Sim can read that, in order:<br/>The Assumbar noble family are ethnically Tethyrian, primarily follow the demigoddess Siamorphe, were granted nobility by the Lords in 1273 DR, and made their fortune in the carpentry industry primarily by designing, building, and selling ornate carriages for other noble families. The family's patriarch has died, leaving his sister Circe in charge (rather than his wife) until his son Myklos is 16. The boy is currently 15 and sources claim that he is beginning to resent his aunt's rule. This family is considered to be low risk for the time being.<br/>The Cassalanter noble family are ethnically Tethyrian, primarily follow the goddess Waukeen, were granted nobility by the Lords in 1248 DR, and made their fortune in baking and moneylending. Despite some of their family members (Myrna, et al.) making more coin from rumor-mongering and information brokering than banking, the family is considered low risk. Myrna is still considered a reliable source of information on the goings-on of many noble families, and is responsible for a great deal of the information in this book.<br/>The Eltorchul noble family are ethnically Tethyrian, primarily follow the goddess Mystra, were granted nobility by the Lords in 1167 DR, and made their fortune in magical research. They have also recently opened a magical academy, Eltorchul Academy, in their family villa. Financially, they are not as well equipped as other noble families, but their magical resources (both items and students) are considerable. They maintain positive relations with the City Watch, City Guard, and Watchful Order, and their students are among those who should be vetted and recruited into the city's defenses. Due to their magical firepower, should they use it for antisocial purposes, they are considered moderate risk, though they have given no indication of any plans to do so.<br/>The Tchazzam noble family are ethnically Tethyrian, primarily follow the goddess Mielikki, were granted nobility by the Lords in 1149 DR, and made their fortune as bowyers, fletchers, and suppliers of wild game. There have long been suspicions of lycanthropy in the family, though no obvious worship of either Malar or Selune make those suspicions all the more difficult to confirm. The family has never been a problem, so if lycanthropy runs through the family, they are handling it well enough to not be a problem. This family is considered low risk in the long term.<br/>The Urmbrusk noble family are ethnically Illuskan, were granted nobility by the Lords in 1254 DR, and made their fortune as moneylenders and landowners. The City Watch is not entirely certain which deity they predominantly follow, if any. There are suspicions of Bane worship, but since Bane is currently deceased according to priests of other faiths, it is not conclusive whether this poses a real threat to the city or not. Their main stable source of income is as landowners outside the city, contracting sharecroppers to farm the land and owning low-rent housing for the villagers in the surrounding villages around the city walls. This family is considered low risk, but bears observing for the future.<br/>The Zulpair noble family are ethnically Tethyrian, primarily follow the goddess Umberlee, were granted nobility by the Lords in 1310 DR, and made their fortune in merchant shipping. Despite the worship of a notably evil deity, the family seems to obey the laws of the city, at least within the city itself. Their reliability as merchant shippers could owe itself in large part to their service of Umberlee due to their lack of problems with weather and rough seas. They frequent the shrine of Umberlee at the Plinth and have been known to ship offerings and attend services north in Luskan at the temple to Umberlee. We recommend leaving them alone for now, as whatever they are doing appears to be working well for them and for the city. Their connection and travel to Luskan is undesirable, but preferable to the construction of a temple to the Bitch Queen here in Waterdeep.