If Claire worried about any events transpiring behind his back, his armored visor didn't show it. If anything, what the armor's stony visage displayed was the craftsmanship involved in its creation. The myrmidon's desperate second swing left no scratch on paint or metal, but it did leave the opposing knight with the perfect opportunity to ram his weapon through the man's kidney.<br/><br/>The blackguard certainly was not educated in medical matters. Yet, anyone is aware that his enemy is now missing a literal something that he was born with. A fact that didn't stop the second myrmidon from hacking away at Claire, thinking he'd be a unique snowflake compared to his buddy. It wasn't true by a long shot. The knight's pole now ran through the second myrmidon's thigh, forcing a retreat of a few shaken steps afterwards. A retreat straight into an enemy's lance!<br/><br/>The greeting spoken by the mysterious lovely warrior wasn't necessary. By the time Claire's eyes had witnessed who inflicted the killing blow on the myrmidon that made increasingly poor decisions, he had already discerned her allegiance. The response taken by the knight was to not run towards her with weapons drawn. Instead, he continued to move briskly towards the exit, where inevitably another filthy deadbeat of a double-crosser (or two or three) will be waiting to ensure that his Lady does not leave the fortress alive. If the girl aids them in that respect, all the better. At then, the vanguard of the party seemed to notice another newcomer emerging from the stairwell. Who was dressed in a manner that most definitely commanded attention.<br/><br/>Attention that should have spent on watching what was in front of him. As fine as Claire's armor was, it didn't comfortably shield him against the impact of slamming into the wall head-first. With the full force of his momentum spilling straight into bricks. Lord Devereaux, finally conquered by the architecture of the fortress, began sliding down towards the floor as his scarf gloriously puttered in the evening wind.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Claire dives headfirst into M2! Which bounces him back into L2!<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">nerdery</div><div class="spoiler_body"><tt class="bbc_tt">Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva Crt  AS  DG  Ql<br/> - Iron Lance      1   013  088  005 002  02  01 43<br/> - Vulnerary                                      03<br/><br/><br/>Skills:<br/>Character Skill: <br/><strong>Renewal</strong> - Passive Effect / At the start of each Player turn, you regain HP equal to 1/10 of your Maximum HP.<br/><br/>Class Skill:<br/><strong>Armoured</strong> - Passive Effect / Any attack that would only deal 1 through 5 damage, no matter the source, the damage is reduced to 0.<br/><strong>Hold The Line</strong> - Activated Effect / If the character with this skill hasn't used any of their MOV points this turn, they can choose to spend all their MOV to remain in place, and prevent the enemy from entering melee range with the character until the start of the character's next round.<br/><br/>Personal Skills:<br/><strong>Hold the ****ing Line!</strong> - Claire is a knight bent on dedicating the **** out of his life to defending a cause. / If the character is within 3 spaces of Allied Units, +2 Defense / Resistance<br/><strong>Stirring Blood</strong> - Unless the enemy is another chivalrous knight to duel sportingly with. / If the character is fighting [Knight] or their Promotions, +10 Critical<br/><strong>Portable Oven</strong> - Metal is an excellent conductor of heat. Claire is covered in metal. / If the character is wielding [Fire], +10 Enemy Critical<br/></tt></div></div></div></div>