This game will be based on numbers and dice rolls. You may chose any Zoid you want with three exceptions: If you chose a Liger Zero you may not have more than one other armor mode of your choice.<span class="bbc_u">No Fuzors allowed</span>. The only working Ultrasaurus (http://zoids.wikia.com/wiki/Ultrasaurus) Zoid is owned and operated by the Zoid Battle Commission, as such it is the most powerful Zoid and no Zoid bigger or more powerful exists.<br/><br/>These are the numbers you will need for your Zoids. All numbers will be in the thousands:<br/><br/>Health Points or HP - Determines how long your Zoid can continue fighting, if it reaches zero your Combat System will freeze and your Zoid becomes immobile.<br/>Energy Points or EP - Determines how much ammo for various guns and equipment you may have, if it reaches Zero you will have to use non ammo based weapons like teeth and claw attacks.<br/>Defense Points or DP - This will take one third of your damage until your DP reaches zero which effectively means that your armor/shield is destroyed.<br/>Power - Determines attack strength<br/><br/>What you will be rolling six sided dice for:<br/><br/>Attack - The high roll wins, if the attacker wins the defender will take damage.<br/>Defend - The high roll wins, if the defender wins he will make a successful defense or doge and 75 - 200 DP will be lost.<br/>Trap Based Equipment - The launching and defending Zoid will both roll, if the launching Zoid has the high roll the trap is successful and damage will be calculated as well as side effects.<br/>Trap Defense - If the defending Zoid has the high roll depending on the trap nothing will happen or DP will be lost.<br/>Active Camouflage - a die will be rolled every other post to determine if you are spotted or not. Drains EP by 75 points a post.<br/>Active Camouflage Defense - a die will be rolled every other post to determine if you spot the other Zoid.<br/>Charged Particle Beam - Three dice will be rolled if each die is a win then the beam lands at 100% if two or one succeeds 50% power, and if none succeed the beam misses.<br/>Charged Particle Beam - Three dice will be rolled, if all succeed you dodge the attack, if two or one succeed your DP is cut in half and you take half the attack damage, if all fail your DP is gone and you take all damage.<br/><br/>Points will be determined by battle and you can distribute them as you see fit.<br/><br/><hr/><br/>Character Sheet<br/><br/><strong>Character Name:</strong><br/><strong>Gender:</strong><br/><strong>Age:</strong><br/><strong>Nicknames:</strong>If any<br/><strong>Profession:</strong>Pilot or Financial Backer<br/><strong>Personality:</strong><br/><strong>Appearance:</strong>Picture Preferred.<br/><strong>History:</strong>1-2 Paras<br/><br/><strong>Zoid:</strong><br/><strong>Appearance:</strong>Picture Preferred.<br/><strong>Type:</strong><br/><strong>Crew:</strong><br/><strong>Weight:</strong><br/><strong>Depth:</strong><br/><strong>Height:</strong><br/><strong>Max Speed:</strong><br/><strong>Weapons:</strong><br/><strong>Equipment:</strong><br/><br/><strong>HP:</strong>Distribute 18 points between HP and EP each one point is equal to one thousand so 5 points = 5,000 HP<br/><strong>EP:</strong><br/><br/><strong>DP:</strong>Divide HP in half<br/><strong>Power:</strong>Divide EP in half<br/><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Character Name:[/b]<br/>[b]Gender:[/b]<br/>[b]Age:[/b]<br/>[b]Nicknames:[/b] If any<br/>[b]Profession:[/b] Pilot or Financial Backer<br/>[b]Personality:[/b]<br/>[b]Appearance:[/b] Picture preferred.<br/>[b]History:[/b] 1-2 Paras<br/><br/>[b]Zoid:[/b]<br/>[b]Appearance:[/b] Picture Preferred.<br/>[b]Type:[/b]<br/>[b]Crew:[/b]<br/>[b]Weight:[/b]<br/>[b]Depth:[/b]<br/>[b]Height:[/b]<br/>[b]Max Speed:[/b]<br/>[b]Weapons:[/b]<br/>[b]Equipment:[/b]<br/><br/>[b]HP:[/b] Distribute 18 points between HP and EP each one point is equal to one thousand so 5 points = 5.000 HP<br/>[b]EP:[/b]<br/><br/>[b]DP:[/b] Divide HP in half<br/>[b]Power:[/b] Divide EP in half<br/></code></pre><br/><span class="bbc_u">Please only post character sheets in this thread.</span>