<div class="floatleft">(http://lh3.ggpht.com/_Xc7dc4TyTWA/Ru8afQdeAKI/AAAAAAAAAFs/AmFa6Ndirf8/%E4%B8%89%E5%9C%8B%E5%BF%9711%E9%A0%AD%E5%83%8F_%E9%83%AD%E5%98%89.jpg)</div><strong>Tatsui</strong><br/><strong>Gender and Preference:</strong>Male, Heterosexual<br/><strong>Class:</strong>Non-Bender<br/><strong>Bounty:</strong>2000<br/><br/><strong>Physical Description:</strong>Tatsui was born to a woman from the Fire Nation and a man from the Earth Kingdom. As such, he is fair, brown-eyed with black hair and in his late twenties. His features are hawkish and angular, with prominent cheek bones and jaw. His hair is long enough to reach down his back though it is most often ineffectively tied up into a headdress. He prefers the clothing of wherever he happens to be, in whatever fashion the situation demands. Though he has always had a preference for neutral colors, since becoming the Blue Spirit he has taken to adorning himself in darker shades of the traditional Water Tribe attire.<br/><br/><strong>Mental Description:</strong>As a fighter, he has honed his mind to be singular and purposeful in every movement. He is methodical and sure with each action and ensures that he will do nothing that he will regret in the future. He is serious, determined, and possessing of a dry wit. In his guise as a simple doctor, he acts clumsy and simple; taking pleasure in the small things and also pretending to be somewhat harmless. Around men he is submissive and non-combative, around women he acts afraid to displease them and overly polite.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">PL 6 (120/120)<br/>(STRENGTH 1 STAMINA 2 AGILITY 6) (FIGHTING 6 DEXTERITY 6) (INTELLIGENCE 4 AWARENESS 5 PRESENCE 4)<br/><br/><strong>Skills:</strong><br/>Acrobatics 10 (+16)<br/>Athletics 2 (+3)<br/>Close Combat: Any 0 (+12)<br/>Deception 2 (+6) [+9 vs. Benders]<br/>Insight 6 (+13) [+15 vs. Benders]<br/>Intimidation 2 (+6) [+9 vs. Benders]<br/>Perception 8 (+13) [+15 vs. Benders]<br/>Persuasion 6 (+10)<br/>Ranged Combat: Any 0 (+6)<br/>Stealth 4 (+10)<br/>Treatment 4 (+10)<br/><br/><strong>Combat Advantages:</strong> Close Attack 6, Fast Grab, Grabbing Finesse, Improved Disarm, Improved Grab, Improved Hold, Improved Trip, Improvised Weapon, Move-by Action, Takedown 2<br/><strong>General Advantages:</strong> Assessment, Fearless<br/><strong>Skill Advantages:</strong> Agile Feint, Favored Foe (Benders)<br/><br/><strong>Powers:</strong><br/><br/><strong>Offense:</strong><br/>Initiative +6<br/>Unarmed +12 (+1 Damage, DC16)<br/><br/><strong>Defenses:</strong><br/>Dodge +10 (DC 20), Parry +10 (DC 20), Toughness +2, Fortitude +2, Will +5<br/><br/><strong>Complications:</strong><br/>Relationship<br/>Reputation<br/>Secret<br/>Honor</div></div>