<strong>Name:</strong>Thessaly Cluracan<br/><strong>Type:</strong>Mage<br/><strong>Archetype:</strong>Necromancer<br/><strong>Gender:</strong>Female<br/><strong>Sexuality:</strong>Pansexual<br/><strong>Age:</strong>87 (appears in her late twenties)<br/><strong>Appearance:</strong><br/><br/>(http://img.photobucket.com/albums/v296/rcburner/Mages/Chaos_Mage_by_Sergon.jpg)<br/><br/><strong>Position:</strong>Elder [Fallen]<br/><strong>History/Bio:</strong><br/><br/>Ms. Cluracan came into magic naturally, though her immediate family had absolutely no affinity for the art.  Her childhood was plagued by death, with relatives, friends, and animals frequently falling ill and wasting away to nothing.  It was rare that one was able to find an insect in the house that hadn't simply died without explanation, and her windowsill was frequently piled high with their corpses.  As she got older it also became a resting place for the small birds that feasted on them.  Then that of the neighbor's cat as it went after the fallen birds.<br/><br/>Her family never had any reason to suspect Thessaly of being cursed, for she was always bright and cheerful no matter what the hour.  She was not wholly unaffected by the tragedy that seemed to follow her--she broke down for days when her grandmother passed on after a three day visit--but did not allow it to crush her spirit.  She never lied and only genuine smiles could be seen on her face.  It wasn't until the onset of puberty that panic began to fall over the house.<br/><br/>Suddenly the entire building seemed to be infested with insects.  Thessaly's window teemed with them, and it wasn't at all rare for her to awake in the middle of the night to find them staring eagerly up at her from her chest.  The entire house was evacuated and the exterminators were called in.  The house was pumped up with gas until it came out the chimney, but it seemed to have no effect on the intruders.  It was eventually decided that remaining there would be impossible given the circumstances, and the family moved from Ireland to London in an attempt to escape their odd misfortune.<br/><br/>The same thing happened where ever they went, and it only became worse.  It began with insects and continued on to small rodents and birds, and eventually cats and dogs.  It was only when a hunk of roadkill began stalking the girl about that the family realized why their pest problems could not be solved by natural means; they were attempting to kill what was already dead.  Their attempts to confront their daughter proved fruitless, for the girl knew nothing of her innate talents.  Exorcisms were conducted in secret, to no avail.  The health of her parents declined dramatically as they desperately attempted to find help for their accursed offspring, while the girl's beauty only continued to grow from year to year.  When she was seventeen they finally succumbed to the unnatural disease that had settled in their bones.<br/><br/>They were up and about again before the bodies had even gone cold.<br/><br/>Distraught to the point of hysterics, Thessaly fled from the moving corpses of her father and mother and never looked back.  She attempted to kill herself repeatedly, first by jumping from a bridge.  She was pulled to shore by a couple of vagrants with vacant looks in their eyes and skin as pale as the grave.  Victims of overdose that had died hours before in a makeshift tent beneath the bridge.  She attempted the same with the very pills they had taken, but they turned to ash on her tongue.  Electrocution in the tub met with failure as a power outage swept over the neighborhood.  Suicide by train was delayed when a series of devastating cave-ins in the subway tunnels closed off the London Underground from the public.  Every gun she put to her head jammed up, every poison turned to honey, and every blade was too dull to pierce her skin.  The final straw was the absurd timing of a truck filled with goose-feather mattresses that passed by just moments before she would have struck the pavement after leaping from a thirty story building.  She survived with minor fractures.<br/><br/>Realizing the futility of things, the girl decided to research her own strange condition.  This would continue for decades as she consumed every bit of occult literature she could get her hands on.  This fascination eventually gained the attention of certain mages that recognized her for what she was, whereupon she agreed to join their order in an attempt to understand, contain, and control her own morbid abilities.<br/><br/>Suffice it to say that she was an extraordinarily quick learner, outpacing many of her teachers in the art of necromancy.  Though she had no ability beyond interacting with, manipulating, and raising the dead, she was creative enough to master a wide range of powers.  Eventually her own desire for power and knowledge drew the ire and criticism of her peers, and she left the ranks of her own volition to pursue her own path as a mage.<br/><br/><strong>Stats:</strong><br/><em>Power- 10<br/>Resistance- 10<br/>Physicality- 3<br/>Mentality- 8</em><br/><strong>Dispositions:</strong><br/><em>Humanistic Vampires</em>"In their desperation they cling to the image of their former selves, fruitlessly.  The person they were vanished from this world the moment they turned.  Those who cannot accept what they are are nothing at all."<br/><em>Fallen Vampires</em>"The opposite extreme.  No modicum of self restraint.  In their weakness they use their condition as an excuse for their barbarism.  They wear the name vampire when it would be more apt to call them beasts.  It is a rare thing to encounter a true vampire that does not simply straddle the fence between man and beast, but demolishes the separation between the two and becomes something new altogether."<br/><em>Humanistic Mages</em>"Sensible.  Practical.  Woefully shortsighted."<br/><em>Fallen Mages</em>"Those who allow their power to wield them are infantile.  But those with enough power under their control find themselves in a place where laws and morality hold no sway, and it is there that they understand true exultation."<br/><em>Mortals</em>"Ingredients."<br/><br/><strong>Powers:</strong><br/><ul class="bbc_list"><li>The ability to raise, communicate, and control the undead.  This power is projected in an aura around herself until she maintains strict concentration at all times.</li><li>Similarly, failure to keep her mind carefully guarded will unleash a miasma that is completely imperceptible to mortals, and also extremely fatal to them.  Death comes quickly to smaller animals, while sentient creatures may take months or years to succumb to its effects.  Other mages and vampires are not wholly immune to the effect, but generally only feel pangs of severe nausea and other flu-like symptoms.  Prolonged exposure is unhealthy to just about all creatures great and small.</li><li>Thessaly's greatest creation is the art of Combat Necromancy, something that she was widely ostracized for before her self-imposed exile.  The spirits and bodies of the dead are fused together in an unholy amalgamation of horrors that can then be held magically to her own body, creating clothes and weapons out of their own organic or ethereal structures (see pictured).  Unlike many mages she prefers close-combat above all else, supplementing her own human frailties with the strengths of her cadaverous hordes.</li></ul>