<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Ally Phase</div><div class="spoiler_body">Another trio of ally mercenaries spawn from the lower holds and with their brothers block off the enemy advance.  A lone cavalier moves into the hallway as if to help, but stops suddenly when he spots the party.</div></div><br/>"She's here!  It's the silver-haired girl we're after!"<br/><br/>The social knight shouts to his companions to the south who, after hearing the alarm, take up arms against Alice and her companions!  The party is trapped between the Alaqant attack and a band of unknown manhunters!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Enemy Phase</div><div class="spoiler_body">As the Alaqant soldiers move to face the ally mercenaries in the chokepoint, a different battle commences in the western section of the fort.  A second cavalier rides up and decides to attack Edmund!<br/><br/>He hits the scavenger for 8 damage, leaving him wounded but not down for the count!  He counterattacks for 11 damage and leaving the knight at half HP!<br/><br/>Another myrmidon appears at the stairs, and the others begin to surround their leader guarding the escape route to the south!</div></div><br/><strong>Summary</strong><br/>Nanami (18/18 HP) (53/100 Exp) (Iron Javelin 42/45)<br/>Edmund (10/18 HP) (11/100 Exp) (Flux 39/40)<br/><br/>The party is saved for the moment from the assault to the east, but in the west a new threat emerges!  The supposed allies have turned on them and aim to capture or kill Alice!<br/><br/><div align="center"><strong>Turn 3 - Player Phase</strong><br/>(http://i.imgur.com/vqyy7.png)</div>