Battles flow and move quickly, faster than most have time to take in sometimes, and his teacher always advised swift reaction rather than hesitate at the slightest surprise.  The sudden appearance and lancing of a wyvern rider, taking out the myrmidon to his flank, would certainly have made Aurich balk had it not been an enemy that was just killed.  And when the myrmidon in front of him succumbed to the light and wind of the mage that ran up behind him Aurich wasted no time in charging once again.  Practically dashing through the still dissipating magic, he didn't let the enemy mercenary flee or prepare himself before running him through with a deft strike.<br/><br/>And if the wyvern rider was actually a threat, his new position ensured him a small cliff at his back to prevent any outmaneuvering while his lance was aimed in the proper direction for defense.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">OoC</div><div class="spoiler_body">Soldier Lv.1 / HP: 19/22<br/><strong>Daunt</strong>: Enemies suffer -5 to Hit, Evasion, and Critical within 3 spaces<br/><strong>Cohesion</strong>: +10 to hit and evasion if Aurich is within 3 spaces of Allied units<br/>Under effect of Maribelle's <strong>Charisma</strong>!  +10 Hit and Evasion<br/><br/>RNG 78, 34 (http://elliquiy.com/forums/dicebot.php?r=33225)<br/>Aurich moves to L10 and attacks enemy mercenary, dealing 11 damage and receiving 3 in return.  Currently at 16/22 HP, 86/100 Exp, and 39/45 Iron Lance durability.</div></div><br/>Enemy mercenary at K 10 is at 10/21 HP.