Well, I've got no posts to reply to and I charged my laptop, phone and tablet! So I'm just working all kinds of awesome things for Voyage. There's going to be a storyline in each place you go to, and completing it will grant a large amount of exp and a special item. You'll need to have certain requirements to 'uncover' the story in some cases (like having high enough sense lets you notice something out of the ordinary), and in other cases, the story will be announced, but you'll need to have high enough CM or BM to complete it.<br/><br/>They're going to be more elaborate than normal sense checks, like the ones that let you win minigames or get discounts at merchants. One of the storylines I have right now has 3 parts to it: a high enough sense to uncover the story, then having enough sense to gain access to a normally hidden area, then having an item that lets you survive in that area. A bit tough, but the rewards are very very good. This storyline happens to be quite sense-reliant, but other ones will need different stats, or even a combination. That's where teamwork with each other could come into play, since you'll each be able to complete different parts of the story. In that scenario, everyone would split the reward (A 36 exp reward would give everyone 12 exp each; an item reward would have to be given to one person only).