Sneaking up to the back of the fort had been the easy part.  It was somewhat decrepit and that had lent entrances and views that Gideon might not have otherwise had access to.  And from the commotion, it sounded like there was something going on out front of the fort.  Excellent.  With only one guard in the back, that gave him the time he needed to slip in and create some havoc.  Dashing quickly from the outside of the fort through the back entrance (if it could be called that), he drew his sword and swung it at the guard.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OOC</div><div class="spoiler_body"><br/>Gideon moves from B1 to G1, and attacks the Bandit there.<br/><br/>For Gideon's Attack:<br/><br/><tt class="bbc_tt">Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva  Crt  AS  Ql<br/> - Iron Sword     1-1   11  110   27   4   11  44<br/> -</tt><br/><br/>Accuracy with Iron Sword is 110, Bandit Evasion is 6.  Total to-hit chance comes out to 104 - automatic strike!<br/><br/>Critical Hit is 4, roll to confirm: http://invisiblecastle.com/roller/view/3555759/ (http://invisiblecastle.com/roller/view/3555759/)  76.  No Critical.<br/><br/>Gideon's AS is 11, Bandit's AS is 3 - double strike!<br/><br/>Gideon carries a sword, Bandit carries an axe - +1 damage!<br/><br/>Two hits at 12 damage each, Bandit's Defense is 3 - 9 damage per strike, for a total of 18 damage!<br/><br/>For Bandit Counterattack:<br/><br/>Bandit's Accuracy is 81, Gideon's Evasion is 27, Bandit is on losing side of Weapon Triangle (-15 Acc) - total to-hit chance is 39: http://invisiblecastle.com/roller/view/3555791/ (http://invisiblecastle.com/roller/view/3555791/) Roll is 87.  No hit.<br/><br/></div></div><br/>The bandit was unprepared, carrying an axe, and far too big to move that axe in a hurry.  The attempted retaliation strike on his person failed to connect...and in the interval, Gideon saw something.  "An opening!"  And he slashed the bandit again, for a second strike.