gt: 				else if (getRandom(100) < 6)
context: /*
   * This file is part of the L2J Global project.
   * 
   * This program is free software: you can redistribute it and/or modify
   * it under the terms of the GNU General Public License as published by
   * the Free Software Foundation, either version 3 of the License, or
   * (at your option) any later version.
   * 
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
   * General Public License for more details.
   * 
   * You should have received a copy of the GNU General Public License
   * along with this program. If not, see <http://www.gnu.org/licenses/>.
   */
  package ai.areas.LairOfAntharas.Antharas;
  
  import java.util.HashMap;
  import java.util.List;
  import java.util.Map;
  
  import com.l2jglobal.Config;
  import com.l2jglobal.commons.util.CommonUtil;
  import com.l2jglobal.gameserver.ai.CtrlIntention;
  import com.l2jglobal.gameserver.enums.MountType;
  import com.l2jglobal.gameserver.instancemanager.GrandBossManager;
  import com.l2jglobal.gameserver.instancemanager.ZoneManager;
  import com.l2jglobal.gameserver.model.L2Party;
  import com.l2jglobal.gameserver.model.L2World;
  import com.l2jglobal.gameserver.model.Location;
  import com.l2jglobal.gameserver.model.StatsSet;
  import com.l2jglobal.gameserver.model.actor.L2Attackable;
  import com.l2jglobal.gameserver.model.actor.L2Character;
  import com.l2jglobal.gameserver.model.actor.L2Npc;
  import com.l2jglobal.gameserver.model.actor.instance.L2GrandBossInstance;
  import com.l2jglobal.gameserver.model.actor.instance.L2PcInstance;
  import com.l2jglobal.gameserver.model.holders.SkillHolder;
  import com.l2jglobal.gameserver.model.skills.Skill;
  import com.l2jglobal.gameserver.model.skills.SkillCaster;
  import com.l2jglobal.gameserver.model.zone.type.L2NoRestartZone;
  import com.l2jglobal.gameserver.network.NpcStringId;
  import com.l2jglobal.gameserver.network.serverpackets.Earthquake;
  import com.l2jglobal.gameserver.network.serverpackets.ExShowScreenMessage;
  import com.l2jglobal.gameserver.network.serverpackets.PlaySound;
  import com.l2jglobal.gameserver.network.serverpackets.SocialAction;
  import com.l2jglobal.gameserver.network.serverpackets.SpecialCamera;
  import com.l2jglobal.gameserver.util.Broadcast;
  
  import ai.AbstractNpcAI;
  
  /**
   * Antharas AI.
   * @author St3eT
   */
  public final class Antharas extends AbstractNpcAI
  {
  	// NPC
  	private static final int ANTHARAS = 29068; // Antharas
  	private static final int BEHEMOTH = 29069; // Behemoth Dragon
  	private static final int TERASQUE = 29190; // Tarask Dragon
  	private static final int BOMBER = 29070; // Dragon Bomber
  	private static final int HEART = 13001; // Heart of Warding
  	private static final int CUBE = 31859; // Teleportation Cubic
  	private static final Map<Integer, Location> INVISIBLE_NPC = new HashMap<>();
  	{
  		INVISIBLE_NPC.put(29077, new Location(177229, 113298, -7735));
  		INVISIBLE_NPC.put(29078, new Location(176707, 113585, -7735));
  		INVISIBLE_NPC.put(29079, new Location(176385, 113889, -7735));
  		INVISIBLE_NPC.put(29080, new Location(176082, 114241, -7735));
  		INVISIBLE_NPC.put(29081, new Location(176066, 114802, -7735));
  		INVISIBLE_NPC.put(29082, new Location(176095, 115313, -7735));
  		INVISIBLE_NPC.put(29083, new Location(176425, 115829, -7735));
  		INVISIBLE_NPC.put(29084, new Location(176949, 116378, -7735));
  		INVISIBLE_NPC.put(29085, new Location(177655, 116402, -7735));
  		INVISIBLE_NPC.put(29086, new Location(178248, 116395, -7735));
  		INVISIBLE_NPC.put(29087, new Location(178706, 115998, -7735));
  		INVISIBLE_NPC.put(29088, new Location(179208, 115452, -7735));
  		INVISIBLE_NPC.put(29089, new Location(179191, 115079, -7735));
  		INVISIBLE_NPC.put(29090, new Location(179221, 114546, -7735));
  		INVISIBLE_NPC.put(29091, new Location(178916, 113925, -7735));
  		INVISIBLE_NPC.put(29092, new Location(178782, 113814, -7735));
  		INVISIBLE_NPC.put(29093, new Location(178419, 113417, -7735));
  		INVISIBLE_NPC.put(29094, new Location(177855, 113282, -7735));
  	}
  	
