Wanted to post this here, needed to say this in addition to the rules, while I plan for there to be combat I also plan for a bit of deep immersion role playing, you're going to need to know you're characters and make choices with them, some of the time a choice could lead to combat, other times it could lead to other things, even more diplomatic things.<br/><br/>In the area of war, the war is a feature in the campaign, but it doesn't mean we will be fighting only undead. So rogues and scouts don't worry about never getting your flanking bonuses and the like. (there will be undead though)