With a slight correction in voltage and phase varience, the electrical touch blasted Frankenstein hard, pushing him back and leaving him gasping for air, clutching his gun like the madman he was, his labcoat blackened and torn in several places.  "No!  You can't possibly!"  He yelled incoherently, punch drunk from the powerful attack.<br/><br/>Meanwhile, Eddy's electrical perceptions streched through the entire bank, quickly detecting not just base electrical sources, but the electrical, vital energy inside every living man and animal in the area.  His mechanical brain quickly calculated that the bomb was in the vault, rigged to a complicated timer, and connected by radio to a second bomb being placed against the opposite wall by an anonymous thug.  The wiring was complicated, but wouldn't be too bad to defuse in time, assuming he could get to the bomb.  The second bomb would require yet another iteration on the plan, which the EATHUSU machine could do effortlessly while beating the unfortunate madman into a bloody, electrified twitching pulp.<br/><br/>(The bomb in the vault will require 5 degrees of success on a DC 20 technology check to defuse.  The bank manager is handcuffed to the bomb, and holding a deadman trigger to keep the bomb from going off immediately, which is also fused into the rest of the explosive.  The radio transmitter for the second bomb is also wired into the detonator circuit.  Two or more cumulative degrees of failure will detonate the bomb, though it is not physically connected to the vault, just the bank manager.)