  	// Item
  	private static final int STONE = 3865; // Portal Stone
  	// Skill
  	private static final SkillHolder ANTH_JUMP = new SkillHolder(4106, 1); // Antharas Stun
  	private static final SkillHolder ANTH_TAIL = new SkillHolder(4107, 1); // Antharas Stun
  	private static final SkillHolder ANTH_FEAR = new SkillHolder(4108, 1); // Antharas Terror
  	private static final SkillHolder ANTH_DEBUFF = new SkillHolder(4109, 1); // Curse of Antharas
  	private static final SkillHolder ANTH_MOUTH = new SkillHolder(4110, 2); // Breath Attack
  	private static final SkillHolder ANTH_BREATH = new SkillHolder(4111, 1); // Antharas Fossilization
  	private static final SkillHolder ANTH_NORM_ATTACK = new SkillHolder(4112, 1); // Ordinary Attack
  	private static final SkillHolder ANTH_NORM_ATTACK_EX = new SkillHolder(4113, 1); // Animal doing ordinary attack
  	private static final SkillHolder ANTH_REGEN_1 = new SkillHolder(4125, 1); // Antharas Regeneration
  	private static final SkillHolder ANTH_REGEN_2 = new SkillHolder(4239, 1); // Antharas Regeneration
  	private static final SkillHolder ANTH_REGEN_3 = new SkillHolder(4240, 1); // Antharas Regeneration
  	private static final SkillHolder ANTH_REGEN_4 = new SkillHolder(4241, 1); // Antharas Regeneration
  	private static final SkillHolder DISPEL_BOM = new SkillHolder(5042, 1); // NPC Dispel Bomb
  	private static final SkillHolder ANTH_ANTI_STRIDER = new SkillHolder(4258, 1); // Hinder Strider
  	private static final SkillHolder ANTH_FEAR_SHORT = new SkillHolder(5092, 1); // Antharas Terror
  	private static final SkillHolder ANTH_METEOR = new SkillHolder(5093, 1); // Antharas Meteor
  	// Zone
  	private static final L2NoRestartZone zone = ZoneManager.getInstance().getZoneById(70050, L2NoRestartZone.class); // Antharas Nest zone
  	// Status
  	private static final int ALIVE = 0;
  	private static final int WAITING = 1;
  	private static final int IN_FIGHT = 2;
  	private static final int DEAD = 3;
  	// Misc
  	private static final int MAX_PEOPLE = 200; // Max allowed players
  	private L2GrandBossInstance _antharas = null;
  	private static long _lastAttack = 0;
  	private static int _minionCount = 0;
  	private static int minionMultipler = 0;
  	private static int moveChance = 0;
  	private static int sandStorm = 0;
  	private static L2PcInstance attacker_1 = null;
  	private static L2PcInstance attacker_2 = null;
  	private static L2PcInstance attacker_3 = null;
  	private static int attacker_1_hate = 0;
  	private static int attacker_2_hate = 0;
  	private static int attacker_3_hate = 0;
  	
  	private Antharas()
  	{
  		addStartNpc(HEART, CUBE);
  		addTalkId(HEART, CUBE);
  		addFirstTalkId(HEART);
  		addSpawnId(INVISIBLE_NPC.keySet());
  		addSpawnId(ANTHARAS);
  		addMoveFinishedId(BOMBER);
  		addAggroRangeEnterId(BOMBER);
  		addSpellFinishedId(ANTHARAS);
  		addAttackId(ANTHARAS, BOMBER, BEHEMOTH, TERASQUE);
  		addKillId(ANTHARAS, TERASQUE, BEHEMOTH);
  		
