<strong>Adrian Scarlet</strong>(http://www.myth-weavers.com/sheetview.php?sheetid=690761)<br/><div class="floatleft">(http://i996.photobucket.com/albums/af84/Kazzaroth_photos/Redwizard_zps23dd1ab4.jpg)</div><div class="floatleft"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spells memorized</div><div class="spoiler_body">His spells prepared for today are;<br/>0: Caltropsx3, Silent Portal, Detect Magic, Prestidigitation<br/>1: <del>Mage Armor</del>, Orb of Fire (lesser)x4, Comprehend Language, Benign Transposition<br/>2: Incendiary Slime, Dimension Hop, Mirror Images, Web, Alter Self<br/>3: Mage Armor (mass), Haboob, <del>Dimension Step</del>, Haste, Gaseous Form<br/>4: Solid Fog, Black Tentacles, Dimension Door, Invisibility (improved)<br/></div></div></div><br/><br/>Adrian listened Ghazaala's and Wren's comments and he replied; "The largest spell, solid fog, would cover any tavern's cellar despite hallways as fog would spread out maximum range. However web and black tentacles are only twenty feet or so radius wide. Also the spell which creates sand is not fire spell and not that powerful in one shot but it lasts full eight minutes and harms constantly, but that also is twenty yard radius.<br/><br/>So answer your questions Wren; first case I cannot give any insurances as Ghazaala pointed out I do not know exact structure where wights are. But if wights run into spells they definitely are snared or slowed down but as Ghazaala said earlier they are not bright but not stupid. In second case my spells do not differ between ally nor foe, so it would very much depend blindly bombard the areas where wights are to harm them. In third I am sure if I get wights stuck with my control spells and I land my sand spell, it will kill them slowly.<br/><br/>But I agree it's better nail the door stuck and go report, I just mentioned I can handle sixty or even hundred wights but only if they stumble upon my control spells. It depends rest of you can you kill the wights before spells durations run out. Only what I worry is that we leave and the wights figure out that someone has nailed their secret door and they spill upon the streets. Also what worries me more; is that there are more cellars like these across the city. As after all twenty people around per night for month gives a lot more than sixty or even hundred wights.<br/><br/>But it's pure miracle, or manipulation of skilled necromancer, to control so many blood thirsty wights. As wights are not known for their patience to sit in cellars in middle of thriving living metropolis. They would had more boldly and earlier struck out on live prey on streets. Not to mention they are not that clever undead to organize their feeding and limit it to twenty people or so....or arrange arson to drive victims onto streets on chaos where party of wights may be go unspotted."