<strong>Edmund Ibrahim</strong><br/>(http://safebooru.org//images/568/9303011cda499a23b180ecf6edf2da9fa808cee3.png?570326)<br/><tt class="bbc_tt">Total Lv 4<br/>Level    4<br/>EXP      62/100<br/>Class: Scavenger<br/>HP     19 (40%)<br/>STR  - 04 (40%)  DEF  - 04 (35%)<br/>MAG  - 05 (40%)  RES  - 02 (35%)<br/>SKI  - 09 (60%)  SPD  - 08 (45%)<br/>LUC  - 08 (40%)  MOV  - 5 +0<br/>CON  - 7         AID  - 6 +0<br/><br/>Bonus Stats: HP, MAG, RES, CON<br/>Weapon Proficiency: Slash (D), Ancient (D), Swords (E), Dark (E)<br/>Affinity: Heaven<br/><br/>Inventory:<br/>  Name            Type ( ) RNG  WT  MT  HIT  CR  QL<br/> -Flux            Dred (E) 1-2  9   8    80   0  26<br/> -Vulnerary (3)<br/> -Lockpick (14)<br/> -Swiftsole (1)<br/><br/>Battle Inventory:<br/>  Name            Rng  Atk  Hit  Eva  Crt  AS  Ql<br/> -Flux            1-2   13   102   20    4   6  26<br/> -Vulnerary                                     3<br/> -Lockpick                                      14<br/> -Swiftsole                                     1</tt><br/><br/>Skills:<br/>Character Skill- Parity<br/>Activated Effect<br/>Declare your intent to use this skill before battle. You and your opponent gain no bonuses from Terrain,<br/>Supports, or Carried Items, and Class, Character, and Personal skills (and faults) are negated, excluding<br/>Parity, making this battle based on Stats alone.<br/><br/>Class Skill- Lockpick<br/>Activated Effect<br/>If the character with this skill has a Lockpick in their inventory, they can use it to unlock doors, chests and gates.<br/><br/>Scavenge Gold<br/>Passive Effect<br/>On the first attack that hits on a target, the character with this skill steals a certain amount of gold from the enemy.<br/>This amount is equal to (Enemy Total Level x 10). Any character in the Archer, Rider, Mage, Swordsman or Soldier Tree<br/>has an additional 200 Gold on hand. A character in the Fighter, Thief, Performer and Priest Trainee has 100.<br/>For classes that fall into more than one tree, it’s 100 Gold.<br/><br/>Power of the Underdog<br/>Passive Effect<br/>The unit with this skill gains a +1 bonus to DMG and +5 to Hit and Evasion for every Total Level the enemy has over them.<br/><br/>Personal Skills-<br/>Noble Upbringing: Trained like a proper nobleman, Edmund knows about the intricacies of fighting in tight spaces.<br/>When fighting in Indoor terrain, +10 Hit and Evasion<br/><br/>Better Part of Valour: When under 50% HP, Edmund gains a +15 bonus to Evasion<br/><br/>Cowardly Lion: "I may be a louse, but at least I'm a<em>live</em>louse." When under 50% HP, Edmund suffers a -2 penalty to DMG.