  		final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARAS);
  		final double curr_hp = info.getDouble("currentHP");
  		final double curr_mp = info.getDouble("currentMP");
  		final int loc_x = info.getInt("loc_x");
  		final int loc_y = info.getInt("loc_y");
  		final int loc_z = info.getInt("loc_z");
  		final int heading = info.getInt("heading");
  		final long respawnTime = info.getLong("respawn_time");
  		
  		switch (getStatus())
  		{
  			case ALIVE:
  			{
  				_antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
  				_antharas.setCurrentHpMp(curr_hp, curr_mp);
  				addBoss(_antharas);
  				break;
  			}
  			case WAITING:
  			{
  				_antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
  				_antharas.setCurrentHpMp(curr_hp, curr_mp);
  				addBoss(_antharas);
  				startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
  				break;
  			}
  			case IN_FIGHT:
  			{
  				_antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, loc_x, loc_y, loc_z, heading, false, 0);
  				_antharas.setCurrentHpMp(curr_hp, curr_mp);
  				addBoss(_antharas);
  				_lastAttack = System.currentTimeMillis();
  				startQuestTimer("CHECK_ATTACK", 60000, _antharas, null);
  				startQuestTimer("SPAWN_MINION", 300000, _antharas, null);
  				break;
  			}
  			case DEAD:
  			{
  				final long remain = respawnTime - System.currentTimeMillis();
  				if (remain > 0)
  				{
  					startQuestTimer("CLEAR_STATUS", remain, null, null);
  				}
  				else
  				{
  					setStatus(ALIVE);
  					_antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
  					addBoss(_antharas);
  				}
  				break;
  			}
  		}
  	}
  	
