A crimson scarf<del>stained with wine and food</del>rushed from behind Edmund and Alice with the owner's gaunt steps following the latter's fireball. The black armor masked everything except an enraged vicious lance, aimed to permanently put his dance partner to sleep.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Claire moves 3 west to D4 and pokes Social Knight @ C4 with lance.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">nerdery</div><div class="spoiler_body"><tt class="bbc_tt"><br/>Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva Crt  AS  DG  Ql<br/> - Iron Lance      1   013  088  005 002  02  01 100<br/> - Vulnerary                                      03<br/><br/><br/>Skills:<br/>Character Skill: <br/><strong>Renewal</strong> - Passive Effect / At the start of each Player turn, you regain HP equal to 1/10 of your Maximum HP.<br/><br/>Class Skill:<br/><strong>Armoured</strong> - Passive Effect / Any attack that would only deal 1 through 5 damage, no matter the source, the damage is reduced to 0.<br/><strong>Hold The Line</strong> - Activated Effect / If the character with this skill hasn't used any of their MOV points this turn, they can choose to spend all their MOV to remain in place, and prevent the enemy from entering melee range with the character until the start of the character's next round.<br/><br/>Personal Skills:<br/><strong>Hold the ****ing Line!</strong> - Claire is a knight bent on dedicating the **** out of his life to defending a cause. / If the character is within 3 spaces of Allied Units, +2 Defense / Resistance<br/><strong>Stirring Blood</strong> - Unless the enemy is another chivalrous knight to duel sportingly with. / If the character is fighting [Knight] or their Promotions, +10 Critical<br/><strong>Portable Oven</strong> - Metal is an excellent conductor of heat. Claire is covered in metal. / If the character is wielding [Fire], +10 Enemy Critical<br/><br/>Rolling for hit.<br/>88 (hit) - 10 (sock eva) = 78 or lower to hit!<br/>2 (crit) - 2 (sock luk)  = hell freezes over to crit!<br/><br/></tt><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">Roll Result: evangel rolled: 1d100<br/>Comment: claire skewers baked brain<br/>Result: 56, <br/>Total: 56<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>DMG calculation<br/>13 (dmg) - 4 (enemy def) = 9 dmg = DEAD SOCIAL KNIGHT<br/><br/>[/tt]<br/></div></div>And kills him dead. Holy shit, Claire killed something without Maribelle's help!<br/></div></div><br/>Perhaps out of impatience, the wielder of said lance had opted to swing the large lump of iron onto his enemy's face rather than to pierce through it. The cavalier still appropriately slumped down from his panicking horse like a broken doll, regardless of the opposing knight's vulgar fighting style or his sloppy lack of civility. There were no vocal critics.<br/><br/>After a brief pause, the knight turned to ascertain where Edmund and the youngest Laplace sibling were, and motioned at the scavenger. The gesture consisted of an iron thumb slowly running across Claire's throat, a rather universal sign of<strong>KILL YOU</strong>. Without attaching any connotations to the communique, Tin-Man faced the west again to watch the corner ahead for another filthy, stinking mercenary to double-cross them.