got is I just looked into some information and sort of th tried to think about how how we could review it and how we could {disfmarker} and what kind of decisions we could take away from it and then maybe by the end of just looking at some of these things we can think about what are our priorities . 'Cause certainly there's lots of different information to go through . So um I'm thinking here about uh primarily about customer needs , that we start with the customer , and w you know , what they want and what are issues with with um existing products . Uh to think about trends and also about {disfmarker} try and connect that as you see with the company vision which is about fashion in electronics . Um and then , as I say uh w we'd like to prioritise our design features from this and um {disfmarker} Project Manager: {vocalsound} Industrial Designer: Bouncing on top . {vocalsound} Marketing: Dunno . Okay . Um . Project Manager: Yeah . Marketing: So this is what I've found here , um a lot of this is new to me , so we'll just read through together . Um , users dislike the look and feel of current remote controls . So they find them ugly . Most people find them ugly . Um {vocalsound} the vast majority would spend more money for it to look fancy as well , we'll see later , the vast majority would spend more money for um slightly more intuitive control , such as voice recognition . Project Manager: Mm-hmm . Marketing: Okay I'm gonna {disfmarker} we'll look at that in a second . Um most people use only a f a very slim portion of all the controls . So I guess what we're looking at here is people want this h technology , they tend to use the most simple controls and overall they find remote controls to be something they don't {disfmarker} doesn't really appeal to them . Project Manager: Mm-hmm . Marketing: So I think what we're doing is we're trying to take like {disfmarker} if for me this is sorta like three different different um inspirations , you know , one is that we want uh something that's high-tech but we want it to seem easy . And in spite of the primitive side of it and the very high-tech side , we want it to just be an appealing piece of equipment in people's hands . Um , {vocalsound} frustrations . They get lost a lot , s as it came up in our last meeting . Um , takes time to learn how to use them . This is uh why I mention when Craig was uh showing us some ideas that we actually try and group controls , so d it doesn't just look like a big panel , kinda like when you you look at , you know , a new computer keyboard , or something that is quite explanatory . If you want audio , if you want visual , then you have those . Um and I will admit I don't know what R_S_I_ stands for . Project Manager: Repetitive strain injury . Industrial Designer: Is installing a new remote control something that people {disfmarker} Marketing: Uh , no , that did not come up at all . Um so here here is another um sort of a a review here of the main things . I also found that most people would uh adults at least would pay more for voice recognition . Now apparently we do have access to all the tech cutting edge technology in remote control . So I dunno if that's possible we might consider getting into it . Um . {vocalsound} And and again here as we sort of move m sort of thin start thinking about how we wanna sell and market this , I think a recurring theme here is the company wants it to be {disfmarker} wants us to make something that's fashionable and sleek and trendy . Project Manager: Mm-hmm . Marketing: Um people {vocalsound} uh additionally aren't aren't liking the appearance of their products , so we wanna think about as we take all the sort of the techie features how we can um put that into a unit which is which people like . Project Manager: Okay . Marketing: You know , they like the aesthetics and the ergonomics . Project Manager: So want something that looks good and is easy to use , big priorities . Marketing: Yeah . Project Manager: Okay . Marketing: Yeah , so you know just c looking at what what Craig um Craig's i uh ideas are s sorta tell me that maybe what we wanna do is try and um separate the different things that we wanna include in this . So if we do say well we want there to be all the technology will we try and make that almost be like optional technology . You know , it's like like I find a lot of T_V_s these days , something really like about 'em is if you wanna just turn 'em on and off you can , but they have little panels where you click and there's just like tons of features you go through . Project Manager: Mm . So it {disfmarker} you wanna group all the different kind of types of functions together , you know . Marketing: {vocalsound} Yeah . Project Manager: That's {disfmarker} I think it's a good idea . Marketing: Yeah . That's s that's sort of the um {disfmarker} But I {disfmarker} I'm {disfmarker} my hope here is that I'm putting out this information so that we can then say okay , well how do we collectively move on with it . Project Manager: Mm-hmm . Okay . Marketing: Um I I haven't brought out one specific marketing idea , although my sense is that what we should try and think about is what are the current trends in materials and shapes and styles , and then use that . Project Manager: Mm-hmm . Marketing: But not let that confine us technologically . Project Manager: Okay . Right . Marketing: So Alright ? Any um comments on all of that ? {vocalsound} Project Manager: {vocalsound} Well , um one of the things that we have to decide on by the end of the meeting is who we're gonna be um {disfmarker} who's our our target audience , our target market . Marketing: That's uh {disfmarker} Project Manager: Um , so if we want something that that looks good and is easy to use , but has y is fairly powerful product , whatever , who do we really want to aim that at ? Marketing: Yeah . Okay . Project Manager: I mean {vocalsound} {disfmarker} Marketing: Where's the money , maybe . Project Manager: Yeah , who wou who would have the money to spend . Well i if if like twenty five Euro is our is our selling price then you can imagine , Marketing: Yeah . And who watches T_V_ . Mm-hmm . Project Manager: well I don't {disfmarker} I'm not really sure how much that will retail at . Marketing: Mm . Project Manager: But you want {disfmarker} it's somebody who's not gonna just use the remote that comes with their telly , I suppose , they're gonna actually go out and buy one . Marketing: Mm-hmm . Project Manager: So , who do you think we're aiming this at ? Marketing: Yeah . Industrial Designer: Um , I think it'll be the mid range to the high end market , in terms of people . 'Cause twenty five Euros for a remote , how much is that lo locally in pounds ? Project Manager: {vocalsound} It's about sixteen , seventeen pounds , I think . Industrial Designer: Is that too {disfmarker} is that a lot of money to buy an extra remote or a replacement remote ? Project Manager: Yeah , Marketing: Mm-hmm . Industrial Designer: Right . Project Manager: okay . Industrial Designer: Um so maybe not the high end range , but maybe middle , middle up-ish . Kind of . Project Manager: Okay . Industrial Designer: You know how much ? I dunno I guess you pay , what , ten ten quid for a remote ? Project Manager: Okay . Industrial Designer: Like a simple replacement , right . I mean if you lost your remote and the first thing you just wanna go out and get , Project Manager: Yeah . Yeah , Marketing: Yeah . Project Manager: yeah . Industrial Designer: would you {disfmarker} how much would you pay ? Marketing: This this kinda touches on your comments there , David . These are the age groups which we have information on Industrial Designer: Yeah . Marketing: and these are {disfmarker} this is a table of h what people would pay more for a certain feature . Project Manager: {vocalsound} Okay Marketing: Just gives us a rough idea of where the w the will to spend money on T_V_ equipment is . Project Manager: Okay . Marketing: Mostly focused around the twenty five age group . Project Manager: Yeah , so do you think we're we're aiming at a fairly young market then ? Industrial Designer: Yep . Marketing: Sort of young professional , kind of . Mm-hmm Project Manager: {vocalsound} Yeah , okay . User Interface: Um {disfmarker} Project Manager: Um do you think then uh voice recognition is something we should really seriously consider ? What what do you think , Craig ? User Interface: Well , did you not say it was the the adults that were going for the the voice recognition ? Sort of the the older group . Marketing: Uh , yeah , it's the {disfmarker} Yep . User Interface: Uh f Marketing: It does it does fit with the market that we're sort of identifying , Project Manager: N yeah . Marketing: in terms of {disfmarker} Project Manager: I think we are gonna have to narrow it down , to say let's target these people and give them what they want Marketing: Okay . Project Manager: and 'cause you know , there needs to be some kind of selling point to it . Marketing: Yeah . Sure . Sure . Project Manager: So um anybody {disfmarker} anything there to add {disfmarker} Marketing: Yeah . Project Manager: Just kind of young professionals , uh th like {vocalsound} if we are going to include speech recognition , it's kind of between fifteen and thirty five seems to be like a really high response to that . So we could say that was our target . Marketing: Mm-hmm . Industrial Designer: I I think twenty five to thirty five is is is fair to add that in as a group as well Project Manager: Yeah . Industrial Designer: because that's more than half your group of people who are willing to at least try and use your technology . Marketing: Mm-hmm . Yeah . Yeah , yeah . Project Manager: Mm-hmm . Okay , so fifteen to thirty five , look fairly young . Industrial Designer: Yeah . Project Manager: You know , they have bit of expendable income to spend on this sort of thing . Marketing: Yeah . Industrial Designer: I think perhaps that age group is significant as well because those are people who use the computer , Marketing: Mm-hmm . Mm-hmm . Industrial Designer: who are familiar with their {disfmarker} with computers in in their everyday work . Project Manager: Yeah . Industrial Designer: I think people who are maybe about {disfmarker} I wouldn't say thirty five , Marketing: Mm-hmm . Mm-hmm . Industrial Designer: but people who are about forty-ish and above now would not be so dependent and reliant on a computer or a mobile phone or something like that . Marketing: Mm-hmm . Mm-hmm . But {disfmarker} yeah . Project Manager: Yeah . Marketing: Yeah , sure . Industrial Designer: So these are people who are gadgety , right ? Project Manager: So {disfmarker} Marketing: {vocalsound} Mm-hmm . Industrial Designer: People who are u growing up used to , you know in schools and in universities , Project Manager: Yeah . Industrial Designer: when you go on to their working lives , people who would you know regular Project Manager: Yeah . So they'll not sh not shy away from something quite high-tech . Industrial Designer: Yeah . Yeah . Mm . Project Manager: That that's that's a good point . Marketing: Yeah . Project Manager: Um okay , so um {disfmarker} Industrial Designer: {vocalsound} Project Manager: so shall we make the decision uh to include speech recognition Marketing: If we can . Industrial Designer: I I think one thing we should try not to avoid is not to say we have to use speech recognition right now , Project Manager: if we can . User Interface: Yeah . Marketing: Yeah . Industrial Designer: because um , based on what you've go y everybody's saying , right , you want something simple . Project Manager: Okay . Why is that ? Industrial Designer: You want basic stuff and you want something that's easy to use . Speech recognition might not be the simplest thing for somebody to use . Marketing: Right . Project Manager: Okay . Marketing: Could it be an on off thing ? Industrial Designer: Um , Marketing: Like if you want it on {disfmarker} Industrial Designer: but what I'm saying is that we're we're trying to lock ourselves into a s particular kind of technology , Project Manager: Where you can activate it and deactivate it ? Marketing: Yeah . Industrial Designer: rather than focusing on on exactly what are the features that we're gonna say , and then , you know , say speech recognition is good for this , speech recognition is not good for this . Project Manager: Yeah . Marketing: Yeah . Project Manager: Okay . Marketing: Yeah . Sure . Industrial Designer: So maybe we should {disfmarker} Marketing: Sure . Project Manager: Okay . Industrial Designer: I suggest that we think about speech recognition , Marketing: Yeah . Sure . {vocalsound} Industrial Designer: anyway it's a {disfmarker} it's something that can be used to fulfil a function , but at end of the day we don't look at the technology , but we look at the function first . Project Manager: Uh-huh . Marketing: Yeah . Project Manager: Okay . Marketing: Sure . Yep . Project Manager: Uh okay , well do you wanna um give us your presentation Industrial Designer: Okay , sure . Project Manager: and then then we can {disfmarker} I don't know {disfmarker} Marketing: Yep . Project Manager: um might have been a good idea to all deliver our presentations and then discuss , but this is this is how we're {disfmarker} Marketing: Yeah , it's good {disfmarker} well it's good to get ideas out while they're fresh in mind . Project Manager: Yeah , exactly , yeah . Marketing: Um {disfmarker} Project Manager: Oh it's something that's just occurred to me as well is if we make it um speech reco if we incorporate speech recognition , that's appealing to people um maybe with a physical disability as well . Marketing: Not {disfmarker} Project Manager: Um . Marketing: Yeah . And not losing . And also it helps