20 Questions:<br/>BACKGROUND:<br/>1)   Where's your character from?<br/>She was born on the reservation and raised in a mix of modern and traditional Native American values<br/>2)   Does your character have a family?<br/>Yes the standard 2 parents and a brother who goblinized into a Troll.<br/>3)   Does your character have an ethnic background?<br/>Native American, mix of tribes but almost pure native<br/>APPEARANCE<br/>4)   What does your character look like?<br/>Short and smallish, with the trademark sun-darkened skin of a Native, Jessica (?), "Calm Wind"  has shoulder length straight black hair, and deep brown eyes that look almost wise, but at the same time trusting and kind.<br/>5)   What does your character dress like?<br/>Wind wears moccasins, cutoff jean shorts, and generally gaudy tops under a trenchcoat (lined), with various fetishes dangling from pockets and a string on her neck.  A large sheathed knife dangles from her belt, and opposite an equally large pistol.  She has an eccentric look, but mostly because she hasn't found a style that works right for her yet.<br/>6)   Does your character have physical quirks?<br/>Does attracting loonies and cuties alike count as a physical quirk?<br/>SKILLS, ATTRIBUTES, AND RESOUCES<br/>7)   Where did your character learn their Active Skills?<br/>Schooling, sports, and family traditions.<br/>8)   Where did your character learn their Knowledge Skills?<br/>See above.<br/>9)   Where did your character get his goodies?<br/>Most of her gear is homemade or bought at home before she moved to the city, though the gun is a recent acquisition from the streets.<br/>10)   Where does your character live?<br/>In a decent apartment, complete with a shamanic lodge set up as the bedroom where she sleeps<br/>11)   Who are your character's contacts?<br/>Karl, who runs the local talisman shop, and Gork, the orcish bartender at a bar she used to waittress at.<br/>12)   Who are your character's enemies?<br/>Vicious people that hurt for pleasure, megacorps that rape the land<br/>13)   How did your character learn magic<br/>Fox teaches her, experience makes the teachings grow.<br/>PERSONALITY<br/>14)   What are your character's likes and dislikes?<br/>Wind likes most animals, and natural settings, and nice people, dislikes cruel people and liars.<br/>15)   What is your character's moral code?<br/>If someone needs help, try to help, if someone is doing wrong, try to stop them.<br/>16)   Does your character have goals?<br/>Heal the land and people of (Seattle?  No one specified the setting yet.).<br/>17)   Does your character have personal beliefs?<br/>There is good and evil in all things, it is the nature of life.  Try to foster the good and hinder the evil, and you make life better.<br/>18)   Does your character have personality quirks?<br/>Her innocent charm makes her seem attractive to everyone without seeming hopelessly naive, but she has found that not everyone she attracts is good or even sane, she can't seem to figure out why the weirdest people seem drawn to her.  She sleeps ight and only in short periods, leaving her very active at any given time, and her curiosity draws her into places and situations that the prudent might avoid.<br/>RUNNING THE SHADOWS<br/>19)   Why does your character run the shadows?<br/>Even a shaman's gotta make a living, and it seems a good way to hinder the forces of evil that hurt the city.<br/>20)   How does your character view his/her role as a shadowrunner?<br/>It's her duty, and she enjoys the rush of daring death to take her while keeping it from taking others.  That, and the most interesting things happen on runs, the most secret secrets get uncovered...