<div class="floatright">(https://i.imgur.com/KIv0WBy.jpg)</div><strong>Name:</strong>Bikkuri<br/><strong>Race:</strong>Crimson Magic Clan<br/><strong>Class/Lvl:</strong>Wizard 1<br/><strong>Lifestyle:</strong>Simple Living (10G)<br/><strong>Origin:</strong>Magic Merchants<br/><strong>Circumstance:</strong>Wanderer<br/><strong>Goal:</strong>Training<br/><br/><strong>Ability Scores</strong><br/><table class="bbc_table"><tbody><tr><td></td><td>Base Score</td><td>| Ability Bonus</td><td>| Class Mod</td><td>| Skills, Etc</td><td>| Ability Score</td><td>| Skill, Etc</td></tr><tr><td><strong>STR:</strong></td><td><div align="center">7</div></td><td><div align="center">2</div></td><td><div align="center">  </div></td><td><div align="center"></div></td><td><div align="center"><strong>2</strong></div></td><td><div align="center"></div></td></tr><tr><td><strong>DEX:</strong></td><td><div align="center">8</div></td><td><div align="center">2</div></td><td><div align="center">  </div></td><td><div align="center"></div></td><td><div align="center"><strong>2</strong></div></td><td><div align="center"></div></td></tr><tr><td><strong>AGI:</strong></td><td><div align="center">9</div></td><td><div align="center">3</div></td><td><div align="center">  </div></td><td><div align="center"></div></td><td><div align="center"><strong>3</strong></div></td><td><div align="center"></div></td></tr><tr><td><strong>INT:</strong></td><td><div align="center">12</div></td><td><div align="center">4</div></td><td><div align="center">+2</div></td><td><div align="center"></div></td><td><div align="center"><strong>6</strong></div></td><td><div align="center"></div></td></tr><tr><td><strong>PER:</strong></td><td><div align="center">7</div></td><td><div align="center">2</div></td><td><div align="center">+2</div></td><td><div align="center"></div></td><td><div align="center"><strong>4</strong></div></td><td><div align="center"></div></td></tr><tr><td><strong>MND:</strong></td><td><div align="center">12</div></td><td><div align="center">4</div></td><td><div align="center">+2</div></td><td><div align="center"></div></td><td><div align="center"><strong>6</strong></div></td><td><div align="center"></div></td></tr><tr><td><strong>LUK:</strong></td><td><div align="center">7</div></td><td><div align="center">2</div></td><td><div align="center">  </div></td><td><div align="center"></div></td><td><div align="center"><strong></strong></div></td><td><div align="center"></div></td></tr></tbody></table><br/><strong>HP:</strong>27<br/><strong>MP:</strong>43<br/><strong>Blessings:</strong>5<br/><br/><strong>Hit Check (Dex):</strong>1<br/><strong>Atk Power:</strong>2<br/><strong>Dodge Check (Agi):</strong>3<br/><strong>Phys Def:</strong>5<br/><strong>Magic Def:</strong>0<br/><strong>Movement:</strong>7<br/><strong>Action Points:</strong>6<br/><br/><strong>Detect Traps (Per):</strong>4<br/><strong>Disarm Traps (Dex):</strong>2<br/><strong>Sense Threats (Per):</strong>4<br/><strong>Identify Enemy (Int):</strong>6 +1d<br/><strong>Magic Check (Int):</strong>6 + 1d6<br/><br/><strong>Race Skill</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Great Magic Power</div><div class="spoiler_body"><strong>Timing:</strong> Passive/On creation<br/><strong>Check:</strong> -                    <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> -<br/><strong>Max SL:</strong> 1<br/><strong>Effect:</strong> Upon Character Creation, your character gainst +5 maximum MP.<br/></div></div><br/><strong>Class Skill</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Aquire Basic Magic</div><div class="spoiler_body"><strong>Timing:</strong> Passive<br/><strong>Check:</strong> -                    <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> -<br/><strong>Max SL:</strong> 1<br/><strong>Usage Requirements:</strong> -<br/><strong>Effect:</strong> When you learn this skill, choose three general skills that are listed as spells. You learn those skills.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Chanting Skill</div><div class="spoiler_body"><strong>Timing:</strong> Passive<br/><strong>Check:</strong> -                    <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> -<br/><strong>Max SL:</strong> 1<br/><strong>Usage Requirements:</strong> -<br/><strong>Effect:</strong> Add 1d6 to magic checks.