in terms of people not losing this , Project Manager: {vocalsound} Yeah . Marketing: you know they {disfmarker} they're saying oh it's {disfmarker} I lose it in the couch . Project Manager: Yeah . Marketing: {gap} like we're kind of what we're b sort of getting in into here is mating different uh design features together Project Manager: Mm-hmm . Marketing: that they {disfmarker} User Interface: I reckon one problem with speech recognition is um I've actually seen one of them used and uh the technology that was in that one wasn't particularly amazing , so you end up yelling at the control for hours . Industrial Designer: {vocalsound} Project Manager: Really ? User Interface: Channel up . Marketing: Right . User Interface: {vocalsound} Marketing: Oh really , you've seen one before . Project Manager: Do you think maybe we need like further advances in that kind of area until it's worthwhile incorporating it though ? User Interface: Um {disfmarker} {vocalsound} I think it'd probably quite expensive to put in . Industrial Designer: Sorry , do you mind passing me my notepad . Project Manager: Mm . Course not . Industrial Designer: Thanks . Cool , Project Manager: There you go . Industrial Designer: um . Okay . Um . Project Manager: Right . Industrial Designer: Well this is just the working design um . Project Manager: Mm-hmm . Industrial Designer: Well this is just what {disfmarker} how I would go about it . Um I guess I try to define like what we're doing now , try to define what we're trying to get done . Um I think in a practical way , we kind of know what it is . Marketing: Right . Industrial Designer: We've used it , we're familiar with it , but we're {disfmarker} we can't n we haven't narrowed down um exactly what the things we're trying to fulfil , like {disfmarker} Besides the basics , I think back {disfmarker} in the back of our minds we know what the basics are . Has to change channels , has to change volume , but in like specifics , right , which one of the basics are you trying to target . Um are there certain parts of the basics that are more important or less important than the basics ? Marketing: Mm-hmm . Industrial Designer: Um and I just {disfmarker} the idea is just to get everybody to um {disfmarker} I usually {vocalsound} have a have have a design that's there as a basic , so , you know , things that {disfmarker} to start everything going . But I guess everybody does have some idea , so I don't think um there's a need for that . Um okay this finding things is a little bit confusing , so I'll go into the diagram first . It just explains how the process goes through , from a {disfmarker} Project Manager: Mm-hmm . Industrial Designer: from the basic technology point of view , the basic steps that you need um in the diagram and in this slide probably works better . Um okay , you need some power source . 'Kay , a battery or something , to keep it going . Project Manager: Mm-hmm . Industrial Designer: Um and that power source is important because it ties you down to um how long the device will last . Um it ties you down perhaps a bit later on in terms of the technologies Project Manager: Uh-huh . Industrial Designer: um how far you can transmit the signal or the complexity of the functions that you want . Marketing: Mm-hmm . Industrial Designer: Like for example , voice recognition , right . That might be constrained because that {disfmarker} you might need to power a microphone , you might need to power other things , so that's one perhaps constraint there . Um {vocalsound} Th Okay , the basic thing is there's a user interface where people punch a button or talk into it or smile to it or blink their eyes , whatever . Project Manager: Hmm . Industrial Designer: You know , and that um picks up an input from a user , um uh a logic {disfmarker} a series of logic has to decide what the user is telling the device , and the device has to r you know , based on you push button A_ , so I will do something with button A_ . So maybe button A_ is the power button , okay . Marketing: Mm-hmm . Project Manager: Mm-hmm . Industrial Designer: Um and then it needs to be able to send the signal out to the device itself which is the receiver here . Um and I think that's about it in terms of my design um . It's fairly general , um and I guess the purpose of this is also not to restrict you in in the way you're thinking , Project Manager: Mm-hmm . Industrial Designer: like um voice recognition , right , um , if it's something which is important then we just add more power rather than having a thing that we don't have enough power . So it's not really a constraint in that sense , Project Manager: Okay . Industrial Designer: but I mean these are functionally , you know , the base , Marketing: Mm-hmm . Mm-hmm . Industrial Designer: what the technology has to do . Marketing: Okay . Project Manager: Okay . Industrial Designer: Um so I guess the rest of it {disfmarker} Marketing: Mm-hmm . Industrial Designer: I think we should maybe you you wanna go back to what the functions are ? I think that's more relevant to a discussion ? Project Manager: Uh . Marketing: 'Kay . Project Manager: Well , do you wan do you wanna finish up your your whole presentation then ? Marketing: Sure . Sure . Industrial Designer: Yeah , w I'm done . Project Manager: Are you are you all done ? Industrial Designer: More or less . Yeah . Ps Oh , it's just putting the rest of it into words , but it's essentially the same thing . Marketing: Yep . Project Manager: Mm . Industrial Designer: Um you have a transmitter , an input device , logic chip , Project Manager: Okay . Industrial Designer: you know , stuff like that . Project Manager: Okay . Marketing: Right . Industrial Designer: Um {disfmarker} Project Manager: Right . Marketing: And like on the {disfmarker} means {disfmarker} b Industrial Designer: I guess this would be {disfmarker} Marketing: Since we're on the topic of the technology , uh are there any like {disfmarker} what are our options ? Industrial Designer: Yep . Marketing: Alright , what's what i in {disfmarker} Is this the only way that we go about it , or are there other thin Industrial Designer: Um , these these aren't technology options in that sense . This is just um Marketing: Right . Industrial Designer: a basic principles and basic components that are needed . Marketing: The basic principle of {disfmarker} Project Manager: Okay . Marketing: 'Kay . Industrial Designer: For example , if you needed um if you needed to add uh a voice recognition , right , then your user interface would be split , Project Manager: Mm-hmm . Marketing: Right . Industrial Designer: broken down into more components , right , Marketing: {vocalsound} Okay . Project Manager: Mm-hmm . Industrial Designer: which you have a microphone , the V_R_ and stuff like that . Project Manager: Oh . So this just show how we're kind of modularising the whole thing . Marketing: Okay . Industrial Designer: Uh Yep . Yep . So each component represents one function , Project Manager: Okay . Industrial Designer: but I think the basic functions are the logic , the transmitter , um and the receiver , okay , Project Manager: Mm-hmm . Marketing: Mm-hmm . Industrial Designer: and the power are things that you won't have to care about . Marketing: Mm-hmm . Industrial Designer: Um and those are things that based on what your user interface requires then we'll add more functionality to it . Project Manager: Yeah . Mm-hmm . Industrial Designer: Um there might be one other consideration which would be that the the transmission between the remote control and the T_V_ for example . Project Manager: Okay . Industrial Designer: Okay , um are we gonna restrict ourselves to using the traditional technologies of infra-red thing ? Project Manager: Okay . Marketing: {vocalsound} Okay . Project Manager: Okay . Industrial Designer: Because that's something you need to actually be physically be pointing to . Right . Project Manager: Okay . Marketing: Right . Project Manager: Well well a worry that was was expressed in the new requirements was that if we made this too complex it would e it would effect um how long how long it took us to get this to market , so I th suspect it might be a good idea just to restrict our kind of our creative influence on this on the user interface and not worry so much about uh how we transmit it Industrial Designer: Yep . Project Manager: um because I mean it it's tried and tested intra-red , so we could stay with tha Industrial Designer: There might be one other problem with the transmission , um in particular right now , since we're talking about voice recognition . Um if somebody's gonna h talk to the device , you ideally want them to hold it to them . Project Manager: Mm-hmm Industrial Designer: I it {disfmarker} Project Manager: {vocalsound} Oh , yeah . Industrial Designer: you may not require that , Marketing: Right . Industrial Designer: but you know , um it's it's Marketing: Right . Industrial Designer: it's something very natural , I guess , you know , to hold it , to signal to the user , Project Manager: Yeah , mm-hmm . {vocalsound} Industrial Designer: and push a button maybe to start s talking about it . Project Manager: Okay . Industrial Designer: Then you need to send the signal out , so because if you're using infra-red , the line of sight um say the T_V_'s at that chair , and I'm standing in front of here and the transmitter is here , it blocks it . Project Manager: Mm . Mm . Yeah . Industrial Designer: So in that sense , there's not really a restriction Project Manager: Okay . Industrial Designer: but it's something which you may have to think about later on in the process . Marketing: Right . Industrial Designer: Not so much further down . Marketing: Okay . Project Manager: Okay . Marketing: And um just a clarification before we finish this . Uh does c is our controller is it have the option of being um on a standard uh frequency as all of the other equipment , so that the one controller can control several pieces of equipment ? Industrial Designer: There's there's not much specific specific information , Project Manager: W Industrial Designer: but I think that um one indication of infra-red mean that you're just targeting traditional devices . Because infra-red is something which everybody has . Project Manager: Yeah . W Well well we've um {disfmarker} Marketing: Okay . Project Manager: In the new requirement spec they said just to focus on the T_V_ , Industrial Designer: {vocalsound} Marketing: Just to T_V_ , okay . Project Manager: so that's what we should do for now I think . Something I was wondering about was the power . Marketing: Okay . Project Manager: Um , is it worth considering like having like a charging unit as opposed to just regular batteries ? I mean is that something we really want to go into , do you think , Industrial Designer: There's a there's {disfmarker} Project Manager: or should we just consider running on regular batteries ? Industrial Designer: Okay , from from a from a component point of view there's added complexity , and you add cost to it , Project Manager: Uh-huh . Uh-huh . Industrial Designer: um and then there's probably the fact that you need another physical component . You need a docking cradle , for example , for you to put it in to charge . Project Manager: Yeah . Marketing: Mm-hmm . Mm-hmm . Industrial Designer: Or you need to get the user to plug it in . Project Manager: Okay . Marketing: {vocalsound} Project Manager: Okay , Industrial Designer: Um and most users are very f use already used to the idea of buying batteries and putting it into the controller . Project Manager: so {disfmarker} Yeah . Industrial Designer: But unless the controller's gonna consume a lot of batteries , like he's gonna run through like twenty batteries a month , Project Manager: Yeah . Industrial Designer: then I don't think rechargeable is something we should {disfmarker} you know , we really need to care about . Project Manager: Okay , so just stick to to regular {disfmarker} Marketing: Yeah . Industrial Designer: Um . Project Manager: Okay . Um , right . So basically the um {disfmarker} I'm just gonna just recap uh what I said at the start , was that um the the whole point of this meeting was to f absolutely finalise who we're gonna aim this at , Industrial Designer: {vocalsound} Project Manager: and what exactly the product's gonna do . Marketing: Okay . Project Manager: So um just to recap on {disfmarker} Marketing: Okay . Project Manager: Are we all happy about the idea of um aiming the product at um the fifteen to thirty five bracket ? Um and also the funct the the actual functions of what it's gonna do . Marketing: Yeah , that's good . Project Manager: Do you wanna recap on that , Craig ? User Interface: Um . Project Manager: {vocalsound} User Interface: I think we just say that it was gonna be the the most basic stuff possible . Um on off , up and down channels , up and down volume and uh skip to a channel . Project Manager: Okay , right . User Interface: Ta . Marketing: And is it going to include any of the uh the more advanced features , or are we gonna eliminate those ? User Interface: Um I think we include mute , but apart from that um I think we just {disfmarker} we'll go for the simpleness . Industrial Designer: Okay , I think Project Manager: Okay . Marketing: Okay . R is it is it is it s is it not an option still that we include some things just as a sort of under {disfmarker} like sort of under a door or some {disfmarker} Project Manager: Yeah , it's as optional functions . User Interface: Yeah . Marketing: 'Cause what what I'm {disfmarker} I'd be a bit worried about is if someone was h had previously developed habits of expecting to control surround sound or this and that with their controller and then and then they , you know , w they