<div class="floatright">(http://i.imgur.com/pwxtalW.jpg)</div><br/><strong>Usagi Jirou</strong><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Stats</div><div class="spoiler_body">xp:90/90<br/>               Insight:147<br/><strong>Earth 2</strong><br/>Stamina 2<br/>Willpower 2<br/><strong>Air 3</strong><br/>Reflexes 4<br/>Awareness 3<br/><strong>Fire 2</strong><br/>Agility 2<br/>Intelligence 2<br/><strong>water 3</strong><br/>Strength 3 <br/>Perception 3 <br/><strong>Void: 2 </strong><br/>-Athletics(Strength) <span class="bbc_u">Running*</span> 3<br/>-Defense(Reflexes) 2<br/>-Hunting(Perception) <span class="bbc_u">Survival*</span> 3<br/>-Jiujitsu(Agility) 2<br/>-Kenjutsu(Agility) 2<br/>-Lore:Maho(Intelligence) 1<br/>-Kyujutsu(Reflexes) 3 <br/>Investigation(Perception) 1<br/>Lore: Bushido(Intelligence) 1<br/>Perform: Storytelling(Awareness) 2<br/>Sincerity(Awareness) 1 <br/>Iaijutsu(Reflexes) 1<br/>Craft: Cooking(?) 2<br/>Stealth(Agility) 2<br/>Commerce(Intelligence) 1<br/><br/><strong>Honor:</strong> 4.0<br/><strong>Glory:</strong> 1.0<br/><strong>Status:</strong> 1.0<br/> <br/><span class="bbc_u">Mastery</span><br/>Kyujutsu* Stringing a bow is a simple action not a complex<br/>Athletics* Moderate Terrain no longer impedes movement, and movement across difficult terrain reduces the characters Water Ring by 1 instead of 2<br/><br/><strong><span class="bbc_u">possessions</span></strong><br/>light armor<br/>Sturdy clothing<br/>Daisho<br/>Bow(yumi)<br/>20 arrows (willow leaf)<br/><span class="bbc_u">Traveling pack</span><br/>-chopsticks<br/>-cooking pot<br/>-coin purse<br/>-fishing net<br/>-flint and tender<br/>-Lantern(metal)<br/>-small knife (non combat)<br/>-Small tent<br/>-rope (50ft)<br/>-Weeks Rations<br/>lantern oil ( 3 zeni per flask x2)<br/>medicine kit (1 bu)<br/>quiver (20 zeni)<br/>Shovel (5 zeni)<br/>spices (2 bu)<br/>tatami mat (2 zeni)<br/>finger of jade (1 koku)<br/><br/>Current currency: 3bu 7 zeni<br/><br/><span class="bbc_u"><strong>Weapons</strong></span><br/>Katana<br/>-Attack  4k2<br/>-Damage   6k2<br/><br/>Wakasashi<br/>-Attack  4k2<br/>-Damage   5k2<br/><br/>Fists/Feet<br/>-Attack 4k2<br/>-Damage 3k1<br/><br/>Yumi(large)<br/>-attack: 7k4<br/>-Strength: 3<br/>-range 250<br/>  <span class="bbc_u">-damage (per arrow+bow strength -Yumi strength already added as follows)</span><br/>Armor Piercing: 4k1<br/>Flesh Cutter: 5k3<br/>Humming Bulb: 3k1<br/>Rope Cutter: 4k1<br/>Willow Leaf: 5k2<br/><br/><span class="bbc_u">Defenses </span><br/>Armor TN : 25(base)+5(light armor) + Athletics (Except when in full attack or center stance)<br/>Reduction: 3<br/><br/><strong>Health: </strong><br/>Healthy:_____ 10 (0)<br/>Nicked (+3)___4   (0)<br/>Grazed(+5)___4   (0)<br/>Hurt(+10)____4   (0)<br/>Injured(+15)__4   (0)<br/>Crippled(+20)_4    (0)<br/>Down(+40)___4    (0)<br/>Out_________4    (0)<br/><br/><br/><span class="bbc_u"><strong>Advantages</strong></span><br/><strong>Blissful betrothal </strong>(3) (Lowers cost of Gentry, Kharmic Tie with betrothed, Social position, and Wealth by 2 min 1)<br/><strong>Way of the land</strong>(2)(The Lair)(Cannot get lost within territory and knows local resources)<br/><strong>Absolute Direction</strong>(1) (always knows north, does not work inside 1 days travel shadowlands)<br/><strong>Luck</strong> (3) (1 reroll per session)<br/><strong>Daredevil</strong> (3) (+3k1 to athletics rolls instead of +1k1 when spending a void)<br/><strong>Kharmic tie</strong> (3 – costs 1) (once per session per point spent add +1k1 to all attack rolls defending person tied to)<br/><span class="bbc_u"><strong><br/>Dissadvantages</strong></span><br/>Gullible (4) (opponents using Sincerity (deceit) gain +1k1 to their rolls against) <br/>Dependant (3)(Usagi Yasu, Jirou's father)<br/>Phobia (1-spiders)<br/>Soft Hearted (2) (willpower roll TN 20 required to kill human being. If killed, rest of  day +10 to everything's TN)<br/><br/><span class="bbc_u"><strong>Rank 1 Usagi: Speed of the Hare</strong></span><br/>The Hare are known for fighting with speed and agility reminiscent of the animal for which their clan is named. In any situation where you have room to dodge, jump, and otherwise maneuver (GM's discretion), you may add your athletics skill rank to your Armor TN except when in full attack or center stance. Your Water Ring is considered 1 higher for purposes of how far you can move with move actions<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">History</div><div class="spoiler_body">Two generations ago a number of Hare clan bushi found themselves in the Twilight Mountains. Stumbling upon The Lair and given the polite ultimatum to remain in the Boar lands the contingent of samurai convened near a small village and set up a camp to discuss what they would do knowing that to leave meant a fight but to stay meant potentially dissolving everything they ever were.  