  	@Override
  	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  	{
  		switch (event)
  		{
  			case "enter":
  			{
  				String htmltext = null;
  				if (getStatus() == DEAD)
  				{
  					htmltext = "13001-01.html";
  				}
  				else if (getStatus() == IN_FIGHT)
  				{
  					htmltext = "13001-02.html";
  				}
  				else if (zone.getPlayersInside().size() >= MAX_PEOPLE)
  				{
  					htmltext = "13001-04.html";
  				}
  				else if (player.isInParty())
  				{
  					final L2Party party = player.getParty();
  					final boolean isInCC = party.isInCommandChannel();
  					final List<L2PcInstance> members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers();
  					final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player);
  					if (!isPartyLeader)
  					{
  						htmltext = "13001-05.html";
  					}
  					else if (!hasQuestItems(player, STONE))
  					{
  						htmltext = "13001-03.html";
  					}
  					else if (members.size() > (MAX_PEOPLE - zone.getPlayersInside().size()))
  					{
  						htmltext = "13001-04.html";
  					}
  					else
  					{
  						for (L2PcInstance member : members)
  						{
  							if (member.isInsideRadius(npc, 1000, true, false))
  							{
  								member.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709);
  							}
  						}
  						if (getStatus() != WAITING)
  						{
  							setStatus(WAITING);
  							startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
  						}
  					}
  				}
  				else
  				{
  					if (!hasQuestItems(player, STONE))
  					{
  						htmltext = "13001-03.html";
  					}
  					else
  					{
  						player.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709);
  						if (getStatus() != WAITING)
  						{
  							setStatus(WAITING);
  							startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null);
  						}
  					}
  				}
  				return htmltext;
  			}
  			case "teleportOut":
  			{
  				player.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
  				break;
  			}
  			case "SPAWN_ANTHARAS":
  			{
  				_antharas.teleToLocation(181323, 114850, -7623, 32542);
  				setStatus(IN_FIGHT);
  				_lastAttack = System.currentTimeMillis();
  				zone.broadcastPacket(new PlaySound("BS02_A"));
  				startQuestTimer("CAMERA_1", 23, _antharas, null);
  				break;
  			}
  			case "CAMERA_1":
  			{
  				zone.broadcastPacket(new SpecialCamera(npc, 700, 13, -19, 0, 10000, 20000, 0, 0, 0, 0, 0));
  				startQuestTimer("CAMERA_2", 3000, npc, null);
  				break;
  			}
  			case "CAMERA_2":
  			{
  				zone.broadcastPacket(new SpecialCamera(npc, 700, 13, 0, 6000, 10000, 20000, 0, 0, 0, 0, 0));
  				startQuestTimer("CAMERA_3", 10000, npc, null);
  				break;
  			}
  			case "CAMERA_3":
  			{
  				zone.broadcastPacket(new SpecialCamera(npc, 3700, 0, -3, 0, 10000, 10000, 0, 0, 0, 0, 0));
  				zone.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
  				startQuestTimer("CAMERA_4", 200, npc, null);
  				startQuestTimer("SOCIAL", 5200, npc, null);
  				break;
  			}
  			case "CAMERA_4":
  			{
  				zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 22000, 10000, 30000, 0, 0, 0, 0, 0));
  				startQuestTimer("CAMERA_5", 10800, npc, null);
  				break;
  			}
  			case "CAMERA_5":
  			{
  				zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 300, 10000, 7000, 0, 0, 0, 0, 0));
  				startQuestTimer("START_MOVE", 1900, npc, null);
  				break;
  			}
  			case "SOCIAL":
  			{
  				zone.broadcastPacket(new SocialAction(npc.getObjectId(), 2));
  				break;
  			}
  			case "START_MOVE":
  			{
  				for (L2PcInstance players : L2World.getInstance().getVisibleObjects(npc, L2PcInstance.class, 4000))
  				{
  					if (players.isHero())
  					{
  						zone.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_YOU_CANNOT_HOPE_TO_DEFEAT_ME_WITH_YOUR_MEAGER_STRENGTH, 2, 4000, players.getName()));
  						break;
  					}
  				}
  				npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(179011, 114871, -7704));
  				startQuestTimer("CHECK_ATTACK", 60000, npc, null);
  				startQuestTimer("SPAWN_MINION", 300000, npc, null);
  				break;
  			}
  			case "SET_REGEN":
  			{
  				if (npc != null)
  				{
  					if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
  					{
  						if (!npc.isAffectedBySkill(ANTH_REGEN_4.getSkillId()))
  						{
  							npc.doCast(ANTH_REGEN_4.getSkill());
  						}
  					}
  					else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
  					{
  						if (!npc.isAffectedBySkill(ANTH_REGEN_3.getSkillId()))
  						{
  							npc.doCast(ANTH_REGEN_3.getSkill());
  						}
  					}
  					else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
  					{
  						if (!npc.isAffectedBySkill(ANTH_REGEN_2.getSkillId()))
  						{
  							npc.doCast(ANTH_REGEN_2.getSkill());
  						}
  					}
  					else if (!npc.isAffectedBySkill(ANTH_REGEN_1.getSkillId()))
  					{
  						npc.doCast(ANTH_REGEN_1.getSkill());
  					}
  					startQuestTimer("SET_REGEN", 60000, npc, null);
  				}
  				break;
  			}
  			case "CHECK_ATTACK":
  			{
  				if ((npc != null) && ((_lastAttack + 900000) < System.currentTimeMillis()))
  				{
  					setStatus(ALIVE);
  					for (L2Character charInside : zone.getCharactersInside())
  					{
  						if (charInside != null)
  						{
  							if (charInside.isNpc())
  							{
  								if (charInside.getId() == ANTHARAS)
  								{
  									charInside.teleToLocation(185708, 114298, -8221);
  								}
  								else
  								{
  									charInside.deleteMe();
  								}
  							}
  							else if (charInside.isPlayer())
  							{
  								charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
  							}
  						}
  					}
  					cancelQuestTimer("CHECK_ATTACK", npc, null);
  					cancelQuestTimer("SPAWN_MINION", npc, null);
  				}
  				else if (npc != null)
  				{
  					if (attacker_1_hate > 10)
  					{
  						attacker_1_hate -= getRandom(10);
  					}
  					if (attacker_2_hate > 10)
  					{
  						attacker_2_hate -= getRandom(10);
  					}
  					if (attacker_3_hate > 10)
  					{
  						attacker_3_hate -= getRandom(10);
  					}
  					manageSkills(npc);
  					startQuestTimer("CHECK_ATTACK", 60000, npc, null);
  				}
  				break;
  			}
  			case "SPAWN_MINION":
  			{
  				if ((minionMultipler > 1) && (_minionCount < (100 - (minionMultipler * 2))))
  				{
  					for (int i = 0; i < minionMultipler; i++)
  					{
  						addSpawn(BEHEMOTH, npc, true);
  						addSpawn(TERASQUE, npc, true);
  					}
  					_minionCount += (minionMultipler * 2);
  				}
  				else if (_minionCount < 98)
  				{
  					addSpawn(BEHEMOTH, npc, true);
  					addSpawn(TERASQUE, npc, true);
  					_minionCount += 2;
  				}
  				else if (_minionCount < 99)
  				{
  					addSpawn((getRandomBoolean() ? BEHEMOTH : TERASQUE), npc, true);
  					_minionCount++;
  				}
  				
