<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Maya Skylar Backstory</div><div class="spoiler_body"> Maya Skylar was born to the Skylar family, which included The Skylord (a flying superhero who could throw lightning bolts), and the Mythril Ronin (a female swordmaster who fought crime with a magic blade). Maya herself had no apparent superpowers when she grew up, so no one expected her to do much. Then things got interesting.<br/><br/>Maya never had a plan. She saw a Kung Fu master take out a group of street toughs when she was 8, and wouldn't leave him alone until he taught her everything he knew. (Reginald was always a great teacher!) Afterwards, she started traveling, trying to find whatever she could. Jiu-jitsu, Judo, Boxing, Catch-wrestling, Krav Maga, Taekwando, the better question is what martial arts did Maya forget, than which ones did she learn. As she went along, she ended up getting in a lot of ridiculous fights, including against famed super villains such as "The Midnight Rider", "The Ringmaster", and the legendary master of the death touch: "The Pharoah of Fisticuffs."<br/><br/>How did Maya continually punch out these ridiculously potent villains? In the process of training, she discovered the mystical arts of ki manipulation, which allows her to perform superhuman feats to match her seemingly impossible martial arts prowess. It may look like she's lifting a building through strength alone, but secretly, it was only possible through the manipulations of her ancient techniques.<br/><br/>She has operated as a professional wrestler, an MMA fighter, an occasional stuntwoman, and because Supervillains tend to cause trouble around high profile targets where she's been doing another job, a superheroine. <br/><br/>Maya is quirky, and not particularly good at dealing with people: she's famous because she's hilariously awkward when she's not utterly destroying people, and they enjoy watching her stumble through in the process of beating the crap out of people and then having to deal with the real world crap afterwards in her unique fashion that seems to ignore social niceties. Oh, and the fact that she keeps beating down super villains is also a factor. She generally wears the same gear she wrestled in when she has to be a superhero, "because everyone else does it in a ridiculous outfit... it's tradition!"</div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> Maya Skylar Stats</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 14pt;"><strong>Maya Skylar</strong></span> - PL 10<br/><div class="floatright">(https://elliquiy.com/elluiki/images/6/65/Maya_Skylar.jpeg)</div>Strength 4, Stamina 3, Agility 6, Dexterity 3, Fighting 10, Intellect 3, Awareness 1, Presence 0<br/><br/><strong>Advantages</strong><br/>All-out Attack, Assessment, Attractive, Daze (Intimidation), Defensive Roll 7, Diehard, Equipment 1, Evasion 2, Fast Grab, Fearless, Great Endurance, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Initiative, Improved Trip, Instant Up, Move-by Action, Power Attack, Prone Fighting, Skill Mastery: Acrobatics, Takedown 2, Uncanny Dodge<br/><br/><strong>Skills</strong><br/>Acrobatics 10 (+16), Athletics 10 (+14), Expertise: Martial Arts History 7 (+10), Insight 9 (+10), Intimidation 10 (+10), Perception 10 (+11)<br/><br/><strong>Powers</strong><br/><strong>Perfect Battle Visualization: Senses 3</strong> (chi, magical, martial, Darkvision, Radius: Vision)<br/><strong>Sky Striding: Leaping 4</strong> (air, chi, martial, Leap 120 feet at 30 miles/hour; Check Required 3: DC 12 - Athletics)<br/><strong>Taking You Seriously Techniques: Strength-based Damage 4</strong> (chi, martial, soul, DC 23; Multiattack)<br/>. . <strong>Rope-A-Dope Counter-Punching: Strength-based Damage 2</strong> (Alternate; [2 active, 8/8 PP, 4/r], chi, martial, soul, DC 21; Reaction 3: reaction - Whenever an enemy attacks her in melee when she uses the defense action)<br/><strong>Tornado Dance: Speed 4</strong> (air, chi, martial, Speed: 30 miles/hour, 500 feet/round; Check Required 3: DC 12 - Athletics)<br/><div class="floatright">(https://elliquiy.com/elluiki/images/0/03/Maya_Skylar2.png)</div><strong>Equipment</strong><br/>Cell Phone (Smartphone), Commlink, Video Camera<br/><br/><strong>Offense</strong><br/>Initiative +10<br/>Grab, +10 (DC Spec 14)<br/>Rope-A-Dope Counter-Punching: Strength-based Damage 2, +10 (DC 21) (Reaction: only usable when she uses the Defend action and an opponent attacks her in melee)<br/>Taking You Seriously Techniques: Strength-based Damage 4, +10 (DC 23)<br/>Throw, +3 (DC 19)<br/>Unarmed, +10 (DC 19)<br/><br/><strong>Complications</strong><br/>Fame: Maya is not particularly charismatic, but there's something compelling about her. She's worked as a professional wrestler (the Silver Serpent), a stunt woman, an MMA fighter (12 wins, 0 losses, then got distracted by an alien invasion that needed to be punched out and is under temporary retirement... though that was six months ago), and is a famed superhero with no secret identity to speak of. To say that it affects her time as a Superhero puts it mildly.