<div class="floatright">(https://i.imgur.com/MuD1Gx8.jpg)</div><strong>Name:</strong>Jenika Xiaming<br/><strong>Age:</strong>25<br/><strong>Sex:</strong>Female<br/><strong>Height:</strong>5'4"<br/><strong>Physical Description:</strong>Jenika is lithe and wiry, much in the fashion of most 'Mechwarriors; her dress sense is modest, though not particularly shy.<br/><strong>Personality Description:</strong>Jenika presents a very mild-mannered demeanor and reaction to just about everything that comes and goes.  She is far from the life of the party, but she tends to play her mild awkwardness and stand-offishness off as a predisposition and preference for listening; she values harmony more than self-indulgence or gratification, and is content to lend her expertise to the success of the team as a whole.<br/><strong>Background:</strong>The Capellan Confederation has a long, florid history of its treatment of dissidents and political opponents, and Jenika is content to let the stories bring out an air of mystery for her.  She believes quite seriously that few would take her seriously if she talked about her life Before Flight: her upbringing as a child of a computer scientist and a 'Mech designer, her time in prep school rubbing elbows with other future Capellan movers and shakers, her acceptance to the Sarna Martial Academy as a Mechwarrior, and extended training in Signals Intelligence.  All of that should in theory point to a shining star who was expected to go far and bring tremendous prestige to her family and the Confederation as a whole.  But politics is inescapable in a culture so attuned to Correct Thought, and Jenika made the right decision at the wrong time.  While she escaped with her life, she left behind everything she knew in the process... and is content to let others presume she was a dissident of some sort.  Better they believe that she prefers mercenary life than that the truth -- that she was loyal, is loyal, and would go back if she knew her life was not forfeit if she ever returned -- ever come out.  Any open speculation about her origins gets her hackles up in an unpleasant way; if she can control her agitation under such questioning, she prefers to spin elaborate and transparent lies about where she came from, and has never once bothered with keeping those stories consistent.<br/><strong>Sexual Tendencies and Preferences:</strong>Heteroflexible<br/><strong>Player Ons and Offs:</strong>Dubcon, bathroom play<br/><hr/><strong>Attributes:</strong><br/>STR: 400 (0)<br/>DEX: 500 (0)<br/>BOD: 400 (0)<br/>RFL: 400 (0)<br/>INT: 500 (0)<br/>WIL: 500 (0)<br/>CHA: 300 (-1)<br/>EDG: 400 (--)<br/><br/><strong>Traits:</strong><br/>Equipped (2)<br/>Wealth (1)<br/>Connections (2)<br/>Fast Learner (3)<br/>Dark Secret (-2)<br/>Transit Disorientation Syndrome (-1)<br/>Compulsion/Paranoia (-1) [Trigger: Any sign of more than casual inquiry regarding her personal life and background]<br/>Compulsion/Hatred of FedSuns (-1) [Trigger: when asked to cooperate or interact politely with Federated Suns-affiliated protocol]<br/><br/><strong>Skills:</strong><br/>Acting 24 (1)<br/>Archery 16 (0)<br/>Career/Soldier 64 (3)<br/>Computers 64 (3)<br/>Gunnery/’Mech 96 (4)<br/>Language/Mandarin 64 (3)<br/>Language/English   40 (2)<br/>Language/Russian 40 (2)<br/>Language/French   24 (1)<br/>Language/Spanish 16 (0)<br/>Leadership   24 (1)<br/>Interest/Capellan History 40 (2)<br/>Interest/Military History 40 (2)<br/>Interest/Psychology 24 (1)<br/>Investigation 40 (2)<br/>Martial Arts   64 (3)<br/>MedTech 64 (3)<br/>Melee Weapons 24 (1)<br/>Navigation/Ground 64 (3)<br/>Negotiation   16 (1)<br/>Piloting/’Mech 64 (3)<br/>Protocol/Capellan   96 (4)<br/>Perception 40 (2)<br/>Art/Calligraphy 24 (1)<br/>Sensor Operations 64 (3)<br/>Small Arms 40 (2)<br/>Strategy 64 (3)<br/>Swimming 16 (0)<br/>Tactics/Land 64 (3)<br/>Technician/Electronic 24 (1)<br/>Training 40 (2)<br/>Zero-G Operations 16 (0)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Equipment</div><div class="spoiler_body"><strong>Equipment:</strong><br/>ITEM - MASS - COST<br/>Neurohelmet - 6kg - [free] 900<br/>Cooling Vest - 4kg - [free] 200<br/>Autopistol / Serrek 7875 - 400g - [free] 185 / 4<br/>First Aid Kit - mass - [free]<br/>Communication Gear - mass - [free]<br/>Power Pack x 2 - mass - [free]<br/>Recharger - mass - [free]<br/>Basic Tool Kit - mass - [free]<br/>Basic Field Kit - 5kg - [free]<br/>Laser Sight - 100g - 25<br/>Flak Jacket - 3.5kg - 100<br/>Flak Helmet - 1kg - 25<br/>Plasteel Boots - 3kg - 175<br/>Load-Bearing Pack - 100 - 10<br/>Spare Combat Fatigues -  - 30<br/>Spare Jumpsuit -  - 24<br/>Noteputer -1kg - 500<br/>Micro Power Pack - 15g - 10<br/><strong>C-Bills:</strong> 111</div></div>