As if the day wasn't fantastically surprising enough, who approached him once the mercenary guarding the town fell to Claire's lance left him at a loss for words.  It didn't show on his face except for a wry smirk that began to curl the edge of his mouth, but Aurich very nearly fumbled both his concentration and his lance when a dancer, equally radiant and equally shameless in the most (best) revealing stage outfit he'd ever seen passed through their defensive line.  No, no, she must've simply been half-stripped by the men they just saved her from, and surely they destroyed her more proper costume in their debauchery?<br/><br/>He would have turned around entirely to watch her dance in full, invigorating as it was in more ways than one, had the abrupt charge of the blackguard and Lady Cecilia's abrupt appearance right beside him reminded him of where he was and who was watching.  While the dance kindled an ever growing fire in his chest, the excitement of actual battle growing and growing with each strike, Cecilia's soothing magic warmed him in a soft light that he convinced himself cleansed him of of more than wounds.  He smiled warmly now at both of the women, glad for their support and uncontrollably fired up with chauvinistic drive to protect them, before raising his lance above his head and charging.<br/><br/>With the daunting, bellowing war cry at his throat and equally daunting aggression in his charge, the myrmidon he locked eyes with in front of him may have had trouble effectively dodging the coming blow.  But, rather than do the obvious, Aurich skid to a halt and with a flourish turned his spear point toward the wounded myrmidon reeling from the wound Claire had given him.  A surprise hit he neither saw coming thanks to the black armor hiding Aurich until the last moment, nor one he had any chance of dodging.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OoC</div><div class="spoiler_body">Soldier Lv.1 / HP: 22/22<br/>Daunt: Enemies suffer -5 to Hit, Evasion, and Critical within 3 spaces<br/>Cohesion: +10 to hit and evasion if Aurich is within 3 spaces of Allied units<br/>Under effect of Maribelle's Charisma!  +10 Hit and Evasion<br/><br/>Result: 54, 31, (http://elliquiy.com/forums/dicebot.php?r=33210)<br/><br/>Aurich moves to L9 and supports Claire's charge, forming a bottleneck to neutralize the enemy's supremacy in numbers.  Attacking the wounded myrmidon at K9, his whopping 118 hit rate ensures a hit, and the myrmidon is killed in one blow before he can counterattack.  He now gains 31 Exp.<br/><br/>Aurich is now at 22/22 HP, 64/100 Exp, and 41/45 Iron Lance durability.</div></div><br/>A devastating blow, and a clean hit.  The myrmidon falls, and both Claire and Aurich now block the only way into the town and the rest of the party from the growing enemy force.