<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=256677.msg12958959#msg12958959">Quote from: Seshat on 05-02-2017, 19:59:55</a></div></div><blockquote class="bbc_standard_quote">My bad, I mixed up bandit 3 and 4.</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>No worries<br/><br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=256677.msg12958959#msg12958959">Quote from: Seshat on 05-02-2017, 19:59:55</a></div></div><blockquote class="bbc_standard_quote">Probably my formulation was ambiguous.<br/><br/>I was not asking about literally following the bandits tracks, but to use current sensory input available to estimate his current whereabouts, as can be seen on the map. I.e., how much of the map does Aneirin actually know herself?<br/><br/>If anything I think Perception is - again - the skill to use.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>OK. Maps can be great and also a pain. Once you see an area do I just leave it uncovered? If so that does not mean you can still see it... Sigh. Let's go with a perception roll, your position, their position and common sense.<br/><br/>Are there areas (boarded windows, holes) where you may be able to see/hear them? Sure. It also means that you could get a high roll and not see them - or a low and easily see them - depending on where each of you are.<br/><br/>I imagine this will always be a challenge to some degree but it is one reason I like PF. Perception is not just sight...you can hear or smell also. As to what you can see, just use logic and we should be fine in most cases.