<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=157589.msg7364480#msg7364480">Quote from: kckolbe on 11-12-2012, 13:58:11</a></div></div><blockquote class="bbc_standard_quote">The time thing is a bit of an issue, but like I said, it's really Sue's presence.  It'd be one thing if Sue stayed in engineering where I could interact with him as well, but he's already gone.  He took options away from me without giving me more to work with in return.  <br/><br/>What I would like is for the fuel cells to be loaded on the lower level, and Lance/Sophie on the upper level, where Sue can't see them.  So Sue can come in and not hear anything suspicious, but it is still possible.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'd just post the detail of Sue's actions such that he is shown to come in on the lower level with a sentence or two.  That will solve the Sophie/Lance issue and not affect what Sue has already done in game.  It would be a minor tweak and solve the problem.