If it'll aid in the discussion, I am considering a handful of options.<br/><br/>We've got an Envoy (Communicate/Move); a Duelist (Battle/Move); and an Infiltrator (Discipline/Move).<br/><br/>There is a lack of Understand in there, so while I remain a bit reluctant to embrace the position (our Exalted GM knows that I love a intellect-based character), I'm willing to step in and take up the mantle of Mentat Master of Understanding.<br/><br/>Also, I am considering playing a Mentat.  Maybe one of the few that survived the House purge and remained with the Dorchas.<br/><br/>I've got a few Archetypes on hand, mostly focused around understanding: the Spy and Strategist are possibilities, though I have found myself somewhat drawn to the Smuggler as an option, as well.  Messengers could also be a useful Archetype, as well.