Was occupied with a week of 11 hour days with no days off and a family visit, but back now!<br/><br/>Putting in a combat simulator is no problem... or could make a whole base that IS one, a few city blocks set up somewhere isolated for practice.  You could just cut the Equipment down to 1 point and contribute one point to the base if you like, we've got plenty.  Or contribute 11 and I could remove some alternate locations to make a Quinjet!<br/><br/>Checking out Angel, it looks like you're over the cap on Defenses.  The shield provides Dodge +10 while her Stamina and armor total Toughness +12, and they can't total more than 20.<br/><br/>Fortitude 8 is under the cap, you might want to buy some more in the armor... or instead of and Fort, Protection, buy Enhanced Stamina on the armor to provide both, as well as being more tireless when wearing it.<br/><br/>For Languages, it's more efficient to buy Comprehend Languages 3, letting you speak, understand and be understood by everyone, no matter what they use for language, which is just 6 points (8 with literacy at rank 4)<br/><br/>For the Sunsteel powers, you might consider buying Accurate on the ranged attacks instead of ranged combat skill and Dexterity.  That will not only save you points, but also give you more for the other "slots" that don't need a skill roll to hit.<br/><br/>I'd suggest buying a few things without the Limited... as it is, she's at half power at night and can't summon anything at all in the dark (Like a cloudy night or inside a darkened building?).  That might be TOO limiting, leaving her out of the action and easily knocked out.  Perhaps have her shield and armor always at full power, with the Evasion still Limited, and the Close Damage likewise not limited, with the Penetrating and Improved Critical still Limited... so she can still use her sword and armor under any circumstances, but the blade isn't at full ability and her other powers are still reduced.