<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Name: Roberta Ibanez<br/>Age: 19<br/>Gender: Female<br/>Personality: Trouble Maker<br/>Bio:(http://thechive.files.wordpress.com/2011/05/sexy-redheads-3.jpg?w=500&amp;amph=719)<br/><br/>Calling: Journalism College Student<br/>Pantheon: Aztec<br/>Nature: Gambler<br/>God: Tezcatlipoca<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Associated Powers: Epic Appearance, Epic Charisma,<br/>Epic Dexterity, Epic Manipulation, Epic Wits, Animal<br/>(Jaguar), Darkness, Itztli, Magic, Moon, Mystery,<br/>Prophecy, Sun, War</div></div><br/><strong>Attributes</strong><br/><br/>Strength: XX 0<br/>[f] Dexterity: XXX 0<br/>Stamina: XX 0<br/><br/>[f] Charisma: XXX 0<br/>[f] Manipulation: XXX 0<br/>[f] Appearance: XXXXX 0<br/><br/>Perception: XXX 0<br/>Intelligence: XXX 0<br/>[f] Wits: XXX 0 <br/><br/><strong>Abilities</strong> (0 Behind the Ability for the favored by your god)<br/>Academics:3<br/>Animal Ken:<br/>Art:<br/>x<br/>0 Athletics: 3<br/>Awareness: 3<br/>0 Brawl: 3<br/>Command:<br/>Control: <br/>x Drive <br/>Craft:<br/>x<br/>x<br/>Empathy: 3<br/>0 Fortitude: 3<br/>Integrity:<br/>Investigation: 3<br/>Larceny:<br/>Marksmanship:<br/>Medicine:<br/>Melee:<br/>0 Occult: 3<br/>Politics:<br/>0 Presence: 3<br/>Science:<br/>x<br/>x<br/>0 Stealth: 3<br/>Survival:<br/>Thrown:<br/><br/><strong>Birthright</strong> Armband of the Jaguar (grants access to Darkness, Fire, and Sun domains), Necklace of Fangs (grants access to the War and Water domains)<br/><br/><strong>Knacks</strong><br/><div align="center"><strong>Strength</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Holy Bound</div><div class="spoiler_body">Holy Bound<br/>Only characters whose Boons include the Sky<br/>Purview have more freedom to flaunt the laws of physics.<br/>Simply having Epic Strength enables a Scion to perform<br/>prodigious leaps that leave mortals standing slack-jawed<br/>with wonder. For example, if a Scion has Strength 5,<br/>Athletics 3 and Epic Strength 3, she can jump 12 yards<br/>straight up or 24 yards forward. (See “Movement”<br/>on p. 180.) This Knack, however, doubles a Scion’s<br/>vertical and horizontal jumping distances. With it, the<br/>aforementioned character could leap an amazing 24 yards<br/>straight up (from the ground to a seventh-story balcony,<br/>for instance) or 48 yards forward in a single bound.</div></div><br/><div align="center"><strong>Dexterity </strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Untouchable Opponent</div><div class="spoiler_body">Untouchable Opponent<br/>The Scion might as well be a ghost for all her enemies<br/>can lay a hand or a weapon on her. The Scion doubles<br/>the benefit that her Epic Dexterity dots add to her<br/>Dodge DV. She also ignores an amount of DV penalties<br/>due to unstable terrain equal to her Epic Dexterity dots.<br/>Only the normal Epic Dexterity bonus applies to the<br/>character’s Parry DV, though, and this Knack’s bonus<br/>to Dodge DV doesn’t apply if the character is merely<br/>hiding behind cover or tucked in behind a scutum like<br/>a lowly turtle. Only if the character is physically dodging<br/>the attacks that are coming her way does this Knack<br/>help her out.<br/>Activating this Knack costs one point of Legend. Its<br/>effects last for one scene.</div></div><br/><div align="center"><strong>Stamina</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Self Healing</div><div class="spoiler_body">Self–Healing<br/>The Scion’s player spends a point of Legend to repair<br/>a single level of damage. That damage can be bashing or<br/>lethal, and the healing takes place in an instant without<br/>leaving a scar. (Aggravated damage is beyond the power<br/>of this Knack to heal.) Scions who are interested in<br/>building their reputation and spreading their legends<br/>quickly find this Knack to be one of the more effective<br/>tools of doing so, as bruises, lacerations and bullet holes<br/>vanish before astonished onlookers’ eyes.