Usagi Eiji left the camp in the middle of the night to collect supplies for what he was sure would be an escape attempt but when he returned the camp was empty and his comrades not to be found. Food remained half eaten in well worn rice bowls and supplies were as untouched as before he had left. The next morning the enraged and last Hare Clan bushi breached etiquette by demanding an audience with the Boar Clan magistrate and making a scene. As one could expect, whether true or feigned, The Magistrate who had given them that very ultimatum professed to have no knowledge of where Eiji’s Clan members had been ‘spirited away’ to and served to do little but anger him further until he stormed out of the village and back to his camp even after it was pledged that they would be searched for high and low. <br/><br/>Contemplating a valiant last stand to join his comrades whom he believed to be dead, killed no doubt for having spoken so openly about leaving, Usagi Eiji meditated to quell his rage next to the camp fire by the roadside outside of town. When his eyes next opened he would be surprised to find the smiling face and soft eyes of one Suzume Hirumi. Through a shared meal and her conversation skills she finagled out of the disgruntled Bushi his plans for giving his fate over to the fortunes and charging against his captors to be free from this ‘trap’ he felt caught in. Sympathetic to his plight, She began to tell a story going long into the night until sleep had almost taken her host. Promising to finish the next evening if he found himself needing more time to plan his escape a routine soon formed that lasted several months of night after night of returning to Usagi Eiji’s camp and keeping him there just one more night. Soon stories turned to matters best left unspoken and at the end of the fourth month he was petitioning her father for a marriage. <br/><br/>Building a home for them with his own two hands as proof that he was serious in his commitment to Hirumi, Her father eventually allowed it upon the completion of the modest house built upon the spot of the original campfire to shelter his bride and her servants. Her Heimen servants brought their children and took to cooking in the iron pot, which remained in its original spot since the formation of the camp. As years passed, the servants grew better and better at stretching their wheat supplies by rolling noodles. By then the Hare and Sparrow had given birth to their first child, Usagi Yasu. With the growing families of Heimen in service to the two samurai a surplus of wheat was grown each year which travelers on the road between the villages were sold first for a little extra help around the house and then for physical coin. <br/><br/>The thuggish enforcers of a merchant family which grew and sold wheat under the patronage of a reclusive Kaiu architect began to take an unnecessary interest in the noodle house near the time of Yasu’s gempuku and it was, in fact, one of his first acts as a man to negotiate giving up the rights to grow wheat near their home in exchange for a fair trade deal to keep them supplied enough for their household and their growing business.  Usagi Yasu took after his mother in being very benevolent over the peasants in service to his family and was never afraid to jump right into the kitchen and roll out the next days noodles should one of them grow sick or unable to work. Even when training in the Hare clan techniques passed down from his father his mind was often on the shop he thought of as both haven and home. He held less disdain for his Boar Clan ‘captors’ than his father did and when forced out into the main villages and towns was always a joy to meet his neighbors and offer them a seat in his family restaurant and a bowl of noodles to restore their vigor and was likely how he found so many secret romances and eventually his own affectionate wife. <br/><br/>On one such day in The Lair near the Magistrates court he ‘accidentally’ stumbled in between Doji Shiego, a landholder of rice paddies, and one of the more vicious underlings of the Wheat Growers. Having taken insult, the hired ronin had begun to draw his sword as the Doji turned his back and without thinking Yasu stepped in between the two Samurai and took the blow meant for the Crane. It lost him his sword arm, ingratiated himself to the crane, and saved face with the wheat growers enough that the Kaiu rewarded the family with a professionally crafted extension to their house, now with an enclosed dining area and enough room to fit more than a handful of more and more prosperity was most certainly assured. Yasu survived but with the loss of his sword arm it was impossible to remain a samurai and he was forced to retire and focused upon having an heir. Having precious little other to do than roll noodles and make love to his wife, It was little wonder that Usagi Jirou was the second child of what would be a total of Eleven. His mother