<div align="center"><span class="bbc_size" style="font-size: 18pt;"><span class="bbc_u">House Rules</span></span></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">1. Hero Points</div><div class="spoiler_body">Each PC starts the game with your Level -1 Hero Point.<br/>PC's gain 1 Hero Point with each level advancement but may never have more than 5 total – use them or lose them. The DM may also award a Hero point for in game actions.<br/><br/>If you spend 2 Hero Points you can cheat death. After an attack that would kill you, spending 2 points puts you at 1 HP. PF rules then apply as normal and you can still be killed (again).</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">2. Post Format</div><div class="spoiler_body">Please post spoken text in BOLD.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">3. Skill Rolls</div><div class="spoiler_body">Attack rolls use the PF rules for critical (Natural 20 hits) and fumbles (Natural 1 misses).<br/><br/>For skill checks things are different. There is no automatic skill failure (1) or success (20). There is only a Skill DC, so if the DC is 5 and you have a +4 Mod and roll a 1, you made it.<br/>Likewise, if the DC is 25 and you still have a +4 Mod and roll a 20, you failed.<br/>Yes, somethings are just impossible to do.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">4. Healing</div><div class="spoiler_body">Healing in combat is handle normally with rolls. However, out of combat healing does not require a roll and is always MAX for the spell or device used.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">5. Enhancement points</div><div class="spoiler_body">The PC (and select NPCs) get enhancement points equal to the starting wealth suggested for their level times 2. These points increase on level up, and with them the character can buy passive bonuses at the same cost as on magical items. I.e:<br/><br/>+2 enhancement bonus to Dex: 4000 Points<br/>+1 deflection bonus to AC: 2000 Points<br/>+3 enhancement bonus to all resistances: 9000 Points<br/>etc.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">6. XP Tokens</div><div class="spoiler_body">This game will use the XP token system versus a traditional XP system. The DM will award XP tokens to the PC at set places in the story and for in-game accomplishments such as the defeat of significant foe or novel solving of a problem. How the players utilize their Tokens will be up to them:<br/><br/><span class="bbc_u"><strong>1 Token:</strong></span><br/>♥ Gain a Hero Point (Still cannot exceed the maximum allowable)<br/>♥ Be affected by Haste (as an SA) for 4 rounds<br/>♥ +4 to any one Skill or combat roll <br/>♥ Gain 3 skill points; can select any skill desired<br/>♥ Make one cross class skill a class skill.<br/><br/><span class="bbc_u"><strong>2 Tokens:</strong></span><br/>♥ Add 1 point to any ability score below 20<br/>♥ Gain one feat that you are eligible for.<br/>♥ +1 to a base save of your choice<br/>♥ Gain a +3 permanent HP bonus<br/>♥ Cast any 1 prepared spell even if its allotment for the day has been used.<br/><br/><span class="bbc_u"><strong>3 Tokens:</strong></span><br/>♥ Gain +1 BAB <br/>♥ Add +2 to any DC Check<br/>♥ Your weapon or armor gains a +1 bonus. The total bonus value of any one item augmented in this way may not exceed +5. <br/>♥ Gain a +6 permanent HP bonus<br/>♥ Cast 1 spell not on your current spell list. Does not count against your Spells per day. Max level 3.<br/><br/><span class="bbc_u"><strong>4 Tokens:</strong></span><br/>♥ Gain access to a Class Feature of another class. You must be at a level that you would have access to the skill if you were leveling in that class and you must have any abilities such a feature builds on. That is to say, no spending five tokens to get a divinely bonded mount at level two. You can't get improved evasion without first taking evasion and you can't get sneak attack 4d6 without sneak attack 1d6 and the iterations between. If this is a progressive class feature (i.e. the ability increases or improves over time) you may spend another four tokens to upgrade the ability to the next step, and so on. <br/>♥ Level up. Advance in XP to the total needed for your next Half-Level</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">7. Sorcerer Spells Per