chess

#2
by LeroyDyer - opened

I think for each game we need the details of the chess match who won and who lost ie who was the opponents : as it also gives as a way to from the data:
If would be good if the text was inside labelled with the opponents notebook comment; as a single shot for each game as a title first play a game of chess , then the turn tun game .... each game should be labled ! its just way to get the data in with understanding .... later if a game is asked then the game can work... for a first understanding of chess:
Later we would need player one player two and board position : (current) to allow for the model to build a visio spacial sketch in the completion !

then a few cryptic puzzles of positions then the completion would be the rest of the game (moves only) to the end to checkmate:: then Im sure we would begin to be able to play a game of paper chess ::: Not great but still a beginning:
Later we would be able to teach it the rules for each piece as well as the historical meaning and basis of the game : in natural language: ie give it many positions where it must move the knight ... and example of it moving correct and incorrect:
hence building a teaching strategy : but with examples and samples : later you can clone the models to play against each other or talk about chess and example moves to produce some type of game chat... with both model challenging each other about thier knowledge of chess and how it work!...hence highly possible to give the model the understanding and possible roleplay or text based game play..... and with imagery we can also teach it to recognize game positions and opens and checkmates via picture and even diffuse game positions and example lessons: even ask it to construct the game to play !
Once you have a teaching pathway it only quality data!! and how to frame it in training !!!

Yes it's a good idea this project is still W.I.P. One day I'll find the time and motivation to finish it

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