Here is Vandros Derram as format example which I wish to see charsheets presented here. Not a must-have-demand but just my suggested reference as your DM. The link should be towards your online charsheet which is publicly viewable to everyone.<br/><br/>STR 15, DEX 15, CON 15, INT 16, WIS 14, CHA 17 (http://invisiblecastle.com/stats/view/34142/)<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Vandros Derram</strong> (http://www.myth-weavers.com/sheetview.php?sheetid=660678)</span><br/><div class="floatleft">(http://images2.wikia.nocookie.net/__cb20110626085140/leb/images/6/60/ArtworkLloyd.jpg)</div><strong>Biography:</strong>Vandros Derram was born and raised in Cyre, he was from middle class where his father was skilled blacksmith who forged the most beautiful yet perfectly functional blades and his mother was a merchant. Vandros spend his time in forge as child and was apprentice to his father and more than likely follow in his footsteps, however he was drawn to military life and he knew how to handle blade thanks swordsmith needing know basic use of blade before craft it.<br/><br/>So he joined military, he was recruit who showed a unexpected talent; mind for tactics. In his mind he viewed each tactical situation like one metal puzzles what his father sometimes created entertain kids. He uncannily saw flaws in tactics and saw how solve said puzzles with best possible results in given scenario. So he was send off to officer training where he gained basic education and was send then along with company 23; Queen's Roses. Over in his career he became a brilliant officer under command of it's present captain and after with fierce skirmish with Karrnath forces and where captain fell down, he took command and was later promoted to position of captain of his unit officially and he then led the units several decisive victories, but none of them helped overall big picture where Cyre continued loosing ground steadily.<br/><br/>He fought with his company few battles but he ended up into tough battle against Breland bear calvary which broke army's lines and he fell off from his horse and got buried under a horse which was trampled over by a bear. It resulted his left leg become completely busted in and when he was found and taken captive his leg was healed but too late completely fix it. However, despite interrogation he was considered too low ranked officer to be held in any important cells so he was send to Sharn where one district was devoted to prisoners of war.<br/><br/>This was just week before Mourning occurred; that Cyre just plainly blew up. In sense his capture saved him from grim fate what faced those who had stayed behind but it provided little to no comfort; he was now man with no home and who had lost friends, family and everyone. There were other Cyre folk also in the district but they also mourned. When treaty was made, it enraged him that Cyre folks were not included in treaty....as if Cyre does not exist anymore?! It was true, but they could had addressed the issue somehow! It was other nations fault the whole war was started in first place!<br/><br/>Vandros however realizes there is little to no chances for revenge and overtime his righteous wrath became just brooding dislike towards all non-Cyre folk. He had his own theory how or why mourning occurred but he has little to no proof besides suspicion; feeling one the nations had planted a weapon of mass destruction to his homeland. His only comfort besides brooding was work as a smith, work with skills his father had taught him (along with family secret technique) and continued on his family trade. He was not good like his father was but he was very close enough. However he spends most his time wearing black and drinking in bars until he is too stupor to tell what hour of day it is. But with military discipline which was taught from years of warfare he rises up every morning in hangover and goes to forge and continues craft blades.<br/><br/>Because of his habit, he was wash up smith who was half-way to bankrupt but when noble or dragonmark heir wanted a Derram family blade, he crafted it and he got windfall enough last few months until it started spiral down. During one his drinking times in Redstone District (his workshop was located there on lower Dura in Sharn), he met with windwright captain who insulted his mourningwear (black Cyran styled clothes) and also calling him dressing like a girl?! Vandros lost his temper and ended up fist fight with the captain and they both got kicked from the bar but continued smack each other in street during rainy day in Sharn until they both wore each other out. After fight was over the captain apologized and then invited Vandros to his/her ship to take a view what most Sharn folk never see; the clear night sky with stars and feel of gentle breeze.<br/><br/>During that moment, Vandros long buried Cyran nature, central philosophy simply called as<em>Cyran Appreciation</em>, sparked up again and brought genuine joy first time in Vandros. Then Vandros asked from captain was there work for a old wardog like him and Captain told there was and so Vandros became first military personnel on airship called<em>Blaze</em>, where he then recruited rest of the cast overtime through varied circumstances. He sold his workshop, quit being a brooding drunkard smith which had brilliant talent, picked Rose of War (http://i48.tinypic.com/a3d21f.png) from collecting dust in fireplace and instead became a mercenary who crosses borders and skies upon airship in random jobs to one or another. Despite wandering, his heart still burns with question which had left unanswered since day of Mourning.....a question which he plans figure out someday and give just retribution.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Derram Family Weapon Template</div><div class="spoiler_body"><em>"..it's beauty is beyond description....both drawn and even when bathed in blood..."</em><br/>-Karrnathian swordmaster when admiring first time Derram blade.<br/><br/><strong>Derram Template:</strong> Derram template has been Vandros family creation from over century ago, even before Last War his family was renowned for their blades and quality but they developed a unique brand of blades which carried legacy even through Last War. As family has traditionally worked as Cannith licensed craftsmen, their blades carried out across to all five nations into hands of invinduals who could pay the extravagant price of said blades and most cases they became enchanted already by Cannith artificers which did not tamper the blades at all expect infuse them with magic.<br/><em><strong>Applies to:</strong></em> All bladed weapons which cause piercing or slashing damage. Anything which has a blade can applied with Derram template. Example rapier, greataxe or greatspear it can be applied but not to a maul, club or morning star.<br/><em><strong>Description:</strong></em> Each blade process is started since ore-treating by heating it highly up, then cool it down with purifying acid and smack down all low-quality metal off from ore, heat it again and smack again second lower grade metal ores off. The process is repeated traditionally five times before you melt ores together to single ingot.<br/><br/>Then from said ingot the blade is forged in process where it is heated, hammered, then middle of process fold the blade and hammer it again. Each time the ingot is bathed in purifying acid which exact mixture is closely held secret by Derram family as it's mixture of normal alchemist acid combined with two key ingredients. The repeated folding process adds extra layers to ignot and metal itself which will lend extra hardness and endurance and give the special beauty trade mark what Derram blades are well known for.<br/><br/>In end of the process the blade is sharpened in around week's time on grind stone where process goes from rough to softer grind stones and during that time blade's <em>haman</em> comes to appear. This <em>haman</em> is what marks each blade unique manner to be Derram work. The blade's surface, the part where blade cuts, forms a special reflection pattern which comes to view in two situations; when light reflects on it or when blade has been bathed in blood. The exact form and color is always unique and something what Derram craftsman cannot never predict beforehand. Some cases <em>haman</em> looks like sapphire waves, in other like sea tide of golden feathers, in other like purple dancing mist and so on. It gives each blade a unique appearance and beauty and along with it came tradition that each blade when owner first time draws from sheath names the blade, giving it a own unique name.<br/><em><strong>Benefits:</strong></em> +1 hardness and HP compared normal kind weapon made from same material. Also +4 bonus to diplomacy&amp;intimidation checks vs Cyrans and +2 to other nation folks.<br/><em><strong>Discounts:</strong></em> Everbright enchant costs 25% less than normal (costing 1,500gp instead 2,000gp) to apply to Derram templated blade.<br/>Cost: 800gp (500gp is template itself but Derram template is never applied to non-masterwork weapon so +300gp is added top of that if not making blade already from exceptional material like admantine)<br/><em><strong>Secret Ingredients:</strong></em> A dragonshard fragment (any, 1/1000 from normal cost acquire said shard) and a drop of Derram family member blood (unknown reason; needing a blood of someone who has potential manifest Mark of Making, plus Derram family has innately sorcerous blood).<br/></div></div>