And here's Mirra, right behind you sis ^^<br/><br/><hr/><br/><div class="floatright">(https://elliquiy.com/elluiki/images/thumb/a/aa/Mirra.png/406px-Mirra.png)</div><table class="bbc_table"><tbody><tr><td><strong>Name:</strong> Mirra </td><td></td><td><strong>Size:</strong> Small</td></tr><tr><td><strong>Class:</strong> Bard</td><td></td><td><strong>Height:</strong> 2'9"</td></tr><tr><td><strong>Type:</strong> Halfling</td><td></td><td><strong>Weight:</strong> 28 lbs</td></tr><tr><td><strong>Level:</strong> 1st</td><td></td><td><strong>Age:</strong> 22</td></tr><tr><td><strong>Exp:</strong> 0</td><td></td><td><strong>Speed:</strong> 20' ft.</td></tr></tbody></table><br/><span class="bbc_u"><strong>ABILITY SCORES</strong></span><table class="bbc_table"><tbody><tr><td>Str 12(+0)</td><td></td><td>Cost: 5 pts -2 Racial</td></tr><tr><td>Dex 16(+1)</td><td></td><td>Cost: 5 pts +2 Racial</td></tr><tr><td>Con 10(+0)</td><td></td><td>Cost: 0 pts </td></tr><tr><td>Int 12(+1)</td><td></td><td>Cost: 2 pts </td></tr><tr><td>Wis 08(-1)</td><td></td><td>Cost: -2 pts</td></tr><tr><td>Cha 18(+4)</td><td></td><td>Cost: 10 pts + 2 Race</td></tr></tbody></table><br/><strong>Init:</strong>+3<br/><strong>HP:</strong>8<br/><strong>HD:</strong>1d8<br/><strong>AC:</strong>19<em> (10+3 Dex+3 Armor+ 2 Shield, 1 Size)</em><br/><strong>Saves:</strong>Fort +0, Ref +5, Will +1<br/><strong>+0 BAB:</strong>Melee +2/+4 Weapon Finesse | Ranged +4<br/><strong>CMB:</strong>0<strong>CMD:</strong>13<br/><br/><strong>LANGUAGES:</strong>Common, Halfling & Orc<br/><br/><strong>TRAITS</strong><table class="bbc_table"><tbody><tr><td>1. Prehensile Whip (http://www.d20pfsrd.com/traits/equipment-traits/prehensile-whip)</td><td></td><td>Equipment Trait</td></tr><tr><td>2. Wharf Rat (http://www.d20pfsrd.com/traits/regional-traits/wharf-rat)</td><td></td><td>Regional Trait</td></tr></tbody></table><br/><strong>FEATS:</strong><table class="bbc_table"><tbody><tr><td>1. Weapon Finesse (http://www.d20pfsrd.com/feats/combat-feats/weapon-finesse-combat-final/) </td><td></td><td></td><td>1<sup>st</sup> Level</td></tr></tbody></table><br/><span class="bbc_u"><strong>RACIAL FEATURES</strong></span><br/><strong>Ability Score Racial Traits:</strong>Halflings are nimble and strong-willed, but their small stature makes them weaker than other races. They gain +2 Dexterity, +2 Charisma, and –2 Strength.<br/><strong>Size:</strong>Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.<br/><strong>Base Speed:</strong>Halflings have a base speed of 20 feet.<br/><strong>Languages:</strong>Halflings begin play speaking Common and Halfling. Halflings with high Intelligence scores can choose from the following: Dwarven, Elven, Gnome, and Goblin. See the Linguistics skill page for more information about these languages.<br/><strong><span class="bbc_u">Defense Racial Traits</span></strong><br/><strong>Fearless:</strong>Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.<br/><strong>Adaptable Luck:</strong>Some halflings have greater control over their innate luck. This ability gives them more options for how they can apply their good fortune from day to day, but also narrows its scope. Three times per day, a halfling can gain a +2 luck bonus on an ability check, attack roll, saving throw, or skill check. If halflings choose to use the ability before they make the roll or check, they gain the full +2 bonus; if they choose to do so afterward, they only gain a +1 bonus. Using adaptive luck in this way is not an action. This racial trait replaces halfling luck.<br/><strong><span class="bbc_u">Feat and Skill Racial Traits</span></strong><br/><strong>Sure-Footed:</strong>Halflings receive a +2 racial bonus on Acrobatics and Climb checks.<br/><strong><span class="bbc_u">Offense Racial Traits</span></strong><br/><del><strong>Weapon Familiarity:</strong> Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon.</del><br/><strong>Shadowhunter :</strong>Characters with this trait deal 50% weapon damage to incorporeal creatures when using non-magical weapons (including natural and unarmed attacks), as if using magic weapons. They also gain a +2 bonus on saving throws to remove negative levels, and recover physical ability damage from attacks by undead creatures at a rate of 2 points per ability score per day (rather than the normal 1 point per ability score per day). Halflings can take this trait in place of weapon familiarity.