was a robust boar woman but passed on shortly after the fifth birthday of her youngest child. <br/><br/>Jirou was a child of the wind and much like his grand father hated being kept still for too long and quickly made acquaintances and liaisons (some less platonic than others) from all four corners of the Boar lands until his father beckoned him back home from his failing health. This proved fortuitous for soon after an attack by bandits and taking up arms with his frequent customer and friend Mirumoto Hitoshi and one Matsu Mizuki, Jirou was chosen to take up his father’s sword. Now as head of the family Jirou has only recently been informed of his father’s negotiations with the Doji who’se life he saved some fifteen odd years ago to a girl he’d grown up along side, Doji Tsukino. Having seen this girl more like a sister than any kind of wife, he was certain she must think the same even if he had been harboring a crush for longer than he could remember.  </div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">20 Questions</div><div class="spoiler_body"><strong>1.   WHAT CLAN DOES YOUR CHARACTER BELONG TO?</strong><br/>The Hare Clan!<br/><strong>2.   HOW WOULD OTHERS DESCRIBE YOUR CHARACTER’SAPPEARANCE?</strong><br/>Of a little taller than average height, His hair is long and tinted brown in places from sun exposure amongst the black. Jirou also isn’t the most well groomed member of The Lair. The scruffy hair cut kept up in a less than elaborate top-knot matches his stubbly face and mustache. Despite being somewhat unkempt and friendly to Samurai and Heimen both, his features are sharp from good breeding and the farmers can still tell from the angle of his jaw and nose that he is not one of them.<br/><strong>3.   IS YOUR CHARACTER A BUSHI, SHUGENJA, MONK, OR COURTIER?</strong><br/>Bushi, and proud to carry the title.<br/><strong>4.   WHAT FAMILY DOES YOUR CHARACTER BELONG TO?</strong><br/>Usagi, the traditional masters of the Hare Clan<br/><strong>5.   WHAT IS YOUR CHARACTER’S MAIN MOTIVATION?</strong><br/>. To watch over those of lower station, and see that happiness is found in the simplicity of daily life or quiet moments of reprieve from matters…not so simple.<br/><strong>6.   WHO IS THE PERSON YOUR CHARACTER TRUSTS MOST?</strong><br/>Usagi Yasu, Jirou’s father and the man he admires the most<br/><strong>7.   WHAT IS YOUR CHARACTER’S GREATEST STRENGTH? GREATEST WEAKNESS?</strong><br/>His strength comes from his inner being and near limitless optimism. No matter how many times he failed in life, he has been encouraged always to make amends and do better the next time. His weakness is having never truly gotten to know his mother and in that having a strong desire to be looked well upon by women leading to brash and increasingly more daring behavior for acknowledgement not the most becoming of a Samurai. Though not a Womanizer, he does tend to be shied in the presence of Samurai-ko.<br/><strong>8.   WHAT DOES YOUR CHARACTER THINK OF BUSHIDO?</strong><br/>A code of conduct that to live in its essence will bring happiness through it’s simplicity of spirit. Simplicity is not always easy.<br/><strong>9.   WHAT IS YOUR CHARACTER’S OPINION OF HIS OWN CLAN?</strong><br/>Fast and Strong, always willing to help those that need it and seek out wrong doers and bring them the punishment of both Emperor and Amaterasu<br/><strong>10.   IS YOUR CHARACTER MARRIED?</strong><br/>He has been recently betrothed but has only just been informed of the woman he has been set to marry: His childhood friend and Polar opposite Doji Tsukino<br/><strong>11.   DOES YOUR CHARACTER HAVE ANY PREJUDICES?</strong><br/>Jirou is very unforgiving of the outlook of ‘life is cheap’ and those who treat others shamefully earn his Eire. Even an Eta has his place in the celestial order and to treat them with unnecessary cruelty is a sign of a cruel soul.<br/><strong>12.   TO WHOM DOES YOUR CHARACTER OWE THE MOST LOYALTY?</strong><br/>The Lair’s headman, seeing him as the local lord for whom he serves while living in his village until the one day it is safe to journey back to the ancestral Hare Clan holdings. <br/><strong>13.   WHAT ARE YOUR CHARACTER’S FAVORITE AND LEAST FAVORITE THINGS?</strong><br/>Usagi Jirou has an affection for games, be they chance or strategy and when around his other eleven siblings can usually be seen coming up with new ones or partaking in classic ones with his younger brothers and sisters to keep them entertained and smiling. Jirou is not fond of Spiders, and is in fact, terrified of them but will not outwardly show it if he can avoid it. One of the first games he taught his younger brothers was to put Kabuto shaped noodle bowls on their heads and ‘reenact’ The Battle of the Creeping Kumo (an entirely made up story) by clubbing the nearest spider in the room with the abundant amount of rolling-pins around the housing portion of the noodle shop.