Hey there. :-)<br/><br/>I have a few potential character ideas bouncing around my head for this roleplay. What I end up with will depend on what others are bringing to the table, what my own preference eventually lands on (if anything), and what seems like it would work best in the game.<br/><br/>One is a native (probably witch, summoner, oracle, or druid) trying to gain understanding of the colonists to determine what sort of a threat they might be and how best they might be used - or if they pose a danger to the native folk.<br/><br/>Another is a lower-level nobleman (probably rogue, ranger, or gunslinger) who came to Quinza to act as an expedition leader - no reward without risk, after all.<br/><br/>A third idea I had is a scholar rather less given to quiet book-reading than most (sorcerer, summoner, or magus) who came to Quinza hoping to find arcane artifacts and secrets held by the natives.<br/><br/>I could alternately play a bodyguard type character (fighter, barbarian, cavalier, or monk), either hired or coming along out of loyalty to another character.<br/><br/>Those are my ideas as it stands right now. For the native, I was thinking of playing a goblinoid race (probably hobgoblin), or lizardfolk, but I'm not too attached to that idea right now.