<br/><strong><span class="bbc_u">Senses Racial Traits</span></strong><br/><strong>Keen Senses:</strong>Halflings receive a +2 racial bonus on Perception checks.<br/><br/><span class="bbc_u"><strong>CLASS FEATURES: Bard</strong></span><br/>Streetwise (http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo-bard-archetypes/street-performer/), Bardic Performance 8/day (http://www.d20pfsrd.com/classes/core-classes/bard/#TOC-Bardic-Performance) (Distraction, Fascinate, Gladhanding, Dissapearing Act (http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo-bard-archetypes/street-performer/)), Cantrips (http://www.d20pfsrd.com/classes/core-classes/bard/#TOC-Cantrips-Sp-)<br/><strong>Weapon and Armor Proficiency:</strong>Bards are proficient with all simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, and whip. They are proficient with light armor and shields (except tower shields).<br/><br/><span class="bbc_u"><strong>SPELLCASTING: Bard</strong></span><br/>Cantrips<br/>Dancing Lights (http://www.d20pfsrd.com/magic/all-spells/d/dancing-lights), Ghost Sound (http://www.d20pfsrd.com/magic/all-spells/g/ghost-sound), Mage Hand (http://www.d20pfsrd.com/magic/all-spells/m/mage-hand), Prestidigitation (http://www.d20pfsrd.com/magic/all-spells/p/prestidigitation)<br/><br/>1st Level: 2slots<br/>Grease (http://www.d20pfsrd.com/magic/all-spells/g/grease), Unnatural Lust (http://www.d20pfsrd.com/magic/all-spells/u/unnatural-lust), Charm Person (http://www.d20pfsrd.com/magic/all-spells/c/charm-person/)<br/><br/><strong>FAVORED CLASS BONUS:</strong><strong>Bard:</strong>+1 skill point<br/><br/><span class="bbc_u"><strong>SKILLS</strong> (8/level)</span><br/><strong>+8/+6 Acrobatics</strong>(Dex)<em>1 Rank+3 Dex+3 Class Skill+2 Racial-1 Armor/-2 Shield</em><br/><strong>+1/+5 Appraise</strong>(Int)<em>0 Rank+1 Int+0 Class Skill/+4 to determine the value of large quantities of bulk goods without openingtheir containers.</em><br/><strong>+5 Bluff*</strong>(Cha)<em>0 Rank+4 Cha+0 Class Skill+1 Streetwise.</em><br/><strong>+8/+6 Climb</strong>(Dex)<em>1 Rank+1 Str+3 Class Skill+2 Trait+2 Racial -1armor/-2 Shield</em><br/><strong>+1 Craft</strong>(Int)<em>0 Rank+1 Int</em><br/><strong>+8(+1+2) Diplomacy</strong>(Cha)<em>1 Rank+4 Cha+3 Class Skill/+1 to influence crowds and gather information/+2 to influence a person from that country.</em><br/><strong>+5 Disguise*</strong>(Cha)<em>0 Rank+4 Cha+0 Class Skill+1 Streetwise</em><br/><strong>+2/+0 Escape Artist</strong>(Dex)<em>0 Rank+3 Dex+0 Class Skill-1 Armor/-2 Shield</em><br/><strong>+4(+1+2) Intimidate</strong>(Cha)<em>0 Rank+4 Cha+0 Class Skill/+1 to influnce crowds/+2 to influence a person from that country.</em><br/><strong>+6 Knowledge (Local)</strong>(Int)<em>1 Rank+1 Int+3 Class Skill+1 Streetwise</em><br/><strong>+1 Linguistics</strong>(Int)<em>0 Rank+1 Int+0 Class Skill</em><br/><strong>+5 Perception</strong>(Wis)<em>1 Rank-1 Wis+3 Class Skill+2 Racial</em><br/><strong>+8 Perform: Act*</strong>(Cha)<em>1 Rank+4 Cha+3 Class Skill</em><br/><strong>-1 Profession</strong>(Wis)<em>0 Rank-1 Wis+0 Class Skill</em><br/><strong>-1 Sense Motive</strong>(Wis)<em>0 Rank-1 Wis+0 Class Skill</em><br/><strong>+7/+5 Sleight of Hand</strong>(Dex)<em>1 Rank+3 Dex+3 Class Skill+1 Streetwise-1 Armor/-2 Shield</em><br/><strong>+1 Spellcraft</strong>(Int)<em>0 Rank+1 Int+0 Class Skill</em><br/><strong>+10/+8 Stealth</strong>(Dex)<em>1 Rank+3 Dex+3 Class Skill+4 Size-1 Armor/-2 Shield</em><br/><strong>+4 Use Magic Device</strong>(Cha)<em>0 Rank+4 Cha+0 Class Skill</em><br/><br/><strong>Gold:</strong>8gp<br/><strong>Silver:</strong>8sp<br/><br/><strong>Equipment</strong><br/>Scorpion Whip<br/>Rapier<br/>Sling (20 bullets)<br/>Wooden Shield<br/>Parade Leather Armor (http://www.d20pfsrd.com/equipment/armor/parade-armor/)<br/>Tear Away Entertaintainer's Outfit (http://www.d20pfsrd.com/equipment/goods-and-services/containers-bags-boxes-more/#TOC-Tear-Away-Clothing)<br/>Entertaintainer's Outfit (http://www.d20pfsrd.com/equipment/goods-and-services/containers-bags-boxes-more/#TOC-Outfit-Entertainer-s)<br/>Entertaintainer's Kit (http://www.d20pfsrd.com/equipment/goods-and-services/tools-kits/#TOC-Kit-Entertainer-s)<br/>Grooming Kit (http://www.d20pfsrd.com/equipment/goods-and-services/tools-kits/#TOC-Kit-Grooming)<br/>Inquisitor's Kit (http://www.d20pfsrd.com/equipment/goods-and-services/tools-kits/#TOC-Kit-Inquisitor-s)