<div class="floatleft">(http://25.media.tumblr.com/tumblr_lwq975fH4J1qbn40no1_500.jpg)</div><strong>Name:</strong>Christian Breen<br/><strong>Gender:</strong>Male<br/><strong>Nationality:</strong>Canada<br/><strong>City/Province:</strong>Winnipeg, Manitoba<br/><strong>Social Status:</strong>Single, Childless Wage Slave<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personality</div><div class="spoiler_body">Christian is neurotic. If he watched the show "The Big Bang Theory", he might feel a kinship rather than the estrangement he generally feels. This is not to say he's Sheldon, Leonard, or any of the other characters, he's more like an amalgamation of Sheldon, Mr. Monk (from the show of the same name), and that kid you know who got sick every other week in school. He's most certainly obsessive-compulsive, entirely a hypochondriac, and borderline autistic. He does not understand social conventions and mores, nor does he wish to. He communicates with others only as much as his needs require, and in fact actively avoids situations which require words beyond "Number 7 meal, large, diet coke", or "Paper."<br/><br/>Online is another matter. Sort of. He has no qualms about typing to other people to cooperate towards a common goal, and finds interaction there at least easier. He doesn't go out of his way to group, but based on his character's skillset and his own affinity for it, he is in fair demand. He likes being the one sneaking about behind the scenes, stabbing from behind, staying in the periphery while others hold the spotlight. It suits him. As a man without a social compass, he finds the ambiguity of the role pleasing.</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Background</div><div class="spoiler_body">Christian has always been an odd duck. Raised by parents who were too busy to generally care about his idiosyncrasies beyond making sure to cut his bread square, there wasn't all that much at home to spark his interest. Not particularly intelligent, and certainly not enough to make up for his difficulties with people, he was relegated to network administration as an adult. It suits him, he only has to correspond with people in the ether, in cyberspace, and not face to face except under the direst of circumstances. Again, he likes it this way. The server room and his office are cleaned solely by him and they remain spotless. His boss telephones rather than having face to face meetings, because Christian asked very nicely and prefers it, and the boss doesn't want to deal with him anyway. Let the "freak" stay in his office. Were his superiors not concerned about a lawsuit, Christian seeming like the type to do so, they would have fired him already, but the work was above average and downtime was generally unheard of. Aside from the anal-retentive demand for password strength and updates on the system, he was a model employee.<br/><br/>At current he lives alone in an apartment barely large enough to walk around in, with no pets except a Roomba. He has no girlfriend, though he thinks he's heterosexual. He finds the entire concept of closeness and intimacy foreign, and only went to prom and other social events because he was required to by his parents. His only social obligations at current are online, he debates comic books on forums and talks about game mechanics and their shortcomings. </div></div><br/><br/><br/><br/><div class="floatleft">(http://4.bp.blogspot.com/-Q0QNBCARBBg/TfjE_92eJFI/AAAAAAAAAUc/_b0H7MSOaSI/s320/Human_Rogue_by_TheDjib.jpg)</div><strong>DnD Online Avatar</strong><br/><span class="bbc_size" style="font-size: 12pt;"><strong>Jonas Greve</strong> (http://Filled In Later)</span><br/><strong>Race:</strong>Human<br/><strong>Gender:</strong>Male<br/><strong>Body:</strong>Digital, human male slightly older in age, with dark hair to contrast with his own.<br/><strong>Class:</strong>Rogue (Poisoner) 1<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Character Sheet</div><div class="spoiler_body"><strong>Jonas Greve</strong><br/>Human (Chelaxian) Rogue (Poisoner) 1<br/>N Medium Humanoid (human)<br/><strong>Init </strong>+5; <strong>Senses </strong>Perception +5<br/>--------------------<br/><strong>Defense</strong><br/>--------------------<br/><strong>AC </strong>18, touch 15, flat-footed 13 (+3 armor, +5 Dex)<br/><strong>hp </strong>10 (1d8+2)<br/><strong>Fort </strong>+2, <strong>Ref </strong>+7, <strong>Will </strong>+2<br/>--------------------<br/><strong>Offense</strong><br/>--------------------<br/><strong>Speed </strong>30 ft.<br/><strong>Melee </strong>Dagger +3 (1d4+1/19-20/x2) and<br/>. . Dagger +3 (1d4/19-20/x2)<br/><strong>Special Attacks </strong>sneak attack +1d6<br/>--------------------<br/><strong>Statistics</strong><br/>--------------------<br/><strong>Str </strong>12, <strong>Dex </strong>20, <strong>Con </strong>12, <strong>Int </strong>14, <strong>Wis </strong>12, <strong>Cha </strong>12<br/><strong>Base Atk </strong>+0; <strong>CMB </strong>+1; <strong>CMD </strong>16<br/><strong>Feats </strong>Two-weapon Fighting, Weapon Finesse<br/><strong>Traits </strong>Indomitable Faith, Resilient<br/><strong>Skills </strong>Acrobatics +8, Bluff +5, Climb +0, Craft (alchemy) +8, Disable Device +8, Escape Artist +4, Fly +4, Knowledge (dungeoneering) +6, Knowledge (local) +6, Perception +5, Profession (herbalist) +5, Ride +4, Sleight of Hand +8, Stealth +8, Swim +0, Use Magic Device +5<br/><strong>Languages </strong>Common, Sylvan, Tengu<br/><strong>SQ </strong>poison use<br/><strong>Combat Gear </strong>Alchemist's kindness (3); <strong>Other Gear </strong>Studded leather armor, Dagger, Dagger, Backpack (14 @ 18 lbs), Belt pouch (empty), Blanket, Hooded lantern, Masterwork tool (Craft [alchemy]), Signet ring, Thieves' tools, Trail rations (10), Waterskin, 16 GP, 5 SP<br/>--------------------<br/><strong>Special Abilities</strong><br/>--------------------<br/><strong>Poison Use</strong> You do not risk poisoning yourself accidentally while poisoning a weapon.<br/><strong>Sneak Attack +1d6</strong> +1d6 damage if you flank your target or your target is flat-footed.</div></div>