<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=232152.msg11448454#msg11448454">Quote from: Twisted Crow on 13-07-2015, 05:02:16</a></div></div><blockquote class="bbc_standard_quote">There are no bonuses and penalties on level differences until there is a big enough difference to matter. I would say see DVG chart, but I am tweaking it a bit. The only thing that plays a factor is that if the level gap is huge, the weaker opponent gets more XP... the stronger opponent gets less XP. But you have to be within a certain level range. I want to say its 2 levels higher (I think). So if a 1st level fights a 3rd, David Versus Goliath takes effect. At this point, I'm not sure if I want to give David a bonus or not in this situation. If I did, it would be small.<br/><br/>You basically get a free-strike at no stamina cost plus your standard action. This can be another strike or a grab attempt (like a counter grab, basically).<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>So successful grab+hold for first free move would mean that ideally the above would apply in pressure could be applied or even throw performed?