<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=157589.msg7271345#msg7271345">Quote from: SatanKlaus on 24-11-2012, 11:40:40</a></div></div><blockquote class="bbc_standard_quote">An alternative is to not know the results yourself (yet), like Sue did. He snooped around and later reported without specifying what he had seen. This will only work in some situations of course, but I think it was well done by him.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Thanks for the compliment.  Actually, in terms of the roll, this was unintentional on my part.  I didn't even think of having a roll, but it does make perfect sense to have a roll.<br/><br/>I left the details blank because whatever Sue saw (if he even saw anything) would basically be GM information.  I was tempted to describe stuff, but I thought I might have been assuming too much.<br/><br/>And the explanation of Sue being distracted by Sophie was perfect for explaining the 1's that got rolled.<br/><br/><br/><br/>As for Sophie's roll:<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Sophie rolls Presence+Seduction to sway the captain.<br/><br/>Roll Result: Sophie rolled: 8d10<br/>Comment: Sophie Seduction<br/>Result: 4, 3, 9, 6, 10, 2, 2, 7<br/><br/>4 Successes. Braxton has a composure of 3 so that’s one net success, meaning a small or marginal accomplishment.<br/><br/>He certainly has to look twice when she does her curtsy.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>You seemed to use Braxton's Composure as Sophie's "target number."<br/><br/>Could this have been an opposed roll, where both attacker and defender roll and compare successes?<br/><br/>For example, in a gunfight, the attacker would roll Dexterity+Gunslinger and the defender would roll Dexterity+Dodge.  If the attacker has more successes than the defender, then the defender takes damage.<br/><br/>Could Sophie vs. Braxton been the same thing?  Sophie rolls Presence+Seduction and Braxton rolls Composure+Seduction, then compare the successes.  If Sophie wins, Braxton is distracted/aroused.  If Braxton wins, he isn't affected, though he would be aware of the attempt.<br/><br/><br/><br/>Although Sophie vs. Braxton was used as an example, will there be more rolls for PC social interactions?  I got the impression that rolls are used vs. NPCs only.  I don't see Sue being good at the social stuff with NPC's, so I made his stats poor for that.  However, he would still make attempts at seducing PCs, which would be more about what that player was willing to do with his/her character than complying with a roll.