Sorry to see this go, although I would of been more active, I think, if there had been more to respond to... keeping characters in large groups is often a brake on a game because you're invaribly waiting on someone who has a fast placed RL, just doesn't have the interest or drops without saying anything to anyone. Things, in a game like this, are usually better if they can split off into pairs or threes to do exploring. On the down side, that is multitudes more difficult for a GM to keep up with and handle.<br/><br/>Through no fault of anyone here, I will not be coming back for a reboot. I enjoyed the game and everyone who played, but I think the idea is just too big to succeed in this format.<br/><br/>Thanks fr a fun time!