I swapped out the cantrip of detect magic for the cure minor wounds.   With having the Sor/Wiz within the party.  No need for me to carry it right away.    The cmw is much more important.  Especially for if a party member were to go into the negatives with hit points.<br/><br/>Thou when I created Allie I had a predetermine supposition that others would naturally gravitate and create combat orientated characters.  So was looking to fill the niche of party spoke person.  Which is the reason for the selection of combination of feats.  And subsequent taking on the non combatant flaw.<br/><br/>However, as pointed out so far a party with strong support is now developing.  While it may on surface seem to put the party at a disadvantage with combat.  Especially since the main antagonist adversary is undead.  I think will give it a unique favor, and a challenge that if worked together can over come up with some unique ideas and play.<br/><br/>