Day</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Level</strong></td><td>1st</td><td>2nd</td><td>3rd</td><td>4th</td><td>5th</td><td>6th</td><td>7th</td><td>8th</td><td>9th</td></tr><tr><td><strong>1</strong></td><td>4</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>2</strong></td><td>5</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>3</strong></td><td>6</td><td>3</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>4</strong></td><td>6</td><td>4</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>5</strong></td><td>6</td><td>5</td><td>3</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>6</strong></td><td>6</td><td>6</td><td>4</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>7</strong></td><td>6</td><td>6</td><td>5</td><td>3</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>8</strong></td><td>6</td><td>6</td><td>6</td><td>4</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>9</strong></td><td>6</td><td>6</td><td>6</td><td>5</td><td>3</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>10</strong></td><td>6</td><td>6</td><td>6</td><td>6</td><td>3</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>11</strong></td><td>6</td><td>6</td><td>6</td><td>6</td><td>5</td><td>3</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>12</strong></td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>5</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>13</strong></td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>5</td><td>3</td><td>--</td><td>--</td></tr><tr><td><strong>14</strong></td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>4</td><td>--</td><td>--</td></tr><tr><td><strong>15</strong></td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>6</td><td>5</td><td>3</td><td>--</td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">8. Sorcerer Spells Known </div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Level</strong></td><td>0</td><td></td><td></td><td>1st</td><td>2nd</td><td>3rd</td><td>4th</td><td>5th</td><td>6th</td><td>7th</td><td>8th</td><td>9th</td></tr><tr><td><strong>1</strong></td><td>4</td><td></td><td></td><td>2</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>2</strong></td><td>5</td><td></td><td></td><td>2</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>3</strong></td><td>6</td><td></td><td></td><td>3</td><td>1</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>4</strong></td><td>6</td><td></td><td></td><td>4</td><td>2</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>5</strong></td><td>7</td><td></td><td></td><td>4</td><td>2</td><td>1</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>6</strong></td><td>7</td><td></td><td></td><td>5</td><td>3</td><td>2</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>7</strong></td><td>8</td><td></td><td></td><td>6</td><td>3</td><td>2</td><td>1</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>8</strong></td><td>8</td><td></td><td></td><td>5</td><td>4</td><td>3</td><td>2</td><td>--</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>9</strong></td><td>9</td><td></td><td></td><td>5</td><td>4</td><td>3</td><td>2</td><td>1</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>10</strong></td><td>9</td><td></td><td></td><td>5</td><td>5</td><td>4</td><td>3</td><td>2</td><td>--</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>11</strong></td><td>9</td><td></td><td></td><td>5</td><td>5</td><td>4</td><td>3</td><td>2</td><td>1</td><td>--</td><td>--</td><td>--</td></tr><tr><td><strong>12</strong></td><td>9</td><td></td><td></td><td>5</td><td>5</td><td>4</td><td>4</td><td>3</td><td>2</td><td>1</td><td>--</td><td>--</td></tr><tr><td><strong>13</strong></td><td>9</td><td></td><td></td><td>5</td><td>5</td><td>4</td><td>4</td><td>3</td><td>2</td><td>1</td><td>--</td><td>--</td></tr><tr><td><strong>14</strong></td><td>9</td><td></td><td></td><td>5</td><td>5</td><td>4</td><td>4</td><td>4</td><td>3</td><td>2</td><td>--</td><td>--</td></tr><tr><td><strong>15</strong></td><td>9</td><td></td><td></td><td>5</td><td>5</td><td>4</td><td>4</td><td>4</td><td>3</td><td>2</td><td>1</td><td>--</td></tr></tbody></table></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">9. Ability (SA): Abrupt Jaunt</div><div class="spoiler_body"><strong>School</strong>conjuration (creation); Level sorcerer/wizard 2<br/><strong>Casting Time</strong> 1 standard action<br/><strong>Components</strong> V<br/><strong>Range</strong> personal<br/><strong>Target</strong> you<br/><strong>Duration</strong> instantaneous<br/><strong>Saving Throw</strong> none; Spell Resistance no<br/><br/>You teleport up to 10 feet. You can’t bring along any other creatures. Cannot be used while flat footed. Use CHA bonus time per day plus 1.</div></div><br/><br/>