<strong>Adrian Scarlet</strong>(http://www.myth-weavers.com/sheetview.php?sheetid=690761)<br/><div class="floatleft">(http://i996.photobucket.com/albums/af84/Kazzaroth_photos/Redwizard_zps23dd1ab4.jpg)</div><div class="floatleft"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells memorized</div><div class="spoiler_body">His spells prepared for today are;<br/>0: Caltropsx3, Silent Portal, Detect Magic, Prestidigitation<br/>1: <del>Mage Armor</del>, Orb of Fire (lesser)x4, Comprehend Language, Benign Transposition<br/>2: Incendiary Slime, Dimension Hop, Mirror Images, Web, Alter Self<br/>3: Mage Armor (mass), Haboob, <del>Dimension Step</del>, Haste, Gaseous Form<br/>4: Solid Fog, Black Tentacles, Dimension Door, Invisibility (improved)<br/></div></div></div><br/><br/>Adrian heard Voloke's question and replied; "Wights need only hit repeatedly to make you into a wight. Each touch of their undead hands drains life force from you. A normal commoner would instantly die from such blow despite did blow make harm or not, while more stronger life force possessing folk who had harnessed their life force through trials of life can bear few blows. The loss of energy has chance to be permanent but hardy individuals can recover their energies after a day.<br/><br/>But if wight entirely drains your life force or simply kills you, you die and corpse falls to the ground and just in six to twenty four seconds you turn into same hateful monster who slew you. That's why we warned about not get hit by a wight."