<strong>Name;</strong>Isi Smith<br/><strong>Location; </strong>The Line, Bridge, Galley and just outside.<br/><strong>Tagged;</strong>Anyone on the bridge, anyone heading from The Line into town.  Open.<br/><hr/><br/><div class="floatleft">(http://www.zen90682.zen.co.uk/fireflyisi.jpg) <br/><br/><br/><br/>XP - 0<br/><br/><br/>Character sheet:<br/><br/><div class="floatleft">(http://www.zen90682.zen.co.uk/fireflyisi.jpg)</div><strong>Name</strong>: Isobel Smith (real name Isolde Lenore Rebecca Black)<br/><br/><strong>Age</strong>: 26<br/><br/><strong>Position</strong>: Passenger and career criminal<br/>Isi has a knack for property, mainly other people's. She is quiet, sneaky, underhand, has an amazing capacity for coming by things that she shouldn't and finding herself in places that she has no place being.<br/><br/><strong>Background</strong>: Born on Ariel to a lower class family Isi found herself orphaned and being faced with being fostered by the time she was eight following a house fire that killed her parents and her sister. At least officially. Isi was sleeping over at a friends house that evening and there are rumours on the street that her family were killed by 'men in black' who took a large bundle away with them before torching the house. Rumours that Isi herself has long put behind her.<br/><br/>She didn't take to the idea of being fostered, ran away and found herself living by her wits on the streets. Not an easy thing to do in a high tech society, yet she fell on her feet meeting up with a gang of other street kids who helped her to learn the skills and knowledge she would need to stay ahead of the system.<br/><br/>Her formative years were spent learning to beg, scrounge, lie, cheat, steal, conceal, open locks, sneak, hack and more importantly either stay well ahead of trouble or hit very hard and very fast if it ever does manage to catch up.<br/><br/>By the time Isi was sixteen she was recruited into a more organized criminal gang as a runner and courier, once her skill at opening doors and squeezing through tight spaces was known she was recruited for more and more dangerous jobs till she found herself in the wrong place at the wrong time with the wrong credit chip and no way to deny it.<br/><br/>Sentenced to fifteen years shortly after her nineteenth birthday she found herself inside and behind bars.<br/><br/>Prison was a revelation to Isi, she had time to hone her abilities, especially hacking and escapology. Absorbing all the knowledge and skills from the other inmates that she could. By the time she was out five years later for good behaviour she was more accomplished than she had ever thought possible and set about putting those skills to work for herself rather than a gang.<br/><br/>The latest heist however was a little too big, too hot and Isi has found herself on the 'Most Wanted' list of not only the local police, but the Alliance military as well as one of the more vicious local Arial criminal gangs the 'Talons'. The idea of spending some time in space with her ill gotten gains is suddenly very appealing and she has been travelling for a few months since.<br/><br/>Isi is hyper-flexible in a large number of her joints which added to being fairly small and very skinny gives her somewhat of an advantage at slipping bonds and escaping from restraint as well as fitting in confined spaces.<br/><br/><br/><strong>Personality</strong>: Isi is generally quiet and observant, she looks for the main chance. She is a good judge of character and chooses who she should open up to well. When she does open up she is friendly and though guarded, quite pleasant to be around if you can handle her dark and sarcastic sense of humour. She is shrewd and careful and likes to be sure and plan things before acting if she can.<br/><br/>Isi tends towards dark colours of clothing and is fussy about the personality of those she would choose to take to bed, if not their physical gender. She is not one to rush things and can be too cerebral about love, always wanting to make sure she has an escape plan.<br/><br/>Isi tends to avoid fighting if she can, its not her thing, she senses her own mortality and fragility and knows that such ephemeral things as 'life' can be so easily taken away from you if you are not careful.<br/><br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> player information</div><div class="spoiler_body"><strong>Scenes I’d like to see my character participate in:</strong><br/>Isi is quiet and sneaky, a professional thief she would be best be employed as an adjunct to the shore party once the others in the crew are aware of her past,  a facilitator. She isn't fond of being in the line of fire however and will likely need a lot of convincing that going along on anything particularly dangerous is a good idea.<br/><br/><strong>Are you familiar with the works of Shan’Yu?</strong><br/>I am not against a little BDSM and can switch, though I don't see what's so wrong with loving relationships and or just plain fun sex.<br/><br/>Violent rape outright repulses me. Seduction can be fun of course. <br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button"> attributes and skills</div><div class="spoiler_body"><table class="bbc_table"><tbody><tr><td><strong>Physical</strong></td><td><strong>Social</strong></td><td><strong>Mental</strong></td></tr><tr><td>Strength 1</td><td>Presence 2</td><td>Knowledge 3</td></tr><tr><td>Dexterity 5</td><td>Manipulation 3</td><td>Wits 4</td></tr><tr><td>Stamina 1</td><td>Composure 2</td><td>Perception 3</td></tr></tbody></table><br/>Melee 0  Archery 0  Throwing 0  Brawl 1  Dodge 2  Gunslinger 0  Rifles 0  Heavy weapons 0 <br/>Stealth 3  Athletics   Alertness 3  Survival 1  Riding 0  Driving 0 <br/>Empathy 1  Subterfuge 3  Intimidation 0  Socialize 2  Seduction 0  Etiquette 1   <br/>Medic 0  Merchant 1  Pilot 0  Mechanic 1  Hacking 2  Petty crime 3<br/>Pain-Tolerance 0   Spacer 0  Escapology 2<br/><br/></div></div> <br/> <br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Relationships with other characters</div><div class="spoiler_body"><strong>The Line</strong> (Ship)<br/>The ship (and its crew) are a means to an end for now. Helping Isi to stay ahead of the various groups that are seeking her<br/><br/><br/>(Crew included to be filled in later when Isi has really had a chance to meet them and come to know them)<br/><br/><strong>Braxton Early</strong>(Captain)<br/><br/><strong>Richard Dawson</strong> (First Mate)<br/><br/><strong>Lance Daniels</strong> (Engineer)<br/><br/><strong>Keridwyn "Keri" Jones</strong> (Pilot)<br/><br/><strong>Mya Richone</strong> (Ships’s surgeon)<br/><br/><strong>Girias "Cookie" Bomban</strong> (Grunt)<br/><br/><strong>Sue</strong> (Cook &amp; Grunt)<br/><br/><strong>Philemon "Phil" Adricus</strong> (Scoundrel)<br/><br/><strong>Elfi</strong> (Ship’s slave)<br/><br/><strong>Serenity Sun Kwan</strong> (Companion)<br/><br/><br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Personal Items</div><div class="spoiler_body">Isi tends to appear as if she is travelling light, a shoulder bag with a change of clothes, a portable slab mini terminal and a set of electronics tools. However she tends to keep a number of other items on her concealed in various places. These include a wireless multicuff key in a boot, memory metal lockpicks in the underwire of her bra and a full set in the heel of her left boot, and several other small electronics entry tools disguised as various small items, mostly makeup and other girlie things.<br/><br/>She dresses in dark muted colours and practical clothing most of the time, passing herself off a drifter wanting to see the verse.<br/><br/></div></div></div>