<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=339830.msg16109747#msg16109747">Quote from: Elven Sex Goddess on 09-02-2022, 14:36:37</a></div></div><blockquote class="bbc_standard_quote">First it's case by case,  through conforming to the rules.<br/><br/>For example,  Nature would not be one that I would choose as alternate to knowing about bandits and thieves in an area.   A skill in a lore local history, yes but than that just be redundancy with society skill.  <br/><br/>Now for example,  Religious agents, cult is listed under the skill religion.   Society could also be used.   Through a religion check might be DC20  I would assign a Society DC at 25 as example for such.   <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So 'Humam' enemies would be more defined by their career and affiliations than any larger racial catch-alls. That makes sense. How likely are we to be able to retrain and pick up Lore skills? Is there likely to be downtime for us to look into those option?<br/><br/>Edit: Sorry if I'm asking a lot suddenly. Trying to figure out how much weight I should be putting into the Racket's special action. With so many smart cookies in the group, I can likely play more Jack of all trades with Intelligence skills. New systems always get the brain churning.