Wren rolled her eyes, "No, they don't speak cat, but they know the damn thing. If it meows at them and flies off again, odds are they'll figure it out..." She shook her head then, "While the two of you argue the morals and virtues of flying bats in the dark while there's a fire raging a few blocks away, I'm walking... it's faster." She knows the warehouse that was mentioned (K, local roll in the mid to high 20's) and could hoof it long before the thing got back out of it's box. "If you want to make doubly sure that everyone knows where to go, have your cat carry the address." She rattles off the address and waves. "Have fun kids, I'm off to fight evil tonight."<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><br/>Wren's going to start off looking for the others to clue them in on the  where the vampire is and what they might expect. What is the point of playing in the game if a couple of players take all of the fun?<br/><br/></div></div>