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Lightning</div><div class="spoiler_body"><strong>Timing:</strong> Major Action<br/><strong>Check:</strong> Magic Check          <strong>Target:</strong> Single<br/><strong>Range</strong> 20m                   <strong>Cost:</strong> 6<br/><strong>Max SL:</strong> 1<br/><strong>Usage Requirements:</strong> -<br/><strong>Effect:</strong> Perform a magic attack against a target. That magic attack does 2d6(3d6)+5(6) lightning magic damage. If the target loses at least 1 HP from this damage, apply stunned to them. When using this you may decide not to do any damage.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Magical Enhancement Skill</div><div class="spoiler_body"><strong>Timing:</strong> Passive<br/><strong>Check:</strong> -                    <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> -<br/><strong>Max SL:</strong> 1/5<br/><strong>Usage Requirements:</strong> -<br/><strong>Effect:</strong> Add 1d6 to all magic-attack damage.<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Magic Blast</div><div class="spoiler_body"><strong>Timing:</strong> Move Action<br/><strong>Check:</strong> Auto Success         <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> 3<br/><strong>Max SL:</strong> 1/3<br/><strong>Usage Requirements:</strong> -<br/><strong>Effect:</strong> A spell with Timing:Major Action and Target:Single gains Target:Area (2 Targets). This effect lasts until the end of your main process.<br/></div></div><br/><br/><br/><strong>General Skills</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Purification   Spell (Water)</div><div class="spoiler_body"><strong>Timing:</strong> Setup Process<br/><strong>Check:</strong> Magic Check          <strong>Target:</strong> See Effect<br/><strong>Range</strong> Close                 <strong>Cost:</strong> 6<br/><strong>Max SL:</strong> 1<br/><strong>Effect:</strong> If your magic check is successful, you purify the water you're touching. You can purify dirty water, water with poison in it, etc. The GM may set a difficulty level for the check depending on the state or amount of water<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Tinder    Spell (fire)</div><div class="spoiler_body"><strong>Timing:</strong> Major Action<br/><strong>Check:</strong> Magic Check  <strong>Target:</strong> Single<br/><strong>Range</strong> Close              <strong>Cost:</strong> 2<br/><strong>Max SL:</strong> 1<br/><strong>Effect:</strong> If your magic check is successful, you produce a small flame, about the size of a match's<br/><strong>Critical</strong> Costs 0<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Feather</div><div class="spoiler_body"><strong>Timing:</strong> See Effect<br/><strong>Check:</strong> Magic Check  <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> 6<br/><strong>Max SL:</strong> 1<br/><strong>Usage Requirements:</strong> Once per Scene<br/><strong>Effect:</strong> Use right before a damage roll from falling. Change the damage you would take from falling to 0. You can also use this on damage taken from falling into pitfalls, or holes, or when affected by off-balance when riding a mount.<br/><strong>Critical</strong> Costs 0<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Enemy Identification Skill</div><div class="spoiler_body"><strong>Timing:</strong> Passive<br/><strong>Check:</strong> -                    <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> -<br/><strong>Max SL:</strong> 1<br/><strong>Effect:</strong> +1d to enemy identification checks.<br/><strong>Critical</strong> -<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Fishing Skill</div><div class="spoiler_body"><strong>Timing:</strong> Reference Effect<br/><strong>Check:</strong> Automatic Success    <strong>Target:</strong> Self<br/><strong>Range</strong> -                     <strong>Cost:</strong> -<br/><strong>Max SL:</strong> 1<br/><strong>Use Requirements:</strong> Once per Scenario<br/><strong>Effect:</strong> Used at the end of the scene. Recovers MP. Recovers [2D + 2] points of MP. The GM may deny use for reasons like there isn't enough time until the next scene, or if there aren't any lakes or rivers nearby. If its use wasn't accepted don't add to the use count. <br/></div></div><br/><br/><strong>Equipment</strong>(Equipped weapons and armor)<br/>Magic Staff (Bash, -1 hit mod, +2 attack power, close range, -1 action mod, double, +1 magic attack damage.)