I put everything in the spoiler, but if there's anything you want outside of it, let me know either on the OOC chat or via PM. ^_^<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Dawn Silverheart</div><div class="spoiler_body"><div class="floatright">(http://i235.photobucket.com/albums/ee80/KaiStormwind/RP/cdc21324-cba4-4863-8194-9379d287607a_zps500d2f58.jpg)</div><em>"Weapon of the Light am I. Soulless, and yet not heartless. Through death I understand better the value of life...my blade serves to cut down those who would threaten life." - Dawn Silverheart </em><br/><br/><strong>Paladin</strong><br/><strong>Player:</strong> Paladin Of Lust<br/><strong>Name:</strong> Dawn Silverheart<br/><strong>Level:</strong> 1<br/><strong>XP:</strong> 0<br/><strong>Race:</strong> Human <br/><strong>Alignment: </strong>Good - Endanger yourself to protect someone weaker than you.           <br/><strong>Eyes:</strong> Fiery Emerald Eyes               <br/><strong>Hair:</strong> Styled Long Platinum Blonde Hair                <br/><strong>Symbol:</strong> Fancy Holy Symbol of Meif, Tolhelmic Goddess of Passion, Love &amp; Sex (A heart, normally red, gold or silver)<br/><strong>Body:</strong> Fit Body     <br/><br/><span class="bbc_u"><strong>STATS </strong></span>              <br/>STR: 15 (+1)                              <br/>DEX: 9 (+0)                              <br/>CON: 12 (+0)                           <br/>INT: 8 (-1)                              <br/>WIS: 13 (+1)                              <br/>CHA: 18 (+3)<br/>                              <br/>HP: 10 + 12 (Con) = 22                              <br/>Class Damage: d10<br/><br/><span class="bbc_u"><strong>MOVES</strong></span><br/><strong>Human:</strong> When you pray for guidance, even for a moment, and ask, “What here is evil?” the GM will tell you, honestly.<br/><br/><strong>Lay on Hands</strong><br/>When you touch someone, skin to skin, and pray for their well-being , roll+CHA.<br/><br/>✴ On a 10+ you heal 1d8 damage or remove one disease.<br/><br/>✴ On a 7–9, they are healed, but the damage or disease is transferred to you.<br/><br/><strong>Armored</strong><br/>You ignore the clumsy tag on armor you wear.<br/><br/><strong>I Am the Law</strong><br/>When you give an NPC an order based on your divine authority, roll+Cha.<br/><br/>✴ On a 7+, they choose one:<br/><br/>Do what you say<br/>Back away cautiously, then flee<br/>Attack you<br/><br/>✴On a 10+, you also take +1 forward against them.<br/><br/>✴ On a miss, they do as they please and you take -1 forward against them.<br/><br/><strong>Quest</strong><br/>When you dedicate yourself to a mission through prayer and ritual cleansing, state what you set out to do:<br/><br/><em>Slay High King Toma, Vannor Stonehammer &amp; Nidra Quickblade, three great blights on the land.</em><br/><br/>Then choose up to two boons:<br/><br/>Invulnerability to poison (since that's what caused her death)<br/>A freedom from hunger, thirst, and sleep (Fits the concept of a soulless weapon of light)<br/><br/>Vow required to maintain the blessing:<br/><br/>Truth (forbidden: lies)<br/><br/><span class="bbc_u"><strong>Gear</strong></span> Max Weight Load: 27 (12 + 15 STR)<br/>Long sword (close, +1 damage, 1 weight) and heater shield (+1 armor, 2 weight)<br/>Unique quarter plate and leather armor (+2 armor, 3 weight)<br/>Heart pendant, crafted from silver (mark of faith in Meif, goddess of passion, love &amp; sex, 0 weight)<br/>Small ash-covered willow twig from a tree in Whitewillow (mark of guilt, 0 weight)<br/>2 x Rations (2 x 5 uses, 2 x 1 weight)<br/>Healing Potion (0 weight)<br/>Dagger (hand, 1 weight)<br/><br/>Current Load: 9 <br/><br/><span class="bbc_u"><strong>Drives</strong></span><br/>Vengeance for Whitewillow<br/>Tracking down and returning Nidra Quickblade the favor she did for her<br/>Defeating High King Toma, greatest disgrace to all paladins, and revealing his deceptions<br/>Scouring the Kingdom of the demonic taint these so-called heroes have cursed the land with<br/><br/><span class="bbc_u"><strong>Background</strong></span><br/><br/>Whitewillow. Not her hometown. Not her birthplace. Not even where she spent most of her life living in. Nevertheless the small but growing trading hub was now home, and held a special place in her heart. The folk of Whitewillow were good and kindly folk. As leader of the town's militia and