<strong>Name</strong>: Kaminari<div class="floatright">(http://i246.photobucket.com/albums/gg100/Eclipse_Chandra/anime/anime%20females/154ecd9bca4c87a2.jpg)</div><br/><strong>Gender and Preference</strong>: Female, Lesbian<br/><strong>Class</strong>: Firebender<br/><strong>Bounty</strong>: 0<br/><strong>Physical Description</strong>:<br/><strong>Mental Description</strong>:<br/><strong>Background</strong>: Kaminari grew up on one of the smaller islands on the outskirts of the Fire Nation away from the hustle and bustle of the capitol. She was allowed to visit the capitol once a year on one of the festival days, but over the last few years all it did was depress her as all around she couldn't help but notice the Avatar's servants there to make sure that there were no 'problems' going on. Unfortunately the 'problems' were the things that used to make the fire nation what it was, public duels to settle disputes of course ranking first on the list.<br/><br/>Hating what she was seeing, upon reaching the age where she would normally have likely joined the military were it not all but disbanded, she set off for Ba Sing Se where she would make a temporary life as a dancer while she scouted out the city looking for any weaknesses in the Avatar's palace, and any others to help her form a strike force to bring him down.<br/><br/><strong>Ons</strong>:<br/><strong>Offs</strong>:<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"> Kaminari<br/><br/>PL 6 (120) STRENGTH 2 STAMINA 3 AGILITY 3 FIGHTING 4 DEXTERITY 4 INTELLIGENCE 1 AWARENESS 1 PRESENCE 4<br/><br/>Skills: Acrobatics 6+3<br/>Athletics 6+2<br/>Close Combat (unarmed) 6+4<br/>Deception  5+4<br/>Expertise (dancing) 11+0<br/>Intimidation 5+4<br/>Perception 5+1<br/>Ranged Combat (Bending) 3+3<br/>Stealth 5+3<br/><br/>Advantages: Benefit: All-Out Attack<br/>Ambidexterity<br/>Attractive 2<br/>Close Attack<br/>Defensive Roll 2<br/>Favored Foe 2<br/>Improved Critical (Unarmed) 2<br/>Improved Disarm<br/>Instant Up<br/>Uncanny Dodge<br/><br/>Powers: “Firebending master”<br/>"Fire Blast" Blast 6 (Feats: Penetrating 7, Precise, Split) (21) -- [29]<br/>    AE: "Repeating Blast" Blast 6 (Feats: Accurate) (Extras: Multiattack) (21)<br/>    AE: "Fire Bolt" Damage 6 (Extras: Area- 30ft. Line) (21)<br/>    AE: "Firebending" Move Object 6 (Feats: Precise) (Extras: Perception Range) (Flaws: Limited to Fire- Use Volume instead of Mass) (13)<br/>    AE: "Fire Wave" Damage 6 (Extras: Area- 60ft. Cone) (16)<br/>    AE: "Fire Burst" Damage 6 (Extras: Area- 30ft. Burst) (16)<br/>    AE: "Lightning" Blast 6 (Feats: Penetrating 8) (Inaccurate -1, Activation) (18)<br/><br/>Dodge: 3<br/>Fortitude: 3+2=5<br/>Parry: 4<br/>Toughness: 3+2=5<br/>Will: 1+3<br/>Initiative: 1+3=4<br/><br/>Complications: Power Loss (Bending)- All Bending requires the use of bodily-movements and forms. If a Bender's body is restrained in any manner, their Bending will be badly-hampered. Full entrapment will neutralize all Bending.</div></div>