I've only got a couple of group games under my belt, but unfortunately player attrition is a reality.  It seems like some players just like making characters and seeing if they can get into the game, and then they bail when the game starts.<br/><br/>I have come to the opinion that group games should just press on with the action.  If someone doesn't post, just move on.  Keep them in the background.  When they're available, they can pick up where the action currently is.<br/><br/>My RP time is increasing and I want to play Sue.  I've been waiting for Episode 3 to start and that's when Sue would wake up.<br/><br/>So let's start Episode 3.  Wrap up the story lines.  We got rocked, but we're alive, so let's go for another job.  Maybe a couple of weeks passed and some stuff has happened "off-camera."<br/><br/>If you want some RP, SK, I can play a character that wants to hire the crew.  He's an Asian monk version of Book who wants to get some crates smuggled.<br/><br/>