<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=189056.msg10088499#msg10088499">Quote from: Calrond on 07-06-2014, 02:39:04</a></div></div><blockquote class="bbc_standard_quote">Typically, I favor roleplay over using social skills on other player characters.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Sure, so do I. But social skills can still be used to augment roleplay, rather than replace it, like the counter-example I gave. The Wizard BBEG has told Fred the fighter that his entire world is a carefully crafted illusion...this is something Fred has never even considered, it's a complete paradigm shift. How will he react? What will he do? How will this shape him during and after the fight? That sounds like a roleplay goldmine to me, far better than 'PCs are automatically immune to all Bluffs'.