While that is an interesting idea... I have to say for me if that became the system I'd have to bow out. I really am not good with real 'numbers heavy' and 'tactical' RPG systems especially given the constraints of play-by-post. Not to mention that in such a system, or in any system my character's stats are so... misbalanced that she couldn't defend or attack anyone with a higher stat and pray to win.<br/><br/>I'm not good with numbers games, I never was. So if this turns into a real 'numbers heavy' game. I will have to bow out. But that might be a way to go. Have each of the league members create their own 'hero' and have the characters fight one another.