While there are some great sites for wand customization and flavor, I wanted to add some mechanics to allow for at least one more option.  This is optional.<br/><br/>Light: Your wand is small and lightweight, even for wands.  +2 initiative when drawing your wand, +1 to hit (marksmanship or fighting), -1 damage<br/><br/>Standard: Your wand is of expected length and thickness.  This is the default trait.  No bonuses or penalties.<br/><br/>Unwieldy: Your wand is large and heavy, but holds considerable power.  -2 to initiative and -1 to rays, +1 damage.<br/><br/>Violent: Your wand enjoys causing pain.  -1 to Charms and Transfiguration, +1 to Curses and blasts of energy.<br/><br/>Warped: Your wand has knots in it that interfere with casting, and builds up magical energy.  -1 to all casting rolls, 1 in 6 chance to add +2 to damage.