You figure out what you want to do.<br/><br/>You build up a pool of dice based on that action.<br/><br/>You pick out two dice and let that sum be your TOTAL, with one other die, the number on which is unimportant but you want the sides of the die to be high, as an EFFECT DIE.<br/><br/>A reaction roll is made to try to counter you, either from the doom pool or by the character that you're doing something to, if that character doesn't want you to do something.<br/><br/>Now, an ASSET is something that helps you.  A COMPLICATION is something that hurts another character.  STRESS is effectively damage done to either Physical, Mental, or Emotional, and if you exceed d12, the target gets STRESSED OUT, unable to take further actions.<br/><br/>Does that clear some things up?