<span class="bbc_size" style="font-size: 9pt;"><span class="bbc_font" style="font-family: andale mono;"><strong><span class="bbc_u">THE CITY ∎ Level Green                               </span></strong></span></span><br/><span class="bbc_font" style="font-family: andale mono;"><strong>Bright</strong> ∎ HR 76 bpm ∎ Max 198 bpm ∎ Target 100-150 bpm</span><br/><br/><div align="center"><span class="bbc_font" style="font-family: andale mono;"><strong>MISSION #0: THE MILK RUN</strong></span><br/><span class="bbc_size" style="font-size: 9pt;"><span class="bbc_font" style="font-family: monospace;">Part One: "Checking in and calling home."<br/>STATIC: __</span></span></div><br/><span class="bbc_size" style="font-size: 9pt;"><span class="bbc_font" style="font-family: monospace;">Alexander rolled on Access check: 2d6 = 3, 3 for a total of 6.<br/><br/>Resting HR: 82<br/><br/>Alexander gave one final attempt to telepathically communicate with his team. But he was simply unable to cut through the mental static. He thought about perhaps trying for a third time, but opted to leave it as it was. The third time was meant to be the charm, so the only time he'd make another such attempt was if he had something that could cut through the mental static. Instead he opted to start looking across the cramped bathroom, finding absolutely nothing of note other than the bizzare door. Though, skeptical he might miss something important, he did give the bathroom a final once over before he finally made his way over to the door. It swung easily on the hinge before being <em>stuck</em> on the iron chain at the other side. The door opened no more than a sliver but through the crack he was able to peer down the long corridor and caught the sight of, what appeared to be anyway, a red payphone.<br/><br/><strong>"That doesn't seem ominous."</strong> Alexander spoke to himself, seeing as he had no one else to talk to at the moment, before stepping away from the door, walking several feet backward before his knee's bent and he perched forward.<br/><br/>Alexander rolled on Force check: 5d6 = 6, 4, 5, 1, 3 for a total of 19.<br/><br/>In an instant the agent dashed forward, his shoulder ramming into the door. After one <em>firm</em> impact with the door the hinges creaked, along with the chain on the other end, before the door suddenly splintered. The hinge went from buckling, to destroyed, as the door collapsed onto the floor. Part of it dangling from the chain before it repeatedly started to tap against the wall. Now that he was past the door Alexander brought a hand up to his shoulder, wiping off some of the wood dust and splints of wood before his hand waved in front of him and brushed some of the dust out of his face. <strong>"That's one way to open a door."</strong> He stepped over the remains of the door, kicking some pieces down the hall, before he made his way over to the red payphone. His eyes doing their best to ignore the ominous lighting of the hallway and the rather enclosed, damp, and otherwise dark atmosphere.<br/><br/>Alexander rolled on Access check: 2d6 = 4, 4 for a total of 8.<br/><br/>His hand picked up the phone and Alexander once again attempted to make contact with the team, this time, thankfully, he was able to cut through the mental static with aid of the payphone. <strong>"Agent Bright checking in, again."</strong></span></span>