Here is my character concept.  I've been back and forth with SatanKlaus and had some help with Vim.  Basically<br/><br/><div class="floatleft">(http://elliquiy.com/elluiki/images/thumb/7/7d/Claire.jpg/265px-Claire.jpg)</div><strong>Name</strong>: Sophie DeLaurents<br/><br/><strong>Age</strong>: 19 (Changed from 16)<br/><strong> Height and Weight </strong>5'6" 110 lb, 35-24-34, red head although she has various 'shades' depending on mood<br/><br/><strong>Position</strong>: Mascot<br/><br/>Sophie is both a puzzle and an elemental force of nature.  While she is obviously intelligent, Sophie presents a face to the world that is docile, curious, flirtatious, constantly, insatiably horny, and eager to please.  She is only 16 years old and at times looks and acts even younger.  She is obviously devoted to her ‘uncle’ Sue.<br/><br/>It is apparent that she is either a consummate actress or a bit messed in the head.  From her actions and conversation it seems as if there may be as many as a half a dozen personalities leaping about in her mind.  Still, Sophie always seems to get her act together and keep track of things and people around her.<br/><br/>Sophie can be found throughout the ship either following Sue around or watching what the others are doing and asking innocent questions.  Yet she somehow always finds a way to flash a bit of thigh or bit of white panties or cleavage.  Always underfoot she is full of questions and flirtations.  Yet despite the flighty personality there are times when she seems to have just the right tool that someone needs or just the bit of information required.<br/><br/><strong>Background</strong>: Sophie was born on a ship traversing the Black.  Her mother, Alyce was a mercenary and guard and her father was unknown.  She was grew up as an intelligent and beautiful girl who took to the travelling life with her mother like a fish to water.   As they moved about, Sophie had a number of 'fathers' as her mother moved from job to job but never seemed disturbed by a lack of stability.<br/><br/><div class="floatright">(http://elliquiy.com/elluiki/images/thumb/5/55/Sophie_playing.jpg/181px-Sophie_playing.jpg)</div><br/>Sophie’s life changed when her mother was hired by Lisette Landon, a Companion as a guide, guard and intimate,  Lisette took an instant liking to bright and vivacious young Sophie.  Over the course of almost a year of traveling, the sophisticated Companion taught Sophie her letters as well as a fair bit of history and literature.  Sophie performed so well that Lisette approached her mother and suggested that she go into Companion training.  Heartbroken to be separated from her daughter but eager to see her succeed, Alyce let the 12 year old Sophie go to one of the premier Companion Houses for training.<br/><br/>Sophie did quite well in training, learning the basics of etiquette, the arts and gracefulness in her two years at the House.  She thrived in the cosmopolitan, well ordered atmosphere of the House through her careful preparation by Lisette. This quiet time of joy came to an end when she was kidnapped by parties unknown even to the Guild.<br/><br/>Sophie thinks that perhaps two years passed in the Academy.  It was a place of intensity and rigorous work but if you asked her she could not say quite what she did there.  She does recall learning the arts of pleasing men and woman with her wit and body.  All this ended when she was rescued by a man named Sue.  He was partnered with a familiar looking woman who died during her rescue from the Facility.  Sue and his partner were paid to rescue her by a woman who called herself Sophie's aunt.<br/><br/>Sophie and her aunt Elissa moved about quite often in the three months or so that they lived together.  Her aunt never really explained much about why she had Sophie rescued or even how she was actually Sophie’s aunt.  Sophie was curious of course but was told not to worry about it and happily spent her time reading and letting her aunt perform all kinds of fun games and tests with her.<br/><br/>This all ended when Sophie was sent away rather hurriedly to visit her 'uncle' Sue on a ship.  Sophie noticed a fire and explosions in her block as she left but thought nothing of it.  When she arrived on the ship she threw herself at her handsome uncle and into the fascinating crew of her new home.<br/><br/><div class="floatright">(http://elliquiy.com/elluiki/images/thumb/c/c4/Sophie_Standing.jpg/170px-Sophie_Standing.jpg)</div><br/><strong>Personality</strong>: Sophie is almost a stereotypical nymph.  She is uninhibited and exhibitionist and loves the company of men and woman.  She is docile, curious, flirtatious, constantly, insatiably horny, and eager to please.  Sophie is not at all shy.  Quite beautiful in a youthful way she looks to be no more than 16 years old but a very sexy 16.  She flips between different submissive stereotypes (slave, pet, daughter, nymph) and periods of being "normal."<br/><br/>Sophie finds that she likes a strong, dominant hand and eagerly seeks out those who can take 'care' of her.  A natural submissive she is willing to be talked or pushed into just about any situation.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> player information</div><div class="spoiler_body"><strong>Scenes I’d like to see my character participate in:</strong><br/>I would like to see Sophie flirt, flit and have fun throughout the ship.  She should provide a sexy comic relief interspersed with serious interactions with others.  There will be strange flashes of something else deep inside.<br/><br/>I would like to have opportunities to explore her hidden sides related to her training.  This would be entirely GM driven.<br/><br/>Lastly I would like to see her used and dominated by whoever finds her attractive.<br/><br/><strong>Are you familiar with the works of Shan’Yu?</strong><br/>I love the scenes of dominance and mastery.  I hope to find daddies, uncles and masters who will teach me the ways of womanhood.  Violence up to a point is exciting and especially as part of 'play'.<br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> attributes and skills</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Physical</strong></td><td><strong>Social</strong></td><td><strong>Mental</strong></td></tr><tr><td>Strength 1</td><td>Presence 4</td><td>Knowledge 1</td></tr><tr><td>Dexterity 1</td><td>Manipulation 2</td><td>Wits 1</td></tr><tr><td>Stamina 1</td><td>Composure 1</td><td>Perception 2</td></tr></tbody></table><br/>Melee   Archery   Throwing   Brawl   Dodge   Gunslinger   Rifles   Heavy weapons<br/>Stealth 2  Athletics   Alertness   Survival   Riding   Driving<br/>Empathy 1  Subterfuge   Intimidation   Socialize 2  Seduction 4  Etiquette 1<br/>Medic   Merchant   Pilot   Mechanic   Hacking   Petty crime <br/>Pain-Tolerance    Spacer <br/>House keeping 1<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> equipment</div><div class="spoiler_body"><br/>Sophie has a number small number of teen sci fi and romance books as well as a fair collection of dresses and other scandalous clothing.  She also possesses a surprisingly sophisticated communications unit that she on which she mainly plays games and watches videos.  The comm unit is heavily encrypted should anyone investigate it closely.<br/></div></div>