<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=189056.msg10086303#msg10086303">Quote from: Ghostwheel on 06-06-2014, 13:37:53</a></div></div><blockquote class="bbc_standard_quote">One thing for sure, you cannot force another PC to believe anything. Or else we would just be NPCs with no actual free will :P<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>For what it's worth, this isn't usually true. Skills cannot be used to force other PCs to<em>do</em>things against their player's will (such as Diplomacy or Intimidate, or Bluff in some circumstances), but you can use Bluff against a Sense Motive to make other PCs<em>believe</em>things. You just don't get to decide how they react to this belief, and it still falls under the usual rules for Bluff checks.