<div class="floatright">(http://31.media.tumblr.com/67520ac45b889c5c31c18c4269fcfc4f/tumblr_mj3x44rJ4X1s6bxzqo1_500.jpg)</div><strong>Name:</strong>Igrane Aersirblod<br/><strong>Race:</strong>Angel-blooded Aasimar (http://www.d20pfsrd.com/races/other-races/featured-races/arg-aasimar)<br/><strong>Class:</strong>Viking (http://www.d20pfsrd.com/classes/core-classes/fighter/archetypes/paizo---fighter-archetypes/viking) (fighter w/ Archetype)<br/><strong>Level:</strong>5<br/><strong>Alignment:</strong>Chaotic Good<br/><hr/>.<br/><span class="bbc_u"><strong>ABILITY SCORES</strong></span><br/><table class="bbc_table"><tbody><tr><td><strong>Str 18(+4)</strong></td><td>16+2 Racial</td></tr><tr><td><strong>Int 12(+1)</strong></td><td>12</td></tr><tr><td><strong>Wis 12(+1)</strong></td><td>12</td></tr><tr><td><strong>Con 13(+1)</strong></td><td>13</td></tr><tr><td><strong>Dex 15(+2)</strong></td><td>14+1 @ 4<sup>th</sup> level</td></tr><tr><td><strong>Cha 13(+1)</strong></td><td>11+2 Racial</td></tr></tbody></table><hr/><strong>HP:</strong>37 (10+4*5.5+5 Con)<br/><strong>HD:</strong>d10<br/><strong>Base speed:</strong>30'<br/><hr/><strong>Normal AC:</strong>12+ (10+? Armor+? Shield+2 Dex)<br/>.<strong>Touch AC:</strong><br/>.<strong>Flat footed AC:</strong><br/>.<strong>Armour check penalty:</strong><br/>.<strong>Max dexterity bonus:</strong><br/>.<strong>Spell failure chance:</strong><br/><strong>SR/DR:</strong>NA<br/><hr/><strong> +5 BAB</strong><br/>.<strong>Melee:</strong>+9 | Two-Weapon +7/+7<br/>.<strong>Ranged:</strong>+7<br/>.<strong>CMB:</strong>+9<br/>.<strong>CMD:</strong>21<br/><hr/>.<strong>SAVES</strong><br/><strong>Fortitude save:</strong>+6<br/><strong>Reflex save:</strong>+3<br/><strong>Will save:</strong>+2<br/><strong>Resistances:</strong>Acid 5, Cold 5 and Electricity 5.<br/><br/><hr/><strong>TRAITS</strong><br/><table class="bbc_table"><tbody><tr><td>1. Bastard; +1 to Sense Motive and its now a Class Skill (http://www.d20pfsrd.com/traits/social-traits/bastard)<br/></td><td></td><td>Social Trait</td></tr><tr><td>2. Viking Blood: +1 to Intimidate and its now a Class Skill (http://www.d20pfsrd.com/traits/regional-traits/viking-blood-regional-lands-of-the-linnorm-kings)</td><td></td><td>Regional Trait</td></tr></tbody></table>.<br/><strong>RACIAL FEATURES</strong>modified to reflect being an Angelkin Aasimar<br/><strong>Ability Score Racial Traits:</strong>Angelkind Aasimars are insightful, confident, and personable. They gain +2 Strength and +2 Charisma.<br/><strong>Type:</strong>Aasimars are outsiders with the native subtype.<br/><strong>Size:</strong>Aasimars are Medium creatures and thus have no bonuses or penalties due to their size.<br/><strong>Base Speed:</strong>Aasimars have a base speed of 30 feet.<br/><strong>Languages:</strong>Common, Celestial, Draconic, Elven &amp;amp;amp;amp;amp;amp;amp; Dwarven<br/>Aasimars begin play speaking Common and Celestial. Aasimars with high Intelligence scores can choose from the following languages: Draconic, Dwarven, Elven, Gnome, Halfling, and Sylvan.<br/><strong>Celestial Resistance:</strong>Aasimars have acid resistance 5, cold resistance 5, and electricity resistance 5.<br/><strong>Truespeaker:</strong>There are some aasimars whose language transcends all boundaries. They gain a +2 bonus on Linguistics and Sense Motive checks, and they learn two languages each time they gain a rank in Linguistics. This racial trait replaces skilled.<br/><strong>Spell-Like Ability (Sp):</strong>Aasimars can use Alter Self once per day as a spell-like ability (caster level equal to the aasimar's class level).<br/><strong>Darkvision:</strong>Aasimar have darkvision 60 ft. (they can see perfectly in the dark up to 60 feet.)<br/><br/>.<br/><strong>CLASS FEATURES</strong>Fighter modified by Viking Archetype<br/><strong>Weapon Proficiency</strong><br/>A fighter is proficient with all simple and martial weapons and with<del>all</del>armor (<del>heavy</del>, light, and medium) and shields (<del>including tower shields</del>).<br/>A viking is not proficient with heavy armor or tower shields.<br/><strong>Bonus Feats:</strong>3 (1<sup>st</sup>, 2<sup>nd</sup>and 4<sup>th</sup>)<br/><strong>Fearsome (Ex)</strong><br/>At 2nd level, a viking can make an Intimidate check to demoralize an opponent as a move action. At 10th level, she can do so as a swift action. At 18th level, she can demoralize a foe as a free action once per round.<br/><em>This ability replaces bravery.</em><br/><strong>Shield Defense (Ex)</strong><br/>Starting at 3rd level, a viking learns the art of fighting with a shield. Whenever she is wearing medium, light, or no armor and wielding a shield, the viking's shield bonus to AC increases by 1. Every 4 levels thereafter (7th, 11th, and 15th), this bonus increases by 1.<br/><em>This ability replaces armor training.</em><br/><strong>Berserker (Ex):</strong>Rage at 2nd level<br/>At 4th level, a viking gains the rage ability as the barbarian class feature, but her barbarian level is considered to be her fighter level -3.