Oh, there was a point in being human; flexibility and power. Only humans could reach the top levels of a class, of all classes. Only humans could dual or multiclass. Your 'Level to 2 and take a level in mage' actually didn't work; you chose ALL your classes at 1st, IIRC, and divided gained experience between your two (or more!) classes. Which could level at different rates. So, say I start as a Fighter/Druid... I could be a 3 Fighter/2 Druid, and, with the same amount of experience, we could have a 6 Thief. Or the Mage would be level 4.<br/><br/>And don't get me started on THAC0 and such. "Wait, do I want to roll high, or low?" "Depends on what you're rolling for." "Umm... What AM I rolling for?" =P 3E's so simple; it's all modular, it's all standardized, and has the easiest way to teach someone the basic rules: "Roll this 20 sided die, add the number it shows to one of the numbers on your character sheet. If your number beats the DM's number, good things happen for you. Otherwise, bad things happen."