get ours and w it's doesn't have that . Project Manager: Okay . {vocalsound} Marketing: I dunno if that'd be a problem . Industrial Designer: Another thing that you were saying about categorising the controls ? Um maybe I could suggest we we break them down into three simple categories . Project Manager: Mm-hmm . Industrial Designer: One would be audio controls , Marketing: Yeah . Okay . Project Manager: Mm-hmm . Industrial Designer: one would be video controls , and the other one would be a device . Marketing: Okay . Industrial Designer: Um this may not map very well to advanced functionality especially , but I think that um from a manufacturer's point of view , from a person designing the device , Marketing: Yeah . Industrial Designer: but I think from a point of view of a person using the device , you know a T_V_ is something they see and something they hear , Project Manager: Mm-hmm . Industrial Designer: um it's something they do other things to like turn it on and turn it off . I mean like so what we could have is like three buckets , right , where we could throw things into , Project Manager: Yeah . Marketing: Right . Project Manager: {vocalsound} Industrial Designer: like if we want this feature , let's throw it into there , and then from there decide whether it's basic , or it's non-basic . Marketing: Yeah . Industrial Designer: I mean it might help with the visualisation . Marketing: 'Kay , okay . Like that . Okay . Industrial Designer: And it would actually help with the component build as well . Marketing: Mm-hmm . Project Manager: Okay , right . Marketing: Mm okay , great . Project Manager: Um , okay well I gotta kind of {disfmarker} got five minutes to wrap up now . Um next thing we're doing is having lunch . Whoohoo . Um and then we're gonna have thirty minutes of working on the next stage . Um so I'll be putting the minutes of this uh this meeting into the project documents folder . Um so uh I guess just to just to confirm that we know what we're doing in the next {disfmarker} well in the thirty minutes after lunch anyway , Marketing: Mm-hmm . Mm-hmm . Industrial Designer: {vocalsound} Project Manager: um for uh our Industrial Designer , you're gonna be thinking about the components concept . Um User Interface Designer gonna be thinking about our user interface , and marketing you're gonna be thinking about trend watching . Um and you'll all get specific instructions as well . So um I dunno , just just to to ask now if you've got anything else you've thought about while we've been talking . Marketing: {vocalsound} Project Manager: Um , do you wanna start with David . Anything else to say at all ? Industrial Designer: Mm no , not really . Project Manager: No , okay . {vocalsound} Andrew ? Marketing: Um yeah , just {disfmarker} I just wanted to ask then before we wrap up , shall we agree for sake of um sort of clarity and when we when we r resume that we'll u use this idea David's proposed , where we think of these three sort of buckets and anything anything we discuss about them is sort of , okay , we're talking about this . Project Manager: Yeah , yeah I think that's definitely a good idea . Industrial Designer: Mm . Project Manager: Uh-huh . Marketing: Shall we do that , then ? Project Manager: Yeah . Marketing: Okay , great . User Interface: Um just about the three buckets , um what would go in the the device functions one ? Industrial Designer: Um things like on off . Because they don't have anything to do with what you see . I me mean in terms of picture and the entertainment value , Project Manager: Yeah . Industrial Designer: you know , um so um {disfmarker} Project Manager: Okay . User Interface: Um {disfmarker} Marketing: And and channel . Industrial Designer: And channel . Because the on off also goes , you know , like on off like power , not on off sound . Marketing: Right . Project Manager: Yeah . Industrial Designer: Not on off video . Although you don't turn off the video on your T_V_ , but um you might wanna you know turn off the sound , Project Manager: Okay . Industrial Designer: say you wanna pick up the phone , there's a mute button , right , so you you have you have a choice of putting it on to um others or a device . Project Manager: Okay . Industrial Designer: Device is basically anything which we can't categorise , right . We put it out . Project Manager: Okay , so you're gonna have um audio which is gonna be like you know your bass settings and actual volume {disfmarker} hi Marketing: Mm-hmm . Industrial Designer: Yeah , anything to do with what you hear , right . You you put that into audio . Project Manager: Okay . Marketing: Mm-hmm . Industrial Designer: And then video is anything that you can see . Project Manager: Okay , and then visual {disfmarker} Marketing: Mm-hmm . Project Manager: Okay , so brightness , contrast , things like that , Marketing: Mm-hmm . Industrial Designer: Um . Yep . Project Manager: and then just actual device things , Marketing: Colour , yeah . Industrial Designer: Yep . Project Manager: like what channel you're watching , turning on an off , Marketing: Sure . Sure . Industrial Designer: Yep . Project Manager: stuff like that . Marketing: Okay . Project Manager: Okay , um {disfmarker} Marketing: And then k I suppose quite likely what would happen is in the d device category there might be some which are just like the habitual standard and then others which are maybe a bit more {disfmarker} Industrial Designer: Like random which we have no other place to put , but we need it somewhere there . Project Manager: Mm-hmm . Marketing: Yeah . Sure , okay . Okay . Project Manager: Yeah . Industrial Designer: Um even even if it doesn't map very clearly what happens is that people at least have some in their mind . Project Manager: Okay . Industrial Designer: It's easy to use , I think that's one thing that um {disfmarker} and I guess from the component point of view it's easy to build as well Project Manager: Okay . Industrial Designer: 'cause things are like fixed . {vocalsound} Project Manager: {vocalsound} Okay . Marketing: Okay . Project Manager: Um so yeah , I guess just things to think about are you know like the fact it's gotta look good , Industrial Designer: {vocalsound} Project Manager: because of who we're we're , you know , targeting this at . Um something maybe kind of quirky in design maybe . Make it kind of ergonomic kind of to hold , Marketing: Mm-hmm . Mm-hmm . Project Manager: you know , things like that . Um , {vocalsound} so I guess I guess that's it . That's the meeting over . Marketing: Great . Project Manager: Whoohoo . Marketing: Then we get to go find out what was picked up for lunch for us . {vocalsound} User Interface: {vocalsound}
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Marketing: Hello . Project Manager: {gap} . {gap} . Marketing: Yes , I made it . English from now on {vocalsound} . {vocalsound} Industrial Designer: {vocalsound} {gap} . {vocalsound} Marketing: Drawing or {disfmarker} Project Manager: Yeah just testing . Marketing: Yeah . Project Manager: Mm ? English . Industrial Designer: Just kidding . Project Manager: {gap} . Industrial Designer: So annoying . Project Manager: Break is over . Marketing: Ooh it works . Project Manager: Whoo . Marketing: {vocalsound} Spicy . Project Manager: {vocalsound} Spicy . Marketing: Where are are all the other presentations ? Industrial Designer: I just put it in the in the shared folder so it should be {disfmarker} Marketing: The conceptual or {disfmarker} Industrial Designer: yeah I think so . Yeah , conceptual design . What or whatever does it {disfmarker} Marketing: Ah . Because I see only my own presentation {vocalsound} {gap} User Interface: {vocalsound} Industrial Designer: No no no , can you go back one ? Marketing: yeah . Industrial Designer: Uh 'cause it has to be PowerPoint pre yeah components design , that's it . Marketing: This ? {gap} I'll just put it in there . Project Manager: So , he's coming . Industrial Designer: {gap} . {vocalsound} I did get a bit more done than the last time , Marketing: Or not . User Interface: Okay . Project Manager: Oh okay . Industrial Designer: 'cause I knew that I didn't have time so I just copy and paste everything into the {disfmarker} User Interface: {vocalsound} Marketing: Ah , Project Manager: Ah . She {gap} . Marketing: I can't cut and paste it into the other folder but {disfmarker} Project Manager: You can look at the final report , 'cause I have to record everything we are deciding and such , so I'm trying to write it down between everything else . Marketing: Move to meeting room . Industrial Designer: {vocalsound} Sometimes I have these pop-ups or these sounds and there's nothing there , Marketing: Yeah . Project Manager: Oh . Industrial Designer: and also with {disfmarker} I don't know how to use PowerPoint , so it takes me forever to get something done with it . Marketing: Yeah me too , {gap} . User Interface: {vocalsound} I I've got the same problem as well . {vocalsound} Marketing: {vocalsound} {vocalsound} Project Manager: {vocalsound} Industrial Designer: Yeah . Project Manager: Yeah . Marketing: Yeah . Project Manager: Here we go again . Welcome . Uh we have again three presentations and then we have to decide on what concepts the mobile phone has to uh {disfmarker} f the remote control has to support . Industrial Designer: Thi Project Manager: So who wants go . Industrial Designer: Mm-hmm . Marketing: Yes . Project Manager: Yes ? Industrial Designer: Who wants to start ? Marketing: Me first again or {disfmarker} Project Manager: Yeah sure . Doesn't matter . User Interface: Oh . No . Yeah . No problem Marketing: yeah . Alright . Did you open it already or {disfmarker} Project Manager: No . Marketing: no . Ah . Ah . Yes . So welcome to the marketing presentation once again . Um this time about trendwatching . {vocalsound} Uh well there has been inv investigation again , in the in the remote control market . Uh it shows a number of developments . Uh I will address them uh in a moment . Um fashion watch watchers uh have detected the trends for young public , because that's our public . Um well fruit and vegetables will be will be the most important theme for clothing , uh shoes and furniture . And the feel of the material is expected to be spongey . So um the developments I will address them {disfmarker} Project Manager: {vocalsound} Marketing: oh yeah well this is the fruit and vegetables looks of fresh bright colours . So to give you an idea . Um well the developments ? Uh development one . {vocalsound} Uh well most important aspect for remote control happens to be a fancy look-and-feel . Instead of the current uh functional look-and-feel . Um well fancy stands for an original look-and-feel of the case and the interface . And the second most important aspect is that a remote control should be technological uh innovative . Um well it stands for the use of technical features that do not exist in current remote controls . I think we pretty much covered that with our screen and um and speech recognition , Industrial Designer: Sound . Yeah yeah uh uh . Marketing: so I don't expect that to be a problem . And the third development um is that the remote control should be easy to use . Um {disfmarker} Well the first aspect uh was twice as important as the second aspect,w which was twice as important as the third aspect . Project Manager: Mm-hmm . Marketing: So um that kind of gets you this ratios . So fancy look-and-feel uh is the most important uh point of attention . Project Manager: {gap} . Marketing: Uh so the fruits and vegetables in combination with the spongey material . Um well technolog technological innovation , we've covered that pretty much I guess . Um and easy to use , I don't think that will be problem . So my point of attention is especially this part . Industrial Designer: Yeah . Marketing: That this will be a crux . So that was the marketing uh presentation . I had only one document left . Industrial Designer: And shall I go first ? User Interface: Yeah . No . I I don't mi I don't mind . Industrial Designer: So I {disfmarker} User Interface: That's {disfmarker} Project Manager: {vocalsound} Yeah yeah sure . No . Marketing: So kind of this {disfmarker} User Interface: Do you want to go first ? Okay . Industrial Designer: Yeah ? Marketing: {vocalsound} So a k a small example . User Interface: {vocalsound} Yeah . Marketing: Kind of this this look . User Interface: {vocalsound} Marketing: Uh nothing about the buttons but just sponge kind of thing , and and some fruit and colours User Interface: Yeah . Marketing: I dunno . {vocalsound} Just made a quick design . User Interface: {vocalsound} Project Manager: Cool . {vocalsound} Yeah you're just the user interface hmm ? User Interface: It's better than than my uh drawing . {vocalsound} Industrial Designer: Alright . Marketing: Alright . {vocalsound} User Interface: Yeah okay but I have to design the {disfmarker} Industrial Designer: Uh components . Project Manager: Yeah layout . User Interface: Yeah . Project Manager: Yeah okay . Industrial Designer: Oh no . Marketing: Yeah . It's okay . Project Manager: You probably opened it . Industrial Designer: Yeah true . Um {disfmarker} Project Manager: F_ five . Marketing: F_ five . Industrial Designer: Alright . So {vocalsound} Marketing: {vocalsound} Industrial Designer: I'm dealing with the components design . Um let's see . I uh used some design examples we had uh from similar products . And I used uh possibilities from our manufacturing department about current components which will have to be implemented in the design . That's why I had to , wanted to go first . Well they gave me um an idea about what people want . We're f mainly focusing on this group , but I want to make the distinction clear . Uh I could not drag the pictures