<span class="bbc_u"><strong>Rules Summary</strong></span><br/><br/>• Once per roll, you may increase your exhaustion by one.<br/><br/>• Any time you roll, you may add one to six dice of temporary madness to your roll.<br/><br/>• To determine the degree of success, count the dice that show 1, 2, or 3.<br/><br/>• To determine the strength of a pool, find the die of that color showing the highest number.<br/><br/>• If you meet or beat the GM’s degree, you succeed. Otherwise, you fail.<br/><br/>• To determine what dominates, pick the pool with the highest strength.<br/><br/>• If discipline dominates, things stay under control. You have the option to remove a response check-mark or decrease your exhaustion by one.<br/><br/>• If exhaustion dominates, your resources are taxed. Increase exhaustion by one.<br/><br/>• If madness dominates, things get more chaotic. Check off a response and behave accordingly.<br/><br/>• If pain dominates, you pay a greater price. Pay a coin into the GM’s despair coffer.<br/><br/>• If exhaustion is increased above 6, you crash.<br/><br/>• If you must check off a response, but can’t, you snap.<br/><br/>• If you crash, you fall asleep, or face some other serious defeat (like death).<br/><br/>• If you snap, you go mad for a time, clear out your responses, lose one discipline, and gain one permanent madness.<br/><br/>• If you lose all discipline, you become a Nightmare. You’re an NPC now.<br/><br/>• The GM may spend one coin of despair to add or remove a 6 from any pool in play; the coin pays into hope. If this causes pain to dominate, no coin is paid into the despair coffer.<br/><br/>• Any player may spend one coin of hope to remove one exhaustion, or to remove a check mark from fight or flight, or to add a 1 to the protagonist’s discipline pool.<br/><br/>• Any player may spend five minus discipline in coins of hope to recover one point of discipline and remove one point of permanent madness.<br/><br/><span class="bbc_u"><strong>Current House Rules</strong></span><br/><br/>1.<br/><br/>2.<br/><br/>3.