yeah, it was a mess.  Percentiles here, thac0 there, stats never went up without a magic item, stats over 18 were unGODly unfair versus humans, 18 Strength had its own subset percentile roll for just HOW cool it was to be 18, which was like an extra stat ONLY for 18 strength characters... get to 19, and it's like, 'oh, yeah never mind that part... you've got 19 now.'  And duelists?!  +5 or +10 to EVERYFUCKINGTHING when fighting a "Duel", which basically consisted of the character stealing shit from you or insulting you until you attacked him, and then him declaring, "AHA!  Now, we will duel!"  Because everyone knows that being able to beat someone in a one-on-one battle of machismo and ceremony GREATLY enhances one's ability to do battle with a horde of wyverns-- it just makes sense!  And talk about character unbalance-- "yes, my level one elf mage can see in the dark, cast a 12-point, 100% accurate magic missile because of his 20 intelligence, and has an AC of -4... but, your level 3 ranger can fight with TWO weapons-- he just can't hit with either of them."<br/>Sorry, really tired.