  				if ((getRandom(100) > 10) && (minionMultipler < 4))
  				{
  					minionMultipler++;
  				}
  				startQuestTimer("SPAWN_MINION", 300000, npc, null);
  				break;
  			}
  			case "CLEAR_ZONE":
  			{
  				for (L2Character charInside : zone.getCharactersInside())
  				{
  					if (charInside != null)
  					{
  						if (charInside.isNpc())
  						{
  							charInside.deleteMe();
  						}
  						else if (charInside.isPlayer())
  						{
  							charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
  						}
  					}
  				}
  				break;
  			}
  			case "TID_USED_FEAR":
  			{
  				if ((npc != null) && (sandStorm == 0))
  				{
  					sandStorm = 1;
  					npc.disableCoreAI(true);
  					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735));
  					startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 2000, npc, null);
  					startQuestTimer("TID_FEAR_COOLTIME", 300000, npc, null);
  				}
  				break;
  			}
  			case "TID_FEAR_COOLTIME":
  			{
  				sandStorm = 0;
  				break;
  			}
  			case "TID_FEAR_MOVE_TIMEOVER":
  			{
  				if ((sandStorm == 1) && (npc.getX() == 177648) && (npc.getY() == 114816))
  				{
  					sandStorm = 2;
  					moveChance = 0;
  					npc.disableCoreAI(false);
  					INVISIBLE_NPC.entrySet().forEach(entry -> addSpawn(entry.getKey(), entry.getValue()));
  				}
  				else if (sandStorm == 1)
  				{
  					if (moveChance <= 3)
  					{
  						moveChance++;
  						npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735));
  						startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 5000, npc, null);
  					}
  					else
  					{
  						npc.teleToLocation(177648, 114816, -7735, npc.getHeading());
  						startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 1000, npc, null);
  					}
  				}
  				break;
  			}
  			case "CLEAR_STATUS":
  			{
  				_antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0);
  				addBoss(_antharas);
  				Broadcast.toAllOnlinePlayers(new Earthquake(185708, 114298, -8221, 20, 10));
  				setStatus(ALIVE);
  				break;
  			}
  			case "SKIP_WAITING":
  			{
  				if (getStatus() == WAITING)
  				{
  					cancelQuestTimer("SPAWN_ANTHARAS", null, null);
  					notifyEvent("SPAWN_ANTHARAS", null, null);
  					player.sendMessage(getClass().getSimpleName() + ": Skipping waiting time ...");
  				}
  				else
  				{
  					player.sendMessage(getClass().getSimpleName() + ": You cant skip waiting time right now!");
  				}
  				break;
  			}
  			case "RESPAWN_ANTHARAS":
  			{
  				if (getStatus() == DEAD)
  				{
  					setRespawn(0);
  					cancelQuestTimer("CLEAR_STATUS", null, null);
  					notifyEvent("CLEAR_STATUS", null, null);
  					player.sendMessage(getClass().getSimpleName() + ": Antharas has been respawned.");
  				}
  				else
  				{
  					player.sendMessage(getClass().getSimpleName() + ": You cant respawn antharas while antharas is alive!");
  				}
  				break;
  			}
  			case "DESPAWN_MINIONS":
  			{
  				if (getStatus() == IN_FIGHT)
  				{
  					_minionCount = 0;
  					for (L2Character charInside : zone.getCharactersInside())
  					{
  						if ((charInside != null) && charInside.isNpc() && ((charInside.getId() == BEHEMOTH) || (charInside.getId() == TERASQUE)))
  						{
  							charInside.deleteMe();
  						}
  					}
  					if (player != null) // Player dont will be null just when is this event called from GM command
  					{
  						player.sendMessage(getClass().getSimpleName() + ": All minions has been deleted!");
  					}
  				}
  				else if (player != null) // Player dont will be null just when is this event called from GM command
  				{
  					player.sendMessage(getClass().getSimpleName() + ": You cant despawn minions right now!");
  				}
  				break;
  			}
  			case "ABORT_FIGHT":
  			{
  				if (getStatus() == IN_FIGHT)
  				{
  					setStatus(ALIVE);
  					cancelQuestTimer("CHECK_ATTACK", _antharas, null);
  					cancelQuestTimer("SPAWN_MINION", _antharas, null);
  					for (L2Character charInside : zone.getCharactersInside())
  					{
  						if (charInside != null)
  						{
  							if (charInside.isNpc())
  							{
  								if (charInside.getId() == ANTHARAS)
  								{
  									charInside.teleToLocation(185708, 114298, -8221);
  								}
  								else
  								{
  									charInside.deleteMe();
  								}
  							}
  							else if (charInside.isPlayer() && !charInside.isGM())
  							{
  								charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534);
  							}
  						}
  					}
  					player.sendMessage(getClass().getSimpleName() + ": Fight has been aborted!");
  				}
  				else
  				{
  					player.sendMessage(getClass().getSimpleName() + ": You cant abort fight right now!");
  				}
  				break;
  			}
  			case "MANAGE_SKILL":
  			{
  				manageSkills(npc);
  				break;
  			}
  		}
  		return super.onAdvEvent(event, npc, player);
  	}
  	
