<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=200773.msg9838128#msg9838128">Quote from: Snake on 12-04-2014, 04:56:04</a></div></div><blockquote class="bbc_standard_quote">REally? My modded Con is 18 which amounts to a full 3 minutes....oh yeah Math was never my forte. So what should I do with my post with it being in error?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Let me do an ELI5 for you real quick.<br/><br/>When you activate rage, the duration is equal to 3 rounds, plus a number of rounds equal to your new Constitution modifier (http://dnd-wiki.org/wiki/SRD:Barbarian#Rage). A round in combat is approximately give-or-take 6 seconds. This means that you rage for a total of 7 rounds, which is a total of 42 seconds before it your rage ends from the moment it began.<br/><br/>After the rage ends, you are Fatigued (http://dnd-wiki.org/wiki/SRD:Fatigued). When you are fatigued, you are unable to run or charge.<br/><br/>This means that IF the running had started IMMEDIATELY upon when you finished pushing the boulder (and assuming that pushing the boulder only took one round, it might have taken more), then you would only have had a few rounds to run before becoming fatigued. However, this probably wasn't the case, since other people needed to finish pushing as well.<br/><br/>Running (http://dnd-wiki.org/wiki/SRD:Run#Run) allows you to move x4 your normal speed, or 120' per round as one of the drow. Because you're a barbarian, you have an additional 10' of move speed, which means your running speed is 160', and your double move speed is 80'. So while you might be able to outpace the others for a round or two (6-12 seconds), you would quickly become fatigued due to your rage wearing off, and then you would need to limit yourself to two move actions per round (not running) until the fatigue ended (ruled by the DM, upon the end of this encounter).<br/><br/>Does that make sense?