<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=157589.msg7272511#msg7272511">Quote from: kckolbe on 24-11-2012, 21:16:25</a></div></div><blockquote class="bbc_standard_quote">I don't think that would really be the same thing.  For a botch, you need more 1s than 6,7,8,9 and 10 combined.  For a "hilarious success," it should be more difficult to achieve.  Also, I am good on either "exploding" tens or double successes.  Either works, though double successes results in a higher average number of successes per roll, so that's something for you to consider.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>The system already measures the level of your accomplishment by counting successes. Therefore, I feel a 'critical' success rules is not necessary. If you roll 5 successes, than that's basically a 'critical'.<br/><br/>I think I will go with 'double success' on a 10 because it has a bigger impact than 'exploding' dice. Admittedly, it has no possibility for infinite rerolls, so a person with a skill of 2 will never have more than 4 successes, but it makes it far more likely for someone with only modest skill to achieve something remarkable.<br/><br/>Satan_Klaus