<div class="floatright">(https://s-media-cache-ak0.pinimg.com/736x/aa/3d/f3/aa3df36ebdb625e84ede566f0e2ba799--straight-red-hair-long-red-hair.jpg)</div><strong>Name:</strong>Chava 'of the green'<br/><strong>Race:</strong>Human<strong>Align:</strong>CG<strong>Gender:</strong>Female  Age:  22<strong>Worship:</strong>Gozreh<br/><strong>Class:</strong>Sorcerer (Verdant bloodline)<strong>Level:</strong>5th<strong>Exp:</strong><br/><br/><strong>Height:</strong>5'4",<strong>Weight:</strong>136 lbs,<strong>Hair:</strong>Auburn,<strong>Eyes:</strong>Blue<br/><br/><strong>Description:</strong>Chava is  woman of genial grace, the woman next store.   Her hair is long and lustrous, while her eyes a vibrant pools of blue framed in a heart shape face.  She dresses for comfort,  does not wear armor.   Her preferred dress is simple a peasant dresses of simple design.  Through of course she will bundle up in colder climes.  Light cotton billowy cloth with loincloth in tropical humid regions.<br/><br/><strong>Personality:</strong>Genial personality that portrays a innocence. Not the brightest cookie, from lack of learning and just being slow to process.   Still she is not easy to pull the wool over her eyes.  As commonsense is abundant with this farm girl.<br/><br/><strong>STR</strong>13 (+1)<strong> DEX</strong>12 (+1)<strong>CON</strong>15 (+2)<strong>INT</strong>8 (-1)<strong> WIS</strong>13 (+1)<strong> CHR</strong>18 (+4)<br/><br/><strong>HP;</strong>37<strong>AC</strong>: 13<strong>Flatfooted:</strong>12<strong>Touch:</strong>13<strong>CMB:</strong>+3<strong>BAB:</strong>+2<br/><strong>Saving throws -  Fort:</strong>+3<strong> Ref:</strong>+2<strong>Spell:</strong>+5 (+8 vs mind)<br/><strong>Speed:</strong>30'<strong>Carried Weight:</strong><strong>Init:</strong>+1<strong>Languages:</strong>Common<br/><br/><span class="bbc_u"><strong>Weapons</strong></span><br/><br/>Quarterstaff (4 lb)  +4, 1d6+2 x2, B<br/>Light crossbow (35gp, 4lb) +3, 1d8 19-20x2, 280', P<br/>Bolts 20 ( 1GP ea 2GP, 1 lb ea 2 lb)<br/><br/><strong>Traits: </strong>Green blooded (Benefit: Choose a single 0-level druid spell. [Stabilize] You can cast this spell once per day as a spell-like ability with a caster level equal to your character level.),  Brave  (Benefit: You gain a +2 trait bonus on saving throws against fear effects.)<br/><br/><strong>Feats:</strong>Toughness (+5 HP),  Favored enemy spell casting (Undead +1 DC), Free Spirit (+2 bonus on saves vs. mind-affecting and on escape attempts.)  Steadfast Personality (Benefit: Add your Charisma modifier instead of your Wisdom bonus on Will saves against mind-affecting effects.)Country Born (Local)<br/>Benefit: A childhood of farm work, apprenticeship, or similar toil has granted you reserves of endurance. (Once per day, when an effect would normally leave you fatigued or exhausted, you may ignore the fatigue or exhaustion effect. This ability activates the first time you are affected by fatigue or exhaustion in a day — you cannot “save” it to apply it to a specific effect. Your traditional upbringing has sharpened your Willpower as well, granting a +1 bonus on Will saves.)<br/><br/><strong>Background Skills:</strong>Profession (Farming) +9, Appraise +8<br/><br/><strong>Adventuring Skills</strong>: Knowledge Nature (+5), Use magical device +12,<br/><br/><strong>Sorcerer (Verdant bloodline) abilities:</strong>cantrips, eschew materials.  Bloodline Arcana: Whenever you cast a spell with a range of personal, your skin toughens, granting you a natural armor bonus equal to the spell’s level for 1d4 rounds.