Okay, so here's Magda again - this time including things like strength bonuses for melee damage. * Indicates improved or bought with xp - of which I appear to have 50 left over! May she live long enough to spend them.<br/><br/><span class="bbc_u">Name</span>: Magda<br/><span class="bbc_u">Origin</span>: Hive World (Ganger Scum)<br/><span class="bbc_u">Career</span>: Scum (Outlaw)<br/><span class="bbc_u">Divination</span>: "Only in Death Does Duty End"<br/><span class="bbc_u">Outlook</span>: The universe is HUGE! Both exciting and intimidating... need to experience it.<br/>Stand by your gang, do right by those that have your back<br/>The Emperor watches over us all – so look busy!<br/><br/><span class="bbc_u">Appearance:</span><br/>Skin: Pale, bleached from a lack of natural light. Complex gang tattoos on her arms.<br/>Hair: Dyed into shocking green spikes; mousey brown when left alone.<br/>Eyes: Green<br/>Fate: 2/2<br/><br/>WS 45 +4 *<br/>BS 37 +3 *<br/>S 30 +3<br/>T 23 +2<br/>Agi 45 +4 *<br/>Int 25 +2<br/>WP 30 +3<br/>Per 35 +3<br/>Fel 50 +5 *<br/><br/>Wounds: 13<br/>Init: +5<br/>Move: 4/8/12/24<br/>Protection:<br/>-Head 2<br/>-Body 4<br/>-Arms 3<br/>-Legs 3<br/><br/><span class="bbc_u">Traits:</span><br/>Accustomed to Crowds – crowds don't count as Difficult terrain<br/><br/>Caves of Steel – Treat Tech-use as Basic Skill<br/><br/>Hivebound - -10 penalty to Survival tests, -5 to Int when out of a proper hab<br/><br/>Wary - +1 bonus to initiative rolls<br/><br/><span class="bbc_u">Talents:</span><br/>Ambidextrous<br/>Melee Weapon Training (Primitive)<br/>Pistol Training (SP)<br/>Basic Weapon Training (SP)<br/>Peer (Underworld) *<br/>Quick Draw *<br/><br/><span class="bbc_u">Skills:</span><br/>Speak Language (Hive Dialect) 25%<br/>Speak Language (Low Gothic) 25%<br/>Blather 50%<br/>Dodge 45%<br/>Deceive 50%<br/>Awareness 35%<br/>Common Lore (Imperium) 25%<br/><br/>Barter 50% *<br/>Charm 50% *<br/>Dodge 45% *<br/>Concealment 45% *<br/>Inquiry 50% *<br/>Security 45% *<br/>Slight of Hand 45% *<br/><br/><br/><br/><span class="bbc_u">Equipment:</span><br/><strong>Shotgun</strong>(30m 37%, 1d10+4 I, pen 0, clip 2, rld 2 full, Scatter, reliable)<br/>(12 shells)<br/><strong>Autopistol</strong>(30m, 37%, 1d10+2 I, pen 0, clip 18, rld full)<br/>(1 clip)<br/><strong>Brass Knuckles</strong>(45%, 1d5+2 R, Primitive, unbalanced)<br/><br/><strong>3 Knives</strong>(45%, 1d5+3 R, Primitive)<br/><br/><strong>Combat Knife </strong>(45%, 1d5+6 R, Balanced, Primitive)<br/><br/>Gang Leathers - 1 AP Body, Arms, Legs (Primitive)<br/>Quilted Vest - 2 AP Body (Primitive)<br/>Manacles<br/>Street Wear<br/>Make up