A new day, a new battle. This time there were bandits to kill much like last time, and the time before that time. Miranda was however excited by the change in scenery, as apparrently the bandits had their own castle. Truthfully, it was merely a fort in disrepair, but a castle's spirit was not so easily broken by age and improper building materials. No, indeed, this was a fortress of evil, and they stood at it's ebon gates.<br/><br/>Well, it was dramatic enough. There were already sentries posted to meet them, and Sir Huge had engaged one already! Dutifully, Miranda sallies forth to strike the other with her new weapon. He replies, but his inferior lance is no match for the might of choppy axes.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body"><tt class="bbc_tt">Miranda sallies forth to L-11 and attacks the soldier at K-11 with her iron axe.<br/>Needs 106, rolls 38, hit. Fourteen damage.<br/>Soldier counterattacks, needs 60, rolls 72, miss.<br/><br/>Battle Inventory:<br/>  Name            Rng Atk Hit Eva Crt AS Ql<br/> -Iron Axe         1   18  85  15   2  7 45<br/> -Hatchet         1-2  14  95  15   7  7 24<br/> -Vulnerary       --- --- --- --- --- --  3<br/><br/>Skills=<br/>Class Skill: -<br/>Character Skill: Fortune<br/><br/>Personal Skill: "I'm bound to hit somebody! X3" +15% Hit Rate if 3 or more enemies within 3 squares<br/>Personal Fault: Easily Shaken: -1 move on turns an ally is reduced to 0hp</tt></div></div>