Name: Xavril (http://fc03.deviantart.net/fs19/f/2007/300/4/c/McMetal_Style_pt_3_by_rkmcmetal.jpg) (Zave-Rill) Robeson<br/>Nationality: American<br/>Blood Status: Muggleborn<br/>Age:  19<br/>Year: 6th<br/>House: Slytherin<br/>Description: At 19 Xavril is a hair over six feet tall, long dark hair, and an athletic build.  He has several tattoos including his clan symbol, warrior band, and the sign of the wolf.  When not in school robes he typically wears comfortable casual clothing that is easy to move in, often with a leather jacket or pull over to hide the scar on the base of his neck.<br/><br/>Personality: Xavril is his own person.  He believes in accepting who he is as an individual in mind body and spirit.  Because of this he is not afraid t make a fool of himself.  He says what he means and doesn’t accept other people’s drama.  He walks his own path.<br/><br/>Background: Xavril was born for the Panimaha tribe of the Skidi clan, of the Pawnee people. He was raised with tales of spirit guides and working from the time the sun came up until the sun went down when the tribe gathered at the large fires and shared the fruits of everyone’s combined effort in a large family meal.  The Panimaha believe in the saying “it takes a village to raise a child.” As such he had many fathers and many mothers, but his grandmother by blood had been the last witch doctor of the tribe.  She was described as being able to heal any wound, change the shapes of plants and stones, make it rain in a drought; even become the spirit wolf to ward off evil.  Even muggles today scoff at the notion that any of this could be true and write it off as Indian superstition.  Normally they would be right.  But, Xavril’s Grandmother, was a real live wand wielding witch.<br/><br/>Xavril and the other children his age was like any other child outside the reservation.  Children of both sexes have toys and games, the girls inclining to dolls and "playing house," while the boys turn to bows, riding, and marksmanship.  They were all carefully instructed by their elders, not only in household arts and hunting methods, but also in the code of ethics, the traditions, and the religious ideas pertaining to the tribe.  Xavril was formally enrolled into the first degree of the warrior society and given his first tattoo through an initiation ordeal at an early age of 5 years.  At about 12 years of age Xavril made solitary fast and vigil to obtain communication with the spirit guide which was to be his protector through life.  Xavril spent several days alone in the forest before he felt the wolf spirit calling to him.  He performed the tribe’s ritual and fell into a trance.  He awoke feeling no different.  Later that day some of the men from the tribe came to check on Xavril and found a white wolf.  Believing that the wolf had killed Xavril one of the men stabbed the wolf through the neck.  When he did the wolf re-took human form and Xavril lay dying on the ground before the search party.<br/><br/>They rushed him to Xavril’s grandmother who sent the men away and healed him without much difficulty and told him all about the magical world and a school where he could learn magic. But it was across the ocean in England.  Xavril thought all night about magic and whether it was real and then an owl arrived with an invitation to attend Hogwarts.  Xavril took the invitation and started with the wizarding preschool to learn about the world he was stepping into and then when he turned 14 he started his first year proper.  Since then he has studied hard and done well for himself in the classroom and on the pitch.<br/><br/>Interesting Fact: Xavril has Heterochromia; he has one green eye and blue eye.<br/>Wand: Yew, Boggart Skin, regular<br/>Pet: Horned owl<br/><br/>Agility: 3 (Fly, Acrobatics)<br/>Athletics: 3<br/>Awareness: 3 (Notice)<br/>Cunning: 2<br/>Deception: 2<br/>Endurance: 3 (Fortitude)<br/>Fighting: 3 (Unarmed)<br/>Magic Expertise: 4 (Transfiguration)<br/>Magic Projection: 4 (Transfiguration)<br/>Marksmanship: 3<br/>Persuasion: 2<br/>Reflexes: 3 (Dodge)<br/>Status: 3<br/>Stealth: 2<br/>Will: 3<br/><br/>Classes:<br/>Majors: Arithmancy, Astronomy (3)<br/>Minors: Divination, Care of Magical Creatures, Ancient Runes (3)<br/>Others: Potions, Herbology, Muggle Studies, History of Magic (3)<br/><br/>Qualities:<br/>Unarmed Combat<br/>Advanced Animagus (Athletics and Agility)<br/>Animagus: White Wolf<br/><br/>Drawbacks:<br/>Marked: Scar