<div align="center"><span class="bbc_u"><span class="bbc_size" style="font-size: 18pt;">Story NPC's</span></span></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">NPCs in Shula</div><div class="spoiler_body"><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">In Fairview</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Name</strong></td><td><strong>Sex</strong></td><td><strong>Age</strong></td><td><strong>Race</strong></td><td><strong>Class</strong></td><td><strong>Note</strong></td></tr><tr><td>Harkat Goodhelm</td><td>Male</td><td>Old</td><td>Dwarf</td><td>Cleric</td><td>Elder Cleric of Moradin</td></tr><tr><td>Grimm Destinaxe</td><td>Male</td><td>Middle</td><td>Dwarf</td><td>Cleric</td><td>Bishop of Moradin</td></tr><tr><td>Soulent Waters</td><td>Male</td><td>Old</td><td>Dwarf</td><td>Common</td><td>Tavern Master</td></tr><tr><td>Beccana Smither</td><td>Female</td><td>Middle</td><td>Human</td><td>Common</td><td>Inn Keeper</td></tr><tr><td>Prassilla Wanders </td><td>Female</td><td>Young</td><td>Human</td><td>Common</td><td>Tavern Wench</td></tr><tr><td>Coldspike</td><td>Male</td><td>Middle</td><td>Elf</td><td>Common</td><td>Stable Master</td></tr><tr><td>Dxekam</td><td>Male</td><td>Young</td><td>Elf</td><td>Common</td><td>Stable Hand</td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Road and Travel</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Name</strong></td><td><strong>Sex</strong></td><td><strong>Age</strong></td><td><strong>Race</strong></td><td><strong>Class</strong></td><td><strong>Note</strong></td></tr><tr><td><strong>Erwin House</strong></td><td>Male</td><td>Old</td><td>Human</td><td>Commoner</td><td>Met on road to Traveler's Rest</td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Travelers Rest</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Name</strong></td><td><strong>Sex</strong></td><td><strong>Age</strong></td><td><strong>Race</strong></td><td><strong>Class</strong></td><td><strong>Note</strong></td></tr><tr><td><strong>Salono "Mom" Museh</strong></td><td>Female</td><td>Old</td><td>Human</td><td>Commoner</td><td>Matron at Traveler's Rest</td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Nobles and Royalty</div><div class="spoiler_body"><strong>King Elion Luthana</strong> ♦ King of Wintermoon ♦ Age 41 ♦ Male Human ♦ Black Hair ♦ Green Eyes<br/>Queen Aila Luthana ♦ Queen of Wintermoon ♦ Age 35 ♦ Female Human ♦ Blonde Hair ♦ Blue eyes <br/><br/><strong>High Lord Penton Nazareth</strong> ♦ Lord of Wintermoon ♦ Male Human ♦ Age 38 ♦ Red Hair ♦ Green eyes<br/>Lady Ellen Nazareth ♦ Wife ♦ Age 35 ♦ Female Human ♦ brown hair ♦ hazel Eyes<br/><br/><strong>Princess Amber Nazareth</strong> ♦ Daughter ♦ Age 18 ♦ Female Human ♦ Red Hair ♦ Green Eyes<br/>Alyce Cole ♦ Maidservent to Amber ♦ Age 16 ♦ Female Human ♦ blonde Hair ♦ Blue Eyes</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Henchmen</div><div class="spoiler_body"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Seraph Grim</div><div class="spoiler_body"><strong>Seraph Grim</strong> ♦ Male Human Fighter 6 ♦ NPC/Henchman<br/><strong>Size:</strong> M ♦ <strong>Height:</strong> 6' 0" ♦ <strong>Weight:</strong> 250 lb ♦ <strong>Eyes:</strong> Green ♦ <strong>Hair:</strong> None; Beardless<br/><strong>Skin:</strong> Tan ♦ <strong>Age:</strong> 27 ♦ <strong>Speed:</strong> 30 ♦ <strong>Alignment:</strong> CN<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Abilities:</div><div class="spoiler_body">STR: 20 (+5)<br/>DEX: 14 (+2)<br/>CON: 16 (+5)<br/>INT: 12 (+1)<br/>WIS: 14 (+2)<br/>CHA: 12 (+1)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">AC, HP, Init, Saves</div><div class="spoiler_body"><strong>Armor Class:</strong> 20 <br/>Touch AC: 12<br/>Flat-footed: 18<br/><strong>Hit Points:</strong> 58<br/><strong>Init Mod:</strong> +2<br/>-----------<br/>Fortitude save: +8   <br/>Reflex save: +4   <br/>Will save: +3</div></div>   <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Weapons, Armor, Attacks</div><div class="spoiler_body">Total Melee Attack: +10   <br/>Total Ranged Attack: +7   <br/>CMB: +10<br/>CMD: +22<br/>-----------<br/><strong>MW Battle Axe +11</strong> ♦ 1d8+6  ♦ crit x3<br/>MW Longsword +11 ♦ 1d8+6 ♦ crit 19-20/x2<br/>Breastplate ♦ medium ♦ + 6 AC <br/>Heavy Wooden Shield  ♦ + 2 AC</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Carried Weight</div><div class="spoiler_body">Light load: 133 lb. or less<br/><strong>Medium load</strong>: 266 lb.<br/>Heavy load: 400 lb.<br/>Lift over head: 400 lb.<br/>Lift off ground: 800 lb.<br/>Push or drag: 2000 lb.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Feats</div><div class="spoiler_body"><strong>Alertness:</strong> +2 on perception and sense motive<br/><strong>Endurance:</strong> +4 on saves vs. nonlethal damage<br/><strong>Power Attack:</strong> Take penalty on attack for larger bonus on damage<br/><strong>Great Cleave:</strong> One attack, AC-2, make additional attacks as each one hits<br/><strong>Improved Bull Rush:</strong> +2 on bull rush attempts, no attack of opportunity<br/><strong>Skill Focus:</strong> (Perception)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Skills</div><div class="spoiler_body">Acrobatics (Dex) -1<br/>Appraise (Int) +1<br/>Bluff (Cha) +2<br/>Climb (Str) +7<br/>Diplomacy (Cha) +2<br/>Disguise (Cha) +1<br/>Escape Artist (Dex) -2<br/>Fly (Dex) -2<br/>Handle Animal (Cha) +6 <br/>Heal (Wis) +3<br/>Intimidate (Cha) +9<br/>Knowledge: Dungeoneering +7<br/>Perception (Wis) +12 <br/>Ride (Dex) -2 <br/>Sense Motive (Wis) +4 <br/>Stealth    (Dex) -2 <br/>Survival (Wis) +8 <br/>Swim (Str) +1 </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Class Abilities</div><div class="spoiler_body"><strong>Favored class (Fighter):</strong> Hit Points +5<br/><strong>Armor training:</strong> Penalties for armor decrease by one each at levels 3, 7, 11, and 15<br/>At level 3, moves at normal speed in medium armor. At level 7, moves at normal speed in any armor.<br/><strong>Bravery:</strong> +1 on saves vs fear (level 2), increases by one at level 6, 10, 14, 18<br/><strong>Weapon Training 1:</strong> at levels 5, 9, 13, and 17, choose one group of weapons and take +1 on attacks and damage from this group and all groups previously selected. Mark here:<br/>Level 5: Axes<br/>Level 9: –<br/><strong>Languages:</strong> Common, Elven</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body">Weapons/Armor/Shield: 84 lb<br/>Backpack: 2 lb<br/>Bedroll: 5 lb<br/>Crowbar: 5 lb<br/>Mirror: 1 lb<br/>Rations (1 day) x5: 5 lb<br/>Rope (50', hempen): 10 lb<br/>Signal whistle: 0 lb<br/>Whetstone: 1 lb<br/>Climber's kit: 5 lb<br/>Total Equipment: 50 lb<br/><strong>Total Carried: 134 lb</strong></div></div></div></div></div></div></div></div><br/><br/><br/><br/><br/><br/><br/>