Hey, Ixy, just a minor rules note; you don't have to roll Init every round. Some groups do that but it leads to way too much confusion the one time I put it in practice.<del>Rather, if you want to reroll you Init, it's a move-action (I think, I need to check the rules for that), to reconnoiter the situation, and move your place in the initiative.</del><br/><br/>Erk, just reread the rules; basically, the only ways to move your init are to delay until the point you want to be (which is silly in a 1 enemy group fight), or to ready an action, both of which will move your initiative to the point at which you act. I think rerolling every round's either a house rule, or a holdover from 3.0.