<div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Gustav Raubriter</div><div class="spoiler_body">-Pure blood, seven generations. <br/>age: 19 (Birthday: October 31st)<br/>Year: 6th<br/>House: Slytherin<br/>OWL results:<br/>Charms: A<br/>Transfiguration: A<br/>Herbology: A<br/>*Dark Arts*: O<br/>Ancient Runes: A<br/>Potions:A<br/>Care of Magical Creatures: A<br/>History of Magic: E<br/>Astronomy: A<br/>Divination: A<br/>Arithmancy: E<br/>Classes Taken: Defense Against the Dark Arts, History of Magic, Charms, Alchemy, Ancient Runes<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Crunch/numbers</div><div class="spoiler_body">Agility: 3 Fly 1B<br/>Animal handling: 2<br/>Athletics: 3<br/>Awareness: 3 Empathy 1B<br/>Cunning: 3 Logic: 1B<br/>Deception: 3 Bluff: 1B<br/>Endurance: 3 Stamina 1B<br/>Fighting: 3<br/>Knowledge: 3<br/>Magical Expertise: 4<br/>Magical Projection: 3<br/>Magical Studies: 3<br/>Marksmanship: 2<br/>Persuasion: 3 Intimidate 1B<br/>Reflexes: 3<br/>Status: 2<br/>Stealth: 2<br/>Will: 4 Discipline 1B, Dedication: 1B<br/><br/>Qualities:  Keen Senses, Treacherous, Sinister<br/>Disadvantages: Threatening<br/><br/>Intrigue Defense: 5<br/>Composure: 12<br/>Combat Defense: 6<br/>Health: 9<br/>Passive Resistance: 12/17<br/>Damage: 2/1/4<br/>Movement: 4 yards<br/>Sprint: 16 yards<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Fluff/background info</div><div class="spoiler_body">Name: Gustav Raubriter<br/>Age: 19<br/>Sexuality: Heterosexual male<br/><br/>Height: 5'10<br/>Weight: 200 lbs<br/>Build: Wiry<br/>Eyes: Blue<br/>Hair: Blond<br/><br/>Wand: Light seven inch Yew wand with Dragon Heartstring core<br/><br/>Personality: Stoic in the face of everything, many are the ones who have accused Gustav of lacking any sort of emotional understanding. In truth, he is a man of passion and many feelings; he just refuses to allow them to influence his thoughts and actions.<br/><br/>He can be quite single-minded, and when his mind is set, and he is determined, their is little that can stop him besides physical force or a certain Unforgivable Curse.<br/><br/>very perceptive, and keen to cut through bullshit to the core of an issue. He does not beat around the bush when it comes to things, and his usually aggressive, or at least curt, mannerisms have done little to earn him friends.<br/><br/>He supposedly has a strict personal code of conduct that he adheres to at all times, but, he has never taken the time to inform anyone just what this code is (if it even exists at all).<br/><br/>History: originally born in Germany, he spent several years at Durmstrang. However, his parents had to move away from the country due to political reasons (in the Wizarding world), and they moved to Wales. Because he had not yet graduated Durmstrang, he was able to apply to and be accepted into Hogwarts.<br/><br/>The wand he uses has been in his family for quite some generations, and is considered something of an heirloom. It is a very powerful device, but the Raubriter family has always produced exceptionally strong-willed individuals that are capable of using it properly.<br/><br/>Because Durmstrang actively teaches the Dark Arts, and because he had been attending it until this very school year, it should be noted that Gustav is skilled in their use. However, he has met with the current head master/mistress of Hogwarts, and has shown that he is well aware that such magic is forbidden. He has stated, quite definitively, his willingness to abide by all rules and regulations of the school, and of the new nation he finds himself in.<br/><br/>He has a fur-lined cloak and blood red robe from his old school.<br/></div></div></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Alphonse Lanselot</div><div class="spoiler_body">-Pure blood, one generation.<br/>Age: 17 (Birthday: December 2nd)<br/>Year: 4th<br/>House: Hufflepuff<br/>Classes Taken: Astronomy, Charms, Defense Against the Dark Arts, Herbology, History of Magic, Potions, Transfiguration, Care of Magical Creatures.