into the the slides so s so I don't have examples of how it looks like . But it comes down to what you uh what you think we should do with the spongey and the fruity looking uh type . If you , the young dynamic people want soft primary colours uh , which looks like fruits you know , you can {disfmarker} and shapes that are curved and not uh solid straight lines anymore . So this basically um yeah goes on to what you were mentioning earlier . There is a lot of um {vocalsound} factors involved in choosing the components . User Interface: {vocalsound} Project Manager: {vocalsound} Industrial Designer: There's a lot of options that we have to discuss . Uh for example the energy source . we have four types . The basic battery . Uh we have a hand dynamo , which we yeah we Dutch refer to it as the kneipgatt . Project Manager: Yeah . Industrial Designer: Uh the kinetic provision of energy which means if you move the thing , if you shake it . Project Manager: {vocalsound} Industrial Designer: Which will be fun for toddlers right , if they wanna use the {disfmarker} Project Manager: {vocalsound} Marketing: Yeah . Industrial Designer: And uh of course solar cells . But I dunno how we would use that into the design of the actual product . Marketing: Wi an indoors . Industrial Designer: So uh my {disfmarker} Project Manager: Yeah okay . Marketing: Oh . Project Manager: Calculator's can do it . Industrial Designer: yeah also also in you know countries where there's n isn't much light like in Scandinavia , they wouldn't be y able to use it half of the year you know . User Interface: {vocalsound} Yeah . Marketing: {vocalsound} Yeah . Project Manager: Mm-hmm . Industrial Designer: So that's not cool either . So um {vocalsound} for the uh a case , there's uh the traditional uncurved flat hard case . Single curved , which means that it has uh curves in one dimension . Or the double curved . Um {vocalsound} I wasn't able to finish my uh personal preferences sheet , but well you know that we will have to go for the double curved 'cause it's daring and different from what we have now . Uh the case materials . Marketing: Yeah . Industrial Designer: Well we have all kinds of hard uh materials like the the hard plastic , the wood and the titanium . I would definitely go for rubber 'cause it fits most in what people wanna see nowadays . Marketing: Yeah . Industrial Designer: Um poo , this is a lot of text . I wasn't able to organise this yet . We have yeah several uh interface designs . Uh we can use a scroll buttons for the menus , but we already kind of decided to go for the f for the pushbuttons , for the the arrow buttons . User Interface: Yeah . Pushbuttons . Yeah . Industrial Designer: So that's not really interesting . Marketing: Yeah . Industrial Designer: Electronics ? Yeah , {vocalsound} maybe we wanna decide on what electronics to use {gap} the advanced chip I think is easiest to implement uh for the production , 'cause they they can print it better . Um {disfmarker} Yeah . I think this is about it . Yeah I was working on some per personal preferences . I first uh chose for the battery , 'cause yeah I'm traditional and that's the most obvious , easiest choice to go to . But I really think that we should maybe uh think about the kinetic energy , User Interface: Yeah . Industrial Designer: where you have to move the thing to be able to use it . User Interface: Yeah . Project Manager: Yeah . User Interface: As an optional uh feature . Marketing: Yeah . User Interface: Or combine uh both with a with one uh Project Manager: Uh I think you can only fit one uh source of energy on the {disfmarker} Industrial Designer: Yeah maybe we {disfmarker} Marketing: I guess we can only choose one . User Interface: Okay . Industrial Designer: I can imagine that the kinetic uh type energy source would be more expensive to make . But it is more longlasting , that the people don't have to ever buy batteries again . Project Manager: Yeah Marketing: Yeah . And it's more fun . Project Manager: I didn't receive any info uh . Industrial Designer: And it's also more fun yeah . I always chuck my uh remote control around , so {disfmarker} Marketing: Yeah , just playing with it Project Manager: Yeah . Marketing: and {disfmarker} especially when the material's rubber . It can be done , I mean , you can't harm it , Project Manager: S yeah it's safe . User Interface: {vocalsound} And throw it {gap} . Industrial Designer: Yeah y exactly . Marketing: so it's a perfect combination I guess . Industrial Designer: You don't have to be scared about bouncing it off the g floor and breaking it or whatever . User Interface: {vocalsound} Marketing: Yeah . User Interface: Okay . Industrial Designer: So that's the end of it . User Interface: Yeah . Marketing: So {disfmarker} Project Manager: 'Kay next . Industrial Designer: Uh go ahead . Marketing: So double curved is like this , this , this , or {disfmarker} Industrial Designer: No it means curved in two dimensions . So uh w single curved ? Uh let's say would be a b square box , but then with curves on one dimension . Marketing: Mm . Industrial Designer: And double curved would means that it would have curves curves in every direction . Like three D_ . Yeah . Marketing: Yeah . Also in in height ? Project Manager: Uh {disfmarker} Marketing: Yeah okay . Project Manager: Okay . Can we uh {disfmarker} User Interface: Yeah . One one uh very important thing I was uh yeah thinking about is the speech uh option . We were going to use that . Project Manager: Yeah . User Interface: Yeah . So um {disfmarker} {vocalsound} Yeah um yeah that's one thing uh which I'm not sure uh of how to implement it uh into the remote control . Project Manager: Well the visual representation is not there with speech Industrial Designer: Design ? User Interface: No okay but it has to be combined with with the menu uh for functions and {disfmarker} Project Manager: but you can {disfmarker} Yeah . Just {disfmarker} yeah . User Interface: So okay . Project Manager: I think you can just uh match the speech commands with the functions that are already present . User Interface: Yeah . Project Manager: So I don't think you have to design anything else for that . User Interface: Okay . Marketing: Yeah with the programme . User Interface: But do uh j do we uh do the speech just for the basic options , for the simple buttons ? Project Manager: Both . User Interface: For for everything , Project Manager: Yeah . User Interface: also for the advanced options ? Okay . Uh we have this {gap} very uh basic uh trendy design . Everybody says it so that's what's uh {disfmarker} yeah um {disfmarker} Yeah in the in the last uh meeting we uh we were yeah putting the the simple and the advanced options separated . That's yeah obvious . Um yeah . Pressing the the menu option uh will disable uh all other options on your uh remote control . And only the the L_C_D_ panel will uh light up and then you can only uh change the yeah the options . Marketing: And and the and the buttons that you need to control it , I guess . Project Manager: Yeah . User Interface: Yeah . Um yeah design has to be very attractive but that's your your op your {disfmarker} yeah . Project Manager: {vocalsound} User Interface: {gap} {vocalsound} you have to uh delete this but this is the the the simple uh layout . Project Manager: Yeah . User Interface: Uh display on the upper side with the the menu button and maybe a some sort of cancel button or save button . Project Manager: That would be the back . User Interface: I'm {disfmarker} The back . Project Manager: Back and okay . Marketing: Yeah . User Interface: Back and okay yeah . Marketing: {vocalsound} Back and okay . Project Manager: You did read the minutes I wrote ? User Interface: Uh {disfmarker} Project Manager: You did read the minutes I wrote ? User Interface: What ? A little bit I think but not not everything w Industrial Designer: I {disfmarker} Project Manager: Oh okay 'cause I pretty much summed up all the buttons there were . So {disfmarker} User Interface: Okay . Oh {vocalsound} I uh didn't read that . Project Manager: I hate doing work for nothing . {vocalsound} User Interface: But {disfmarker} {vocalsound} But this is the the basic uh design uh for the for the m yeah for the buttons . Marketing: {vocalsound} User Interface: Um {disfmarker} I wanted to to categorise everything . Uh with a speech display uh yeah , sound , everything you you noted in your uh minutes . Um every pushbutton has uh has its own uh LED light . Project Manager: Mm-hmm . User Interface: So you can uh yeah change uh m make it more trendy for for younger people . And uh if there are older people they wanted more uh yeah more uh luxurous {disfmarker} so that's an a also an option . Um that was it . Project Manager: {vocalsound} That was it ? User Interface: {vocalsound} Yeah . Project Manager: Okay . Uh {disfmarker} {gap} again . Ugh . {vocalsound} Okay so what we have to decide is what kind of components do we use ? Uh energy source , chip type , case type . And user interface . But I didn't see a clear distinction between these so I think what we have is okay . So we only , we already decided that kinetic would be the choice for energy . Marketing: No . Project Manager: Uh the case would be doubly curved . So {disfmarker} Industrial Designer: And rubber . Rubber material . Marketing: Rubber material . Project Manager: Rubber material . And that's the only thing we have left . Industrial Designer: Yeah we need the the chip on print to be able to support the the screen and uh and f audio function . Project Manager: Oh okay . No it's easy . {vocalsound} Marketing: So that's uh {disfmarker} is that is that the advanced chip ? {vocalsound} Industrial Designer: Yeah . Yeah . Project Manager: Advanced chip . Okay . Industrial Designer: Otherwise you would have a simple chip , just for pressing buttons . But we need more . Marketing: Wow . Yeah . Alright . Industrial Designer: I'm just thinking , this is not my department , but I I'm not sure what this is gonna cost , Marketing: Kinetic . Double curved . Project Manager: Too {gap} . Industrial Designer: to be able to m Project Manager: Uh I didn't get any info on this . So {disfmarker} Marketing: {gap} . Industrial Designer: So 'cause we need to sell it for twenty five Euro a piece . Project Manager: Yeah . User Interface: {vocalsound} Yeah . Industrial Designer: That's gonna be difficult huh ? Marketing: The cost of making it should be twelve and a half ? Project Manager: I have total here . Industrial Designer: Yeah . Marketing: {vocalsound} Project Manager: Yeah I don't know . Industrial Designer: Yeah yeah yeah . Project Manager: I didn't get any information about that so {disfmarker} User Interface: {gap} . We're going to produce it in uh China so it's no problem . Project Manager: Yeah . Industrial Designer: {vocalsound} Child labour man , we love it . User Interface: {vocalsound} Marketing: {vocalsound} Yeah , so it's cheap . Project Manager: Who doesn't . Uh let's see . Is there a new thing ? Marketing: Um well the interface type supplements . Project Manager: Yeah the interface , maybe can {disfmarker} User Interface: Uh it's it's quite difficult because we we haven't got all the options uh {disfmarker} yeah . Project Manager: Ooh . No . Uh do you have a picture of doubly curved case ? And could you put that in the group folder ? Of the project folder . Industrial Designer: Um let me see . Wait a sec . Marketing: If you go to your homepage or something , you should Industrial Designer: Yeah I'm going there now . Marketing: get your own information . Industrial Designer: Inspiration . Marketing: I got my fresh and fyoo fruity uh picture uh also uh over there , so {disfmarker} Project Manager: {vocalsound} Ah you didn't draw it yourself . User Interface: {vocalsound} Industrial Designer: Well {disfmarker} Marketing: No . Project Manager: {vocalsound} Ah . Marketing: {vocalsound} Too less time . Industrial Designer: Um {disfmarker} yeah maybe it's {disfmarker} Marketing: Yeah , also the menu . User Interface: Yeah . Marketing: Yeah that that w User Interface: This is the the menu I was uh looking uh at . Marketing: Yeah . Yeah I was thinking of that also , with with a with a uh arrow . Industrial Designer: Maybe it's easier {disfmarker} User Interface: Yeah . Project Manager: Arrow . User Interface: Arrow yeah . Project Manager: Yeah . Marketing: So that indicates that there's an menu under that menu . Industrial Designer: Yeah . Yeah perfect . User Interface: Yeah . Marketing: So {disfmarker} Project Manager: {gap} . 