responsible for training them, she was proud of how well drilled her militiamen were, the result of two years of hard work and training. So imagine the horror she felt when after leaving Whitewillow for a couple of days to visit an old friend stopping over at another town a day's travel away, she returned to find fires and chaos, death and destruction. The first sign of trouble was when she ran into survivors on the road to Whitewillow, younger women and children who ran while others died to buy them time to live. The elderly could never keep up to join them, and died in their homes. The men stayed to fight as Dawn trained them, but were overmatched against the elite Dwarven warriors and their famous commander. Dawn got few details from them but bid them keep on going as she hurried on, deeply concerned. <br/><br/>Her normally gentle and kind eyes glowed with holy wrath as she came down upon the ranks of the Siegebreakers, her sword cutting them down one by one. The few remnants of Whitewillow's militia tried to rally to her, but beyond a lucky arrow here or an unwitting backstab there, they couldn't kill the highly trained, highly armored dwarven warriors. And thus fell quickly around the paladin, leaving her alone. But fight on she did, despite being outnumbered, despite the ferocity, heavy armor and near unnatural strength of these mighty dwarven warriors. Until she reached Vannor Stonehammer. The commander of the Siegebreakers, and responsible for the sacking of the town. And in single combat the two dueled, with the righteous fury of an avenging angel driving the proud dwarf back and forcing him on the defensive as the young woman somehow matched him blow for blow.<br/><br/>Then a cry of pain. Dawn stumbled, her offensive halted. A bolt, poisoned, lay in her back. She managed to turn to see the halfling rogue smirk before the pain forced her to crash into the snow on her knees. Vannor stepped forward to deal the killing blow, confident in his victory. And yet another twist to the plot occurred. The reviled Necromancer Streban Blackwood appeared amidst the burning buildings of Whitewillow and with but a gesture, brought back the dead, human and dwarf alike, to fight again. And so they did, rushing into the ranks of the Siegebreakers to engage them. With Vannor distracted, Dawn lifted her blade with the last vestiges of her strength and stabbed the dwarven commander in the eye, through the small slits of his stone helm through which he saw the the destruction he wrought. At least one eye would see no more. A roar of pain and rage and one crushing blow to the ribs later, Dawn Silverheart lay dying on the ground, her blood staining the white snow around her red. All she felt was an incredible sense of sadness and guilt. The people deserved not to die...and she had failed in protecting them. The only small comfort was that the people of Whitewillow lived on in some survivors who fled as they were bought time with the lives of others. She tried to blink back tears that fell across her face into the snow, as in her dying moments her senses were filled with the agony of a murdered people; she smelled naught but the smoke and death of Whitewillow, she heard naught but the screams and cries of the dying, and she saw naught but the dead of Whitewillow around her. And then blackness.<br/><br/>How long did it last? She did not know, but her eyes flickered open. She was still lying in the snow. But she felt different. Slowly she got to her feet, only to realize she was being watched by a man in tattered robes. Streban. Did...did he just bring her back as one of the undead? No. That wasn't it. A long conversation ensued...and the truth of High King Toma and his companions was made known to Dawn. Dawn eventually accepted the necromancer's offer. For the people of Whitewillow, whose souls powered her now.