<div align="center"><strong>Chapter 3: Eviction</strong><br/>[Ruined fort near the village of Valence, Kingdom of Alaqant]</div><br/>After a good night's rest and with the blessing of the people of Valence, Alice moves northwest with her friends to see if they can end the bandit and deserter menace once and for all.  Perhaps with the loot they reclaim they may have the resources to form an armed band to march across Alaqant and find someway to return home before the enemy King conquers their homeland.<br/><br/>The fort is in disrepair as the elder mentioned, and without the aid of a front gate the party is able to move on the entrance and challenge the enemy for control of the keep.  Behind the fort however appears a lone wanderer, who sees his opportunity to sneak in through the back door and wreak havoc in the jails while the enemy is busy with the main assault.  The bandits have no where to run to, but are more dangerous than before because of it.  The party may need some help...<br/><br/>Objectives: Rout the enemy, freeing their prisoners and taking the keep's treasures from them.<br/>Notes: G2 Bandit has a Door key with 2 uses, and tiles H2 and F7 are locked.<br/><br/>(http://i.imgur.com/nYlRC.png)<br/>(http://i.imgur.com/v1fQ9.png)