<strong>"You raise an excellent point,"</strong>Turnstone replies.<strong>"There are most definitely multiple types of creatures lurking in the sewers, and my men have stumbled across their share of them. Oozes, carrion crawlers, stirges, and the occasional wererat or crocodile have been spotted in the past, but they're either too stupid to avoid the light or too smart to spend much time in the sewers. Furthermore, the fact that this only happens in a particular section of the sewers, in the Castle Ward, makes me think that if you scour that area, killing anything you find, you'll most likely eliminate the creature or creatures that have been giving my workers a fright. I'd consider that a job well done, even if the creature itself has moved on. I believe that this situation can be handled in one specific area, and by eliminating everything in that area."</strong>Turnstone marks out areas on the map, highlighting the important region that he wants to see cleared out.<br/><br/>