<div class="quoteheader"><div class="topslice_quote"><a href="https://elliquiy.com/forums/index.php?topic=274198.msg13477744#msg13477744">Quote from: Blinkin on 01-09-2017, 00:54:47</a></div></div><blockquote class="bbc_standard_quote">I got that. What I'm saying is that it may, occasionally, not be possible to get <em>15 minutes of <span class="bbc_u">restful</span> time for meditation and/or prayer.</em> <br/><br/>If you're hoping to keep the option open for a last minute useful spell, it's your call. But it'll probably bite you in the ass at some point.<br/></blockquote><div class="quotefooter"><div class="botslice_quote"></div></div><br/>I'll take the risk, I think. I mean, I can always do something different on different days. I was more thinking that, for example, Endure Elements, Ant Haul, Remove Sickness, Sanctify Corpse, Air Bubble... all these first-level spells are unlikely to be prepared, but, we might need them in a situation where 15 minutes rest before is entirely possible - for example, after a fight which we won, but someone got diseased. Or dead.<br/><br/>Ah, what's the thought on changing the 'trapfinding' trait and disable-device skill points? Is it useful to have two in the group? I don't want to tread on Snake's toes, there (I put it in when no rogue had been submitted). Although I could use it to assist, and Snake's character is better at it than Goruka.<br/><br/>Edit: I'll sleep on possible connections!