<span class="bbc_u"><strong>Delilah “Lux” Luxton</strong></span><br/><strong>Concept</strong>: Former Browncoat turned gunhand<br/><strong>Age</strong>: 29<br/><br/><strong>What People Know</strong>:  Lux was a Browncoat, and believed strongly in the Independents’ right to be just that, independent.  She fought from midway through the second year right up until the bitter end, and though her hatred for the Purple Bellies has diminished somewhat, she still maintains disdain and disgust for them.  She nowadays earns her credits as a hired gun, usually on ships crewed by former Independents, but times are hard and coin is coin.  She’s fairly good at keeping her prejudices under wraps, unless someone brings up the war.  If things get heated after that, well... it’s their own damn fault for pokin’ at a sleepin’ dog with a long pointy stick.<br/><br/><strong>Description</strong>:  Tall for a lady at nearly six feet, with long brown hair and sharp blue eyes, Lux dresses for function, not fashion.  She tends towards the Earth-That-Was Old West tales, with a beaten black cowboy hat, sturdy boots and a leather duster topping leather britches and button-up shirts.<br/><br/>http://www1.istockphoto.com/file_thumbview_approve/3536457/2/istockphoto_3536457-texas-cowgirl.jpg<br/>(Please excuse the watermark, it's the only image I could find that fit my concept.)<br/><br/><strong>Assets</strong><br/>Highly Educated (Minor)<br/>Intimidatin’ Manner (Minor)<br/>Natural Linguist (Minor)<br/>Steady Calm (Minor)<br/><br/><strong>Complications</strong><br/>Hooked (Tobacco) - Minor<br/>Hooked (Alcohol) - Minor<br/>Loyal (Independents) - Minor<br/>Prejudiced (Purple Bellies) – Minor<br/><br/><strong>Attributes</strong>:<br/>Agility d8<br/>Strength d6<br/>Vitality d8<br/>Alertness d6<br/>Intelligence d8<br/>Willpower d6<br/><br/><strong>Life Points</strong>: 14<br/><strong>Initiative</strong>: d6 + d6<br/><br/><strong>Abilities</strong>:<br/>Guns – d6<br/>Pistols d8<br/>Shotguns d8<br/>Athletics d6<br/>Discipline – d6<br/>Concentration – d8<br/>Influence – d4<br/>Intimidation – d8<br/>Knowledge d6<br/>Cultures d8<br/>Linguist d6<br/>Melee Weapon Combat d6<br/>Perception d4<br/>Survival d4