<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=50744.msg2395479#msg2395479">Quote from: Odin on 29-10-2009, 23:10:42</a></div></div><blockquote class="bbc_standard_quote">Um let people build their characters how they want, Paladin's are a fine class alone with the right stats.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>There are conditionals on that which don't look like they're gonna be met, or even acknowledged.<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=50744.msg2395504#msg2395504">Quote from: Elven Sex Goddess on 29-10-2009, 23:17:05</a></div></div><blockquote class="bbc_standard_quote">Anyways I thought the whole purpose of the gestalt character.  Was to overcome a small party.  Where perhaps two or three players only.  To have l stronger survivable  characters.  It seems in a larger group it would tend to unbalance. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Again, gestalt has many uses.  It's already being used on Pistol's Marshal//Knight to help compensate for the fact that both are fairly gimped classes, combining them to make something more serviceable.<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=50744.msg2395526#msg2395526">Quote from: Odin on 29-10-2009, 23:19:49</a></div></div><blockquote class="bbc_standard_quote">Well its also useful to fill spaces that aren't there. It really doesn't unbalance as long as the DM understands the weaknesses and strengths of them. Actually the biggest unbalancing factor I will have right now is PCs getting hold of items they usually wouldn't be able to earlier, it will mean you're basically going to be CR'd higher.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>Again, my entire class is item creation.  It's what Senna does.  My getting the party better items than they'd normally be able to acquire is no bigger a deal than a Cleric granting the party bigger numbers than they'd normally be able to get via buffs.  Getting worked up over an Artificer making items is like getting worked up over a Barbarian stabbing people.