It took half a minute of brutal stomps by the meticulous monster to stop the incessant wailing from the bloody mess writhing on the floor. Babies! Babies who needed naptime! Claire momentarily leaned on his well-worn lance for a moment's rest and contemplated that at this rate, the knight would have to end his instrument's life by breaking it on someone's face. It was a lovely thought interrupted by a certainly articulated argument from the charismatic Maribelle that there are more things needed breaking.<br/><br/>More mayhem for the mayhem god!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Claire moves to G16 and asks Mercenary at G17 for a hi-five!<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">nerdery</div><div class="spoiler_body"><tt class="bbc_tt"><br/>Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva Crt  AS  DG  Ql<br/> - Iron Lance      1   015  090  009 003  04  01  34<br/> - Vulnerary                                      03<br/><br/>Skills:<br/>Character Skill: <br/><strong>Renewal</strong> - Passive Effect / At the start of each Player turn, you regain HP equal to 1/10 of your Maximum HP.<br/><br/>Class Skill:<br/><strong>Armoured</strong> - Passive Effect / Any attack that would only deal 1 through 6 damage, no matter the source, the damage is reduced to 0.<br/><strong>Hold The Line</strong> - Activated Effect / If the character with this skill hasn't used any of their MOV points this turn, they can choose to spend all their MOV to remain in place, and prevent the enemy from entering melee range with the character until the start of the character's next round.<br/><br/>Personal Skills:<br/><strong>Hold the ****ing Line!</strong> - Claire is a knight bent on dedicating the **** out of his life to defending a cause. / If the character is within 3 spaces of Allied Units, +2 Defense / Resistance<br/><strong>Stirring Blood</strong> - Unless the enemy is another chivalrous knight to duel sportingly with. / If the character is fighting [Knight] or their Promotions, +10 Critical<br/><br/><strong>Portable Oven</strong> - Metal is an excellent conductor of heat. Claire is covered in metal. / If the character is wielding [Fire], +10 Enemy Critical</tt><br/>hit = 90 - 14 + 10 + 15 = AUTOHIT I TOTALLY DID NOT C/P THIS FROM PREVIOUS POST<br/>dmg = 15 + 1 - 2 = 14<br/><br/><strong>Mercenary @ G17 has 9 HP remaining!</strong><br/>hit = 106 - 10 - 15 - 9 = 72<br/>dmg = 11 - 1 - 12 = naught<br/><br/>Claire gets hit by nothing.<br/></div></div>Mercenary @ G17 enthusiastically responds! Claire breaks every bone in his hand! Mercenary @ G17 now only has 9 HP remaining!<br/></div></div><br/>Even for Claire, the current rush of systematically skewering an enemy after Maribelle's support seemed to be producing a more excessive effect than usual. But hey, who's counting? As long as they end up sleeping off their wounds six-feet-under, right?