Hi,<br/><br/>I explained badly, but, this is the bit I had in mind...<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Spontaneous Casting<br/><br/>A good cleric (or a neutral cleric of a good deity) can channel stored spell energy into healing spells that she did not prepare ahead of time. The cleric can “lose” any prepared spell that is not an orison or domain spell in order to cast any cure spell of the same spell level or lower (a cure spell is any spell with “cure” in its name). </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Also - in case it comes up - I usually leave some slot unprepared for later use. The relevant text is...<br/><br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Spell Selection and Preparation<br/><br/>A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a divine spellcaster can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>More importantly, since Snake's character has trapfinding covered and good ranks in disable device, should I choose a different trait and swap those skill points to something else?