<div class="floatleft">(http://i926.photobucket.com/albums/ad107/zamerageus/0d7f7282af92913a87092ca7d8dc9606564281bb.jpg)</div><tt class="bbc_tt">Name     Seth the Cold<br/>Level    2<br/>EXP      0<br/>HP       22 (50%)<br/>Class: Mage<br/>STR  - 02 (00%)    DEF  - 01 (10%)<br/>MAG  - 08 (70%)    RES  - 05 (60%)<br/>SKI  - 06 (40%)    SPD  - 05 (40%)<br/>LUC  - 04 (30%)    MOV  - 5 +0<br/>CON  - 5           AID  - 4 +0<br/><br/>Bonus Stats: DEF, SPD, MAG, LUK<br/>Weapon Proficiency: Anima (D), Wind (C)<br/>Affinity: Water<br/><br/>Inventory:<br/>  Name            Type ( ) RNG  WT  MT  HIT  CR  QL<br/> - Wind           Wind (E) 1-2  05  02  100  02  40<br/> - Vulnerary (3)       (E) 1-1  00  00  000  00  00<br/> -<br/> -<br/><br/>Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva  Crt  AS  Ql<br/> - Wind           1-2  009  111  003  004  00  40<br/> -<br/> -<br/> -<br/><br/>Skills: ---<br/>Character Skill-  <br/>Vantage<br/>Passive Effect<br/>When an enemy attacks you on their turn, if you have a higher Speed, you get to attack first.<br/><br/>Class Skill-<br/>Levitation<br/>Passive Effect<br/>Characters with this skill can move unhindered across muddy terrain in rain, snowy terrain, and sand.<br/>However, Forests and Mountains still pose a problem, and characters with this skill can't end their turn<br/>on any terrain with Water (although that they can traverse without penalty until ending)<br/><br/>Personal Skills-<br/>Cold Climate- +2exp pool, when fighting in the rainy or snowy weather<br/>Cold Comfort- +2 Attack Skill, when fighting in the rainy or snowy weather<br/><br/>Heat Exhaustion- -15 Evasion when fighting in the desert</tt>