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Quoted stats from earlier</div><div class="spoiler_body">Agility 3<br/>Animal Handling 4 Ride 1B, Train 1B<br/>Athletics 3<br/>Awareness  3<br/>Cunning  2<br/>Deception 2<br/>Endurance 4 Resilience 1B<br/>Fighting  2<br/>Knowledge  3<br/>Magical Expertise 3<br/>Magical Projection 3<br/>Magical Studies 3<br/>Marksmanship 2<br/>Persuasion 2 Charm 1B<br/>Reflexes 3 Quickness 1B<br/>Status 2<br/>Stealth 2<br/>Will 3 Dedication 1B<br/><br/>Qualities: Night Eyes, Animal Cohort<br/>Drawbacks: None<br/><br/>Intrigue Defense: 4<br/>Composure: 9<br/>Combat Defense: 6<br/>Health: 12<br/>Passive Resistance: 16/12<br/>Damage: 2/1/4<br/>Movement: 4 yards<br/>Sprint: 16 yards<br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Fluffy bits!</div><div class="spoiler_body">Name: Alphonse "Al" Lanselot<br/>Age: 17<br/>Sexuality: heterosexual male<br/><br/>Height: 5'8<br/>Weight: 220 lbs<br/>Build: Wiry<br/>Eyes: Brown<br/>Hair: Brown<br/><br/>Wand: Nine inch long standard chestnut wand, core material is griffin feathers from Belda and Obda. This wand is particularly well suited for Alphonse, because of the personal connection he has with the animals providing the core material. It makes for a good defensive wand, but can be difficult to properly wield.<br/><br/>Personality: A wild child with a Fae demeanor, Alphonse` loves animals and the wilderness, where he is most at home. He has a tendency to speak his mind, and is very innocent, but not naive. He is slow to trust others, but when he comes to like a person, he is a fierce guardian of them, and not to be trifled with. <br/><br/>History: His parents have, for the longest of times, worked at a small ranch where they breed Griffins, and where they also teach wizards and witches how to handle them and ride them.  They also breed Krups, Kneazles, and many others, in addition to running a magical veterinarian service.<br/><br/>It is no shock, then, to see that Alphonse has a gift when it comes to animals. He understands them on an intuitive level, and much time spent amongst the animal kingdom has resulted in having a wild streak, and being a bit wary of his fellow man.<br/><br/>He spent much time as a child being taken care of by Belda and Obda (female and male, respectively), griffins that had been at the ranch for a long time, and which were personally owned by his parents. Belda loved to nurture him and take him for flights, even as a young child, and the mother griffin considers him one of her own.<br/><br/>He had a special request of Ollivander for when it came time to make his wand. He brought with him feathers from Belda and Obda, and wished for a wand to be specially made. His parents were supportive of this, and although it was highly unorthodox, the wandmaker acquiesced, as he could tell the significant bonds the child had with these animals, not to mention their own magical nature, would make for a well-suited wand. <br/><br/>He is known as something of a trouble maker around the school. He has never gotten into serious trouble, but does spend a lot of time in detention, because of his rambunctious nature. <br/><br/>When he grows up, he wants to work with dragons. <br/><br/>Familiar: A half-lynx half-kneazle named Memento Mori, typically referred to as Mori (http://upload.wikimedia.org/wikipedia/commons/thumb/6/68/Lynx_lynx_poing.jpg/220px-Lynx_lynx_poing.jpg). A very large and predatory feline that is very protective of its master. Mori listens well to verbal commands from Al, though, and has never caused problems (though it's certainly frightened a few people over the years). <br/><br/>Mori has been allowed into the school as Alphonse's familiar on several factors: Technicality (being that even if it is a large cat, it is still a feline), the fact that his parents are well respected members of the magical community and carefully bred Mori themselves, and the fact that Alphonse has been able to demonstrate to the school staff that he is capable of handling the animal without difficulty. <br/></div></div><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Memento Mori The Familiar's Stats</div><div class="spoiler_body">Agility 4<br/>Athletics 3 Climb 3B, Jump 2B<br/>Awareness 3 Notice 2B, Empathy 1B<br/>Cunning 2<br/>Endurance 2<br/>Fighting 3<br/>Reflexes 4<br/>Stealth 4 Sneak 1B<br/><br/>1 DP<br/><br/>Dmg if in combat alone: 2<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Memento Mori, moments before devouring a large hare</div><div class="spoiler_body">(http://www.innovaclub.net/SMF-Board/index.php?action=dlattach;topic=11611.0;attach=15517;image)<br/></div></div></div></div></div></div>