<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Victoriana</div><div class="spoiler_body">Remember your notes, <em>arcane mark </em>fades from living creatures in about a month as the flesh you marked regularly wears away to be replaced by new flesh. But I know you're a smarter girl than that.</div></div><br/>Zaer, If Aren stays single-classed, I don't have to deal with the Arcanamach until 8th level. Not that I actually have anything against it. And while I make no claim to your future use of your character, keep in mind that I don't plan for this to go past 9th or 10th level (I know the scale of the endgame in the central arc, but I haven't quite finished the xp available arithmetic to say where on that scale you can end up). If you want more than 2 potential levels, give me a heads up on how quickly you plan to make the build meet the requirements. I had a good place to fold in the special when you initially asked about it but I can't say if it can be moved early enough for a faster build.<br/><br/>Quick note on my advancement ruling for everyone: the list of level-up steps isn't restrictively ordered. While some things derive from class training (BAB, skill points, bonus feats, etc), your attribute and feat improvements don't. no matter what class you gain at 12th level, you will always learn a feat and improve an ability. So there are three independent operations on the list: choose a class every level, add a feat every third level, and improve an ability every fourth level. Everything else is a sub-menu determined by class. Options within the main and sub-menu don't need to be done in order, but choosing a class must done before adding options the sub-menu.