<br/><em>This ability replaces weapon training 1, 2, 3, and 4.</em><br/>.<br/><strong>FEATS</strong><br/><table class="bbc_table"><tbody><tr><td>1. Angelic Blood (http://www.d20pfsrd.com/feats/racial-feats/angelic-blood-aasimar)</td><td></td><td>1<sup>st</sup> Level </td></tr><tr><td>2. Improved Shield Bash (http://www.d20pfsrd.com/feats/combat-feats/improved-shield-bash-combat---final)</td><td></td><td>1<sup>st</sup> Level Fighter</td></tr><tr><td>3. Shield Focus (http://www.d20pfsrd.com/feats/combat-feats/shield-focus-combat---final)</td><td></td><td>2<sup>nd</sup> Fighter</td></tr><tr><td>4. Intimidating Prowess (http://www.d20pfsrd.com/feats/combat-feats/intimidating-prowess-combat---final)</td><td></td><td>3<sup>rd</sup> Level </td></tr><tr><td>5. Two-Weapon Fighting (http://www.d20pfsrd.com/feats/combat-feats/two-weapon-fighting-combat---final)</td><td></td><td>4<sup>th</sup> Level Fighter</td></tr><tr><td>6. Combat Reflexes (http://www.d20pfsrd.com/feats/combat-feats/combat-reflexes-combat)</td><td></td><td>5<sup>th</sup> Level</td></tr></tbody></table>.<br/><strong>Class skill list with modifier bonus and ranks:</strong><br/>20 Total Skill Points (3 Skill Ranks Per Level+5 Favored Class)<br/><strong>+8 Climb (Str)</strong>(1 Ranks+4 Str+3 Class Skill)<br/><strong>+1 Craft (Int)</strong>(0 Ranks+1 Int)<br/><strong>+4 Handle Animal (Cha)</strong>(0 Ranks+1 Cha+3 Class Skill)<br/><strong>+14 Intimidate (Cha)</strong>(5 Ranks+1 Cha+4 Str+3 Class Skill+1 Trait)<br/><strong>+5 Knowledge (dungeoneering) (Int)</strong>(1 Ranks+1 Int+3 Class Skill)<br/><strong>+5 Knowledge (engineering) (Int)</strong>(1 Ranks+1 Int+3 Class Skill)<br/><strong>+4 Linguistics (Planes) (Int)</strong>(1 Ranks+1 Int+2 Racial)<br/><strong>ut Profession (Wis)</strong>(0 Ranks+1 Wis)<br/><strong>+10 Ride (Dex)</strong>(5 Ranks+2 Dex+3 Class Skill)<br/><strong>+12 Sense Motive (Wis)</strong>(5 Ranks+1 Wis+3 Class Skill+2 Racial+1 Trait)<br/><strong>+6 Survival (Wis)</strong>(2 Ranks+1 Wis+3 Class Skill)<br/><strong>+8 Swim (Str)</strong>(1 Ranks+4 Str+3 Class Skill)<br/><hr/><strong>Coinage:</strong>TBD<br/><strong>Equipped gear:</strong>TBD<br/><strong>Backpacked gear:</strong>TBD<br/><hr/><strong>Appearance:</strong>Igrane has an otherworldly grace and.grim determination that many find off putting but is a source of strength and courage for those who count her as a friend. She is tall, for a woman, has milky white skin and hair like spun gold. Her lean, lithe body is full of an understated power tightly under the constraints of her self discipline. Like a thundercloud about to burst, she carries.about herself am air of imminent violence and deadly purpose. It's a shame really, as her martial demeanor and stern countenance would be so pretty if she loosened up and smiled more.<br/>.<br/><strong>Bio:</strong>Igrane has yet to meet her father, she was.born to a.Shield maiden who only had vague memories of the passionate tryst she'd had on the battlefield with a startlingly powerful and beautiful man.<br/>.<br/>Her mother told her she saw her father in her eyes as her daughter's eyes Perez at her from over the edge of her shield as she trained her in the one art she knew anything about, the art of War Igrane took to it like a fish to water, she had a natural sense of how to read people and divine their intent from subtle shifts of stance and positioning before they launched an attack. It wasn't long before the pair went out marauding with their village's warriors and during a battle in high summer she taught Igrane her final lesson, how to die well. As a Valkyrie came to carry her mother's soul to the Odin hall she felt the Aesir's eyes linger on hers and thought she saw recognition in the Aesir's eyes. Igraine didn't know what to make of it, but knew she wanted more.attention from the celestial shield maidens.<br/>.<br/>With her final tie to the village cut, Igrane took to wandering the land as a free booting sellsword, picking her causes carefully, fighting always for the rights of the oppressed and to end the reign of tyrants. She found she had a gift.for breaking the will of others to fight and in dealing out a good death. She always saw ending a life as a sacred act as she was consigning spirits to their final rest. I didn't hurt that afterwards she fot the time to visit with her 'other family' who at first treated her as a curiosity but later took her measure and found her worthy of her exalted blood. They took to coaching her, teaching her the finer points of the dance of war and the play of death. In exchange, they asked for a favor or two from one more native to this plane then they were.<br/>.<br/>So Igrane's life hasn't been an easy one but she isn't alone, not really. She has.had many adventures and has grown from all of them. She dreams of the day when she has finally earned her wings and can join the ranks of Odin's celestial host.