Talia had stepped outside of the squad car, speaker to the car’s radio still in her hand, after being pleasantly surprised when the supermen actually stopped and listened.  None of them flew into the sun, but her voice was still effective and more importantly she actually got a piece of information out of one of them.  Whoever this Master Liu was was going to have some explaining to do.<br/><br/>Before the Empathetic Brainwash Victim could ask the supermen any further questions, a dozen doors opened and blasts began to seemingly, haphazardly, systematically eliminate her newfound thralls.  Easy come easy go, she guessed.<br/><br/>Well as long as Adam or Steven left some alive she could easily replace them.  While the number of supermen had drastically decreased there were still more than enough to go around.  It was about this time that she noticed the large tsunami of a beam rushing over the Sprawling City toward her.<br/><br/>It was unfortunate that she had no human thralls left to command to carry her away.  However, being as insightful as she was, Talia already had her escape route planned.  Enhanced Reflexes and Combat Expertise kicked into gear as she spring boarded over the, now abandoned, squad car and dove, head first, off the interstate into the greenbelt below.<br/><br/>”Carrier, exit, now.”<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Reaction</div><div class="spoiler_body">Solo: 1d8<br/>Empathetic Brainwash Victim: d4<br/>Sprawling City: 1d8<br/>Enhanced Reflexes: 1d8<br/>Teleportation: 1d8<br/>SFX: Dance of Destiny: Step up or double a Pop Goddess Enhancements power for one roll; remove your highest rolling die from the pool, and use three dice t o determine your total. – double Enhanced Reflexes 1d8<br/>Combat Expert: 1d8<br/>6d8, 1d4 → ([3, 1, 1, 4, 2, 6], [1]) (http://invisiblecastle.com/roller/view/3610721/)<br/><br/>Drop the 6 for the SFX… I hate rolling die.  7 total d8 effect die, 3 opportunities.   :'(   </div></div>