Alice was feeling good. She was feeling VERY good. Look at how much better she was doing! Her fire was getting stronger and stronger, and she was getting better at this whole combat thing at lightspeed! Everything just seemed to be clicking together for her, in her mind, as the magic tomes she had studied seemed to make more and more sense to her. Focusing on her breathing for a moment, a little pulse of wind settled around her, before she FLOATED above the heads of her party towards the rest of the battle! . . . Okay, this wasn't the best idea considering the amount of people now getting box-row seats to her lack of panties, but it was a great idea in terms of lighting a bandit's head on fire with her notably more powerful magic!<br/><br/>As the man screamed and fell to the ground, the young girl alighted next to Claire to lean against his armor (Specifically, the non-stabby parts).<strong>"Are you proud of me yet, my big scary knight? I told you I was amazing."</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Move to I11, blow up J12 with Fiya, flash the party.<br/><br/>At 2012-06-14 17:14:07, Latooni Subota (uid: 13273) rolls: 1d100 Result: 82 (http://elliquiy.com/forums/dicebot.php?r=38687)<br/><br/>You'll take your 14 damage and like it! Nanami and Claire gain +5 HP from my Jewel.<br/><br/><tt class="bbc_tt">Level: 1<br/>Total: 5<br/>HP: 19/21<br/><br/>Battle Inventory: (With Skills Added)<br/>  Name            Rng  Atk  Hit  Eva  Crt  AS  Ql<br/> - Jewel          1-1  010  000  000  000  00  --<br/> - Fire           1-2  014  109  034  004  08  24<br/> -<br/> -<br/><br/>Special-<br/>Jewel: The Jewel releases a warm, comforting pulse to those around Alice. At the end of Alice's turn, anyone adjacent to Alice (Including Alice) is healed by 5 HP.<br/><br/>Skills: ---<br/>Character Skill-<br/>Blossom- The character only gains 1/2 EXP as normal. On Level Up, if a stat does not go up, it is rolled one more time, before moving on to the next stat.<br/><br/>Class Skill-<br/>Levitation: Cross any terrain except Mountain and Forest without penalty.<br/><br/>Personal Skills-<br/>Grace: Alice is possessed of an unnatural grace. Alice gains +15 Evasion when above 50% HP.<br/><br/>Wyvern Spirit: Alice spent most of her life in the heat, with wyverns among other things, giving her a special touch with Fire. +2 AS when using Fire Anima.</tt></div></div><br/>