</div></div><br/><div align="center"><strong>Charisma</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Girls will be Girls</div><div class="spoiler_body">Boys Will Be Boys<br/>This Knack, alternatively known as Girls Just<br/>Wanna Have Fun, is a character’s trusty Get Out of<br/>Jail Free card. When the character gets into trouble<br/>with some angry witness or authority figure—be it the<br/>police, a mortal parent, one’s long-suffering spouse,<br/>etc.—he need only shrug haplessly, grin foolishly<br/>or do likewise. (His player also spends a point of<br/>Legend.) At that, the offended party decides that<br/>whatever the character did wasn’t really that bad. The<br/>character gets a slap on the wrist, a stern warning or<br/>no punishment at all, depending on when he chooses<br/>to use it. This Knack doesn’t work on anyone with a<br/>higher Legend rating, though. Also, if the character<br/>wants to use it against someone with an equal Legend<br/>rating, his player must roll (Charisma + Presence<br/>+ Legend) against a roll of the potential victim’s<br/>(Willpower + Integrity + Legend).</div></div><br/><div align="center"><strong>Manipulation</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Overt Order</div><div class="spoiler_body">Overt Order<br/>Sometimes, the direct method is more effective than<br/>the cleverest of intricate schemes. With this Knack, a<br/>Scion barks out a command that the target must obey.<br/>Doing so costs one Willpower, and the command must<br/>be one the Scion can give and the victim can perform<br/>in a single action. “Freeze!” is acceptable, as is, “Don’t<br/>shoot!” or, “Shoot him!” Ordering someone to go home<br/>and shoot his wife won’t work because doing so would<br/>take longer than a single action.<br/>A victim of this Knack can interpret the command<br/>loosely to make it not directly suicidal, but not if all<br/>he’s trying to do is keep out of trouble. For example, if<br/>a victim draws a gun and the Scion commands him to<br/>shoot himself, the victim can shoot himself in the hand<br/>or the foot rather than blowing his own brains out. Same<br/>thing goes if a Scion uses this Knack at a seedy pool<br/>hall to command a smarmy drug dealer to pick a fight<br/>with a burly ex-con at the next table. The dealer might<br/>reasonably believe that the ex-con could kill him, but he<br/>still can’t weasel out of the command. He doesn’t have to<br/>walk up and take a swing at the guy, but he still has to do<br/>something, such as singing out a racial slur or throwing a<br/>beer bottle at the guy’s girlfriend. The dealer can cheese it<br/>immediately, but he’s still got to pick the fight first.</div></div><br/><div align="center"><strong>Appearance</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Come Hither</div><div class="spoiler_body">Come Hither<br/>Some Scions are so beautiful you can’t help but be<br/>drawn to them, and a Scion with this Knack makes that<br/>compelling attraction inescapable. Whether she beckons<br/>across a crowded room, emails a picture of herself along<br/>with an invitation or sends a picture message from her<br/>phone with the text caption “GYAOH,” the object of<br/>her desire makes all due haste to reach her. The Scion’s<br/>player spends a Legend point, and she must single out<br/>one recipient at a time. The intended target must be<br/>able to see an image of the Scion, he must understand<br/>that the message is intended for him, and he must have<br/>a reasonable idea of how to find her.<br/>Scions whose Epic Appearance represents divine<br/>ugliness cannot use this Knack. Also, it doesn’t work<br/>on beautiful Scions with more dots of Epic Appearance<br/>than the one using the Knack.</div></div><br/><div align="center"><strong>Perception</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Scent the Divine</div><div class="spoiler_body">Scent the Divine<br/>Most Scions seem to stumble into Bands or find<br/>themselves guided into collaboration by their divine<br/>parents. A rare few, though, have the ability to smell<br/>(and sometimes hear) the very ichor that flows in<br/>the veins of other Scions. With just a sniff of the<br/>air, the Scion catches the signature scent that wafts<br/>off any Scion, marking the subject as more than<br/>mortal. The Scion automatically knows when she<br/>scents another Scion, be it hero, demigod or God.