While a full 16 Supermen staggered around in a death spiral from the sudden burst of gamma rays, the remaining two thirds of the attack force decided to focus their attack on the Superhuman that most posed a threat to them, devoting a small amount of resources to hitting the Witch who had evacuated the city as well, hindered slightly in their efforts by the untouched architecture of the megacity.  The back of the attack wave filled the air with eye lasers, just as Sunflare had launched beams of radioactive death, aiming to level the heroes before they could become more of a nuisance.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body">Superman Mob 2 Attack:<br/><br/>Team 3d10<br/>Powerful 1d8<br/>Metal Metropolis 1d4 (+1d6 doom)<br/>Superhuman Strength 1d10<br/>Energy Blast 1d6<br/>Expert Supermen 2d6<br/><br/><br/>3d10,1d8,3d6,1d4 → ([7, 4, 10], [1], [2, 4, 3], [1])<br/>http://invisiblecastle.com/roller/view/3603203/ (http://invisiblecastle.com/roller/view/3603203/)<br/>1d10 (7)<br/><br/>drop the 10 for burst; 7+7+4+3=21 total, d10 effect die to inflict physical stress on Sunflare (-1d6 doom)<br/><br/><br/>Supermen Mob 3 Attack:<br/><br/>Team 3d10<br/>No Individuality 1d8 <br/>Metal Metropolis 1d4 (step up d6 doom die to d8)<br/>Energy Blast 2d8<br/>Area Attack 1d6<br/>Expert Supermen 2d6<br/><br/><br/>3d10,3d8,3d6,1d4 → ([1, 9, 4], [4, 5, 4], [1, 3, 6], [3])<br/>http://invisiblecastle.com/roller/view/3603214/ (http://invisiblecastle.com/roller/view/3603214/)<br/><br/>Drop the 9 for burst, 6+5+4+3 = 18 total to cause d10 physical stress to sunflare, d8 physical stress to Skyshard  (-1d6 doom)<br/><br/><br/>The doom pool stands at 1d10,2d8,1d6<br/><br/>Acted: Skyshard (1PP, Evacuated City d12, d6 physical stress.), Duncan Durant (1PP, Electromagnetic Pulse d12), Sunflare (1PP), Supermen Wave 2, Supermen Wave 3 <br/><br/>Waiting:    </div></div>