  	@Override
  	public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
  	{
  		npc.doCast(DISPEL_BOM.getSkill());
  		npc.doDie(player);
  		return super.onAggroRangeEnter(npc, player, isSummon);
  	}
  	
  	@Override
  	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
  	{
  		_lastAttack = System.currentTimeMillis();
  		
  		if (npc.getId() == BOMBER)
  		{
  			if (npc.calculateDistance(attacker, true, false) < 230)
  			{
  				npc.doCast(DISPEL_BOM.getSkill());
  				npc.doDie(attacker);
  			}
  		}
  		else if (npc.getId() == ANTHARAS)
  		{
  			if (!zone.isCharacterInZone(attacker) || (getStatus() != IN_FIGHT))
  			{
  				_log.warning(getClass().getSimpleName() + ": Player " + attacker.getName() + " attacked Antharas in invalid conditions!");
  				attacker.teleToLocation(80464, 152294, -3534);
  			}
  			
  			if ((attacker.getMountType() == MountType.STRIDER) && !attacker.isAffectedBySkill(ANTH_ANTI_STRIDER.getSkillId()))
  			{
  				if (SkillCaster.checkUseConditions(npc, ANTH_ANTI_STRIDER.getSkill()))
  				{
  					npc.setTarget(attacker);
  					npc.doCast(ANTH_ANTI_STRIDER.getSkill());
  				}
  			}
  			
  			if (skill == null)
  			{
  				refreshAiParams(attacker, (damage * 1000));
  			}
  			else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
  			{
  				refreshAiParams(attacker, ((damage / 3) * 100));
  			}
  			else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
  			{
  				refreshAiParams(attacker, (damage * 20));
  			}
  			else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
  			{
  				refreshAiParams(attacker, (damage * 10));
  			}
  			else
  			{
  				refreshAiParams(attacker, ((damage / 3) * 20));
  			}
  			manageSkills(npc);
  		}
  		return super.onAttack(npc, attacker, damage, isSummon, skill);
  	}
  	
  	@Override
  	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
  	{
  		if (zone.isCharacterInZone(killer))
  		{
  			if (npc.getId() == ANTHARAS)
  			{
  				_antharas = null;
  				notifyEvent("DESPAWN_MINIONS", null, null);
  				zone.broadcastPacket(new SpecialCamera(npc, 1200, 20, -10, 0, 10000, 13000, 0, 0, 0, 0, 0));
  				zone.broadcastPacket(new PlaySound("BS01_D"));
  				addSpawn(CUBE, 177615, 114941, -7709, 0, false, 900000);
  				final long respawnTime = (Config.ANTHARAS_SPAWN_INTERVAL + getRandom(-Config.ANTHARAS_SPAWN_RANDOM, Config.ANTHARAS_SPAWN_RANDOM)) * 3600000;
  				setRespawn(respawnTime);
  				startQuestTimer("CLEAR_STATUS", respawnTime, null, null);
  				cancelQuestTimer("SET_REGEN", npc, null);
  				cancelQuestTimer("CHECK_ATTACK", npc, null);
  				cancelQuestTimer("SPAWN_MINION", npc, null);
  				startQuestTimer("CLEAR_ZONE", 900000, null, null);
  				setStatus(DEAD);
  			}
  			else
  			{
  				_minionCount--;
  			}
  		}
  		return super.onKill(npc, killer, isSummon);
  	}
  	
