<div class="floatright">(https://i.imgur.com/cCq51HJ.jpg)</div><strong>Faction:</strong>Submonda (via Corporation, from Neoterra)<br/><strong>Careers:</strong>Academic, Remote Operator, Corsair<br/><strong>Attributes:</strong><br/><tt class="bbc_tt">Agility       8<br/>Awareness    10<br/>Brawn         5<br/>Coordination 12<br/>Intelligence 11<br/>Personality  12<br/>Willpower     9</tt><br/><strong>Signature Skills:</strong>Pilot, Persuade, Discipline (which for some reason isn’t marked on sheet despite being 5)<br/><strong>Talents:</strong>Charismatic & Enticer.  Ace.  Stubborn.  Hacker.  Marksman.<br/><strong>Traits:</strong>Nagging Injury, Disowned<br/><br/>Trishna Chaudhari, more often just called “Trish” by those around her, was born on Neoterra to a powerful family that believed in ‘old values’ as her father put it.  She was expected to comply and her entire childhood was scheduled and organized.  She had little time for play.  She was to study, so she could get a good education, so she could get a good job, so she could get a good husband, so she could he a success.  Her only outlet was gymnastics, which her family let her practice only because she won several competitions.  She was forced to drop out after injuring her knee in a bad landing, and to the tutting and “I told you sos” went off to college.<br/><br/>Trishna was 3 years into her program when her uncle, heavily in depth to a criminal organization, came to their family begging for help.  Trishna was forced to drop out of school so her brother could stay in.  There was no money for both to attend and, as her mother put it, “she could just marry up.”  Fed up she fled home and begged for a job from an old professor.  He offered her a position on a research ship, piloting remote vehicles both underwater, in the air, and on the surface.  It wasn’t until several years later that she discovered it was a cover for an illegal salvage operation, collecting military hardware from a number of crashed ships to sell on the black market.  She was arrested and charged along with much of the crew.  Unwilling to face her family, or face prison, Trishna skipped out on her bail and headed for the stars.  She has spent the last several years putting her talents to work for various criminal enterprises.<br/><br/>(I am not sure on her youth event, as I can’t think of a good secret)<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Sheet</div><div class="spoiler_body">(https://i.imgur.com/eocJks5.png)</div></div><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Text Sheet</div><div class="spoiler_body"><tt class="bbc_tt">Faction: Submondo<br/>Heritage: Corporation<br/>Homeworld: Neoterra<br/>Social Status: Elite<br/>Age: 28<br/>Languages: Spanish, Hindi<br/><br/>Infinity Points: 2 (R2)<br/><br/>Damage Bonuses<br/>  +2 Infowar<br/>  +3 Psywar<br/>  +0 Melee<br/>  +2 Ranged<br/><br/>Damage<br/>  12 Firewall<br/>  14 Resolve<br/>   5 Vigour<br/><br/>Defences<br/>  Armoured Clothing (Hidden 2)<br/>  0 Head<br/>  1 Right Arm<br/>  1 Left Arm<br/>  1 Right Leg<br/>  1 Left Leg<br/>  1 Torso<br/><br/>Agility       8  (0)<br/>-Acrobatics     2E (TN10)<br/>-Close Combat   0E (TN8)<br/>-Stealth        0E (TN8)<br/>Awareness    10  (0)<br/>-Analysis       0E (TN10)<br/>-Extraplanetary 1E (TN11)<br/>-Observation    2E (TN12)<br/>-Survival       0E (TN10)<br/>-Thievery       1E (TN11)<br/>Brawn         5 (-1)<br/>-Athletics      0E (TN5)<br/>-Resistance     0E (TN5)<br/>Coordination 12 (+1)<br/>-Ballistics     1E (TN13)<br/>++Marksman: When making Ranged attack.  May reroll damage dice equal to number ballistic talents.<br/>-Pilot*         3E, 1F (TN15)<br/>++Ace: May reroll one d20 on Pilot test.  Must keep new result.<br/>-Spacecraft     1E (TN13)<br/>Intelligence 11  (0)<br/>-Education      2E (TN13)<br/>-Hacking        1E (TN12)<br/>++Hacker: When making Infowar attack.  May reroll damage dice equal to number hacking talents.<br/>-Medicine       1E (TN12)<br/>-Psychology     0E (TN11)<br/>-Science        1E (TN12)<br/>-Tech           3E, 1F (TN14)<br/>Personality  12 (+1)<br/>-Animal Handlin 0E (TN12)<br/>-Command        0E (TN12)<br/>-Lifestyle      3E (TN15)<br/>-Persuade*      2E, 1F (TN14)<br/>++Charismatic: May reroll one d20 on any Persuade test.  Must keep new result.<br/>++Enticer [1]: When using affection, physical attraction, promise sexual favours, +rd20<br/>Willpower     9 (-1)<br/>-Discipline*    5E (TN14)<br/>++Stubborn: May reroll one d20 on Discipline test.  Must keep new result.<br/><br/>Traits<br/>-Nagging Injury<br/>-Disowned<br/><br/>Weapons<br/>-Boarding Shotgun (C Range, 1+5[CD] Damage, 1 Burst, 2H Size, Knock, MultiM)<br/><br/>Gear<br/>-Recorder<br/>-Vac Suit<br/>-3 Oxygen Loads<br/>-Laboratory (3 month lease)<br/>-Armoured Clothing<br/>-Bioscanner<br/>-Defensive Hacking Device (CLAW-0, SWORD-0, SHIELD-3, GADGET-1, IC-3)<br/>-Stims (x3)<br/>-Surge (x2)<br/>-Boarding Shotgun<br/>-4 Standard Shell Reloads<br/>-1 AP Shell Reload (Peng3)<br/><br/>-10 Debt<br/><br/>-AR Eye Implants<br/>-Remote Presence Gear<br/><br/>Home Environment: Regimented<br/>Youth Event: Discovered a valuable secret<br/>Education: Creative<br/>Adolescent Event: Became a local champion in sport of choice.  <br/>First Career: Academic (3 years)<br/>Event: A family member in desperate financial need and they come to you for help.  <br/>Second Career: Remote Operator (4 years)<br/>Event: Entangled with a plot being run by a rival faction.<br/>Third Career: Corsair (3 years)<br/>Event: You gain a criminal record.<br/><br/>Geist ‘Hinter’<br/>AGI 4, AWA 5, BRW 4, COD 4, INT 5, PER 4, Wil 4<br/>Firewall 12, Resolve 4, Armour 0<br/>Analysis 2E (TN 7)<br/>Observation 2E (TN 7)<br/><br/>+2 Aware, +1 Analysis, +1 Observation<br/><br/>Upgraded Geist ‘Hinter’<br/>AGI 4, AWA 7, BRW 4, COD 4, INT 5, PER 4, Wil 4<br/>Firewall 12, Resolve 4, Armour 0<br/>Analysis 3E (TN 10)<br/>Observation 3E (TN 10)</tt></div></div>