Rishi swiftly moves and makes solid punch on the small cretin before her! However despite solid blow the small creature displays only staggering step and releases a angry hissing sound, not sounding winded at all!<br/><br/>OOC: Basically got dmg in but either having high DR or lots HP the critter is not falling easily in single or two blows by Rishi's account.<br/><br/>Then the creature and five other it's friends charge towards Rishi! Surrounding her and starting stab and slice with their daggers....which Rishi realizes appears made from black stone sort material. The creatures besides being tough are swift and agile in moves, quickly several hits are struck on her as she is all surrounded all sides by shrieking creatures (total 5 hits, each attack doing 1d4+1 dmg and none were crits nor crit fails, total dmg received: 18pts dmg).<br/><br/><em>Surprise round over</em><br/><br/>Rishi, surrounded tried disarm one her foes from it's dagger but surrounded by shrieking creatures which move almost unnatural gait and swiftness she stumbles forward with her attack and is near to loose her balance!<br/><br/>OOC: Rishi roll DC 10 reflex save to avoid falling prone from critical failure while surrounded, all rest players can now post their actions as they have risen out their tents and see Rishi is surrounded by the mask wearing small creatures. There's yelling from other areas of camp and so there is more attackers in area. Also all who bothered roll perception (and rolled past 20) know the creatures are unusual manner bloated, wearing clothes but move as if not accustomed doing so (and wearing masks as well). Also they stink, a lot. Also overall in camp you see there may be between 20-30 of these creatures attacking the camp. Also you notice despite gloves worn, they appear hiding claws underneath the gloves. Long enough claws to rend flesh and such and daggers used are obsidian daggers without leather straps to protect user's hands and it's unusual that wielder's hands aren't torn in using them.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Myranda/Bear only</div><div class="spoiler_body">Myranda can sense emphatically that Bear is....disturbed. It's senses, especially smell, indicates these creatures are unnatural someway. Albeit it's hard to tell what animal thinks is 'unnatural' but you can guess your not dealing mere goblins with masks on.</div></div>