<ul class="bbc_list"><ul class="bbc_list"></ul></ul><span class="bbc_size" style="font-size: 14pt;">Ceoluulf</span><br/><em>Neutral Evil</em><br/><br/><em>Male Human</em><br/><em>Barbarian (3)</em><br/><em>Brutal Pugilist Archetype</em><br/><br/><strong>STR:</strong>17 (+3)<br/><strong>DEX:</strong>14 (+2)<br/><strong>CON:</strong>14 (+2)<br/><strong>INT:</strong>10<br/><strong>WIS:</strong>13 (+1)<br/><strong>CHA:</strong>10<br/><br/><strong>HP:</strong>38<br/><strong>Hit Dice:</strong>3d12 +6<br/><strong>AC:</strong>17<em>Flatfooted:</em>17<em>Touch:</em>12<br/><strong>Initiative:</strong>+2<br/><strong>Base Attack Bonus:</strong>+3<em>Melee Attack Bonus:</em>+6<em>Ranged Attack Bonus:</em>+5<br/><strong>CMD:</strong>18<br/><strong>CMB:</strong>6 (<em>Grapple: 8</em>)<br/><strong>Saves:</strong><em>Fortitude:</em>+6<em>Reflex:</em>+4<em>Will:</em>+3<br/><strong>Speed:</strong>30ft (Racial) +10 (Fast Movement)<br/><strong>Languages:</strong>Common<br/><strong>Deity:</strong>Silvanus<br/><br/><strong>Skills (Ranks):</strong>Acrobatics 8 , Climb 9 , Intimidate 9 , Knowledge (Nature) 9 , Knowledge (Geography) 3 , Perception 8 , Survival 9 , Swim 9<br/><br/><strong>Unarmed (Gauntlets):</strong><em>Damage:</em>1d3+3<em>Damage (Raging):</em>1d6+3<br/><strong>Club:</strong><em>Damage:</em>1d6+3<em>Thrown:</em>1d6 ; Range: 10ft<br/><strong>Crossbow, Light:</strong>1d8 ; Range: 80ft<br/><strong>Dagger:</strong>1d4 ; Range: 10ft<br/><strong>Walking Stick:</strong>1d6+4<br/><br/><strong>Feats:</strong><br/><br/><em>Improved Unarmed Strike:</em>You are considered to be armed even when unarmed--you do not provoke attacks of opportunity when you attack foes while unarmed.  Your unarmed strikes can deal lethal or nonlethal damage, at your choice.<br/><em>Extra Rage:</em>You can rage for an additional 6 rounds per day.<br/><em>Intimidating Prowess:</em>Add your Strength modifier to Intimidate skill checks in addition to your Charisma modifier.<br/><br/><strong>Rage Powers:</strong><br/><br/><em>Brawler:</em>While raging, the barbarian is treated as if she<br/>has Improved Unarmed Strike. If she already has the feat,<br/>her unarmed strikes deal 1d6 points of damage.<br/><br/><strong>Class Features:</strong><br/><br/><em>Fast Movement:</em>A barbarian’s land speed is faster than the norm for his race by +10 feet.<br/><br/><em>Savage Grapple:</em>At 2nd level, the brutal pugilist takes<br/>only half the normal penalties to Dexterity, attack rolls,<br/>and combat maneuver checks when He has the grappled<br/>condition. He can make an attack of opportunity against<br/>creatures trying to grapple him even if they possess the<br/>Improved Grapple feat or the grab special attack. If he hits<br/>with this attack of opportunity, he gains a +2 circumstance<br/>bonus to her CMD against the grapple attempt. He cannot<br/>make these attacks of opportunity once a grapple has<br/>succeeded. This ability replaces uncanny dodge.<br/><br/><em>Pit Fighter:</em>At 3rd level, the brutal pugilist has learned<br/>combat tricks from fighting in pit brawls and gladiatorial<br/>arenas. He selects one combat maneuver and gains a +1<br/>insight bonus on his CMB or to his CMD in that maneuver.<br/>This bonus increases to +2 if the barbarian is wearing no<br/>armor (shields are allowed). At every three levels after 3rd,<br/>the barbarian may select another combat maneuver and add<br/>this bonus on her CMB or to her CMD. This bonus can be<br/>applied to each maneuver no more than twice, once on CMB<br/>and once to CMD. This ability replaces trap sense.<br/><em>(+2 Insight Bonus to Grapple CMB)</em><br/><br/><br/><strong>Equipment:</strong><em>119.5lbs, Medium Load, 36.42gp Remaining</em><br/><br/><em>Equipped:</em><br/><ul class="bbc_list"><li><em>Explorer's Outfit: </em> An off-white dress shirt under a thin sleeveless tunic, dark brown leather and buckled with three thick straps up the center.  Light boots made of sturdy material, designed for a balance between durability and maneuverability.  Light brown wool breeches tied tight with old bandages and leather straps from other garments, concealing various pockets, held in place by a hardy belt.  