I edited my earlier posts Blinkin, I did all rolls needed on E's dice roller and provided links to them at end of my post. Now only skills what I did not roll was bluff check for Hatch'net hide the fact that he is about to attack and throw you. Comet Throw is maneuver from 3.5 supplement known as book of nine swords, considering you have swordsage level with your char your familiar of the book very least. Comet throw allows perform a throw action by rolling trip check vs you (and I rolled both for Hatch'net and for your char, Hatch'net got grossly past 20 and you rolled 10 without any modifiers on it as I am not sure of your Str or Dex mod).<br/><br/>Now the bluff check what Hatch'net used (he rolled 23), can be considered as doing a feint; basically make you drop guard and not be aware attack is coming. It's kind of same as taking poker face to hide your motive. Anyways Hatch'net can move 30'ft in single move action (even on breastplate, it's heavily enchanted to be light weight) and room is 40'ft long (the room was never given exact measure in size in novels so I just swing in it). Now he does not stand back against the wall of the oval room while moving around and there is 5'ft empty space before entrance before the seats.<br/><br/>So he can go between front rows and back rows in single move action if he happens to be near same line as the student.<br/><br/>Anyways sorry again for whole mess everyone, I just thought Hatch'net does not hesitate punishing a student (either punching or throwing them) when they make very wrong answers for his questions. Wrong answers do not get punishment but any answers which Hatch'net views very bad (basically anything what goes against drow culture, Lolth or anything to diminish brainwashing what he does on students to become hateful warriors) gets physical painful lesson for said student.<br/><br/>In future I keep in mind students may want dodge or slip away from physical assaults from Hatch'net but he is persistent sort :P.