<br/>Hat (+1 phys def)<br/>Cloth Armor (+3 phys def)<br/>Mantle (+1 phys def)<br/><br/><strong>Belongings</strong>29 KE<br/>Adventure's Set (Camping Set, Rope, Lantern, Flint)<br/>Adventure's Card<br/>Writing Implements<br/><br/><strong>Weight Limit:</strong>6/x (7 + Equipment, only Belongings and not Equipment count against total)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Getting in the mindset</div><div class="spoiler_body"><strong>In the beginning there was darkness! And in that darkness two DEMONS thrashed and fought! The conflict between two such vile things caused a spark that flared into a BOLT of RADIANT LIGHT that BURNED through the darkness into the sky! The sky RUMBLED before the bolt burned its way back down with a boom. And from that GREAT BOLT this one, the Storm Lady Bikkuri was formed!</strong><br/><br/><em>The sound of flesh striking covered flesh</em><br/><br/><strong>"Gahhh.</strong> What was that for?"<br/><br/>"Your parents aren't demons! They run the magic tool store in town!" <br/><br/><em>The sound of flesh striking covered flesh followed by rustling cloth</em><br/><br/><strong>"Gahh!"</strong><br/><br/>"Bik. Why aren't you wearing panties?"<br/><br/><em>Cloth briefly rustles</em><br/><br/>"Ehehehehe. <span class="bbc_size" style="font-size: 8pt;">I thought I put them on..."</span><br/><br/>"Now then leave me as I compose the tale of my"<br/><br/><em>The sound of flesh striking covered flesh</em><br/><br/>"<strong>Gahh!</strong> That was my boob you tit!"<br/><br/>"If you  had on a bra it wouldn't have hurt so much!"<br/><br/>"I do!"<br/><br/><em>The sound of rustling clothing</em><br/><br/>"Oh... <span class="bbc_size" style="font-size: 8pt;">that's why everything was jiggling more..."</span><br/><br/>"Pfft. Ditz. Welp time to tell your mum you're running out among the boys without your underwear again!"<br/><br/>"You wouldn't! She's gonna lecture me again!"<br/><br/><em>The sound of feet rushing through the grass that fades into the distance</em><br/><br/>"Get back here!"<br/><br/><em>Grass rustles as feet move through it. In the distance the sound of electricity crackling mingles with loud giggles</em><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Backstory</div><div class="spoiler_body">Bikkuri was born in the Crimson Magic Village to Parapara and Gorogoro while her older brother was Toreda.   She grew up as any other child there taking classes while her parents worked at their shop. In her schooling she was middle of the pack only doing so well during her lessons on posing, monologue, magic, and basic education while she completely failed cape swishing and dramatis capius. Which was fine with her as mantles were so much better than capes and the teacher was just a fool about that.  <br/><br/>As she has an older brother who will inherit the family shop her path was far more in her control and she decided on the path of an adventurer to push her skills to the highest level. As such while growing up she frequently sought out others in the town spreading out her skills, from learning fishing from Shikobei to bugging Soketto about the great lightning spell. Despite her focus on learning and growing she refused to use any skill increase potions instead insisting her brother, who would stay town bound while she went out and explored, take the potions to boost his own skills. While this led to her being of lower power compared to the others in her village she only saw it as a challenge to overcome on her path to being the Queen of Storms. <br/><br/>Over the years of schooling and her desire to master lightning magic coupled with several nasty backfiring spells she's physically changed compared to others of her race, her hair fading to a pale blonde that threatens to turn pure white and her red eyes twisting to a bright violet. Or it was from her willingly sampling experimental potions to help the crafters. Either way she took the changes as a sign she was on the right path. Eventually she graduated and was prepared for her journey to be an adventurer Saying goodbye to her family, neighbors, teachers, friends, and a few pets she set out on her trip to Axel to join the guild.  And promptly got lost as navigation was something she'd never covered what with the town's tendency towards teleport magic instead of foot travel.  It took her far longer than she intended but eventually she reached Axel and signed up with the Adventurer's Guild. The card a mark of her chosen path and even the fact that she was a mere wizard instead of an arch wizard didn't deter her as she began her work in Axel.<br/></div></div>