  	@Override
  	public void onMoveFinished(L2Npc npc)
  	{
  		npc.doCast(DISPEL_BOM.getSkill());
  		npc.doDie(null);
  	}
  	
  	@Override
  	public String onSpawn(L2Npc npc)
  	{
  		if (npc.getId() == ANTHARAS)
  		{
  			cancelQuestTimer("SET_REGEN", npc, null);
  			startQuestTimer("SET_REGEN", 60000, npc, null);
  		}
  		else
  		{
  			for (int i = 1; i <= 6; i++)
  			{
  				final int x = npc.getParameters().getInt("suicide" + i + "_x");
  				final int y = npc.getParameters().getInt("suicide" + i + "_y");
  				final L2Attackable bomber = (L2Attackable) addSpawn(BOMBER, npc.getX(), npc.getY(), npc.getZ(), 0, true, 15000, true);
  				bomber.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(x, y, npc.getZ()));
  			}
  			npc.deleteMe();
  		}
  		return super.onSpawn(npc);
  	}
  	
  	@Override
  	public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
  	{
  		if ((skill.getId() == ANTH_FEAR.getSkillId()) || (skill.getId() == ANTH_FEAR_SHORT.getSkillId()))
  		{
  			startQuestTimer("TID_USED_FEAR", 7000, npc, null);
  		}
  		startQuestTimer("MANAGE_SKILL", 1000, npc, null);
  		return super.onSpellFinished(npc, player, skill);
  	}
  	
  	@Override
  	public boolean unload(boolean removeFromList)
  	{
  		if (_antharas != null)
  		{
  			_antharas.deleteMe();
  			_antharas = null;
  		}
  		return super.unload(removeFromList);
  	}
  	
  	private int getStatus()
  	{
  		return GrandBossManager.getInstance().getBossStatus(ANTHARAS);
  	}
  	
  	private void addBoss(L2GrandBossInstance grandboss)
  	{
  		GrandBossManager.getInstance().addBoss(grandboss);
  	}
  	
  	private void setStatus(int status)
  	{
  		GrandBossManager.getInstance().setBossStatus(ANTHARAS, status);
  	}
  	
  	private void setRespawn(long respawnTime)
  	{
  		GrandBossManager.getInstance().getStatsSet(ANTHARAS).set("respawn_time", (System.currentTimeMillis() + respawnTime));
  	}
  	
  	private final void refreshAiParams(L2PcInstance attacker, int damage)
  	{
  		if ((attacker_1 != null) && (attacker == attacker_1))
  		{
  			if (attacker_1_hate < (damage + 1000))
  			{
  				attacker_1_hate = damage + getRandom(3000);
  			}
  		}
  		else if ((attacker_2 != null) && (attacker == attacker_2))
  		{
  			if (attacker_2_hate < (damage + 1000))
  			{
  				attacker_2_hate = damage + getRandom(3000);
  			}
  		}
  		else if ((attacker_3 != null) && (attacker == attacker_3))
  		{
  			if (attacker_3_hate < (damage + 1000))
  			{
  				attacker_3_hate = damage + getRandom(3000);
  			}
  		}
  		else
  		{
  			final int i1 = CommonUtil.min(attacker_1_hate, attacker_2_hate, attacker_3_hate);
  			if (attacker_1_hate == i1)
  			{
  				attacker_1_hate = damage + getRandom(3000);
  				attacker_1 = attacker;
  			}
  			else if (attacker_2_hate == i1)
  			{
  				attacker_2_hate = damage + getRandom(3000);
  				attacker_2 = attacker;
  			}
  			else if (attacker_3_hate == i1)
  			{
  				attacker_3_hate = damage + getRandom(3000);
  				attacker_3 = attacker;
  			}
  		}
  	}
  	
