Wands<br/><br/>While there are some great sites for wand customization, I wanted to add some mechanics to allow for at least one more option.  This is optional.<br/><br/>Light: Your wand is small and lightweight, even for wands.  +1 initiative when drawing your wand, -1 affects rolls<br/><br/>Narrow: Your wand is long and thin, perhaps slightly frail.  +1 rays, -1 fighting<br/><br/>Standard: Your wand is of expected length and thickness.  This is the default trait.  No bonuses or penalties.<br/><br/>Stout: You have a short, thick wand.  -1 rays, + fighting<br/><br/>Unwieldy: Your wand is large and heavy, but holds considerable power.  -1 to initiative and -1 to rays, +1 to affects rolls.<br/><br/>Warped: Your wand has knots in it that interfere with casting, and builds up magical energy.  -1 to all casting rolls, 1 in 6 chance to add +2 to affect rolls.