<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=230076.msg11296139#msg11296139">Quote from: kckolbe on 29-05-2015, 01:34:13</a></div></div><blockquote class="bbc_standard_quote">He was given the option to re-join in lieu of jail time.  He got into protesting and being a general pain in the ass after he got out.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>That sounds pretty legit... I think that works with the Inner-Outer system dynamic, which is almost Firefly like and also as a Warden your character would know the work can be pretty... fatal at times.<br/><br/><hr/><br/>I am open to how the team was formed, it happens that new and old faces get put together just by the dynamic of who is where in the system at what time. The story will assume you've been summoned and likely each of you were before the IC thread somewhere in the Inner system other than the red planet, so that's Mercury, Venus or Earth or the space around there. Possibly the Asteroid Belt.<br/><br/>This is because it takes a fortnight to go to places in the Inner system, though a Mars to Jupiter trip takes longer. So for this sudden Mission it's more likely your characters would be recruited from the Inner system at this time. Maybe your character was already happening to go to Mars and waking up from their grav-couch they get the sudden message to report to the Warden space station above the planet for the new Mission.<br/><br/>Feel free to figure such things into your backstories and bonds together. Of course you may know each other from past Missions or you may never have met certain people here in the crew. Wardens work the whole system after all. Maybe you get called to Mars from your usual jurisdiction because of the skills you have. Remember this Mission you're entering into is at the start a Missing persons case, though the Wardens wonder if the miners from the community who reported in may have dug something up causing it and if so, it needs quelling. Thus the character's mix of specialties and roles.<br/><br/><hr/><br/>Yes, you have a ship... ^^<br/>Though you'll be spending near all the Mission dirtside on the planet starting off. When the mission is complete though you'll get a call in to get to Venus. That'll give you some time to spend doing spaceship stuff then. :)<br/><br/>Taken from Chthonian Stars, which was essentially the 1st edition of this game that was a Traveller supplement, we have these as the official Warden ranks;<br/><br/>0 Agent<br/>1 Corporal<br/>2 Sergeant<br/>3 Lieutenant<br/>4 Captain<br/>5 Major<br/>6 Colonel<br/><br/>Corporals generally all have some Occult training/experience and Lts know Investigation. Assume for the most part you'll fall between Ranks 0-3. I know that doesn't make too much sense until you remember Wardens tend to be picked specifically for Missions. Assume that you gain a Rank from 0 for every four years you've been with them, with perhaps the odd bump up and you're good.<br/><br/>We can talk about where you stand in Rank before we start also. Note this is more for flavour than power-playing or calling Rank on each other. You're all fairly even going in.<br/>As far as Captain, unless anyone protests I am considering my GMPC to be acting Captain until someone better suited comes along. Also if bad stuff happens to my dude (he won't have anymore experience than you all, so you have a chance to shine), then battlefield promotions will be in effect.<br/><br/>Frelance you make a great point also. :)<br/><br/>Hope that answers everything. I will get to editing the Approved characters thread presently. :)