<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Human Barbarian</div><div class="spoiler_body"><div class="floatright">(https://elliquiy.com/elluiki/images/8/8a/Barbarian_grafit.jpg)</div><tt class="bbc_tt">Aestrith the Pale<br/>Level 4 Neutral Human Invulnerable Rager Barbarian<br/>Medium<br/>40 ft<br/><br/>  NON-RAGE<br/>STR: 14 [+2]   INT: 10 [+0]<br/>DEX: 20 [+5]   WIS:  7 [-2]<br/>CON: 15 [+2]   CHA: 12 [+1]<br/><br/>  RAGE<br/>STR: 18 [+4]   INT: 10 [+0]<br/>DEX: 20 [+5]   WIS:  7 [-2]<br/>CON: 21 [+5]   CHA: 12 [+1]<br/><br/>  NON-RAGE<br/>HP: 42<br/>  RAGE<br/>HP: 54 <br/><br/>BAB: +4<br/>DR: 2/-<br/><br/>  AC<br/>Non-Rage: 18<br/>Rage:     16<br/><br/>Languages: Common<br/><br/>  SAVES<br/>Base: +4 Fort, +1 Ref, +1 Will<br/>Non-Rage: +6 Fort, +6 Ref, -1 Will<br/>Rage: +9 Fort, +6 Ref, +1 Will<br/><br/>  CLASS<br/>Simple, Martial Weapons<br/>Light, Medium Armour<br/>Shields (except Tower)<br/>Fast Movement (Ex)<br/>Rage (Ex): 4+CON+(level*2) rounds/day.  12 rounds/day<br/>Invulnerability (Ex)<br/>     DR/- equal to half barbarbian level, double against nonlethal.<br/>Extreme Endurance (Ex)<br/>     Inured to cold as if using endure elements.<br/>Rage Power, Powerful Blow (Ex)<br/>     +2 bonus on single damage roll. (increases every 4 levels)<br/>     1/rage, swift action<br/>Rage Power, Renewed Vigor (Ex)<br/>     Heals 1d8+con modifier (1d8+5)<br/>     1/day while raging, standard action<br/><br/>  FEAT<br/>Dodge: +1 dodge bonus to AC when have Dex bonus.<br/>Toughness: +1 HP per level<br/>Raging Vitality: +2 morale bonus to Con while raging, rage does <br/>                 not end if unconscious<br/> <br/>  SKILL RANKS <br/>Acrobatics (Dex)        - 4<br/>Diplomacy (Cha)         - 4<br/>Knowledge, Nature (Int) - 4<br/>Perception (Wis)        - 4<br/>Survival (Wis           - 4<br/><br/>  SKILL EFFECTIVE<br/>Acrobatics (Dex)        - 12<br/>Diplomacy (Cha)         - 8<br/>Knowledge, Nature (Int) - 7<br/>Knowledge, Local (Int)  - 1<br/>Perception (Wis)        - 5<br/>Survival (Wis)          - 5<br/><br/>  TRAITS<br/>Friend in Every Town<br/>     +1 trait bonus on Knowledge (local)<br/>     Diplomacy is always a class skill<br/>Axe to Grind<br/>     +1 trait bonus on damage against foes threatened only by her<br/><br/>  EQUIPMENT<br/>+1 Greataxe (2320GP)<br/>  +1, 1d12+1, x3, 12lbs<br/><br/>+7 to hit when not raging, 1d12+3 damage<br/>+9 to hit when raging, 1d12+5 damage<br/>  * +1 to damage if only one threatening enemy<br/><br/>Dagger (2GP)<br/>  +0, 1d4, 19-20/x2, 1lb<br/><br/>+6 to hit when not raging, 1d4+2 damage<br/>+8 to hit when raging, 1d4+4 damage<br/>  * +1 to damage if only one threatening enemy<br/><br/>Masterwork Composite Longbow 2STR (600gp)<br/>  +1, 1d8, x3, 110ft, 3lbs<br/>  100 arrows (5gp)<br/><br/>+10 to hit, 1d8+2 damage<br/><br/>Bracers of Armour +1 (1000GP)<br/>Amulet of Natural Armour +1 (2000GP)<br/><br/>Backpack (2GP), 2lbs<br/>Bedroll (1SP), 5lbs<br/>Flask (empty) (3CP), 1.5lbs<br/>Flint and Steel (1GP)<br/>Trail Rations x7 (3.5GP) 7lbs<br/>Silk Rope 50ft (10GP) 5lbs<br/>Waterskin (1GP) 4lbs<br/>Traveler's Outfit (-GP) 5lbs<br/>Traveler's Outfit (1GP) 5lbs<br/><br/>54GP<br/>3SP<br/>7CP</tt><br/></div></div>