<br/>Obsession: Is Maya considered the best fighter on earth? If not, there are going to be problems. She will walk into any challenge if it gives her the opportunity to prove that she is the best at what she does. <br/>Secret: Maya never had the opportunity to create secret identity. She in fact, operates as "Maya Skylar". Considering the rest of her immediate family are superheroes with secret identities -  "Skylord" (her father), Samurai Soulsword (her mother), the Windwalker (her sister), and The Inquisitor (her brother), she has to work extra hard to keep their identities from being outed through her actions as she saves the world.<br/>Temper: There are a ridiculous number of things that make Maya angry. She's delivered extensive rants on subjects as varied as the fragility, design and small size of Teacups, to the nature of women's pants ("I need more pockets! Why do men get cargo pants with lots of pockets, and I don't?!") Suggest something, and it might make her angry enough to do something stupid.<br/><br/><strong>Languages</strong><br/>English<br/><br/><strong>Defense</strong><br/>Dodge 10, Parry 10, Fortitude 10, Toughness 10/3, Will 5<br/><br/><strong>Power Points</strong><br/>Abilities 60 + Powers 15 + Advantages 32 + Skills 28 (56 ranks) + Defenses 15 = 150<br/></div></div><br/>------------<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">The Midnight Rider</div><div class="spoiler_body"><span class="bbc_size" style="font-size: 14pt;"><strong>The Midnight Rider</strong></span> - PL 10<br/><br/>Strength 2, Stamina 2, Agility 7, Dexterity 5, Fighting 2, Intellect 5, Awareness 1, Presence 5<br/><br/><strong>Advantages</strong><br/>Attractive 2, Connected, Contacts, Equipment 12, Evasion, Inventor, Luck 5, Move-by Action, Quick Draw, Ranged Attack 5, Well-informed<br/><br/><strong>Skills</strong><br/>Acrobatics 10 (+17), Athletics 10 (+12), Deception 5 (+10), Insight 10 (+11), Persuasion 5 (+10), Stealth 5 (+12), Technology 10 (+15), Vehicles 15 (+20)<br/><br/><strong>Powers</strong><br/><strong>Midnight Armor: Protection 6</strong> (Removable, armor, technological, +6 Toughness; Impervious)<br/><strong>Recon Goggles: Senses 5</strong> (Removable, Danger Sense: Vision, Darkvision, Infravision, Low-light Vision; Check Required 3: DC 12 - Technology)<br/><strong>Super Flashbang: Cumulative Burst Area Affliction 5</strong> (Easily Removable, light, sonic, technological, 1st degree: Impaired, Impaired, 2nd degree: Disabled, Disabled, 3rd degree: Unaware, Unaware, DC 15; Alternate Resistance (Dodge), Burst Area: 30 feet radius sphere, DC 15, Cumulative, Extra Condition, Increased Range: ranged; Limited: Vision and Hearing, Unreliable (5 uses))<br/><br/><strong>Steel Midnight: The Motorcycle</strong><br/><strong>Motorcycle</strong> - PL 10<br/><br/>Strength 3, Defense 5, Toughness 15, Size Medium<br/><br/><strong>Features: </strong><br/>Caltrops, Hidden Compartments 2, Oil Slick, Remote Control<br/><br/><strong>Powers</strong><br/><strong>Speed: Speed 7</strong> (Speed: 250 miles/hour, 0.5 miles/round)<br/><strong>Tunnel Mode: Burrowing 5</strong> (Speed: 2 miles/hour, 30 feet/round)<br/><strong>Weapon Array: Tankbuster Rockets: Burst Area Damage 10</strong> (Removable, DC 25; Burst Area: 30 feet radius sphere, DC 20, Increased Range: ranged; Unreliable (5 uses))<br/>. . <strong>Weapons Array: Machinegun: Damage 5</strong> (Alternate; ballistic, kinetic, piercing, DC 20; Increased Range: ranged, Multiattack)<br/><br/><strong>Equipment</strong><br/>Binoculars, Cell Phone (Smartphone), Restraints, Stun Ammo<br/><br/><strong>Offense</strong><br/>Weapon Array: Tankbuster Rockets: Burst Area Damage 10 (DC 25)<br/>Weapons Array: Machinegun: Damage 5, +10 (DC 20)<br/><br/><strong>Power Points</strong><br/>Abilities 3 + Powers 29 + Advantages 0 + Features 5 + Skills 0 (0 ranks) + Defenses 15 + Equipment 5 (5 ep) + Weapons &amp; Armor 0 (0 ep) = 57<br/><br/><br/><strong>Offense</strong><br/>Initiative +7<br/>Grab, +2 (DC Spec 12)<br/>Super Flashbang: Cumulative Burst Area Affliction 5 (DC Dog/Fort/Will 15)<br/>Throw, +10 (DC 17)<br/>Unarmed, +2 (DC 17)<br/><br/><strong>Complications</strong><br/>Enemy: The Midnight Rider has earned an entire FBI taskforce run by the inimitable Billy Badtouch, the auto-trolling rock and rolling lord of the roads, and he's also recruited the young up-and-comer Hot Rod as part of his team to get the job done. They are prepared to hunt him at a moment's notice.<br/>Motivation: Thrills: It's not a Midnight Rider heist until he's done some kind of balls to the walls stunt to make it work. His mastery is over the ridiculous, and he can get Victory points to justify doing something utterly stupid if it would make things more interesting.<br/><br/><strong>Languages</strong><br/>Native Language<br/><br/><strong>Defense</strong><br/>Dodge 12, Parry 2, Fortitude 2, Toughness 8, Will 1<br/><br/><strong>Power Points</strong><br/>Abilities 58 + Powers 21 + Advantages 31 + Skills 35 (70 ranks) + Defenses 5 = 150<br/><br/></div></div>