<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=108464.msg4805783#msg4805783">Quote from: Muse on 19-06-2011, 07:59:34</a></div></div><blockquote class="bbc_standard_quote">What knowledge is applicable?  <br/><br/>&lt;--hopes it's geography.  <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Looking for either profession sailor or  knowledge seamanship  (earlier in game creation this question arose on this skill and I said yes)<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=108464.msg4806115#msg4806115">Quote from: Mysterica on 19-06-2011, 15:22:29</a></div></div><blockquote class="bbc_standard_quote">More important...  What am I going to have to roll and in what to keep Li from falling and breaking herself<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Not fall.  (Look below for full answer.)<br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=108464.msg4806156#msg4806156">Quote from: Healergirl on 19-06-2011, 15:39:50</a></div></div><blockquote class="bbc_standard_quote">LI,<br/><br/>I'd think Profession:  Sailor would be the baseline skill.  Maybe Acrobatics rolls for fancy maneuvers (Like I did for Mary jumping from one yardarm to another), or to recover from a blown Sailor roll.  That's up to ESG, of course.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Pretty much as Healergirl suggests,  I will throw in you can choose to roll your climb skill instead of acrobatics if blown your sailor roll.