<strong>"Hmm . . now that's an idea . . Carrier, Door please."</strong><br/><br/>Lucky mumbled to herself as Talia distracted a group of supermen, slipping away into a teleportation door to end up on the Hollywood Hills overlooking the entire area. Staring out at the groups punching and blasting, she telepathically began to give out commands and directions, pointing a few things out to the Carrier . . .<br/><br/>After Idol's little speech that enthralled the first wave of Superman, Doors began to open all over the city, catching stray shots from the various enemies and re-routing them to blast their own comrades! Rather lucky that they were so focused on the Authority, rather than where their stray blasts were headed, huh?<br/><br/><strong>"Hahaha! Take that, you big bloody wankers! I am awesome!"</strong><br/><br/>. . . Maybe Lucky shouldn't telegraph where she had run off to, though?<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Using lucky timing and the teleportation doors to give the supermen a lesson on friendly fire~<br/><br/>Team d10<br/>My BFF is a Spaceship d8<br/>Hollywood Hills d4 (Probably not the best idea to move by yourself, in an area that just got blasted. +1 PP)<br/>Luck 2d10<br/>Teleportation d8<br/>Shiftship Piloting Master d10<br/>Dazed and Confused d8<br/>Physical Stress d10<br/><br/>SFX: Versatile (Split Luck d12 to 2d10)<br/>SFX: Plausible SHenanigans (Borrow 1d8 from Doom Pool, return it as a 1d6)<br/><br/>http://invisiblecastle.com/roller/view/3610360/ (http://invisiblecastle.com/roller/view/3610360/)<br/><br/>d10,d8,d4,d10,d10,d8,d10,d8,d10<br/>9,5,4,9,7,8,1,4,7<br/><br/>9+9+8= 26 Total, d10 stress on Superman Wave 1, d10 stress on Superman Wave 2 (-2 PP)<br/><br/>1 opportunity for the Doom Pool (If he takes it), I lowered a d8 to a d6 for the Doom Pool, and am down to 0 PP. Now comes the part that sucks though:<br/><br/>Next up! Superman Wave 1!</div></div>