<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=112975.msg4938628#msg4938628">Quote from: NileGoddess on 17-07-2011, 07:54:53</a></div></div><blockquote class="bbc_standard_quote">So you're saying each Attribute point would equal one die, and whoever rolls the highest wins, the reasoning being the more dice, the better the chance to roll higher?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I don't think that we actually need to change the system or, in this case, make up our own.  Besides, a d10 dice game gives too much of an advantage to a person that has at least two more points in an attribute.  Isengrad stated that a single attribute point could beat someone with nine points in an attribute, but that would be a very rare instance.  You're looking at a 1-10 spread versus a 9-90 spread.  In the Fate system, at base, the person with the single attribute can come out even if the attacker rolls 4 negatives and the defender rolls 4 positives; but the likelihood of winning increases as situational modifiers are introduced, and appear to have more of an effect on battle.<br/><br/>I think that the fate system is fine, but we need to introduce rules regarding "who goes first" first.