I would recommend you create a trait.  The difficulty is 2 for most traits.  You roll 3 dice, using your relevant attribute and drive (in this case, I'd recommend Battle or Understanding + Whatever drive you think is applicable for your character)<br/><br/>If you get two successes lower than the sum Attribute+Drive, the trait is created and can be tagged later in the conflict (such as if we're attacked).<br/><br/>Plus, if you get more than 2 successes, we generate momentum which is super important.