'S the target group . Industrial Designer: Maybe it's easier if you guys come over here . User Interface: S yeah . Project Manager: Yeah sure . {vocalsound} Industrial Designer: S see this is the the the standard traditional type , where the form uh yeah serves the function , you know . Marketing: Oh yeah . Industrial Designer: It's like really basic . But this m is more appealing to old people and we don't want that . Marketing: Yeah . Project Manager: Yeah . {vocalsound} Industrial Designer: This is what we're looking for . And th that means curved in both dire dire uh dimensions . Project Manager: Oh okay . I see . Industrial Designer: Not only like this but it has to be {disfmarker} Project Manager: Yeah also like this . So you can hold it . Industrial Designer: exactly . It has to be kind of instead of the PlayStation , the module . It has to be like the the Game Cube , you know , User Interface: Yeah . Industrial Designer: where your thumbs would be laying in the instrument and it has to be nice to hold . And {disfmarker} User Interface: But it has also to {disfmarker} it it has also to be uh luxurous uh for for yeah rich people . Project Manager: {gap} . User Interface: Th this looks a little bit like like for only for children . So {disfmarker} Industrial Designer: It ha Project Manager: The children's story . Yeah I've got it . Industrial Designer: Yeah but that's that's the the problem uh yeah the dilemma actually , Project Manager: Distinction . Yeah . Industrial Designer: 'cause we wanna appeal to the to the young public with fancy with flashy colours , and with a lot of shape . And {disfmarker} User Interface: Yeah . Industrial Designer: Yeah , and the and the rubber , it it will look cheap always , User Interface: The colour {disfmarker} Yeah . Okay but the the colours , you you can make it uh make the colours with {gap} LEDs uh beneath the the buttons . Industrial Designer: you know , with the {disfmarker} Project Manager: Mm-hmm . User Interface: If you press a button and you can disable the the colour LEDs for for people that don't like it . Marketing: Mm . Industrial Designer: There is mobile phones , in which you can change the colour also of the lights . User Interface: Yeah . Industrial Designer: Maybe we should consider this function . Project Manager: Mm-hmm . Industrial Designer: To customise it and so {disfmarker} I mean kids can make it look more flashy with different kinds of colours User Interface: Yeah . Industrial Designer: and people who want something , you know , different , or more uh design , they can go for one colour Project Manager: Different . Mm-hmm . Industrial Designer: like uh for example this uh photo th camera . Project Manager: Camera . Marketing: Yeah . {vocalsound} Cool . S underwater uh {disfmarker} {vocalsound} Project Manager: Yeah submarine . {vocalsound} Marketing: yeah . Industrial Designer: Personally I think it's really ugly . Project Manager: {vocalsound} Well {disfmarker} User Interface: Yeah . Marketing: {vocalsound} Industrial Designer: Just give me the thing that it's inside there {gap} Project Manager: Yeah but this this the {gap} is for the {gap} . User Interface: Very cheap uh cheap look . Industrial Designer: maybe I'm too old for this stuff . Marketing: Yeah . Industrial Designer: {vocalsound} Yeah . Marketing: Yeah . Project Manager: Okay . Uh {disfmarker} Industrial Designer: So those I think are all my {disfmarker} Marketing: {gap} . Industrial Designer: oh . Project Manager: Ah yeah bright colours . Marketing: Yeah . Also a kind of rubber uh {disfmarker} Industrial Designer: And this is , this is with the curved that I mean . Marketing: Yeah . Project Manager: That's singly curved . Industrial Designer: Yeah . Yeah ? Project Manager: Okay . Marketing: That should be nice . Project Manager: Well we could make a compromise between that . But I don't know if it's worth the effort . Industrial Designer: A compromise between what ? Project Manager: Uh instead of doubly curved we take a single curved . So to appeal a little more to the all the public . Marketing: So s Industrial Designer: This , this would be uh single curved uh ? Project Manager: Mm-hmm . Marketing: Yeah there's only in in this dimension . Project Manager: Yeah . Industrial Designer: Yeah . Marketing: Like this . So curvy or not {gap} . Project Manager: Also . Industrial Designer: Yeah . {vocalsound} Exactly . Exactly . Marketing: Yeah so we keep it singly c single curved then ? Project Manager: Yeah that would be an option . I don't know what you think . Industrial Designer: I think the {disfmarker} Marketing: Yeah . Industrial Designer: I mean our aim is to make something different right ? To make something new . Marketing: Yeah . Project Manager: Mm-hmm . Industrial Designer: I would go for the double curved . Project Manager: Okay . Yeah I'd agree . Industrial Designer: And I I'm I'm thinking uh you know uh a drawing palette , where you have the shape for your thumb . Project Manager: Mm-hmm . Industrial Designer: So it kind of holds nicely , something like that . User Interface: Yeah but if you if you make it more curved we we can make more and more options for buttons . Industrial Designer: Well this is really your decision but {disfmarker} Marketing: Yeah . User Interface: If you have uh it have it in your hand , you you you are not only um yeah you don't need one dimension but you can use other dimensions for pressing the the buttons . Industrial Designer: Yeah . As well . You can make a trigger button or something like that . User Interface: Yeah . Something to shoot at your television {disfmarker} {vocalsound} Industrial Designer: Yeah or that that is the confirmation button or something , Project Manager: Mm-hmm . User Interface: Yeah . Industrial Designer: that you scroll with your thumb , with the arrows , and then confirm . User Interface: That's {disfmarker} yeah . Project Manager: Mm-hmm . Industrial Designer: That would be a nice way to use it but {disfmarker} I mean , yeah , I'm thinking big already , and we need something that well that {gap} that you can able to use in one hand I think . Project Manager: Different . Stands out . Or {disfmarker} Oh yeah a one hand uh solution . Industrial Designer: Yeah . Marketing: So from top view it looks kinda like this . But from the side you you can have it also in a kind of shape . Project Manager: {gap} can turn it maybe . Marketing: Maybe because the the screen is on top you can have {disfmarker} Project Manager: To switch from buttons to interface hmm . If you turn it a little . {gap} . Industrial Designer: {gap} . Marketing: Maybe you can c have this kind of shape . A little upwards . So that the screen is more Project Manager: Oh yeah . Least you can easily see it . Marketing: towards yourself , so you can easily see your screen . Industrial Designer: How about {disfmarker} Marketing: Well well you have it in your hand so it's a kind of an angle from your eyes to the screen . So then you have double double curved in some way . So this this is so the screen is positioned over here . Industrial Designer: Mm-hmm . Marketing: Oh . Something like that . And the buttons are more , well it's very thick now but {disfmarker} Industrial Designer: Yeah I understand what you mean . Marketing: That's uh that's {disfmarker} Industrial Designer: How about we do a uh a pop-up screen , like the laptop . Project Manager: If you can uh flip . Industrial Designer: So that the only the simple functions will be visible at first . Marketing: Yeah ? That that you can press it and then it comes up ? Or {disfmarker} Industrial Designer: And then if you want {disfmarker} Project Manager: {vocalsound} Uh so you have a the the side view . Industrial Designer: Yeah . Something like that . Marketing: But then the side view can be straight . If you have a pop-up screen . But I dunno if that's too expensive . Project Manager: So and you want to be able to Industrial Designer: Yeah . Marketing: I mean maybe it's too much {disfmarker} Project Manager: make this Industrial Designer: No uh like {disfmarker} Project Manager: {gap} . Industrial Designer: I would draw it like this . Let's say this is the side view . That you have a a screen that will come up here , and can go down that way . If you know what I mean . User Interface: Okay . Yeah . Industrial Designer: So that it would come up like that . Project Manager: Okay so the buttons are on top here , and you flip it over that way . Industrial Designer: Yeah or {vocalsound} preferably even keep the simple buttons here , and then under the screen even you could put more more advanced buttons . Project Manager: Yeah . Oh yeah . Yeah yeah yeah yeah . Right . Yeah that's good idea . Marketing: Oh the advanced buttons . Right . User Interface: That's {disfmarker} the the more advanced options were uh for the for the menu . Marketing: Yeah . Project Manager: Yeah . Marketing: Yeah . User Interface: But you you want {disfmarker} Industrial Designer: F for the L_C_D_ menu right ? User Interface: okay . You just want to hide them all ? Marketing: Yeah . Industrial Designer: So w w Project Manager: No not all because you need most of them , the arrow buttons . User Interface: The {disfmarker} oh . Marketing: Yeah . Project Manager: But you can hide the okay and the back uh button . User Interface: Yeah yeah yeah . Project Manager: And the menu button also because when you flip it open {disfmarker} Marketing: {vocalsound} Yeah . Project Manager: and you can maybe even drop the menu button because maybe if you flip it open it will auto activate amauto uh uh automatically . Industrial Designer: Oh {disfmarker} Project Manager: {vocalsound} Industrial Designer: Activate and th the {disfmarker} yeah . Marketing: So {disfmarker} okay b but you have t you need some button to flip this open . Project Manager: Why ? You could just make it mechanical . Industrial Designer: True . True . But you can make a , yeah , you can make a trigger here . You know a simple uh {disfmarker} with a {disfmarker} Marketing: Yeah . {vocalsound} Yeah and it says menu and it flips open and then you have the buttons to control it , in combination with your {disfmarker} User Interface: That's {disfmarker} but it's it's not Industrial Designer: Yeah . Exactly . User Interface: it's not very uh very strong uh {disfmarker} yeah if you drop it one time {gap} . Marketing: True . It uh c it can go open . Industrial Designer: Well yeah the the idea of it was , is that because you close it , you cover the L_C_D_ screen and it won't be vulnerable to scratches or whatever . Project Manager: If you cover it with rubber . Mm . User Interface: Okay . Marketing: An adv an adv and it will be covered in some kind of uh thin rubber layer or something like that . Industrial Designer: And {disfmarker} Project Manager: Yeah . So it can bounce . Industrial Designer: Exactly . Exactly . We just have to make sure that the closing mechanism won't break . Marketing: Yeah , uh {disfmarker} It's very no it's very strong . Industrial Designer: Th it's very solid yeah . Project Manager: Yeah okay so that that may work . Marketing: Yeah . Industrial Designer: That actually will offer some extra protection for the {disfmarker} Project Manager: Okay but then we still have the the the thing of the the the shape . Yeah . Industrial Designer: Yeah . Project Manager: What kind of {disfmarker} Industrial Designer: Yeah I was thinking , if if you have your hand , it this is your th Project Manager: Harder . Marketing: Yeah the lower part doesn't work I guess , so maybe you should try it over there . Project Manager: {gap} . Industrial Designer: Okay . If this is your thumb , and this is your hand like that . With your uh wrist . Project Manager: {vocalsound} Industrial Designer: That you , that it would be kind of shape like this , you know . So it's easier to hold in your hand , to y f User Interface: But when you are left-handed , that's that's a problem . Marketing: Yeah . Industrial Designer: Uh yeah . Yeah of course . Project Manager: Maybe can design two versions . Industrial Designer: Yeah then w then you would have to to make it like this . Marketing: Yeah . User Interface: But that's that's very expensive uh {disfmarker} Industrial Designer: Like like you drew here . Marketing: Yeah . Industrial Designer: And maybe th then make this thicker also than the centre . Project Manager: Mm-hmm . Industrial Designer: Give it {disfmarker} Project Manager: And ergonomical shape . Yeah . Industrial Designer: I would give it a female shape User Interface: Yeah . Industrial Designer: but uh yeah . Anyway . Marketing: Yeah . {vocalsound} Project Manager: The female shape yeah . With two uh {disfmarker} {vocalsound} Industrial Designer: {vocalsound} Obviously . {vocalsound} Make it more appealing to guys . Marketing: Yeah . User Interface: We we could make some some rubber uh some rubber uh yeah mouse , with which you can change uh {disfmarker} Industrial Designer: I mean {disfmarker} Project Manager: Oh yeah . Some uh k esk uh {disfmarker} yeah . User Interface: and so if you {disfmarker} Yeah . {vocalsound} Marketing: Yeah but but that's optional for later I guess . Project Manager: Yeah . User Interface: Okay . Marketing: I mean , we have to make {disfmarker} Industrial Designer: Yeah but we have hardware inside , which is {disfmarker} so it has to have some sort of basic shape . User Interface: Some {disfmarker} yeah . Project Manager: Yeah yeah . Marketing: Yeah we we better so choose one {disfmarker} Industrial Designer: And also the screen , you cannot mould it . User Interface: No no no no . {vocalsound} Industrial Designer: You know kind of thing . Marketing: Yeah so okay we should better choose one sh one shape . User Interface: Okay . Industrial Designer: Yeah . Marketing: But that's the kind of the idea , Industrial Designer: {vocalsound} And then you can {disfmarker} Marketing: so it lays good in the hand , and then on on the side with with your thumb , Industrial Designer: You can place the screen here , which can come {gap} . Marketing: you you can you can use , Project Manager: Yeah . Marketing: yeah , you can use the button option {disfmarker} Project Manager: So the keywords are primary co colours , spongey ? Industrial Designer: And {disfmarker} but then I w I would {disfmarker} Marketing: Spongey . Industrial Designer: I would do the arrows here , kind of thing . Marketing: Spongey can be reached by means of {disfmarker} Industrial Designer: Those buttons ? And the simple buttons here , User Interface: {gap} . Project Manager: Yeah . Industrial Designer: so that {disfmarker} User Interface: Yeah . Marketing: Yeah . And and the and the control thngs in the middle ? The the the arrows ? Industrial Designer: I Uh y eah that's what I mean . User Interface: No the arrow's over here . Project Manager: Yeah . Industrial Designer: The arrows over here , User Interface: Yeah . Industrial Designer: and here the s simple uh {disfmarker} Marketing: Yeah and then numbers . Project Manager: Buttons . Okay . Marketing: Yeah . Alright . Project Manager: I think that uh it's a nice design . Marketing: Uh pretty nice design . Yeah . {vocalsound} Industrial Designer: {vocalsound} Project Manager: {vocalsound} It's cool . {vocalsound} Marketing: Yeah it looks uh pretty fancy . Project Manager: Yeah . Industrial Designer: {gap} or do we wanna make its shape look like a banana or something ? User Interface: {vocalsound} Industrial Designer: I dunno . Marketing: {vocalsound} {gap} . Project Manager: Yeah that's {disfmarker} {vocalsound} User Interface: {vocalsound} Marketing: Uh bananas {gap} wierd shape and other fruits also , Industrial Designer: Yeah . Marketing: so it's better to have um some sort of basic print and then a fruit print in some primary uh colours . Industrial Designer: Yeah we could make {disfmarker} Marketing: I don't know what what colours should the basic print be like ? Like some soft {vocalsound} green or something ? Project Manager: Orange or something . Marketing: Or {disfmarker} and then {disfmarker} User Interface: Or blue ? Dark blue or {disfmarker} Marketing: Oh yeah yeah , dark blue Industrial Designer: We should use {disfmarker} Marketing: and then and then very bright , uh a yellow banana , {vocalsound} an orange , uh a green apple , stuff like that , User Interface: Yeah . Marketing: with very uh bright tones I guess . Project Manager: Mm . Industrial Designer: Yeah w we need very primary colours , like bright red , bright yellow . Marketing: So you have something like {disfmarker} Project Manager: Yeah . Marketing: Yeah . User Interface: Yeah but the primary colours w we can uh create with the with the LEDs on the on the remote control . Industrial Designer: Yeah . Yeah okay yeah . User Interface: If you we uh {disfmarker} yeah . If you make it uh just a yeah bl give it a blue colour , then it's just a neutral colour , Project Manager: {vocalsound} User Interface: also for the for the more uh yeah for the {gap} people . Project Manager: {vocalsound} Huh cool . Marketing: Mm . {vocalsound} That doesn't really work . To draw , I guess . Project Manager: No it's {disfmarker} {gap} . Marketing: Oh . What's this ? Project Manager: Yeah it's text . User Interface: {vocalsound} Marketing: Right . Project Manager: N no you have to exit . {vocalsound} Marketing: Hm . Project Manager: {vocalsound} You could also make line with uh {disfmarker} User Interface: So that's {disfmarker} {vocalsound} Marketing: Yeah . Two hours further . Project Manager: Yeah . {vocalsound} Marketing: {gap} thickness . Oh . User Interface: So that's blue . Marketing: Oh . Wh why not go for the twenty ? User Interface: {vocalsound} Project Manager: Mm . Yeah . Marketing: Yeah . That's what I call painting . User Interface: Mm . Project Manager: Y {vocalsound} Marketing: So that's that's a dark blue basic colour I guess . User Interface: Yeah . Project Manager: Yeah and then on top of that . Marketing: It's pretty nice . And then uh {disfmarker} Oh {disfmarker} Project Manager: Some yellow . Marketing: Yeah with some some yellow banana {disfmarker} Project Manager: Banana colour . Industrial Designer: And how about some uh some flashing standby lights ? Marketing: Like {disfmarker} {vocalsound} . {vocalsound} Industrial Designer: Like you have on the Samsung , well I don't like to call brands phones , Marketing: {vocalsound} Industrial Designer: {vocalsound} the you know that {disfmarker} {vocalsound} 'cause I remember from one of our first meetings that uh people lose their uh remote controls often . Marketing: Yeah ? Industrial Designer: So it {disfmarker} not not only in in the colours {vocalsound} of the LEDs , that we want something to keep it visible at all times , or {disfmarker} Marketing: How do you mean ? Project Manager: Yeah if you if flashing colour so you can't lose it , basically . Industrial Designer: Um {disfmarker} User Interface: Yeah . Marketing: Some some {disfmarker} Industrial Designer: Yeah . Exactly . Project Manager: Well I think it's a bit too much but {disfmarker} User Interface: Maybe a {disfmarker} Industrial Designer: Yeah . Marketing: Yeah an orange . Well alright well this is more like purple I guess , Project Manager: Yeah . Yeah . Marketing: but {disfmarker} it's should be more real dark blue , so the contrast with the with the fruit objects is uh pretty high . User Interface: Yeah . Industrial Designer: Yeah . Marketing: So uh yeah . That would be a nice uh nice device I guess . User Interface: And which which colour should uh should I give the the display ? Uh {disfmarker} Project Manager: Who ? User Interface: Or {disfmarker} Marketing: I mean , the the colour of the background of the display ? User Interface: Yeah . Yeah . Marketing: Ah well I don't guess it s has to be a sixty uh sixty six {vocalsound} five thousand uh colour , so yeah too expensive . Project Manager: And then you can use yellow or semething . Why not ? {vocalsound} Aye . User Interface: Yeah . Marketing: So just just a {vocalsound} a blue blue backlight or something like that . User Interface: Mm . Yeah . Marketing: Green is too old-fashioned . But blue , blue's okay . J Industrial Designer: As long as you loo {vocalsound} use uh high contrast between the the background and the foreground colour . User Interface: Yeah Project Manager: Like this . User Interface: maybe a maybe a white a white backlight ? Industrial Designer: So that people with uh with Marketing: White backlight , and dark . User Interface: Dark uh letters , yeah . Marketing: Yeah . Whatever which is visible . User Interface: Yeah . Industrial Designer: {vocalsound} Marketing: I know you sh you should test it under uh under a light conditions . I mean it's hard to tell uh I dunno . User Interface: Yeah . Industrial Designer: And also for people who are a bit colourblind . Project Manager: Colourblind yeah . Marketing: Yeah . True . Project Manager: No so that's mostly red and green I believe . Marketing: Which which uh colour should the buttons be ? User Interface: That's adjustable . Project Manager: Woah . All all buttons ? Marketing: Why adjustable ? User Interface: Yeah ? Or not . Project Manager: Okay . Marketing: No uh {disfmarker} User Interface: That's how we are going to make it uh more trendy . Or is it uh too expensive ? {vocalsound} Marketing: But {vocalsound} maybe I mean they have to they have to have some colour right ? Project Manager: {vocalsound} It's difficult . Marketing: And if the background is very dark blue {disfmarker} Project Manager: Blue . Maybe green . Industrial Designer: But don't we wanna make the background the the bright colo colours ? So th the total of the thing is very bright ? Project Manager: Yeah you can {disfmarker} Industrial Designer: Like the pictures I showed you guys . Those things were all like like bright red , bright red , flashy . Marketing: Yeah ? Project Manager: Mm-hmm flashy . Marketing: So more like {disfmarker} Project Manager: Mm bzz . Marketing: Doesn't work very well . Uh . More like this colour . Industrial Designer: Yeah something like that , something that stands out more . Marketing: And then then yellow and orange and red objects on it or something . User Interface: Mm . Industrial Designer: Yeah . Marketing: But then then again , which colour should the buttons be ? The the press buttons . Should they be white or black or {disfmarker} Project Manager: Red maybe . User Interface: And it it looks quite cheap , that colour I think . Marketing: Uh {disfmarker} Project Manager: Black . User Interface: It's it's not {disfmarker} Industrial Designer: The green ? Project Manager: Why ? User Interface: Yeah . I dunno . Marketing: Yeah but it's pretty fresh , on the other side . Project Manager: Yeah . So {disfmarker} Industrial Designer: It's actually a pretty trendy colour at the moment . User Interface: It's it's trendy okay . But {disfmarker} Marketing: Yeah . User Interface: Mm . Marketing: My couch is in that colour . Project Manager: Ooh . {gap} . {vocalsound} Marketing: Yeah . User Interface: Yeah . Marketing: Well it works pretty well . Project Manager: {vocalsound} Marketing: And then time was up . Project Manager: Uh not yet . Marketing: Uh {disfmarker} Industrial Designer: Do you get a pop-up if we {disfmarker} Marketing: {gap} . Project Manager: Yeah within five minutes yeah . Marketing: {vocalsound} That you have five minutes left or {disfmarker} Industrial Designer: Alright . Project Manager: Y left yeah left and then uh I have to kick you out . Marketing: So something like this . User Interface: Yeah . Marketing: That should be pretty nice colour . But maybe the buttons , all buttons in red is maybe a bad contrast for colourblind people . Project Manager: Yeah yeah . Industrial Designer: No that's actu Marketing: Because the {gap} of the green . User Interface: But the but the buttons have their own LEDs or not ? Project Manager: They have LEDs but they have a colour . Marketing: Yeah . Industrial Designer: {vocalsound} Red and green are actually the b the easiest to discriminate . Even for colourblind . Marketing: Yeah ? Industrial Designer: They will see one of each as grey . But if you use uh green on blue , those kind of colours will look the same . Marketing: Yeah . Project Manager: {vocalsound} User Interface: Okay . Marketing: Okay . Industrial Designer: I think . Marketing: So red buttons are okay ? Industrial Designer: I think so . Project Manager: You can make them red . User Interface: Okay . That that's a default uh setting . The the red buttons . Project Manager: Yeah . But I think you need to keep in mind that the LEDs are just extra light . {vocalsound} Marketing: How do you mean ? Project Manager: Uh they they don't determine the colour that much , I think . Marketing: Yeah . User Interface: Okay . Yeah I I was think about a red uh red LEDs and blue LEDs and {disfmarker} Project Manager: 'Cause you have to print on them {disfmarker} you have a background Marketing: No that's that's too busy I guess . User Interface: Yeah . Project Manager: Each number is transparent . User Interface: Yeah . Project Manager: Uh partly but you have to print on the number . Or the the sign . User Interface: Okay . Project Manager: So you can't {gap} change the colour so {disfmarker} Marketing: You better bet better better keep the LED and the button itself in the same colour I guess . Project Manager: Yeah . User Interface: Okay . Marketing: So just an extra Project Manager: Bit of light . Industrial Designer: You can {disfmarker} Marketing: bit of light and attention . Project Manager: Bit of feedback . Industrial Designer: what we should do I think is is make kind of a see-through plastic button , with uh one coloured LED behind it . Project Manager: Yeah . User Interface: Yeah . Project Manager: Yeah . Marketing: Yeah . Industrial Designer: So that the whole button will shine Project Manager: Mm-hmm . Industrial Designer: as the colour the {vocalsound} {disfmarker} {vocalsound} And if you think about easy to use buttons , we have to , well we have to make it the shape so that it's easy to hold f for both hands , Marketing: {vocalsound} Industrial Designer: but also that you can reach the buttons with your thumb , if you hold the machine . Project Manager: Mm-hmm . Marketing: Yeah . Project Manager: Okay with {disfmarker} Uh {disfmarker} Don't mean to discourage you but {disfmarker} uh basically you two are going to work on the smartboard . Next thirty minutes to design something so {disfmarker} Industrial Designer: Ah , right . Marketing: Alright . Project Manager: And the {disfmarker} You will do the evaluation . Marketing: Of the product ? Project Manager: Yeah . Marketing: Which we don't have yet . Project Manager: Yeah uh about {disfmarker} {vocalsound} User Interface: {vocalsound} Marketing: {vocalsound} So wh how should I do that ? Project Manager: Yeah I don't know . {vocalsound} You probably get a mail . Marketing: Oh okay . Or you you or you send it to me . Or just {disfmarker} Project Manager: Yeah . Once they are finished . Yeah . Marketing: because you are going to design it on this board right ? Project Manager: Yeah but maybe you can do the evaluation {disfmarker} you don't have to evaluate yet but you can make a procedure which to follow . I don't know . Marketing: Yeah . I I probably get instruction on that , how to do that , Project Manager: Yeah . Marketing: so I make another presentation I guess . Project Manager: Yeah . Marketing: I kn I know what's gonna happen in in yeah so {disfmarker} Project Manager: About . Yeah . You have the basic idea . Marketing: I've a basic idea . Project Manager: And you two uh are going to do this . Look-and-feel and {disfmarker} User Interface: Yeah . Industrial Designer: So we're gonna work here ? On this sketchboard ? Project Manager: Yeah . Marketing: Yeah . Project Manager: Good luck . Industrial Designer: Alright . Thanks . Marketing: Yeah . Alright so that's uh {disfmarker} Project Manager: {vocalsound} So I {gap} uh make new page and uh be creative . Marketing: Yeah . User Interface: But we have to do it at this moment , after th this meeting ? Industrial Designer: Alright . Project Manager: Yeah you have uh Industrial Designer: Thirty minutes . Project Manager: thirty minutes . User Interface: Okay . Project Manager: Then we have to uh see something which we can uh User Interface: Yeah . Marketing: Yeah . Industrial Designer: Alright . Project Manager: show to the management . User Interface: Ah so this is basically the what what we are thinking about ? Industrial Designer: Yeah . Project Manager: I would yeah . Industrial Designer: Shall we uh make a new uh {disfmarker} Project Manager: Yeah . User Interface: Yeah l let's just uh delete all these uh {disfmarker} or {disfmarker} Marketing: Yeah . Project Manager: Next . Marketing: {gap} . Industrial Designer: Yeah , I just {vocalsound} make a new one . User Interface: Oh , next {gap} . Marketing: Yeah . Project Manager: Oh and save this uh board . Industrial Designer: Alright . Project Manager: Just save it . Industrial Designer: Huh ? Yeah I'll just I'll just keep it there . Project Manager: Yeah okay but just press save and uh {disfmarker} Industrial Designer: Yeah . Project Manager: It'll be fine . Marketing: On the left . S so , yeah . Industrial Designer: Uh sorry . Project Manager: {vocalsound} You can also include clip-art . {vocalsound} User Interface: {vocalsound} Industrial Designer: Okay . Project Manager: So if you'll rather draw in paint or something {disfmarker} {vocalsound} Industrial Designer: Current colour ? Marketing: Yeah . Industrial Designer: So um {disfmarker} User Interface: Okay . Uh {disfmarker} Industrial Designer: Shall we make some outline sketches of the basic shape first ? User Interface: Yeah . And then after that we can make the user uh inter interface . Industrial Designer: Because {vocalsound} I I {disfmarker} Project Manager: {gap} then look . Industrial Designer: Yeah 'cause I have to uh focus on the on the basic look-and-feel design . Marketing: This ? Project Manager: Yeah . User Interface: Yeah . Industrial Designer: So how it's gonna look . And you have to think uh how we're gonna put the screen in it and those kind of things . Marketing: Uh pretty accurate . Industrial Designer: So if I'm drawing and you think okay I'm not gonna be able to put a screen in there , you have to correct . Marketing: Oh we skip this I guess . Sound {gap} button press . User Interface: Yep . Project Manager: Yeah . Industrial Designer: Uh do you mind if I draw in black then ? For normal sketches . Project Manager: You can also include it . It's not much work . User Interface: Oh no it's it's okay . Marketing: Light only button user ca user interaction . Industrial Designer: {gap} so we kind of want the girlish Marketing: {vocalsound} Project Manager: That's included . Marketing: Yeah . Project Manager: Yeah okay . Marketing: Yeah . Industrial Designer: figure . Marketing: So the pl the plastic plastic buttons also help uh because of um they are only lit during interaction . So {disfmarker} Industrial Designer: I'm not so good at drawing . Excuse me ? Marketing: Well it's a good thing that the buttons aren't um , well that they are plastic , because then you can light up the light on {gap} when when they are usable . User Interface: Yeah . Yeah . Industrial Designer: No uh uh . Marketing: Maybe you should draw it very large {vocalsound} like this . User Interface: Yeah but this part isn't uh functioning properly . Project Manager: Yeah . Sensitive . Marketing: Oh right . Industrial Designer: How do we uh uh Marketing: Erase ? Industrial Designer: or insert text ? Project Manager: I dunno . Maybe just start typing . Industrial Designer: {vocalsound} User Interface: {vocalsound} It's a bit uh large . {vocalsound} Industrial Designer: {vocalsound} Oh that's a bit big . Yeah . {vocalsound} Project Manager: You also do the other sides . Not only on the front si uh the top side but also the the side view . User Interface: {gap} . Industrial Designer: Yeah . Ex exactly . User Interface: L let's make first the the the all the views . The the front view , side view and the back view . Industrial Designer: Uh {disfmarker} Project Manager: {vocalsound} Uh . {vocalsound} {vocalsound} Industrial Designer: Uh I thought for the side view , that the w the basic section would be rather uh a bit thicker than the middle , where you're holding it with your {disfmarker} Project Manager: Jesus . What do I write down ? {vocalsound} Marketing: Yeah . Project Manager: Why can't I work here ? This is much easier . {vocalsound} User Interface: Yeah . Marketing: Much easier , yeah . Project Manager: Yeah . Industrial Designer: 'cause your fingers have to fit underneath and {disfmarker} User Interface: The middle has to be very small so you can have it in your hand . Project Manager: Mm . Marketing: I don't see a sign that the meeting is over yet but {disfmarker} Industrial Designer: {vocalsound} Exactly but the uh but the upper side has to be a bit more like that I think . Project Manager: No so I just work here a few minutes . {vocalsound} Marketing: {vocalsound} Yeah . User Interface: Yeah the display , Industrial Designer: Uh don't you think ? User Interface: we yeah we can put a display . Industrial Designer: So the display we will put in here , the basic uh functions in here , where it's most reachable . User Interface: Yeah . Industrial Designer: The {disfmarker} User Interface: The the arrow functions . Yeah . Yeah . Industrial Designer: The th Exactly . Oh . This is hard . User Interface: {vocalsound} Industrial Designer: What do {disfmarker} {gap} don't have to draw it exactly do we ? User Interface: No it's it's uh it's okay . Industrial Designer: Wait . Let me try it one more time . Maybe I've uh {disfmarker} it's easier if I draw it in once . Okay , of course it will become way more ugly . {vocalsound} User Interface: {vocalsound} You can make it m larger . Maybe it's easier to to draw uh {disfmarker} Industrial Designer: {vocalsound} Yeah . This'll take forever . It's fun to work with this pen . User Interface: {vocalsound} Industrial Designer: Um so , larger . Marketing: Oh . User Interface: Yeah that's that's the basic idea . Yeah . Industrial Designer: And {disfmarker} Marketing: {vocalsound} Wrong one . Industrial Designer: yeah . So side . Project Manager: Five minutes left before the meeting ends . Industrial Designer: 'Kay . Um other views ? Project Manager: {vocalsound} Marketing: Alright . User Interface: Yeah only if you are going to put buttons on the side of the unit . Industrial Designer: Uh {disfmarker} User Interface: That's the question . Industrial Designer: Yeah . {vocalsound} Let's fill i fill in the buttons later . Marketing: But we we {disfmarker} User Interface: Yeah . Industrial Designer: So this is gonna be from the Marketing: I is it {disfmarker} if if this is from the side {disfmarker} Industrial Designer: uh from {vocalsound} User Interface: From the {disfmarker} Marketing: woah . Steady . Industrial Designer: yeah yeah . Sorry . Marketing: Because there the screen goes up like that right ? Industrial Designer: Yeah . Marketing: So then it's like this , Industrial Designer: Yeah ? Marketing: or {disfmarker} that's not convenient because then you have the screen like this and look like the {disfmarker} it's better to have it somewhat like this . Or does it flip all the way ? User Interface: Yeah I'm I'm {disfmarker} Industrial Designer: The the idea is that it has to flip up to here . User Interface: May maybe it's it's easier to to integrate the the the L_C_D_ screen just into this this bubble . Because it do doesn't have to flip then . Industrial Designer: Okay . User Interface: Because we have en enough space for for making a an L_C_D . Industrial Designer: Yeah . Yeah yeah yeah . User Interface: Because here {disfmarker} Marketing: It's better to to have this like this I guess , and then flip it like this . Industrial Designer: True . User Interface: But why why do we need uh the flipping uh {disfmarker} Industrial Designer: {gap} you can adjust the angle to which it flips . So it can also from this angle , it can flip all the way up to there . User Interface: Okay . Yeah . Industrial Designer: You can flip it up to there if you want . Marketing: Yeah . So w yeah . But we still keep the flipping mechanism . Project Manager: Yeah we keep the flip ? User Interface: Yeah . Industrial Designer: Think so . Project Manager: Keep the flip live . Industrial Designer: Yeah because I think it will feel weird if you would make this smaller and this bigger or something that {disfmarker} User Interface: {vocalsound} Marketing: {vocalsound} User Interface: Yeah . Industrial Designer: I dunno . Marketing: {vocalsound} User Interface: Uh the the shape is okay but {disfmarker} yeah ? I don't see the the yeah why why we should use the the flipping uh mechanism . Industrial Designer: {vocalsound} I thought it would be cool . {vocalsound} Marketing: Yeah . User Interface: Because we {disfmarker} Okay yeah . It's it's for for for more trendy uh {disfmarker} Marketing: Yeah but maybe {disfmarker} Yeah but maybe we we should then {disfmarker} User Interface: Because we have enough space . H here we got uh the basic functions , the the arrow uh yeah button . Marketing: Yeah there the middle {disfmarker} Sh sh shouldn't we integrate it ? User Interface: Yeah and then h we sh mm . Marketing: And then like i oh th {vocalsound} User Interface: {vocalsound} Industrial Designer: {vocalsound} Marketing: doh . Come on . So this is the shape . Oh . It hasn't {disfmarker} Industrial Designer: {gap} . It doesn't aim so well . User Interface: {vocalsound} Marketing: Okay but the screen is a bit lower because if it falls on the other side , it doesn't fall on the screen . User Interface: Yeah , then it's {disfmarker} Marketing: So there's a layer of rubber on the side . Industrial Designer: Yeah yeah yeah . Definitely . Project Manager: {vocalsound} Marketing: So no flipping but just {disfmarker} User Interface: No flipping or {disfmarker} Project Manager: No flipping ? Marketing: no . User Interface: {gap} you wanted the flipping so {disfmarker} Industrial Designer: Yeah I guess but uh I mean most votes count right ? User Interface: But if you if you {disfmarker} If you drop it it it just breaks . And it has to be very strong because of the {gap} . Yeah kind of {disfmarker} Project Manager: It's shaking . Industrial Designer: Yeah . Marketing: Throwing and the kinetics . Oh . We better make we better make it like this . Eventually . Industrial Designer: Yeah true true . Project Manager: Yeah just light on top . Industrial Designer: Yeah . User Interface: And it's also for the for the children , it's yeah for people not sixteen years . Industrial Designer: Yeah if you if you're going for the kinetics {disfmarker} Marketing: Yeah . Project Manager: Safer . Mm . Yeah okay that {gap} the target group . User Interface: But there are more {disfmarker} Marketing: Uh they are responsible enough to have a mobile phone , so also to to deal with their uh remote uh control . Yes . User Interface: Yeah okay . That's true . Okay . Yeah ? Project Manager: Well . I just uh ended the meeting . Industrial Designer: Yeah . I'm just thinking totally different designs also . Project Manager: You two go design . User Interface: Okay wi Industrial Designer: Remember that the weird pocketphone thingy which looked like kind of a Gameboy . Project Manager: Oh . By the way . Um {disfmarker} User Interface: Yeah . Project Manager: {vocalsound} Industrial Designer: Maybe we should try something like that . But yeah . Marketing: {vocalsound} Project Manager: I uh thought up a name for our product . Yeah . It's called uh the Real Remote . User Interface: {vocalsound} Industrial Designer: Oh right . Marketing: Yeah ? Project Manager: {vocalsound} With a copyright sign after Real . {vocalsound} Marketing: Ooh . {vocalsound} Industrial Designer: Alright . User Interface: {vocalsound} The Real Remote . Marketing: Yeah . {vocalsound} Alright . Industrial Designer: Yeah . I like it . Project Manager: So maybe you can include that somewhere . Industrial Designer: Okay . This can go . Marketing: Good . Yeah . We should work in our own room right ? Or not ? Project Manager: Yeah . {vocalsound} Industrial Designer: Oh yeah we have to f uh include that in our design as well . Project Manager: I don't see any power cables here so {disfmarker} Industrial Designer: Let's see . Marketing: Yeah . Yes . Industrial Designer: What the hell's that ? Project Manager: 'Kay . User Interface: {vocalsound} I think uh it's the sensors . Marketing: See you two in half an hour uh {disfmarker} User Interface: Okay . Industrial Designer: Uh {disfmarker} Project Manager: Good luck . {vocalsound} User Interface: Yep . Okay that's the side . Ah it's it's okay . But do we want uh options on the on the side with the with the buttons ? Industrial Designer: Yeah . I think we do . User Interface: Or just leave it ? Uh could make an uh a volume button uh scroll , volume button . Marketing: {vocalsound} Industrial Designer: Yeah or j or also scrolling for the m yeah . User Interface: For menu . Or {disfmarker} Industrial Designer: Yeah ? I dunno . We w kind of wanted to stick with the {disfmarker} User Interface: Yeah . No , yeah . Industrial Designer: Yeah I'm just thinking , {vocalsound} if we i we wanna make something different Project Manager: {vocalsound} Industrial Designer: right ? So the with the scroll is is more futuristic than the standard arrow buttons . User Interface: Yeah . Industrial Designer: I think . User Interface: Mm . Yeah you are going to design it so {disfmarker} {vocalsound}
doc_3
"Grad H: st\nGrad F: So we 're on .\nGrad H: Yeah . That 's better .\nGrad F: And , {comment} somewh(...TRUNCATED)
doc_4
"Project Manager: Mm .\nMarketing: So ,\nProject Manager: So , uh now {vocalsound}\nMarketing: Hi Ch(...TRUNCATED)
doc_5
"Industrial Designer: {vocalsound}\nMarketing: Are you sure I got it all {disfmarker} head's kinda s(...TRUNCATED)
doc_6
"The Chair (Hon. Anthony Rota (NipissingTimiskaming, Lib.)): We'll call this meeting to order. Welco(...TRUNCATED)
doc_7
"Project Manager: Right w welcome to the the first meeting of uh Real Reaction's uh um development m(...TRUNCATED)
doc_8
"Project Manager: Okay , well I think we're ready to begin . Right , my name's Adam Duguid , we're h(...TRUNCATED)
doc_9
"Project Manager: All set ? Okay . Cool . Right . So um basically I'm just gonna go over real quickl(...TRUNCATED)
End of preview. Expand in Data Studio

