The orders you sent were as follows<br/><br/>Evade to side 2<br/>Drop sweep 3<br/>Fast kick head 1<br/>Move away (1?) (If this counts as an Evade 2, make drop sweep 2)<br/><br/><br/>Can I ask you to alter them slightly-<br/><br/>Evades and blocks last throughout the turn but only apply to one part of the body- for example evade head-<br/>That way any attacks to your head will be ignored.<br/><br/>All the attacks cost their set amounts except for grapples<br/>So Sweep- costs 2  (I just added this as I'd put a ? for some reason!)<br/>Fast kick to the head 1<br/><br/>I've also added a 'stay on your feet' move because before there was no way of guarding against sweep and knock down attacks.<br/><br/>The final point could either be spent on another fast attack- a block or beefing up the fast attack to a strong attack for extra damage.<br/><br/><br/>Can you give a location for the evade- and allocate your final point.<br/><br/>I can see how you've interpreted the rules and perhaps that would have been a better way of doing it but for now I'd like to run mine and see how it goes.<br/><br/>Thanks