<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=205667.msg10097072#msg10097072">Quote from: Autocad on 09-06-2014, 02:18:26</a></div></div><blockquote class="bbc_standard_quote">I've taken the liberty of moving things on to the castle.<br/><br/>Now, the party can either go the brute force way, or the get arrested way. It all comes down to one question:<br/><br/>Does Lyra shoot or drop her gun?<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I think you did well. This kind of game is made for quick action and decisions.<br/><br/>On the same vein, from past experience I would suggest that during battles we use groupe initiative rather than individual initiative. With forum games and players who are playing on different time zones, individual initiative is just too slow and quickly kills the game.<br/><br/>I would suggest that Autocad rolls two dices, one for the group and one of the ennemies. The highest roll decides which group acts first. This is repeated for each round of the fight.