<strong>Basic combat works:</strong>Everyone rolls initiative, I then take average result based on everyone's initiative and then I roll single initiative rolls for foes and NPC's alike. Then if your average score wins vs the enemies then you act first and post all actions and then my end I solve them out (and do smart management so if you all nuke down one goblin and unless purpose do overkill I spread around the attacks/damage efficient manner). Idea is to make combat post with minimum double checks as possible.<br/><br/><strong>Darkvision:</strong>I based on earlier discussion that Rishi would be in night watch (darkest hours), if Arty is there then Arty and Rishi sees same thing; a small humanoid creature creeping closer and alarm is raised across the camp. Meaning Arty and Rishi gets to act during surprise round and everyone else is waking up. Now low-light vision would not had helped spot creatures sooner nor seen them better. Darkvision would not had helped either thanks foliage/cover creatures used. The entire spotting was based on Rishi's average roll result on perception and creatures average stealth check and the range encounter starts (when their spotted) is based on those factors than darkvision alone (albeit darkvision helps spot from longer range but there is also perception and stealth).<br/><br/><strong>Gear:</strong>I am okay Blinkin if you add hammock on your gear.