A heavy brown, almost black cloak rests easily on the shoulders, a cowl raised up over the head and kept in place by a large hat with a foot-long flat brim and round crown.</li><li><em>Hide Shirt:</em>  Armor Bonus: +4    Maximum Dex Bonus: +4     Armor Check Penalty: -3    Arcane Spell Failure Chance: 20%[/i]<br/><br/><ul class="bbc_list"><li><em>Ramshackle Gauntlets:</em>  A pair of light metal gauntlets welded haphazardly together with pieces of scrap metal.  Appears to be a conglomeration of bits of steel, copper, and iron.  Patches of rust line the seams, and they look to have seen plenty of use over the years--the knuckles have clearly been flattened by impacts and hammered back into place on numerous occasions.</li><li><em>Bracers of Armor +1:</em>Heavy iron bracers strapped about the forearms, just where the gauntlets end.  The outer surface is pitted with scrapes and gouges from blades and other weapons, creating a complex mural of old scratches.  Rather than buff them out, each and every mark seems to have been filled in with light brown ink.</li><li><em>Cloak of Resistance +1:</em> The aforementioned dark cloak.  The material seems extremely durable, aged but bearing few signs of fraying.  A symbol resembling an oak leaf has been stitched into the fabric with light brown thread.</li><li><em>Signet Ring:</em>  A ring, held in place by a chain loop and stuffed down the front of the tunic.  The ring is remarkably well taken care of, and looks to be made of silver.  It is set with a muddy red gemstone, a harsh crack splitting it almost completely down the middle.</li><li><em>Walking Stick (Base Item - Quarterstaff):</em>  A makeshift walking stick carved from a piece of driftwood, its surface smoothed by seawater.  Both ends are slightly thicker than the middle and bear dents and cracks that suggest a multipurpose tool.  The center has been braced with twine and smaller pieces of flexible wood.</li></ul>  <br/><br/><em>Belt Pouch/Sacks (x3):</em>  Simple leather pouches on the hips lined with cotton, to protect fragile materials. <em>(6lbs)</em>  [Stolen]  <strong>Repurchased</strong><br/><ul class="bbc_list"><li>Alchemist's Fire (x2)</li></ul><strong>Antitoxin Vial (x1)</strong><br/><strong>Acid Flask (x1)</strong><br/><ul class="bbc_list"><li>Holy Water Flask (x2)</li></ul><strong>Oil (1 pint) (x3)</strong><br/><ul class="bbc_list"><li>Caltrops (2lbs)</li><li>Potion of Jump</li><li>Potion of Pass Without Trace</li></ul><strong>Flint and Steel</strong><br/><ul class="bbc_list"><li>Tanglefoot Bag <em>(Placed in the likeliest location that a pickpocket would go for first)</em></li></ul><br/><em>Belt:</em> Weapons or tools strapped to the belt. (17 lbs)<br/><ul class="bbc_list"><li>Club (x3)</li><li>Dagger (x2, One sheathed at hip, One sheathed at the left shoulder)</li><li>Hammer</li><li>Waterskin (Filled)</li></ul><br/><em>Backpack (Exterior):</em>  A simple backpack, seemingly designed to be easily removed by its owner at a moment's notice.  Several tools are strapped to the outside within arm's reach.<br/><ul class="bbc_list"><li>Spade</li><li>Crowbar</li><li>Crossbow (Light)</li><li>Crossbow Bolt (x20)</li><li>Smokestick (x1)</li><li>Bedroll (Strapped to Bottom)</li></ul><br/><em>Backpack (Interior):</em> (Backpack Weight: 80 lbs)<br/><ul class="bbc_list"><li>Blanket (Winter)</li><li>Waterproof Canvas (1 Sq Yd)</li><li>Candle (x5)</li><li>Smokestick (x4)</li><li>Chalk (x3)</li><li>Flask (Empty)</li><li>Waterskin (Empty)</li><li>Healer's Kit</li><li>Climber's Kit</li><li>Pitons (x5)</li><li>Chain (10ft)</li><li>Lock (Good)</li><li>Rope (Hemp/50ft)</li><li>Flour (1lb)</li><li>Ink (1oz Vial x3)</li><li>Inkpen</li><li>Spellbook</li><li>Mirror (Small/Steel)</li><li>Rations (Trail/Per Day x5)</li><li>Torch (x3)</li><li>Scroll Case + Everburning Torch:  <em>A simple scroll case with one end poked out and coated with a thin transparent resin.  Contains one Everburning Torch.  Open end can be capped when not in use.  Allows for directed light.</em></li><li>Whetstone</li></ul></li></ul>[/list][/color]<br/><br/><strong>Age:</strong>28<br/><strong>Height:</strong>6'4"<br/><strong>Weight:</strong>183lbs<br/><strong>Eyes:</strong>Dark Green<br/><strong>Hair:</strong>Tawny<br/><strong>Skin:</strong>Light Gray<br/><br/>[/list]