<span class="bbc_size" style="font-size: 12pt;">Calypsia “Cali” Dorcha</span><div class="floatright">(https://elliquiy.com/elluiki/images/thumb/3/35/Cali_Dorcha.png/219px-Cali_Dorcha.png)</div><br/>The sixth and last child of Lord Dorcha’s sister, Calypsia “Cali” Dorcha was not in the direct line for the throne. Her brothers and sisters chose a life of luxury. By the age of nine, Cali had found the partying boring and tedious. She much preferred finding adventure on the streets.<br/><br/>Her parents, realizing her abilities, gave her a choice. Lose her free time to learn the trade of the assassin along with all of her other schooling or give up her forays into the dark streets of Haven. She chose the former.<br/><br/>With her abilities to open locked doors, she went into the House trade, assassins. She was taught how to kill, sneak, all unseen. Her preferred weapons, the stiletto blade and throwing daggers.<br/><br/>Now, in her mid-twenties, she was ready to prove herself ready to take over the role of spymaster.<br/><br/><span class="bbc_u">Traits:</span>Spymaster, Infiltrator<br/><br/><strong>Skills</strong><br/><span class="bbc_u">Communicate</span>5<br/><span class="bbc_u">Move</span>5 (Stealth)<br/><span class="bbc_u">Battle</span>6  (Assassination, Short Blades)<br/><span class="bbc_u">Discipline</span>:  7 (Infiltration<br/><span class="bbc_u">Understand</span>5<br/><br/><strong>Talents</strong><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Subtle Step</div><div class="spoiler_body"> <em>You’re well-versed in methods of avoiding notice, and you reveal little that you do not intend to.</em><br/>When you attempt a Move test to sneak or otherwise pass unseen through an area, or when you attempt to move an asset subtly during a conflict, the first extra d20 you purchase for the test is free.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rapid Maneuver</div><div class="spoiler_body"> <em>You’re fast, able to cross ground, find the shortest route, and bring your tools to bear quicker than most.</em> <br/>When attempting a skill test to reach a destination quickly when moving on foot or in a vehicle, reduce the Difficulty by 1. In a conflict, when moving an asset, you may move the asset an additional zone for 1 point of Momentum, rather than 2.</div></div><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Constantly Watching</div><div class="spoiler_body"><em>You’re vigilant, bordering on paranoid... and little catches you off-guard.</em> <br/>Whenever you attempt a skill test to detect danger or hidden enemies, you reduce the Difficulty by 2, to a minimum of 0. In addition, once per scene, when an enemy chooses to Keep the Initiative, you can increase the cost to do so by +2.</div></div><br/><br/><strong>Assets</strong><br/>Melee Weapon: Damasteel stiletto and three throwing daggers<br/>Contact: Courtesan in the city of the Major House<br/>Contact: Favor: Old friendship<br/><br/><strong>Drives</strong><br/><span class="bbc_u">Duty</span>7  “I serve at the pleasure of the House”<br/><span class="bbc_u">Faith</span>4<br/><span class="bbc_u">Justice</span>6  “Justice comes to everyone”<br/><span class="bbc_u">Power</span>5<br/><span class="bbc_u">Truth</span>8 “What one wishes were true is seldom so”<br/><br/><strong>Ambition:</strong>To become the Dorcha Spymaster