<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=275524.msg13662536#msg13662536">Quote from: Xue on 10-11-2017, 14:12:17</a></div></div><blockquote class="bbc_standard_quote">It might be useful to look at mechanical ways of balance rather than rehash where particular strategies did or did not work - simply because the one factor you cannot predict is the way in which players will think. <br/><br/>If the issue was overloading one clan, can that be addressed in such a way that the game can be played with an uneven number of players on each team? Caps? Minimums?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I mentioned a equal number of actions per clan, when this issue came up at start of the game.<br/><br/>Essentially balancing the playing field.<br/><br/>If I could have done 6 actions for the yunar, as well as those clans with 1 character, I feel this game wouldn’t be so one sided.