Talia was in over her head.  She should’ve died moments ago and only luck, or maybe Lucky, had saved her.  The squad car, within she sat, shook as the aftershock of missiles and turbines exploded so completely that only a light dusting of metal shavings fell on the seemingly evacuated sprawling city.<br/><br/>Adam’s voice shouted out for American Psycho and Talia’s concern quickly followed.  ”What happened to Steven?”  She didn’t expect an answer, and from where she was in the city she didn’t even know where Steven Walker had been.<br/><br/>She had done what she knew she could.  At least she could take some comfort in knowing that.  Now it was time to experiment and see if these supermen could be super slaves.  She highly doubted it, but it was worth a shot.  If that didn’t work maybe she could sing them a lullaby and hope they exhausted themselves in their destruction of L.A.<br/><br/>She spoke into the CB again, wishing that Duncan was around to boost the range of the speakers through some clever manipulation of technology.<br/><br/><strong>”Hey you, up in the sky, destroying everything like a little kid throwing a tantrum.  Knock it off.  Why don’t you guys fight each other for a change?  Maybe work on your conflict resolution in a more positive manner?  I mean, seriously, you can’t destroy L.A. I’m supposed to be receiving a reward here later this month.  Tell us what you want, and then go fly into the sun.  I know it wasn’t great, but <em>Snow White and the Huntsmen</em> didn’t warrant this.”</strong><br/><br/>Yeah, talking wasn’t likely to get them anywhere.  Maybe at the very least she could cause a distraction and give Adam time to rescue Steven, or maybe she could steal Lucky’s rabbit foot and have an instantaneous tornado blow all the supermen to Oz.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Let’s see if this works, Going after Wave 1</div><div class="spoiler_body">Solo: d8<br/>Voice of Generation: d8<br/>Sprawling City: d4<br/>Hypnotic Voice: d12<br/>Mass Hypnotism: d6 for each additional target = 1d6<br/>Psyche Expert: d8<br/>3d8, 1d12, 1d6<br/>http://invisiblecastle.com/roller/view/3609775/ (http://invisiblecastle.com/roller/view/3609775/)<br/>(5, 4, 4, 12, 3) <br/>roll=17 with a d8 effect die.  <br/></div></div><br/><strong>Let’s get Lucky!!</strong>– Latooni’s turn<br/>