Miranda was left in an interesting position. With a bandit to her left and a swordsman in front of her, she wasn't too keen on leaving her protective shield of trees, nor was she too enthused on fighting a swordsman with a tiny axe. Even a large axe would have been at a significant disadvantage, and her axe was not large. At least not yet, soon however, that time would come. The bandit to the left of her had just recieved Claire's lance, the armored bulwark that was Sir Huge being unconcerned with the fact that his weapon was disadvantageous at fighting axes because they could not harm him.<br/><br/>Lucky man. His time too would come, although such dark thoughts gave Miranda pause as she began to wonder why she was thinking of hitting Claire with a huge axe. He was awesome, and while he may scoff at trivial, mortal concerns like<em>physical damage</em>, it was because he was huge. Such people didn't bother themselves with such trifles. The bandit however, did have a larger axe than she.<br/><br/>Striking out in a fit of jealousy, Miranda whocked him on the back of the head.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Spoiler: Click to Show/Hide</div><div class="spoiler_body">Hold position, attack Bandit at I-8<br/>Needs 112, rolls... Ah, screw it, he's dead crit or no.<br/><br/><tt class="bbc_tt">Battle Inventory:<br/>  Name            Rng Atk Hit Eva Crt AS Ql<br/> -Hatchet         1-2  12  93  11   7  5 27<br/> -Vulnerary       --- --- --- --- --- --  3<br/><br/>Skills=<br/>Class Skill: -<br/>Character Skill: Fortune<br/><br/>Personal Skill: "I'm bound to hit somebody! X3" +15% Hit Rate if 3 or more enemies within 3 squares<br/>Personal Fault: Easily Shaken: -1 move on turns an ally is reduced to 0hp</tt><br/>Bandit at I-8 is slain'd.</div></div>