<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=275524.msg13565397#msg13565397">Quote from: Aiden on 01-10-2017, 06:15:25</a></div></div><blockquote class="bbc_standard_quote">Is the construction of the market (something I started on the first turn) part of a Clan order every turn? Or does one of my orders have to be used? <br/><br/>If that is the case, I am short an order (and would like to recruit units) <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Check with our GM, obviously, but in the meantime I think it goes like this:<br/><ul class="bbc_list" style="list-style-type: decimal;"><li>Use a Clan Order (once per year) to initiate a construction project.</li><li>Once the project has started, use a Player Action (two per season) to progress it towards completion. </li></ul><br/>As an aside, if anyone wants to line up some roleplay with my newly minted character, let me know.<br/><br/><strong>Edit:</strong>Quick question of my own! Just to clarify, are we allowed to conquer two provinces per turn? The rules state that generals can only have one<em>battle</em>per turn, but I'm not sure how it applies to uncontested (e.g. empty) provinces.