<div class="floatright">(http://i1300.photobucket.com/albums/ag94/Autocad-E/Kingmaker_004d_zpsce7af695.png)</div>Mikmek was happy enough to hang back from the melee and take potshots with his sling. The kobold cackled in delight as the stone impacted the forehead of the mite that Amber had already softened up earlier, dropping it to the floor beside the body of the other mite that Garisto had taken down.<br/><br/>Uria charged ahead, grabbing one of the surviving mites and trying to swing it into the other, but she missed with her swing and flung it away ultimately harmlessly. They gibbered in their language; it was debatable whether they understood what the human woman was saying, but they turned tail and started to flee nonetheless.<br/><br/><div class="floatleft">(http://i1300.photobucket.com/albums/ag94/Autocad-E/Kingmaker_005_zpsaa008762.png)</div>Then the centipede head out of nightmare burst out from the wall in a shower of dirt and loose rock. Where as the giant centipedes encountered earlier might have been as long as a man was tall, the mere head of this one was as large as a man. A few segments of its carapace were visible, the rest of the unknown length of its body hidden in the earth. While one mite scurried away to relative safety across the chasm, the other was snatched up in the monster's mandibles - each of which was larger and thicker than Uria's arm - and swallowed in a few disturbingly crunchy bites. The centipede's eyes glowed menancingly, dull red in the dark, as it clicked its mandibles together waiting for more prey to deliver themselves.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Very Giant Centipede's Head</div><div class="spoiler_body">AC 11, touch AC 4<br/>HP ??<br/>Reach 5 feet (as most of its body is buried in the earth behind its head)<br/></div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Environment and Combat reminder</div><div class="spoiler_body">Light: There is still no light underground. If a character fights in a lightless area, he/she is effectively fighting blind! All the standard rules regarding light and darkness (e.g. concealment) apply.<br/>Vertical clearance: There is sufficient vertical clearance for characters to stand straight, and they no longer take penalties to their attack rolls as a result. <br/>Turn Order: It is the PCs' turn to act.<br/>Mikmek: Mikmek is currently fighting at range.<br/>BGM:<br/>https://www.youtube.com/watch?v=QYeqmwIRF9w<br/></div></div>