<br/><br/>Despite no longer being powered by her faith, Dawn retains her beliefs in Meif, the Tolhelmic Goddess of passion, love and sex. As a servant of Meif, Dawn is knowledgeable in (and indeed, enthusiastic about) the arts of pleasure, even as her role for her goddess has primarily been as a protector and peacekeeper. But she served as a fine ambassador to Meif for the people of Whitewillow, before the massacre. She is not very happy about Streban's choice to bring back the dead of Whitewillow and turning the settlement into his own private necropolis, but accepts it as necessary in the fight against the former heroes. She only hopes that she will leave them be after their fight is over. Dawn was born in the Monarchy of Tolhelm, a frost covered kingdom to the north of Caede over a mountain range, and that is why she worships a foreign (to the people of Caede) deity. <br/><br/><span class="bbc_u"><strong>Meif, Tolhelm &amp; Tolhelmic Deities</strong></span><br/><br/>To the north of Caede, there lies the Monarchy of Tolhelm, a frozen, bleak kingdom that endures bitter cold and harsh winters. And yet there is warmth in that land, provided chiefly by the followers of Meif, the Tolhelmic Goddess of passion, love and sex. Compassion, beauty, fire and healing are also part of her portfolio. She is also known as Meif of the Burning Heart. Worship of Meif is very popular in Tolhelm, as where there is a lack of physical warmth due to the climate of the land, the people of Tolhelm make up for it in human warmth and are a jovial and oddly content people despite their tough environment. Meif is one of the four/five major deities (there are several others, considered minor deities) in Tolhelm's pantheon of gods, along with Boras of the Keen Sight/Koras of the Illusive Word, the schizophrenic god of courage and marksmanship (Boras) and also the god of magic and deceit (Koras) depending on which personality is dominant at any time, Melaga of the Frozen Touch, the harsh goddess of the winter, weather and the sea (also sister to Meif), and Torrin the Lawbringer, shared with the Caede pantheon. Meif is the most popular and most widely worshiped in Tolhelm, followed by the temperamental mistress of their land, Melaga.<br/><br/>Meif's symbol is a heart, typically in one of three colors; red, gold or silver, and most of her followers typically dress in one or more of the three colors, with red the most common. Clerics of Meif are both skilled healers and also skilled in the arts of pleasure, and the same applies to members of the Order of the Passionate Heart, a paladin order dedicated to the protection of Meif's churches and followers. By no means are they any less skilled in the arts of pleasure, even as their healing arts naturally pale in comparison to the clerics of Meif. Just as the clerics do, the paladins also engage in the spread of Meif's beliefs over to other lands, which include Caede. Meif is worshiped by most in Tolhelm, regardless of occupation or station in life, but she is especially popular with healers, prostitutes, bards and dancers. Also, due to her association with beauty, plenty of women in Tolhelm flock to worship her.<br/><br/><span class="bbc_u"><strong>Relations</strong></span><br/><br/>Streban Blackwood - Dawn is bound to serve him, but that does not mean she has like it. She is not the slightest bit fond of him and his undead-raising ways. That said, he is the leader of their little rebellion against High King Tomas and so she does have some respect for the man. The moment he crosses the lines of evil that many necromancers do...she will lose all respect for him. <br/><br/>Deanora - Dawn met Deanora while having a meal alone (yes, she doesn't need to, but it's habitual, and she still likes the taste of food and drink, even if she doesn't need them to survive), as she did not get along well with those the necromancer chose to surround himself with. Deanora, though the necromancer's apprentice, was warm and welcoming to her, and the souls of Whitewillow did not see her as evil. Very quickly, the two struck up a friendship over the meal with their natural chemistry. Deanora is the only one still living among the 'dead' the Necromancer used as his servants, and Dawn has very much taken to her despite her apprentice status. There is much to Deanora she does not know yet, but perhaps time will reveal those to her. <br/><br/>Sigurd (Castor) - Slave to Deanora and a simple brute. He's not evil, but she knows not what he is beyond being a brute and a warrior. She mostly sees him as Deanora's servant and leaves it at that. Perhaps future actions will color her views, but for now, he is the least insufferable of the men around her.<br/><br/>Hazamir 'the Manhunter' - Murderer. Dawn refuses to speak even one word to the elf if she can help it. Were it not for their special circumstances, she would have cut him down where he stood. <br/></div></div>