Asheen Larvari<br/>Nickname(s): Ash<br/>Race: Breton<br/>Gender: female<br/>Age: 17<br/>Rank: Apprentice<br/>Willpower: 5<br/>Player: Tahiri<br/><br/>Appearance: Asheen stands five feet eight inches tall, she appears to weigh about a hundred and forty pounds.  She appears to be healthy and well cared for almost pampered.  Her hair is long and light brown, hanging down to her lower waist and braded in several places by light green and orange ribbons.  Started at her lower back and working its way up to just between her shoulders is a large tattoo of a weyvern wraped around a golden dagger with its mouth engulfing the pommol jewel of the blade, which is a topaz.  Her eyes are a light green, and in the center of her forehead she has a small tattoo of a red eye that appears to be a symbol of some sort.  Her ears are slightly pointed as many bretons ears are, due to their elven heirage.  Her green eyes almost seem to glow with retrained power that runs through her body and veins like water falling from a waterfall.<br/><br/><br/>Personality: Asheen is not as spoiled as many of her siblings but being a princess of the city state of Telune she has grown up used to wealth, and the rewards it offers.  She is dedicated to the teachings of the Mages guild of her homeland, but open to new ideas and new concepts of foreign planes and lands.<br/><br/>Background: Asheen was born to the Noble house Larvari, the Ancestral kings of Telune a small citystate that is considered part of the greater nation of daggerfall along the Illiac bay region of Nirn.  She showed promise with the magical arts at a young age, and that promise only increased as she grew and developed, however instead of sending her to be trained at the mages guild, who might have used her as a tool to gain power within Telune, she was sent to this plane of existance, to receive training, and education in the magical arts.  She has spent the past five years training here in the mage acadamy under the guidance of her superiors.(50+ words, please)<br/><br/>Non-Magical Strengths/Weaknesses: Like all bretons, Asheen is more intelligent and wiser naturally then a human, but somewhat less agile, and lacking the endurance humans often display.<br/><br/>Magical Areas (Ratings):<br/>Alchemy 2<br/>Communication/Empathy 1<br/>Electricity 2<br/>Weather 2<br/>Fire 1<br/>earth 1<br/>acid 1<br/>ice 1<br/>enchantment 1<br/>Illusion 1<br/>divination 2<br/><br/>Game Limits: Site Rules,<br/><br/>Specific Fantasies (3):<br/>1. Asheen dreams of becoming a powerful wizard and one day returning and becoming the arch mage of her homeland, though she imagines this is somewhat far away.<br/>2.  to be seduced by one of her instructors, or fellow students, although she would never admit to this<br/>3. To return home and bring about a new era of expansion for her kingdom, showing the arrogant nations of Wayrest, and Daggerfall that there are others worthy of being powers in High Rock, and that Illiac Bay need not be the battlegrounds for the 3 titans of the bay.<br/><br/>Homeland (Name, Description): Telune, a small nation at the very tip of the peninisla that dominates the lower portion of the providence of Highrock.  Telune has long been the pawn of the larger nation of Daggerfall, that shares its southern border, and is one of the 3 powers of the illiac bay, Sentinal, Daggerfall and Wayrest.  They are a weak country with many problems they lack the resources to solve, their solution has been to hire mercenaries and adventurers to act as a military, rather then invest the limited resources it would otherwise take to establish a secure border.<br/><br/>Race (Name, Description): Bretons are a variant of half elves native to Nirn.  They are born with magical powers, and many become mages or wizards or priests.  Their resistance to most offensive magics, and natural talent that allows them to have almost one and a half times as much mana as their brethern races has given them an edge on magic, that only the Altmeri of Nirn surpass.  Bretons often appear to be handsome of beautiful elves, having the attractiveness of their elven blood, mixed with selective human lines, leading to an incredibly beautiful and skillful race.  At will they may draw upon some of their mana and enhance their body's strength by infusing draconic scales to their skin, for a limited time, though this is a straining process for young bretons.<br/><br/>Notes: (As needed to describe entourages, familiars, etc.) Asheen has been escorted by 2 royal guards from Telune who are warriors of some skill, and decent mages, though not instructors.  they are bound to protect her should she be endangered at the Acadamy.  Her familiar is an Imp she summoned with the aid of various mages at the Palace, the Imp is not a loyal companion, though wise and miscivious, she has had problems controling the fiend well at the Acadamy.