<div class="floatright"><div align="center">-&lt;&gt;--&lt;&gt;- <strong>Lyra Vice</strong> -&lt;&gt;--&lt;&gt;-</div><br/>(http://i1308.photobucket.com/albums/s604/RedFangedWerehawk/punk_gun_girl_by_jkuo-d6u5s0c_zpscbb52208.jpg)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Battle Status</div><div class="spoiler_body"><strong>Class:</strong> Gunslinger<br/><strong>HP:</strong> 25/25<br/><strong>Def:</strong> 7/10<br/><br/><strong>Ammo:</strong> 00XXXX<br/><br/><strong>Head:</strong><br/><strong>Torso: [Restraints - 1] [Bound]</strong><br/><strong>Legs:</strong><br/><strong>Other:</strong> <br/></div></div></div><br/>Lyra frowned when the Knight Captain didn't go down from her shots. Worse yet, the persistent woman managed to get Felina strapped down on one of her toys. "Damn it, this might be bad, that rogue is pretty handy in a fight." She murmured to herself. As if the knights were just playing around before, but now they decided to fight seriously. She was too distracted by the others getting locked down and bound to notice the incoming chop from her own opponent. At first the attack seemed strange but when the straps of leather came flying and added themselves to her harness, it made sense. Fortunately, it only further strapped her arms to her sides, but didn't force the gun out of her hand. She turned her attention to the white haired knight once more.<br/><br/>"You've been awfully quite since your return. Did the thief give you a hard time over there or something?" She teased as she tried to break the straps, this time through sheer force. The gunslinger was able to shake off the straps that tried to fuse to the rest of the harness before they had a chance to finish merging completely together. "Like I said before, I have work to do. We can play once I'm done, I promise. Until then I need you to be a good girl and go play with your friend, eyepatch, on the horse until I come get you. Ok?"<br/><br/>With the Knight Captain per-occupied, Lyra knew that she had a good shot at her opponent. If she could just remove one person from the equation things would be better for the four of them. Taking advantage of the fact that Mel left herself wide open for an attack from Felina's play partner, she aimed her gun at not the woman directly but at the iron shield hanging above the doorway that acted as the castle's emblem. "Here we go!" She shouted. A jolt of excitement coursed through her as she pulled the trigger while moving the gun in a very specific way. With a loud ping the bullet ricocheted and grazed the Knight Captain's cheek, leaving a deep cut. Lyra cursed under her breath. The bounce was off slightly to just avoid a killing head shot. Two chances, two tricks, two failures. She was starting to become visibly frustrated with her inability to directly hit her mark.<br/><br/><div class="floatleft"><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">                                                                Dice Rolls                                                                </div><div class="spoiler_body"><br/>!--- Standing Still ---!<br/><br/>&gt;Struggle Against Torso Bindings<br/>Roll:  8 (http://invisiblecastle.com/roller/view/4569979/) Bondage Level - 1<br/><br/>&gt;Trick Shot Captian<br/>Hit Roll: 11 - 2 = 9 (http://invisiblecastle.com/roller/view/4570045/) Hit! (Trick Shot hits against a 6 or greater)<br/>Damage: 1 (http://invisiblecastle.com/roller/view/4570046/)<br/><br/></div></div></div>