The Setup<br/><span class="bbc_size" style="font-size: 12pt;"><strong><br/>Choose a Playset</strong></span><br/><br/>Playsets are divided into four lists. These lists tell us what will be central to our game. The lists include Relationships, Needs, Locations, and Objects. Please download a copy of the Playset Havana 1953 at http://www.bullypulpitgames.com/downloads/<br/><br/>These lists are broken up into 6 categories, and each category further broken down to 6 elements.<br/><br/>Everybody must have a relationship with the person to their left and right.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong><br/>Roll the Dice</strong></span><br/><br/>2 white and 2 black per person. 12 total. Each player will take a turn choosing 1 die from the center. The color does not matter at this point, only the number. You will use this number to choose categories and elements from the lists. When it's your turn you may:<br/><br/>Establish a category (a relationship, need, object, location) or<br/>Further define an existing category with an element<br/><br/>This will continue until all dice are used. The last die used is wild, can be any number.<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong><br/>The Rules</strong></span><br/><br/>One relationship between each pair of neighboring players on the table<br/>One Detail attached to each Relationship<br/>At least one Need, one Location, and one Object<br/>The last die is wild<br/><br/><span class="bbc_size" style="font-size: 12pt;"><strong><br/>Scenes</strong></span><br/><br/>Each player takes a turn under the spotlight of a scene.<br/><br/>Each player will star in 2 scenes per Act. When it is your turn, you may set up or resolve a scene. To set up a scene, you tell the group what's going on, where it's taking place, who else is in the scene (and other players can play PCs or NPCS as needed). As the Scene unfolds, the rest of the group will pass you a white or a black die. This lets you know if the scene will end well or badly for your character. When your scene is over, the person who started it types "END SCENE". When you Resolve a scene, the group sets the scene for your character, and YOU choose if you get a white or a black die as it progresses.<br/><br/>In Act 1, you give the dice you were awarded to another player, any other  player. In Act 2, you keep the dice you are awarded. Act 1 ends when half of the dice in the middle are passed out.<br/><br/>The Table Diagram: https://docs.google.com/drawings/d/1_Ui1uikSxyiriJYeJ4HCC1eIU7vVl21C2aMX4nvnhNY/edit?pli=1<br/>