Since you have agility 5, you have a +5 initiative bonus, so you just roll d20+5 to get initiative.<br/><br/>As for your toughness test, it's DC 22 at you have a +7 toughness bonus, so you would need to roll a 15 or higher to take no damage, a 10 or higher to be bruised, and if you roll less than 10, you end up dazed and only have a single move or standard action on your turn.  (A hero point might be the smart call on this one)