gt: 		batch = new SpriteBatch();
context: package com.AngryStickStudios.StickFlick.Screens;
  
  import com.AngryStickStudios.StickFlick.StickFlick;
  import com.badlogic.gdx.Gdx;
  import com.badlogic.gdx.Preferences;
  import com.badlogic.gdx.Screen;
  import com.badlogic.gdx.audio.Sound;
  import com.badlogic.gdx.graphics.Color;
  import com.badlogic.gdx.graphics.GL10;
  import com.badlogic.gdx.graphics.g2d.BitmapFont;
  import com.badlogic.gdx.graphics.g2d.SpriteBatch;
  import com.badlogic.gdx.graphics.g2d.TextureAtlas;
  import com.badlogic.gdx.scenes.scene2d.Actor;
  import com.badlogic.gdx.scenes.scene2d.InputEvent;
  import com.badlogic.gdx.scenes.scene2d.InputListener;
  import com.badlogic.gdx.scenes.scene2d.Stage;
  import com.badlogic.gdx.scenes.scene2d.actions.Actions;
  import com.badlogic.gdx.scenes.scene2d.ui.Label;
  import com.badlogic.gdx.scenes.scene2d.ui.Skin;
  import com.badlogic.gdx.scenes.scene2d.ui.Slider;
  import com.badlogic.gdx.scenes.scene2d.ui.Label.LabelStyle;
  import com.badlogic.gdx.scenes.scene2d.ui.Slider.SliderStyle;
  import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
  import com.badlogic.gdx.scenes.scene2d.ui.TextButton.TextButtonStyle;
  import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
  
  public class Options implements Screen {
  	
  	Preferences prefs = Gdx.app.getPreferences("Preferences");
  	
  	StickFlick game;
  	Stage stage;
  	BitmapFont white;
  	TextureAtlas atlas;
  	Skin skin;
  	SpriteBatch batch;
  	TextButton backButton, creditsButton, leftyButton;
  	Sound buttonClick;
  	Label musicVolumeLabel, musicVolumeLabelPercent, SFXVolumeLabel, SFXVolumeLabelPercent;
  	Slider musicVolumeSlider, SFXVolumeSlider;
  	float SFXVolume;
  	
  	public Options(StickFlick game){
  		this.game = game;
  	}
  	
  	@Override
  	public void render(float delta) {
  		Gdx.gl.glClearColor(0, 0, 0, 1);
  		Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
  		
  		stage.act(delta);
  		
  		batch.begin();
  		stage.draw();
  		batch.end();
  	}
  
  	@Override
  	public void resize(int width, int height) {
  		stage = new Stage(width, height, true);
  		stage.clear();
  		
  		white.setScale(width * 0.0004f);
  		Gdx.input.setInputProcessor(stage);
  		
  		// Styles for text buttons, slider and labels
  		TextButtonStyle style = new TextButtonStyle();
  		style.up = skin.getDrawable("LightButton");
  		style.down = skin.getDrawable("DarkButton");
  		style.font = white;
  		SliderStyle slidStyle = new SliderStyle(skin.getDrawable("Slider"), skin.getDrawable("SliderKnob"));
  		LabelStyle labelStyle = new LabelStyle(white, Color.WHITE);
  		
  		// Sliders
  		// Music Slider
  		musicVolumeLabel = new Label("Music Volume", labelStyle);
  		musicVolumeLabel.setX(Gdx.graphics.getWidth() * 0.25f);
  		musicVolumeLabel.setY(Gdx.graphics.getHeight() * 0.33f);
  		
  		musicVolumeLabelPercent = new Label(Integer.toString(prefs.getInteger("musicVolume")) + "%", labelStyle);
  		musicVolumeLabelPercent.setX(Gdx.graphics.getWidth() * 0.75f);
  		musicVolumeLabelPercent.setY(Gdx.graphics.getHeight() * 0.33f);
  		
  		musicVolumeSlider = new Slider(1, 100, 1, false, slidStyle);
  		musicVolumeSlider.setWidth(Gdx.graphics.getWidth() * 0.2f);
  		musicVolumeSlider.setX(Gdx.graphics.getWidth() * 0.5f);
  		musicVolumeSlider.setY(Gdx.graphics.getHeight() * 0.34f);
  		
  		//Listeners and setting in preferences
  		musicVolumeSlider.setValue(prefs.getInteger("musicVolume"));
  		musicVolumeSlider.addCaptureListener( new ChangeListener() {
  			public void changed(ChangeEvent event, Actor actor) {
  				prefs.putInteger("musicVolume", (int) musicVolumeSlider.getValue());
  				prefs.flush();
  				updateVolumeLabels();
  			}
  		});
  		
  		stage.addActor(musicVolumeLabel);
  		stage.addActor(musicVolumeLabelPercent);
  		stage.addActor(musicVolumeSlider);
  		
  		
  		//SFX Slider
  		SFXVolumeLabel = new Label("SFX Volume", labelStyle);
  		SFXVolumeLabel.setX(Gdx.graphics.getWidth() * 0.25f);
  		SFXVolumeLabel.setY(Gdx.graphics.getHeight() * 0.25f);
  		
