<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">I just woke up and saw the reworked Hathran. I really love it. I do have a few  issues though... (And a suggestion or two as well)<br/><br/>1. There is no real reason for the class to be restricted to females. For Hathran it works because of the Rashemi matriarchy.  It's not directly a problem for Eisheth the added restrictions of the Za'Seutaar Adept mean suddenly my followers need sex changes. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, I am willing change the gender requirement. I just kind stuck on the hathran approach to restrict it to between men and women but so that sisterhood members marry mostly male casters. Perhaps the split is done by the entry feat and there is a separated sisterhood and then brotherhood which get same PrC but they have just slightly different ideologies/focus.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">2. Eisheth can't qualify for the class. She is very strongly Lawful Evil. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, so far as I understood most feys are neutral or chaotic. Only lawful aspect from nature itself is seasons and eternal cycle of life and death and life of predator and prey etc. So caster strongly associated with fey would need have more fey alike alignment (feys do have laws I know but drows also have laws and they are neutral evil/chaotic evil besides rare exceptions).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">3: Three Faerunian classes grant circle magic. Circle leader includes 5 other participants, Great circle leader is 10. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I thinked the base number of three as 'witch's coven' sort of deal. Also part of inspiration was from Charmed (http://en.wikipedia.org/wiki/Charmed). Plus my personal concern that 5 and then 10 would make it too easy to get CL 40 so I pushed it into 3 and 6 so you may need strong followers (or cooperation with NPC sisters when you want to go serious god mode and blow shit up).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">Za'Selutaar adept feat: Is the Acorn just meant to be an exploitable item to tie some of the classes power to?  If so that's fine. If not then "Carry otherwise ordinary item or be fucked over" always tedious. This is a game where clerics and wizards often carry multiple holy symbols and component pouches on them to prevent that. Also, why an Acorn? Is it a stealth reference to "Acorn of Far Travel?" If it is than it's a cute joke. Just remember Abduxuel was a Hathran and never used that. ALso see the below comment for a related issue.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Acorn is indeed stealthy reference to 'Acorn of Far Travel' :P. Anyways the acorn is meant to provide link to the fey realm while your outside from it and it universally replaces role of focus to<em>all</em>spells. So it can provide big money saver for spells which asks expensive focus which is consumed but acorn is not consumed. Also it is means how feys can make sure you never exploit powers against the court or harm the court (it's meant as power check; if you fuck feys over they can destroy the acorn remotely and rob all your powers). But so long you get along with feys this is not a problem at all and feys do revere you. Acorn is not destroyed by whim of one fey, only queen from each court can make the call to destroy acorn (so nothing prevents you kidnap unseelie nymph and forcibly ravish her so long she is nobody important enough influence queen of the court).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">Overall Plant and Forest Theme: There are some fey do live and breathe untouched forested wilderness. The basic monster manual seems to only have this type of fey so I can see where people think there is a universal relation.  There are also numerous fey who don't give a shit or even actively hate trees and animals. Plenty come from oceans, the plane of shadow, stars, moonlight, humanoid sin, poison, pollution, the far realm, barren deers, arctic wastelands, metropolitan cities, fire (or any element), undeath, desire, and hatred. - The Seelie and Unseelie courts may look rather verdant but human cities would too if most humans could create life on whim and turn other species infants into objects, energy, and slaves. <br/><br/>You don't have to change any of the "fey are druids" thing the class has going on, but you could consider it. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">Spell List: Flavorful. I was toying with such a thing myself when I was going to try and rework the class to present to you. My idea was to unallign the Fey domain from BOED and the Bestial domain from BOVD so that they are added to the spell list but without sacrifice/abstinence/drug/disease components. I especially like the spells from the Fey domain.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Idea of the tree/plants is that elves are attuned closely to feys, nature, moon, sun etc. Also idea was provide wizards, sorcs and bards and so on access on druid spells and so give nice flavor (and provide some illusions for druids or witches which they normally lack). The orders are ancient and so their roots are kinda 'druidic' in that sort way. It does not stop you embracing cold dark winter theme as unseelie (as frost bitten forest is still a forest and wilderness can be also tundra and so forth).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">Fey Bond: More a clarification than a suggestion. The only effect it has for me (Improved familiar no arcane bond) is it changed my Tidepool Dragon familiar from Dragon type to Fey type?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, I think this case it would keep dragon type but would get also fey classification (but would keep dragon base so it is 'fey dragon'). Or it could be added if having odd types then subject becomes 'fey touched' creature instead.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">Fey Concondant: It's straightforward enough but something makes it seem clunky. - I figured out what it was. Animals and Magical beasts aren't the universal allies of fey. Second, How many binding/calling spells do you know that summon fey? I have a big zero coming to mind. Summon natures Ally is the only one that qualifies for it and even that summon list doesn't have many options. Good thing they are added to the list.  - My suggestion. Drop the reference to animals and magical beasts (and potentially even the dc and cl boost) and.. <br/>(Primary Suggestion) Add the planar binding chain to the spell list and allow said spells to also bind fey. Most fey have a lower hit dice to power level than outsiders anyway I think. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Well, I was kinda loss with this one as I wanted somekind power which gives you extra influence over the feys to able bind/call them into your service (somecases even forcibly if need be). Perhaps simply rule that any spells which bind/call on outsiders normally allows now call in feys from the fey realms and able acquire their services (and add all needed spells to your spell list where learn from).<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">(Second Option) Add the extra summon options from wild soul to the classes Summon Nature Ally and Monster list. Id advocate dropping the Seelie/Unseelie split but thats your call.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I would keep the seelie/unseelie split but that's good idea otherwise.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">(Final Option): Just make it a blanket +1 bonus to the planar binding and ally spells as they are and forget about any interaction with fey. <br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>As said, want keep it bit thematics :P.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=170330.msg8008050#msg8008050">Quote from: PaleEnchantress on 06-04-2013, 00:18:54</a></div></div><blockquote class="bbc_standard_quote">Last Question: The universal spirit magic stand in. When you use it (Beyond the Forest I believe its called) is casting "Empowered Fireball" a 4th or 5th level slot and is it one or two uses of the ability.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Beyond the Woodlands allows once per use to reduce the metamagic slot by -1 or once cast spell from your spellbook (or spell list if spontaneous caster) without preparing it ahead of time. So empowered fireball is a 4th level spell with Fey magic feature. But if you haven't prepared fireball (or have it spell known as spontaneous caster like sorc) to be casted then you need use Beyond the Woodlands to able cast it first place (can add metamagic feats but without reduction so fireball would be 5th level then when casting it when you haven't prepared it).