<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9092530#msg9092530">Quote from: Kythia on 22-10-2013, 23:14:37</a></div></div><blockquote class="bbc_standard_quote">I think the difference here is IC vs OOC.  OOC you're absolutely right.  ICly, though, why would the military have that stuff?  Beyond "if, one day, the cylons attack and we're forced to flee with only a few ships then we'd better make sure we have some refineries."  Civilians provide that shit (and, in case its not clear, that's the Admiral's IC opinion as well for when it comes up.  We fight, they provide what we need to do so.)<br/><br/>Im not claiming IC thought is the better way, just trying to illuminate what I see as the two different angles.<br/><br/><strong>Well, yeah, but there's no such thing as "food".  Agroships provide two to support.  They make people like us more.  Presumably that's because they have better and more varied food, sure, but agroships provide moral, not food.</strong><br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Which is why I stopped asking for an agroship, and just asked if we could spend some Wealth points on extra garden space which would provide more in the way of food...and you can bet that at some point KC will make the food supply an issue if IC our characters don't...but also give characters a place to try and unwind a bit as well.<br/><br/>I also just think that it makes good sense that a space faring ship, one going far from home for gods know how long at a time even before the toasters attacked, would have green space on board to replenish some supplies instead of having their supplies limited by having to take up bunch of storage space and running the risk of running out of supplies that could be renewable, and take up less space that way.<br/>