Okay, how does this sound for special attacks:<br/><br/>You can have as many as you want, but you are only allowed to use 3 per match. They will inflict progressively +1, +2, and +3 attack, but will also carry a -1, -2, and -3 penalty on your defense roll next turn. However, if your attack fails to cause stress, your defense hit is double. I am also open to designing perks to enhance these.