<div class="floatright">(http://i610.photobucket.com/albums/tt183/GhostwheelX/Misc/ib7t6h8wzYokF_zps8247e9d5.jpg)</div><strong>Name:</strong>Teriag il'Sundor<br/><strong>Race:</strong>Half-Elf<br/><strong>Class:</strong>Oracle<br/><strong>Level:</strong>5<br/><strong>Alignment:</strong>Neutral<br/><strong>Initiative:</strong>+5<br/><hr/><br/><span class="bbc_u"><strong>ABILITY SCORES</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Str 13 (+1)</strong></td><td>13</td></tr><tr><td><strong>Dex 16 (+3)</strong></td><td>16</td></tr><tr><td><strong>Con 15 (+2)</strong></td><td>15</td></tr><tr><td><strong>Int 16 (+3)</strong></td><td>16</td></tr><tr><td><strong>Wis 10 (+0)</strong></td><td>10</td></tr><tr><td><strong>Cha 20 (+5)</strong></td><td>17 + 2 Racial + 1 @ 4<sup>th</sup> level</td></tr></tbody></table><hr/><strong>HP:</strong>36 (8 + 4 * 4.5 + 10 Con)<br/><strong>HD:</strong>d8<br/><strong>Base speed:</strong>30'<br/><hr/><strong>Normal AC:</strong>13 + (10+? Armor+? Shield+2 Dex)<br/>.<strong>Touch AC:</strong><br/>.<strong>Flat footed AC:</strong><br/>.<strong>Armour check penalty:</strong><br/>.<strong>Max dexterity bonus:</strong><br/>.<strong>Spell failure chance:</strong><br/><strong>SR/DR:</strong>NA<br/><hr/><strong> +3 BAB</strong><br/>.<strong>Melee:</strong>+4<br/>.<strong>Ranged:</strong>+6<br/>.<strong>CMB:</strong>+4<br/>.<strong>CMD:</strong>17<br/><hr/>.<strong>SAVES</strong><br/><strong>Fortitude save:</strong>+3<br/><strong>Reflex save:</strong>+4<br/><strong>Will save:</strong>+4<br/><br/><hr/><strong>TRAITS/DRAWBACKS</strong><br/><table class="bbc_table"><tbody><tr><td>Metamagic Master (Snapdragon Fireworks)<br/></td><td></td><td>Regional Trait</td></tr><tr><td>Magical Lineage (Magic Missile)<br/></td><td></td><td>Magic Trait</td></tr><tr><td>Power Hungry<br/></td><td></td><td>Drawback</td></tr><tr><td>Birthmark<br/></td><td></td><td>Faith Trait</td></tr></tbody></table><br/><strong>RACIAL FEATURES</strong><br/><strong>Languages:</strong>Common, Elvish, Draconic, Celestial, Undercommon<br/><strong>Adaptability:</strong>Skill Focus (Knowledge: Religion)<br/><strong>Drow-Blooded:</strong>Some half-elves born of drow parents exhibit more drow traits than others—particularly many of the physical features of the drow—and have darkvision 60 feet and light blindness.<br/><strong>Elf Blood:</strong>Half-elves count as both elves and humans for any effect related to race.<br/><strong>Elven Immunities:</strong>Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.<br/><strong>Keen Senses:</strong>Half-elves receive a +2 racial bonus on Perception checks.<br/><strong>Jungle Affinity:</strong>Half-Elves from a jungle with this racial trait gain a +4 racial bonus on Stealth checks while within jungle terrain, and can move through natural difficult terrain at their normal speed while within a jungle.<br/><br/><br/><strong>CLASS FEATURES</strong>Oracle (Ancient Lorekeeper Archetype)<br/><strong>Weapon Proficiency</strong><br/>Oracles are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Some oracle revelations grant additional proficiencies.<br/><strong>Mystery:</strong>Heavens<br/><strong>Oracle's Curse:</strong>Haunted - Retrieving any stored item from your gear requires a standard action, unless it would normally take longer. Any item you drop lands 10 feet away from you in a random direction. Add mage hand and ghost sound to your list of spells known.<br/><strong>Orisons:</strong>Oracles learn a number of orisons, or 0-level spells. These spells are cast like any other spell, but they do not consume any slots and may be used again.<br/><strong>Revelation:</strong>Lure of the Heavens - Your connection to the skies above is so strong that your feet barely touch the ground. At 1st level, you no longer leave tracks. At 5th level, you can hover up to 6 inches above the ground or even above liquid surfaces, as if levitating. At 10th level, you gain the ability to fly, as per the spell, for a number of minutes per day equal to your oracle level. This duration does not need to be consecutive, but it must be spent in 1-minute increments.<br/><strong>Elven Arcana:</strong>Prestidigitation<br/><strong>Revelation:</strong>Awesome Display - Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your illusion (pattern) spells is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier (if positive).<br/><strong>Elven Arcana:</strong>Color Spray<br/><br/><strong>FEATS</strong><br/><table class="bbc_table"><tbody><tr><td>Noble Scion (Scion of War)</td></tr><tr><td>Toppeling Spell</td></tr><tr><td>Heighten Spell</td></tr></tbody></table><br/><strong>Class skill list with modifier bonus and ranks:</strong><br/>40 Total Skill Points (7 Skill Ranks Per Level + 5 Favored Class)<br/><strong>+10 Bluff</strong>(5 Ranks+ 5 Cha)<br/><strong>+13 Diplomacy</strong>(5 Ranks+ 5 Cha + 3 Class Skill)<br/><strong>+10 Intimidate (Cha)</strong>(5 Ranks+ 5 Cha)<br/><strong>+14 Knowledge (Religion)</strong>(5 Ranks + 3 Int + 3 Class Skill + 3 Skill Focus)<br/><strong>+5 Perception</strong>(5 Ranks + 0 Wis)<br/><strong>+8 Sense Motive</strong>(5 Ranks + 0 Wis + 3 Class Skill)<br/><strong>+11 Spellcraft</strong>(5 Ranks + 3 Int + 3 Class Skill)<br/><strong>+10 Use Magic Device</strong>(5 Ranks + 5 Cha)<br/><hr/><strong>Coinage:</strong>TBD<br/><strong>Equipped gear:</strong>TBD<br/><strong>Backpacked gear:</strong>TBD<br/><hr/><strong>SPELLS</strong><br/>.<strong>Level 0:</strong>Create Water, Detect Magic, Enhanced Diplomacy, Ghost Sounds (Haunted Curse), Guidance, Light, Mage Hand (Haunted Curse), Read Magic<br/>.<strong>Level 1:</strong>Bless, Command, Compel Hostility, Cure Light Wounds (Oracle), Minor Image (Haunted Curse), Prestidigitation (Elven Arcana), Sun Metal<br/>.<strong>Level 2:</strong>Burst of Radiance, Color Spray (Elven Arcana), Cure Moderate Wounds (Oracle), Levitate (Haunted Curse), Sound Burst<br/><hr/><strong>Appearance:</strong>A little taller than most half-elves, Teriag comes in at 5 foot, 11 inches. Dark, almost shoulder-length hair and angular ears and sprout at a non-human angle clearly demonstrate his elvish heritage while the weapon at his side and the armor strewn on across his chest tell of a warrior as well as a caster, as illustrated by the small bag holding magical components hanging low from a belt around his waist.<br/><br/><strong>Bio:</strong>TBA