I would very much appreciate not being used in this disagreement thanks.<br/><br/>SK, the quote of mine your using references posting speed yes, but it is more concerned with someone interacting with my character and then just moving on before I could react, thereby limiting my ability to write and enjoy said interactions because I had to write things to fit instead of writing them naturally. It was aboiut courtesy more than speed, and specifically applied to everyone in a large group setting like a meal. I was feeling very god-modded at the time, not because anyone moved my character, but because people interacting and then rushing off left me with so few choices that they might as well have moved her.<br/><br/>Too fast can be just as bad as too slow. I think we need to find a balance with our characters not just make decisions based on the faster or slower writers. We all have times when those terms can applly to us. KC was writing very quickly when we started but now work is keeping him busy and the Lance posts have slowed. RL is just a bitch sometimes.<br/><br/>I personally enjoy writing more than one character. I tend to have more than one in most of my group games. As long as a person isn't biting off more than they can chew, and is willing to fade them to the background so the game can continue those times when RL does become hinky, I've never really seen it become a problem. I have found it enriches a game, stretches writers imaginations, and offers up more possibilities for interactions between writers.<br/><br/>That being said, it IS also more work for the GM to keep track of everyone and can allow for things to spin a bit out of control. I'll be content with whatever the final call is regardless. I am enjoying Keri, Ana would have just added another element for me but it's not MY game.<br/><br/>Shutting up now because, gorramit, typing this much on a tiny phone keyboard SUCKS!! Lol