<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Reaction Roll</div><div class="spoiler_body">Team d10<br/>Just a Normal Girl d4 (Why aren't you running away?! +1 PP)<br/>Umpteen Zillion Car Pileup d8<br/>Luck 2d12+1d10<br/>Jet Fighters 1d10 (-1 PP)<br/><br/>SFX: Versatile (d12 to 2d10)<br/>SFX: Black Cat (1d10 to 2d12) (+1d6 to Doom Pool)<br/><br/>Reroll, unused. (-1 PP)<br/><br/>d10,d4,d8,d12,d12,d10,d10<br/>5 1 4 12 8 2 2<br/><br/>12+8+5 = 25 total (-1 PP), d10 effect die to protect Idol (-1 PP), d10 physical stress on SUpermen Wave 2 (-1pp)<br/><br/>I spent PP to make sure it succeeded, cancel out the effect die aimed at Idol, and even throw some stress back on the Supermen Wave 2! This is just the reaction roll though, not using my actual action yet. Also, Idol, you no longer need to roll a reaction roll to avoid damage from their attack since mine worked!<br/></div></div><strong><br/>"Oh balls, look out above everyone! We're all gonna die!"</strong><br/><br/>Lucky cowered on the ground as a rain of car parts and jet pieces fell from the sky . . . only to be followed by an oddly precise series of explosions. It seems that gas tanks and missiles chose JUST the right moments to cook off and explode, that it left the entire street unharmed  by debris! The pieces exploded into even smaller ones and rained harmlessly on the rooftops of abandoned buildings, leaving both Idol and Lucky surprisingly unharmed. Even better, more jets and slipped into the chaos and managed to actually hit some of the Supermen with missiles!<br/><br/>Lucky peeked one eye opened, glancing around.<strong>". . . Huh? Did we make it?"</strong>