<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9087105#msg9087105">Quote from: Orange Marmalade on 22-10-2013, 00:01:24</a></div></div><blockquote class="bbc_standard_quote">I think for that we should figure out which subordinates we'd want. Most of the 'good' ones are 20. If we wanted a repair ship for example. Or we could get a 10 and a 15 (Refinery seems useful? And mining? I imagine we'll need those sorts of things for repairs and building new ships but I don't know.)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Good point.  I guess all of them are "useful".  I kinda see refinery and mining as the civilian's problem a little, tbh.  Thematically I think it makes more sense to take a prison ship, or a research ship or something like that.  Plus, one of those gives more opportunities for RP for the PC crew of it.  But I really don't care enough to kick up a fuss.