<br/>Indeed, her refined sense may even divulge the<br/>pantheon from which the other Scion hails, in the<br/>form of a specific flavor or memory that comes with<br/>the smell. Sometimes the triggered memory even<br/>brings with it the phantom sound of a particular<br/>music or tone.<br/>If a subject uses a Boon or Knack to conceal his<br/>identity or whereabouts, the sniffing Scion must first<br/>be able to locate the target. If she isn’t aware of theother Scion’s presence, then the sniffer won’t smell<br/>anything. This power doesn’t tell her that another<br/>Scion is lurking about somewhere, only that someone<br/>she’s spotted is a Scion.<br/>Scions in general do not have individual,<br/>personalized scents of ichor, although at the Storyteller’s<br/>discretion a God might be so powerful that his ichor is<br/>unique and distinct. Instead, a Scion’s scent depends<br/>upon his parentage. Further, even though a Scion<br/>with this Knack might catch the scent of a particular<br/>pantheon, she might not recognize what it is until<br/>she’s managed to encounter enough other Scions from<br/>said pantheon. If you have created other pantheons<br/>for use in your game, you’ll want to decide on their<br/>scents as well.<br/>Note also that titanspawn do not have a signature<br/>scent that is discernable with this Knack. Activating<br/>this Knack costs one point of Legend.</div></div><br/><div align="center"><strong>Intelligence</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Language Mastery</div><div class="spoiler_body">Language Mastery<br/>The Scion can understand any language that is spoken<br/>to him. Once he’s heard a few sentences, he can then<br/>speak that language back as if he grew up among native<br/>speakers. Writing the language is a bit trickier, as he can<br/>only transliterate his written words in the alphabet of his<br/>native language until someone teaches him the alphabet<br/>and punctuation of the new language. For instance, say a<br/>Scion with this Knack whose native language is English<br/>has picked up French at Orly Airport in Paris and would<br/>like to leave a thank-you note for a bartender who gave<br/>him helpful information. That Scion might write, “Maresee<br/>du mah-vay zayday,” to express his thanks, when what<br/>he really means is, “Merci de m’avez aidé.”<br/>Likewise, reading the new language can be diffi cult<br/>if that language uses characters that don’t appear in an<br/>alphabet with which he is already familiar.</div></div><br/><div align="center"><strong>Wisdom</strong></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Don't Read the Manual</div><div class="spoiler_body"></div></div><br/><strong>Boons</strong><br/>Night Eyes, Fire Immunity, Penetrating Glare, Blessing of Bravery, Water Breathing, Maguey Sting<br/><br/><strong>Virtues</strong> Conviction: 3, Courage: 2, Duty 2, Loyalty: 2<br/><strong>Willpower </strong> 5<br/><br/><br/><strong>Legend</strong> 2<br/><br/>Health Levels<br/>3x -0<br/>0x -1<br/>2x -2<br/>1x -4<br/>1x Incapcitated<br/><br/>Derrived Statistics   A/L/B<br/>Natural Soak         1/2/3<br/>Armored Soak        1/2/3<br/>         <br/>Defense Values   Natural   Equipped   <br/>Dodge          4          4   <br/>Parry (U)       3          3   <br/>   <br/>         <br/>Movement   <br/>        Yards Mph Kph<br/>Base   4   8.2   13.2<br/>Dash   10   20.5   32.9<br/>         <br/>Jump  Distance   <br/>Vertical   6<br/>Horizontal   12<br/>         <br/>Throw Distance   Yards<br/>Base Range    20<br/>Thrown Weapon 40<br/>Feat of Strength  2<br/>         <br/>Max Lifting Capacity   <br/>Lbs   Tonnes<br/>580   0.3   <br/><br/>BP Spending:<br/>4 on Epic Dexterity<br/>4 on Epic Charisma<br/>4 on Epic Manipulation<br/>4 on Epic Appearance<br/>4 on Epic Wits<br/></div></div>