A hazy series of clunks and clatters attempted to permeate through the soldier's senses, but his brain lacked the blood to calculate what would entail afterwards. The realization struck him afterwards in a raging tackle into the ground! Claire materialized out of the overwhelming black mass from the soldier's peripheral vision as an evil knight wielding an uncouth mass of iron. Lifted up to the sky for breaking the soldier's heart!<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">ooc</div><div class="spoiler_body">Claire moves to H7 and tells the Soldier @ I7 that his shoelaces are untied.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">nerdery</div><div class="spoiler_body"><tt class="bbc_tt">Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva Crt  AS  DG  Ql<br/> - Iron Lance      1   014  090  007 003  02  01  34<br/> - Vulnerary                                      03<br/> <br/>Skills:<br/>Character Skill: <br/><strong>Renewal</strong> - Passive Effect / At the start of each Player turn, you regain HP equal to 1/10 of your Maximum HP.<br/><br/>Class Skill:<br/><strong>Armoured</strong> - Passive Effect / Any attack that would only deal 1 through 5 damage, no matter the source, the damage is reduced to 0.<br/><strong>Hold The Line</strong> - Activated Effect / If the character with this skill hasn't used any of their MOV points this turn, they can choose to spend all their MOV to remain in place, and prevent the enemy from entering melee range with the character until the start of the character's next round.<br/><br/>Personal Skills:<br/><strong>Hold the ****ing Line!</strong> - Claire is a knight bent on dedicating the **** out of his life to defending a cause. / If the character is within 3 spaces of Allied Units, +2 Defense / Resistance<br/><strong>Stirring Blood</strong> - Unless the enemy is another chivalrous knight to duel sportingly with. / If the character is fighting [Knight] or their Promotions, +10 Critical<br/><br/><strong>Portable Oven</strong> - Metal is an excellent conductor of heat. Claire is covered in metal. / If the character is wielding [Fire], +10 Enemy Critical</tt><br/><br/><strong>Charisma</strong> - +10 Hit/Evasion 3 spaces away from Maribelle.<br/><br/>Hit = 90 - 9 + 10 = 91 to hit<br/>Crit = 2-1 = 1 to crit<br/>roll = 7<br/><br/>dmg = oh who cares he's dead<br/></div></div><br/>Soldier @ I7 appreciates Claire's advice and ties up his business.<br/><br/>IN HELL.<br/></div></div><br/>When the sounds of protests has ceased from the unknown man that Claire had mounted, the knight tugged away at his billowing scarf to release the red fabric from his armored neck. The claws then handed the<del>tablecloth</del>makeshift clothing over to the dancer, politely keeping the helmet turned the other way.