<div class="floatright">(https://hydra-media.cursecdn.com/hearthstone.gamepedia.com/thumb/1/12/Medivh,_the_Guardian_full.jpg/400px-Medivh,_the_Guardian_full.jpg?version=ac92ff966be7ad88cd15f4084da532f9)</div><strong><strong>Timothy Wales</strong> (http://www.myth-weavers.com/sheet.html#id=1059223)</strong>|<strong>Wizard 1</strong><br/><strong>HP:</strong>7/7<br/><strong>AC:</strong>12 (common clothes)<br/><strong>Location:</strong>Newgate city - Inn of the Hero and the Mug<br/><strong>Tagging:</strong>Everyone, Kristina<br/><br/><hr/><hr/><br/>Tim looks to Kristina and replies; "Well, traditionally in dungeons and dragons games ranger had always abilit acquire animal companion. Like in World of Warcraft. However in latest addittions it had become a optional choice; so depending how you develop your abilities you can get animal companion. Or not and instead focus on other skills, like hunting, close combat or archery. Rangers who get animal companions are depicted as ones who have great emphaty on animals and to nature in general. Not same extend as druids do, but close to it."<br/><br/>Tim smiles and adds; "So, even if your told to be 'your wizard' or 'your rogue', there is lots of variety inside the given class specification. Wizards example specialize in what magic they choose focus on; either blast enemies, boost allies, counter hostile magic, divine future and so on. Even amongst rogues there is big difference being assassin or a expert cutpurse or dungeoneer. Or a spy."