<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9094385#msg9094385">Quote from: Orange Marmalade on 23-10-2013, 06:33:53</a></div></div><blockquote class="bbc_standard_quote">I've been playing around with the numbers a bit. How do folks feel about this?<br/><strong>Defense: 20 +2 +2 +6 = 30</strong><br/>Purchase Battlestar</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Everyone seemed to be on the same page about this part.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9094385#msg9094385">Quote from: Orange Marmalade on 23-10-2013, 06:33:53</a></div></div><blockquote class="bbc_standard_quote"><strong>Subordinate: 27</strong><br/>Repair Ship (20)<br/>OR<br/>Medical Transport (15) + Research Ship (10) (or Freighter, but I think military ships would be more likely to have the Medical + weapon research ships in their fleet already)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I admit that I'm not crazy about medical transport, since we already have two skilled doctors.  Plenty of viable options, though.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9094385#msg9094385">Quote from: Orange Marmalade on 23-10-2013, 06:33:53</a></div></div><blockquote class="bbc_standard_quote"><strong>Wealth: 23 +1 +1 = 25</strong><br/>Chapel (10) (+2 Support, fits most any ship really)<br/>Extra Gardens (15) (-2 Population, +4 Support) (Or maybe Security Force for 15?)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>Nothing really to say here.  With any chapel, though, you'll have to decide which god(s) the chapel reveres.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9094385#msg9094385">Quote from: Orange Marmalade on 23-10-2013, 06:33:53</a></div></div><blockquote class="bbc_standard_quote">It looks like we have 2 main pilots, both highly skilled *cough*<br/><strong>Power: 20</strong><br/>6: Mark V (10) - Green<br/>2: Garrison (100) - Green<br/>4: Raptor (5) - Green<br/>3: Sentries (10) - Green<br/>5: Guerillas (10)- Trained (Other option: Marines - Green, I think it'd be good to have Marines on hand for boarding parties or to keep peace on other ships if it becomes necessary)<br/>20 Total<br/><br/>OR<br/>8: Mark V (10) - Trained<br/>5: Raptor (5) - Trained<br/>3: Sentry (10) - Green<br/>4: Garrison (100) - Trained<br/>20 Total</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>It's always hard to say which combination is best.  I will say that it helps to get a feel for what this ship was put together to do.  Is it an assault ship, designed to invade hostile territory?  If so, you might want a squad of marines, probably a unit of Rangers, and some good Mark II pilots.  Is it designed to provide planetary defense, keeping enemies at bay?  If so, sentries and/or guerrillas fit the bill, maybe Raptors, and a Mark V squadron to hold the line.  There are a lot of possibilities and combinations, but if you think of your fleet as a character and develop a concept for it, this decision should become easier.<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9094385#msg9094385">Quote from: Orange Marmalade on 23-10-2013, 06:33:53</a></div></div><blockquote class="bbc_standard_quote"><strong>Support: 23+6 bonuses = 29</strong> (Yay people like us)</blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>(http://7.mshcdn.com/wp-content/gallery/harrison-ford-movie-quotes/han-solo-2.jpg)<br/><br/><div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=188049.msg9094385#msg9094385">Quote from: Orange Marmalade on 23-10-2013, 06:33:53</a></div></div><blockquote class="bbc_standard_quote"><strong>Law: 28</strong><br/><br/><strong>Population: 20 -2 gardens = 18</strong><br/><br/>---<br/><br/>Other option: Take the 2 extra points in Wealth and just buy a Marketplace for 20 instead and divert those 2 points to more power for better trained units of any of the ones we have. (Green to Trained is 2 more points, a Trained Raptor could be amazingly useful or the Marines option and up them to Trained from Green)<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>There were some good ideas here, just wanted to get discussion going again.