I agree that we should start with a name and one or two lines of description, but per the rules, the players are actually the people who play the supporting characters.  It lets us interact with each other in new and interesting ways and allows the GM to focus on roleplaying as threats and surprises.<br/><br/>@elandra, I think Spymaster would work best for you since you are an assassin and that would put in position to run our assassins.<br/><br/>As far as the Swordmaster role, I think Wander is the best fit for that one.<br/><br/>@pumpkinseeds, The character you've described a bit sounds like a great fit for the Marshal Position (or for someone who is under the authority of the Marshal, such as the chief of the House Guard.)  You would be able to be a duelist, and you wouldn't have to worry about subtlety.<br/><br/>That'd give each of us our own little spheres of influence and we'd work well together as a team.  I would be the Heir, but I'd also kinda fit the Envoy position in a defacto capacity since I'm not just going to be sitting around eating grapes all day.