This is a write-up for a special forces-trained character.  He's a little gimmicky, based on avoiding damage.<br/><br/>Str 2 Dex 5 Sta 3<br/>Cha 3 Man 2 App 2<br/>Per 2 Int 3 Wit 3<br/><br/>(9)Alertness 2 Insight 2 Interrogation 0 Intimidation 3 Streetwise 0 Subterfuge 2<br/>(4)Blind Fighting 0 Drive 2 Leadership 1 Security 0 Stealth 1 Survival 0<br/>(7)Arena 1 Computer 1 Investigation 3 Medicine 0 Mysteries 0 Style Lore 2<br/><br/>Allies 0 Animal Companion 0 Arena 0 Backing 0 Contacts 0 Fame 1 Manager 0 Resources 1 Sensei 0 Staff 0 (3 remaining for pool)<br/><br/>Punch 0 Kick 3 Block 0 Grab 2 Athletics 3 Focus 0<br/><br/>Handstand Kick 1   S-1 D+4 M-2<br/>Flying Knee Thrust 1   S+1 D+2 M+1 (1 Willpower)<br/>Forward Flip Knee 3   S-2 D+4 M TWO<br/>Jump 1<br/><br/>Combo: Roundhouse to Forward Flip Knee (Dizzy) 2<br/><br/>Freebie Points:<br/>Kick to 4 (5)<br/>Dex to 5 (5)<br/>Maneuvers (4)<br/>Willpower (1)