LEMBQMSumRetrieval

An MTEB dataset
Massive Text Embedding Benchmark

qmsum subset of dwzhu/LongEmbed dataset.

Task category t2t
Domains Spoken, Written
Reference https://huggingface.co/datasets/dwzhu/LongEmbed

How to evaluate on this task

You can evaluate an embedding model on this dataset using the following code:

import mteb

task = mteb.get_tasks(["LEMBQMSumRetrieval"])
evaluator = mteb.MTEB(task)

model = mteb.get_model(YOUR_MODEL)
evaluator.run(model)

To learn more about how to run models on mteb task check out the GitHub repitory.

Citation

If you use this dataset, please cite the dataset as well as mteb, as this dataset likely includes additional processing as a part of the MMTEB Contribution.


@inproceedings{zhong-etal-2021-qmsum,
  abstract = {},
  address = {Online},
  author = {Zhong, Ming  and
Yin, Da  and
Yu, Tao  and
Zaidi, Ahmad  and
Mutuma, Mutethia  and
Jha, Rahul  and
Awadallah, Ahmed Hassan  and
Celikyilmaz, Asli  and
Liu, Yang  and
Qiu, Xipeng  and
Radev, Dragomir},
  booktitle = {Proceedings of the 2021 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies},
  doi = {10.18653/v1/2021.naacl-main.472},
  editor = {Toutanova, Kristina  and
Rumshisky, Anna  and
Zettlemoyer, Luke  and
Hakkani-Tur, Dilek  and
Beltagy, Iz  and
Bethard, Steven  and
Cotterell, Ryan  and
Chakraborty, Tanmoy  and
Zhou, Yichao},
  month = jun,
  pages = {5905--5921},
  publisher = {Association for Computational Linguistics},
  title = {{QMS}um: A New Benchmark for Query-based Multi-domain Meeting Summarization},
  url = {https://aclanthology.org/2021.naacl-main.472},
  year = {2021},
}


@article{enevoldsen2025mmtebmassivemultilingualtext,
  title={MMTEB: Massive Multilingual Text Embedding Benchmark},
  author={Kenneth Enevoldsen and Isaac Chung and Imene Kerboua and Márton Kardos and Ashwin Mathur and David Stap and Jay Gala and Wissam Siblini and Dominik Krzemiński and Genta Indra Winata and Saba Sturua and Saiteja Utpala and Mathieu Ciancone and Marion Schaeffer and Gabriel Sequeira and Diganta Misra and Shreeya Dhakal and Jonathan Rystrøm and Roman Solomatin and Ömer Çağatan and Akash Kundu and Martin Bernstorff and Shitao Xiao and Akshita Sukhlecha and Bhavish Pahwa and Rafał Poświata and Kranthi Kiran GV and Shawon Ashraf and Daniel Auras and Björn Plüster and Jan Philipp Harries and Loïc Magne and Isabelle Mohr and Mariya Hendriksen and Dawei Zhu and Hippolyte Gisserot-Boukhlef and Tom Aarsen and Jan Kostkan and Konrad Wojtasik and Taemin Lee and Marek Šuppa and Crystina Zhang and Roberta Rocca and Mohammed Hamdy and Andrianos Michail and John Yang and Manuel Faysse and Aleksei Vatolin and Nandan Thakur and Manan Dey and Dipam Vasani and Pranjal Chitale and Simone Tedeschi and Nguyen Tai and Artem Snegirev and Michael Günther and Mengzhou Xia and Weijia Shi and Xing Han Lù and Jordan Clive and Gayatri Krishnakumar and Anna Maksimova and Silvan Wehrli and Maria Tikhonova and Henil Panchal and Aleksandr Abramov and Malte Ostendorff and Zheng Liu and Simon Clematide and Lester James Miranda and Alena Fenogenova and Guangyu Song and Ruqiya Bin Safi and Wen-Ding Li and Alessia Borghini and Federico Cassano and Hongjin Su and Jimmy Lin and Howard Yen and Lasse Hansen and Sara Hooker and Chenghao Xiao and Vaibhav Adlakha and Orion Weller and Siva Reddy and Niklas Muennighoff},
  publisher = {arXiv},
  journal={arXiv preprint arXiv:2502.13595},
  year={2025},
  url={https://arxiv.org/abs/2502.13595},
  doi = {10.48550/arXiv.2502.13595},
}

@article{muennighoff2022mteb,
  author = {Muennighoff, Niklas and Tazi, Nouamane and Magne, Lo{\"\i}c and Reimers, Nils},
  title = {MTEB: Massive Text Embedding Benchmark},
  publisher = {arXiv},
  journal={arXiv preprint arXiv:2210.07316},
  year = {2022}
  url = {https://arxiv.org/abs/2210.07316},
  doi = {10.48550/ARXIV.2210.07316},
}

Dataset Statistics

Dataset Statistics

The following code contains the descriptive statistics from the task. These can also be obtained using:

import mteb

task = mteb.get_task("LEMBQMSumRetrieval")

desc_stats = task.metadata.descriptive_stats
{
    "test": {
        "num_samples": 1724,
        "number_of_characters": 11169115,
        "num_documents": 197,
        "min_document_length": 6428,
        "average_document_length": 53335.817258883246,
        "max_document_length": 147260,
        "unique_documents": 197,
        "num_queries": 1527,
        "min_query_length": 84,
        "average_query_length": 433.50294695481335,
        "max_query_length": 1574,
        "unique_queries": 1527,
        "none_queries": 0,
        "num_relevant_docs": 1527,
        "min_relevant_docs_per_query": 1,
        "average_relevant_docs_per_query": 1.0,
        "max_relevant_docs_per_query": 1,
        "unique_relevant_docs": 197,
        "num_instructions": null,
        "min_instruction_length": null,
        "average_instruction_length": null,
        "max_instruction_length": null,
        "unique_instructions": null,
        "num_top_ranked": null,
        "min_top_ranked_per_query": null,
        "average_top_ranked_per_query": null,
        "max_top_ranked_per_query": null
    }
}

This dataset card was automatically generated using MTEB

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