Claire briefly looked at the magical girl on their team before stepping over the incinerated flesh on the floor. Likely wondering about the lack of a comment regarding the 99% who cannot summon flames from the palms of their hands. Undoubtedly though, the armored savage appreciated walking on a road paved by the corpses of the dominated! The connoisseur of carnage also appreciated Nanami's good manners of distributing only the finest violence. The several seconds the helmet's vision spent glued itself onto the scene spoke more than pages of well-worn paper will.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Claire moves to H15 and pulls out a magical marker. He displays it to the Fighter @ G15.<br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">nerdery</div><div class="spoiler_body">Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva Crt  AS  DG  Ql<br/> - Iron Lance      1   015  090  009 003  04  01  34<br/> - Vulnerary                                      03<br/><br/>Skills:<br/>Character Skill: <br/><strong>Renewal</strong> - Passive Effect / At the start of each Player turn, you regain HP equal to 1/10 of your Maximum HP.<br/><br/>Class Skill:<br/><strong>Armoured</strong> - Passive Effect / Any attack that would only deal 1 through 6 damage, no matter the source, the damage is reduced to 0.<br/><strong>Hold The Line</strong> - Activated Effect / If the character with this skill hasn't used any of their MOV points this turn, they can choose to spend all their MOV to remain in place, and prevent the enemy from entering melee range with the character until the start of the character's next round.<br/><br/>Personal Skills:<br/><strong>Hold the ****ing Line!</strong> - Claire is a knight bent on dedicating the **** out of his life to defending a cause. / If the character is within 3 spaces of Allied Units, +2 Defense / Resistance<br/><strong>Stirring Blood</strong> - Unless the enemy is another chivalrous knight to duel sportingly with. / If the character is fighting [Knight] or their Promotions, +10 Critical<br/><br/><strong>Portable Oven</strong> - Metal is an excellent conductor of heat. Claire is covered in metal. / If the character is wielding [Fire], +10 Enemy Critical[/tt]<br/><br/>hit = 90-6-10= 74 to hit (50!)<br/>crit = 3-2 = 1 to crit!<br/>dmg = 15-3-1 = 11.<br/><br/>Fighter loses 11 HP! Fighter @ G15 has 14 HP left!<br/><br/>counterattack!<br/>hit = 82 + 10 - 9 = 61 to hit claire (80!)<br/>crit = 1 - 1 = nothin'<br/></div></div>And scribbles "PEENUS" on his cheek. Tears well up in Fighter's eyes from the bullying, but Claire feels no remorse! <strong>Fighter @ G15 is now at 14/25 HP!</strong><br/></div></div><br/>The evil knight, consigned to his duty of sending as many unrepentant sons of respectable women into the depths of hell rushes and tackles the axe-wielder in front into the wall! Bits of rubble and dust crumble from the architecture as Claire breaks away from the clearly dazed man, intending to hold as an extra wall in the castle.<br/><br/>He bets he'll last longer, anyway!