One of the reasons I really like what Skynet did with the Countess is that while she's very powerful for her PL, if she's out in the open Calanthe is an almost picture-perfect counter to her abilities. Hypnotic gaze? Depends on sight. Illusion powers? Countered by blindsense. Antimagic? Calanthe's powers are all divine-or-bloodline-derived. Insubstantiality? Holy Avenger don't care. Grab and drain? Fire Aura will make that very unpleasant. Wealth and influence? Won't help much against a holy order.<br/><br/>Calanthe can totally take her on in a straight fight. Thus, Piroska's game is trying to make sure that a straight fight never, ever happens, which is<em>very</em>much a vampire thing. :D<br/><br/>Edit: But that wasn't what you asked! Hmm. After breaking out of the dungeon, Calanthe engaged in some careful sabotage of the old castle's supports (the Countess' previous castle was old and decaying; perfect aesthetically but a lot more fragile than her current one, which Toph-o-vision is perfect for figuring out), before confronting the coven. It was a short fight, but entertaining; they really brought down the house!