Mechanics question.  I've been looking over the play in both the threads, and the Watcher is spending like crazy from the Doom Pool to let the Superhuman Mobs actually be a threat.<br/><br/>Here's my question.<em>How aren't they out of doom dice yet?</em>Seems like<em>every roll</em>they make is Doom-augmented...<br/><br/>EDIT: Also, shouldn't their Team dice be 2d10 from now on, since there are only 2 Superhuman Mobs left, not 3?