The streets are mostly empty; just a handful of people, wandering from place to place, and small, roving bands of thugs. One spots the group from a distance, but decides against causing trouble, considering they're armed and in a group of three.<br/><br/>Following the directions with few problems, they arrive at the baker's store about fifteen minutes later (Adjust buffs accordingly, if they have short durations.) The building is fairly inconspicuous, matching the design of all the buildings around it; there's no sign that this is the front for criminal activity. The front door is locked, though anyone with knowledge of locks can probably get through. (DC 10 Open Lock to get it open.)