True, though I remember the last edition to allow customised chapters (Last one I played actually) I made 'My dudes' use apothecaries instead of sargeants and allowed me to deep strike tactical squads. It was downright lethal, 40 deep striking tactical marines that ignored the first four deaths every round! These days it's mostly the 40k rpgs I play. Kind of curious where they're taking the setting now it's finally moving, I really hope they don't pull an Age of Sigmar. I also am very new to infinity and don't know what I'm talking about so it's all good.<br/><br/>Warmachine is pretty nice, though it has flavours of grimdark itself. Even the faction that're the nominal good guys have their dark and edgy moments. I seem to remember the rpg (The one they did their own system of, not the the original D&D one) had non-combat skills and things, certainly character generation seemed to give you a character you could do a mini of at the end of, which was kinda neat. That said, I only played with character generation, never got to play an actual game.<br/><br/>And on the sidenote might give that a look in, at the moment I'm alternating between reading old Mechwarrior books and the Honor Harrington series - I know, high brow stuff right?