Yes; I'd been assuming that she comes from some kobold tribe other than the Sootscales (given y'know, her coloration) that met a similar fate - if you'd rather have her be from the Sootscales for expediency's sake, that's cool, too; she's an exile so I doubt they care much for her in that case  ;D If you want her from another tribe, I'd assume something from the border area between the Narlmarches and Hooktongue slough, and<em>doesn't</em>have a map-level understanding of the area; she knows there's several rivers to the south, she knows there's a big lake and a big swamp, and I would assume there needs to be a Knowledge (Geography) check and some fiddling with her compass to make that into something useful  ;D because...<br/><br/>This is the exploration phase! *confetti and kazoos* So we might want to start talking about what directions we're going and how long we take getting there. Like right now, we're looking for a bandit camp on the Thorn River. Well our buddy with the toes didn't give GPS coordinates, so we've got to find the Thorn River (and hate to tell you guys, Flickerbug<em>does not</em>know the common tongue names for these features) and then find a bandit camp on it, right?<br/><br/>Well, there's five hexes worth of Thorn River.<em>And</em>we've got several hexes to go through to get to that. And all our characters know is a generally "southward" direction, IIRC, so we might have a lot of poking around to do! Each hex is 12 miles across, and if we're mounted and in a rush, it takes 3 hours to cross a plains hex )like the one Oleg's trading post is in) and 5 hours to cross any other terrain... that time extends into days, if we're gonna follow the other aspect of the charter and explore the stolen lands  ;D