<div class="floatright">(https://i.imgur.com/uaZKI6g.jpg)</div><strong>Faction:</strong>Mercenary (Nomad Heritage, Homeworld Corregidor)<br/><strong>Careers:</strong>Sports Personality, Military, Special Forces (2 terms)<br/><strong>Attributes:</strong><br/><tt class="bbc_tt">Agility       11<br/>Awareness    9<br/>Brawn         11<br/>Coordination 11 (Base: 9 +2 from biograft attribute augmentation 2)<br/>Intelligence 8<br/>Personality  10<br/>Willpower     9</tt><br/><strong>Signature Skills:</strong>Atheletics (3/2), Close Combat (4/2), Ballistics (5/1)<br/><strong>Skills:</strong>Acrobatics (3/0), Extraplanetary (1/0), Observation (1/0), Survival (3/1), Resistance (2/1), Hacking (1/0), Tech (2/0), Command (1/0), Lifestyle (1/0), Persuade (1/0), Discipline (2/0)<br/><strong>Talents:</strong>Rigorous Training, Marksman, Quick Draw, Reflexive Block, Martial Artist, Combat Specialist, Socialite<br/><strong>Traits:</strong>Survivors Guilt<br/><br/><strong>Age:</strong>33<br/><strong>Social:</strong>Middle<br/><strong>Assets:</strong>10<br/><strong>Earnings:</strong>3<br/><br/>Tilisa was still a child when her parents packed up their belongings on Corregidor and packed them onto a shuttle headed off to a new life, the reason for the move, and to where they were moving are unknown, especially in light of what happened.<br/><br/>While traveling the passenger ship was forced to land due to reactor issues. A distress beacon deployed and the ship landed safely the crew and passengers prepared to wait for a rescue or help to arrive. Instead, the Combined Army attacked. Drawn by the signal they swooped in laying waste to what meager defenses the group had constructed and began harvesting Cubes and captives. Almost the entire group was taken save a few that managed to run and hide in the wilderness, and Tilisa, who had been hidden in storage containers by her family. The coast clear she emerged to the ruins of the camp and set about surviving the best she could, and after almost a week she was found, weak from starvation and exposure, but alive.<br/><br/>Returned to Corregidor she was held in the orphan system for a time before her father's brother came to take her in. A mercenary who left The Nomads a long while ago he took her back to his Free Company for recovery and to raise her. Expected to live in the same manner as him, her life was strongly regimented and she received military schooling. While she wanted to follow in her Uncles footsteps and start with Mercenary work, she instead followed his suggestion to try other work before starting a military term.<br/><br/>Joining a sports combat team (live fire weapons with nonlethal rounds, and stunner melee weapons) Tilisa enjoyed a short career with a mild popularity, even having championship Pit fight which she managed to win taking home a nice purse. Though as she was still considered a newbie there were heavy rumors that her opponent had been paid or threatened to take a fall. Tired of rumors she retired and finally joined a mercenary squad.<br/><br/>Two years into her term things went south, her squad commander panicked while under fire and began panic firing at targets taking out a friendly squad before Tilisa subdued him. The commander's ego stung he bullied the squad and used his connections to push the blame onto Tilisa and destroying her career with the company.<br/><br/>After a time she was hired again by another company, an introduction through her uncle helping overcome the stigma of her last job. Working in a special forces group with the occasional side foray into Cube recovery, she thrived at the professional attitude of the squad, the comradery, and of course the pay, and serving with such distinction she managed a promotion in the company and several large gratuity for her work in the recovery of several high profile customers.<br/><br/>Now after a long night of drinking, gambling, and winning she finds herself owning a share of a ship and in a partnership with people she has yet to meet...<br/><br/><br/><br/><br/>