I'm back.<br/><br/>To catch up, all the wights are dead except one? Am I close enough to make a single move and attack?<br/><br/>Rules questions for next time (actions complete, no retconning!)<br/><br/>Tumble in an unoccupied space is DC15, tumble through an occupied one is 25. Cail was attempting to tumble through the unoccupied spaces above the wights, so I would assume DC 17 with the extra bad guy increase. Of course, because I was trying to tumble at normal speed, the roll would have been at -10, so the final roll of 11 would still fail to prevent the AoOs.<br/><br/>Do the wights have Combat Reflexes? If not, they wouldn't have been able to make AoOs flat-footed anyway.<br/><br/>Should Cail have had an AoO on the wight(s) when it attempted to start a grapple? MM does not note them as having the Improved Grab ability. (Not that the first attack roll of 15 would have hit their stated AC18, but....)<br/><br/>And, FWIW, with a tripping weapon, on a failed trip, you can drop the weapon or the opponent can try to trip you with a new trip test. It's not automatic. I don't know if that was clear.