OOC Edit : altered Tessa's movement per her PM and updated map.<br/><br/>Tessa has just barely enough time to ram the ball and powder up the long shaft of the musket, and not enough to take aim and fire. Seeing everyone longing to close in with the minotaur - or maybe just Janira - she<del>advances also towards the group</del>hopes they have enough time to hold out and heads west up the slope, perhaps next turn she can get a good clean shot without cover.<br/><br/>Meantime, Janira's form carries on bleeding out. The change is slight, but she somehow seems a little worse, a little more still. Time is running out in rivulets for her.<br/><br/><div class="floatleft">(http://i941.photobucket.com/albums/ad259/zyraen/Snip-it_1492516867932_zpsprpdrtli.jpg)</div>The minotaur stares at the red caped matador, that probably looked like she belonged in the breeding pens with him, glances at Tessa moving beyond the trees with that... tube thing... as he stoops to pick up the broken axe, a respite that Janira earned with well, at this rate, her life. Then with a grunt the hooved form strides toward Sebastian and Shirin, the currents of the fast moving stream yielding to the minotaur's brute strength as he simply wades through the water like it was little more than a still pond. Vannalys' readied Evil Eye hex goes off, causing the minotaur to shake his head slightly, but it was clear the effect (-2 to saves for 1 round) wouldn't last long against the bull-headed bugger, broken battleaxe brandished menacingly as he emerges from the water, only his lower body dripping and horns still stained with blood.<br/><br/>(http://i941.photobucket.com/albums/ad259/zyraen/1498273742148_zpsmfbirk5a.jpg)<br/><br/>INITIATIVE<br/>12 Sebastian <- NEXT<br/>10 Tessa<br/>9 Shirin<br/>7 Janira : -10 HP (KO)<br/>6 Vannalys<br/>2 Minotaur : 11 damage<br/><br/>OOC: Janira's Inspire Courage is still in effect this round, ending on her turn right before Vannalys.<br/><br/>After clarification via PM, Tessa spends a Std action to reload her two handed early firearm with a bullet. If she targets regular AC, she can keep all her earlier d20 and d12 rolls (20hit 9confirm 11dmg). If she targets touch AC, she can roll separately for all. She may wish to delay if she wishes.<br/><br/>For clarity, the green squares (DT, cover as per fight intro) provide cover as long as you attack/fire through a green square. If the target square is not green and there are no intervening green squares, you take no cover penalties even if you are in the green - basically you are attacking from an advantageous position in the trees/underbrush.<br/><br/>Watch out for the minotaur's reach by the way, when walking over to be adjacent to him. When crossing the bridge you are flat footed and it is DT.<br/><br/><div class="spoiler_container"><div class="spoiler_header" onclick="hideSecond (this);" role="button">Rolls</div><div class="spoiler_body">Summary: At 2017-06-22 03:12:38, Melendrith (uid: 61033) rolls: 1d20 Result: 5 (https://elliquiy.com/forums/dicebot.php?r=104400)<br/><br/>Full Result: Melendrith rolled: 1d20<br/>Comment: Janira stabilize <br/>Result: 5, <br/>Total: 5<br/><br/>Summary: At 2017-06-23 20:13:33, Melendrith (uid: 61033) rolls: 1d20 Result: 18 (https://elliquiy.com/forums/dicebot.php?r=104441)<br/><br/>Full Result: Melendrith rolled: 1d20<br/>Comment: Minotaur Str Check to cross water<br/>Result: 18, <br/>Total: 18<br/><br/>Summary: At 2017-06-23 20:13:53, Melendrith (uid: 61033) rolls: 1d20 Result: 16 (https://elliquiy.com/forums/dicebot.php?r=104442)<br/><br/>Full Result: Melendrith rolled: 1d20<br/>Comment: Minotaur Will save vs Readied Hex<br/>Result: 16, <br/>Total: 16<br/></div></div>