There are some slight issues with your equipment list, but otherwise it looks very solid, Kimera. ^^<br/><br/>Edit: The version I'd sent you over PMs was meant to be directly copied and pasted to your character sheet. Knives are 10 KE each and Daggers are 20 KE each, so if you want to dual-wield Daggers or have some extra Knives, you'll have to have less money overall.<br/><br/><div class="codeheader">Code: <a class="codeoperation" href="javascript:void(0);" onclick="return smfSelectText(this);">[Select]</a></div><pre style="margin: 0; padding: 0;"><code class="bbc_code">[b]Equipment[/b]<br/>Knife x3 | Level 1 | Weight 1 | Hit Mod 0 | Atk Power +3 | Action Mod 0 | Range: Close | Slot: One Hand | Throwable<br/>Dagger | Level 1 | Weight 1 | Hit Mod 0 | Atk Power +4 | Action Mod 0 | Range: Close | Slot: One Hand<br/>Circlet | Level 1 | Weight 1 | Dodge Mod 0 | Phys Def +2 | Mag Def 0 | Move Mod 0 | Equip: Head<br/>Leather Jacket | Level 1 | Weight 5 | Dodge Mod 0 | Phys Def +4 | Mag Def 0 | Move Mod -1 | Equip: Body<br/>Buckler | Level 1 | Weight 1 | Hit Mod +1 | Phys Def +2 | Mag Def 0 | Move Mod -1 | Equip: Support<br/><br/>[b]Belongings[/b] 10 KE<br/>Thief's Tools | Level 1 | Weight 1 | Passive: Add 1 to the final check score when the owner disarms traps<br/>Adventurer's Card | Level 1 | Weight 0 | A card issued by the Adventurers Guild to adventurers. The adventurer's details are written on it. This includes their level, class and skills.<br/>Adventurer's Set | Level 1 | Weight 5 | A set including camping tools, rope, a lantern, and flint/striker<br/>Backpack | Level 1 | Weight 0 | Passive: Add 5 to the owner's carrying capacity<br/>[b]Weight Limit:[/b] 6/14</code></pre>