<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=189056.msg9170261#msg9170261">Quote from: Zaer Darkwail on 09-11-2013, 20:01:24</a></div></div><blockquote class="bbc_standard_quote">Also considering familiar is from hell, would it have baatezu subtype as well? Grant fire immunity and telepathy and such?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>No, imps already have resistance to fire 5, and they're just not powerful enough devils to have telepathy or fire immunity. The IC reason for this is that they have to go up the ranks of devils before they earn those abilities. The OOC reason is that WOTC wanted a devil that was at CR 2 to use with low-level adventurers, and those benefits would increase the CR.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=189056.msg9170501#msg9170501">Quote from: Blinkin on 09-11-2013, 21:11:00</a></div></div><blockquote class="bbc_standard_quote">On the other hand, just a question about the familiar. and this is really a sincere question out of my own curiosity. Can it tell you if it flies over a trap or see a trap that crosses a passage without setting it off?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div>From the Player's Handbook, "For each skill in which either the master or the familiar has ranks, use either the normal skill ranks for an animal of that type or the master’s skill ranks, whichever are better. In either case, the familiar uses its own ability modifiers."<br/>So the imp will have either the same number of ranks in Search as Adrian or as a regular imp. After the ranks are reconfigured for the imp, if it can spot a trap, Adrian will know it through their empathic link. (It won't be able to spot a trap with a DC higher than 20, because neither the imp nor Adrian are a rogue.)