Alright, rather than resort to PMs, and go behind everyone's back, I'm going to start with talking out in the open.<br/><br/>The first thing I want to say is a little on my philosophy. The one thing I like about this site is that we're all adults. It's a requirement. We've all passed the age of maturity (or we lied on our applications), so we should, in theory, be able to act as reasonable, rational adults. Therefore, as with 95% of character sheets I deal with, I assume that the person designing it is a reasonable, rational person, and that their sheet is conforming to the rules. I don't have the time, nor the willingness, to go through every single detail of every single sheet I see. To do so would take hours I don't have.<br/><br/>I also believe that rules are, perhaps, the least important thing in a game. I value the fun of the game, first, then the story, and only use the rules a as backbone to base things upon, and to fall back on when there is conflict. Thus, when a character doesn't conform to the rules 100%, I don't get up in arms about it. I've seen enough characters who do stick to the rules who can break things badly enough, that if I deem it a minor thing, I'll usually just ignore it, or provide compensation in the forms of extra treasure to the other players, to balance things out.<br/><br/>Next, I want to talk to both of you. Flat out, I want to say you are both in the wrong at the moment, and I'm not happy with either of you. I would have preferred, instead of you calling Far eyes out, Ryvaken, you'd spoken with me about your concerns privately, so we could handle this quietly. I'm sure that, had you pointed out these flaws to me quietly, I could have spoken with him and asked him to change those minor things. Far eyes, I believe you are in the wrong, as well; he does make some good points, you did use things that violate the rules, albeit unintentionally in some cases.<br/><br/>The way I see this, there are a few solutions. We've gotten off to a bad start, but that's all it is; a start. There's been one battle, and a minor one, at that. There's still plenty of time to change things. The first, and most reasonable solution, would be to work with Far eyes and get his character sorted out. I do have to admit that I am a little uncomfortable with some of the... choices you made with the character, and the end results of such. It's not a total loss, but I do believe she needs some scaling back, especially fixing the errors you've had pointed out.<br/><br/>The other choice would be for one, or both, of you to leave. I am a very peaceful person; I can't stand conflict. Just having my little sister whining to my parents about not being able to buy something is enough to throw me off-kilter; this is bad. I don't want to use this option, honestly, because, like I said, I'm a nice person, and I like to avoid driving people off. That's just rude. But if this sort of conflict continues, I will have to ask one of you to leave.<br/><br/>The final option, and the one that, at this point, doesn't look like it would work, is to leave it as-is. D&D is a wonderful game, because the DM has complete control over quite a lot of things. Enemies, rewards, and so on... I control these, exclusively. Thus, the game has quite a few ways for me to, eventually, correct any unbalancing mistakes, such as this.<br/><br/>So, I'll leave it open to you guys. Do we want to work this out, solve the problems with the character, and move on? Or is someone willing to bow out, to end any further problems?<br/><br/>I'm going to put a hold on the IC thread, until this matter is settled, so I'm not going to reply there for a while.