<div align="center">(Theme for this section of story; <br/>https://www.youtube.com/watch?v=LREJqsnr0R8)<br/><br/>(https://cdn.wccftech.com/wp-content/uploads/2017/05/ashes_of_creation_caravan.jpg)</div><br/>You have just departed a hour ago from Suzail (https://forgottenrealms.fandom.com/wiki/Suzail), capital city of Cormyr which was also center of trade thanks double docks in the city. Some of you were already in Cormyr when group gathered on one taverns and formed your own adventuring group or some came for other reasons to Cormyr. Recently there had been massive war against greenskins where king had died and since then Cormyr has been boiling kettle of both external and internal conflicts, so lots of gold for those mercenary in nature or find adventure and opportunities a plenty. However Cormyr has strict laws, one of them being you cannot practice business as adventurer unless you purchase license and register your group to local roster. So thus further reason create group in Cormyr so from start it gets 'official' sort feeling.<br/><br/>Name is still largely debated among the group but present registered name of the group are<em>Young Braves Company</em>. Soon as you registered you got cheap job gig from Seven Suns Trading Coster (https://forgottenrealms.fandom.com/wiki/Seven_Suns_Trading_Coster), which all of you have met before as it's in world wide known as cheapest company which transports goods between cities for merchants. However cheap does not equal quality; as often these caravans cut corners in security and take high risks to make savings in transports. So thus often targeted by bandits. However you were hired cheaply for one copper a day, but food is free (provided by the company) and you keep what you kill from bandits and your financially not responsible anyway what conditions caravan goods wound up in end destination. Plus the road travels in common roads and takes couple weeks and goes through major cities where you can anytime leave from caravan.<br/><br/>The road travels through forest, carts started shake around one mile off Suzail as road transformed from paved to honest worn forest trails. The trees flank both sides of the road and trees massive roots cross the road and make wheels and carts shake and jingle as goods, mostly cheap stuff, make noise inside. Carts are pulled by two horses which lazily march onwards. The air is warm and dry, as it's middle of summer and harshness of sun is diminished thanks trees thick branches and foliage above the road. Dust rising from hoofs of the horses which lingers in the air as carts and people travel in the road.<br/><br/>In the caravan is in total twenty four carts and besides your group ten more mercenaries (who appeared more poorer geared than yourselves, some even looking like thugs from street) spread out along the caravan and then general driver and caravan people around twenty. So thirty people besides yourself.<br/><br/><strong>So where your char is in caravan and doing what in this dry summer day in trade road?</strong>