<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=337321.msg16070688#msg16070688">Quote from: Beorning on 30-12-2021, 05:07:09</a></div></div><blockquote class="bbc_standard_quote">Gah! I'm lost...  :o<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>FFG Start Wars uses unique dice.  There are no numbers, just symbols.  On the Good dice (based on skills, stats and bonuses) you have success, advantage and triumph.  The more successes you have the better you succeed. The more advantages you have, the more you are able to benefit from a success.  Triumph make spectacular things happen in your favour, even if you fail.  For the Bad dice (based on challenge, difficulty and penalties) you have failures, threats and despair.  Failures and successes cancel each other to determine if you succeed or not, advantage and threat cancel each other but triumph and despair can co-exist.