<br/><br/>Tanglevine (Sp): At 1st level, as a standard action, you can create a 15-foot-long, animated vine that springs from your hand. This vine lasts for 1 round and can be used to make a single disarm, steal, or trip combat maneuver, using your sorcerer level plus your Charisma modifier in place of your normal CMB. You can use this power a number of times per day equal to 3 + your Charisma modifier.<br/><br/>Photosynthesis (Ex): At 3rd level, you feed upon nature’s raw essence. Your need to eat and sleep is reduced as if wearing a ring of sustenance, and you gain a +2 racial bonus on saving throws made against poison and sleep effects. At 9th level, these bonuses increase to +4.<br/><span class="bbc_u"><strong><br/>Spells</strong></span><br/>DC: CHR; 0 lv +14, 1st lv +15, 2bd lv +16, 3rd lv +17, 4th lv +18,  5th lv +19, 6th lv +20, 7th lv +21, 8th lv +22, 9th lv +23<br/><br/>Bonus Spells  +1 for levels 1 through 4.<br/><br/>Spells cast per/day  1st lv 7,  2nd lv 5<br/><br/>Spells Known:  Cantrips 0 lv; Drench, Breeze, Dancing lights, Disrupt undead, message, root / 1st lv; Stone shield, Mudball, Shocking Grasp, Swift Girding,<br/>/ 2nd lv;  Mud Buddy,  Vine Strike<br/><br/>Bloodline Bonus Spells (Verdant):  entangle (3rd), barkskin (5th)<br/><strong><br/>Equipment:</strong>Bracers of Armor +2 (4kGP),  Handy haversack (2kGP), Wand of Cure Light Wounds (50 charges, 750GP), bedroll (1SP 5lb), blanket (5SP 3lb), soap (1CP .5lb), heatstone 5 (20GP ea 100GP 1 lb ea 5lb), mirror small steel (10GP .5 lb), rope spider silk 50` (100GP, 4 lb), torch everburning (110GP, 1 lb), trail rations 5 (5SP ea 25sp, 1 lb ea 5lb), water skin (1GP, 4 lb),  pouch belts small (.5lb ea 1 lb, 1GP ea 2GP), outfit cold weather (8GP, 7 lb), Outfit peasant (1SP, 2 lb), antitoxin 2 (25gp ea 50gp),  mule (Buster)(8GP), saddle riding (10GP),  saddlebags (4GP), sack (1CP, .5 lb), Animal feed 5/days (5cp ea 25cp), Horseshoes of speed (3k GP 12 lbs)<br/><br/>GP 317. SP 5, CP 3<br/><br/><strong>Background:</strong>Chava 'of the green',  is a human sorceress who is of the verdant bloodline.   A champion of life,  in a harsh world.   With good heart and infused with the power of life.  Chava chooses to do good,  to help those in need, rescue those that need rescuing.   Fighting the forces of evil and their ilk.   Still like life itself,  chaos in nature, as the tapestry is spun with each breath taken.   Chaotic is part of her being.<br/><br/>Brash, yet the wisdom of a woman.  Life infuses her and gives life abundant.   Sacred is such to Chava.   Yet opposed and hated is those of the path of necromancy.   Those that would make a mockery of life.  Opposed to such practitioners of dark magic.  She will root out such taints that spout.<br/><br/>Yet drawn to a path of heroic deeds, in the circle of life.  No life is not complete unless one steps into the circle and becomes the circle.   An in order to complete the circle of life.  She must find her other half.   He who shall hold her heart,  that she may give him the essence of herself with baring his children.   Only such will complete the circle of her life.<br/><br/>Chava grew up on a farm.  She is a farm girl born and raised.  Touched by the green.   Perhaps the reason for her shortcoming in intelligence.   Has set her on a path of adventuring and helping others while seeing the world.   It is her hope to find her mate as aforementioned.  To settle down and have a family farm.   To have the prattle of little feet underneath.    To pass on her knowledge and learning of her travels.<br/>