<strong>"Why not both?"</strong>Jonas suggests.<strong>"A lot of people will still be coping with... the issues at hand. We can begin the quests while still taking time to rest. If we can complete enough quests, we'll be able to level up and a rest afterward will let everyone regain daily resources."</strong>He tries to placate Ren while also getting the point across that rest is integral to a body's health.<strong>"I may be... less than normal, but I too need time to come to grips with the fact that our life is now digital and it may very well be that we never see things through our own eyes again. Is this not only rational? You are acting as if speed matters. Tomorrow will come, but we need not rush to battle. It may very well be weeks or months until we reach that level and I would prefer to do so safely... who knows if even the resurrective magics of the game can bring one back. The finality of death may be absolute, and it is far easier to find here than in the waking world."</strong>It was a rare introspective on his parts, and one of his more emotive outbursts in recent memory, both real and electronic.<strong>"Please. Let us cease the fighting for today, and find a modicum of rest. Surely some of these quests are non-combative? Bring me that stick over there, take this to a shopkeeper, go and listen to a long narrative story... yes?"</strong>