Thanks for the visual references, Hawkwood!  :D<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=328094.msg15734270#msg15734270">Quote from: Seshat on 30-01-2021, 20:10:43</a></div></div><blockquote class="bbc_standard_quote">Which brings up another interesting question: Are skills like personal grooming transferable? I.e. can one of us make another one of us look good by doing her make up and/or hair?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Implicitly - sort of.  Happy's rating in Wardrobe & Grooming (with the aid of her Agent to keep her up to date on the latest trends) hits the level where she's supposed to be able to earn money custom-designing personal<em>looks</em>for people.  And she's a good enough artist to make money just from her drawings, while also being able to individually tailor fashionware and sculpting before personally installing it in her own clinic: she can offer full-service design of your new appearance, from drafts and ideas for discussion up to selecting individual items of clothing and jewellery and conducting surgery.<br/><br/>However, there're no actual mechanics for earning money from those sources (<em>except</em>for the purely medical side), nor have I spotted an explicit mechanism for lending your grooming and styling skills to someone else.  At the least, it could count as a 'Complementary Skill' check - which grants a mighty +1 bonus to another character for a single roll (and can't be stacked up with other Compelentary Skill bonuses).<br/><br/>I could imagine that the GM might allow a roll to be made entirely on someone else's behalf if a stylist really is dressing and grooming someone from head to toe; but for just helping someone look a bit better with what's available to hand... that's presumably going to grant (at best) the +1 boost.<br/><br/><em>Disclaimer: All opinions solely those of the player.  No attempt to speak for Hawkwood is being made.  All warranties on this advice are invalid in case of clash with GM's own rulings!</em>