  	private void manageSkills(L2Npc npc)
  	{
  		if (npc.isCastingNow(SkillCaster::isAnyNormalType) || npc.isCoreAIDisabled() || !npc.isInCombat())
  		{
  			return;
  		}
  		
  		int i1 = 0;
  		int i2 = 0;
  		L2PcInstance c2 = null;
  		if ((attacker_1 == null) || (npc.calculateDistance(attacker_1, true, false) > 9000) || attacker_1.isDead())
  		{
  			attacker_1_hate = 0;
  		}
  		
  		if ((attacker_2 == null) || (npc.calculateDistance(attacker_2, true, false) > 9000) || attacker_2.isDead())
  		{
  			attacker_2_hate = 0;
  		}
  		
  		if ((attacker_3 == null) || (npc.calculateDistance(attacker_3, true, false) > 9000) || attacker_3.isDead())
  		{
  			attacker_3_hate = 0;
  		}
  		
  		if (attacker_1_hate > attacker_2_hate)
  		{
  			i1 = 2;
  			i2 = attacker_1_hate;
  			c2 = attacker_1;
  		}
  		else if (attacker_2_hate > 0)
  		{
  			i1 = 3;
  			i2 = attacker_2_hate;
  			c2 = attacker_2;
  		}
  		
  		if (attacker_3_hate > i2)
  		{
  			i1 = 4;
  			i2 = attacker_3_hate;
  			c2 = attacker_3;
  		}
  		if (i2 > 0)
  		{
  			if (getRandom(100) < 70)
  			{
  				switch (i1)
  				{
  					case 2:
  					{
  						attacker_1_hate = 500;
  						break;
  					}
  					case 3:
  					{
  						attacker_2_hate = 500;
  						break;
  					}
  					case 4:
  					{
  						attacker_3_hate = 500;
  						break;
  					}
  				}
  			}
  			
  			final double distance_c2 = npc.calculateDistance(c2, true, false);
  			final double direction_c2 = npc.calculateDirectionTo(c2);
  			
  			SkillHolder skillToCast = null;
  			if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
  			{
  				if (getRandom(100) < 30)
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_MOUTH;
  				}
  				else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
  				{
  					skillToCast = ANTH_TAIL;
  				}
  				else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90))))
  				{
  					skillToCast = ANTH_DEBUFF;
  				}
  				else if ((getRandom(100) < 10) && (distance_c2 < 1100))
  				{
  					skillToCast = ANTH_JUMP;
  				}
  				else if (getRandom(100) < 10)
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_METEOR;
  				}
  				else if (getRandom(100) < 6)
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_BREATH;
  				}
  				else if (getRandomBoolean())
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_NORM_ATTACK_EX;
  				}
  				else if (getRandom(100) < 5)
  				{
  					npc.setTarget(c2);
  					skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
  				}
  				else
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_NORM_ATTACK;
  				}
  			}
  			else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
  			{
  				if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
  				{
  					skillToCast = ANTH_TAIL;
  				}
  				else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90))))
  				{
  					skillToCast = ANTH_DEBUFF;
  				}
  				else if ((getRandom(100) < 10) && (distance_c2 < 1100))
  				{
  					skillToCast = ANTH_JUMP;
  				}
  				else if (getRandom(100) < 7)
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_METEOR;
  				}
  				else if (getRandom(100) < 6)
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_BREATH;
  				}
  				else if (getRandomBoolean())
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_NORM_ATTACK_EX;
  				}
  				else if (getRandom(100) < 5)
  				{
  					npc.setTarget(c2);
  					skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT;
  				}
  				else
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_NORM_ATTACK;
  				}
  			}
  			else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
  			{
  				if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166))))
  				{
  					skillToCast = ANTH_TAIL;
  				}
  				else if ((getRandom(100) < 10) && (distance_c2 < 1100))
  				{
  					skillToCast = ANTH_JUMP;
  				}
  				else if (getRandom(100) < 5)
  				{
  					npc.setTarget(c2);
  					skillToCast = ANTH_METEOR;
  				}
  