<div class="floatleft">(https://s-media-cache-ak0.pinimg.com/736x/f0/05/b1/f005b18e62eebe41e2f7a4b6d7b42a15.jpg)<br/><em>except the legs; he's all human;<br/>I'll fix that later</em></div><strong>Name:</strong>Auren Avramitru<br/><strong>Age:</strong>49<br/><strong>Race:</strong>Agathion-blooded Aasimar<br/><strong>Class:</strong>Oracle<br/><strong>Deity:</strong>Cayden Cailean<br/><strong>Orientation:</strong>Homosexual<br/><strong>Height:</strong>6'<br/><strong>Background:</strong>Born to unknown parents, of possible celestial or sylvan ancestry, Auren was found by a young couple of Sarkoris descent, on a particularly dark, starless night, who saw this as a sign that the boy, whom they named Auren, was always destined for great things, good or bad. Whether cursed or blessed by the empyreal lord of stars and aurorae, Pulura, the ancestral deity of his family, the boy was sure to live in interesting times. What his parents had always feared though was that it was a bad omen -- that the boy, devoid of the goddess' starlit protection, would meet his doom sooner rather than later. They did their best to prevent anything from happening to him. They settled down in a remote, safe area, near the Valashmai Jungle. They kept him from as any possible danger. They tried to control every aspect of his life, always ready to circumvent the prophecy they saw in the stars... or their lack of at the very night he was born. This, however, backfired as the boy, possessed of an agathion's divine spark and curiosity of an explorer, craved nothing more than to explore, discover and fight the good fight against the demons that claimed his ancestral homeland, of which he heard a lot in his father's stories. He had always been close to the natural world and its spirits -- be it thanks to his celestial heritage, or another divine boon. He often heard the whispers of these spirits. Their whispers finally pushed him to what he had always wanted to do. And so he rebelled. At first, it was just small things, like venturing into the jungle unaccompanied, but seeing that it did nothing, or even that his parents were even more protective than usual, he decided to run away and never look back. Gathering all he could he escaped the town with a help of a newly-ordained priest of Cayden Cailean. The tales he heard about the Drunken Hero filled him with courage and motivation to follow in his footsteps. For a time, he even worked with the god's clergy and it was there that he discovered that he could perform small miracles -- even though he was never ordained a cleric. He probably would have followed that path if not for the orc invasion. He fought against them -- quite valiantly, some might even say. The truth is, wars breeds atrocity and rarely is there any valiant or heroic side. Auren's friends from the temple were almost all slain -- but the gods did not let him die that day. He managed to escape with his current lover. While running away, they stumbled upon a group of mortally wounded, both human and orc, but Auren, knowing full well that any time wasted on helping them would probably doom their chance at freedom, urged to press forward. When his lover refused, insisting that they needed to help them in any way they could, Auren, furious, knocked him unconscious and fleed. For that of cowardice he was struck down, cursed by a divinity he was not sure of -- was it his patron god, Cayden Cailean? -- and laid upon a geas of hospitality and never refusing to help and heal a person who'd ask for it. Both Auren and his lover were caught and taken captive, but Auren never saw his lover's face again. Auren himself was first sold to fight as a gladiator in the pits, and then, when his healing talents were discovered in the arena, claimed as a personal slave of the two rulers of Ilsurian: the brothers Mako and Mazof, the warchief and the overseer of Ilsurian respectively, who came to rely on their aasimar slave's healing hands, spells and sometimes even councel, perhaps a little bit too much. While Auren still harbors hatred in his heart towards his occupants, it has lessened somehow -- although he will never admit that it had. He still abhors his orcish masters' bloodlust-driven, violent ways but deep inside him, he is attracted to their strong and indomitable physique and thrilled at the thought of serving such dominant masters in all the ways they require of him. He is deeply torn between all these thoughts -- it feels like he is leaving behind everything that he once fought for, and yet... his body craves this kind of attention. Auren has never forgotten what freedom tastes like however, and so every day he prays to Cayden Cailean for the moment when he will finally be able to redeem himself and prove the hero that he truly is -- and free himself and others.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Auren</div><div class="spoiler_body"><strong>Agathion-Blooded Aasimar Dual-Cursed Oracle of Life <em>(Spirit Guide)</em></strong> 1<br/><strong>CG</strong> Medium Outsider (human, native)<br/><strong>Init</strong> +0; <strong>Senses</strong> darkvision 60 ft.; Perception +2<br/><strong>AC</strong> 17, <strong>touch</strong> 10, <strong>flat-footed</strong> 17 (+0 Dex, +5 armor, +2 shield)<br/><strong>hp </strong>10 (d8+Con)<br/><strong>Fort</strong> +2, <strong>Ref </strong>+0, <strong>Will</strong> +0; +2 vs death effects, energy drain, negative energy, and spells and spell-like abilities of necromancy schools <br/><strong>Resist</strong> negative energy 5<br/><strong>Speed</strong> 30 ft.<br/><strong>Melee</strong>  +2 longspear (1d8+3; x3), +2 morningstar (1d8+2; x2), +2 dagger (1d4+2;19-20/x2)<br/><strong>Ranged</strong> +0 sling (1d4+2; x2)<br/><strong>Special Attacks</strong>  channel (1d6; 7/day), lay on hands (1d6; 7/day), orisons, revelations<br/><strong>Oracle Spells Known</strong> (CL 1st; concentration +7)<br/><strong>1st</strong> (5/day)—<em>command, cure light wounds, sanctuary</em><br/><strong>0</strong> (at will)—<em>cleanse of alcohol, create water, ghost sound, guidance, light, mage hand</em><br/><strong>Str</strong> 14/+2, <strong>Dex</strong> 10/0, <strong>Con</strong> 14/+2, <strong>Int</strong> 10/0, <strong>Wis</strong> 7/-2, <strong>Cha</strong> 22/+6<br/><strong>Base Atk</strong> +0; <strong>CMB</strong> +2; <strong>CMD</strong> 12<br/><strong>Feats</strong>  1. Fey Foundling<br/><strong>Traits</strong> Sacred Conduit, Valashmai Veteran<br/><strong>Skills</strong> Diplomacy 1 (+10), Knowledge (nature) 1 (+1), Knowledge (religion) 1 (+4), Perception 1 (+2), Sense Motive 0 (+0), Survival 0 (-1)<br/><strong>Background</strong> Skills Linguistics 1 (+3), Profession (brewer) 1 (+2)<br/><strong>Favoured Class</strong> Oracle 1 (+1/2 to Channel)<br/><strong>Languages</strong>  Celestial, Common, Orcish, Sylvan<br/><strong>SQ</strong> deathless spirit, dual-cursed (merciful; haunted), scion of humanity, truespeaker, variant channeling (ale/wine)<br/><strong>Equipment</strong> courier’s outfit (tear away clothing), longspear, morningstar, dagger, sling, 100 bullets, heavy steel shield, scale mail, dice and cards, signet ring, 10 doses of cologne, healer’s kit, a bottle of good wine<br/></div></div>