<br/><strong>14.   DOES YOUR CHARACTER HAVE ANY RECURRING MANNERISMS?</strong><br/>Jirou is quick and alert and tends to run everywhere he is suppose to be, or at the very least pace himself at a quick jog. When walking slower than that, be it for conversation or otherwise, he tends to shift his weight around and fidget where calmer samurai might stand stoically. <br/><strong>15.   WHAT ABOUT YOUR CHARACTER’S EMOTIONS?</strong><br/>Very rarely without a smile, He attempts to remain positive even when a situation looks bleak. When truly melancholy he still keeps a smile upon his face but is not quite so talkative. Slow to anger and fast to forgive, he is just as quick to love as he is slow to despise.<br/><strong>16.   HOW WOULD YOUR CHARACTER HANDLE A SUBORDINATE’S IMPROPER BEHAVIOR?</strong><br/>If it began to cause a scene a quick bop to the head with a fan and a few quiet words to speak later would suffice but a more subtle infraction of acceptable behavior would be handled on a quick jog around the town in the morning and a discussion while resting to refresh with water or eat breakfast.  <br/><strong>17.   HOW WOULD YOUR CHARACTER’S PARENTS DESCRIBE HIM?</strong><br/>His Father would describe him as a hyperactive and noble minded son who will likely get himself into more trouble from meddling into the troubles of others more often than not. His Mother would describe him as a shining example of the stories she used to tell him before she passed away.<br/><strong>18.   WHAT IS YOUR CHARACTER’S HIGHEST AMBITION?</strong><br/>To sire a large family, Love them dearly, Take part in at least one great act of selflessness so that they’ll always remember him in their mothers stories about him, and increase his station enough to ensure they are cared for long enough to grow into virtuous men and women.<br/><strong>19.   HOW RELIGIOUS IS YOUR CHARACTER?</strong><br/>Not as much as he should be, but more than just observing the holy days. Does not pray often and when he does it is twice as much in thanks than asking for assistance or a blessing.<br/><strong>20.   HOW WILL YOUR CHARACTER DIE</strong><br/>Smiling<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Locations</div><div class="spoiler_body">(http://i.imgur.com/cPdKtpp.jpg) <br/><strong>Futotteru Tamanegi Soba (Fat Onion Buckwheat Noodle)</strong><br/><br/>Expanding within only the last few years, this popular roadside noodle shop has made a name for itself from the ground up. Referred to colloquially as 'Futotama,' the establishment has grown from little more than a temporary campsite to a thriving business. Its modest décor upon the outside belays its openly displayed Hare clan heritage along the inside with paintings of forest or moonlight prancing rabbit spirits and subtle clan mons. Broken into four sections the building is first large enough to support it’s patron Usagi Yasu and his eleven children and the few small vassal families that have served loyally under the clan samurai’s protection since the marriage of his ancestor Usagi Eiji and Suzume Hirumi and even the sizable living quarters are often times bordering on cramped for the sheer size of the families inhabiting it. <br/><br/>The kitchen is the oldest portion of the shop and it is local folk lore that the large iron pot in the center of it is the original from the Hare clan camp the area is founded on. Such is nonsense however as no quick moving small force of Samurai would have been lugging around such a large piece of cooking ware but one armed Yasu has yet to correct anyone who has spoken the rumor in front of him. The side of the building connected to the kitchen is open air and consists of one long bar to sit at, still happily serving hungry travelers, monks, and peasants just as the first incarnation of the shop had as an extension of the single room house built by Yasu’s father. The Interior room with low tables and all the finery is the newest addition and came at the price of Yasu’s right arm. It now caters to the samurai caste who are either curious of the shops reputation or those with higher status whom simply feel the need to separate themselves from the heimen whom are essentially eating the same food minus the more expensive ingredients to cater to the gentries taste. <br/><br/>Usagi Jirou is often sequestered in the main room keeping an eye on the samurai that get rowdy during fresh sake season and his smile remains firmly planted on his face that he has only once had to draw his fathers sword rather than expelling drunken men from the premises with his well practiced Jiujitsu. An oddly timed bandit raid caught him in the midst of a conversation with his dear friend Miramoto Hitoshi and a Matsu woman named Mizuki brought out his steel and to this day he regrets having spilt blood upon his ancestors house. While it was family tradition that three of the siblings work in the noodle shop in shifts