  		SFXVolumeLabelPercent = new Label(Integer.toString(prefs.getInteger("SFXVolume")) + "%", labelStyle);
  		SFXVolumeLabelPercent.setX(Gdx.graphics.getWidth() * 0.75f);
  		SFXVolumeLabelPercent.setY(Gdx.graphics.getHeight() * 0.25f);
  		
  		SFXVolumeSlider = new Slider(1, 100, 1, false, slidStyle);
  		SFXVolumeSlider.setWidth(Gdx.graphics.getWidth() * 0.2f);
  		SFXVolumeSlider.setX(Gdx.graphics.getWidth() * 0.5f);
  		SFXVolumeSlider.setY(Gdx.graphics.getHeight() * 0.26f);
  		
  		//Listeners and setting in preferences
  		SFXVolumeSlider.setValue(prefs.getInteger("SFXVolume"));
  		SFXVolumeSlider.addCaptureListener( new ChangeListener() {
  			public void changed(ChangeEvent event, Actor actor) {
  				prefs.putInteger("SFXVolume", (int) SFXVolumeSlider.getValue());
  				prefs.flush();
  				updateVolumeLabels();
  			}
  		});
  		
  		stage.addActor(SFXVolumeLabel);
  		stage.addActor(SFXVolumeLabelPercent);
  		stage.addActor(SFXVolumeSlider);
  		
  		// BUTTON INITIATION
  		//Lefty Button
  		leftyButton = new TextButton("Lefty?", style);
  		leftyButton.setWidth(Gdx.graphics.getWidth() / 6);
  		leftyButton.setHeight(Gdx.graphics.getWidth() / 24);
  		leftyButton.setX(Gdx.graphics.getWidth() / 2 - leftyButton.getWidth() / 2 - Gdx.graphics.getWidth() / 4);
  		leftyButton.setY(Gdx.graphics.getHeight() /2 - leftyButton.getHeight() / 2);
  		stage.addActor(leftyButton);
  
  		//Credits Button
  		creditsButton = new TextButton("Credits", style);
  		creditsButton.setWidth(Gdx.graphics.getWidth() / 6);
  		creditsButton.setHeight(Gdx.graphics.getWidth() / 24);
  		creditsButton.setX(Gdx.graphics.getWidth() / 2 - creditsButton.getWidth() / 2);
  		creditsButton.setY(Gdx.graphics.getHeight() /2 - creditsButton.getHeight() / 2);
  		stage.addActor(creditsButton);
  		
  		//Back Button
  		backButton = new TextButton("Main Menu", style);
  		backButton.setWidth(Gdx.graphics.getWidth() / 6);
  		backButton.setHeight(Gdx.graphics.getWidth() / 24);
  		backButton.setX(Gdx.graphics.getWidth() / 2 - backButton.getWidth() / 2 + Gdx.graphics.getWidth() / 4);
  		backButton.setY(Gdx.graphics.getHeight() /2 - backButton.getHeight() / 2);
  		stage.addActor(backButton);
  		
  		stage.addAction(Actions.sequence(Actions.alpha(0), Actions.fadeIn(1)));
  		
  		creditsButton.addListener(new InputListener(){
  			public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
  				buttonClick.stop();
  				buttonClick.play(SFXVolume);
  				return true;
  			}
  			public void touchUp (InputEvent event, float x, float y, int pointer, int button) {
  				stage.addAction(Actions.sequence(Actions.fadeOut(.3f), Actions.run(new Runnable() {
  					@Override
  					public void run() {
  						((StickFlick) Gdx.app.getApplicationListener()).setScreen(new Credits(game));
  					}
  				})));
  			}
  		});
  		
  		backButton.addListener(new InputListener(){
  			public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
  				buttonClick.stop();
  				buttonClick.play(SFXVolume);
  				return true;
  			}
  			public void touchUp (InputEvent event, float x, float y, int pointer, int button) {
  				stage.addAction(Actions.sequence(Actions.fadeOut(.3f), Actions.run(new Runnable() {
  					@Override
  					public void run() {
  						((StickFlick) Gdx.app.getApplicationListener()).setScreen(new MainMenu(game));
  					}
  				})));
  			}
  		});
  		
  		leftyButton.addListener(new InputListener(){
  			public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
  				buttonClick.stop();
  				buttonClick.play(SFXVolume);	
  				return true;
  			}
  			public void touchUp (InputEvent event, float x, float y, int pointer, int button) {
  				if (prefs.getBoolean("lefty", false) == false) {
  					prefs.putBoolean("lefty", true);
  					System.out.println(prefs.getBoolean("lefty", false));
  				}
  				else {
  					prefs.putBoolean("lefty", false);
  					System.out.println(prefs.getBoolean("lefty", false));
  				}
  				
  				prefs.flush();
  			}
  		});	
  	}
  
  	@Override
  	public void show() {
  