http://www.myth-weavers.com/sheetview.php?sheetid=913056<br/><br/><strong>Name/Identity:</strong>Iradir, Aasimar Cleric of Desna<br/><br/><strong>Appearance:</strong>Iradir is a tall(ish) man with silver (not grey, actually silver) hair and sapphire eyes. As an Aasimar, he certainly appears distinct from humans, and his fair skin almost seems like it shines in the right light.<br/><br/><strong>Background:</strong>Iradir has followed in the footsteps of his mother, who was also a cleric of Desna. While in many cases, clerics and priesthoods will stay in one place, whether a temple or monastery or anything else of that nature, and wait for people to seek them out, Iradir has always preferred the idea of seeking out problems that he can help with. Once his training was complete, he set out to do just that. It was quite obviously his mother's influence that helped him make the decision to travel as a cleric of Desna. His mother, a normal human, is simply too old now to continue to do so. But Iradir, like all Aasimar, age much slower than humans.<br/><br/>Iradir was essentially raised in the priesthood, but having spent a few years traveling now, he has learned things about life that you aren't taught when you grow up in a temple.<br/><br/><strong>Personality:</strong>Iradir is generally a good person, and tries to help people when he can, though he prefers not to owe anything or be stuck somewhere if he can help it. While he's not opposed to the notion of staying in one place, he would need to have a good reason to do so. Desna is a wanderer, a traveler, and so too should her cleric's be. At least, in Iradir's mind that is the case. Of course, if he were needed to help make things better, then he would stay just about anywhere until it was done.<br/><br/>Iradir, while at times whimsical, is a dedicated person. He works to try and better the world however he can.<br/><br/><strong>Party Role:</strong>Obviously as a Cleric, Iradir can function very well as a healer and buffer, and somewhat as a secondary part of the "front line" if necessary, and can provide supplementary offensive magic too. In regards to his "leadership role" as part of the campaign, he'll have quite high wisdom, like any (capable) Cleric, making him suitable as a Councilor, High Priest, Marshal or Treasurer.