once a week, Jirou has spent a little more time lately rolling noodles with his fathers failing health. Yasu, of course, denies he has lost any of his youthful vigor at all and more than one of the young hostesses go home at night with a pinch mark under the seat of her kimono. <br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">NPCs</div><div class="spoiler_body"><strong>Kaiu Noburu</strong><br/><br/>Noburu is an elderly man of graying hair and a few missing teeth who has lived in The Lair almost forty years. Upon his twentieth birthday, having politely told his father “I think I shall go for a walk today” after being told of his future bride, his holding in the crab clan would never see him again. Finding the The Lair to be of the utmost convenience in escaping what he in times of candidness jokingly referred to ‘a fate worse than death’ it was not long at all before he had entirely ingratiated himself toward the local lords and offered his services as an architect and civil engineer not only increasing the quality of the surrounding townships but strengthening the nearby mines. Investing his monetary gains specifically from the designs for his city projects he took early on to hiring many of the most brutish clanless Samurai. Not only did this keep them out of trouble with the local Yoriki and Magistrates it also decreased criminal activity if only from the ronin no longer being there to commit it. It also served as a backbone for enforcement of his own ulterior motifs. One by one he began to claim stewardship over wheat farms through guile and muscle until very few suppliers if any did not have at least some of his ‘quality’ flour. Growing in status so quickly has its complications however and soon many of his movements behind the scenes became hindered in court by what would become his chief rival Doji Shiego. Playing the part of a kindly old man with the honor of an aging samurai, it is all a mask hiding the greed of a man who is now little better than the chief of his own personal Yakuza. When one of his best enforcers almost lost him face at court when he attempted to strike down Shiego for his insults one of his better customers, Usagi Yasu, stepped in front and once the bleeding had been treated and his health improved feigned ignorance as to what he had actually done. This intrigued Noburu enough to draw up designs for a new civic project upon the Magistrates table the next evening, building the roadside noodle shop into a full service restaurant with enough comfort to cater to samurai as well as passing heimin. The Koku to fund such a project wrapped up right on top of the plans was a generous gift, but as many who have done business with him before know nothing is free when Kaiu Noburu is involved.<br/><br/><strong>Kakita Susumu</strong><br/><br/>While legends and folk lore of blind swordsmen are popular amongst the farmers and peasant families likely derived from the almost magical way a samurai could strike down his enemies seemingly without even looking at them…the reality was somewhat more tinted with bitterness and regret. Kakita Susumu was a young and promising bushi and dedicated to the art of the sword. He stood tall but was thin of the wrist and often compared to a river reed by his fellow students. Agile, flexible, and of dyed white hair like many other of his clan, Susumu’s weaker constitution was only whispered about by gossips and rumormongers when he would go missing from the dojo for a few days. Still, while he was never the top student he was always amongst the top of the class, often helping instruct the slower or younger members of the sword school when the Sensei was busy and he was happy to take the role of Sempai. He found peace in teaching, helping others to achieve perfection just as he worked to achieve it as well. Things changed a few years after he completed his gempuku. The world began to grow dim. Colors did not quite seem as vibrant and the paintings his mother practiced at every day did not seem as lively. It was another year or so before anyone even began to notice that he was having trouble seeing. His life had been one long pursuit of perfection. His meditation and sense of another student’s stance kept him just as dangerous a swordsman. Even walking inside the dojo and completing his daily tasks were done by rote, not sight. He knew how many steps it was to each and every position in the school and even how his opponents may attack just by the sound their feet made. It wasn’t until leaving the Dojo one day when Susumu stumbled upon a wooden sandal out of place along the entrance way that they took notice. He walked right into it without the least bit of distraction. When the town physician privately informed his sensei and parents of their child’s blindness the reaction was…negative. While he will never speak in full details, Susumu has referred to himself as a former Kakita swordsman who came to wander the mountains in his final days. It is easy to assume his family exile, erased entirely as a shame on his family and struck blind for some unseen crime against the kami, a bad seed, an ill omen. The Lair quite literally saved his life when a patrol of Boar Clan Samurai found him starving and half frozen to death on the outskirts of a village. Sponsoring his return to health, Doji Sheigo appointed him as his daughters personal tutor in the higher mental arts such as philosophy and poetry, the double edge of a calligraphy brush his new blade for which he infrequently uses to pass secret affirmations of love to Doji Sheigo’s neglected wife when his sponsor and his daughter are not paying attention.