<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=189056.msg10075057#msg10075057">Quote from: Ghostwheel on 04-06-2014, 01:44:03</a></div></div><blockquote class="bbc_standard_quote"><br/><br/>As for the party... do I need to metagame here to say that he won't follow his convictions? He's spent less than an hour thus far with the party in the game.<br/><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>No, you just need to change his convictions. Or mellow them at little, at least. Characters are not immutable. As a very wise man has said:<br/><div class="quoteheader"><div class="topslice_quote">Quote</div></div><blockquote class="bbc_standard_quote">When you think about a situation, ask yourself, "Is this the only way my character can react to this?" Chances are, the answer is, "No." Try to refine your character so that you can deal with situations that conflict with your alignment/ethos without resorting to ultimatums, threats, etc. This will often mean thinking in terms of compromise and concession to your fellow players, or at the very least an agreement to disagree. </blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>http://www.giantitp.com/articles/tll307KmEm4H9k6efFP.html