<br/><br/><strong>The Usagi Swarm</strong><br/><br/>Usagi Yasu and his departed Boar Clan wife Chiyoko were no strangers to the difficulty of raising children. Having given birth to a total of five girls and seven boys, responsibilities came at early ages and Yasu imposed much of his Samurai backed structure upon the siblings, designating some of the eldest to watch over two to three of their other siblings at a time. In public, the children are almost never seen alone and indeed to find only one has been the harbinger to pranks played on the distracted passerby. While all of the children have their own names few in the local village have had a chance to memorize them all and even when shouted at in the aforementioned smaller groups they tend to be running wildly in the opposite direction and rarely are singled out in the eyes of anyone other than Yasu. The children in almost all shapes and sizes with a myriad of different clothes that are often shared making them even more difficult to identify outside of the family.  In larger numbers they are inquisitive and like their older brother Jirou, are filled with laughter, smiles, and mischief and while at times can annoy the local villagers they are quick to apologize for any real harm done. Having very little reverence for personal space even in the much larger building they all now call home, it is a testament to their patron’s sense of personal honor and duty that not one of them has taken to pick-pocketing choosing instead to accost for stories or sweets from cornered passersby. <br/><br/><strong>Ichiro Ken’Ichi</strong><br/><br/>It is a rare occurrence that Ichiro Ken’Ichi actively knows where he is. Having the habit of thinking too long and too hard while walking often leads him into the middle of no-where or even more often from one town to a completely different town without him realizing it. It was for this very reason that he found himself in The Lair and in the most fortuitous of situations. The collapse of a shaft from a mine late on its ‘inspection taxes’ snapped the Badger Clan samurai out of his reverie and into action without so much as a second thought. With a small army of miners he dug, dug, and dug more into the rubble pulling out rocks and boulders half the size of men with his bare hands. When the miners trapped inside were reached the source of the collapse was found to be a broken support beam. Having had time to contemplate the situation while digging he set his back up against the support and pushed with all his might to keep the hole the digging crew had opened long enough to evacuate those that had not been crushed to death. When the shaft collapsed again Ichiro was nowhere to be found and only when the dust began to settle did he pull himself out of the rubble. Surrounding him and showering him with praise of his strength and thoughtless valor did little else than embarrass the short-tempered Badger. Turning red in the face he flung the nearest miner into a nearby pool of drinking water and shouted “Please forgive me for meddling!” Too much in shock to respond the rest of the miners watched as he speeded himself back toward The Lair. Given the honorary title of Yoriki, a deputy to the Magistrate and protector of the lands Ken’Ichi accepted this new role in his life as a Samurai with belligerent gratitude. Often found moping in a corner of the noodle shop of Usagi Jirou, It is obvious that he laments an unrequited love of someone in the village to which his poor poetry skills and large hands better suited to punching holes in mountains than artistry have been unable to catch the attentions of. More likely, he has more than once accidentally crushed a calligraphy brush trying to compose for the woman of his dreams. Ken’Ichi is a large Rokugani standing almost six feet tall with the broad shoulders to match with whiskers and eyebrows bristled to give his face an almost perpetual angry expression, which he thinks suits him just fine even if he secretly practices flower arrangement in his own home in further hopes of catching his most unlikely loves eyes. The Nodachi carried over his shoulder serves only to add to that image. <br/></div></div>